@pascal-app/viewer 0.7.0 → 0.9.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (216) hide show
  1. package/dist/components/renderers/node-renderer.d.ts +1 -1
  2. package/dist/components/renderers/node-renderer.d.ts.map +1 -1
  3. package/dist/components/renderers/node-renderer.js +38 -22
  4. package/dist/components/renderers/parametric-node-renderer.d.ts +5 -0
  5. package/dist/components/renderers/parametric-node-renderer.d.ts.map +1 -0
  6. package/dist/components/renderers/parametric-node-renderer.js +34 -0
  7. package/dist/components/renderers/scene-renderer.d.ts +1 -1
  8. package/dist/components/renderers/scene-renderer.d.ts.map +1 -1
  9. package/dist/components/viewer/frame-limiter.d.ts.map +1 -1
  10. package/dist/components/viewer/frame-limiter.js +5 -1
  11. package/dist/components/viewer/ground-occluder.d.ts +1 -1
  12. package/dist/components/viewer/ground-occluder.d.ts.map +1 -1
  13. package/dist/components/viewer/ground-occluder.js +12 -24
  14. package/dist/components/viewer/index.d.ts +38 -1
  15. package/dist/components/viewer/index.d.ts.map +1 -1
  16. package/dist/components/viewer/index.js +183 -60
  17. package/dist/components/viewer/lights.d.ts +1 -1
  18. package/dist/components/viewer/lights.d.ts.map +1 -1
  19. package/dist/components/viewer/lights.js +170 -43
  20. package/dist/components/viewer/perf-monitor.d.ts +1 -1
  21. package/dist/components/viewer/perf-monitor.d.ts.map +1 -1
  22. package/dist/components/viewer/perf-monitor.js +99 -11
  23. package/dist/components/viewer/post-processing.d.ts.map +1 -1
  24. package/dist/components/viewer/post-processing.js +217 -61
  25. package/dist/components/viewer/registered-systems.d.ts +12 -0
  26. package/dist/components/viewer/registered-systems.d.ts.map +1 -0
  27. package/dist/components/viewer/registered-systems.js +47 -0
  28. package/dist/components/viewer/scene-bvh.d.ts +17 -0
  29. package/dist/components/viewer/scene-bvh.d.ts.map +1 -0
  30. package/dist/components/viewer/scene-bvh.js +94 -0
  31. package/dist/components/viewer/selection-manager.d.ts +1 -1
  32. package/dist/components/viewer/selection-manager.d.ts.map +1 -1
  33. package/dist/components/viewer/selection-manager.js +20 -5
  34. package/dist/components/viewer/viewer-camera.d.ts +1 -1
  35. package/dist/components/viewer/viewer-camera.d.ts.map +1 -1
  36. package/dist/components/viewer/walkthrough-controls.d.ts +1 -1
  37. package/dist/components/viewer/walkthrough-controls.d.ts.map +1 -1
  38. package/dist/hooks/use-gltf-ktx2.d.ts.map +1 -1
  39. package/dist/hooks/use-node-events.d.ts +5 -73
  40. package/dist/hooks/use-node-events.d.ts.map +1 -1
  41. package/dist/hooks/use-node-events.js +19 -7
  42. package/dist/index.d.ts +36 -4
  43. package/dist/index.d.ts.map +1 -1
  44. package/dist/index.js +67 -3
  45. package/dist/lib/csg-utils.d.ts +16 -0
  46. package/dist/lib/csg-utils.d.ts.map +1 -0
  47. package/dist/lib/csg-utils.js +33 -0
  48. package/dist/lib/drawable-geometry.d.ts +21 -0
  49. package/dist/lib/drawable-geometry.d.ts.map +1 -0
  50. package/dist/lib/drawable-geometry.js +22 -0
  51. package/dist/lib/edge-style.d.ts +3 -0
  52. package/dist/lib/edge-style.d.ts.map +1 -0
  53. package/dist/lib/edge-style.js +11 -0
  54. package/dist/lib/gpu-perf.d.ts +4 -0
  55. package/dist/lib/gpu-perf.d.ts.map +1 -0
  56. package/dist/lib/gpu-perf.js +23 -0
  57. package/dist/lib/ink-edges.d.ts +9 -0
  58. package/dist/lib/ink-edges.d.ts.map +1 -0
  59. package/dist/lib/ink-edges.js +43 -0
  60. package/dist/lib/isolation.d.ts +39 -0
  61. package/dist/lib/isolation.d.ts.map +1 -0
  62. package/dist/lib/isolation.js +103 -0
  63. package/dist/lib/layers.d.ts +18 -0
  64. package/dist/lib/layers.d.ts.map +1 -1
  65. package/dist/lib/layers.js +18 -0
  66. package/dist/lib/materials.d.ts +25 -15
  67. package/dist/lib/materials.d.ts.map +1 -1
  68. package/dist/lib/materials.js +277 -63
  69. package/dist/lib/merged-outline-node.d.ts.map +1 -1
  70. package/dist/lib/merged-outline-node.js +11 -11
  71. package/dist/lib/polygon-union.d.ts +4 -0
  72. package/dist/lib/polygon-union.d.ts.map +1 -0
  73. package/dist/lib/polygon-union.js +289 -0
  74. package/dist/lib/polygon-union.test.d.ts +2 -0
  75. package/dist/lib/polygon-union.test.d.ts.map +1 -0
  76. package/dist/lib/polygon-union.test.js +105 -0
  77. package/dist/lib/scene-themes.d.ts +29 -0
  78. package/dist/lib/scene-themes.d.ts.map +1 -0
  79. package/dist/lib/scene-themes.js +193 -0
  80. package/dist/store/use-viewer.d.ts +42 -4
  81. package/dist/store/use-viewer.d.ts.map +1 -1
  82. package/dist/store/use-viewer.js +26 -3
  83. package/dist/systems/ceiling/ceiling-system.d.ts +6 -2
  84. package/dist/systems/ceiling/ceiling-system.d.ts.map +1 -1
  85. package/dist/systems/ceiling/ceiling-system.js +62 -12
  86. package/dist/systems/door/door-system.d.ts.map +1 -1
  87. package/dist/systems/door/door-system.js +373 -22
  88. package/dist/systems/elevator/elevator-interaction-system.d.ts +2 -0
  89. package/dist/systems/elevator/elevator-interaction-system.d.ts.map +1 -0
  90. package/dist/systems/elevator/elevator-interaction-system.js +62 -0
  91. package/dist/systems/fence/fence-system.d.ts +3 -0
  92. package/dist/systems/fence/fence-system.d.ts.map +1 -1
  93. package/dist/systems/fence/fence-system.js +10 -6
  94. package/dist/systems/floor-elevation/floor-elevation-system.d.ts +20 -0
  95. package/dist/systems/floor-elevation/floor-elevation-system.d.ts.map +1 -0
  96. package/dist/systems/floor-elevation/floor-elevation-system.js +78 -0
  97. package/dist/systems/geometry/geometry-system.d.ts +34 -0
  98. package/dist/systems/geometry/geometry-system.d.ts.map +1 -0
  99. package/dist/systems/geometry/geometry-system.js +279 -0
  100. package/dist/systems/guide/guide-system.d.ts.map +1 -1
  101. package/dist/systems/guide/guide-system.js +1 -26
  102. package/dist/systems/interactive/interactive-system.d.ts +1 -1
  103. package/dist/systems/interactive/interactive-system.d.ts.map +1 -1
  104. package/dist/systems/item/item-system.d.ts +7 -0
  105. package/dist/systems/item/item-system.d.ts.map +1 -1
  106. package/dist/systems/item/item-system.js +8 -11
  107. package/dist/systems/item-light/item-light-system.d.ts +1 -1
  108. package/dist/systems/item-light/item-light-system.d.ts.map +1 -1
  109. package/dist/systems/item-light/item-light-system.js +18 -5
  110. package/dist/systems/roof/roof-materials.d.ts +3 -2
  111. package/dist/systems/roof/roof-materials.d.ts.map +1 -1
  112. package/dist/systems/roof/roof-materials.js +38 -14
  113. package/dist/systems/roof/roof-system.d.ts +27 -0
  114. package/dist/systems/roof/roof-system.d.ts.map +1 -1
  115. package/dist/systems/roof/roof-system.js +411 -71
  116. package/dist/systems/scan/scan-system.d.ts.map +1 -1
  117. package/dist/systems/scan/scan-system.js +1 -26
  118. package/dist/systems/slab/slab-system.d.ts.map +1 -1
  119. package/dist/systems/slab/slab-system.js +167 -49
  120. package/dist/systems/slab/slab-system.test.d.ts +2 -0
  121. package/dist/systems/slab/slab-system.test.d.ts.map +1 -0
  122. package/dist/systems/slab/slab-system.test.js +62 -0
  123. package/dist/systems/stair/stair-materials.d.ts +4 -3
  124. package/dist/systems/stair/stair-materials.d.ts.map +1 -1
  125. package/dist/systems/stair/stair-materials.js +30 -15
  126. package/dist/systems/stair/stair-system.d.ts.map +1 -1
  127. package/dist/systems/stair/stair-system.js +58 -71
  128. package/dist/systems/surface-hole-geometry.d.ts +3 -0
  129. package/dist/systems/surface-hole-geometry.d.ts.map +1 -0
  130. package/dist/systems/surface-hole-geometry.js +4 -0
  131. package/dist/systems/wall/wall-cutout.d.ts.map +1 -1
  132. package/dist/systems/wall/wall-cutout.js +18 -2
  133. package/dist/systems/wall/wall-materials.d.ts +4 -3
  134. package/dist/systems/wall/wall-materials.d.ts.map +1 -1
  135. package/dist/systems/wall/wall-materials.js +52 -28
  136. package/dist/systems/wall/wall-system.d.ts +1 -1
  137. package/dist/systems/wall/wall-system.d.ts.map +1 -1
  138. package/dist/systems/wall/wall-system.js +179 -31
  139. package/dist/systems/window/window-system.d.ts.map +1 -1
  140. package/dist/systems/window/window-system.js +71 -7
  141. package/package.json +4 -5
  142. package/dist/components/renderers/building/building-renderer.d.ts +0 -5
  143. package/dist/components/renderers/building/building-renderer.d.ts.map +0 -1
  144. package/dist/components/renderers/building/building-renderer.js +0 -11
  145. package/dist/components/renderers/ceiling/ceiling-renderer.d.ts +0 -5
  146. package/dist/components/renderers/ceiling/ceiling-renderer.d.ts.map +0 -1
  147. package/dist/components/renderers/ceiling/ceiling-renderer.js +0 -58
  148. package/dist/components/renderers/column/column-renderer.d.ts +0 -5
  149. package/dist/components/renderers/column/column-renderer.d.ts.map +0 -1
  150. package/dist/components/renderers/column/column-renderer.js +0 -594
  151. package/dist/components/renderers/door/door-renderer.d.ts +0 -5
  152. package/dist/components/renderers/door/door-renderer.d.ts.map +0 -1
  153. package/dist/components/renderers/door/door-renderer.js +0 -16
  154. package/dist/components/renderers/fence/fence-renderer.d.ts +0 -5
  155. package/dist/components/renderers/fence/fence-renderer.d.ts.map +0 -1
  156. package/dist/components/renderers/fence/fence-renderer.js +0 -29
  157. package/dist/components/renderers/guide/guide-renderer.d.ts +0 -5
  158. package/dist/components/renderers/guide/guide-renderer.d.ts.map +0 -1
  159. package/dist/components/renderers/guide/guide-renderer.js +0 -38
  160. package/dist/components/renderers/item/item-renderer.d.ts +0 -5
  161. package/dist/components/renderers/item/item-renderer.d.ts.map +0 -1
  162. package/dist/components/renderers/item/item-renderer.js +0 -172
  163. package/dist/components/renderers/level/level-renderer.d.ts +0 -5
  164. package/dist/components/renderers/level/level-renderer.d.ts.map +0 -1
  165. package/dist/components/renderers/level/level-renderer.js +0 -11
  166. package/dist/components/renderers/roof/roof-materials.d.ts +0 -4
  167. package/dist/components/renderers/roof/roof-materials.d.ts.map +0 -1
  168. package/dist/components/renderers/roof/roof-materials.js +0 -16
  169. package/dist/components/renderers/roof/roof-renderer.d.ts +0 -5
  170. package/dist/components/renderers/roof/roof-renderer.d.ts.map +0 -1
  171. package/dist/components/renderers/roof/roof-renderer.js +0 -32
  172. package/dist/components/renderers/roof-segment/roof-segment-renderer.d.ts +0 -5
  173. package/dist/components/renderers/roof-segment/roof-segment-renderer.d.ts.map +0 -1
  174. package/dist/components/renderers/roof-segment/roof-segment-renderer.js +0 -40
  175. package/dist/components/renderers/scan/scan-renderer.d.ts +0 -5
  176. package/dist/components/renderers/scan/scan-renderer.d.ts.map +0 -1
  177. package/dist/components/renderers/scan/scan-renderer.js +0 -54
  178. package/dist/components/renderers/site/site-renderer.d.ts +0 -5
  179. package/dist/components/renderers/site/site-renderer.d.ts.map +0 -1
  180. package/dist/components/renderers/site/site-renderer.js +0 -106
  181. package/dist/components/renderers/slab/slab-renderer.d.ts +0 -5
  182. package/dist/components/renderers/slab/slab-renderer.d.ts.map +0 -1
  183. package/dist/components/renderers/slab/slab-renderer.js +0 -58
  184. package/dist/components/renderers/spawn/spawn-renderer.d.ts +0 -5
  185. package/dist/components/renderers/spawn/spawn-renderer.d.ts.map +0 -1
  186. package/dist/components/renderers/spawn/spawn-renderer.js +0 -32
  187. package/dist/components/renderers/stair/stair-renderer.d.ts +0 -5
  188. package/dist/components/renderers/stair/stair-renderer.d.ts.map +0 -1
  189. package/dist/components/renderers/stair/stair-renderer.js +0 -603
  190. package/dist/components/renderers/stair-segment/stair-segment-renderer.d.ts +0 -5
  191. package/dist/components/renderers/stair-segment/stair-segment-renderer.d.ts.map +0 -1
  192. package/dist/components/renderers/stair-segment/stair-segment-renderer.js +0 -32
  193. package/dist/components/renderers/wall/wall-renderer.d.ts +0 -5
  194. package/dist/components/renderers/wall/wall-renderer.d.ts.map +0 -1
  195. package/dist/components/renderers/wall/wall-renderer.js +0 -16
  196. package/dist/components/renderers/window/window-renderer.d.ts +0 -5
  197. package/dist/components/renderers/window/window-renderer.d.ts.map +0 -1
  198. package/dist/components/renderers/window/window-renderer.js +0 -21
  199. package/dist/components/renderers/zone/zone-renderer.d.ts +0 -5
  200. package/dist/components/renderers/zone/zone-renderer.d.ts.map +0 -1
  201. package/dist/components/renderers/zone/zone-renderer.js +0 -181
  202. package/dist/lib/suppress-three-clock-warning.d.ts +0 -25
  203. package/dist/lib/suppress-three-clock-warning.d.ts.map +0 -1
  204. package/dist/lib/suppress-three-clock-warning.js +0 -51
  205. package/dist/systems/export/export-system.d.ts +0 -2
  206. package/dist/systems/export/export-system.d.ts.map +0 -1
  207. package/dist/systems/export/export-system.js +0 -60
  208. package/dist/systems/item-mesh-metadata/compute-item-mesh-metadata.d.ts +0 -14
  209. package/dist/systems/item-mesh-metadata/compute-item-mesh-metadata.d.ts.map +0 -1
  210. package/dist/systems/item-mesh-metadata/compute-item-mesh-metadata.js +0 -155
  211. package/dist/systems/item-mesh-metadata/item-mesh-metadata-system.d.ts +0 -6
  212. package/dist/systems/item-mesh-metadata/item-mesh-metadata-system.d.ts.map +0 -1
  213. package/dist/systems/item-mesh-metadata/item-mesh-metadata-system.js +0 -75
  214. package/dist/systems/item-mesh-metadata/sync-request.d.ts +0 -7
  215. package/dist/systems/item-mesh-metadata/sync-request.d.ts.map +0 -1
  216. package/dist/systems/item-mesh-metadata/sync-request.js +0 -25
@@ -1,5 +1,8 @@
1
1
  import type { AnyNode, BaseNode, BuildingNode, LevelNode, ZoneNode } from '@pascal-app/core';
2
2
  import type { Object3D } from 'three';
3
+ import type { EdgeMode } from '../lib/edge-style';
4
+ import type { ColorPreset, RenderShading } from '../lib/materials';
5
+ export type RenderContext = 'editor' | 'viewer';
3
6
  type SelectionPath = {
4
7
  buildingId: BuildingNode['id'] | null;
5
8
  levelId: LevelNode['id'] | null;
@@ -20,8 +23,21 @@ type ViewerState = {
20
23
  setHoveredId: (id: AnyNode['id'] | ZoneNode['id'] | null) => void;
21
24
  cameraMode: 'perspective' | 'orthographic';
22
25
  setCameraMode: (mode: 'perspective' | 'orthographic') => void;
23
- theme: 'light' | 'dark';
24
- setTheme: (theme: 'light' | 'dark') => void;
26
+ sceneTheme: string;
27
+ setSceneTheme: (id: string) => void;
28
+ renderContext: RenderContext;
29
+ setRenderContext: (context: RenderContext) => void;
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+ shading: RenderShading;
31
+ shadingByContext: Partial<Record<RenderContext, RenderShading>>;
32
+ setShading: (shading: RenderShading) => void;
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+ textures: boolean;
34
+ setTextures: (textures: boolean) => void;
35
+ colorPreset: ColorPreset;
36
+ setColorPreset: (preset: ColorPreset) => void;
37
+ edges: EdgeMode;
38
+ setEdges: (edges: EdgeMode) => void;
39
+ shadows: boolean;
40
+ setShadows: (shadows: boolean) => void;
25
41
  unit: 'metric' | 'imperial';
26
42
  setUnit: (unit: 'metric' | 'imperial') => void;
27
43
  levelMode: 'stacked' | 'exploded' | 'solo' | 'manual';
@@ -52,6 +68,18 @@ type ViewerState = {
52
68
  setWalkthroughMode: (mode: boolean) => void;
53
69
  cameraDragging: boolean;
54
70
  setCameraDragging: (dragging: boolean) => void;
71
+ /**
72
+ * True while a host-driven drag is in progress (editor handles —
73
+ * height arrow, width arrow, etc.). Suppresses node pointer event
74
+ * routing so the synthetic click on pointerup doesn't reroute
75
+ * selection to whatever mesh the cursor lands on at release.
76
+ * Conceptually a sibling of `cameraDragging` — both mean "user is
77
+ * dragging; don't treat the next pointerup as a click on the
78
+ * scene." Set by the host (e.g. `NodeArrowHandles` in the editor);
79
+ * the viewer only reads it.
80
+ */
81
+ inputDragging: boolean;
82
+ setInputDragging: (dragging: boolean) => void;
55
83
  };
56
84
  declare const useViewer: import("zustand").UseBoundStore<Omit<import("zustand").StoreApi<ViewerState>, "setState" | "persist"> & {
57
85
  setState(partial: ViewerState | Partial<ViewerState> | ((state: ViewerState) => ViewerState | Partial<ViewerState>), replace?: false | undefined): unknown;
@@ -59,7 +87,12 @@ declare const useViewer: import("zustand").UseBoundStore<Omit<import("zustand").
59
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  persist: {
60
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  setOptions: (options: Partial<import("zustand/middleware").PersistOptions<ViewerState, {
61
89
  cameraMode: "perspective" | "orthographic";
62
- theme: "light" | "dark";
90
+ sceneTheme: string;
91
+ shadingByContext: Partial<Record<RenderContext, RenderShading>>;
92
+ textures: boolean;
93
+ colorPreset: ColorPreset;
94
+ edges: EdgeMode;
95
+ shadows: boolean;
63
96
  unit: "metric" | "imperial";
64
97
  levelMode: "manual" | "stacked" | "exploded" | "solo";
65
98
  wallMode: "up" | "down" | "cutaway";
@@ -76,7 +109,12 @@ declare const useViewer: import("zustand").UseBoundStore<Omit<import("zustand").
76
109
  onFinishHydration: (fn: (state: ViewerState) => void) => () => void;
77
110
  getOptions: () => Partial<import("zustand/middleware").PersistOptions<ViewerState, {
78
111
  cameraMode: "perspective" | "orthographic";
79
- theme: "light" | "dark";
112
+ sceneTheme: string;
113
+ shadingByContext: Partial<Record<RenderContext, RenderShading>>;
114
+ textures: boolean;
115
+ colorPreset: ColorPreset;
116
+ edges: EdgeMode;
117
+ shadows: boolean;
80
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  unit: "metric" | "imperial";
81
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  levelMode: "manual" | "stacked" | "exploded" | "solo";
82
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  wallMode: "up" | "down" | "cutaway";
@@ -1 +1 @@
1
- {"version":3,"file":"use-viewer.d.ts","sourceRoot":"","sources":["../../src/store/use-viewer.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,YAAY,EAAE,SAAS,EAAE,QAAQ,EAAE,MAAM,kBAAkB,CAAA;AAC5F,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,OAAO,CAAA;AAKrC,KAAK,aAAa,GAAG;IACnB,UAAU,EAAE,YAAY,CAAC,IAAI,CAAC,GAAG,IAAI,CAAA;IACrC,OAAO,EAAE,SAAS,CAAC,IAAI,CAAC,GAAG,IAAI,CAAA;IAC/B,MAAM,EAAE,QAAQ,CAAC,IAAI,CAAC,GAAG,IAAI,CAAA;IAC7B,WAAW,EAAE,QAAQ,CAAC,IAAI,CAAC,EAAE,CAAA;CAC9B,CAAA;AAED,KAAK,QAAQ,GAAG;IACd,eAAe,EAAE,QAAQ,EAAE,CAAA;IAC3B,cAAc,EAAE,QAAQ,EAAE,CAAA;CAC3B,CAAA;AAED,KAAK,WAAW,GAAG;IACjB,SAAS,EAAE,aAAa,CAAA;IACxB,kBAAkB,EAAE,QAAQ,CAAC,IAAI,CAAC,EAAE,CAAA;IACpC,qBAAqB,EAAE,CAAC,GAAG,EAAE,QAAQ,CAAC,IAAI,CAAC,EAAE,KAAK,IAAI,CAAA;IACtD,kBAAkB,EAAE,MAAM,CAAA;IAC1B,qBAAqB,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,IAAI,CAAA;IAC7C,SAAS,EAAE,OAAO,CAAC,IAAI,CAAC,GAAG,QAAQ,CAAC,IAAI,CAAC,GAAG,IAAI,CAAA;IAChD,YAAY,EAAE,CAAC,EAAE,EAAE,OAAO,CAAC,IAAI,CAAC,GAAG,QAAQ,CAAC,IAAI,CAAC,GAAG,IAAI,KAAK,IAAI,CAAA;IAEjE,UAAU,EAAE,aAAa,GAAG,cAAc,CAAA;IAC1C,aAAa,EAAE,CAAC,IAAI,EAAE,aAAa,GAAG,cAAc,KAAK,IAAI,CAAA;IAE7D,KAAK,EAAE,OAAO,GAAG,MAAM,CAAA;IACvB,QAAQ,EAAE,CAAC,KAAK,EAAE,OAAO,GAAG,MAAM,KAAK,IAAI,CAAA;IAE3C,IAAI,EAAE,QAAQ,GAAG,UAAU,CAAA;IAC3B,OAAO,EAAE,CAAC,IAAI,EAAE,QAAQ,GAAG,UAAU,KAAK,IAAI,CAAA;IAE9C,SAAS,EAAE,SAAS,GAAG,UAAU,GAAG,MAAM,GAAG,QAAQ,CAAA;IACrD,YAAY,EAAE,CAAC,IAAI,EAAE,SAAS,GAAG,UAAU,GAAG,MAAM,GAAG,QAAQ,KAAK,IAAI,CAAA;IAExE,QAAQ,EAAE,IAAI,GAAG,SAAS,GAAG,MAAM,CAAA;IACnC,WAAW,EAAE,CAAC,IAAI,EAAE,IAAI,GAAG,SAAS,GAAG,MAAM,KAAK,IAAI,CAAA;IAEtD,SAAS,EAAE,OAAO,CAAA;IAClB,YAAY,EAAE,CAAC,IAAI,EAAE,OAAO,KAAK,IAAI,CAAA;IAErC,UAAU,EAAE,OAAO,CAAA;IACnB,aAAa,EAAE,CAAC,IAAI,EAAE,OAAO,KAAK,IAAI,CAAA;IAEtC,QAAQ,EAAE,OAAO,CAAA;IACjB,WAAW,EAAE,CAAC,IAAI,EAAE,OAAO,KAAK,IAAI,CAAA;IAEpC,SAAS,EAAE,MAAM,GAAG,IAAI,CAAA;IACxB,YAAY,EAAE,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,KAAK,IAAI,CAAA;IACzC,kBAAkB,EAAE,MAAM,CACxB,MAAM,EACN;QAAE,SAAS,CAAC,EAAE,OAAO,CAAC;QAAC,UAAU,CAAC,EAAE,OAAO,CAAC;QAAC,QAAQ,CAAC,EAAE,OAAO,CAAA;KAAE,CAClE,CAAA;IAGD,YAAY,EAAE,CAAC,OAAO,EAAE,OAAO,CAAC,aAAa,CAAC,KAAK,IAAI,CAAA;IACvD,cAAc,EAAE,MAAM,IAAI,CAAA;IAE1B,QAAQ,EAAE,QAAQ,CAAA;IAGlB,WAAW,EAAE,CAAC,CAAC,MAAM,CAAC,EAAE,KAAK,GAAG,KAAK,GAAG,KAAK,KAAK,OAAO,CAAC,IAAI,CAAC,CAAC,GAAG,IAAI,CAAA;IACvE,cAAc,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,MAAM,CAAC,EAAE,KAAK,GAAG,KAAK,GAAG,KAAK,KAAK,OAAO,CAAC,IAAI,CAAC,CAAC,GAAG,IAAI,KAAK,IAAI,CAAA;IAExF,WAAW,EAAE,OAAO,CAAA;IACpB,cAAc,EAAE,CAAC,OAAO,EAAE,OAAO,KAAK,IAAI,CAAA;IAE1C,eAAe,EAAE,OAAO,CAAA;IACxB,kBAAkB,EAAE,CAAC,IAAI,EAAE,OAAO,KAAK,IAAI,CAAA;IAE3C,cAAc,EAAE,OAAO,CAAA;IACvB,iBAAiB,EAAE,CAAC,QAAQ,EAAE,OAAO,KAAK,IAAI,CAAA;CAC/C,CAAA;AAED,QAAA,MAAM,SAAS;;;;;;;;;;;4BAvBG,OAAO;6BAAe,OAAO;2BAAa,OAAO;;;;;;;;;;;;;;;4BAAjD,OAAO;6BAAe,OAAO;2BAAa,OAAO;;;;EAiKlE,CAAA;AAED,eAAe,SAAS,CAAA"}
1
+ {"version":3,"file":"use-viewer.d.ts","sourceRoot":"","sources":["../../src/store/use-viewer.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,YAAY,EAAE,SAAS,EAAE,QAAQ,EAAE,MAAM,kBAAkB,CAAA;AAC5F,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,OAAO,CAAA;AAIrC,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAA;AACjD,OAAO,KAAK,EAAE,WAAW,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAA;AAElE,MAAM,MAAM,aAAa,GAAG,QAAQ,GAAG,QAAQ,CAAA;AAE/C,KAAK,aAAa,GAAG;IACnB,UAAU,EAAE,YAAY,CAAC,IAAI,CAAC,GAAG,IAAI,CAAA;IACrC,OAAO,EAAE,SAAS,CAAC,IAAI,CAAC,GAAG,IAAI,CAAA;IAC/B,MAAM,EAAE,QAAQ,CAAC,IAAI,CAAC,GAAG,IAAI,CAAA;IAC7B,WAAW,EAAE,QAAQ,CAAC,IAAI,CAAC,EAAE,CAAA;CAC9B,CAAA;AAED,KAAK,QAAQ,GAAG;IACd,eAAe,EAAE,QAAQ,EAAE,CAAA;IAC3B,cAAc,EAAE,QAAQ,EAAE,CAAA;CAC3B,CAAA;AAED,KAAK,WAAW,GAAG;IACjB,SAAS,EAAE,aAAa,CAAA;IACxB,kBAAkB,EAAE,QAAQ,CAAC,IAAI,CAAC,EAAE,CAAA;IACpC,qBAAqB,EAAE,CAAC,GAAG,EAAE,QAAQ,CAAC,IAAI,CAAC,EAAE,KAAK,IAAI,CAAA;IACtD,kBAAkB,EAAE,MAAM,CAAA;IAC1B,qBAAqB,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,IAAI,CAAA;IAC7C,SAAS,EAAE,OAAO,CAAC,IAAI,CAAC,GAAG,QAAQ,CAAC,IAAI,CAAC,GAAG,IAAI,CAAA;IAChD,YAAY,EAAE,CAAC,EAAE,EAAE,OAAO,CAAC,IAAI,CAAC,GAAG,QAAQ,CAAC,IAAI,CAAC,GAAG,IAAI,KAAK,IAAI,CAAA;IAEjE,UAAU,EAAE,aAAa,GAAG,cAAc,CAAA;IAC1C,aAAa,EAAE,CAAC,IAAI,EAAE,aAAa,GAAG,cAAc,KAAK,IAAI,CAAA;IAE7D,UAAU,EAAE,MAAM,CAAA;IAClB,aAAa,EAAE,CAAC,EAAE,EAAE,MAAM,KAAK,IAAI,CAAA;IAEnC,aAAa,EAAE,aAAa,CAAA;IAC5B,gBAAgB,EAAE,CAAC,OAAO,EAAE,aAAa,KAAK,IAAI,CAAA;IAElD,OAAO,EAAE,aAAa,CAAA;IACtB,gBAAgB,EAAE,OAAO,CAAC,MAAM,CAAC,aAAa,EAAE,aAAa,CAAC,CAAC,CAAA;IAC/D,UAAU,EAAE,CAAC,OAAO,EAAE,aAAa,KAAK,IAAI,CAAA;IAE5C,QAAQ,EAAE,OAAO,CAAA;IACjB,WAAW,EAAE,CAAC,QAAQ,EAAE,OAAO,KAAK,IAAI,CAAA;IAExC,WAAW,EAAE,WAAW,CAAA;IACxB,cAAc,EAAE,CAAC,MAAM,EAAE,WAAW,KAAK,IAAI,CAAA;IAE7C,KAAK,EAAE,QAAQ,CAAA;IACf,QAAQ,EAAE,CAAC,KAAK,EAAE,QAAQ,KAAK,IAAI,CAAA;IAEnC,OAAO,EAAE,OAAO,CAAA;IAChB,UAAU,EAAE,CAAC,OAAO,EAAE,OAAO,KAAK,IAAI,CAAA;IAEtC,IAAI,EAAE,QAAQ,GAAG,UAAU,CAAA;IAC3B,OAAO,EAAE,CAAC,IAAI,EAAE,QAAQ,GAAG,UAAU,KAAK,IAAI,CAAA;IAE9C,SAAS,EAAE,SAAS,GAAG,UAAU,GAAG,MAAM,GAAG,QAAQ,CAAA;IACrD,YAAY,EAAE,CAAC,IAAI,EAAE,SAAS,GAAG,UAAU,GAAG,MAAM,GAAG,QAAQ,KAAK,IAAI,CAAA;IAExE,QAAQ,EAAE,IAAI,GAAG,SAAS,GAAG,MAAM,CAAA;IACnC,WAAW,EAAE,CAAC,IAAI,EAAE,IAAI,GAAG,SAAS,GAAG,MAAM,KAAK,IAAI,CAAA;IAEtD,SAAS,EAAE,OAAO,CAAA;IAClB,YAAY,EAAE,CAAC,IAAI,EAAE,OAAO,KAAK,IAAI,CAAA;IAErC,UAAU,EAAE,OAAO,CAAA;IACnB,aAAa,EAAE,CAAC,IAAI,EAAE,OAAO,KAAK,IAAI,CAAA;IAEtC,QAAQ,EAAE,OAAO,CAAA;IACjB,WAAW,EAAE,CAAC,IAAI,EAAE,OAAO,KAAK,IAAI,CAAA;IAEpC,SAAS,EAAE,MAAM,GAAG,IAAI,CAAA;IACxB,YAAY,EAAE,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,KAAK,IAAI,CAAA;IACzC,kBAAkB,EAAE,MAAM,CACxB,MAAM,EACN;QAAE,SAAS,CAAC,EAAE,OAAO,CAAC;QAAC,UAAU,CAAC,EAAE,OAAO,CAAC;QAAC,QAAQ,CAAC,EAAE,OAAO,CAAA;KAAE,CAClE,CAAA;IAGD,YAAY,EAAE,CAAC,OAAO,EAAE,OAAO,CAAC,aAAa,CAAC,KAAK,IAAI,CAAA;IACvD,cAAc,EAAE,MAAM,IAAI,CAAA;IAE1B,QAAQ,EAAE,QAAQ,CAAA;IAGlB,WAAW,EAAE,CAAC,CAAC,MAAM,CAAC,EAAE,KAAK,GAAG,KAAK,GAAG,KAAK,KAAK,OAAO,CAAC,IAAI,CAAC,CAAC,GAAG,IAAI,CAAA;IACvE,cAAc,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,MAAM,CAAC,EAAE,KAAK,GAAG,KAAK,GAAG,KAAK,KAAK,OAAO,CAAC,IAAI,CAAC,CAAC,GAAG,IAAI,KAAK,IAAI,CAAA;IAExF,WAAW,EAAE,OAAO,CAAA;IACpB,cAAc,EAAE,CAAC,OAAO,EAAE,OAAO,KAAK,IAAI,CAAA;IAE1C,eAAe,EAAE,OAAO,CAAA;IACxB,kBAAkB,EAAE,CAAC,IAAI,EAAE,OAAO,KAAK,IAAI,CAAA;IAE3C,cAAc,EAAE,OAAO,CAAA;IACvB,iBAAiB,EAAE,CAAC,QAAQ,EAAE,OAAO,KAAK,IAAI,CAAA;IAE9C;;;;;;;;;OASG;IACH,aAAa,EAAE,OAAO,CAAA;IACtB,gBAAgB,EAAE,CAAC,QAAQ,EAAE,OAAO,KAAK,IAAI,CAAA;CAC9C,CAAA;AAED,QAAA,MAAM,SAAS;;;;;;;;;;;;;;;;4BApCG,OAAO;6BAAe,OAAO;2BAAa,OAAO;;;;;;;;;;;;;;;;;;;;4BAAjD,OAAO;6BAAe,OAAO;2BAAa,OAAO;;;;EA4MlE,CAAA;AAED,eAAe,SAAS,CAAA"}
@@ -11,8 +11,24 @@ const useViewer = create()(persist((set) => ({
11
11
  setHoveredId: (id) => set((state) => (state.hoveredId === id ? state : { hoveredId: id })),
12
12
  cameraMode: 'perspective',
13
13
  setCameraMode: (mode) => set({ cameraMode: mode }),
14
- theme: 'light',
15
- setTheme: (theme) => set({ theme }),
14
+ sceneTheme: 'studio',
15
+ setSceneTheme: (id) => set({ sceneTheme: id }),
16
+ renderContext: 'editor',
17
+ setRenderContext: (context) => set({ renderContext: context }),
18
+ shading: 'rendered',
19
+ shadingByContext: {},
20
+ setShading: (shading) => set((state) => ({
21
+ shading,
22
+ shadingByContext: { ...state.shadingByContext, [state.renderContext]: shading },
23
+ })),
24
+ textures: true,
25
+ setTextures: (textures) => set({ textures }),
26
+ colorPreset: 'clay',
27
+ setColorPreset: (preset) => set({ colorPreset: preset }),
28
+ edges: 'soft',
29
+ setEdges: (edges) => set({ edges }),
30
+ shadows: true,
31
+ setShadows: (shadows) => set({ shadows }),
16
32
  unit: 'metric',
17
33
  setUnit: (unit) => set({ unit }),
18
34
  levelMode: 'stacked',
@@ -106,11 +122,18 @@ const useViewer = create()(persist((set) => ({
106
122
  setWalkthroughMode: (mode) => set({ walkthroughMode: mode }),
107
123
  cameraDragging: false,
108
124
  setCameraDragging: (dragging) => set({ cameraDragging: dragging }),
125
+ inputDragging: false,
126
+ setInputDragging: (dragging) => set({ inputDragging: dragging }),
109
127
  }), {
110
128
  name: 'viewer-preferences',
111
129
  partialize: (state) => ({
112
130
  cameraMode: state.cameraMode,
113
- theme: state.theme,
131
+ sceneTheme: state.sceneTheme,
132
+ shadingByContext: state.shadingByContext,
133
+ textures: state.textures,
134
+ colorPreset: state.colorPreset,
135
+ edges: state.edges,
136
+ shadows: state.shadows,
114
137
  unit: state.unit,
115
138
  levelMode: state.levelMode,
116
139
  wallMode: state.wallMode,
@@ -2,7 +2,11 @@ import { type CeilingNode } from '@pascal-app/core';
2
2
  import * as THREE from 'three';
3
3
  export declare const CeilingSystem: () => null;
4
4
  /**
5
- * Generates flat ceiling geometry from polygon (no extrusion)
5
+ * Generates flat ceiling geometry from polygon (no extrusion).
6
+ *
7
+ * `extraHoles` are transient, derived cutouts (e.g. recessed-fixture
8
+ * footprints) that are cut alongside the node's persisted `holes` but never
9
+ * stored on the node — they are recomputed on every rebuild.
6
10
  */
7
- export declare function generateCeilingGeometry(ceilingNode: CeilingNode): THREE.BufferGeometry;
11
+ export declare function generateCeilingGeometry(ceilingNode: CeilingNode, extraHoles?: Array<Array<[number, number]>>): THREE.BufferGeometry;
8
12
  //# sourceMappingURL=ceiling-system.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"ceiling-system.d.ts","sourceRoot":"","sources":["../../../src/systems/ceiling/ceiling-system.tsx"],"names":[],"mappings":"AACA,OAAO,EAAkB,KAAK,WAAW,EAA2B,MAAM,kBAAkB,CAAA;AAC5F,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAa9B,eAAO,MAAM,aAAa,YAuBzB,CAAA;AAqBD;;GAEG;AACH,wBAAgB,uBAAuB,CAAC,WAAW,EAAE,WAAW,GAAG,KAAK,CAAC,cAAc,CAgDtF"}
1
+ {"version":3,"file":"ceiling-system.d.ts","sourceRoot":"","sources":["../../../src/systems/ceiling/ceiling-system.tsx"],"names":[],"mappings":"AAAA,OAAO,EAEL,KAAK,WAAW,EAMjB,MAAM,kBAAkB,CAAA;AAEzB,OAAO,KAAK,KAAK,MAAM,OAAO,CAAA;AAgB9B,eAAO,MAAM,aAAa,YA4BzB,CAAA;AA2DD;;;;;;GAMG;AACH,wBAAgB,uBAAuB,CACrC,WAAW,EAAE,WAAW,EACxB,UAAU,GAAE,KAAK,CAAC,KAAK,CAAC,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC,CAAM,GAC9C,KAAK,CAAC,cAAc,CA0DtB"}
@@ -1,6 +1,7 @@
1
+ import { getEffectiveNode, nodeRegistry, sceneRegistry, useLiveTransforms, useScene, } from '@pascal-app/core';
1
2
  import { useFrame } from '@react-three/fiber';
2
- import { sceneRegistry, useScene } from '@pascal-app/core';
3
3
  import * as THREE from 'three';
4
+ import { mergeSurfaceHolePolygons } from '../surface-hole-geometry';
4
5
  function ensureUv2Attribute(geometry) {
5
6
  const uv = geometry.getAttribute('uv');
6
7
  if (!uv)
@@ -24,7 +25,12 @@ export const CeilingSystem = () => {
24
25
  return;
25
26
  const mesh = sceneRegistry.nodes.get(id);
26
27
  if (mesh) {
27
- updateCeilingGeometry(node, mesh);
28
+ // Merge any live drag override so the polygon / height resize
29
+ // arrow rebuilds the mesh at pointer rate — zustand only learns
30
+ // the final value on commit. Mirrors WallSystem / GeometrySystem.
31
+ const effective = getEffectiveNode(node);
32
+ const itemHoles = collectCeilingHoles(effective, nodes);
33
+ updateCeilingGeometry(effective, mesh, itemHoles);
28
34
  clearDirty(id);
29
35
  }
30
36
  // If mesh not found, keep it dirty for next frame
@@ -32,28 +38,70 @@ export const CeilingSystem = () => {
32
38
  });
33
39
  return null;
34
40
  };
41
+ /**
42
+ * Collects ceiling-hole polygons from child nodes that declare the `ceilingCut`
43
+ * capability. Each child's `buildCeilingHole` returns a rotated-rectangle
44
+ * footprint in ceiling-local [x, z] space (or `null` to opt out), which is
45
+ * merged as an extra hole before triangulation.
46
+ *
47
+ * The viewer never branches on `child.type` — the dispatch goes through
48
+ * `nodeRegistry`, so any future kind (a heat lamp, a skylight panel, …) can
49
+ * participate just by declaring `capabilities.ceilingCut` on its definition.
50
+ */
51
+ function collectCeilingHoles(ceiling, nodes) {
52
+ const holes = [];
53
+ for (const childId of ceiling.children ?? []) {
54
+ const child = nodes[childId];
55
+ if (!child)
56
+ continue;
57
+ const def = nodeRegistry.get(child.type);
58
+ const hole = def?.capabilities?.ceilingCut?.buildCeilingHole(child);
59
+ if (hole)
60
+ holes.push(hole);
61
+ }
62
+ return holes;
63
+ }
35
64
  /**
36
65
  * Updates the geometry for a single ceiling
37
66
  */
38
- function updateCeilingGeometry(node, mesh) {
39
- const newGeo = generateCeilingGeometry(node);
67
+ function updateCeilingGeometry(node, mesh, extraHoles = []) {
68
+ const newGeo = generateCeilingGeometry(node, extraHoles);
40
69
  mesh.geometry.dispose();
41
70
  mesh.geometry = newGeo;
42
71
  const gridMesh = mesh.getObjectByName('ceiling-grid');
43
72
  if (gridMesh) {
44
73
  gridMesh.geometry.dispose();
45
- gridMesh.geometry = newGeo;
74
+ gridMesh.geometry = newGeo.clone();
46
75
  }
47
- // Position at the ceiling height
48
- mesh.position.y = (node.height ?? 2.5) - 0.01; // Slight offset to avoid z-fighting with upper-level slabs
76
+ // Position at the ceiling height and reset X/Z so live-drag mesh
77
+ // offsets (set by move tools during the drag) don't leak into the
78
+ // canonical position after the rebuild. Matches the pattern used by
79
+ // FenceSystem.updateFenceGeometry / GeometrySystem (both fully reset
80
+ // position+rotation after rebuild).
81
+ const liveTransform = useLiveTransforms.getState().get(node.id);
82
+ mesh.position.x = liveTransform?.position[0] ?? 0;
83
+ mesh.position.z = liveTransform?.position[2] ?? 0;
84
+ mesh.position.y = (node.height ?? 2.5) - 0.01 + (liveTransform?.position[1] ?? 0); // Slight offset to avoid z-fighting with upper-level slabs
49
85
  }
50
86
  /**
51
- * Generates flat ceiling geometry from polygon (no extrusion)
87
+ * Generates flat ceiling geometry from polygon (no extrusion).
88
+ *
89
+ * `extraHoles` are transient, derived cutouts (e.g. recessed-fixture
90
+ * footprints) that are cut alongside the node's persisted `holes` but never
91
+ * stored on the node — they are recomputed on every rebuild.
52
92
  */
53
- export function generateCeilingGeometry(ceilingNode) {
93
+ export function generateCeilingGeometry(ceilingNode, extraHoles = []) {
54
94
  const polygon = ceilingNode.polygon;
55
95
  if (polygon.length < 3) {
56
- return new THREE.BufferGeometry();
96
+ // A degenerate ceiling (fewer than 3 points, e.g. mid-edit) still gets a
97
+ // non-empty position buffer — three zero-vertices forming one invisible
98
+ // triangle. An empty attribute (count 0) would leave WebGPU vertex buffer
99
+ // slot 0 unbound when this mesh (and its cloned grid overlay) is drawn,
100
+ // which the validator rejects ("slot 0 … was not set") and which poisons
101
+ // the whole command encoder.
102
+ const degenerate = new THREE.BufferGeometry();
103
+ degenerate.setAttribute('position', new THREE.Float32BufferAttribute(new Float32Array(9), 3));
104
+ return degenerate;
57
105
  }
58
106
  // Create shape from polygon
59
107
  // Shape is in X-Y plane, we'll rotate to X-Z plane
@@ -66,8 +114,10 @@ export function generateCeilingGeometry(ceilingNode) {
66
114
  shape.lineTo(pt[0], -pt[1]);
67
115
  }
68
116
  shape.closePath();
69
- // Add holes to the shape
70
- const holes = ceilingNode.holes || [];
117
+ // Add holes to the shape: persisted structural openings (stair/elevator/
118
+ // manual, merged to dissolve overlaps) plus transient recessed-fixture
119
+ // cutouts. Both are in the same ceiling-local [x, z] space.
120
+ const holes = [...mergeSurfaceHolePolygons(ceilingNode.holes || []), ...extraHoles];
71
121
  for (const holePolygon of holes) {
72
122
  if (holePolygon.length < 3)
73
123
  continue;
@@ -1 +1 @@
1
- {"version":3,"file":"door-system.d.ts","sourceRoot":"","sources":["../../../src/systems/door/door-system.tsx"],"names":[],"mappings":"AAiBA,eAAO,MAAM,UAAU,YA2BtB,CAAA"}
1
+ {"version":3,"file":"door-system.d.ts","sourceRoot":"","sources":["../../../src/systems/door/door-system.tsx"],"names":[],"mappings":"AA8CA,eAAO,MAAM,UAAU,YAwFtB,CAAA"}