@paper-design/shaders-react 0.0.54 → 0.0.56

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -91,7 +91,7 @@ const Water = memo(function WaterImpl({
91
91
  frame = defaultPreset.params.frame,
92
92
  colorBack = defaultPreset.params.colorBack,
93
93
  colorHighlight = defaultPreset.params.colorHighlight,
94
- image = "https://shaders.paper.design/images/image-filters/0018.webp",
94
+ image = "",
95
95
  highlights = defaultPreset.params.highlights,
96
96
  layering = defaultPreset.params.layering,
97
97
  waves = defaultPreset.params.waves,
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../src/shaders/water.tsx"],
4
- "sourcesContent": ["import { memo } from 'react';\nimport { ShaderMount, type ShaderComponentProps } from '../shader-mount.js';\nimport { colorPropsAreEqual } from '../color-props-are-equal.js';\nimport {\n waterFragmentShader,\n getShaderColorFromString,\n ShaderFitOptions,\n type WaterUniforms,\n type WaterParams,\n defaultObjectSizing,\n type ImageShaderPreset,\n} from '@paper-design/shaders';\n\nexport interface WaterProps extends ShaderComponentProps, WaterParams {\n /** @deprecated use `size` instead */\n effectScale?: number;\n}\n\ntype WaterPreset = ImageShaderPreset<WaterParams>;\n\nexport const defaultPreset: WaterPreset = {\n name: 'Default',\n params: {\n ...defaultObjectSizing,\n scale: 0.8,\n speed: 1,\n frame: 0,\n colorBack: '#909090',\n colorHighlight: '#ffffff',\n highlights: 0.07,\n layering: 0.5,\n edges: 0.8,\n waves: 0.3,\n caustic: 0.1,\n size: 1,\n },\n};\n\nexport const abstractPreset: WaterPreset = {\n name: 'Abstract',\n params: {\n ...defaultObjectSizing,\n fit: 'cover',\n scale: 3,\n speed: 1,\n frame: 0,\n colorBack: '#909090',\n colorHighlight: '#ffffff',\n highlights: 0,\n layering: 0,\n edges: 1,\n waves: 1,\n caustic: 0.4,\n size: 4,\n },\n};\n\nexport const streamingPreset: WaterPreset = {\n name: 'Streaming',\n params: {\n ...defaultObjectSizing,\n fit: 'contain',\n scale: 0.4,\n speed: 2,\n frame: 0,\n colorBack: '#909090',\n colorHighlight: '#ffffff',\n highlights: 0,\n layering: 0,\n edges: 0,\n waves: 0.5,\n caustic: 0,\n size: 3,\n },\n};\n\nexport const slowMoPreset: WaterPreset = {\n name: 'Slow-mo',\n params: {\n ...defaultObjectSizing,\n fit: 'cover',\n scale: 1,\n speed: 0.1,\n frame: 0,\n colorBack: '#909090',\n colorHighlight: '#ffffff',\n highlights: 0.4,\n layering: 0,\n edges: 0,\n waves: 0,\n caustic: 0.2,\n size: 2,\n },\n};\n\nexport const waterPresets: WaterPreset[] = [defaultPreset, slowMoPreset, abstractPreset, streamingPreset];\n\nexport const Water: React.FC<WaterProps> = memo(function WaterImpl({\n // Own props\n speed = defaultPreset.params.speed,\n frame = defaultPreset.params.frame,\n colorBack = defaultPreset.params.colorBack,\n colorHighlight = defaultPreset.params.colorHighlight,\n image = 'https://shaders.paper.design/images/image-filters/0018.webp',\n highlights = defaultPreset.params.highlights,\n layering = defaultPreset.params.layering,\n waves = defaultPreset.params.waves,\n edges = defaultPreset.params.edges,\n caustic = defaultPreset.params.caustic,\n\n // `effectScale` was deprecated in favor of `size`\n // (it was a reverse value by mistake, so we took the opportunity to rename the param too)\n effectScale,\n size = effectScale === undefined ? defaultPreset.params.size : 10 / 9 / effectScale - 1 / 9,\n\n // Sizing props\n fit = defaultPreset.params.fit,\n scale = defaultPreset.params.scale,\n rotation = defaultPreset.params.rotation,\n originX = defaultPreset.params.originX,\n originY = defaultPreset.params.originY,\n offsetX = defaultPreset.params.offsetX,\n offsetY = defaultPreset.params.offsetY,\n worldWidth = defaultPreset.params.worldWidth,\n worldHeight = defaultPreset.params.worldHeight,\n ...props\n}: WaterProps) {\n const uniforms = {\n // Own uniforms\n u_image: image,\n u_colorBack: getShaderColorFromString(colorBack),\n u_colorHighlight: getShaderColorFromString(colorHighlight),\n u_highlights: highlights,\n u_layering: layering,\n u_waves: waves,\n u_edges: edges,\n u_caustic: caustic,\n u_size: size,\n\n // Sizing uniforms\n u_fit: ShaderFitOptions[fit],\n u_rotation: rotation,\n u_scale: scale,\n u_offsetX: offsetX,\n u_offsetY: offsetY,\n u_originX: originX,\n u_originY: originY,\n u_worldWidth: worldWidth,\n u_worldHeight: worldHeight,\n } satisfies WaterUniforms;\n\n return (\n <ShaderMount {...props} speed={speed} frame={frame} fragmentShader={waterFragmentShader} uniforms={uniforms} />\n );\n}, colorPropsAreEqual);\n"],
4
+ "sourcesContent": ["import { memo } from 'react';\nimport { ShaderMount, type ShaderComponentProps } from '../shader-mount.js';\nimport { colorPropsAreEqual } from '../color-props-are-equal.js';\nimport {\n waterFragmentShader,\n getShaderColorFromString,\n ShaderFitOptions,\n type WaterUniforms,\n type WaterParams,\n defaultObjectSizing,\n type ImageShaderPreset,\n} from '@paper-design/shaders';\n\nexport interface WaterProps extends ShaderComponentProps, WaterParams {\n /** @deprecated use `size` instead */\n effectScale?: number;\n}\n\ntype WaterPreset = ImageShaderPreset<WaterParams>;\n\nexport const defaultPreset: WaterPreset = {\n name: 'Default',\n params: {\n ...defaultObjectSizing,\n scale: 0.8,\n speed: 1,\n frame: 0,\n colorBack: '#909090',\n colorHighlight: '#ffffff',\n highlights: 0.07,\n layering: 0.5,\n edges: 0.8,\n waves: 0.3,\n caustic: 0.1,\n size: 1,\n },\n};\n\nexport const abstractPreset: WaterPreset = {\n name: 'Abstract',\n params: {\n ...defaultObjectSizing,\n fit: 'cover',\n scale: 3,\n speed: 1,\n frame: 0,\n colorBack: '#909090',\n colorHighlight: '#ffffff',\n highlights: 0,\n layering: 0,\n edges: 1,\n waves: 1,\n caustic: 0.4,\n size: 4,\n },\n};\n\nexport const streamingPreset: WaterPreset = {\n name: 'Streaming',\n params: {\n ...defaultObjectSizing,\n fit: 'contain',\n scale: 0.4,\n speed: 2,\n frame: 0,\n colorBack: '#909090',\n colorHighlight: '#ffffff',\n highlights: 0,\n layering: 0,\n edges: 0,\n waves: 0.5,\n caustic: 0,\n size: 3,\n },\n};\n\nexport const slowMoPreset: WaterPreset = {\n name: 'Slow-mo',\n params: {\n ...defaultObjectSizing,\n fit: 'cover',\n scale: 1,\n speed: 0.1,\n frame: 0,\n colorBack: '#909090',\n colorHighlight: '#ffffff',\n highlights: 0.4,\n layering: 0,\n edges: 0,\n waves: 0,\n caustic: 0.2,\n size: 2,\n },\n};\n\nexport const waterPresets: WaterPreset[] = [defaultPreset, slowMoPreset, abstractPreset, streamingPreset];\n\nexport const Water: React.FC<WaterProps> = memo(function WaterImpl({\n // Own props\n speed = defaultPreset.params.speed,\n frame = defaultPreset.params.frame,\n colorBack = defaultPreset.params.colorBack,\n colorHighlight = defaultPreset.params.colorHighlight,\n image = '',\n highlights = defaultPreset.params.highlights,\n layering = defaultPreset.params.layering,\n waves = defaultPreset.params.waves,\n edges = defaultPreset.params.edges,\n caustic = defaultPreset.params.caustic,\n\n // `effectScale` was deprecated in favor of `size`\n // (it was a reverse value by mistake, so we took the opportunity to rename the param too)\n effectScale,\n size = effectScale === undefined ? defaultPreset.params.size : 10 / 9 / effectScale - 1 / 9,\n\n // Sizing props\n fit = defaultPreset.params.fit,\n scale = defaultPreset.params.scale,\n rotation = defaultPreset.params.rotation,\n originX = defaultPreset.params.originX,\n originY = defaultPreset.params.originY,\n offsetX = defaultPreset.params.offsetX,\n offsetY = defaultPreset.params.offsetY,\n worldWidth = defaultPreset.params.worldWidth,\n worldHeight = defaultPreset.params.worldHeight,\n ...props\n}: WaterProps) {\n const uniforms = {\n // Own uniforms\n u_image: image,\n u_colorBack: getShaderColorFromString(colorBack),\n u_colorHighlight: getShaderColorFromString(colorHighlight),\n u_highlights: highlights,\n u_layering: layering,\n u_waves: waves,\n u_edges: edges,\n u_caustic: caustic,\n u_size: size,\n\n // Sizing uniforms\n u_fit: ShaderFitOptions[fit],\n u_rotation: rotation,\n u_scale: scale,\n u_offsetX: offsetX,\n u_offsetY: offsetY,\n u_originX: originX,\n u_originY: originY,\n u_worldWidth: worldWidth,\n u_worldHeight: worldHeight,\n } satisfies WaterUniforms;\n\n return (\n <ShaderMount {...props} speed={speed} frame={frame} fragmentShader={waterFragmentShader} uniforms={uniforms} />\n );\n}, colorPropsAreEqual);\n"],
5
5
  "mappings": ";;;;;AAAA,SAAS,YAAY;AACrB,SAAS,mBAA8C;AACvD,SAAS,0BAA0B;AACnC;AAAA,EACE;AAAA,EACA;AAAA,EACA;AAAA,EAGA;AAAA,OAEK;AA6IH;AApIG,MAAM,gBAA6B;AAAA,EACxC,MAAM;AAAA,EACN,QAAQ;AAAA,IACN,GAAG;AAAA,IACH,OAAO;AAAA,IACP,OAAO;AAAA,IACP,OAAO;AAAA,IACP,WAAW;AAAA,IACX,gBAAgB;AAAA,IAChB,YAAY;AAAA,IACZ,UAAU;AAAA,IACV,OAAO;AAAA,IACP,OAAO;AAAA,IACP,SAAS;AAAA,IACT,MAAM;AAAA,EACR;AACF;AAEO,MAAM,iBAA8B;AAAA,EACzC,MAAM;AAAA,EACN,QAAQ;AAAA,IACN,GAAG;AAAA,IACH,KAAK;AAAA,IACL,OAAO;AAAA,IACP,OAAO;AAAA,IACP,OAAO;AAAA,IACP,WAAW;AAAA,IACX,gBAAgB;AAAA,IAChB,YAAY;AAAA,IACZ,UAAU;AAAA,IACV,OAAO;AAAA,IACP,OAAO;AAAA,IACP,SAAS;AAAA,IACT,MAAM;AAAA,EACR;AACF;AAEO,MAAM,kBAA+B;AAAA,EAC1C,MAAM;AAAA,EACN,QAAQ;AAAA,IACN,GAAG;AAAA,IACH,KAAK;AAAA,IACL,OAAO;AAAA,IACP,OAAO;AAAA,IACP,OAAO;AAAA,IACP,WAAW;AAAA,IACX,gBAAgB;AAAA,IAChB,YAAY;AAAA,IACZ,UAAU;AAAA,IACV,OAAO;AAAA,IACP,OAAO;AAAA,IACP,SAAS;AAAA,IACT,MAAM;AAAA,EACR;AACF;AAEO,MAAM,eAA4B;AAAA,EACvC,MAAM;AAAA,EACN,QAAQ;AAAA,IACN,GAAG;AAAA,IACH,KAAK;AAAA,IACL,OAAO;AAAA,IACP,OAAO;AAAA,IACP,OAAO;AAAA,IACP,WAAW;AAAA,IACX,gBAAgB;AAAA,IAChB,YAAY;AAAA,IACZ,UAAU;AAAA,IACV,OAAO;AAAA,IACP,OAAO;AAAA,IACP,SAAS;AAAA,IACT,MAAM;AAAA,EACR;AACF;AAEO,MAAM,eAA8B,CAAC,eAAe,cAAc,gBAAgB,eAAe;AAEjG,MAAM,QAA8B,KAAK,SAAS,UAAU;AAAA;AAAA,EAEjE,QAAQ,cAAc,OAAO;AAAA,EAC7B,QAAQ,cAAc,OAAO;AAAA,EAC7B,YAAY,cAAc,OAAO;AAAA,EACjC,iBAAiB,cAAc,OAAO;AAAA,EACtC,QAAQ;AAAA,EACR,aAAa,cAAc,OAAO;AAAA,EAClC,WAAW,cAAc,OAAO;AAAA,EAChC,QAAQ,cAAc,OAAO;AAAA,EAC7B,QAAQ,cAAc,OAAO;AAAA,EAC7B,UAAU,cAAc,OAAO;AAAA;AAAA;AAAA,EAI/B;AAAA,EACA,OAAO,gBAAgB,SAAY,cAAc,OAAO,OAAO,KAAK,IAAI,cAAc,IAAI;AAAA;AAAA,EAG1F,MAAM,cAAc,OAAO;AAAA,EAC3B,QAAQ,cAAc,OAAO;AAAA,EAC7B,WAAW,cAAc,OAAO;AAAA,EAChC,UAAU,cAAc,OAAO;AAAA,EAC/B,UAAU,cAAc,OAAO;AAAA,EAC/B,UAAU,cAAc,OAAO;AAAA,EAC/B,UAAU,cAAc,OAAO;AAAA,EAC/B,aAAa,cAAc,OAAO;AAAA,EAClC,cAAc,cAAc,OAAO;AAAA,EACnC,GAAG;AACL,GAAe;AACb,QAAM,WAAW;AAAA;AAAA,IAEf,SAAS;AAAA,IACT,aAAa,yBAAyB,SAAS;AAAA,IAC/C,kBAAkB,yBAAyB,cAAc;AAAA,IACzD,cAAc;AAAA,IACd,YAAY;AAAA,IACZ,SAAS;AAAA,IACT,SAAS;AAAA,IACT,WAAW;AAAA,IACX,QAAQ;AAAA;AAAA,IAGR,OAAO,iBAAiB,GAAG;AAAA,IAC3B,YAAY;AAAA,IACZ,SAAS;AAAA,IACT,WAAW;AAAA,IACX,WAAW;AAAA,IACX,WAAW;AAAA,IACX,WAAW;AAAA,IACX,cAAc;AAAA,IACd,eAAe;AAAA,EACjB;AAEA,SACE,oBAAC,eAAa,GAAG,OAAO,OAAc,OAAc,gBAAgB,qBAAqB,UAAoB;AAEjH,GAAG,kBAAkB;",
6
6
  "names": []
7
7
  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@paper-design/shaders-react",
3
- "version": "0.0.54",
3
+ "version": "0.0.56",
4
4
  "license": "SEE LICENSE IN https://github.com/paper-design/shaders/blob/main/LICENSE",
5
5
  "type": "module",
6
6
  "sideEffects": false,
@@ -24,7 +24,7 @@
24
24
  "type-check": "tsc --project tsconfig.json"
25
25
  },
26
26
  "dependencies": {
27
- "@paper-design/shaders": "0.0.54"
27
+ "@paper-design/shaders": "0.0.56"
28
28
  },
29
29
  "devDependencies": {
30
30
  "@types/react": "19.1.0"