@paintswap/estfor-definitions 0.1.3 → 0.1.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,706 +0,0 @@
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- "use strict";
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.ADAMANTINE_GAUNTLETS = exports.MITHRIL_GAUNTLETS = exports.IRON_GAUNTLETS = exports.BRONZE_GAUNTLETS = exports.ARMS_BASE = exports.BODY_MAX = exports.MASTER_BODY = exports.SHAMAN_BODY = exports.SEERS_BODY = exports.SORCERER_BODY = exports.MAGE_BODY = exports.APPRENTICE_BODY = exports.NATURE_BODY = exports.BAT_WING_BODY = exports.NATUOW_BODY = exports.ORICHALCUM_ARMOR = exports.TITANIUM_ARMOR = exports.RUNITE_ARMOR = exports.ADAMANTINE_ARMOR = exports.MITHRIL_ARMOR = exports.IRON_ARMOR = exports.BRONZE_ARMOR = exports.BODY_BASE = exports.NECK_MAX = exports.DRAGONSTONE_AMULET = exports.DIAMOND_AMULET = exports.AMETHYST_AMULET = exports.RUBY_AMULET = exports.EMERALD_AMULET = exports.SAPPHIRE_AMULET = exports.NECK_BASE = exports.HEAD_MAX = exports.MASTER_HAT = exports.SHAMAN_HOOD = exports.SEERS_HOOD = exports.SORCERER_HAT = exports.MAGE_HOOD = exports.APPRENTICE_HAT = exports.NATURE_MASK = exports.BAT_WING_HAT = exports.NATUOW_HOOD = exports.ORICHALCUM_HELMET = exports.TITANIUM_HELMET = exports.RUNITE_HELMET = exports.ADAMANTINE_HELMET = exports.MITHRIL_HELMET = exports.IRON_HELMET = exports.BRONZE_HELMET = exports.HEAD_BASE = exports.NONE = void 0;
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- exports.COMBAT_BASE = exports.BOOTS_MAX = exports.MASTER_BOOTS = exports.SHAMAN_BOOTS = exports.SEERS_BOOTS = exports.SORCERER_BOOTS = exports.MAGE_BOOTS = exports.APPRENTICE_BOOTS = exports.NATURE_BOOTS = exports.BAT_WING_BOOTS = exports.NATUOW_BOOTS = exports.ORICHALCUM_BOOTS = exports.TITANIUM_BOOTS = exports.RUNITE_BOOTS = exports.ADAMANTINE_BOOTS = exports.MITHRIL_BOOTS = exports.IRON_BOOTS = exports.BRONZE_BOOTS = exports.BOOTS_BASE = exports.LEGS_MAX = exports.MASTER_TROUSERS = exports.SHAMAN_TROUSERS = exports.SEERS_TROUSERS = exports.SORCERER_TROUSERS = exports.MAGE_TROUSERS = exports.APPRENTICE_TROUSERS = exports.NATURE_TROUSERS = exports.BAT_WING_TROUSERS = exports.NATUOW_TASSETS = exports.ORICHALCUM_TASSETS = exports.TITANIUM_TASSETS = exports.RUNITE_TASSETS = exports.ADAMANTINE_TASSETS = exports.MITHRIL_TASSETS = exports.IRON_TASSETS = exports.BRONZE_TASSETS = exports.LEGS_BASE = exports.ARMS_MAX = exports.MASTER_BRACERS = exports.SHAMAN_GAUNTLETS = exports.SEERS_BRACERS = exports.SORCERER_GAUNTLETS = exports.MAGE_BRACERS = exports.APPRENTICE_GAUNTLETS = exports.NATURE_BRACERS = exports.BAT_WING_BRACERS = exports.NATUOW_BRACERS = exports.ORICHALCUM_GAUNTLETS = exports.TITANIUM_GAUNTLETS = exports.RUNITE_GAUNTLETS = void 0;
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- exports.NET_STICK = exports.FISHING_BASE = exports.WOODCUTTING_MAX = exports.ORICHALCUM_AXE = exports.TITANIUM_AXE = exports.RUNITE_AXE = exports.ADAMANTINE_AXE = exports.MITHRIL_AXE = exports.IRON_AXE = exports.BRONZE_AXE = exports.WOODCUTTING_BASE = exports.MINING_MAX = exports.ORICHALCUM_PICKAXE = exports.TITANIUM_PICKAXE = exports.RUNITE_PICKAXE = exports.ADAMANTINE_PICKAXE = exports.MITHRIL_PICKAXE = exports.IRON_PICKAXE = exports.BRONZE_PICKAXE = exports.MINING_BASE = exports.COMBAT_MAX = exports.SHIELD_MAX = exports.ORICHALCUM_SHIELD = exports.TITANIUM_SHIELD = exports.RUNITE_SHIELD = exports.ADAMANTINE_SHIELD = exports.MITHRIL_SHIELD = exports.IRON_SHIELD = exports.BRONZE_SHIELD = exports.SHIELD_BASE = exports.BOW_MAX = exports.BOW_BASE = exports.STAFF_MAX = exports.DRAGONSTONE_STAFF = exports.DIAMOND_STAFF = exports.AMETHYST_STAFF = exports.RUBY_STAFF = exports.EMERALD_STAFF = exports.SAPPHIRE_STAFF = exports.TOTEM_STAFF = exports.STAFF_BASE = exports.SWORD_MAX = exports.ORICHALCUM_SWORD = exports.TITANIUM_SWORD = exports.RUNITE_SWORD = exports.ADAMANTINE_SWORD = exports.MITHRIL_SWORD = exports.IRON_SWORD = exports.BRONZE_SWORD = exports.SWORD_BASE = void 0;
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- exports.RAW_CHODFISH = exports.RAW_CRUSKAN = exports.RAW_STONECLAW = exports.RAW_AZACUDDA = exports.RAW_ROXA = exports.RAW_QUAFFER = exports.RAW_RAZORFISH = exports.RAW_FLITFISH = exports.RAW_MYSTY_BLUE = exports.RAW_GOLDFISH = exports.RAW_BOWFISH = exports.RAW_ROJJA = exports.RAW_TROUT = exports.RAW_ANCHO = exports.RAW_FEOLA = exports.RAW_SKRIMP = exports.RAW_BLEKK = exports.RAW_MINNUS = exports.RAW_FISH_BASE = exports.LOG_MAX = exports.LIVING_LOG = exports.ENCHANTED_LOG = exports.ASH_LOG = exports.MAGICAL_LOG = exports.REDWOOD_LOG = exports.MAPLE_LOG = exports.WILLOW_LOG = exports.OAK_LOG = exports.LOG = exports.LOG_BASE = exports.BAR_MAX = exports.ORICHALCUM_BAR = exports.TITANIUM_BAR = exports.RUNITE_BAR = exports.ADAMANTINE_BAR = exports.MITHRIL_BAR = exports.IRON_BAR = exports.BRONZE_BAR = exports.BAR_BASE = exports.FIRE_MAX = exports.MAGIC_FIRE_STARTER = exports.FIRE_BASE = exports.FISHING_MAX = exports.CAGE = exports.MAGIC_NET = exports.LARGE_NET = exports.HARPOON = exports.TITANIUM_FISHING_ROD = exports.WOOD_FISHING_ROD = exports.MEDIUM_NET = void 0;
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- exports.FARMING_BASE = exports.COOKED_FISH_MAX = exports.COOKED_YERESPATUM = exports.COOKED_DRAGONFISH = exports.COOKED_OCTACLE = exports.COOKED_LANCER = exports.COOKED_GRAN_SQUIN = exports.COOKED_MHARA = exports.COOKED_WHISKFIN = exports.COOKED_WATER_SERPENT = exports.COOKED_VIPER_BASS = exports.COOKED_VANISHING_PERCH = exports.COOKED_SHAW = exports.COOKED_SPHINX_FISH = exports.COOKED_ROSEFIN = exports.COOKED_DOUBTFISH = exports.COOKED_CHODFISH = exports.COOKED_CRUSKAN = exports.COOKED_STONECLAW = exports.COOKED_AZACUDDA = exports.COOKED_ROXA = exports.COOKED_QUAFFER = exports.COOKED_RAZORFISH = exports.COOKED_FLITFISH = exports.COOKED_MYSTY_BLUE = exports.COOKED_GOLDFISH = exports.COOKED_BOWFISH = exports.COOKED_ROJJA = exports.COOKED_TROUT = exports.COOKED_ANCHO = exports.COOKED_FEOLA = exports.COOKED_SKRIMP = exports.COOKED_BLEKK = exports.COOKED_MINNUS = exports.COOKED_FISH_BASE = exports.RAW_FISH_MAX = exports.RAW_YERESPATUM = exports.RAW_DRAGONFISH = exports.RAW_OCTACLE = exports.RAW_LANCER = exports.RAW_GRAN_SQUIN = exports.RAW_MHARA = exports.RAW_WHISKFIN = exports.RAW_WATER_SERPENT = exports.RAW_VIPER_BASS = exports.RAW_VANISHING_PERCH = exports.RAW_SHAW = exports.RAW_SPHINX_FISH = exports.RAW_ROSEFIN = exports.RAW_DOUBTFISH = void 0;
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- exports.SMALL_BONE = exports.NATUOW_LEATHER = exports.NATUOW_HIDE = exports.RAID_PASS = exports.MYSTERY_BOX = exports.MISC_BASE = exports.BOOST_MAX = exports.RAINING_RARES = exports.GO_OUTSIDE = exports.PRAY_TO_THE_BEARDIE = exports.ABSENCE_BOOST = exports.SKILL_BOOST = exports.GATHERING_BOOST = exports.XP_BOOST = exports.COMBAT_BOOST = exports.BOOST_BASE = exports.NOT_USED_MAX = exports.NOT_USED_BASE = exports.SCROLL_MAX = exports.ANCIENT_SCROLL = exports.FREEZE_SCROLL = exports.BARRAGE_SCROLL = exports.AIR_SCROLL = exports.HELL_SCROLL = exports.AQUA_SCROLL = exports.NATURE_SCROLL = exports.SHADOW_SCROLL = exports.SCROLL_BASE = exports.ARROW_MAX = exports.BRONZE_ARROW = exports.ARROW_BASE = exports.ORE_MAX = exports.ORICHALCUM_ORE = exports.TITANIUM_ORE = exports.DRAGONSTONE = exports.RUNITE_ORE = exports.DIAMOND = exports.AMETHYST = exports.ADAMANTINE_ORE = exports.RUBY = exports.MITHRIL_ORE = exports.EMERALD = exports.COAL_ORE = exports.SAPPHIRE = exports.IRON_ORE = exports.TIN_ORE = exports.COPPER_ORE = exports.ORE_BASE = exports.FARMING_MAX = exports.BONEMEAL = void 0;
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- exports.ACTION_MINING_IRON = exports.ACTION_MINING_TIN = exports.ACTION_MINING_COPPER = exports.ACTION_MINING_BASE = exports.ACTION_WOODCUTTING_MAX = exports.ACTION_WOODCUTTING_LIVING = exports.ACTION_WOODCUTTING_ENCHANTED = exports.ACTION_WOODCUTTING_ASH = exports.ACTION_WOODCUTTING_MAGICAL = exports.ACTION_WOODCUTTING_REDWOOD = exports.ACTION_WOODCUTTING_MAPLE = exports.ACTION_WOODCUTTING_WILLOW = exports.ACTION_WOODCUTTING_OAK = exports.ACTION_WOODCUTTING_LOG = exports.ACTION_WOODCUTTING_BASE = exports.MISC_MIN = exports.ACORN_PATCH = exports.ENCHANTED_ACORN = exports.WHITE_DEATH_SPORE = exports.RUFARUM = exports.ANURGAT = exports.BLUECANAR = exports.AQUA_KEY = exports.NATURE_KEY = exports.BONE_KEY = exports.DRAGON_KEY = exports.MASTER_FABRIC = exports.SHAMAN_FABRIC = exports.SEERS_FABRIC = exports.SORCERER_FABRIC = exports.MAGE_FABRIC = exports.APPRENTICE_FABRIC = exports.BARK_CHUNK = exports.QUARTZ_INFUSED_FEATHER = exports.FEATHER = exports.LOSSUTH_SCALE = exports.LOSSUTH_TEETH = exports.THREAD_NEEDLE = exports.BAT_WING_PATCH = exports.BAT_WING = exports.VENOM_POUCH = exports.LEAF_FRAGMENTS = exports.ROPE = exports.STRING = exports.POISON = exports.DRAGON_SCALE = exports.DRAGON_TEETH = exports.DRAGON_BONE = exports.LARGE_BONE = exports.MEDIUM_BONE = void 0;
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- exports.ACTION_FISHING_VIPER_BASS = exports.ACTION_FISHING_VANISHING_PERCH = exports.ACTION_FISHING_SHAW = exports.ACTION_FISHING_SPHINX_FISH = exports.ACTION_FISHING_ROSEFIN = exports.ACTION_FISHING_DOUBTFISH = exports.ACTION_FISHING_CHODFISH = exports.ACTION_FISHING_CRUSKAN = exports.ACTION_FISHING_STONECLAW = exports.ACTION_FISHING_AZACUDDA = exports.ACTION_FISHING_ROXA = exports.ACTION_FISHING_QUAFFER = exports.ACTION_FISHING_RAZORFISH = exports.ACTION_FISHING_FLITFISH = exports.ACTION_FISHING_MYSTY_BLUE = exports.ACTION_FISHING_GOLDFISH = exports.ACTION_FISHING_BOWFISH = exports.ACTION_FISHING_ROJJA = exports.ACTION_FISHING_TROUT = exports.ACTION_FISHING_ANCHO = exports.ACTION_FISHING_FEOLA = exports.ACTION_FISHING_SKRIMP = exports.ACTION_FISHING_BLEKK = exports.ACTION_FISHING_MINNUS = exports.ACTION_FISHING_BASE = exports.ACTION_CRAFTING_MAX = exports.ACTION_CRAFTING_ITEM = exports.ACTION_CRAFTING_BASE = exports.ACTION_COOKING_MAX = exports.ACTION_COOKING_ITEM = exports.ACTION_COOKING_BASE = exports.ACTION_SMITHING_MAX = exports.ACTION_SMITHING_ITEM = exports.ACTION_SMITHING_BASE = exports.ACTION_FIREMAKING_MAX = exports.ACTION_FIREMAKING_ITEM = exports.ACTION_FIREMAKING_BASE = exports.ACTION_MINING_MAX = exports.ACTION_MINING_ORICHALCUM = exports.ACTION_MINING_TITANIUM = exports.ACTION_MINING_DRAGONSTONE = exports.ACTION_MINING_RUNITE = exports.ACTION_MINING_DIAMOND = exports.ACTION_MINING_AMETHYST = exports.ACTION_MINING_ADAMANTINE = exports.ACTION_MINING_RUBY = exports.ACTION_MINING_MITHRIL = exports.ACTION_MINING_EMERALD = exports.ACTION_MINING_COAL = exports.ACTION_MINING_SAPPHIRE = void 0;
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- exports.ACTIONCHOICE_FIREMAKING_BASE = exports.ACTION_THIEVING_MAX = exports.ACTION_THIEVING_MASTER_THIEF = exports.ACTION_THIEVING_BANK = exports.ACTION_THIEVING_GEM_MERCHANT = exports.ACTION_THIEVING_POTION_SHOP = exports.ACTION_THIEVING_WIZARD = exports.ACTION_THIEVING_HEAD_GUARD = exports.ACTION_THIEVING_BLACKSMITH = exports.ACTION_THIEVING_LUMBERJACK = exports.ACTION_THIEVING_FISHERMAN = exports.ACTION_THIEVING_FARMER = exports.ACTION_THIEVING_STALL = exports.ACTION_THIEVING_CHEST = exports.ACTION_THIEVING_GUARD = exports.ACTION_THIEVING_MAN = exports.ACTION_THIEVING_CHILD = exports.ACTION_THIEVING_BASE = exports.ACTION_COMBAT_MAX = exports.ACTION_COMBAT_GRAND_ERKAD = exports.ACTION_COMBAT_GRAND_ELEMENTAL_DRAGON = exports.ACTION_COMBAT_GRAND_QRAKUR = exports.ACTION_COMBAT_GRAND_ROCKHAWK = exports.ACTION_COMBAT_GRAND_ANCIENT_ENT = exports.ACTION_COMBAT_GRAND_DWELLER_BAT = exports.ACTION_COMBAT_GRAND_QUARTZ_EAGLE = exports.ACTION_COMBAT_GRAND_SQUIGGLE_EGG = exports.ACTION_COMBAT_GRAND_LOSSUTH = exports.ACTION_COMBAT_GRAND_OBGORA = exports.ACTION_COMBAT_GRAND_SNUFFLEQUARG = exports.ACTION_COMBAT_GRAND_SNAPPER_BUG = exports.ACTION_COMBAT_GRAND_ARCANE_DRAGON = exports.ACTION_COMBAT_GRAND_BANOXNID = exports.ACTION_COMBAT_GRAND_TREE_IMP = exports.ACTION_COMBAT_ELDER_BURGOF = exports.ACTION_COMBAT_DRAGON_FROG = exports.ACTION_COMBAT_NATURARACNID = exports.ACTION_COMBAT_UFFINCH = exports.ACTION_COMBAT_GROG_TOAD = exports.ACTION_COMBAT_NATUOW = exports.ACTION_COMBAT_BASE = exports.ACTION_FISHING_MAX = exports.ACTION_FISHING_YERESPATUM = exports.ACTION_FISHING_DRAGONFISH = exports.ACTION_FISHING_OCTACLE = exports.ACTION_FISHING_LANCER = exports.ACTION_FISHING_GRAN_SQUIN = exports.ACTION_FISHING_MHARA = exports.ACTION_FISHING_WHISKFIN = exports.ACTION_FISHING_WATER_SERPENT = void 0;
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- exports.ACTIONCHOICE_SMITHING_ADAMANTINE_BOOTS = exports.ACTIONCHOICE_SMITHING_MITHRIL_BOOTS = exports.ACTIONCHOICE_SMITHING_IRON_BOOTS = exports.ACTIONCHOICE_SMITHING_BRONZE_BOOTS = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_TITANIUM_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_RUNITE_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_MITHRIL_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_IRON_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BRONZE_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_TASSETS = exports.ACTIONCHOICE_SMITHING_TITANIUM_TASSETS = exports.ACTIONCHOICE_SMITHING_RUNITE_TASSETS = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_TASSETS = exports.ACTIONCHOICE_SMITHING_MITHRIL_TASSETS = exports.ACTIONCHOICE_SMITHING_IRON_TASSETS = exports.ACTIONCHOICE_SMITHING_BRONZE_TASSETS = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_ARMOR = exports.ACTIONCHOICE_SMITHING_TITANIUM_ARMOR = exports.ACTIONCHOICE_SMITHING_RUNITE_ARMOR = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_ARMOR = exports.ACTIONCHOICE_SMITHING_MITHRIL_ARMOR = exports.ACTIONCHOICE_SMITHING_IRON_ARMOR = exports.ACTIONCHOICE_SMITHING_BRONZE_ARMOR = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_HELMET = exports.ACTIONCHOICE_SMITHING_TITANIUM_HELMET = exports.ACTIONCHOICE_SMITHING_RUNITE_HELMET = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_HELMET = exports.ACTIONCHOICE_SMITHING_MITHRIL_HELMET = exports.ACTIONCHOICE_SMITHING_IRON_HELMET = exports.ACTIONCHOICE_SMITHING_BRONZE_HELMET = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_BAR = exports.ACTIONCHOICE_SMITHING_TITANIUM_BAR = exports.ACTIONCHOICE_SMITHING_RUNITE_BAR = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_BAR = exports.ACTIONCHOICE_SMITHING_MITHRIL_BAR = exports.ACTIONCHOICE_SMITHING_IRON_BAR = exports.ACTIONCHOICE_SMITHING_BRONZE_BAR = exports.ACTIONCHOICE_SMITHING_BASE = exports.ACTIONCHOICE_FIREMAKING_MAX = exports.ACTIONCHOICE_FIREMAKING_LIVING = exports.ACTIONCHOICE_FIREMAKING_ENCHANTED = exports.ACTIONCHOICE_FIREMAKING_ASH = exports.ACTIONCHOICE_FIREMAKING_MAGICAL = exports.ACTIONCHOICE_FIREMAKING_REDWOOD = exports.ACTIONCHOICE_FIREMAKING_MAPLE = exports.ACTIONCHOICE_FIREMAKING_WILLOW = exports.ACTIONCHOICE_FIREMAKING_OAK = exports.ACTIONCHOICE_FIREMAKING_LOG = void 0;
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- exports.ACTIONCHOICE_COOKING_DRAGONFISH = exports.ACTIONCHOICE_COOKING_OCTACLE = exports.ACTIONCHOICE_COOKING_LANCER = exports.ACTIONCHOICE_COOKING_GRAN_SQUIN = exports.ACTIONCHOICE_COOKING_MHARA = exports.ACTIONCHOICE_COOKING_WHISKFIN = exports.ACTIONCHOICE_COOKING_WATER_SERPENT = exports.ACTIONCHOICE_COOKING_VIPER_BASS = exports.ACTIONCHOICE_COOKING_VANISHING_PERCH = exports.ACTIONCHOICE_COOKING_SHAW = exports.ACTIONCHOICE_COOKING_SPHINX_FISH = exports.ACTIONCHOICE_COOKING_ROSEFIN = exports.ACTIONCHOICE_COOKING_DOUBTFISH = exports.ACTIONCHOICE_COOKING_CHODFISH = exports.ACTIONCHOICE_COOKING_CRUSKAN = exports.ACTIONCHOICE_COOKING_STONECLAW = exports.ACTIONCHOICE_COOKING_AZACUDDA = exports.ACTIONCHOICE_COOKING_ROXA = exports.ACTIONCHOICE_COOKING_QUAFFER = exports.ACTIONCHOICE_COOKING_RAZORFISH = exports.ACTIONCHOICE_COOKING_FLITFISH = exports.ACTIONCHOICE_COOKING_MYSTY_BLUE = exports.ACTIONCHOICE_COOKING_GOLDFISH = exports.ACTIONCHOICE_COOKING_BOWFISH = exports.ACTIONCHOICE_COOKING_ROJJA = exports.ACTIONCHOICE_COOKING_TROUT = exports.ACTIONCHOICE_COOKING_ANCHO = exports.ACTIONCHOICE_COOKING_FEOLA = exports.ACTIONCHOICE_COOKING_SKRIMP = exports.ACTIONCHOICE_COOKING_BLEKK = exports.ACTIONCHOICE_COOKING_MINNUS = exports.ACTIONCHOICE_COOKING_BASE = exports.ACTIONCHOICE_SMITHING_MAX = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_SWORD = exports.ACTIONCHOICE_SMITHING_TITANIUM_SWORD = exports.ACTIONCHOICE_SMITHING_RUNITE_SWORD = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_SWORD = exports.ACTIONCHOICE_SMITHING_MITHRIL_SWORD = exports.ACTIONCHOICE_SMITHING_IRON_SWORD = exports.ACTIONCHOICE_SMITHING_BRONZE_SWORD = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_SHIELD = exports.ACTIONCHOICE_SMITHING_TITANIUM_SHIELD = exports.ACTIONCHOICE_SMITHING_RUNITE_SHIELD = exports.ACTIONCHOICE_SMITHING_ADAMANTINE_SHIELD = exports.ACTIONCHOICE_SMITHING_MITHRIL_SHIELD = exports.ACTIONCHOICE_SMITHING_IRON_SHIELD = exports.ACTIONCHOICE_SMITHING_BRONZE_SHIELD = exports.ACTIONCHOICE_SMITHING_ORICHALCUM_BOOTS = exports.ACTIONCHOICE_SMITHING_TITANIUM_BOOTS = exports.ACTIONCHOICE_SMITHING_RUNITE_BOOTS = void 0;
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- exports.ACTIONCHOICE_CRAFTING_BAT_WING_HAT = exports.ACTIONCHOICE_CRAFTING_NATUOW_BRACERS = exports.ACTIONCHOICE_CRAFTING_NATUOW_BOOTS = exports.ACTIONCHOICE_CRAFTING_NATUOW_TASSETS = exports.ACTIONCHOICE_CRAFTING_NATUOW_BODY = exports.ACTIONCHOICE_CRAFTING_NATUOW_HOOD = exports.ACTIONCHOICE_CRAFTING_BAT_WING_PATCH = exports.ACTIONCHOICE_CRAFTING_ACORN_PATCH = exports.ACTIONCHOICE_CRAFTING_ROPE = exports.ACTIONCHOICE_CRAFTING_BONEMEAL = exports.ACTIONCHOICE_CRAFTING_NATUOW_LEATHER = exports.ACTIONCHOICE_CRAFTING_ORICHALCUM_AXE = exports.ACTIONCHOICE_CRAFTING_TITANIUM_AXE = exports.ACTIONCHOICE_CRAFTING_RUNITE_AXE = exports.ACTIONCHOICE_CRAFTING_ADAMANTINE_AXE = exports.ACTIONCHOICE_CRAFTING_MITHRIL_AXE = exports.ACTIONCHOICE_CRAFTING_IRON_AXE = exports.ACTIONCHOICE_CRAFTING_BRONZE_AXE = exports.ACTIONCHOICE_CRAFTING_ORICHALCUM_PICKAXE = exports.ACTIONCHOICE_CRAFTING_TITANIUM_PICKAXE = exports.ACTIONCHOICE_CRAFTING_RUNITE_PICKAXE = exports.ACTIONCHOICE_CRAFTING_ADAMANTINE_PICKAXE = exports.ACTIONCHOICE_CRAFTING_MITHRIL_PICKAXE = exports.ACTIONCHOICE_CRAFTING_IRON_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BRONZE_PICKAXE = exports.ACTIONCHOICE_CRAFTING_DRAGONSTONE_AMULET = exports.ACTIONCHOICE_CRAFTING_DIAMOND_AMULET = exports.ACTIONCHOICE_CRAFTING_AMETHYST_AMULET = exports.ACTIONCHOICE_CRAFTING_RUBY_AMULET = exports.ACTIONCHOICE_CRAFTING_EMERALD_AMULET = exports.ACTIONCHOICE_CRAFTING_SAPPHIRE_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE = exports.ACTIONCHOICE_MAGIC_MAX = exports.ACTIONCHOICE_MAGIC_ICE_SPIKES = exports.ACTIONCHOICE_MAGIC_CONCUSSION_BEAMS = exports.ACTIONCHOICE_MAGIC_FURY_FISTS = exports.ACTIONCHOICE_MAGIC_AIR_BALL = exports.ACTIONCHOICE_MAGIC_SUMMON_HELL_HOUND = exports.ACTIONCHOICE_MAGIC_MAGIC_BREATH = exports.ACTIONCHOICE_MAGIC_MYSTIC_BLAST = exports.ACTIONCHOICE_MAGIC_VORTEX = exports.ACTIONCHOICE_MAGIC_DEATH_WAVE = exports.ACTIONCHOICE_MAGIC_NATURES_FURU = exports.ACTIONCHOICE_MAGIC_SHADOW_BLAST = exports.ACTIONCHOICE_MAGIC_BASE = exports.ACTIONCHOICE_ATTACK_MAX = exports.ACTION_ATTACK_MONSTER = exports.ACTIONCHOICE_ATTACK_BASE = exports.ACTIONCHOICE_COOKING_MAX = exports.ACTIONCHOICE_COOKING_YERESPATUM = void 0;
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- exports.ACTIONCHOICE_CRAFTING_MAX = exports.ACTIONCHOICE_CRAFTING_SHAMAN_BOOTS = exports.ACTIONCHOICE_CRAFTING_SHAMAN_GAUNTLETS = exports.ACTIONCHOICE_CRAFTING_SHAMAN_TROUSERS = exports.ACTIONCHOICE_CRAFTING_SHAMAN_BODY = exports.ACTIONCHOICE_CRAFTING_SHAMAN_HOOD = exports.ACTIONCHOICE_CRAFTING_SEERS_BOOTS = exports.ACTIONCHOICE_CRAFTING_SEERS_BRACERS = exports.ACTIONCHOICE_CRAFTING_SEERS_TROUSERS = exports.ACTIONCHOICE_CRAFTING_SEERS_BODY = exports.ACTIONCHOICE_CRAFTING_SEERS_HOOD = exports.ACTIONCHOICE_CRAFTING_SORCERER_BOOTS = exports.ACTIONCHOICE_CRAFTING_SORCERER_GAUNTLETS = exports.ACTIONCHOICE_CRAFTING_SORCERER_TROUSERS = exports.ACTIONCHOICE_CRAFTING_SORCERER_BODY = exports.ACTIONCHOICE_CRAFTING_SORCERER_HAT = exports.ACTIONCHOICE_CRAFTING_MAGE_BOOTS = exports.ACTIONCHOICE_CRAFTING_MAGE_BRACERS = exports.ACTIONCHOICE_CRAFTING_MAGE_TROUSERS = exports.ACTIONCHOICE_CRAFTING_MAGE_BODY = exports.ACTIONCHOICE_CRAFTING_MAGE_HOOD = exports.ACTIONCHOICE_CRAFTING_APPRENTICE_BOOTS = exports.ACTIONCHOICE_CRAFTING_APPRENTICE_GAUNTLETS = exports.ACTIONCHOICE_CRAFTING_APPRENTICE_TROUSERS = exports.ACTIONCHOICE_CRAFTING_APPRENTICE_BODY = exports.ACTIONCHOICE_CRAFTING_APPRENTICE_HAT = exports.ACTIONCHOICE_CRAFTING_DIAMOND_STAFF = exports.ACTIONCHOICE_CRAFTING_AMETHYST_STAFF = exports.ACTIONCHOICE_CRAFTING_RUBY_STAFF = exports.ACTIONCHOICE_CRAFTING_EMERALD_STAFF = exports.ACTIONCHOICE_CRAFTING_SAPPHIRE_STAFF = exports.ACTIONCHOICE_CRAFTING_TOTEM_STAFF = exports.ACTIONCHOICE_CRAFTING_NATURE_BRACERS = exports.ACTIONCHOICE_CRAFTING_NATURE_BOOTS = exports.ACTIONCHOICE_CRAFTING_NATURE_TROUSERS = exports.ACTIONCHOICE_CRAFTING_NATURE_BODY = exports.ACTIONCHOICE_CRAFTING_NATURE_MASK = exports.ACTIONCHOICE_CRAFTING_BAT_WING_BRACERS = exports.ACTIONCHOICE_CRAFTING_BAT_WING_BOOTS = exports.ACTIONCHOICE_CRAFTING_BAT_WING_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BAT_WING_BODY = void 0;
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- exports.NONE = 0;
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- // 1 - 255 (head)
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- exports.HEAD_BASE = 1;
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- exports.BRONZE_HELMET = exports.HEAD_BASE;
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- exports.IRON_HELMET = exports.HEAD_BASE + 1;
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- exports.MITHRIL_HELMET = exports.HEAD_BASE + 2;
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- exports.ADAMANTINE_HELMET = exports.HEAD_BASE + 3;
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- exports.RUNITE_HELMET = exports.HEAD_BASE + 4;
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- exports.TITANIUM_HELMET = exports.HEAD_BASE + 5;
25
- exports.ORICHALCUM_HELMET = exports.HEAD_BASE + 6;
26
- exports.NATUOW_HOOD = exports.HEAD_BASE + 7;
27
- exports.BAT_WING_HAT = exports.HEAD_BASE + 8;
28
- exports.NATURE_MASK = exports.HEAD_BASE + 9;
29
- exports.APPRENTICE_HAT = exports.HEAD_BASE + 10;
30
- exports.MAGE_HOOD = exports.HEAD_BASE + 11;
31
- exports.SORCERER_HAT = exports.HEAD_BASE + 12;
32
- exports.SEERS_HOOD = exports.HEAD_BASE + 13;
33
- exports.SHAMAN_HOOD = exports.HEAD_BASE + 14;
34
- exports.MASTER_HAT = exports.HEAD_BASE + 15;
35
- exports.HEAD_MAX = exports.HEAD_BASE + 254; // Inclusive
36
- // 257 - 511 (neck)
37
- exports.NECK_BASE = 257;
38
- exports.SAPPHIRE_AMULET = exports.NECK_BASE;
39
- exports.EMERALD_AMULET = exports.NECK_BASE + 1;
40
- exports.RUBY_AMULET = exports.NECK_BASE + 2;
41
- exports.AMETHYST_AMULET = exports.NECK_BASE + 3;
42
- exports.DIAMOND_AMULET = exports.NECK_BASE + 4;
43
- exports.DRAGONSTONE_AMULET = exports.NECK_BASE + 5;
44
- exports.NECK_MAX = exports.NECK_BASE + 254;
45
- // 513 - 767 (body)
46
- exports.BODY_BASE = 513;
47
- exports.BRONZE_ARMOR = exports.BODY_BASE;
48
- exports.IRON_ARMOR = exports.BODY_BASE + 1;
49
- exports.MITHRIL_ARMOR = exports.BODY_BASE + 2;
50
- exports.ADAMANTINE_ARMOR = exports.BODY_BASE + 3;
51
- exports.RUNITE_ARMOR = exports.BODY_BASE + 4;
52
- exports.TITANIUM_ARMOR = exports.BODY_BASE + 5;
53
- exports.ORICHALCUM_ARMOR = exports.BODY_BASE + 6;
54
- exports.NATUOW_BODY = exports.BODY_BASE + 7;
55
- exports.BAT_WING_BODY = exports.BODY_BASE + 8;
56
- exports.NATURE_BODY = exports.BODY_BASE + 9;
57
- exports.APPRENTICE_BODY = exports.BODY_BASE + 10;
58
- exports.MAGE_BODY = exports.BODY_BASE + 11;
59
- exports.SORCERER_BODY = exports.BODY_BASE + 12;
60
- exports.SEERS_BODY = exports.BODY_BASE + 13;
61
- exports.SHAMAN_BODY = exports.BODY_BASE + 14;
62
- exports.MASTER_BODY = exports.BODY_BASE + 15;
63
- exports.BODY_MAX = exports.BODY_BASE + 254;
64
- // 769 - 1023 (arms)
65
- exports.ARMS_BASE = 769;
66
- exports.BRONZE_GAUNTLETS = exports.ARMS_BASE;
67
- exports.IRON_GAUNTLETS = exports.ARMS_BASE + 1;
68
- exports.MITHRIL_GAUNTLETS = exports.ARMS_BASE + 2;
69
- exports.ADAMANTINE_GAUNTLETS = exports.ARMS_BASE + 3;
70
- exports.RUNITE_GAUNTLETS = exports.ARMS_BASE + 4;
71
- exports.TITANIUM_GAUNTLETS = exports.ARMS_BASE + 5;
72
- exports.ORICHALCUM_GAUNTLETS = exports.ARMS_BASE + 6;
73
- exports.NATUOW_BRACERS = exports.ARMS_BASE + 7;
74
- exports.BAT_WING_BRACERS = exports.ARMS_BASE + 8;
75
- exports.NATURE_BRACERS = exports.ARMS_BASE + 9;
76
- exports.APPRENTICE_GAUNTLETS = exports.ARMS_BASE + 10;
77
- exports.MAGE_BRACERS = exports.ARMS_BASE + 11;
78
- exports.SORCERER_GAUNTLETS = exports.ARMS_BASE + 12;
79
- exports.SEERS_BRACERS = exports.ARMS_BASE + 13;
80
- exports.SHAMAN_GAUNTLETS = exports.ARMS_BASE + 14;
81
- exports.MASTER_BRACERS = exports.ARMS_BASE + 15;
82
- exports.ARMS_MAX = exports.ARMS_BASE + 254;
83
- // 1025 - 1279 (legs)
84
- exports.LEGS_BASE = 1025;
85
- exports.BRONZE_TASSETS = exports.LEGS_BASE;
86
- exports.IRON_TASSETS = exports.LEGS_BASE + 1;
87
- exports.MITHRIL_TASSETS = exports.LEGS_BASE + 2;
88
- exports.ADAMANTINE_TASSETS = exports.LEGS_BASE + 3;
89
- exports.RUNITE_TASSETS = exports.LEGS_BASE + 4;
90
- exports.TITANIUM_TASSETS = exports.LEGS_BASE + 5;
91
- exports.ORICHALCUM_TASSETS = exports.LEGS_BASE + 6;
92
- exports.NATUOW_TASSETS = exports.LEGS_BASE + 7;
93
- exports.BAT_WING_TROUSERS = exports.LEGS_BASE + 8;
94
- exports.NATURE_TROUSERS = exports.LEGS_BASE + 9;
95
- exports.APPRENTICE_TROUSERS = exports.LEGS_BASE + 10;
96
- exports.MAGE_TROUSERS = exports.LEGS_BASE + 11;
97
- exports.SORCERER_TROUSERS = exports.LEGS_BASE + 12;
98
- exports.SEERS_TROUSERS = exports.LEGS_BASE + 13;
99
- exports.SHAMAN_TROUSERS = exports.LEGS_BASE + 14;
100
- exports.MASTER_TROUSERS = exports.LEGS_BASE + 15;
101
- exports.LEGS_MAX = exports.LEGS_BASE + 254;
102
- // 1281 - 1535 (boots)
103
- exports.BOOTS_BASE = 1281;
104
- exports.BRONZE_BOOTS = exports.BOOTS_BASE;
105
- exports.IRON_BOOTS = exports.BOOTS_BASE + 1;
106
- exports.MITHRIL_BOOTS = exports.BOOTS_BASE + 2;
107
- exports.ADAMANTINE_BOOTS = exports.BOOTS_BASE + 3;
108
- exports.RUNITE_BOOTS = exports.BOOTS_BASE + 4;
109
- exports.TITANIUM_BOOTS = exports.BOOTS_BASE + 5;
110
- exports.ORICHALCUM_BOOTS = exports.BOOTS_BASE + 6;
111
- exports.NATUOW_BOOTS = exports.BOOTS_BASE + 7;
112
- exports.BAT_WING_BOOTS = exports.BOOTS_BASE + 8;
113
- exports.NATURE_BOOTS = exports.BOOTS_BASE + 9;
114
- exports.APPRENTICE_BOOTS = exports.BOOTS_BASE + 10;
115
- exports.MAGE_BOOTS = exports.BOOTS_BASE + 11;
116
- exports.SORCERER_BOOTS = exports.BOOTS_BASE + 12;
117
- exports.SEERS_BOOTS = exports.BOOTS_BASE + 13;
118
- exports.SHAMAN_BOOTS = exports.BOOTS_BASE + 14;
119
- exports.MASTER_BOOTS = exports.BOOTS_BASE + 15;
120
- exports.BOOTS_MAX = exports.BOOTS_BASE + 254;
121
- // 1536 - 1791 spare(1)
122
- // 1792 - 2047 spare(2)
123
- // Combat (right arm) (2048 - 2303)
124
- exports.COMBAT_BASE = 2048;
125
- // Melee
126
- exports.SWORD_BASE = exports.COMBAT_BASE;
127
- exports.BRONZE_SWORD = exports.SWORD_BASE;
128
- exports.IRON_SWORD = exports.COMBAT_BASE + 1;
129
- exports.MITHRIL_SWORD = exports.COMBAT_BASE + 2;
130
- exports.ADAMANTINE_SWORD = exports.COMBAT_BASE + 3;
131
- exports.RUNITE_SWORD = exports.COMBAT_BASE + 4;
132
- exports.TITANIUM_SWORD = exports.COMBAT_BASE + 5;
133
- exports.ORICHALCUM_SWORD = exports.COMBAT_BASE + 6;
134
- exports.SWORD_MAX = exports.SWORD_BASE + 49;
135
- // Magic
136
- exports.STAFF_BASE = exports.COMBAT_BASE + 50;
137
- exports.TOTEM_STAFF = exports.STAFF_BASE;
138
- exports.SAPPHIRE_STAFF = exports.STAFF_BASE + 1;
139
- exports.EMERALD_STAFF = exports.STAFF_BASE + 2;
140
- exports.RUBY_STAFF = exports.STAFF_BASE + 3;
141
- exports.AMETHYST_STAFF = exports.STAFF_BASE + 4;
142
- exports.DIAMOND_STAFF = exports.STAFF_BASE + 5;
143
- exports.DRAGONSTONE_STAFF = exports.STAFF_BASE + 6;
144
- exports.STAFF_MAX = exports.STAFF_BASE + 49;
145
- // Ranged
146
- exports.BOW_BASE = exports.COMBAT_BASE + 100;
147
- exports.BOW_MAX = exports.BOW_BASE + 49;
148
- // Shields (left arm)
149
- exports.SHIELD_BASE = exports.COMBAT_BASE + 150;
150
- exports.BRONZE_SHIELD = exports.SHIELD_BASE;
151
- exports.IRON_SHIELD = exports.SHIELD_BASE + 1;
152
- exports.MITHRIL_SHIELD = exports.SHIELD_BASE + 2;
153
- exports.ADAMANTINE_SHIELD = exports.SHIELD_BASE + 3;
154
- exports.RUNITE_SHIELD = exports.SHIELD_BASE + 4;
155
- exports.TITANIUM_SHIELD = exports.SHIELD_BASE + 5;
156
- exports.ORICHALCUM_SHIELD = exports.SHIELD_BASE + 6;
157
- exports.SHIELD_MAX = exports.SHIELD_BASE + 49;
158
- exports.COMBAT_MAX = exports.COMBAT_BASE + 255;
159
- // Mining (2560 - 2815)
160
- exports.MINING_BASE = 2560;
161
- exports.BRONZE_PICKAXE = exports.MINING_BASE;
162
- exports.IRON_PICKAXE = exports.MINING_BASE + 1;
163
- exports.MITHRIL_PICKAXE = exports.MINING_BASE + 2;
164
- exports.ADAMANTINE_PICKAXE = exports.MINING_BASE + 3;
165
- exports.RUNITE_PICKAXE = exports.MINING_BASE + 4;
166
- exports.TITANIUM_PICKAXE = exports.MINING_BASE + 5;
167
- exports.ORICHALCUM_PICKAXE = exports.MINING_BASE + 6;
168
- exports.MINING_MAX = exports.MINING_BASE + 255;
169
- // Woodcutting (2816 - 3071)
170
- exports.WOODCUTTING_BASE = 2816;
171
- exports.BRONZE_AXE = exports.WOODCUTTING_BASE;
172
- exports.IRON_AXE = exports.WOODCUTTING_BASE + 1;
173
- exports.MITHRIL_AXE = exports.WOODCUTTING_BASE + 2;
174
- exports.ADAMANTINE_AXE = exports.WOODCUTTING_BASE + 3;
175
- exports.RUNITE_AXE = exports.WOODCUTTING_BASE + 4;
176
- exports.TITANIUM_AXE = exports.WOODCUTTING_BASE + 5;
177
- exports.ORICHALCUM_AXE = exports.WOODCUTTING_BASE + 6;
178
- exports.WOODCUTTING_MAX = exports.WOODCUTTING_BASE + 255;
179
- // Fishing (3072 - 3327)
180
- exports.FISHING_BASE = 3072;
181
- exports.NET_STICK = exports.FISHING_BASE;
182
- exports.MEDIUM_NET = exports.FISHING_BASE + 1;
183
- exports.WOOD_FISHING_ROD = exports.FISHING_BASE + 2;
184
- exports.TITANIUM_FISHING_ROD = exports.FISHING_BASE + 3;
185
- exports.HARPOON = exports.FISHING_BASE + 4;
186
- exports.LARGE_NET = exports.FISHING_BASE + 5;
187
- exports.MAGIC_NET = exports.FISHING_BASE + 6;
188
- exports.CAGE = exports.FISHING_BASE + 7;
189
- exports.FISHING_MAX = exports.FISHING_BASE + 255;
190
- // Firemaking (3328 - 3583)
191
- exports.FIRE_BASE = 3328;
192
- exports.MAGIC_FIRE_STARTER = exports.FIRE_BASE;
193
- exports.FIRE_MAX = exports.FIRE_BASE + 255;
194
- // Smithing (none needed)
195
- // Crafting (none needed)
196
- // Cooking (none needed)
197
- // 10000+ it'a all other items
198
- // Bars
199
- exports.BAR_BASE = 10240; // (256 * 40)
200
- exports.BRONZE_BAR = exports.BAR_BASE;
201
- exports.IRON_BAR = exports.BAR_BASE + 1;
202
- exports.MITHRIL_BAR = exports.BAR_BASE + 2;
203
- exports.ADAMANTINE_BAR = exports.BAR_BASE + 3;
204
- exports.RUNITE_BAR = exports.BAR_BASE + 4;
205
- exports.TITANIUM_BAR = exports.BAR_BASE + 5;
206
- exports.ORICHALCUM_BAR = exports.BAR_BASE + 6;
207
- exports.BAR_MAX = exports.BAR_BASE + 255;
208
- // Logs
209
- exports.LOG_BASE = 10496;
210
- exports.LOG = exports.LOG_BASE;
211
- exports.OAK_LOG = exports.LOG_BASE + 1;
212
- exports.WILLOW_LOG = exports.LOG_BASE + 2;
213
- exports.MAPLE_LOG = exports.LOG_BASE + 3;
214
- exports.REDWOOD_LOG = exports.LOG_BASE + 4;
215
- exports.MAGICAL_LOG = exports.LOG_BASE + 5;
216
- exports.ASH_LOG = exports.LOG_BASE + 6;
217
- exports.ENCHANTED_LOG = exports.LOG_BASE + 7;
218
- exports.LIVING_LOG = exports.LOG_BASE + 8;
219
- exports.LOG_MAX = exports.LOG_BASE + 255;
220
- // Fish
221
- exports.RAW_FISH_BASE = 10752;
222
- exports.RAW_MINNUS = exports.RAW_FISH_BASE;
223
- exports.RAW_BLEKK = exports.RAW_FISH_BASE + 1;
224
- exports.RAW_SKRIMP = exports.RAW_FISH_BASE + 2;
225
- exports.RAW_FEOLA = exports.RAW_FISH_BASE + 3;
226
- exports.RAW_ANCHO = exports.RAW_FISH_BASE + 4;
227
- exports.RAW_TROUT = exports.RAW_FISH_BASE + 5;
228
- exports.RAW_ROJJA = exports.RAW_FISH_BASE + 6;
229
- exports.RAW_BOWFISH = exports.RAW_FISH_BASE + 7;
230
- exports.RAW_GOLDFISH = exports.RAW_FISH_BASE + 8;
231
- exports.RAW_MYSTY_BLUE = exports.RAW_FISH_BASE + 9;
232
- exports.RAW_FLITFISH = exports.RAW_FISH_BASE + 10;
233
- exports.RAW_RAZORFISH = exports.RAW_FISH_BASE + 11;
234
- exports.RAW_QUAFFER = exports.RAW_FISH_BASE + 12;
235
- exports.RAW_ROXA = exports.RAW_FISH_BASE + 13;
236
- exports.RAW_AZACUDDA = exports.RAW_FISH_BASE + 14;
237
- exports.RAW_STONECLAW = exports.RAW_FISH_BASE + 15;
238
- exports.RAW_CRUSKAN = exports.RAW_FISH_BASE + 16;
239
- exports.RAW_CHODFISH = exports.RAW_FISH_BASE + 17;
240
- exports.RAW_DOUBTFISH = exports.RAW_FISH_BASE + 18;
241
- exports.RAW_ROSEFIN = exports.RAW_FISH_BASE + 19;
242
- exports.RAW_SPHINX_FISH = exports.RAW_FISH_BASE + 20;
243
- exports.RAW_SHAW = exports.RAW_FISH_BASE + 21;
244
- exports.RAW_VANISHING_PERCH = exports.RAW_FISH_BASE + 22;
245
- exports.RAW_VIPER_BASS = exports.RAW_FISH_BASE + 23;
246
- exports.RAW_WATER_SERPENT = exports.RAW_FISH_BASE + 24;
247
- exports.RAW_WHISKFIN = exports.RAW_FISH_BASE + 25;
248
- exports.RAW_MHARA = exports.RAW_FISH_BASE + 26;
249
- exports.RAW_GRAN_SQUIN = exports.RAW_FISH_BASE + 27;
250
- exports.RAW_LANCER = exports.RAW_FISH_BASE + 28;
251
- exports.RAW_OCTACLE = exports.RAW_FISH_BASE + 29;
252
- exports.RAW_DRAGONFISH = exports.RAW_FISH_BASE + 30;
253
- exports.RAW_YERESPATUM = exports.RAW_FISH_BASE + 31;
254
- exports.RAW_FISH_MAX = exports.RAW_FISH_BASE + 255;
255
- // Cooked fish
256
- exports.COOKED_FISH_BASE = 11008;
257
- exports.COOKED_MINNUS = exports.COOKED_FISH_BASE;
258
- exports.COOKED_BLEKK = exports.COOKED_FISH_BASE + 1;
259
- exports.COOKED_SKRIMP = exports.COOKED_FISH_BASE + 2;
260
- exports.COOKED_FEOLA = exports.COOKED_FISH_BASE + 3;
261
- exports.COOKED_ANCHO = exports.COOKED_FISH_BASE + 4;
262
- exports.COOKED_TROUT = exports.COOKED_FISH_BASE + 5;
263
- exports.COOKED_ROJJA = exports.COOKED_FISH_BASE + 6;
264
- exports.COOKED_BOWFISH = exports.COOKED_FISH_BASE + 7;
265
- exports.COOKED_GOLDFISH = exports.COOKED_FISH_BASE + 8;
266
- exports.COOKED_MYSTY_BLUE = exports.COOKED_FISH_BASE + 9;
267
- exports.COOKED_FLITFISH = exports.COOKED_FISH_BASE + 10;
268
- exports.COOKED_RAZORFISH = exports.COOKED_FISH_BASE + 11;
269
- exports.COOKED_QUAFFER = exports.COOKED_FISH_BASE + 12;
270
- exports.COOKED_ROXA = exports.COOKED_FISH_BASE + 13;
271
- exports.COOKED_AZACUDDA = exports.COOKED_FISH_BASE + 14;
272
- exports.COOKED_STONECLAW = exports.COOKED_FISH_BASE + 15;
273
- exports.COOKED_CRUSKAN = exports.COOKED_FISH_BASE + 16;
274
- exports.COOKED_CHODFISH = exports.COOKED_FISH_BASE + 17;
275
- exports.COOKED_DOUBTFISH = exports.COOKED_FISH_BASE + 18;
276
- exports.COOKED_ROSEFIN = exports.COOKED_FISH_BASE + 19;
277
- exports.COOKED_SPHINX_FISH = exports.COOKED_FISH_BASE + 20;
278
- exports.COOKED_SHAW = exports.COOKED_FISH_BASE + 21;
279
- exports.COOKED_VANISHING_PERCH = exports.COOKED_FISH_BASE + 22;
280
- exports.COOKED_VIPER_BASS = exports.COOKED_FISH_BASE + 23;
281
- exports.COOKED_WATER_SERPENT = exports.COOKED_FISH_BASE + 24;
282
- exports.COOKED_WHISKFIN = exports.COOKED_FISH_BASE + 25;
283
- exports.COOKED_MHARA = exports.COOKED_FISH_BASE + 26;
284
- exports.COOKED_GRAN_SQUIN = exports.COOKED_FISH_BASE + 27;
285
- exports.COOKED_LANCER = exports.COOKED_FISH_BASE + 28;
286
- exports.COOKED_OCTACLE = exports.COOKED_FISH_BASE + 29;
287
- exports.COOKED_DRAGONFISH = exports.COOKED_FISH_BASE + 30;
288
- exports.COOKED_YERESPATUM = exports.COOKED_FISH_BASE + 31;
289
- exports.COOKED_FISH_MAX = exports.COOKED_FISH_BASE + 255;
290
- // Farming
291
- exports.FARMING_BASE = 11264;
292
- exports.BONEMEAL = exports.FARMING_BASE;
293
- exports.FARMING_MAX = exports.FARMING_BASE + 255;
294
- // Mining
295
- exports.ORE_BASE = 11520;
296
- exports.COPPER_ORE = exports.ORE_BASE;
297
- exports.TIN_ORE = exports.ORE_BASE + 1;
298
- exports.IRON_ORE = exports.ORE_BASE + 2;
299
- exports.SAPPHIRE = exports.ORE_BASE + 3;
300
- exports.COAL_ORE = exports.ORE_BASE + 4;
301
- exports.EMERALD = exports.ORE_BASE + 5;
302
- exports.MITHRIL_ORE = exports.ORE_BASE + 6;
303
- exports.RUBY = exports.ORE_BASE + 7;
304
- exports.ADAMANTINE_ORE = exports.ORE_BASE + 8;
305
- exports.AMETHYST = exports.ORE_BASE + 9;
306
- exports.DIAMOND = exports.ORE_BASE + 10;
307
- exports.RUNITE_ORE = exports.ORE_BASE + 11;
308
- exports.DRAGONSTONE = exports.ORE_BASE + 12;
309
- exports.TITANIUM_ORE = exports.ORE_BASE + 13;
310
- exports.ORICHALCUM_ORE = exports.ORE_BASE + 14;
311
- exports.ORE_MAX = exports.ORE_BASE + 255;
312
- // Arrows
313
- exports.ARROW_BASE = 11776;
314
- exports.BRONZE_ARROW = exports.ARROW_BASE;
315
- exports.ARROW_MAX = exports.ARROW_BASE + 255;
316
- // Scrolls
317
- exports.SCROLL_BASE = 12032;
318
- exports.SHADOW_SCROLL = exports.SCROLL_BASE;
319
- exports.NATURE_SCROLL = exports.SCROLL_BASE + 1;
320
- exports.AQUA_SCROLL = exports.SCROLL_BASE + 2;
321
- exports.HELL_SCROLL = exports.SCROLL_BASE + 3;
322
- exports.AIR_SCROLL = exports.SCROLL_BASE + 4;
323
- exports.BARRAGE_SCROLL = exports.SCROLL_BASE + 5;
324
- exports.FREEZE_SCROLL = exports.SCROLL_BASE + 6;
325
- exports.ANCIENT_SCROLL = exports.SCROLL_BASE + 7;
326
- exports.SCROLL_MAX = exports.SCROLL_BASE + 255;
327
- // Free interval
328
- exports.NOT_USED_BASE = 12544;
329
- exports.NOT_USED_MAX = 12799;
330
- // Boosts
331
- exports.BOOST_BASE = 12800;
332
- exports.COMBAT_BOOST = exports.BOOST_BASE;
333
- exports.XP_BOOST = exports.BOOST_BASE + 1;
334
- exports.GATHERING_BOOST = exports.BOOST_BASE + 2;
335
- exports.SKILL_BOOST = exports.BOOST_BASE + 3;
336
- exports.ABSENCE_BOOST = exports.BOOST_BASE + 4;
337
- exports.PRAY_TO_THE_BEARDIE = exports.BOOST_BASE + 5;
338
- exports.GO_OUTSIDE = exports.BOOST_BASE + 6;
339
- exports.RAINING_RARES = exports.BOOST_BASE + 7;
340
- exports.BOOST_MAX = 13055;
341
- // MISC
342
- exports.MISC_BASE = 65535;
343
- exports.MYSTERY_BOX = exports.MISC_BASE;
344
- exports.RAID_PASS = exports.MISC_BASE - 1;
345
- exports.NATUOW_HIDE = exports.MISC_BASE - 2;
346
- exports.NATUOW_LEATHER = exports.MISC_BASE - 3;
347
- exports.SMALL_BONE = exports.MISC_BASE - 4;
348
- exports.MEDIUM_BONE = exports.MISC_BASE - 5;
349
- exports.LARGE_BONE = exports.MISC_BASE - 6;
350
- exports.DRAGON_BONE = exports.MISC_BASE - 7;
351
- exports.DRAGON_TEETH = exports.MISC_BASE - 8;
352
- exports.DRAGON_SCALE = exports.MISC_BASE - 9;
353
- exports.POISON = exports.MISC_BASE - 10;
354
- exports.STRING = exports.MISC_BASE - 11;
355
- exports.ROPE = exports.MISC_BASE - 12;
356
- exports.LEAF_FRAGMENTS = exports.MISC_BASE - 13;
357
- exports.VENOM_POUCH = exports.MISC_BASE - 14;
358
- exports.BAT_WING = exports.MISC_BASE - 15;
359
- exports.BAT_WING_PATCH = exports.MISC_BASE - 16;
360
- exports.THREAD_NEEDLE = exports.MISC_BASE - 17;
361
- exports.LOSSUTH_TEETH = exports.MISC_BASE - 18;
362
- exports.LOSSUTH_SCALE = exports.MISC_BASE - 19;
363
- exports.FEATHER = exports.MISC_BASE - 20;
364
- exports.QUARTZ_INFUSED_FEATHER = exports.MISC_BASE - 21;
365
- exports.BARK_CHUNK = exports.MISC_BASE - 22;
366
- exports.APPRENTICE_FABRIC = exports.MISC_BASE - 23;
367
- exports.MAGE_FABRIC = exports.MISC_BASE - 24;
368
- exports.SORCERER_FABRIC = exports.MISC_BASE - 25;
369
- exports.SEERS_FABRIC = exports.MISC_BASE - 26;
370
- exports.SHAMAN_FABRIC = exports.MISC_BASE - 27;
371
- exports.MASTER_FABRIC = exports.MISC_BASE - 28;
372
- exports.DRAGON_KEY = exports.MISC_BASE - 29;
373
- exports.BONE_KEY = exports.MISC_BASE - 30;
374
- exports.NATURE_KEY = exports.MISC_BASE - 31;
375
- exports.AQUA_KEY = exports.MISC_BASE - 32;
376
- exports.BLUECANAR = exports.MISC_BASE - 33;
377
- exports.ANURGAT = exports.MISC_BASE - 34;
378
- exports.RUFARUM = exports.MISC_BASE - 35;
379
- exports.WHITE_DEATH_SPORE = exports.MISC_BASE - 36;
380
- exports.ENCHANTED_ACORN = exports.MISC_BASE - 37;
381
- exports.ACORN_PATCH = exports.MISC_BASE - 38;
382
- exports.MISC_MIN = 32768;
383
- /** ACTIONS */
384
- // Woodcutting
385
- exports.ACTION_WOODCUTTING_BASE = 1;
386
- exports.ACTION_WOODCUTTING_LOG = exports.ACTION_WOODCUTTING_BASE;
387
- exports.ACTION_WOODCUTTING_OAK = exports.ACTION_WOODCUTTING_BASE + 1;
388
- exports.ACTION_WOODCUTTING_WILLOW = exports.ACTION_WOODCUTTING_BASE + 2;
389
- exports.ACTION_WOODCUTTING_MAPLE = exports.ACTION_WOODCUTTING_BASE + 3;
390
- exports.ACTION_WOODCUTTING_REDWOOD = exports.ACTION_WOODCUTTING_BASE + 4;
391
- exports.ACTION_WOODCUTTING_MAGICAL = exports.ACTION_WOODCUTTING_BASE + 5;
392
- exports.ACTION_WOODCUTTING_ASH = exports.ACTION_WOODCUTTING_BASE + 6;
393
- exports.ACTION_WOODCUTTING_ENCHANTED = exports.ACTION_WOODCUTTING_BASE + 7;
394
- exports.ACTION_WOODCUTTING_LIVING = exports.ACTION_WOODCUTTING_BASE + 8;
395
- exports.ACTION_WOODCUTTING_MAX = 499;
396
- // Mining
397
- exports.ACTION_MINING_BASE = 500;
398
- exports.ACTION_MINING_COPPER = exports.ACTION_MINING_BASE;
399
- exports.ACTION_MINING_TIN = exports.ACTION_MINING_BASE + 1;
400
- exports.ACTION_MINING_IRON = exports.ACTION_MINING_BASE + 2;
401
- exports.ACTION_MINING_SAPPHIRE = exports.ACTION_MINING_BASE + 3;
402
- exports.ACTION_MINING_COAL = exports.ACTION_MINING_BASE + 4;
403
- exports.ACTION_MINING_EMERALD = exports.ACTION_MINING_BASE + 5;
404
- exports.ACTION_MINING_MITHRIL = exports.ACTION_MINING_BASE + 6;
405
- exports.ACTION_MINING_RUBY = exports.ACTION_MINING_BASE + 7;
406
- exports.ACTION_MINING_ADAMANTINE = exports.ACTION_MINING_BASE + 8;
407
- exports.ACTION_MINING_AMETHYST = exports.ACTION_MINING_BASE + 9;
408
- exports.ACTION_MINING_DIAMOND = exports.ACTION_MINING_BASE + 10;
409
- exports.ACTION_MINING_RUNITE = exports.ACTION_MINING_BASE + 11;
410
- exports.ACTION_MINING_DRAGONSTONE = exports.ACTION_MINING_BASE + 12;
411
- exports.ACTION_MINING_TITANIUM = exports.ACTION_MINING_BASE + 13;
412
- exports.ACTION_MINING_ORICHALCUM = exports.ACTION_MINING_BASE + 14;
413
- exports.ACTION_MINING_MAX = 999;
414
- // Firemaking
415
- exports.ACTION_FIREMAKING_BASE = 1000;
416
- exports.ACTION_FIREMAKING_ITEM = exports.ACTION_FIREMAKING_BASE;
417
- exports.ACTION_FIREMAKING_MAX = 1099;
418
- // Smithing
419
- exports.ACTION_SMITHING_BASE = 1100;
420
- exports.ACTION_SMITHING_ITEM = exports.ACTION_SMITHING_BASE;
421
- exports.ACTION_SMITHING_MAX = 1199;
422
- // Cooking
423
- exports.ACTION_COOKING_BASE = 1200;
424
- exports.ACTION_COOKING_ITEM = exports.ACTION_COOKING_BASE;
425
- exports.ACTION_COOKING_MAX = 1299;
426
- // Crafting
427
- exports.ACTION_CRAFTING_BASE = 1300;
428
- exports.ACTION_CRAFTING_ITEM = exports.ACTION_CRAFTING_BASE;
429
- exports.ACTION_CRAFTING_MAX = 1399;
430
- // Fishing
431
- exports.ACTION_FISHING_BASE = 1500;
432
- exports.ACTION_FISHING_MINNUS = exports.ACTION_FISHING_BASE;
433
- exports.ACTION_FISHING_BLEKK = exports.ACTION_FISHING_BASE + 1;
434
- exports.ACTION_FISHING_SKRIMP = exports.ACTION_FISHING_BASE + 2;
435
- exports.ACTION_FISHING_FEOLA = exports.ACTION_FISHING_BASE + 3;
436
- exports.ACTION_FISHING_ANCHO = exports.ACTION_FISHING_BASE + 4;
437
- exports.ACTION_FISHING_TROUT = exports.ACTION_FISHING_BASE + 5;
438
- exports.ACTION_FISHING_ROJJA = exports.ACTION_FISHING_BASE + 6;
439
- exports.ACTION_FISHING_BOWFISH = exports.ACTION_FISHING_BASE + 7;
440
- exports.ACTION_FISHING_GOLDFISH = exports.ACTION_FISHING_BASE + 8;
441
- exports.ACTION_FISHING_MYSTY_BLUE = exports.ACTION_FISHING_BASE + 9;
442
- exports.ACTION_FISHING_FLITFISH = exports.ACTION_FISHING_BASE + 10;
443
- exports.ACTION_FISHING_RAZORFISH = exports.ACTION_FISHING_BASE + 11;
444
- exports.ACTION_FISHING_QUAFFER = exports.ACTION_FISHING_BASE + 12;
445
- exports.ACTION_FISHING_ROXA = exports.ACTION_FISHING_BASE + 13;
446
- exports.ACTION_FISHING_AZACUDDA = exports.ACTION_FISHING_BASE + 14;
447
- exports.ACTION_FISHING_STONECLAW = exports.ACTION_FISHING_BASE + 15;
448
- exports.ACTION_FISHING_CRUSKAN = exports.ACTION_FISHING_BASE + 16;
449
- exports.ACTION_FISHING_CHODFISH = exports.ACTION_FISHING_BASE + 17;
450
- exports.ACTION_FISHING_DOUBTFISH = exports.ACTION_FISHING_BASE + 18;
451
- exports.ACTION_FISHING_ROSEFIN = exports.ACTION_FISHING_BASE + 19;
452
- exports.ACTION_FISHING_SPHINX_FISH = exports.ACTION_FISHING_BASE + 20;
453
- exports.ACTION_FISHING_SHAW = exports.ACTION_FISHING_BASE + 21;
454
- exports.ACTION_FISHING_VANISHING_PERCH = exports.ACTION_FISHING_BASE + 22;
455
- exports.ACTION_FISHING_VIPER_BASS = exports.ACTION_FISHING_BASE + 23;
456
- exports.ACTION_FISHING_WATER_SERPENT = exports.ACTION_FISHING_BASE + 24;
457
- exports.ACTION_FISHING_WHISKFIN = exports.ACTION_FISHING_BASE + 25;
458
- exports.ACTION_FISHING_MHARA = exports.ACTION_FISHING_BASE + 26;
459
- exports.ACTION_FISHING_GRAN_SQUIN = exports.ACTION_FISHING_BASE + 27;
460
- exports.ACTION_FISHING_LANCER = exports.ACTION_FISHING_BASE + 28;
461
- exports.ACTION_FISHING_OCTACLE = exports.ACTION_FISHING_BASE + 29;
462
- exports.ACTION_FISHING_DRAGONFISH = exports.ACTION_FISHING_BASE + 30;
463
- exports.ACTION_FISHING_YERESPATUM = exports.ACTION_FISHING_BASE + 31;
464
- exports.ACTION_FISHING_MAX = 1999;
465
- // Combat
466
- exports.ACTION_COMBAT_BASE = 2000;
467
- exports.ACTION_COMBAT_NATUOW = exports.ACTION_COMBAT_BASE;
468
- exports.ACTION_COMBAT_GROG_TOAD = exports.ACTION_COMBAT_BASE + 1;
469
- exports.ACTION_COMBAT_UFFINCH = exports.ACTION_COMBAT_BASE + 2;
470
- exports.ACTION_COMBAT_NATURARACNID = exports.ACTION_COMBAT_BASE + 3;
471
- exports.ACTION_COMBAT_DRAGON_FROG = exports.ACTION_COMBAT_BASE + 4;
472
- exports.ACTION_COMBAT_ELDER_BURGOF = exports.ACTION_COMBAT_BASE + 5;
473
- exports.ACTION_COMBAT_GRAND_TREE_IMP = exports.ACTION_COMBAT_BASE + 6;
474
- exports.ACTION_COMBAT_GRAND_BANOXNID = exports.ACTION_COMBAT_BASE + 7;
475
- exports.ACTION_COMBAT_GRAND_ARCANE_DRAGON = exports.ACTION_COMBAT_BASE + 8;
476
- exports.ACTION_COMBAT_GRAND_SNAPPER_BUG = exports.ACTION_COMBAT_BASE + 9;
477
- exports.ACTION_COMBAT_GRAND_SNUFFLEQUARG = exports.ACTION_COMBAT_BASE + 10;
478
- exports.ACTION_COMBAT_GRAND_OBGORA = exports.ACTION_COMBAT_BASE + 11;
479
- exports.ACTION_COMBAT_GRAND_LOSSUTH = exports.ACTION_COMBAT_BASE + 12;
480
- exports.ACTION_COMBAT_GRAND_SQUIGGLE_EGG = exports.ACTION_COMBAT_BASE + 13;
481
- exports.ACTION_COMBAT_GRAND_QUARTZ_EAGLE = exports.ACTION_COMBAT_BASE + 14;
482
- exports.ACTION_COMBAT_GRAND_DWELLER_BAT = exports.ACTION_COMBAT_BASE + 15;
483
- exports.ACTION_COMBAT_GRAND_ANCIENT_ENT = exports.ACTION_COMBAT_BASE + 16;
484
- exports.ACTION_COMBAT_GRAND_ROCKHAWK = exports.ACTION_COMBAT_BASE + 17;
485
- exports.ACTION_COMBAT_GRAND_QRAKUR = exports.ACTION_COMBAT_BASE + 18;
486
- exports.ACTION_COMBAT_GRAND_ELEMENTAL_DRAGON = exports.ACTION_COMBAT_BASE + 19;
487
- exports.ACTION_COMBAT_GRAND_ERKAD = exports.ACTION_COMBAT_BASE + 20;
488
- exports.ACTION_COMBAT_MAX = 2499;
489
- // Thieving
490
- exports.ACTION_THIEVING_BASE = 2500;
491
- exports.ACTION_THIEVING_CHILD = exports.ACTION_THIEVING_BASE;
492
- exports.ACTION_THIEVING_MAN = exports.ACTION_THIEVING_BASE + 1;
493
- exports.ACTION_THIEVING_GUARD = exports.ACTION_THIEVING_BASE + 2;
494
- exports.ACTION_THIEVING_CHEST = exports.ACTION_THIEVING_BASE + 3;
495
- exports.ACTION_THIEVING_STALL = exports.ACTION_THIEVING_BASE + 4;
496
- exports.ACTION_THIEVING_FARMER = exports.ACTION_THIEVING_BASE + 5;
497
- exports.ACTION_THIEVING_FISHERMAN = exports.ACTION_THIEVING_BASE + 6;
498
- exports.ACTION_THIEVING_LUMBERJACK = exports.ACTION_THIEVING_BASE + 7;
499
- exports.ACTION_THIEVING_BLACKSMITH = exports.ACTION_THIEVING_BASE + 8;
500
- exports.ACTION_THIEVING_HEAD_GUARD = exports.ACTION_THIEVING_BASE + 9;
501
- exports.ACTION_THIEVING_WIZARD = exports.ACTION_THIEVING_BASE + 10;
502
- exports.ACTION_THIEVING_POTION_SHOP = exports.ACTION_THIEVING_BASE + 11;
503
- exports.ACTION_THIEVING_GEM_MERCHANT = exports.ACTION_THIEVING_BASE + 12;
504
- exports.ACTION_THIEVING_BANK = exports.ACTION_THIEVING_BASE + 13;
505
- exports.ACTION_THIEVING_MASTER_THIEF = exports.ACTION_THIEVING_BASE + 14;
506
- exports.ACTION_THIEVING_MAX = 2999;
507
- /** ACTIONS CHOICES */
508
- // Woodcutting
509
- exports.ACTIONCHOICE_FIREMAKING_BASE = 1;
510
- exports.ACTIONCHOICE_FIREMAKING_LOG = exports.ACTIONCHOICE_FIREMAKING_BASE;
511
- exports.ACTIONCHOICE_FIREMAKING_OAK = exports.ACTIONCHOICE_FIREMAKING_BASE + 1;
512
- exports.ACTIONCHOICE_FIREMAKING_WILLOW = exports.ACTIONCHOICE_FIREMAKING_BASE + 2;
513
- exports.ACTIONCHOICE_FIREMAKING_MAPLE = exports.ACTIONCHOICE_FIREMAKING_BASE + 3;
514
- exports.ACTIONCHOICE_FIREMAKING_REDWOOD = exports.ACTIONCHOICE_FIREMAKING_BASE + 4;
515
- exports.ACTIONCHOICE_FIREMAKING_MAGICAL = exports.ACTIONCHOICE_FIREMAKING_BASE + 5;
516
- exports.ACTIONCHOICE_FIREMAKING_ASH = exports.ACTIONCHOICE_FIREMAKING_BASE + 6;
517
- exports.ACTIONCHOICE_FIREMAKING_ENCHANTED = exports.ACTIONCHOICE_FIREMAKING_BASE + 7;
518
- exports.ACTIONCHOICE_FIREMAKING_LIVING = exports.ACTIONCHOICE_FIREMAKING_BASE + 8;
519
- exports.ACTIONCHOICE_FIREMAKING_MAX = 499;
520
- // Smithing
521
- exports.ACTIONCHOICE_SMITHING_BASE = 500;
522
- exports.ACTIONCHOICE_SMITHING_BRONZE_BAR = exports.ACTIONCHOICE_SMITHING_BASE;
523
- exports.ACTIONCHOICE_SMITHING_IRON_BAR = exports.ACTIONCHOICE_SMITHING_BASE + 1;
524
- exports.ACTIONCHOICE_SMITHING_MITHRIL_BAR = exports.ACTIONCHOICE_SMITHING_BASE + 2;
525
- exports.ACTIONCHOICE_SMITHING_ADAMANTINE_BAR = exports.ACTIONCHOICE_SMITHING_BASE + 3;
526
- exports.ACTIONCHOICE_SMITHING_RUNITE_BAR = exports.ACTIONCHOICE_SMITHING_BASE + 4;
527
- exports.ACTIONCHOICE_SMITHING_TITANIUM_BAR = exports.ACTIONCHOICE_SMITHING_BASE + 5;
528
- exports.ACTIONCHOICE_SMITHING_ORICHALCUM_BAR = exports.ACTIONCHOICE_SMITHING_BASE + 6;
529
- exports.ACTIONCHOICE_SMITHING_BRONZE_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 7;
530
- exports.ACTIONCHOICE_SMITHING_IRON_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 8;
531
- exports.ACTIONCHOICE_SMITHING_MITHRIL_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 9;
532
- exports.ACTIONCHOICE_SMITHING_ADAMANTINE_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 10;
533
- exports.ACTIONCHOICE_SMITHING_RUNITE_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 11;
534
- exports.ACTIONCHOICE_SMITHING_TITANIUM_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 12;
535
- exports.ACTIONCHOICE_SMITHING_ORICHALCUM_HELMET = exports.ACTIONCHOICE_SMITHING_BASE + 13;
536
- exports.ACTIONCHOICE_SMITHING_BRONZE_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 14;
537
- exports.ACTIONCHOICE_SMITHING_IRON_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 15;
538
- exports.ACTIONCHOICE_SMITHING_MITHRIL_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 16;
539
- exports.ACTIONCHOICE_SMITHING_ADAMANTINE_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 17;
540
- exports.ACTIONCHOICE_SMITHING_RUNITE_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 18;
541
- exports.ACTIONCHOICE_SMITHING_TITANIUM_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 19;
542
- exports.ACTIONCHOICE_SMITHING_ORICHALCUM_ARMOR = exports.ACTIONCHOICE_SMITHING_BASE + 20;
543
- exports.ACTIONCHOICE_SMITHING_BRONZE_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 21;
544
- exports.ACTIONCHOICE_SMITHING_IRON_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 22;
545
- exports.ACTIONCHOICE_SMITHING_MITHRIL_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 23;
546
- exports.ACTIONCHOICE_SMITHING_ADAMANTINE_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 24;
547
- exports.ACTIONCHOICE_SMITHING_RUNITE_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 25;
548
- exports.ACTIONCHOICE_SMITHING_TITANIUM_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 26;
549
- exports.ACTIONCHOICE_SMITHING_ORICHALCUM_TASSETS = exports.ACTIONCHOICE_SMITHING_BASE + 27;
550
- exports.ACTIONCHOICE_SMITHING_BRONZE_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 28;
551
- exports.ACTIONCHOICE_SMITHING_IRON_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 29;
552
- exports.ACTIONCHOICE_SMITHING_MITHRIL_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 30;
553
- exports.ACTIONCHOICE_SMITHING_ADAMANTINE_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 31;
554
- exports.ACTIONCHOICE_SMITHING_RUNITE_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 32;
555
- exports.ACTIONCHOICE_SMITHING_TITANIUM_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 33;
556
- exports.ACTIONCHOICE_SMITHING_ORICHALCUM_GAUNTLETS = exports.ACTIONCHOICE_SMITHING_BASE + 34;
557
- exports.ACTIONCHOICE_SMITHING_BRONZE_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 35;
558
- exports.ACTIONCHOICE_SMITHING_IRON_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 36;
559
- exports.ACTIONCHOICE_SMITHING_MITHRIL_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 37;
560
- exports.ACTIONCHOICE_SMITHING_ADAMANTINE_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 38;
561
- exports.ACTIONCHOICE_SMITHING_RUNITE_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 39;
562
- exports.ACTIONCHOICE_SMITHING_TITANIUM_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 40;
563
- exports.ACTIONCHOICE_SMITHING_ORICHALCUM_BOOTS = exports.ACTIONCHOICE_SMITHING_BASE + 41;
564
- exports.ACTIONCHOICE_SMITHING_BRONZE_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 42;
565
- exports.ACTIONCHOICE_SMITHING_IRON_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 43;
566
- exports.ACTIONCHOICE_SMITHING_MITHRIL_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 44;
567
- exports.ACTIONCHOICE_SMITHING_ADAMANTINE_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 45;
568
- exports.ACTIONCHOICE_SMITHING_RUNITE_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 46;
569
- exports.ACTIONCHOICE_SMITHING_TITANIUM_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 47;
570
- exports.ACTIONCHOICE_SMITHING_ORICHALCUM_SHIELD = exports.ACTIONCHOICE_SMITHING_BASE + 48;
571
- exports.ACTIONCHOICE_SMITHING_BRONZE_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 49;
572
- exports.ACTIONCHOICE_SMITHING_IRON_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 50;
573
- exports.ACTIONCHOICE_SMITHING_MITHRIL_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 51;
574
- exports.ACTIONCHOICE_SMITHING_ADAMANTINE_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 52;
575
- exports.ACTIONCHOICE_SMITHING_RUNITE_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 53;
576
- exports.ACTIONCHOICE_SMITHING_TITANIUM_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 54;
577
- exports.ACTIONCHOICE_SMITHING_ORICHALCUM_SWORD = exports.ACTIONCHOICE_SMITHING_BASE + 55;
578
- exports.ACTIONCHOICE_SMITHING_MAX = 999;
579
- // Cooking
580
- exports.ACTIONCHOICE_COOKING_BASE = 1000;
581
- exports.ACTIONCHOICE_COOKING_MINNUS = exports.ACTIONCHOICE_COOKING_BASE + 1;
582
- exports.ACTIONCHOICE_COOKING_BLEKK = exports.ACTIONCHOICE_COOKING_BASE + 2;
583
- exports.ACTIONCHOICE_COOKING_SKRIMP = exports.ACTIONCHOICE_COOKING_BASE + 3;
584
- exports.ACTIONCHOICE_COOKING_FEOLA = exports.ACTIONCHOICE_COOKING_BASE + 4;
585
- exports.ACTIONCHOICE_COOKING_ANCHO = exports.ACTIONCHOICE_COOKING_BASE + 5;
586
- exports.ACTIONCHOICE_COOKING_TROUT = exports.ACTIONCHOICE_COOKING_BASE + 6;
587
- exports.ACTIONCHOICE_COOKING_ROJJA = exports.ACTIONCHOICE_COOKING_BASE + 7;
588
- exports.ACTIONCHOICE_COOKING_BOWFISH = exports.ACTIONCHOICE_COOKING_BASE + 8;
589
- exports.ACTIONCHOICE_COOKING_GOLDFISH = exports.ACTIONCHOICE_COOKING_BASE + 9;
590
- exports.ACTIONCHOICE_COOKING_MYSTY_BLUE = exports.ACTIONCHOICE_COOKING_BASE + 10;
591
- exports.ACTIONCHOICE_COOKING_FLITFISH = exports.ACTIONCHOICE_COOKING_BASE + 11;
592
- exports.ACTIONCHOICE_COOKING_RAZORFISH = exports.ACTIONCHOICE_COOKING_BASE + 12;
593
- exports.ACTIONCHOICE_COOKING_QUAFFER = exports.ACTIONCHOICE_COOKING_BASE + 13;
594
- exports.ACTIONCHOICE_COOKING_ROXA = exports.ACTIONCHOICE_COOKING_BASE + 14;
595
- exports.ACTIONCHOICE_COOKING_AZACUDDA = exports.ACTIONCHOICE_COOKING_BASE + 15;
596
- exports.ACTIONCHOICE_COOKING_STONECLAW = exports.ACTIONCHOICE_COOKING_BASE + 16;
597
- exports.ACTIONCHOICE_COOKING_CRUSKAN = exports.ACTIONCHOICE_COOKING_BASE + 17;
598
- exports.ACTIONCHOICE_COOKING_CHODFISH = exports.ACTIONCHOICE_COOKING_BASE + 18;
599
- exports.ACTIONCHOICE_COOKING_DOUBTFISH = exports.ACTIONCHOICE_COOKING_BASE + 19;
600
- exports.ACTIONCHOICE_COOKING_ROSEFIN = exports.ACTIONCHOICE_COOKING_BASE + 20;
601
- exports.ACTIONCHOICE_COOKING_SPHINX_FISH = exports.ACTIONCHOICE_COOKING_BASE + 21;
602
- exports.ACTIONCHOICE_COOKING_SHAW = exports.ACTIONCHOICE_COOKING_BASE + 22;
603
- exports.ACTIONCHOICE_COOKING_VANISHING_PERCH = exports.ACTIONCHOICE_COOKING_BASE + 23;
604
- exports.ACTIONCHOICE_COOKING_VIPER_BASS = exports.ACTIONCHOICE_COOKING_BASE + 24;
605
- exports.ACTIONCHOICE_COOKING_WATER_SERPENT = exports.ACTIONCHOICE_COOKING_BASE + 25;
606
- exports.ACTIONCHOICE_COOKING_WHISKFIN = exports.ACTIONCHOICE_COOKING_BASE + 26;
607
- exports.ACTIONCHOICE_COOKING_MHARA = exports.ACTIONCHOICE_COOKING_BASE + 27;
608
- exports.ACTIONCHOICE_COOKING_GRAN_SQUIN = exports.ACTIONCHOICE_COOKING_BASE + 28;
609
- exports.ACTIONCHOICE_COOKING_LANCER = exports.ACTIONCHOICE_COOKING_BASE + 29;
610
- exports.ACTIONCHOICE_COOKING_OCTACLE = exports.ACTIONCHOICE_COOKING_BASE + 30;
611
- exports.ACTIONCHOICE_COOKING_DRAGONFISH = exports.ACTIONCHOICE_COOKING_BASE + 31;
612
- exports.ACTIONCHOICE_COOKING_YERESPATUM = exports.ACTIONCHOICE_COOKING_BASE + 32;
613
- exports.ACTIONCHOICE_COOKING_MAX = 1499;
614
- // Attack
615
- exports.ACTIONCHOICE_ATTACK_BASE = 1500;
616
- exports.ACTION_ATTACK_MONSTER = exports.ACTIONCHOICE_ATTACK_BASE;
617
- exports.ACTIONCHOICE_ATTACK_MAX = 1999;
618
- // Magic
619
- exports.ACTIONCHOICE_MAGIC_BASE = 2000;
620
- exports.ACTIONCHOICE_MAGIC_SHADOW_BLAST = exports.ACTIONCHOICE_MAGIC_BASE;
621
- exports.ACTIONCHOICE_MAGIC_NATURES_FURU = exports.ACTIONCHOICE_MAGIC_BASE + 1;
622
- exports.ACTIONCHOICE_MAGIC_DEATH_WAVE = exports.ACTIONCHOICE_MAGIC_BASE + 2;
623
- exports.ACTIONCHOICE_MAGIC_VORTEX = exports.ACTIONCHOICE_MAGIC_BASE + 3;
624
- exports.ACTIONCHOICE_MAGIC_MYSTIC_BLAST = exports.ACTIONCHOICE_MAGIC_BASE + 4;
625
- exports.ACTIONCHOICE_MAGIC_MAGIC_BREATH = exports.ACTIONCHOICE_MAGIC_BASE + 5;
626
- exports.ACTIONCHOICE_MAGIC_SUMMON_HELL_HOUND = exports.ACTIONCHOICE_MAGIC_BASE + 6;
627
- exports.ACTIONCHOICE_MAGIC_AIR_BALL = exports.ACTIONCHOICE_MAGIC_BASE + 7;
628
- exports.ACTIONCHOICE_MAGIC_FURY_FISTS = exports.ACTIONCHOICE_MAGIC_BASE + 8;
629
- exports.ACTIONCHOICE_MAGIC_CONCUSSION_BEAMS = exports.ACTIONCHOICE_MAGIC_BASE + 9;
630
- exports.ACTIONCHOICE_MAGIC_ICE_SPIKES = exports.ACTIONCHOICE_MAGIC_BASE + 10;
631
- exports.ACTIONCHOICE_MAGIC_MAX = 2499;
632
- // Crafting
633
- exports.ACTIONCHOICE_CRAFTING_BASE = 2500;
634
- exports.ACTIONCHOICE_CRAFTING_SAPPHIRE_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE;
635
- exports.ACTIONCHOICE_CRAFTING_EMERALD_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE + 1;
636
- exports.ACTIONCHOICE_CRAFTING_RUBY_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE + 2;
637
- exports.ACTIONCHOICE_CRAFTING_AMETHYST_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE + 3;
638
- exports.ACTIONCHOICE_CRAFTING_DIAMOND_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE + 4;
639
- exports.ACTIONCHOICE_CRAFTING_DRAGONSTONE_AMULET = exports.ACTIONCHOICE_CRAFTING_BASE + 5;
640
- exports.ACTIONCHOICE_CRAFTING_BRONZE_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 6;
641
- exports.ACTIONCHOICE_CRAFTING_IRON_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 7;
642
- exports.ACTIONCHOICE_CRAFTING_MITHRIL_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 8;
643
- exports.ACTIONCHOICE_CRAFTING_ADAMANTINE_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 9;
644
- exports.ACTIONCHOICE_CRAFTING_RUNITE_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 10;
645
- exports.ACTIONCHOICE_CRAFTING_TITANIUM_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 11;
646
- exports.ACTIONCHOICE_CRAFTING_ORICHALCUM_PICKAXE = exports.ACTIONCHOICE_CRAFTING_BASE + 12;
647
- exports.ACTIONCHOICE_CRAFTING_BRONZE_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 13;
648
- exports.ACTIONCHOICE_CRAFTING_IRON_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 14;
649
- exports.ACTIONCHOICE_CRAFTING_MITHRIL_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 15;
650
- exports.ACTIONCHOICE_CRAFTING_ADAMANTINE_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 16;
651
- exports.ACTIONCHOICE_CRAFTING_RUNITE_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 17;
652
- exports.ACTIONCHOICE_CRAFTING_TITANIUM_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 18;
653
- exports.ACTIONCHOICE_CRAFTING_ORICHALCUM_AXE = exports.ACTIONCHOICE_CRAFTING_BASE + 19;
654
- exports.ACTIONCHOICE_CRAFTING_NATUOW_LEATHER = exports.ACTIONCHOICE_CRAFTING_BASE + 20;
655
- exports.ACTIONCHOICE_CRAFTING_BONEMEAL = exports.ACTIONCHOICE_CRAFTING_BASE + 21;
656
- exports.ACTIONCHOICE_CRAFTING_ROPE = exports.ACTIONCHOICE_CRAFTING_BASE + 22;
657
- exports.ACTIONCHOICE_CRAFTING_ACORN_PATCH = exports.ACTIONCHOICE_CRAFTING_BASE + 23;
658
- exports.ACTIONCHOICE_CRAFTING_BAT_WING_PATCH = exports.ACTIONCHOICE_CRAFTING_BASE + 24;
659
- exports.ACTIONCHOICE_CRAFTING_NATUOW_HOOD = exports.ACTIONCHOICE_CRAFTING_BASE + 25;
660
- exports.ACTIONCHOICE_CRAFTING_NATUOW_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 26;
661
- exports.ACTIONCHOICE_CRAFTING_NATUOW_TASSETS = exports.ACTIONCHOICE_CRAFTING_BASE + 27;
662
- exports.ACTIONCHOICE_CRAFTING_NATUOW_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 28;
663
- exports.ACTIONCHOICE_CRAFTING_NATUOW_BRACERS = exports.ACTIONCHOICE_CRAFTING_BASE + 29;
664
- exports.ACTIONCHOICE_CRAFTING_BAT_WING_HAT = exports.ACTIONCHOICE_CRAFTING_BASE + 30;
665
- exports.ACTIONCHOICE_CRAFTING_BAT_WING_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 31;
666
- exports.ACTIONCHOICE_CRAFTING_BAT_WING_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 32;
667
- exports.ACTIONCHOICE_CRAFTING_BAT_WING_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 33;
668
- exports.ACTIONCHOICE_CRAFTING_BAT_WING_BRACERS = exports.ACTIONCHOICE_CRAFTING_BASE + 34;
669
- exports.ACTIONCHOICE_CRAFTING_NATURE_MASK = exports.ACTIONCHOICE_CRAFTING_BASE + 35;
670
- exports.ACTIONCHOICE_CRAFTING_NATURE_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 36;
671
- exports.ACTIONCHOICE_CRAFTING_NATURE_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 37;
672
- exports.ACTIONCHOICE_CRAFTING_NATURE_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 38;
673
- exports.ACTIONCHOICE_CRAFTING_NATURE_BRACERS = exports.ACTIONCHOICE_CRAFTING_BASE + 39;
674
- exports.ACTIONCHOICE_CRAFTING_TOTEM_STAFF = exports.ACTIONCHOICE_CRAFTING_BASE + 40;
675
- exports.ACTIONCHOICE_CRAFTING_SAPPHIRE_STAFF = exports.ACTIONCHOICE_CRAFTING_BASE + 41;
676
- exports.ACTIONCHOICE_CRAFTING_EMERALD_STAFF = exports.ACTIONCHOICE_CRAFTING_BASE + 42;
677
- exports.ACTIONCHOICE_CRAFTING_RUBY_STAFF = exports.ACTIONCHOICE_CRAFTING_BASE + 43;
678
- exports.ACTIONCHOICE_CRAFTING_AMETHYST_STAFF = exports.ACTIONCHOICE_CRAFTING_BASE + 44;
679
- exports.ACTIONCHOICE_CRAFTING_DIAMOND_STAFF = exports.ACTIONCHOICE_CRAFTING_BASE + 45;
680
- exports.ACTIONCHOICE_CRAFTING_APPRENTICE_HAT = exports.ACTIONCHOICE_CRAFTING_BASE + 46;
681
- exports.ACTIONCHOICE_CRAFTING_APPRENTICE_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 47;
682
- exports.ACTIONCHOICE_CRAFTING_APPRENTICE_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 48;
683
- exports.ACTIONCHOICE_CRAFTING_APPRENTICE_GAUNTLETS = exports.ACTIONCHOICE_CRAFTING_BASE + 49;
684
- exports.ACTIONCHOICE_CRAFTING_APPRENTICE_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 50;
685
- exports.ACTIONCHOICE_CRAFTING_MAGE_HOOD = exports.ACTIONCHOICE_CRAFTING_BASE + 51;
686
- exports.ACTIONCHOICE_CRAFTING_MAGE_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 52;
687
- exports.ACTIONCHOICE_CRAFTING_MAGE_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 53;
688
- exports.ACTIONCHOICE_CRAFTING_MAGE_BRACERS = exports.ACTIONCHOICE_CRAFTING_BASE + 54;
689
- exports.ACTIONCHOICE_CRAFTING_MAGE_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 55;
690
- exports.ACTIONCHOICE_CRAFTING_SORCERER_HAT = exports.ACTIONCHOICE_CRAFTING_BASE + 56;
691
- exports.ACTIONCHOICE_CRAFTING_SORCERER_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 57;
692
- exports.ACTIONCHOICE_CRAFTING_SORCERER_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 58;
693
- exports.ACTIONCHOICE_CRAFTING_SORCERER_GAUNTLETS = exports.ACTIONCHOICE_CRAFTING_BASE + 59;
694
- exports.ACTIONCHOICE_CRAFTING_SORCERER_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 60;
695
- exports.ACTIONCHOICE_CRAFTING_SEERS_HOOD = exports.ACTIONCHOICE_CRAFTING_BASE + 61;
696
- exports.ACTIONCHOICE_CRAFTING_SEERS_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 62;
697
- exports.ACTIONCHOICE_CRAFTING_SEERS_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 63;
698
- exports.ACTIONCHOICE_CRAFTING_SEERS_BRACERS = exports.ACTIONCHOICE_CRAFTING_BASE + 64;
699
- exports.ACTIONCHOICE_CRAFTING_SEERS_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 65;
700
- exports.ACTIONCHOICE_CRAFTING_SHAMAN_HOOD = exports.ACTIONCHOICE_CRAFTING_BASE + 66;
701
- exports.ACTIONCHOICE_CRAFTING_SHAMAN_BODY = exports.ACTIONCHOICE_CRAFTING_BASE + 67;
702
- exports.ACTIONCHOICE_CRAFTING_SHAMAN_TROUSERS = exports.ACTIONCHOICE_CRAFTING_BASE + 68;
703
- exports.ACTIONCHOICE_CRAFTING_SHAMAN_GAUNTLETS = exports.ACTIONCHOICE_CRAFTING_BASE + 69;
704
- exports.ACTIONCHOICE_CRAFTING_SHAMAN_BOOTS = exports.ACTIONCHOICE_CRAFTING_BASE + 70;
705
- exports.ACTIONCHOICE_CRAFTING_MAX = 2999;
706
- exports.default = exports.NONE;