@paper-design/shaders-react 0.0.34 → 0.0.35

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -1,5 +1,5 @@
1
1
  export { ShaderMount } from './shader-mount.js';
2
- export type { ShaderMountProps, ShaderComponentProps } from './shader-mount.js';
2
+ export type { ShaderMountProps, ShaderComponentProps, ShaderMountRef } from './shader-mount.js';
3
3
  export { MeshGradient, meshGradientPresets } from './shaders/mesh-gradient.js';
4
4
  export type { MeshGradientProps } from './shaders/mesh-gradient.js';
5
5
  export type { MeshGradientUniforms, MeshGradientParams } from '@paper-design/shaders';
package/dist/index.js.map CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../src/index.ts"],
4
- "sourcesContent": ["export { ShaderMount } from './shader-mount.js';\nexport type { ShaderMountProps, ShaderComponentProps } from './shader-mount.js';\n\nexport { MeshGradient, meshGradientPresets } from './shaders/mesh-gradient.js';\nexport type { MeshGradientProps } from './shaders/mesh-gradient.js';\nexport type { MeshGradientUniforms, MeshGradientParams } from '@paper-design/shaders';\n\nexport { SmokeRing, smokeRingPresets } from './shaders/smoke-ring.js';\nexport type { SmokeRingProps } from './shaders/smoke-ring.js';\nexport type { SmokeRingUniforms, SmokeRingParams } from '@paper-design/shaders';\n\nexport { NeuroNoise, neuroNoisePresets } from './shaders/neuro-noise.js';\nexport type { NeuroNoiseProps } from './shaders/neuro-noise.js';\nexport type { NeuroNoiseUniforms, NeuroNoiseParams } from '@paper-design/shaders';\n\nexport { DotOrbit, dotOrbitPresets } from './shaders/dot-orbit.js';\nexport type { DotOrbitProps } from './shaders/dot-orbit.js';\nexport type { DotOrbitUniforms, DotOrbitParams } from '@paper-design/shaders';\n\nexport { DotGrid, dotGridPresets } from './shaders/dot-grid.js';\nexport type { DotGridProps } from './shaders/dot-grid.js';\nexport type { DotGridUniforms, DotGridParams } from '@paper-design/shaders';\n\nexport { SimplexNoise, simplexNoisePresets } from './shaders/simplex-noise.js';\nexport type { SimplexNoiseProps } from './shaders/simplex-noise.js';\nexport type { SimplexNoiseUniforms, SimplexNoiseParams } from '@paper-design/shaders';\n\nexport { Metaballs, metaballsPresets } from './shaders/metaballs.js';\nexport type { MetaballsProps } from './shaders/metaballs.js';\nexport type { MetaballsUniforms, MetaballsParams } from '@paper-design/shaders';\n\nexport { Waves, wavesPresets } from './shaders/waves.js';\nexport type { WavesProps } from './shaders/waves.js';\nexport type { WavesUniforms, WavesParams } from '@paper-design/shaders';\n\nexport { PerlinNoise, perlinNoisePresets } from './shaders/perlin-noise.js';\nexport type { PerlinNoiseProps } from './shaders/perlin-noise.js';\nexport type { PerlinNoiseUniforms, PerlinNoiseParams } from '@paper-design/shaders';\n\nexport { Voronoi, voronoiPresets } from './shaders/voronoi.js';\nexport type { VoronoiProps } from './shaders/voronoi.js';\nexport type { VoronoiUniforms, VoronoiParams } from '@paper-design/shaders';\n\nexport { Warp, warpPresets } from './shaders/warp.js';\nexport type { WarpProps } from './shaders/warp.js';\nexport type { WarpUniforms, WarpParams, WarpPattern } from '@paper-design/shaders';\n\nexport { GodRays, godRaysPresets } from './shaders/god-rays.js';\nexport type { GodRaysProps } from './shaders/god-rays.js';\nexport type { GodRaysUniforms, GodRaysParams } from '@paper-design/shaders';\n\nexport { Spiral, spiralPresets } from './shaders/spiral.js';\nexport type { SpiralProps } from './shaders/spiral.js';\nexport type { SpiralUniforms, SpiralParams } from '@paper-design/shaders';\n\nexport { Swirl, swirlPresets } from './shaders/swirl.js';\nexport type { SwirlProps } from './shaders/swirl.js';\nexport type { SwirlUniforms, SwirlParams } from '@paper-design/shaders';\n\nexport { Dithering, ditheringPresets } from './shaders/dithering.js';\nexport type { DitheringProps } from './shaders/dithering.js';\nexport type { DitheringUniforms, DitheringParams } from '@paper-design/shaders';\n\nexport { GrainGradient, grainGradientPresets } from './shaders/grain-gradient.js';\nexport type { GrainGradientProps } from './shaders/grain-gradient.js';\nexport type { GrainGradientUniforms, GrainGradientParams } from '@paper-design/shaders';\n\nexport { LiquidMetal, liquidMetalPresets } from './shaders/liquid-metal.js';\nexport type { LiquidMetalProps } from './shaders/liquid-metal.js';\nexport type { LiquidMetalUniforms, LiquidMetalParams } from '@paper-design/shaders';\n\nexport { PulsingBorder, pulsingBorderPresets } from './shaders/pulsing-border.js';\nexport type { PulsingBorderProps } from './shaders/pulsing-border.js';\nexport type { PulsingBorderUniforms, PulsingBorderParams } from '@paper-design/shaders';\n\nexport { ColorPanels, colorPanelsPresets } from './shaders/color-panels.js';\nexport type { ColorPanelsProps } from './shaders/color-panels.js';\nexport type { ColorPanelsUniforms, ColorPanelsParams } from '@paper-design/shaders';\n\nexport { isPaperShaderElement, getShaderColorFromString } from '@paper-design/shaders';\nexport type { ShaderFit, ShaderSizingParams, ShaderSizingUniforms } from '@paper-design/shaders';\n\nexport {\n dotOrbitMeta,\n godRaysMeta,\n grainGradientMeta,\n meshGradientMeta,\n metaballsMeta,\n pulsingBorderMeta,\n simplexNoiseMeta,\n smokeRingMeta,\n swirlMeta,\n voronoiMeta,\n warpMeta,\n} from '@paper-design/shaders';\n"],
4
+ "sourcesContent": ["export { ShaderMount } from './shader-mount.js';\nexport type { ShaderMountProps, ShaderComponentProps, ShaderMountRef } from './shader-mount.js';\n\nexport { MeshGradient, meshGradientPresets } from './shaders/mesh-gradient.js';\nexport type { MeshGradientProps } from './shaders/mesh-gradient.js';\nexport type { MeshGradientUniforms, MeshGradientParams } from '@paper-design/shaders';\n\nexport { SmokeRing, smokeRingPresets } from './shaders/smoke-ring.js';\nexport type { SmokeRingProps } from './shaders/smoke-ring.js';\nexport type { SmokeRingUniforms, SmokeRingParams } from '@paper-design/shaders';\n\nexport { NeuroNoise, neuroNoisePresets } from './shaders/neuro-noise.js';\nexport type { NeuroNoiseProps } from './shaders/neuro-noise.js';\nexport type { NeuroNoiseUniforms, NeuroNoiseParams } from '@paper-design/shaders';\n\nexport { DotOrbit, dotOrbitPresets } from './shaders/dot-orbit.js';\nexport type { DotOrbitProps } from './shaders/dot-orbit.js';\nexport type { DotOrbitUniforms, DotOrbitParams } from '@paper-design/shaders';\n\nexport { DotGrid, dotGridPresets } from './shaders/dot-grid.js';\nexport type { DotGridProps } from './shaders/dot-grid.js';\nexport type { DotGridUniforms, DotGridParams } from '@paper-design/shaders';\n\nexport { SimplexNoise, simplexNoisePresets } from './shaders/simplex-noise.js';\nexport type { SimplexNoiseProps } from './shaders/simplex-noise.js';\nexport type { SimplexNoiseUniforms, SimplexNoiseParams } from '@paper-design/shaders';\n\nexport { Metaballs, metaballsPresets } from './shaders/metaballs.js';\nexport type { MetaballsProps } from './shaders/metaballs.js';\nexport type { MetaballsUniforms, MetaballsParams } from '@paper-design/shaders';\n\nexport { Waves, wavesPresets } from './shaders/waves.js';\nexport type { WavesProps } from './shaders/waves.js';\nexport type { WavesUniforms, WavesParams } from '@paper-design/shaders';\n\nexport { PerlinNoise, perlinNoisePresets } from './shaders/perlin-noise.js';\nexport type { PerlinNoiseProps } from './shaders/perlin-noise.js';\nexport type { PerlinNoiseUniforms, PerlinNoiseParams } from '@paper-design/shaders';\n\nexport { Voronoi, voronoiPresets } from './shaders/voronoi.js';\nexport type { VoronoiProps } from './shaders/voronoi.js';\nexport type { VoronoiUniforms, VoronoiParams } from '@paper-design/shaders';\n\nexport { Warp, warpPresets } from './shaders/warp.js';\nexport type { WarpProps } from './shaders/warp.js';\nexport type { WarpUniforms, WarpParams, WarpPattern } from '@paper-design/shaders';\n\nexport { GodRays, godRaysPresets } from './shaders/god-rays.js';\nexport type { GodRaysProps } from './shaders/god-rays.js';\nexport type { GodRaysUniforms, GodRaysParams } from '@paper-design/shaders';\n\nexport { Spiral, spiralPresets } from './shaders/spiral.js';\nexport type { SpiralProps } from './shaders/spiral.js';\nexport type { SpiralUniforms, SpiralParams } from '@paper-design/shaders';\n\nexport { Swirl, swirlPresets } from './shaders/swirl.js';\nexport type { SwirlProps } from './shaders/swirl.js';\nexport type { SwirlUniforms, SwirlParams } from '@paper-design/shaders';\n\nexport { Dithering, ditheringPresets } from './shaders/dithering.js';\nexport type { DitheringProps } from './shaders/dithering.js';\nexport type { DitheringUniforms, DitheringParams } from '@paper-design/shaders';\n\nexport { GrainGradient, grainGradientPresets } from './shaders/grain-gradient.js';\nexport type { GrainGradientProps } from './shaders/grain-gradient.js';\nexport type { GrainGradientUniforms, GrainGradientParams } from '@paper-design/shaders';\n\nexport { LiquidMetal, liquidMetalPresets } from './shaders/liquid-metal.js';\nexport type { LiquidMetalProps } from './shaders/liquid-metal.js';\nexport type { LiquidMetalUniforms, LiquidMetalParams } from '@paper-design/shaders';\n\nexport { PulsingBorder, pulsingBorderPresets } from './shaders/pulsing-border.js';\nexport type { PulsingBorderProps } from './shaders/pulsing-border.js';\nexport type { PulsingBorderUniforms, PulsingBorderParams } from '@paper-design/shaders';\n\nexport { ColorPanels, colorPanelsPresets } from './shaders/color-panels.js';\nexport type { ColorPanelsProps } from './shaders/color-panels.js';\nexport type { ColorPanelsUniforms, ColorPanelsParams } from '@paper-design/shaders';\n\nexport { isPaperShaderElement, getShaderColorFromString } from '@paper-design/shaders';\nexport type { ShaderFit, ShaderSizingParams, ShaderSizingUniforms } from '@paper-design/shaders';\n\nexport {\n dotOrbitMeta,\n godRaysMeta,\n grainGradientMeta,\n meshGradientMeta,\n metaballsMeta,\n pulsingBorderMeta,\n simplexNoiseMeta,\n smokeRingMeta,\n swirlMeta,\n voronoiMeta,\n warpMeta,\n} from '@paper-design/shaders';\n"],
5
5
  "mappings": ";;;;;AAAA,SAAS,mBAAmB;AAG5B,SAAS,cAAc,2BAA2B;AAIlD,SAAS,WAAW,wBAAwB;AAI5C,SAAS,YAAY,yBAAyB;AAI9C,SAAS,UAAU,uBAAuB;AAI1C,SAAS,SAAS,sBAAsB;AAIxC,SAAS,cAAc,2BAA2B;AAIlD,SAAS,WAAW,wBAAwB;AAI5C,SAAS,OAAO,oBAAoB;AAIpC,SAAS,aAAa,0BAA0B;AAIhD,SAAS,SAAS,sBAAsB;AAIxC,SAAS,MAAM,mBAAmB;AAIlC,SAAS,SAAS,sBAAsB;AAIxC,SAAS,QAAQ,qBAAqB;AAItC,SAAS,OAAO,oBAAoB;AAIpC,SAAS,WAAW,wBAAwB;AAI5C,SAAS,eAAe,4BAA4B;AAIpD,SAAS,aAAa,0BAA0B;AAIhD,SAAS,eAAe,4BAA4B;AAIpD,SAAS,aAAa,0BAA0B;AAIhD,SAAS,sBAAsB,gCAAgC;AAG/D;AAAA,EACE;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,OACK;",
6
6
  "names": []
7
7
  }
@@ -19,14 +19,8 @@ const defaultPreset = {
19
19
  ...defaultObjectSizing,
20
20
  speed: 1,
21
21
  frame: 0,
22
- colors: [
23
- "hsla(15, 100%, 50%, 1)",
24
- "hsla(170, 100%, 50%, 1)",
25
- "hsla(260, 100%, 50%, 1)",
26
- "hsla(65, 100%, 50%, 1)",
27
- "hsla(280, 100%, 50%, 1)"
28
- ],
29
- colorBack: "hsla(0, 0%, 3%, 1)",
22
+ colors: ["#ff4000", "#00ffd4", "#5500ff", "#eaff00", "#aa00ff"],
23
+ colorBack: "#080808",
30
24
  angle1: 0.1,
31
25
  angle2: 0.1,
32
26
  length: 1,
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../src/shaders/color-panels.tsx"],
4
- "sourcesContent": ["import { memo } from 'react';\nimport { ShaderMount, type ShaderComponentProps } from '../shader-mount.js';\nimport { colorPropsAreEqual } from '../color-props-are-equal.js';\nimport {\n getShaderColorFromString,\n colorPanelsFragmentShader,\n ShaderFitOptions,\n type ColorPanelsUniforms,\n type ColorPanelsParams,\n type ShaderPreset,\n defaultObjectSizing,\n} from '@paper-design/shaders';\n\nexport interface ColorPanelsProps extends ShaderComponentProps, ColorPanelsParams {}\n\ntype ColorPanelsPreset = ShaderPreset<ColorPanelsParams>;\n\n// Due to Leva controls limitation:\n// 1) keep default colors in HSLA format to keep alpha channel\n// 2) don't use decimal values on HSL values (to avoid button highlight bug)\n\nexport const defaultPreset: ColorPanelsPreset = {\n name: 'Default',\n params: {\n ...defaultObjectSizing,\n speed: 1,\n frame: 0,\n colors: [\n 'hsla(15, 100%, 50%, 1)',\n 'hsla(170, 100%, 50%, 1)',\n 'hsla(260, 100%, 50%, 1)',\n 'hsla(65, 100%, 50%, 1)',\n 'hsla(280, 100%, 50%, 1)',\n ],\n colorBack: 'hsla(0, 0%, 3%, 1)',\n angle1: 0.1,\n angle2: 0.1,\n length: 1,\n blur: 0.25,\n fadeIn: 0.85,\n fadeOut: 0.3,\n gradient: 0,\n density: 2,\n },\n};\n\nexport const colorPanelsPresets: ColorPanelsPreset[] = [defaultPreset];\n\nexport const ColorPanels: React.FC<ColorPanelsProps> = memo(function ColorPanelsImpl({\n // Own props\n speed = defaultPreset.params.speed,\n frame = defaultPreset.params.frame,\n colors = defaultPreset.params.colors,\n colorBack = defaultPreset.params.colorBack,\n angle1 = defaultPreset.params.angle1,\n angle2 = defaultPreset.params.angle2,\n length = defaultPreset.params.length,\n blur = defaultPreset.params.blur,\n fadeIn = defaultPreset.params.fadeIn,\n fadeOut = defaultPreset.params.fadeOut,\n density = defaultPreset.params.density,\n gradient = defaultPreset.params.gradient,\n\n // Sizing props\n fit = defaultPreset.params.fit,\n scale = defaultPreset.params.scale,\n rotation = defaultPreset.params.rotation,\n originX = defaultPreset.params.originX,\n originY = defaultPreset.params.originY,\n offsetX = defaultPreset.params.offsetX,\n offsetY = defaultPreset.params.offsetY,\n worldWidth = defaultPreset.params.worldWidth,\n worldHeight = defaultPreset.params.worldHeight,\n ...props\n}: ColorPanelsProps) {\n const uniforms = {\n // Own uniforms\n u_colors: colors.map(getShaderColorFromString),\n u_colorsCount: colors.length,\n u_colorBack: getShaderColorFromString(colorBack),\n u_angle1: angle1,\n u_angle2: angle2,\n u_length: length,\n u_blur: blur,\n u_fadeIn: fadeIn,\n u_fadeOut: fadeOut,\n u_density: density,\n u_gradient: gradient,\n\n // Sizing uniforms\n u_fit: ShaderFitOptions[fit],\n u_scale: scale,\n u_rotation: rotation,\n u_offsetX: offsetX,\n u_offsetY: offsetY,\n u_originX: originX,\n u_originY: originY,\n u_worldWidth: worldWidth,\n u_worldHeight: worldHeight,\n } satisfies ColorPanelsUniforms;\n\n return (\n <ShaderMount\n {...props}\n speed={speed}\n frame={frame}\n fragmentShader={colorPanelsFragmentShader}\n uniforms={uniforms}\n />\n );\n}, colorPropsAreEqual);\n"],
5
- "mappings": ";;;;;AAAA,SAAS,YAAY;AACrB,SAAS,mBAA8C;AACvD,SAAS,0BAA0B;AACnC;AAAA,EACE;AAAA,EACA;AAAA,EACA;AAAA,EAIA;AAAA,OACK;AA2FH;AAjFG,MAAM,gBAAmC;AAAA,EAC9C,MAAM;AAAA,EACN,QAAQ;AAAA,IACN,GAAG;AAAA,IACH,OAAO;AAAA,IACP,OAAO;AAAA,IACP,QAAQ;AAAA,MACN;AAAA,MACA;AAAA,MACA;AAAA,MACA;AAAA,MACA;AAAA,IACF;AAAA,IACA,WAAW;AAAA,IACX,QAAQ;AAAA,IACR,QAAQ;AAAA,IACR,QAAQ;AAAA,IACR,MAAM;AAAA,IACN,QAAQ;AAAA,IACR,SAAS;AAAA,IACT,UAAU;AAAA,IACV,SAAS;AAAA,EACX;AACF;AAEO,MAAM,qBAA0C,CAAC,aAAa;AAE9D,MAAM,cAA0C,KAAK,SAAS,gBAAgB;AAAA;AAAA,EAEnF,QAAQ,cAAc,OAAO;AAAA,EAC7B,QAAQ,cAAc,OAAO;AAAA,EAC7B,SAAS,cAAc,OAAO;AAAA,EAC9B,YAAY,cAAc,OAAO;AAAA,EACjC,SAAS,cAAc,OAAO;AAAA,EAC9B,SAAS,cAAc,OAAO;AAAA,EAC9B,SAAS,cAAc,OAAO;AAAA,EAC9B,OAAO,cAAc,OAAO;AAAA,EAC5B,SAAS,cAAc,OAAO;AAAA,EAC9B,UAAU,cAAc,OAAO;AAAA,EAC/B,UAAU,cAAc,OAAO;AAAA,EAC/B,WAAW,cAAc,OAAO;AAAA;AAAA,EAGhC,MAAM,cAAc,OAAO;AAAA,EAC3B,QAAQ,cAAc,OAAO;AAAA,EAC7B,WAAW,cAAc,OAAO;AAAA,EAChC,UAAU,cAAc,OAAO;AAAA,EAC/B,UAAU,cAAc,OAAO;AAAA,EAC/B,UAAU,cAAc,OAAO;AAAA,EAC/B,UAAU,cAAc,OAAO;AAAA,EAC/B,aAAa,cAAc,OAAO;AAAA,EAClC,cAAc,cAAc,OAAO;AAAA,EACnC,GAAG;AACL,GAAqB;AACnB,QAAM,WAAW;AAAA;AAAA,IAEf,UAAU,OAAO,IAAI,wBAAwB;AAAA,IAC7C,eAAe,OAAO;AAAA,IACtB,aAAa,yBAAyB,SAAS;AAAA,IAC/C,UAAU;AAAA,IACV,UAAU;AAAA,IACV,UAAU;AAAA,IACV,QAAQ;AAAA,IACR,UAAU;AAAA,IACV,WAAW;AAAA,IACX,WAAW;AAAA,IACX,YAAY;AAAA;AAAA,IAGZ,OAAO,iBAAiB,GAAG;AAAA,IAC3B,SAAS;AAAA,IACT,YAAY;AAAA,IACZ,WAAW;AAAA,IACX,WAAW;AAAA,IACX,WAAW;AAAA,IACX,WAAW;AAAA,IACX,cAAc;AAAA,IACd,eAAe;AAAA,EACjB;AAEA,SACE;AAAA,IAAC;AAAA;AAAA,MACE,GAAG;AAAA,MACJ;AAAA,MACA;AAAA,MACA,gBAAgB;AAAA,MAChB;AAAA;AAAA,EACF;AAEJ,GAAG,kBAAkB;",
4
+ "sourcesContent": ["import { memo } from 'react';\nimport { ShaderMount, type ShaderComponentProps } from '../shader-mount.js';\nimport { colorPropsAreEqual } from '../color-props-are-equal.js';\nimport {\n getShaderColorFromString,\n colorPanelsFragmentShader,\n ShaderFitOptions,\n type ColorPanelsUniforms,\n type ColorPanelsParams,\n type ShaderPreset,\n defaultObjectSizing,\n} from '@paper-design/shaders';\n\nexport interface ColorPanelsProps extends ShaderComponentProps, ColorPanelsParams {}\n\ntype ColorPanelsPreset = ShaderPreset<ColorPanelsParams>;\n\nexport const defaultPreset: ColorPanelsPreset = {\n name: 'Default',\n params: {\n ...defaultObjectSizing,\n speed: 1,\n frame: 0,\n colors: ['#ff4000', '#00ffd4', '#5500ff', '#eaff00', '#aa00ff'],\n colorBack: '#080808',\n angle1: 0.1,\n angle2: 0.1,\n length: 1,\n blur: 0.25,\n fadeIn: 0.85,\n fadeOut: 0.3,\n gradient: 0,\n density: 2,\n },\n};\n\nexport const colorPanelsPresets: ColorPanelsPreset[] = [defaultPreset];\n\nexport const ColorPanels: React.FC<ColorPanelsProps> = memo(function ColorPanelsImpl({\n // Own props\n speed = defaultPreset.params.speed,\n frame = defaultPreset.params.frame,\n colors = defaultPreset.params.colors,\n colorBack = defaultPreset.params.colorBack,\n angle1 = defaultPreset.params.angle1,\n angle2 = defaultPreset.params.angle2,\n length = defaultPreset.params.length,\n blur = defaultPreset.params.blur,\n fadeIn = defaultPreset.params.fadeIn,\n fadeOut = defaultPreset.params.fadeOut,\n density = defaultPreset.params.density,\n gradient = defaultPreset.params.gradient,\n\n // Sizing props\n fit = defaultPreset.params.fit,\n scale = defaultPreset.params.scale,\n rotation = defaultPreset.params.rotation,\n originX = defaultPreset.params.originX,\n originY = defaultPreset.params.originY,\n offsetX = defaultPreset.params.offsetX,\n offsetY = defaultPreset.params.offsetY,\n worldWidth = defaultPreset.params.worldWidth,\n worldHeight = defaultPreset.params.worldHeight,\n ...props\n}: ColorPanelsProps) {\n const uniforms = {\n // Own uniforms\n u_colors: colors.map(getShaderColorFromString),\n u_colorsCount: colors.length,\n u_colorBack: getShaderColorFromString(colorBack),\n u_angle1: angle1,\n u_angle2: angle2,\n u_length: length,\n u_blur: blur,\n u_fadeIn: fadeIn,\n u_fadeOut: fadeOut,\n u_density: density,\n u_gradient: gradient,\n\n // Sizing uniforms\n u_fit: ShaderFitOptions[fit],\n u_scale: scale,\n u_rotation: rotation,\n u_offsetX: offsetX,\n u_offsetY: offsetY,\n u_originX: originX,\n u_originY: originY,\n u_worldWidth: worldWidth,\n u_worldHeight: worldHeight,\n } satisfies ColorPanelsUniforms;\n\n return (\n <ShaderMount\n {...props}\n speed={speed}\n frame={frame}\n fragmentShader={colorPanelsFragmentShader}\n uniforms={uniforms}\n />\n );\n}, colorPropsAreEqual);\n"],
5
+ "mappings": ";;;;;AAAA,SAAS,YAAY;AACrB,SAAS,mBAA8C;AACvD,SAAS,0BAA0B;AACnC;AAAA,EACE;AAAA,EACA;AAAA,EACA;AAAA,EAIA;AAAA,OACK;AAiFH;AA3EG,MAAM,gBAAmC;AAAA,EAC9C,MAAM;AAAA,EACN,QAAQ;AAAA,IACN,GAAG;AAAA,IACH,OAAO;AAAA,IACP,OAAO;AAAA,IACP,QAAQ,CAAC,WAAW,WAAW,WAAW,WAAW,SAAS;AAAA,IAC9D,WAAW;AAAA,IACX,QAAQ;AAAA,IACR,QAAQ;AAAA,IACR,QAAQ;AAAA,IACR,MAAM;AAAA,IACN,QAAQ;AAAA,IACR,SAAS;AAAA,IACT,UAAU;AAAA,IACV,SAAS;AAAA,EACX;AACF;AAEO,MAAM,qBAA0C,CAAC,aAAa;AAE9D,MAAM,cAA0C,KAAK,SAAS,gBAAgB;AAAA;AAAA,EAEnF,QAAQ,cAAc,OAAO;AAAA,EAC7B,QAAQ,cAAc,OAAO;AAAA,EAC7B,SAAS,cAAc,OAAO;AAAA,EAC9B,YAAY,cAAc,OAAO;AAAA,EACjC,SAAS,cAAc,OAAO;AAAA,EAC9B,SAAS,cAAc,OAAO;AAAA,EAC9B,SAAS,cAAc,OAAO;AAAA,EAC9B,OAAO,cAAc,OAAO;AAAA,EAC5B,SAAS,cAAc,OAAO;AAAA,EAC9B,UAAU,cAAc,OAAO;AAAA,EAC/B,UAAU,cAAc,OAAO;AAAA,EAC/B,WAAW,cAAc,OAAO;AAAA;AAAA,EAGhC,MAAM,cAAc,OAAO;AAAA,EAC3B,QAAQ,cAAc,OAAO;AAAA,EAC7B,WAAW,cAAc,OAAO;AAAA,EAChC,UAAU,cAAc,OAAO;AAAA,EAC/B,UAAU,cAAc,OAAO;AAAA,EAC/B,UAAU,cAAc,OAAO;AAAA,EAC/B,UAAU,cAAc,OAAO;AAAA,EAC/B,aAAa,cAAc,OAAO;AAAA,EAClC,cAAc,cAAc,OAAO;AAAA,EACnC,GAAG;AACL,GAAqB;AACnB,QAAM,WAAW;AAAA;AAAA,IAEf,UAAU,OAAO,IAAI,wBAAwB;AAAA,IAC7C,eAAe,OAAO;AAAA,IACtB,aAAa,yBAAyB,SAAS;AAAA,IAC/C,UAAU;AAAA,IACV,UAAU;AAAA,IACV,UAAU;AAAA,IACV,QAAQ;AAAA,IACR,UAAU;AAAA,IACV,WAAW;AAAA,IACX,WAAW;AAAA,IACX,YAAY;AAAA;AAAA,IAGZ,OAAO,iBAAiB,GAAG;AAAA,IAC3B,SAAS;AAAA,IACT,YAAY;AAAA,IACZ,WAAW;AAAA,IACX,WAAW;AAAA,IACX,WAAW;AAAA,IACX,WAAW;AAAA,IACX,cAAc;AAAA,IACd,eAAe;AAAA,EACjB;AAEA,SACE;AAAA,IAAC;AAAA;AAAA,MACE,GAAG;AAAA,MACJ;AAAA,MACA;AAAA,MACA,gBAAgB;AAAA,MAChB;AAAA;AAAA,EACF;AAEJ,GAAG,kBAAkB;",
6
6
  "names": []
7
7
  }
@@ -20,7 +20,7 @@ const defaultPreset = {
20
20
  ...defaultPatternSizing,
21
21
  colorBack: "#000000",
22
22
  colorFill: "#ffffff",
23
- colorStroke: "#00000000",
23
+ colorStroke: "#dd5500",
24
24
  size: 2,
25
25
  gapX: 50,
26
26
  gapY: 50,
@@ -36,7 +36,7 @@ const macrodataPreset = {
36
36
  ...defaultPatternSizing,
37
37
  colorBack: "#15212d",
38
38
  colorFill: "#5794ff",
39
- colorStroke: "#00000000",
39
+ colorStroke: "#0000ff",
40
40
  size: 3,
41
41
  gapX: 25,
42
42
  gapY: 25,
@@ -84,7 +84,7 @@ const treeLinePreset = {
84
84
  ...defaultPatternSizing,
85
85
  colorBack: "#f4fce7",
86
86
  colorFill: "#052e19",
87
- colorStroke: "#00000000",
87
+ colorStroke: "#000000",
88
88
  size: 8,
89
89
  gapX: 20,
90
90
  gapY: 90,
@@ -100,7 +100,7 @@ const diamondsPreset = {
100
100
  ...defaultPatternSizing,
101
101
  colorBack: "#ffffff",
102
102
  colorFill: "#ff0000",
103
- colorStroke: "#00000000",
103
+ colorStroke: "#000000",
104
104
  size: 15,
105
105
  gapX: 30,
106
106
  gapY: 30,
@@ -115,7 +115,7 @@ const wallpaperPreset = {
115
115
  params: {
116
116
  ...defaultPatternSizing,
117
117
  colorBack: "#204030",
118
- colorFill: "#00000000",
118
+ colorFill: "#000000",
119
119
  colorStroke: "#bd955b",
120
120
  size: 9,
121
121
  gapX: 32,
@@ -132,7 +132,7 @@ const matrixPreset = {
132
132
  ...defaultPatternSizing,
133
133
  colorBack: "#000000",
134
134
  colorFill: "#47ffea",
135
- colorStroke: "#00000000",
135
+ colorStroke: "#000000",
136
136
  size: 2,
137
137
  gapX: 10,
138
138
  gapY: 10,
@@ -148,7 +148,7 @@ const waveformPreset = {
148
148
  ...defaultPatternSizing,
149
149
  colorBack: "#ffffff",
150
150
  colorFill: "#0934b8",
151
- colorStroke: "#00000000",
151
+ colorStroke: "#000000",
152
152
  size: 100,
153
153
  gapX: 2,
154
154
  gapY: 215,
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../src/shaders/dot-grid.tsx"],
4
- "sourcesContent": ["import { memo } from 'react';\nimport { ShaderMount, type ShaderComponentProps } from '../shader-mount.js';\nimport { colorPropsAreEqual } from '../color-props-are-equal.js';\nimport {\n getShaderColorFromString,\n dotGridFragmentShader,\n DotGridShapes,\n ShaderFitOptions,\n type DotGridParams,\n type DotGridUniforms,\n type ShaderPreset,\n defaultPatternSizing,\n} from '@paper-design/shaders';\n\nexport interface DotGridProps extends ShaderComponentProps, DotGridParams {}\n\ntype DotGridPreset = ShaderPreset<DotGridParams>;\n\nexport const defaultPreset: DotGridPreset = {\n name: 'Default',\n params: {\n ...defaultPatternSizing,\n colorBack: '#000000',\n colorFill: '#ffffff',\n colorStroke: '#00000000',\n size: 2,\n gapX: 50,\n gapY: 50,\n strokeWidth: 0,\n sizeRange: 0,\n opacityRange: 0,\n shape: 'circle',\n },\n};\n\nexport const macrodataPreset: DotGridPreset = {\n name: 'Macrodata',\n params: {\n ...defaultPatternSizing,\n colorBack: '#15212d',\n colorFill: '#5794ff',\n colorStroke: '#00000000',\n size: 3,\n gapX: 25,\n gapY: 25,\n strokeWidth: 0,\n sizeRange: 0.25,\n opacityRange: 0.9,\n shape: 'circle',\n },\n};\n\nconst trianglesPreset: DotGridPreset = {\n name: 'Triangles',\n params: {\n ...defaultPatternSizing,\n colorBack: '#ffffff',\n colorFill: '#ffffff',\n colorStroke: '#808080',\n size: 5,\n gapX: 32,\n gapY: 32,\n strokeWidth: 1,\n sizeRange: 0,\n opacityRange: 0,\n shape: 'triangle',\n },\n};\n\nconst bubblesPreset: DotGridPreset = {\n name: 'Bubbles',\n params: {\n ...defaultPatternSizing,\n colorBack: '#002c9e80',\n colorFill: '#ffffff',\n colorStroke: '#000000',\n size: 15,\n gapX: 60,\n gapY: 60,\n strokeWidth: 12,\n sizeRange: 0.7,\n opacityRange: 1.3,\n shape: 'circle',\n },\n};\n\nconst treeLinePreset: DotGridPreset = {\n name: 'Tree line',\n params: {\n ...defaultPatternSizing,\n colorBack: '#f4fce7',\n colorFill: '#052e19',\n colorStroke: '#00000000',\n size: 8,\n gapX: 20,\n gapY: 90,\n strokeWidth: 0,\n sizeRange: 1,\n opacityRange: 0.6,\n shape: 'circle',\n },\n};\n\nconst diamondsPreset: DotGridPreset = {\n name: 'Diamonds',\n params: {\n ...defaultPatternSizing,\n colorBack: '#ffffff',\n colorFill: '#ff0000',\n colorStroke: '#00000000',\n size: 15,\n gapX: 30,\n gapY: 30,\n strokeWidth: 0,\n sizeRange: 0,\n opacityRange: 2,\n shape: 'diamond',\n },\n};\n\nconst wallpaperPreset: DotGridPreset = {\n name: 'Wallpaper',\n params: {\n ...defaultPatternSizing,\n colorBack: '#204030',\n colorFill: '#00000000',\n colorStroke: '#bd955b',\n size: 9,\n gapX: 32,\n gapY: 32,\n strokeWidth: 1,\n sizeRange: 0,\n opacityRange: 0,\n shape: 'diamond',\n },\n};\n\nconst matrixPreset: DotGridPreset = {\n name: 'Enter the Matrix',\n params: {\n ...defaultPatternSizing,\n colorBack: '#000000',\n colorFill: '#47ffea',\n colorStroke: '#00000000',\n size: 2,\n gapX: 10,\n gapY: 10,\n strokeWidth: 0.5,\n sizeRange: 0.25,\n opacityRange: 1,\n shape: 'triangle',\n },\n};\n\nconst waveformPreset: DotGridPreset = {\n name: 'Waveform',\n params: {\n ...defaultPatternSizing,\n colorBack: '#ffffff',\n colorFill: '#0934b8',\n colorStroke: '#00000000',\n size: 100,\n gapX: 2,\n gapY: 215,\n strokeWidth: 0,\n sizeRange: 1,\n opacityRange: 0,\n shape: 'square',\n },\n};\n\nexport const dotGridPresets: DotGridPreset[] = [\n defaultPreset,\n macrodataPreset,\n trianglesPreset,\n bubblesPreset,\n treeLinePreset,\n diamondsPreset,\n wallpaperPreset,\n matrixPreset,\n waveformPreset,\n];\n\nexport const DotGrid: React.FC<DotGridProps> = memo(function DotGridImpl({\n // Own props\n colorBack = defaultPreset.params.colorBack,\n colorFill = defaultPreset.params.colorFill,\n colorStroke = defaultPreset.params.colorStroke,\n size = defaultPreset.params.size,\n gapX = defaultPreset.params.gapX,\n gapY = defaultPreset.params.gapY,\n strokeWidth = defaultPreset.params.strokeWidth,\n sizeRange = defaultPreset.params.sizeRange,\n opacityRange = defaultPreset.params.opacityRange,\n shape = defaultPreset.params.shape,\n\n // Sizing props\n fit = defaultPreset.params.fit,\n scale = defaultPreset.params.scale,\n rotation = defaultPreset.params.rotation,\n originX = defaultPreset.params.originX,\n originY = defaultPreset.params.originY,\n offsetX = defaultPreset.params.offsetX,\n offsetY = defaultPreset.params.offsetY,\n worldWidth = defaultPreset.params.worldWidth,\n worldHeight = defaultPreset.params.worldHeight,\n\n // Other props\n maxPixelCount = 6016 * 3384, // Higher max resolution for this shader\n ...props\n}: DotGridProps) {\n const uniforms = {\n // Own uniforms\n u_colorBack: getShaderColorFromString(colorBack),\n u_colorFill: getShaderColorFromString(colorFill),\n u_colorStroke: getShaderColorFromString(colorStroke),\n u_dotSize: size,\n u_gapX: gapX,\n u_gapY: gapY,\n u_strokeWidth: strokeWidth,\n u_sizeRange: sizeRange,\n u_opacityRange: opacityRange,\n u_shape: DotGridShapes[shape],\n\n // Sizing uniforms\n u_fit: ShaderFitOptions[fit],\n u_scale: scale,\n u_rotation: rotation,\n u_offsetX: offsetX,\n u_offsetY: offsetY,\n u_originX: originX,\n u_originY: originY,\n u_worldWidth: worldWidth,\n u_worldHeight: worldHeight,\n } satisfies DotGridUniforms;\n\n return (\n <ShaderMount {...props} maxPixelCount={maxPixelCount} fragmentShader={dotGridFragmentShader} uniforms={uniforms} />\n );\n}, colorPropsAreEqual);\n"],
4
+ "sourcesContent": ["import { memo } from 'react';\nimport { ShaderMount, type ShaderComponentProps } from '../shader-mount.js';\nimport { colorPropsAreEqual } from '../color-props-are-equal.js';\nimport {\n getShaderColorFromString,\n dotGridFragmentShader,\n DotGridShapes,\n ShaderFitOptions,\n type DotGridParams,\n type DotGridUniforms,\n type ShaderPreset,\n defaultPatternSizing,\n} from '@paper-design/shaders';\n\nexport interface DotGridProps extends ShaderComponentProps, DotGridParams {}\n\ntype DotGridPreset = ShaderPreset<DotGridParams>;\n\nexport const defaultPreset: DotGridPreset = {\n name: 'Default',\n params: {\n ...defaultPatternSizing,\n colorBack: '#000000',\n colorFill: '#ffffff',\n colorStroke: '#dd5500',\n size: 2,\n gapX: 50,\n gapY: 50,\n strokeWidth: 0,\n sizeRange: 0,\n opacityRange: 0,\n shape: 'circle',\n },\n};\n\nexport const macrodataPreset: DotGridPreset = {\n name: 'Macrodata',\n params: {\n ...defaultPatternSizing,\n colorBack: '#15212d',\n colorFill: '#5794ff',\n colorStroke: '#0000ff',\n size: 3,\n gapX: 25,\n gapY: 25,\n strokeWidth: 0,\n sizeRange: 0.25,\n opacityRange: 0.9,\n shape: 'circle',\n },\n};\n\nconst trianglesPreset: DotGridPreset = {\n name: 'Triangles',\n params: {\n ...defaultPatternSizing,\n colorBack: '#ffffff',\n colorFill: '#ffffff',\n colorStroke: '#808080',\n size: 5,\n gapX: 32,\n gapY: 32,\n strokeWidth: 1,\n sizeRange: 0,\n opacityRange: 0,\n shape: 'triangle',\n },\n};\n\nconst bubblesPreset: DotGridPreset = {\n name: 'Bubbles',\n params: {\n ...defaultPatternSizing,\n colorBack: '#002c9e80',\n colorFill: '#ffffff',\n colorStroke: '#000000',\n size: 15,\n gapX: 60,\n gapY: 60,\n strokeWidth: 12,\n sizeRange: 0.7,\n opacityRange: 1.3,\n shape: 'circle',\n },\n};\n\nconst treeLinePreset: DotGridPreset = {\n name: 'Tree line',\n params: {\n ...defaultPatternSizing,\n colorBack: '#f4fce7',\n colorFill: '#052e19',\n colorStroke: '#000000',\n size: 8,\n gapX: 20,\n gapY: 90,\n strokeWidth: 0,\n sizeRange: 1,\n opacityRange: 0.6,\n shape: 'circle',\n },\n};\n\nconst diamondsPreset: DotGridPreset = {\n name: 'Diamonds',\n params: {\n ...defaultPatternSizing,\n colorBack: '#ffffff',\n colorFill: '#ff0000',\n colorStroke: '#000000',\n size: 15,\n gapX: 30,\n gapY: 30,\n strokeWidth: 0,\n sizeRange: 0,\n opacityRange: 2,\n shape: 'diamond',\n },\n};\n\nconst wallpaperPreset: DotGridPreset = {\n name: 'Wallpaper',\n params: {\n ...defaultPatternSizing,\n colorBack: '#204030',\n colorFill: '#000000',\n colorStroke: '#bd955b',\n size: 9,\n gapX: 32,\n gapY: 32,\n strokeWidth: 1,\n sizeRange: 0,\n opacityRange: 0,\n shape: 'diamond',\n },\n};\n\nconst matrixPreset: DotGridPreset = {\n name: 'Enter the Matrix',\n params: {\n ...defaultPatternSizing,\n colorBack: '#000000',\n colorFill: '#47ffea',\n colorStroke: '#000000',\n size: 2,\n gapX: 10,\n gapY: 10,\n strokeWidth: 0.5,\n sizeRange: 0.25,\n opacityRange: 1,\n shape: 'triangle',\n },\n};\n\nconst waveformPreset: DotGridPreset = {\n name: 'Waveform',\n params: {\n ...defaultPatternSizing,\n colorBack: '#ffffff',\n colorFill: '#0934b8',\n colorStroke: '#000000',\n size: 100,\n gapX: 2,\n gapY: 215,\n strokeWidth: 0,\n sizeRange: 1,\n opacityRange: 0,\n shape: 'square',\n },\n};\n\nexport const dotGridPresets: DotGridPreset[] = [\n defaultPreset,\n macrodataPreset,\n trianglesPreset,\n bubblesPreset,\n treeLinePreset,\n diamondsPreset,\n wallpaperPreset,\n matrixPreset,\n waveformPreset,\n];\n\nexport const DotGrid: React.FC<DotGridProps> = memo(function DotGridImpl({\n // Own props\n colorBack = defaultPreset.params.colorBack,\n colorFill = defaultPreset.params.colorFill,\n colorStroke = defaultPreset.params.colorStroke,\n size = defaultPreset.params.size,\n gapX = defaultPreset.params.gapX,\n gapY = defaultPreset.params.gapY,\n strokeWidth = defaultPreset.params.strokeWidth,\n sizeRange = defaultPreset.params.sizeRange,\n opacityRange = defaultPreset.params.opacityRange,\n shape = defaultPreset.params.shape,\n\n // Sizing props\n fit = defaultPreset.params.fit,\n scale = defaultPreset.params.scale,\n rotation = defaultPreset.params.rotation,\n originX = defaultPreset.params.originX,\n originY = defaultPreset.params.originY,\n offsetX = defaultPreset.params.offsetX,\n offsetY = defaultPreset.params.offsetY,\n worldWidth = defaultPreset.params.worldWidth,\n worldHeight = defaultPreset.params.worldHeight,\n\n // Other props\n maxPixelCount = 6016 * 3384, // Higher max resolution for this shader\n ...props\n}: DotGridProps) {\n const uniforms = {\n // Own uniforms\n u_colorBack: getShaderColorFromString(colorBack),\n u_colorFill: getShaderColorFromString(colorFill),\n u_colorStroke: getShaderColorFromString(colorStroke),\n u_dotSize: size,\n u_gapX: gapX,\n u_gapY: gapY,\n u_strokeWidth: strokeWidth,\n u_sizeRange: sizeRange,\n u_opacityRange: opacityRange,\n u_shape: DotGridShapes[shape],\n\n // Sizing uniforms\n u_fit: ShaderFitOptions[fit],\n u_scale: scale,\n u_rotation: rotation,\n u_offsetX: offsetX,\n u_offsetY: offsetY,\n u_originX: originX,\n u_originY: originY,\n u_worldWidth: worldWidth,\n u_worldHeight: worldHeight,\n } satisfies DotGridUniforms;\n\n return (\n <ShaderMount {...props} maxPixelCount={maxPixelCount} fragmentShader={dotGridFragmentShader} uniforms={uniforms} />\n );\n}, colorPropsAreEqual);\n"],
5
5
  "mappings": ";;;;;AAAA,SAAS,YAAY;AACrB,SAAS,mBAA8C;AACvD,SAAS,0BAA0B;AACnC;AAAA,EACE;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EAIA;AAAA,OACK;AAiOH;AA3NG,MAAM,gBAA+B;AAAA,EAC1C,MAAM;AAAA,EACN,QAAQ;AAAA,IACN,GAAG;AAAA,IACH,WAAW;AAAA,IACX,WAAW;AAAA,IACX,aAAa;AAAA,IACb,MAAM;AAAA,IACN,MAAM;AAAA,IACN,MAAM;AAAA,IACN,aAAa;AAAA,IACb,WAAW;AAAA,IACX,cAAc;AAAA,IACd,OAAO;AAAA,EACT;AACF;AAEO,MAAM,kBAAiC;AAAA,EAC5C,MAAM;AAAA,EACN,QAAQ;AAAA,IACN,GAAG;AAAA,IACH,WAAW;AAAA,IACX,WAAW;AAAA,IACX,aAAa;AAAA,IACb,MAAM;AAAA,IACN,MAAM;AAAA,IACN,MAAM;AAAA,IACN,aAAa;AAAA,IACb,WAAW;AAAA,IACX,cAAc;AAAA,IACd,OAAO;AAAA,EACT;AACF;AAEA,MAAM,kBAAiC;AAAA,EACrC,MAAM;AAAA,EACN,QAAQ;AAAA,IACN,GAAG;AAAA,IACH,WAAW;AAAA,IACX,WAAW;AAAA,IACX,aAAa;AAAA,IACb,MAAM;AAAA,IACN,MAAM;AAAA,IACN,MAAM;AAAA,IACN,aAAa;AAAA,IACb,WAAW;AAAA,IACX,cAAc;AAAA,IACd,OAAO;AAAA,EACT;AACF;AAEA,MAAM,gBAA+B;AAAA,EACnC,MAAM;AAAA,EACN,QAAQ;AAAA,IACN,GAAG;AAAA,IACH,WAAW;AAAA,IACX,WAAW;AAAA,IACX,aAAa;AAAA,IACb,MAAM;AAAA,IACN,MAAM;AAAA,IACN,MAAM;AAAA,IACN,aAAa;AAAA,IACb,WAAW;AAAA,IACX,cAAc;AAAA,IACd,OAAO;AAAA,EACT;AACF;AAEA,MAAM,iBAAgC;AAAA,EACpC,MAAM;AAAA,EACN,QAAQ;AAAA,IACN,GAAG;AAAA,IACH,WAAW;AAAA,IACX,WAAW;AAAA,IACX,aAAa;AAAA,IACb,MAAM;AAAA,IACN,MAAM;AAAA,IACN,MAAM;AAAA,IACN,aAAa;AAAA,IACb,WAAW;AAAA,IACX,cAAc;AAAA,IACd,OAAO;AAAA,EACT;AACF;AAEA,MAAM,iBAAgC;AAAA,EACpC,MAAM;AAAA,EACN,QAAQ;AAAA,IACN,GAAG;AAAA,IACH,WAAW;AAAA,IACX,WAAW;AAAA,IACX,aAAa;AAAA,IACb,MAAM;AAAA,IACN,MAAM;AAAA,IACN,MAAM;AAAA,IACN,aAAa;AAAA,IACb,WAAW;AAAA,IACX,cAAc;AAAA,IACd,OAAO;AAAA,EACT;AACF;AAEA,MAAM,kBAAiC;AAAA,EACrC,MAAM;AAAA,EACN,QAAQ;AAAA,IACN,GAAG;AAAA,IACH,WAAW;AAAA,IACX,WAAW;AAAA,IACX,aAAa;AAAA,IACb,MAAM;AAAA,IACN,MAAM;AAAA,IACN,MAAM;AAAA,IACN,aAAa;AAAA,IACb,WAAW;AAAA,IACX,cAAc;AAAA,IACd,OAAO;AAAA,EACT;AACF;AAEA,MAAM,eAA8B;AAAA,EAClC,MAAM;AAAA,EACN,QAAQ;AAAA,IACN,GAAG;AAAA,IACH,WAAW;AAAA,IACX,WAAW;AAAA,IACX,aAAa;AAAA,IACb,MAAM;AAAA,IACN,MAAM;AAAA,IACN,MAAM;AAAA,IACN,aAAa;AAAA,IACb,WAAW;AAAA,IACX,cAAc;AAAA,IACd,OAAO;AAAA,EACT;AACF;AAEA,MAAM,iBAAgC;AAAA,EACpC,MAAM;AAAA,EACN,QAAQ;AAAA,IACN,GAAG;AAAA,IACH,WAAW;AAAA,IACX,WAAW;AAAA,IACX,aAAa;AAAA,IACb,MAAM;AAAA,IACN,MAAM;AAAA,IACN,MAAM;AAAA,IACN,aAAa;AAAA,IACb,WAAW;AAAA,IACX,cAAc;AAAA,IACd,OAAO;AAAA,EACT;AACF;AAEO,MAAM,iBAAkC;AAAA,EAC7C;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AACF;AAEO,MAAM,UAAkC,KAAK,SAAS,YAAY;AAAA;AAAA,EAEvE,YAAY,cAAc,OAAO;AAAA,EACjC,YAAY,cAAc,OAAO;AAAA,EACjC,cAAc,cAAc,OAAO;AAAA,EACnC,OAAO,cAAc,OAAO;AAAA,EAC5B,OAAO,cAAc,OAAO;AAAA,EAC5B,OAAO,cAAc,OAAO;AAAA,EAC5B,cAAc,cAAc,OAAO;AAAA,EACnC,YAAY,cAAc,OAAO;AAAA,EACjC,eAAe,cAAc,OAAO;AAAA,EACpC,QAAQ,cAAc,OAAO;AAAA;AAAA,EAG7B,MAAM,cAAc,OAAO;AAAA,EAC3B,QAAQ,cAAc,OAAO;AAAA,EAC7B,WAAW,cAAc,OAAO;AAAA,EAChC,UAAU,cAAc,OAAO;AAAA,EAC/B,UAAU,cAAc,OAAO;AAAA,EAC/B,UAAU,cAAc,OAAO;AAAA,EAC/B,UAAU,cAAc,OAAO;AAAA,EAC/B,aAAa,cAAc,OAAO;AAAA,EAClC,cAAc,cAAc,OAAO;AAAA;AAAA,EAGnC,gBAAgB,OAAO;AAAA;AAAA,EACvB,GAAG;AACL,GAAiB;AACf,QAAM,WAAW;AAAA;AAAA,IAEf,aAAa,yBAAyB,SAAS;AAAA,IAC/C,aAAa,yBAAyB,SAAS;AAAA,IAC/C,eAAe,yBAAyB,WAAW;AAAA,IACnD,WAAW;AAAA,IACX,QAAQ;AAAA,IACR,QAAQ;AAAA,IACR,eAAe;AAAA,IACf,aAAa;AAAA,IACb,gBAAgB;AAAA,IAChB,SAAS,cAAc,KAAK;AAAA;AAAA,IAG5B,OAAO,iBAAiB,GAAG;AAAA,IAC3B,SAAS;AAAA,IACT,YAAY;AAAA,IACZ,WAAW;AAAA,IACX,WAAW;AAAA,IACX,WAAW;AAAA,IACX,WAAW;AAAA,IACX,cAAc;AAAA,IACd,eAAe;AAAA,EACjB;AAEA,SACE,oBAAC,eAAa,GAAG,OAAO,eAA8B,gBAAgB,uBAAuB,UAAoB;AAErH,GAAG,kBAAkB;",
6
6
  "names": []
7
7
  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@paper-design/shaders-react",
3
- "version": "0.0.34",
3
+ "version": "0.0.35",
4
4
  "license": "MIT",
5
5
  "type": "module",
6
6
  "sideEffects": false,