@paged-media/canvas-wasm 0.33.0

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@@ -0,0 +1,1912 @@
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+ /* @ts-self-types="./paged_canvas_wasm.d.ts" */
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+
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+ /**
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+ * Worker-side state holder. The JS worker creates one of these
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+ * per worker lifetime and forwards `MessageEvent.data` to
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+ * `handle_message` after JSON parsing.
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+ */
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+ export class CanvasWorker {
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+ __destroy_into_raw() {
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+ const ptr = this.__wbg_ptr;
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+ this.__wbg_ptr = 0;
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+ CanvasWorkerFinalization.unregister(this);
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+ return ptr;
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+ }
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+ free() {
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+ const ptr = this.__destroy_into_raw();
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+ wasm.__wbg_canvasworker_free(ptr, 0);
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+ }
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+ /**
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+ * Phase 3 — caret geometry for a JSON-encoded
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+ * `ContentSelection`. Returns a JSON-encoded `CaretGeometry`
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+ * or `null` when the selection's story has no captured
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+ * layout. The Overlay calls this on selection change to
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+ * position the caret.
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+ * @param {string} selection_json
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+ * @returns {string | undefined}
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+ */
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+ caretGeometryJson(selection_json) {
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+ const ptr0 = passStringToWasm0(selection_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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+ const len0 = WASM_VECTOR_LEN;
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+ const ret = wasm.canvasworker_caretGeometryJson(this.__wbg_ptr, ptr0, len0);
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+ let v2;
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+ if (ret[0] !== 0) {
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+ v2 = getStringFromWasm0(ret[0], ret[1]).slice();
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+ wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
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+ }
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+ return v2;
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+ }
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+ /**
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+ * Whether GPU is initialised. The worker checks this each
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+ * frame to decide which render path to take. Cheap; just a
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+ * pointer-null check.
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+ * @returns {boolean}
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+ */
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+ gpuReady() {
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+ const ret = wasm.canvasworker_gpuReady(this.__wbg_ptr);
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+ return ret !== 0;
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+ }
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+ /**
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+ * simple — no nested serde-wasm-bindgen conversions, just
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+ * `Vec<u8>` bytes in and bytes out.
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+ * @param {string} input
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+ * @returns {string}
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+ */
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+ handleMessage(input) {
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+ let deferred2_0;
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+ let deferred2_1;
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+ try {
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+ const ptr0 = passStringToWasm0(input, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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+ const len0 = WASM_VECTOR_LEN;
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+ const ret = wasm.canvasworker_handleMessage(this.__wbg_ptr, ptr0, len0);
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+ deferred2_0 = ret[0];
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+ deferred2_1 = ret[1];
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+ return getStringFromWasm0(ret[0], ret[1]);
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+ } finally {
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+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
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+ }
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+ }
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+ /**
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+ * Initialise the WebGPU + Vello surface presenter against
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+ * `canvas`. Async because the browser's adapter and device
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+ * requests are Promise-based. On success the worker can call
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+ * `presentFrame` per render tick; on failure the worker
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+ * stays on the CPU snapshot-blit fallback path.
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+ *
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+ * `width` / `height` are device-pixel dimensions; the JS
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+ * caller passes `canvas.width` and `canvas.height` which it
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+ * has already sized to `cssWidth * dpr`.
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+ * @param {OffscreenCanvas} canvas
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+ * @param {number} width
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+ * @param {number} height
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+ * @returns {Promise<boolean>}
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+ */
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+ initGpu(canvas, width, height) {
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+ const ret = wasm.canvasworker_initGpu(this.__wbg_ptr, canvas, width, height);
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+ return ret;
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+ }
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+ /**
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+ * Direct binary entry point for `loadDocument`. Bypasses the
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+ * JSON channel so multi-MB IDMLs don't have to ride as a
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+ * 8×-inflated `number[]` array (which on wasm32 trips the
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+ * 2 GB `Vec::with_capacity` cap during serde parse — the
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+ * megapacks ≥100 MB panic with "capacity overflow" through
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+ * the JSON path). Returns a JSON string that the JS side
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+ * parses with the same `WorkerToMain` shape `handleMessage`
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+ * would produce — `documentLoaded` on success, `loadFailed`
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+ * otherwise.
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+ * @param {number} seq
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+ * @param {Uint8Array} bytes
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+ * @param {Uint8Array | null} [font]
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+ * @param {Uint8Array | null} [cmyk_icc_profile]
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+ * @returns {string}
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+ */
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+ loadDocumentDirect(seq, bytes, font, cmyk_icc_profile) {
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+ let deferred4_0;
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+ let deferred4_1;
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+ try {
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+ const ptr0 = passArray8ToWasm0(bytes, wasm.__wbindgen_malloc);
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+ const len0 = WASM_VECTOR_LEN;
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+ var ptr1 = isLikeNone(font) ? 0 : passArray8ToWasm0(font, wasm.__wbindgen_malloc);
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+ var len1 = WASM_VECTOR_LEN;
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+ var ptr2 = isLikeNone(cmyk_icc_profile) ? 0 : passArray8ToWasm0(cmyk_icc_profile, wasm.__wbindgen_malloc);
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+ var len2 = WASM_VECTOR_LEN;
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+ const ret = wasm.canvasworker_loadDocumentDirect(this.__wbg_ptr, seq, ptr0, len0, ptr1, len1, ptr2, len2);
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+ deferred4_0 = ret[0];
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+ deferred4_1 = ret[1];
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+ return getStringFromWasm0(ret[0], ret[1]);
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+ } finally {
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+ wasm.__wbindgen_free(deferred4_0, deferred4_1, 1);
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+ }
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+ }
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+ constructor() {
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+ const ret = wasm.canvasworker_new();
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+ this.__wbg_ptr = ret;
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+ CanvasWorkerFinalization.register(this, this.__wbg_ptr, this);
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+ return this;
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+ }
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+ /**
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+ * Number of pages in the loaded document, or 0 if no
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+ * document is loaded.
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+ * @returns {number}
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+ */
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+ pageCount() {
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+ const ret = wasm.canvasworker_pageCount(this.__wbg_ptr);
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+ return ret >>> 0;
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+ }
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+ /**
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+ * Per-page dimensions for the worker's render loop. Returns
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+ * a flat `[page_id_len, ...page_id_utf8, w_pt, h_pt]`-style
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+ * blob? No — wasm-bindgen handles `Vec<JsValue>` poorly.
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+ * Easier: each call returns one page; iterate by index.
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+ * Returns `None` past the end. Tuple is `[page_id, w_pt, h_pt]`
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+ * serialised as a JS array.
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+ * @param {number} index
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+ * @returns {Array<any> | undefined}
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+ */
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+ pageInfo(index) {
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+ const ret = wasm.canvasworker_pageInfo(this.__wbg_ptr, index);
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+ return ret;
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+ }
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+ /**
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+ * Render the visible pages at the current camera into the
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+ * bound surface. Camera operates in CSS pixels; the
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+ * presenter applies `dpr` internally as we bake it into the
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+ * per-page transforms below.
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+ *
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+ * Returns `false` if the surface presenter isn't initialised
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+ * or no document is loaded — the worker falls back to its
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+ * CPU path in that case.
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+ * @param {number} scale
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+ * @param {number} tx
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+ * @param {number} ty
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+ * @param {number} dpr
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+ * @returns {boolean}
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+ */
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+ presentFrame(scale, tx, ty, dpr) {
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+ const ret = wasm.canvasworker_presentFrame(this.__wbg_ptr, scale, tx, ty, dpr);
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+ if (ret[2]) {
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+ throw takeFromExternrefTable0(ret[1]);
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+ }
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+ return ret[0] !== 0;
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+ }
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+ /**
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+ * Protocol version constant; the JS side compares against
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+ * its bundled value before sending `LoadDocument`.
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+ * @returns {number}
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+ */
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+ get protocolVersion() {
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+ const ret = wasm.canvasworker_protocolVersion(this.__wbg_ptr);
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+ return ret >>> 0;
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+ }
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+ /**
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+ * Sub-phase D — render `page_id` to a PNG via the Vello GPU
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+ * path (off-surface). Returns `None` if GPU is not
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+ * initialised, the page id is unknown, or the underlying
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+ * readback fails. The fidelity suite calls this with
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+ * `BACKEND=gpu` to test the production hot path; the CPU
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+ * path (`renderTilePng`) stays as the deterministic
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+ * fallback used in CI.
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+ * @param {string} page_id
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+ * @param {number} dpi
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+ * @returns {Promise<Uint8Array | undefined>}
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+ */
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+ renderPageVelloPng(page_id, dpi) {
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+ const ptr0 = passStringToWasm0(page_id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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+ const len0 = WASM_VECTOR_LEN;
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+ const ret = wasm.canvasworker_renderPageVelloPng(this.__wbg_ptr, ptr0, len0, dpi);
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+ return ret;
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+ }
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+ /**
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+ * Worker-internal tile rendering. Bypasses the JSON
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+ * `RequestSnapshot` round-trip — for the render loop that
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+ * fires every frame, the JSON serialize/parse cost of a
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+ * 1024px PNG (~megabyte of `[n, n, n, ...]` text) dominates
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+ * the actual rasterization. Returns raw PNG bytes the JS
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+ * side feeds straight to `createImageBitmap(blob)`.
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+ *
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+ * Returns `None` (→ `undefined` on the JS side) if no
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+ * document is loaded or the page id is unknown.
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+ * @param {string} page_id
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+ * @param {number} target_width_px
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+ * @returns {Uint8Array | undefined}
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+ */
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+ renderTilePng(page_id, target_width_px) {
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+ const ptr0 = passStringToWasm0(page_id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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+ const len0 = WASM_VECTOR_LEN;
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+ const ret = wasm.canvasworker_renderTilePng(this.__wbg_ptr, ptr0, len0, target_width_px);
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+ let v2;
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+ if (ret[0] !== 0) {
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+ v2 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
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+ wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
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+ }
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+ return v2;
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+ }
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+ /**
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+ * Resize the GPU surface. Worker calls this from a
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+ * ResizeObserver on the host canvas element.
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+ * @param {number} width
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+ * @param {number} height
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+ */
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+ resizeGpu(width, height) {
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+ wasm.canvasworker_resizeGpu(this.__wbg_ptr, width, height);
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+ }
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+ /**
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+ * Run the Tier 3 resolver against the current model.
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+ * Returns the result as a JSON string the JS side can
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+ * parse via `JSON.parse`. `null` when no document is loaded.
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+ * The worker invokes this after `LoadDocument` succeeds and
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+ * posts the parsed result as an unsolicited `resolutionDone`
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+ * message to the main thread. Phase 2 — heading anchors and
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+ * their assigned page numbers become visible in the UI.
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+ * @returns {string | undefined}
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+ */
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+ runResolveJson() {
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+ const ret = wasm.canvasworker_runResolveJson(this.__wbg_ptr);
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+ let v1;
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+ if (ret[0] !== 0) {
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+ v1 = getStringFromWasm0(ret[0], ret[1]).slice();
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+ wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
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+ }
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+ return v1;
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+ }
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+ /**
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+ * Number of cached page scenes currently resident. Surfaced
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+ * for the HUD / DevTools — a developer-facing memory probe.
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+ * @returns {number}
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+ */
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+ sceneCacheSize() {
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+ const ret = wasm.canvasworker_sceneCacheSize(this.__wbg_ptr);
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+ return ret >>> 0;
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+ }
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+ /**
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+ * Phase 3 — selection geometry (rect-per-line) for a
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+ * JSON-encoded `ContentSelection`. Returns a JSON array of
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+ * `SelectionRect`. Empty array for caret selections.
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+ * @param {string} selection_json
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+ * @returns {string | undefined}
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+ */
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+ selectionGeometryJson(selection_json) {
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+ const ptr0 = passStringToWasm0(selection_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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+ const len0 = WASM_VECTOR_LEN;
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+ const ret = wasm.canvasworker_selectionGeometryJson(this.__wbg_ptr, ptr0, len0);
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+ let v2;
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+ if (ret[0] !== 0) {
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+ v2 = getStringFromWasm0(ret[0], ret[1]).slice();
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+ wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
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+ }
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+ return v2;
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+ }
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+ /**
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+ * Override the LRU budget. Useful from a developer console
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+ * when measuring memory behaviour.
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+ * @param {number} max_entries
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+ */
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+ setSceneCacheBudget(max_entries) {
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+ wasm.canvasworker_setSceneCacheBudget(this.__wbg_ptr, max_entries);
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+ }
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+ /**
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+ * Handle one main-thread message. Input is the JSON string
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+ * the JS side produced via `JSON.stringify(msg)`. Output is
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+ * the JSON string the JS side should `JSON.parse` and post
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+ * back to the main thread. Returning a string (rather than
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+ * a wasm-bindgen-serialised object) keeps the boundary
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+ * Step 5d/5e — raw-arg update-gesture entry. The worker drains
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+ * the gesture SAB every tick and calls this without going
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+ * through `handleMessage`'s JSON envelope. Returns an empty
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+ * string on failure (no document loaded or gesture has gone
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+ * stale — the worker drops the tick). On success returns a
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+ * JSON string with the dirty page set + active snap guides so
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+ * the worker can post a `GestureSnapLines` notification and
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+ * run its `markDirty` invalidation without re-querying.
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+ *
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+ * The 64-bit handle arrives split into low/high words because
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+ * JS Numbers can't represent the full u64 range cleanly.
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+ * `modifier_bits`: bit 0 = shift, bit 1 = alt, bit 2 =
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+ * disable_snap (Ctrl, plan-2 §8.4). Matches the SAB layout
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+ * in `packages/shell/src/gestures/gesture-sab.ts`.
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+ * @param {number} handle_lo
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+ * @param {number} handle_hi
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+ * @param {number} dx
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+ * @param {number} dy
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+ * @param {number} modifier_bits
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+ * @returns {string}
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+ */
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+ updateGestureRaw(handle_lo, handle_hi, dx, dy, modifier_bits) {
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+ let deferred1_0;
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+ let deferred1_1;
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+ try {
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+ const ret = wasm.canvasworker_updateGestureRaw(this.__wbg_ptr, handle_lo, handle_hi, dx, dy, modifier_bits);
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+ deferred1_0 = ret[0];
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+ deferred1_1 = ret[1];
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+ return getStringFromWasm0(ret[0], ret[1]);
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+ } finally {
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+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
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+ }
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+ }
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+ }
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+ if (Symbol.dispose) CanvasWorker.prototype[Symbol.dispose] = CanvasWorker.prototype.free;
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+
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+ /**
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+ * @returns {number}
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+ */
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+ export function cameraSabBytes() {
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+ const ret = wasm.cameraSabBytes();
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+ return ret >>> 0;
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+ }
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+
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+ /**
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+ * @returns {CameraSabLayout}
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+ */
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+ export function cameraSabLayout() {
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+ const ret = wasm.cameraSabLayout();
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+ return ret;
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+ }
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+
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+ /**
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+ * @returns {number}
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+ */
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+ export function gestureSabBytes() {
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+ const ret = wasm.gestureSabBytes();
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+ return ret >>> 0;
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+ }
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+
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+ /**
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+ * @returns {GestureSabLayout}
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+ */
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+ export function gestureSabLayout() {
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+ const ret = wasm.gestureSabLayout();
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+ return ret;
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+ }
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+
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+ export function on_start() {
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+ wasm.on_start();
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+ }
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+ function __wbg_get_imports() {
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+ const import0 = {
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+ __proto__: null,
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+ __wbg_String_8564e559799eccda: function(arg0, arg1) {
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+ const ret = String(arg1);
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+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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+ const len1 = WASM_VECTOR_LEN;
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+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
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+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
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+ },
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+ __wbg_Window_65ef42d29dc8174d: function(arg0) {
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+ const ret = arg0.Window;
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+ return ret;
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+ },
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+ __wbg_WorkerGlobalScope_d272430d4a323303: function(arg0) {
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+ const ret = arg0.WorkerGlobalScope;
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+ return ret;
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+ },
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+ __wbg___wbindgen_debug_string_0accd80f45e5faa2: function(arg0, arg1) {
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+ const ret = debugString(arg1);
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+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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+ const len1 = WASM_VECTOR_LEN;
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+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
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+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
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+ },
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+ __wbg___wbindgen_is_function_754e9f305ff6029e: function(arg0) {
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+ const ret = typeof(arg0) === 'function';
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+ return ret;
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+ },
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+ __wbg___wbindgen_is_null_87c3bfe968c6a5ad: function(arg0) {
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+ const ret = arg0 === null;
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+ return ret;
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+ },
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+ __wbg___wbindgen_is_undefined_67b456be8673d3d7: function(arg0) {
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+ const ret = arg0 === undefined;
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+ return ret;
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+ },
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+ __wbg___wbindgen_string_get_72bdf95d3ae505b1: function(arg0, arg1) {
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+ const obj = arg1;
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+ const ret = typeof(obj) === 'string' ? obj : undefined;
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+ var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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+ var len1 = WASM_VECTOR_LEN;
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+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
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+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
409
+ },
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+ __wbg___wbindgen_throw_1506f2235d1bdba0: function(arg0, arg1) {
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+ throw new Error(getStringFromWasm0(arg0, arg1));
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+ },
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+ __wbg__wbg_cb_unref_61db23ac97f16c31: function(arg0) {
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+ arg0._wbg_cb_unref();
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+ },
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+ __wbg_beginComputePass_43b0c6751d870fcf: function(arg0, arg1) {
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+ const ret = arg0.beginComputePass(arg1);
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+ return ret;
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+ },
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+ __wbg_beginRenderPass_865cbdfaecf89f93: function() { return handleError(function (arg0, arg1) {
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+ const ret = arg0.beginRenderPass(arg1);
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+ return ret;
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+ }, arguments); },
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+ __wbg_call_9c758de292015997: function() { return handleError(function (arg0, arg1, arg2) {
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+ const ret = arg0.call(arg1, arg2);
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+ return ret;
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+ }, arguments); },
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+ __wbg_clearBuffer_1a66bf0852937316: function(arg0, arg1, arg2) {
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+ arg0.clearBuffer(arg1, arg2);
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+ },
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+ __wbg_clearBuffer_8b28969d396ae40b: function(arg0, arg1, arg2, arg3) {
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+ arg0.clearBuffer(arg1, arg2, arg3);
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+ },
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+ __wbg_configure_c0a3d80e97c0e7b1: function() { return handleError(function (arg0, arg1) {
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+ arg0.configure(arg1);
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+ }, arguments); },
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+ __wbg_copyBufferToBuffer_3b119149df2dc5eb: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4) {
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+ arg0.copyBufferToBuffer(arg1, arg2, arg3, arg4);
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+ }, arguments); },
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+ __wbg_copyBufferToBuffer_9e5aea97d7828aa3: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5) {
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+ arg0.copyBufferToBuffer(arg1, arg2, arg3, arg4, arg5);
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+ }, arguments); },
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+ __wbg_copyTextureToBuffer_a9b82ac765521aab: function() { return handleError(function (arg0, arg1, arg2, arg3) {
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+ arg0.copyTextureToBuffer(arg1, arg2, arg3);
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+ }, arguments); },
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+ __wbg_copyTextureToTexture_bb85c4b0b746d312: function() { return handleError(function (arg0, arg1, arg2, arg3) {
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+ arg0.copyTextureToTexture(arg1, arg2, arg3);
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+ }, arguments); },
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+ __wbg_createBindGroupLayout_59891d473ac8665d: function() { return handleError(function (arg0, arg1) {
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+ const ret = arg0.createBindGroupLayout(arg1);
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+ return ret;
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+ }, arguments); },
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+ __wbg_createBindGroup_4cb86ff853df5c69: function(arg0, arg1) {
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+ const ret = arg0.createBindGroup(arg1);
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+ return ret;
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+ },
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+ __wbg_createBuffer_3fa0256cba655273: function() { return handleError(function (arg0, arg1) {
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+ const ret = arg0.createBuffer(arg1);
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+ return ret;
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+ }, arguments); },
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+ __wbg_createCommandEncoder_98e3b731629054b4: function(arg0, arg1) {
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+ const ret = arg0.createCommandEncoder(arg1);
463
+ return ret;
464
+ },
465
+ __wbg_createComputePipeline_9d101515d504e110: function(arg0, arg1) {
466
+ const ret = arg0.createComputePipeline(arg1);
467
+ return ret;
468
+ },
469
+ __wbg_createPipelineLayout_270b4fd0b4230373: function(arg0, arg1) {
470
+ const ret = arg0.createPipelineLayout(arg1);
471
+ return ret;
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+ },
473
+ __wbg_createRenderPipeline_4c120add6a62a442: function() { return handleError(function (arg0, arg1) {
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+ const ret = arg0.createRenderPipeline(arg1);
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+ return ret;
476
+ }, arguments); },
477
+ __wbg_createSampler_95bff4f5405a3dd1: function(arg0, arg1) {
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+ const ret = arg0.createSampler(arg1);
479
+ return ret;
480
+ },
481
+ __wbg_createShaderModule_f0aa469466c7bdaa: function(arg0, arg1) {
482
+ const ret = arg0.createShaderModule(arg1);
483
+ return ret;
484
+ },
485
+ __wbg_createTexture_28341edbcc7d129e: function() { return handleError(function (arg0, arg1) {
486
+ const ret = arg0.createTexture(arg1);
487
+ return ret;
488
+ }, arguments); },
489
+ __wbg_createView_d04a0f9bdd723238: function() { return handleError(function (arg0, arg1) {
490
+ const ret = arg0.createView(arg1);
491
+ return ret;
492
+ }, arguments); },
493
+ __wbg_dispatchWorkgroupsIndirect_94154bd122d10b07: function(arg0, arg1, arg2) {
494
+ arg0.dispatchWorkgroupsIndirect(arg1, arg2);
495
+ },
496
+ __wbg_dispatchWorkgroups_26f6198195c36ca4: function(arg0, arg1, arg2, arg3) {
497
+ arg0.dispatchWorkgroups(arg1 >>> 0, arg2 >>> 0, arg3 >>> 0);
498
+ },
499
+ __wbg_document_aceb08cd6489baf5: function(arg0) {
500
+ const ret = arg0.document;
501
+ return isLikeNone(ret) ? 0 : addToExternrefTable0(ret);
502
+ },
503
+ __wbg_draw_92eb37d6b3b2aab4: function(arg0, arg1, arg2, arg3, arg4) {
504
+ arg0.draw(arg1 >>> 0, arg2 >>> 0, arg3 >>> 0, arg4 >>> 0);
505
+ },
506
+ __wbg_end_8437a975bbfe0297: function(arg0) {
507
+ arg0.end();
508
+ },
509
+ __wbg_end_d49513b309f4ca43: function(arg0) {
510
+ arg0.end();
511
+ },
512
+ __wbg_error_a6fa202b58aa1cd3: function(arg0, arg1) {
513
+ let deferred0_0;
514
+ let deferred0_1;
515
+ try {
516
+ deferred0_0 = arg0;
517
+ deferred0_1 = arg1;
518
+ console.error(getStringFromWasm0(arg0, arg1));
519
+ } finally {
520
+ wasm.__wbindgen_free(deferred0_0, deferred0_1, 1);
521
+ }
522
+ },
523
+ __wbg_features_6906f30d3b243f58: function(arg0) {
524
+ const ret = arg0.features;
525
+ return ret;
526
+ },
527
+ __wbg_finish_6c7bba424ffe1bbc: function(arg0, arg1) {
528
+ const ret = arg0.finish(arg1);
529
+ return ret;
530
+ },
531
+ __wbg_finish_c40b67ff2af88e0c: function(arg0) {
532
+ const ret = arg0.finish();
533
+ return ret;
534
+ },
535
+ __wbg_getContext_469d34698d869fc1: function() { return handleError(function (arg0, arg1, arg2) {
536
+ const ret = arg0.getContext(getStringFromWasm0(arg1, arg2));
537
+ return isLikeNone(ret) ? 0 : addToExternrefTable0(ret);
538
+ }, arguments); },
539
+ __wbg_getContext_7d3a8f461c828713: function() { return handleError(function (arg0, arg1, arg2) {
540
+ const ret = arg0.getContext(getStringFromWasm0(arg1, arg2));
541
+ return isLikeNone(ret) ? 0 : addToExternrefTable0(ret);
542
+ }, arguments); },
543
+ __wbg_getCurrentTexture_274b67f871b2dea5: function() { return handleError(function (arg0) {
544
+ const ret = arg0.getCurrentTexture();
545
+ return ret;
546
+ }, arguments); },
547
+ __wbg_getMappedRange_59829576da3edd39: function() { return handleError(function (arg0, arg1, arg2) {
548
+ const ret = arg0.getMappedRange(arg1, arg2);
549
+ return ret;
550
+ }, arguments); },
551
+ __wbg_getPreferredCanvasFormat_6f629398d892f0c9: function(arg0) {
552
+ const ret = arg0.getPreferredCanvasFormat();
553
+ return (__wbindgen_enum_GpuTextureFormat.indexOf(ret) + 1 || 96) - 1;
554
+ },
555
+ __wbg_getRandomValues_3f44b700395062e5: function() { return handleError(function (arg0, arg1) {
556
+ globalThis.crypto.getRandomValues(getArrayU8FromWasm0(arg0, arg1));
557
+ }, arguments); },
558
+ __wbg_get_cb935c1402921898: function(arg0, arg1) {
559
+ const ret = arg0[arg1 >>> 0];
560
+ return isLikeNone(ret) ? 0 : addToExternrefTable0(ret);
561
+ },
562
+ __wbg_gpu_cbd27ad0589bc0b3: function(arg0) {
563
+ const ret = arg0.gpu;
564
+ return ret;
565
+ },
566
+ __wbg_has_dbcaf77712624019: function(arg0, arg1, arg2) {
567
+ const ret = arg0.has(getStringFromWasm0(arg1, arg2));
568
+ return ret;
569
+ },
570
+ __wbg_instanceof_GpuAdapter_1297a3a5ce0db3ff: function(arg0) {
571
+ let result;
572
+ try {
573
+ result = arg0 instanceof GPUAdapter;
574
+ } catch (_) {
575
+ result = false;
576
+ }
577
+ const ret = result;
578
+ return ret;
579
+ },
580
+ __wbg_instanceof_GpuCanvasContext_13613277d7bf3768: function(arg0) {
581
+ let result;
582
+ try {
583
+ result = arg0 instanceof GPUCanvasContext;
584
+ } catch (_) {
585
+ result = false;
586
+ }
587
+ const ret = result;
588
+ return ret;
589
+ },
590
+ __wbg_instanceof_Window_e093be59ee9a8e14: function(arg0) {
591
+ let result;
592
+ try {
593
+ result = arg0 instanceof Window;
594
+ } catch (_) {
595
+ result = false;
596
+ }
597
+ const ret = result;
598
+ return ret;
599
+ },
600
+ __wbg_label_9a8583e3a20fafc7: function(arg0, arg1) {
601
+ const ret = arg1.label;
602
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
603
+ const len1 = WASM_VECTOR_LEN;
604
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
605
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
606
+ },
607
+ __wbg_length_4a591ecaa01354d9: function(arg0) {
608
+ const ret = arg0.length;
609
+ return ret;
610
+ },
611
+ __wbg_limits_25f7265ea0cad6c5: function(arg0) {
612
+ const ret = arg0.limits;
613
+ return ret;
614
+ },
615
+ __wbg_log_cf2e968649f3384e: function(arg0) {
616
+ console.log(arg0);
617
+ },
618
+ __wbg_mapAsync_e3cfbd141919d03c: function(arg0, arg1, arg2, arg3) {
619
+ const ret = arg0.mapAsync(arg1 >>> 0, arg2, arg3);
620
+ return ret;
621
+ },
622
+ __wbg_maxBindGroups_7e4965b5daa53b23: function(arg0) {
623
+ const ret = arg0.maxBindGroups;
624
+ return ret;
625
+ },
626
+ __wbg_maxBindingsPerBindGroup_5d11588150650215: function(arg0) {
627
+ const ret = arg0.maxBindingsPerBindGroup;
628
+ return ret;
629
+ },
630
+ __wbg_maxBufferSize_b59f147488bf047a: function(arg0) {
631
+ const ret = arg0.maxBufferSize;
632
+ return ret;
633
+ },
634
+ __wbg_maxColorAttachmentBytesPerSample_726ea37aedfb839a: function(arg0) {
635
+ const ret = arg0.maxColorAttachmentBytesPerSample;
636
+ return ret;
637
+ },
638
+ __wbg_maxColorAttachments_62ecca7ef94d78e4: function(arg0) {
639
+ const ret = arg0.maxColorAttachments;
640
+ return ret;
641
+ },
642
+ __wbg_maxComputeInvocationsPerWorkgroup_a14458d75e0b90ac: function(arg0) {
643
+ const ret = arg0.maxComputeInvocationsPerWorkgroup;
644
+ return ret;
645
+ },
646
+ __wbg_maxComputeWorkgroupSizeX_6b8c17d5e4738e77: function(arg0) {
647
+ const ret = arg0.maxComputeWorkgroupSizeX;
648
+ return ret;
649
+ },
650
+ __wbg_maxComputeWorkgroupSizeY_13b5de41c6e0bc2a: function(arg0) {
651
+ const ret = arg0.maxComputeWorkgroupSizeY;
652
+ return ret;
653
+ },
654
+ __wbg_maxComputeWorkgroupSizeZ_b12d7f3e670aa0a2: function(arg0) {
655
+ const ret = arg0.maxComputeWorkgroupSizeZ;
656
+ return ret;
657
+ },
658
+ __wbg_maxComputeWorkgroupStorageSize_886498bc3b0baa23: function(arg0) {
659
+ const ret = arg0.maxComputeWorkgroupStorageSize;
660
+ return ret;
661
+ },
662
+ __wbg_maxComputeWorkgroupsPerDimension_144b6bbf6ac24451: function(arg0) {
663
+ const ret = arg0.maxComputeWorkgroupsPerDimension;
664
+ return ret;
665
+ },
666
+ __wbg_maxDynamicStorageBuffersPerPipelineLayout_d81239ef90f4f920: function(arg0) {
667
+ const ret = arg0.maxDynamicStorageBuffersPerPipelineLayout;
668
+ return ret;
669
+ },
670
+ __wbg_maxDynamicUniformBuffersPerPipelineLayout_0cca7d1cb9e5adf7: function(arg0) {
671
+ const ret = arg0.maxDynamicUniformBuffersPerPipelineLayout;
672
+ return ret;
673
+ },
674
+ __wbg_maxInterStageShaderVariables_4504147f810dd43d: function(arg0) {
675
+ const ret = arg0.maxInterStageShaderVariables;
676
+ return ret;
677
+ },
678
+ __wbg_maxSampledTexturesPerShaderStage_54e5ed0537676c83: function(arg0) {
679
+ const ret = arg0.maxSampledTexturesPerShaderStage;
680
+ return ret;
681
+ },
682
+ __wbg_maxSamplersPerShaderStage_71315fab0d7f34b1: function(arg0) {
683
+ const ret = arg0.maxSamplersPerShaderStage;
684
+ return ret;
685
+ },
686
+ __wbg_maxStorageBufferBindingSize_779fd522aaaa6f90: function(arg0) {
687
+ const ret = arg0.maxStorageBufferBindingSize;
688
+ return ret;
689
+ },
690
+ __wbg_maxStorageBuffersPerShaderStage_c99b4f72aaf19e34: function(arg0) {
691
+ const ret = arg0.maxStorageBuffersPerShaderStage;
692
+ return ret;
693
+ },
694
+ __wbg_maxStorageTexturesPerShaderStage_5403c17d11da5280: function(arg0) {
695
+ const ret = arg0.maxStorageTexturesPerShaderStage;
696
+ return ret;
697
+ },
698
+ __wbg_maxTextureArrayLayers_eca9fa36b3d46099: function(arg0) {
699
+ const ret = arg0.maxTextureArrayLayers;
700
+ return ret;
701
+ },
702
+ __wbg_maxTextureDimension1D_a7d9d7ecd19aae9b: function(arg0) {
703
+ const ret = arg0.maxTextureDimension1D;
704
+ return ret;
705
+ },
706
+ __wbg_maxTextureDimension2D_c6a3937eb3ab18df: function(arg0) {
707
+ const ret = arg0.maxTextureDimension2D;
708
+ return ret;
709
+ },
710
+ __wbg_maxTextureDimension3D_d941aa547d9e0801: function(arg0) {
711
+ const ret = arg0.maxTextureDimension3D;
712
+ return ret;
713
+ },
714
+ __wbg_maxUniformBufferBindingSize_1e8c92a2094b7ce7: function(arg0) {
715
+ const ret = arg0.maxUniformBufferBindingSize;
716
+ return ret;
717
+ },
718
+ __wbg_maxUniformBuffersPerShaderStage_83cde6650612f178: function(arg0) {
719
+ const ret = arg0.maxUniformBuffersPerShaderStage;
720
+ return ret;
721
+ },
722
+ __wbg_maxVertexAttributes_dd313a3540d56e88: function(arg0) {
723
+ const ret = arg0.maxVertexAttributes;
724
+ return ret;
725
+ },
726
+ __wbg_maxVertexBufferArrayStride_6fd082d9954d1f4a: function(arg0) {
727
+ const ret = arg0.maxVertexBufferArrayStride;
728
+ return ret;
729
+ },
730
+ __wbg_maxVertexBuffers_bbd14712ac158c6f: function(arg0) {
731
+ const ret = arg0.maxVertexBuffers;
732
+ return ret;
733
+ },
734
+ __wbg_minStorageBufferOffsetAlignment_726c386298254510: function(arg0) {
735
+ const ret = arg0.minStorageBufferOffsetAlignment;
736
+ return ret;
737
+ },
738
+ __wbg_minUniformBufferOffsetAlignment_6df1f95f5974788e: function(arg0) {
739
+ const ret = arg0.minUniformBufferOffsetAlignment;
740
+ return ret;
741
+ },
742
+ __wbg_navigator_3833ecdbc19d2757: function(arg0) {
743
+ const ret = arg0.navigator;
744
+ return ret;
745
+ },
746
+ __wbg_navigator_391291470f58c650: function(arg0) {
747
+ const ret = arg0.navigator;
748
+ return ret;
749
+ },
750
+ __wbg_new_227d7c05414eb861: function() {
751
+ const ret = new Error();
752
+ return ret;
753
+ },
754
+ __wbg_new_ce1ab61c1c2b300d: function() {
755
+ const ret = new Object();
756
+ return ret;
757
+ },
758
+ __wbg_new_d90091b82fdf5b91: function() {
759
+ const ret = new Array();
760
+ return ret;
761
+ },
762
+ __wbg_new_typed_bf31d18f92484486: function(arg0, arg1) {
763
+ try {
764
+ var state0 = {a: arg0, b: arg1};
765
+ var cb0 = (arg0, arg1) => {
766
+ const a = state0.a;
767
+ state0.a = 0;
768
+ try {
769
+ return wasm_bindgen__convert__closures_____invoke__h2a9a86477ca3734e(a, state0.b, arg0, arg1);
770
+ } finally {
771
+ state0.a = a;
772
+ }
773
+ };
774
+ const ret = new Promise(cb0);
775
+ return ret;
776
+ } finally {
777
+ state0.a = 0;
778
+ }
779
+ },
780
+ __wbg_new_with_byte_offset_and_length_d836f26d916dd9ad: function(arg0, arg1, arg2) {
781
+ const ret = new Uint8Array(arg0, arg1 >>> 0, arg2 >>> 0);
782
+ return ret;
783
+ },
784
+ __wbg_new_with_length_690552eb9e6aeac9: function(arg0) {
785
+ const ret = new Array(arg0 >>> 0);
786
+ return ret;
787
+ },
788
+ __wbg_now_190933fa139cc119: function() {
789
+ const ret = Date.now();
790
+ return ret;
791
+ },
792
+ __wbg_onSubmittedWorkDone_5f36409816d68e04: function(arg0) {
793
+ const ret = arg0.onSubmittedWorkDone();
794
+ return ret;
795
+ },
796
+ __wbg_prototypesetcall_3249fc62a0fafa30: function(arg0, arg1, arg2) {
797
+ Uint8Array.prototype.set.call(getArrayU8FromWasm0(arg0, arg1), arg2);
798
+ },
799
+ __wbg_push_a6822215aa43e71c: function(arg0, arg1) {
800
+ const ret = arg0.push(arg1);
801
+ return ret;
802
+ },
803
+ __wbg_querySelectorAll_4dcc230a2f8a2498: function() { return handleError(function (arg0, arg1, arg2) {
804
+ const ret = arg0.querySelectorAll(getStringFromWasm0(arg1, arg2));
805
+ return ret;
806
+ }, arguments); },
807
+ __wbg_queueMicrotask_35c611f4a14830b2: function(arg0) {
808
+ queueMicrotask(arg0);
809
+ },
810
+ __wbg_queueMicrotask_404ed0a58e0b63cc: function(arg0) {
811
+ const ret = arg0.queueMicrotask;
812
+ return ret;
813
+ },
814
+ __wbg_queue_7bbf92178b06da19: function(arg0) {
815
+ const ret = arg0.queue;
816
+ return ret;
817
+ },
818
+ __wbg_requestAdapter_0049683abd339828: function(arg0, arg1) {
819
+ const ret = arg0.requestAdapter(arg1);
820
+ return ret;
821
+ },
822
+ __wbg_requestDevice_921f0a221b4492fa: function(arg0, arg1) {
823
+ const ret = arg0.requestDevice(arg1);
824
+ return ret;
825
+ },
826
+ __wbg_resolve_25a7e548d5881dca: function(arg0) {
827
+ const ret = Promise.resolve(arg0);
828
+ return ret;
829
+ },
830
+ __wbg_setBindGroup_0500d49bcf971ad6: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5, arg6) {
831
+ arg0.setBindGroup(arg1 >>> 0, arg2, getArrayU32FromWasm0(arg3, arg4), arg5, arg6 >>> 0);
832
+ }, arguments); },
833
+ __wbg_setBindGroup_863d2daeb3c4fa01: function(arg0, arg1, arg2) {
834
+ arg0.setBindGroup(arg1 >>> 0, arg2);
835
+ },
836
+ __wbg_setBindGroup_b546d112a2d27da3: function(arg0, arg1, arg2) {
837
+ arg0.setBindGroup(arg1 >>> 0, arg2);
838
+ },
839
+ __wbg_setPipeline_b0ecc74bdf8be629: function(arg0, arg1) {
840
+ arg0.setPipeline(arg1);
841
+ },
842
+ __wbg_setPipeline_c6aca1c13ec27120: function(arg0, arg1) {
843
+ arg0.setPipeline(arg1);
844
+ },
845
+ __wbg_set_6be42768c690e380: function(arg0, arg1, arg2) {
846
+ arg0[arg1] = arg2;
847
+ },
848
+ __wbg_set_6e30c9374c26414c: function() { return handleError(function (arg0, arg1, arg2) {
849
+ const ret = Reflect.set(arg0, arg1, arg2);
850
+ return ret;
851
+ }, arguments); },
852
+ __wbg_set_a_66601ffa2f4cbde8: function(arg0, arg1) {
853
+ arg0.a = arg1;
854
+ },
855
+ __wbg_set_access_08d6bdbda9aaa266: function(arg0, arg1) {
856
+ arg0.access = __wbindgen_enum_GpuStorageTextureAccess[arg1];
857
+ },
858
+ __wbg_set_address_mode_u_f80c73fc36e83289: function(arg0, arg1) {
859
+ arg0.addressModeU = __wbindgen_enum_GpuAddressMode[arg1];
860
+ },
861
+ __wbg_set_address_mode_v_3dee7a0095c326a6: function(arg0, arg1) {
862
+ arg0.addressModeV = __wbindgen_enum_GpuAddressMode[arg1];
863
+ },
864
+ __wbg_set_address_mode_w_e2be52f6efa2d9c7: function(arg0, arg1) {
865
+ arg0.addressModeW = __wbindgen_enum_GpuAddressMode[arg1];
866
+ },
867
+ __wbg_set_alpha_bb6680aaf01cdc62: function(arg0, arg1) {
868
+ arg0.alpha = arg1;
869
+ },
870
+ __wbg_set_alpha_mode_84140629c3b15c51: function(arg0, arg1) {
871
+ arg0.alphaMode = __wbindgen_enum_GpuCanvasAlphaMode[arg1];
872
+ },
873
+ __wbg_set_alpha_to_coverage_enabled_cac9212446be9cab: function(arg0, arg1) {
874
+ arg0.alphaToCoverageEnabled = arg1 !== 0;
875
+ },
876
+ __wbg_set_array_layer_count_01e36293bee85e02: function(arg0, arg1) {
877
+ arg0.arrayLayerCount = arg1 >>> 0;
878
+ },
879
+ __wbg_set_array_stride_34f4a147a16bff79: function(arg0, arg1) {
880
+ arg0.arrayStride = arg1;
881
+ },
882
+ __wbg_set_aspect_0675b2844dd12eb1: function(arg0, arg1) {
883
+ arg0.aspect = __wbindgen_enum_GpuTextureAspect[arg1];
884
+ },
885
+ __wbg_set_aspect_e09cb246c2df6f46: function(arg0, arg1) {
886
+ arg0.aspect = __wbindgen_enum_GpuTextureAspect[arg1];
887
+ },
888
+ __wbg_set_attributes_7ee8e82215809bfa: function(arg0, arg1) {
889
+ arg0.attributes = arg1;
890
+ },
891
+ __wbg_set_b_103abfb3e69345a3: function(arg0, arg1) {
892
+ arg0.b = arg1;
893
+ },
894
+ __wbg_set_base_array_layer_ff3450be9aa7d232: function(arg0, arg1) {
895
+ arg0.baseArrayLayer = arg1 >>> 0;
896
+ },
897
+ __wbg_set_base_mip_level_43e77e5d237ede24: function(arg0, arg1) {
898
+ arg0.baseMipLevel = arg1 >>> 0;
899
+ },
900
+ __wbg_set_beginning_of_pass_write_index_abea1e4e6c6095e1: function(arg0, arg1) {
901
+ arg0.beginningOfPassWriteIndex = arg1 >>> 0;
902
+ },
903
+ __wbg_set_beginning_of_pass_write_index_ebe753eeeade6f6c: function(arg0, arg1) {
904
+ arg0.beginningOfPassWriteIndex = arg1 >>> 0;
905
+ },
906
+ __wbg_set_bind_group_layouts_078241cf2822c39e: function(arg0, arg1) {
907
+ arg0.bindGroupLayouts = arg1;
908
+ },
909
+ __wbg_set_binding_d683cd9c1d4bcfed: function(arg0, arg1) {
910
+ arg0.binding = arg1 >>> 0;
911
+ },
912
+ __wbg_set_binding_e9ba14423117de0a: function(arg0, arg1) {
913
+ arg0.binding = arg1 >>> 0;
914
+ },
915
+ __wbg_set_blend_9eab91d6edf500f9: function(arg0, arg1) {
916
+ arg0.blend = arg1;
917
+ },
918
+ __wbg_set_buffer_598ab98a251b8f91: function(arg0, arg1) {
919
+ arg0.buffer = arg1;
920
+ },
921
+ __wbg_set_buffer_73d9f6fea9c41867: function(arg0, arg1) {
922
+ arg0.buffer = arg1;
923
+ },
924
+ __wbg_set_buffer_88dfc353992be57b: function(arg0, arg1) {
925
+ arg0.buffer = arg1;
926
+ },
927
+ __wbg_set_buffers_93f3f75d7338864f: function(arg0, arg1) {
928
+ arg0.buffers = arg1;
929
+ },
930
+ __wbg_set_bytes_per_row_0bdd54b7fc03c765: function(arg0, arg1) {
931
+ arg0.bytesPerRow = arg1 >>> 0;
932
+ },
933
+ __wbg_set_bytes_per_row_4d62ead4cbf1cd75: function(arg0, arg1) {
934
+ arg0.bytesPerRow = arg1 >>> 0;
935
+ },
936
+ __wbg_set_c775d84916be79ea: function(arg0, arg1, arg2) {
937
+ arg0.set(arg1, arg2 >>> 0);
938
+ },
939
+ __wbg_set_clear_value_c1a82bbe9a80b6ab: function(arg0, arg1) {
940
+ arg0.clearValue = arg1;
941
+ },
942
+ __wbg_set_code_6a0d763da082dcfb: function(arg0, arg1, arg2) {
943
+ arg0.code = getStringFromWasm0(arg1, arg2);
944
+ },
945
+ __wbg_set_color_495aa415ae5a39c9: function(arg0, arg1) {
946
+ arg0.color = arg1;
947
+ },
948
+ __wbg_set_color_attachments_6705c6b1e98a3040: function(arg0, arg1) {
949
+ arg0.colorAttachments = arg1;
950
+ },
951
+ __wbg_set_compare_8aedfdbdc96ff4d7: function(arg0, arg1) {
952
+ arg0.compare = __wbindgen_enum_GpuCompareFunction[arg1];
953
+ },
954
+ __wbg_set_compare_a9a06469832600ec: function(arg0, arg1) {
955
+ arg0.compare = __wbindgen_enum_GpuCompareFunction[arg1];
956
+ },
957
+ __wbg_set_compute_5dd7704ee8a825c6: function(arg0, arg1) {
958
+ arg0.compute = arg1;
959
+ },
960
+ __wbg_set_count_34ecf81b3ad7e448: function(arg0, arg1) {
961
+ arg0.count = arg1 >>> 0;
962
+ },
963
+ __wbg_set_cull_mode_8e533f32672a379b: function(arg0, arg1) {
964
+ arg0.cullMode = __wbindgen_enum_GpuCullMode[arg1];
965
+ },
966
+ __wbg_set_dca99999bba88a9a: function(arg0, arg1, arg2) {
967
+ arg0[arg1 >>> 0] = arg2;
968
+ },
969
+ __wbg_set_depth_bias_07f95aa380a3e46e: function(arg0, arg1) {
970
+ arg0.depthBias = arg1;
971
+ },
972
+ __wbg_set_depth_bias_clamp_968b03f74984c77b: function(arg0, arg1) {
973
+ arg0.depthBiasClamp = arg1;
974
+ },
975
+ __wbg_set_depth_bias_slope_scale_478b204b4910400f: function(arg0, arg1) {
976
+ arg0.depthBiasSlopeScale = arg1;
977
+ },
978
+ __wbg_set_depth_clear_value_25268aa6b7cae2e0: function(arg0, arg1) {
979
+ arg0.depthClearValue = arg1;
980
+ },
981
+ __wbg_set_depth_compare_c017fcac5327dfbb: function(arg0, arg1) {
982
+ arg0.depthCompare = __wbindgen_enum_GpuCompareFunction[arg1];
983
+ },
984
+ __wbg_set_depth_fail_op_8484012cd5e4987c: function(arg0, arg1) {
985
+ arg0.depthFailOp = __wbindgen_enum_GpuStencilOperation[arg1];
986
+ },
987
+ __wbg_set_depth_load_op_ed90e4eaf314a16c: function(arg0, arg1) {
988
+ arg0.depthLoadOp = __wbindgen_enum_GpuLoadOp[arg1];
989
+ },
990
+ __wbg_set_depth_or_array_layers_f8981011496f12e7: function(arg0, arg1) {
991
+ arg0.depthOrArrayLayers = arg1 >>> 0;
992
+ },
993
+ __wbg_set_depth_read_only_90cca09674f446be: function(arg0, arg1) {
994
+ arg0.depthReadOnly = arg1 !== 0;
995
+ },
996
+ __wbg_set_depth_stencil_attachment_be8301fa499cd3db: function(arg0, arg1) {
997
+ arg0.depthStencilAttachment = arg1;
998
+ },
999
+ __wbg_set_depth_stencil_d536398c1b29bb38: function(arg0, arg1) {
1000
+ arg0.depthStencil = arg1;
1001
+ },
1002
+ __wbg_set_depth_store_op_8e9b1d0e47077643: function(arg0, arg1) {
1003
+ arg0.depthStoreOp = __wbindgen_enum_GpuStoreOp[arg1];
1004
+ },
1005
+ __wbg_set_depth_write_enabled_adc2094871d66639: function(arg0, arg1) {
1006
+ arg0.depthWriteEnabled = arg1 !== 0;
1007
+ },
1008
+ __wbg_set_device_47147a331245777f: function(arg0, arg1) {
1009
+ arg0.device = arg1;
1010
+ },
1011
+ __wbg_set_dimension_b4da3979dc699ef8: function(arg0, arg1) {
1012
+ arg0.dimension = __wbindgen_enum_GpuTextureViewDimension[arg1];
1013
+ },
1014
+ __wbg_set_dimension_d4f0c50e75083b7f: function(arg0, arg1) {
1015
+ arg0.dimension = __wbindgen_enum_GpuTextureDimension[arg1];
1016
+ },
1017
+ __wbg_set_dst_factor_e44fc612d5e5bff4: function(arg0, arg1) {
1018
+ arg0.dstFactor = __wbindgen_enum_GpuBlendFactor[arg1];
1019
+ },
1020
+ __wbg_set_end_of_pass_write_index_1cd39b9bafe090cc: function(arg0, arg1) {
1021
+ arg0.endOfPassWriteIndex = arg1 >>> 0;
1022
+ },
1023
+ __wbg_set_end_of_pass_write_index_49de5f6017fb9a1f: function(arg0, arg1) {
1024
+ arg0.endOfPassWriteIndex = arg1 >>> 0;
1025
+ },
1026
+ __wbg_set_entries_070b048e4bea0c29: function(arg0, arg1) {
1027
+ arg0.entries = arg1;
1028
+ },
1029
+ __wbg_set_entries_f9b7f3d4e9faccf4: function(arg0, arg1) {
1030
+ arg0.entries = arg1;
1031
+ },
1032
+ __wbg_set_entry_point_0116a9f5d58cf0aa: function(arg0, arg1, arg2) {
1033
+ arg0.entryPoint = getStringFromWasm0(arg1, arg2);
1034
+ },
1035
+ __wbg_set_entry_point_52a2481a52f9799d: function(arg0, arg1, arg2) {
1036
+ arg0.entryPoint = getStringFromWasm0(arg1, arg2);
1037
+ },
1038
+ __wbg_set_entry_point_f04e91eced449196: function(arg0, arg1, arg2) {
1039
+ arg0.entryPoint = getStringFromWasm0(arg1, arg2);
1040
+ },
1041
+ __wbg_set_external_texture_cf122b1392d58f37: function(arg0, arg1) {
1042
+ arg0.externalTexture = arg1;
1043
+ },
1044
+ __wbg_set_fail_op_e7eb17ed0228b457: function(arg0, arg1) {
1045
+ arg0.failOp = __wbindgen_enum_GpuStencilOperation[arg1];
1046
+ },
1047
+ __wbg_set_format_119bda0a3d0b3f47: function(arg0, arg1) {
1048
+ arg0.format = __wbindgen_enum_GpuTextureFormat[arg1];
1049
+ },
1050
+ __wbg_set_format_27c63de9b0ec1cb3: function(arg0, arg1) {
1051
+ arg0.format = __wbindgen_enum_GpuTextureFormat[arg1];
1052
+ },
1053
+ __wbg_set_format_75eb905a003c2f61: function(arg0, arg1) {
1054
+ arg0.format = __wbindgen_enum_GpuTextureFormat[arg1];
1055
+ },
1056
+ __wbg_set_format_8b8359f261ea64b9: function(arg0, arg1) {
1057
+ arg0.format = __wbindgen_enum_GpuVertexFormat[arg1];
1058
+ },
1059
+ __wbg_set_format_a5d373801c562623: function(arg0, arg1) {
1060
+ arg0.format = __wbindgen_enum_GpuTextureFormat[arg1];
1061
+ },
1062
+ __wbg_set_format_b08d87d5f33bcd89: function(arg0, arg1) {
1063
+ arg0.format = __wbindgen_enum_GpuTextureFormat[arg1];
1064
+ },
1065
+ __wbg_set_format_c1a342a37ced3e12: function(arg0, arg1) {
1066
+ arg0.format = __wbindgen_enum_GpuTextureFormat[arg1];
1067
+ },
1068
+ __wbg_set_fragment_41044c9110c69c90: function(arg0, arg1) {
1069
+ arg0.fragment = arg1;
1070
+ },
1071
+ __wbg_set_front_face_9c9f0518a3109d98: function(arg0, arg1) {
1072
+ arg0.frontFace = __wbindgen_enum_GpuFrontFace[arg1];
1073
+ },
1074
+ __wbg_set_g_a39877021b450e75: function(arg0, arg1) {
1075
+ arg0.g = arg1;
1076
+ },
1077
+ __wbg_set_has_dynamic_offset_69725fed837748fe: function(arg0, arg1) {
1078
+ arg0.hasDynamicOffset = arg1 !== 0;
1079
+ },
1080
+ __wbg_set_height_0739170de8653cc4: function(arg0, arg1) {
1081
+ arg0.height = arg1 >>> 0;
1082
+ },
1083
+ __wbg_set_height_975770494a218d52: function(arg0, arg1) {
1084
+ arg0.height = arg1 >>> 0;
1085
+ },
1086
+ __wbg_set_height_c661af0c0b5376f9: function(arg0, arg1) {
1087
+ arg0.height = arg1 >>> 0;
1088
+ },
1089
+ __wbg_set_label_26577513096f145b: function(arg0, arg1, arg2) {
1090
+ arg0.label = getStringFromWasm0(arg1, arg2);
1091
+ },
1092
+ __wbg_set_label_2816ddca7866dcfa: function(arg0, arg1, arg2) {
1093
+ arg0.label = getStringFromWasm0(arg1, arg2);
1094
+ },
1095
+ __wbg_set_label_2a41a6f671383447: function(arg0, arg1, arg2) {
1096
+ arg0.label = getStringFromWasm0(arg1, arg2);
1097
+ },
1098
+ __wbg_set_label_325c5e4b70c1568f: function(arg0, arg1, arg2) {
1099
+ arg0.label = getStringFromWasm0(arg1, arg2);
1100
+ },
1101
+ __wbg_set_label_37d0faa0c9b7dee4: function(arg0, arg1, arg2) {
1102
+ arg0.label = getStringFromWasm0(arg1, arg2);
1103
+ },
1104
+ __wbg_set_label_3e306b2e8f9db666: function(arg0, arg1, arg2) {
1105
+ arg0.label = getStringFromWasm0(arg1, arg2);
1106
+ },
1107
+ __wbg_set_label_5514e44725004e89: function(arg0, arg1, arg2) {
1108
+ arg0.label = getStringFromWasm0(arg1, arg2);
1109
+ },
1110
+ __wbg_set_label_570d3dee0e80279e: function(arg0, arg1, arg2) {
1111
+ arg0.label = getStringFromWasm0(arg1, arg2);
1112
+ },
1113
+ __wbg_set_label_58fbc9fcc6363f16: function(arg0, arg1, arg2) {
1114
+ arg0.label = getStringFromWasm0(arg1, arg2);
1115
+ },
1116
+ __wbg_set_label_5a4dbb42c3b27bf7: function(arg0, arg1, arg2) {
1117
+ arg0.label = getStringFromWasm0(arg1, arg2);
1118
+ },
1119
+ __wbg_set_label_5c952448f9d59f36: function(arg0, arg1, arg2) {
1120
+ arg0.label = getStringFromWasm0(arg1, arg2);
1121
+ },
1122
+ __wbg_set_label_5fadf65a1f0f4714: function(arg0, arg1, arg2) {
1123
+ arg0.label = getStringFromWasm0(arg1, arg2);
1124
+ },
1125
+ __wbg_set_label_782e33de78d86641: function(arg0, arg1, arg2) {
1126
+ arg0.label = getStringFromWasm0(arg1, arg2);
1127
+ },
1128
+ __wbg_set_label_837a3b8ff99c2db3: function(arg0, arg1, arg2) {
1129
+ arg0.label = getStringFromWasm0(arg1, arg2);
1130
+ },
1131
+ __wbg_set_label_8df6673e1e141fcc: function(arg0, arg1, arg2) {
1132
+ arg0.label = getStringFromWasm0(arg1, arg2);
1133
+ },
1134
+ __wbg_set_layout_a6ee8e74696bc0c8: function(arg0, arg1) {
1135
+ arg0.layout = arg1;
1136
+ },
1137
+ __wbg_set_layout_cd5d951ba305620a: function(arg0, arg1) {
1138
+ arg0.layout = arg1;
1139
+ },
1140
+ __wbg_set_layout_d701bf37a1e489c6: function(arg0, arg1) {
1141
+ arg0.layout = arg1;
1142
+ },
1143
+ __wbg_set_load_op_e8ff3e1c81f7398d: function(arg0, arg1) {
1144
+ arg0.loadOp = __wbindgen_enum_GpuLoadOp[arg1];
1145
+ },
1146
+ __wbg_set_lod_max_clamp_a9f93b2e2ae9023d: function(arg0, arg1) {
1147
+ arg0.lodMaxClamp = arg1;
1148
+ },
1149
+ __wbg_set_lod_min_clamp_342b47161f1fa002: function(arg0, arg1) {
1150
+ arg0.lodMinClamp = arg1;
1151
+ },
1152
+ __wbg_set_mag_filter_28e863ff1a386f86: function(arg0, arg1) {
1153
+ arg0.magFilter = __wbindgen_enum_GpuFilterMode[arg1];
1154
+ },
1155
+ __wbg_set_mapped_at_creation_7f0aad21612f3e22: function(arg0, arg1) {
1156
+ arg0.mappedAtCreation = arg1 !== 0;
1157
+ },
1158
+ __wbg_set_mask_a18cbdfc03a4cbd9: function(arg0, arg1) {
1159
+ arg0.mask = arg1 >>> 0;
1160
+ },
1161
+ __wbg_set_max_anisotropy_19e574a7e9cb009a: function(arg0, arg1) {
1162
+ arg0.maxAnisotropy = arg1;
1163
+ },
1164
+ __wbg_set_min_binding_size_d70e460d165d9144: function(arg0, arg1) {
1165
+ arg0.minBindingSize = arg1;
1166
+ },
1167
+ __wbg_set_min_filter_5275c8a3815f9f0c: function(arg0, arg1) {
1168
+ arg0.minFilter = __wbindgen_enum_GpuFilterMode[arg1];
1169
+ },
1170
+ __wbg_set_mip_level_8d4dfc5d506cb37f: function(arg0, arg1) {
1171
+ arg0.mipLevel = arg1 >>> 0;
1172
+ },
1173
+ __wbg_set_mip_level_count_04af0d33c4905fac: function(arg0, arg1) {
1174
+ arg0.mipLevelCount = arg1 >>> 0;
1175
+ },
1176
+ __wbg_set_mip_level_count_dcb2ad32716506a5: function(arg0, arg1) {
1177
+ arg0.mipLevelCount = arg1 >>> 0;
1178
+ },
1179
+ __wbg_set_mipmap_filter_ae5e0e814693019b: function(arg0, arg1) {
1180
+ arg0.mipmapFilter = __wbindgen_enum_GpuMipmapFilterMode[arg1];
1181
+ },
1182
+ __wbg_set_module_0933874708065f3b: function(arg0, arg1) {
1183
+ arg0.module = arg1;
1184
+ },
1185
+ __wbg_set_module_22d452288cef846d: function(arg0, arg1) {
1186
+ arg0.module = arg1;
1187
+ },
1188
+ __wbg_set_module_a7a131494850e5f7: function(arg0, arg1) {
1189
+ arg0.module = arg1;
1190
+ },
1191
+ __wbg_set_multisample_e857cbfca335c7f1: function(arg0, arg1) {
1192
+ arg0.multisample = arg1;
1193
+ },
1194
+ __wbg_set_multisampled_4ce4c32144215354: function(arg0, arg1) {
1195
+ arg0.multisampled = arg1 !== 0;
1196
+ },
1197
+ __wbg_set_offset_0e56098d94f81ccd: function(arg0, arg1) {
1198
+ arg0.offset = arg1;
1199
+ },
1200
+ __wbg_set_offset_baf6780761c43b24: function(arg0, arg1) {
1201
+ arg0.offset = arg1;
1202
+ },
1203
+ __wbg_set_offset_e316586bb85f0bd6: function(arg0, arg1) {
1204
+ arg0.offset = arg1;
1205
+ },
1206
+ __wbg_set_offset_eabaf12fe1c98ce7: function(arg0, arg1) {
1207
+ arg0.offset = arg1;
1208
+ },
1209
+ __wbg_set_operation_a91e5763a8313c6b: function(arg0, arg1) {
1210
+ arg0.operation = __wbindgen_enum_GpuBlendOperation[arg1];
1211
+ },
1212
+ __wbg_set_origin_24a61b4427e330e9: function(arg0, arg1) {
1213
+ arg0.origin = arg1;
1214
+ },
1215
+ __wbg_set_pass_op_eef0c5885ae707c3: function(arg0, arg1) {
1216
+ arg0.passOp = __wbindgen_enum_GpuStencilOperation[arg1];
1217
+ },
1218
+ __wbg_set_power_preference_7d669fb9b41f7bf2: function(arg0, arg1) {
1219
+ arg0.powerPreference = __wbindgen_enum_GpuPowerPreference[arg1];
1220
+ },
1221
+ __wbg_set_primitive_3462e090c7a78969: function(arg0, arg1) {
1222
+ arg0.primitive = arg1;
1223
+ },
1224
+ __wbg_set_query_set_604a8ae10429942b: function(arg0, arg1) {
1225
+ arg0.querySet = arg1;
1226
+ },
1227
+ __wbg_set_query_set_62d86bdf10d64d37: function(arg0, arg1) {
1228
+ arg0.querySet = arg1;
1229
+ },
1230
+ __wbg_set_r_40fe44b2d9a401f4: function(arg0, arg1) {
1231
+ arg0.r = arg1;
1232
+ },
1233
+ __wbg_set_required_features_3d00070d09235d7d: function(arg0, arg1) {
1234
+ arg0.requiredFeatures = arg1;
1235
+ },
1236
+ __wbg_set_required_limits_e0de55a49a48e3dc: function(arg0, arg1) {
1237
+ arg0.requiredLimits = arg1;
1238
+ },
1239
+ __wbg_set_resolve_target_6e7eda03a6886624: function(arg0, arg1) {
1240
+ arg0.resolveTarget = arg1;
1241
+ },
1242
+ __wbg_set_resource_fe1f979fce4afee2: function(arg0, arg1) {
1243
+ arg0.resource = arg1;
1244
+ },
1245
+ __wbg_set_rows_per_image_1f4a56a3c5d57e93: function(arg0, arg1) {
1246
+ arg0.rowsPerImage = arg1 >>> 0;
1247
+ },
1248
+ __wbg_set_rows_per_image_c616c70e60a35618: function(arg0, arg1) {
1249
+ arg0.rowsPerImage = arg1 >>> 0;
1250
+ },
1251
+ __wbg_set_sample_count_2b8ac49e1626ac13: function(arg0, arg1) {
1252
+ arg0.sampleCount = arg1 >>> 0;
1253
+ },
1254
+ __wbg_set_sample_type_3cecbd4699e2e5fb: function(arg0, arg1) {
1255
+ arg0.sampleType = __wbindgen_enum_GpuTextureSampleType[arg1];
1256
+ },
1257
+ __wbg_set_sampler_12544c21977075c1: function(arg0, arg1) {
1258
+ arg0.sampler = arg1;
1259
+ },
1260
+ __wbg_set_shader_location_03356bf6a6da4332: function(arg0, arg1) {
1261
+ arg0.shaderLocation = arg1 >>> 0;
1262
+ },
1263
+ __wbg_set_size_0c20f73abce8f1ce: function(arg0, arg1) {
1264
+ arg0.size = arg1;
1265
+ },
1266
+ __wbg_set_size_cf04b4174c30722b: function(arg0, arg1) {
1267
+ arg0.size = arg1;
1268
+ },
1269
+ __wbg_set_size_f1207de283144c72: function(arg0, arg1) {
1270
+ arg0.size = arg1;
1271
+ },
1272
+ __wbg_set_src_factor_c3668d4122497276: function(arg0, arg1) {
1273
+ arg0.srcFactor = __wbindgen_enum_GpuBlendFactor[arg1];
1274
+ },
1275
+ __wbg_set_stencil_back_8d01a6c0477059b0: function(arg0, arg1) {
1276
+ arg0.stencilBack = arg1;
1277
+ },
1278
+ __wbg_set_stencil_clear_value_1f380af0bd0d9255: function(arg0, arg1) {
1279
+ arg0.stencilClearValue = arg1 >>> 0;
1280
+ },
1281
+ __wbg_set_stencil_front_f881c15b2d170653: function(arg0, arg1) {
1282
+ arg0.stencilFront = arg1;
1283
+ },
1284
+ __wbg_set_stencil_load_op_5cde31e71a964b58: function(arg0, arg1) {
1285
+ arg0.stencilLoadOp = __wbindgen_enum_GpuLoadOp[arg1];
1286
+ },
1287
+ __wbg_set_stencil_read_mask_d79993adcfc418ab: function(arg0, arg1) {
1288
+ arg0.stencilReadMask = arg1 >>> 0;
1289
+ },
1290
+ __wbg_set_stencil_read_only_ac984029b821315e: function(arg0, arg1) {
1291
+ arg0.stencilReadOnly = arg1 !== 0;
1292
+ },
1293
+ __wbg_set_stencil_store_op_262e1df7b92404d3: function(arg0, arg1) {
1294
+ arg0.stencilStoreOp = __wbindgen_enum_GpuStoreOp[arg1];
1295
+ },
1296
+ __wbg_set_stencil_write_mask_94ec6249877e083e: function(arg0, arg1) {
1297
+ arg0.stencilWriteMask = arg1 >>> 0;
1298
+ },
1299
+ __wbg_set_step_mode_241a8d5515fa964b: function(arg0, arg1) {
1300
+ arg0.stepMode = __wbindgen_enum_GpuVertexStepMode[arg1];
1301
+ },
1302
+ __wbg_set_storage_texture_36be4834c501acab: function(arg0, arg1) {
1303
+ arg0.storageTexture = arg1;
1304
+ },
1305
+ __wbg_set_store_op_a95e8da4555c6010: function(arg0, arg1) {
1306
+ arg0.storeOp = __wbindgen_enum_GpuStoreOp[arg1];
1307
+ },
1308
+ __wbg_set_strip_index_format_62c417aa65a4d277: function(arg0, arg1) {
1309
+ arg0.stripIndexFormat = __wbindgen_enum_GpuIndexFormat[arg1];
1310
+ },
1311
+ __wbg_set_targets_6664b7e6ec5da9d3: function(arg0, arg1) {
1312
+ arg0.targets = arg1;
1313
+ },
1314
+ __wbg_set_texture_64823aa8aca790b5: function(arg0, arg1) {
1315
+ arg0.texture = arg1;
1316
+ },
1317
+ __wbg_set_texture_738e6f6215515de3: function(arg0, arg1) {
1318
+ arg0.texture = arg1;
1319
+ },
1320
+ __wbg_set_timestamp_writes_3854a564715b0ac7: function(arg0, arg1) {
1321
+ arg0.timestampWrites = arg1;
1322
+ },
1323
+ __wbg_set_timestamp_writes_6854d9d17bf5b0b4: function(arg0, arg1) {
1324
+ arg0.timestampWrites = arg1;
1325
+ },
1326
+ __wbg_set_topology_914716698f5868bb: function(arg0, arg1) {
1327
+ arg0.topology = __wbindgen_enum_GpuPrimitiveTopology[arg1];
1328
+ },
1329
+ __wbg_set_type_17a1387b620bc902: function(arg0, arg1) {
1330
+ arg0.type = __wbindgen_enum_GpuBufferBindingType[arg1];
1331
+ },
1332
+ __wbg_set_type_d4edb621ec2051e0: function(arg0, arg1) {
1333
+ arg0.type = __wbindgen_enum_GpuSamplerBindingType[arg1];
1334
+ },
1335
+ __wbg_set_unclipped_depth_e23e3091db2ac351: function(arg0, arg1) {
1336
+ arg0.unclippedDepth = arg1 !== 0;
1337
+ },
1338
+ __wbg_set_usage_41b7d18f3f220e6c: function(arg0, arg1) {
1339
+ arg0.usage = arg1 >>> 0;
1340
+ },
1341
+ __wbg_set_usage_6ae4d85589906117: function(arg0, arg1) {
1342
+ arg0.usage = arg1 >>> 0;
1343
+ },
1344
+ __wbg_set_usage_e167dd772123f679: function(arg0, arg1) {
1345
+ arg0.usage = arg1 >>> 0;
1346
+ },
1347
+ __wbg_set_usage_f084cd416060ceee: function(arg0, arg1) {
1348
+ arg0.usage = arg1 >>> 0;
1349
+ },
1350
+ __wbg_set_vertex_29812f650590fa45: function(arg0, arg1) {
1351
+ arg0.vertex = arg1;
1352
+ },
1353
+ __wbg_set_view_32a8132aec6de194: function(arg0, arg1) {
1354
+ arg0.view = arg1;
1355
+ },
1356
+ __wbg_set_view_506e5beadab34e99: function(arg0, arg1) {
1357
+ arg0.view = arg1;
1358
+ },
1359
+ __wbg_set_view_dimension_4a840560a13b4860: function(arg0, arg1) {
1360
+ arg0.viewDimension = __wbindgen_enum_GpuTextureViewDimension[arg1];
1361
+ },
1362
+ __wbg_set_view_dimension_9ae69db849267b1a: function(arg0, arg1) {
1363
+ arg0.viewDimension = __wbindgen_enum_GpuTextureViewDimension[arg1];
1364
+ },
1365
+ __wbg_set_view_formats_4d0b943f593dd219: function(arg0, arg1) {
1366
+ arg0.viewFormats = arg1;
1367
+ },
1368
+ __wbg_set_view_formats_cba8520bf0d83d62: function(arg0, arg1) {
1369
+ arg0.viewFormats = arg1;
1370
+ },
1371
+ __wbg_set_visibility_bbbf3d2b70571950: function(arg0, arg1) {
1372
+ arg0.visibility = arg1 >>> 0;
1373
+ },
1374
+ __wbg_set_width_0f26635b289b3c67: function(arg0, arg1) {
1375
+ arg0.width = arg1 >>> 0;
1376
+ },
1377
+ __wbg_set_width_7ca43f32db1cfe8e: function(arg0, arg1) {
1378
+ arg0.width = arg1 >>> 0;
1379
+ },
1380
+ __wbg_set_width_87301412247f3343: function(arg0, arg1) {
1381
+ arg0.width = arg1 >>> 0;
1382
+ },
1383
+ __wbg_set_write_mask_949f521dcf3da2b5: function(arg0, arg1) {
1384
+ arg0.writeMask = arg1 >>> 0;
1385
+ },
1386
+ __wbg_set_x_15a4c893b3366fab: function(arg0, arg1) {
1387
+ arg0.x = arg1 >>> 0;
1388
+ },
1389
+ __wbg_set_y_c631920a1c51a694: function(arg0, arg1) {
1390
+ arg0.y = arg1 >>> 0;
1391
+ },
1392
+ __wbg_set_z_7c526101c55ea2ae: function(arg0, arg1) {
1393
+ arg0.z = arg1 >>> 0;
1394
+ },
1395
+ __wbg_stack_3b0d974bbf31e44f: function(arg0, arg1) {
1396
+ const ret = arg1.stack;
1397
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1398
+ const len1 = WASM_VECTOR_LEN;
1399
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
1400
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
1401
+ },
1402
+ __wbg_static_accessor_GLOBAL_9d53f2689e622ca1: function() {
1403
+ const ret = typeof global === 'undefined' ? null : global;
1404
+ return isLikeNone(ret) ? 0 : addToExternrefTable0(ret);
1405
+ },
1406
+ __wbg_static_accessor_GLOBAL_THIS_a1a35cec07001a8a: function() {
1407
+ const ret = typeof globalThis === 'undefined' ? null : globalThis;
1408
+ return isLikeNone(ret) ? 0 : addToExternrefTable0(ret);
1409
+ },
1410
+ __wbg_static_accessor_SELF_4c59f6c7ea29a144: function() {
1411
+ const ret = typeof self === 'undefined' ? null : self;
1412
+ return isLikeNone(ret) ? 0 : addToExternrefTable0(ret);
1413
+ },
1414
+ __wbg_static_accessor_WINDOW_e70ae9f2eb052253: function() {
1415
+ const ret = typeof window === 'undefined' ? null : window;
1416
+ return isLikeNone(ret) ? 0 : addToExternrefTable0(ret);
1417
+ },
1418
+ __wbg_submit_b3bbead76cbf7627: function(arg0, arg1) {
1419
+ arg0.submit(arg1);
1420
+ },
1421
+ __wbg_then_18f476d590e58992: function(arg0, arg1, arg2) {
1422
+ const ret = arg0.then(arg1, arg2);
1423
+ return ret;
1424
+ },
1425
+ __wbg_then_529ea37d9bdbf95d: function(arg0, arg1, arg2) {
1426
+ const ret = arg0.then(arg1, arg2);
1427
+ return ret;
1428
+ },
1429
+ __wbg_then_ac7b025999b52837: function(arg0, arg1) {
1430
+ const ret = arg0.then(arg1);
1431
+ return ret;
1432
+ },
1433
+ __wbg_unmap_817a2e3248a553fb: function(arg0) {
1434
+ arg0.unmap();
1435
+ },
1436
+ __wbg_warn_410c3261e3c6d686: function(arg0) {
1437
+ console.warn(arg0);
1438
+ },
1439
+ __wbg_writeBuffer_24a10bfd5a8a57f7: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5, arg6) {
1440
+ arg0.writeBuffer(arg1, arg2, getArrayU8FromWasm0(arg3, arg4), arg5, arg6);
1441
+ }, arguments); },
1442
+ __wbg_writeTexture_acb28796746826c8: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5) {
1443
+ arg0.writeTexture(arg1, getArrayU8FromWasm0(arg2, arg3), arg4, arg5);
1444
+ }, arguments); },
1445
+ __wbindgen_cast_0000000000000001: function(arg0, arg1) {
1446
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 3348, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
1447
+ const ret = makeMutClosure(arg0, arg1, wasm_bindgen__convert__closures_____invoke__h84d34b615e684f5e);
1448
+ return ret;
1449
+ },
1450
+ __wbindgen_cast_0000000000000002: function(arg0, arg1) {
1451
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 4810, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
1452
+ const ret = makeMutClosure(arg0, arg1, wasm_bindgen__convert__closures_____invoke__hba9dab33e391dce8);
1453
+ return ret;
1454
+ },
1455
+ __wbindgen_cast_0000000000000003: function(arg0) {
1456
+ // Cast intrinsic for `F64 -> Externref`.
1457
+ const ret = arg0;
1458
+ return ret;
1459
+ },
1460
+ __wbindgen_cast_0000000000000004: function(arg0, arg1) {
1461
+ // Cast intrinsic for `Ref(Slice(U8)) -> NamedExternref("Uint8Array")`.
1462
+ const ret = getArrayU8FromWasm0(arg0, arg1);
1463
+ return ret;
1464
+ },
1465
+ __wbindgen_cast_0000000000000005: function(arg0, arg1) {
1466
+ // Cast intrinsic for `Ref(String) -> Externref`.
1467
+ const ret = getStringFromWasm0(arg0, arg1);
1468
+ return ret;
1469
+ },
1470
+ __wbindgen_cast_0000000000000006: function(arg0, arg1) {
1471
+ var v0 = getArrayU8FromWasm0(arg0, arg1).slice();
1472
+ wasm.__wbindgen_free(arg0, arg1 * 1, 1);
1473
+ // Cast intrinsic for `Vector(U8) -> Externref`.
1474
+ const ret = v0;
1475
+ return ret;
1476
+ },
1477
+ __wbindgen_init_externref_table: function() {
1478
+ const table = wasm.__wbindgen_externrefs;
1479
+ const offset = table.grow(4);
1480
+ table.set(0, undefined);
1481
+ table.set(offset + 0, undefined);
1482
+ table.set(offset + 1, null);
1483
+ table.set(offset + 2, true);
1484
+ table.set(offset + 3, false);
1485
+ },
1486
+ };
1487
+ return {
1488
+ __proto__: null,
1489
+ "./paged_canvas_wasm_bg.js": import0,
1490
+ };
1491
+ }
1492
+
1493
+ function wasm_bindgen__convert__closures_____invoke__h84d34b615e684f5e(arg0, arg1, arg2) {
1494
+ wasm.wasm_bindgen__convert__closures_____invoke__h84d34b615e684f5e(arg0, arg1, arg2);
1495
+ }
1496
+
1497
+ function wasm_bindgen__convert__closures_____invoke__hba9dab33e391dce8(arg0, arg1, arg2) {
1498
+ const ret = wasm.wasm_bindgen__convert__closures_____invoke__hba9dab33e391dce8(arg0, arg1, arg2);
1499
+ if (ret[1]) {
1500
+ throw takeFromExternrefTable0(ret[0]);
1501
+ }
1502
+ }
1503
+
1504
+ function wasm_bindgen__convert__closures_____invoke__h2a9a86477ca3734e(arg0, arg1, arg2, arg3) {
1505
+ wasm.wasm_bindgen__convert__closures_____invoke__h2a9a86477ca3734e(arg0, arg1, arg2, arg3);
1506
+ }
1507
+
1508
+
1509
+ const __wbindgen_enum_GpuAddressMode = ["clamp-to-edge", "repeat", "mirror-repeat"];
1510
+
1511
+
1512
+ const __wbindgen_enum_GpuBlendFactor = ["zero", "one", "src", "one-minus-src", "src-alpha", "one-minus-src-alpha", "dst", "one-minus-dst", "dst-alpha", "one-minus-dst-alpha", "src-alpha-saturated", "constant", "one-minus-constant", "src1", "one-minus-src1", "src1-alpha", "one-minus-src1-alpha"];
1513
+
1514
+
1515
+ const __wbindgen_enum_GpuBlendOperation = ["add", "subtract", "reverse-subtract", "min", "max"];
1516
+
1517
+
1518
+ const __wbindgen_enum_GpuBufferBindingType = ["uniform", "storage", "read-only-storage"];
1519
+
1520
+
1521
+ const __wbindgen_enum_GpuCanvasAlphaMode = ["opaque", "premultiplied"];
1522
+
1523
+
1524
+ const __wbindgen_enum_GpuCompareFunction = ["never", "less", "equal", "less-equal", "greater", "not-equal", "greater-equal", "always"];
1525
+
1526
+
1527
+ const __wbindgen_enum_GpuCullMode = ["none", "front", "back"];
1528
+
1529
+
1530
+ const __wbindgen_enum_GpuFilterMode = ["nearest", "linear"];
1531
+
1532
+
1533
+ const __wbindgen_enum_GpuFrontFace = ["ccw", "cw"];
1534
+
1535
+
1536
+ const __wbindgen_enum_GpuIndexFormat = ["uint16", "uint32"];
1537
+
1538
+
1539
+ const __wbindgen_enum_GpuLoadOp = ["load", "clear"];
1540
+
1541
+
1542
+ const __wbindgen_enum_GpuMipmapFilterMode = ["nearest", "linear"];
1543
+
1544
+
1545
+ const __wbindgen_enum_GpuPowerPreference = ["low-power", "high-performance"];
1546
+
1547
+
1548
+ const __wbindgen_enum_GpuPrimitiveTopology = ["point-list", "line-list", "line-strip", "triangle-list", "triangle-strip"];
1549
+
1550
+
1551
+ const __wbindgen_enum_GpuSamplerBindingType = ["filtering", "non-filtering", "comparison"];
1552
+
1553
+
1554
+ const __wbindgen_enum_GpuStencilOperation = ["keep", "zero", "replace", "invert", "increment-clamp", "decrement-clamp", "increment-wrap", "decrement-wrap"];
1555
+
1556
+
1557
+ const __wbindgen_enum_GpuStorageTextureAccess = ["write-only", "read-only", "read-write"];
1558
+
1559
+
1560
+ const __wbindgen_enum_GpuStoreOp = ["store", "discard"];
1561
+
1562
+
1563
+ const __wbindgen_enum_GpuTextureAspect = ["all", "stencil-only", "depth-only"];
1564
+
1565
+
1566
+ const __wbindgen_enum_GpuTextureDimension = ["1d", "2d", "3d"];
1567
+
1568
+
1569
+ const __wbindgen_enum_GpuTextureFormat = ["r8unorm", "r8snorm", "r8uint", "r8sint", "r16uint", "r16sint", "r16float", "rg8unorm", "rg8snorm", "rg8uint", "rg8sint", "r32uint", "r32sint", "r32float", "rg16uint", "rg16sint", "rg16float", "rgba8unorm", "rgba8unorm-srgb", "rgba8snorm", "rgba8uint", "rgba8sint", "bgra8unorm", "bgra8unorm-srgb", "rgb9e5ufloat", "rgb10a2uint", "rgb10a2unorm", "rg11b10ufloat", "rg32uint", "rg32sint", "rg32float", "rgba16uint", "rgba16sint", "rgba16float", "rgba32uint", "rgba32sint", "rgba32float", "stencil8", "depth16unorm", "depth24plus", "depth24plus-stencil8", "depth32float", "depth32float-stencil8", "bc1-rgba-unorm", "bc1-rgba-unorm-srgb", "bc2-rgba-unorm", "bc2-rgba-unorm-srgb", "bc3-rgba-unorm", "bc3-rgba-unorm-srgb", "bc4-r-unorm", "bc4-r-snorm", "bc5-rg-unorm", "bc5-rg-snorm", "bc6h-rgb-ufloat", "bc6h-rgb-float", "bc7-rgba-unorm", "bc7-rgba-unorm-srgb", "etc2-rgb8unorm", "etc2-rgb8unorm-srgb", "etc2-rgb8a1unorm", "etc2-rgb8a1unorm-srgb", "etc2-rgba8unorm", "etc2-rgba8unorm-srgb", "eac-r11unorm", "eac-r11snorm", "eac-rg11unorm", "eac-rg11snorm", "astc-4x4-unorm", "astc-4x4-unorm-srgb", "astc-5x4-unorm", "astc-5x4-unorm-srgb", "astc-5x5-unorm", "astc-5x5-unorm-srgb", "astc-6x5-unorm", "astc-6x5-unorm-srgb", "astc-6x6-unorm", "astc-6x6-unorm-srgb", "astc-8x5-unorm", "astc-8x5-unorm-srgb", "astc-8x6-unorm", "astc-8x6-unorm-srgb", "astc-8x8-unorm", "astc-8x8-unorm-srgb", "astc-10x5-unorm", "astc-10x5-unorm-srgb", "astc-10x6-unorm", "astc-10x6-unorm-srgb", "astc-10x8-unorm", "astc-10x8-unorm-srgb", "astc-10x10-unorm", "astc-10x10-unorm-srgb", "astc-12x10-unorm", "astc-12x10-unorm-srgb", "astc-12x12-unorm", "astc-12x12-unorm-srgb"];
1570
+
1571
+
1572
+ const __wbindgen_enum_GpuTextureSampleType = ["float", "unfilterable-float", "depth", "sint", "uint"];
1573
+
1574
+
1575
+ const __wbindgen_enum_GpuTextureViewDimension = ["1d", "2d", "2d-array", "cube", "cube-array", "3d"];
1576
+
1577
+
1578
+ const __wbindgen_enum_GpuVertexFormat = ["uint8", "uint8x2", "uint8x4", "sint8", "sint8x2", "sint8x4", "unorm8", "unorm8x2", "unorm8x4", "snorm8", "snorm8x2", "snorm8x4", "uint16", "uint16x2", "uint16x4", "sint16", "sint16x2", "sint16x4", "unorm16", "unorm16x2", "unorm16x4", "snorm16", "snorm16x2", "snorm16x4", "float16", "float16x2", "float16x4", "float32", "float32x2", "float32x3", "float32x4", "uint32", "uint32x2", "uint32x3", "uint32x4", "sint32", "sint32x2", "sint32x3", "sint32x4", "unorm10-10-10-2", "unorm8x4-bgra"];
1579
+
1580
+
1581
+ const __wbindgen_enum_GpuVertexStepMode = ["vertex", "instance"];
1582
+ const CanvasWorkerFinalization = (typeof FinalizationRegistry === 'undefined')
1583
+ ? { register: () => {}, unregister: () => {} }
1584
+ : new FinalizationRegistry(ptr => wasm.__wbg_canvasworker_free(ptr, 1));
1585
+
1586
+ function addToExternrefTable0(obj) {
1587
+ const idx = wasm.__externref_table_alloc();
1588
+ wasm.__wbindgen_externrefs.set(idx, obj);
1589
+ return idx;
1590
+ }
1591
+
1592
+ const CLOSURE_DTORS = (typeof FinalizationRegistry === 'undefined')
1593
+ ? { register: () => {}, unregister: () => {} }
1594
+ : new FinalizationRegistry(state => wasm.__wbindgen_destroy_closure(state.a, state.b));
1595
+
1596
+ function debugString(val) {
1597
+ // primitive types
1598
+ const type = typeof val;
1599
+ if (type == 'number' || type == 'boolean' || val == null) {
1600
+ return `${val}`;
1601
+ }
1602
+ if (type == 'string') {
1603
+ return `"${val}"`;
1604
+ }
1605
+ if (type == 'symbol') {
1606
+ const description = val.description;
1607
+ if (description == null) {
1608
+ return 'Symbol';
1609
+ } else {
1610
+ return `Symbol(${description})`;
1611
+ }
1612
+ }
1613
+ if (type == 'function') {
1614
+ const name = val.name;
1615
+ if (typeof name == 'string' && name.length > 0) {
1616
+ return `Function(${name})`;
1617
+ } else {
1618
+ return 'Function';
1619
+ }
1620
+ }
1621
+ // objects
1622
+ if (Array.isArray(val)) {
1623
+ const length = val.length;
1624
+ let debug = '[';
1625
+ if (length > 0) {
1626
+ debug += debugString(val[0]);
1627
+ }
1628
+ for(let i = 1; i < length; i++) {
1629
+ debug += ', ' + debugString(val[i]);
1630
+ }
1631
+ debug += ']';
1632
+ return debug;
1633
+ }
1634
+ // Test for built-in
1635
+ const builtInMatches = /\[object ([^\]]+)\]/.exec(toString.call(val));
1636
+ let className;
1637
+ if (builtInMatches && builtInMatches.length > 1) {
1638
+ className = builtInMatches[1];
1639
+ } else {
1640
+ // Failed to match the standard '[object ClassName]'
1641
+ return toString.call(val);
1642
+ }
1643
+ if (className == 'Object') {
1644
+ // we're a user defined class or Object
1645
+ // JSON.stringify avoids problems with cycles, and is generally much
1646
+ // easier than looping through ownProperties of `val`.
1647
+ try {
1648
+ return 'Object(' + JSON.stringify(val) + ')';
1649
+ } catch (_) {
1650
+ return 'Object';
1651
+ }
1652
+ }
1653
+ // errors
1654
+ if (val instanceof Error) {
1655
+ return `${val.name}: ${val.message}\n${val.stack}`;
1656
+ }
1657
+ // TODO we could test for more things here, like `Set`s and `Map`s.
1658
+ return className;
1659
+ }
1660
+
1661
+ function getArrayU32FromWasm0(ptr, len) {
1662
+ ptr = ptr >>> 0;
1663
+ return getUint32ArrayMemory0().subarray(ptr / 4, ptr / 4 + len);
1664
+ }
1665
+
1666
+ function getArrayU8FromWasm0(ptr, len) {
1667
+ ptr = ptr >>> 0;
1668
+ return getUint8ArrayMemory0().subarray(ptr / 1, ptr / 1 + len);
1669
+ }
1670
+
1671
+ let cachedDataViewMemory0 = null;
1672
+ function getDataViewMemory0() {
1673
+ if (cachedDataViewMemory0 === null || cachedDataViewMemory0.buffer.detached === true || (cachedDataViewMemory0.buffer.detached === undefined && cachedDataViewMemory0.buffer !== wasm.memory.buffer)) {
1674
+ cachedDataViewMemory0 = new DataView(wasm.memory.buffer);
1675
+ }
1676
+ return cachedDataViewMemory0;
1677
+ }
1678
+
1679
+ function getStringFromWasm0(ptr, len) {
1680
+ return decodeText(ptr >>> 0, len);
1681
+ }
1682
+
1683
+ let cachedUint32ArrayMemory0 = null;
1684
+ function getUint32ArrayMemory0() {
1685
+ if (cachedUint32ArrayMemory0 === null || cachedUint32ArrayMemory0.byteLength === 0) {
1686
+ cachedUint32ArrayMemory0 = new Uint32Array(wasm.memory.buffer);
1687
+ }
1688
+ return cachedUint32ArrayMemory0;
1689
+ }
1690
+
1691
+ let cachedUint8ArrayMemory0 = null;
1692
+ function getUint8ArrayMemory0() {
1693
+ if (cachedUint8ArrayMemory0 === null || cachedUint8ArrayMemory0.byteLength === 0) {
1694
+ cachedUint8ArrayMemory0 = new Uint8Array(wasm.memory.buffer);
1695
+ }
1696
+ return cachedUint8ArrayMemory0;
1697
+ }
1698
+
1699
+ function handleError(f, args) {
1700
+ try {
1701
+ return f.apply(this, args);
1702
+ } catch (e) {
1703
+ const idx = addToExternrefTable0(e);
1704
+ wasm.__wbindgen_exn_store(idx);
1705
+ }
1706
+ }
1707
+
1708
+ function isLikeNone(x) {
1709
+ return x === undefined || x === null;
1710
+ }
1711
+
1712
+ function makeMutClosure(arg0, arg1, f) {
1713
+ const state = { a: arg0, b: arg1, cnt: 1 };
1714
+ const real = (...args) => {
1715
+
1716
+ // First up with a closure we increment the internal reference
1717
+ // count. This ensures that the Rust closure environment won't
1718
+ // be deallocated while we're invoking it.
1719
+ state.cnt++;
1720
+ const a = state.a;
1721
+ state.a = 0;
1722
+ try {
1723
+ return f(a, state.b, ...args);
1724
+ } finally {
1725
+ state.a = a;
1726
+ real._wbg_cb_unref();
1727
+ }
1728
+ };
1729
+ real._wbg_cb_unref = () => {
1730
+ if (--state.cnt === 0) {
1731
+ wasm.__wbindgen_destroy_closure(state.a, state.b);
1732
+ state.a = 0;
1733
+ CLOSURE_DTORS.unregister(state);
1734
+ }
1735
+ };
1736
+ CLOSURE_DTORS.register(real, state, state);
1737
+ return real;
1738
+ }
1739
+
1740
+ function passArray8ToWasm0(arg, malloc) {
1741
+ const ptr = malloc(arg.length * 1, 1) >>> 0;
1742
+ getUint8ArrayMemory0().set(arg, ptr / 1);
1743
+ WASM_VECTOR_LEN = arg.length;
1744
+ return ptr;
1745
+ }
1746
+
1747
+ function passStringToWasm0(arg, malloc, realloc) {
1748
+ if (realloc === undefined) {
1749
+ const buf = cachedTextEncoder.encode(arg);
1750
+ const ptr = malloc(buf.length, 1) >>> 0;
1751
+ getUint8ArrayMemory0().subarray(ptr, ptr + buf.length).set(buf);
1752
+ WASM_VECTOR_LEN = buf.length;
1753
+ return ptr;
1754
+ }
1755
+
1756
+ let len = arg.length;
1757
+ let ptr = malloc(len, 1) >>> 0;
1758
+
1759
+ const mem = getUint8ArrayMemory0();
1760
+
1761
+ let offset = 0;
1762
+
1763
+ for (; offset < len; offset++) {
1764
+ const code = arg.charCodeAt(offset);
1765
+ if (code > 0x7F) break;
1766
+ mem[ptr + offset] = code;
1767
+ }
1768
+ if (offset !== len) {
1769
+ if (offset !== 0) {
1770
+ arg = arg.slice(offset);
1771
+ }
1772
+ ptr = realloc(ptr, len, len = offset + arg.length * 3, 1) >>> 0;
1773
+ const view = getUint8ArrayMemory0().subarray(ptr + offset, ptr + len);
1774
+ const ret = cachedTextEncoder.encodeInto(arg, view);
1775
+
1776
+ offset += ret.written;
1777
+ ptr = realloc(ptr, len, offset, 1) >>> 0;
1778
+ }
1779
+
1780
+ WASM_VECTOR_LEN = offset;
1781
+ return ptr;
1782
+ }
1783
+
1784
+ function takeFromExternrefTable0(idx) {
1785
+ const value = wasm.__wbindgen_externrefs.get(idx);
1786
+ wasm.__externref_table_dealloc(idx);
1787
+ return value;
1788
+ }
1789
+
1790
+ let cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
1791
+ cachedTextDecoder.decode();
1792
+ const MAX_SAFARI_DECODE_BYTES = 2146435072;
1793
+ let numBytesDecoded = 0;
1794
+ function decodeText(ptr, len) {
1795
+ numBytesDecoded += len;
1796
+ if (numBytesDecoded >= MAX_SAFARI_DECODE_BYTES) {
1797
+ cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
1798
+ cachedTextDecoder.decode();
1799
+ numBytesDecoded = len;
1800
+ }
1801
+ return cachedTextDecoder.decode(getUint8ArrayMemory0().subarray(ptr, ptr + len));
1802
+ }
1803
+
1804
+ const cachedTextEncoder = new TextEncoder();
1805
+
1806
+ if (!('encodeInto' in cachedTextEncoder)) {
1807
+ cachedTextEncoder.encodeInto = function (arg, view) {
1808
+ const buf = cachedTextEncoder.encode(arg);
1809
+ view.set(buf);
1810
+ return {
1811
+ read: arg.length,
1812
+ written: buf.length
1813
+ };
1814
+ };
1815
+ }
1816
+
1817
+ let WASM_VECTOR_LEN = 0;
1818
+
1819
+ let wasmModule, wasmInstance, wasm;
1820
+ function __wbg_finalize_init(instance, module) {
1821
+ wasmInstance = instance;
1822
+ wasm = instance.exports;
1823
+ wasmModule = module;
1824
+ cachedDataViewMemory0 = null;
1825
+ cachedUint32ArrayMemory0 = null;
1826
+ cachedUint8ArrayMemory0 = null;
1827
+ wasm.__wbindgen_start();
1828
+ return wasm;
1829
+ }
1830
+
1831
+ async function __wbg_load(module, imports) {
1832
+ if (typeof Response === 'function' && module instanceof Response) {
1833
+ if (typeof WebAssembly.instantiateStreaming === 'function') {
1834
+ try {
1835
+ return await WebAssembly.instantiateStreaming(module, imports);
1836
+ } catch (e) {
1837
+ const validResponse = module.ok && expectedResponseType(module.type);
1838
+
1839
+ if (validResponse && module.headers.get('Content-Type') !== 'application/wasm') {
1840
+ console.warn("`WebAssembly.instantiateStreaming` failed because your server does not serve Wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\n", e);
1841
+
1842
+ } else { throw e; }
1843
+ }
1844
+ }
1845
+
1846
+ const bytes = await module.arrayBuffer();
1847
+ return await WebAssembly.instantiate(bytes, imports);
1848
+ } else {
1849
+ const instance = await WebAssembly.instantiate(module, imports);
1850
+
1851
+ if (instance instanceof WebAssembly.Instance) {
1852
+ return { instance, module };
1853
+ } else {
1854
+ return instance;
1855
+ }
1856
+ }
1857
+
1858
+ function expectedResponseType(type) {
1859
+ switch (type) {
1860
+ case 'basic': case 'cors': case 'default': return true;
1861
+ }
1862
+ return false;
1863
+ }
1864
+ }
1865
+
1866
+ function initSync(module) {
1867
+ if (wasm !== undefined) return wasm;
1868
+
1869
+
1870
+ if (module !== undefined) {
1871
+ if (Object.getPrototypeOf(module) === Object.prototype) {
1872
+ ({module} = module)
1873
+ } else {
1874
+ console.warn('using deprecated parameters for `initSync()`; pass a single object instead')
1875
+ }
1876
+ }
1877
+
1878
+ const imports = __wbg_get_imports();
1879
+ if (!(module instanceof WebAssembly.Module)) {
1880
+ module = new WebAssembly.Module(module);
1881
+ }
1882
+ const instance = new WebAssembly.Instance(module, imports);
1883
+ return __wbg_finalize_init(instance, module);
1884
+ }
1885
+
1886
+ async function __wbg_init(module_or_path) {
1887
+ if (wasm !== undefined) return wasm;
1888
+
1889
+
1890
+ if (module_or_path !== undefined) {
1891
+ if (Object.getPrototypeOf(module_or_path) === Object.prototype) {
1892
+ ({module_or_path} = module_or_path)
1893
+ } else {
1894
+ console.warn('using deprecated parameters for the initialization function; pass a single object instead')
1895
+ }
1896
+ }
1897
+
1898
+ if (module_or_path === undefined) {
1899
+ module_or_path = new URL('paged_canvas_wasm_bg.wasm', import.meta.url);
1900
+ }
1901
+ const imports = __wbg_get_imports();
1902
+
1903
+ if (typeof module_or_path === 'string' || (typeof Request === 'function' && module_or_path instanceof Request) || (typeof URL === 'function' && module_or_path instanceof URL)) {
1904
+ module_or_path = fetch(module_or_path);
1905
+ }
1906
+
1907
+ const { instance, module } = await __wbg_load(await module_or_path, imports);
1908
+
1909
+ return __wbg_finalize_init(instance, module);
1910
+ }
1911
+
1912
+ export { initSync, __wbg_init as default };