@paintswap/estfor-definitions 0.1.30 → 0.1.35

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/constants.js CHANGED
@@ -1,719 +1,719 @@
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- "use strict";
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.IRON_GAUNTLETS = exports.BRONZE_GAUNTLETS = exports.ARMS_BASE = exports.BODY_MAX = exports.MASTER_BODY = exports.SHAMAN_BODY = exports.SEERS_BODY = exports.SORCERER_BODY = exports.MAGE_BODY = exports.APPRENTICE_BODY = exports.NATURE_BODY = exports.BAT_WING_BODY = exports.NATUOW_BODY = exports.ORICHALCUM_ARMOR = exports.TITANIUM_ARMOR = exports.RUNITE_ARMOR = exports.ADAMANTINE_ARMOR = exports.MITHRIL_ARMOR = exports.IRON_ARMOR = exports.BRONZE_ARMOR = exports.BODY_BASE = exports.NECK_MAX = exports.DRAGONSTONE_AMULET = exports.DIAMOND_AMULET = exports.AMETHYST_AMULET = exports.RUBY_AMULET = exports.EMERALD_AMULET = exports.SAPPHIRE_AMULET = exports.NECK_BASE = exports.HEAD_MAX = exports.MASTER_HAT = exports.SHAMAN_HOOD = exports.SEERS_HOOD = exports.SORCERER_HAT = exports.MAGE_HOOD = exports.APPRENTICE_HAT = exports.NATURE_MASK = exports.BAT_WING_HAT = exports.NATUOW_HOOD = exports.ORICHALCUM_HELMET = exports.TITANIUM_HELMET = exports.RUNITE_HELMET = exports.ADAMANTINE_HELMET = exports.MITHRIL_HELMET = exports.IRON_HELMET = exports.BRONZE_HELMET = exports.HEAD_BASE = exports.NONE = exports.whitelistedSnapshot = exports.whitelistedAdmins = void 0;
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- exports.MASTER_BOOTS = exports.SHAMAN_BOOTS = exports.SEERS_BOOTS = exports.SORCERER_BOOTS = exports.MAGE_BOOTS = exports.APPRENTICE_BOOTS = exports.NATURE_BOOTS = exports.BAT_WING_BOOTS = exports.NATUOW_BOOTS = exports.ORICHALCUM_BOOTS = exports.TITANIUM_BOOTS = exports.RUNITE_BOOTS = exports.ADAMANTINE_BOOTS = exports.MITHRIL_BOOTS = exports.IRON_BOOTS = exports.BRONZE_BOOTS = exports.FEET_BASE = exports.LEGS_MAX = exports.MASTER_TROUSERS = exports.SHAMAN_TROUSERS = exports.SEERS_TROUSERS = exports.SORCERER_TROUSERS = exports.MAGE_TROUSERS = exports.APPRENTICE_TROUSERS = exports.NATURE_TROUSERS = exports.BAT_WING_TROUSERS = exports.NATUOW_TASSETS = exports.ORICHALCUM_TASSETS = exports.TITANIUM_TASSETS = exports.RUNITE_TASSETS = exports.ADAMANTINE_TASSETS = exports.MITHRIL_TASSETS = exports.IRON_TASSETS = exports.BRONZE_TASSETS = exports.LEGS_BASE = exports.ARMS_MAX = exports.MASTER_BRACERS = exports.SHAMAN_GAUNTLETS = exports.SEERS_BRACERS = exports.SORCERER_GAUNTLETS = exports.MAGE_BRACERS = exports.APPRENTICE_GAUNTLETS = exports.NATURE_BRACERS = exports.BAT_WING_BRACERS = exports.NATUOW_BRACERS = exports.ORICHALCUM_GAUNTLETS = exports.TITANIUM_GAUNTLETS = exports.RUNITE_GAUNTLETS = exports.ADAMANTINE_GAUNTLETS = exports.MITHRIL_GAUNTLETS = void 0;
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- exports.WOODCUTTING_MAX = exports.ORICHALCUM_AXE = exports.TITANIUM_AXE = exports.RUNITE_AXE = exports.ADAMANTINE_AXE = exports.MITHRIL_AXE = exports.IRON_AXE = exports.BRONZE_AXE = exports.WOODCUTTING_BASE = exports.MINING_MAX = exports.ORICHALCUM_PICKAXE = exports.TITANIUM_PICKAXE = exports.RUNITE_PICKAXE = exports.ADAMANTINE_PICKAXE = exports.MITHRIL_PICKAXE = exports.IRON_PICKAXE = exports.BRONZE_PICKAXE = exports.MINING_BASE = exports.COMBAT_MAX = exports.SHIELD_MAX = exports.ORICHALCUM_SHIELD = exports.TITANIUM_SHIELD = exports.RUNITE_SHIELD = exports.ADAMANTINE_SHIELD = exports.MITHRIL_SHIELD = exports.IRON_SHIELD = exports.BRONZE_SHIELD = exports.SHIELD_BASE = exports.BOW_MAX = exports.BOW_BASE = exports.STAFF_MAX = exports.DRAGONSTONE_STAFF = exports.DIAMOND_STAFF = exports.AMETHYST_STAFF = exports.RUBY_STAFF = exports.EMERALD_STAFF = exports.SAPPHIRE_STAFF = exports.TOTEM_STAFF = exports.STAFF_BASE = exports.SWORD_MAX = exports.ORICHALCUM_SWORD = exports.TITANIUM_SWORD = exports.RUNITE_SWORD = exports.ADAMANTINE_SWORD = exports.MITHRIL_SWORD = exports.IRON_SWORD = exports.BRONZE_SWORD = exports.SWORD_BASE = exports.COMBAT_BASE = exports.FEET_MAX = void 0;
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- exports.RAW_STONECLAW = exports.RAW_AZACUDDA = exports.RAW_ROXA = exports.RAW_QUAFFER = exports.RAW_RAZORFISH = exports.RAW_FLITFISH = exports.RAW_MYSTY_BLUE = exports.RAW_GOLDFISH = exports.RAW_BOWFISH = exports.RAW_ROJJA = exports.RAW_TROUT = exports.RAW_ANCHO = exports.RAW_FEOLA = exports.RAW_SKRIMP = exports.RAW_BLEKK = exports.RAW_MINNUS = exports.RAW_FISH_BASE = exports.LOG_MAX = exports.LIVING_LOG = exports.ENCHANTED_LOG = exports.ASH_LOG = exports.MAGICAL_LOG = exports.REDWOOD_LOG = exports.MAPLE_LOG = exports.WILLOW_LOG = exports.OAK_LOG = exports.LOG = exports.LOG_BASE = exports.BAR_MAX = exports.ORICHALCUM_BAR = exports.TITANIUM_BAR = exports.RUNITE_BAR = exports.ADAMANTINE_BAR = exports.MITHRIL_BAR = exports.IRON_BAR = exports.BRONZE_BAR = exports.BAR_BASE = exports.FIRE_MAX = exports.MAGIC_FIRE_STARTER = exports.FIRE_BASE = exports.FISHING_MAX = exports.CAGE = exports.MAGIC_NET = exports.LARGE_NET = exports.HARPOON = exports.TITANIUM_FISHING_ROD = exports.WOOD_FISHING_ROD = exports.MEDIUM_NET = exports.NET_STICK = exports.FISHING_BASE = void 0;
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- exports.COOKED_YERESPATUM = exports.COOKED_DRAGONFISH = exports.COOKED_OCTACLE = exports.COOKED_LANCER = exports.COOKED_GRAN_SQUIN = exports.COOKED_MHARA = exports.COOKED_WHISKFIN = exports.COOKED_WATER_SERPENT = exports.COOKED_VIPER_BASS = exports.COOKED_VANISHING_PERCH = exports.COOKED_SHAW = exports.COOKED_SPHINX_FISH = exports.COOKED_ROSEFIN = exports.COOKED_DOUBTFISH = exports.COOKED_CHODFISH = exports.COOKED_CRUSKAN = exports.COOKED_STONECLAW = exports.COOKED_AZACUDDA = exports.COOKED_ROXA = exports.COOKED_QUAFFER = exports.COOKED_RAZORFISH = exports.COOKED_FLITFISH = exports.COOKED_MYSTY_BLUE = exports.COOKED_GOLDFISH = exports.COOKED_BOWFISH = exports.COOKED_ROJJA = exports.COOKED_TROUT = exports.COOKED_ANCHO = exports.COOKED_FEOLA = exports.COOKED_SKRIMP = exports.COOKED_BLEKK = exports.COOKED_MINNUS = exports.COOKED_FISH_BASE = exports.RAW_FISH_MAX = exports.RAW_YERESPATUM = exports.RAW_DRAGONFISH = exports.RAW_OCTACLE = exports.RAW_LANCER = exports.RAW_GRAN_SQUIN = exports.RAW_MHARA = exports.RAW_WHISKFIN = exports.RAW_WATER_SERPENT = exports.RAW_VIPER_BASS = exports.RAW_VANISHING_PERCH = exports.RAW_SHAW = exports.RAW_SPHINX_FISH = exports.RAW_ROSEFIN = exports.RAW_DOUBTFISH = exports.RAW_CHODFISH = exports.RAW_CRUSKAN = void 0;
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- exports.NATUOW_HIDE = exports.RAID_PASS = exports.MYSTERY_BOX = exports.MISC_BASE = exports.BOOST_MAX = exports.RAINING_RARES = exports.GO_OUTSIDE = exports.PRAY_TO_THE_BEARDIE = exports.ABSENCE_BOOST = exports.SKILL_BOOST = exports.GATHERING_BOOST = exports.XP_BOOST = exports.COMBAT_BOOST = exports.BOOST_BASE = exports.NOT_USED_MAX = exports.NOT_USED_BASE = exports.SCROLL_MAX = exports.ANCIENT_SCROLL = exports.FREEZE_SCROLL = exports.BARRAGE_SCROLL = exports.AIR_SCROLL = exports.HELL_SCROLL = exports.AQUA_SCROLL = exports.NATURE_SCROLL = exports.SHADOW_SCROLL = exports.SCROLL_BASE = exports.ARROW_MAX = exports.BRONZE_ARROW = exports.ARROW_BASE = exports.ORE_MAX = exports.ORICHALCUM_ORE = exports.TITANIUM_ORE = exports.DRAGONSTONE = exports.RUNITE_ORE = exports.DIAMOND = exports.AMETHYST = exports.ADAMANTINE_ORE = exports.RUBY = exports.MITHRIL_ORE = exports.EMERALD = exports.COAL_ORE = exports.SAPPHIRE = exports.IRON_ORE = exports.TIN_ORE = exports.COPPER_ORE = exports.ORE_BASE = exports.FARMING_MAX = exports.BONEMEAL = exports.FARMING_BASE = exports.COOKED_FISH_MAX = void 0;
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- exports.ACTION_MINING_COPPER = exports.ACTION_MINING_BASE = exports.ACTION_WOODCUTTING_MAX = exports.ACTION_WOODCUTTING_LIVING = exports.ACTION_WOODCUTTING_ENCHANTED = exports.ACTION_WOODCUTTING_ASH = exports.ACTION_WOODCUTTING_MAGICAL = exports.ACTION_WOODCUTTING_REDWOOD = exports.ACTION_WOODCUTTING_MAPLE = exports.ACTION_WOODCUTTING_WILLOW = exports.ACTION_WOODCUTTING_OAK = exports.ACTION_WOODCUTTING_LOG = exports.ACTION_WOODCUTTING_BASE = exports.MISC_MIN = exports.ACORN_PATCH = exports.ENCHANTED_ACORN = exports.WHITE_DEATH_SPORE = exports.RUFARUM = exports.ANURGAT = exports.BLUECANAR = exports.AQUA_KEY = exports.NATURE_KEY = exports.BONE_KEY = exports.DRAGON_KEY = exports.MASTER_FABRIC = exports.SHAMAN_FABRIC = exports.SEERS_FABRIC = exports.SORCERER_FABRIC = exports.MAGE_FABRIC = exports.APPRENTICE_FABRIC = exports.BARK_CHUNK = exports.QUARTZ_INFUSED_FEATHER = exports.FEATHER = exports.LOSSUTH_SCALE = exports.LOSSUTH_TEETH = exports.THREAD_NEEDLE = exports.BAT_WING_PATCH = exports.BAT_WING = exports.VENOM_POUCH = exports.LEAF_FRAGMENTS = exports.ROPE = exports.STRING = exports.POISON = exports.DRAGON_SCALE = exports.DRAGON_TEETH = exports.DRAGON_BONE = exports.LARGE_BONE = exports.MEDIUM_BONE = exports.SMALL_BONE = exports.NATUOW_LEATHER = void 0;
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- exports.ACTION_FISHING_SHAW = exports.ACTION_FISHING_SPHINX_FISH = exports.ACTION_FISHING_ROSEFIN = exports.ACTION_FISHING_DOUBTFISH = exports.ACTION_FISHING_CHODFISH = exports.ACTION_FISHING_CRUSKAN = exports.ACTION_FISHING_STONECLAW = exports.ACTION_FISHING_AZACUDDA = exports.ACTION_FISHING_ROXA = exports.ACTION_FISHING_QUAFFER = exports.ACTION_FISHING_RAZORFISH = exports.ACTION_FISHING_FLITFISH = exports.ACTION_FISHING_MYSTY_BLUE = exports.ACTION_FISHING_GOLDFISH = exports.ACTION_FISHING_BOWFISH = exports.ACTION_FISHING_ROJJA = exports.ACTION_FISHING_TROUT = exports.ACTION_FISHING_ANCHO = exports.ACTION_FISHING_FEOLA = exports.ACTION_FISHING_SKRIMP = exports.ACTION_FISHING_BLEKK = exports.ACTION_FISHING_MINNUS = exports.ACTION_FISHING_BASE = exports.ACTION_CRAFTING_MAX = exports.ACTION_CRAFTING_ITEM = exports.ACTION_CRAFTING_BASE = exports.ACTION_COOKING_MAX = exports.ACTION_COOKING_ITEM = exports.ACTION_COOKING_BASE = exports.ACTION_SMITHING_MAX = exports.ACTION_SMITHING_ITEM = exports.ACTION_SMITHING_BASE = exports.ACTION_FIREMAKING_MAX = exports.ACTION_FIREMAKING_ITEM = exports.ACTION_FIREMAKING_BASE = exports.ACTION_MINING_MAX = exports.ACTION_MINING_ORICHALCUM = exports.ACTION_MINING_TITANIUM = exports.ACTION_MINING_DRAGONSTONE = exports.ACTION_MINING_RUNITE = exports.ACTION_MINING_DIAMOND = exports.ACTION_MINING_AMETHYST = exports.ACTION_MINING_ADAMANTINE = exports.ACTION_MINING_RUBY = exports.ACTION_MINING_MITHRIL = exports.ACTION_MINING_EMERALD = exports.ACTION_MINING_COAL = exports.ACTION_MINING_SAPPHIRE = exports.ACTION_MINING_IRON = exports.ACTION_MINING_TIN = void 0;
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- exports.ACTION_THIEVING_MASTER_THIEF = exports.ACTION_THIEVING_BANK = exports.ACTION_THIEVING_GEM_MERCHANT = exports.ACTION_THIEVING_POTION_SHOP = exports.ACTION_THIEVING_WIZARD = exports.ACTION_THIEVING_HEAD_GUARD = exports.ACTION_THIEVING_BLACKSMITH = exports.ACTION_THIEVING_LUMBERJACK = exports.ACTION_THIEVING_FISHERMAN = exports.ACTION_THIEVING_FARMER = exports.ACTION_THIEVING_STALL = exports.ACTION_THIEVING_CHEST = exports.ACTION_THIEVING_GUARD = exports.ACTION_THIEVING_MAN = exports.ACTION_THIEVING_CHILD = exports.ACTION_THIEVING_BASE = exports.ACTION_COMBAT_MAX = exports.ACTION_COMBAT_ERKAD = exports.ACTION_COMBAT_ELEMENTAL_DRAGON = exports.ACTION_COMBAT_QRAKUR = exports.ACTION_COMBAT_ROCKHAWK = exports.ACTION_COMBAT_ANCIENT_ENT = exports.ACTION_COMBAT_DWELLER_BAT = exports.ACTION_COMBAT_QUARTZ_EAGLE = exports.ACTION_COMBAT_SQUIGGLE_EGG = exports.ACTION_COMBAT_LOSSUTH = exports.ACTION_COMBAT_OBGORA = exports.ACTION_COMBAT_SNUFFLEQUARG = exports.ACTION_COMBAT_SNAPPER_BUG = exports.ACTION_COMBAT_ARCANE_DRAGON = exports.ACTION_COMBAT_BANOXNID = exports.ACTION_COMBAT_GRAND_TREE_IMP = exports.ACTION_COMBAT_ELDER_BURGOF = exports.ACTION_COMBAT_DRAGON_FROG = exports.ACTION_COMBAT_NATURARACNID = exports.ACTION_COMBAT_UFFINCH = exports.ACTION_COMBAT_GROG_TOAD = exports.ACTION_COMBAT_NATUOW = exports.ACTION_COMBAT_BASE = exports.ACTION_FISHING_MAX = exports.ACTION_FISHING_YERESPATUM = exports.ACTION_FISHING_DRAGONFISH = exports.ACTION_FISHING_OCTACLE = exports.ACTION_FISHING_LANCER = exports.ACTION_FISHING_GRAN_SQUIN = exports.ACTION_FISHING_MHARA = exports.ACTION_FISHING_WHISKFIN = exports.ACTION_FISHING_WATER_SERPENT = exports.ACTION_FISHING_VIPER_BASS = exports.ACTION_FISHING_VANISHING_PERCH = void 0;
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- exports.ACTIONCHOICE_SMITHING_IRON_BOOTS = exports.ACTIONCHOICE_SMITHING_BRONZE_BOOTS = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_TITANIUM_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_RUNITE_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_MITHRIL_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_IRON_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BRONZE_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_TASSETS = exports.ACTIONCHOICE_SMITHING_TITANIUM_TASSETS = exports.ACTIONCHOICE_SMITHING_RUNITE_TASSETS = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_TASSETS = exports.ACTIONCHOICE_SMITHING_MITHRIL_TASSETS = exports.ACTIONCHOICE_SMITHING_IRON_TASSETS = exports.ACTIONCHOICE_SMITHING_BRONZE_TASSETS = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_ARMOR = exports.ACTIONCHOICE_SMITHING_TITANIUM_ARMOR = exports.ACTIONCHOICE_SMITHING_RUNITE_ARMOR = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_ARMOR = exports.ACTIONCHOICE_SMITHING_MITHRIL_ARMOR = exports.ACTIONCHOICE_SMITHING_IRON_ARMOR = exports.ACTIONCHOICE_SMITHING_BRONZE_ARMOR = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_HELMET = exports.ACTIONCHOICE_SMITHING_TITANIUM_HELMET = exports.ACTIONCHOICE_SMITHING_RUNITE_HELMET = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_HELMET = exports.ACTIONCHOICE_SMITHING_MITHRIL_HELMET = exports.ACTIONCHOICE_SMITHING_IRON_HELMET = exports.ACTIONCHOICE_SMITHING_BRONZE_HELMET = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_BAR = exports.ACTIONCHOICE_SMITHING_TITANIUM_BAR = exports.ACTIONCHOICE_SMITHING_RUNITE_BAR = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_BAR = exports.ACTIONCHOICE_SMITHING_MITHRIL_BAR = exports.ACTIONCHOICE_SMITHING_IRON_BAR = exports.ACTIONCHOICE_SMITHING_BRONZE_BAR = exports.ACTIONCHOICE_SMITHING_BASE = exports.ACTIONCHOICE_FIREMAKING_MAX = exports.ACTIONCHOICE_FIREMAKING_LIVING = exports.ACTIONCHOICE_FIREMAKING_ENCHANTED = exports.ACTIONCHOICE_FIREMAKING_ASH = exports.ACTIONCHOICE_FIREMAKING_MAGICAL = exports.ACTIONCHOICE_FIREMAKING_REDWOOD = exports.ACTIONCHOICE_FIREMAKING_MAPLE = exports.ACTIONCHOICE_FIREMAKING_WILLOW = exports.ACTIONCHOICE_FIREMAKING_OAK = exports.ACTIONCHOICE_FIREMAKING_LOG = exports.ACTIONCHOICE_FIREMAKING_BASE = exports.ACTION_THIEVING_MAX = void 0;
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- exports.ACTIONCHOICE_COOKING_LANCER = exports.ACTIONCHOICE_COOKING_GRAN_SQUIN = exports.ACTIONCHOICE_COOKING_MHARA = exports.ACTIONCHOICE_COOKING_WHISKFIN = exports.ACTIONCHOICE_COOKING_WATER_SERPENT = exports.ACTIONCHOICE_COOKING_VIPER_BASS = exports.ACTIONCHOICE_COOKING_VANISHING_PERCH = exports.ACTIONCHOICE_COOKING_SHAW = exports.ACTIONCHOICE_COOKING_SPHINX_FISH = exports.ACTIONCHOICE_COOKING_ROSEFIN = exports.ACTIONCHOICE_COOKING_DOUBTFISH = exports.ACTIONCHOICE_COOKING_CHODFISH = exports.ACTIONCHOICE_COOKING_CRUSKAN = exports.ACTIONCHOICE_COOKING_STONECLAW = exports.ACTIONCHOICE_COOKING_AZACUDDA = exports.ACTIONCHOICE_COOKING_ROXA = exports.ACTIONCHOICE_COOKING_QUAFFER = exports.ACTIONCHOICE_COOKING_RAZORFISH = exports.ACTIONCHOICE_COOKING_FLITFISH = exports.ACTIONCHOICE_COOKING_MYSTY_BLUE = exports.ACTIONCHOICE_COOKING_GOLDFISH = exports.ACTIONCHOICE_COOKING_BOWFISH = exports.ACTIONCHOICE_COOKING_ROJJA = exports.ACTIONCHOICE_COOKING_TROUT = exports.ACTIONCHOICE_COOKING_ANCHO = exports.ACTIONCHOICE_COOKING_FEOLA = exports.ACTIONCHOICE_COOKING_SKRIMP = exports.ACTIONCHOICE_COOKING_BLEKK = exports.ACTIONCHOICE_COOKING_MINNUS = exports.ACTIONCHOICE_COOKING_BASE = exports.ACTIONCHOICE_SMITHING_MAX = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_SWORD = exports.ACTIONCHOICE_SMITHING_TITANIUM_SWORD = exports.ACTIONCHOICE_SMITHING_RUNITE_SWORD = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_SWORD = exports.ACTIONCHOICE_SMITHING_MITHRIL_SWORD = exports.ACTIONCHOICE_SMITHING_IRON_SWORD = exports.ACTIONCHOICE_SMITHING_BRONZE_SWORD = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_SHIELD = exports.ACTIONCHOICE_SMITHING_TITANIUM_SHIELD = exports.ACTIONCHOICE_SMITHING_RUNITE_SHIELD = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_SHIELD = exports.ACTIONCHOICE_SMITHING_MITHRIL_SHIELD = exports.ACTIONCHOICE_SMITHING_IRON_SHIELD = exports.ACTIONCHOICE_SMITHING_BRONZE_SHIELD = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_BOOTS = exports.ACTIONCHOICE_SMITHING_TITANIUM_BOOTS = exports.ACTIONCHOICE_SMITHING_RUNITE_BOOTS = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_BOOTS = exports.ACTIONCHOICE_SMITHING_MITHRIL_BOOTS = void 0;
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- exports.ACTIONCHOICE_CRAFTING_NATUOW_BOOTS = exports.ACTIONCHOICE_CRAFTING_NATUOW_TASSETS = exports.ACTIONCHOICE_CRAFTING_NATUOW_BODY = exports.ACTIONCHOICE_CRAFTING_NATUOW_HOOD = exports.ACTIONCHOICE_CRAFTING_BAT_WING_PATCH = exports.ACTIONCHOICE_CRAFTING_ACORN_PATCH = exports.ACTIONCHOICE_CRAFTING_ROPE = exports.ACTIONCHOICE_CRAFTING_BONEMEAL = exports.ACTIONCHOICE_CRAFTING_NATUOW_LEATHER = exports.ACTIONCHOICE_CRAFTING_ORICHALCUM_AXE = exports.ACTIONCHOICE_CRAFTING_TITANIUM_AXE = exports.ACTIONCHOICE_CRAFTING_RUNITE_AXE = exports.ACTIONCHOICE_CRAFTING_ADAMANTINE_AXE = exports.ACTIONCHOICE_CRAFTING_MITHRIL_AXE = exports.ACTIONCHOICE_CRAFTING_IRON_AXE = exports.ACTIONCHOICE_CRAFTING_BRONZE_AXE = exports.ACTIONCHOICE_CRAFTING_ORICHALCUM_PICKAXE = exports.ACTIONCHOICE_CRAFTING_TITANIUM_PICKAXE = exports.ACTIONCHOICE_CRAFTING_RUNITE_PICKAXE = exports.ACTIONCHOICE_CRAFTING_ADAMANTINE_PICKAXE = exports.ACTIONCHOICE_CRAFTING_MITHRIL_PICKAXE = exports.ACTIONCHOICE_CRAFTING_IRON_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BRONZE_PICKAXE = exports.ACTIONCHOICE_CRAFTING_DRAGONSTONE_AMULET = exports.ACTIONCHOICE_CRAFTING_DIAMOND_AMULET = exports.ACTIONCHOICE_CRAFTING_AMETHYST_AMULET = exports.ACTIONCHOICE_CRAFTING_RUBY_AMULET = exports.ACTIONCHOICE_CRAFTING_EMERALD_AMULET = exports.ACTIONCHOICE_CRAFTING_SAPPHIRE_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE = exports.ACTIONCHOICE_MAGIC_MAX = exports.ACTIONCHOICE_MAGIC_ICE_SPIKES = exports.ACTIONCHOICE_MAGIC_CONCUSSION_BEAMS = exports.ACTIONCHOICE_MAGIC_FURY_FISTS = exports.ACTIONCHOICE_MAGIC_AIR_BALL = exports.ACTIONCHOICE_MAGIC_SUMMON_HELL_HOUND = exports.ACTIONCHOICE_MAGIC_MAGIC_BREATH = exports.ACTIONCHOICE_MAGIC_MYSTIC_BLAST = exports.ACTIONCHOICE_MAGIC_VORTEX = exports.ACTIONCHOICE_MAGIC_DEATH_WAVE = exports.ACTIONCHOICE_MAGIC_NATURES_FURU = exports.ACTIONCHOICE_MAGIC_SHADOW_BLAST = exports.ACTIONCHOICE_MAGIC_BASE = exports.ACTIONCHOICE_MELEE_MAX = exports.ACTIONCHOICE_MELEE_MONSTER = exports.ACTIONCHOICE_MELEE_BASE = exports.ACTIONCHOICE_COOKING_MAX = exports.ACTIONCHOICE_COOKING_YERESPATUM = exports.ACTIONCHOICE_COOKING_DRAGONFISH = exports.ACTIONCHOICE_COOKING_OCTACLE = void 0;
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- exports.levelXp = exports.ACTIONCHOICE_CRAFTING_MAX = exports.ACTIONCHOICE_CRAFTING_SHAMAN_BOOTS = exports.ACTIONCHOICE_CRAFTING_SHAMAN_GAUNTLETS = exports.ACTIONCHOICE_CRAFTING_SHAMAN_TROUSERS = exports.ACTIONCHOICE_CRAFTING_SHAMAN_BODY = exports.ACTIONCHOICE_CRAFTING_SHAMAN_HOOD = exports.ACTIONCHOICE_CRAFTING_SEERS_BOOTS = exports.ACTIONCHOICE_CRAFTING_SEERS_BRACERS = exports.ACTIONCHOICE_CRAFTING_SEERS_TROUSERS = exports.ACTIONCHOICE_CRAFTING_SEERS_BODY = exports.ACTIONCHOICE_CRAFTING_SEERS_HOOD = exports.ACTIONCHOICE_CRAFTING_SORCERER_BOOTS = exports.ACTIONCHOICE_CRAFTING_SORCERER_GAUNTLETS = exports.ACTIONCHOICE_CRAFTING_SORCERER_TROUSERS = exports.ACTIONCHOICE_CRAFTING_SORCERER_BODY = exports.ACTIONCHOICE_CRAFTING_SORCERER_HAT = exports.ACTIONCHOICE_CRAFTING_MAGE_BOOTS = exports.ACTIONCHOICE_CRAFTING_MAGE_BRACERS = exports.ACTIONCHOICE_CRAFTING_MAGE_TROUSERS = exports.ACTIONCHOICE_CRAFTING_MAGE_BODY = exports.ACTIONCHOICE_CRAFTING_MAGE_HOOD = exports.ACTIONCHOICE_CRAFTING_APPRENTICE_BOOTS = exports.ACTIONCHOICE_CRAFTING_APPRENTICE_GAUNTLETS = exports.ACTIONCHOICE_CRAFTING_APPRENTICE_TROUSERS = exports.ACTIONCHOICE_CRAFTING_APPRENTICE_BODY = exports.ACTIONCHOICE_CRAFTING_APPRENTICE_HAT = exports.ACTIONCHOICE_CRAFTING_DIAMOND_STAFF = exports.ACTIONCHOICE_CRAFTING_AMETHYST_STAFF = exports.ACTIONCHOICE_CRAFTING_RUBY_STAFF = exports.ACTIONCHOICE_CRAFTING_EMERALD_STAFF = exports.ACTIONCHOICE_CRAFTING_SAPPHIRE_STAFF = exports.ACTIONCHOICE_CRAFTING_TOTEM_STAFF = exports.ACTIONCHOICE_CRAFTING_NATURE_BRACERS = exports.ACTIONCHOICE_CRAFTING_NATURE_BOOTS = exports.ACTIONCHOICE_CRAFTING_NATURE_TROUSERS = exports.ACTIONCHOICE_CRAFTING_NATURE_BODY = exports.ACTIONCHOICE_CRAFTING_NATURE_MASK = exports.ACTIONCHOICE_CRAFTING_BAT_WING_BRACERS = exports.ACTIONCHOICE_CRAFTING_BAT_WING_BOOTS = exports.ACTIONCHOICE_CRAFTING_BAT_WING_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BAT_WING_BODY = exports.ACTIONCHOICE_CRAFTING_BAT_WING_HAT = exports.ACTIONCHOICE_CRAFTING_NATUOW_BRACERS = void 0;
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- const whitelisted_admins_1 = require("./whitelisted_admins");
17
- const whitelisted_alpha_snapshot_1 = require("./whitelisted_alpha_snapshot");
18
- exports.whitelistedAdmins = whitelisted_admins_1.default;
19
- exports.whitelistedSnapshot = whitelisted_alpha_snapshot_1.default;
20
- exports.NONE = 0;
21
- // 1 - 255 (head)
22
- exports.HEAD_BASE = 1;
23
- exports.BRONZE_HELMET = exports.HEAD_BASE;
24
- exports.IRON_HELMET = exports.HEAD_BASE + 1;
25
- exports.MITHRIL_HELMET = exports.HEAD_BASE + 2;
26
- exports.ADAMANTINE_HELMET = exports.HEAD_BASE + 3;
27
- exports.RUNITE_HELMET = exports.HEAD_BASE + 4;
28
- exports.TITANIUM_HELMET = exports.HEAD_BASE + 5;
29
- exports.ORICHALCUM_HELMET = exports.HEAD_BASE + 6;
30
- exports.NATUOW_HOOD = exports.HEAD_BASE + 7;
31
- exports.BAT_WING_HAT = exports.HEAD_BASE + 8;
32
- exports.NATURE_MASK = exports.HEAD_BASE + 9;
33
- exports.APPRENTICE_HAT = exports.HEAD_BASE + 10;
34
- exports.MAGE_HOOD = exports.HEAD_BASE + 11;
35
- exports.SORCERER_HAT = exports.HEAD_BASE + 12;
36
- exports.SEERS_HOOD = exports.HEAD_BASE + 13;
37
- exports.SHAMAN_HOOD = exports.HEAD_BASE + 14;
38
- exports.MASTER_HAT = exports.HEAD_BASE + 15;
39
- exports.HEAD_MAX = exports.HEAD_BASE + 254; // Inclusive
40
- // 257 - 511 (neck)
41
- exports.NECK_BASE = 257;
42
- exports.SAPPHIRE_AMULET = exports.NECK_BASE;
43
- exports.EMERALD_AMULET = exports.NECK_BASE + 1;
44
- exports.RUBY_AMULET = exports.NECK_BASE + 2;
45
- exports.AMETHYST_AMULET = exports.NECK_BASE + 3;
46
- exports.DIAMOND_AMULET = exports.NECK_BASE + 4;
47
- exports.DRAGONSTONE_AMULET = exports.NECK_BASE + 5;
48
- exports.NECK_MAX = exports.NECK_BASE + 254;
49
- // 513 - 767 (body)
50
- exports.BODY_BASE = 513;
51
- exports.BRONZE_ARMOR = exports.BODY_BASE;
52
- exports.IRON_ARMOR = exports.BODY_BASE + 1;
53
- exports.MITHRIL_ARMOR = exports.BODY_BASE + 2;
54
- exports.ADAMANTINE_ARMOR = exports.BODY_BASE + 3;
55
- exports.RUNITE_ARMOR = exports.BODY_BASE + 4;
56
- exports.TITANIUM_ARMOR = exports.BODY_BASE + 5;
57
- exports.ORICHALCUM_ARMOR = exports.BODY_BASE + 6;
58
- exports.NATUOW_BODY = exports.BODY_BASE + 7;
59
- exports.BAT_WING_BODY = exports.BODY_BASE + 8;
60
- exports.NATURE_BODY = exports.BODY_BASE + 9;
61
- exports.APPRENTICE_BODY = exports.BODY_BASE + 10;
62
- exports.MAGE_BODY = exports.BODY_BASE + 11;
63
- exports.SORCERER_BODY = exports.BODY_BASE + 12;
64
- exports.SEERS_BODY = exports.BODY_BASE + 13;
65
- exports.SHAMAN_BODY = exports.BODY_BASE + 14;
66
- exports.MASTER_BODY = exports.BODY_BASE + 15;
67
- exports.BODY_MAX = exports.BODY_BASE + 254;
68
- // 769 - 1023 (arms)
69
- exports.ARMS_BASE = 769;
70
- exports.BRONZE_GAUNTLETS = exports.ARMS_BASE;
71
- exports.IRON_GAUNTLETS = exports.ARMS_BASE + 1;
72
- exports.MITHRIL_GAUNTLETS = exports.ARMS_BASE + 2;
73
- exports.ADAMANTINE_GAUNTLETS = exports.ARMS_BASE + 3;
74
- exports.RUNITE_GAUNTLETS = exports.ARMS_BASE + 4;
75
- exports.TITANIUM_GAUNTLETS = exports.ARMS_BASE + 5;
76
- exports.ORICHALCUM_GAUNTLETS = exports.ARMS_BASE + 6;
77
- exports.NATUOW_BRACERS = exports.ARMS_BASE + 7;
78
- exports.BAT_WING_BRACERS = exports.ARMS_BASE + 8;
79
- exports.NATURE_BRACERS = exports.ARMS_BASE + 9;
80
- exports.APPRENTICE_GAUNTLETS = exports.ARMS_BASE + 10;
81
- exports.MAGE_BRACERS = exports.ARMS_BASE + 11;
82
- exports.SORCERER_GAUNTLETS = exports.ARMS_BASE + 12;
83
- exports.SEERS_BRACERS = exports.ARMS_BASE + 13;
84
- exports.SHAMAN_GAUNTLETS = exports.ARMS_BASE + 14;
85
- exports.MASTER_BRACERS = exports.ARMS_BASE + 15;
86
- exports.ARMS_MAX = exports.ARMS_BASE + 254;
87
- // 1025 - 1279 (legs)
88
- exports.LEGS_BASE = 1025;
89
- exports.BRONZE_TASSETS = exports.LEGS_BASE;
90
- exports.IRON_TASSETS = exports.LEGS_BASE + 1;
91
- exports.MITHRIL_TASSETS = exports.LEGS_BASE + 2;
92
- exports.ADAMANTINE_TASSETS = exports.LEGS_BASE + 3;
93
- exports.RUNITE_TASSETS = exports.LEGS_BASE + 4;
94
- exports.TITANIUM_TASSETS = exports.LEGS_BASE + 5;
95
- exports.ORICHALCUM_TASSETS = exports.LEGS_BASE + 6;
96
- exports.NATUOW_TASSETS = exports.LEGS_BASE + 7;
97
- exports.BAT_WING_TROUSERS = exports.LEGS_BASE + 8;
98
- exports.NATURE_TROUSERS = exports.LEGS_BASE + 9;
99
- exports.APPRENTICE_TROUSERS = exports.LEGS_BASE + 10;
100
- exports.MAGE_TROUSERS = exports.LEGS_BASE + 11;
101
- exports.SORCERER_TROUSERS = exports.LEGS_BASE + 12;
102
- exports.SEERS_TROUSERS = exports.LEGS_BASE + 13;
103
- exports.SHAMAN_TROUSERS = exports.LEGS_BASE + 14;
104
- exports.MASTER_TROUSERS = exports.LEGS_BASE + 15;
105
- exports.LEGS_MAX = exports.LEGS_BASE + 254;
106
- // 1281 - 1535 (feet)
107
- exports.FEET_BASE = 1281;
108
- exports.BRONZE_BOOTS = exports.FEET_BASE;
109
- exports.IRON_BOOTS = exports.FEET_BASE + 1;
110
- exports.MITHRIL_BOOTS = exports.FEET_BASE + 2;
111
- exports.ADAMANTINE_BOOTS = exports.FEET_BASE + 3;
112
- exports.RUNITE_BOOTS = exports.FEET_BASE + 4;
113
- exports.TITANIUM_BOOTS = exports.FEET_BASE + 5;
114
- exports.ORICHALCUM_BOOTS = exports.FEET_BASE + 6;
115
- exports.NATUOW_BOOTS = exports.FEET_BASE + 7;
116
- exports.BAT_WING_BOOTS = exports.FEET_BASE + 8;
117
- exports.NATURE_BOOTS = exports.FEET_BASE + 9;
118
- exports.APPRENTICE_BOOTS = exports.FEET_BASE + 10;
119
- exports.MAGE_BOOTS = exports.FEET_BASE + 11;
120
- exports.SORCERER_BOOTS = exports.FEET_BASE + 12;
121
- exports.SEERS_BOOTS = exports.FEET_BASE + 13;
122
- exports.SHAMAN_BOOTS = exports.FEET_BASE + 14;
123
- exports.MASTER_BOOTS = exports.FEET_BASE + 15;
124
- exports.FEET_MAX = exports.FEET_BASE + 254;
125
- // 1536 - 1791 spare(1)
126
- // 1792 - 2047 spare(2)
127
- // Combat (right arm) (2048 - 2303)
128
- exports.COMBAT_BASE = 2048;
129
- // Melee
130
- exports.SWORD_BASE = exports.COMBAT_BASE;
131
- exports.BRONZE_SWORD = exports.SWORD_BASE;
132
- exports.IRON_SWORD = exports.COMBAT_BASE + 1;
133
- exports.MITHRIL_SWORD = exports.COMBAT_BASE + 2;
134
- exports.ADAMANTINE_SWORD = exports.COMBAT_BASE + 3;
135
- exports.RUNITE_SWORD = exports.COMBAT_BASE + 4;
136
- exports.TITANIUM_SWORD = exports.COMBAT_BASE + 5;
137
- exports.ORICHALCUM_SWORD = exports.COMBAT_BASE + 6;
138
- exports.SWORD_MAX = exports.SWORD_BASE + 49;
139
- // Magic
140
- exports.STAFF_BASE = exports.COMBAT_BASE + 50;
141
- exports.TOTEM_STAFF = exports.STAFF_BASE;
142
- exports.SAPPHIRE_STAFF = exports.STAFF_BASE + 1;
143
- exports.EMERALD_STAFF = exports.STAFF_BASE + 2;
144
- exports.RUBY_STAFF = exports.STAFF_BASE + 3;
145
- exports.AMETHYST_STAFF = exports.STAFF_BASE + 4;
146
- exports.DIAMOND_STAFF = exports.STAFF_BASE + 5;
147
- exports.DRAGONSTONE_STAFF = exports.STAFF_BASE + 6;
148
- exports.STAFF_MAX = exports.STAFF_BASE + 49;
149
- // Ranged
150
- exports.BOW_BASE = exports.COMBAT_BASE + 100;
151
- exports.BOW_MAX = exports.BOW_BASE + 49;
152
- // Shields (left arm)
153
- exports.SHIELD_BASE = exports.COMBAT_BASE + 150;
154
- exports.BRONZE_SHIELD = exports.SHIELD_BASE;
155
- exports.IRON_SHIELD = exports.SHIELD_BASE + 1;
156
- exports.MITHRIL_SHIELD = exports.SHIELD_BASE + 2;
157
- exports.ADAMANTINE_SHIELD = exports.SHIELD_BASE + 3;
158
- exports.RUNITE_SHIELD = exports.SHIELD_BASE + 4;
159
- exports.TITANIUM_SHIELD = exports.SHIELD_BASE + 5;
160
- exports.ORICHALCUM_SHIELD = exports.SHIELD_BASE + 6;
161
- exports.SHIELD_MAX = exports.SHIELD_BASE + 49;
162
- exports.COMBAT_MAX = exports.COMBAT_BASE + 255;
163
- // Mining (2560 - 2815)
164
- exports.MINING_BASE = 2560;
165
- exports.BRONZE_PICKAXE = exports.MINING_BASE;
166
- exports.IRON_PICKAXE = exports.MINING_BASE + 1;
167
- exports.MITHRIL_PICKAXE = exports.MINING_BASE + 2;
168
- exports.ADAMANTINE_PICKAXE = exports.MINING_BASE + 3;
169
- exports.RUNITE_PICKAXE = exports.MINING_BASE + 4;
170
- exports.TITANIUM_PICKAXE = exports.MINING_BASE + 5;
171
- exports.ORICHALCUM_PICKAXE = exports.MINING_BASE + 6;
172
- exports.MINING_MAX = exports.MINING_BASE + 255;
173
- // Woodcutting (2816 - 3071)
174
- exports.WOODCUTTING_BASE = 2816;
175
- exports.BRONZE_AXE = exports.WOODCUTTING_BASE;
176
- exports.IRON_AXE = exports.WOODCUTTING_BASE + 1;
177
- exports.MITHRIL_AXE = exports.WOODCUTTING_BASE + 2;
178
- exports.ADAMANTINE_AXE = exports.WOODCUTTING_BASE + 3;
179
- exports.RUNITE_AXE = exports.WOODCUTTING_BASE + 4;
180
- exports.TITANIUM_AXE = exports.WOODCUTTING_BASE + 5;
181
- exports.ORICHALCUM_AXE = exports.WOODCUTTING_BASE + 6;
182
- exports.WOODCUTTING_MAX = exports.WOODCUTTING_BASE + 255;
183
- // Fishing (3072 - 3327)
184
- exports.FISHING_BASE = 3072;
185
- exports.NET_STICK = exports.FISHING_BASE;
186
- exports.MEDIUM_NET = exports.FISHING_BASE + 1;
187
- exports.WOOD_FISHING_ROD = exports.FISHING_BASE + 2;
188
- exports.TITANIUM_FISHING_ROD = exports.FISHING_BASE + 3;
189
- exports.HARPOON = exports.FISHING_BASE + 4;
190
- exports.LARGE_NET = exports.FISHING_BASE + 5;
191
- exports.MAGIC_NET = exports.FISHING_BASE + 6;
192
- exports.CAGE = exports.FISHING_BASE + 7;
193
- exports.FISHING_MAX = exports.FISHING_BASE + 255;
194
- // Firemaking (3328 - 3583)
195
- exports.FIRE_BASE = 3328;
196
- exports.MAGIC_FIRE_STARTER = exports.FIRE_BASE;
197
- exports.FIRE_MAX = exports.FIRE_BASE + 255;
198
- // Smithing (none needed)
199
- // Crafting (none needed)
200
- // Cooking (none needed)
201
- // 10000+ it'a all other items
202
- // Bars
203
- exports.BAR_BASE = 10240; // (256 * 40)
204
- exports.BRONZE_BAR = exports.BAR_BASE;
205
- exports.IRON_BAR = exports.BAR_BASE + 1;
206
- exports.MITHRIL_BAR = exports.BAR_BASE + 2;
207
- exports.ADAMANTINE_BAR = exports.BAR_BASE + 3;
208
- exports.RUNITE_BAR = exports.BAR_BASE + 4;
209
- exports.TITANIUM_BAR = exports.BAR_BASE + 5;
210
- exports.ORICHALCUM_BAR = exports.BAR_BASE + 6;
211
- exports.BAR_MAX = exports.BAR_BASE + 255;
212
- // Logs
213
- exports.LOG_BASE = 10496;
214
- exports.LOG = exports.LOG_BASE;
215
- exports.OAK_LOG = exports.LOG_BASE + 1;
216
- exports.WILLOW_LOG = exports.LOG_BASE + 2;
217
- exports.MAPLE_LOG = exports.LOG_BASE + 3;
218
- exports.REDWOOD_LOG = exports.LOG_BASE + 4;
219
- exports.MAGICAL_LOG = exports.LOG_BASE + 5;
220
- exports.ASH_LOG = exports.LOG_BASE + 6;
221
- exports.ENCHANTED_LOG = exports.LOG_BASE + 7;
222
- exports.LIVING_LOG = exports.LOG_BASE + 8;
223
- exports.LOG_MAX = exports.LOG_BASE + 255;
224
- // Fish
225
- exports.RAW_FISH_BASE = 10752;
226
- exports.RAW_MINNUS = exports.RAW_FISH_BASE;
227
- exports.RAW_BLEKK = exports.RAW_FISH_BASE + 1;
228
- exports.RAW_SKRIMP = exports.RAW_FISH_BASE + 2;
229
- exports.RAW_FEOLA = exports.RAW_FISH_BASE + 3;
230
- exports.RAW_ANCHO = exports.RAW_FISH_BASE + 4;
231
- exports.RAW_TROUT = exports.RAW_FISH_BASE + 5;
232
- exports.RAW_ROJJA = exports.RAW_FISH_BASE + 6;
233
- exports.RAW_BOWFISH = exports.RAW_FISH_BASE + 7;
234
- exports.RAW_GOLDFISH = exports.RAW_FISH_BASE + 8;
235
- exports.RAW_MYSTY_BLUE = exports.RAW_FISH_BASE + 9;
236
- exports.RAW_FLITFISH = exports.RAW_FISH_BASE + 10;
237
- exports.RAW_RAZORFISH = exports.RAW_FISH_BASE + 11;
238
- exports.RAW_QUAFFER = exports.RAW_FISH_BASE + 12;
239
- exports.RAW_ROXA = exports.RAW_FISH_BASE + 13;
240
- exports.RAW_AZACUDDA = exports.RAW_FISH_BASE + 14;
241
- exports.RAW_STONECLAW = exports.RAW_FISH_BASE + 15;
242
- exports.RAW_CRUSKAN = exports.RAW_FISH_BASE + 16;
243
- exports.RAW_CHODFISH = exports.RAW_FISH_BASE + 17;
244
- exports.RAW_DOUBTFISH = exports.RAW_FISH_BASE + 18;
245
- exports.RAW_ROSEFIN = exports.RAW_FISH_BASE + 19;
246
- exports.RAW_SPHINX_FISH = exports.RAW_FISH_BASE + 20;
247
- exports.RAW_SHAW = exports.RAW_FISH_BASE + 21;
248
- exports.RAW_VANISHING_PERCH = exports.RAW_FISH_BASE + 22;
249
- exports.RAW_VIPER_BASS = exports.RAW_FISH_BASE + 23;
250
- exports.RAW_WATER_SERPENT = exports.RAW_FISH_BASE + 24;
251
- exports.RAW_WHISKFIN = exports.RAW_FISH_BASE + 25;
252
- exports.RAW_MHARA = exports.RAW_FISH_BASE + 26;
253
- exports.RAW_GRAN_SQUIN = exports.RAW_FISH_BASE + 27;
254
- exports.RAW_LANCER = exports.RAW_FISH_BASE + 28;
255
- exports.RAW_OCTACLE = exports.RAW_FISH_BASE + 29;
256
- exports.RAW_DRAGONFISH = exports.RAW_FISH_BASE + 30;
257
- exports.RAW_YERESPATUM = exports.RAW_FISH_BASE + 31;
258
- exports.RAW_FISH_MAX = exports.RAW_FISH_BASE + 255;
259
- // Cooked fish
260
- exports.COOKED_FISH_BASE = 11008;
261
- exports.COOKED_MINNUS = exports.COOKED_FISH_BASE;
262
- exports.COOKED_BLEKK = exports.COOKED_FISH_BASE + 1;
263
- exports.COOKED_SKRIMP = exports.COOKED_FISH_BASE + 2;
264
- exports.COOKED_FEOLA = exports.COOKED_FISH_BASE + 3;
265
- exports.COOKED_ANCHO = exports.COOKED_FISH_BASE + 4;
266
- exports.COOKED_TROUT = exports.COOKED_FISH_BASE + 5;
267
- exports.COOKED_ROJJA = exports.COOKED_FISH_BASE + 6;
268
- exports.COOKED_BOWFISH = exports.COOKED_FISH_BASE + 7;
269
- exports.COOKED_GOLDFISH = exports.COOKED_FISH_BASE + 8;
270
- exports.COOKED_MYSTY_BLUE = exports.COOKED_FISH_BASE + 9;
271
- exports.COOKED_FLITFISH = exports.COOKED_FISH_BASE + 10;
272
- exports.COOKED_RAZORFISH = exports.COOKED_FISH_BASE + 11;
273
- exports.COOKED_QUAFFER = exports.COOKED_FISH_BASE + 12;
274
- exports.COOKED_ROXA = exports.COOKED_FISH_BASE + 13;
275
- exports.COOKED_AZACUDDA = exports.COOKED_FISH_BASE + 14;
276
- exports.COOKED_STONECLAW = exports.COOKED_FISH_BASE + 15;
277
- exports.COOKED_CRUSKAN = exports.COOKED_FISH_BASE + 16;
278
- exports.COOKED_CHODFISH = exports.COOKED_FISH_BASE + 17;
279
- exports.COOKED_DOUBTFISH = exports.COOKED_FISH_BASE + 18;
280
- exports.COOKED_ROSEFIN = exports.COOKED_FISH_BASE + 19;
281
- exports.COOKED_SPHINX_FISH = exports.COOKED_FISH_BASE + 20;
282
- exports.COOKED_SHAW = exports.COOKED_FISH_BASE + 21;
283
- exports.COOKED_VANISHING_PERCH = exports.COOKED_FISH_BASE + 22;
284
- exports.COOKED_VIPER_BASS = exports.COOKED_FISH_BASE + 23;
285
- exports.COOKED_WATER_SERPENT = exports.COOKED_FISH_BASE + 24;
286
- exports.COOKED_WHISKFIN = exports.COOKED_FISH_BASE + 25;
287
- exports.COOKED_MHARA = exports.COOKED_FISH_BASE + 26;
288
- exports.COOKED_GRAN_SQUIN = exports.COOKED_FISH_BASE + 27;
289
- exports.COOKED_LANCER = exports.COOKED_FISH_BASE + 28;
290
- exports.COOKED_OCTACLE = exports.COOKED_FISH_BASE + 29;
291
- exports.COOKED_DRAGONFISH = exports.COOKED_FISH_BASE + 30;
292
- exports.COOKED_YERESPATUM = exports.COOKED_FISH_BASE + 31;
293
- exports.COOKED_FISH_MAX = exports.COOKED_FISH_BASE + 255;
294
- // Farming
295
- exports.FARMING_BASE = 11264;
296
- exports.BONEMEAL = exports.FARMING_BASE;
297
- exports.FARMING_MAX = exports.FARMING_BASE + 255;
298
- // Mining
299
- exports.ORE_BASE = 11520;
300
- exports.COPPER_ORE = exports.ORE_BASE;
301
- exports.TIN_ORE = exports.ORE_BASE + 1;
302
- exports.IRON_ORE = exports.ORE_BASE + 2;
303
- exports.SAPPHIRE = exports.ORE_BASE + 3;
304
- exports.COAL_ORE = exports.ORE_BASE + 4;
305
- exports.EMERALD = exports.ORE_BASE + 5;
306
- exports.MITHRIL_ORE = exports.ORE_BASE + 6;
307
- exports.RUBY = exports.ORE_BASE + 7;
308
- exports.ADAMANTINE_ORE = exports.ORE_BASE + 8;
309
- exports.AMETHYST = exports.ORE_BASE + 9;
310
- exports.DIAMOND = exports.ORE_BASE + 10;
311
- exports.RUNITE_ORE = exports.ORE_BASE + 11;
312
- exports.DRAGONSTONE = exports.ORE_BASE + 12;
313
- exports.TITANIUM_ORE = exports.ORE_BASE + 13;
314
- exports.ORICHALCUM_ORE = exports.ORE_BASE + 14;
315
- exports.ORE_MAX = exports.ORE_BASE + 255;
316
- // Arrows
317
- exports.ARROW_BASE = 11776;
318
- exports.BRONZE_ARROW = exports.ARROW_BASE;
319
- exports.ARROW_MAX = exports.ARROW_BASE + 255;
320
- // Scrolls
321
- exports.SCROLL_BASE = 12032;
322
- exports.SHADOW_SCROLL = exports.SCROLL_BASE;
323
- exports.NATURE_SCROLL = exports.SCROLL_BASE + 1;
324
- exports.AQUA_SCROLL = exports.SCROLL_BASE + 2;
325
- exports.HELL_SCROLL = exports.SCROLL_BASE + 3;
326
- exports.AIR_SCROLL = exports.SCROLL_BASE + 4;
327
- exports.BARRAGE_SCROLL = exports.SCROLL_BASE + 5;
328
- exports.FREEZE_SCROLL = exports.SCROLL_BASE + 6;
329
- exports.ANCIENT_SCROLL = exports.SCROLL_BASE + 7;
330
- exports.SCROLL_MAX = exports.SCROLL_BASE + 255;
331
- // Free interval
332
- exports.NOT_USED_BASE = 12544;
333
- exports.NOT_USED_MAX = 12799;
334
- // Boosts
335
- exports.BOOST_BASE = 12800;
336
- exports.COMBAT_BOOST = exports.BOOST_BASE;
337
- exports.XP_BOOST = exports.BOOST_BASE + 1;
338
- exports.GATHERING_BOOST = exports.BOOST_BASE + 2;
339
- exports.SKILL_BOOST = exports.BOOST_BASE + 3;
340
- exports.ABSENCE_BOOST = exports.BOOST_BASE + 4;
341
- exports.PRAY_TO_THE_BEARDIE = exports.BOOST_BASE + 5;
342
- exports.GO_OUTSIDE = exports.BOOST_BASE + 6;
343
- exports.RAINING_RARES = exports.BOOST_BASE + 7;
344
- exports.BOOST_MAX = 13055;
345
- // MISC
346
- exports.MISC_BASE = 65535;
347
- exports.MYSTERY_BOX = exports.MISC_BASE;
348
- exports.RAID_PASS = exports.MISC_BASE - 1;
349
- exports.NATUOW_HIDE = exports.MISC_BASE - 2;
350
- exports.NATUOW_LEATHER = exports.MISC_BASE - 3;
351
- exports.SMALL_BONE = exports.MISC_BASE - 4;
352
- exports.MEDIUM_BONE = exports.MISC_BASE - 5;
353
- exports.LARGE_BONE = exports.MISC_BASE - 6;
354
- exports.DRAGON_BONE = exports.MISC_BASE - 7;
355
- exports.DRAGON_TEETH = exports.MISC_BASE - 8;
356
- exports.DRAGON_SCALE = exports.MISC_BASE - 9;
357
- exports.POISON = exports.MISC_BASE - 10;
358
- exports.STRING = exports.MISC_BASE - 11;
359
- exports.ROPE = exports.MISC_BASE - 12;
360
- exports.LEAF_FRAGMENTS = exports.MISC_BASE - 13;
361
- exports.VENOM_POUCH = exports.MISC_BASE - 14;
362
- exports.BAT_WING = exports.MISC_BASE - 15;
363
- exports.BAT_WING_PATCH = exports.MISC_BASE - 16;
364
- exports.THREAD_NEEDLE = exports.MISC_BASE - 17;
365
- exports.LOSSUTH_TEETH = exports.MISC_BASE - 18;
366
- exports.LOSSUTH_SCALE = exports.MISC_BASE - 19;
367
- exports.FEATHER = exports.MISC_BASE - 20;
368
- exports.QUARTZ_INFUSED_FEATHER = exports.MISC_BASE - 21;
369
- exports.BARK_CHUNK = exports.MISC_BASE - 22;
370
- exports.APPRENTICE_FABRIC = exports.MISC_BASE - 23;
371
- exports.MAGE_FABRIC = exports.MISC_BASE - 24;
372
- exports.SORCERER_FABRIC = exports.MISC_BASE - 25;
373
- exports.SEERS_FABRIC = exports.MISC_BASE - 26;
374
- exports.SHAMAN_FABRIC = exports.MISC_BASE - 27;
375
- exports.MASTER_FABRIC = exports.MISC_BASE - 28;
376
- exports.DRAGON_KEY = exports.MISC_BASE - 29;
377
- exports.BONE_KEY = exports.MISC_BASE - 30;
378
- exports.NATURE_KEY = exports.MISC_BASE - 31;
379
- exports.AQUA_KEY = exports.MISC_BASE - 32;
380
- exports.BLUECANAR = exports.MISC_BASE - 33;
381
- exports.ANURGAT = exports.MISC_BASE - 34;
382
- exports.RUFARUM = exports.MISC_BASE - 35;
383
- exports.WHITE_DEATH_SPORE = exports.MISC_BASE - 36;
384
- exports.ENCHANTED_ACORN = exports.MISC_BASE - 37;
385
- exports.ACORN_PATCH = exports.MISC_BASE - 38;
386
- exports.MISC_MIN = 32768;
387
- /** ACTIONS */
388
- // Woodcutting
389
- exports.ACTION_WOODCUTTING_BASE = 1;
390
- exports.ACTION_WOODCUTTING_LOG = exports.ACTION_WOODCUTTING_BASE;
391
- exports.ACTION_WOODCUTTING_OAK = exports.ACTION_WOODCUTTING_BASE + 1;
392
- exports.ACTION_WOODCUTTING_WILLOW = exports.ACTION_WOODCUTTING_BASE + 2;
393
- exports.ACTION_WOODCUTTING_MAPLE = exports.ACTION_WOODCUTTING_BASE + 3;
394
- exports.ACTION_WOODCUTTING_REDWOOD = exports.ACTION_WOODCUTTING_BASE + 4;
395
- exports.ACTION_WOODCUTTING_MAGICAL = exports.ACTION_WOODCUTTING_BASE + 5;
396
- exports.ACTION_WOODCUTTING_ASH = exports.ACTION_WOODCUTTING_BASE + 6;
397
- exports.ACTION_WOODCUTTING_ENCHANTED = exports.ACTION_WOODCUTTING_BASE + 7;
398
- exports.ACTION_WOODCUTTING_LIVING = exports.ACTION_WOODCUTTING_BASE + 8;
399
- exports.ACTION_WOODCUTTING_MAX = 499;
400
- // Mining
401
- exports.ACTION_MINING_BASE = 500;
402
- exports.ACTION_MINING_COPPER = exports.ACTION_MINING_BASE;
403
- exports.ACTION_MINING_TIN = exports.ACTION_MINING_BASE + 1;
404
- exports.ACTION_MINING_IRON = exports.ACTION_MINING_BASE + 2;
405
- exports.ACTION_MINING_SAPPHIRE = exports.ACTION_MINING_BASE + 3;
406
- exports.ACTION_MINING_COAL = exports.ACTION_MINING_BASE + 4;
407
- exports.ACTION_MINING_EMERALD = exports.ACTION_MINING_BASE + 5;
408
- exports.ACTION_MINING_MITHRIL = exports.ACTION_MINING_BASE + 6;
409
- exports.ACTION_MINING_RUBY = exports.ACTION_MINING_BASE + 7;
410
- exports.ACTION_MINING_ADAMANTINE = exports.ACTION_MINING_BASE + 8;
411
- exports.ACTION_MINING_AMETHYST = exports.ACTION_MINING_BASE + 9;
412
- exports.ACTION_MINING_DIAMOND = exports.ACTION_MINING_BASE + 10;
413
- exports.ACTION_MINING_RUNITE = exports.ACTION_MINING_BASE + 11;
414
- exports.ACTION_MINING_DRAGONSTONE = exports.ACTION_MINING_BASE + 12;
415
- exports.ACTION_MINING_TITANIUM = exports.ACTION_MINING_BASE + 13;
416
- exports.ACTION_MINING_ORICHALCUM = exports.ACTION_MINING_BASE + 14;
417
- exports.ACTION_MINING_MAX = 999;
418
- // Firemaking
419
- exports.ACTION_FIREMAKING_BASE = 1000;
420
- exports.ACTION_FIREMAKING_ITEM = exports.ACTION_FIREMAKING_BASE;
421
- exports.ACTION_FIREMAKING_MAX = 1099;
422
- // Smithing
423
- exports.ACTION_SMITHING_BASE = 1100;
424
- exports.ACTION_SMITHING_ITEM = exports.ACTION_SMITHING_BASE;
425
- exports.ACTION_SMITHING_MAX = 1199;
426
- // Cooking
427
- exports.ACTION_COOKING_BASE = 1200;
428
- exports.ACTION_COOKING_ITEM = exports.ACTION_COOKING_BASE;
429
- exports.ACTION_COOKING_MAX = 1299;
430
- // Crafting
431
- exports.ACTION_CRAFTING_BASE = 1300;
432
- exports.ACTION_CRAFTING_ITEM = exports.ACTION_CRAFTING_BASE;
433
- exports.ACTION_CRAFTING_MAX = 1399;
434
- // Fishing
435
- exports.ACTION_FISHING_BASE = 1500;
436
- exports.ACTION_FISHING_MINNUS = exports.ACTION_FISHING_BASE;
437
- exports.ACTION_FISHING_BLEKK = exports.ACTION_FISHING_BASE + 1;
438
- exports.ACTION_FISHING_SKRIMP = exports.ACTION_FISHING_BASE + 2;
439
- exports.ACTION_FISHING_FEOLA = exports.ACTION_FISHING_BASE + 3;
440
- exports.ACTION_FISHING_ANCHO = exports.ACTION_FISHING_BASE + 4;
441
- exports.ACTION_FISHING_TROUT = exports.ACTION_FISHING_BASE + 5;
442
- exports.ACTION_FISHING_ROJJA = exports.ACTION_FISHING_BASE + 6;
443
- exports.ACTION_FISHING_BOWFISH = exports.ACTION_FISHING_BASE + 7;
444
- exports.ACTION_FISHING_GOLDFISH = exports.ACTION_FISHING_BASE + 8;
445
- exports.ACTION_FISHING_MYSTY_BLUE = exports.ACTION_FISHING_BASE + 9;
446
- exports.ACTION_FISHING_FLITFISH = exports.ACTION_FISHING_BASE + 10;
447
- exports.ACTION_FISHING_RAZORFISH = exports.ACTION_FISHING_BASE + 11;
448
- exports.ACTION_FISHING_QUAFFER = exports.ACTION_FISHING_BASE + 12;
449
- exports.ACTION_FISHING_ROXA = exports.ACTION_FISHING_BASE + 13;
450
- exports.ACTION_FISHING_AZACUDDA = exports.ACTION_FISHING_BASE + 14;
451
- exports.ACTION_FISHING_STONECLAW = exports.ACTION_FISHING_BASE + 15;
452
- exports.ACTION_FISHING_CRUSKAN = exports.ACTION_FISHING_BASE + 16;
453
- exports.ACTION_FISHING_CHODFISH = exports.ACTION_FISHING_BASE + 17;
454
- exports.ACTION_FISHING_DOUBTFISH = exports.ACTION_FISHING_BASE + 18;
455
- exports.ACTION_FISHING_ROSEFIN = exports.ACTION_FISHING_BASE + 19;
456
- exports.ACTION_FISHING_SPHINX_FISH = exports.ACTION_FISHING_BASE + 20;
457
- exports.ACTION_FISHING_SHAW = exports.ACTION_FISHING_BASE + 21;
458
- exports.ACTION_FISHING_VANISHING_PERCH = exports.ACTION_FISHING_BASE + 22;
459
- exports.ACTION_FISHING_VIPER_BASS = exports.ACTION_FISHING_BASE + 23;
460
- exports.ACTION_FISHING_WATER_SERPENT = exports.ACTION_FISHING_BASE + 24;
461
- exports.ACTION_FISHING_WHISKFIN = exports.ACTION_FISHING_BASE + 25;
462
- exports.ACTION_FISHING_MHARA = exports.ACTION_FISHING_BASE + 26;
463
- exports.ACTION_FISHING_GRAN_SQUIN = exports.ACTION_FISHING_BASE + 27;
464
- exports.ACTION_FISHING_LANCER = exports.ACTION_FISHING_BASE + 28;
465
- exports.ACTION_FISHING_OCTACLE = exports.ACTION_FISHING_BASE + 29;
466
- exports.ACTION_FISHING_DRAGONFISH = exports.ACTION_FISHING_BASE + 30;
467
- exports.ACTION_FISHING_YERESPATUM = exports.ACTION_FISHING_BASE + 31;
468
- exports.ACTION_FISHING_MAX = 1999;
469
- // Combat
470
- exports.ACTION_COMBAT_BASE = 2000;
471
- exports.ACTION_COMBAT_NATUOW = exports.ACTION_COMBAT_BASE;
472
- exports.ACTION_COMBAT_GROG_TOAD = exports.ACTION_COMBAT_BASE + 1;
473
- exports.ACTION_COMBAT_UFFINCH = exports.ACTION_COMBAT_BASE + 2;
474
- exports.ACTION_COMBAT_NATURARACNID = exports.ACTION_COMBAT_BASE + 3;
475
- exports.ACTION_COMBAT_DRAGON_FROG = exports.ACTION_COMBAT_BASE + 4;
476
- exports.ACTION_COMBAT_ELDER_BURGOF = exports.ACTION_COMBAT_BASE + 5;
477
- exports.ACTION_COMBAT_GRAND_TREE_IMP = exports.ACTION_COMBAT_BASE + 6;
478
- exports.ACTION_COMBAT_BANOXNID = exports.ACTION_COMBAT_BASE + 7;
479
- exports.ACTION_COMBAT_ARCANE_DRAGON = exports.ACTION_COMBAT_BASE + 8;
480
- exports.ACTION_COMBAT_SNAPPER_BUG = exports.ACTION_COMBAT_BASE + 9;
481
- exports.ACTION_COMBAT_SNUFFLEQUARG = exports.ACTION_COMBAT_BASE + 10;
482
- exports.ACTION_COMBAT_OBGORA = exports.ACTION_COMBAT_BASE + 11;
483
- exports.ACTION_COMBAT_LOSSUTH = exports.ACTION_COMBAT_BASE + 12;
484
- exports.ACTION_COMBAT_SQUIGGLE_EGG = exports.ACTION_COMBAT_BASE + 13;
485
- exports.ACTION_COMBAT_QUARTZ_EAGLE = exports.ACTION_COMBAT_BASE + 14;
486
- exports.ACTION_COMBAT_DWELLER_BAT = exports.ACTION_COMBAT_BASE + 15;
487
- exports.ACTION_COMBAT_ANCIENT_ENT = exports.ACTION_COMBAT_BASE + 16;
488
- exports.ACTION_COMBAT_ROCKHAWK = exports.ACTION_COMBAT_BASE + 17;
489
- exports.ACTION_COMBAT_QRAKUR = exports.ACTION_COMBAT_BASE + 18;
490
- exports.ACTION_COMBAT_ELEMENTAL_DRAGON = exports.ACTION_COMBAT_BASE + 19;
491
- exports.ACTION_COMBAT_ERKAD = exports.ACTION_COMBAT_BASE + 20;
492
- exports.ACTION_COMBAT_MAX = 2499;
493
- // Thieving
494
- exports.ACTION_THIEVING_BASE = 2500;
495
- exports.ACTION_THIEVING_CHILD = exports.ACTION_THIEVING_BASE;
496
- exports.ACTION_THIEVING_MAN = exports.ACTION_THIEVING_BASE + 1;
497
- exports.ACTION_THIEVING_GUARD = exports.ACTION_THIEVING_BASE + 2;
498
- exports.ACTION_THIEVING_CHEST = exports.ACTION_THIEVING_BASE + 3;
499
- exports.ACTION_THIEVING_STALL = exports.ACTION_THIEVING_BASE + 4;
500
- exports.ACTION_THIEVING_FARMER = exports.ACTION_THIEVING_BASE + 5;
501
- exports.ACTION_THIEVING_FISHERMAN = exports.ACTION_THIEVING_BASE + 6;
502
- exports.ACTION_THIEVING_LUMBERJACK = exports.ACTION_THIEVING_BASE + 7;
503
- exports.ACTION_THIEVING_BLACKSMITH = exports.ACTION_THIEVING_BASE + 8;
504
- exports.ACTION_THIEVING_HEAD_GUARD = exports.ACTION_THIEVING_BASE + 9;
505
- exports.ACTION_THIEVING_WIZARD = exports.ACTION_THIEVING_BASE + 10;
506
- exports.ACTION_THIEVING_POTION_SHOP = exports.ACTION_THIEVING_BASE + 11;
507
- exports.ACTION_THIEVING_GEM_MERCHANT = exports.ACTION_THIEVING_BASE + 12;
508
- exports.ACTION_THIEVING_BANK = exports.ACTION_THIEVING_BASE + 13;
509
- exports.ACTION_THIEVING_MASTER_THIEF = exports.ACTION_THIEVING_BASE + 14;
510
- exports.ACTION_THIEVING_MAX = 2999;
511
- /** ACTIONS CHOICES */
512
- // Woodcutting
513
- exports.ACTIONCHOICE_FIREMAKING_BASE = 1;
514
- exports.ACTIONCHOICE_FIREMAKING_LOG = exports.ACTIONCHOICE_FIREMAKING_BASE;
515
- exports.ACTIONCHOICE_FIREMAKING_OAK = exports.ACTIONCHOICE_FIREMAKING_BASE + 1;
516
- exports.ACTIONCHOICE_FIREMAKING_WILLOW = exports.ACTIONCHOICE_FIREMAKING_BASE + 2;
517
- exports.ACTIONCHOICE_FIREMAKING_MAPLE = exports.ACTIONCHOICE_FIREMAKING_BASE + 3;
518
- exports.ACTIONCHOICE_FIREMAKING_REDWOOD = exports.ACTIONCHOICE_FIREMAKING_BASE + 4;
519
- exports.ACTIONCHOICE_FIREMAKING_MAGICAL = exports.ACTIONCHOICE_FIREMAKING_BASE + 5;
520
- exports.ACTIONCHOICE_FIREMAKING_ASH = exports.ACTIONCHOICE_FIREMAKING_BASE + 6;
521
- exports.ACTIONCHOICE_FIREMAKING_ENCHANTED = exports.ACTIONCHOICE_FIREMAKING_BASE + 7;
522
- exports.ACTIONCHOICE_FIREMAKING_LIVING = exports.ACTIONCHOICE_FIREMAKING_BASE + 8;
523
- exports.ACTIONCHOICE_FIREMAKING_MAX = 499;
524
- // Smithing
525
- exports.ACTIONCHOICE_SMITHING_BASE = 500;
526
- exports.ACTIONCHOICE_SMITHING_BRONZE_BAR = exports.ACTIONCHOICE_SMITHING_BASE;
527
- exports.ACTIONCHOICE_SMITHING_IRON_BAR = exports.ACTIONCHOICE_SMITHING_BASE + 1;
528
- exports.ACTIONCHOICE_SMITHING_MITHRIL_BAR = exports.ACTIONCHOICE_SMITHING_BASE + 2;
529
- exports.ACTIONCHOICE_SMITHING_ADAMANTINE_BAR = exports.ACTIONCHOICE_SMITHING_BASE + 3;
530
- exports.ACTIONCHOICE_SMITHING_RUNITE_BAR = exports.ACTIONCHOICE_SMITHING_BASE + 4;
531
- exports.ACTIONCHOICE_SMITHING_TITANIUM_BAR = exports.ACTIONCHOICE_SMITHING_BASE + 5;
532
- exports.ACTIONCHOICE_SMITHING_ORICHALCUM_BAR = exports.ACTIONCHOICE_SMITHING_BASE + 6;
533
- exports.ACTIONCHOICE_SMITHING_BRONZE_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 7;
534
- exports.ACTIONCHOICE_SMITHING_IRON_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 8;
535
- exports.ACTIONCHOICE_SMITHING_MITHRIL_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 9;
536
- exports.ACTIONCHOICE_SMITHING_ADAMANTINE_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 10;
537
- exports.ACTIONCHOICE_SMITHING_RUNITE_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 11;
538
- exports.ACTIONCHOICE_SMITHING_TITANIUM_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 12;
539
- exports.ACTIONCHOICE_SMITHING_ORICHALCUM_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 13;
540
- exports.ACTIONCHOICE_SMITHING_BRONZE_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 14;
541
- exports.ACTIONCHOICE_SMITHING_IRON_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 15;
542
- exports.ACTIONCHOICE_SMITHING_MITHRIL_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 16;
543
- exports.ACTIONCHOICE_SMITHING_ADAMANTINE_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 17;
544
- exports.ACTIONCHOICE_SMITHING_RUNITE_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 18;
545
- exports.ACTIONCHOICE_SMITHING_TITANIUM_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 19;
546
- exports.ACTIONCHOICE_SMITHING_ORICHALCUM_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 20;
547
- exports.ACTIONCHOICE_SMITHING_BRONZE_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 21;
548
- exports.ACTIONCHOICE_SMITHING_IRON_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 22;
549
- exports.ACTIONCHOICE_SMITHING_MITHRIL_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 23;
550
- exports.ACTIONCHOICE_SMITHING_ADAMANTINE_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 24;
551
- exports.ACTIONCHOICE_SMITHING_RUNITE_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 25;
552
- exports.ACTIONCHOICE_SMITHING_TITANIUM_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 26;
553
- exports.ACTIONCHOICE_SMITHING_ORICHALCUM_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 27;
554
- exports.ACTIONCHOICE_SMITHING_BRONZE_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 28;
555
- exports.ACTIONCHOICE_SMITHING_IRON_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 29;
556
- exports.ACTIONCHOICE_SMITHING_MITHRIL_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 30;
557
- exports.ACTIONCHOICE_SMITHING_ADAMANTINE_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 31;
558
- exports.ACTIONCHOICE_SMITHING_RUNITE_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 32;
559
- exports.ACTIONCHOICE_SMITHING_TITANIUM_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 33;
560
- exports.ACTIONCHOICE_SMITHING_ORICHALCUM_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 34;
561
- exports.ACTIONCHOICE_SMITHING_BRONZE_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 35;
562
- exports.ACTIONCHOICE_SMITHING_IRON_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 36;
563
- exports.ACTIONCHOICE_SMITHING_MITHRIL_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 37;
564
- exports.ACTIONCHOICE_SMITHING_ADAMANTINE_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 38;
565
- exports.ACTIONCHOICE_SMITHING_RUNITE_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 39;
566
- exports.ACTIONCHOICE_SMITHING_TITANIUM_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 40;
567
- exports.ACTIONCHOICE_SMITHING_ORICHALCUM_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 41;
568
- exports.ACTIONCHOICE_SMITHING_BRONZE_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 42;
569
- exports.ACTIONCHOICE_SMITHING_IRON_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 43;
570
- exports.ACTIONCHOICE_SMITHING_MITHRIL_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 44;
571
- exports.ACTIONCHOICE_SMITHING_ADAMANTINE_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 45;
572
- exports.ACTIONCHOICE_SMITHING_RUNITE_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 46;
573
- exports.ACTIONCHOICE_SMITHING_TITANIUM_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 47;
574
- exports.ACTIONCHOICE_SMITHING_ORICHALCUM_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 48;
575
- exports.ACTIONCHOICE_SMITHING_BRONZE_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 49;
576
- exports.ACTIONCHOICE_SMITHING_IRON_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 50;
577
- exports.ACTIONCHOICE_SMITHING_MITHRIL_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 51;
578
- exports.ACTIONCHOICE_SMITHING_ADAMANTINE_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 52;
579
- exports.ACTIONCHOICE_SMITHING_RUNITE_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 53;
580
- exports.ACTIONCHOICE_SMITHING_TITANIUM_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 54;
581
- exports.ACTIONCHOICE_SMITHING_ORICHALCUM_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 55;
582
- exports.ACTIONCHOICE_SMITHING_MAX = 999;
583
- // Cooking
584
- exports.ACTIONCHOICE_COOKING_BASE = 1000;
585
- exports.ACTIONCHOICE_COOKING_MINNUS = exports.ACTIONCHOICE_COOKING_BASE + 1;
586
- exports.ACTIONCHOICE_COOKING_BLEKK = exports.ACTIONCHOICE_COOKING_BASE + 2;
587
- exports.ACTIONCHOICE_COOKING_SKRIMP = exports.ACTIONCHOICE_COOKING_BASE + 3;
588
- exports.ACTIONCHOICE_COOKING_FEOLA = exports.ACTIONCHOICE_COOKING_BASE + 4;
589
- exports.ACTIONCHOICE_COOKING_ANCHO = exports.ACTIONCHOICE_COOKING_BASE + 5;
590
- exports.ACTIONCHOICE_COOKING_TROUT = exports.ACTIONCHOICE_COOKING_BASE + 6;
591
- exports.ACTIONCHOICE_COOKING_ROJJA = exports.ACTIONCHOICE_COOKING_BASE + 7;
592
- exports.ACTIONCHOICE_COOKING_BOWFISH = exports.ACTIONCHOICE_COOKING_BASE + 8;
593
- exports.ACTIONCHOICE_COOKING_GOLDFISH = exports.ACTIONCHOICE_COOKING_BASE + 9;
594
- exports.ACTIONCHOICE_COOKING_MYSTY_BLUE = exports.ACTIONCHOICE_COOKING_BASE + 10;
595
- exports.ACTIONCHOICE_COOKING_FLITFISH = exports.ACTIONCHOICE_COOKING_BASE + 11;
596
- exports.ACTIONCHOICE_COOKING_RAZORFISH = exports.ACTIONCHOICE_COOKING_BASE + 12;
597
- exports.ACTIONCHOICE_COOKING_QUAFFER = exports.ACTIONCHOICE_COOKING_BASE + 13;
598
- exports.ACTIONCHOICE_COOKING_ROXA = exports.ACTIONCHOICE_COOKING_BASE + 14;
599
- exports.ACTIONCHOICE_COOKING_AZACUDDA = exports.ACTIONCHOICE_COOKING_BASE + 15;
600
- exports.ACTIONCHOICE_COOKING_STONECLAW = exports.ACTIONCHOICE_COOKING_BASE + 16;
601
- exports.ACTIONCHOICE_COOKING_CRUSKAN = exports.ACTIONCHOICE_COOKING_BASE + 17;
602
- exports.ACTIONCHOICE_COOKING_CHODFISH = exports.ACTIONCHOICE_COOKING_BASE + 18;
603
- exports.ACTIONCHOICE_COOKING_DOUBTFISH = exports.ACTIONCHOICE_COOKING_BASE + 19;
604
- exports.ACTIONCHOICE_COOKING_ROSEFIN = exports.ACTIONCHOICE_COOKING_BASE + 20;
605
- exports.ACTIONCHOICE_COOKING_SPHINX_FISH = exports.ACTIONCHOICE_COOKING_BASE + 21;
606
- exports.ACTIONCHOICE_COOKING_SHAW = exports.ACTIONCHOICE_COOKING_BASE + 22;
607
- exports.ACTIONCHOICE_COOKING_VANISHING_PERCH = exports.ACTIONCHOICE_COOKING_BASE + 23;
608
- exports.ACTIONCHOICE_COOKING_VIPER_BASS = exports.ACTIONCHOICE_COOKING_BASE + 24;
609
- exports.ACTIONCHOICE_COOKING_WATER_SERPENT = exports.ACTIONCHOICE_COOKING_BASE + 25;
610
- exports.ACTIONCHOICE_COOKING_WHISKFIN = exports.ACTIONCHOICE_COOKING_BASE + 26;
611
- exports.ACTIONCHOICE_COOKING_MHARA = exports.ACTIONCHOICE_COOKING_BASE + 27;
612
- exports.ACTIONCHOICE_COOKING_GRAN_SQUIN = exports.ACTIONCHOICE_COOKING_BASE + 28;
613
- exports.ACTIONCHOICE_COOKING_LANCER = exports.ACTIONCHOICE_COOKING_BASE + 29;
614
- exports.ACTIONCHOICE_COOKING_OCTACLE = exports.ACTIONCHOICE_COOKING_BASE + 30;
615
- exports.ACTIONCHOICE_COOKING_DRAGONFISH = exports.ACTIONCHOICE_COOKING_BASE + 31;
616
- exports.ACTIONCHOICE_COOKING_YERESPATUM = exports.ACTIONCHOICE_COOKING_BASE + 32;
617
- exports.ACTIONCHOICE_COOKING_MAX = 1499;
618
- // Melee
619
- exports.ACTIONCHOICE_MELEE_BASE = 1500;
620
- exports.ACTIONCHOICE_MELEE_MONSTER = exports.ACTIONCHOICE_MELEE_BASE;
621
- exports.ACTIONCHOICE_MELEE_MAX = 1999;
622
- // Magic
623
- exports.ACTIONCHOICE_MAGIC_BASE = 2000;
624
- exports.ACTIONCHOICE_MAGIC_SHADOW_BLAST = exports.ACTIONCHOICE_MAGIC_BASE;
625
- exports.ACTIONCHOICE_MAGIC_NATURES_FURU = exports.ACTIONCHOICE_MAGIC_BASE + 1;
626
- exports.ACTIONCHOICE_MAGIC_DEATH_WAVE = exports.ACTIONCHOICE_MAGIC_BASE + 2;
627
- exports.ACTIONCHOICE_MAGIC_VORTEX = exports.ACTIONCHOICE_MAGIC_BASE + 3;
628
- exports.ACTIONCHOICE_MAGIC_MYSTIC_BLAST = exports.ACTIONCHOICE_MAGIC_BASE + 4;
629
- exports.ACTIONCHOICE_MAGIC_MAGIC_BREATH = exports.ACTIONCHOICE_MAGIC_BASE + 5;
630
- exports.ACTIONCHOICE_MAGIC_SUMMON_HELL_HOUND = exports.ACTIONCHOICE_MAGIC_BASE + 6;
631
- exports.ACTIONCHOICE_MAGIC_AIR_BALL = exports.ACTIONCHOICE_MAGIC_BASE + 7;
632
- exports.ACTIONCHOICE_MAGIC_FURY_FISTS = exports.ACTIONCHOICE_MAGIC_BASE + 8;
633
- exports.ACTIONCHOICE_MAGIC_CONCUSSION_BEAMS = exports.ACTIONCHOICE_MAGIC_BASE + 9;
634
- exports.ACTIONCHOICE_MAGIC_ICE_SPIKES = exports.ACTIONCHOICE_MAGIC_BASE + 10;
635
- exports.ACTIONCHOICE_MAGIC_MAX = 2499;
636
- // Crafting
637
- exports.ACTIONCHOICE_CRAFTING_BASE = 2500;
638
- exports.ACTIONCHOICE_CRAFTING_SAPPHIRE_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE;
639
- exports.ACTIONCHOICE_CRAFTING_EMERALD_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE + 1;
640
- exports.ACTIONCHOICE_CRAFTING_RUBY_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE + 2;
641
- exports.ACTIONCHOICE_CRAFTING_AMETHYST_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE + 3;
642
- exports.ACTIONCHOICE_CRAFTING_DIAMOND_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE + 4;
643
- exports.ACTIONCHOICE_CRAFTING_DRAGONSTONE_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE + 5;
644
- exports.ACTIONCHOICE_CRAFTING_BRONZE_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 6;
645
- exports.ACTIONCHOICE_CRAFTING_IRON_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 7;
646
- exports.ACTIONCHOICE_CRAFTING_MITHRIL_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 8;
647
- exports.ACTIONCHOICE_CRAFTING_ADAMANTINE_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 9;
648
- exports.ACTIONCHOICE_CRAFTING_RUNITE_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 10;
649
- exports.ACTIONCHOICE_CRAFTING_TITANIUM_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 11;
650
- exports.ACTIONCHOICE_CRAFTING_ORICHALCUM_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 12;
651
- exports.ACTIONCHOICE_CRAFTING_BRONZE_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 13;
652
- exports.ACTIONCHOICE_CRAFTING_IRON_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 14;
653
- exports.ACTIONCHOICE_CRAFTING_MITHRIL_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 15;
654
- exports.ACTIONCHOICE_CRAFTING_ADAMANTINE_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 16;
655
- exports.ACTIONCHOICE_CRAFTING_RUNITE_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 17;
656
- exports.ACTIONCHOICE_CRAFTING_TITANIUM_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 18;
657
- exports.ACTIONCHOICE_CRAFTING_ORICHALCUM_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 19;
658
- exports.ACTIONCHOICE_CRAFTING_NATUOW_LEATHER = exports.ACTIONCHOICE_CRAFTING_BASE + 20;
659
- exports.ACTIONCHOICE_CRAFTING_BONEMEAL = exports.ACTIONCHOICE_CRAFTING_BASE + 21;
660
- exports.ACTIONCHOICE_CRAFTING_ROPE = exports.ACTIONCHOICE_CRAFTING_BASE + 22;
661
- exports.ACTIONCHOICE_CRAFTING_ACORN_PATCH = exports.ACTIONCHOICE_CRAFTING_BASE + 23;
662
- exports.ACTIONCHOICE_CRAFTING_BAT_WING_PATCH = exports.ACTIONCHOICE_CRAFTING_BASE + 24;
663
- exports.ACTIONCHOICE_CRAFTING_NATUOW_HOOD = exports.ACTIONCHOICE_CRAFTING_BASE + 25;
664
- exports.ACTIONCHOICE_CRAFTING_NATUOW_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 26;
665
- exports.ACTIONCHOICE_CRAFTING_NATUOW_TASSETS = exports.ACTIONCHOICE_CRAFTING_BASE + 27;
666
- exports.ACTIONCHOICE_CRAFTING_NATUOW_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 28;
667
- exports.ACTIONCHOICE_CRAFTING_NATUOW_BRACERS = exports.ACTIONCHOICE_CRAFTING_BASE + 29;
668
- exports.ACTIONCHOICE_CRAFTING_BAT_WING_HAT = exports.ACTIONCHOICE_CRAFTING_BASE + 30;
669
- exports.ACTIONCHOICE_CRAFTING_BAT_WING_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 31;
670
- exports.ACTIONCHOICE_CRAFTING_BAT_WING_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 32;
671
- exports.ACTIONCHOICE_CRAFTING_BAT_WING_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 33;
672
- exports.ACTIONCHOICE_CRAFTING_BAT_WING_BRACERS = exports.ACTIONCHOICE_CRAFTING_BASE + 34;
673
- exports.ACTIONCHOICE_CRAFTING_NATURE_MASK = exports.ACTIONCHOICE_CRAFTING_BASE + 35;
674
- exports.ACTIONCHOICE_CRAFTING_NATURE_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 36;
675
- exports.ACTIONCHOICE_CRAFTING_NATURE_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 37;
676
- exports.ACTIONCHOICE_CRAFTING_NATURE_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 38;
677
- exports.ACTIONCHOICE_CRAFTING_NATURE_BRACERS = exports.ACTIONCHOICE_CRAFTING_BASE + 39;
678
- exports.ACTIONCHOICE_CRAFTING_TOTEM_STAFF = exports.ACTIONCHOICE_CRAFTING_BASE + 40;
679
- exports.ACTIONCHOICE_CRAFTING_SAPPHIRE_STAFF = exports.ACTIONCHOICE_CRAFTING_BASE + 41;
680
- exports.ACTIONCHOICE_CRAFTING_EMERALD_STAFF = exports.ACTIONCHOICE_CRAFTING_BASE + 42;
681
- exports.ACTIONCHOICE_CRAFTING_RUBY_STAFF = exports.ACTIONCHOICE_CRAFTING_BASE + 43;
682
- exports.ACTIONCHOICE_CRAFTING_AMETHYST_STAFF = exports.ACTIONCHOICE_CRAFTING_BASE + 44;
683
- exports.ACTIONCHOICE_CRAFTING_DIAMOND_STAFF = exports.ACTIONCHOICE_CRAFTING_BASE + 45;
684
- exports.ACTIONCHOICE_CRAFTING_APPRENTICE_HAT = exports.ACTIONCHOICE_CRAFTING_BASE + 46;
685
- exports.ACTIONCHOICE_CRAFTING_APPRENTICE_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 47;
686
- exports.ACTIONCHOICE_CRAFTING_APPRENTICE_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 48;
687
- exports.ACTIONCHOICE_CRAFTING_APPRENTICE_GAUNTLETS = exports.ACTIONCHOICE_CRAFTING_BASE + 49;
688
- exports.ACTIONCHOICE_CRAFTING_APPRENTICE_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 50;
689
- exports.ACTIONCHOICE_CRAFTING_MAGE_HOOD = exports.ACTIONCHOICE_CRAFTING_BASE + 51;
690
- exports.ACTIONCHOICE_CRAFTING_MAGE_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 52;
691
- exports.ACTIONCHOICE_CRAFTING_MAGE_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 53;
692
- exports.ACTIONCHOICE_CRAFTING_MAGE_BRACERS = exports.ACTIONCHOICE_CRAFTING_BASE + 54;
693
- exports.ACTIONCHOICE_CRAFTING_MAGE_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 55;
694
- exports.ACTIONCHOICE_CRAFTING_SORCERER_HAT = exports.ACTIONCHOICE_CRAFTING_BASE + 56;
695
- exports.ACTIONCHOICE_CRAFTING_SORCERER_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 57;
696
- exports.ACTIONCHOICE_CRAFTING_SORCERER_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 58;
697
- exports.ACTIONCHOICE_CRAFTING_SORCERER_GAUNTLETS = exports.ACTIONCHOICE_CRAFTING_BASE + 59;
698
- exports.ACTIONCHOICE_CRAFTING_SORCERER_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 60;
699
- exports.ACTIONCHOICE_CRAFTING_SEERS_HOOD = exports.ACTIONCHOICE_CRAFTING_BASE + 61;
700
- exports.ACTIONCHOICE_CRAFTING_SEERS_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 62;
701
- exports.ACTIONCHOICE_CRAFTING_SEERS_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 63;
702
- exports.ACTIONCHOICE_CRAFTING_SEERS_BRACERS = exports.ACTIONCHOICE_CRAFTING_BASE + 64;
703
- exports.ACTIONCHOICE_CRAFTING_SEERS_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 65;
704
- exports.ACTIONCHOICE_CRAFTING_SHAMAN_HOOD = exports.ACTIONCHOICE_CRAFTING_BASE + 66;
705
- exports.ACTIONCHOICE_CRAFTING_SHAMAN_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 67;
706
- exports.ACTIONCHOICE_CRAFTING_SHAMAN_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 68;
707
- exports.ACTIONCHOICE_CRAFTING_SHAMAN_GAUNTLETS = exports.ACTIONCHOICE_CRAFTING_BASE + 69;
708
- exports.ACTIONCHOICE_CRAFTING_SHAMAN_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 70;
709
- exports.ACTIONCHOICE_CRAFTING_MAX = 2999;
710
- // 0 xp = level 1 (up to level 100)
711
- exports.levelXp = [
712
- 0, 84, 174, 270, 374, 486, 606, 734, 872, 1021, 1179, 1350, 1532, 1728, 1938, 2163, 2404, 2662, 2939, 3236, 3553,
713
- 3894, 4258, 4649, 5067, 5515, 5995, 6510, 7060, 7650, 8282, 8959, 9685, 10461, 11294, 12185, 13140, 14162, 15258,
714
- 16432, 17689, 19036, 20479, 22025, 23681, 25456, 27357, 29393, 31575, 33913, 36418, 39102, 41977, 45058, 48359, 51896,
715
- 55686, 59747, 64098, 68761, 73757, 79110, 84847, 90995, 97582, 104641, 112206, 120312, 128998, 138307, 148283, 158973,
716
- 170430, 182707, 195864, 209963, 225074, 241267, 258621, 277219, 297150, 318511, 341403, 365936, 392228, 420406,
717
- 450605, 482969, 517654, 554828, 594667, 637364, 683124, 732166, 784726, 841057, 901428, 966131, 1035476, 1109796,
718
- ];
719
- exports.default = exports.NONE;
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.IRON_GAUNTLETS = exports.BRONZE_GAUNTLETS = exports.ARMS_BASE = exports.BODY_MAX = exports.MASTER_BODY = exports.SHAMAN_BODY = exports.SEERS_BODY = exports.SORCERER_BODY = exports.MAGE_BODY = exports.APPRENTICE_BODY = exports.NATURE_BODY = exports.BAT_WING_BODY = exports.NATUOW_BODY = exports.ORICHALCUM_ARMOR = exports.TITANIUM_ARMOR = exports.RUNITE_ARMOR = exports.ADAMANTINE_ARMOR = exports.MITHRIL_ARMOR = exports.IRON_ARMOR = exports.BRONZE_ARMOR = exports.BODY_BASE = exports.NECK_MAX = exports.DRAGONSTONE_AMULET = exports.DIAMOND_AMULET = exports.AMETHYST_AMULET = exports.RUBY_AMULET = exports.EMERALD_AMULET = exports.SAPPHIRE_AMULET = exports.NECK_BASE = exports.HEAD_MAX = exports.MASTER_HAT = exports.SHAMAN_HOOD = exports.SEERS_HOOD = exports.SORCERER_HAT = exports.MAGE_HOOD = exports.APPRENTICE_HAT = exports.NATURE_MASK = exports.BAT_WING_HAT = exports.NATUOW_HOOD = exports.ORICHALCUM_HELMET = exports.TITANIUM_HELMET = exports.RUNITE_HELMET = exports.ADAMANTINE_HELMET = exports.MITHRIL_HELMET = exports.IRON_HELMET = exports.BRONZE_HELMET = exports.HEAD_BASE = exports.NONE = exports.whitelistedSnapshot = exports.whitelistedAdmins = void 0;
4
+ exports.MASTER_BOOTS = exports.SHAMAN_BOOTS = exports.SEERS_BOOTS = exports.SORCERER_BOOTS = exports.MAGE_BOOTS = exports.APPRENTICE_BOOTS = exports.NATURE_BOOTS = exports.BAT_WING_BOOTS = exports.NATUOW_BOOTS = exports.ORICHALCUM_BOOTS = exports.TITANIUM_BOOTS = exports.RUNITE_BOOTS = exports.ADAMANTINE_BOOTS = exports.MITHRIL_BOOTS = exports.IRON_BOOTS = exports.BRONZE_BOOTS = exports.FEET_BASE = exports.LEGS_MAX = exports.MASTER_TROUSERS = exports.SHAMAN_TROUSERS = exports.SEERS_TROUSERS = exports.SORCERER_TROUSERS = exports.MAGE_TROUSERS = exports.APPRENTICE_TROUSERS = exports.NATURE_TROUSERS = exports.BAT_WING_TROUSERS = exports.NATUOW_TASSETS = exports.ORICHALCUM_TASSETS = exports.TITANIUM_TASSETS = exports.RUNITE_TASSETS = exports.ADAMANTINE_TASSETS = exports.MITHRIL_TASSETS = exports.IRON_TASSETS = exports.BRONZE_TASSETS = exports.LEGS_BASE = exports.ARMS_MAX = exports.MASTER_BRACERS = exports.SHAMAN_GAUNTLETS = exports.SEERS_BRACERS = exports.SORCERER_GAUNTLETS = exports.MAGE_BRACERS = exports.APPRENTICE_GAUNTLETS = exports.NATURE_BRACERS = exports.BAT_WING_BRACERS = exports.NATUOW_BRACERS = exports.ORICHALCUM_GAUNTLETS = exports.TITANIUM_GAUNTLETS = exports.RUNITE_GAUNTLETS = exports.ADAMANTINE_GAUNTLETS = exports.MITHRIL_GAUNTLETS = void 0;
5
+ exports.WOODCUTTING_MAX = exports.ORICHALCUM_AXE = exports.TITANIUM_AXE = exports.RUNITE_AXE = exports.ADAMANTINE_AXE = exports.MITHRIL_AXE = exports.IRON_AXE = exports.BRONZE_AXE = exports.WOODCUTTING_BASE = exports.MINING_MAX = exports.ORICHALCUM_PICKAXE = exports.TITANIUM_PICKAXE = exports.RUNITE_PICKAXE = exports.ADAMANTINE_PICKAXE = exports.MITHRIL_PICKAXE = exports.IRON_PICKAXE = exports.BRONZE_PICKAXE = exports.MINING_BASE = exports.COMBAT_MAX = exports.SHIELD_MAX = exports.ORICHALCUM_SHIELD = exports.TITANIUM_SHIELD = exports.RUNITE_SHIELD = exports.ADAMANTINE_SHIELD = exports.MITHRIL_SHIELD = exports.IRON_SHIELD = exports.BRONZE_SHIELD = exports.SHIELD_BASE = exports.BOW_MAX = exports.BOW_BASE = exports.STAFF_MAX = exports.DRAGONSTONE_STAFF = exports.DIAMOND_STAFF = exports.AMETHYST_STAFF = exports.RUBY_STAFF = exports.EMERALD_STAFF = exports.SAPPHIRE_STAFF = exports.TOTEM_STAFF = exports.STAFF_BASE = exports.SWORD_MAX = exports.ORICHALCUM_SWORD = exports.TITANIUM_SWORD = exports.RUNITE_SWORD = exports.ADAMANTINE_SWORD = exports.MITHRIL_SWORD = exports.IRON_SWORD = exports.BRONZE_SWORD = exports.SWORD_BASE = exports.COMBAT_BASE = exports.FEET_MAX = void 0;
6
+ exports.RAW_STONECLAW = exports.RAW_AZACUDDA = exports.RAW_ROXA = exports.RAW_QUAFFER = exports.RAW_RAZORFISH = exports.RAW_FLITFISH = exports.RAW_MYSTY_BLUE = exports.RAW_GOLDFISH = exports.RAW_BOWFISH = exports.RAW_ROJJA = exports.RAW_TROUT = exports.RAW_ANCHO = exports.RAW_FEOLA = exports.RAW_SKRIMP = exports.RAW_BLEKK = exports.RAW_MINNUS = exports.RAW_FISH_BASE = exports.LOG_MAX = exports.LIVING_LOG = exports.ENCHANTED_LOG = exports.ASH_LOG = exports.MAGICAL_LOG = exports.REDWOOD_LOG = exports.MAPLE_LOG = exports.WILLOW_LOG = exports.OAK_LOG = exports.LOG = exports.LOG_BASE = exports.BAR_MAX = exports.ORICHALCUM_BAR = exports.TITANIUM_BAR = exports.RUNITE_BAR = exports.ADAMANTINE_BAR = exports.MITHRIL_BAR = exports.IRON_BAR = exports.BRONZE_BAR = exports.BAR_BASE = exports.FIRE_MAX = exports.MAGIC_FIRE_STARTER = exports.FIRE_BASE = exports.FISHING_MAX = exports.CAGE = exports.MAGIC_NET = exports.LARGE_NET = exports.HARPOON = exports.TITANIUM_FISHING_ROD = exports.WOOD_FISHING_ROD = exports.MEDIUM_NET = exports.NET_STICK = exports.FISHING_BASE = void 0;
7
+ exports.COOKED_YERESPATUM = exports.COOKED_DRAGONFISH = exports.COOKED_OCTACLE = exports.COOKED_LANCER = exports.COOKED_GRAN_SQUIN = exports.COOKED_MHARA = exports.COOKED_WHISKFIN = exports.COOKED_WATER_SERPENT = exports.COOKED_VIPER_BASS = exports.COOKED_VANISHING_PERCH = exports.COOKED_SHAW = exports.COOKED_SPHINX_FISH = exports.COOKED_ROSEFIN = exports.COOKED_DOUBTFISH = exports.COOKED_CHODFISH = exports.COOKED_CRUSKAN = exports.COOKED_STONECLAW = exports.COOKED_AZACUDDA = exports.COOKED_ROXA = exports.COOKED_QUAFFER = exports.COOKED_RAZORFISH = exports.COOKED_FLITFISH = exports.COOKED_MYSTY_BLUE = exports.COOKED_GOLDFISH = exports.COOKED_BOWFISH = exports.COOKED_ROJJA = exports.COOKED_TROUT = exports.COOKED_ANCHO = exports.COOKED_FEOLA = exports.COOKED_SKRIMP = exports.COOKED_BLEKK = exports.COOKED_MINNUS = exports.COOKED_FISH_BASE = exports.RAW_FISH_MAX = exports.RAW_YERESPATUM = exports.RAW_DRAGONFISH = exports.RAW_OCTACLE = exports.RAW_LANCER = exports.RAW_GRAN_SQUIN = exports.RAW_MHARA = exports.RAW_WHISKFIN = exports.RAW_WATER_SERPENT = exports.RAW_VIPER_BASS = exports.RAW_VANISHING_PERCH = exports.RAW_SHAW = exports.RAW_SPHINX_FISH = exports.RAW_ROSEFIN = exports.RAW_DOUBTFISH = exports.RAW_CHODFISH = exports.RAW_CRUSKAN = void 0;
8
+ exports.NATUOW_HIDE = exports.RAID_PASS = exports.MYSTERY_BOX = exports.MISC_BASE = exports.BOOST_MAX = exports.RAINING_RARES = exports.GO_OUTSIDE = exports.PRAY_TO_THE_BEARDIE = exports.ABSENCE_BOOST = exports.SKILL_BOOST = exports.GATHERING_BOOST = exports.XP_BOOST = exports.COMBAT_BOOST = exports.BOOST_BASE = exports.NOT_USED_MAX = exports.NOT_USED_BASE = exports.SCROLL_MAX = exports.ANCIENT_SCROLL = exports.FREEZE_SCROLL = exports.BARRAGE_SCROLL = exports.AIR_SCROLL = exports.HELL_SCROLL = exports.AQUA_SCROLL = exports.NATURE_SCROLL = exports.SHADOW_SCROLL = exports.SCROLL_BASE = exports.ARROW_MAX = exports.BRONZE_ARROW = exports.ARROW_BASE = exports.ORE_MAX = exports.ORICHALCUM_ORE = exports.TITANIUM_ORE = exports.DRAGONSTONE = exports.RUNITE_ORE = exports.DIAMOND = exports.AMETHYST = exports.ADAMANTINE_ORE = exports.RUBY = exports.MITHRIL_ORE = exports.EMERALD = exports.COAL_ORE = exports.SAPPHIRE = exports.IRON_ORE = exports.TIN_ORE = exports.COPPER_ORE = exports.ORE_BASE = exports.FARMING_MAX = exports.BONEMEAL = exports.FARMING_BASE = exports.COOKED_FISH_MAX = void 0;
9
+ exports.ACTION_MINING_COPPER = exports.ACTION_MINING_BASE = exports.ACTION_WOODCUTTING_MAX = exports.ACTION_WOODCUTTING_LIVING = exports.ACTION_WOODCUTTING_ENCHANTED = exports.ACTION_WOODCUTTING_ASH = exports.ACTION_WOODCUTTING_MAGICAL = exports.ACTION_WOODCUTTING_REDWOOD = exports.ACTION_WOODCUTTING_MAPLE = exports.ACTION_WOODCUTTING_WILLOW = exports.ACTION_WOODCUTTING_OAK = exports.ACTION_WOODCUTTING_LOG = exports.ACTION_WOODCUTTING_BASE = exports.MISC_MIN = exports.ACORN_PATCH = exports.ENCHANTED_ACORN = exports.WHITE_DEATH_SPORE = exports.RUFARUM = exports.ANURGAT = exports.BLUECANAR = exports.AQUA_KEY = exports.NATURE_KEY = exports.BONE_KEY = exports.DRAGON_KEY = exports.MASTER_FABRIC = exports.SHAMAN_FABRIC = exports.SEERS_FABRIC = exports.SORCERER_FABRIC = exports.MAGE_FABRIC = exports.APPRENTICE_FABRIC = exports.BARK_CHUNK = exports.QUARTZ_INFUSED_FEATHER = exports.FEATHER = exports.LOSSUTH_SCALE = exports.LOSSUTH_TEETH = exports.THREAD_NEEDLE = exports.BAT_WING_PATCH = exports.BAT_WING = exports.VENOM_POUCH = exports.LEAF_FRAGMENTS = exports.ROPE = exports.STRING = exports.POISON = exports.DRAGON_SCALE = exports.DRAGON_TEETH = exports.DRAGON_BONE = exports.LARGE_BONE = exports.MEDIUM_BONE = exports.SMALL_BONE = exports.NATUOW_LEATHER = void 0;
10
+ exports.ACTION_FISHING_SHAW = exports.ACTION_FISHING_SPHINX_FISH = exports.ACTION_FISHING_ROSEFIN = exports.ACTION_FISHING_DOUBTFISH = exports.ACTION_FISHING_CHODFISH = exports.ACTION_FISHING_CRUSKAN = exports.ACTION_FISHING_STONECLAW = exports.ACTION_FISHING_AZACUDDA = exports.ACTION_FISHING_ROXA = exports.ACTION_FISHING_QUAFFER = exports.ACTION_FISHING_RAZORFISH = exports.ACTION_FISHING_FLITFISH = exports.ACTION_FISHING_MYSTY_BLUE = exports.ACTION_FISHING_GOLDFISH = exports.ACTION_FISHING_BOWFISH = exports.ACTION_FISHING_ROJJA = exports.ACTION_FISHING_TROUT = exports.ACTION_FISHING_ANCHO = exports.ACTION_FISHING_FEOLA = exports.ACTION_FISHING_SKRIMP = exports.ACTION_FISHING_BLEKK = exports.ACTION_FISHING_MINNUS = exports.ACTION_FISHING_BASE = exports.ACTION_CRAFTING_MAX = exports.ACTION_CRAFTING_ITEM = exports.ACTION_CRAFTING_BASE = exports.ACTION_COOKING_MAX = exports.ACTION_COOKING_ITEM = exports.ACTION_COOKING_BASE = exports.ACTION_SMITHING_MAX = exports.ACTION_SMITHING_ITEM = exports.ACTION_SMITHING_BASE = exports.ACTION_FIREMAKING_MAX = exports.ACTION_FIREMAKING_ITEM = exports.ACTION_FIREMAKING_BASE = exports.ACTION_MINING_MAX = exports.ACTION_MINING_ORICHALCUM = exports.ACTION_MINING_TITANIUM = exports.ACTION_MINING_DRAGONSTONE = exports.ACTION_MINING_RUNITE = exports.ACTION_MINING_DIAMOND = exports.ACTION_MINING_AMETHYST = exports.ACTION_MINING_ADAMANTINE = exports.ACTION_MINING_RUBY = exports.ACTION_MINING_MITHRIL = exports.ACTION_MINING_EMERALD = exports.ACTION_MINING_COAL = exports.ACTION_MINING_SAPPHIRE = exports.ACTION_MINING_IRON = exports.ACTION_MINING_TIN = void 0;
11
+ exports.ACTION_THIEVING_MASTER_THIEF = exports.ACTION_THIEVING_BANK = exports.ACTION_THIEVING_GEM_MERCHANT = exports.ACTION_THIEVING_POTION_SHOP = exports.ACTION_THIEVING_WIZARD = exports.ACTION_THIEVING_HEAD_GUARD = exports.ACTION_THIEVING_BLACKSMITH = exports.ACTION_THIEVING_LUMBERJACK = exports.ACTION_THIEVING_FISHERMAN = exports.ACTION_THIEVING_FARMER = exports.ACTION_THIEVING_STALL = exports.ACTION_THIEVING_CHEST = exports.ACTION_THIEVING_GUARD = exports.ACTION_THIEVING_MAN = exports.ACTION_THIEVING_CHILD = exports.ACTION_THIEVING_BASE = exports.ACTION_COMBAT_MAX = exports.ACTION_COMBAT_ERKAD = exports.ACTION_COMBAT_ELEMENTAL_DRAGON = exports.ACTION_COMBAT_QRAKUR = exports.ACTION_COMBAT_ROCKHAWK = exports.ACTION_COMBAT_ANCIENT_ENT = exports.ACTION_COMBAT_DWELLER_BAT = exports.ACTION_COMBAT_QUARTZ_EAGLE = exports.ACTION_COMBAT_SQUIGGLE_EGG = exports.ACTION_COMBAT_LOSSUTH = exports.ACTION_COMBAT_OBGORA = exports.ACTION_COMBAT_SNUFFLEQUARG = exports.ACTION_COMBAT_SNAPPER_BUG = exports.ACTION_COMBAT_ARCANE_DRAGON = exports.ACTION_COMBAT_BANOXNID = exports.ACTION_COMBAT_GRAND_TREE_IMP = exports.ACTION_COMBAT_ELDER_BURGOF = exports.ACTION_COMBAT_DRAGON_FROG = exports.ACTION_COMBAT_NATURARACNID = exports.ACTION_COMBAT_UFFINCH = exports.ACTION_COMBAT_GROG_TOAD = exports.ACTION_COMBAT_NATUOW = exports.ACTION_COMBAT_BASE = exports.ACTION_FISHING_MAX = exports.ACTION_FISHING_YERESPATUM = exports.ACTION_FISHING_DRAGONFISH = exports.ACTION_FISHING_OCTACLE = exports.ACTION_FISHING_LANCER = exports.ACTION_FISHING_GRAN_SQUIN = exports.ACTION_FISHING_MHARA = exports.ACTION_FISHING_WHISKFIN = exports.ACTION_FISHING_WATER_SERPENT = exports.ACTION_FISHING_VIPER_BASS = exports.ACTION_FISHING_VANISHING_PERCH = void 0;
12
+ exports.ACTIONCHOICE_SMITHING_IRON_BOOTS = exports.ACTIONCHOICE_SMITHING_BRONZE_BOOTS = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_TITANIUM_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_RUNITE_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_MITHRIL_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_IRON_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BRONZE_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_TASSETS = exports.ACTIONCHOICE_SMITHING_TITANIUM_TASSETS = exports.ACTIONCHOICE_SMITHING_RUNITE_TASSETS = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_TASSETS = exports.ACTIONCHOICE_SMITHING_MITHRIL_TASSETS = exports.ACTIONCHOICE_SMITHING_IRON_TASSETS = exports.ACTIONCHOICE_SMITHING_BRONZE_TASSETS = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_ARMOR = exports.ACTIONCHOICE_SMITHING_TITANIUM_ARMOR = exports.ACTIONCHOICE_SMITHING_RUNITE_ARMOR = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_ARMOR = exports.ACTIONCHOICE_SMITHING_MITHRIL_ARMOR = exports.ACTIONCHOICE_SMITHING_IRON_ARMOR = exports.ACTIONCHOICE_SMITHING_BRONZE_ARMOR = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_HELMET = exports.ACTIONCHOICE_SMITHING_TITANIUM_HELMET = exports.ACTIONCHOICE_SMITHING_RUNITE_HELMET = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_HELMET = exports.ACTIONCHOICE_SMITHING_MITHRIL_HELMET = exports.ACTIONCHOICE_SMITHING_IRON_HELMET = exports.ACTIONCHOICE_SMITHING_BRONZE_HELMET = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_BAR = exports.ACTIONCHOICE_SMITHING_TITANIUM_BAR = exports.ACTIONCHOICE_SMITHING_RUNITE_BAR = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_BAR = exports.ACTIONCHOICE_SMITHING_MITHRIL_BAR = exports.ACTIONCHOICE_SMITHING_IRON_BAR = exports.ACTIONCHOICE_SMITHING_BRONZE_BAR = exports.ACTIONCHOICE_SMITHING_BASE = exports.ACTIONCHOICE_FIREMAKING_MAX = exports.ACTIONCHOICE_FIREMAKING_LIVING = exports.ACTIONCHOICE_FIREMAKING_ENCHANTED = exports.ACTIONCHOICE_FIREMAKING_ASH = exports.ACTIONCHOICE_FIREMAKING_MAGICAL = exports.ACTIONCHOICE_FIREMAKING_REDWOOD = exports.ACTIONCHOICE_FIREMAKING_MAPLE = exports.ACTIONCHOICE_FIREMAKING_WILLOW = exports.ACTIONCHOICE_FIREMAKING_OAK = exports.ACTIONCHOICE_FIREMAKING_LOG = exports.ACTIONCHOICE_FIREMAKING_BASE = exports.ACTION_THIEVING_MAX = void 0;
13
+ exports.ACTIONCHOICE_COOKING_LANCER = exports.ACTIONCHOICE_COOKING_GRAN_SQUIN = exports.ACTIONCHOICE_COOKING_MHARA = exports.ACTIONCHOICE_COOKING_WHISKFIN = exports.ACTIONCHOICE_COOKING_WATER_SERPENT = exports.ACTIONCHOICE_COOKING_VIPER_BASS = exports.ACTIONCHOICE_COOKING_VANISHING_PERCH = exports.ACTIONCHOICE_COOKING_SHAW = exports.ACTIONCHOICE_COOKING_SPHINX_FISH = exports.ACTIONCHOICE_COOKING_ROSEFIN = exports.ACTIONCHOICE_COOKING_DOUBTFISH = exports.ACTIONCHOICE_COOKING_CHODFISH = exports.ACTIONCHOICE_COOKING_CRUSKAN = exports.ACTIONCHOICE_COOKING_STONECLAW = exports.ACTIONCHOICE_COOKING_AZACUDDA = exports.ACTIONCHOICE_COOKING_ROXA = exports.ACTIONCHOICE_COOKING_QUAFFER = exports.ACTIONCHOICE_COOKING_RAZORFISH = exports.ACTIONCHOICE_COOKING_FLITFISH = exports.ACTIONCHOICE_COOKING_MYSTY_BLUE = exports.ACTIONCHOICE_COOKING_GOLDFISH = exports.ACTIONCHOICE_COOKING_BOWFISH = exports.ACTIONCHOICE_COOKING_ROJJA = exports.ACTIONCHOICE_COOKING_TROUT = exports.ACTIONCHOICE_COOKING_ANCHO = exports.ACTIONCHOICE_COOKING_FEOLA = exports.ACTIONCHOICE_COOKING_SKRIMP = exports.ACTIONCHOICE_COOKING_BLEKK = exports.ACTIONCHOICE_COOKING_MINNUS = exports.ACTIONCHOICE_COOKING_BASE = exports.ACTIONCHOICE_SMITHING_MAX = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_SWORD = exports.ACTIONCHOICE_SMITHING_TITANIUM_SWORD = exports.ACTIONCHOICE_SMITHING_RUNITE_SWORD = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_SWORD = exports.ACTIONCHOICE_SMITHING_MITHRIL_SWORD = exports.ACTIONCHOICE_SMITHING_IRON_SWORD = exports.ACTIONCHOICE_SMITHING_BRONZE_SWORD = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_SHIELD = exports.ACTIONCHOICE_SMITHING_TITANIUM_SHIELD = exports.ACTIONCHOICE_SMITHING_RUNITE_SHIELD = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_SHIELD = exports.ACTIONCHOICE_SMITHING_MITHRIL_SHIELD = exports.ACTIONCHOICE_SMITHING_IRON_SHIELD = exports.ACTIONCHOICE_SMITHING_BRONZE_SHIELD = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_BOOTS = exports.ACTIONCHOICE_SMITHING_TITANIUM_BOOTS = exports.ACTIONCHOICE_SMITHING_RUNITE_BOOTS = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_BOOTS = exports.ACTIONCHOICE_SMITHING_MITHRIL_BOOTS = void 0;
14
+ exports.ACTIONCHOICE_CRAFTING_NATUOW_BOOTS = exports.ACTIONCHOICE_CRAFTING_NATUOW_TASSETS = exports.ACTIONCHOICE_CRAFTING_NATUOW_BODY = exports.ACTIONCHOICE_CRAFTING_NATUOW_HOOD = exports.ACTIONCHOICE_CRAFTING_BAT_WING_PATCH = exports.ACTIONCHOICE_CRAFTING_ACORN_PATCH = exports.ACTIONCHOICE_CRAFTING_ROPE = exports.ACTIONCHOICE_CRAFTING_BONEMEAL = exports.ACTIONCHOICE_CRAFTING_NATUOW_LEATHER = exports.ACTIONCHOICE_CRAFTING_ORICHALCUM_AXE = exports.ACTIONCHOICE_CRAFTING_TITANIUM_AXE = exports.ACTIONCHOICE_CRAFTING_RUNITE_AXE = exports.ACTIONCHOICE_CRAFTING_ADAMANTINE_AXE = exports.ACTIONCHOICE_CRAFTING_MITHRIL_AXE = exports.ACTIONCHOICE_CRAFTING_IRON_AXE = exports.ACTIONCHOICE_CRAFTING_BRONZE_AXE = exports.ACTIONCHOICE_CRAFTING_ORICHALCUM_PICKAXE = exports.ACTIONCHOICE_CRAFTING_TITANIUM_PICKAXE = exports.ACTIONCHOICE_CRAFTING_RUNITE_PICKAXE = exports.ACTIONCHOICE_CRAFTING_ADAMANTINE_PICKAXE = exports.ACTIONCHOICE_CRAFTING_MITHRIL_PICKAXE = exports.ACTIONCHOICE_CRAFTING_IRON_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BRONZE_PICKAXE = exports.ACTIONCHOICE_CRAFTING_DRAGONSTONE_AMULET = exports.ACTIONCHOICE_CRAFTING_DIAMOND_AMULET = exports.ACTIONCHOICE_CRAFTING_AMETHYST_AMULET = exports.ACTIONCHOICE_CRAFTING_RUBY_AMULET = exports.ACTIONCHOICE_CRAFTING_EMERALD_AMULET = exports.ACTIONCHOICE_CRAFTING_SAPPHIRE_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE = exports.ACTIONCHOICE_MAGIC_MAX = exports.ACTIONCHOICE_MAGIC_ICE_SPIKES = exports.ACTIONCHOICE_MAGIC_CONCUSSION_BEAMS = exports.ACTIONCHOICE_MAGIC_FURY_FISTS = exports.ACTIONCHOICE_MAGIC_AIR_BALL = exports.ACTIONCHOICE_MAGIC_SUMMON_HELL_HOUND = exports.ACTIONCHOICE_MAGIC_MAGIC_BREATH = exports.ACTIONCHOICE_MAGIC_MYSTIC_BLAST = exports.ACTIONCHOICE_MAGIC_VORTEX = exports.ACTIONCHOICE_MAGIC_DEATH_WAVE = exports.ACTIONCHOICE_MAGIC_NATURES_FURU = exports.ACTIONCHOICE_MAGIC_SHADOW_BLAST = exports.ACTIONCHOICE_MAGIC_BASE = exports.ACTIONCHOICE_MELEE_MAX = exports.ACTIONCHOICE_MELEE_MONSTER = exports.ACTIONCHOICE_MELEE_BASE = exports.ACTIONCHOICE_COOKING_MAX = exports.ACTIONCHOICE_COOKING_YERESPATUM = exports.ACTIONCHOICE_COOKING_DRAGONFISH = exports.ACTIONCHOICE_COOKING_OCTACLE = void 0;
15
+ exports.levelXp = exports.ACTIONCHOICE_CRAFTING_MAX = exports.ACTIONCHOICE_CRAFTING_SHAMAN_BOOTS = exports.ACTIONCHOICE_CRAFTING_SHAMAN_GAUNTLETS = exports.ACTIONCHOICE_CRAFTING_SHAMAN_TROUSERS = exports.ACTIONCHOICE_CRAFTING_SHAMAN_BODY = exports.ACTIONCHOICE_CRAFTING_SHAMAN_HOOD = exports.ACTIONCHOICE_CRAFTING_SEERS_BOOTS = exports.ACTIONCHOICE_CRAFTING_SEERS_BRACERS = exports.ACTIONCHOICE_CRAFTING_SEERS_TROUSERS = exports.ACTIONCHOICE_CRAFTING_SEERS_BODY = exports.ACTIONCHOICE_CRAFTING_SEERS_HOOD = exports.ACTIONCHOICE_CRAFTING_SORCERER_BOOTS = exports.ACTIONCHOICE_CRAFTING_SORCERER_GAUNTLETS = exports.ACTIONCHOICE_CRAFTING_SORCERER_TROUSERS = exports.ACTIONCHOICE_CRAFTING_SORCERER_BODY = exports.ACTIONCHOICE_CRAFTING_SORCERER_HAT = exports.ACTIONCHOICE_CRAFTING_MAGE_BOOTS = exports.ACTIONCHOICE_CRAFTING_MAGE_BRACERS = exports.ACTIONCHOICE_CRAFTING_MAGE_TROUSERS = exports.ACTIONCHOICE_CRAFTING_MAGE_BODY = exports.ACTIONCHOICE_CRAFTING_MAGE_HOOD = exports.ACTIONCHOICE_CRAFTING_APPRENTICE_BOOTS = exports.ACTIONCHOICE_CRAFTING_APPRENTICE_GAUNTLETS = exports.ACTIONCHOICE_CRAFTING_APPRENTICE_TROUSERS = exports.ACTIONCHOICE_CRAFTING_APPRENTICE_BODY = exports.ACTIONCHOICE_CRAFTING_APPRENTICE_HAT = exports.ACTIONCHOICE_CRAFTING_DIAMOND_STAFF = exports.ACTIONCHOICE_CRAFTING_AMETHYST_STAFF = exports.ACTIONCHOICE_CRAFTING_RUBY_STAFF = exports.ACTIONCHOICE_CRAFTING_EMERALD_STAFF = exports.ACTIONCHOICE_CRAFTING_SAPPHIRE_STAFF = exports.ACTIONCHOICE_CRAFTING_TOTEM_STAFF = exports.ACTIONCHOICE_CRAFTING_NATURE_BRACERS = exports.ACTIONCHOICE_CRAFTING_NATURE_BOOTS = exports.ACTIONCHOICE_CRAFTING_NATURE_TROUSERS = exports.ACTIONCHOICE_CRAFTING_NATURE_BODY = exports.ACTIONCHOICE_CRAFTING_NATURE_MASK = exports.ACTIONCHOICE_CRAFTING_BAT_WING_BRACERS = exports.ACTIONCHOICE_CRAFTING_BAT_WING_BOOTS = exports.ACTIONCHOICE_CRAFTING_BAT_WING_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BAT_WING_BODY = exports.ACTIONCHOICE_CRAFTING_BAT_WING_HAT = exports.ACTIONCHOICE_CRAFTING_NATUOW_BRACERS = void 0;
16
+ const whitelisted_admins_1 = require("./whitelisted_admins");
17
+ const whitelisted_alpha_snapshot_1 = require("./whitelisted_alpha_snapshot");
18
+ exports.whitelistedAdmins = whitelisted_admins_1.default;
19
+ exports.whitelistedSnapshot = whitelisted_alpha_snapshot_1.default;
20
+ exports.NONE = 0;
21
+ // 1 - 255 (head)
22
+ exports.HEAD_BASE = 1;
23
+ exports.BRONZE_HELMET = exports.HEAD_BASE;
24
+ exports.IRON_HELMET = exports.HEAD_BASE + 1;
25
+ exports.MITHRIL_HELMET = exports.HEAD_BASE + 2;
26
+ exports.ADAMANTINE_HELMET = exports.HEAD_BASE + 3;
27
+ exports.RUNITE_HELMET = exports.HEAD_BASE + 4;
28
+ exports.TITANIUM_HELMET = exports.HEAD_BASE + 5;
29
+ exports.ORICHALCUM_HELMET = exports.HEAD_BASE + 6;
30
+ exports.NATUOW_HOOD = exports.HEAD_BASE + 7;
31
+ exports.BAT_WING_HAT = exports.HEAD_BASE + 8;
32
+ exports.NATURE_MASK = exports.HEAD_BASE + 9;
33
+ exports.APPRENTICE_HAT = exports.HEAD_BASE + 10;
34
+ exports.MAGE_HOOD = exports.HEAD_BASE + 11;
35
+ exports.SORCERER_HAT = exports.HEAD_BASE + 12;
36
+ exports.SEERS_HOOD = exports.HEAD_BASE + 13;
37
+ exports.SHAMAN_HOOD = exports.HEAD_BASE + 14;
38
+ exports.MASTER_HAT = exports.HEAD_BASE + 15;
39
+ exports.HEAD_MAX = exports.HEAD_BASE + 254; // Inclusive
40
+ // 257 - 511 (neck)
41
+ exports.NECK_BASE = 257;
42
+ exports.SAPPHIRE_AMULET = exports.NECK_BASE;
43
+ exports.EMERALD_AMULET = exports.NECK_BASE + 1;
44
+ exports.RUBY_AMULET = exports.NECK_BASE + 2;
45
+ exports.AMETHYST_AMULET = exports.NECK_BASE + 3;
46
+ exports.DIAMOND_AMULET = exports.NECK_BASE + 4;
47
+ exports.DRAGONSTONE_AMULET = exports.NECK_BASE + 5;
48
+ exports.NECK_MAX = exports.NECK_BASE + 254;
49
+ // 513 - 767 (body)
50
+ exports.BODY_BASE = 513;
51
+ exports.BRONZE_ARMOR = exports.BODY_BASE;
52
+ exports.IRON_ARMOR = exports.BODY_BASE + 1;
53
+ exports.MITHRIL_ARMOR = exports.BODY_BASE + 2;
54
+ exports.ADAMANTINE_ARMOR = exports.BODY_BASE + 3;
55
+ exports.RUNITE_ARMOR = exports.BODY_BASE + 4;
56
+ exports.TITANIUM_ARMOR = exports.BODY_BASE + 5;
57
+ exports.ORICHALCUM_ARMOR = exports.BODY_BASE + 6;
58
+ exports.NATUOW_BODY = exports.BODY_BASE + 7;
59
+ exports.BAT_WING_BODY = exports.BODY_BASE + 8;
60
+ exports.NATURE_BODY = exports.BODY_BASE + 9;
61
+ exports.APPRENTICE_BODY = exports.BODY_BASE + 10;
62
+ exports.MAGE_BODY = exports.BODY_BASE + 11;
63
+ exports.SORCERER_BODY = exports.BODY_BASE + 12;
64
+ exports.SEERS_BODY = exports.BODY_BASE + 13;
65
+ exports.SHAMAN_BODY = exports.BODY_BASE + 14;
66
+ exports.MASTER_BODY = exports.BODY_BASE + 15;
67
+ exports.BODY_MAX = exports.BODY_BASE + 254;
68
+ // 769 - 1023 (arms)
69
+ exports.ARMS_BASE = 769;
70
+ exports.BRONZE_GAUNTLETS = exports.ARMS_BASE;
71
+ exports.IRON_GAUNTLETS = exports.ARMS_BASE + 1;
72
+ exports.MITHRIL_GAUNTLETS = exports.ARMS_BASE + 2;
73
+ exports.ADAMANTINE_GAUNTLETS = exports.ARMS_BASE + 3;
74
+ exports.RUNITE_GAUNTLETS = exports.ARMS_BASE + 4;
75
+ exports.TITANIUM_GAUNTLETS = exports.ARMS_BASE + 5;
76
+ exports.ORICHALCUM_GAUNTLETS = exports.ARMS_BASE + 6;
77
+ exports.NATUOW_BRACERS = exports.ARMS_BASE + 7;
78
+ exports.BAT_WING_BRACERS = exports.ARMS_BASE + 8;
79
+ exports.NATURE_BRACERS = exports.ARMS_BASE + 9;
80
+ exports.APPRENTICE_GAUNTLETS = exports.ARMS_BASE + 10;
81
+ exports.MAGE_BRACERS = exports.ARMS_BASE + 11;
82
+ exports.SORCERER_GAUNTLETS = exports.ARMS_BASE + 12;
83
+ exports.SEERS_BRACERS = exports.ARMS_BASE + 13;
84
+ exports.SHAMAN_GAUNTLETS = exports.ARMS_BASE + 14;
85
+ exports.MASTER_BRACERS = exports.ARMS_BASE + 15;
86
+ exports.ARMS_MAX = exports.ARMS_BASE + 254;
87
+ // 1025 - 1279 (legs)
88
+ exports.LEGS_BASE = 1025;
89
+ exports.BRONZE_TASSETS = exports.LEGS_BASE;
90
+ exports.IRON_TASSETS = exports.LEGS_BASE + 1;
91
+ exports.MITHRIL_TASSETS = exports.LEGS_BASE + 2;
92
+ exports.ADAMANTINE_TASSETS = exports.LEGS_BASE + 3;
93
+ exports.RUNITE_TASSETS = exports.LEGS_BASE + 4;
94
+ exports.TITANIUM_TASSETS = exports.LEGS_BASE + 5;
95
+ exports.ORICHALCUM_TASSETS = exports.LEGS_BASE + 6;
96
+ exports.NATUOW_TASSETS = exports.LEGS_BASE + 7;
97
+ exports.BAT_WING_TROUSERS = exports.LEGS_BASE + 8;
98
+ exports.NATURE_TROUSERS = exports.LEGS_BASE + 9;
99
+ exports.APPRENTICE_TROUSERS = exports.LEGS_BASE + 10;
100
+ exports.MAGE_TROUSERS = exports.LEGS_BASE + 11;
101
+ exports.SORCERER_TROUSERS = exports.LEGS_BASE + 12;
102
+ exports.SEERS_TROUSERS = exports.LEGS_BASE + 13;
103
+ exports.SHAMAN_TROUSERS = exports.LEGS_BASE + 14;
104
+ exports.MASTER_TROUSERS = exports.LEGS_BASE + 15;
105
+ exports.LEGS_MAX = exports.LEGS_BASE + 254;
106
+ // 1281 - 1535 (feet)
107
+ exports.FEET_BASE = 1281;
108
+ exports.BRONZE_BOOTS = exports.FEET_BASE;
109
+ exports.IRON_BOOTS = exports.FEET_BASE + 1;
110
+ exports.MITHRIL_BOOTS = exports.FEET_BASE + 2;
111
+ exports.ADAMANTINE_BOOTS = exports.FEET_BASE + 3;
112
+ exports.RUNITE_BOOTS = exports.FEET_BASE + 4;
113
+ exports.TITANIUM_BOOTS = exports.FEET_BASE + 5;
114
+ exports.ORICHALCUM_BOOTS = exports.FEET_BASE + 6;
115
+ exports.NATUOW_BOOTS = exports.FEET_BASE + 7;
116
+ exports.BAT_WING_BOOTS = exports.FEET_BASE + 8;
117
+ exports.NATURE_BOOTS = exports.FEET_BASE + 9;
118
+ exports.APPRENTICE_BOOTS = exports.FEET_BASE + 10;
119
+ exports.MAGE_BOOTS = exports.FEET_BASE + 11;
120
+ exports.SORCERER_BOOTS = exports.FEET_BASE + 12;
121
+ exports.SEERS_BOOTS = exports.FEET_BASE + 13;
122
+ exports.SHAMAN_BOOTS = exports.FEET_BASE + 14;
123
+ exports.MASTER_BOOTS = exports.FEET_BASE + 15;
124
+ exports.FEET_MAX = exports.FEET_BASE + 254;
125
+ // 1536 - 1791 spare(1)
126
+ // 1792 - 2047 spare(2)
127
+ // Combat (right arm) (2048 - 2303)
128
+ exports.COMBAT_BASE = 2048;
129
+ // Melee
130
+ exports.SWORD_BASE = exports.COMBAT_BASE;
131
+ exports.BRONZE_SWORD = exports.SWORD_BASE;
132
+ exports.IRON_SWORD = exports.COMBAT_BASE + 1;
133
+ exports.MITHRIL_SWORD = exports.COMBAT_BASE + 2;
134
+ exports.ADAMANTINE_SWORD = exports.COMBAT_BASE + 3;
135
+ exports.RUNITE_SWORD = exports.COMBAT_BASE + 4;
136
+ exports.TITANIUM_SWORD = exports.COMBAT_BASE + 5;
137
+ exports.ORICHALCUM_SWORD = exports.COMBAT_BASE + 6;
138
+ exports.SWORD_MAX = exports.SWORD_BASE + 49;
139
+ // Magic
140
+ exports.STAFF_BASE = exports.COMBAT_BASE + 50;
141
+ exports.TOTEM_STAFF = exports.STAFF_BASE;
142
+ exports.SAPPHIRE_STAFF = exports.STAFF_BASE + 1;
143
+ exports.EMERALD_STAFF = exports.STAFF_BASE + 2;
144
+ exports.RUBY_STAFF = exports.STAFF_BASE + 3;
145
+ exports.AMETHYST_STAFF = exports.STAFF_BASE + 4;
146
+ exports.DIAMOND_STAFF = exports.STAFF_BASE + 5;
147
+ exports.DRAGONSTONE_STAFF = exports.STAFF_BASE + 6;
148
+ exports.STAFF_MAX = exports.STAFF_BASE + 49;
149
+ // Ranged
150
+ exports.BOW_BASE = exports.COMBAT_BASE + 100;
151
+ exports.BOW_MAX = exports.BOW_BASE + 49;
152
+ // Shields (left arm)
153
+ exports.SHIELD_BASE = exports.COMBAT_BASE + 150;
154
+ exports.BRONZE_SHIELD = exports.SHIELD_BASE;
155
+ exports.IRON_SHIELD = exports.SHIELD_BASE + 1;
156
+ exports.MITHRIL_SHIELD = exports.SHIELD_BASE + 2;
157
+ exports.ADAMANTINE_SHIELD = exports.SHIELD_BASE + 3;
158
+ exports.RUNITE_SHIELD = exports.SHIELD_BASE + 4;
159
+ exports.TITANIUM_SHIELD = exports.SHIELD_BASE + 5;
160
+ exports.ORICHALCUM_SHIELD = exports.SHIELD_BASE + 6;
161
+ exports.SHIELD_MAX = exports.SHIELD_BASE + 49;
162
+ exports.COMBAT_MAX = exports.COMBAT_BASE + 255;
163
+ // Mining (2560 - 2815)
164
+ exports.MINING_BASE = 2560;
165
+ exports.BRONZE_PICKAXE = exports.MINING_BASE;
166
+ exports.IRON_PICKAXE = exports.MINING_BASE + 1;
167
+ exports.MITHRIL_PICKAXE = exports.MINING_BASE + 2;
168
+ exports.ADAMANTINE_PICKAXE = exports.MINING_BASE + 3;
169
+ exports.RUNITE_PICKAXE = exports.MINING_BASE + 4;
170
+ exports.TITANIUM_PICKAXE = exports.MINING_BASE + 5;
171
+ exports.ORICHALCUM_PICKAXE = exports.MINING_BASE + 6;
172
+ exports.MINING_MAX = exports.MINING_BASE + 255;
173
+ // Woodcutting (2816 - 3071)
174
+ exports.WOODCUTTING_BASE = 2816;
175
+ exports.BRONZE_AXE = exports.WOODCUTTING_BASE;
176
+ exports.IRON_AXE = exports.WOODCUTTING_BASE + 1;
177
+ exports.MITHRIL_AXE = exports.WOODCUTTING_BASE + 2;
178
+ exports.ADAMANTINE_AXE = exports.WOODCUTTING_BASE + 3;
179
+ exports.RUNITE_AXE = exports.WOODCUTTING_BASE + 4;
180
+ exports.TITANIUM_AXE = exports.WOODCUTTING_BASE + 5;
181
+ exports.ORICHALCUM_AXE = exports.WOODCUTTING_BASE + 6;
182
+ exports.WOODCUTTING_MAX = exports.WOODCUTTING_BASE + 255;
183
+ // Fishing (3072 - 3327)
184
+ exports.FISHING_BASE = 3072;
185
+ exports.NET_STICK = exports.FISHING_BASE;
186
+ exports.MEDIUM_NET = exports.FISHING_BASE + 1;
187
+ exports.WOOD_FISHING_ROD = exports.FISHING_BASE + 2;
188
+ exports.TITANIUM_FISHING_ROD = exports.FISHING_BASE + 3;
189
+ exports.HARPOON = exports.FISHING_BASE + 4;
190
+ exports.LARGE_NET = exports.FISHING_BASE + 5;
191
+ exports.MAGIC_NET = exports.FISHING_BASE + 6;
192
+ exports.CAGE = exports.FISHING_BASE + 7;
193
+ exports.FISHING_MAX = exports.FISHING_BASE + 255;
194
+ // Firemaking (3328 - 3583)
195
+ exports.FIRE_BASE = 3328;
196
+ exports.MAGIC_FIRE_STARTER = exports.FIRE_BASE;
197
+ exports.FIRE_MAX = exports.FIRE_BASE + 255;
198
+ // Smithing (none needed)
199
+ // Crafting (none needed)
200
+ // Cooking (none needed)
201
+ // 10000+ it'a all other items
202
+ // Bars
203
+ exports.BAR_BASE = 10240; // (256 * 40)
204
+ exports.BRONZE_BAR = exports.BAR_BASE;
205
+ exports.IRON_BAR = exports.BAR_BASE + 1;
206
+ exports.MITHRIL_BAR = exports.BAR_BASE + 2;
207
+ exports.ADAMANTINE_BAR = exports.BAR_BASE + 3;
208
+ exports.RUNITE_BAR = exports.BAR_BASE + 4;
209
+ exports.TITANIUM_BAR = exports.BAR_BASE + 5;
210
+ exports.ORICHALCUM_BAR = exports.BAR_BASE + 6;
211
+ exports.BAR_MAX = exports.BAR_BASE + 255;
212
+ // Logs
213
+ exports.LOG_BASE = 10496;
214
+ exports.LOG = exports.LOG_BASE;
215
+ exports.OAK_LOG = exports.LOG_BASE + 1;
216
+ exports.WILLOW_LOG = exports.LOG_BASE + 2;
217
+ exports.MAPLE_LOG = exports.LOG_BASE + 3;
218
+ exports.REDWOOD_LOG = exports.LOG_BASE + 4;
219
+ exports.MAGICAL_LOG = exports.LOG_BASE + 5;
220
+ exports.ASH_LOG = exports.LOG_BASE + 6;
221
+ exports.ENCHANTED_LOG = exports.LOG_BASE + 7;
222
+ exports.LIVING_LOG = exports.LOG_BASE + 8;
223
+ exports.LOG_MAX = exports.LOG_BASE + 255;
224
+ // Fish
225
+ exports.RAW_FISH_BASE = 10752;
226
+ exports.RAW_MINNUS = exports.RAW_FISH_BASE;
227
+ exports.RAW_BLEKK = exports.RAW_FISH_BASE + 1;
228
+ exports.RAW_SKRIMP = exports.RAW_FISH_BASE + 2;
229
+ exports.RAW_FEOLA = exports.RAW_FISH_BASE + 3;
230
+ exports.RAW_ANCHO = exports.RAW_FISH_BASE + 4;
231
+ exports.RAW_TROUT = exports.RAW_FISH_BASE + 5;
232
+ exports.RAW_ROJJA = exports.RAW_FISH_BASE + 6;
233
+ exports.RAW_BOWFISH = exports.RAW_FISH_BASE + 7;
234
+ exports.RAW_GOLDFISH = exports.RAW_FISH_BASE + 8;
235
+ exports.RAW_MYSTY_BLUE = exports.RAW_FISH_BASE + 9;
236
+ exports.RAW_FLITFISH = exports.RAW_FISH_BASE + 10;
237
+ exports.RAW_RAZORFISH = exports.RAW_FISH_BASE + 11;
238
+ exports.RAW_QUAFFER = exports.RAW_FISH_BASE + 12;
239
+ exports.RAW_ROXA = exports.RAW_FISH_BASE + 13;
240
+ exports.RAW_AZACUDDA = exports.RAW_FISH_BASE + 14;
241
+ exports.RAW_STONECLAW = exports.RAW_FISH_BASE + 15;
242
+ exports.RAW_CRUSKAN = exports.RAW_FISH_BASE + 16;
243
+ exports.RAW_CHODFISH = exports.RAW_FISH_BASE + 17;
244
+ exports.RAW_DOUBTFISH = exports.RAW_FISH_BASE + 18;
245
+ exports.RAW_ROSEFIN = exports.RAW_FISH_BASE + 19;
246
+ exports.RAW_SPHINX_FISH = exports.RAW_FISH_BASE + 20;
247
+ exports.RAW_SHAW = exports.RAW_FISH_BASE + 21;
248
+ exports.RAW_VANISHING_PERCH = exports.RAW_FISH_BASE + 22;
249
+ exports.RAW_VIPER_BASS = exports.RAW_FISH_BASE + 23;
250
+ exports.RAW_WATER_SERPENT = exports.RAW_FISH_BASE + 24;
251
+ exports.RAW_WHISKFIN = exports.RAW_FISH_BASE + 25;
252
+ exports.RAW_MHARA = exports.RAW_FISH_BASE + 26;
253
+ exports.RAW_GRAN_SQUIN = exports.RAW_FISH_BASE + 27;
254
+ exports.RAW_LANCER = exports.RAW_FISH_BASE + 28;
255
+ exports.RAW_OCTACLE = exports.RAW_FISH_BASE + 29;
256
+ exports.RAW_DRAGONFISH = exports.RAW_FISH_BASE + 30;
257
+ exports.RAW_YERESPATUM = exports.RAW_FISH_BASE + 31;
258
+ exports.RAW_FISH_MAX = exports.RAW_FISH_BASE + 255;
259
+ // Cooked fish
260
+ exports.COOKED_FISH_BASE = 11008;
261
+ exports.COOKED_MINNUS = exports.COOKED_FISH_BASE;
262
+ exports.COOKED_BLEKK = exports.COOKED_FISH_BASE + 1;
263
+ exports.COOKED_SKRIMP = exports.COOKED_FISH_BASE + 2;
264
+ exports.COOKED_FEOLA = exports.COOKED_FISH_BASE + 3;
265
+ exports.COOKED_ANCHO = exports.COOKED_FISH_BASE + 4;
266
+ exports.COOKED_TROUT = exports.COOKED_FISH_BASE + 5;
267
+ exports.COOKED_ROJJA = exports.COOKED_FISH_BASE + 6;
268
+ exports.COOKED_BOWFISH = exports.COOKED_FISH_BASE + 7;
269
+ exports.COOKED_GOLDFISH = exports.COOKED_FISH_BASE + 8;
270
+ exports.COOKED_MYSTY_BLUE = exports.COOKED_FISH_BASE + 9;
271
+ exports.COOKED_FLITFISH = exports.COOKED_FISH_BASE + 10;
272
+ exports.COOKED_RAZORFISH = exports.COOKED_FISH_BASE + 11;
273
+ exports.COOKED_QUAFFER = exports.COOKED_FISH_BASE + 12;
274
+ exports.COOKED_ROXA = exports.COOKED_FISH_BASE + 13;
275
+ exports.COOKED_AZACUDDA = exports.COOKED_FISH_BASE + 14;
276
+ exports.COOKED_STONECLAW = exports.COOKED_FISH_BASE + 15;
277
+ exports.COOKED_CRUSKAN = exports.COOKED_FISH_BASE + 16;
278
+ exports.COOKED_CHODFISH = exports.COOKED_FISH_BASE + 17;
279
+ exports.COOKED_DOUBTFISH = exports.COOKED_FISH_BASE + 18;
280
+ exports.COOKED_ROSEFIN = exports.COOKED_FISH_BASE + 19;
281
+ exports.COOKED_SPHINX_FISH = exports.COOKED_FISH_BASE + 20;
282
+ exports.COOKED_SHAW = exports.COOKED_FISH_BASE + 21;
283
+ exports.COOKED_VANISHING_PERCH = exports.COOKED_FISH_BASE + 22;
284
+ exports.COOKED_VIPER_BASS = exports.COOKED_FISH_BASE + 23;
285
+ exports.COOKED_WATER_SERPENT = exports.COOKED_FISH_BASE + 24;
286
+ exports.COOKED_WHISKFIN = exports.COOKED_FISH_BASE + 25;
287
+ exports.COOKED_MHARA = exports.COOKED_FISH_BASE + 26;
288
+ exports.COOKED_GRAN_SQUIN = exports.COOKED_FISH_BASE + 27;
289
+ exports.COOKED_LANCER = exports.COOKED_FISH_BASE + 28;
290
+ exports.COOKED_OCTACLE = exports.COOKED_FISH_BASE + 29;
291
+ exports.COOKED_DRAGONFISH = exports.COOKED_FISH_BASE + 30;
292
+ exports.COOKED_YERESPATUM = exports.COOKED_FISH_BASE + 31;
293
+ exports.COOKED_FISH_MAX = exports.COOKED_FISH_BASE + 255;
294
+ // Farming
295
+ exports.FARMING_BASE = 11264;
296
+ exports.BONEMEAL = exports.FARMING_BASE;
297
+ exports.FARMING_MAX = exports.FARMING_BASE + 255;
298
+ // Mining
299
+ exports.ORE_BASE = 11520;
300
+ exports.COPPER_ORE = exports.ORE_BASE;
301
+ exports.TIN_ORE = exports.ORE_BASE + 1;
302
+ exports.IRON_ORE = exports.ORE_BASE + 2;
303
+ exports.SAPPHIRE = exports.ORE_BASE + 3;
304
+ exports.COAL_ORE = exports.ORE_BASE + 4;
305
+ exports.EMERALD = exports.ORE_BASE + 5;
306
+ exports.MITHRIL_ORE = exports.ORE_BASE + 6;
307
+ exports.RUBY = exports.ORE_BASE + 7;
308
+ exports.ADAMANTINE_ORE = exports.ORE_BASE + 8;
309
+ exports.AMETHYST = exports.ORE_BASE + 9;
310
+ exports.DIAMOND = exports.ORE_BASE + 10;
311
+ exports.RUNITE_ORE = exports.ORE_BASE + 11;
312
+ exports.DRAGONSTONE = exports.ORE_BASE + 12;
313
+ exports.TITANIUM_ORE = exports.ORE_BASE + 13;
314
+ exports.ORICHALCUM_ORE = exports.ORE_BASE + 14;
315
+ exports.ORE_MAX = exports.ORE_BASE + 255;
316
+ // Arrows
317
+ exports.ARROW_BASE = 11776;
318
+ exports.BRONZE_ARROW = exports.ARROW_BASE;
319
+ exports.ARROW_MAX = exports.ARROW_BASE + 255;
320
+ // Scrolls
321
+ exports.SCROLL_BASE = 12032;
322
+ exports.SHADOW_SCROLL = exports.SCROLL_BASE;
323
+ exports.NATURE_SCROLL = exports.SCROLL_BASE + 1;
324
+ exports.AQUA_SCROLL = exports.SCROLL_BASE + 2;
325
+ exports.HELL_SCROLL = exports.SCROLL_BASE + 3;
326
+ exports.AIR_SCROLL = exports.SCROLL_BASE + 4;
327
+ exports.BARRAGE_SCROLL = exports.SCROLL_BASE + 5;
328
+ exports.FREEZE_SCROLL = exports.SCROLL_BASE + 6;
329
+ exports.ANCIENT_SCROLL = exports.SCROLL_BASE + 7;
330
+ exports.SCROLL_MAX = exports.SCROLL_BASE + 255;
331
+ // Free interval
332
+ exports.NOT_USED_BASE = 12544;
333
+ exports.NOT_USED_MAX = 12799;
334
+ // Boosts
335
+ exports.BOOST_BASE = 12800;
336
+ exports.COMBAT_BOOST = exports.BOOST_BASE;
337
+ exports.XP_BOOST = exports.BOOST_BASE + 1;
338
+ exports.GATHERING_BOOST = exports.BOOST_BASE + 2;
339
+ exports.SKILL_BOOST = exports.BOOST_BASE + 3;
340
+ exports.ABSENCE_BOOST = exports.BOOST_BASE + 4;
341
+ exports.PRAY_TO_THE_BEARDIE = exports.BOOST_BASE + 5;
342
+ exports.GO_OUTSIDE = exports.BOOST_BASE + 6;
343
+ exports.RAINING_RARES = exports.BOOST_BASE + 7;
344
+ exports.BOOST_MAX = 13055;
345
+ // MISC
346
+ exports.MISC_BASE = 65535;
347
+ exports.MYSTERY_BOX = exports.MISC_BASE;
348
+ exports.RAID_PASS = exports.MISC_BASE - 1;
349
+ exports.NATUOW_HIDE = exports.MISC_BASE - 2;
350
+ exports.NATUOW_LEATHER = exports.MISC_BASE - 3;
351
+ exports.SMALL_BONE = exports.MISC_BASE - 4;
352
+ exports.MEDIUM_BONE = exports.MISC_BASE - 5;
353
+ exports.LARGE_BONE = exports.MISC_BASE - 6;
354
+ exports.DRAGON_BONE = exports.MISC_BASE - 7;
355
+ exports.DRAGON_TEETH = exports.MISC_BASE - 8;
356
+ exports.DRAGON_SCALE = exports.MISC_BASE - 9;
357
+ exports.POISON = exports.MISC_BASE - 10;
358
+ exports.STRING = exports.MISC_BASE - 11;
359
+ exports.ROPE = exports.MISC_BASE - 12;
360
+ exports.LEAF_FRAGMENTS = exports.MISC_BASE - 13;
361
+ exports.VENOM_POUCH = exports.MISC_BASE - 14;
362
+ exports.BAT_WING = exports.MISC_BASE - 15;
363
+ exports.BAT_WING_PATCH = exports.MISC_BASE - 16;
364
+ exports.THREAD_NEEDLE = exports.MISC_BASE - 17;
365
+ exports.LOSSUTH_TEETH = exports.MISC_BASE - 18;
366
+ exports.LOSSUTH_SCALE = exports.MISC_BASE - 19;
367
+ exports.FEATHER = exports.MISC_BASE - 20;
368
+ exports.QUARTZ_INFUSED_FEATHER = exports.MISC_BASE - 21;
369
+ exports.BARK_CHUNK = exports.MISC_BASE - 22;
370
+ exports.APPRENTICE_FABRIC = exports.MISC_BASE - 23;
371
+ exports.MAGE_FABRIC = exports.MISC_BASE - 24;
372
+ exports.SORCERER_FABRIC = exports.MISC_BASE - 25;
373
+ exports.SEERS_FABRIC = exports.MISC_BASE - 26;
374
+ exports.SHAMAN_FABRIC = exports.MISC_BASE - 27;
375
+ exports.MASTER_FABRIC = exports.MISC_BASE - 28;
376
+ exports.DRAGON_KEY = exports.MISC_BASE - 29;
377
+ exports.BONE_KEY = exports.MISC_BASE - 30;
378
+ exports.NATURE_KEY = exports.MISC_BASE - 31;
379
+ exports.AQUA_KEY = exports.MISC_BASE - 32;
380
+ exports.BLUECANAR = exports.MISC_BASE - 33;
381
+ exports.ANURGAT = exports.MISC_BASE - 34;
382
+ exports.RUFARUM = exports.MISC_BASE - 35;
383
+ exports.WHITE_DEATH_SPORE = exports.MISC_BASE - 36;
384
+ exports.ENCHANTED_ACORN = exports.MISC_BASE - 37;
385
+ exports.ACORN_PATCH = exports.MISC_BASE - 38;
386
+ exports.MISC_MIN = 32768;
387
+ /** ACTIONS */
388
+ // Woodcutting
389
+ exports.ACTION_WOODCUTTING_BASE = 1;
390
+ exports.ACTION_WOODCUTTING_LOG = exports.ACTION_WOODCUTTING_BASE;
391
+ exports.ACTION_WOODCUTTING_OAK = exports.ACTION_WOODCUTTING_BASE + 1;
392
+ exports.ACTION_WOODCUTTING_WILLOW = exports.ACTION_WOODCUTTING_BASE + 2;
393
+ exports.ACTION_WOODCUTTING_MAPLE = exports.ACTION_WOODCUTTING_BASE + 3;
394
+ exports.ACTION_WOODCUTTING_REDWOOD = exports.ACTION_WOODCUTTING_BASE + 4;
395
+ exports.ACTION_WOODCUTTING_MAGICAL = exports.ACTION_WOODCUTTING_BASE + 5;
396
+ exports.ACTION_WOODCUTTING_ASH = exports.ACTION_WOODCUTTING_BASE + 6;
397
+ exports.ACTION_WOODCUTTING_ENCHANTED = exports.ACTION_WOODCUTTING_BASE + 7;
398
+ exports.ACTION_WOODCUTTING_LIVING = exports.ACTION_WOODCUTTING_BASE + 8;
399
+ exports.ACTION_WOODCUTTING_MAX = 499;
400
+ // Mining
401
+ exports.ACTION_MINING_BASE = 500;
402
+ exports.ACTION_MINING_COPPER = exports.ACTION_MINING_BASE;
403
+ exports.ACTION_MINING_TIN = exports.ACTION_MINING_BASE + 1;
404
+ exports.ACTION_MINING_IRON = exports.ACTION_MINING_BASE + 2;
405
+ exports.ACTION_MINING_SAPPHIRE = exports.ACTION_MINING_BASE + 3;
406
+ exports.ACTION_MINING_COAL = exports.ACTION_MINING_BASE + 4;
407
+ exports.ACTION_MINING_EMERALD = exports.ACTION_MINING_BASE + 5;
408
+ exports.ACTION_MINING_MITHRIL = exports.ACTION_MINING_BASE + 6;
409
+ exports.ACTION_MINING_RUBY = exports.ACTION_MINING_BASE + 7;
410
+ exports.ACTION_MINING_ADAMANTINE = exports.ACTION_MINING_BASE + 8;
411
+ exports.ACTION_MINING_AMETHYST = exports.ACTION_MINING_BASE + 9;
412
+ exports.ACTION_MINING_DIAMOND = exports.ACTION_MINING_BASE + 10;
413
+ exports.ACTION_MINING_RUNITE = exports.ACTION_MINING_BASE + 11;
414
+ exports.ACTION_MINING_DRAGONSTONE = exports.ACTION_MINING_BASE + 12;
415
+ exports.ACTION_MINING_TITANIUM = exports.ACTION_MINING_BASE + 13;
416
+ exports.ACTION_MINING_ORICHALCUM = exports.ACTION_MINING_BASE + 14;
417
+ exports.ACTION_MINING_MAX = 999;
418
+ // Firemaking
419
+ exports.ACTION_FIREMAKING_BASE = 1000;
420
+ exports.ACTION_FIREMAKING_ITEM = exports.ACTION_FIREMAKING_BASE;
421
+ exports.ACTION_FIREMAKING_MAX = 1099;
422
+ // Smithing
423
+ exports.ACTION_SMITHING_BASE = 1100;
424
+ exports.ACTION_SMITHING_ITEM = exports.ACTION_SMITHING_BASE;
425
+ exports.ACTION_SMITHING_MAX = 1199;
426
+ // Cooking
427
+ exports.ACTION_COOKING_BASE = 1200;
428
+ exports.ACTION_COOKING_ITEM = exports.ACTION_COOKING_BASE;
429
+ exports.ACTION_COOKING_MAX = 1299;
430
+ // Crafting
431
+ exports.ACTION_CRAFTING_BASE = 1300;
432
+ exports.ACTION_CRAFTING_ITEM = exports.ACTION_CRAFTING_BASE;
433
+ exports.ACTION_CRAFTING_MAX = 1399;
434
+ // Fishing
435
+ exports.ACTION_FISHING_BASE = 1500;
436
+ exports.ACTION_FISHING_MINNUS = exports.ACTION_FISHING_BASE;
437
+ exports.ACTION_FISHING_BLEKK = exports.ACTION_FISHING_BASE + 1;
438
+ exports.ACTION_FISHING_SKRIMP = exports.ACTION_FISHING_BASE + 2;
439
+ exports.ACTION_FISHING_FEOLA = exports.ACTION_FISHING_BASE + 3;
440
+ exports.ACTION_FISHING_ANCHO = exports.ACTION_FISHING_BASE + 4;
441
+ exports.ACTION_FISHING_TROUT = exports.ACTION_FISHING_BASE + 5;
442
+ exports.ACTION_FISHING_ROJJA = exports.ACTION_FISHING_BASE + 6;
443
+ exports.ACTION_FISHING_BOWFISH = exports.ACTION_FISHING_BASE + 7;
444
+ exports.ACTION_FISHING_GOLDFISH = exports.ACTION_FISHING_BASE + 8;
445
+ exports.ACTION_FISHING_MYSTY_BLUE = exports.ACTION_FISHING_BASE + 9;
446
+ exports.ACTION_FISHING_FLITFISH = exports.ACTION_FISHING_BASE + 10;
447
+ exports.ACTION_FISHING_RAZORFISH = exports.ACTION_FISHING_BASE + 11;
448
+ exports.ACTION_FISHING_QUAFFER = exports.ACTION_FISHING_BASE + 12;
449
+ exports.ACTION_FISHING_ROXA = exports.ACTION_FISHING_BASE + 13;
450
+ exports.ACTION_FISHING_AZACUDDA = exports.ACTION_FISHING_BASE + 14;
451
+ exports.ACTION_FISHING_STONECLAW = exports.ACTION_FISHING_BASE + 15;
452
+ exports.ACTION_FISHING_CRUSKAN = exports.ACTION_FISHING_BASE + 16;
453
+ exports.ACTION_FISHING_CHODFISH = exports.ACTION_FISHING_BASE + 17;
454
+ exports.ACTION_FISHING_DOUBTFISH = exports.ACTION_FISHING_BASE + 18;
455
+ exports.ACTION_FISHING_ROSEFIN = exports.ACTION_FISHING_BASE + 19;
456
+ exports.ACTION_FISHING_SPHINX_FISH = exports.ACTION_FISHING_BASE + 20;
457
+ exports.ACTION_FISHING_SHAW = exports.ACTION_FISHING_BASE + 21;
458
+ exports.ACTION_FISHING_VANISHING_PERCH = exports.ACTION_FISHING_BASE + 22;
459
+ exports.ACTION_FISHING_VIPER_BASS = exports.ACTION_FISHING_BASE + 23;
460
+ exports.ACTION_FISHING_WATER_SERPENT = exports.ACTION_FISHING_BASE + 24;
461
+ exports.ACTION_FISHING_WHISKFIN = exports.ACTION_FISHING_BASE + 25;
462
+ exports.ACTION_FISHING_MHARA = exports.ACTION_FISHING_BASE + 26;
463
+ exports.ACTION_FISHING_GRAN_SQUIN = exports.ACTION_FISHING_BASE + 27;
464
+ exports.ACTION_FISHING_LANCER = exports.ACTION_FISHING_BASE + 28;
465
+ exports.ACTION_FISHING_OCTACLE = exports.ACTION_FISHING_BASE + 29;
466
+ exports.ACTION_FISHING_DRAGONFISH = exports.ACTION_FISHING_BASE + 30;
467
+ exports.ACTION_FISHING_YERESPATUM = exports.ACTION_FISHING_BASE + 31;
468
+ exports.ACTION_FISHING_MAX = 1999;
469
+ // Combat
470
+ exports.ACTION_COMBAT_BASE = 2000;
471
+ exports.ACTION_COMBAT_NATUOW = exports.ACTION_COMBAT_BASE;
472
+ exports.ACTION_COMBAT_GROG_TOAD = exports.ACTION_COMBAT_BASE + 1;
473
+ exports.ACTION_COMBAT_UFFINCH = exports.ACTION_COMBAT_BASE + 2;
474
+ exports.ACTION_COMBAT_NATURARACNID = exports.ACTION_COMBAT_BASE + 3;
475
+ exports.ACTION_COMBAT_DRAGON_FROG = exports.ACTION_COMBAT_BASE + 4;
476
+ exports.ACTION_COMBAT_ELDER_BURGOF = exports.ACTION_COMBAT_BASE + 5;
477
+ exports.ACTION_COMBAT_GRAND_TREE_IMP = exports.ACTION_COMBAT_BASE + 6;
478
+ exports.ACTION_COMBAT_BANOXNID = exports.ACTION_COMBAT_BASE + 7;
479
+ exports.ACTION_COMBAT_ARCANE_DRAGON = exports.ACTION_COMBAT_BASE + 8;
480
+ exports.ACTION_COMBAT_SNAPPER_BUG = exports.ACTION_COMBAT_BASE + 9;
481
+ exports.ACTION_COMBAT_SNUFFLEQUARG = exports.ACTION_COMBAT_BASE + 10;
482
+ exports.ACTION_COMBAT_OBGORA = exports.ACTION_COMBAT_BASE + 11;
483
+ exports.ACTION_COMBAT_LOSSUTH = exports.ACTION_COMBAT_BASE + 12;
484
+ exports.ACTION_COMBAT_SQUIGGLE_EGG = exports.ACTION_COMBAT_BASE + 13;
485
+ exports.ACTION_COMBAT_QUARTZ_EAGLE = exports.ACTION_COMBAT_BASE + 14;
486
+ exports.ACTION_COMBAT_DWELLER_BAT = exports.ACTION_COMBAT_BASE + 15;
487
+ exports.ACTION_COMBAT_ANCIENT_ENT = exports.ACTION_COMBAT_BASE + 16;
488
+ exports.ACTION_COMBAT_ROCKHAWK = exports.ACTION_COMBAT_BASE + 17;
489
+ exports.ACTION_COMBAT_QRAKUR = exports.ACTION_COMBAT_BASE + 18;
490
+ exports.ACTION_COMBAT_ELEMENTAL_DRAGON = exports.ACTION_COMBAT_BASE + 19;
491
+ exports.ACTION_COMBAT_ERKAD = exports.ACTION_COMBAT_BASE + 20;
492
+ exports.ACTION_COMBAT_MAX = 2499;
493
+ // Thieving
494
+ exports.ACTION_THIEVING_BASE = 2500;
495
+ exports.ACTION_THIEVING_CHILD = exports.ACTION_THIEVING_BASE;
496
+ exports.ACTION_THIEVING_MAN = exports.ACTION_THIEVING_BASE + 1;
497
+ exports.ACTION_THIEVING_GUARD = exports.ACTION_THIEVING_BASE + 2;
498
+ exports.ACTION_THIEVING_CHEST = exports.ACTION_THIEVING_BASE + 3;
499
+ exports.ACTION_THIEVING_STALL = exports.ACTION_THIEVING_BASE + 4;
500
+ exports.ACTION_THIEVING_FARMER = exports.ACTION_THIEVING_BASE + 5;
501
+ exports.ACTION_THIEVING_FISHERMAN = exports.ACTION_THIEVING_BASE + 6;
502
+ exports.ACTION_THIEVING_LUMBERJACK = exports.ACTION_THIEVING_BASE + 7;
503
+ exports.ACTION_THIEVING_BLACKSMITH = exports.ACTION_THIEVING_BASE + 8;
504
+ exports.ACTION_THIEVING_HEAD_GUARD = exports.ACTION_THIEVING_BASE + 9;
505
+ exports.ACTION_THIEVING_WIZARD = exports.ACTION_THIEVING_BASE + 10;
506
+ exports.ACTION_THIEVING_POTION_SHOP = exports.ACTION_THIEVING_BASE + 11;
507
+ exports.ACTION_THIEVING_GEM_MERCHANT = exports.ACTION_THIEVING_BASE + 12;
508
+ exports.ACTION_THIEVING_BANK = exports.ACTION_THIEVING_BASE + 13;
509
+ exports.ACTION_THIEVING_MASTER_THIEF = exports.ACTION_THIEVING_BASE + 14;
510
+ exports.ACTION_THIEVING_MAX = 2999;
511
+ /** ACTIONS CHOICES */
512
+ // Woodcutting
513
+ exports.ACTIONCHOICE_FIREMAKING_BASE = 1;
514
+ exports.ACTIONCHOICE_FIREMAKING_LOG = exports.ACTIONCHOICE_FIREMAKING_BASE;
515
+ exports.ACTIONCHOICE_FIREMAKING_OAK = exports.ACTIONCHOICE_FIREMAKING_BASE + 1;
516
+ exports.ACTIONCHOICE_FIREMAKING_WILLOW = exports.ACTIONCHOICE_FIREMAKING_BASE + 2;
517
+ exports.ACTIONCHOICE_FIREMAKING_MAPLE = exports.ACTIONCHOICE_FIREMAKING_BASE + 3;
518
+ exports.ACTIONCHOICE_FIREMAKING_REDWOOD = exports.ACTIONCHOICE_FIREMAKING_BASE + 4;
519
+ exports.ACTIONCHOICE_FIREMAKING_MAGICAL = exports.ACTIONCHOICE_FIREMAKING_BASE + 5;
520
+ exports.ACTIONCHOICE_FIREMAKING_ASH = exports.ACTIONCHOICE_FIREMAKING_BASE + 6;
521
+ exports.ACTIONCHOICE_FIREMAKING_ENCHANTED = exports.ACTIONCHOICE_FIREMAKING_BASE + 7;
522
+ exports.ACTIONCHOICE_FIREMAKING_LIVING = exports.ACTIONCHOICE_FIREMAKING_BASE + 8;
523
+ exports.ACTIONCHOICE_FIREMAKING_MAX = 499;
524
+ // Smithing
525
+ exports.ACTIONCHOICE_SMITHING_BASE = 500;
526
+ exports.ACTIONCHOICE_SMITHING_BRONZE_BAR = exports.ACTIONCHOICE_SMITHING_BASE;
527
+ exports.ACTIONCHOICE_SMITHING_IRON_BAR = exports.ACTIONCHOICE_SMITHING_BASE + 1;
528
+ exports.ACTIONCHOICE_SMITHING_MITHRIL_BAR = exports.ACTIONCHOICE_SMITHING_BASE + 2;
529
+ exports.ACTIONCHOICE_SMITHING_ADAMANTINE_BAR = exports.ACTIONCHOICE_SMITHING_BASE + 3;
530
+ exports.ACTIONCHOICE_SMITHING_RUNITE_BAR = exports.ACTIONCHOICE_SMITHING_BASE + 4;
531
+ exports.ACTIONCHOICE_SMITHING_TITANIUM_BAR = exports.ACTIONCHOICE_SMITHING_BASE + 5;
532
+ exports.ACTIONCHOICE_SMITHING_ORICHALCUM_BAR = exports.ACTIONCHOICE_SMITHING_BASE + 6;
533
+ exports.ACTIONCHOICE_SMITHING_BRONZE_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 7;
534
+ exports.ACTIONCHOICE_SMITHING_IRON_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 8;
535
+ exports.ACTIONCHOICE_SMITHING_MITHRIL_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 9;
536
+ exports.ACTIONCHOICE_SMITHING_ADAMANTINE_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 10;
537
+ exports.ACTIONCHOICE_SMITHING_RUNITE_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 11;
538
+ exports.ACTIONCHOICE_SMITHING_TITANIUM_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 12;
539
+ exports.ACTIONCHOICE_SMITHING_ORICHALCUM_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 13;
540
+ exports.ACTIONCHOICE_SMITHING_BRONZE_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 14;
541
+ exports.ACTIONCHOICE_SMITHING_IRON_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 15;
542
+ exports.ACTIONCHOICE_SMITHING_MITHRIL_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 16;
543
+ exports.ACTIONCHOICE_SMITHING_ADAMANTINE_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 17;
544
+ exports.ACTIONCHOICE_SMITHING_RUNITE_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 18;
545
+ exports.ACTIONCHOICE_SMITHING_TITANIUM_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 19;
546
+ exports.ACTIONCHOICE_SMITHING_ORICHALCUM_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 20;
547
+ exports.ACTIONCHOICE_SMITHING_BRONZE_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 21;
548
+ exports.ACTIONCHOICE_SMITHING_IRON_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 22;
549
+ exports.ACTIONCHOICE_SMITHING_MITHRIL_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 23;
550
+ exports.ACTIONCHOICE_SMITHING_ADAMANTINE_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 24;
551
+ exports.ACTIONCHOICE_SMITHING_RUNITE_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 25;
552
+ exports.ACTIONCHOICE_SMITHING_TITANIUM_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 26;
553
+ exports.ACTIONCHOICE_SMITHING_ORICHALCUM_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 27;
554
+ exports.ACTIONCHOICE_SMITHING_BRONZE_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 28;
555
+ exports.ACTIONCHOICE_SMITHING_IRON_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 29;
556
+ exports.ACTIONCHOICE_SMITHING_MITHRIL_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 30;
557
+ exports.ACTIONCHOICE_SMITHING_ADAMANTINE_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 31;
558
+ exports.ACTIONCHOICE_SMITHING_RUNITE_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 32;
559
+ exports.ACTIONCHOICE_SMITHING_TITANIUM_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 33;
560
+ exports.ACTIONCHOICE_SMITHING_ORICHALCUM_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 34;
561
+ exports.ACTIONCHOICE_SMITHING_BRONZE_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 35;
562
+ exports.ACTIONCHOICE_SMITHING_IRON_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 36;
563
+ exports.ACTIONCHOICE_SMITHING_MITHRIL_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 37;
564
+ exports.ACTIONCHOICE_SMITHING_ADAMANTINE_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 38;
565
+ exports.ACTIONCHOICE_SMITHING_RUNITE_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 39;
566
+ exports.ACTIONCHOICE_SMITHING_TITANIUM_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 40;
567
+ exports.ACTIONCHOICE_SMITHING_ORICHALCUM_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 41;
568
+ exports.ACTIONCHOICE_SMITHING_BRONZE_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 42;
569
+ exports.ACTIONCHOICE_SMITHING_IRON_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 43;
570
+ exports.ACTIONCHOICE_SMITHING_MITHRIL_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 44;
571
+ exports.ACTIONCHOICE_SMITHING_ADAMANTINE_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 45;
572
+ exports.ACTIONCHOICE_SMITHING_RUNITE_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 46;
573
+ exports.ACTIONCHOICE_SMITHING_TITANIUM_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 47;
574
+ exports.ACTIONCHOICE_SMITHING_ORICHALCUM_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 48;
575
+ exports.ACTIONCHOICE_SMITHING_BRONZE_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 49;
576
+ exports.ACTIONCHOICE_SMITHING_IRON_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 50;
577
+ exports.ACTIONCHOICE_SMITHING_MITHRIL_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 51;
578
+ exports.ACTIONCHOICE_SMITHING_ADAMANTINE_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 52;
579
+ exports.ACTIONCHOICE_SMITHING_RUNITE_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 53;
580
+ exports.ACTIONCHOICE_SMITHING_TITANIUM_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 54;
581
+ exports.ACTIONCHOICE_SMITHING_ORICHALCUM_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 55;
582
+ exports.ACTIONCHOICE_SMITHING_MAX = 999;
583
+ // Cooking
584
+ exports.ACTIONCHOICE_COOKING_BASE = 1000;
585
+ exports.ACTIONCHOICE_COOKING_MINNUS = exports.ACTIONCHOICE_COOKING_BASE + 1;
586
+ exports.ACTIONCHOICE_COOKING_BLEKK = exports.ACTIONCHOICE_COOKING_BASE + 2;
587
+ exports.ACTIONCHOICE_COOKING_SKRIMP = exports.ACTIONCHOICE_COOKING_BASE + 3;
588
+ exports.ACTIONCHOICE_COOKING_FEOLA = exports.ACTIONCHOICE_COOKING_BASE + 4;
589
+ exports.ACTIONCHOICE_COOKING_ANCHO = exports.ACTIONCHOICE_COOKING_BASE + 5;
590
+ exports.ACTIONCHOICE_COOKING_TROUT = exports.ACTIONCHOICE_COOKING_BASE + 6;
591
+ exports.ACTIONCHOICE_COOKING_ROJJA = exports.ACTIONCHOICE_COOKING_BASE + 7;
592
+ exports.ACTIONCHOICE_COOKING_BOWFISH = exports.ACTIONCHOICE_COOKING_BASE + 8;
593
+ exports.ACTIONCHOICE_COOKING_GOLDFISH = exports.ACTIONCHOICE_COOKING_BASE + 9;
594
+ exports.ACTIONCHOICE_COOKING_MYSTY_BLUE = exports.ACTIONCHOICE_COOKING_BASE + 10;
595
+ exports.ACTIONCHOICE_COOKING_FLITFISH = exports.ACTIONCHOICE_COOKING_BASE + 11;
596
+ exports.ACTIONCHOICE_COOKING_RAZORFISH = exports.ACTIONCHOICE_COOKING_BASE + 12;
597
+ exports.ACTIONCHOICE_COOKING_QUAFFER = exports.ACTIONCHOICE_COOKING_BASE + 13;
598
+ exports.ACTIONCHOICE_COOKING_ROXA = exports.ACTIONCHOICE_COOKING_BASE + 14;
599
+ exports.ACTIONCHOICE_COOKING_AZACUDDA = exports.ACTIONCHOICE_COOKING_BASE + 15;
600
+ exports.ACTIONCHOICE_COOKING_STONECLAW = exports.ACTIONCHOICE_COOKING_BASE + 16;
601
+ exports.ACTIONCHOICE_COOKING_CRUSKAN = exports.ACTIONCHOICE_COOKING_BASE + 17;
602
+ exports.ACTIONCHOICE_COOKING_CHODFISH = exports.ACTIONCHOICE_COOKING_BASE + 18;
603
+ exports.ACTIONCHOICE_COOKING_DOUBTFISH = exports.ACTIONCHOICE_COOKING_BASE + 19;
604
+ exports.ACTIONCHOICE_COOKING_ROSEFIN = exports.ACTIONCHOICE_COOKING_BASE + 20;
605
+ exports.ACTIONCHOICE_COOKING_SPHINX_FISH = exports.ACTIONCHOICE_COOKING_BASE + 21;
606
+ exports.ACTIONCHOICE_COOKING_SHAW = exports.ACTIONCHOICE_COOKING_BASE + 22;
607
+ exports.ACTIONCHOICE_COOKING_VANISHING_PERCH = exports.ACTIONCHOICE_COOKING_BASE + 23;
608
+ exports.ACTIONCHOICE_COOKING_VIPER_BASS = exports.ACTIONCHOICE_COOKING_BASE + 24;
609
+ exports.ACTIONCHOICE_COOKING_WATER_SERPENT = exports.ACTIONCHOICE_COOKING_BASE + 25;
610
+ exports.ACTIONCHOICE_COOKING_WHISKFIN = exports.ACTIONCHOICE_COOKING_BASE + 26;
611
+ exports.ACTIONCHOICE_COOKING_MHARA = exports.ACTIONCHOICE_COOKING_BASE + 27;
612
+ exports.ACTIONCHOICE_COOKING_GRAN_SQUIN = exports.ACTIONCHOICE_COOKING_BASE + 28;
613
+ exports.ACTIONCHOICE_COOKING_LANCER = exports.ACTIONCHOICE_COOKING_BASE + 29;
614
+ exports.ACTIONCHOICE_COOKING_OCTACLE = exports.ACTIONCHOICE_COOKING_BASE + 30;
615
+ exports.ACTIONCHOICE_COOKING_DRAGONFISH = exports.ACTIONCHOICE_COOKING_BASE + 31;
616
+ exports.ACTIONCHOICE_COOKING_YERESPATUM = exports.ACTIONCHOICE_COOKING_BASE + 32;
617
+ exports.ACTIONCHOICE_COOKING_MAX = 1499;
618
+ // Melee
619
+ exports.ACTIONCHOICE_MELEE_BASE = 1500;
620
+ exports.ACTIONCHOICE_MELEE_MONSTER = exports.ACTIONCHOICE_MELEE_BASE;
621
+ exports.ACTIONCHOICE_MELEE_MAX = 1999;
622
+ // Magic
623
+ exports.ACTIONCHOICE_MAGIC_BASE = 2000;
624
+ exports.ACTIONCHOICE_MAGIC_SHADOW_BLAST = exports.ACTIONCHOICE_MAGIC_BASE;
625
+ exports.ACTIONCHOICE_MAGIC_NATURES_FURU = exports.ACTIONCHOICE_MAGIC_BASE + 1;
626
+ exports.ACTIONCHOICE_MAGIC_DEATH_WAVE = exports.ACTIONCHOICE_MAGIC_BASE + 2;
627
+ exports.ACTIONCHOICE_MAGIC_VORTEX = exports.ACTIONCHOICE_MAGIC_BASE + 3;
628
+ exports.ACTIONCHOICE_MAGIC_MYSTIC_BLAST = exports.ACTIONCHOICE_MAGIC_BASE + 4;
629
+ exports.ACTIONCHOICE_MAGIC_MAGIC_BREATH = exports.ACTIONCHOICE_MAGIC_BASE + 5;
630
+ exports.ACTIONCHOICE_MAGIC_SUMMON_HELL_HOUND = exports.ACTIONCHOICE_MAGIC_BASE + 6;
631
+ exports.ACTIONCHOICE_MAGIC_AIR_BALL = exports.ACTIONCHOICE_MAGIC_BASE + 7;
632
+ exports.ACTIONCHOICE_MAGIC_FURY_FISTS = exports.ACTIONCHOICE_MAGIC_BASE + 8;
633
+ exports.ACTIONCHOICE_MAGIC_CONCUSSION_BEAMS = exports.ACTIONCHOICE_MAGIC_BASE + 9;
634
+ exports.ACTIONCHOICE_MAGIC_ICE_SPIKES = exports.ACTIONCHOICE_MAGIC_BASE + 10;
635
+ exports.ACTIONCHOICE_MAGIC_MAX = 2499;
636
+ // Crafting
637
+ exports.ACTIONCHOICE_CRAFTING_BASE = 2500;
638
+ exports.ACTIONCHOICE_CRAFTING_SAPPHIRE_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE;
639
+ exports.ACTIONCHOICE_CRAFTING_EMERALD_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE + 1;
640
+ exports.ACTIONCHOICE_CRAFTING_RUBY_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE + 2;
641
+ exports.ACTIONCHOICE_CRAFTING_AMETHYST_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE + 3;
642
+ exports.ACTIONCHOICE_CRAFTING_DIAMOND_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE + 4;
643
+ exports.ACTIONCHOICE_CRAFTING_DRAGONSTONE_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE + 5;
644
+ exports.ACTIONCHOICE_CRAFTING_BRONZE_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 6;
645
+ exports.ACTIONCHOICE_CRAFTING_IRON_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 7;
646
+ exports.ACTIONCHOICE_CRAFTING_MITHRIL_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 8;
647
+ exports.ACTIONCHOICE_CRAFTING_ADAMANTINE_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 9;
648
+ exports.ACTIONCHOICE_CRAFTING_RUNITE_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 10;
649
+ exports.ACTIONCHOICE_CRAFTING_TITANIUM_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 11;
650
+ exports.ACTIONCHOICE_CRAFTING_ORICHALCUM_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 12;
651
+ exports.ACTIONCHOICE_CRAFTING_BRONZE_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 13;
652
+ exports.ACTIONCHOICE_CRAFTING_IRON_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 14;
653
+ exports.ACTIONCHOICE_CRAFTING_MITHRIL_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 15;
654
+ exports.ACTIONCHOICE_CRAFTING_ADAMANTINE_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 16;
655
+ exports.ACTIONCHOICE_CRAFTING_RUNITE_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 17;
656
+ exports.ACTIONCHOICE_CRAFTING_TITANIUM_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 18;
657
+ exports.ACTIONCHOICE_CRAFTING_ORICHALCUM_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 19;
658
+ exports.ACTIONCHOICE_CRAFTING_NATUOW_LEATHER = exports.ACTIONCHOICE_CRAFTING_BASE + 20;
659
+ exports.ACTIONCHOICE_CRAFTING_BONEMEAL = exports.ACTIONCHOICE_CRAFTING_BASE + 21;
660
+ exports.ACTIONCHOICE_CRAFTING_ROPE = exports.ACTIONCHOICE_CRAFTING_BASE + 22;
661
+ exports.ACTIONCHOICE_CRAFTING_ACORN_PATCH = exports.ACTIONCHOICE_CRAFTING_BASE + 23;
662
+ exports.ACTIONCHOICE_CRAFTING_BAT_WING_PATCH = exports.ACTIONCHOICE_CRAFTING_BASE + 24;
663
+ exports.ACTIONCHOICE_CRAFTING_NATUOW_HOOD = exports.ACTIONCHOICE_CRAFTING_BASE + 25;
664
+ exports.ACTIONCHOICE_CRAFTING_NATUOW_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 26;
665
+ exports.ACTIONCHOICE_CRAFTING_NATUOW_TASSETS = exports.ACTIONCHOICE_CRAFTING_BASE + 27;
666
+ exports.ACTIONCHOICE_CRAFTING_NATUOW_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 28;
667
+ exports.ACTIONCHOICE_CRAFTING_NATUOW_BRACERS = exports.ACTIONCHOICE_CRAFTING_BASE + 29;
668
+ exports.ACTIONCHOICE_CRAFTING_BAT_WING_HAT = exports.ACTIONCHOICE_CRAFTING_BASE + 30;
669
+ exports.ACTIONCHOICE_CRAFTING_BAT_WING_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 31;
670
+ exports.ACTIONCHOICE_CRAFTING_BAT_WING_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 32;
671
+ exports.ACTIONCHOICE_CRAFTING_BAT_WING_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 33;
672
+ exports.ACTIONCHOICE_CRAFTING_BAT_WING_BRACERS = exports.ACTIONCHOICE_CRAFTING_BASE + 34;
673
+ exports.ACTIONCHOICE_CRAFTING_NATURE_MASK = exports.ACTIONCHOICE_CRAFTING_BASE + 35;
674
+ exports.ACTIONCHOICE_CRAFTING_NATURE_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 36;
675
+ exports.ACTIONCHOICE_CRAFTING_NATURE_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 37;
676
+ exports.ACTIONCHOICE_CRAFTING_NATURE_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 38;
677
+ exports.ACTIONCHOICE_CRAFTING_NATURE_BRACERS = exports.ACTIONCHOICE_CRAFTING_BASE + 39;
678
+ exports.ACTIONCHOICE_CRAFTING_TOTEM_STAFF = exports.ACTIONCHOICE_CRAFTING_BASE + 40;
679
+ exports.ACTIONCHOICE_CRAFTING_SAPPHIRE_STAFF = exports.ACTIONCHOICE_CRAFTING_BASE + 41;
680
+ exports.ACTIONCHOICE_CRAFTING_EMERALD_STAFF = exports.ACTIONCHOICE_CRAFTING_BASE + 42;
681
+ exports.ACTIONCHOICE_CRAFTING_RUBY_STAFF = exports.ACTIONCHOICE_CRAFTING_BASE + 43;
682
+ exports.ACTIONCHOICE_CRAFTING_AMETHYST_STAFF = exports.ACTIONCHOICE_CRAFTING_BASE + 44;
683
+ exports.ACTIONCHOICE_CRAFTING_DIAMOND_STAFF = exports.ACTIONCHOICE_CRAFTING_BASE + 45;
684
+ exports.ACTIONCHOICE_CRAFTING_APPRENTICE_HAT = exports.ACTIONCHOICE_CRAFTING_BASE + 46;
685
+ exports.ACTIONCHOICE_CRAFTING_APPRENTICE_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 47;
686
+ exports.ACTIONCHOICE_CRAFTING_APPRENTICE_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 48;
687
+ exports.ACTIONCHOICE_CRAFTING_APPRENTICE_GAUNTLETS = exports.ACTIONCHOICE_CRAFTING_BASE + 49;
688
+ exports.ACTIONCHOICE_CRAFTING_APPRENTICE_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 50;
689
+ exports.ACTIONCHOICE_CRAFTING_MAGE_HOOD = exports.ACTIONCHOICE_CRAFTING_BASE + 51;
690
+ exports.ACTIONCHOICE_CRAFTING_MAGE_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 52;
691
+ exports.ACTIONCHOICE_CRAFTING_MAGE_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 53;
692
+ exports.ACTIONCHOICE_CRAFTING_MAGE_BRACERS = exports.ACTIONCHOICE_CRAFTING_BASE + 54;
693
+ exports.ACTIONCHOICE_CRAFTING_MAGE_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 55;
694
+ exports.ACTIONCHOICE_CRAFTING_SORCERER_HAT = exports.ACTIONCHOICE_CRAFTING_BASE + 56;
695
+ exports.ACTIONCHOICE_CRAFTING_SORCERER_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 57;
696
+ exports.ACTIONCHOICE_CRAFTING_SORCERER_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 58;
697
+ exports.ACTIONCHOICE_CRAFTING_SORCERER_GAUNTLETS = exports.ACTIONCHOICE_CRAFTING_BASE + 59;
698
+ exports.ACTIONCHOICE_CRAFTING_SORCERER_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 60;
699
+ exports.ACTIONCHOICE_CRAFTING_SEERS_HOOD = exports.ACTIONCHOICE_CRAFTING_BASE + 61;
700
+ exports.ACTIONCHOICE_CRAFTING_SEERS_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 62;
701
+ exports.ACTIONCHOICE_CRAFTING_SEERS_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 63;
702
+ exports.ACTIONCHOICE_CRAFTING_SEERS_BRACERS = exports.ACTIONCHOICE_CRAFTING_BASE + 64;
703
+ exports.ACTIONCHOICE_CRAFTING_SEERS_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 65;
704
+ exports.ACTIONCHOICE_CRAFTING_SHAMAN_HOOD = exports.ACTIONCHOICE_CRAFTING_BASE + 66;
705
+ exports.ACTIONCHOICE_CRAFTING_SHAMAN_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 67;
706
+ exports.ACTIONCHOICE_CRAFTING_SHAMAN_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 68;
707
+ exports.ACTIONCHOICE_CRAFTING_SHAMAN_GAUNTLETS = exports.ACTIONCHOICE_CRAFTING_BASE + 69;
708
+ exports.ACTIONCHOICE_CRAFTING_SHAMAN_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 70;
709
+ exports.ACTIONCHOICE_CRAFTING_MAX = 2999;
710
+ // 0 xp = level 1 (up to level 100)
711
+ exports.levelXp = [
712
+ 0, 84, 174, 270, 374, 486, 606, 734, 872, 1021, 1179, 1350, 1532, 1728, 1938, 2163, 2404, 2662, 2939, 3236, 3553,
713
+ 3894, 4258, 4649, 5067, 5515, 5995, 6510, 7060, 7650, 8282, 8959, 9685, 10461, 11294, 12185, 13140, 14162, 15258,
714
+ 16432, 17689, 19036, 20479, 22025, 23681, 25456, 27357, 29393, 31575, 33913, 36418, 39102, 41977, 45058, 48359, 51896,
715
+ 55686, 59747, 64098, 68761, 73757, 79110, 84847, 90995, 97582, 104641, 112206, 120312, 128998, 138307, 148283, 158973,
716
+ 170430, 182707, 195864, 209963, 225074, 241267, 258621, 277219, 297150, 318511, 341403, 365936, 392228, 420406,
717
+ 450605, 482969, 517654, 554828, 594667, 637364, 683124, 732166, 784726, 841057, 901428, 966131, 1035476, 1109796,
718
+ ];
719
+ exports.default = exports.NONE;