@page-agent/ui 1.0.0-beta.4 → 1.0.0

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@@ -233,7 +233,7 @@ export declare interface PanelAgentAdapter extends EventTarget {
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  readonly status: 'idle' | 'running' | 'completed' | 'error';
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  /** History of agent events */
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  readonly history: readonly {
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- type: 'step' | 'observation' | 'user_takeover' | 'error';
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+ type: 'step' | 'observation' | 'user_takeover' | 'retry' | 'error';
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  stepIndex?: number;
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  /** For 'step' type */
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  reflection?: {
@@ -249,6 +249,11 @@ export declare interface PanelAgentAdapter extends EventTarget {
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  };
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  /** For 'observation' type */
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  content?: string;
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+ /** For 'retry' type */
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+ attempt?: number;
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+ maxAttempts?: number;
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+ /** For 'retry' and 'error' types */
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+ message?: string;
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  }[];
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  /** Current task being executed */
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  readonly task: string;
@@ -754,6 +754,13 @@ createHistoryCards_fn = /* @__PURE__ */ __name(function(event) {
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  );
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  } else if (event.type === "user_takeover") {
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  cards.push(createCard({ icon: "👤", content: "User takeover", meta, type: "input" }));
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+ } else if (event.type === "retry") {
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+ const retryInfo = `${event.message || "Retrying"} (${event.attempt}/${event.maxAttempts})`;
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+ cards.push(createCard({ icon: "🔄", content: retryInfo, meta, type: "observation" }));
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+ } else if (event.type === "error") {
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+ cards.push(
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+ createCard({ icon: "❌", content: event.message || "Error", meta, type: "observation" })
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+ );
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  }
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  return cards;
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  }, "#createHistoryCards");
@@ -1 +1 @@
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- {"version":3,"file":"page-agent-ui.js","sources":["../../src/i18n/locales.ts","../../src/i18n/index.ts","../../src/utils.ts","../../src/panel/cards.ts","../../src/panel/Panel.ts"],"sourcesContent":["// English translations (base/reference language)\nconst enUS = {\n\tui: {\n\t\tpanel: {\n\t\t\tready: 'Ready',\n\t\t\tthinking: 'Thinking...',\n\t\t\ttaskInput: 'Enter new task, describe steps in detail, press Enter to submit',\n\t\t\tuserAnswerPrompt: 'Please answer the question above, press Enter to submit',\n\t\t\ttaskTerminated: 'Task terminated',\n\t\t\ttaskCompleted: 'Task completed',\n\t\t\tuserAnswer: 'User answer: {{input}}',\n\t\t\tquestion: 'Question: {{question}}',\n\t\t\twaitingPlaceholder: 'Waiting for task to start...',\n\t\t\tstop: 'Stop',\n\t\t\texpand: 'Expand history',\n\t\t\tcollapse: 'Collapse history',\n\t\t\tstep: 'Step {{number}} · {{time}}{{duration}}',\n\t\t},\n\t\ttools: {\n\t\t\tclicking: 'Clicking element [{{index}}]...',\n\t\t\tinputting: 'Inputting text to element [{{index}}]...',\n\t\t\tselecting: 'Selecting option \"{{text}}\"...',\n\t\t\tscrolling: 'Scrolling page...',\n\t\t\twaiting: 'Waiting {{seconds}} seconds...',\n\t\t\taskingUser: 'Asking user...',\n\t\t\tdone: 'Task done',\n\t\t\tclicked: '🖱️ Clicked element [{{index}}]',\n\t\t\tinputted: '⌨️ Inputted text \"{{text}}\"',\n\t\t\tselected: '☑️ Selected option \"{{text}}\"',\n\t\t\tscrolled: '🛞 Page scrolled',\n\t\t\twaited: '⌛️ Wait completed',\n\t\t\texecuting: 'Executing {{toolName}}...',\n\t\t\tresultSuccess: 'success',\n\t\t\tresultFailure: 'failed',\n\t\t\tresultError: 'error',\n\t\t},\n\t\terrors: {\n\t\t\telementNotFound: 'No interactive element found at index {{index}}',\n\t\t\ttaskRequired: 'Task description is required',\n\t\t\texecutionFailed: 'Task execution failed',\n\t\t\tnotInputElement: 'Element is not an input or textarea',\n\t\t\tnotSelectElement: 'Element is not a select element',\n\t\t\toptionNotFound: 'Option \"{{text}}\" not found',\n\t\t},\n\t},\n} as const\n\n// Chinese translations (must match the structure of enUS)\nconst zhCN = {\n\tui: {\n\t\tpanel: {\n\t\t\tready: '准备就绪',\n\t\t\tthinking: '正在思考...',\n\t\t\ttaskInput: '输入新任务,详细描述步骤,回车提交',\n\t\t\tuserAnswerPrompt: '请回答上面问题,回车提交',\n\t\t\ttaskTerminated: '任务已终止',\n\t\t\ttaskCompleted: '任务结束',\n\t\t\tuserAnswer: '用户回答: {{input}}',\n\t\t\tquestion: '询问: {{question}}',\n\t\t\twaitingPlaceholder: '等待任务开始...',\n\t\t\tstop: '终止',\n\t\t\texpand: '展开历史',\n\t\t\tcollapse: '收起历史',\n\t\t\tstep: '步骤 {{number}} · {{time}}{{duration}}',\n\t\t},\n\t\ttools: {\n\t\t\tclicking: '正在点击元素 [{{index}}]...',\n\t\t\tinputting: '正在输入文本到元素 [{{index}}]...',\n\t\t\tselecting: '正在选择选项 \"{{text}}\"...',\n\t\t\tscrolling: '正在滚动页面...',\n\t\t\twaiting: '等待 {{seconds}} 秒...',\n\t\t\taskingUser: '正在询问用户...',\n\t\t\tdone: '结束任务',\n\t\t\tclicked: '🖱️ 已点击元素 [{{index}}]',\n\t\t\tinputted: '⌨️ 已输入文本 \"{{text}}\"',\n\t\t\tselected: '☑️ 已选择选项 \"{{text}}\"',\n\t\t\tscrolled: '🛞 页面滚动完成',\n\t\t\twaited: '⌛️ 等待完成',\n\t\t\texecuting: '正在执行 {{toolName}}...',\n\t\t\tresultSuccess: '成功',\n\t\t\tresultFailure: '失败',\n\t\t\tresultError: '错误',\n\t\t},\n\t\terrors: {\n\t\t\telementNotFound: '未找到索引为 {{index}} 的交互元素',\n\t\t\ttaskRequired: '任务描述不能为空',\n\t\t\texecutionFailed: '任务执行失败',\n\t\t\tnotInputElement: '元素不是输入框或文本域',\n\t\t\tnotSelectElement: '元素不是选择框',\n\t\t\toptionNotFound: '未找到选项 \"{{text}}\"',\n\t\t},\n\t},\n} as const\n\n// Type definitions generated from English base structure (but with string values)\ntype DeepStringify<T> = {\n\t[K in keyof T]: T[K] extends string ? string : T[K] extends object ? DeepStringify<T[K]> : T[K]\n}\n\nexport type TranslationSchema = DeepStringify<typeof enUS>\n\n// Utility type: Extract all nested paths from translation object\ntype NestedKeyOf<ObjectType extends object> = {\n\t[Key in keyof ObjectType & (string | number)]: ObjectType[Key] extends object\n\t\t? `${Key}` | `${Key}.${NestedKeyOf<ObjectType[Key]>}`\n\t\t: `${Key}`\n}[keyof ObjectType & (string | number)]\n\n// Extract all possible key paths from translation structure\nexport type TranslationKey = NestedKeyOf<TranslationSchema>\n\n// Parameterized translation types\nexport type TranslationParams = Record<string, string | number>\n\nexport const locales = {\n\t'en-US': enUS,\n\t'zh-CN': zhCN,\n} as const\n\nexport type SupportedLanguage = keyof typeof locales\n","import {\n\ttype SupportedLanguage,\n\ttype TranslationKey,\n\ttype TranslationParams,\n\ttype TranslationSchema,\n\tlocales,\n} from './locales'\n\nexport class I18n {\n\tprivate language: SupportedLanguage\n\tprivate translations: TranslationSchema\n\n\tconstructor(language: SupportedLanguage = 'en-US') {\n\t\tthis.language = language in locales ? language : 'en-US'\n\t\tthis.translations = locales[this.language]\n\t}\n\n\t// 类型安全的翻译方法\n\tt(key: TranslationKey, params?: TranslationParams): string {\n\t\tconst value = this.getNestedValue(this.translations, key)\n\t\tif (!value) {\n\t\t\tconsole.warn(`Translation key \"${key}\" not found for language \"${this.language}\"`)\n\t\t\treturn key\n\t\t}\n\n\t\tif (params) {\n\t\t\treturn this.interpolate(value, params)\n\t\t}\n\t\treturn value\n\t}\n\n\tprivate getNestedValue(obj: any, path: string): string | undefined {\n\t\treturn path.split('.').reduce((current, key) => current?.[key], obj)\n\t}\n\n\tprivate interpolate(template: string, params: TranslationParams): string {\n\t\treturn template.replace(/\\{\\{(\\w+)\\}\\}/g, (match, key) => {\n\t\t\t// Use != null to check for both null and undefined, allow empty strings\n\t\t\treturn params[key] != null ? params[key].toString() : match\n\t\t})\n\t}\n\n\tgetLanguage(): SupportedLanguage {\n\t\treturn this.language\n\t}\n}\n\n// 导出类型和实例创建函数\nexport type { TranslationKey, SupportedLanguage, TranslationParams }\nexport { locales }\n","export function truncate(text: string, maxLength: number): string {\n\tif (text.length > maxLength) {\n\t\treturn text.substring(0, maxLength) + '...'\n\t}\n\treturn text\n}\n\n/**\n * Escape HTML special characters to prevent XSS and rendering issues\n */\nexport function escapeHtml(text: string): string {\n\treturn text\n\t\t.replace(/&/g, '&amp;')\n\t\t.replace(/</g, '&lt;')\n\t\t.replace(/>/g, '&gt;')\n\t\t.replace(/\"/g, '&quot;')\n\t\t.replace(/'/g, '&#039;')\n}\n","/**\n * Card HTML generation utilities for Panel\n */\nimport { escapeHtml } from '../utils'\n\nimport styles from './Panel.module.css'\n\ntype CardType = 'default' | 'input' | 'output' | 'question' | 'observation'\n\ninterface CardOptions {\n\ticon: string\n\tcontent: string | string[]\n\tmeta?: string\n\ttype?: CardType\n}\n\n/** Create a single history card */\nexport function createCard({ icon, content, meta, type }: CardOptions): string {\n\tconst typeClass = type ? styles[type] : ''\n\tconst contentHtml = Array.isArray(content)\n\t\t? `<div class=\"${styles.reflectionLines}\">${content.join('')}</div>`\n\t\t: `<span>${escapeHtml(content)}</span>`\n\n\treturn `\n\t\t<div class=\"${styles.historyItem} ${typeClass}\">\n\t\t\t<div class=\"${styles.historyContent}\">\n\t\t\t\t<span class=\"${styles.statusIcon}\">${icon}</span>\n\t\t\t\t${contentHtml}\n\t\t\t</div>\n\t\t\t${meta ? `<div class=\"${styles.historyMeta}\">${meta}</div>` : ''}\n\t\t</div>\n\t`\n}\n\n/** Format timestamp for cards */\nexport function formatTime(locale: string = 'en-US'): string {\n\treturn new Date().toLocaleTimeString(locale, {\n\t\thour12: false,\n\t\thour: '2-digit',\n\t\tminute: '2-digit',\n\t\tsecond: '2-digit',\n\t})\n}\n\n/** Create reflection lines from reflection object */\nexport function createReflectionLines(reflection: {\n\tevaluation_previous_goal?: string\n\tmemory?: string\n\tnext_goal?: string\n}): string[] {\n\tconst lines: string[] = []\n\tif (reflection.evaluation_previous_goal) {\n\t\tlines.push(`<div>🔍 ${escapeHtml(reflection.evaluation_previous_goal)}</div>`)\n\t}\n\tif (reflection.memory) {\n\t\tlines.push(`<div>💾 ${escapeHtml(reflection.memory)}</div>`)\n\t}\n\tif (reflection.next_goal) {\n\t\tlines.push(`<div>🎯 ${escapeHtml(reflection.next_goal)}</div>`)\n\t}\n\treturn lines\n}\n","import { I18n, type SupportedLanguage } from '../i18n'\nimport { truncate } from '../utils'\nimport { createCard, createReflectionLines, formatTime } from './cards'\nimport type { AgentActivity, PanelAgentAdapter } from './types'\n\nimport styles from './Panel.module.css'\n\n/**\n * Panel configuration\n */\nexport interface PanelConfig {\n\tlanguage?: SupportedLanguage\n\t/**\n\t * Whether to prompt for next task after task completion\n\t * @default true\n\t */\n\tpromptForNextTask?: boolean\n}\n\n/**\n * Agent control panel\n *\n * Architecture:\n * - History list: renders directly from agent.history (historical events)\n * - Header bar: shows activity events (transient state) and agent status\n *\n * This separation ensures data consistency - history is the single source of truth\n * for what has been done, while activity shows what is happening now.\n */\nexport class Panel {\n\t#wrapper: HTMLElement\n\t#indicator: HTMLElement\n\t#statusText: HTMLElement\n\t#historySection: HTMLElement\n\t#expandButton: HTMLElement\n\t#stopButton: HTMLElement\n\t#inputSection: HTMLElement\n\t#taskInput: HTMLInputElement\n\n\t#agent: PanelAgentAdapter\n\t#config: PanelConfig\n\t#isExpanded = false\n\t#i18n: I18n\n\t#userAnswerResolver: ((input: string) => void) | null = null\n\t#isWaitingForUserAnswer: boolean = false\n\t#headerUpdateTimer: ReturnType<typeof setInterval> | null = null\n\t#pendingHeaderText: string | null = null\n\t#isAnimating = false\n\n\t// Event handlers (bound for removal)\n\t#onStatusChange = () => this.#handleStatusChange()\n\t#onHistoryChange = () => this.#handleHistoryChange()\n\t#onActivity = (e: Event) => this.#handleActivity((e as CustomEvent<AgentActivity>).detail)\n\t#onAgentDispose = () => this.dispose()\n\n\tget wrapper(): HTMLElement {\n\t\treturn this.#wrapper\n\t}\n\n\t/**\n\t * Create a Panel bound to an agent\n\t * @param agent - Agent instance that implements PanelAgentAdapter\n\t * @param config - Optional panel configuration\n\t */\n\tconstructor(agent: PanelAgentAdapter, config: PanelConfig = {}) {\n\t\tthis.#agent = agent\n\t\tthis.#config = config\n\t\tthis.#i18n = new I18n(config.language ?? 'en-US')\n\n\t\t// Set up askUser callback on agent\n\t\tthis.#agent.onAskUser = (question) => this.#askUser(question)\n\n\t\t// Create UI elements\n\t\tthis.#wrapper = this.#createWrapper()\n\t\tthis.#indicator = this.#wrapper.querySelector(`.${styles.indicator}`)!\n\t\tthis.#statusText = this.#wrapper.querySelector(`.${styles.statusText}`)!\n\t\tthis.#historySection = this.#wrapper.querySelector(`.${styles.historySection}`)!\n\t\tthis.#expandButton = this.#wrapper.querySelector(`.${styles.expandButton}`)!\n\t\tthis.#stopButton = this.#wrapper.querySelector(`.${styles.stopButton}`)!\n\t\tthis.#inputSection = this.#wrapper.querySelector(`.${styles.inputSectionWrapper}`)!\n\t\tthis.#taskInput = this.#wrapper.querySelector(`.${styles.taskInput}`)!\n\n\t\t// Listen to agent events\n\t\tthis.#agent.addEventListener('statuschange', this.#onStatusChange)\n\t\tthis.#agent.addEventListener('historychange', this.#onHistoryChange)\n\t\tthis.#agent.addEventListener('activity', this.#onActivity)\n\t\tthis.#agent.addEventListener('dispose', this.#onAgentDispose)\n\n\t\tthis.#setupEventListeners()\n\t\tthis.#startHeaderUpdateLoop()\n\n\t\tthis.#showInputArea()\n\n\t\tthis.hide() // Start hidden\n\t}\n\n\t// ========== Agent event handlers ==========\n\n\t/** Handle agent status change */\n\t#handleStatusChange(): void {\n\t\tconst status = this.#agent.status\n\n\t\t// Map agent status to UI indicator type\n\t\tconst indicatorType =\n\t\t\tstatus === 'running' ? 'thinking' : status === 'idle' ? 'thinking' : status\n\t\tthis.#updateStatusIndicator(indicatorType)\n\n\t\t// Show/hide based on status\n\t\tif (status === 'running') {\n\t\t\tthis.show()\n\t\t\tthis.#hideInputArea() // Hide input while running\n\t\t}\n\n\t\t// Handle completion\n\t\tif (status === 'completed' || status === 'error') {\n\t\t\tif (!this.#isExpanded) {\n\t\t\t\tthis.#expand()\n\t\t\t}\n\t\t\tif (this.#shouldShowInputArea()) {\n\t\t\t\tthis.#showInputArea()\n\t\t\t}\n\t\t}\n\t}\n\n\t/** Handle agent history change - re-render history list from agent.history */\n\t#handleHistoryChange(): void {\n\t\tthis.#renderHistory()\n\t}\n\n\t/**\n\t * Handle agent activity - transient state for immediate UI feedback\n\t * Activity events are NOT persisted in history, only used for header bar updates\n\t */\n\t#handleActivity(activity: AgentActivity): void {\n\t\tswitch (activity.type) {\n\t\t\tcase 'thinking':\n\t\t\t\tthis.#pendingHeaderText = this.#i18n.t('ui.panel.thinking')\n\t\t\t\tthis.#updateStatusIndicator('thinking')\n\t\t\t\tbreak\n\n\t\t\tcase 'executing':\n\t\t\t\tthis.#pendingHeaderText = this.#getToolExecutingText(activity.tool, activity.input)\n\t\t\t\tthis.#updateStatusIndicator('executing')\n\t\t\t\tbreak\n\n\t\t\tcase 'executed':\n\t\t\t\tthis.#pendingHeaderText = truncate(activity.output, 50)\n\t\t\t\tbreak\n\n\t\t\tcase 'retrying':\n\t\t\t\tthis.#pendingHeaderText = `Retrying (${activity.attempt}/${activity.maxAttempts})`\n\t\t\t\tthis.#updateStatusIndicator('retrying')\n\t\t\t\tbreak\n\n\t\t\tcase 'error':\n\t\t\t\tthis.#pendingHeaderText = truncate(activity.message, 50)\n\t\t\t\tthis.#updateStatusIndicator('error')\n\t\t\t\tbreak\n\t\t}\n\t}\n\n\t/**\n\t * Ask for user input (internal, called by agent via onAskUser)\n\t */\n\t#askUser(question: string): Promise<string> {\n\t\treturn new Promise((resolve) => {\n\t\t\t// Set `waiting for user answer` state\n\t\t\tthis.#isWaitingForUserAnswer = true\n\t\t\tthis.#userAnswerResolver = resolve\n\n\t\t\t// Expand history panel\n\t\t\tif (!this.#isExpanded) {\n\t\t\t\tthis.#expand()\n\t\t\t}\n\n\t\t\t// Add temporary question card so user can see the full question\n\t\t\tconst tempCard = document.createElement('div')\n\t\t\ttempCard.innerHTML = createCard({\n\t\t\t\ticon: '❓',\n\t\t\t\tcontent: `Question: ${question}`,\n\t\t\t\tmeta: formatTime(this.#config.language ?? 'en-US'),\n\t\t\t\ttype: 'question',\n\t\t\t})\n\t\t\tconst cardElement = tempCard.firstElementChild as HTMLElement\n\t\t\tcardElement.setAttribute('data-temp-card', 'true')\n\t\t\tthis.#historySection.appendChild(cardElement)\n\t\t\tthis.#scrollToBottom()\n\n\t\t\tthis.#showInputArea(this.#i18n.t('ui.panel.userAnswerPrompt'))\n\t\t})\n\t}\n\n\t// ========== Public control methods ==========\n\n\tshow(): void {\n\t\tthis.wrapper.style.display = 'block'\n\t\tvoid this.wrapper.offsetHeight\n\t\tthis.wrapper.style.opacity = '1'\n\t\tthis.wrapper.style.transform = 'translateX(-50%) translateY(0)'\n\t}\n\n\thide(): void {\n\t\tthis.wrapper.style.opacity = '0'\n\t\tthis.wrapper.style.transform = 'translateX(-50%) translateY(20px)'\n\t\tthis.wrapper.style.display = 'none'\n\t}\n\n\treset(): void {\n\t\tthis.#statusText.textContent = this.#i18n.t('ui.panel.ready')\n\t\tthis.#updateStatusIndicator('thinking')\n\t\tthis.#renderHistory()\n\t\tthis.#collapse()\n\t\t// Reset user input state\n\t\tthis.#isWaitingForUserAnswer = false\n\t\tthis.#userAnswerResolver = null\n\t\t// Show input area\n\t\tthis.#showInputArea()\n\t}\n\n\texpand(): void {\n\t\tthis.#expand()\n\t}\n\n\tcollapse(): void {\n\t\tthis.#collapse()\n\t}\n\n\t/**\n\t * Dispose panel and clean up event listeners\n\t */\n\tdispose(): void {\n\t\t// Remove agent event listeners\n\t\tthis.#agent.removeEventListener('statuschange', this.#onStatusChange)\n\t\tthis.#agent.removeEventListener('historychange', this.#onHistoryChange)\n\t\tthis.#agent.removeEventListener('activity', this.#onActivity)\n\t\tthis.#agent.removeEventListener('dispose', this.#onAgentDispose)\n\n\t\t// Clean up UI\n\t\tthis.#isWaitingForUserAnswer = false\n\t\tthis.#stopHeaderUpdateLoop()\n\t\tthis.wrapper.remove()\n\t}\n\n\t// ========== Private methods ==========\n\n\t#getToolExecutingText(toolName: string, args: unknown): string {\n\t\tconst a = args as Record<string, string | number>\n\t\tswitch (toolName) {\n\t\t\tcase 'click_element_by_index':\n\t\t\t\treturn this.#i18n.t('ui.tools.clicking', { index: a.index })\n\t\t\tcase 'input_text':\n\t\t\t\treturn this.#i18n.t('ui.tools.inputting', { index: a.index })\n\t\t\tcase 'select_dropdown_option':\n\t\t\t\treturn this.#i18n.t('ui.tools.selecting', { text: a.text })\n\t\t\tcase 'scroll':\n\t\t\t\treturn this.#i18n.t('ui.tools.scrolling')\n\t\t\tcase 'wait':\n\t\t\t\treturn this.#i18n.t('ui.tools.waiting', { seconds: a.seconds })\n\t\t\tcase 'ask_user':\n\t\t\t\treturn this.#i18n.t('ui.tools.askingUser')\n\t\t\tcase 'done':\n\t\t\t\treturn this.#i18n.t('ui.tools.done')\n\t\t\tdefault:\n\t\t\t\treturn this.#i18n.t('ui.tools.executing', { toolName })\n\t\t}\n\t}\n\n\t/**\n\t * Stop Agent\n\t */\n\t#stopAgent(): void {\n\t\tthis.#agent.dispose()\n\t}\n\n\t/**\n\t * Submit task\n\t */\n\t#submitTask() {\n\t\tconst input = this.#taskInput.value.trim()\n\t\tif (!input) return\n\n\t\t// Hide input area\n\t\tthis.#hideInputArea()\n\n\t\tif (this.#isWaitingForUserAnswer) {\n\t\t\t// Handle user input mode\n\t\t\tthis.#handleUserAnswer(input)\n\t\t} else {\n\t\t\t// Execute task via agent\n\t\t\tthis.#agent.execute(input)\n\t\t}\n\t}\n\n\t/**\n\t * Handle user answer\n\t */\n\t#handleUserAnswer(input: string): void {\n\t\t// Remove temporary question cards (only direct children for safety)\n\t\tArray.from(this.#historySection.children).forEach((child) => {\n\t\t\tif (child.getAttribute('data-temp-card') === 'true') {\n\t\t\t\tchild.remove()\n\t\t\t}\n\t\t})\n\n\t\t// Reset state\n\t\tthis.#isWaitingForUserAnswer = false\n\n\t\t// Call resolver to return user input\n\t\tif (this.#userAnswerResolver) {\n\t\t\tthis.#userAnswerResolver(input)\n\t\t\tthis.#userAnswerResolver = null\n\t\t}\n\t}\n\n\t/**\n\t * Show input area\n\t */\n\t#showInputArea(placeholder?: string): void {\n\t\t// Clear input field\n\t\tthis.#taskInput.value = ''\n\t\tthis.#taskInput.placeholder = placeholder || this.#i18n.t('ui.panel.taskInput')\n\t\tthis.#inputSection.classList.remove(styles.hidden)\n\t\t// Focus on input field\n\t\tsetTimeout(() => {\n\t\t\tthis.#taskInput.focus()\n\t\t}, 100)\n\t}\n\n\t/**\n\t * Hide input area\n\t */\n\t#hideInputArea(): void {\n\t\tthis.#inputSection.classList.add(styles.hidden)\n\t}\n\n\t/**\n\t * Check if input area should be shown\n\t */\n\t#shouldShowInputArea(): boolean {\n\t\t// Always show input area if waiting for user input\n\t\tif (this.#isWaitingForUserAnswer) return true\n\n\t\tconst history = this.#agent.history\n\t\tif (history.length === 0) {\n\t\t\treturn true // Initial state\n\t\t}\n\n\t\tconst status = this.#agent.status\n\t\tconst isTaskEnded = status === 'completed' || status === 'error'\n\n\t\t// Only show input area after task completion if configured to do so\n\t\tif (isTaskEnded) {\n\t\t\treturn this.#config.promptForNextTask ?? true\n\t\t}\n\n\t\treturn false\n\t}\n\n\t#createWrapper(): HTMLElement {\n\t\tconst wrapper = document.createElement('div')\n\t\twrapper.id = 'page-agent-runtime_agent-panel'\n\t\twrapper.className = styles.wrapper\n\t\twrapper.setAttribute('data-browser-use-ignore', 'true')\n\n\t\twrapper.innerHTML = `\n\t\t\t<div class=\"${styles.background}\"></div>\n\t\t\t<div class=\"${styles.historySectionWrapper}\">\n\t\t\t\t<div class=\"${styles.historySection}\">\n\t\t\t\t\t<div class=\"${styles.historyItem}\">\n\t\t\t\t\t\t<div class=\"${styles.historyContent}\">\n\t\t\t\t\t\t\t<span class=\"${styles.statusIcon}\">🧠</span>\n\t\t\t\t\t\t\t<span>${this.#i18n.t('ui.panel.waitingPlaceholder')}</span>\n\t\t\t\t\t\t</div>\n\t\t\t\t\t</div>\n\t\t\t\t</div>\n\t\t\t</div>\n\t\t\t<div class=\"${styles.header}\">\n\t\t\t\t<div class=\"${styles.statusSection}\">\n\t\t\t\t\t<div class=\"${styles.indicator} ${styles.thinking}\"></div>\n\t\t\t\t\t<div class=\"${styles.statusText}\">${this.#i18n.t('ui.panel.ready')}</div>\n\t\t\t\t</div>\n\t\t\t\t<div class=\"${styles.controls}\">\n\t\t\t\t\t<button class=\"${styles.controlButton} ${styles.expandButton}\" title=\"${this.#i18n.t('ui.panel.expand')}\">\n\t\t\t\t\t\t▼\n\t\t\t\t\t</button>\n\t\t\t\t\t<button class=\"${styles.controlButton} ${styles.stopButton}\" title=\"${this.#i18n.t('ui.panel.stop')}\">\n\t\t\t\t\t\tX\n\t\t\t\t\t</button>\n\t\t\t\t</div>\n\t\t\t</div>\n\t\t\t<div class=\"${styles.inputSectionWrapper} ${styles.hidden}\">\n\t\t\t\t<div class=\"${styles.inputSection}\">\n\t\t\t\t\t<input \n\t\t\t\t\t\ttype=\"text\" \n\t\t\t\t\t\tclass=\"${styles.taskInput}\" \n\t\t\t\t\t\tmaxlength=\"200\"\n\t\t\t\t\t/>\n\t\t\t\t</div>\n\t\t\t</div>\n\t\t`\n\n\t\tdocument.body.appendChild(wrapper)\n\t\treturn wrapper\n\t}\n\n\t#setupEventListeners(): void {\n\t\t// Click header area to expand/collapse\n\t\tconst header = this.wrapper.querySelector(`.${styles.header}`)!\n\t\theader.addEventListener('click', (e) => {\n\t\t\t// Don't trigger expand/collapse if clicking on buttons\n\t\t\tif ((e.target as HTMLElement).closest(`.${styles.controlButton}`)) {\n\t\t\t\treturn\n\t\t\t}\n\t\t\tthis.#toggle()\n\t\t})\n\n\t\t// Expand button\n\t\tthis.#expandButton.addEventListener('click', (e) => {\n\t\t\te.stopPropagation()\n\t\t\tthis.#toggle()\n\t\t})\n\n\t\t// Stop button\n\t\tthis.#stopButton.addEventListener('click', (e) => {\n\t\t\te.stopPropagation()\n\t\t\tthis.#stopAgent()\n\t\t})\n\n\t\t// Submit on Enter key in input field\n\t\tthis.#taskInput.addEventListener('keydown', (e) => {\n\t\t\tif (e.isComposing) return // Ignore IME composition keys\n\t\t\tif (e.key === 'Enter') {\n\t\t\t\te.preventDefault()\n\t\t\t\tthis.#submitTask()\n\t\t\t}\n\t\t})\n\n\t\t// Prevent input area click event bubbling\n\t\tthis.#inputSection.addEventListener('click', (e) => {\n\t\t\te.stopPropagation()\n\t\t})\n\t}\n\n\t#toggle(): void {\n\t\tif (this.#isExpanded) {\n\t\t\tthis.#collapse()\n\t\t} else {\n\t\t\tthis.#expand()\n\t\t}\n\t}\n\n\t#expand(): void {\n\t\tthis.#isExpanded = true\n\t\tthis.wrapper.classList.add(styles.expanded)\n\t\tthis.#expandButton.textContent = '▲'\n\t}\n\n\t#collapse(): void {\n\t\tthis.#isExpanded = false\n\t\tthis.wrapper.classList.remove(styles.expanded)\n\t\tthis.#expandButton.textContent = '▼'\n\t}\n\n\t/**\n\t * Start periodic header update loop\n\t */\n\t#startHeaderUpdateLoop(): void {\n\t\t// Check every 450ms (same as total animation duration)\n\t\tthis.#headerUpdateTimer = setInterval(() => {\n\t\t\tthis.#checkAndUpdateHeader()\n\t\t}, 450)\n\t}\n\n\t/**\n\t * Stop periodic header update loop\n\t */\n\t#stopHeaderUpdateLoop(): void {\n\t\tif (this.#headerUpdateTimer) {\n\t\t\tclearInterval(this.#headerUpdateTimer)\n\t\t\tthis.#headerUpdateTimer = null\n\t\t}\n\t}\n\n\t/**\n\t * Check if header needs update and trigger animation if not currently animating\n\t */\n\t#checkAndUpdateHeader(): void {\n\t\t// If no pending text or currently animating, skip\n\t\tif (!this.#pendingHeaderText || this.#isAnimating) {\n\t\t\treturn\n\t\t}\n\n\t\t// If text is already displayed, clear pending and skip\n\t\tif (this.#statusText.textContent === this.#pendingHeaderText) {\n\t\t\tthis.#pendingHeaderText = null\n\t\t\treturn\n\t\t}\n\n\t\t// Start animation\n\t\tconst textToShow = this.#pendingHeaderText\n\t\tthis.#pendingHeaderText = null\n\t\tthis.#animateTextChange(textToShow)\n\t}\n\n\t/**\n\t * Animate text change with fade out/in effect\n\t */\n\t#animateTextChange(newText: string): void {\n\t\tthis.#isAnimating = true\n\n\t\t// Fade out current text\n\t\tthis.#statusText.classList.add(styles.fadeOut)\n\n\t\tsetTimeout(() => {\n\t\t\t// Update text content\n\t\t\tthis.#statusText.textContent = newText\n\n\t\t\t// Fade in new text\n\t\t\tthis.#statusText.classList.remove(styles.fadeOut)\n\t\t\tthis.#statusText.classList.add(styles.fadeIn)\n\n\t\t\tsetTimeout(() => {\n\t\t\t\tthis.#statusText.classList.remove(styles.fadeIn)\n\t\t\t\tthis.#isAnimating = false\n\t\t\t}, 300)\n\t\t}, 150) // Half the duration of fade out animation\n\t}\n\n\t#updateStatusIndicator(\n\t\ttype: 'thinking' | 'executing' | 'executed' | 'retrying' | 'completed' | 'error'\n\t): void {\n\t\t// Clear all status classes\n\t\tthis.#indicator.className = styles.indicator\n\n\t\t// Add corresponding status class\n\t\tthis.#indicator.classList.add(styles[type])\n\t}\n\n\t#scrollToBottom(): void {\n\t\t// Execute in next event loop to ensure DOM update completion\n\t\tsetTimeout(() => {\n\t\t\tthis.#historySection.scrollTop = this.#historySection.scrollHeight\n\t\t}, 0)\n\t}\n\n\t/**\n\t * Render history directly from agent.history\n\t *\n\t * Renders:\n\t * 1. Task (first item, from agent.task)\n\t * 2. Reflection cards (evaluation, memory, next_goal)\n\t * 3. Tool execution with output\n\t * 4. Observations\n\t */\n\t#renderHistory(): void {\n\t\tconst items: string[] = []\n\n\t\t// 1. Task card (always first)\n\t\tconst task = this.#agent.task\n\t\tif (task) {\n\t\t\titems.push(this.#createTaskCard(task))\n\t\t}\n\n\t\t// 2. Render each history event\n\t\tconst history = this.#agent.history\n\t\tfor (const event of history) {\n\t\t\titems.push(...this.#createHistoryCards(event))\n\t\t}\n\n\t\tthis.#historySection.innerHTML = items.join('')\n\t\tthis.#scrollToBottom()\n\t}\n\n\t#createTaskCard(task: string): string {\n\t\treturn createCard({ icon: '🎯', content: task, type: 'input' })\n\t}\n\n\t/** Create cards for a history event */\n\t#createHistoryCards(event: PanelAgentAdapter['history'][number]): string[] {\n\t\tconst cards: string[] = []\n\t\tconst time = formatTime(this.#config.language ?? 'en-US')\n\t\tconst meta =\n\t\t\tevent.type === 'step' && event.stepIndex !== undefined\n\t\t\t\t? this.#i18n.t('ui.panel.step', {\n\t\t\t\t\t\tnumber: (event.stepIndex + 1).toString(),\n\t\t\t\t\t\ttime,\n\t\t\t\t\t\tduration: '',\n\t\t\t\t\t})\n\t\t\t\t: time\n\n\t\tif (event.type === 'step') {\n\t\t\t// Reflection card\n\t\t\tif (event.reflection) {\n\t\t\t\tconst lines = createReflectionLines(event.reflection)\n\t\t\t\tif (lines.length > 0) {\n\t\t\t\t\tcards.push(createCard({ icon: '🧠', content: lines, meta }))\n\t\t\t\t}\n\t\t\t}\n\n\t\t\t// Action card\n\t\t\tconst action = event.action\n\t\t\tif (action) {\n\t\t\t\tcards.push(...this.#createActionCards(action, meta))\n\t\t\t}\n\t\t} else if (event.type === 'observation') {\n\t\t\tcards.push(\n\t\t\t\tcreateCard({ icon: '👁️', content: event.content || '', meta, type: 'observation' })\n\t\t\t)\n\t\t} else if (event.type === 'user_takeover') {\n\t\t\tcards.push(createCard({ icon: '👤', content: 'User takeover', meta, type: 'input' }))\n\t\t}\n\n\t\treturn cards\n\t}\n\n\t/** Create cards for an action */\n\t#createActionCards(\n\t\taction: { name: string; input: unknown; output: string },\n\t\tmeta: string\n\t): string[] {\n\t\tconst cards: string[] = []\n\n\t\tif (action.name === 'done') {\n\t\t\tconst input = action.input as { text?: string }\n\t\t\tconst text = input.text || action.output || ''\n\t\t\tif (text) {\n\t\t\t\tcards.push(createCard({ icon: '🤖', content: text, meta, type: 'output' }))\n\t\t\t}\n\t\t} else if (action.name === 'ask_user') {\n\t\t\tconst input = action.input as { question?: string }\n\t\t\tconst answer = action.output.replace(/^User answered:\\s*/i, '')\n\t\t\tcards.push(\n\t\t\t\tcreateCard({\n\t\t\t\t\ticon: '❓',\n\t\t\t\t\tcontent: `Question: ${input.question || ''}`,\n\t\t\t\t\tmeta,\n\t\t\t\t\ttype: 'question',\n\t\t\t\t})\n\t\t\t)\n\t\t\tcards.push(createCard({ icon: '💬', content: `Answer: ${answer}`, meta, type: 'input' }))\n\t\t} else {\n\t\t\tconst toolText = this.#getToolExecutingText(action.name, action.input)\n\t\t\tcards.push(createCard({ icon: '🔨', content: toolText, meta }))\n\t\t\tif (action.output?.length > 0) {\n\t\t\t\tcards.push(createCard({ icon: '🔨', content: action.output, meta, type: 'output' }))\n\t\t\t}\n\t\t}\n\n\t\treturn 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+ {"version":3,"file":"page-agent-ui.js","sources":["../../src/i18n/locales.ts","../../src/i18n/index.ts","../../src/utils.ts","../../src/panel/cards.ts","../../src/panel/Panel.ts"],"sourcesContent":["// English translations (base/reference language)\nconst enUS = {\n\tui: {\n\t\tpanel: {\n\t\t\tready: 'Ready',\n\t\t\tthinking: 'Thinking...',\n\t\t\ttaskInput: 'Enter new task, describe steps in detail, press Enter to submit',\n\t\t\tuserAnswerPrompt: 'Please answer the question above, press Enter to submit',\n\t\t\ttaskTerminated: 'Task terminated',\n\t\t\ttaskCompleted: 'Task completed',\n\t\t\tuserAnswer: 'User answer: {{input}}',\n\t\t\tquestion: 'Question: {{question}}',\n\t\t\twaitingPlaceholder: 'Waiting for task to start...',\n\t\t\tstop: 'Stop',\n\t\t\texpand: 'Expand history',\n\t\t\tcollapse: 'Collapse history',\n\t\t\tstep: 'Step {{number}} · {{time}}{{duration}}',\n\t\t},\n\t\ttools: {\n\t\t\tclicking: 'Clicking element [{{index}}]...',\n\t\t\tinputting: 'Inputting text to element [{{index}}]...',\n\t\t\tselecting: 'Selecting option \"{{text}}\"...',\n\t\t\tscrolling: 'Scrolling page...',\n\t\t\twaiting: 'Waiting {{seconds}} seconds...',\n\t\t\taskingUser: 'Asking user...',\n\t\t\tdone: 'Task done',\n\t\t\tclicked: '🖱️ Clicked element [{{index}}]',\n\t\t\tinputted: '⌨️ Inputted text \"{{text}}\"',\n\t\t\tselected: '☑️ Selected option \"{{text}}\"',\n\t\t\tscrolled: '🛞 Page scrolled',\n\t\t\twaited: '⌛️ Wait completed',\n\t\t\texecuting: 'Executing {{toolName}}...',\n\t\t\tresultSuccess: 'success',\n\t\t\tresultFailure: 'failed',\n\t\t\tresultError: 'error',\n\t\t},\n\t\terrors: {\n\t\t\telementNotFound: 'No interactive element found at index {{index}}',\n\t\t\ttaskRequired: 'Task description is required',\n\t\t\texecutionFailed: 'Task execution failed',\n\t\t\tnotInputElement: 'Element is not an input or textarea',\n\t\t\tnotSelectElement: 'Element is not a select element',\n\t\t\toptionNotFound: 'Option \"{{text}}\" not found',\n\t\t},\n\t},\n} as const\n\n// Chinese translations (must match the structure of enUS)\nconst zhCN = {\n\tui: {\n\t\tpanel: {\n\t\t\tready: '准备就绪',\n\t\t\tthinking: '正在思考...',\n\t\t\ttaskInput: '输入新任务,详细描述步骤,回车提交',\n\t\t\tuserAnswerPrompt: '请回答上面问题,回车提交',\n\t\t\ttaskTerminated: '任务已终止',\n\t\t\ttaskCompleted: '任务结束',\n\t\t\tuserAnswer: '用户回答: {{input}}',\n\t\t\tquestion: '询问: {{question}}',\n\t\t\twaitingPlaceholder: '等待任务开始...',\n\t\t\tstop: '终止',\n\t\t\texpand: '展开历史',\n\t\t\tcollapse: '收起历史',\n\t\t\tstep: '步骤 {{number}} · {{time}}{{duration}}',\n\t\t},\n\t\ttools: {\n\t\t\tclicking: '正在点击元素 [{{index}}]...',\n\t\t\tinputting: '正在输入文本到元素 [{{index}}]...',\n\t\t\tselecting: '正在选择选项 \"{{text}}\"...',\n\t\t\tscrolling: '正在滚动页面...',\n\t\t\twaiting: '等待 {{seconds}} 秒...',\n\t\t\taskingUser: '正在询问用户...',\n\t\t\tdone: '结束任务',\n\t\t\tclicked: '🖱️ 已点击元素 [{{index}}]',\n\t\t\tinputted: '⌨️ 已输入文本 \"{{text}}\"',\n\t\t\tselected: '☑️ 已选择选项 \"{{text}}\"',\n\t\t\tscrolled: '🛞 页面滚动完成',\n\t\t\twaited: '⌛️ 等待完成',\n\t\t\texecuting: '正在执行 {{toolName}}...',\n\t\t\tresultSuccess: '成功',\n\t\t\tresultFailure: '失败',\n\t\t\tresultError: '错误',\n\t\t},\n\t\terrors: {\n\t\t\telementNotFound: '未找到索引为 {{index}} 的交互元素',\n\t\t\ttaskRequired: '任务描述不能为空',\n\t\t\texecutionFailed: '任务执行失败',\n\t\t\tnotInputElement: '元素不是输入框或文本域',\n\t\t\tnotSelectElement: '元素不是选择框',\n\t\t\toptionNotFound: '未找到选项 \"{{text}}\"',\n\t\t},\n\t},\n} as const\n\n// Type definitions generated from English base structure (but with string values)\ntype DeepStringify<T> = {\n\t[K in keyof T]: T[K] extends string ? string : T[K] extends object ? DeepStringify<T[K]> : T[K]\n}\n\nexport type TranslationSchema = DeepStringify<typeof enUS>\n\n// Utility type: Extract all nested paths from translation object\ntype NestedKeyOf<ObjectType extends object> = {\n\t[Key in keyof ObjectType & (string | number)]: ObjectType[Key] extends object\n\t\t? `${Key}` | `${Key}.${NestedKeyOf<ObjectType[Key]>}`\n\t\t: `${Key}`\n}[keyof ObjectType & (string | number)]\n\n// Extract all possible key paths from translation structure\nexport type TranslationKey = NestedKeyOf<TranslationSchema>\n\n// Parameterized translation types\nexport type TranslationParams = Record<string, string | number>\n\nexport const locales = {\n\t'en-US': enUS,\n\t'zh-CN': zhCN,\n} as const\n\nexport type SupportedLanguage = keyof typeof locales\n","import {\n\ttype SupportedLanguage,\n\ttype TranslationKey,\n\ttype TranslationParams,\n\ttype TranslationSchema,\n\tlocales,\n} from './locales'\n\nexport class I18n {\n\tprivate language: SupportedLanguage\n\tprivate translations: TranslationSchema\n\n\tconstructor(language: SupportedLanguage = 'en-US') {\n\t\tthis.language = language in locales ? language : 'en-US'\n\t\tthis.translations = locales[this.language]\n\t}\n\n\t// 类型安全的翻译方法\n\tt(key: TranslationKey, params?: TranslationParams): string {\n\t\tconst value = this.getNestedValue(this.translations, key)\n\t\tif (!value) {\n\t\t\tconsole.warn(`Translation key \"${key}\" not found for language \"${this.language}\"`)\n\t\t\treturn key\n\t\t}\n\n\t\tif (params) {\n\t\t\treturn this.interpolate(value, params)\n\t\t}\n\t\treturn value\n\t}\n\n\tprivate getNestedValue(obj: any, path: string): string | undefined {\n\t\treturn path.split('.').reduce((current, key) => current?.[key], obj)\n\t}\n\n\tprivate interpolate(template: string, params: TranslationParams): string {\n\t\treturn template.replace(/\\{\\{(\\w+)\\}\\}/g, (match, key) => {\n\t\t\t// Use != null to check for both null and undefined, allow empty strings\n\t\t\treturn params[key] != null ? params[key].toString() : match\n\t\t})\n\t}\n\n\tgetLanguage(): SupportedLanguage {\n\t\treturn this.language\n\t}\n}\n\n// 导出类型和实例创建函数\nexport type { TranslationKey, SupportedLanguage, TranslationParams }\nexport { locales }\n","export function truncate(text: string, maxLength: number): string {\n\tif (text.length > maxLength) {\n\t\treturn text.substring(0, maxLength) + '...'\n\t}\n\treturn text\n}\n\n/**\n * Escape HTML special characters to prevent XSS and rendering issues\n */\nexport function escapeHtml(text: string): string {\n\treturn text\n\t\t.replace(/&/g, '&amp;')\n\t\t.replace(/</g, '&lt;')\n\t\t.replace(/>/g, '&gt;')\n\t\t.replace(/\"/g, '&quot;')\n\t\t.replace(/'/g, '&#039;')\n}\n","/**\n * Card HTML generation utilities for Panel\n */\nimport { escapeHtml } from '../utils'\n\nimport styles from './Panel.module.css'\n\ntype CardType = 'default' | 'input' | 'output' | 'question' | 'observation'\n\ninterface CardOptions {\n\ticon: string\n\tcontent: string | string[]\n\tmeta?: string\n\ttype?: CardType\n}\n\n/** Create a single history card */\nexport function createCard({ icon, content, meta, type }: CardOptions): string {\n\tconst typeClass = type ? styles[type] : ''\n\tconst contentHtml = Array.isArray(content)\n\t\t? `<div class=\"${styles.reflectionLines}\">${content.join('')}</div>`\n\t\t: `<span>${escapeHtml(content)}</span>`\n\n\treturn `\n\t\t<div class=\"${styles.historyItem} ${typeClass}\">\n\t\t\t<div class=\"${styles.historyContent}\">\n\t\t\t\t<span class=\"${styles.statusIcon}\">${icon}</span>\n\t\t\t\t${contentHtml}\n\t\t\t</div>\n\t\t\t${meta ? `<div class=\"${styles.historyMeta}\">${meta}</div>` : ''}\n\t\t</div>\n\t`\n}\n\n/** Format timestamp for cards */\nexport function formatTime(locale: string = 'en-US'): string {\n\treturn new Date().toLocaleTimeString(locale, {\n\t\thour12: false,\n\t\thour: '2-digit',\n\t\tminute: '2-digit',\n\t\tsecond: '2-digit',\n\t})\n}\n\n/** Create reflection lines from reflection object */\nexport function createReflectionLines(reflection: {\n\tevaluation_previous_goal?: string\n\tmemory?: string\n\tnext_goal?: string\n}): string[] {\n\tconst lines: string[] = []\n\tif (reflection.evaluation_previous_goal) {\n\t\tlines.push(`<div>🔍 ${escapeHtml(reflection.evaluation_previous_goal)}</div>`)\n\t}\n\tif (reflection.memory) {\n\t\tlines.push(`<div>💾 ${escapeHtml(reflection.memory)}</div>`)\n\t}\n\tif (reflection.next_goal) {\n\t\tlines.push(`<div>🎯 ${escapeHtml(reflection.next_goal)}</div>`)\n\t}\n\treturn lines\n}\n","import { I18n, type SupportedLanguage } from '../i18n'\nimport { truncate } from '../utils'\nimport { createCard, createReflectionLines, formatTime } from './cards'\nimport type { AgentActivity, PanelAgentAdapter } from './types'\n\nimport styles from './Panel.module.css'\n\n/**\n * Panel configuration\n */\nexport interface PanelConfig {\n\tlanguage?: SupportedLanguage\n\t/**\n\t * Whether to prompt for next task after task completion\n\t * @default true\n\t */\n\tpromptForNextTask?: boolean\n}\n\n/**\n * Agent control panel\n *\n * Architecture:\n * - History list: renders directly from agent.history (historical events)\n * - Header bar: shows activity events (transient state) and agent status\n *\n * This separation ensures data consistency - history is the single source of truth\n * for what has been done, while activity shows what is happening now.\n */\nexport class Panel {\n\t#wrapper: HTMLElement\n\t#indicator: HTMLElement\n\t#statusText: HTMLElement\n\t#historySection: HTMLElement\n\t#expandButton: HTMLElement\n\t#stopButton: HTMLElement\n\t#inputSection: HTMLElement\n\t#taskInput: HTMLInputElement\n\n\t#agent: PanelAgentAdapter\n\t#config: PanelConfig\n\t#isExpanded = false\n\t#i18n: I18n\n\t#userAnswerResolver: ((input: string) => void) | null = null\n\t#isWaitingForUserAnswer: boolean = false\n\t#headerUpdateTimer: ReturnType<typeof setInterval> | null = null\n\t#pendingHeaderText: string | null = null\n\t#isAnimating = false\n\n\t// Event handlers (bound for removal)\n\t#onStatusChange = () => this.#handleStatusChange()\n\t#onHistoryChange = () => this.#handleHistoryChange()\n\t#onActivity = (e: Event) => this.#handleActivity((e as CustomEvent<AgentActivity>).detail)\n\t#onAgentDispose = () => this.dispose()\n\n\tget wrapper(): HTMLElement {\n\t\treturn this.#wrapper\n\t}\n\n\t/**\n\t * Create a Panel bound to an agent\n\t * @param agent - Agent instance that implements PanelAgentAdapter\n\t * @param config - Optional panel configuration\n\t */\n\tconstructor(agent: PanelAgentAdapter, config: PanelConfig = {}) {\n\t\tthis.#agent = agent\n\t\tthis.#config = config\n\t\tthis.#i18n = new I18n(config.language ?? 'en-US')\n\n\t\t// Set up askUser callback on agent\n\t\tthis.#agent.onAskUser = (question) => this.#askUser(question)\n\n\t\t// Create UI elements\n\t\tthis.#wrapper = this.#createWrapper()\n\t\tthis.#indicator = this.#wrapper.querySelector(`.${styles.indicator}`)!\n\t\tthis.#statusText = this.#wrapper.querySelector(`.${styles.statusText}`)!\n\t\tthis.#historySection = this.#wrapper.querySelector(`.${styles.historySection}`)!\n\t\tthis.#expandButton = this.#wrapper.querySelector(`.${styles.expandButton}`)!\n\t\tthis.#stopButton = this.#wrapper.querySelector(`.${styles.stopButton}`)!\n\t\tthis.#inputSection = this.#wrapper.querySelector(`.${styles.inputSectionWrapper}`)!\n\t\tthis.#taskInput = this.#wrapper.querySelector(`.${styles.taskInput}`)!\n\n\t\t// Listen to agent events\n\t\tthis.#agent.addEventListener('statuschange', this.#onStatusChange)\n\t\tthis.#agent.addEventListener('historychange', this.#onHistoryChange)\n\t\tthis.#agent.addEventListener('activity', this.#onActivity)\n\t\tthis.#agent.addEventListener('dispose', this.#onAgentDispose)\n\n\t\tthis.#setupEventListeners()\n\t\tthis.#startHeaderUpdateLoop()\n\n\t\tthis.#showInputArea()\n\n\t\tthis.hide() // Start hidden\n\t}\n\n\t// ========== Agent event handlers ==========\n\n\t/** Handle agent status change */\n\t#handleStatusChange(): void {\n\t\tconst status = this.#agent.status\n\n\t\t// Map agent status to UI indicator type\n\t\tconst indicatorType =\n\t\t\tstatus === 'running' ? 'thinking' : status === 'idle' ? 'thinking' : status\n\t\tthis.#updateStatusIndicator(indicatorType)\n\n\t\t// Show/hide based on status\n\t\tif (status === 'running') {\n\t\t\tthis.show()\n\t\t\tthis.#hideInputArea() // Hide input while running\n\t\t}\n\n\t\t// Handle completion\n\t\tif (status === 'completed' || status === 'error') {\n\t\t\tif (!this.#isExpanded) {\n\t\t\t\tthis.#expand()\n\t\t\t}\n\t\t\tif (this.#shouldShowInputArea()) {\n\t\t\t\tthis.#showInputArea()\n\t\t\t}\n\t\t}\n\t}\n\n\t/** Handle agent history change - re-render history list from agent.history */\n\t#handleHistoryChange(): void {\n\t\tthis.#renderHistory()\n\t}\n\n\t/**\n\t * Handle agent activity - transient state for immediate UI feedback\n\t * Activity events are NOT persisted in history, only used for header bar updates\n\t */\n\t#handleActivity(activity: AgentActivity): void {\n\t\tswitch (activity.type) {\n\t\t\tcase 'thinking':\n\t\t\t\tthis.#pendingHeaderText = this.#i18n.t('ui.panel.thinking')\n\t\t\t\tthis.#updateStatusIndicator('thinking')\n\t\t\t\tbreak\n\n\t\t\tcase 'executing':\n\t\t\t\tthis.#pendingHeaderText = this.#getToolExecutingText(activity.tool, activity.input)\n\t\t\t\tthis.#updateStatusIndicator('executing')\n\t\t\t\tbreak\n\n\t\t\tcase 'executed':\n\t\t\t\tthis.#pendingHeaderText = truncate(activity.output, 50)\n\t\t\t\tbreak\n\n\t\t\tcase 'retrying':\n\t\t\t\tthis.#pendingHeaderText = `Retrying (${activity.attempt}/${activity.maxAttempts})`\n\t\t\t\tthis.#updateStatusIndicator('retrying')\n\t\t\t\tbreak\n\n\t\t\tcase 'error':\n\t\t\t\tthis.#pendingHeaderText = truncate(activity.message, 50)\n\t\t\t\tthis.#updateStatusIndicator('error')\n\t\t\t\tbreak\n\t\t}\n\t}\n\n\t/**\n\t * Ask for user input (internal, called by agent via onAskUser)\n\t */\n\t#askUser(question: string): Promise<string> {\n\t\treturn new Promise((resolve) => {\n\t\t\t// Set `waiting for user answer` state\n\t\t\tthis.#isWaitingForUserAnswer = true\n\t\t\tthis.#userAnswerResolver = resolve\n\n\t\t\t// Expand history panel\n\t\t\tif (!this.#isExpanded) {\n\t\t\t\tthis.#expand()\n\t\t\t}\n\n\t\t\t// Add temporary question card so user can see the full question\n\t\t\tconst tempCard = document.createElement('div')\n\t\t\ttempCard.innerHTML = createCard({\n\t\t\t\ticon: '❓',\n\t\t\t\tcontent: `Question: ${question}`,\n\t\t\t\tmeta: formatTime(this.#config.language ?? 'en-US'),\n\t\t\t\ttype: 'question',\n\t\t\t})\n\t\t\tconst cardElement = tempCard.firstElementChild as HTMLElement\n\t\t\tcardElement.setAttribute('data-temp-card', 'true')\n\t\t\tthis.#historySection.appendChild(cardElement)\n\t\t\tthis.#scrollToBottom()\n\n\t\t\tthis.#showInputArea(this.#i18n.t('ui.panel.userAnswerPrompt'))\n\t\t})\n\t}\n\n\t// ========== Public control methods ==========\n\n\tshow(): void {\n\t\tthis.wrapper.style.display = 'block'\n\t\tvoid this.wrapper.offsetHeight\n\t\tthis.wrapper.style.opacity = '1'\n\t\tthis.wrapper.style.transform = 'translateX(-50%) translateY(0)'\n\t}\n\n\thide(): void {\n\t\tthis.wrapper.style.opacity = '0'\n\t\tthis.wrapper.style.transform = 'translateX(-50%) translateY(20px)'\n\t\tthis.wrapper.style.display = 'none'\n\t}\n\n\treset(): void {\n\t\tthis.#statusText.textContent = this.#i18n.t('ui.panel.ready')\n\t\tthis.#updateStatusIndicator('thinking')\n\t\tthis.#renderHistory()\n\t\tthis.#collapse()\n\t\t// Reset user input state\n\t\tthis.#isWaitingForUserAnswer = false\n\t\tthis.#userAnswerResolver = null\n\t\t// Show input area\n\t\tthis.#showInputArea()\n\t}\n\n\texpand(): void {\n\t\tthis.#expand()\n\t}\n\n\tcollapse(): void {\n\t\tthis.#collapse()\n\t}\n\n\t/**\n\t * Dispose panel and clean up event listeners\n\t */\n\tdispose(): void {\n\t\t// Remove agent event listeners\n\t\tthis.#agent.removeEventListener('statuschange', this.#onStatusChange)\n\t\tthis.#agent.removeEventListener('historychange', this.#onHistoryChange)\n\t\tthis.#agent.removeEventListener('activity', this.#onActivity)\n\t\tthis.#agent.removeEventListener('dispose', this.#onAgentDispose)\n\n\t\t// Clean up UI\n\t\tthis.#isWaitingForUserAnswer = false\n\t\tthis.#stopHeaderUpdateLoop()\n\t\tthis.wrapper.remove()\n\t}\n\n\t// ========== Private methods ==========\n\n\t#getToolExecutingText(toolName: string, args: unknown): string {\n\t\tconst a = args as Record<string, string | number>\n\t\tswitch (toolName) {\n\t\t\tcase 'click_element_by_index':\n\t\t\t\treturn this.#i18n.t('ui.tools.clicking', { index: a.index })\n\t\t\tcase 'input_text':\n\t\t\t\treturn this.#i18n.t('ui.tools.inputting', { index: a.index })\n\t\t\tcase 'select_dropdown_option':\n\t\t\t\treturn this.#i18n.t('ui.tools.selecting', { text: a.text })\n\t\t\tcase 'scroll':\n\t\t\t\treturn this.#i18n.t('ui.tools.scrolling')\n\t\t\tcase 'wait':\n\t\t\t\treturn this.#i18n.t('ui.tools.waiting', { seconds: a.seconds })\n\t\t\tcase 'ask_user':\n\t\t\t\treturn this.#i18n.t('ui.tools.askingUser')\n\t\t\tcase 'done':\n\t\t\t\treturn this.#i18n.t('ui.tools.done')\n\t\t\tdefault:\n\t\t\t\treturn this.#i18n.t('ui.tools.executing', { toolName })\n\t\t}\n\t}\n\n\t/**\n\t * Stop Agent\n\t */\n\t#stopAgent(): void {\n\t\tthis.#agent.dispose()\n\t}\n\n\t/**\n\t * Submit task\n\t */\n\t#submitTask() {\n\t\tconst input = this.#taskInput.value.trim()\n\t\tif (!input) return\n\n\t\t// Hide input area\n\t\tthis.#hideInputArea()\n\n\t\tif (this.#isWaitingForUserAnswer) {\n\t\t\t// Handle user input mode\n\t\t\tthis.#handleUserAnswer(input)\n\t\t} else {\n\t\t\t// Execute task via agent\n\t\t\tthis.#agent.execute(input)\n\t\t}\n\t}\n\n\t/**\n\t * Handle user answer\n\t */\n\t#handleUserAnswer(input: string): void {\n\t\t// Remove temporary question cards (only direct children for safety)\n\t\tArray.from(this.#historySection.children).forEach((child) => {\n\t\t\tif (child.getAttribute('data-temp-card') === 'true') {\n\t\t\t\tchild.remove()\n\t\t\t}\n\t\t})\n\n\t\t// Reset state\n\t\tthis.#isWaitingForUserAnswer = false\n\n\t\t// Call resolver to return user input\n\t\tif (this.#userAnswerResolver) {\n\t\t\tthis.#userAnswerResolver(input)\n\t\t\tthis.#userAnswerResolver = null\n\t\t}\n\t}\n\n\t/**\n\t * Show input area\n\t */\n\t#showInputArea(placeholder?: string): void {\n\t\t// Clear input field\n\t\tthis.#taskInput.value = ''\n\t\tthis.#taskInput.placeholder = placeholder || this.#i18n.t('ui.panel.taskInput')\n\t\tthis.#inputSection.classList.remove(styles.hidden)\n\t\t// Focus on input field\n\t\tsetTimeout(() => {\n\t\t\tthis.#taskInput.focus()\n\t\t}, 100)\n\t}\n\n\t/**\n\t * Hide input area\n\t */\n\t#hideInputArea(): void {\n\t\tthis.#inputSection.classList.add(styles.hidden)\n\t}\n\n\t/**\n\t * Check if input area should be shown\n\t */\n\t#shouldShowInputArea(): boolean {\n\t\t// Always show input area if waiting for user input\n\t\tif (this.#isWaitingForUserAnswer) return true\n\n\t\tconst history = this.#agent.history\n\t\tif (history.length === 0) {\n\t\t\treturn true // Initial state\n\t\t}\n\n\t\tconst status = this.#agent.status\n\t\tconst isTaskEnded = status === 'completed' || status === 'error'\n\n\t\t// Only show input area after task completion if configured to do so\n\t\tif (isTaskEnded) {\n\t\t\treturn this.#config.promptForNextTask ?? true\n\t\t}\n\n\t\treturn false\n\t}\n\n\t#createWrapper(): HTMLElement {\n\t\tconst wrapper = document.createElement('div')\n\t\twrapper.id = 'page-agent-runtime_agent-panel'\n\t\twrapper.className = styles.wrapper\n\t\twrapper.setAttribute('data-browser-use-ignore', 'true')\n\n\t\twrapper.innerHTML = `\n\t\t\t<div class=\"${styles.background}\"></div>\n\t\t\t<div class=\"${styles.historySectionWrapper}\">\n\t\t\t\t<div class=\"${styles.historySection}\">\n\t\t\t\t\t<div class=\"${styles.historyItem}\">\n\t\t\t\t\t\t<div class=\"${styles.historyContent}\">\n\t\t\t\t\t\t\t<span class=\"${styles.statusIcon}\">🧠</span>\n\t\t\t\t\t\t\t<span>${this.#i18n.t('ui.panel.waitingPlaceholder')}</span>\n\t\t\t\t\t\t</div>\n\t\t\t\t\t</div>\n\t\t\t\t</div>\n\t\t\t</div>\n\t\t\t<div class=\"${styles.header}\">\n\t\t\t\t<div class=\"${styles.statusSection}\">\n\t\t\t\t\t<div class=\"${styles.indicator} ${styles.thinking}\"></div>\n\t\t\t\t\t<div class=\"${styles.statusText}\">${this.#i18n.t('ui.panel.ready')}</div>\n\t\t\t\t</div>\n\t\t\t\t<div class=\"${styles.controls}\">\n\t\t\t\t\t<button class=\"${styles.controlButton} ${styles.expandButton}\" title=\"${this.#i18n.t('ui.panel.expand')}\">\n\t\t\t\t\t\t▼\n\t\t\t\t\t</button>\n\t\t\t\t\t<button class=\"${styles.controlButton} ${styles.stopButton}\" title=\"${this.#i18n.t('ui.panel.stop')}\">\n\t\t\t\t\t\tX\n\t\t\t\t\t</button>\n\t\t\t\t</div>\n\t\t\t</div>\n\t\t\t<div class=\"${styles.inputSectionWrapper} ${styles.hidden}\">\n\t\t\t\t<div class=\"${styles.inputSection}\">\n\t\t\t\t\t<input \n\t\t\t\t\t\ttype=\"text\" \n\t\t\t\t\t\tclass=\"${styles.taskInput}\" \n\t\t\t\t\t\tmaxlength=\"200\"\n\t\t\t\t\t/>\n\t\t\t\t</div>\n\t\t\t</div>\n\t\t`\n\n\t\tdocument.body.appendChild(wrapper)\n\t\treturn wrapper\n\t}\n\n\t#setupEventListeners(): void {\n\t\t// Click header area to expand/collapse\n\t\tconst header = this.wrapper.querySelector(`.${styles.header}`)!\n\t\theader.addEventListener('click', (e) => {\n\t\t\t// Don't trigger expand/collapse if clicking on buttons\n\t\t\tif ((e.target as HTMLElement).closest(`.${styles.controlButton}`)) {\n\t\t\t\treturn\n\t\t\t}\n\t\t\tthis.#toggle()\n\t\t})\n\n\t\t// Expand button\n\t\tthis.#expandButton.addEventListener('click', (e) => {\n\t\t\te.stopPropagation()\n\t\t\tthis.#toggle()\n\t\t})\n\n\t\t// Stop button\n\t\tthis.#stopButton.addEventListener('click', (e) => {\n\t\t\te.stopPropagation()\n\t\t\tthis.#stopAgent()\n\t\t})\n\n\t\t// Submit on Enter key in input field\n\t\tthis.#taskInput.addEventListener('keydown', (e) => {\n\t\t\tif (e.isComposing) return // Ignore IME composition keys\n\t\t\tif (e.key === 'Enter') {\n\t\t\t\te.preventDefault()\n\t\t\t\tthis.#submitTask()\n\t\t\t}\n\t\t})\n\n\t\t// Prevent input area click event bubbling\n\t\tthis.#inputSection.addEventListener('click', (e) => {\n\t\t\te.stopPropagation()\n\t\t})\n\t}\n\n\t#toggle(): void {\n\t\tif (this.#isExpanded) {\n\t\t\tthis.#collapse()\n\t\t} else {\n\t\t\tthis.#expand()\n\t\t}\n\t}\n\n\t#expand(): void {\n\t\tthis.#isExpanded = true\n\t\tthis.wrapper.classList.add(styles.expanded)\n\t\tthis.#expandButton.textContent = '▲'\n\t}\n\n\t#collapse(): void {\n\t\tthis.#isExpanded = false\n\t\tthis.wrapper.classList.remove(styles.expanded)\n\t\tthis.#expandButton.textContent = '▼'\n\t}\n\n\t/**\n\t * Start periodic header update loop\n\t */\n\t#startHeaderUpdateLoop(): void {\n\t\t// Check every 450ms (same as total animation duration)\n\t\tthis.#headerUpdateTimer = setInterval(() => {\n\t\t\tthis.#checkAndUpdateHeader()\n\t\t}, 450)\n\t}\n\n\t/**\n\t * Stop periodic header update loop\n\t */\n\t#stopHeaderUpdateLoop(): void {\n\t\tif (this.#headerUpdateTimer) {\n\t\t\tclearInterval(this.#headerUpdateTimer)\n\t\t\tthis.#headerUpdateTimer = null\n\t\t}\n\t}\n\n\t/**\n\t * Check if header needs update and trigger animation if not currently animating\n\t */\n\t#checkAndUpdateHeader(): void {\n\t\t// If no pending text or currently animating, skip\n\t\tif (!this.#pendingHeaderText || this.#isAnimating) 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duration of fade out animation\n\t}\n\n\t#updateStatusIndicator(\n\t\ttype: 'thinking' | 'executing' | 'executed' | 'retrying' | 'completed' | 'error'\n\t): void {\n\t\t// Clear all status classes\n\t\tthis.#indicator.className = styles.indicator\n\n\t\t// Add corresponding status class\n\t\tthis.#indicator.classList.add(styles[type])\n\t}\n\n\t#scrollToBottom(): void {\n\t\t// Execute in next event loop to ensure DOM update completion\n\t\tsetTimeout(() => {\n\t\t\tthis.#historySection.scrollTop = this.#historySection.scrollHeight\n\t\t}, 0)\n\t}\n\n\t/**\n\t * Render history directly from agent.history\n\t *\n\t * Renders:\n\t * 1. 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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@page-agent/ui",
3
- "version": "1.0.0-beta.4",
3
+ "version": "1.0.0",
4
4
  "type": "module",
5
5
  "main": "./dist/lib/page-agent-ui.js",
6
6
  "module": "./dist/lib/page-agent-ui.js",