@paged-media/idml-viewer 0.47.0 → 0.49.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@paged-media/idml-viewer",
3
- "version": "0.47.0",
3
+ "version": "0.49.0",
4
4
  "description": "Standalone IDML viewer for the browser — camera, pages, input and events over the @paged-media/sdk WebGPU ViewerSession.",
5
5
  "license": "MPL-2.0 OR LicenseRef-PMEL",
6
6
  "repository": {
@@ -98,7 +98,7 @@ export interface SceneGradientStop {
98
98
  /**
99
99
  * One drawable in a [`SceneLayer`]. Coordinates are frame-content points.
100
100
  */
101
- export type SceneItem = { kind: "fillPath"; path: ScenePathSeg[]; paint: ScenePaint } | { kind: "strokePath"; path: ScenePathSeg[]; paint: ScenePaint; width: number } | ({ kind: "text" } & SceneTextItem) | { kind: "image"; rgba: number[]; width: number; height: number; x: number; y: number; w: number; h: number } | { kind: "fillPathGradient"; path: ScenePathSeg[]; gradient: SceneGradient } | { kind: "fillPathBlend"; path: ScenePathSeg[]; paint: ScenePaint; blend: SceneBlendMode } | { kind: "dropShadow"; path: ScenePathSeg[]; offset_x: number; offset_y: number; blur_radius: number; r: number; g: number; b: number; a: number } | { kind: "innerShadow"; path: ScenePathSeg[]; offset_x: number; offset_y: number; blur_radius: number; choke: number; r: number; g: number; b: number; a: number };
101
+ export type SceneItem = { kind: "fillPath"; path: ScenePathSeg[]; paint: ScenePaint } | { kind: "strokePath"; path: ScenePathSeg[]; paint: ScenePaint; width: number } | ({ kind: "text" } & SceneTextItem) | { kind: "image"; rgba: number[]; width: number; height: number; x: number; y: number; w: number; h: number } | { kind: "fillPathGradient"; path: ScenePathSeg[]; gradient: SceneGradient } | { kind: "fillPathBlend"; path: ScenePathSeg[]; paint: ScenePaint; blend: SceneBlendMode } | { kind: "dropShadow"; path: ScenePathSeg[]; offset_x: number; offset_y: number; blur_radius: number; r: number; g: number; b: number; a: number } | { kind: "innerShadow"; path: ScenePathSeg[]; offset_x: number; offset_y: number; blur_radius: number; choke: number; r: number; g: number; b: number; a: number } | { kind: "strokePathGradient"; path: ScenePathSeg[]; gradient: SceneGradient; width: number } | { kind: "fillPathGradientBlend"; path: ScenePathSeg[]; gradient: SceneGradient; blend: SceneBlendMode };
102
102
 
103
103
  /**
104
104
  * Stable page identity, independent of position in the page vector.
Binary file