@paper-design/shaders-react 0.0.29 → 0.0.30

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Files changed (67) hide show
  1. package/dist/color-props-are-equal.d.ts +6 -0
  2. package/dist/color-props-are-equal.js +34 -0
  3. package/dist/color-props-are-equal.js.map +7 -0
  4. package/dist/index.d.ts +46 -41
  5. package/dist/index.js +61 -1872
  6. package/dist/index.js.map +4 -4
  7. package/dist/shader-mount.d.ts +15 -13
  8. package/dist/shader-mount.js +120 -0
  9. package/dist/shader-mount.js.map +7 -0
  10. package/dist/shaders/dithering.d.ts +15 -0
  11. package/dist/shaders/dithering.js +179 -0
  12. package/dist/shaders/dithering.js.map +7 -0
  13. package/dist/shaders/dot-grid.d.ts +6 -20
  14. package/dist/shaders/dot-grid.js +230 -0
  15. package/dist/shaders/dot-grid.js.map +7 -0
  16. package/dist/shaders/dot-orbit.d.ts +6 -18
  17. package/dist/shaders/dot-orbit.js +77 -0
  18. package/dist/shaders/dot-orbit.js.map +7 -0
  19. package/dist/shaders/god-rays.d.ts +6 -22
  20. package/dist/shaders/god-rays.js +160 -0
  21. package/dist/shaders/god-rays.js.map +7 -0
  22. package/dist/shaders/grain-gradient.d.ts +16 -0
  23. package/dist/shaders/grain-gradient.js +197 -0
  24. package/dist/shaders/grain-gradient.js.map +7 -0
  25. package/dist/shaders/liquid-metal.d.ts +9 -0
  26. package/dist/shaders/liquid-metal.js +87 -0
  27. package/dist/shaders/liquid-metal.js.map +7 -0
  28. package/dist/shaders/mesh-gradient.d.ts +7 -15
  29. package/dist/shaders/mesh-gradient.js +104 -0
  30. package/dist/shaders/mesh-gradient.js.map +7 -0
  31. package/dist/shaders/metaballs.d.ts +6 -16
  32. package/dist/shaders/metaballs.js +72 -0
  33. package/dist/shaders/metaballs.js.map +7 -0
  34. package/dist/shaders/neuro-noise.d.ts +6 -14
  35. package/dist/shaders/neuro-noise.js +82 -0
  36. package/dist/shaders/neuro-noise.js.map +7 -0
  37. package/dist/shaders/perlin-noise.d.ts +6 -17
  38. package/dist/shaders/perlin-noise.js +183 -0
  39. package/dist/shaders/perlin-noise.js.map +7 -0
  40. package/dist/shaders/pulsing-border.d.ts +11 -0
  41. package/dist/shaders/pulsing-border.js +153 -0
  42. package/dist/shaders/pulsing-border.js.map +7 -0
  43. package/dist/shaders/simplex-noise.d.ts +9 -0
  44. package/dist/shaders/simplex-noise.js +80 -0
  45. package/dist/shaders/simplex-noise.js.map +7 -0
  46. package/dist/shaders/smoke-ring.d.ts +8 -18
  47. package/dist/shaders/smoke-ring.js +134 -0
  48. package/dist/shaders/smoke-ring.js.map +7 -0
  49. package/dist/shaders/spiral.d.ts +6 -23
  50. package/dist/shaders/spiral.js +218 -0
  51. package/dist/shaders/spiral.js.map +7 -0
  52. package/dist/shaders/swirl.d.ts +12 -0
  53. package/dist/shaders/swirl.js +137 -0
  54. package/dist/shaders/swirl.js.map +7 -0
  55. package/dist/shaders/voronoi.d.ts +7 -28
  56. package/dist/shaders/voronoi.js +102 -0
  57. package/dist/shaders/voronoi.js.map +7 -0
  58. package/dist/shaders/warp.d.ts +6 -23
  59. package/dist/shaders/warp.js +290 -0
  60. package/dist/shaders/warp.js.map +7 -0
  61. package/dist/shaders/waves.d.ts +6 -19
  62. package/dist/shaders/waves.js +178 -0
  63. package/dist/shaders/waves.js.map +7 -0
  64. package/dist/use-merge-refs.js +48 -0
  65. package/dist/use-merge-refs.js.map +7 -0
  66. package/package.json +13 -4
  67. package/dist/shaders/stepped-simplex-noise.d.ts +0 -20
@@ -0,0 +1,6 @@
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+ interface PropsWithColors {
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+ colors?: string[];
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+ [key: string]: unknown;
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+ }
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+ export declare function colorPropsAreEqual(prevProps: PropsWithColors, nextProps: PropsWithColors): boolean;
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+ export {};
@@ -0,0 +1,34 @@
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+ /* * * * * * * * * * * * * * * * * * * * * * * * * * * *
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+ * Paper Shaders *
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+ * https://github.com/paper-design/shaders *
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+ * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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+
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+ function colorPropsAreEqual(prevProps, nextProps) {
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+ for (const key in prevProps) {
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+ if (key === "colors") {
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+ const prevIsArray = Array.isArray(prevProps.colors);
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+ const nextIsArray = Array.isArray(nextProps.colors);
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+ if (!prevIsArray || !nextIsArray) {
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+ if (Object.is(prevProps.colors, nextProps.colors) === false) {
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+ return false;
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+ }
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+ continue;
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+ }
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+ if (prevProps.colors?.length !== nextProps.colors?.length) {
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+ return false;
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+ }
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+ if (!prevProps.colors?.every((color, index) => color === nextProps.colors?.[index])) {
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+ return false;
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+ }
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+ continue;
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+ }
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+ if (Object.is(prevProps[key], nextProps[key]) === false) {
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+ return false;
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+ }
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+ }
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+ return true;
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+ }
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+ export {
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+ colorPropsAreEqual
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+ };
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+ //# sourceMappingURL=color-props-are-equal.js.map
@@ -0,0 +1,7 @@
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+ {
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+ "version": 3,
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+ "sources": ["../src/color-props-are-equal.ts"],
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+ "sourcesContent": ["interface PropsWithColors {\n colors?: string[];\n [key: string]: unknown;\n}\n\nexport function colorPropsAreEqual(prevProps: PropsWithColors, nextProps: PropsWithColors): boolean {\n for (const key in prevProps) {\n if (key === 'colors') {\n const prevIsArray = Array.isArray(prevProps.colors);\n const nextIsArray = Array.isArray(nextProps.colors);\n\n if (!prevIsArray || !nextIsArray) {\n if (Object.is(prevProps.colors, nextProps.colors) === false) {\n return false;\n }\n\n continue;\n }\n\n if (prevProps.colors?.length !== nextProps.colors?.length) {\n return false;\n }\n\n if (!prevProps.colors?.every((color, index) => color === nextProps.colors?.[index])) {\n return false;\n }\n\n continue;\n }\n\n if (Object.is(prevProps[key], nextProps[key]) === false) {\n return false;\n }\n }\n\n return true;\n}\n"],
5
+ "mappings": ";;;;;AAKO,SAAS,mBAAmB,WAA4B,WAAqC;AAClG,aAAW,OAAO,WAAW;AAC3B,QAAI,QAAQ,UAAU;AACpB,YAAM,cAAc,MAAM,QAAQ,UAAU,MAAM;AAClD,YAAM,cAAc,MAAM,QAAQ,UAAU,MAAM;AAElD,UAAI,CAAC,eAAe,CAAC,aAAa;AAChC,YAAI,OAAO,GAAG,UAAU,QAAQ,UAAU,MAAM,MAAM,OAAO;AAC3D,iBAAO;AAAA,QACT;AAEA;AAAA,MACF;AAEA,UAAI,UAAU,QAAQ,WAAW,UAAU,QAAQ,QAAQ;AACzD,eAAO;AAAA,MACT;AAEA,UAAI,CAAC,UAAU,QAAQ,MAAM,CAAC,OAAO,UAAU,UAAU,UAAU,SAAS,KAAK,CAAC,GAAG;AACnF,eAAO;AAAA,MACT;AAEA;AAAA,IACF;AAEA,QAAI,OAAO,GAAG,UAAU,GAAG,GAAG,UAAU,GAAG,CAAC,MAAM,OAAO;AACvD,aAAO;AAAA,IACT;AAAA,EACF;AAEA,SAAO;AACT;",
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+ "names": []
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+ }
package/dist/index.d.ts CHANGED
@@ -1,54 +1,59 @@
1
1
  export { ShaderMount } from './shader-mount';
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+ export type { ShaderMountProps, ShaderComponentProps } from './shader-mount';
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3
  export { MeshGradient, meshGradientPresets } from './shaders/mesh-gradient';
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- export { type MeshGradientProps } from './shaders/mesh-gradient';
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- export { type MeshGradientParams } from './shaders/mesh-gradient';
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- export { type MeshGradientUniforms } from '@paper-design/shaders';
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+ export type { MeshGradientProps } from './shaders/mesh-gradient';
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+ export type { MeshGradientUniforms, MeshGradientParams } from '@paper-design/shaders';
6
6
  export { SmokeRing, smokeRingPresets } from './shaders/smoke-ring';
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- export { type SmokeRingProps } from './shaders/smoke-ring';
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- export { type SmokeRingParams } from './shaders/smoke-ring';
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- export { type SmokeRingUniforms } from '@paper-design/shaders';
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+ export type { SmokeRingProps } from './shaders/smoke-ring';
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+ export type { SmokeRingUniforms, SmokeRingParams } from '@paper-design/shaders';
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9
  export { NeuroNoise, neuroNoisePresets } from './shaders/neuro-noise';
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- export { type NeuroNoiseProps } from './shaders/neuro-noise';
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- export { type NeuroNoiseParams } from './shaders/neuro-noise';
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- export { type NeuroNoiseUniforms } from '@paper-design/shaders';
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+ export type { NeuroNoiseProps } from './shaders/neuro-noise';
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+ export type { NeuroNoiseUniforms, NeuroNoiseParams } from '@paper-design/shaders';
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12
  export { DotOrbit, dotOrbitPresets } from './shaders/dot-orbit';
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- export { type DotOrbitProps } from './shaders/dot-orbit';
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- export { type DotOrbitParams } from './shaders/dot-orbit';
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- export { type DotOrbitUniforms } from '@paper-design/shaders';
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+ export type { DotOrbitProps } from './shaders/dot-orbit';
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+ export type { DotOrbitUniforms, DotOrbitParams } from '@paper-design/shaders';
18
15
  export { DotGrid, dotGridPresets } from './shaders/dot-grid';
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- export { type DotGridProps } from './shaders/dot-grid';
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- export { type DotGridParams } from './shaders/dot-grid';
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- export { type DotGridUniforms, DotGridShapes, type DotGridShape } from '@paper-design/shaders';
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- export { SteppedSimplexNoise, steppedSimplexNoisePresets } from './shaders/stepped-simplex-noise';
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- export { type SteppedSimplexNoiseProps } from './shaders/stepped-simplex-noise';
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- export { type SteppedSimplexNoiseParams } from './shaders/stepped-simplex-noise';
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- export { type SteppedSimplexNoiseUniforms } from '@paper-design/shaders';
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+ export type { DotGridProps } from './shaders/dot-grid';
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+ export type { DotGridUniforms, DotGridParams, DotGridShape } from '@paper-design/shaders';
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+ export { SimplexNoise, simplexNoisePresets } from './shaders/simplex-noise';
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+ export type { SimplexNoiseProps } from './shaders/simplex-noise';
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+ export type { SimplexNoiseUniforms, SimplexNoiseParams } from '@paper-design/shaders';
26
21
  export { Metaballs, metaballsPresets } from './shaders/metaballs';
27
- export { type MetaballsProps } from './shaders/metaballs';
28
- export { type MetaballsParams } from './shaders/metaballs';
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- export { type MetaballsUniforms } from '@paper-design/shaders';
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+ export type { MetaballsProps } from './shaders/metaballs';
23
+ export type { MetaballsUniforms, MetaballsParams } from '@paper-design/shaders';
30
24
  export { Waves, wavesPresets } from './shaders/waves';
31
- export { type WavesProps } from './shaders/waves';
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- export { type WavesParams } from './shaders/waves';
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- export { type WavesUniforms } from '@paper-design/shaders';
25
+ export type { WavesProps } from './shaders/waves';
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+ export type { WavesUniforms, WavesParams } from '@paper-design/shaders';
34
27
  export { PerlinNoise, perlinNoisePresets } from './shaders/perlin-noise';
35
- export { type PerlinNoiseProps } from './shaders/perlin-noise';
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- export { type PerlinNoiseParams } from './shaders/perlin-noise';
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- export { type PerlinNoiseUniforms } from '@paper-design/shaders';
28
+ export type { PerlinNoiseProps } from './shaders/perlin-noise';
29
+ export type { PerlinNoiseUniforms, PerlinNoiseParams } from '@paper-design/shaders';
38
30
  export { Voronoi, voronoiPresets } from './shaders/voronoi';
39
- export { type VoronoiProps } from './shaders/voronoi';
40
- export { type VoronoiParams } from './shaders/voronoi';
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- export { type VoronoiUniforms } from '@paper-design/shaders';
31
+ export type { VoronoiProps } from './shaders/voronoi';
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+ export type { VoronoiUniforms, VoronoiParams } from '@paper-design/shaders';
42
33
  export { Warp, warpPresets } from './shaders/warp';
43
- export { type WarpProps } from './shaders/warp';
44
- export { type WarpParams } from './shaders/warp';
45
- export { type WarpUniforms, PatternShapes, type PatternShape } from '@paper-design/shaders';
34
+ export type { WarpProps } from './shaders/warp';
35
+ export type { WarpUniforms, WarpParams, WarpPattern } from '@paper-design/shaders';
46
36
  export { GodRays, godRaysPresets } from './shaders/god-rays';
47
- export { type GodRaysProps } from './shaders/god-rays';
48
- export { type GodRaysParams } from './shaders/god-rays';
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- export { type GodRaysUniforms } from '@paper-design/shaders';
37
+ export type { GodRaysProps } from './shaders/god-rays';
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+ export type { GodRaysUniforms, GodRaysParams } from '@paper-design/shaders';
50
39
  export { Spiral, spiralPresets } from './shaders/spiral';
51
- export { type SpiralProps } from './shaders/spiral';
52
- export { type SpiralParams } from './shaders/spiral';
53
- export { type SpiralUniforms } from '@paper-design/shaders';
54
- export { getShaderColorFromString } from '@paper-design/shaders';
40
+ export type { SpiralProps } from './shaders/spiral';
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+ export type { SpiralUniforms, SpiralParams } from '@paper-design/shaders';
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+ export { Swirl, swirlPresets } from './shaders/swirl';
43
+ export type { SwirlProps } from './shaders/swirl';
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+ export type { SwirlUniforms, SwirlParams } from '@paper-design/shaders';
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+ export { Dithering, ditheringPresets } from './shaders/dithering';
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+ export type { DitheringProps } from './shaders/dithering';
47
+ export type { DitheringUniforms, DitheringParams } from '@paper-design/shaders';
48
+ export { GrainGradient, grainGradientPresets } from './shaders/grain-gradient';
49
+ export type { GrainGradientProps } from './shaders/grain-gradient';
50
+ export type { GrainGradientUniforms, GrainGradientParams } from '@paper-design/shaders';
51
+ export { LiquidMetal, liquidMetalPresets } from './shaders/liquid-metal';
52
+ export type { LiquidMetalProps } from './shaders/liquid-metal';
53
+ export type { LiquidMetalUniforms, LiquidMetalParams } from '@paper-design/shaders';
54
+ export { PulsingBorder, pulsingBorderPresets } from './shaders/pulsing-border';
55
+ export type { PulsingBorderProps } from './shaders/pulsing-border';
56
+ export type { PulsingBorderUniforms, PulsingBorderParams } from '@paper-design/shaders';
57
+ export { isPaperShaderElement, getShaderColorFromString } from '@paper-design/shaders';
58
+ export type { ShaderFit, ShaderSizingParams, ShaderSizingUniforms } from '@paper-design/shaders';
59
+ export { dotOrbitMeta, godRaysMeta, grainGradientMeta, meshGradientMeta, metaballsMeta, pulsingBorderMeta, simplexNoiseMeta, smokeRingMeta, swirlMeta, voronoiMeta, warpMeta, } from '@paper-design/shaders';