@pascal-app/core 0.7.0 → 0.9.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (318) hide show
  1. package/dist/events/bus.d.ts +47 -18
  2. package/dist/events/bus.d.ts.map +1 -1
  3. package/dist/events/bus.js +1 -1
  4. package/dist/hooks/scene-registry/scene-registry.d.ts +6 -22
  5. package/dist/hooks/scene-registry/scene-registry.d.ts.map +1 -1
  6. package/dist/hooks/scene-registry/scene-registry.js +33 -26
  7. package/dist/hooks/spatial-grid/floor-placed-elevation.d.ts +14 -0
  8. package/dist/hooks/spatial-grid/floor-placed-elevation.d.ts.map +1 -0
  9. package/dist/hooks/spatial-grid/floor-placed-elevation.js +51 -0
  10. package/dist/hooks/spatial-grid/floor-placed-elevation.test.d.ts +2 -0
  11. package/dist/hooks/spatial-grid/floor-placed-elevation.test.d.ts.map +1 -0
  12. package/dist/hooks/spatial-grid/floor-placed-elevation.test.js +273 -0
  13. package/dist/hooks/spatial-grid/spatial-grid-manager.d.ts +13 -2
  14. package/dist/hooks/spatial-grid/spatial-grid-manager.d.ts.map +1 -1
  15. package/dist/hooks/spatial-grid/spatial-grid-manager.js +95 -9
  16. package/dist/hooks/spatial-grid/spatial-grid-sync.d.ts +28 -1
  17. package/dist/hooks/spatial-grid/spatial-grid-sync.d.ts.map +1 -1
  18. package/dist/hooks/spatial-grid/spatial-grid-sync.js +91 -18
  19. package/dist/index.d.ts +22 -4
  20. package/dist/index.d.ts.map +1 -1
  21. package/dist/index.js +19 -2
  22. package/dist/lib/polygon-geometry.d.ts.map +1 -1
  23. package/dist/lib/polygon-relations.d.ts +10 -0
  24. package/dist/lib/polygon-relations.d.ts.map +1 -0
  25. package/dist/lib/polygon-relations.js +73 -0
  26. package/dist/lib/space-detection-pause.test.d.ts +2 -0
  27. package/dist/lib/space-detection-pause.test.d.ts.map +1 -0
  28. package/dist/lib/space-detection-pause.test.js +42 -0
  29. package/dist/lib/space-detection.d.ts +30 -1
  30. package/dist/lib/space-detection.d.ts.map +1 -1
  31. package/dist/lib/space-detection.js +222 -41
  32. package/dist/lib/space-detection.test.d.ts +2 -0
  33. package/dist/lib/space-detection.test.d.ts.map +1 -0
  34. package/dist/lib/space-detection.test.js +77 -0
  35. package/dist/material-library.d.ts +1 -1
  36. package/dist/material-library.d.ts.map +1 -1
  37. package/dist/material-library.js +1957 -141
  38. package/dist/registry/__bench__/relations-resolver.bench.d.ts +15 -0
  39. package/dist/registry/__bench__/relations-resolver.bench.d.ts.map +1 -0
  40. package/dist/registry/__bench__/relations-resolver.bench.js +170 -0
  41. package/dist/registry/handles.d.ts +321 -0
  42. package/dist/registry/handles.d.ts.map +1 -0
  43. package/dist/registry/handles.js +24 -0
  44. package/dist/registry/index.d.ts +7 -0
  45. package/dist/registry/index.d.ts.map +1 -0
  46. package/dist/registry/index.js +4 -0
  47. package/dist/registry/registry.d.ts +93 -0
  48. package/dist/registry/registry.d.ts.map +1 -0
  49. package/dist/registry/registry.js +201 -0
  50. package/dist/registry/registry.test.d.ts +2 -0
  51. package/dist/registry/registry.test.d.ts.map +1 -0
  52. package/dist/registry/registry.test.js +183 -0
  53. package/dist/registry/relations-resolver.d.ts +42 -0
  54. package/dist/registry/relations-resolver.d.ts.map +1 -0
  55. package/dist/registry/relations-resolver.js +77 -0
  56. package/dist/registry/relations-resolver.test.d.ts +2 -0
  57. package/dist/registry/relations-resolver.test.d.ts.map +1 -0
  58. package/dist/registry/relations-resolver.test.js +183 -0
  59. package/dist/registry/scene-api.d.ts +44 -0
  60. package/dist/registry/scene-api.d.ts.map +1 -0
  61. package/dist/registry/scene-api.js +111 -0
  62. package/dist/registry/scene-api.test.d.ts +2 -0
  63. package/dist/registry/scene-api.test.d.ts.map +1 -0
  64. package/dist/registry/scene-api.test.js +183 -0
  65. package/dist/registry/subtree.d.ts +67 -0
  66. package/dist/registry/subtree.d.ts.map +1 -0
  67. package/dist/registry/subtree.js +119 -0
  68. package/dist/registry/subtree.test.d.ts +2 -0
  69. package/dist/registry/subtree.test.d.ts.map +1 -0
  70. package/dist/registry/subtree.test.js +133 -0
  71. package/dist/registry/types.d.ts +1420 -0
  72. package/dist/registry/types.d.ts.map +1 -0
  73. package/dist/registry/types.js +1 -0
  74. package/dist/schema/asset-url.test.js +0 -4
  75. package/dist/schema/index.d.ts +17 -2
  76. package/dist/schema/index.d.ts.map +1 -1
  77. package/dist/schema/index.js +17 -3
  78. package/dist/schema/material.d.ts +12 -2
  79. package/dist/schema/material.d.ts.map +1 -1
  80. package/dist/schema/material.js +10 -0
  81. package/dist/schema/nodes/box-vent.d.ts +74 -0
  82. package/dist/schema/nodes/box-vent.d.ts.map +1 -0
  83. package/dist/schema/nodes/box-vent.js +63 -0
  84. package/dist/schema/nodes/building.d.ts +1 -1
  85. package/dist/schema/nodes/building.d.ts.map +1 -1
  86. package/dist/schema/nodes/building.js +3 -2
  87. package/dist/schema/nodes/ceiling.d.ts +3 -1
  88. package/dist/schema/nodes/ceiling.d.ts.map +1 -1
  89. package/dist/schema/nodes/ceiling.js +1 -1
  90. package/dist/schema/nodes/chimney.d.ts +158 -0
  91. package/dist/schema/nodes/chimney.d.ts.map +1 -0
  92. package/dist/schema/nodes/chimney.js +67 -0
  93. package/dist/schema/nodes/column.d.ts +598 -6
  94. package/dist/schema/nodes/column.d.ts.map +1 -1
  95. package/dist/schema/nodes/column.js +586 -6
  96. package/dist/schema/nodes/cupola.d.ts +66 -0
  97. package/dist/schema/nodes/cupola.d.ts.map +1 -0
  98. package/dist/schema/nodes/cupola.js +28 -0
  99. package/dist/schema/nodes/door.d.ts +1 -1
  100. package/dist/schema/nodes/dormer.d.ts +228 -0
  101. package/dist/schema/nodes/dormer.d.ts.map +1 -0
  102. package/dist/schema/nodes/dormer.js +119 -0
  103. package/dist/schema/nodes/downspout.d.ts +75 -0
  104. package/dist/schema/nodes/downspout.d.ts.map +1 -0
  105. package/dist/schema/nodes/downspout.js +63 -0
  106. package/dist/schema/nodes/elevator.d.ts +105 -0
  107. package/dist/schema/nodes/elevator.d.ts.map +1 -0
  108. package/dist/schema/nodes/elevator.js +54 -0
  109. package/dist/schema/nodes/eyebrow-vent.d.ts +68 -0
  110. package/dist/schema/nodes/eyebrow-vent.d.ts.map +1 -0
  111. package/dist/schema/nodes/eyebrow-vent.js +40 -0
  112. package/dist/schema/nodes/fence.d.ts +3 -2
  113. package/dist/schema/nodes/fence.d.ts.map +1 -1
  114. package/dist/schema/nodes/fence.js +4 -2
  115. package/dist/schema/nodes/gutter.d.ts +84 -0
  116. package/dist/schema/nodes/gutter.d.ts.map +1 -0
  117. package/dist/schema/nodes/gutter.js +76 -0
  118. package/dist/schema/nodes/item.d.ts +16 -0
  119. package/dist/schema/nodes/item.d.ts.map +1 -1
  120. package/dist/schema/nodes/item.js +21 -0
  121. package/dist/schema/nodes/level.d.ts +1 -1
  122. package/dist/schema/nodes/level.d.ts.map +1 -1
  123. package/dist/schema/nodes/level.js +2 -0
  124. package/dist/schema/nodes/ridge-vent.d.ts +67 -0
  125. package/dist/schema/nodes/ridge-vent.d.ts.map +1 -0
  126. package/dist/schema/nodes/ridge-vent.js +30 -0
  127. package/dist/schema/nodes/roof-segment.d.ts +198 -4
  128. package/dist/schema/nodes/roof-segment.d.ts.map +1 -1
  129. package/dist/schema/nodes/roof-segment.js +254 -3
  130. package/dist/schema/nodes/roof.d.ts +6 -6
  131. package/dist/schema/nodes/roof.d.ts.map +1 -1
  132. package/dist/schema/nodes/roof.js +9 -21
  133. package/dist/schema/nodes/shelf.d.ts +105 -0
  134. package/dist/schema/nodes/shelf.d.ts.map +1 -0
  135. package/dist/schema/nodes/shelf.js +84 -0
  136. package/dist/schema/nodes/site.d.ts +1 -116
  137. package/dist/schema/nodes/site.d.ts.map +1 -1
  138. package/dist/schema/nodes/site.js +2 -6
  139. package/dist/schema/nodes/skylight.d.ts +279 -0
  140. package/dist/schema/nodes/skylight.d.ts.map +1 -0
  141. package/dist/schema/nodes/skylight.js +152 -0
  142. package/dist/schema/nodes/slab.d.ts +3 -1
  143. package/dist/schema/nodes/slab.d.ts.map +1 -1
  144. package/dist/schema/nodes/slab.js +1 -1
  145. package/dist/schema/nodes/solar-panel.d.ts +117 -0
  146. package/dist/schema/nodes/solar-panel.d.ts.map +1 -0
  147. package/dist/schema/nodes/solar-panel.js +47 -0
  148. package/dist/schema/nodes/stair-segment.d.ts +1 -1
  149. package/dist/schema/nodes/stair.d.ts +6 -6
  150. package/dist/schema/nodes/stair.d.ts.map +1 -1
  151. package/dist/schema/nodes/stair.js +9 -7
  152. package/dist/schema/nodes/surface-hole-metadata.d.ts +2 -0
  153. package/dist/schema/nodes/surface-hole-metadata.d.ts.map +1 -1
  154. package/dist/schema/nodes/surface-hole-metadata.js +3 -1
  155. package/dist/schema/nodes/turbine-vent.d.ts +68 -0
  156. package/dist/schema/nodes/turbine-vent.d.ts.map +1 -0
  157. package/dist/schema/nodes/turbine-vent.js +41 -0
  158. package/dist/schema/nodes/wall.d.ts +3 -3
  159. package/dist/schema/nodes/window.d.ts +1 -1
  160. package/dist/schema/types.d.ts +1448 -236
  161. package/dist/schema/types.d.ts.map +1 -1
  162. package/dist/schema/types.js +26 -0
  163. package/dist/services/alignment-anchors.d.ts +100 -0
  164. package/dist/services/alignment-anchors.d.ts.map +1 -0
  165. package/dist/services/alignment-anchors.js +283 -0
  166. package/dist/services/alignment-anchors.test.d.ts +2 -0
  167. package/dist/services/alignment-anchors.test.d.ts.map +1 -0
  168. package/dist/services/alignment-anchors.test.js +383 -0
  169. package/dist/services/alignment.d.ts +126 -0
  170. package/dist/services/alignment.d.ts.map +1 -0
  171. package/dist/services/alignment.js +169 -0
  172. package/dist/services/alignment.test.d.ts +2 -0
  173. package/dist/services/alignment.test.d.ts.map +1 -0
  174. package/dist/services/alignment.test.js +92 -0
  175. package/dist/services/drag-session.d.ts +47 -0
  176. package/dist/services/drag-session.d.ts.map +1 -0
  177. package/dist/services/drag-session.js +100 -0
  178. package/dist/services/drag-session.test.d.ts +2 -0
  179. package/dist/services/drag-session.test.d.ts.map +1 -0
  180. package/dist/services/drag-session.test.js +219 -0
  181. package/dist/services/hosting.d.ts +80 -0
  182. package/dist/services/hosting.d.ts.map +1 -0
  183. package/dist/services/hosting.js +122 -0
  184. package/dist/services/hosting.test.d.ts +2 -0
  185. package/dist/services/hosting.test.d.ts.map +1 -0
  186. package/dist/services/hosting.test.js +199 -0
  187. package/dist/services/index.d.ts +7 -0
  188. package/dist/services/index.d.ts.map +1 -0
  189. package/dist/services/index.js +6 -0
  190. package/dist/services/movement.d.ts +48 -0
  191. package/dist/services/movement.d.ts.map +1 -0
  192. package/dist/services/movement.js +65 -0
  193. package/dist/services/movement.test.d.ts +2 -0
  194. package/dist/services/movement.test.d.ts.map +1 -0
  195. package/dist/services/movement.test.js +133 -0
  196. package/dist/services/single-undo-dance.test.d.ts +2 -0
  197. package/dist/services/single-undo-dance.test.d.ts.map +1 -0
  198. package/dist/services/single-undo-dance.test.js +210 -0
  199. package/dist/services/snap.d.ts +72 -0
  200. package/dist/services/snap.d.ts.map +1 -0
  201. package/dist/services/snap.js +120 -0
  202. package/dist/services/snap.test.d.ts +2 -0
  203. package/dist/services/snap.test.d.ts.map +1 -0
  204. package/dist/services/snap.test.js +95 -0
  205. package/dist/solar-panel-presets.d.ts +17 -0
  206. package/dist/solar-panel-presets.d.ts.map +1 -0
  207. package/dist/solar-panel-presets.js +43 -0
  208. package/dist/store/actions/node-actions.d.ts +14 -2
  209. package/dist/store/actions/node-actions.d.ts.map +1 -1
  210. package/dist/store/actions/node-actions.js +499 -20
  211. package/dist/store/actions/node-mutation-sanitize.test.d.ts +2 -0
  212. package/dist/store/actions/node-mutation-sanitize.test.d.ts.map +1 -0
  213. package/dist/store/actions/node-mutation-sanitize.test.js +147 -0
  214. package/dist/store/actions/reparent.test.d.ts +2 -0
  215. package/dist/store/actions/reparent.test.d.ts.map +1 -0
  216. package/dist/store/actions/reparent.test.js +212 -0
  217. package/dist/store/use-interactive.d.ts +39 -0
  218. package/dist/store/use-interactive.d.ts.map +1 -1
  219. package/dist/store/use-interactive.js +75 -0
  220. package/dist/store/use-live-node-overrides.d.ts +22 -0
  221. package/dist/store/use-live-node-overrides.d.ts.map +1 -0
  222. package/dist/store/use-live-node-overrides.js +59 -0
  223. package/dist/store/use-scene-elevator-migration.test.d.ts +2 -0
  224. package/dist/store/use-scene-elevator-migration.test.d.ts.map +1 -0
  225. package/dist/store/use-scene-elevator-migration.test.js +109 -0
  226. package/dist/store/use-scene.d.ts +11 -0
  227. package/dist/store/use-scene.d.ts.map +1 -1
  228. package/dist/store/use-scene.js +207 -11
  229. package/dist/systems/elevator/elevator-dispatch.d.ts +12 -0
  230. package/dist/systems/elevator/elevator-dispatch.d.ts.map +1 -0
  231. package/dist/systems/elevator/elevator-dispatch.js +57 -0
  232. package/dist/systems/elevator/elevator-geometry.d.ts +15 -0
  233. package/dist/systems/elevator/elevator-geometry.d.ts.map +1 -0
  234. package/dist/systems/elevator/elevator-geometry.js +50 -0
  235. package/dist/systems/elevator/elevator-opening-sync.d.ts +6 -0
  236. package/dist/systems/elevator/elevator-opening-sync.d.ts.map +1 -0
  237. package/dist/systems/elevator/elevator-opening-sync.js +218 -0
  238. package/dist/systems/elevator/elevator-opening-sync.test.d.ts +2 -0
  239. package/dist/systems/elevator/elevator-opening-sync.test.d.ts.map +1 -0
  240. package/dist/systems/elevator/elevator-opening-sync.test.js +146 -0
  241. package/dist/systems/elevator/elevator-opening-system.d.ts +2 -0
  242. package/dist/systems/elevator/elevator-opening-system.d.ts.map +1 -0
  243. package/dist/systems/elevator/elevator-opening-system.js +48 -0
  244. package/dist/systems/elevator/elevator-runtime-system.d.ts +2 -0
  245. package/dist/systems/elevator/elevator-runtime-system.d.ts.map +1 -0
  246. package/dist/systems/elevator/elevator-runtime-system.js +8 -0
  247. package/dist/systems/elevator/elevator-runtime.d.ts +18 -0
  248. package/dist/systems/elevator/elevator-runtime.d.ts.map +1 -0
  249. package/dist/systems/elevator/elevator-runtime.js +225 -0
  250. package/dist/systems/elevator/elevator-runtime.test.d.ts +2 -0
  251. package/dist/systems/elevator/elevator-runtime.test.d.ts.map +1 -0
  252. package/dist/systems/elevator/elevator-runtime.test.js +64 -0
  253. package/dist/systems/elevator/elevator-service.d.ts +19 -0
  254. package/dist/systems/elevator/elevator-service.d.ts.map +1 -0
  255. package/dist/systems/elevator/elevator-service.js +111 -0
  256. package/dist/systems/stair/stair-footprint.d.ts +44 -0
  257. package/dist/systems/stair/stair-footprint.d.ts.map +1 -0
  258. package/dist/systems/stair/stair-footprint.js +168 -0
  259. package/dist/systems/stair/stair-opening-preview.d.ts +1777 -0
  260. package/dist/systems/stair/stair-opening-preview.d.ts.map +1 -0
  261. package/dist/systems/stair/stair-opening-preview.js +93 -0
  262. package/dist/systems/stair/stair-opening-preview.test.d.ts +2 -0
  263. package/dist/systems/stair/stair-opening-preview.test.d.ts.map +1 -0
  264. package/dist/systems/stair/stair-opening-preview.test.js +80 -0
  265. package/dist/systems/stair/stair-opening-sync.d.ts.map +1 -1
  266. package/dist/systems/stair/stair-opening-sync.js +183 -185
  267. package/dist/systems/stair/stair-opening-sync.test.js +385 -4
  268. package/dist/systems/stair/stair-opening-system.d.ts +2 -0
  269. package/dist/systems/stair/stair-opening-system.d.ts.map +1 -0
  270. package/dist/systems/stair/stair-opening-system.js +104 -0
  271. package/dist/systems/wall/wall-curve.d.ts +1 -1
  272. package/dist/systems/wall/wall-curve.d.ts.map +1 -1
  273. package/dist/systems/wall/wall-curve.js +1 -1
  274. package/dist/systems/wall/wall-mitering.d.ts.map +1 -1
  275. package/dist/systems/wall/wall-mitering.js +2 -6
  276. package/dist/systems/wall/wall-move.d.ts +48 -0
  277. package/dist/systems/wall/wall-move.d.ts.map +1 -0
  278. package/dist/systems/wall/wall-move.js +193 -0
  279. package/dist/utils/clone-scene-graph.d.ts +6 -4
  280. package/dist/utils/clone-scene-graph.d.ts.map +1 -1
  281. package/dist/utils/clone-scene-graph.js +6 -4
  282. package/dist/utils/clone-scene-graph.test.d.ts +2 -0
  283. package/dist/utils/clone-scene-graph.test.d.ts.map +1 -0
  284. package/dist/utils/clone-scene-graph.test.js +59 -0
  285. package/dist/validation/validate-build-json.d.ts +43 -0
  286. package/dist/validation/validate-build-json.d.ts.map +1 -0
  287. package/dist/validation/validate-build-json.js +227 -0
  288. package/package.json +11 -3
  289. package/dist/materials.d.ts +0 -10
  290. package/dist/materials.d.ts.map +0 -1
  291. package/dist/materials.js +0 -22
  292. package/dist/systems/ceiling/ceiling-system.d.ts +0 -8
  293. package/dist/systems/ceiling/ceiling-system.d.ts.map +0 -1
  294. package/dist/systems/ceiling/ceiling-system.js +0 -92
  295. package/dist/systems/door/door-system.d.ts +0 -2
  296. package/dist/systems/door/door-system.d.ts.map +0 -1
  297. package/dist/systems/door/door-system.js +0 -195
  298. package/dist/systems/fence/fence-system.d.ts +0 -2
  299. package/dist/systems/fence/fence-system.d.ts.map +0 -1
  300. package/dist/systems/fence/fence-system.js +0 -187
  301. package/dist/systems/item/item-system.d.ts +0 -2
  302. package/dist/systems/item/item-system.d.ts.map +0 -1
  303. package/dist/systems/item/item-system.js +0 -48
  304. package/dist/systems/roof/roof-system.d.ts +0 -16
  305. package/dist/systems/roof/roof-system.d.ts.map +0 -1
  306. package/dist/systems/roof/roof-system.js +0 -797
  307. package/dist/systems/slab/slab-system.d.ts +0 -8
  308. package/dist/systems/slab/slab-system.d.ts.map +0 -1
  309. package/dist/systems/slab/slab-system.js +0 -214
  310. package/dist/systems/stair/stair-system.d.ts +0 -2
  311. package/dist/systems/stair/stair-system.d.ts.map +0 -1
  312. package/dist/systems/stair/stair-system.js +0 -776
  313. package/dist/systems/wall/wall-system.d.ts +0 -12
  314. package/dist/systems/wall/wall-system.d.ts.map +0 -1
  315. package/dist/systems/wall/wall-system.js +0 -455
  316. package/dist/systems/window/window-system.d.ts +0 -2
  317. package/dist/systems/window/window-system.d.ts.map +0 -1
  318. package/dist/systems/window/window-system.js +0 -131
@@ -0,0 +1,15 @@
1
+ /**
2
+ * Bench harness for the relations cascade resolver.
3
+ *
4
+ * Phase 1 risk gate: at 5000 nodes the resolver step must stay under
5
+ * 2ms p95 per `cascadeDirty` invocation. Above that, the registry-driven
6
+ * dispatch will tank framerate during a corner drag in Phase 3.
7
+ *
8
+ * Run via:
9
+ * bun run packages/core/src/registry/__bench__/relations-resolver.bench.ts
10
+ *
11
+ * Output: JSON to stdout with { p50, p95, p99, mean, max, n } in milliseconds.
12
+ * Doubles as a regression gate — wire into CI when we have a baseline.
13
+ */
14
+ export {};
15
+ //# sourceMappingURL=relations-resolver.bench.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"relations-resolver.bench.d.ts","sourceRoot":"","sources":["../../../src/registry/__bench__/relations-resolver.bench.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;GAYG"}
@@ -0,0 +1,170 @@
1
+ /**
2
+ * Bench harness for the relations cascade resolver.
3
+ *
4
+ * Phase 1 risk gate: at 5000 nodes the resolver step must stay under
5
+ * 2ms p95 per `cascadeDirty` invocation. Above that, the registry-driven
6
+ * dispatch will tank framerate during a corner drag in Phase 3.
7
+ *
8
+ * Run via:
9
+ * bun run packages/core/src/registry/__bench__/relations-resolver.bench.ts
10
+ *
11
+ * Output: JSON to stdout with { p50, p95, p99, mean, max, n } in milliseconds.
12
+ * Doubles as a regression gate — wire into CI when we have a baseline.
13
+ */
14
+ import { z } from 'zod';
15
+ import { nodeRegistry, registerNode } from '../registry';
16
+ import { cascadeDirty } from '../relations-resolver';
17
+ const ID = (s) => s;
18
+ function makeDef(kind, relations) {
19
+ return {
20
+ kind,
21
+ schemaVersion: 1,
22
+ schema: z.object({ type: z.literal(kind) }),
23
+ category: 'utility',
24
+ defaults: () => ({}),
25
+ capabilities: {},
26
+ relations,
27
+ renderer: { kind: 'parametric', module: async () => ({ default: () => null }) },
28
+ };
29
+ }
30
+ /**
31
+ * Builds a 5000-node fixture: a 50×100 grid of walls (so 5000 walls).
32
+ * Each wall hosts up to 2 doors and is bordered by ~4 slabs (in a sparse
33
+ * spatial index). Designed to stress hosts + affectsSpatial cascade
34
+ * simultaneously.
35
+ *
36
+ * Returns:
37
+ * - 5000 wall nodes
38
+ * - 8000 door nodes (children of walls)
39
+ * - 200 slab nodes (sparse; ~25 walls per slab)
40
+ *
41
+ * Total: ~13,200 nodes. The cascade starts from one wall and should mark
42
+ * its children (doors) + its spatial neighbors (slabs) dirty.
43
+ */
44
+ function buildFixture() {
45
+ const nodes = {};
46
+ const wallToSlabIds = new Map();
47
+ for (let row = 0; row < 50; row++) {
48
+ for (let col = 0; col < 100; col++) {
49
+ const wallId = ID(`wall_r${row}c${col}`);
50
+ const childIds = [];
51
+ for (let d = 0; d < 2; d++) {
52
+ const doorId = ID(`door_r${row}c${col}d${d}`);
53
+ childIds.push(doorId);
54
+ nodes[doorId] = {
55
+ id: doorId,
56
+ type: 'door',
57
+ parentId: wallId,
58
+ visible: true,
59
+ };
60
+ }
61
+ nodes[wallId] = {
62
+ id: wallId,
63
+ type: 'wall',
64
+ parentId: null,
65
+ visible: true,
66
+ children: childIds,
67
+ };
68
+ // Map this wall to its bordering slab (sparse: ~25 walls share a slab).
69
+ const slabRow = Math.floor(row / 5);
70
+ const slabCol = Math.floor(col / 5);
71
+ const slabId = ID(`slab_r${slabRow}c${slabCol}`);
72
+ const list = wallToSlabIds.get(wallId) ?? [];
73
+ list.push(slabId);
74
+ wallToSlabIds.set(wallId, list);
75
+ }
76
+ }
77
+ for (let row = 0; row < 10; row++) {
78
+ for (let col = 0; col < 20; col++) {
79
+ const slabId = ID(`slab_r${row}c${col}`);
80
+ nodes[slabId] = {
81
+ id: slabId,
82
+ type: 'slab',
83
+ parentId: null,
84
+ visible: true,
85
+ };
86
+ }
87
+ }
88
+ return { nodes, wallToSlabIds };
89
+ }
90
+ function makeScene(nodes) {
91
+ return {
92
+ get: ((nid) => nodes[nid]),
93
+ nodes: () => nodes,
94
+ update: () => { },
95
+ upsert: () => ID(''),
96
+ delete: () => { },
97
+ restore: () => { },
98
+ restoreAll: () => { },
99
+ markDirty: () => { },
100
+ pauseHistory: () => { },
101
+ resumeHistory: () => { },
102
+ getSubtree: () => null,
103
+ cloneNodesInto: () => null,
104
+ };
105
+ }
106
+ function percentile(values, p) {
107
+ const sorted = [...values].sort((a, b) => a - b);
108
+ const idx = Math.min(sorted.length - 1, Math.floor((p / 100) * sorted.length));
109
+ return sorted[idx] ?? 0;
110
+ }
111
+ async function main() {
112
+ nodeRegistry._reset();
113
+ registerNode(makeDef('wall', { hosts: ['door'], affectsSpatial: ['slab'] }));
114
+ registerNode(makeDef('door'));
115
+ registerNode(makeDef('slab'));
116
+ const { nodes, wallToSlabIds } = buildFixture();
117
+ const scene = makeScene(nodes);
118
+ const spatialQuery = (node, kinds) => {
119
+ if (!kinds.includes('slab'))
120
+ return [];
121
+ return wallToSlabIds.get(node.id) ?? [];
122
+ };
123
+ const totalNodes = Object.keys(nodes).length;
124
+ const totalWalls = 50 * 100;
125
+ console.log(`[bench] fixture: ${totalNodes} nodes (${totalWalls} walls, 8000 doors, 200 slabs)`);
126
+ const iterations = 1000;
127
+ const samples = [];
128
+ // Warm-up — JIT, cache lines, etc.
129
+ for (let i = 0; i < 50; i++) {
130
+ cascadeDirty(ID(`wall_r${i % 50}c${i % 100}`), { scene, spatialQuery });
131
+ }
132
+ for (let i = 0; i < iterations; i++) {
133
+ const row = i % 50;
134
+ const col = i % 100;
135
+ const startId = ID(`wall_r${row}c${col}`);
136
+ const t0 = performance.now();
137
+ cascadeDirty(startId, { scene, spatialQuery });
138
+ const elapsed = performance.now() - t0;
139
+ samples.push(elapsed);
140
+ }
141
+ const mean = samples.reduce((acc, v) => acc + v, 0) / samples.length;
142
+ const max = Math.max(...samples);
143
+ const p50 = percentile(samples, 50);
144
+ const p95 = percentile(samples, 95);
145
+ const p99 = percentile(samples, 99);
146
+ const result = {
147
+ fixture: { totalNodes, walls: totalWalls, doors: 8000, slabs: 200 },
148
+ iterations,
149
+ p50_ms: Number(p50.toFixed(4)),
150
+ p95_ms: Number(p95.toFixed(4)),
151
+ p99_ms: Number(p99.toFixed(4)),
152
+ mean_ms: Number(mean.toFixed(4)),
153
+ max_ms: Number(max.toFixed(4)),
154
+ };
155
+ console.log(JSON.stringify(result, null, 2));
156
+ const target = 2.0;
157
+ if (p95 > target) {
158
+ console.error(`\n❌ p95 ${p95.toFixed(2)}ms exceeds Phase 1 gate of ${target}ms. ` +
159
+ `Phase 2 (column + shelf) can still proceed since their relations are empty, ` +
160
+ `but Phase 3 wall migration must add spatial-index-backed neighbor queries first.`);
161
+ process.exitCode = 1;
162
+ }
163
+ else {
164
+ console.log(`\n✅ p95 ${p95.toFixed(3)}ms within Phase 1 gate of ${target}ms`);
165
+ }
166
+ }
167
+ main().catch((err) => {
168
+ console.error(err);
169
+ process.exitCode = 1;
170
+ });
@@ -0,0 +1,321 @@
1
+ import type { AnyNode, AnyNodeId } from '../schema/types';
2
+ import type { SceneApi } from './types';
3
+ /**
4
+ * Editor-facing verbs that handle descriptors can invoke.
5
+ *
6
+ * Parallel to {@link SceneApi} but exposes EDITOR state mutations (move
7
+ * tools, endpoint dragging, etc.) instead of scene-data writes. Descriptors
8
+ * receive a concrete implementation from the editor at drag time — `core`
9
+ * only carries the interface so node definitions can call into editor
10
+ * affordances without importing the editor package.
11
+ *
12
+ * Minimal verb set today; grow it as new descriptor variants land
13
+ * (engageCurve for wall/fence curving, etc.).
14
+ */
15
+ export type EditorApi = {
16
+ /**
17
+ * Hand the node to its registered move tool (the same path the floating
18
+ * menu's Move icon uses). Implementations clear any in-progress endpoint
19
+ * or curving state so the move starts from a clean slate.
20
+ */
21
+ engageMove: (node: AnyNode) => void;
22
+ /**
23
+ * Like {@link engageMove}, but for a press-drag gizmo: the move commits on
24
+ * pointer-release instead of waiting for a click, so the on-canvas move cross
25
+ * behaves as press-drag-release while still showing the placement preview.
26
+ */
27
+ engageMoveDrag: (node: AnyNode) => void;
28
+ /**
29
+ * Engage endpoint drag for kinds that own start / end anchors (walls,
30
+ * fences). No-ops for kinds without endpoints.
31
+ */
32
+ engageEndpointMove: (node: AnyNode, endpoint: 'start' | 'end') => void;
33
+ };
34
+ export type HandlePortal = 'self' | 'parent' | 'grandparent';
35
+ export type HandleAxis = 'x' | 'y' | 'z';
36
+ export type HandleAnchor = 'center' | 'min' | 'max';
37
+ /** 3D position + rotation of the arrow in its portal target's local space. */
38
+ export type HandlePlacement<N> = {
39
+ /**
40
+ * `sceneApi` is supplied so descriptors that depend on cross-node state
41
+ * (elevator height resolving level entries, future cross-kind handles)
42
+ * can compute placement against the live scene. Existing descriptors
43
+ * that only need `node` can ignore the second argument.
44
+ */
45
+ position: (node: N, sceneApi: SceneApi) => readonly [number, number, number];
46
+ /** Optional Y rotation (radians). Defaults to 0. */
47
+ rotationY?: (node: N, sceneApi: SceneApi) => number;
48
+ };
49
+ export type Cursor = 'ew-resize' | 'ns-resize' | 'move' | 'grab' | 'grabbing';
50
+ /**
51
+ * Visual decoration shown alongside a handle while the user is hovering
52
+ * or dragging it. Today: a thin horizontal ring at a node-local radius —
53
+ * the curved-stair width / inner-radius arrows use this to trace the
54
+ * outer rim / inner pillar so the user sees what the drag affects.
55
+ *
56
+ * Pure data: the editor's arrow renderer reads it and mounts the visual.
57
+ */
58
+ export type HandleDecoration<N> = {
59
+ kind: 'ring';
60
+ /** Node-local radius of the ring (XZ plane). */
61
+ radius: (node: N) => number;
62
+ /** Node-local Y of the ring. Defaults to 0. */
63
+ y?: (node: N) => number;
64
+ };
65
+ /**
66
+ * Linear resize along a single local axis. Covers width / depth / height
67
+ * arrows whose visible behaviour is "drag the +axis edge, the dimension
68
+ * grows."
69
+ *
70
+ * `anchor` controls which side stays fixed:
71
+ * - 'center' : symmetric — both edges move ±delta (column width/depth).
72
+ * - 'min' : the -axis edge is fixed; drag the +axis edge by `delta`
73
+ * grows the value by `delta` (column height with origin at
74
+ * base; door height with bottom anchored).
75
+ * - 'max' : the +axis edge is fixed; drag the -axis edge.
76
+ *
77
+ * `apply(node, newValue)` returns the partial patch. Use it to write
78
+ * sibling fields too (e.g. door 'max' anchor re-centers `position[0]`).
79
+ */
80
+ export type LinearResizeHandle<N> = {
81
+ kind: 'linear-resize';
82
+ /** Local axis. The arrow's chevron points along +axis. */
83
+ axis: HandleAxis;
84
+ anchor: HandleAnchor;
85
+ currentValue: (node: N) => number;
86
+ apply: (node: N, newValue: number, sceneApi: SceneApi) => Partial<N>;
87
+ /**
88
+ * Cross-node redirect. By default the drag's live override + the
89
+ * committed write both land on the SELECTED node. When this returns
90
+ * another node's id, the editor publishes the override to / commits on
91
+ * THAT node instead (and `apply` should return that node's patch).
92
+ * Used when a node's handle edits a value owned by a sibling — e.g. a
93
+ * downspout's side-move arrows slide its outlet, which lives on the
94
+ * host gutter (`gutter.outlets[].offset`). The selected node is still
95
+ * what `currentValue` / `apply` receive, so the descriptor can read
96
+ * the downspout to find its gutter + outlet.
97
+ */
98
+ overrideTarget?: (node: N, sceneApi: SceneApi) => AnyNodeId | undefined;
99
+ min?: number | ((node: N, sceneApi: SceneApi) => number);
100
+ max?: number | ((node: N, sceneApi: SceneApi) => number);
101
+ /** Snap the resized scalar to the editor's active grid step before apply. */
102
+ gridSnap?: boolean;
103
+ placement: HandlePlacement<N>;
104
+ /**
105
+ * Dimension this handle steers (e.g. `'height'`). When set, the editor
106
+ * publishes it to `activeHandleDrag.label` for the duration of the drag
107
+ * so out-of-band overlays (the floating dimension pill) can react, and
108
+ * the handle's own in-world value chip is suppressed to avoid showing
109
+ * the same number twice. Leave unset for handles that keep their inline
110
+ * chip and don't drive any external overlay.
111
+ */
112
+ measureLabel?: string;
113
+ /**
114
+ * Defaults to 'self' (arrow lives in the selected node's own mesh).
115
+ * 'parent' uses the parent mesh — used by doors/windows whose handles
116
+ * need to ride the wall's rotation.
117
+ */
118
+ portal?: HandlePortal;
119
+ cursor?: Cursor;
120
+ /** Optional visual guide shown while the arrow is hovered or dragging. */
121
+ decoration?: HandleDecoration<N>;
122
+ /**
123
+ * Visual override. Defaults to the standard chevron arrow.
124
+ *
125
+ * `'tracker'` swaps the chevron for a dashed vertical leader + a small
126
+ * cube at `placement.position`. The leader runs from the floor (local
127
+ * y=0) up to the cube; the cube is the drag target and reuses the same
128
+ * linear-resize drag pipeline as the chevron. Intended for vertical
129
+ * height handles where the dashed leader makes the "this is the wall
130
+ * top" relationship readable at a glance — mirrors the `corner-picker`
131
+ * shape on `tap-action` handles but with a draggable cube instead of a
132
+ * one-tap hex disc. Use with `axis: 'y'`; horizontal axes will render
133
+ * the leader vertically and look wrong.
134
+ */
135
+ shape?: 'arrow' | 'tracker';
136
+ /**
137
+ * Optional override for the bottom Y of the tracker leader. Defaults
138
+ * to 0 (floor of the rideObject's local frame). Use when the value
139
+ * being tracked spans a region that doesn't start at the floor — e.g.
140
+ * a chimney's body height runs from the roof deck up to the body top,
141
+ * so the leader should start at the deck plane and not climb through
142
+ * the roof shell below it. Only consulted when `shape === 'tracker'`.
143
+ */
144
+ trackerBaseY?: (node: N, sceneApi: SceneApi) => number;
145
+ };
146
+ /**
147
+ * 1:1 outward growth — dragging the arrow outward by `delta` grows the
148
+ * value by `delta` (the visible edge follows the pointer). Use for radii
149
+ * and other fields where the conceptual model is "the +axis edge IS the
150
+ * thing being moved" rather than "the size IS being scaled."
151
+ */
152
+ export type RadialResizeHandle<N> = {
153
+ kind: 'radial-resize';
154
+ axis: HandleAxis;
155
+ currentValue: (node: N) => number;
156
+ apply: (node: N, newValue: number, sceneApi: SceneApi) => Partial<N>;
157
+ min?: number | ((node: N, sceneApi: SceneApi) => number);
158
+ max?: number | ((node: N, sceneApi: SceneApi) => number);
159
+ placement: HandlePlacement<N>;
160
+ portal?: HandlePortal;
161
+ /** Optional visual guide shown while the arrow is hovered or dragging. */
162
+ decoration?: HandleDecoration<N>;
163
+ };
164
+ /**
165
+ * Curved / spiral stair sweep arrows. The renderer raycasts a horizontal
166
+ * plane through the arrow's Y and emits the angular delta (radians,
167
+ * signed, normalised to [-π, π]) around the node's local origin.
168
+ *
169
+ * Unlike the linear variants, `apply` receives the raw cursor delta
170
+ * (not a `newValue`) because sweep handles typically write multiple
171
+ * fields off the delta (`sweepAngle` AND `rotation` — re-orienting the
172
+ * arc so the opposite edge stays world-fixed). Descriptor-internal
173
+ * math handles the per-end sign and any clamping; the renderer stays
174
+ * out of it.
175
+ */
176
+ export type ArcResizeHandle<N = any> = {
177
+ kind: 'arc-resize';
178
+ /**
179
+ * Marks the drag mode. Only 'angular' uses the polar plane renderer;
180
+ * 'radial' and 'vertical' degenerate to `linear-resize` (axis 'x' /
181
+ * 'y') so descriptors should prefer that for those cases.
182
+ */
183
+ axis: 'angular';
184
+ /** Optional metadata for descriptors that bundle two handles per kind. */
185
+ end?: 'start' | 'end';
186
+ apply: (initialNode: N, delta: number, sceneApi: SceneApi) => Partial<N>;
187
+ placement: HandlePlacement<N>;
188
+ portal?: HandlePortal;
189
+ /** Optional visual guide shown while the arrow is hovered or dragging. */
190
+ decoration?: HandleDecoration<N>;
191
+ /**
192
+ * Visual override. Defaults to the standard chevron (used by the
193
+ * stair-sweep extend handles). 'rotate' renders a two-headed curved
194
+ * arrow icon, intended for whole-node rotation handles.
195
+ */
196
+ shape?: 'chevron' | 'rotate';
197
+ /**
198
+ * Plane the angular drag is measured in:
199
+ * - 'horizontal' (default): cursor bearing around +Y — whole-node yaw
200
+ * (floor items, elevator, stair, roof-segment).
201
+ * - 'node-normal': cursor bearing around the node's local +Z axis, in
202
+ * the plane perpendicular to it — spins a wall-mounted item flat
203
+ * against its wall. The descriptor's `apply` writes the roll
204
+ * component (rotation[2]). The gizmo icon stands up into that plane.
205
+ */
206
+ rotationPlane?: 'horizontal' | 'node-normal';
207
+ /**
208
+ * Pivot point for the angular drag, in the rideObject's local space.
209
+ * The renderer measures cursor angle (atan2 on the drag plane) around
210
+ * this point — descriptors that write `rotation` should anchor it to
211
+ * the node's visual center. Defaults to the rideObject's own origin,
212
+ * which is correct for nodes whose mesh origin coincides with the
213
+ * field they're rotating (roof-segment, elevator). Use this when the
214
+ * node's pose is baked into its geometry (chimney) so the mesh origin
215
+ * sits at the parent frame's origin rather than the rotating shape's
216
+ * center.
217
+ */
218
+ rotationCenter?: (node: N, sceneApi: SceneApi) => readonly [number, number, number];
219
+ };
220
+ /**
221
+ * Wall / fence endpoint drag. Snapping and adjacency belong to the kind,
222
+ * so the descriptor declares the placement and hands the world-space
223
+ * pointer position back to `apply`. The kind can splice walls, snap to
224
+ * a grid, merge with a neighbour, etc., and returns the partial patch.
225
+ */
226
+ export type EndpointMoveHandle<N> = {
227
+ kind: 'endpoint-move';
228
+ endpoint: 'start' | 'end';
229
+ placement: HandlePlacement<N>;
230
+ /** Called with the world-space hit on the ground plane. */
231
+ apply: (node: N, worldPoint: readonly [number, number, number], sceneApi: SceneApi) => Partial<N>;
232
+ portal?: HandlePortal;
233
+ };
234
+ /**
235
+ * Click-to-engage affordance. The descriptor doesn't drive a drag — its
236
+ * single job is to mount a click target at `placement` and dispatch a
237
+ * verb on the editor API when the user clicks. Used by wall side-move
238
+ * (engage move tool) and wall corner pickers (engage endpoint move).
239
+ *
240
+ * The renderer picks the visual from `shape`. Default `'arrow'` reuses
241
+ * the chevron shape every resize handle uses. `'corner-picker'` renders
242
+ * a dashed vertical leader + billboarded hex disc + ring, anchored at
243
+ * `placement.position` and extending up to `nodeHeight(node)`.
244
+ */
245
+ export type TapActionHandle<N = any> = {
246
+ kind: 'tap-action';
247
+ placement: HandlePlacement<N>;
248
+ /**
249
+ * Dispatched on pointer-down. Use scene/editor APIs to read state +
250
+ * trigger the desired action.
251
+ */
252
+ onActivate: (node: N, scene: SceneApi, editor: EditorApi) => void;
253
+ /**
254
+ * Visual override; defaults to the standard chevron arrow. `'move-cross'`
255
+ * reuses the 4-way move cross — a tap-to-engage grip that hands the node to
256
+ * its move tool (via `onActivate`) instead of running the generic translate
257
+ * drag, so the move tool's own preview / ticker feedback shows up.
258
+ */
259
+ shape?: 'arrow' | 'corner-picker' | 'move-cross';
260
+ /**
261
+ * Required when `shape: 'corner-picker'` — controls the dashed leader's
262
+ * vertical extent. Pure callback so the descriptor doesn't need to
263
+ * import 3D libs.
264
+ */
265
+ nodeHeight?: (node: N) => number;
266
+ /**
267
+ * `shape: 'move-cross'` only — tilts the flat cross to lie in the right
268
+ * plane. `'horizontal'` (default) leaves it flat on the floor; `'node-normal'`
269
+ * stands it up against the node's facing plane (a wall face).
270
+ */
271
+ plane?: 'horizontal' | 'node-normal';
272
+ portal?: HandlePortal;
273
+ cursor?: Cursor;
274
+ };
275
+ /**
276
+ * Free ground-plane move. Drag the handle and the node slides across the
277
+ * horizontal plane at its base — the renderer raycasts that plane, converts
278
+ * the hit into the node's parent-local frame, and reports the new local XZ
279
+ * (optionally grid-snapped via `snapExtents`) to `apply`. Press-drag-release
280
+ * with the same live-override → commit-on-release flow as the resize / rotate
281
+ * handles. Rendered as a 4-way cross of double-headed arrows. Pure translation
282
+ * does not require geometry dirtying; renderers consume the live position
283
+ * override directly.
284
+ */
285
+ export type TranslateHandle<N = any> = {
286
+ kind: 'translate';
287
+ placement: HandlePlacement<N>;
288
+ /**
289
+ * Plane the drag is constrained to (through the node origin):
290
+ * - 'horizontal' (default): the ground plane (world-up normal) — slide
291
+ * across the floor. The free axes are parent-local X / Z.
292
+ * - 'node-normal': the plane perpendicular to the node's local +Z axis
293
+ * (its facing direction) — slide across a wall face. The free axes are
294
+ * parent-local X / Y; depth (Z) stays pinned to the surface.
295
+ */
296
+ plane?: 'horizontal' | 'node-normal';
297
+ /**
298
+ * `localPos` is the dragged-to position in the node's PARENT-local frame,
299
+ * with the two in-plane axes already grid-snapped (if `snapExtents` is set)
300
+ * and the off-plane axis pinned to its drag-start value. Return the patch
301
+ * that writes it to the node's position field.
302
+ */
303
+ apply: (initialNode: N, localPos: readonly [number, number, number], sceneApi: SceneApi) => Partial<N>;
304
+ /**
305
+ * Optional grid-snap footprint for the two in-plane axes, in order
306
+ * `[alongX, alongOther]` — `alongOther` is Z for the 'horizontal' plane and
307
+ * Y for 'node-normal'. Used to align the node's edges to the grid (rotation-
308
+ * aware: swap the pair at 90°). Omit / return null for free movement.
309
+ * `sceneApi` is supplied for composite nodes whose footprint depends on
310
+ * children, such as straight stairs.
311
+ */
312
+ snapExtents?: (node: N, sceneApi: SceneApi) => readonly [number, number] | null;
313
+ portal?: HandlePortal;
314
+ };
315
+ export type HandleDescriptor<N = any> = LinearResizeHandle<N> | RadialResizeHandle<N> | ArcResizeHandle<N> | EndpointMoveHandle<N> | TapActionHandle<N> | TranslateHandle<N>;
316
+ /**
317
+ * Static array, or a function for shape-dependent cases (column
318
+ * crossSection / supportStyle, stair-segment segmentType, etc.).
319
+ */
320
+ export type HandleList<N> = HandleDescriptor<N>[] | ((node: N) => HandleDescriptor<N>[]);
321
+ //# sourceMappingURL=handles.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"handles.d.ts","sourceRoot":"","sources":["../../src/registry/handles.ts"],"names":[],"mappings":"AAwBA,OAAO,KAAK,EAAE,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAA;AACzD,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,SAAS,CAAA;AAEvC;;;;;;;;;;;GAWG;AACH,MAAM,MAAM,SAAS,GAAG;IACtB;;;;OAIG;IACH,UAAU,EAAE,CAAC,IAAI,EAAE,OAAO,KAAK,IAAI,CAAA;IACnC;;;;OAIG;IACH,cAAc,EAAE,CAAC,IAAI,EAAE,OAAO,KAAK,IAAI,CAAA;IACvC;;;OAGG;IACH,kBAAkB,EAAE,CAAC,IAAI,EAAE,OAAO,EAAE,QAAQ,EAAE,OAAO,GAAG,KAAK,KAAK,IAAI,CAAA;CACvE,CAAA;AAED,MAAM,MAAM,YAAY,GAAG,MAAM,GAAG,QAAQ,GAAG,aAAa,CAAA;AAE5D,MAAM,MAAM,UAAU,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAA;AAExC,MAAM,MAAM,YAAY,GAAG,QAAQ,GAAG,KAAK,GAAG,KAAK,CAAA;AAEnD,8EAA8E;AAC9E,MAAM,MAAM,eAAe,CAAC,CAAC,IAAI;IAC/B;;;;;OAKG;IACH,QAAQ,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,QAAQ,EAAE,QAAQ,KAAK,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;IAC5E,oDAAoD;IACpD,SAAS,CAAC,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,QAAQ,EAAE,QAAQ,KAAK,MAAM,CAAA;CACpD,CAAA;AAED,MAAM,MAAM,MAAM,GAAG,WAAW,GAAG,WAAW,GAAG,MAAM,GAAG,MAAM,GAAG,UAAU,CAAA;AAE7E;;;;;;;GAOG;AACH,MAAM,MAAM,gBAAgB,CAAC,CAAC,IAAI;IAChC,IAAI,EAAE,MAAM,CAAA;IACZ,gDAAgD;IAChD,MAAM,EAAE,CAAC,IAAI,EAAE,CAAC,KAAK,MAAM,CAAA;IAC3B,+CAA+C;IAC/C,CAAC,CAAC,EAAE,CAAC,IAAI,EAAE,CAAC,KAAK,MAAM,CAAA;CACxB,CAAA;AAED;;;;;;;;;;;;;;GAcG;AACH,MAAM,MAAM,kBAAkB,CAAC,CAAC,IAAI;IAClC,IAAI,EAAE,eAAe,CAAA;IACrB,0DAA0D;IAC1D,IAAI,EAAE,UAAU,CAAA;IAChB,MAAM,EAAE,YAAY,CAAA;IACpB,YAAY,EAAE,CAAC,IAAI,EAAE,CAAC,KAAK,MAAM,CAAA;IACjC,KAAK,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,KAAK,OAAO,CAAC,CAAC,CAAC,CAAA;IACpE;;;;;;;;;;OAUG;IACH,cAAc,CAAC,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,QAAQ,EAAE,QAAQ,KAAK,SAAS,GAAG,SAAS,CAAA;IACvE,GAAG,CAAC,EAAE,MAAM,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC,EAAE,QAAQ,EAAE,QAAQ,KAAK,MAAM,CAAC,CAAA;IACxD,GAAG,CAAC,EAAE,MAAM,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC,EAAE,QAAQ,EAAE,QAAQ,KAAK,MAAM,CAAC,CAAA;IACxD,6EAA6E;IAC7E,QAAQ,CAAC,EAAE,OAAO,CAAA;IAClB,SAAS,EAAE,eAAe,CAAC,CAAC,CAAC,CAAA;IAC7B;;;;;;;OAOG;IACH,YAAY,CAAC,EAAE,MAAM,CAAA;IACrB;;;;OAIG;IACH,MAAM,CAAC,EAAE,YAAY,CAAA;IACrB,MAAM,CAAC,EAAE,MAAM,CAAA;IACf,0EAA0E;IAC1E,UAAU,CAAC,EAAE,gBAAgB,CAAC,CAAC,CAAC,CAAA;IAChC;;;;;;;;;;;;OAYG;IACH,KAAK,CAAC,EAAE,OAAO,GAAG,SAAS,CAAA;IAC3B;;;;;;;OAOG;IACH,YAAY,CAAC,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,QAAQ,EAAE,QAAQ,KAAK,MAAM,CAAA;CACvD,CAAA;AAED;;;;;GAKG;AACH,MAAM,MAAM,kBAAkB,CAAC,CAAC,IAAI;IAClC,IAAI,EAAE,eAAe,CAAA;IACrB,IAAI,EAAE,UAAU,CAAA;IAChB,YAAY,EAAE,CAAC,IAAI,EAAE,CAAC,KAAK,MAAM,CAAA;IACjC,KAAK,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,KAAK,OAAO,CAAC,CAAC,CAAC,CAAA;IACpE,GAAG,CAAC,EAAE,MAAM,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC,EAAE,QAAQ,EAAE,QAAQ,KAAK,MAAM,CAAC,CAAA;IACxD,GAAG,CAAC,EAAE,MAAM,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC,EAAE,QAAQ,EAAE,QAAQ,KAAK,MAAM,CAAC,CAAA;IACxD,SAAS,EAAE,eAAe,CAAC,CAAC,CAAC,CAAA;IAC7B,MAAM,CAAC,EAAE,YAAY,CAAA;IACrB,0EAA0E;IAC1E,UAAU,CAAC,EAAE,gBAAgB,CAAC,CAAC,CAAC,CAAA;CACjC,CAAA;AAED;;;;;;;;;;;GAWG;AACH,MAAM,MAAM,eAAe,CAAC,CAAC,GAAG,GAAG,IAAI;IACrC,IAAI,EAAE,YAAY,CAAA;IAClB;;;;OAIG;IACH,IAAI,EAAE,SAAS,CAAA;IACf,0EAA0E;IAC1E,GAAG,CAAC,EAAE,OAAO,GAAG,KAAK,CAAA;IACrB,KAAK,EAAE,CAAC,WAAW,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,KAAK,OAAO,CAAC,CAAC,CAAC,CAAA;IACxE,SAAS,EAAE,eAAe,CAAC,CAAC,CAAC,CAAA;IAC7B,MAAM,CAAC,EAAE,YAAY,CAAA;IACrB,0EAA0E;IAC1E,UAAU,CAAC,EAAE,gBAAgB,CAAC,CAAC,CAAC,CAAA;IAChC;;;;OAIG;IACH,KAAK,CAAC,EAAE,SAAS,GAAG,QAAQ,CAAA;IAC5B;;;;;;;;OAQG;IACH,aAAa,CAAC,EAAE,YAAY,GAAG,aAAa,CAAA;IAC5C;;;;;;;;;;OAUG;IACH,cAAc,CAAC,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,QAAQ,EAAE,QAAQ,KAAK,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;CACpF,CAAA;AAED;;;;;GAKG;AACH,MAAM,MAAM,kBAAkB,CAAC,CAAC,IAAI;IAClC,IAAI,EAAE,eAAe,CAAA;IACrB,QAAQ,EAAE,OAAO,GAAG,KAAK,CAAA;IACzB,SAAS,EAAE,eAAe,CAAC,CAAC,CAAC,CAAA;IAC7B,2DAA2D;IAC3D,KAAK,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,UAAU,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,QAAQ,EAAE,QAAQ,KAAK,OAAO,CAAC,CAAC,CAAC,CAAA;IACjG,MAAM,CAAC,EAAE,YAAY,CAAA;CACtB,CAAA;AAKD;;;;;;;;;;GAUG;AACH,MAAM,MAAM,eAAe,CAAC,CAAC,GAAG,GAAG,IAAI;IACrC,IAAI,EAAE,YAAY,CAAA;IAClB,SAAS,EAAE,eAAe,CAAC,CAAC,CAAC,CAAA;IAC7B;;;OAGG;IACH,UAAU,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,KAAK,EAAE,QAAQ,EAAE,MAAM,EAAE,SAAS,KAAK,IAAI,CAAA;IACjE;;;;;OAKG;IACH,KAAK,CAAC,EAAE,OAAO,GAAG,eAAe,GAAG,YAAY,CAAA;IAChD;;;;OAIG;IACH,UAAU,CAAC,EAAE,CAAC,IAAI,EAAE,CAAC,KAAK,MAAM,CAAA;IAChC;;;;OAIG;IACH,KAAK,CAAC,EAAE,YAAY,GAAG,aAAa,CAAA;IACpC,MAAM,CAAC,EAAE,YAAY,CAAA;IACrB,MAAM,CAAC,EAAE,MAAM,CAAA;CAChB,CAAA;AAED;;;;;;;;;GASG;AACH,MAAM,MAAM,eAAe,CAAC,CAAC,GAAG,GAAG,IAAI;IACrC,IAAI,EAAE,WAAW,CAAA;IACjB,SAAS,EAAE,eAAe,CAAC,CAAC,CAAC,CAAA;IAC7B;;;;;;;OAOG;IACH,KAAK,CAAC,EAAE,YAAY,GAAG,aAAa,CAAA;IACpC;;;;;OAKG;IACH,KAAK,EAAE,CACL,WAAW,EAAE,CAAC,EACd,QAAQ,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,EAC3C,QAAQ,EAAE,QAAQ,KACf,OAAO,CAAC,CAAC,CAAC,CAAA;IACf;;;;;;;OAOG;IACH,WAAW,CAAC,EAAE,CAAC,IAAI,EAAE,CAAC,EAAE,QAAQ,EAAE,QAAQ,KAAK,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,IAAI,CAAA;IAC/E,MAAM,CAAC,EAAE,YAAY,CAAA;CACtB,CAAA;AAED,MAAM,MAAM,gBAAgB,CAAC,CAAC,GAAG,GAAG,IAChC,kBAAkB,CAAC,CAAC,CAAC,GACrB,kBAAkB,CAAC,CAAC,CAAC,GACrB,eAAe,CAAC,CAAC,CAAC,GAClB,kBAAkB,CAAC,CAAC,CAAC,GACrB,eAAe,CAAC,CAAC,CAAC,GAClB,eAAe,CAAC,CAAC,CAAC,CAAA;AAEtB;;;GAGG;AACH,MAAM,MAAM,UAAU,CAAC,CAAC,IAAI,gBAAgB,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC,KAAK,gBAAgB,CAAC,CAAC,CAAC,EAAE,CAAC,CAAA"}
@@ -0,0 +1,24 @@
1
+ // In-world resize / move arrow descriptors. Each `NodeDefinition` may
2
+ // declare a `handles` list (or a `(node) => list` function for shape-
3
+ // dependent affordances). The editor mounts a single generic component
4
+ // that reads these descriptors and renders the arrows / drag logic — no
5
+ // per-kind handles file needed.
6
+ //
7
+ // Pure data + small per-descriptor callbacks: no Three.js, React, or
8
+ // editor imports here so this stays in core. The descriptors are
9
+ // evaluated by the editor at drag time (`apply` etc.) so the callbacks
10
+ // run in the editor's context — they see the live node and the scene
11
+ // API but otherwise do not import 3D libraries.
12
+ //
13
+ // Layered intentionally:
14
+ // - axis-resize : symmetric scaling around center (column W/D, height)
15
+ // - edge-resize : anchored on one edge, the other follows the pointer
16
+ // (door width: drag right edge, left edge stays)
17
+ // - vertical-resize: linear-resize specialised for world-Y (height arrow
18
+ // anchored at bottom; window top-edge anchored at
19
+ // bottom; window bottom-edge anchored at top)
20
+ // - radial-resize : 1:1 outward growth of a radial field (column radius)
21
+ // - arc-resize : curved/spiral stair sweep / inner-radius / rise
22
+ // - endpoint-move : wall / fence endpoint drag (snapping is bespoke,
23
+ // so it delegates to a kind-supplied callback)
24
+ export {};
@@ -0,0 +1,7 @@
1
+ export type { ArcResizeHandle, Cursor, EditorApi, EndpointMoveHandle, HandleAnchor, HandleAxis, HandleDescriptor, HandleList, HandlePlacement, HandlePortal, LinearResizeHandle, RadialResizeHandle, TapActionHandle, TranslateHandle, } from './handles';
2
+ export { discoverPlugins, getHostRefFields, getSelectableKinds, isDrawnViaTool, isDrawnViaToolKind, isPresettable, isPresettableKind, isRegistryMovable, isRegistrySelectable, kindsWithFloorplanScope, loadPlugin, nodeRegistry, type PluginDiscovery, registerNode, setPluginDiscovery, } from './registry';
3
+ export { type CascadeContext, type ChildQuery, cascadeDirty, collectDescendants, type SpatialQuery, } from './relations-resolver';
4
+ export { createSceneApi, type SceneStoreLike } from './scene-api';
5
+ export { type CloneNodesIntoOptions, type CloneNodesIntoResult, cloneNodesInto, collectSubtree, type Subtree, } from './subtree';
6
+ export type { Affordance, AlignmentFootprint, AlignmentFootprintConfig, AnyNodeDefinition, AssetRef, Capabilities, CapabilityCtx, CuttableConfig, DragAction, EditorCtx, FloorPlacedConfig, FloorPlacedFootprint, FloorPlacedFootprintContext, FloorPlacedFootprintResolver, FloorPlacedFootprintsResolver, FloorplanAffordance, FloorplanAffordanceModifiers, FloorplanAffordancePoint, FloorplanAffordanceSession, FloorplanGeometry, FloorplanMoveTarget, FloorplanMoveTargetSession, FloorplanPalette, FloorplanPoint, FloorplanStyle, GeometryContext, HostableConfig, IconRef, Issue, KeyboardAction, KeyboardActions, LazyComponent, McpOverrides, Modifiers, MovableConfig, NodeCategory, NodeDefinition, NodeRegistry, PaintCapability, PaintEffectiveMaterialArgs, PaintPatchArgs, PaintPreviewArgs, PaintResolveArgs, ParamAction, ParametricDescriptor, ParamField, ParamGroup, Plugin, Presentation, Relations, RendererSource, RoofAccessoryConfig, RotatableConfig, ScalableConfig, SceneApi, SelectableConfig, SnapPointKind, SnappableConfig, SnapServicesLike, SurfacePoint, SurfaceQuery, SurfaceRole, SurfacesConfig, SystemContribution, ToolHint, Vec2, } from './types';
7
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/registry/index.ts"],"names":[],"mappings":"AAAA,YAAY,EACV,eAAe,EACf,MAAM,EACN,SAAS,EACT,kBAAkB,EAClB,YAAY,EACZ,UAAU,EACV,gBAAgB,EAChB,UAAU,EACV,eAAe,EACf,YAAY,EACZ,kBAAkB,EAClB,kBAAkB,EAClB,eAAe,EACf,eAAe,GAChB,MAAM,WAAW,CAAA;AAClB,OAAO,EACL,eAAe,EACf,gBAAgB,EAChB,kBAAkB,EAClB,cAAc,EACd,kBAAkB,EAClB,aAAa,EACb,iBAAiB,EACjB,iBAAiB,EACjB,oBAAoB,EACpB,uBAAuB,EACvB,UAAU,EACV,YAAY,EACZ,KAAK,eAAe,EACpB,YAAY,EACZ,kBAAkB,GACnB,MAAM,YAAY,CAAA;AACnB,OAAO,EACL,KAAK,cAAc,EACnB,KAAK,UAAU,EACf,YAAY,EACZ,kBAAkB,EAClB,KAAK,YAAY,GAClB,MAAM,sBAAsB,CAAA;AAC7B,OAAO,EAAE,cAAc,EAAE,KAAK,cAAc,EAAE,MAAM,aAAa,CAAA;AACjE,OAAO,EACL,KAAK,qBAAqB,EAC1B,KAAK,oBAAoB,EACzB,cAAc,EACd,cAAc,EACd,KAAK,OAAO,GACb,MAAM,WAAW,CAAA;AAClB,YAAY,EACV,UAAU,EACV,kBAAkB,EAClB,wBAAwB,EACxB,iBAAiB,EACjB,QAAQ,EACR,YAAY,EACZ,aAAa,EACb,cAAc,EACd,UAAU,EACV,SAAS,EACT,iBAAiB,EACjB,oBAAoB,EACpB,2BAA2B,EAC3B,4BAA4B,EAC5B,6BAA6B,EAC7B,mBAAmB,EACnB,4BAA4B,EAC5B,wBAAwB,EACxB,0BAA0B,EAC1B,iBAAiB,EACjB,mBAAmB,EACnB,0BAA0B,EAC1B,gBAAgB,EAChB,cAAc,EACd,cAAc,EACd,eAAe,EACf,cAAc,EACd,OAAO,EACP,KAAK,EACL,cAAc,EACd,eAAe,EACf,aAAa,EACb,YAAY,EACZ,SAAS,EACT,aAAa,EACb,YAAY,EACZ,cAAc,EACd,YAAY,EACZ,eAAe,EACf,0BAA0B,EAC1B,cAAc,EACd,gBAAgB,EAChB,gBAAgB,EAChB,WAAW,EACX,oBAAoB,EACpB,UAAU,EACV,UAAU,EACV,MAAM,EACN,YAAY,EACZ,SAAS,EACT,cAAc,EACd,mBAAmB,EACnB,eAAe,EACf,cAAc,EACd,QAAQ,EACR,gBAAgB,EAChB,aAAa,EACb,eAAe,EACf,gBAAgB,EAChB,YAAY,EACZ,YAAY,EACZ,WAAW,EACX,cAAc,EACd,kBAAkB,EAClB,QAAQ,EACR,IAAI,GACL,MAAM,SAAS,CAAA"}
@@ -0,0 +1,4 @@
1
+ export { discoverPlugins, getHostRefFields, getSelectableKinds, isDrawnViaTool, isDrawnViaToolKind, isPresettable, isPresettableKind, isRegistryMovable, isRegistrySelectable, kindsWithFloorplanScope, loadPlugin, nodeRegistry, registerNode, setPluginDiscovery, } from './registry';
2
+ export { cascadeDirty, collectDescendants, } from './relations-resolver';
3
+ export { createSceneApi } from './scene-api';
4
+ export { cloneNodesInto, collectSubtree, } from './subtree';
@@ -0,0 +1,93 @@
1
+ import type { AnyNodeDefinition, NodeRegistry, Plugin } from './types';
2
+ export declare const nodeRegistry: NodeRegistry & {
3
+ _register: (def: AnyNodeDefinition) => void;
4
+ _reset: () => void;
5
+ };
6
+ export declare function registerNode(def: AnyNodeDefinition): void;
7
+ /**
8
+ * Returns the set of registered kinds whose definition declares the
9
+ * `selectable` capability. Callers that maintain hardcoded "selectable kinds"
10
+ * lists (SelectionManager, FloatingActionMenu) should concat this with their
11
+ * legacy entries instead of editing the hardcoded list per migration.
12
+ *
13
+ * Phase 6 deletes the hardcoded lists entirely and uses this function as the
14
+ * single source of truth. For now it's additive over the legacy lists so the
15
+ * existing kinds keep working unchanged.
16
+ */
17
+ export declare function getSelectableKinds(): string[];
18
+ /**
19
+ * Returns true when the kind is declared selectable in the registry. Use
20
+ * in expression chains like `if (node.type === 'wall' || isRegistrySelectable(node.type))`.
21
+ */
22
+ export declare function isRegistrySelectable(kind: string): boolean;
23
+ /**
24
+ * Kinds whose `def.floorplanScope` matches the requested scope. Used by
25
+ * `FloorplanRegistryLayer` to discover building-scoped kinds (e.g.
26
+ * elevator) without hardcoding kind names in the editor layer. `'level'`
27
+ * is the default, so `kindsWithFloorplanScope('level')` includes kinds
28
+ * that didn't set the field at all.
29
+ */
30
+ export declare function kindsWithFloorplanScope(scope: 'level' | 'building'): string[];
31
+ /**
32
+ * Returns true when the kind is movable from a 2D floor-plan handle —
33
+ * either via `capabilities.movable`, an explicit
34
+ * `def.floorplanMoveTarget`, or an `affordanceTools.move` 3D mover that
35
+ * the floating action menu can engage. Replaces the kind-name ternary
36
+ * chain in `floating-action-menu.tsx`.
37
+ */
38
+ export declare function isRegistryMovable(kind: string): boolean;
39
+ /**
40
+ * Whether the kind can be saved as a reusable preset. Default: an
41
+ * explicit `capabilities.presettable` boolean wins; otherwise the kind
42
+ * is presettable iff it declares `def.parametrics`. Read by host apps
43
+ * (community shell) to gate "save as preset" UI on a selection.
44
+ */
45
+ export declare function isPresettable(def: AnyNodeDefinition): boolean;
46
+ export declare function isPresettableKind(kind: string): boolean;
47
+ /**
48
+ * Names of schema fields on `def` that are host references (`wallId`,
49
+ * `wallT`, etc.). Read by host apps at preset-save time to strip these
50
+ * from the stored payload — see `def.capabilities.hostRefFields` docs.
51
+ * Returns an empty array for kinds that don't declare any.
52
+ */
53
+ export declare function getHostRefFields(def: AnyNodeDefinition): ReadonlyArray<string>;
54
+ /**
55
+ * Whether instances of this kind are created by drawing with a build tool
56
+ * (tool id === node `type`) rather than dropping a finished instance. Read
57
+ * by host apps to route preset placement of such kinds through
58
+ * `setToolDefaults(type, params)` + `setTool(type)` — see
59
+ * `def.capabilities.drawTool` docs.
60
+ */
61
+ export declare function isDrawnViaTool(def: AnyNodeDefinition): boolean;
62
+ export declare function isDrawnViaToolKind(kind: string): boolean;
63
+ export declare function loadPlugin(plugin: Plugin): Promise<void>;
64
+ /**
65
+ * App-level plugin discovery hook. The bootstrap loads `builtinPlugin`
66
+ * unconditionally and then awaits this to pick up any extra plugins
67
+ * (third-party node packs, AI-authored bundles, user-installed kinds).
68
+ * Defaults to returning `[]` — apps that want external plugins call
69
+ * {@link setPluginDiscovery} before the bootstrap module runs.
70
+ *
71
+ * Kept async so a future loader can fetch over the network without
72
+ * changing the contract. See `wiki/editor-plugin-authoring.md` for the
73
+ * plugin author surface this enables.
74
+ */
75
+ export type PluginDiscovery = () => Promise<Plugin[]>;
76
+ /**
77
+ * Replace the plugin discovery implementation. Call once at app startup
78
+ * before {@link discoverPlugins} is invoked (bootstrap order matters).
79
+ *
80
+ * The contract is intentionally minimal — just "return a list of
81
+ * plugins to load." The loader can be a static `import.meta.glob`, a
82
+ * `fetch` against a registry endpoint, a worker IPC, etc. Each returned
83
+ * plugin still goes through {@link loadPlugin} so the same API-version
84
+ * gate + duplicate-kind protection applies.
85
+ */
86
+ export declare function setPluginDiscovery(fn: PluginDiscovery): void;
87
+ /**
88
+ * Run the active plugin discovery and return the discovered plugins.
89
+ * Bootstrap code is expected to call this after `loadPlugin(builtinPlugin)`
90
+ * and then `await loadPlugin(...)` each result in order.
91
+ */
92
+ export declare function discoverPlugins(): Promise<Plugin[]>;
93
+ //# sourceMappingURL=registry.d.ts.map