@paintswap/estfor-definitions 1.0.217 → 1.0.220

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package/types.js CHANGED
@@ -1,8 +1,8 @@
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  "use strict";
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  Object.defineProperty(exports, "__esModule", { value: true });
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  exports.Direction = exports.ActivityType = exports.GlobalDonationStats = exports.GlobalClanStats = exports.GlobalUserStats = exports.GlobalPlayerStats = exports.User = exports.PlayerSimplified = exports.Player = exports.QueuedInstantVRFAction = exports.InstantVRFAction = exports.InstantVRFActionInput = exports.InstantVRFActionType = exports.QueuedInstantAction = exports.InstantAction = exports.InstantActionInput = exports.InstantActionType = exports.PendingPassiveActionState = exports.QueuedPassiveAction = exports.PassiveAction = exports.PassiveActionInput = exports.PassiveActionInfoInput = exports.XPThresholdReward = exports.XPThresholdRewardInput = exports.PendingQueuedActionState = exports.LotteryWinnerInfo = exports.QuestState = exports.PendingQueuedActionProcessed = exports.PendingQueuedActionMetadata = exports.PendingQueuedActionEquipmentState = exports.PastRandomRewardInfo = exports.CombatStats = exports.ItemInput = exports.ActionInput = exports.RandomReward = exports.GuaranteedReward = exports.ActionInfo = exports.QueuedActionInput = exports.QueuedActionInputV2 = exports.MetaBase = exports.Meta = exports.MetaBlock = exports.Equipment = exports.CombatStyle = exports.ActionQueueStatus = exports.Attire = exports.WorldLocation = exports.EquipPosition = exports.Skill = exports.BoostType = void 0;
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- exports.OrderData = exports.Order = exports.PriceLevel = exports.LockedBankVault = exports.LockedBankVaultClanBattlePair = exports.ClanBattleSimplified = exports.ClanBattle = exports.BattleResult = exports.ClanBattleType = exports.Territory = exports.PromotionMintStatus = exports.PlayerPromotion = exports.PromotionInfo = exports.Promotion = exports.Referrer = exports.ClanMessage = exports.FirstToReachMaxSkills = exports.CoreData = exports.DonationDayData = exports.RaffleEntry = exports.Lottery = exports.DonationSimplified = exports.Donation = exports.ClanDonation = exports.ClanRank = exports.ClanInvite = exports.ClanMember = exports.ClanSimplified = exports.Clan = exports.ClanTier = exports.PlayerQuestSimplified = exports.PlayerQuest = exports.PlayerQuestOutput = exports.QuestSimplified = exports.Quest = exports.PlayerDayData = exports.RandomWords = exports.Action = exports.ActionChoice = exports.ActionChoiceInput = exports.ShopItem = exports.PlayerItemNFT = exports.UserItemNFT = exports.Item = exports.QueuedActionSimplified = exports.QueuedAction = exports.LastFullEquipment = exports.ActivitySimplified = exports.Activity = exports.ActivityUndertaker = void 0;
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- exports.defaultAttire = exports.noAttire = exports.defaultInstantVRFActionInput = exports.defaultInstantActionInput = exports.defaultPassiveActionInput = exports.defaultActionInfo = exports.defaultActionChoice = exports.defaultItemInput = exports.emptyCombatStats = exports.Pet = exports.BasePet = exports.BasePetInput = exports.PetEnhancementType = exports.PetSkin = exports.OrderBookDayData = exports.SaleHistory = exports.OrderSide = exports.CancelOrder = exports.LimitOrder = exports.FailedOrder = exports.TokenIdInfo = exports.TokenInfo = void 0;
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+ exports.Order = exports.PriceLevel = exports.LockedBankVault = exports.LockedBankVaultClanBattlePair = exports.ClanBattleSimplified = exports.ClanBattle = exports.ClanBattleShared = exports.BattleResult = exports.ClanBattleType = exports.Territory = exports.PromotionMintStatus = exports.PlayerPromotion = exports.PromotionInfo = exports.Promotion = exports.Referrer = exports.ClanMessage = exports.FirstToReachMaxSkills = exports.CoreData = exports.DonationDayData = exports.RaffleEntry = exports.Lottery = exports.DonationSimplified = exports.Donation = exports.ClanDonation = exports.ClanRank = exports.ClanInvite = exports.ClanMember = exports.ClanSimplified = exports.Clan = exports.ClanTier = exports.PlayerQuestSimplified = exports.PlayerQuest = exports.PlayerQuestOutput = exports.QuestSimplified = exports.Quest = exports.PlayerDayData = exports.RandomWords = exports.Action = exports.ActionChoice = exports.ActionChoiceInput = exports.ShopItem = exports.PlayerItemNFT = exports.UserItemNFT = exports.Item = exports.QueuedActionSimplified = exports.QueuedAction = exports.LastFullEquipment = exports.ActivitySimplified = exports.Activity = exports.ActivityUndertaker = void 0;
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+ exports.defaultAttire = exports.noAttire = exports.defaultInstantVRFActionInput = exports.defaultInstantActionInput = exports.defaultPassiveActionInput = exports.defaultActionInfo = exports.defaultActionChoice = exports.defaultItemInput = exports.emptyCombatStats = exports.Pet = exports.BasePet = exports.BasePetInput = exports.PetEnhancementType = exports.PetSkin = exports.OrderBookDayData = exports.SaleHistory = exports.OrderSide = exports.CancelOrder = exports.LimitOrder = exports.FailedOrder = exports.TokenIdInfo = exports.TokenInfo = exports.OrderData = void 0;
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  var BoostType;
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  (function (BoostType) {
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  BoostType[BoostType["NONE"] = 0] = "NONE";
@@ -1117,13 +1117,10 @@ class ClanTier {
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  minimumAge = '0';
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  }
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  exports.ClanTier = ClanTier;
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- class Clan {
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+ class ClanShared {
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  id = '';
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- owner = new Player();
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  name = '';
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- discord = '';
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- twitter = '';
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- telegram = '';
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+ lowercaseName = '';
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  imageId = 0;
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  tier = new ClanTier();
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  createdTimestamp = '';
@@ -1132,7 +1129,7 @@ class Clan {
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  bankAddress = '';
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  totalLevel = 0;
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  combinedRank = 0;
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- joinRequestsEnabled = false;
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+ gateKeepNFTs = [];
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  boostStartTime = 0;
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  boostDuration = 0;
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  boostVal = 0;
@@ -1141,8 +1138,23 @@ class Clan {
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  totalDonated = '0';
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  lastDonationThreshold = '0';
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  nextDonationThresholdRewardItemTokenId = 0;
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+ bankValue = '0';
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+ bankBrushValue = '0';
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+ totalWins = '0';
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+ totalLosses = '0';
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+ lockedVaultCombatantsLength = 0;
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+ blockingLockedVaultAttacksTimestamp = '0';
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+ lockedVaults = [];
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+ mmr = 0;
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+ }
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+ class Clan extends ClanShared {
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+ clanId = '';
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+ owner = new Player();
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+ discord = '';
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+ twitter = '';
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+ telegram = '';
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+ joinRequestsEnabled = false;
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  lastDonationTimestamp = 0;
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- gateKeepNFTs = [];
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  pinnedMessage = '';
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  pinnedMessagePlayer = new PlayerSimplified();
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  pinnedMessageTimestamp = '';
@@ -1155,59 +1167,26 @@ class Clan {
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  blockingTerritoryAttacksTimestamp = '0';
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  blockingTerritoryAttacksCooldownTimestamp = '0';
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  lockedVaultCombatants = [];
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- lockedVaultCombatantsLength = 0;
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  lockedVaultCombatantCooldownTimestamp = '';
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  lockedVaultAttackCooldownTimestamp = '';
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  lockedVaultSuperAttackCooldownTimestamp = '';
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- lockedVaults = [];
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  ongoingLockedVaultCombat = false;
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- blockingLockedVaultAttacksTimestamp = '0';
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  territoryWins = '0';
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  territoryLosses = '0';
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  lockedVaultWins = '0';
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  lockedVaultLosses = '0';
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- totalWins = '0';
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- totalLosses = '0';
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  brushLocked = '0';
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  brushLockedMinusUnclaimed = '0';
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+ brushUnclaimed = '0';
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  totalBrushLockedFromTerritory = '0';
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  totalBrushLockedFromVaults = '0';
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  totalBrushLocked = '0';
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  totalBrushLost = '0';
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  totalBrushClaimed = '0';
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  brushAvailable = '0';
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- bankValue = '0';
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- bankBrushValue = '0';
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  }
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  exports.Clan = Clan;
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- class ClanSimplified {
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- id = '';
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- name = '';
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- lowercaseName = '';
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- imageId = 0;
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- tier = new ClanTier();
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- createdTimestamp = '';
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- createdCount = '';
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- memberCount = 0;
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- bankAddress = '';
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- totalLevel = 0;
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- combinedRank = 0;
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- boostStartTime = 0;
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- boostDuration = 0;
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- boostVal = 0;
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- boostType;
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- boostItemTokenId = 0;
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- totalDonated = '0';
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- lastDonationThreshold = '0';
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- nextDonationThresholdRewardItemTokenId = 0;
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- gateKeepNFTs = [];
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- bankValue = '0';
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- bankBrushValue = '0';
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- totalWins = '0';
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- totalLosses = '0';
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- lockedVaultCombatantsLength = 0;
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- blockingLockedVaultAttacksTimestamp = '0';
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- lockedVaults = [];
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+ class ClanSimplified extends ClanShared {
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  }
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  exports.ClanSimplified = ClanSimplified;
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  class ClanMember {
@@ -1323,6 +1302,10 @@ class CoreData {
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  expectedGasLimitFulfillLockedVault = '0';
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  baseAttackCostLockedVault = '0';
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  totalAttackCostLockedVault = '0';
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+ initialMMR = 0;
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+ mmrAttackDistance = 0;
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+ Ka = 0;
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+ Kd = 0;
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  // Instant VRF actions
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  gasCostPerUnitInstantVRFAction = '0';
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  // Generic VRF
@@ -1430,44 +1413,37 @@ var BattleResult;
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  BattleResult[BattleResult["WIN"] = 1] = "WIN";
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  BattleResult[BattleResult["LOSE"] = 2] = "LOSE";
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  })(BattleResult = exports.BattleResult || (exports.BattleResult = {}));
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- class ClanBattle {
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+ class ClanBattleShared {
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  id = ''; // [t | b]<requestId>
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  requestId = '0';
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- attackingPlayers = [];
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- defendingPlayers = [];
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+ attackingPlayerIds = [];
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+ defendingPlayerIds = [];
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  attackingRolls = [];
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  defendingRolls = [];
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  battleResults = [];
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- randomSkills = [];
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  didAttackersWin = false;
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- attackingClan = null;
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- defendingClan = null;
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- randomWords = [];
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+ attackingMMRDiff = 0;
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+ attackingMMRDiffTotal = 0;
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  attackingTimestamp = '0';
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  ongoing = false;
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  type = ClanBattleType.TERRITORY;
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- territory = new Territory(); // Only used for territory battles
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  brushWon = '0';
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+ }
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+ exports.ClanBattleShared = ClanBattleShared;
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+ class ClanBattle extends ClanBattleShared {
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+ randomSkills = [];
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+ attackingClan = null;
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+ defendingClan = null;
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+ randomWords = [];
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+ territory = new Territory(); // Only used for territory battles
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  item = new Item();
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  oracleFailed = false;
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  oracleHash = '';
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  }
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  exports.ClanBattle = ClanBattle;
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- class ClanBattleSimplified {
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- id = ''; // [t | b]<requestId>
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- requestId = '0';
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- attackingPlayerIds = [];
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- defendingPlayerIds = [];
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- attackingRolls = [];
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- defendingRolls = [];
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- battleResults = [];
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- didAttackersWin = false;
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+ class ClanBattleSimplified extends ClanBattleShared {
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  attackingClan = new ClanSimplified();
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  defendingClan = new ClanSimplified();
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- attackingTimestamp = '0';
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- ongoing = false;
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- type = ClanBattleType.TERRITORY;
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- brushWon = '0';
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  }
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  exports.ClanBattleSimplified = ClanBattleSimplified;
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  class LockedBankVaultClanBattlePair {