@panyam/tsappkit 0.6.3 → 0.6.9

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package/LICENSE ADDED
@@ -0,0 +1,202 @@
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@@ -14,7 +14,8 @@ interface StartWorkerOptions {
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  }
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  /**
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  * Starts the worker and resolves with it once the Go program has installed its exports, or rejects
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- * with why it couldn't load. Relative URLs resolve against the page, not the worker script.
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+ * with why it couldn't load (and terminates it, since it can't answer anything). Relative URLs
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+ * resolve against the page, not the worker script.
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  */
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  declare function startWorker(opts: StartWorkerOptions): Promise<Worker>;
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  /**
@@ -22,8 +23,31 @@ declare function startWorker(opts: StartWorkerOptions): Promise<Worker>;
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  * Only the path and query reach the worker, so baseUrl can be anything absolute, such as
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  * location.origin. It rejects if the worker reports an error (no handler, a failed build, a handler
24
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  * panic) and resolves with any HTTP status the handler chose.
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+ *
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+ * A handler that flushes (http.Flusher) streams: the Response resolves at its first flush, and its
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+ * body delivers each flush as it happens, even from a Go loop that never yields, then the rest
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+ * when the handler returns. Aborting the request (init.signal) rejects it, or errors a body that's
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+ * already streaming, and cancels the handler's context; a handler sees that the next time it checks
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+ * ctx, which a loop that never yields to JS doesn't get to do (a lane ends such a worker instead).
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+ * Once the body is streaming, Chrome's text() and json() report the abort as "TypeError: Failed to
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+ * fetch" rather than an AbortError, so tell an abort from a failure by signal.aborted.
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  */
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  declare function workerFetch(worker: Worker): (input: RequestInfo | URL, init?: RequestInit) => Promise<Response>;
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+ /**
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+ * A fetch like workerFetch's, except that each call starts a fresh worker from `opts`, sends it that
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+ * one request, and terminates it once the response is in, whether the request succeeded or not.
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+ * Ending the worker is the only way to give its wasm memory back to the browser, since wasm memory
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+ * never shrinks, so route a request with a big transient peak (an ingest that parses a large input
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+ * on the way to a small result) through this, and have it leave its result in the shared Cache
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+ * (Go's wasmhost.BrowserCache) for the long-lived worker to load. Every worker for the same `ns`
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+ * sees the same cache.
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+ *
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+ * Each call pays for a worker start and a wasm instantiate, a few hundred ms, so it's for jobs
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+ * that take seconds, not for ordinary requests. The worker ends when the response's body has been
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+ * read to the end, fails, or is cancelled, so a streamed body isn't cut short; read or cancel the
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+ * body, or the worker stays up.
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+ */
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+ declare function oneShotFetch(opts: StartWorkerOptions): (input: RequestInfo | URL, init?: RequestInit) => Promise<Response>;
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  /**
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  * Replaces the mount `name` with `files`. The buffers are transferred to the worker, not copied, so
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  * each Uint8Array is empty here afterwards; copy first anything the page still needs. Resolves once
@@ -59,4 +83,54 @@ declare function filesFromDrop(dt: DataTransfer): Promise<Files>;
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  */
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  declare function filesFromFileList(list: FileList | File[]): Promise<Files>;
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- export { type Files, type StartWorkerOptions, addFiles, filesFromDrop, filesFromFileList, mountFiles, startWorker, unmountFiles, workerFetch, workerMemory };
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+ type Fetch = (input: RequestInfo | URL, init?: RequestInit) => Promise<Response>;
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+ interface LaneOptions {
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+ /**
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+ * Runs on each new worker before the lane hands it a request: typically a request that loads
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+ * the service's state from the cache (wasmhost.BrowserCache), so a replacement worker answers
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+ * like the one it replaced. A warm that throws ends that worker, and the error is what the next
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+ * request gets; the request after it starts another worker.
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+ */
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+ warm?: (fetch: Fetch) => Promise<unknown>;
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+ /**
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+ * A memory limit for the lane's worker, in bytes of wasm memory (workerMemory). Wasm memory never
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+ * shrinks, so a long-lived worker creeps up through requests that each allocate and drop some.
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+ * When a request finishes (its body read to the end, or failed) and the lane has nothing else
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+ * in flight, the lane asks the worker how much it holds, and past this limit replaces it with a
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+ * fresh one, warmed as on an abort. It never interrupts a request, so a lane that's never idle
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+ * never restarts, and a response whose body nobody reads keeps the lane busy. Size it above what
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+ * the warmed state needs, or the lane restarts after every request.
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+ */
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+ maxMemoryBytes?: number;
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+ /** Called when the lane replaces its worker for passing maxMemoryBytes, with what it held. */
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+ onRestart?: (why: {
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+ memoryBytes: number;
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+ }) => void;
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+ }
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+ /** One replaceable worker. See startLane. */
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+ interface Lane {
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+ /**
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+ * A fetch for a Connect transport, like workerFetch, answered by the lane's current worker.
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+ * Aborting a request (init.signal) rejects it with the signal's reason at once (or errors its
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+ * body, if it's already streaming), terminates the worker, and starts and warms a new one; other
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+ * requests still waiting on the old worker are rejected too. A request made meanwhile waits for
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+ * the new worker.
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+ */
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+ fetch: Fetch;
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+ /** The lane's current worker, once it's started and warmed. */
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+ worker(): Promise<Worker>;
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+ /** Replaces the worker, as an abort does, and resolves once the new one is warm. */
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+ restart(): Promise<void>;
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+ /** Terminates the worker. Requests after this reject. */
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+ close(): void;
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+ }
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+ /**
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+ * Starts a lane: a worker from `opts`, warmed with `lane.warm`, that the lane replaces whenever a
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+ * request on it is aborted. Give each kind of request its own lane (a "serve" lane for quick
130
+ * queries, a "jobs" lane for long jobs) by building each client's transport on that lane's fetch.
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+ * Every lane of one ns shares the same Cache, which is how a replacement or a second lane gets the
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+ * state without rebuilding it.
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+ */
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+ declare function startLane(opts: StartWorkerOptions, lane?: LaneOptions): Lane;
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+
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+ export { type Files, type Lane, type LaneOptions, type StartWorkerOptions, addFiles, filesFromDrop, filesFromFileList, mountFiles, oneShotFetch, startLane, startWorker, unmountFiles, workerFetch, workerMemory };
@@ -14,7 +14,8 @@ interface StartWorkerOptions {
14
14
  }
15
15
  /**
16
16
  * Starts the worker and resolves with it once the Go program has installed its exports, or rejects
17
- * with why it couldn't load. Relative URLs resolve against the page, not the worker script.
17
+ * with why it couldn't load (and terminates it, since it can't answer anything). Relative URLs
18
+ * resolve against the page, not the worker script.
18
19
  */
19
20
  declare function startWorker(opts: StartWorkerOptions): Promise<Worker>;
20
21
  /**
@@ -22,8 +23,31 @@ declare function startWorker(opts: StartWorkerOptions): Promise<Worker>;
22
23
  * Only the path and query reach the worker, so baseUrl can be anything absolute, such as
23
24
  * location.origin. It rejects if the worker reports an error (no handler, a failed build, a handler
24
25
  * panic) and resolves with any HTTP status the handler chose.
26
+ *
27
+ * A handler that flushes (http.Flusher) streams: the Response resolves at its first flush, and its
28
+ * body delivers each flush as it happens, even from a Go loop that never yields, then the rest
29
+ * when the handler returns. Aborting the request (init.signal) rejects it, or errors a body that's
30
+ * already streaming, and cancels the handler's context; a handler sees that the next time it checks
31
+ * ctx, which a loop that never yields to JS doesn't get to do (a lane ends such a worker instead).
32
+ * Once the body is streaming, Chrome's text() and json() report the abort as "TypeError: Failed to
33
+ * fetch" rather than an AbortError, so tell an abort from a failure by signal.aborted.
25
34
  */
26
35
  declare function workerFetch(worker: Worker): (input: RequestInfo | URL, init?: RequestInit) => Promise<Response>;
36
+ /**
37
+ * A fetch like workerFetch's, except that each call starts a fresh worker from `opts`, sends it that
38
+ * one request, and terminates it once the response is in, whether the request succeeded or not.
39
+ * Ending the worker is the only way to give its wasm memory back to the browser, since wasm memory
40
+ * never shrinks, so route a request with a big transient peak (an ingest that parses a large input
41
+ * on the way to a small result) through this, and have it leave its result in the shared Cache
42
+ * (Go's wasmhost.BrowserCache) for the long-lived worker to load. Every worker for the same `ns`
43
+ * sees the same cache.
44
+ *
45
+ * Each call pays for a worker start and a wasm instantiate, a few hundred ms, so it's for jobs
46
+ * that take seconds, not for ordinary requests. The worker ends when the response's body has been
47
+ * read to the end, fails, or is cancelled, so a streamed body isn't cut short; read or cancel the
48
+ * body, or the worker stays up.
49
+ */
50
+ declare function oneShotFetch(opts: StartWorkerOptions): (input: RequestInfo | URL, init?: RequestInit) => Promise<Response>;
27
51
  /**
28
52
  * Replaces the mount `name` with `files`. The buffers are transferred to the worker, not copied, so
29
53
  * each Uint8Array is empty here afterwards; copy first anything the page still needs. Resolves once
@@ -59,4 +83,54 @@ declare function filesFromDrop(dt: DataTransfer): Promise<Files>;
59
83
  */
60
84
  declare function filesFromFileList(list: FileList | File[]): Promise<Files>;
61
85
 
62
- export { type Files, type StartWorkerOptions, addFiles, filesFromDrop, filesFromFileList, mountFiles, startWorker, unmountFiles, workerFetch, workerMemory };
86
+ type Fetch = (input: RequestInfo | URL, init?: RequestInit) => Promise<Response>;
87
+ interface LaneOptions {
88
+ /**
89
+ * Runs on each new worker before the lane hands it a request: typically a request that loads
90
+ * the service's state from the cache (wasmhost.BrowserCache), so a replacement worker answers
91
+ * like the one it replaced. A warm that throws ends that worker, and the error is what the next
92
+ * request gets; the request after it starts another worker.
93
+ */
94
+ warm?: (fetch: Fetch) => Promise<unknown>;
95
+ /**
96
+ * A memory limit for the lane's worker, in bytes of wasm memory (workerMemory). Wasm memory never
97
+ * shrinks, so a long-lived worker creeps up through requests that each allocate and drop some.
98
+ * When a request finishes (its body read to the end, or failed) and the lane has nothing else
99
+ * in flight, the lane asks the worker how much it holds, and past this limit replaces it with a
100
+ * fresh one, warmed as on an abort. It never interrupts a request, so a lane that's never idle
101
+ * never restarts, and a response whose body nobody reads keeps the lane busy. Size it above what
102
+ * the warmed state needs, or the lane restarts after every request.
103
+ */
104
+ maxMemoryBytes?: number;
105
+ /** Called when the lane replaces its worker for passing maxMemoryBytes, with what it held. */
106
+ onRestart?: (why: {
107
+ memoryBytes: number;
108
+ }) => void;
109
+ }
110
+ /** One replaceable worker. See startLane. */
111
+ interface Lane {
112
+ /**
113
+ * A fetch for a Connect transport, like workerFetch, answered by the lane's current worker.
114
+ * Aborting a request (init.signal) rejects it with the signal's reason at once (or errors its
115
+ * body, if it's already streaming), terminates the worker, and starts and warms a new one; other
116
+ * requests still waiting on the old worker are rejected too. A request made meanwhile waits for
117
+ * the new worker.
118
+ */
119
+ fetch: Fetch;
120
+ /** The lane's current worker, once it's started and warmed. */
121
+ worker(): Promise<Worker>;
122
+ /** Replaces the worker, as an abort does, and resolves once the new one is warm. */
123
+ restart(): Promise<void>;
124
+ /** Terminates the worker. Requests after this reject. */
125
+ close(): void;
126
+ }
127
+ /**
128
+ * Starts a lane: a worker from `opts`, warmed with `lane.warm`, that the lane replaces whenever a
129
+ * request on it is aborted. Give each kind of request its own lane (a "serve" lane for quick
130
+ * queries, a "jobs" lane for long jobs) by building each client's transport on that lane's fetch.
131
+ * Every lane of one ns shares the same Cache, which is how a replacement or a second lane gets the
132
+ * state without rebuilding it.
133
+ */
134
+ declare function startLane(opts: StartWorkerOptions, lane?: LaneOptions): Lane;
135
+
136
+ export { type Files, type Lane, type LaneOptions, type StartWorkerOptions, addFiles, filesFromDrop, filesFromFileList, mountFiles, oneShotFetch, startLane, startWorker, unmountFiles, workerFetch, workerMemory };