@paper-design/shaders-react 0.0.58 → 0.0.60-beta.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts
CHANGED
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@@ -78,6 +78,9 @@ export type { HeatmapUniforms, HeatmapParams } from '@paper-design/shaders';
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export { LiquidMetal, liquidMetalPresets } from './shaders/liquid-metal.js';
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export type { LiquidMetalProps } from './shaders/liquid-metal.js';
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export type { LiquidMetalUniforms, LiquidMetalParams } from '@paper-design/shaders';
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export { ImageHalftoneDots, imageHalftoneDotsPresets } from './shaders/image-halftone-dots.js';
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export type { ImageHalftoneDotsProps } from './shaders/image-halftone-dots.js';
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export type { ImageHalftoneDotsUniforms, ImageHalftoneDotsParams } from '@paper-design/shaders';
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export { isPaperShaderElement, getShaderColorFromString } from '@paper-design/shaders';
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export type { PaperShaderElement, ShaderFit, ShaderSizingParams, ShaderSizingUniforms } from '@paper-design/shaders';
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export { colorPanelsMeta, dotOrbitMeta, godRaysMeta, grainGradientMeta, meshGradientMeta, metaballsMeta, pulsingBorderMeta, simplexNoiseMeta, smokeRingMeta, swirlMeta, voronoiMeta, warpMeta, heatmapMeta, staticMeshGradientMeta, staticRadialGradientMeta, } from '@paper-design/shaders';
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package/dist/index.js
CHANGED
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@@ -33,6 +33,7 @@ import { Water, waterPresets } from "./shaders/water.js";
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import { ImageDithering, imageDitheringPresets } from "./shaders/image-dithering.js";
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import { Heatmap, heatmapPresets } from "./shaders/heatmap.js";
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import { LiquidMetal, liquidMetalPresets } from "./shaders/liquid-metal.js";
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import { ImageHalftoneDots, imageHalftoneDotsPresets } from "./shaders/image-halftone-dots.js";
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import { isPaperShaderElement, getShaderColorFromString } from "@paper-design/shaders";
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import {
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colorPanelsMeta,
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@@ -61,6 +62,7 @@ export {
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GrainGradient,
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Heatmap,
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ImageDithering,
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ImageHalftoneDots,
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LiquidMetal,
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MeshGradient,
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Metaballs,
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@@ -94,6 +96,7 @@ export {
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heatmapMeta,
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heatmapPresets,
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imageDitheringPresets,
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imageHalftoneDotsPresets,
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isPaperShaderElement,
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liquidMetalPresets,
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meshGradientMeta,
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package/dist/index.js.map
CHANGED
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{
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"version": 3,
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"sources": ["../src/index.ts"],
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"sourcesContent": ["'use client';\n\nexport { ShaderMount } from './shader-mount.js';\nexport type { ShaderMountProps, ShaderComponentProps } from './shader-mount.js';\n\nexport { MeshGradient, meshGradientPresets } from './shaders/mesh-gradient.js';\nexport type { MeshGradientProps } from './shaders/mesh-gradient.js';\nexport type { MeshGradientUniforms, MeshGradientParams } from '@paper-design/shaders';\n\nexport { SmokeRing, smokeRingPresets } from './shaders/smoke-ring.js';\nexport type { SmokeRingProps } from './shaders/smoke-ring.js';\nexport type { SmokeRingUniforms, SmokeRingParams } from '@paper-design/shaders';\n\nexport { NeuroNoise, neuroNoisePresets } from './shaders/neuro-noise.js';\nexport type { NeuroNoiseProps } from './shaders/neuro-noise.js';\nexport type { NeuroNoiseUniforms, NeuroNoiseParams } from '@paper-design/shaders';\n\nexport { DotOrbit, dotOrbitPresets } from './shaders/dot-orbit.js';\nexport type { DotOrbitProps } from './shaders/dot-orbit.js';\nexport type { DotOrbitUniforms, DotOrbitParams } from '@paper-design/shaders';\n\nexport { DotGrid, dotGridPresets } from './shaders/dot-grid.js';\nexport type { DotGridProps } from './shaders/dot-grid.js';\nexport type { DotGridUniforms, DotGridParams } from '@paper-design/shaders';\n\nexport { SimplexNoise, simplexNoisePresets } from './shaders/simplex-noise.js';\nexport type { SimplexNoiseProps } from './shaders/simplex-noise.js';\nexport type { SimplexNoiseUniforms, SimplexNoiseParams } from '@paper-design/shaders';\n\nexport { Metaballs, metaballsPresets } from './shaders/metaballs.js';\nexport type { MetaballsProps } from './shaders/metaballs.js';\nexport type { MetaballsUniforms, MetaballsParams } from '@paper-design/shaders';\n\nexport { Waves, wavesPresets } from './shaders/waves.js';\nexport type { WavesProps } from './shaders/waves.js';\nexport type { WavesUniforms, WavesParams } from '@paper-design/shaders';\n\nexport { PerlinNoise, perlinNoisePresets } from './shaders/perlin-noise.js';\nexport type { PerlinNoiseProps } from './shaders/perlin-noise.js';\nexport type { PerlinNoiseUniforms, PerlinNoiseParams } from '@paper-design/shaders';\n\nexport { Voronoi, voronoiPresets } from './shaders/voronoi.js';\nexport type { VoronoiProps } from './shaders/voronoi.js';\nexport type { VoronoiUniforms, VoronoiParams } from '@paper-design/shaders';\n\nexport { Warp, warpPresets } from './shaders/warp.js';\nexport type { WarpProps } from './shaders/warp.js';\nexport type { WarpUniforms, WarpParams, WarpPattern } from '@paper-design/shaders';\n\nexport { GodRays, godRaysPresets } from './shaders/god-rays.js';\nexport type { GodRaysProps } from './shaders/god-rays.js';\nexport type { GodRaysUniforms, GodRaysParams } from '@paper-design/shaders';\n\nexport { Spiral, spiralPresets } from './shaders/spiral.js';\nexport type { SpiralProps } from './shaders/spiral.js';\nexport type { SpiralUniforms, SpiralParams } from '@paper-design/shaders';\n\nexport { Swirl, swirlPresets } from './shaders/swirl.js';\nexport type { SwirlProps } from './shaders/swirl.js';\nexport type { SwirlUniforms, SwirlParams } from '@paper-design/shaders';\n\nexport { Dithering, ditheringPresets } from './shaders/dithering.js';\nexport type { DitheringProps } from './shaders/dithering.js';\nexport type { DitheringUniforms, DitheringParams } from '@paper-design/shaders';\n\nexport { GrainGradient, grainGradientPresets } from './shaders/grain-gradient.js';\nexport type { GrainGradientProps } from './shaders/grain-gradient.js';\nexport type { GrainGradientUniforms, GrainGradientParams } from '@paper-design/shaders';\n\nexport { PulsingBorder, pulsingBorderPresets } from './shaders/pulsing-border.js';\nexport type { PulsingBorderProps } from './shaders/pulsing-border.js';\nexport type { PulsingBorderUniforms, PulsingBorderParams } from '@paper-design/shaders';\n\nexport { ColorPanels, colorPanelsPresets } from './shaders/color-panels.js';\nexport type { ColorPanelsProps } from './shaders/color-panels.js';\nexport type { ColorPanelsUniforms, ColorPanelsParams } from '@paper-design/shaders';\n\nexport { StaticMeshGradient, staticMeshGradientPresets } from './shaders/static-mesh-gradient.js';\nexport type { StaticMeshGradientProps } from './shaders/static-mesh-gradient.js';\nexport type { StaticMeshGradientUniforms, StaticMeshGradientParams } from '@paper-design/shaders';\n\nexport { StaticRadialGradient, staticRadialGradientPresets } from './shaders/static-radial-gradient.js';\nexport type { StaticRadialGradientProps } from './shaders/static-radial-gradient.js';\nexport type { StaticRadialGradientUniforms, StaticRadialGradientParams } from '@paper-design/shaders';\n\nexport { PaperTexture, paperTexturePresets } from './shaders/paper-texture.js';\nexport type { PaperTextureProps } from './shaders/paper-texture.js';\nexport type { PaperTextureUniforms, PaperTextureParams } from '@paper-design/shaders';\n\nexport { FlutedGlass, flutedGlassPresets } from './shaders/fluted-glass.js';\nexport { type FlutedGlassProps } from './shaders/fluted-glass.js';\nexport { type FlutedGlassUniforms, type FlutedGlassParams } from '@paper-design/shaders';\n\nexport { Water, waterPresets } from './shaders/water.js';\nexport type { WaterProps } from './shaders/water.js';\nexport type { WaterUniforms, WaterParams } from '@paper-design/shaders';\n\nexport { ImageDithering, imageDitheringPresets } from './shaders/image-dithering.js';\nexport type { ImageDitheringProps } from './shaders/image-dithering.js';\nexport type { ImageDitheringUniforms, ImageDitheringParams } from '@paper-design/shaders';\n\nexport { Heatmap, heatmapPresets } from './shaders/heatmap.js';\nexport type { HeatmapProps } from './shaders/heatmap.js';\nexport type { HeatmapUniforms, HeatmapParams } from '@paper-design/shaders';\n\nexport { LiquidMetal, liquidMetalPresets } from './shaders/liquid-metal.js';\nexport type { LiquidMetalProps } from './shaders/liquid-metal.js';\nexport type { LiquidMetalUniforms, LiquidMetalParams } from '@paper-design/shaders';\n\nexport { isPaperShaderElement, getShaderColorFromString } from '@paper-design/shaders';\nexport type { PaperShaderElement, ShaderFit, ShaderSizingParams, ShaderSizingUniforms } from '@paper-design/shaders';\n\nexport {\n colorPanelsMeta,\n dotOrbitMeta,\n godRaysMeta,\n grainGradientMeta,\n meshGradientMeta,\n metaballsMeta,\n pulsingBorderMeta,\n simplexNoiseMeta,\n smokeRingMeta,\n swirlMeta,\n voronoiMeta,\n warpMeta,\n heatmapMeta,\n staticMeshGradientMeta,\n staticRadialGradientMeta,\n} from '@paper-design/shaders';\n"],
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"mappings": ";;;;;;AAEA,SAAS,mBAAmB;AAG5B,SAAS,cAAc,2BAA2B;AAIlD,SAAS,WAAW,wBAAwB;AAI5C,SAAS,YAAY,yBAAyB;AAI9C,SAAS,UAAU,uBAAuB;AAI1C,SAAS,SAAS,sBAAsB;AAIxC,SAAS,cAAc,2BAA2B;AAIlD,SAAS,WAAW,wBAAwB;AAI5C,SAAS,OAAO,oBAAoB;AAIpC,SAAS,aAAa,0BAA0B;AAIhD,SAAS,SAAS,sBAAsB;AAIxC,SAAS,MAAM,mBAAmB;AAIlC,SAAS,SAAS,sBAAsB;AAIxC,SAAS,QAAQ,qBAAqB;AAItC,SAAS,OAAO,oBAAoB;AAIpC,SAAS,WAAW,wBAAwB;AAI5C,SAAS,eAAe,4BAA4B;AAIpD,SAAS,eAAe,4BAA4B;AAIpD,SAAS,aAAa,0BAA0B;AAIhD,SAAS,oBAAoB,iCAAiC;AAI9D,SAAS,sBAAsB,mCAAmC;AAIlE,SAAS,cAAc,2BAA2B;AAIlD,SAAS,aAAa,0BAA0B;AAChD,eAAsC;AACtC,eAAiE;AAEjE,SAAS,OAAO,oBAAoB;AAIpC,SAAS,gBAAgB,6BAA6B;AAItD,SAAS,SAAS,sBAAsB;AAIxC,SAAS,aAAa,0BAA0B;AAIhD,SAAS,sBAAsB,gCAAgC;AAG/D;AAAA,EACE;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,OACK;",
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"sourcesContent": ["'use client';\n\nexport { ShaderMount } from './shader-mount.js';\nexport type { ShaderMountProps, ShaderComponentProps } from './shader-mount.js';\n\nexport { MeshGradient, meshGradientPresets } from './shaders/mesh-gradient.js';\nexport type { MeshGradientProps } from './shaders/mesh-gradient.js';\nexport type { MeshGradientUniforms, MeshGradientParams } from '@paper-design/shaders';\n\nexport { SmokeRing, smokeRingPresets } from './shaders/smoke-ring.js';\nexport type { SmokeRingProps } from './shaders/smoke-ring.js';\nexport type { SmokeRingUniforms, SmokeRingParams } from '@paper-design/shaders';\n\nexport { NeuroNoise, neuroNoisePresets } from './shaders/neuro-noise.js';\nexport type { NeuroNoiseProps } from './shaders/neuro-noise.js';\nexport type { NeuroNoiseUniforms, NeuroNoiseParams } from '@paper-design/shaders';\n\nexport { DotOrbit, dotOrbitPresets } from './shaders/dot-orbit.js';\nexport type { DotOrbitProps } from './shaders/dot-orbit.js';\nexport type { DotOrbitUniforms, DotOrbitParams } from '@paper-design/shaders';\n\nexport { DotGrid, dotGridPresets } from './shaders/dot-grid.js';\nexport type { DotGridProps } from './shaders/dot-grid.js';\nexport type { DotGridUniforms, DotGridParams } from '@paper-design/shaders';\n\nexport { SimplexNoise, simplexNoisePresets } from './shaders/simplex-noise.js';\nexport type { SimplexNoiseProps } from './shaders/simplex-noise.js';\nexport type { SimplexNoiseUniforms, SimplexNoiseParams } from '@paper-design/shaders';\n\nexport { Metaballs, metaballsPresets } from './shaders/metaballs.js';\nexport type { MetaballsProps } from './shaders/metaballs.js';\nexport type { MetaballsUniforms, MetaballsParams } from '@paper-design/shaders';\n\nexport { Waves, wavesPresets } from './shaders/waves.js';\nexport type { WavesProps } from './shaders/waves.js';\nexport type { WavesUniforms, WavesParams } from '@paper-design/shaders';\n\nexport { PerlinNoise, perlinNoisePresets } from './shaders/perlin-noise.js';\nexport type { PerlinNoiseProps } from './shaders/perlin-noise.js';\nexport type { PerlinNoiseUniforms, PerlinNoiseParams } from '@paper-design/shaders';\n\nexport { Voronoi, voronoiPresets } from './shaders/voronoi.js';\nexport type { VoronoiProps } from './shaders/voronoi.js';\nexport type { VoronoiUniforms, VoronoiParams } from '@paper-design/shaders';\n\nexport { Warp, warpPresets } from './shaders/warp.js';\nexport type { WarpProps } from './shaders/warp.js';\nexport type { WarpUniforms, WarpParams, WarpPattern } from '@paper-design/shaders';\n\nexport { GodRays, godRaysPresets } from './shaders/god-rays.js';\nexport type { GodRaysProps } from './shaders/god-rays.js';\nexport type { GodRaysUniforms, GodRaysParams } from '@paper-design/shaders';\n\nexport { Spiral, spiralPresets } from './shaders/spiral.js';\nexport type { SpiralProps } from './shaders/spiral.js';\nexport type { SpiralUniforms, SpiralParams } from '@paper-design/shaders';\n\nexport { Swirl, swirlPresets } from './shaders/swirl.js';\nexport type { SwirlProps } from './shaders/swirl.js';\nexport type { SwirlUniforms, SwirlParams } from '@paper-design/shaders';\n\nexport { Dithering, ditheringPresets } from './shaders/dithering.js';\nexport type { DitheringProps } from './shaders/dithering.js';\nexport type { DitheringUniforms, DitheringParams } from '@paper-design/shaders';\n\nexport { GrainGradient, grainGradientPresets } from './shaders/grain-gradient.js';\nexport type { GrainGradientProps } from './shaders/grain-gradient.js';\nexport type { GrainGradientUniforms, GrainGradientParams } from '@paper-design/shaders';\n\nexport { PulsingBorder, pulsingBorderPresets } from './shaders/pulsing-border.js';\nexport type { PulsingBorderProps } from './shaders/pulsing-border.js';\nexport type { PulsingBorderUniforms, PulsingBorderParams } from '@paper-design/shaders';\n\nexport { ColorPanels, colorPanelsPresets } from './shaders/color-panels.js';\nexport type { ColorPanelsProps } from './shaders/color-panels.js';\nexport type { ColorPanelsUniforms, ColorPanelsParams } from '@paper-design/shaders';\n\nexport { StaticMeshGradient, staticMeshGradientPresets } from './shaders/static-mesh-gradient.js';\nexport type { StaticMeshGradientProps } from './shaders/static-mesh-gradient.js';\nexport type { StaticMeshGradientUniforms, StaticMeshGradientParams } from '@paper-design/shaders';\n\nexport { StaticRadialGradient, staticRadialGradientPresets } from './shaders/static-radial-gradient.js';\nexport type { StaticRadialGradientProps } from './shaders/static-radial-gradient.js';\nexport type { StaticRadialGradientUniforms, StaticRadialGradientParams } from '@paper-design/shaders';\n\nexport { PaperTexture, paperTexturePresets } from './shaders/paper-texture.js';\nexport type { PaperTextureProps } from './shaders/paper-texture.js';\nexport type { PaperTextureUniforms, PaperTextureParams } from '@paper-design/shaders';\n\nexport { FlutedGlass, flutedGlassPresets } from './shaders/fluted-glass.js';\nexport { type FlutedGlassProps } from './shaders/fluted-glass.js';\nexport { type FlutedGlassUniforms, type FlutedGlassParams } from '@paper-design/shaders';\n\nexport { Water, waterPresets } from './shaders/water.js';\nexport type { WaterProps } from './shaders/water.js';\nexport type { WaterUniforms, WaterParams } from '@paper-design/shaders';\n\nexport { ImageDithering, imageDitheringPresets } from './shaders/image-dithering.js';\nexport type { ImageDitheringProps } from './shaders/image-dithering.js';\nexport type { ImageDitheringUniforms, ImageDitheringParams } from '@paper-design/shaders';\n\nexport { Heatmap, heatmapPresets } from './shaders/heatmap.js';\nexport type { HeatmapProps } from './shaders/heatmap.js';\nexport type { HeatmapUniforms, HeatmapParams } from '@paper-design/shaders';\n\nexport { LiquidMetal, liquidMetalPresets } from './shaders/liquid-metal.js';\nexport type { LiquidMetalProps } from './shaders/liquid-metal.js';\nexport type { LiquidMetalUniforms, LiquidMetalParams } from '@paper-design/shaders';\n\nexport { ImageHalftoneDots, imageHalftoneDotsPresets } from './shaders/image-halftone-dots.js';\nexport type { ImageHalftoneDotsProps } from './shaders/image-halftone-dots.js';\nexport type { ImageHalftoneDotsUniforms, ImageHalftoneDotsParams } from '@paper-design/shaders';\n\nexport { isPaperShaderElement, getShaderColorFromString } from '@paper-design/shaders';\nexport type { PaperShaderElement, ShaderFit, ShaderSizingParams, ShaderSizingUniforms } from '@paper-design/shaders';\n\nexport {\n colorPanelsMeta,\n dotOrbitMeta,\n godRaysMeta,\n grainGradientMeta,\n meshGradientMeta,\n metaballsMeta,\n pulsingBorderMeta,\n simplexNoiseMeta,\n smokeRingMeta,\n swirlMeta,\n voronoiMeta,\n warpMeta,\n heatmapMeta,\n staticMeshGradientMeta,\n staticRadialGradientMeta,\n} from '@paper-design/shaders';\n"],
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"mappings": ";;;;;;AAEA,SAAS,mBAAmB;AAG5B,SAAS,cAAc,2BAA2B;AAIlD,SAAS,WAAW,wBAAwB;AAI5C,SAAS,YAAY,yBAAyB;AAI9C,SAAS,UAAU,uBAAuB;AAI1C,SAAS,SAAS,sBAAsB;AAIxC,SAAS,cAAc,2BAA2B;AAIlD,SAAS,WAAW,wBAAwB;AAI5C,SAAS,OAAO,oBAAoB;AAIpC,SAAS,aAAa,0BAA0B;AAIhD,SAAS,SAAS,sBAAsB;AAIxC,SAAS,MAAM,mBAAmB;AAIlC,SAAS,SAAS,sBAAsB;AAIxC,SAAS,QAAQ,qBAAqB;AAItC,SAAS,OAAO,oBAAoB;AAIpC,SAAS,WAAW,wBAAwB;AAI5C,SAAS,eAAe,4BAA4B;AAIpD,SAAS,eAAe,4BAA4B;AAIpD,SAAS,aAAa,0BAA0B;AAIhD,SAAS,oBAAoB,iCAAiC;AAI9D,SAAS,sBAAsB,mCAAmC;AAIlE,SAAS,cAAc,2BAA2B;AAIlD,SAAS,aAAa,0BAA0B;AAChD,eAAsC;AACtC,eAAiE;AAEjE,SAAS,OAAO,oBAAoB;AAIpC,SAAS,gBAAgB,6BAA6B;AAItD,SAAS,SAAS,sBAAsB;AAIxC,SAAS,aAAa,0BAA0B;AAIhD,SAAS,mBAAmB,gCAAgC;AAI5D,SAAS,sBAAsB,gCAAgC;AAG/D;AAAA,EACE;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,OACK;",
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import { type ShaderComponentProps } from '../shader-mount.js';
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import { type ImageHalftoneDotsParams, type ImageShaderPreset } from '@paper-design/shaders';
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export interface ImageHalftoneDotsProps extends ShaderComponentProps, ImageHalftoneDotsParams {
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}
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type ImageHalftoneDotsPreset = ImageShaderPreset<ImageHalftoneDotsParams>;
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export declare const defaultPreset: ImageHalftoneDotsPreset;
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export declare const abstractPreset: ImageHalftoneDotsPreset;
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export declare const netPreset: ImageHalftoneDotsPreset;
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export declare const holesPreset: ImageHalftoneDotsPreset;
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export declare const imageHalftoneDotsPresets: ImageHalftoneDotsPreset[];
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export declare const ImageHalftoneDots: React.FC<ImageHalftoneDotsProps>;
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export {};
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * *
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* Paper Shaders *
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* https://github.com/paper-design/shaders *
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* * * * * * * * * * * * * * * * * * * * * * * * * * * */
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import { memo } from "react";
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import { ShaderMount } from "../shader-mount.js";
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import { colorPropsAreEqual } from "../color-props-are-equal.js";
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import {
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imageHalftoneDotsFragmentShader,
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getShaderColorFromString,
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ShaderFitOptions,
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defaultObjectSizing,
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ImageHalftoneDotsTypes
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} from "@paper-design/shaders";
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import { jsx } from "react/jsx-runtime";
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const defaultPreset = {
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name: "Default",
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params: {
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...defaultObjectSizing,
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speed: 1,
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frame: 0,
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colorBack: "#d4d4d4",
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colorFront: "#2b2b2b",
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size: 5,
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radius: 1,
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contrast: 0.5,
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originalColors: false,
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inverted: false,
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grainMixer: 0.3,
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grainOverlay: 0,
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diagonalGrid: true,
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type: "gooey"
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}
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};
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const abstractPreset = {
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name: "Abstract",
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params: {
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...defaultObjectSizing,
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speed: 1,
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frame: 0,
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colorBack: "#00000000",
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colorFront: "#2b2b2b",
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size: 25,
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radius: 2,
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contrast: 0.45,
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originalColors: true,
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inverted: false,
|
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grainMixer: 0,
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grainOverlay: 0,
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diagonalGrid: true,
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type: "classic"
|
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}
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};
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const netPreset = {
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name: "Net",
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params: {
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...defaultObjectSizing,
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speed: 1,
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frame: 0,
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colorBack: "#000000",
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colorFront: "#2b2b2b",
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size: 12,
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radius: 2,
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contrast: 0,
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originalColors: true,
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inverted: false,
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grainMixer: 0,
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grainOverlay: 0,
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diagonalGrid: true,
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type: "classic"
|
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}
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};
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const holesPreset = {
|
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name: "Holes",
|
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params: {
|
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...defaultObjectSizing,
|
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speed: 1,
|
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frame: 0,
|
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|
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colorBack: "#ffffff00",
|
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|
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colorFront: "#0012b3",
|
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size: 10,
|
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83
|
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radius: 1.4,
|
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|
+
contrast: 0.35,
|
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|
+
originalColors: false,
|
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|
+
inverted: false,
|
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87
|
+
grainMixer: 0,
|
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88
|
+
grainOverlay: 0,
|
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|
+
diagonalGrid: false,
|
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90
|
+
type: "hole"
|
|
91
|
+
}
|
|
92
|
+
};
|
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93
|
+
const imageHalftoneDotsPresets = [
|
|
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|
+
defaultPreset,
|
|
95
|
+
abstractPreset,
|
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96
|
+
netPreset,
|
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97
|
+
holesPreset
|
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98
|
+
];
|
|
99
|
+
const ImageHalftoneDots = memo(function ImageHalftoneDotsImpl({
|
|
100
|
+
// Own props
|
|
101
|
+
speed = defaultPreset.params.speed,
|
|
102
|
+
frame = defaultPreset.params.frame,
|
|
103
|
+
colorFront = defaultPreset.params.colorFront,
|
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|
+
colorBack = defaultPreset.params.colorBack,
|
|
105
|
+
image = "",
|
|
106
|
+
size = defaultPreset.params.size,
|
|
107
|
+
radius = defaultPreset.params.radius,
|
|
108
|
+
contrast = defaultPreset.params.contrast,
|
|
109
|
+
originalColors = defaultPreset.params.originalColors,
|
|
110
|
+
inverted = defaultPreset.params.inverted,
|
|
111
|
+
grainMixer = defaultPreset.params.grainMixer,
|
|
112
|
+
grainOverlay = defaultPreset.params.grainOverlay,
|
|
113
|
+
diagonalGrid = defaultPreset.params.diagonalGrid,
|
|
114
|
+
type = defaultPreset.params.type,
|
|
115
|
+
// Sizing props
|
|
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|
+
fit = defaultPreset.params.fit,
|
|
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|
+
scale = defaultPreset.params.scale,
|
|
118
|
+
rotation = defaultPreset.params.rotation,
|
|
119
|
+
originX = defaultPreset.params.originX,
|
|
120
|
+
originY = defaultPreset.params.originY,
|
|
121
|
+
offsetX = defaultPreset.params.offsetX,
|
|
122
|
+
offsetY = defaultPreset.params.offsetY,
|
|
123
|
+
worldWidth = defaultPreset.params.worldWidth,
|
|
124
|
+
worldHeight = defaultPreset.params.worldHeight,
|
|
125
|
+
...props
|
|
126
|
+
}) {
|
|
127
|
+
const uniforms = {
|
|
128
|
+
// Own uniforms
|
|
129
|
+
u_image: image,
|
|
130
|
+
u_colorFront: getShaderColorFromString(colorFront),
|
|
131
|
+
u_colorBack: getShaderColorFromString(colorBack),
|
|
132
|
+
u_size: size,
|
|
133
|
+
u_radius: radius,
|
|
134
|
+
u_contrast: contrast,
|
|
135
|
+
u_originalColors: originalColors,
|
|
136
|
+
u_inverted: inverted,
|
|
137
|
+
u_grainMixer: grainMixer,
|
|
138
|
+
u_grainOverlay: grainOverlay,
|
|
139
|
+
u_diagonalGrid: diagonalGrid,
|
|
140
|
+
u_type: ImageHalftoneDotsTypes[type],
|
|
141
|
+
// Sizing uniforms
|
|
142
|
+
u_fit: ShaderFitOptions[fit],
|
|
143
|
+
u_rotation: rotation,
|
|
144
|
+
u_scale: scale,
|
|
145
|
+
u_offsetX: offsetX,
|
|
146
|
+
u_offsetY: offsetY,
|
|
147
|
+
u_originX: originX,
|
|
148
|
+
u_originY: originY,
|
|
149
|
+
u_worldWidth: worldWidth,
|
|
150
|
+
u_worldHeight: worldHeight
|
|
151
|
+
};
|
|
152
|
+
return /* @__PURE__ */ jsx(
|
|
153
|
+
ShaderMount,
|
|
154
|
+
{
|
|
155
|
+
...props,
|
|
156
|
+
speed,
|
|
157
|
+
frame,
|
|
158
|
+
fragmentShader: imageHalftoneDotsFragmentShader,
|
|
159
|
+
uniforms
|
|
160
|
+
}
|
|
161
|
+
);
|
|
162
|
+
}, colorPropsAreEqual);
|
|
163
|
+
export {
|
|
164
|
+
ImageHalftoneDots,
|
|
165
|
+
abstractPreset,
|
|
166
|
+
defaultPreset,
|
|
167
|
+
holesPreset,
|
|
168
|
+
imageHalftoneDotsPresets,
|
|
169
|
+
netPreset
|
|
170
|
+
};
|
|
171
|
+
//# sourceMappingURL=image-halftone-dots.js.map
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
{
|
|
2
|
+
"version": 3,
|
|
3
|
+
"sources": ["../../src/shaders/image-halftone-dots.tsx"],
|
|
4
|
+
"sourcesContent": ["import { memo } from 'react';\nimport { ShaderMount, type ShaderComponentProps } from '../shader-mount.js';\nimport { colorPropsAreEqual } from '../color-props-are-equal.js';\nimport {\n imageHalftoneDotsFragmentShader,\n getShaderColorFromString,\n ShaderFitOptions,\n type ImageHalftoneDotsUniforms,\n type ImageHalftoneDotsParams,\n defaultObjectSizing,\n type ImageShaderPreset,\n ImageHalftoneDotsTypes,\n} from '@paper-design/shaders';\n\nexport interface ImageHalftoneDotsProps extends ShaderComponentProps, ImageHalftoneDotsParams {}\n\ntype ImageHalftoneDotsPreset = ImageShaderPreset<ImageHalftoneDotsParams>;\n\nexport const defaultPreset: ImageHalftoneDotsPreset = {\n name: 'Default',\n params: {\n ...defaultObjectSizing,\n speed: 1,\n frame: 0,\n colorBack: '#d4d4d4',\n colorFront: '#2b2b2b',\n size: 5,\n radius: 1,\n contrast: 0.5,\n originalColors: false,\n inverted: false,\n grainMixer: 0.3,\n grainOverlay: 0,\n diagonalGrid: true,\n type: 'gooey',\n },\n};\n\nexport const abstractPreset: ImageHalftoneDotsPreset = {\n name: 'Abstract',\n params: {\n ...defaultObjectSizing,\n speed: 1,\n frame: 0,\n colorBack: '#00000000',\n colorFront: '#2b2b2b',\n size: 25,\n radius: 2,\n contrast: 0.45,\n originalColors: true,\n inverted: false,\n grainMixer: 0,\n grainOverlay: 0,\n diagonalGrid: true,\n type: 'classic',\n },\n};\n\nexport const netPreset: ImageHalftoneDotsPreset = {\n name: 'Net',\n params: {\n ...defaultObjectSizing,\n speed: 1,\n frame: 0,\n colorBack: '#000000',\n colorFront: '#2b2b2b',\n size: 12,\n radius: 2,\n contrast: 0,\n originalColors: true,\n inverted: false,\n grainMixer: 0,\n grainOverlay: 0,\n diagonalGrid: true,\n type: 'classic',\n },\n};\n\nexport const holesPreset: ImageHalftoneDotsPreset = {\n name: 'Holes',\n params: {\n ...defaultObjectSizing,\n speed: 1,\n frame: 0,\n colorBack: '#ffffff00',\n colorFront: '#0012b3',\n size: 10,\n radius: 1.4,\n contrast: 0.35,\n originalColors: false,\n inverted: false,\n grainMixer: 0,\n grainOverlay: 0,\n diagonalGrid: false,\n type: 'hole',\n },\n};\n\nexport const imageHalftoneDotsPresets: ImageHalftoneDotsPreset[] = [\n defaultPreset,\n abstractPreset,\n netPreset,\n holesPreset,\n];\n\nexport const ImageHalftoneDots: React.FC<ImageHalftoneDotsProps> = memo(function ImageHalftoneDotsImpl({\n // Own props\n speed = defaultPreset.params.speed,\n frame = defaultPreset.params.frame,\n colorFront = defaultPreset.params.colorFront,\n colorBack = defaultPreset.params.colorBack,\n image = '',\n size = defaultPreset.params.size,\n radius = defaultPreset.params.radius,\n contrast = defaultPreset.params.contrast,\n originalColors = defaultPreset.params.originalColors,\n inverted = defaultPreset.params.inverted,\n grainMixer = defaultPreset.params.grainMixer,\n grainOverlay = defaultPreset.params.grainOverlay,\n diagonalGrid = defaultPreset.params.diagonalGrid,\n type = defaultPreset.params.type,\n\n // Sizing props\n fit = defaultPreset.params.fit,\n scale = defaultPreset.params.scale,\n rotation = defaultPreset.params.rotation,\n originX = defaultPreset.params.originX,\n originY = defaultPreset.params.originY,\n offsetX = defaultPreset.params.offsetX,\n offsetY = defaultPreset.params.offsetY,\n worldWidth = defaultPreset.params.worldWidth,\n worldHeight = defaultPreset.params.worldHeight,\n ...props\n}: ImageHalftoneDotsProps) {\n const uniforms = {\n // Own uniforms\n u_image: image,\n u_colorFront: getShaderColorFromString(colorFront),\n u_colorBack: getShaderColorFromString(colorBack),\n u_size: size,\n u_radius: radius,\n u_contrast: contrast,\n u_originalColors: originalColors,\n u_inverted: inverted,\n u_grainMixer: grainMixer,\n u_grainOverlay: grainOverlay,\n u_diagonalGrid: diagonalGrid,\n u_type: ImageHalftoneDotsTypes[type],\n\n // Sizing uniforms\n u_fit: ShaderFitOptions[fit],\n u_rotation: rotation,\n u_scale: scale,\n u_offsetX: offsetX,\n u_offsetY: offsetY,\n u_originX: originX,\n u_originY: originY,\n u_worldWidth: worldWidth,\n u_worldHeight: worldHeight,\n } satisfies ImageHalftoneDotsUniforms;\n\n return (\n <ShaderMount\n {...props}\n speed={speed}\n frame={frame}\n fragmentShader={imageHalftoneDotsFragmentShader}\n uniforms={uniforms}\n />\n );\n}, colorPropsAreEqual);\n"],
|
|
5
|
+
"mappings": ";;;;;AAAA,SAAS,YAAY;AACrB,SAAS,mBAA8C;AACvD,SAAS,0BAA0B;AACnC;AAAA,EACE;AAAA,EACA;AAAA,EACA;AAAA,EAGA;AAAA,EAEA;AAAA,OACK;AAsJH;AAhJG,MAAM,gBAAyC;AAAA,EACpD,MAAM;AAAA,EACN,QAAQ;AAAA,IACN,GAAG;AAAA,IACH,OAAO;AAAA,IACP,OAAO;AAAA,IACP,WAAW;AAAA,IACX,YAAY;AAAA,IACZ,MAAM;AAAA,IACN,QAAQ;AAAA,IACR,UAAU;AAAA,IACV,gBAAgB;AAAA,IAChB,UAAU;AAAA,IACV,YAAY;AAAA,IACZ,cAAc;AAAA,IACd,cAAc;AAAA,IACd,MAAM;AAAA,EACR;AACF;AAEO,MAAM,iBAA0C;AAAA,EACrD,MAAM;AAAA,EACN,QAAQ;AAAA,IACN,GAAG;AAAA,IACH,OAAO;AAAA,IACP,OAAO;AAAA,IACP,WAAW;AAAA,IACX,YAAY;AAAA,IACZ,MAAM;AAAA,IACN,QAAQ;AAAA,IACR,UAAU;AAAA,IACV,gBAAgB;AAAA,IAChB,UAAU;AAAA,IACV,YAAY;AAAA,IACZ,cAAc;AAAA,IACd,cAAc;AAAA,IACd,MAAM;AAAA,EACR;AACF;AAEO,MAAM,YAAqC;AAAA,EAChD,MAAM;AAAA,EACN,QAAQ;AAAA,IACN,GAAG;AAAA,IACH,OAAO;AAAA,IACP,OAAO;AAAA,IACP,WAAW;AAAA,IACX,YAAY;AAAA,IACZ,MAAM;AAAA,IACN,QAAQ;AAAA,IACR,UAAU;AAAA,IACV,gBAAgB;AAAA,IAChB,UAAU;AAAA,IACV,YAAY;AAAA,IACZ,cAAc;AAAA,IACd,cAAc;AAAA,IACd,MAAM;AAAA,EACR;AACF;AAEO,MAAM,cAAuC;AAAA,EAClD,MAAM;AAAA,EACN,QAAQ;AAAA,IACN,GAAG;AAAA,IACH,OAAO;AAAA,IACP,OAAO;AAAA,IACP,WAAW;AAAA,IACX,YAAY;AAAA,IACZ,MAAM;AAAA,IACN,QAAQ;AAAA,IACR,UAAU;AAAA,IACV,gBAAgB;AAAA,IAChB,UAAU;AAAA,IACV,YAAY;AAAA,IACZ,cAAc;AAAA,IACd,cAAc;AAAA,IACd,MAAM;AAAA,EACR;AACF;AAEO,MAAM,2BAAsD;AAAA,EACjE;AAAA,EACA;AAAA,EACA;AAAA,EACA;AACF;AAEO,MAAM,oBAAsD,KAAK,SAAS,sBAAsB;AAAA;AAAA,EAErG,QAAQ,cAAc,OAAO;AAAA,EAC7B,QAAQ,cAAc,OAAO;AAAA,EAC7B,aAAa,cAAc,OAAO;AAAA,EAClC,YAAY,cAAc,OAAO;AAAA,EACjC,QAAQ;AAAA,EACR,OAAO,cAAc,OAAO;AAAA,EAC5B,SAAS,cAAc,OAAO;AAAA,EAC9B,WAAW,cAAc,OAAO;AAAA,EAChC,iBAAiB,cAAc,OAAO;AAAA,EACtC,WAAW,cAAc,OAAO;AAAA,EAChC,aAAa,cAAc,OAAO;AAAA,EAClC,eAAe,cAAc,OAAO;AAAA,EACpC,eAAe,cAAc,OAAO;AAAA,EACpC,OAAO,cAAc,OAAO;AAAA;AAAA,EAG5B,MAAM,cAAc,OAAO;AAAA,EAC3B,QAAQ,cAAc,OAAO;AAAA,EAC7B,WAAW,cAAc,OAAO;AAAA,EAChC,UAAU,cAAc,OAAO;AAAA,EAC/B,UAAU,cAAc,OAAO;AAAA,EAC/B,UAAU,cAAc,OAAO;AAAA,EAC/B,UAAU,cAAc,OAAO;AAAA,EAC/B,aAAa,cAAc,OAAO;AAAA,EAClC,cAAc,cAAc,OAAO;AAAA,EACnC,GAAG;AACL,GAA2B;AACzB,QAAM,WAAW;AAAA;AAAA,IAEf,SAAS;AAAA,IACT,cAAc,yBAAyB,UAAU;AAAA,IACjD,aAAa,yBAAyB,SAAS;AAAA,IAC/C,QAAQ;AAAA,IACR,UAAU;AAAA,IACV,YAAY;AAAA,IACZ,kBAAkB;AAAA,IAClB,YAAY;AAAA,IACZ,cAAc;AAAA,IACd,gBAAgB;AAAA,IAChB,gBAAgB;AAAA,IAChB,QAAQ,uBAAuB,IAAI;AAAA;AAAA,IAGnC,OAAO,iBAAiB,GAAG;AAAA,IAC3B,YAAY;AAAA,IACZ,SAAS;AAAA,IACT,WAAW;AAAA,IACX,WAAW;AAAA,IACX,WAAW;AAAA,IACX,WAAW;AAAA,IACX,cAAc;AAAA,IACd,eAAe;AAAA,EACjB;AAEA,SACE;AAAA,IAAC;AAAA;AAAA,MACE,GAAG;AAAA,MACJ;AAAA,MACA;AAAA,MACA,gBAAgB;AAAA,MAChB;AAAA;AAAA,EACF;AAEJ,GAAG,kBAAkB;",
|
|
6
|
+
"names": []
|
|
7
|
+
}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@paper-design/shaders-react",
|
|
3
|
-
"version": "0.0.
|
|
3
|
+
"version": "0.0.60-beta.0",
|
|
4
4
|
"license": "SEE LICENSE IN https://github.com/paper-design/shaders/blob/main/LICENSE",
|
|
5
5
|
"type": "module",
|
|
6
6
|
"sideEffects": false,
|
|
@@ -24,7 +24,7 @@
|
|
|
24
24
|
"type-check": "tsc --project tsconfig.json"
|
|
25
25
|
},
|
|
26
26
|
"dependencies": {
|
|
27
|
-
"@paper-design/shaders": "0.0.
|
|
27
|
+
"@paper-design/shaders": "0.0.60-beta.0"
|
|
28
28
|
},
|
|
29
29
|
"devDependencies": {
|
|
30
30
|
"@types/react": "19.1.0"
|