@paintswap/estfor-definitions 0.1.4 → 0.1.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -5,9 +5,9 @@ Types and Constants for Estfor
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  yarn build
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- ## Publish to NPM
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+ ## Publish to NPM (--access=public needed the first time)
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- yarn publish --access=public
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+ yarn publish
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  ## Usage
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@@ -1,5 +1,5 @@
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  "use strict";
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- Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.__esModule = true;
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  exports.ADAMANTINE_GAUNTLETS = exports.MITHRIL_GAUNTLETS = exports.IRON_GAUNTLETS = exports.BRONZE_GAUNTLETS = exports.ARMS_BASE = exports.BODY_MAX = exports.MASTER_BODY = exports.SHAMAN_BODY = exports.SEERS_BODY = exports.SORCERER_BODY = exports.MAGE_BODY = exports.APPRENTICE_BODY = exports.NATURE_BODY = exports.BAT_WING_BODY = exports.NATUOW_BODY = exports.ORICHALCUM_ARMOR = exports.TITANIUM_ARMOR = exports.RUNITE_ARMOR = exports.ADAMANTINE_ARMOR = exports.MITHRIL_ARMOR = exports.IRON_ARMOR = exports.BRONZE_ARMOR = exports.BODY_BASE = exports.NECK_MAX = exports.DRAGONSTONE_AMULET = exports.DIAMOND_AMULET = exports.AMETHYST_AMULET = exports.RUBY_AMULET = exports.EMERALD_AMULET = exports.SAPPHIRE_AMULET = exports.NECK_BASE = exports.HEAD_MAX = exports.MASTER_HAT = exports.SHAMAN_HOOD = exports.SEERS_HOOD = exports.SORCERER_HAT = exports.MAGE_HOOD = exports.APPRENTICE_HAT = exports.NATURE_MASK = exports.BAT_WING_HAT = exports.NATUOW_HOOD = exports.ORICHALCUM_HELMET = exports.TITANIUM_HELMET = exports.RUNITE_HELMET = exports.ADAMANTINE_HELMET = exports.MITHRIL_HELMET = exports.IRON_HELMET = exports.BRONZE_HELMET = exports.HEAD_BASE = exports.NONE = void 0;
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  exports.COMBAT_BASE = exports.BOOTS_MAX = exports.MASTER_BOOTS = exports.SHAMAN_BOOTS = exports.SEERS_BOOTS = exports.SORCERER_BOOTS = exports.MAGE_BOOTS = exports.APPRENTICE_BOOTS = exports.NATURE_BOOTS = exports.BAT_WING_BOOTS = exports.NATUOW_BOOTS = exports.ORICHALCUM_BOOTS = exports.TITANIUM_BOOTS = exports.RUNITE_BOOTS = exports.ADAMANTINE_BOOTS = exports.MITHRIL_BOOTS = exports.IRON_BOOTS = exports.BRONZE_BOOTS = exports.BOOTS_BASE = exports.LEGS_MAX = exports.MASTER_TROUSERS = exports.SHAMAN_TROUSERS = exports.SEERS_TROUSERS = exports.SORCERER_TROUSERS = exports.MAGE_TROUSERS = exports.APPRENTICE_TROUSERS = exports.NATURE_TROUSERS = exports.BAT_WING_TROUSERS = exports.NATUOW_TASSETS = exports.ORICHALCUM_TASSETS = exports.TITANIUM_TASSETS = exports.RUNITE_TASSETS = exports.ADAMANTINE_TASSETS = exports.MITHRIL_TASSETS = exports.IRON_TASSETS = exports.BRONZE_TASSETS = exports.LEGS_BASE = exports.ARMS_MAX = exports.MASTER_BRACERS = exports.SHAMAN_GAUNTLETS = exports.SEERS_BRACERS = exports.SORCERER_GAUNTLETS = exports.MAGE_BRACERS = exports.APPRENTICE_GAUNTLETS = exports.NATURE_BRACERS = exports.BAT_WING_BRACERS = exports.NATUOW_BRACERS = exports.ORICHALCUM_GAUNTLETS = exports.TITANIUM_GAUNTLETS = exports.RUNITE_GAUNTLETS = void 0;
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  exports.NET_STICK = exports.FISHING_BASE = exports.WOODCUTTING_MAX = exports.ORICHALCUM_AXE = exports.TITANIUM_AXE = exports.RUNITE_AXE = exports.ADAMANTINE_AXE = exports.MITHRIL_AXE = exports.IRON_AXE = exports.BRONZE_AXE = exports.WOODCUTTING_BASE = exports.MINING_MAX = exports.ORICHALCUM_PICKAXE = exports.TITANIUM_PICKAXE = exports.RUNITE_PICKAXE = exports.ADAMANTINE_PICKAXE = exports.MITHRIL_PICKAXE = exports.IRON_PICKAXE = exports.BRONZE_PICKAXE = exports.MINING_BASE = exports.COMBAT_MAX = exports.SHIELD_MAX = exports.ORICHALCUM_SHIELD = exports.TITANIUM_SHIELD = exports.RUNITE_SHIELD = exports.ADAMANTINE_SHIELD = exports.MITHRIL_SHIELD = exports.IRON_SHIELD = exports.BRONZE_SHIELD = exports.SHIELD_BASE = exports.BOW_MAX = exports.BOW_BASE = exports.STAFF_MAX = exports.DRAGONSTONE_STAFF = exports.DIAMOND_STAFF = exports.AMETHYST_STAFF = exports.RUBY_STAFF = exports.EMERALD_STAFF = exports.SAPPHIRE_STAFF = exports.TOTEM_STAFF = exports.STAFF_BASE = exports.SWORD_MAX = exports.ORICHALCUM_SWORD = exports.TITANIUM_SWORD = exports.RUNITE_SWORD = exports.ADAMANTINE_SWORD = exports.MITHRIL_SWORD = exports.IRON_SWORD = exports.BRONZE_SWORD = exports.SWORD_BASE = void 0;
@@ -712,4 +712,4 @@ exports.levelXp = [
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  170430, 182707, 195864, 209963, 225074, 241267, 258621, 277219, 297150, 318511, 341403, 365936, 392228, 420406,
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  450605, 482969, 517654, 554828, 594667, 637364, 683124, 732166, 784726, 841057, 901428, 966131, 1035476,
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  ];
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- exports.default = exports.NONE;
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+ exports["default"] = exports.NONE;
package/dist/index.d.ts CHANGED
@@ -1,3 +1,3 @@
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- export { default as NONE } from './estforConstants';
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- export * as EstforTypes from './estforTypes';
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- export * as EstforConstants from './estforConstants';
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+ export { default as NONE } from './constants';
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+ export * as EstforTypes from './types';
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+ export * as EstforConstants from './constants';
package/dist/index.js CHANGED
@@ -10,24 +10,9 @@ var __createBinding = (this && this.__createBinding) || (Object.create ? (functi
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  if (k2 === undefined) k2 = k;
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  o[k2] = m[k];
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  }));
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- var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
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- Object.defineProperty(o, "default", { enumerable: true, value: v });
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- }) : function(o, v) {
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- o["default"] = v;
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- });
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- var __importStar = (this && this.__importStar) || function (mod) {
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- if (mod && mod.__esModule) return mod;
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- var result = {};
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- if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
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- __setModuleDefault(result, mod);
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- return result;
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- };
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- var __importDefault = (this && this.__importDefault) || function (mod) {
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- return (mod && mod.__esModule) ? mod : { "default": mod };
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- };
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- Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.__esModule = true;
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  exports.EstforConstants = exports.EstforTypes = exports.NONE = void 0;
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- var estforConstants_1 = require("./estforConstants");
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- Object.defineProperty(exports, "NONE", { enumerable: true, get: function () { return __importDefault(estforConstants_1).default; } });
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- exports.EstforTypes = __importStar(require("./estforTypes"));
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- exports.EstforConstants = __importStar(require("./estforConstants"));
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+ var constants_1 = require("./constants");
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+ __createBinding(exports, constants_1, "default", "NONE");
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+ exports.EstforTypes = require("./types");
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+ exports.EstforConstants = require("./constants");
@@ -1,5 +1,5 @@
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  "use strict";
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- Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.__esModule = true;
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  exports.noAttire = exports.defaultInputItem = exports.emptyNonCombatStats = exports.emptyCombatStats = exports.CombatStyle = exports.ActionQueueStatus = exports.EquipPosition = exports.Skill = exports.BoostType = void 0;
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  var BoostType;
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  (function (BoostType) {
@@ -72,11 +72,11 @@ exports.emptyCombatStats = {
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  meleeDefence: 0,
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  magicDefence: 0,
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  rangeDefence: 0,
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- health: 0,
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+ health: 0
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  };
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  exports.emptyNonCombatStats = {
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  skill: Skill.NONE,
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- diff: 0,
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+ diff: 0
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  };
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  exports.defaultInputItem = {
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  combatStats: exports.emptyCombatStats,
@@ -87,7 +87,7 @@ exports.defaultInputItem = {
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  healthRestored: 0,
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  boostType: BoostType.NONE,
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  boostValue: 0,
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- boostDuration: 0,
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+ boostDuration: 0
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  };
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  exports.noAttire = {
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  helmet: 0,
@@ -98,5 +98,5 @@ exports.noAttire = {
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  boots: 0,
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  ring: 0,
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  reserved1: 0,
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- queueId: 0, // Doesn't matter
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+ queueId: 0
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  };
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@paintswap/estfor-definitions",
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- "version": "0.1.4",
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+ "version": "0.1.6",
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  "description": "Types and constants for Estfor",
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  "repository": {
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  "type": "git",
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