@paper-design/shaders-react 0.0.14 → 0.0.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts
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export { ShaderMount } from
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export { GrainClouds } from
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export { type
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export {
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export {
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export {
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export { ShaderMount } from './shader-mount';
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export { GrainClouds, grainCloudsDefaults } from './shaders/grain-clouds';
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export { type GrainCloudsProps } from './shaders/grain-clouds';
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export { type GrainCloudsUniforms } from '@paper-design/shaders';
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export { MeshGradient, meshGradientDefaults } from './shaders/mesh-gradient';
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export { type MeshGradientProps } from './shaders/mesh-gradient';
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export { type MeshGradientUniforms } from '@paper-design/shaders';
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export { NeuroNoise, neuroNoiseDefaults } from './shaders/neuro-noise';
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export { type NeuroNoiseProps } from './shaders/neuro-noise';
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export { type NeuroNoiseUniforms } from '@paper-design/shaders';
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export { getShaderColorFromString } from '@paper-design/shaders';
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package/dist/index.js
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/***** Paper Shaders: https://github.com/paper-design/shaders *****/
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import{useEffect as m,useRef as f}from"react";import{ShaderMount as M}from"@paper-design/shaders";import{jsx as p}from"react/jsx-runtime";var t=({ref:o,fragmentShader:r,style:g,uniforms:u={},webGlContextAttributes:d,animated:l=!0})=>{let c=o??f(null),e=f(null);return m(()=>(c.current&&(e.current=new M(c.current,r,u,d,l)),()=>{e.current&&e.current.dispose()}),[r,d]),m(()=>{e.current&&e.current.setUniforms(u)},[u]),m(()=>{e.current&&(l?e.current.startAnimating():e.current.stopAnimating())},[l]),p("canvas",{ref:c,style:g})};import{useMemo as b}from"react";import{getShaderColorFromString as S,grainCloudsFragmentShader as C}from"@paper-design/shaders";import{jsx as x}from"react/jsx-runtime";var n={color1:"#000000",color2:"#ffffff",noiseScale:1,noiseSpeed:.3,grainAmount:.05},G=o=>{let r=b(()=>({u_color1:S(o.color1,n.color1),u_color2:S(o.color2,n.color2),u_noiseScale:o.noiseScale??n.noiseScale,u_noiseSpeed:o.noiseSpeed??n.noiseSpeed,u_grainAmount:o.grainAmount??n.grainAmount}),[o.color1,o.color2,o.noiseScale,o.noiseSpeed,o.grainAmount]);return x(t,{...o,fragmentShader:C,uniforms:r})};import{}from"@paper-design/shaders";import{useMemo as N}from"react";import{getShaderColorFromString as i,meshGradientFragmentShader as P}from"@paper-design/shaders";import{jsx as _}from"react/jsx-runtime";var s={color1:"#6a5496",color2:"#9b8ab8",color3:"#f5d03b",color4:"#e48b97",speed:.1},y=o=>{let r=N(()=>({u_color1:i(o.color1,s.color1),u_color2:i(o.color2,s.color2),u_color3:i(o.color3,s.color3),u_color4:i(o.color4,s.color4),u_speed:o.speed??s.speed}),[o.color1,o.color2,o.color3,o.color4,o.speed]);return _(t,{...o,fragmentShader:P,uniforms:r})};import{}from"@paper-design/shaders";import{useMemo as F}from"react";import{getShaderColorFromString as h,neuroNoiseFragmentShader as U}from"@paper-design/shaders";import{jsx as R}from"react/jsx-runtime";var a={colorFront:"#c3a3ff",colorBack:"#000000",scale:1,speed:1,brightness:1.3},A=o=>{let r=F(()=>({u_colorFront:h(o.colorFront,a.colorFront),u_colorBack:h(o.colorBack,a.colorBack),u_scale:o.scale??a.scale,u_speed:o.speed??a.speed,u_brightness:o.brightness??a.brightness}),[o.colorFront,o.colorBack,o.scale,o.speed,o.brightness]);return R(t,{...o,fragmentShader:U,uniforms:r})};import{}from"@paper-design/shaders";import{getShaderColorFromString as lo}from"@paper-design/shaders";export{G as GrainClouds,y as MeshGradient,A as NeuroNoise,t as ShaderMount,lo as getShaderColorFromString,n as grainCloudsDefaults,s as meshGradientDefaults,a as neuroNoiseDefaults};
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//# sourceMappingURL=index.js.map
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package/dist/index.js.map
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{
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"version": 3,
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"sources": ["../src/shader-mount.tsx", "../src/shaders/grain-clouds.tsx", "../src/index.ts", "../src/shaders/mesh-gradient.tsx"],
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"sourcesContent": ["import React, { useEffect, useRef } from 'react';\nimport { ShaderMount as ShaderMountVanilla } from '@paper-design/shaders';\n\nexport interface ShaderMountProps {\n ref?: React.RefObject<HTMLCanvasElement>;\n fragmentShader: string;\n style?: React.CSSProperties;\n uniforms?: Record<string, number | number[]>;\n webGlContextAttributes?: WebGLContextAttributes;\n animated?: boolean;\n}\n\nexport const ShaderMount: React.FC<ShaderMountProps> = ({\n ref,\n fragmentShader,\n style,\n uniforms = {},\n webGlContextAttributes,\n animated = true,\n}) => {\n const canvasRef = ref ?? useRef<HTMLCanvasElement>(null);\n const shaderMountRef = useRef<ShaderMountVanilla | null>(null);\n\n useEffect(() => {\n if (canvasRef.current) {\n shaderMountRef.current = new ShaderMountVanilla(\n canvasRef.current,\n fragmentShader,\n uniforms,\n webGlContextAttributes,\n animated\n );\n }\n\n return () => {\n if (shaderMountRef.current) {\n shaderMountRef.current.dispose();\n }\n };\n }, [fragmentShader, webGlContextAttributes]);\n\n useEffect(() => {\n if (shaderMountRef.current) {\n shaderMountRef.current.setUniforms(uniforms);\n }\n }, [uniforms]);\n\n useEffect(() => {\n if (shaderMountRef.current) {\n if (animated) {\n shaderMountRef.current.startAnimating();\n } else {\n shaderMountRef.current.stopAnimating();\n }\n }\n }, [animated]);\n\n return <canvas ref={canvasRef} style={style} />;\n};\n", "import { useMemo } from 'react';\nimport { ShaderMount, type ShaderMountProps } from '../shader-mount';\nimport { getShaderColorFromString, grainCloudsFragmentShader, type GrainCloudsUniforms } from '@paper-design/shaders';\n\
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"mappings": "AAAA,OAAgB,aAAAA,EAAW,UAAAC,MAAc,QACzC,OAAS,eAAeC,MAA0B,wBAwDzC,cAAAC,MAAA,oBA7CF,IAAMC,EAA0C,CAAC,CACtD,IAAAC,EACA,eAAAC,EACA,MAAAC,EACA,SAAAC,EAAW,CAAC,EACZ,uBAAAC,EACA,SAAAC,EAAW,EACb,IAAM,CACJ,IAAMC,EAAYN,GAAOJ,EAA0B,IAAI,EACjDW,EAAiBX,EAAkC,IAAI,EAE7D,OAAAD,EAAU,KACJW,EAAU,UACZC,EAAe,QAAU,IAAIV,EAC3BS,EAAU,QACVL,EACAE,EACAC,EACAC,CACF,GAGK,IAAM,CACPE,EAAe,SACjBA,EAAe,QAAQ,QAAQ,CAEnC,GACC,CAACN,EAAgBG,CAAsB,CAAC,EAE3CT,EAAU,IAAM,CACVY,EAAe,SACjBA,EAAe,QAAQ,YAAYJ,CAAQ,CAE/C,EAAG,CAACA,CAAQ,CAAC,EAEbR,EAAU,IAAM,CACVY,EAAe,UACbF,EACFE,EAAe,QAAQ,eAAe,EAEtCA,EAAe,QAAQ,cAAc,EAG3C,EAAG,CAACF,CAAQ,CAAC,EAENP,EAAC,UAAO,IAAKQ,EAAW,MAAOJ,EAAO,CAC/C,EC1DA,OAAS,WAAAM,MAAe,QAExB,OAAS,4BAAAC,EAA0B,6BAAAC,MAA2D,
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"names": ["useEffect", "useRef", "ShaderMountVanilla", "jsx", "ShaderMount", "ref", "fragmentShader", "style", "uniforms", "webGlContextAttributes", "animated", "canvasRef", "shaderMountRef", "useMemo", "getShaderColorFromString", "grainCloudsFragmentShader", "jsx", "GrainClouds", "props", "uniforms", "useMemo", "ShaderMount", "useMemo", "getShaderColorFromString", "meshGradientFragmentShader", "jsx", "MeshGradient", "props", "uniforms", "useMemo", "ShaderMount", "getShaderColorFromString"]
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"sources": ["../src/shader-mount.tsx", "../src/shaders/grain-clouds.tsx", "../src/index.ts", "../src/shaders/mesh-gradient.tsx", "../src/shaders/neuro-noise.tsx"],
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"sourcesContent": ["import React, { useEffect, useRef } from 'react';\nimport { ShaderMount as ShaderMountVanilla } from '@paper-design/shaders';\n\nexport interface ShaderMountProps {\n ref?: React.RefObject<HTMLCanvasElement>;\n fragmentShader: string;\n style?: React.CSSProperties;\n uniforms?: Record<string, number | number[]>;\n webGlContextAttributes?: WebGLContextAttributes;\n animated?: boolean;\n}\n\nexport const ShaderMount: React.FC<ShaderMountProps> = ({\n ref,\n fragmentShader,\n style,\n uniforms = {},\n webGlContextAttributes,\n animated = true,\n}) => {\n const canvasRef = ref ?? useRef<HTMLCanvasElement>(null);\n const shaderMountRef = useRef<ShaderMountVanilla | null>(null);\n\n useEffect(() => {\n if (canvasRef.current) {\n shaderMountRef.current = new ShaderMountVanilla(\n canvasRef.current,\n fragmentShader,\n uniforms,\n webGlContextAttributes,\n animated\n );\n }\n\n return () => {\n if (shaderMountRef.current) {\n shaderMountRef.current.dispose();\n }\n };\n }, [fragmentShader, webGlContextAttributes]);\n\n useEffect(() => {\n if (shaderMountRef.current) {\n shaderMountRef.current.setUniforms(uniforms);\n }\n }, [uniforms]);\n\n useEffect(() => {\n if (shaderMountRef.current) {\n if (animated) {\n shaderMountRef.current.startAnimating();\n } else {\n shaderMountRef.current.stopAnimating();\n }\n }\n }, [animated]);\n\n return <canvas ref={canvasRef} style={style} />;\n};\n", "import { useMemo } from 'react';\nimport { ShaderMount, type ShaderMountProps } from '../shader-mount';\nimport { getShaderColorFromString, grainCloudsFragmentShader, type GrainCloudsUniforms } from '@paper-design/shaders';\n\nexport type GrainCloudsProps = Omit<ShaderMountProps, 'fragmentShader'> & {\n color1?: string;\n color2?: string;\n noiseScale?: number;\n noiseSpeed?: number;\n grainAmount?: number;\n};\n\n/** Some default values for the shader props */\nexport const grainCloudsDefaults = {\n color1: '#000000',\n color2: '#ffffff',\n noiseScale: 1,\n noiseSpeed: 0.3,\n grainAmount: 0.05,\n} as const;\n\nexport const GrainClouds = (props: GrainCloudsProps): JSX.Element => {\n const uniforms: GrainCloudsUniforms = useMemo(() => {\n return {\n u_color1: getShaderColorFromString(props.color1, grainCloudsDefaults.color1),\n u_color2: getShaderColorFromString(props.color2, grainCloudsDefaults.color2),\n u_noiseScale: props.noiseScale ?? grainCloudsDefaults.noiseScale,\n u_noiseSpeed: props.noiseSpeed ?? grainCloudsDefaults.noiseSpeed,\n u_grainAmount: props.grainAmount ?? grainCloudsDefaults.grainAmount,\n };\n }, [props.color1, props.color2, props.noiseScale, props.noiseSpeed, props.grainAmount]);\n\n return <ShaderMount {...props} fragmentShader={grainCloudsFragmentShader} uniforms={uniforms} />;\n};\n", "// ----- ShaderMount ----- //\nexport { ShaderMount } from './shader-mount';\n\n// ----- Fragment shaders ----- //\n\n// Grain clouds\nexport { GrainClouds, grainCloudsDefaults } from './shaders/grain-clouds';\nexport { type GrainCloudsProps } from './shaders/grain-clouds';\nexport { type GrainCloudsUniforms } from '@paper-design/shaders';\n\n// Mesh gradient\nexport { MeshGradient, meshGradientDefaults } from './shaders/mesh-gradient';\nexport { type MeshGradientProps } from './shaders/mesh-gradient';\nexport { type MeshGradientUniforms } from '@paper-design/shaders';\n\n// Neuro noise\nexport { NeuroNoise, neuroNoiseDefaults } from './shaders/neuro-noise';\nexport { type NeuroNoiseProps } from './shaders/neuro-noise';\nexport { type NeuroNoiseUniforms } from '@paper-design/shaders';\n\n// ----- Uniform conversion utils ----- //\nexport { getShaderColorFromString } from '@paper-design/shaders';\n", "import { useMemo } from 'react';\nimport { ShaderMount, type ShaderMountProps } from '../shader-mount';\nimport { getShaderColorFromString, meshGradientFragmentShader, type MeshGradientUniforms } from '@paper-design/shaders';\n\nexport type MeshGradientProps = Omit<ShaderMountProps, 'fragmentShader'> & {\n color1?: string;\n color2?: string;\n color3?: string;\n color4?: string;\n speed?: number;\n};\n\n/** Some default values for the shader props */\nexport const meshGradientDefaults = {\n color1: '#6a5496',\n color2: '#9b8ab8',\n color3: '#f5d03b',\n color4: '#e48b97',\n speed: 0.1,\n} as const;\n\nexport const MeshGradient = (props: MeshGradientProps): JSX.Element => {\n const uniforms: MeshGradientUniforms = useMemo(() => {\n return {\n u_color1: getShaderColorFromString(props.color1, meshGradientDefaults.color1),\n u_color2: getShaderColorFromString(props.color2, meshGradientDefaults.color2),\n u_color3: getShaderColorFromString(props.color3, meshGradientDefaults.color3),\n u_color4: getShaderColorFromString(props.color4, meshGradientDefaults.color4),\n u_speed: props.speed ?? meshGradientDefaults.speed,\n };\n }, [props.color1, props.color2, props.color3, props.color4, props.speed]);\n\n return <ShaderMount {...props} fragmentShader={meshGradientFragmentShader} uniforms={uniforms} />;\n};\n", "import { useMemo } from 'react';\nimport { ShaderMount, type ShaderMountProps } from '../shader-mount';\nimport { getShaderColorFromString, neuroNoiseFragmentShader, type NeuroNoiseUniforms } from '@paper-design/shaders';\n\nexport type NeuroNoiseProps = Omit<ShaderMountProps, 'fragmentShader'> & {\n colorFront?: string;\n colorBack?: string;\n scale?: number;\n speed?: number;\n brightness?: number;\n};\n\n/** Some default values for the shader props */\nexport const neuroNoiseDefaults = {\n colorFront: '#c3a3ff',\n colorBack: '#000000',\n scale: 1,\n speed: 1,\n brightness: 1.3,\n} as const;\n\nexport const NeuroNoise = (props: NeuroNoiseProps): JSX.Element => {\n const uniforms: NeuroNoiseUniforms = useMemo(() => {\n return {\n u_colorFront: getShaderColorFromString(props.colorFront, neuroNoiseDefaults.colorFront),\n u_colorBack: getShaderColorFromString(props.colorBack, neuroNoiseDefaults.colorBack),\n u_scale: props.scale ?? neuroNoiseDefaults.scale,\n u_speed: props.speed ?? neuroNoiseDefaults.speed,\n u_brightness: props.brightness ?? neuroNoiseDefaults.brightness,\n };\n }, [props.colorFront, props.colorBack, props.scale, props.speed, props.brightness]);\n\n return <ShaderMount {...props} fragmentShader={neuroNoiseFragmentShader} uniforms={uniforms} />;\n};\n"],
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"mappings": ";AAAA,OAAgB,aAAAA,EAAW,UAAAC,MAAc,QACzC,OAAS,eAAeC,MAA0B,wBAwDzC,cAAAC,MAAA,oBA7CF,IAAMC,EAA0C,CAAC,CACtD,IAAAC,EACA,eAAAC,EACA,MAAAC,EACA,SAAAC,EAAW,CAAC,EACZ,uBAAAC,EACA,SAAAC,EAAW,EACb,IAAM,CACJ,IAAMC,EAAYN,GAAOJ,EAA0B,IAAI,EACjDW,EAAiBX,EAAkC,IAAI,EAE7D,OAAAD,EAAU,KACJW,EAAU,UACZC,EAAe,QAAU,IAAIV,EAC3BS,EAAU,QACVL,EACAE,EACAC,EACAC,CACF,GAGK,IAAM,CACPE,EAAe,SACjBA,EAAe,QAAQ,QAAQ,CAEnC,GACC,CAACN,EAAgBG,CAAsB,CAAC,EAE3CT,EAAU,IAAM,CACVY,EAAe,SACjBA,EAAe,QAAQ,YAAYJ,CAAQ,CAE/C,EAAG,CAACA,CAAQ,CAAC,EAEbR,EAAU,IAAM,CACVY,EAAe,UACbF,EACFE,EAAe,QAAQ,eAAe,EAEtCA,EAAe,QAAQ,cAAc,EAG3C,EAAG,CAACF,CAAQ,CAAC,EAENP,EAAC,UAAO,IAAKQ,EAAW,MAAOJ,EAAO,CAC/C,EC1DA,OAAS,WAAAM,MAAe,QAExB,OAAS,4BAAAC,EAA0B,6BAAAC,MAA2D,wBA8BrF,cAAAC,MAAA,oBAnBF,IAAMC,EAAsB,CACjC,OAAQ,UACR,OAAQ,UACR,WAAY,EACZ,WAAY,GACZ,YAAa,GACf,EAEaC,EAAeC,GAAyC,CACnE,IAAMC,EAAgCC,EAAQ,KACrC,CACL,SAAUP,EAAyBK,EAAM,OAAQF,EAAoB,MAAM,EAC3E,SAAUH,EAAyBK,EAAM,OAAQF,EAAoB,MAAM,EAC3E,aAAcE,EAAM,YAAcF,EAAoB,WACtD,aAAcE,EAAM,YAAcF,EAAoB,WACtD,cAAeE,EAAM,aAAeF,EAAoB,WAC1D,GACC,CAACE,EAAM,OAAQA,EAAM,OAAQA,EAAM,WAAYA,EAAM,WAAYA,EAAM,WAAW,CAAC,EAEtF,OAAOH,EAACM,EAAA,CAAa,GAAGH,EAAO,eAAgBJ,EAA2B,SAAUK,EAAU,CAChG,ECzBA,YAAyC,wBCRzC,OAAS,WAAAG,MAAe,QAExB,OAAS,4BAAAC,EAA0B,8BAAAC,MAA6D,wBA8BvF,cAAAC,MAAA,oBAnBF,IAAMC,EAAuB,CAClC,OAAQ,UACR,OAAQ,UACR,OAAQ,UACR,OAAQ,UACR,MAAO,EACT,EAEaC,EAAgBC,GAA0C,CACrE,IAAMC,EAAiCC,EAAQ,KACtC,CACL,SAAUP,EAAyBK,EAAM,OAAQF,EAAqB,MAAM,EAC5E,SAAUH,EAAyBK,EAAM,OAAQF,EAAqB,MAAM,EAC5E,SAAUH,EAAyBK,EAAM,OAAQF,EAAqB,MAAM,EAC5E,SAAUH,EAAyBK,EAAM,OAAQF,EAAqB,MAAM,EAC5E,QAASE,EAAM,OAASF,EAAqB,KAC/C,GACC,CAACE,EAAM,OAAQA,EAAM,OAAQA,EAAM,OAAQA,EAAM,OAAQA,EAAM,KAAK,CAAC,EAExE,OAAOH,EAACM,EAAA,CAAa,GAAGH,EAAO,eAAgBJ,EAA4B,SAAUK,EAAU,CACjG,EDpBA,YAA0C,wBEb1C,OAAS,WAAAG,MAAe,QAExB,OAAS,4BAAAC,EAA0B,4BAAAC,MAAyD,wBA8BnF,cAAAC,MAAA,oBAnBF,IAAMC,EAAqB,CAChC,WAAY,UACZ,UAAW,UACX,MAAO,EACP,MAAO,EACP,WAAY,GACd,EAEaC,EAAcC,GAAwC,CACjE,IAAMC,EAA+BC,EAAQ,KACpC,CACL,aAAcP,EAAyBK,EAAM,WAAYF,EAAmB,UAAU,EACtF,YAAaH,EAAyBK,EAAM,UAAWF,EAAmB,SAAS,EACnF,QAASE,EAAM,OAASF,EAAmB,MAC3C,QAASE,EAAM,OAASF,EAAmB,MAC3C,aAAcE,EAAM,YAAcF,EAAmB,UACvD,GACC,CAACE,EAAM,WAAYA,EAAM,UAAWA,EAAM,MAAOA,EAAM,MAAOA,EAAM,UAAU,CAAC,EAElF,OAAOH,EAACM,EAAA,CAAa,GAAGH,EAAO,eAAgBJ,EAA0B,SAAUK,EAAU,CAC/F,EFfA,YAAwC,wBAGxC,OAAS,4BAAAG,OAAgC",
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"names": ["useEffect", "useRef", "ShaderMountVanilla", "jsx", "ShaderMount", "ref", "fragmentShader", "style", "uniforms", "webGlContextAttributes", "animated", "canvasRef", "shaderMountRef", "useMemo", "getShaderColorFromString", "grainCloudsFragmentShader", "jsx", "grainCloudsDefaults", "GrainClouds", "props", "uniforms", "useMemo", "ShaderMount", "useMemo", "getShaderColorFromString", "meshGradientFragmentShader", "jsx", "meshGradientDefaults", "MeshGradient", "props", "uniforms", "useMemo", "ShaderMount", "useMemo", "getShaderColorFromString", "neuroNoiseFragmentShader", "jsx", "neuroNoiseDefaults", "NeuroNoise", "props", "uniforms", "useMemo", "ShaderMount", "getShaderColorFromString"]
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import { type ShaderMountProps } from '../shader-mount';
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type GrainCloudsProps = Omit<ShaderMountProps, 'fragmentShader'> & {
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export type GrainCloudsProps = Omit<ShaderMountProps, 'fragmentShader'> & {
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noiseScale?: number;
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};
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/** Some default values for the shader props */
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export declare const grainCloudsDefaults: {
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readonly color1: "#000000";
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readonly color2: "#ffffff";
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readonly noiseScale: 1;
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readonly noiseSpeed: 0.3;
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readonly grainAmount: 0.05;
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};
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export declare const GrainClouds: (props: GrainCloudsProps) => JSX.Element;
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import { type ShaderMountProps } from '../shader-mount';
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type MeshGradientProps = Omit<ShaderMountProps, 'fragmentShader'> & {
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export type MeshGradientProps = Omit<ShaderMountProps, 'fragmentShader'> & {
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};
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/** Some default values for the shader props */
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export declare const meshGradientDefaults: {
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readonly color1: "#6a5496";
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readonly color2: "#9b8ab8";
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readonly color3: "#f5d03b";
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readonly color4: "#e48b97";
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readonly speed: 0.1;
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};
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export declare const MeshGradient: (props: MeshGradientProps) => JSX.Element;
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import { type ShaderMountProps } from '../shader-mount';
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export type NeuroNoiseProps = Omit<ShaderMountProps, 'fragmentShader'> & {
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colorFront?: string;
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colorBack?: string;
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+
scale?: number;
|
|
6
|
+
speed?: number;
|
|
7
|
+
brightness?: number;
|
|
8
|
+
};
|
|
9
|
+
/** Some default values for the shader props */
|
|
10
|
+
export declare const neuroNoiseDefaults: {
|
|
11
|
+
readonly colorFront: "#c3a3ff";
|
|
12
|
+
readonly colorBack: "#000000";
|
|
13
|
+
readonly scale: 1;
|
|
14
|
+
readonly speed: 1;
|
|
15
|
+
readonly brightness: 1.3;
|
|
16
|
+
};
|
|
17
|
+
export declare const NeuroNoise: (props: NeuroNoiseProps) => JSX.Element;
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@paper-design/shaders-react",
|
|
3
|
-
"version": "0.0.
|
|
3
|
+
"version": "0.0.16",
|
|
4
4
|
"license": "MIT",
|
|
5
5
|
"type": "module",
|
|
6
6
|
"publishConfig": {
|
|
@@ -23,7 +23,7 @@
|
|
|
23
23
|
"type-check": "tsc --project tsconfig.json"
|
|
24
24
|
},
|
|
25
25
|
"dependencies": {
|
|
26
|
-
"@paper-design/shaders": "0.0.
|
|
26
|
+
"@paper-design/shaders": "0.0.14",
|
|
27
27
|
"react": ">=18"
|
|
28
28
|
},
|
|
29
29
|
"devDependencies": {
|