@particle-academy/fancy-flow 0.71.0 → 0.72.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (43) hide show
  1. package/dist/{chunk-3L47KJ6Q.js → chunk-57QTX3S3.js} +3 -3
  2. package/dist/{chunk-3L47KJ6Q.js.map → chunk-57QTX3S3.js.map} +1 -1
  3. package/dist/{chunk-KQCX6KN7.js → chunk-6TC44VCY.js} +3 -3
  4. package/dist/{chunk-KQCX6KN7.js.map → chunk-6TC44VCY.js.map} +1 -1
  5. package/dist/{chunk-EVGSL2EM.js → chunk-C5K2DSZB.js} +157 -148
  6. package/dist/chunk-C5K2DSZB.js.map +1 -0
  7. package/dist/{chunk-D2OBU3CE.js → chunk-E3U3MBKI.js} +3 -3
  8. package/dist/{chunk-D2OBU3CE.js.map → chunk-E3U3MBKI.js.map} +1 -1
  9. package/dist/{chunk-FPWJYSXX.js → chunk-R3GQ72WA.js} +4 -4
  10. package/dist/{chunk-FPWJYSXX.js.map → chunk-R3GQ72WA.js.map} +1 -1
  11. package/dist/{chunk-PNTDTSMR.js → chunk-RQP666FB.js} +4 -4
  12. package/dist/{chunk-PNTDTSMR.js.map → chunk-RQP666FB.js.map} +1 -1
  13. package/dist/{chunk-XI4AZD2S.js → chunk-ZEDBF2V6.js} +3 -3
  14. package/dist/{chunk-XI4AZD2S.js.map → chunk-ZEDBF2V6.js.map} +1 -1
  15. package/dist/durable/index.d.cts +45 -4
  16. package/dist/durable/index.d.ts +45 -4
  17. package/dist/durable.cjs +137 -72
  18. package/dist/durable.cjs.map +1 -1
  19. package/dist/durable.js +61 -5
  20. package/dist/durable.js.map +1 -1
  21. package/dist/engine.cjs +77 -68
  22. package/dist/engine.cjs.map +1 -1
  23. package/dist/engine.js +4 -4
  24. package/dist/index.cjs +123 -114
  25. package/dist/index.cjs.map +1 -1
  26. package/dist/index.js +12 -12
  27. package/dist/registry.cjs +77 -68
  28. package/dist/registry.cjs.map +1 -1
  29. package/dist/registry.js +2 -2
  30. package/dist/runtime.cjs +77 -68
  31. package/dist/runtime.cjs.map +1 -1
  32. package/dist/runtime.js +3 -3
  33. package/dist/schema.cjs +77 -68
  34. package/dist/schema.cjs.map +1 -1
  35. package/dist/schema.js +3 -3
  36. package/dist/screens.cjs +77 -68
  37. package/dist/screens.cjs.map +1 -1
  38. package/dist/screens.js +4 -4
  39. package/dist/ux.cjs +77 -68
  40. package/dist/ux.cjs.map +1 -1
  41. package/dist/ux.js +1 -1
  42. package/package.json +1 -1
  43. package/dist/chunk-EVGSL2EM.js.map +0 -1
@@ -1 +1 @@
1
- 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{ useCallback, useRef, useState } from \"react\";\nimport { runFlow, type RunOptions, type RunResult } from \"./run-flow\";\nimport { getNodeKind } from \"../registry/registry\";\nimport type {\n ExecutorRegistry,\n FlowGraph,\n NodeRunStatus,\n RunEvent,\n} from \"../types\";\n\nexport type FlowRunFeedEntry = {\n id: string;\n at: number;\n /**\n * `message` is a node's own human-facing announcement (`startingMsg` /\n * `stoppingMsg`), kept distinct from `status` and `info` so a progress UI can\n * show ONLY the narration. Folded in with diagnostics it would be unfindable,\n * which is the same as not having it.\n */\n level: \"info\" | \"warn\" | \"error\" | \"status\" | \"message\";\n text: string;\n nodeId?: string;\n detail?: unknown;\n};\n\nexport type UseFlowRunReturn = {\n /** Status keyed by nodeId — drive the UI overlay from this. */\n statuses: Record<string, NodeRunStatus>;\n /** Per-node status text (e.g. error message). */\n statusText: Record<string, string | undefined>;\n /** Latest computed output value per node (for reactive kinds). */\n outputs: Record<string, unknown>;\n /**\n * Latest status message per nodeId, from the node's own `startingMsg` /\n * `stoppingMsg`. Undefined for the nodes that declared none, which is most\n * of them by design.\n */\n nodeMessages: Record<string, string | undefined>;\n /** Live event log (capped to last N). */\n feed: FlowRunFeedEntry[];\n /** Whether a run is currently in progress. */\n running: boolean;\n /** Last run result, or null. */\n lastResult: RunResult | null;\n /** Kick off a run with the provided graph + executors. */\n run: (graph: FlowGraph, executors: ExecutorRegistry, options?: RunOptions) => Promise<RunResult>;\n /** Cancel the current run (if any). */\n cancel: () => void;\n /** Reset all runtime state (statuses, feed, lastResult). */\n reset: () => void;\n};\n\nexport type UseFlowRunOptions = {\n /** Cap the in-memory feed to this many entries. Default 200. */\n maxFeed?: number;\n};\n\n/**\n * useFlowRun — drives `runFlow` + maintains observability state. Pair with\n * `applyStatusesToNodes` (below) before passing nodes to `<FlowCanvas>` so\n * the per-node status badge renders.\n */\nexport function useFlowRun({ maxFeed = 200 }: UseFlowRunOptions = {}): UseFlowRunReturn {\n const [statuses, setStatuses] = useState<Record<string, NodeRunStatus>>({});\n const [statusText, setStatusText] = useState<Record<string, string | undefined>>({});\n const [nodeMessages, setNodeMessages] = useState<Record<string, string | undefined>>({});\n const [outputs, setOutputs] = useState<Record<string, unknown>>({});\n const [feed, setFeed] = useState<FlowRunFeedEntry[]>([]);\n const [running, setRunning] = useState(false);\n const [lastResult, setLastResult] = useState<RunResult | null>(null);\n const abortRef = useRef<AbortController | null>(null);\n\n const handleEvent = useCallback(\n (e: RunEvent) => {\n switch (e.type) {\n case \"node-status\":\n setStatuses((s) => ({ ...s, [e.nodeId]: e.status }));\n setStatusText((t) => ({ ...t, [e.nodeId]: e.text }));\n appendFeed({ level: \"status\", text: `${e.nodeId} → ${e.status}${e.text ? ` (${e.text})` : \"\"}`, nodeId: e.nodeId });\n break;\n case \"node-message\":\n setNodeMessages((m) => ({ ...m, [e.nodeId]: e.message }));\n appendFeed({ level: \"message\", text: e.message, nodeId: e.nodeId });\n break;\n case \"node-output\":\n setOutputs((o) => ({ ...o, [e.nodeId]: e.value }));\n appendFeed({ level: \"info\", text: `${e.nodeId}.${e.portId} = ${preview(e.value)}`, nodeId: e.nodeId, detail: e.value });\n break;\n case \"log\":\n appendFeed({ level: e.level, text: e.message, nodeId: e.nodeId, detail: e.detail });\n break;\n case \"run-start\":\n appendFeed({ level: \"info\", text: \"▶ run started\" });\n break;\n case \"run-end\":\n appendFeed({ level: e.ok ? \"info\" : \"error\", text: e.ok ? \"✓ run complete\" : \"✗ run failed\" });\n break;\n case \"run-error\":\n appendFeed({ level: \"error\", text: e.error });\n break;\n }\n function appendFeed(partial: Omit<FlowRunFeedEntry, \"id\" | \"at\">) {\n setFeed((f) => {\n const entry: FlowRunFeedEntry = { id: `${Date.now()}_${f.length}`, at: Date.now(), ...partial };\n const next = [...f, entry];\n return next.length > maxFeed ? next.slice(next.length - maxFeed) : next;\n });\n }\n },\n [maxFeed],\n );\n\n const run = useCallback(\n async (graph: FlowGraph, executors: ExecutorRegistry, options: RunOptions = {}) => {\n if (running) {\n return { ok: false, outputs: {}, error: \"another run is already in progress\" } satisfies RunResult;\n }\n const controller = new AbortController();\n abortRef.current = controller;\n // Reset previous statuses for the nodes we're about to run.\n const idleStatuses: Record<string, NodeRunStatus> = {};\n for (const n of graph.nodes) idleStatuses[n.id] = \"idle\";\n setStatuses(idleStatuses);\n setStatusText({});\n setOutputs({});\n setRunning(true);\n try {\n const result = await runFlow(graph, executors, handleEvent, { ...options, signal: controller.signal });\n setLastResult(result);\n return result;\n } finally {\n setRunning(false);\n abortRef.current = null;\n }\n },\n [handleEvent, running],\n );\n\n const cancel = useCallback(() => abortRef.current?.abort(), []);\n\n const reset = useCallback(() => {\n setStatuses({});\n setStatusText({});\n setOutputs({});\n setFeed([]);\n setLastResult(null);\n }, []);\n\n return { statuses, statusText, nodeMessages, outputs, feed, running, lastResult, run, cancel, reset };\n}\n\n/**\n * Write each reactive kind's latest run output into its `data.output`, so its\n * card can render the computed value live. Non-reactive kinds are returned\n * untouched. Pair with `applyStatusesToNodes` before rendering.\n */\nexport function applyOutputsToNodes<TNode extends { id: string; type?: string; data: any }>(\n nodes: TNode[],\n outputs: Record<string, unknown>,\n): TNode[] {\n return nodes.map((n) => {\n const kind = getNodeKind((n.data as any)?.kind ?? n.type ?? \"\");\n if (!kind?.reactive || !(n.id in outputs)) return n;\n return { ...n, data: { ...n.data, output: outputs[n.id] } };\n });\n}\n\n/** Merge runtime statuses into nodes for rendering. */\nexport function applyStatusesToNodes<TNode extends { id: string; data: any }>(\n nodes: TNode[],\n statuses: Record<string, NodeRunStatus>,\n statusText: Record<string, string | undefined>,\n): TNode[] {\n return nodes.map((n) => ({\n ...n,\n data: {\n ...n.data,\n status: statuses[n.id] ?? n.data?.status ?? \"idle\",\n statusText: statusText[n.id] ?? n.data?.statusText,\n },\n }));\n}\n\nfunction preview(v: unknown): string {\n try {\n const s = JSON.stringify(v);\n return s && s.length > 60 ? s.slice(0, 57) + \"…\" : (s ?? String(v));\n } catch {\n return String(v);\n }\n}\n","import { useCallback, useState } from \"react\";\nimport {\n addEdge,\n applyEdgeChanges,\n applyNodeChanges,\n type Connection,\n type Edge,\n type EdgeChange,\n type NodeChange,\n} from \"@xyflow/react\";\nimport type { FlowEdge, FlowGraph, FlowNode } from \"../types\";\n\nexport type UseFlowStateReturn = {\n nodes: FlowNode[];\n edges: FlowEdge[];\n setNodes: React.Dispatch<React.SetStateAction<FlowNode[]>>;\n setEdges: React.Dispatch<React.SetStateAction<FlowEdge[]>>;\n /**\n * Replace nodes AND edges atomically in a single commit. Use this for any op\n * that touches both (delete-with-edge-prune, undo/redo restore, setGraph):\n * calling `setNodes` then `setEdges` is NOT atomic in controlled mode (each\n * closes over a stale `value`), so the second write clobbers the first.\n */\n setGraph: (graph: FlowGraph) => void;\n onNodesChange: (changes: NodeChange[]) => void;\n onEdgesChange: (changes: EdgeChange[]) => void;\n onConnect: (connection: Connection) => void;\n /** Snapshot the current graph (suitable for serialization). */\n toGraph: () => FlowGraph;\n};\n\n/**\n * useFlowState — React Flow's standard controlled-state plumbing in one hook.\n * Spread into <FlowCanvas>.\n */\nexport function useFlowState(initial: FlowGraph): UseFlowStateReturn {\n const [nodes, setNodes] = useState<FlowNode[]>(initial.nodes);\n const [edges, setEdges] = useState<FlowEdge[]>(initial.edges);\n\n const onNodesChange = useCallback((changes: NodeChange[]) => {\n setNodes((ns) => applyNodeChanges(changes, ns) as FlowNode[]);\n }, []);\n const onEdgesChange = useCallback((changes: EdgeChange[]) => {\n setEdges((es) => applyEdgeChanges(changes, es));\n }, []);\n const onConnect = useCallback((connection: Connection) => {\n setEdges((es) => addEdge(connection, es) as Edge[]);\n }, []);\n\n const setGraph = useCallback((graph: FlowGraph) => {\n // Two useState writes in one event are batched, so this IS atomic here.\n setNodes(graph.nodes);\n setEdges(graph.edges);\n }, []);\n\n const toGraph = useCallback(() => ({ nodes, edges }), [nodes, edges]);\n\n return { nodes, edges, setNodes, setEdges, setGraph, onNodesChange, onEdgesChange, onConnect, toGraph };\n}\n","import type { FlowGraph } from \"../types\";\n\n/**\n * Undo/redo history — a pure, React-free snapshot controller. The editor pushes\n * a graph snapshot BEFORE each committing mutation; `undo`/`redo` swap snapshots\n * between the past/future stacks. Kept free of React so it can be unit-tested\n * and reused by any host (or a headless driver).\n *\n * Coalescing (collapsing a burst of setState calls from one logical op into a\n * single undo step) is the caller's job — see `useFlowHistory`.\n */\nexport type HistoryController = {\n /** Record `graph` as an undo point. Clears the redo stack (new branch). */\n push: (graph: FlowGraph) => void;\n /** Pop the last undo point; `current` is pushed onto the redo stack. */\n undo: (current: FlowGraph) => FlowGraph | null;\n /** Pop the last redo point; `current` is pushed back onto the undo stack. */\n redo: (current: FlowGraph) => FlowGraph | null;\n canUndo: () => boolean;\n canRedo: () => boolean;\n clear: () => void;\n /** Test/inspection helper — sizes of the two stacks. */\n size: () => { past: number; future: number };\n};\n\nexport function createHistory(limit = 100): HistoryController {\n let past: FlowGraph[] = [];\n let future: FlowGraph[] = [];\n\n return {\n push(graph) {\n past.push(graph);\n if (past.length > limit) past.shift();\n future = [];\n },\n undo(current) {\n const prev = past.pop();\n if (prev === undefined) return null;\n future.push(current);\n return prev;\n },\n redo(current) {\n const next = future.pop();\n if (next === undefined) return null;\n past.push(current);\n return next;\n },\n canUndo: () => past.length > 0,\n canRedo: () => future.length > 0,\n clear() {\n past = [];\n future = [];\n },\n size: () => ({ past: past.length, future: future.length }),\n };\n}\n","import { useCallback, useMemo, useRef, useState } from \"react\";\nimport type { EdgeChange, NodeChange } from \"@xyflow/react\";\nimport type { FlowGraph } from \"../types\";\nimport { createHistory } from \"./history\";\nimport type { UseFlowStateReturn } from \"./use-flow-state\";\n\nexport type UseFlowHistoryReturn = {\n /** The flow sink wrapped so committing mutations snapshot for undo first. */\n flow: UseFlowStateReturn;\n undo: () => void;\n redo: () => void;\n canUndo: boolean;\n canRedo: boolean;\n /** Snapshot the current graph as an undo point (before a programmatic edit). */\n capture: () => void;\n /** Wire to `<FlowCanvas onNodeDragStart>` — snapshots the pre-drag graph. */\n onNodeDragStart: () => void;\n};\n\n/**\n * useFlowHistory — the commit/undo pipeline. Wraps a flow sink (the uncontrolled\n * `useFlowState` hook OR the controlled adapter) so every *committing* mutation\n * records a snapshot first, giving undo/redo without the editor threading\n * history through each call site. This is the single interception point the\n * two-sink architecture otherwise lacks.\n *\n * Granularity: a burst of setState calls from one logical op (e.g. a\n * delete = setNodes+setEdges) is coalesced into ONE undo step; transient\n * interactive changes (drag-move, dimension-measure, selection) are NOT captured\n * — a drag is captured once at `onNodeDragStart` instead.\n */\nexport function useFlowHistory(flow: UseFlowStateReturn): UseFlowHistoryReturn {\n const history = useRef(createHistory()).current;\n const restoring = useRef(false);\n const coalesced = useRef(false);\n const [, bump] = useState(0);\n const rerender = useCallback(() => bump((n) => n + 1), []);\n\n // Latest graph via a ref, so capture never reads a stale snapshot.\n const graphRef = useRef<FlowGraph>({ nodes: flow.nodes, edges: flow.edges });\n graphRef.current = { nodes: flow.nodes, edges: flow.edges };\n\n const capture = useCallback(() => {\n if (restoring.current || coalesced.current) return;\n coalesced.current = true;\n queueMicrotask(() => {\n coalesced.current = false;\n });\n history.push(graphRef.current);\n rerender();\n }, [history, rerender]);\n\n const restore = useCallback(\n (g: FlowGraph | null) => {\n if (!g) return;\n restoring.current = true;\n flow.setGraph(g);\n queueMicrotask(() => {\n restoring.current = false;\n });\n rerender();\n },\n [flow, rerender],\n );\n\n const undo = useCallback(() => restore(history.undo(graphRef.current)), [history, restore]);\n const redo = useCallback(() => restore(history.redo(graphRef.current)), [history, restore]);\n\n const wrapped = useMemo<UseFlowStateReturn>(\n () => ({\n ...flow,\n setNodes: (next) => {\n capture();\n flow.setNodes(next);\n },\n setEdges: (next) => {\n capture();\n flow.setEdges(next);\n },\n setGraph: (g) => {\n capture();\n flow.setGraph(g);\n },\n onNodesChange: (changes: NodeChange[]) => {\n // Only structural removes commit; position/dimensions/select are transient.\n if (!restoring.current && changes.some((c) => c.type === \"remove\")) capture();\n flow.onNodesChange(changes);\n },\n onEdgesChange: (changes: EdgeChange[]) => {\n if (!restoring.current && changes.some((c) => c.type === \"remove\")) capture();\n flow.onEdgesChange(changes);\n },\n onConnect: (conn) => {\n capture();\n flow.onConnect(conn);\n },\n }),\n [flow, capture],\n );\n\n return {\n flow: wrapped,\n undo,\n redo,\n canUndo: history.canUndo(),\n canRedo: history.canRedo(),\n capture,\n onNodeDragStart: capture,\n };\n}\n"]}
1
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Folded in with diagnostics it would be unfindable,\n * which is the same as not having it.\n */\n level: \"info\" | \"warn\" | \"error\" | \"status\" | \"message\";\n text: string;\n nodeId?: string;\n detail?: unknown;\n};\n\nexport type UseFlowRunReturn = {\n /** Status keyed by nodeId — drive the UI overlay from this. */\n statuses: Record<string, NodeRunStatus>;\n /** Per-node status text (e.g. error message). */\n statusText: Record<string, string | undefined>;\n /** Latest computed output value per node (for reactive kinds). */\n outputs: Record<string, unknown>;\n /**\n * Latest status message per nodeId, from the node's own `startingMsg` /\n * `stoppingMsg`. Undefined for the nodes that declared none, which is most\n * of them by design.\n */\n nodeMessages: Record<string, string | undefined>;\n /** Live event log (capped to last N). */\n feed: FlowRunFeedEntry[];\n /** Whether a run is currently in progress. */\n running: boolean;\n /** Last run result, or null. */\n lastResult: RunResult | null;\n /** Kick off a run with the provided graph + executors. */\n run: (graph: FlowGraph, executors: ExecutorRegistry, options?: RunOptions) => Promise<RunResult>;\n /** Cancel the current run (if any). */\n cancel: () => void;\n /** Reset all runtime state (statuses, feed, lastResult). */\n reset: () => void;\n};\n\nexport type UseFlowRunOptions = {\n /** Cap the in-memory feed to this many entries. Default 200. */\n maxFeed?: number;\n};\n\n/**\n * useFlowRun — drives `runFlow` + maintains observability state. Pair with\n * `applyStatusesToNodes` (below) before passing nodes to `<FlowCanvas>` so\n * the per-node status badge renders.\n */\nexport function useFlowRun({ maxFeed = 200 }: UseFlowRunOptions = {}): UseFlowRunReturn {\n const [statuses, setStatuses] = useState<Record<string, NodeRunStatus>>({});\n const [statusText, setStatusText] = useState<Record<string, string | undefined>>({});\n const [nodeMessages, setNodeMessages] = useState<Record<string, string | undefined>>({});\n const [outputs, setOutputs] = useState<Record<string, unknown>>({});\n const [feed, setFeed] = useState<FlowRunFeedEntry[]>([]);\n const [running, setRunning] = useState(false);\n const [lastResult, setLastResult] = useState<RunResult | null>(null);\n const abortRef = useRef<AbortController | null>(null);\n\n const handleEvent = useCallback(\n (e: RunEvent) => {\n switch (e.type) {\n case \"node-status\":\n setStatuses((s) => ({ ...s, [e.nodeId]: e.status }));\n setStatusText((t) => ({ ...t, [e.nodeId]: e.text }));\n appendFeed({ level: \"status\", text: `${e.nodeId} → ${e.status}${e.text ? ` (${e.text})` : \"\"}`, nodeId: e.nodeId });\n break;\n case \"node-message\":\n setNodeMessages((m) => ({ ...m, [e.nodeId]: e.message }));\n appendFeed({ level: \"message\", text: e.message, nodeId: e.nodeId });\n break;\n case \"node-output\":\n setOutputs((o) => ({ ...o, [e.nodeId]: e.value }));\n appendFeed({ level: \"info\", text: `${e.nodeId}.${e.portId} = ${preview(e.value)}`, nodeId: e.nodeId, detail: e.value });\n break;\n case \"log\":\n appendFeed({ level: e.level, text: e.message, nodeId: e.nodeId, detail: e.detail });\n break;\n case \"run-start\":\n appendFeed({ level: \"info\", text: \"▶ run started\" });\n break;\n case \"run-end\":\n appendFeed({ level: e.ok ? \"info\" : \"error\", text: e.ok ? \"✓ run complete\" : \"✗ run failed\" });\n break;\n case \"run-error\":\n appendFeed({ level: \"error\", text: e.error });\n break;\n }\n function appendFeed(partial: Omit<FlowRunFeedEntry, \"id\" | \"at\">) {\n setFeed((f) => {\n const entry: FlowRunFeedEntry = { id: `${Date.now()}_${f.length}`, at: Date.now(), ...partial };\n const next = [...f, entry];\n return next.length > maxFeed ? next.slice(next.length - maxFeed) : next;\n });\n }\n },\n [maxFeed],\n );\n\n const run = useCallback(\n async (graph: FlowGraph, executors: ExecutorRegistry, options: RunOptions = {}) => {\n if (running) {\n return { ok: false, outputs: {}, error: \"another run is already in progress\" } satisfies RunResult;\n }\n const controller = new AbortController();\n abortRef.current = controller;\n // Reset previous statuses for the nodes we're about to run.\n const idleStatuses: Record<string, NodeRunStatus> = {};\n for (const n of graph.nodes) idleStatuses[n.id] = \"idle\";\n setStatuses(idleStatuses);\n setStatusText({});\n setOutputs({});\n setRunning(true);\n try {\n const result = await runFlow(graph, executors, handleEvent, { ...options, signal: controller.signal });\n setLastResult(result);\n return result;\n } finally {\n setRunning(false);\n abortRef.current = null;\n }\n },\n [handleEvent, running],\n );\n\n const cancel = useCallback(() => abortRef.current?.abort(), []);\n\n const reset = useCallback(() => {\n setStatuses({});\n setStatusText({});\n setOutputs({});\n setFeed([]);\n setLastResult(null);\n }, []);\n\n return { statuses, statusText, nodeMessages, outputs, feed, running, lastResult, run, cancel, reset };\n}\n\n/**\n * Write each reactive kind's latest run output into its `data.output`, so its\n * card can render the computed value live. Non-reactive kinds are returned\n * untouched. Pair with `applyStatusesToNodes` before rendering.\n */\nexport function applyOutputsToNodes<TNode extends { id: string; type?: string; data: any }>(\n nodes: TNode[],\n outputs: Record<string, unknown>,\n): TNode[] {\n return nodes.map((n) => {\n const kind = getNodeKind((n.data as any)?.kind ?? n.type ?? \"\");\n if (!kind?.reactive || !(n.id in outputs)) return n;\n return { ...n, data: { ...n.data, output: outputs[n.id] } };\n });\n}\n\n/** Merge runtime statuses into nodes for rendering. */\nexport function applyStatusesToNodes<TNode extends { id: string; data: any }>(\n nodes: TNode[],\n statuses: Record<string, NodeRunStatus>,\n statusText: Record<string, string | undefined>,\n): TNode[] {\n return nodes.map((n) => ({\n ...n,\n data: {\n ...n.data,\n status: statuses[n.id] ?? n.data?.status ?? \"idle\",\n statusText: statusText[n.id] ?? n.data?.statusText,\n },\n }));\n}\n\nfunction preview(v: unknown): string {\n try {\n const s = JSON.stringify(v);\n return s && s.length > 60 ? s.slice(0, 57) + \"…\" : (s ?? String(v));\n } catch {\n return String(v);\n }\n}\n","import { useCallback, useState } from \"react\";\nimport {\n addEdge,\n applyEdgeChanges,\n applyNodeChanges,\n type Connection,\n type Edge,\n type EdgeChange,\n type NodeChange,\n} from \"@xyflow/react\";\nimport type { FlowEdge, FlowGraph, FlowNode } from \"../types\";\n\nexport type UseFlowStateReturn = {\n nodes: FlowNode[];\n edges: FlowEdge[];\n setNodes: React.Dispatch<React.SetStateAction<FlowNode[]>>;\n setEdges: React.Dispatch<React.SetStateAction<FlowEdge[]>>;\n /**\n * Replace nodes AND edges atomically in a single commit. Use this for any op\n * that touches both (delete-with-edge-prune, undo/redo restore, setGraph):\n * calling `setNodes` then `setEdges` is NOT atomic in controlled mode (each\n * closes over a stale `value`), so the second write clobbers the first.\n */\n setGraph: (graph: FlowGraph) => void;\n onNodesChange: (changes: NodeChange[]) => void;\n onEdgesChange: (changes: EdgeChange[]) => void;\n onConnect: (connection: Connection) => void;\n /** Snapshot the current graph (suitable for serialization). */\n toGraph: () => FlowGraph;\n};\n\n/**\n * useFlowState — React Flow's standard controlled-state plumbing in one hook.\n * Spread into <FlowCanvas>.\n */\nexport function useFlowState(initial: FlowGraph): UseFlowStateReturn {\n const [nodes, setNodes] = useState<FlowNode[]>(initial.nodes);\n const [edges, setEdges] = useState<FlowEdge[]>(initial.edges);\n\n const onNodesChange = useCallback((changes: NodeChange[]) => {\n setNodes((ns) => applyNodeChanges(changes, ns) as FlowNode[]);\n }, []);\n const onEdgesChange = useCallback((changes: EdgeChange[]) => {\n setEdges((es) => applyEdgeChanges(changes, es));\n }, []);\n const onConnect = useCallback((connection: Connection) => {\n setEdges((es) => addEdge(connection, es) as Edge[]);\n }, []);\n\n const setGraph = useCallback((graph: FlowGraph) => {\n // Two useState writes in one event are batched, so this IS atomic here.\n setNodes(graph.nodes);\n setEdges(graph.edges);\n }, []);\n\n const toGraph = useCallback(() => ({ nodes, edges }), [nodes, edges]);\n\n return { nodes, edges, setNodes, setEdges, setGraph, onNodesChange, onEdgesChange, onConnect, toGraph };\n}\n","import type { FlowGraph } from \"../types\";\n\n/**\n * Undo/redo history — a pure, React-free snapshot controller. The editor pushes\n * a graph snapshot BEFORE each committing mutation; `undo`/`redo` swap snapshots\n * between the past/future stacks. Kept free of React so it can be unit-tested\n * and reused by any host (or a headless driver).\n *\n * Coalescing (collapsing a burst of setState calls from one logical op into a\n * single undo step) is the caller's job — see `useFlowHistory`.\n */\nexport type HistoryController = {\n /** Record `graph` as an undo point. Clears the redo stack (new branch). */\n push: (graph: FlowGraph) => void;\n /** Pop the last undo point; `current` is pushed onto the redo stack. */\n undo: (current: FlowGraph) => FlowGraph | null;\n /** Pop the last redo point; `current` is pushed back onto the undo stack. */\n redo: (current: FlowGraph) => FlowGraph | null;\n canUndo: () => boolean;\n canRedo: () => boolean;\n clear: () => void;\n /** Test/inspection helper — sizes of the two stacks. */\n size: () => { past: number; future: number };\n};\n\nexport function createHistory(limit = 100): HistoryController {\n let past: FlowGraph[] = [];\n let future: FlowGraph[] = [];\n\n return {\n push(graph) {\n past.push(graph);\n if (past.length > limit) past.shift();\n future = [];\n },\n undo(current) {\n const prev = past.pop();\n if (prev === undefined) return null;\n future.push(current);\n return prev;\n },\n redo(current) {\n const next = future.pop();\n if (next === undefined) return null;\n past.push(current);\n return next;\n },\n canUndo: () => past.length > 0,\n canRedo: () => future.length > 0,\n clear() {\n past = [];\n future = [];\n },\n size: () => ({ past: past.length, future: future.length }),\n };\n}\n","import { useCallback, useMemo, useRef, useState } from \"react\";\nimport type { EdgeChange, NodeChange } from \"@xyflow/react\";\nimport type { FlowGraph } from \"../types\";\nimport { createHistory } from \"./history\";\nimport type { UseFlowStateReturn } from \"./use-flow-state\";\n\nexport type UseFlowHistoryReturn = {\n /** The flow sink wrapped so committing mutations snapshot for undo first. */\n flow: UseFlowStateReturn;\n undo: () => void;\n redo: () => void;\n canUndo: boolean;\n canRedo: boolean;\n /** Snapshot the current graph as an undo point (before a programmatic edit). */\n capture: () => void;\n /** Wire to `<FlowCanvas onNodeDragStart>` — snapshots the pre-drag graph. */\n onNodeDragStart: () => void;\n};\n\n/**\n * useFlowHistory — the commit/undo pipeline. Wraps a flow sink (the uncontrolled\n * `useFlowState` hook OR the controlled adapter) so every *committing* mutation\n * records a snapshot first, giving undo/redo without the editor threading\n * history through each call site. This is the single interception point the\n * two-sink architecture otherwise lacks.\n *\n * Granularity: a burst of setState calls from one logical op (e.g. a\n * delete = setNodes+setEdges) is coalesced into ONE undo step; transient\n * interactive changes (drag-move, dimension-measure, selection) are NOT captured\n * — a drag is captured once at `onNodeDragStart` instead.\n */\nexport function useFlowHistory(flow: UseFlowStateReturn): UseFlowHistoryReturn {\n const history = useRef(createHistory()).current;\n const restoring = useRef(false);\n const coalesced = useRef(false);\n const [, bump] = useState(0);\n const rerender = useCallback(() => bump((n) => n + 1), []);\n\n // Latest graph via a ref, so capture never reads a stale snapshot.\n const graphRef = useRef<FlowGraph>({ nodes: flow.nodes, edges: flow.edges });\n graphRef.current = { nodes: flow.nodes, edges: flow.edges };\n\n const capture = useCallback(() => {\n if (restoring.current || coalesced.current) return;\n coalesced.current = true;\n queueMicrotask(() => {\n coalesced.current = false;\n });\n history.push(graphRef.current);\n rerender();\n }, [history, rerender]);\n\n const restore = useCallback(\n (g: FlowGraph | null) => {\n if (!g) return;\n restoring.current = true;\n flow.setGraph(g);\n queueMicrotask(() => {\n restoring.current = false;\n });\n rerender();\n },\n [flow, rerender],\n );\n\n const undo = useCallback(() => restore(history.undo(graphRef.current)), [history, restore]);\n const redo = useCallback(() => restore(history.redo(graphRef.current)), [history, restore]);\n\n const wrapped = useMemo<UseFlowStateReturn>(\n () => ({\n ...flow,\n setNodes: (next) => {\n capture();\n flow.setNodes(next);\n },\n setEdges: (next) => {\n capture();\n flow.setEdges(next);\n },\n setGraph: (g) => {\n capture();\n flow.setGraph(g);\n },\n onNodesChange: (changes: NodeChange[]) => {\n // Only structural removes commit; position/dimensions/select are transient.\n if (!restoring.current && changes.some((c) => c.type === \"remove\")) capture();\n flow.onNodesChange(changes);\n },\n onEdgesChange: (changes: EdgeChange[]) => {\n if (!restoring.current && changes.some((c) => c.type === \"remove\")) capture();\n flow.onEdgesChange(changes);\n },\n onConnect: (conn) => {\n capture();\n flow.onConnect(conn);\n },\n }),\n [flow, capture],\n );\n\n return {\n flow: wrapped,\n undo,\n redo,\n canUndo: history.canUndo(),\n canRedo: history.canRedo(),\n capture,\n onNodeDragStart: capture,\n };\n}\n"]}
@@ -73,7 +73,19 @@ interface NodeClaimStore {
73
73
  claim(runKey: string, nodeId: string, owner: string): boolean | Promise<boolean>;
74
74
  state(runKey: string): Record<string, NodeState> | Promise<Record<string, NodeState>>;
75
75
  complete(runKey: string, nodeId: string, output: unknown, ports: readonly string[]): void | Promise<void>;
76
- skip(runKey: string, nodeId: string): void | Promise<void>;
76
+ /**
77
+ * Settle one node as skipped.
78
+ *
79
+ * Return whether THIS call moved the row to skipped: `false` when the row was
80
+ * already skipped — another caller's frontier made the same decision first.
81
+ * The coordinator emits a skipped node's diagnostics only for a call that
82
+ * settled it, so a warning arrives once however many callers race.
83
+ *
84
+ * Returning nothing is still allowed, for stores written before the boolean,
85
+ * and counts as "settled now". Such a store can report a skip twice under a
86
+ * race, and nothing worse.
87
+ */
88
+ skip(runKey: string, nodeId: string): boolean | void | Promise<boolean | void>;
77
89
  fail(runKey: string, nodeId: string, error: string): void | Promise<void>;
78
90
  pause(runKey: string, nodeId: string, reason: string): void | Promise<void>;
79
91
  }
@@ -90,7 +102,7 @@ declare class InMemoryClaimStore implements NodeClaimStore {
90
102
  claim(runKey: string, nodeId: string, owner: string): boolean;
91
103
  state(runKey: string): Record<string, NodeState>;
92
104
  complete(runKey: string, nodeId: string, output: unknown, ports: readonly string[]): void;
93
- skip(runKey: string, nodeId: string): void;
105
+ skip(runKey: string, nodeId: string): boolean;
94
106
  fail(runKey: string, nodeId: string, error: string): void;
95
107
  pause(runKey: string, nodeId: string, reason: string): void;
96
108
  /**
@@ -157,8 +169,15 @@ declare const Frontier: {
157
169
  * waited on.
158
170
  */
159
171
  hasWorkInFlight(state: Record<string, NodeState>): boolean;
160
- /** Persist the skip cascade so the next pass does not recompute it. */
161
- settleSkips(store: NodeClaimStore, runKey: string, skipped: readonly string[]): Promise<void>;
172
+ /**
173
+ * Persist the skip cascade so the next pass does not recompute it.
174
+ *
175
+ * Resolves to the ids THIS call settled, in cascade order. A node another
176
+ * caller had already settled is left out — its store reported `false` — so a
177
+ * caller acting on "I skipped this" acts once per node, not once per racer. A
178
+ * store whose `skip` returns nothing counts every id as settled here.
179
+ */
180
+ settleSkips(store: NodeClaimStore, runKey: string, skipped: readonly string[]): Promise<string[]>;
162
181
  };
163
182
 
164
183
  /**
@@ -431,6 +450,13 @@ declare class Coordinator {
431
450
  *
432
451
  * Also settles the skip cascade, because a skip is a decision the frontier
433
452
  * just made and a second caller must not make it again.
453
+ *
454
+ * And it is where a skipped node's undelivered-edge warnings are emitted. A
455
+ * skipped node never gets a job, so it never replays to warn for itself: its
456
+ * warning used to be raised inside OTHER jobs' replays, carrying its node id,
457
+ * and {@link forward} filtered it out. Asking at the skip decision — the one
458
+ * place that knows the node will never run — delivers it, and asking only for
459
+ * the nodes this call actually settled delivers it once.
434
460
  */
435
461
  advance(): Promise<string[]>;
436
462
  /**
@@ -476,6 +502,21 @@ declare class Coordinator {
476
502
  * exact instead of conservative.
477
503
  */
478
504
  private identityFor;
505
+ /**
506
+ * Send `runFlow`'s undelivered-edge warnings for nodes the frontier skipped.
507
+ *
508
+ * The check is `undeliveredEdgeWarnings` — the SAME function `runFlow` calls —
509
+ * fed the durable equivalent of the engine's own bookkeeping: a port key for
510
+ * every port a COMPLETED node's claim row stored, in stored order, and the set
511
+ * of COMPLETED ids. `state` is the snapshot the frontier decided from, and
512
+ * every predecessor of a skipped node had settled in it, so it holds all a
513
+ * target's sources.
514
+ *
515
+ * Only skipped nodes. A target that RUNS (it had another live inbound edge)
516
+ * already gets its warning from its own job's replay, whose events carry its
517
+ * node id and are forwarded — asking here too would send it twice.
518
+ */
519
+ private warnForSkipped;
479
520
  private completedOutputs;
480
521
  /**
481
522
  * Forward only the events the target node produced.
@@ -73,7 +73,19 @@ interface NodeClaimStore {
73
73
  claim(runKey: string, nodeId: string, owner: string): boolean | Promise<boolean>;
74
74
  state(runKey: string): Record<string, NodeState> | Promise<Record<string, NodeState>>;
75
75
  complete(runKey: string, nodeId: string, output: unknown, ports: readonly string[]): void | Promise<void>;
76
- skip(runKey: string, nodeId: string): void | Promise<void>;
76
+ /**
77
+ * Settle one node as skipped.
78
+ *
79
+ * Return whether THIS call moved the row to skipped: `false` when the row was
80
+ * already skipped — another caller's frontier made the same decision first.
81
+ * The coordinator emits a skipped node's diagnostics only for a call that
82
+ * settled it, so a warning arrives once however many callers race.
83
+ *
84
+ * Returning nothing is still allowed, for stores written before the boolean,
85
+ * and counts as "settled now". Such a store can report a skip twice under a
86
+ * race, and nothing worse.
87
+ */
88
+ skip(runKey: string, nodeId: string): boolean | void | Promise<boolean | void>;
77
89
  fail(runKey: string, nodeId: string, error: string): void | Promise<void>;
78
90
  pause(runKey: string, nodeId: string, reason: string): void | Promise<void>;
79
91
  }
@@ -90,7 +102,7 @@ declare class InMemoryClaimStore implements NodeClaimStore {
90
102
  claim(runKey: string, nodeId: string, owner: string): boolean;
91
103
  state(runKey: string): Record<string, NodeState>;
92
104
  complete(runKey: string, nodeId: string, output: unknown, ports: readonly string[]): void;
93
- skip(runKey: string, nodeId: string): void;
105
+ skip(runKey: string, nodeId: string): boolean;
94
106
  fail(runKey: string, nodeId: string, error: string): void;
95
107
  pause(runKey: string, nodeId: string, reason: string): void;
96
108
  /**
@@ -157,8 +169,15 @@ declare const Frontier: {
157
169
  * waited on.
158
170
  */
159
171
  hasWorkInFlight(state: Record<string, NodeState>): boolean;
160
- /** Persist the skip cascade so the next pass does not recompute it. */
161
- settleSkips(store: NodeClaimStore, runKey: string, skipped: readonly string[]): Promise<void>;
172
+ /**
173
+ * Persist the skip cascade so the next pass does not recompute it.
174
+ *
175
+ * Resolves to the ids THIS call settled, in cascade order. A node another
176
+ * caller had already settled is left out — its store reported `false` — so a
177
+ * caller acting on "I skipped this" acts once per node, not once per racer. A
178
+ * store whose `skip` returns nothing counts every id as settled here.
179
+ */
180
+ settleSkips(store: NodeClaimStore, runKey: string, skipped: readonly string[]): Promise<string[]>;
162
181
  };
163
182
 
164
183
  /**
@@ -431,6 +450,13 @@ declare class Coordinator {
431
450
  *
432
451
  * Also settles the skip cascade, because a skip is a decision the frontier
433
452
  * just made and a second caller must not make it again.
453
+ *
454
+ * And it is where a skipped node's undelivered-edge warnings are emitted. A
455
+ * skipped node never gets a job, so it never replays to warn for itself: its
456
+ * warning used to be raised inside OTHER jobs' replays, carrying its node id,
457
+ * and {@link forward} filtered it out. Asking at the skip decision — the one
458
+ * place that knows the node will never run — delivers it, and asking only for
459
+ * the nodes this call actually settled delivers it once.
434
460
  */
435
461
  advance(): Promise<string[]>;
436
462
  /**
@@ -476,6 +502,21 @@ declare class Coordinator {
476
502
  * exact instead of conservative.
477
503
  */
478
504
  private identityFor;
505
+ /**
506
+ * Send `runFlow`'s undelivered-edge warnings for nodes the frontier skipped.
507
+ *
508
+ * The check is `undeliveredEdgeWarnings` — the SAME function `runFlow` calls —
509
+ * fed the durable equivalent of the engine's own bookkeeping: a port key for
510
+ * every port a COMPLETED node's claim row stored, in stored order, and the set
511
+ * of COMPLETED ids. `state` is the snapshot the frontier decided from, and
512
+ * every predecessor of a skipped node had settled in it, so it holds all a
513
+ * target's sources.
514
+ *
515
+ * Only skipped nodes. A target that RUNS (it had another live inbound edge)
516
+ * already gets its warning from its own job's replay, whose events carry its
517
+ * node id and are forwarded — asking here too would send it twice.
518
+ */
519
+ private warnForSkipped;
479
520
  private completedOutputs;
480
521
  /**
481
522
  * Forward only the events the target node produced.
package/dist/durable.cjs CHANGED
@@ -52,8 +52,10 @@ var InMemoryClaimStore = class {
52
52
  }
53
53
  skip(runKey, nodeId) {
54
54
  const entry = this.entry(runKey, nodeId);
55
+ if (entry.status === NodeRunStatus.SKIPPED) return false;
55
56
  entry.status = NodeRunStatus.SKIPPED;
56
57
  entry.ports = [];
58
+ return true;
57
59
  }
58
60
  fail(runKey, nodeId, error) {
59
61
  const entry = this.entry(runKey, nodeId);
@@ -242,24 +244,6 @@ function resolveNodePorts(node, kind) {
242
244
  };
243
245
  }
244
246
 
245
- // src/expressions/variables.ts
246
- function outputFieldsFor(node) {
247
- const kindName = node.data?.kind ?? node.type;
248
- if (!kindName) return [];
249
- const kind = getNodeKind(kindName);
250
- const shape = kind?.outputShape;
251
- if (!shape) return [];
252
- if (typeof shape === "function") {
253
- try {
254
- const config = node.data?.config ?? {};
255
- return shape(config) ?? [];
256
- } catch {
257
- return [];
258
- }
259
- }
260
- return shape;
261
- }
262
-
263
247
  // src/runtime/run-identity.ts
264
248
  function escapeSegment(value) {
265
249
  return value.replace(/%/g, "%25").replace(/\//g, "%2F").replace(/#/g, "%23");
@@ -603,6 +587,81 @@ function specForLane(lane) {
603
587
  };
604
588
  }
605
589
 
590
+ // src/expressions/variables.ts
591
+ function outputFieldsFor(node) {
592
+ const kindName = node.data?.kind ?? node.type;
593
+ if (!kindName) return [];
594
+ const kind = getNodeKind(kindName);
595
+ const shape = kind?.outputShape;
596
+ if (!shape) return [];
597
+ if (typeof shape === "function") {
598
+ try {
599
+ const config = node.data?.config ?? {};
600
+ return shape(config) ?? [];
601
+ } catch {
602
+ return [];
603
+ }
604
+ }
605
+ return shape;
606
+ }
607
+
608
+ // src/runtime/undelivered-edges.ts
609
+ function undeliveredEdgeWarnings(target, incoming, portValues, completed, nodesById) {
610
+ const events = [];
611
+ for (const e of incoming) {
612
+ const handle = e.sourceHandle ?? "out";
613
+ if (portValues.has(`${e.source}:${handle}`) || !completed.has(e.source)) continue;
614
+ if (possiblePortIds(nodesById.get(e.source)).includes(handle)) continue;
615
+ events.push({
616
+ type: "log",
617
+ nodeId: target.id,
618
+ level: "warn",
619
+ message: undeliveredEdgeMessage(e, target, portValues, nodesById),
620
+ detail: { edge: e.id, source: e.source, sourceHandle: handle }
621
+ });
622
+ }
623
+ return events;
624
+ }
625
+ function possiblePortIds(node) {
626
+ if (!node) return ["out"];
627
+ const own = node.data?.outputs;
628
+ if (Array.isArray(own)) return own.map((p) => p.id);
629
+ const kind = getNodeKind(node.data?.kind ?? node.type ?? "");
630
+ if (!kind) return ["out"];
631
+ const config = nodeConfig(node);
632
+ const representative = typeof kind.outputs === "function" && !configDeclaresPorts(kind.name, config);
633
+ const ids = (resolvePortSpec(kind.outputs, representative ? defaultConfigFor(kind) : config) ?? []).map((p) => p.id);
634
+ return ids.length > 0 ? ids : ["out"];
635
+ }
636
+ function configDeclaresPorts(kindName, config) {
637
+ const bare = kindName.startsWith("@") ? kindName.slice(kindName.lastIndexOf("/") + 1) : kindName;
638
+ if (bare === "switch_case") {
639
+ const cases = config.cases;
640
+ return !!cases && typeof cases === "object" && Object.values(cases).some((port) => typeof port === "string" && port !== "");
641
+ }
642
+ if (bare === "llm_router") {
643
+ const routes = config.routes;
644
+ return Array.isArray(routes) && routes.some((route) => route?.port != null && route.port !== "");
645
+ }
646
+ return true;
647
+ }
648
+ function undeliveredEdgeMessage(edge, target, portValues, nodesById) {
649
+ const handle = edge.sourceHandle ?? "out";
650
+ const prefix = `${edge.source}:`;
651
+ const available = [];
652
+ for (const key of portValues.keys()) {
653
+ if (key.startsWith(prefix)) available.push(key.slice(prefix.length));
654
+ }
655
+ let message = `Edge ${edge.id} reads port "${handle}" from node ${edge.source}, which never publishes it \u2014 nothing would reach ${target.id} at run time.`;
656
+ if (available.length > 0) message += ` Available: ${available.join(", ")}.`;
657
+ const source = nodesById.get(edge.source);
658
+ if (source && outputFieldsFor(source).some((field) => field?.path === handle)) {
659
+ message += ` Note: "${handle}" is a FIELD this node emits, not a port \u2014 read it downstream as {{ in.${handle} }} rather than naming it as a source handle.`;
660
+ }
661
+ if (edge.sourceHandle != null) message += " Leave sourceHandle off to read the node's output.";
662
+ return message;
663
+ }
664
+
606
665
  // src/runtime/workflow-props.ts
607
666
  function typeOf(value) {
608
667
  if (value === null) return "null";
@@ -724,17 +783,8 @@ async function runFlow(graph, executors, onEvent = () => {
724
783
  onEvent({ type: "node-status", nodeId: node.id, status: "idle", text: "skipped" });
725
784
  continue;
726
785
  }
727
- for (const e of incoming) {
728
- const handle = e.sourceHandle ?? "out";
729
- if (portValues.has(`${e.source}:${handle}`) || !completed.has(e.source)) continue;
730
- if (possiblePortIds(nodesById.get(e.source)).includes(handle)) continue;
731
- onEvent({
732
- type: "log",
733
- nodeId: node.id,
734
- level: "warn",
735
- message: undeliveredEdgeMessage(e, node, portValues, nodesById),
736
- detail: { edge: e.id, source: e.source, sourceHandle: handle }
737
- });
786
+ for (const warning of undeliveredEdgeWarnings(node, incoming, portValues, completed, nodesById)) {
787
+ onEvent(warning);
738
788
  }
739
789
  if (incoming.length > 0) {
740
790
  const anyActive = incoming.some((e) => portValues.has(`${e.source}:${e.sourceHandle ?? "out"}`));
@@ -898,45 +948,6 @@ function activatedPorts(node, result) {
898
948
  const declared = resolveNodePorts(node, kind).outputs?.map((p) => p.id);
899
949
  return { ports: declared?.length ? declared : ["out"], value: result };
900
950
  }
901
- function possiblePortIds(node) {
902
- if (!node) return ["out"];
903
- const own = node.data?.outputs;
904
- if (Array.isArray(own)) return own.map((p) => p.id);
905
- const kind = getNodeKind(node.data?.kind ?? node.type ?? "");
906
- if (!kind) return ["out"];
907
- const config = nodeConfig(node);
908
- const representative = typeof kind.outputs === "function" && !configDeclaresPorts(kind.name, config);
909
- const ids = (resolvePortSpec(kind.outputs, representative ? defaultConfigFor(kind) : config) ?? []).map((p) => p.id);
910
- return ids.length > 0 ? ids : ["out"];
911
- }
912
- function configDeclaresPorts(kindName, config) {
913
- const bare = kindName.startsWith("@") ? kindName.slice(kindName.lastIndexOf("/") + 1) : kindName;
914
- if (bare === "switch_case") {
915
- const cases = config.cases;
916
- return !!cases && typeof cases === "object" && Object.values(cases).some((port) => typeof port === "string" && port !== "");
917
- }
918
- if (bare === "llm_router") {
919
- const routes = config.routes;
920
- return Array.isArray(routes) && routes.some((route) => route?.port != null && route.port !== "");
921
- }
922
- return true;
923
- }
924
- function undeliveredEdgeMessage(edge, target, portValues, nodesById) {
925
- const handle = edge.sourceHandle ?? "out";
926
- const prefix = `${edge.source}:`;
927
- const available = [];
928
- for (const key of portValues.keys()) {
929
- if (key.startsWith(prefix)) available.push(key.slice(prefix.length));
930
- }
931
- let message = `Edge ${edge.id} reads port "${handle}" from node ${edge.source}, which never publishes it \u2014 nothing would reach ${target.id} at run time.`;
932
- if (available.length > 0) message += ` Available: ${available.join(", ")}.`;
933
- const source = nodesById.get(edge.source);
934
- if (source && outputFieldsFor(source).some((field) => field?.path === handle)) {
935
- message += ` Note: "${handle}" is a FIELD this node emits, not a port \u2014 read it downstream as {{ in.${handle} }} rather than naming it as a source handle.`;
936
- }
937
- if (edge.sourceHandle != null) message += " Leave sourceHandle off to read the node's output.";
938
- return message;
939
- }
940
951
  function announce(onEvent, node, phase) {
941
952
  const data = node.data;
942
953
  const raw = phase === "start" ? data?.startingMsg : data?.stoppingMsg;
@@ -2704,9 +2715,20 @@ var Frontier = {
2704
2715
  (entry) => entry.status === NodeRunStatus.CLAIMED || entry.status === NodeRunStatus.PAUSED
2705
2716
  );
2706
2717
  },
2707
- /** Persist the skip cascade so the next pass does not recompute it. */
2718
+ /**
2719
+ * Persist the skip cascade so the next pass does not recompute it.
2720
+ *
2721
+ * Resolves to the ids THIS call settled, in cascade order. A node another
2722
+ * caller had already settled is left out — its store reported `false` — so a
2723
+ * caller acting on "I skipped this" acts once per node, not once per racer. A
2724
+ * store whose `skip` returns nothing counts every id as settled here.
2725
+ */
2708
2726
  async settleSkips(store, runKey, skipped) {
2709
- for (const nodeId of skipped) await store.skip(runKey, nodeId);
2727
+ const settled = [];
2728
+ for (const nodeId of skipped) {
2729
+ if (await store.skip(runKey, nodeId) !== false) settled.push(nodeId);
2730
+ }
2731
+ return settled;
2710
2732
  }
2711
2733
  };
2712
2734
 
@@ -2911,10 +2933,19 @@ var Coordinator = class {
2911
2933
  *
2912
2934
  * Also settles the skip cascade, because a skip is a decision the frontier
2913
2935
  * just made and a second caller must not make it again.
2936
+ *
2937
+ * And it is where a skipped node's undelivered-edge warnings are emitted. A
2938
+ * skipped node never gets a job, so it never replays to warn for itself: its
2939
+ * warning used to be raised inside OTHER jobs' replays, carrying its node id,
2940
+ * and {@link forward} filtered it out. Asking at the skip decision — the one
2941
+ * place that knows the node will never run — delivers it, and asking only for
2942
+ * the nodes this call actually settled delivers it once.
2914
2943
  */
2915
2944
  async advance() {
2916
- const frontier = Frontier.compute(this.graph, await this.store.state(this.runKey));
2917
- await Frontier.settleSkips(this.store, this.runKey, frontier.skipped);
2945
+ const state = await this.store.state(this.runKey);
2946
+ const frontier = Frontier.compute(this.graph, state);
2947
+ const settled = await Frontier.settleSkips(this.store, this.runKey, frontier.skipped);
2948
+ this.warnForSkipped(settled, state);
2918
2949
  return frontier.ready;
2919
2950
  }
2920
2951
  /**
@@ -3070,6 +3101,40 @@ var Coordinator = class {
3070
3101
  if (!row) return this.run;
3071
3102
  return this.run.withAttempt(row.attempts, row.firstAttemptAt);
3072
3103
  }
3104
+ /**
3105
+ * Send `runFlow`'s undelivered-edge warnings for nodes the frontier skipped.
3106
+ *
3107
+ * The check is `undeliveredEdgeWarnings` — the SAME function `runFlow` calls —
3108
+ * fed the durable equivalent of the engine's own bookkeeping: a port key for
3109
+ * every port a COMPLETED node's claim row stored, in stored order, and the set
3110
+ * of COMPLETED ids. `state` is the snapshot the frontier decided from, and
3111
+ * every predecessor of a skipped node had settled in it, so it holds all a
3112
+ * target's sources.
3113
+ *
3114
+ * Only skipped nodes. A target that RUNS (it had another live inbound edge)
3115
+ * already gets its warning from its own job's replay, whose events carry its
3116
+ * node id and are forwarded — asking here too would send it twice.
3117
+ */
3118
+ warnForSkipped(skipped, state) {
3119
+ const sink = this.onEvent;
3120
+ if (!sink || skipped.length === 0) return;
3121
+ const portValues = /* @__PURE__ */ new Map();
3122
+ const completed = /* @__PURE__ */ new Set();
3123
+ for (const [nodeId, entry] of Object.entries(state)) {
3124
+ if (entry.status !== NodeRunStatus.COMPLETED) continue;
3125
+ completed.add(nodeId);
3126
+ for (const portId of entry.ports) portValues.set(`${nodeId}:${portId}`, entry.output);
3127
+ }
3128
+ const nodesById = new Map(this.graph.nodes.map((n) => [n.id, n]));
3129
+ for (const nodeId of skipped) {
3130
+ const target = nodesById.get(nodeId);
3131
+ if (!target) continue;
3132
+ const incoming = this.graph.edges.filter((e) => e.target === nodeId);
3133
+ for (const warning of undeliveredEdgeWarnings(target, incoming, portValues, completed, nodesById)) {
3134
+ sink(warning);
3135
+ }
3136
+ }
3137
+ }
3073
3138
  async completedOutputs() {
3074
3139
  const state = await this.store.state(this.runKey);
3075
3140
  const out = {};