@particle-academy/react-fancy 2.9.0 → 2.10.0

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package/dist/index.cjs CHANGED
@@ -12284,65 +12284,615 @@ function DiagramEntity({
12284
12284
  ) });
12285
12285
  }
12286
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  DiagramEntity.displayName = "DiagramEntity";
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- var HEADER_HEIGHT = 36;
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- var FIELD_HEIGHT = 29;
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- var SYMBOL_SIZE = 12;
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- function oneSymbol(pt, direction) {
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- const s = SYMBOL_SIZE * 0.6;
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+
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+ // src/components/Diagram/diagram.markers.ts
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+ function defaultMarkersForType(type) {
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+ switch (type) {
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+ case "one-to-one":
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+ return { fromMarker: "one", toMarker: "one", lineStyle: "solid" };
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+ case "one-to-many":
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+ return { fromMarker: "one", toMarker: "many", lineStyle: "solid" };
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+ case "many-to-one":
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+ return { fromMarker: "many", toMarker: "one", lineStyle: "solid" };
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+ case "many-to-many":
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+ return { fromMarker: "many", toMarker: "many", lineStyle: "solid" };
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+ case "association":
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+ return { fromMarker: "none", toMarker: "arrow", lineStyle: "solid" };
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+ case "aggregation":
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+ return { fromMarker: "diamond-open", toMarker: "none", lineStyle: "solid" };
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+ case "composition":
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+ return { fromMarker: "diamond", toMarker: "none", lineStyle: "solid" };
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+ case "inheritance":
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+ return { fromMarker: "none", toMarker: "triangle-open", lineStyle: "solid" };
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+ case "implementation":
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+ return { fromMarker: "none", toMarker: "triangle-open", lineStyle: "dashed" };
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+ case "dependency":
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+ return { fromMarker: "none", toMarker: "arrow", lineStyle: "dashed" };
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+ default:
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+ return { fromMarker: "none", toMarker: "none", lineStyle: "solid" };
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+ }
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+ }
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+ var SIZE = 12;
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+ function renderMarker(marker, pt, direction) {
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+ if (typeof marker === "string" && marker.startsWith("emoji:")) {
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+ return { paths: [], text: marker.slice(6) };
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+ }
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+ switch (marker) {
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+ case "none":
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+ return null;
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+ case "arrow":
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+ return { paths: [{ d: arrowPath(pt, direction), fill: "stroke" }] };
12325
+ case "arrow-open":
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+ return { paths: [{ d: arrowPath(pt, direction), fill: "none" }] };
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+ case "circle":
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+ return { paths: [{ d: circlePath(pt), fill: "stroke" }] };
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+ case "circle-open":
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+ return { paths: [{ d: circlePath(pt), fill: "background" }] };
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+ case "square":
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+ return { paths: [{ d: squarePath(pt, direction), fill: "stroke" }] };
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+ case "square-open":
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+ return { paths: [{ d: squarePath(pt, direction), fill: "background" }] };
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+ case "diamond":
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+ return { paths: [{ d: diamondPath(pt, direction), fill: "stroke" }] };
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+ case "diamond-open":
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+ return { paths: [{ d: diamondPath(pt, direction), fill: "background" }] };
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+ case "triangle":
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+ return { paths: [{ d: trianglePath(pt, direction), fill: "stroke" }] };
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+ case "triangle-open":
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+ return { paths: [{ d: trianglePath(pt, direction), fill: "background" }] };
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+ case "cross":
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+ return { paths: [{ d: crossPath(pt, direction), fill: "none" }] };
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+ case "one":
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+ return { paths: [{ d: oneSymbol(pt, direction), fill: "none" }] };
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+ case "many":
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+ return { paths: [{ d: crowFootSymbol(pt, direction), fill: "none" }] };
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+ case "optional-one":
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+ return {
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+ paths: [
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+ { d: circleOuter(pt, direction), fill: "background" },
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+ { d: oneSymbolOffset(pt, direction), fill: "none" }
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+ ]
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+ };
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+ case "optional-many":
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+ return {
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+ paths: [
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+ { d: circleOuter(pt, direction), fill: "background" },
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+ { d: crowFootSymbolOffset(pt, direction), fill: "none" }
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+ ]
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+ };
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+ default:
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+ if (typeof marker === "string" && marker !== "") {
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+ return { paths: [], text: marker };
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+ }
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+ return null;
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+ }
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+ }
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+ function markerInset(marker) {
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+ if (marker === "none" || marker === void 0) return 0;
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+ if (typeof marker === "string" && (marker.startsWith("emoji:") || !KNOWN_MARKERS.has(marker))) {
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+ return SIZE;
12374
+ }
12375
+ switch (marker) {
12376
+ case "circle":
12377
+ case "circle-open":
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+ return SIZE * 0.6;
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+ case "one":
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+ return 0;
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+ // bar sits AT endpoint
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+ case "many":
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+ return SIZE;
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+ case "optional-one":
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+ return SIZE * 1.2;
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+ case "optional-many":
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+ return SIZE * 1.8;
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+ default:
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+ return SIZE;
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+ }
12391
+ }
12392
+ var KNOWN_MARKERS = /* @__PURE__ */ new Set([
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+ "none",
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+ "arrow",
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+ "arrow-open",
12396
+ "circle",
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+ "circle-open",
12398
+ "square",
12399
+ "square-open",
12400
+ "diamond",
12401
+ "diamond-open",
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+ "triangle",
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+ "triangle-open",
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+ "one",
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+ "many",
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+ "optional-one",
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+ "optional-many",
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+ "cross"
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+ ]);
12410
+ function dirVec(direction) {
12292
12411
  switch (direction) {
12293
12412
  case "left":
12413
+ return [-1, 0];
12294
12414
  case "right":
12295
- return `M${pt.x},${pt.y - s} L${pt.x},${pt.y + s}`;
12415
+ return [1, 0];
12296
12416
  case "up":
12417
+ return [0, -1];
12297
12418
  case "down":
12298
- return `M${pt.x - s},${pt.y} L${pt.x + s},${pt.y}`;
12419
+ return [0, 1];
12299
12420
  }
12300
12421
  }
12301
- function crowFootSymbol(pt, direction) {
12302
- const s = SYMBOL_SIZE;
12303
- const spread = s * 0.8;
12304
- let tip;
12422
+ function perpVec(direction) {
12305
12423
  switch (direction) {
12306
- case "right":
12307
- tip = { x: pt.x - s, y: pt.y };
12308
- return [
12309
- `M${pt.x},${pt.y - spread} L${tip.x},${tip.y}`,
12310
- `M${pt.x},${pt.y} L${tip.x},${tip.y}`,
12311
- `M${pt.x},${pt.y + spread} L${tip.x},${tip.y}`,
12312
- // bar at entity edge
12313
- `M${pt.x},${pt.y - spread} L${pt.x},${pt.y + spread}`
12314
- ].join(" ");
12315
12424
  case "left":
12316
- tip = { x: pt.x + s, y: pt.y };
12317
- return [
12318
- `M${pt.x},${pt.y - spread} L${tip.x},${tip.y}`,
12319
- `M${pt.x},${pt.y} L${tip.x},${tip.y}`,
12320
- `M${pt.x},${pt.y + spread} L${tip.x},${tip.y}`,
12321
- `M${pt.x},${pt.y - spread} L${pt.x},${pt.y + spread}`
12322
- ].join(" ");
12323
- case "down":
12324
- tip = { x: pt.x, y: pt.y - s };
12325
- return [
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- `M${pt.x - spread},${pt.y} L${tip.x},${tip.y}`,
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- `M${pt.x},${pt.y} L${tip.x},${tip.y}`,
12328
- `M${pt.x + spread},${pt.y} L${tip.x},${tip.y}`,
12329
- `M${pt.x - spread},${pt.y} L${pt.x + spread},${pt.y}`
12330
- ].join(" ");
12425
+ case "right":
12426
+ return [0, 1];
12331
12427
  case "up":
12332
- tip = { x: pt.x, y: pt.y + s };
12333
- return [
12334
- `M${pt.x - spread},${pt.y} L${tip.x},${tip.y}`,
12335
- `M${pt.x},${pt.y} L${tip.x},${tip.y}`,
12336
- `M${pt.x + spread},${pt.y} L${tip.x},${tip.y}`,
12337
- `M${pt.x - spread},${pt.y} L${pt.x + spread},${pt.y}`
12338
- ].join(" ");
12339
- }
12340
- }
12341
- function getSymbolPath(type, end, pt, direction) {
12342
- const side = end === "start" ? type.split("-to-")[0] : type.split("-to-")[1];
12343
- if (side === "one") return oneSymbol(pt, direction);
12344
- if (side === "many") return crowFootSymbol(pt, direction);
12345
- return null;
12428
+ case "down":
12429
+ return [1, 0];
12430
+ }
12431
+ }
12432
+ function arrowPath(pt, direction, _filled) {
12433
+ const [dx, dy] = dirVec(direction);
12434
+ const [px, py] = perpVec(direction);
12435
+ const tipX = pt.x + dx * SIZE;
12436
+ const tipY = pt.y + dy * SIZE;
12437
+ const baseAX = pt.x + px * (SIZE * 0.55);
12438
+ const baseAY = pt.y + py * (SIZE * 0.55);
12439
+ const baseBX = pt.x - px * (SIZE * 0.55);
12440
+ const baseBY = pt.y - py * (SIZE * 0.55);
12441
+ return `M${baseAX},${baseAY} L${tipX},${tipY} L${baseBX},${baseBY} Z`;
12442
+ }
12443
+ function circlePath(pt, _filled) {
12444
+ const r = SIZE * 0.45;
12445
+ return `M${pt.x - r},${pt.y} a${r},${r} 0 1 0 ${r * 2},0 a${r},${r} 0 1 0 ${-r * 2},0 Z`;
12446
+ }
12447
+ function squarePath(pt, direction, _filled) {
12448
+ const [dx, dy] = dirVec(direction);
12449
+ const [px, py] = perpVec(direction);
12450
+ const half = SIZE * 0.5;
12451
+ const cx = pt.x + dx * half;
12452
+ const cy = pt.y + dy * half;
12453
+ const tlX = cx - px * half - dx * half;
12454
+ const tlY = cy - py * half - dy * half;
12455
+ const trX = cx + px * half - dx * half;
12456
+ const trY = cy + py * half - dy * half;
12457
+ const brX = cx + px * half + dx * half;
12458
+ const brY = cy + py * half + dy * half;
12459
+ const blX = cx - px * half + dx * half;
12460
+ const blY = cy - py * half + dy * half;
12461
+ return `M${tlX},${tlY} L${trX},${trY} L${brX},${brY} L${blX},${blY} Z`;
12462
+ }
12463
+ function diamondPath(pt, direction, _filled) {
12464
+ const [dx, dy] = dirVec(direction);
12465
+ const [px, py] = perpVec(direction);
12466
+ const len = SIZE * 1.2;
12467
+ const cx = pt.x + dx * (len / 2);
12468
+ const cy = pt.y + dy * (len / 2);
12469
+ const aX = pt.x;
12470
+ const aY = pt.y;
12471
+ const bX = cx + px * (SIZE * 0.45);
12472
+ const bY = cy + py * (SIZE * 0.45);
12473
+ const tX = pt.x + dx * len;
12474
+ const tY = pt.y + dy * len;
12475
+ const dX = cx - px * (SIZE * 0.45);
12476
+ const dY = cy - py * (SIZE * 0.45);
12477
+ return `M${aX},${aY} L${bX},${bY} L${tX},${tY} L${dX},${dY} Z`;
12478
+ }
12479
+ function trianglePath(pt, direction, _filled) {
12480
+ const [dx, dy] = dirVec(direction);
12481
+ const [px, py] = perpVec(direction);
12482
+ const len = SIZE * 1.1;
12483
+ const baseCX = pt.x + dx * len;
12484
+ const baseCY = pt.y + dy * len;
12485
+ const baseAX = baseCX + px * (SIZE * 0.6);
12486
+ const baseAY = baseCY + py * (SIZE * 0.6);
12487
+ const baseBX = baseCX - px * (SIZE * 0.6);
12488
+ const baseBY = baseCY - py * (SIZE * 0.6);
12489
+ return `M${pt.x},${pt.y} L${baseAX},${baseAY} L${baseBX},${baseBY} Z`;
12490
+ }
12491
+ function crossPath(pt, direction) {
12492
+ const [dx, dy] = dirVec(direction);
12493
+ const [px, py] = perpVec(direction);
12494
+ const s = SIZE * 0.5;
12495
+ const cx = pt.x + dx * (SIZE * 0.5);
12496
+ const cy = pt.y + dy * (SIZE * 0.5);
12497
+ return [
12498
+ `M${cx - s * (px + dx)},${cy - s * (py + dy)} L${cx + s * (px + dx)},${cy + s * (py + dy)}`,
12499
+ `M${cx - s * (px - dx)},${cy - s * (py - dy)} L${cx + s * (px - dx)},${cy + s * (py - dy)}`
12500
+ ].join(" ");
12501
+ }
12502
+ function oneSymbol(pt, direction) {
12503
+ const [, py] = perpVec(direction);
12504
+ const [px] = perpVec(direction);
12505
+ const half = SIZE * 0.6;
12506
+ return `M${pt.x - px * half},${pt.y - py * half} L${pt.x + px * half},${pt.y + py * half}`;
12507
+ }
12508
+ function crowFootSymbol(pt, direction) {
12509
+ const [dx, dy] = dirVec(direction);
12510
+ const [px, py] = perpVec(direction);
12511
+ const tipX = pt.x + dx * SIZE;
12512
+ const tipY = pt.y + dy * SIZE;
12513
+ const spread = SIZE * 0.8;
12514
+ const aX = pt.x + px * spread, aY = pt.y + py * spread;
12515
+ const cX = pt.x - px * spread, cY = pt.y - py * spread;
12516
+ return [
12517
+ `M${aX},${aY} L${tipX},${tipY}`,
12518
+ `M${pt.x},${pt.y} L${tipX},${tipY}`,
12519
+ `M${cX},${cY} L${tipX},${tipY}`,
12520
+ `M${aX},${aY} L${cX},${cY}`
12521
+ ].join(" ");
12522
+ }
12523
+ function circleOuter(pt, direction) {
12524
+ const [dx, dy] = dirVec(direction);
12525
+ const r = SIZE * 0.4;
12526
+ const cx = pt.x + dx * (SIZE * 0.4 + r);
12527
+ const cy = pt.y + dy * (SIZE * 0.4 + r);
12528
+ return `M${cx - r},${cy} a${r},${r} 0 1 0 ${r * 2},0 a${r},${r} 0 1 0 ${-r * 2},0 Z`;
12529
+ }
12530
+ function oneSymbolOffset(pt, direction) {
12531
+ const [px, py] = perpVec(direction);
12532
+ const half = SIZE * 0.6;
12533
+ return `M${pt.x - px * half},${pt.y - py * half} L${pt.x + px * half},${pt.y + py * half}`;
12534
+ }
12535
+ function crowFootSymbolOffset(pt, direction) {
12536
+ const [dx, dy] = dirVec(direction);
12537
+ const [px, py] = perpVec(direction);
12538
+ const inset = SIZE * 0.8;
12539
+ const startX = pt.x + dx * inset;
12540
+ const startY = pt.y + dy * inset;
12541
+ const tipX = pt.x + dx * (inset + SIZE);
12542
+ const tipY = pt.y + dy * (inset + SIZE);
12543
+ const spread = SIZE * 0.8;
12544
+ const aX = startX + px * spread, aY = startY + py * spread;
12545
+ const cX = startX - px * spread, cY = startY - py * spread;
12546
+ return [
12547
+ `M${aX},${aY} L${tipX},${tipY}`,
12548
+ `M${startX},${startY} L${tipX},${tipY}`,
12549
+ `M${cX},${cY} L${tipX},${tipY}`
12550
+ ].join(" ");
12551
+ }
12552
+
12553
+ // src/components/Diagram/diagram.routing.ts
12554
+ var STUB = 24;
12555
+ var DODGE_PADDING = 16;
12556
+ var MAX_DODGE_ITERATIONS = 6;
12557
+ function pickAnchors(from, to, fromY, toY) {
12558
+ const fcx = from.x + from.width / 2;
12559
+ const fcy = from.y + from.height / 2;
12560
+ const tcx = to.x + to.width / 2;
12561
+ const tcy = to.y + to.height / 2;
12562
+ const dx = tcx - fcx;
12563
+ const dy = tcy - fcy;
12564
+ let fromSide, toSide;
12565
+ if (Math.abs(dx) >= Math.abs(dy)) {
12566
+ fromSide = dx >= 0 ? "right" : "left";
12567
+ toSide = dx >= 0 ? "left" : "right";
12568
+ } else {
12569
+ fromSide = dy >= 0 ? "bottom" : "top";
12570
+ toSide = dy >= 0 ? "top" : "bottom";
12571
+ }
12572
+ return {
12573
+ from: anchorOnSide(from, fromSide, fromY),
12574
+ to: anchorOnSide(to, toSide, toY)
12575
+ };
12576
+ }
12577
+ function anchorOnSide(box, side, fieldY) {
12578
+ switch (side) {
12579
+ case "right":
12580
+ return { side, x: box.x + box.width, y: box.y + (fieldY ?? box.height / 2) };
12581
+ case "left":
12582
+ return { side, x: box.x, y: box.y + (fieldY ?? box.height / 2) };
12583
+ case "top":
12584
+ return { side, x: box.x + box.width / 2, y: box.y };
12585
+ case "bottom":
12586
+ return { side, x: box.x + box.width / 2, y: box.y + box.height };
12587
+ }
12588
+ }
12589
+ function stubOut(a, distance2 = STUB) {
12590
+ switch (a.side) {
12591
+ case "right":
12592
+ return { x: a.x + distance2, y: a.y };
12593
+ case "left":
12594
+ return { x: a.x - distance2, y: a.y };
12595
+ case "top":
12596
+ return { x: a.x, y: a.y - distance2 };
12597
+ case "bottom":
12598
+ return { x: a.x, y: a.y + distance2 };
12599
+ }
12600
+ }
12601
+ function manhattanPath(from, to, obstacles = []) {
12602
+ const f = { x: from.x, y: from.y };
12603
+ const t = { x: to.x, y: to.y };
12604
+ const fs = stubOut(from);
12605
+ const ts = stubOut(to);
12606
+ const fHoriz = from.side === "left" || from.side === "right";
12607
+ const tHoriz = to.side === "left" || to.side === "right";
12608
+ if (fHoriz && tHoriz) {
12609
+ const midX = pickClearMidX((fs.x + ts.x) / 2, fs.y, ts.y, obstacles);
12610
+ return uniqPath([
12611
+ f,
12612
+ fs,
12613
+ { x: midX, y: fs.y },
12614
+ { x: midX, y: ts.y },
12615
+ ts,
12616
+ t
12617
+ ]);
12618
+ }
12619
+ if (!fHoriz && !tHoriz) {
12620
+ const midY = pickClearMidY((fs.y + ts.y) / 2, fs.x, ts.x, obstacles);
12621
+ return uniqPath([
12622
+ f,
12623
+ fs,
12624
+ { x: fs.x, y: midY },
12625
+ { x: ts.x, y: midY },
12626
+ ts,
12627
+ t
12628
+ ]);
12629
+ }
12630
+ if (fHoriz) {
12631
+ return uniqPath([
12632
+ f,
12633
+ fs,
12634
+ { x: ts.x, y: fs.y },
12635
+ ts,
12636
+ t
12637
+ ]);
12638
+ }
12639
+ return uniqPath([
12640
+ f,
12641
+ fs,
12642
+ { x: fs.x, y: ts.y },
12643
+ ts,
12644
+ t
12645
+ ]);
12646
+ }
12647
+ function pickClearMidX(idealX, y1, y2, obstacles) {
12648
+ if (obstacles.length === 0) return idealX;
12649
+ const yMin = Math.min(y1, y2);
12650
+ const yMax = Math.max(y1, y2);
12651
+ let midX = idealX;
12652
+ for (let i = 0; i < 4; i++) {
12653
+ let shifted = false;
12654
+ for (const ob of obstacles) {
12655
+ if (ob.y + ob.height + DODGE_PADDING < yMin) continue;
12656
+ if (ob.y - DODGE_PADDING > yMax) continue;
12657
+ const left = ob.x - DODGE_PADDING;
12658
+ const right = ob.x + ob.width + DODGE_PADDING;
12659
+ if (midX > left && midX < right) {
12660
+ midX = Math.abs(midX - left) <= Math.abs(midX - right) ? left - 1 : right + 1;
12661
+ shifted = true;
12662
+ }
12663
+ }
12664
+ if (!shifted) break;
12665
+ }
12666
+ return midX;
12667
+ }
12668
+ function pickClearMidY(idealY, x1, x2, obstacles) {
12669
+ if (obstacles.length === 0) return idealY;
12670
+ const xMin = Math.min(x1, x2);
12671
+ const xMax = Math.max(x1, x2);
12672
+ let midY = idealY;
12673
+ for (let i = 0; i < 4; i++) {
12674
+ let shifted = false;
12675
+ for (const ob of obstacles) {
12676
+ if (ob.x + ob.width + DODGE_PADDING < xMin) continue;
12677
+ if (ob.x - DODGE_PADDING > xMax) continue;
12678
+ const top = ob.y - DODGE_PADDING;
12679
+ const bot = ob.y + ob.height + DODGE_PADDING;
12680
+ if (midY > top && midY < bot) {
12681
+ midY = Math.abs(midY - top) <= Math.abs(midY - bot) ? top - 1 : bot + 1;
12682
+ shifted = true;
12683
+ }
12684
+ }
12685
+ if (!shifted) break;
12686
+ }
12687
+ return midY;
12688
+ }
12689
+ function uniqPath(points) {
12690
+ const out = [];
12691
+ for (const p of points) {
12692
+ const last = out[out.length - 1];
12693
+ if (!last || Math.abs(last.x - p.x) > 0.5 || Math.abs(last.y - p.y) > 0.5) {
12694
+ out.push(p);
12695
+ }
12696
+ }
12697
+ return out;
12698
+ }
12699
+ function dodgeObstacles(path, obstacles, padding = DODGE_PADDING) {
12700
+ if (obstacles.length === 0 || path.length < 2) return path;
12701
+ let working = path.slice();
12702
+ for (let iter = 0; iter < MAX_DODGE_ITERATIONS; iter++) {
12703
+ let dodged = false;
12704
+ const result = [working[0]];
12705
+ for (let i = 1; i < working.length; i++) {
12706
+ const a = result[result.length - 1];
12707
+ const b = working[i];
12708
+ const detour = detourAround(a, b, obstacles, padding);
12709
+ if (detour.length === 0) {
12710
+ result.push(b);
12711
+ } else {
12712
+ for (const p of detour) result.push(p);
12713
+ result.push(b);
12714
+ dodged = true;
12715
+ }
12716
+ }
12717
+ working = uniqPath(result);
12718
+ if (!dodged) break;
12719
+ }
12720
+ return working;
12721
+ }
12722
+ function detourAround(a, b, obstacles, padding) {
12723
+ const isHorizontal = Math.abs(a.y - b.y) < 0.5;
12724
+ const isVertical = Math.abs(a.x - b.x) < 0.5;
12725
+ if (!isHorizontal && !isVertical) return [];
12726
+ let best = null;
12727
+ for (const r of obstacles) {
12728
+ const expanded = expandRect(r, padding);
12729
+ if (!segmentCrossesRect(a, b, expanded)) continue;
12730
+ let entry, exit;
12731
+ if (isHorizontal) {
12732
+ entry = b.x > a.x ? expanded.x : expanded.x + expanded.width;
12733
+ exit = b.x > a.x ? expanded.x + expanded.width : expanded.x;
12734
+ } else {
12735
+ entry = b.y > a.y ? expanded.y : expanded.y + expanded.height;
12736
+ exit = b.y > a.y ? expanded.y + expanded.height : expanded.y;
12737
+ }
12738
+ const dist = isHorizontal ? Math.abs(entry - a.x) : Math.abs(entry - a.y);
12739
+ if (!best || dist < (isHorizontal ? Math.abs(best.entry - a.x) : Math.abs(best.entry - a.y))) {
12740
+ best = { rect: expanded, entry, exit };
12741
+ }
12742
+ }
12743
+ if (!best) return [];
12744
+ if (isHorizontal) {
12745
+ const aboveY = best.rect.y - 1;
12746
+ const belowY = best.rect.y + best.rect.height + 1;
12747
+ const detourY = Math.abs(a.y - aboveY) <= Math.abs(a.y - belowY) ? aboveY : belowY;
12748
+ return [
12749
+ { x: best.entry, y: a.y },
12750
+ { x: best.entry, y: detourY },
12751
+ { x: best.exit, y: detourY },
12752
+ { x: best.exit, y: a.y }
12753
+ ];
12754
+ } else {
12755
+ const leftX = best.rect.x - 1;
12756
+ const rightX = best.rect.x + best.rect.width + 1;
12757
+ const detourX = Math.abs(a.x - leftX) <= Math.abs(a.x - rightX) ? leftX : rightX;
12758
+ return [
12759
+ { x: a.x, y: best.entry },
12760
+ { x: detourX, y: best.entry },
12761
+ { x: detourX, y: best.exit },
12762
+ { x: a.x, y: best.exit }
12763
+ ];
12764
+ }
12765
+ }
12766
+ function expandRect(r, padding) {
12767
+ return {
12768
+ x: r.x - padding,
12769
+ y: r.y - padding,
12770
+ width: r.width + padding * 2,
12771
+ height: r.height + padding * 2
12772
+ };
12773
+ }
12774
+ function segmentCrossesRect(a, b, rect) {
12775
+ const xMin = Math.min(a.x, b.x);
12776
+ const xMax = Math.max(a.x, b.x);
12777
+ const yMin = Math.min(a.y, b.y);
12778
+ const yMax = Math.max(a.y, b.y);
12779
+ if (xMax < rect.x) return false;
12780
+ if (xMin > rect.x + rect.width) return false;
12781
+ if (yMax < rect.y) return false;
12782
+ if (yMin > rect.y + rect.height) return false;
12783
+ if (a.x >= rect.x + 1 && a.x <= rect.x + rect.width - 1 && a.y >= rect.y + 1 && a.y <= rect.y + rect.height - 1) return false;
12784
+ if (b.x >= rect.x + 1 && b.x <= rect.x + rect.width - 1 && b.y >= rect.y + 1 && b.y <= rect.y + rect.height - 1) return false;
12785
+ return true;
12786
+ }
12787
+ function pathFromPoints(points, cornerRadius = 8) {
12788
+ if (points.length === 0) return "";
12789
+ if (points.length === 1) return `M${points[0].x},${points[0].y}`;
12790
+ if (points.length === 2 || cornerRadius <= 0) {
12791
+ return points.map((p, i) => `${i === 0 ? "M" : "L"}${p.x},${p.y}`).join(" ");
12792
+ }
12793
+ let d = `M${points[0].x},${points[0].y}`;
12794
+ for (let i = 1; i < points.length - 1; i++) {
12795
+ const prev = points[i - 1];
12796
+ const curr = points[i];
12797
+ const next = points[i + 1];
12798
+ const r = Math.min(
12799
+ cornerRadius,
12800
+ distance(prev, curr) / 2,
12801
+ distance(curr, next) / 2
12802
+ );
12803
+ if (r < 1) {
12804
+ d += ` L${curr.x},${curr.y}`;
12805
+ continue;
12806
+ }
12807
+ const beforeX = curr.x + Math.sign(prev.x - curr.x) * r;
12808
+ const beforeY = curr.y + Math.sign(prev.y - curr.y) * r;
12809
+ const afterX = curr.x + Math.sign(next.x - curr.x) * r;
12810
+ const afterY = curr.y + Math.sign(next.y - curr.y) * r;
12811
+ d += ` L${beforeX},${beforeY} Q${curr.x},${curr.y} ${afterX},${afterY}`;
12812
+ }
12813
+ const last = points[points.length - 1];
12814
+ d += ` L${last.x},${last.y}`;
12815
+ return d;
12816
+ }
12817
+ function distance(a, b) {
12818
+ return Math.hypot(b.x - a.x, b.y - a.y);
12819
+ }
12820
+ function bezierPath2(from, to) {
12821
+ const fs = stubOut(from, Math.max(40, distance(from, to) * 0.3));
12822
+ const ts = stubOut(to, Math.max(40, distance(from, to) * 0.3));
12823
+ return `M${from.x},${from.y} C${fs.x},${fs.y} ${ts.x},${ts.y} ${to.x},${to.y}`;
12824
+ }
12825
+ function midPoint(points) {
12826
+ if (points.length === 0) return { x: 0, y: 0 };
12827
+ if (points.length === 1) return points[0];
12828
+ let total = 0;
12829
+ const segLens = [];
12830
+ for (let i = 1; i < points.length; i++) {
12831
+ const len = distance(points[i - 1], points[i]);
12832
+ segLens.push(len);
12833
+ total += len;
12834
+ }
12835
+ let target = total / 2;
12836
+ for (let i = 0; i < segLens.length; i++) {
12837
+ if (target <= segLens[i]) {
12838
+ const t = segLens[i] === 0 ? 0 : target / segLens[i];
12839
+ const a = points[i];
12840
+ const b = points[i + 1];
12841
+ return { x: a.x + (b.x - a.x) * t, y: a.y + (b.y - a.y) * t };
12842
+ }
12843
+ target -= segLens[i];
12844
+ }
12845
+ return points[points.length - 1];
12846
+ }
12847
+ function insetEndpoints(points, inset) {
12848
+ if (points.length < 2) return points;
12849
+ const result = points.slice();
12850
+ if (inset.from > 0) {
12851
+ const a = result[0];
12852
+ const b = result[1];
12853
+ const len = distance(a, b);
12854
+ if (len > inset.from) {
12855
+ const t = inset.from / len;
12856
+ result[0] = { x: a.x + (b.x - a.x) * t, y: a.y + (b.y - a.y) * t };
12857
+ }
12858
+ }
12859
+ if (inset.to > 0) {
12860
+ const lastIdx = result.length - 1;
12861
+ const a = result[lastIdx];
12862
+ const b = result[lastIdx - 1];
12863
+ const len = distance(a, b);
12864
+ if (len > inset.to) {
12865
+ const t = inset.to / len;
12866
+ result[lastIdx] = { x: a.x + (b.x - a.x) * t, y: a.y + (b.y - a.y) * t };
12867
+ }
12868
+ }
12869
+ return result;
12870
+ }
12871
+ var HEADER_HEIGHT = 36;
12872
+ var FIELD_HEIGHT = 29;
12873
+ var DEFAULT_COLOR2 = "#71717a";
12874
+ function markerDirection(side) {
12875
+ switch (side) {
12876
+ case "left":
12877
+ return "right";
12878
+ // entity body is to the right of a left-side anchor
12879
+ case "right":
12880
+ return "left";
12881
+ case "top":
12882
+ return "down";
12883
+ case "bottom":
12884
+ return "up";
12885
+ }
12886
+ }
12887
+ function strokeDashArray(style) {
12888
+ switch (style) {
12889
+ case "dashed":
12890
+ return "8 4";
12891
+ case "dotted":
12892
+ return "2 4";
12893
+ default:
12894
+ return void 0;
12895
+ }
12346
12896
  }
12347
12897
  function DiagramRelation({
12348
12898
  from,
@@ -12350,6 +12900,12 @@ function DiagramRelation({
12350
12900
  fromField: fromFieldProp,
12351
12901
  toField: toFieldProp,
12352
12902
  type,
12903
+ fromMarker: fromMarkerProp,
12904
+ toMarker: toMarkerProp,
12905
+ lineStyle: lineStyleProp,
12906
+ routing = "manhattan",
12907
+ color = DEFAULT_COLOR2,
12908
+ strokeWidth = 2,
12353
12909
  label
12354
12910
  }) {
12355
12911
  const { nodeRects, registryVersion } = useCanvas();
@@ -12358,68 +12914,160 @@ function DiagramRelation({
12358
12914
  const fromRect = nodeRects.get(from);
12359
12915
  const toRect = nodeRects.get(to);
12360
12916
  if (!fromRect || !toRect) return null;
12917
+ const defaults = defaultMarkersForType(type);
12918
+ const fromMarker = fromMarkerProp ?? defaults.fromMarker;
12919
+ const toMarker = toMarkerProp ?? defaults.toMarker;
12920
+ const lineStyle = lineStyleProp ?? defaults.lineStyle;
12361
12921
  const fromEntity = schema.entities.find((e) => (e.id ?? e.name) === from);
12362
12922
  const toEntity = schema.entities.find((e) => (e.id ?? e.name) === to);
12363
- let fromFieldIdx = -1;
12364
- let toFieldIdx = -1;
12365
- if (fromFieldProp && fromEntity?.fields) {
12366
- fromFieldIdx = fromEntity.fields.findIndex((f) => f.name === fromFieldProp);
12367
- } else if (fromEntity?.fields) {
12368
- fromFieldIdx = fromEntity.fields.findIndex((f) => f.primary);
12369
- }
12370
- if (toFieldProp && toEntity?.fields) {
12371
- toFieldIdx = toEntity.fields.findIndex((f) => f.name === toFieldProp);
12372
- } else if (toEntity?.fields) {
12373
- const fromName = (fromEntity?.name ?? from).toLowerCase();
12374
- toFieldIdx = toEntity.fields.findIndex(
12375
- (f) => f.foreign && (f.name === `${fromName}_id` || f.name === `${fromName}Id`)
12376
- );
12377
- if (toFieldIdx === -1) {
12378
- toFieldIdx = toEntity.fields.findIndex((f) => f.foreign);
12379
- }
12380
- }
12381
- const fromFieldY = fromFieldIdx >= 0 ? HEADER_HEIGHT + fromFieldIdx * FIELD_HEIGHT + FIELD_HEIGHT / 2 : fromRect.height / 2;
12382
- const toFieldY = toFieldIdx >= 0 ? HEADER_HEIGHT + toFieldIdx * FIELD_HEIGHT + FIELD_HEIGHT / 2 : toRect.height / 2;
12383
- const fromCx = fromRect.x + fromRect.width / 2;
12384
- const toCx = toRect.x + toRect.width / 2;
12385
- let fromPt, toPt;
12386
- let fromDir;
12387
- let toDir;
12388
- if (fromCx <= toCx) {
12389
- fromPt = { x: fromRect.x + fromRect.width, y: fromRect.y + fromFieldY };
12390
- toPt = { x: toRect.x, y: toRect.y + toFieldY };
12391
- fromDir = "right";
12392
- toDir = "left";
12923
+ const fromFieldY = resolveFieldY(fromRect, fromEntity?.fields, fromFieldProp, true);
12924
+ const toFieldY = resolveFieldY(toRect, toEntity?.fields, toFieldProp, false, fromEntity?.name ?? from);
12925
+ const anchors = pickAnchors(fromRect, toRect, fromFieldY, toFieldY);
12926
+ if (anchors.from.side === "top" || anchors.from.side === "bottom") {
12927
+ anchors.from.x = fromRect.x + fromRect.width / 2;
12928
+ }
12929
+ if (anchors.to.side === "top" || anchors.to.side === "bottom") {
12930
+ anchors.to.x = toRect.x + toRect.width / 2;
12931
+ }
12932
+ let points;
12933
+ if (routing === "straight") {
12934
+ points = [
12935
+ { x: anchors.from.x, y: anchors.from.y },
12936
+ { x: anchors.to.x, y: anchors.to.y }
12937
+ ];
12938
+ } else if (routing === "bezier") {
12939
+ points = [];
12393
12940
  } else {
12394
- fromPt = { x: fromRect.x, y: fromRect.y + fromFieldY };
12395
- toPt = { x: toRect.x + toRect.width, y: toRect.y + toFieldY };
12396
- fromDir = "left";
12397
- toDir = "right";
12398
- }
12399
- const offsetFrom = { ...fromPt };
12400
- const offsetTo = { ...toPt };
12401
- if (fromDir === "right") offsetFrom.x += SYMBOL_SIZE;
12402
- else offsetFrom.x -= SYMBOL_SIZE;
12403
- if (toDir === "left") offsetTo.x -= SYMBOL_SIZE;
12404
- else offsetTo.x += SYMBOL_SIZE;
12405
- const adx = Math.abs(offsetTo.x - offsetFrom.x);
12406
- const ady = Math.abs(offsetTo.y - offsetFrom.y);
12407
- const off = Math.max(adx * 0.4, ady * 0.25, 40);
12408
- const cp1x = offsetFrom.x + (fromDir === "right" ? off : -off);
12409
- const cp2x = offsetTo.x + (toDir === "left" ? -off : off);
12410
- const linePath = `M${offsetFrom.x},${offsetFrom.y} C${cp1x},${offsetFrom.y} ${cp2x},${offsetTo.y} ${offsetTo.x},${offsetTo.y}`;
12411
- const startSymbol = getSymbolPath(type, "start", fromPt, fromDir);
12412
- const endSymbol = getSymbolPath(type, "end", toPt, toDir);
12413
- return { linePath, startSymbol, endSymbol, midX: (offsetFrom.x + offsetTo.x) / 2, midY: (offsetFrom.y + offsetTo.y) / 2 };
12414
- }, [from, to, fromFieldProp, toFieldProp, type, schema, nodeRects, registryVersion]);
12941
+ const obstacles = [];
12942
+ nodeRects.forEach((rect, id) => {
12943
+ if (id === from || id === to) return;
12944
+ obstacles.push(rect);
12945
+ });
12946
+ const initial = manhattanPath(anchors.from, anchors.to, obstacles);
12947
+ points = dodgeObstacles(initial, obstacles);
12948
+ }
12949
+ const insetAmount = { from: markerInset(fromMarker), to: markerInset(toMarker) };
12950
+ if (routing !== "bezier") {
12951
+ points = insetEndpoints(points, insetAmount);
12952
+ }
12953
+ const linePath = routing === "bezier" ? bezierPath2(anchors.from, anchors.to) : pathFromPoints(points);
12954
+ const fromMarkerRenderable = renderMarker(
12955
+ fromMarker,
12956
+ { x: anchors.from.x, y: anchors.from.y },
12957
+ markerDirection(anchors.from.side)
12958
+ );
12959
+ const toMarkerRenderable = renderMarker(
12960
+ toMarker,
12961
+ { x: anchors.to.x, y: anchors.to.y },
12962
+ markerDirection(anchors.to.side)
12963
+ );
12964
+ const mid = routing === "bezier" ? { x: (anchors.from.x + anchors.to.x) / 2, y: (anchors.from.y + anchors.to.y) / 2 } : midPoint(points);
12965
+ return {
12966
+ linePath,
12967
+ fromMarker: fromMarkerRenderable,
12968
+ toMarker: toMarkerRenderable,
12969
+ fromAnchor: anchors.from,
12970
+ toAnchor: anchors.to,
12971
+ mid,
12972
+ lineStyle
12973
+ };
12974
+ }, [
12975
+ from,
12976
+ to,
12977
+ fromFieldProp,
12978
+ toFieldProp,
12979
+ type,
12980
+ fromMarkerProp,
12981
+ toMarkerProp,
12982
+ lineStyleProp,
12983
+ routing,
12984
+ schema,
12985
+ nodeRects,
12986
+ registryVersion
12987
+ ]);
12415
12988
  if (!result) return null;
12989
+ const dashArray = strokeDashArray(result.lineStyle);
12416
12990
  return /* @__PURE__ */ jsxRuntime.jsxs("g", { "data-react-fancy-diagram-relation": "", children: [
12417
- /* @__PURE__ */ jsxRuntime.jsx("path", { d: result.linePath, fill: "none", stroke: "#71717a", strokeWidth: 2 }),
12418
- result.startSymbol && /* @__PURE__ */ jsxRuntime.jsx("path", { d: result.startSymbol, fill: "none", stroke: "#71717a", strokeWidth: 2 }),
12419
- result.endSymbol && /* @__PURE__ */ jsxRuntime.jsx("path", { d: result.endSymbol, fill: "none", stroke: "#71717a", strokeWidth: 2 }),
12420
- label && /* @__PURE__ */ jsxRuntime.jsx("foreignObject", { x: result.midX - 40, y: result.midY - 12, width: 80, height: 24, children: /* @__PURE__ */ jsxRuntime.jsx("div", { className: "flex items-center justify-center text-xs text-zinc-500", children: label }) })
12991
+ /* @__PURE__ */ jsxRuntime.jsx(
12992
+ "path",
12993
+ {
12994
+ d: result.linePath,
12995
+ fill: "none",
12996
+ stroke: color,
12997
+ strokeWidth,
12998
+ strokeDasharray: dashArray,
12999
+ strokeLinecap: "round",
13000
+ strokeLinejoin: "round"
13001
+ }
13002
+ ),
13003
+ result.fromMarker?.paths.map((shape, i) => /* @__PURE__ */ jsxRuntime.jsx(
13004
+ "path",
13005
+ {
13006
+ d: shape.d,
13007
+ fill: shape.fill === "stroke" ? color : shape.fill === "background" ? "#ffffff" : "none",
13008
+ stroke: color,
13009
+ strokeWidth,
13010
+ strokeLinecap: "round",
13011
+ strokeLinejoin: "round"
13012
+ },
13013
+ `fm-${i}`
13014
+ )),
13015
+ result.fromMarker?.text && /* @__PURE__ */ jsxRuntime.jsx(
13016
+ "text",
13017
+ {
13018
+ x: result.fromAnchor.x,
13019
+ y: result.fromAnchor.y,
13020
+ fontSize: 16,
13021
+ textAnchor: "middle",
13022
+ dominantBaseline: "middle",
13023
+ style: { userSelect: "none" },
13024
+ children: result.fromMarker.text
13025
+ }
13026
+ ),
13027
+ result.toMarker?.text && /* @__PURE__ */ jsxRuntime.jsx(
13028
+ "text",
13029
+ {
13030
+ x: result.toAnchor.x,
13031
+ y: result.toAnchor.y,
13032
+ fontSize: 16,
13033
+ textAnchor: "middle",
13034
+ dominantBaseline: "middle",
13035
+ style: { userSelect: "none" },
13036
+ children: result.toMarker.text
13037
+ }
13038
+ ),
13039
+ result.toMarker?.paths.map((shape, i) => /* @__PURE__ */ jsxRuntime.jsx(
13040
+ "path",
13041
+ {
13042
+ d: shape.d,
13043
+ fill: shape.fill === "stroke" ? color : shape.fill === "background" ? "#ffffff" : "none",
13044
+ stroke: color,
13045
+ strokeWidth,
13046
+ strokeLinecap: "round",
13047
+ strokeLinejoin: "round"
13048
+ },
13049
+ `tm-${i}`
13050
+ )),
13051
+ label && /* @__PURE__ */ jsxRuntime.jsx("foreignObject", { x: result.mid.x - 50, y: result.mid.y - 12, width: 100, height: 24, children: /* @__PURE__ */ jsxRuntime.jsx("div", { className: "flex items-center justify-center text-xs text-zinc-500", children: /* @__PURE__ */ jsxRuntime.jsx("span", { className: "rounded bg-white/90 px-1.5 py-0.5 dark:bg-zinc-900/90", children: label }) }) })
12421
13052
  ] });
12422
13053
  }
13054
+ function resolveFieldY(rect, fields, fieldProp, isFrom, fromName) {
13055
+ if (!fields || fields.length === 0) return void 0;
13056
+ let idx = -1;
13057
+ if (fieldProp) {
13058
+ idx = fields.findIndex((f) => f.name === fieldProp);
13059
+ } else if (isFrom) {
13060
+ idx = fields.findIndex((f) => f.primary);
13061
+ } else {
13062
+ const lower = (fromName ?? "").toLowerCase();
13063
+ idx = fields.findIndex(
13064
+ (f) => f.foreign && (f.name === `${lower}_id` || f.name === `${lower}Id`)
13065
+ );
13066
+ if (idx === -1) idx = fields.findIndex((f) => f.foreign);
13067
+ }
13068
+ if (idx < 0) return void 0;
13069
+ return HEADER_HEIGHT + idx * FIELD_HEIGHT + FIELD_HEIGHT / 2;
13070
+ }
12423
13071
  DiagramRelation._isCanvasEdge = true;
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  DiagramRelation.displayName = "DiagramRelation";
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  var FORMAT_LABELS = {