@p100-web/core 100.2.1 → 100.2.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (429) hide show
  1. package/dist/AdaptivePerformance.d.ts +20 -0
  2. package/dist/AdaptivePerformance.d.ts.map +1 -0
  3. package/dist/AdaptivePerformance.js +110 -0
  4. package/dist/AdaptivePerformance.js.map +1 -0
  5. package/dist/DevTools.d.ts +4 -0
  6. package/dist/DevTools.d.ts.map +1 -0
  7. package/dist/DevTools.js +10 -0
  8. package/dist/DevTools.js.map +1 -0
  9. package/dist/GameContext.d.ts +202 -0
  10. package/dist/GameContext.d.ts.map +1 -0
  11. package/dist/GameContext.js +698 -0
  12. package/dist/GameContext.js.map +1 -0
  13. package/dist/IAudioListener.d.ts +4 -0
  14. package/dist/IAudioListener.d.ts.map +1 -0
  15. package/dist/IAudioListener.js +2 -0
  16. package/dist/IAudioListener.js.map +1 -0
  17. package/dist/ICameraControls.d.ts +17 -0
  18. package/dist/ICameraControls.d.ts.map +1 -0
  19. package/dist/ICameraControls.js +2 -0
  20. package/dist/ICameraControls.js.map +1 -0
  21. package/dist/IComponentFactory.d.ts +8 -0
  22. package/dist/IComponentFactory.d.ts.map +1 -0
  23. package/dist/IComponentFactory.js +2 -0
  24. package/dist/IComponentFactory.js.map +1 -0
  25. package/dist/IDBApp.d.ts +21 -0
  26. package/dist/IDBApp.d.ts.map +1 -0
  27. package/dist/IDBApp.js +2 -0
  28. package/dist/IDBApp.js.map +1 -0
  29. package/dist/IDBEvent.d.ts +10 -0
  30. package/dist/IDBEvent.d.ts.map +1 -0
  31. package/dist/IDBEvent.js +2 -0
  32. package/dist/IDBEvent.js.map +1 -0
  33. package/dist/IDBFileUsage.d.ts +9 -0
  34. package/dist/IDBFileUsage.d.ts.map +1 -0
  35. package/dist/IDBFileUsage.js +2 -0
  36. package/dist/IDBFileUsage.js.map +1 -0
  37. package/dist/IDBItem.d.ts +9 -0
  38. package/dist/IDBItem.d.ts.map +1 -0
  39. package/dist/IDBItem.js +2 -0
  40. package/dist/IDBItem.js.map +1 -0
  41. package/dist/IDBNode.d.ts +21 -0
  42. package/dist/IDBNode.d.ts.map +1 -0
  43. package/dist/IDBNode.js +42 -0
  44. package/dist/IDBNode.js.map +1 -0
  45. package/dist/IDBScene.d.ts +7 -0
  46. package/dist/IDBScene.d.ts.map +1 -0
  47. package/dist/IDBScene.js +2 -0
  48. package/dist/IDBScene.js.map +1 -0
  49. package/dist/IDBVariable.d.ts +10 -0
  50. package/dist/IDBVariable.d.ts.map +1 -0
  51. package/dist/IDBVariable.js +2 -0
  52. package/dist/IDBVariable.js.map +1 -0
  53. package/dist/IEngine.d.ts +23 -0
  54. package/dist/IEngine.d.ts.map +1 -0
  55. package/dist/IEngine.js +2 -0
  56. package/dist/IEngine.js.map +1 -0
  57. package/dist/IPMaterial.d.ts +12 -0
  58. package/dist/IPMaterial.d.ts.map +1 -0
  59. package/dist/IPMaterial.js +2 -0
  60. package/dist/IPMaterial.js.map +1 -0
  61. package/dist/IPNodeRenderer.d.ts +25 -0
  62. package/dist/IPNodeRenderer.d.ts.map +1 -0
  63. package/dist/IPNodeRenderer.js +2 -0
  64. package/dist/IPNodeRenderer.js.map +1 -0
  65. package/dist/IStats.d.ts +9 -0
  66. package/dist/IStats.d.ts.map +1 -0
  67. package/dist/IStats.js +3 -0
  68. package/dist/IStats.js.map +1 -0
  69. package/dist/MathTools.d.ts +8 -0
  70. package/dist/MathTools.d.ts.map +1 -0
  71. package/dist/MathTools.js +20 -0
  72. package/dist/MathTools.js.map +1 -0
  73. package/dist/PCanvas.d.ts +171 -0
  74. package/dist/PCanvas.d.ts.map +1 -0
  75. package/dist/PCanvas.js +648 -0
  76. package/dist/PCanvas.js.map +1 -0
  77. package/dist/PComponent.d.ts +74 -0
  78. package/dist/PComponent.d.ts.map +1 -0
  79. package/dist/PComponent.js +155 -0
  80. package/dist/PComponent.js.map +1 -0
  81. package/dist/PEnums.d.ts +116 -0
  82. package/dist/PEnums.d.ts.map +1 -0
  83. package/dist/PEnums.js +145 -0
  84. package/dist/PEnums.js.map +1 -0
  85. package/dist/PEvent.d.ts +22 -0
  86. package/dist/PEvent.d.ts.map +1 -0
  87. package/dist/PEvent.js +38 -0
  88. package/dist/PEvent.js.map +1 -0
  89. package/dist/PFileSlot.d.ts +14 -0
  90. package/dist/PFileSlot.d.ts.map +1 -0
  91. package/dist/PFileSlot.js +14 -0
  92. package/dist/PFileSlot.js.map +1 -0
  93. package/dist/PFileUsage.d.ts +11 -0
  94. package/dist/PFileUsage.d.ts.map +1 -0
  95. package/dist/PFileUsage.js +24 -0
  96. package/dist/PFileUsage.js.map +1 -0
  97. package/dist/PItem.d.ts +14 -0
  98. package/dist/PItem.d.ts.map +1 -0
  99. package/dist/PItem.js +36 -0
  100. package/dist/PItem.js.map +1 -0
  101. package/dist/PNode.d.ts +116 -0
  102. package/dist/PNode.d.ts.map +1 -0
  103. package/dist/PNode.js +422 -0
  104. package/dist/PNode.js.map +1 -0
  105. package/dist/PPayload.d.ts +7 -0
  106. package/dist/PPayload.d.ts.map +1 -0
  107. package/dist/PPayload.js +19 -0
  108. package/dist/PPayload.js.map +1 -0
  109. package/dist/PScene.d.ts +8 -0
  110. package/dist/PScene.d.ts.map +1 -0
  111. package/dist/PScene.js +12 -0
  112. package/dist/PScene.js.map +1 -0
  113. package/dist/PTypes.d.ts +50 -0
  114. package/dist/PTypes.d.ts.map +1 -0
  115. package/dist/PTypes.js +2 -0
  116. package/dist/PTypes.js.map +1 -0
  117. package/dist/PVariable.d.ts +29 -0
  118. package/dist/PVariable.d.ts.map +1 -0
  119. package/dist/PVariable.js +52 -0
  120. package/dist/PVariable.js.map +1 -0
  121. package/dist/PVector2.d.ts +14 -0
  122. package/dist/PVector2.d.ts.map +1 -0
  123. package/dist/PVector2.js +25 -0
  124. package/dist/PVector2.js.map +1 -0
  125. package/dist/PVector3.d.ts +19 -0
  126. package/dist/PVector3.d.ts.map +1 -0
  127. package/dist/PVector3.js +44 -0
  128. package/dist/PVector3.js.map +1 -0
  129. package/dist/animations/AnimationTools.d.ts +3 -0
  130. package/dist/animations/AnimationTools.d.ts.map +1 -0
  131. package/dist/animations/AnimationTools.js +12 -0
  132. package/dist/animations/AnimationTools.js.map +1 -0
  133. package/dist/animations/IModelAnimation.d.ts +17 -0
  134. package/dist/animations/IModelAnimation.d.ts.map +1 -0
  135. package/dist/animations/IModelAnimation.js +2 -0
  136. package/dist/animations/IModelAnimation.js.map +1 -0
  137. package/dist/assets/AssetLoader.d.ts +10 -0
  138. package/dist/assets/AssetLoader.d.ts.map +1 -0
  139. package/dist/assets/AssetLoader.js +12 -0
  140. package/dist/assets/AssetLoader.js.map +1 -0
  141. package/dist/index.d.ts +153 -0
  142. package/dist/index.d.ts.map +1 -0
  143. package/dist/index.js +107 -0
  144. package/dist/index.js.map +1 -0
  145. package/dist/media/IDBFile.d.ts +18 -0
  146. package/dist/media/IDBFile.d.ts.map +1 -0
  147. package/dist/media/IDBFile.js +2 -0
  148. package/dist/media/IDBFile.js.map +1 -0
  149. package/dist/media/PFile.d.ts +13 -0
  150. package/dist/media/PFile.d.ts.map +1 -0
  151. package/dist/media/PFile.js +34 -0
  152. package/dist/media/PFile.js.map +1 -0
  153. package/dist/pcomponents/BaseMaterial.d.ts +49 -0
  154. package/dist/pcomponents/BaseMaterial.d.ts.map +1 -0
  155. package/dist/pcomponents/BaseMaterial.js +59 -0
  156. package/dist/pcomponents/BaseMaterial.js.map +1 -0
  157. package/dist/pcomponents/PAnimator.d.ts +42 -0
  158. package/dist/pcomponents/PAnimator.d.ts.map +1 -0
  159. package/dist/pcomponents/PAnimator.js +51 -0
  160. package/dist/pcomponents/PAnimator.js.map +1 -0
  161. package/dist/pcomponents/PBackground.d.ts +37 -0
  162. package/dist/pcomponents/PBackground.d.ts.map +1 -0
  163. package/dist/pcomponents/PBackground.js +45 -0
  164. package/dist/pcomponents/PBackground.js.map +1 -0
  165. package/dist/pcomponents/PBasicMaterial.d.ts +22 -0
  166. package/dist/pcomponents/PBasicMaterial.d.ts.map +1 -0
  167. package/dist/pcomponents/PBasicMaterial.js +30 -0
  168. package/dist/pcomponents/PBasicMaterial.js.map +1 -0
  169. package/dist/pcomponents/PCallAction.d.ts +24 -0
  170. package/dist/pcomponents/PCallAction.d.ts.map +1 -0
  171. package/dist/pcomponents/PCallAction.js +34 -0
  172. package/dist/pcomponents/PCallAction.js.map +1 -0
  173. package/dist/pcomponents/PCameraPosition.d.ts +33 -0
  174. package/dist/pcomponents/PCameraPosition.d.ts.map +1 -0
  175. package/dist/pcomponents/PCameraPosition.js +83 -0
  176. package/dist/pcomponents/PCameraPosition.js.map +1 -0
  177. package/dist/pcomponents/PCameraTarget.d.ts +33 -0
  178. package/dist/pcomponents/PCameraTarget.d.ts.map +1 -0
  179. package/dist/pcomponents/PCameraTarget.js +84 -0
  180. package/dist/pcomponents/PCameraTarget.js.map +1 -0
  181. package/dist/pcomponents/PCollider.d.ts +40 -0
  182. package/dist/pcomponents/PCollider.d.ts.map +1 -0
  183. package/dist/pcomponents/PCollider.js +57 -0
  184. package/dist/pcomponents/PCollider.js.map +1 -0
  185. package/dist/pcomponents/PCompare.d.ts +32 -0
  186. package/dist/pcomponents/PCompare.d.ts.map +1 -0
  187. package/dist/pcomponents/PCompare.js +73 -0
  188. package/dist/pcomponents/PCompare.js.map +1 -0
  189. package/dist/pcomponents/PControllerInput.d.ts +30 -0
  190. package/dist/pcomponents/PControllerInput.d.ts.map +1 -0
  191. package/dist/pcomponents/PControllerInput.js +38 -0
  192. package/dist/pcomponents/PControllerInput.js.map +1 -0
  193. package/dist/pcomponents/PCubeGeometry.d.ts +18 -0
  194. package/dist/pcomponents/PCubeGeometry.d.ts.map +1 -0
  195. package/dist/pcomponents/PCubeGeometry.js +23 -0
  196. package/dist/pcomponents/PCubeGeometry.js.map +1 -0
  197. package/dist/pcomponents/PDebug.d.ts +21 -0
  198. package/dist/pcomponents/PDebug.d.ts.map +1 -0
  199. package/dist/pcomponents/PDebug.js +30 -0
  200. package/dist/pcomponents/PDebug.js.map +1 -0
  201. package/dist/pcomponents/PEnvironment.d.ts +27 -0
  202. package/dist/pcomponents/PEnvironment.d.ts.map +1 -0
  203. package/dist/pcomponents/PEnvironment.js +43 -0
  204. package/dist/pcomponents/PEnvironment.js.map +1 -0
  205. package/dist/pcomponents/PFadeAnimation.d.ts +31 -0
  206. package/dist/pcomponents/PFadeAnimation.d.ts.map +1 -0
  207. package/dist/pcomponents/PFadeAnimation.js +112 -0
  208. package/dist/pcomponents/PFadeAnimation.js.map +1 -0
  209. package/dist/pcomponents/PHud.d.ts +12 -0
  210. package/dist/pcomponents/PHud.d.ts.map +1 -0
  211. package/dist/pcomponents/PHud.js +12 -0
  212. package/dist/pcomponents/PHud.js.map +1 -0
  213. package/dist/pcomponents/PImageCache.d.ts +16 -0
  214. package/dist/pcomponents/PImageCache.d.ts.map +1 -0
  215. package/dist/pcomponents/PImageCache.js +30 -0
  216. package/dist/pcomponents/PImageCache.js.map +1 -0
  217. package/dist/pcomponents/PImageDetector.d.ts +26 -0
  218. package/dist/pcomponents/PImageDetector.d.ts.map +1 -0
  219. package/dist/pcomponents/PImageDetector.js +32 -0
  220. package/dist/pcomponents/PImageDetector.js.map +1 -0
  221. package/dist/pcomponents/PInteger.d.ts +41 -0
  222. package/dist/pcomponents/PInteger.d.ts.map +1 -0
  223. package/dist/pcomponents/PInteger.js +73 -0
  224. package/dist/pcomponents/PInteger.js.map +1 -0
  225. package/dist/pcomponents/PIntegerAnimator.d.ts +37 -0
  226. package/dist/pcomponents/PIntegerAnimator.d.ts.map +1 -0
  227. package/dist/pcomponents/PIntegerAnimator.js +104 -0
  228. package/dist/pcomponents/PIntegerAnimator.js.map +1 -0
  229. package/dist/pcomponents/PLight.d.ts +15 -0
  230. package/dist/pcomponents/PLight.d.ts.map +1 -0
  231. package/dist/pcomponents/PLight.js +19 -0
  232. package/dist/pcomponents/PLight.js.map +1 -0
  233. package/dist/pcomponents/PLightDirectional.d.ts +19 -0
  234. package/dist/pcomponents/PLightDirectional.d.ts.map +1 -0
  235. package/dist/pcomponents/PLightDirectional.js +25 -0
  236. package/dist/pcomponents/PLightDirectional.js.map +1 -0
  237. package/dist/pcomponents/PMaskedMaterial.d.ts +19 -0
  238. package/dist/pcomponents/PMaskedMaterial.d.ts.map +1 -0
  239. package/dist/pcomponents/PMaskedMaterial.js +28 -0
  240. package/dist/pcomponents/PMaskedMaterial.js.map +1 -0
  241. package/dist/pcomponents/PMaterialModifier.d.ts +38 -0
  242. package/dist/pcomponents/PMaterialModifier.d.ts.map +1 -0
  243. package/dist/pcomponents/PMaterialModifier.js +67 -0
  244. package/dist/pcomponents/PMaterialModifier.js.map +1 -0
  245. package/dist/pcomponents/PModelAnnotation.d.ts +47 -0
  246. package/dist/pcomponents/PModelAnnotation.d.ts.map +1 -0
  247. package/dist/pcomponents/PModelAnnotation.js +118 -0
  248. package/dist/pcomponents/PModelAnnotation.js.map +1 -0
  249. package/dist/pcomponents/PModelAnnotations.d.ts +46 -0
  250. package/dist/pcomponents/PModelAnnotations.d.ts.map +1 -0
  251. package/dist/pcomponents/PModelAnnotations.js +127 -0
  252. package/dist/pcomponents/PModelAnnotations.js.map +1 -0
  253. package/dist/pcomponents/PModelGLTF.d.ts +34 -0
  254. package/dist/pcomponents/PModelGLTF.d.ts.map +1 -0
  255. package/dist/pcomponents/PModelGLTF.js +55 -0
  256. package/dist/pcomponents/PModelGLTF.js.map +1 -0
  257. package/dist/pcomponents/PModelNode.d.ts +16 -0
  258. package/dist/pcomponents/PModelNode.d.ts.map +1 -0
  259. package/dist/pcomponents/PModelNode.js +18 -0
  260. package/dist/pcomponents/PModelNode.js.map +1 -0
  261. package/dist/pcomponents/PMoveAnimation.d.ts +27 -0
  262. package/dist/pcomponents/PMoveAnimation.d.ts.map +1 -0
  263. package/dist/pcomponents/PMoveAnimation.js +64 -0
  264. package/dist/pcomponents/PMoveAnimation.js.map +1 -0
  265. package/dist/pcomponents/PMoveToAnimation.d.ts +26 -0
  266. package/dist/pcomponents/PMoveToAnimation.d.ts.map +1 -0
  267. package/dist/pcomponents/PMoveToAnimation.js +80 -0
  268. package/dist/pcomponents/PMoveToAnimation.js.map +1 -0
  269. package/dist/pcomponents/PNumberAnimator.d.ts +41 -0
  270. package/dist/pcomponents/PNumberAnimator.d.ts.map +1 -0
  271. package/dist/pcomponents/PNumberAnimator.js +102 -0
  272. package/dist/pcomponents/PNumberAnimator.js.map +1 -0
  273. package/dist/pcomponents/PPhysicalMaterial.d.ts +28 -0
  274. package/dist/pcomponents/PPhysicalMaterial.d.ts.map +1 -0
  275. package/dist/pcomponents/PPhysicalMaterial.js +34 -0
  276. package/dist/pcomponents/PPhysicalMaterial.js.map +1 -0
  277. package/dist/pcomponents/PPlaneDetector.d.ts +20 -0
  278. package/dist/pcomponents/PPlaneDetector.d.ts.map +1 -0
  279. package/dist/pcomponents/PPlaneDetector.js +24 -0
  280. package/dist/pcomponents/PPlaneDetector.js.map +1 -0
  281. package/dist/pcomponents/PPlaneGeometry.d.ts +20 -0
  282. package/dist/pcomponents/PPlaneGeometry.d.ts.map +1 -0
  283. package/dist/pcomponents/PPlaneGeometry.js +26 -0
  284. package/dist/pcomponents/PPlaneGeometry.js.map +1 -0
  285. package/dist/pcomponents/PProjectRoot.d.ts +42 -0
  286. package/dist/pcomponents/PProjectRoot.d.ts.map +1 -0
  287. package/dist/pcomponents/PProjectRoot.js +93 -0
  288. package/dist/pcomponents/PProjectRoot.js.map +1 -0
  289. package/dist/pcomponents/PRotateAnimation.d.ts +33 -0
  290. package/dist/pcomponents/PRotateAnimation.d.ts.map +1 -0
  291. package/dist/pcomponents/PRotateAnimation.js +80 -0
  292. package/dist/pcomponents/PRotateAnimation.js.map +1 -0
  293. package/dist/pcomponents/PScaleAnimation.d.ts +28 -0
  294. package/dist/pcomponents/PScaleAnimation.d.ts.map +1 -0
  295. package/dist/pcomponents/PScaleAnimation.js +81 -0
  296. package/dist/pcomponents/PScaleAnimation.js.map +1 -0
  297. package/dist/pcomponents/PSceneContainer.d.ts +23 -0
  298. package/dist/pcomponents/PSceneContainer.d.ts.map +1 -0
  299. package/dist/pcomponents/PSceneContainer.js +45 -0
  300. package/dist/pcomponents/PSceneContainer.js.map +1 -0
  301. package/dist/pcomponents/PSceneRoot.d.ts +16 -0
  302. package/dist/pcomponents/PSceneRoot.d.ts.map +1 -0
  303. package/dist/pcomponents/PSceneRoot.js +20 -0
  304. package/dist/pcomponents/PSceneRoot.js.map +1 -0
  305. package/dist/pcomponents/PSlider.d.ts +34 -0
  306. package/dist/pcomponents/PSlider.d.ts.map +1 -0
  307. package/dist/pcomponents/PSlider.js +38 -0
  308. package/dist/pcomponents/PSlider.js.map +1 -0
  309. package/dist/pcomponents/PSound.d.ts +33 -0
  310. package/dist/pcomponents/PSound.d.ts.map +1 -0
  311. package/dist/pcomponents/PSound.js +39 -0
  312. package/dist/pcomponents/PSound.js.map +1 -0
  313. package/dist/pcomponents/PSphereGeometry.d.ts +19 -0
  314. package/dist/pcomponents/PSphereGeometry.d.ts.map +1 -0
  315. package/dist/pcomponents/PSphereGeometry.js +25 -0
  316. package/dist/pcomponents/PSphereGeometry.js.map +1 -0
  317. package/dist/pcomponents/PSprite.d.ts +17 -0
  318. package/dist/pcomponents/PSprite.d.ts.map +1 -0
  319. package/dist/pcomponents/PSprite.js +21 -0
  320. package/dist/pcomponents/PSprite.js.map +1 -0
  321. package/dist/pcomponents/PSpriteSheet.d.ts +28 -0
  322. package/dist/pcomponents/PSpriteSheet.d.ts.map +1 -0
  323. package/dist/pcomponents/PSpriteSheet.js +41 -0
  324. package/dist/pcomponents/PSpriteSheet.js.map +1 -0
  325. package/dist/pcomponents/PText.d.ts +34 -0
  326. package/dist/pcomponents/PText.d.ts.map +1 -0
  327. package/dist/pcomponents/PText.js +43 -0
  328. package/dist/pcomponents/PText.js.map +1 -0
  329. package/dist/pcomponents/PTransform.d.ts +23 -0
  330. package/dist/pcomponents/PTransform.d.ts.map +1 -0
  331. package/dist/pcomponents/PTransform.js +67 -0
  332. package/dist/pcomponents/PTransform.js.map +1 -0
  333. package/dist/pcomponents/PVarList.d.ts +43 -0
  334. package/dist/pcomponents/PVarList.d.ts.map +1 -0
  335. package/dist/pcomponents/PVarList.js +87 -0
  336. package/dist/pcomponents/PVarList.js.map +1 -0
  337. package/dist/pcomponents/PVideoPlayer.d.ts +36 -0
  338. package/dist/pcomponents/PVideoPlayer.d.ts.map +1 -0
  339. package/dist/pcomponents/PVideoPlayer.js +93 -0
  340. package/dist/pcomponents/PVideoPlayer.js.map +1 -0
  341. package/dist/pcomponents/PVisibility.d.ts +38 -0
  342. package/dist/pcomponents/PVisibility.d.ts.map +1 -0
  343. package/dist/pcomponents/PVisibility.js +68 -0
  344. package/dist/pcomponents/PVisibility.js.map +1 -0
  345. package/dist/pcomponents/PXRTools.d.ts +32 -0
  346. package/dist/pcomponents/PXRTools.d.ts.map +1 -0
  347. package/dist/pcomponents/PXRTools.js +43 -0
  348. package/dist/pcomponents/PXRTools.js.map +1 -0
  349. package/dist/ports/IDBInValue.d.ts +6 -0
  350. package/dist/ports/IDBInValue.d.ts.map +1 -0
  351. package/dist/ports/IDBInValue.js +2 -0
  352. package/dist/ports/IDBInValue.js.map +1 -0
  353. package/dist/ports/IDBLink.d.ts +17 -0
  354. package/dist/ports/IDBLink.d.ts.map +1 -0
  355. package/dist/ports/IDBLink.js +2 -0
  356. package/dist/ports/IDBLink.js.map +1 -0
  357. package/dist/ports/IDBPayloadValue.d.ts +5 -0
  358. package/dist/ports/IDBPayloadValue.d.ts.map +1 -0
  359. package/dist/ports/IDBPayloadValue.js +2 -0
  360. package/dist/ports/IDBPayloadValue.js.map +1 -0
  361. package/dist/ports/IValue.d.ts +10 -0
  362. package/dist/ports/IValue.d.ts.map +1 -0
  363. package/dist/ports/IValue.js +2 -0
  364. package/dist/ports/IValue.js.map +1 -0
  365. package/dist/ports/PInEventPort.d.ts +16 -0
  366. package/dist/ports/PInEventPort.d.ts.map +1 -0
  367. package/dist/ports/PInEventPort.js +24 -0
  368. package/dist/ports/PInEventPort.js.map +1 -0
  369. package/dist/ports/PInValue.d.ts +17 -0
  370. package/dist/ports/PInValue.d.ts.map +1 -0
  371. package/dist/ports/PInValue.js +31 -0
  372. package/dist/ports/PInValue.js.map +1 -0
  373. package/dist/ports/PInValuePort.d.ts +18 -0
  374. package/dist/ports/PInValuePort.d.ts.map +1 -0
  375. package/dist/ports/PInValuePort.js +49 -0
  376. package/dist/ports/PInValuePort.js.map +1 -0
  377. package/dist/ports/PLink.d.ts +23 -0
  378. package/dist/ports/PLink.d.ts.map +1 -0
  379. package/dist/ports/PLink.js +50 -0
  380. package/dist/ports/PLink.js.map +1 -0
  381. package/dist/ports/POutEventPort.d.ts +20 -0
  382. package/dist/ports/POutEventPort.d.ts.map +1 -0
  383. package/dist/ports/POutEventPort.js +65 -0
  384. package/dist/ports/POutEventPort.js.map +1 -0
  385. package/dist/ports/POutValuePort.d.ts +13 -0
  386. package/dist/ports/POutValuePort.d.ts.map +1 -0
  387. package/dist/ports/POutValuePort.js +21 -0
  388. package/dist/ports/POutValuePort.js.map +1 -0
  389. package/dist/ports/PPayloadValue.d.ts +16 -0
  390. package/dist/ports/PPayloadValue.d.ts.map +1 -0
  391. package/dist/ports/PPayloadValue.js +28 -0
  392. package/dist/ports/PPayloadValue.js.map +1 -0
  393. package/dist/ports/PPort.d.ts +21 -0
  394. package/dist/ports/PPort.d.ts.map +1 -0
  395. package/dist/ports/PPort.js +25 -0
  396. package/dist/ports/PPort.js.map +1 -0
  397. package/dist/settings/ICameraSettings.d.ts +16 -0
  398. package/dist/settings/ICameraSettings.d.ts.map +1 -0
  399. package/dist/settings/ICameraSettings.js +2 -0
  400. package/dist/settings/ICameraSettings.js.map +1 -0
  401. package/dist/settings/IQualitySettings.d.ts +14 -0
  402. package/dist/settings/IQualitySettings.d.ts.map +1 -0
  403. package/dist/settings/IQualitySettings.js +2 -0
  404. package/dist/settings/IQualitySettings.js.map +1 -0
  405. package/dist/settings/IRenderSetting.d.ts +7 -0
  406. package/dist/settings/IRenderSetting.d.ts.map +1 -0
  407. package/dist/settings/IRenderSetting.js +2 -0
  408. package/dist/settings/IRenderSetting.js.map +1 -0
  409. package/dist/settings/ISetting.d.ts +4 -0
  410. package/dist/settings/ISetting.d.ts.map +1 -0
  411. package/dist/settings/ISetting.js +2 -0
  412. package/dist/settings/ISetting.js.map +1 -0
  413. package/dist/settings/IWebSettings.d.ts +6 -0
  414. package/dist/settings/IWebSettings.d.ts.map +1 -0
  415. package/dist/settings/IWebSettings.js +2 -0
  416. package/dist/settings/IWebSettings.js.map +1 -0
  417. package/dist/settings/Settings_Babylonjs.d.ts +101 -0
  418. package/dist/settings/Settings_Babylonjs.d.ts.map +1 -0
  419. package/dist/settings/Settings_Babylonjs.js +85 -0
  420. package/dist/settings/Settings_Babylonjs.js.map +1 -0
  421. package/dist/settings/Settings_Base.d.ts +11 -0
  422. package/dist/settings/Settings_Base.d.ts.map +1 -0
  423. package/dist/settings/Settings_Base.js +45 -0
  424. package/dist/settings/Settings_Base.js.map +1 -0
  425. package/dist/settings/Settings_Threejs.d.ts +106 -0
  426. package/dist/settings/Settings_Threejs.d.ts.map +1 -0
  427. package/dist/settings/Settings_Threejs.js +165 -0
  428. package/dist/settings/Settings_Threejs.js.map +1 -0
  429. package/package.json +1 -1
@@ -0,0 +1,102 @@
1
+ import PComponent from "../PComponent";
2
+ import { Tween } from "@tweenjs/tween.js";
3
+ import { DataType } from "../PEnums";
4
+ export default class PNumberAnimator extends PComponent {
5
+ inport_forward;
6
+ inport_backward;
7
+ inport_stop;
8
+ outport_onChange;
9
+ outport_onForwardFinished;
10
+ outport_onBackwardFinished;
11
+ duration;
12
+ from;
13
+ to;
14
+ loop;
15
+ _tween = null;
16
+ constructor(dbComponent, node, context) {
17
+ super(dbComponent, "Number Animator", node, context);
18
+ this.duration = dbComponent.duration;
19
+ this.from = dbComponent.from;
20
+ this.to = dbComponent.to;
21
+ this.loop = dbComponent.loop;
22
+ this.inport_forward = this.registerInPort(1, "Animate Forward", dbComponent.inport_forward, this.callback_onForward);
23
+ this.inport_backward = this.registerInPort(2, "Animate Backward", dbComponent.inport_backward, this.callback_onBackward);
24
+ this.inport_stop = this.registerInPort(3, "Stop Animation", dbComponent.inport_stop, this.callback_onStop);
25
+ this.outport_onChange = this.registerOutPort(4, "On Change", dbComponent.outport_onChange, DataType.Number);
26
+ this.outport_onForwardFinished = this.registerOutPort(5, "On Forward Finished", dbComponent.outport_onForwardFinished, DataType.Number);
27
+ this.outport_onBackwardFinished = this.registerOutPort(6, "On Backward Finished", dbComponent.outport_onBackwardFinished, DataType.Number);
28
+ }
29
+ toDB() {
30
+ return {
31
+ ...super.toDB(),
32
+ inport_forward: this.inport_forward.toDB(),
33
+ inport_backward: this.inport_backward.toDB(),
34
+ inport_stop: this.inport_stop.toDB(),
35
+ outport_onChange: this.outport_onChange.toDB(),
36
+ outport_onForwardFinished: this.outport_onForwardFinished.toDB(),
37
+ outport_onBackwardFinished: this.outport_onBackwardFinished.toDB(),
38
+ duration: this.duration,
39
+ from: this.from,
40
+ to: this.to,
41
+ loop: this.loop,
42
+ };
43
+ }
44
+ render() { }
45
+ unrender() {
46
+ if (this._tween !== null) {
47
+ this._tween.stop();
48
+ this._tween = null;
49
+ }
50
+ }
51
+ _state = { value: 0 };
52
+ callback_onStop() {
53
+ if (this._tween !== null) {
54
+ this._tween.stop();
55
+ this._tween = null;
56
+ }
57
+ }
58
+ callback_onForward() {
59
+ if (!this.node.isRunning() || !this.outport_onChange) {
60
+ return;
61
+ }
62
+ if (this._tween !== null) {
63
+ this._tween.stop();
64
+ this._tween = null;
65
+ }
66
+ this._tween = new Tween(this._state)
67
+ .to({ value: this.to }, this.duration)
68
+ .repeat(this.loop ? Infinity : 0)
69
+ .onUpdate(() => {
70
+ this.outport_onChange.emit(this._state.value.toString());
71
+ })
72
+ .onComplete(() => {
73
+ this._tween = null;
74
+ this.outport_onForwardFinished?.emit("");
75
+ })
76
+ .start();
77
+ this.context.addTween(this._tween);
78
+ }
79
+ callback_onBackward() {
80
+ if (!this.node.isRunning() || !this.outport_onChange) {
81
+ return;
82
+ }
83
+ if (this._tween !== null) {
84
+ this._tween.stop();
85
+ this._tween = null;
86
+ }
87
+ this._state.value = this.to;
88
+ this._tween = new Tween(this._state)
89
+ .to({ value: this.from }, this.duration)
90
+ .repeat(this.loop ? Infinity : 0)
91
+ .onUpdate(() => {
92
+ this.outport_onChange.emit(this._state.value.toString());
93
+ })
94
+ .onComplete(() => {
95
+ this._tween = null;
96
+ this.outport_onBackwardFinished?.emit("");
97
+ })
98
+ .start();
99
+ this.context.addTween(this._tween);
100
+ }
101
+ }
102
+ //# sourceMappingURL=PNumberAnimator.js.map
@@ -0,0 +1 @@
1
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@@ -0,0 +1,28 @@
1
+ import BaseMaterial, { DBBaseMaterial } from "./BaseMaterial";
2
+ import PVector2, { IVector2 } from "../PVector2";
3
+ import GameContext from "../GameContext";
4
+ import PNode from "../PNode";
5
+ import PInEventPort, { DBInPort } from "../ports/PInEventPort";
6
+ interface DBPhysicalMaterial extends DBBaseMaterial {
7
+ inport_setOpacity?: DBInPort;
8
+ repeat: IVector2;
9
+ offset: IVector2;
10
+ metalness: number;
11
+ roughness: number;
12
+ }
13
+ export type { DBPhysicalMaterial };
14
+ export default abstract class PPhysicalMaterial extends BaseMaterial {
15
+ inport_setOpacity: PInEventPort;
16
+ mipMaps: boolean;
17
+ invertY: boolean;
18
+ repeat: PVector2;
19
+ offset: PVector2;
20
+ metalness: number;
21
+ roughness: number;
22
+ constructor(dbComponent: DBPhysicalMaterial, node: PNode, context: GameContext);
23
+ toDB(): DBPhysicalMaterial;
24
+ abstract _dispose(unrender: boolean): void;
25
+ unrender(): void;
26
+ abstract callback_setOpacity(payloadValue: string | null): void;
27
+ }
28
+ //# sourceMappingURL=PPhysicalMaterial.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PPhysicalMaterial.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PPhysicalMaterial.ts"],"names":[],"mappings":"AAAA,OAAO,YAAY,EAAE,EAAE,cAAc,EAAE,MAAM,gBAAgB,CAAC;AAC9D,OAAO,QAAQ,EAAE,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAC;AAEjD,OAAO,WAAW,MAAM,gBAAgB,CAAC;AACzC,OAAO,KAAK,MAAM,UAAU,CAAC;AAE7B,OAAO,YAAY,EAAE,EAAE,QAAQ,EAAE,MAAM,uBAAuB,CAAC;AAE/D,UAAU,kBAAmB,SAAQ,cAAc;IACjD,iBAAiB,CAAC,EAAE,QAAQ,CAAC;IAC7B,MAAM,EAAE,QAAQ,CAAC;IACjB,MAAM,EAAE,QAAQ,CAAC;IACjB,SAAS,EAAE,MAAM,CAAC;IAClB,SAAS,EAAE,MAAM,CAAC;CACnB;AAED,YAAY,EAAE,kBAAkB,EAAE,CAAC;AAEnC,MAAM,CAAC,OAAO,CAAC,QAAQ,OAAO,iBAAkB,SAAQ,YAAY;IAClE,iBAAiB,EAAE,YAAY,CAAC;IAEhC,OAAO,EAAE,OAAO,CAAS;IACzB,OAAO,EAAE,OAAO,CAAS;IAEzB,MAAM,EAAE,QAAQ,CAAC;IACjB,MAAM,EAAE,QAAQ,CAAC;IACjB,SAAS,EAAE,MAAM,CAAC;IAClB,SAAS,EAAE,MAAM,CAAC;gBAGhB,WAAW,EAAE,kBAAkB,EAC/B,IAAI,EAAE,KAAK,EACX,OAAO,EAAE,WAAW;IAmBtB,IAAI,IAAI,kBAAkB;IAe1B,QAAQ,CAAC,QAAQ,CAAC,QAAQ,EAAE,OAAO,GAAG,IAAI;IAE1C,QAAQ;IAQR,QAAQ,CAAC,mBAAmB,CAAC,YAAY,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;CAChE"}
@@ -0,0 +1,34 @@
1
+ import BaseMaterial from "./BaseMaterial";
2
+ import PVector2 from "../PVector2";
3
+ import { DataType } from "../PEnums";
4
+ export default class PPhysicalMaterial extends BaseMaterial {
5
+ inport_setOpacity;
6
+ mipMaps = false;
7
+ invertY = false;
8
+ repeat;
9
+ offset;
10
+ metalness;
11
+ roughness;
12
+ constructor(dbComponent, node, context) {
13
+ super("Physical Material", dbComponent, node, context);
14
+ this.inport_setOpacity = this.registerInPort(1, "Set Opacity", dbComponent.inport_setOpacity, this.callback_setOpacity, DataType.Number);
15
+ this.metalness = dbComponent.metalness;
16
+ this.roughness = dbComponent.roughness;
17
+ this.repeat = new PVector2(dbComponent.repeat);
18
+ this.offset = new PVector2(dbComponent.offset || { x: 0, y: 0 });
19
+ }
20
+ toDB() {
21
+ return {
22
+ ...super.toDB(),
23
+ inport_setOpacity: this.inport_setOpacity.toDB(),
24
+ repeat: this.repeat,
25
+ offset: this.offset,
26
+ metalness: this.metalness,
27
+ roughness: this.roughness,
28
+ };
29
+ }
30
+ unrender() {
31
+ this._dispose(true);
32
+ }
33
+ }
34
+ //# sourceMappingURL=PPhysicalMaterial.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PPhysicalMaterial.js","sourceRoot":"","sources":["../../src/pcomponents/PPhysicalMaterial.ts"],"names":[],"mappings":"AAAA,OAAO,YAAgC,MAAM,gBAAgB,CAAC;AAC9D,OAAO,QAAsB,MAAM,aAAa,CAAC;AACjD,OAAO,EAAE,QAAQ,EAAE,MAAM,WAAW,CAAC;AAgBrC,MAAM,CAAC,OAAO,OAAgB,iBAAkB,SAAQ,YAAY;IAClE,iBAAiB,CAAe;IAEhC,OAAO,GAAY,KAAK,CAAC;IACzB,OAAO,GAAY,KAAK,CAAC;IAEzB,MAAM,CAAW;IACjB,MAAM,CAAW;IACjB,SAAS,CAAS;IAClB,SAAS,CAAS;IAElB,YACE,WAA+B,EAC/B,IAAW,EACX,OAAoB;QAEpB,KAAK,CAAC,mBAAmB,EAAE,WAAW,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;QAEvD,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC,cAAc,CAC1C,CAAC,EACD,aAAa,EACb,WAAW,CAAC,iBAAiB,EAC7B,IAAI,CAAC,mBAAmB,EACxB,QAAQ,CAAC,MAAM,CAChB,CAAC;QAEF,IAAI,CAAC,SAAS,GAAG,WAAW,CAAC,SAAS,CAAC;QACvC,IAAI,CAAC,SAAS,GAAG,WAAW,CAAC,SAAS,CAAC;QAEvC,IAAI,CAAC,MAAM,GAAG,IAAI,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;QAC/C,IAAI,CAAC,MAAM,GAAG,IAAI,QAAQ,CAAC,WAAW,CAAC,MAAM,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;IACnE,CAAC;IAED,IAAI;QACF,OAAO;YACL,GAAG,KAAK,CAAC,IAAI,EAAE;YACf,iBAAiB,EAAE,IAAI,CAAC,iBAAiB,CAAC,IAAI,EAAE;YAChD,MAAM,EAAE,IAAI,CAAC,MAAM;YACnB,MAAM,EAAE,IAAI,CAAC,MAAM;YACnB,SAAS,EAAE,IAAI,CAAC,SAAS;YACzB,SAAS,EAAE,IAAI,CAAC,SAAS;SAC1B,CAAC;IACJ,CAAC;IAQD,QAAQ;QACN,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;IACtB,CAAC;CAOF"}
@@ -0,0 +1,20 @@
1
+ import GameContext from "../GameContext";
2
+ import PNode from "../PNode";
3
+ import PComponent, { DBComponent } from "../PComponent";
4
+ import POutEventPort, { DBOutPort } from "../ports/POutEventPort";
5
+ interface DBPlaneDetector extends DBComponent {
6
+ move: boolean;
7
+ rotate: boolean;
8
+ outport_onDetect?: DBOutPort;
9
+ }
10
+ export type { DBPlaneDetector };
11
+ export default class PPlaneDetector extends PComponent {
12
+ move: boolean;
13
+ rotate: boolean;
14
+ outport_onDetect: POutEventPort;
15
+ constructor(dbComponent: DBPlaneDetector, node: PNode, context: GameContext);
16
+ toDB(): DBPlaneDetector;
17
+ render(): void;
18
+ unrender(): void;
19
+ }
20
+ //# sourceMappingURL=PPlaneDetector.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PPlaneDetector.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PPlaneDetector.ts"],"names":[],"mappings":"AAAA,OAAO,WAAW,MAAM,gBAAgB,CAAC;AACzC,OAAO,KAAK,MAAM,UAAU,CAAC;AAC7B,OAAO,UAAU,EAAE,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AACxD,OAAO,aAAa,EAAE,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AAElE,UAAU,eAAgB,SAAQ,WAAW;IAC3C,IAAI,EAAE,OAAO,CAAC;IACd,MAAM,EAAE,OAAO,CAAC;IAChB,gBAAgB,CAAC,EAAE,SAAS,CAAC;CAC9B;AAED,YAAY,EAAE,eAAe,EAAE,CAAC;AAEhC,MAAM,CAAC,OAAO,OAAO,cAAe,SAAQ,UAAU;IACpD,IAAI,EAAE,OAAO,CAAC;IACd,MAAM,EAAE,OAAO,CAAC;IAChB,gBAAgB,EAAE,aAAa,CAAC;gBAEpB,WAAW,EAAE,eAAe,EAAE,IAAI,EAAE,KAAK,EAAE,OAAO,EAAE,WAAW;IAe3E,IAAI,IAAI,eAAe;IASvB,MAAM,IAAI,IAAI;IAEd,QAAQ,IAAI,IAAI;CACjB"}
@@ -0,0 +1,24 @@
1
+ import PComponent from "../PComponent";
2
+ export default class PPlaneDetector extends PComponent {
3
+ move;
4
+ rotate;
5
+ outport_onDetect;
6
+ constructor(dbComponent, node, context) {
7
+ super(dbComponent, "Plane Detector", node, context);
8
+ this.requireTransform = true;
9
+ this.move = dbComponent.move;
10
+ this.rotate = dbComponent.rotate;
11
+ this.outport_onDetect = this.registerOutPort(1, "On Detect", dbComponent.outport_onDetect);
12
+ }
13
+ toDB() {
14
+ return {
15
+ ...super.toDB(),
16
+ outport_onDetect: this.outport_onDetect.toDB(),
17
+ move: this.move,
18
+ rotate: this.rotate,
19
+ };
20
+ }
21
+ render() { }
22
+ unrender() { }
23
+ }
24
+ //# sourceMappingURL=PPlaneDetector.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PPlaneDetector.js","sourceRoot":"","sources":["../../src/pcomponents/PPlaneDetector.ts"],"names":[],"mappings":"AAEA,OAAO,UAA2B,MAAM,eAAe,CAAC;AAWxD,MAAM,CAAC,OAAO,OAAO,cAAe,SAAQ,UAAU;IACpD,IAAI,CAAU;IACd,MAAM,CAAU;IAChB,gBAAgB,CAAgB;IAEhC,YAAY,WAA4B,EAAE,IAAW,EAAE,OAAoB;QACzE,KAAK,CAAC,WAAW,EAAE,gBAAgB,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;QAEpD,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAE7B,IAAI,CAAC,IAAI,GAAG,WAAW,CAAC,IAAI,CAAC;QAC7B,IAAI,CAAC,MAAM,GAAG,WAAW,CAAC,MAAM,CAAC;QAEjC,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,eAAe,CAC1C,CAAC,EACD,WAAW,EACX,WAAW,CAAC,gBAAgB,CAC7B,CAAC;IACJ,CAAC;IAED,IAAI;QACF,OAAO;YACL,GAAG,KAAK,CAAC,IAAI,EAAE;YACf,gBAAgB,EAAE,IAAI,CAAC,gBAAgB,CAAC,IAAI,EAAE;YAC9C,IAAI,EAAE,IAAI,CAAC,IAAI;YACf,MAAM,EAAE,IAAI,CAAC,MAAM;SACpB,CAAC;IACJ,CAAC;IAED,MAAM,KAAU,CAAC;IAEjB,QAAQ,KAAU,CAAC;CACpB"}
@@ -0,0 +1,20 @@
1
+ import GameContext from "../GameContext";
2
+ import PComponent, { DBComponent } from "../PComponent";
3
+ import PVector2, { IVector2 } from "../PVector2";
4
+ import PNode from "../PNode";
5
+ interface DBPlaneGeometry extends DBComponent {
6
+ size: IVector2;
7
+ segments: IVector2;
8
+ castShadow: boolean;
9
+ receiveShadow: boolean;
10
+ }
11
+ export type { DBPlaneGeometry };
12
+ export default abstract class PPlaneGeometry extends PComponent {
13
+ size: PVector2;
14
+ segments: PVector2;
15
+ castShadow: boolean;
16
+ receiveShadow: boolean;
17
+ constructor(dbComponent: DBPlaneGeometry, node: PNode, context: GameContext);
18
+ toDB(): DBPlaneGeometry;
19
+ }
20
+ //# sourceMappingURL=PPlaneGeometry.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PPlaneGeometry.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PPlaneGeometry.ts"],"names":[],"mappings":"AAAA,OAAO,WAAW,MAAM,gBAAgB,CAAC;AACzC,OAAO,UAAU,EAAE,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AACxD,OAAO,QAAQ,EAAE,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAC;AACjD,OAAO,KAAK,MAAM,UAAU,CAAC;AAE7B,UAAU,eAAgB,SAAQ,WAAW;IAC3C,IAAI,EAAE,QAAQ,CAAC;IACf,QAAQ,EAAE,QAAQ,CAAC;IACnB,UAAU,EAAE,OAAO,CAAC;IACpB,aAAa,EAAE,OAAO,CAAC;CACxB;AAED,YAAY,EAAE,eAAe,EAAE,CAAC;AAEhC,MAAM,CAAC,OAAO,CAAC,QAAQ,OAAO,cAAe,SAAQ,UAAU;IAC7D,IAAI,EAAE,QAAQ,CAAC;IACf,QAAQ,EAAE,QAAQ,CAAC;IACnB,UAAU,EAAE,OAAO,CAAC;IACpB,aAAa,EAAE,OAAO,CAAC;gBAEX,WAAW,EAAE,eAAe,EAAE,IAAI,EAAE,KAAK,EAAE,OAAO,EAAE,WAAW;IAW3E,IAAI,IAAI,eAAe;CASxB"}
@@ -0,0 +1,26 @@
1
+ import PComponent from "../PComponent";
2
+ import PVector2 from "../PVector2";
3
+ export default class PPlaneGeometry extends PComponent {
4
+ size;
5
+ segments;
6
+ castShadow;
7
+ receiveShadow;
8
+ constructor(dbComponent, node, context) {
9
+ super(dbComponent, "Plane Geometry", node, context);
10
+ this.requireTransform = true;
11
+ this.size = new PVector2(dbComponent.size);
12
+ this.segments = new PVector2(dbComponent.segments);
13
+ this.castShadow = dbComponent.castShadow;
14
+ this.receiveShadow = dbComponent.receiveShadow || false;
15
+ }
16
+ toDB() {
17
+ return {
18
+ ...super.toDB(),
19
+ size: this.size,
20
+ segments: this.segments,
21
+ castShadow: this.castShadow,
22
+ receiveShadow: this.receiveShadow,
23
+ };
24
+ }
25
+ }
26
+ //# sourceMappingURL=PPlaneGeometry.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PPlaneGeometry.js","sourceRoot":"","sources":["../../src/pcomponents/PPlaneGeometry.ts"],"names":[],"mappings":"AACA,OAAO,UAA2B,MAAM,eAAe,CAAC;AACxD,OAAO,QAAsB,MAAM,aAAa,CAAC;AAYjD,MAAM,CAAC,OAAO,OAAgB,cAAe,SAAQ,UAAU;IAC7D,IAAI,CAAW;IACf,QAAQ,CAAW;IACnB,UAAU,CAAU;IACpB,aAAa,CAAU;IAEvB,YAAY,WAA4B,EAAE,IAAW,EAAE,OAAoB;QACzE,KAAK,CAAC,WAAW,EAAE,gBAAgB,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;QAEpD,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAE7B,IAAI,CAAC,IAAI,GAAG,IAAI,QAAQ,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;QAC3C,IAAI,CAAC,QAAQ,GAAG,IAAI,QAAQ,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;QACnD,IAAI,CAAC,UAAU,GAAG,WAAW,CAAC,UAAU,CAAC;QACzC,IAAI,CAAC,aAAa,GAAG,WAAW,CAAC,aAAa,IAAI,KAAK,CAAC;IAC1D,CAAC;IAED,IAAI;QACF,OAAO;YACL,GAAG,KAAK,CAAC,IAAI,EAAE;YACf,IAAI,EAAE,IAAI,CAAC,IAAI;YACf,QAAQ,EAAE,IAAI,CAAC,QAAQ;YACvB,UAAU,EAAE,IAAI,CAAC,UAAU;YAC3B,aAAa,EAAE,IAAI,CAAC,aAAa;SAClC,CAAC;IACJ,CAAC;CACF"}
@@ -0,0 +1,42 @@
1
+ import PComponent, { DBComponent } from "../PComponent";
2
+ import GameContext from "../GameContext";
3
+ import PNode from "../PNode";
4
+ import PInEventPort, { DBInPort } from "../ports/PInEventPort";
5
+ import POutEventPort, { DBOutPort } from "../ports/POutEventPort";
6
+ interface DBProjectRoot extends DBComponent {
7
+ outport_onPlay?: DBOutPort;
8
+ outport_onPlaying?: DBOutPort;
9
+ inport_enableOn?: DBInPort;
10
+ inport_disableOn?: DBInPort;
11
+ inport_setLayer?: DBInPort;
12
+ inport_setBackground?: DBInPort;
13
+ inport_setCameraNear?: DBInPort;
14
+ inport_setCameraFar?: DBInPort;
15
+ inport_setCameraFov?: DBInPort;
16
+ enabled: boolean;
17
+ }
18
+ export { type DBProjectRoot };
19
+ export default abstract class PProjectRoot extends PComponent {
20
+ outport_onPlay: POutEventPort;
21
+ outport_onPlaying: POutEventPort;
22
+ inport_enableOn: PInEventPort;
23
+ inport_disableOn: PInEventPort;
24
+ inport_setLayer: PInEventPort;
25
+ inport_setBackground: PInEventPort;
26
+ inport_setCameraNear: PInEventPort;
27
+ inport_setCameraFar: PInEventPort;
28
+ inport_setCameraFov: PInEventPort;
29
+ enabled: boolean;
30
+ constructor(dbComponent: DBProjectRoot, node: PNode, context: GameContext);
31
+ toDB(): DBProjectRoot;
32
+ native_OnPlay(): void;
33
+ native_OnPlaying(): void;
34
+ callback_onEnable(): void;
35
+ callback_onDisable(): void;
36
+ callback_onSetLayer(payload: string | null): void;
37
+ callback_onSetBackground(payload: string | null): void;
38
+ callback_onSetCameraNear(payload: string | null): void;
39
+ callback_onSetCameraFar(payload: string | null): void;
40
+ callback_onSetCameraFov(payload: string | null): void;
41
+ }
42
+ //# sourceMappingURL=PProjectRoot.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PProjectRoot.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PProjectRoot.ts"],"names":[],"mappings":"AAEA,OAAO,UAAU,EAAE,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AACxD,OAAO,WAAW,MAAM,gBAAgB,CAAC;AACzC,OAAO,KAAK,MAAM,UAAU,CAAC;AAC7B,OAAO,YAAY,EAAE,EAAE,QAAQ,EAAE,MAAM,uBAAuB,CAAC;AAC/D,OAAO,aAAa,EAAE,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AAElE,UAAU,aAAc,SAAQ,WAAW;IACzC,cAAc,CAAC,EAAE,SAAS,CAAC;IAC3B,iBAAiB,CAAC,EAAE,SAAS,CAAC;IAC9B,eAAe,CAAC,EAAE,QAAQ,CAAC;IAC3B,gBAAgB,CAAC,EAAE,QAAQ,CAAC;IAC5B,eAAe,CAAC,EAAE,QAAQ,CAAC;IAE3B,oBAAoB,CAAC,EAAE,QAAQ,CAAC;IAEhC,oBAAoB,CAAC,EAAE,QAAQ,CAAC;IAChC,mBAAmB,CAAC,EAAE,QAAQ,CAAC;IAC/B,mBAAmB,CAAC,EAAE,QAAQ,CAAC;IAE/B,OAAO,EAAE,OAAO,CAAC;CAClB;AAED,OAAO,EAAE,KAAK,aAAa,EAAE,CAAC;AAE9B,MAAM,CAAC,OAAO,CAAC,QAAQ,OAAO,YAAa,SAAQ,UAAU;IAC3D,cAAc,EAAE,aAAa,CAAC;IAC9B,iBAAiB,EAAE,aAAa,CAAC;IACjC,eAAe,EAAE,YAAY,CAAC;IAC9B,gBAAgB,EAAE,YAAY,CAAC;IAC/B,eAAe,EAAE,YAAY,CAAC;IAE9B,oBAAoB,EAAE,YAAY,CAAC;IAEnC,oBAAoB,EAAE,YAAY,CAAC;IACnC,mBAAmB,EAAE,YAAY,CAAC;IAClC,mBAAmB,EAAE,YAAY,CAAC;IAElC,OAAO,EAAE,OAAO,CAAC;gBAEL,WAAW,EAAE,aAAa,EAAE,IAAI,EAAE,KAAK,EAAE,OAAO,EAAE,WAAW;IAwEzE,IAAI,IAAI,aAAa;IAgBrB,aAAa;IAIb,gBAAgB;IAQhB,iBAAiB;IAIjB,kBAAkB;IAQlB,mBAAmB,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI;IAU1C,wBAAwB,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI;IAU/C,wBAAwB,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI;IAK/C,uBAAuB,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI;IAK9C,uBAAuB,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI;CAI/C"}
@@ -0,0 +1,93 @@
1
+ import { DataType } from "../PEnums";
2
+ import PPayload from "../PPayload";
3
+ import PComponent from "../PComponent";
4
+ export default class PProjectRoot extends PComponent {
5
+ outport_onPlay;
6
+ outport_onPlaying;
7
+ inport_enableOn;
8
+ inport_disableOn;
9
+ inport_setLayer;
10
+ inport_setBackground;
11
+ inport_setCameraNear;
12
+ inport_setCameraFar;
13
+ inport_setCameraFov;
14
+ enabled;
15
+ constructor(dbComponent, node, context) {
16
+ super(dbComponent, "Root", node, context);
17
+ this.link = true;
18
+ this.outport_onPlay = this.registerOutPort(1, "On Play", dbComponent.outport_onPlay);
19
+ this.outport_onPlaying = this.registerOutPort(2, "On Playing", dbComponent.outport_onPlaying);
20
+ this.inport_enableOn = this.registerInPort(3, "Enable Raycaster", dbComponent.inport_enableOn, this.callback_onEnable);
21
+ this.inport_disableOn = this.registerInPort(4, "Disable Raycaster", dbComponent.inport_disableOn, this.callback_onDisable);
22
+ this.inport_setBackground = this.registerInPort(5, "Set Background", dbComponent.inport_setBackground, this.callback_onSetBackground, DataType.Color);
23
+ this.inport_setLayer = this.registerInPort(6, "Set Layer", dbComponent.inport_setLayer, this.callback_onSetLayer, DataType.Layer);
24
+ this.inport_setCameraNear = this.registerInPort(7, "Set Camera Near", dbComponent.inport_setCameraNear, this.callback_onSetCameraFar, DataType.Number);
25
+ this.inport_setCameraFar = this.registerInPort(8, "Set Camera Far", dbComponent.inport_setCameraFar, this.callback_onSetCameraFar, DataType.Number);
26
+ this.inport_setCameraFov = this.registerInPort(9, "Set Camera Fov", dbComponent.inport_setCameraFov, this.callback_onSetCameraFov, DataType.Number);
27
+ this.enabled = dbComponent.enabled;
28
+ }
29
+ toDB() {
30
+ return {
31
+ ...super.toDB(),
32
+ outport_onPlay: this.outport_onPlay.toDB(),
33
+ outport_onPlaying: this.outport_onPlaying.toDB(),
34
+ inport_enableOn: this.inport_enableOn.toDB(),
35
+ inport_disableOn: this.inport_disableOn.toDB(),
36
+ inport_setLayer: this.inport_setLayer.toDB(),
37
+ inport_setCameraFar: this.inport_setCameraFar.toDB(),
38
+ inport_setCameraNear: this.inport_setCameraNear.toDB(),
39
+ inport_setCameraFov: this.inport_setCameraFov.toDB(),
40
+ inport_setBackground: this.inport_setBackground.toDB(),
41
+ enabled: this.enabled,
42
+ };
43
+ }
44
+ native_OnPlay() {
45
+ this.outport_onPlay?.emit(null);
46
+ }
47
+ native_OnPlaying() {
48
+ this.outport_onPlaying?.emit(null);
49
+ }
50
+ //
51
+ // RAYCASTING
52
+ //
53
+ callback_onEnable() {
54
+ this.context.enableInput();
55
+ }
56
+ callback_onDisable() {
57
+ this.context.disableInput();
58
+ }
59
+ //
60
+ // LAYERS
61
+ //
62
+ callback_onSetLayer(payload) {
63
+ if (!payload)
64
+ return;
65
+ const layer = PPayload.asNumber(payload);
66
+ this.context.setLayers(layer);
67
+ }
68
+ //
69
+ // BACKGROUND
70
+ //
71
+ callback_onSetBackground(payload) {
72
+ if (payload)
73
+ this.context.getCanvas().setBackgroundColor(payload);
74
+ // const value = PPayload.asNumber(payload);
75
+ // this.context.getCanvas()!.setNearFar(value, -1);
76
+ }
77
+ //
78
+ // CAMERA
79
+ //
80
+ callback_onSetCameraNear(payload) {
81
+ const value = PPayload.asNumber(payload);
82
+ this.context.getCanvas().setNearFar(value, -1);
83
+ }
84
+ callback_onSetCameraFar(payload) {
85
+ const value = PPayload.asNumber(payload);
86
+ this.context.getCanvas().setNearFar(-1, value);
87
+ }
88
+ callback_onSetCameraFov(payload) {
89
+ const value = PPayload.asNumber(payload);
90
+ this.context.getCanvas().setFOV(value);
91
+ }
92
+ }
93
+ //# sourceMappingURL=PProjectRoot.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PProjectRoot.js","sourceRoot":"","sources":["../../src/pcomponents/PProjectRoot.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,WAAW,CAAC;AACrC,OAAO,QAAQ,MAAM,aAAa,CAAC;AACnC,OAAO,UAA2B,MAAM,eAAe,CAAC;AAwBxD,MAAM,CAAC,OAAO,OAAgB,YAAa,SAAQ,UAAU;IAC3D,cAAc,CAAgB;IAC9B,iBAAiB,CAAgB;IACjC,eAAe,CAAe;IAC9B,gBAAgB,CAAe;IAC/B,eAAe,CAAe;IAE9B,oBAAoB,CAAe;IAEnC,oBAAoB,CAAe;IACnC,mBAAmB,CAAe;IAClC,mBAAmB,CAAe;IAElC,OAAO,CAAU;IAEjB,YAAY,WAA0B,EAAE,IAAW,EAAE,OAAoB;QACvE,KAAK,CAAC,WAAW,EAAE,MAAM,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;QAE1C,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QAEjB,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,eAAe,CACxC,CAAC,EACD,SAAS,EACT,WAAW,CAAC,cAAc,CAC3B,CAAC;QAEF,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC,eAAe,CAC3C,CAAC,EACD,YAAY,EACZ,WAAW,CAAC,iBAAiB,CAC9B,CAAC;QAEF,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,cAAc,CACxC,CAAC,EACD,kBAAkB,EAClB,WAAW,CAAC,eAAe,EAC3B,IAAI,CAAC,iBAAiB,CACvB,CAAC;QAEF,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,cAAc,CACzC,CAAC,EACD,mBAAmB,EACnB,WAAW,CAAC,gBAAgB,EAC5B,IAAI,CAAC,kBAAkB,CACxB,CAAC;QAEF,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC,cAAc,CAC7C,CAAC,EACD,gBAAgB,EAChB,WAAW,CAAC,oBAAoB,EAChC,IAAI,CAAC,wBAAwB,EAC7B,QAAQ,CAAC,KAAK,CACf,CAAC;QAEF,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,cAAc,CACxC,CAAC,EACD,WAAW,EACX,WAAW,CAAC,eAAe,EAC3B,IAAI,CAAC,mBAAmB,EACxB,QAAQ,CAAC,KAAK,CACf,CAAC;QAEF,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC,cAAc,CAC7C,CAAC,EACD,iBAAiB,EACjB,WAAW,CAAC,oBAAoB,EAChC,IAAI,CAAC,uBAAuB,EAC5B,QAAQ,CAAC,MAAM,CAChB,CAAC;QACF,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,cAAc,CAC5C,CAAC,EACD,gBAAgB,EAChB,WAAW,CAAC,mBAAmB,EAC/B,IAAI,CAAC,uBAAuB,EAC5B,QAAQ,CAAC,MAAM,CAChB,CAAC;QACF,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,cAAc,CAC5C,CAAC,EACD,gBAAgB,EAChB,WAAW,CAAC,mBAAmB,EAC/B,IAAI,CAAC,uBAAuB,EAC5B,QAAQ,CAAC,MAAM,CAChB,CAAC;QAEF,IAAI,CAAC,OAAO,GAAG,WAAW,CAAC,OAAO,CAAC;IACrC,CAAC;IAED,IAAI;QACF,OAAO;YACL,GAAG,KAAK,CAAC,IAAI,EAAE;YACf,cAAc,EAAE,IAAI,CAAC,cAAc,CAAC,IAAI,EAAE;YAC1C,iBAAiB,EAAE,IAAI,CAAC,iBAAiB,CAAC,IAAI,EAAE;YAChD,eAAe,EAAE,IAAI,CAAC,eAAe,CAAC,IAAI,EAAE;YAC5C,gBAAgB,EAAE,IAAI,CAAC,gBAAgB,CAAC,IAAI,EAAE;YAC9C,eAAe,EAAE,IAAI,CAAC,eAAe,CAAC,IAAI,EAAE;YAC5C,mBAAmB,EAAE,IAAI,CAAC,mBAAmB,CAAC,IAAI,EAAE;YACpD,oBAAoB,EAAE,IAAI,CAAC,oBAAoB,CAAC,IAAI,EAAE;YACtD,mBAAmB,EAAE,IAAI,CAAC,mBAAmB,CAAC,IAAI,EAAE;YACpD,oBAAoB,EAAE,IAAI,CAAC,oBAAoB,CAAC,IAAI,EAAE;YACtD,OAAO,EAAE,IAAI,CAAC,OAAO;SACtB,CAAC;IACJ,CAAC;IAED,aAAa;QACX,IAAI,CAAC,cAAc,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;IAClC,CAAC;IAED,gBAAgB;QACd,IAAI,CAAC,iBAAiB,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;IACrC,CAAC;IAED,EAAE;IACF,cAAc;IACd,EAAE;IAEF,iBAAiB;QACf,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE,CAAC;IAC7B,CAAC;IAED,kBAAkB;QAChB,IAAI,CAAC,OAAO,CAAC,YAAY,EAAE,CAAC;IAC9B,CAAC;IAED,EAAE;IACF,UAAU;IACV,EAAE;IAEF,mBAAmB,CAAC,OAAsB;QACxC,IAAI,CAAC,OAAO;YAAE,OAAO;QACrB,MAAM,KAAK,GAAG,QAAQ,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;QACzC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;IAChC,CAAC;IAED,EAAE;IACF,cAAc;IACd,EAAE;IAEF,wBAAwB,CAAC,OAAsB;QAC7C,IAAI,OAAO;YAAE,IAAI,CAAC,OAAO,CAAC,SAAS,EAAG,CAAC,kBAAkB,CAAC,OAAO,CAAC,CAAC;QACnE,4CAA4C;QAC5C,mDAAmD;IACrD,CAAC;IAED,EAAE;IACF,UAAU;IACV,EAAE;IAEF,wBAAwB,CAAC,OAAsB;QAC7C,MAAM,KAAK,GAAG,QAAQ,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;QACzC,IAAI,CAAC,OAAO,CAAC,SAAS,EAAG,CAAC,UAAU,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,CAAC;IAClD,CAAC;IAED,uBAAuB,CAAC,OAAsB;QAC5C,MAAM,KAAK,GAAG,QAAQ,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;QACzC,IAAI,CAAC,OAAO,CAAC,SAAS,EAAG,CAAC,UAAU,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;IAClD,CAAC;IAED,uBAAuB,CAAC,OAAsB;QAC5C,MAAM,KAAK,GAAG,QAAQ,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;QACzC,IAAI,CAAC,OAAO,CAAC,SAAS,EAAG,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;IAC1C,CAAC;CACF"}
@@ -0,0 +1,33 @@
1
+ import GameContext from "../GameContext";
2
+ import PComponent, { DBComponent } from "../PComponent";
3
+ import PNode from "../PNode";
4
+ import { Tween } from "@tweenjs/tween.js";
5
+ import PInEventPort, { DBInPort } from "../ports/PInEventPort";
6
+ import POutEventPort, { DBOutPort } from "../ports/POutEventPort";
7
+ interface DBRotateAnimation extends DBComponent {
8
+ inport_startOn?: DBInPort;
9
+ inport_stopOn?: DBInPort;
10
+ outport_onFinished?: DBOutPort;
11
+ loop: boolean;
12
+ from: number;
13
+ to: number;
14
+ duration: number;
15
+ }
16
+ export type { DBRotateAnimation };
17
+ export default class PRotateAnimation extends PComponent {
18
+ inport_startOn: PInEventPort;
19
+ inport_stopOn: PInEventPort;
20
+ outport_onFinished: POutEventPort;
21
+ from: number;
22
+ to: number;
23
+ duration: number;
24
+ loop: boolean;
25
+ protected _tween: Tween<any> | null;
26
+ constructor(dbComponent: DBRotateAnimation, node: PNode, context: GameContext);
27
+ toDB(): DBRotateAnimation;
28
+ render(): void;
29
+ unrender(): void;
30
+ callback_start(): void;
31
+ callback_stop(): void;
32
+ }
33
+ //# sourceMappingURL=PRotateAnimation.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PRotateAnimation.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PRotateAnimation.ts"],"names":[],"mappings":"AAAA,OAAO,WAAW,MAAM,gBAAgB,CAAC;AACzC,OAAO,UAAU,EAAE,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AACxD,OAAO,KAAK,MAAM,UAAU,CAAC;AAC7B,OAAO,EAAE,KAAK,EAAE,MAAM,mBAAmB,CAAC;AAE1C,OAAO,YAAY,EAAE,EAAE,QAAQ,EAAE,MAAM,uBAAuB,CAAC;AAC/D,OAAO,aAAa,EAAE,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AAElE,UAAU,iBAAkB,SAAQ,WAAW;IAC7C,cAAc,CAAC,EAAE,QAAQ,CAAC;IAC1B,aAAa,CAAC,EAAE,QAAQ,CAAC;IACzB,kBAAkB,CAAC,EAAE,SAAS,CAAC;IAC/B,IAAI,EAAE,OAAO,CAAC;IACd,IAAI,EAAE,MAAM,CAAC;IACb,EAAE,EAAE,MAAM,CAAC;IACX,QAAQ,EAAE,MAAM,CAAC;CAClB;AAED,YAAY,EAAE,iBAAiB,EAAE,CAAC;AAElC,MAAM,CAAC,OAAO,OAAO,gBAAiB,SAAQ,UAAU;IACtD,cAAc,EAAE,YAAY,CAAC;IAC7B,aAAa,EAAE,YAAY,CAAC;IAC5B,kBAAkB,EAAE,aAAa,CAAC;IAClC,IAAI,EAAE,MAAM,CAAC;IACb,EAAE,EAAE,MAAM,CAAC;IACX,QAAQ,EAAE,MAAM,CAAC;IACjB,IAAI,EAAE,OAAO,CAAC;IAEd,SAAS,CAAC,MAAM,EAAE,KAAK,CAAC,GAAG,CAAC,GAAG,IAAI,CAAQ;gBAGzC,WAAW,EAAE,iBAAiB,EAC9B,IAAI,EAAE,KAAK,EACX,OAAO,EAAE,WAAW;IAgCtB,IAAI,IAAI,iBAAiB;IAazB,MAAM,IAAI,IAAI;IAEd,QAAQ;IAOR,cAAc;IAiCd,aAAa;CASd"}
@@ -0,0 +1,80 @@
1
+ import PComponent from "../PComponent";
2
+ import { Tween } from "@tweenjs/tween.js";
3
+ import MathTools from "../MathTools";
4
+ export default class PRotateAnimation extends PComponent {
5
+ inport_startOn;
6
+ inport_stopOn;
7
+ outport_onFinished;
8
+ from;
9
+ to;
10
+ duration;
11
+ loop;
12
+ _tween = null;
13
+ constructor(dbComponent, node, context) {
14
+ super(dbComponent, "Rotate Animation", node, context);
15
+ this.requireTransform = true;
16
+ this.inport_startOn = this.registerInPort(1, "Start Rotation", dbComponent.inport_startOn, this.callback_start);
17
+ this.inport_stopOn = this.registerInPort(2, "Stop Rotation", dbComponent.inport_stopOn, this.callback_stop);
18
+ this.outport_onFinished = this.registerOutPort(3, "On Finished", dbComponent.outport_onFinished);
19
+ this.loop = dbComponent.loop;
20
+ this.from = dbComponent.from;
21
+ this.to = dbComponent.to;
22
+ this.duration = dbComponent.duration;
23
+ }
24
+ toDB() {
25
+ return {
26
+ ...super.toDB(),
27
+ inport_startOn: this.inport_startOn.toDB(),
28
+ inport_stopOn: this.inport_stopOn.toDB(),
29
+ outport_onFinished: this.outport_onFinished.toDB(),
30
+ from: this.from,
31
+ to: this.to,
32
+ loop: this.loop,
33
+ duration: this.duration,
34
+ };
35
+ }
36
+ render() { }
37
+ unrender() {
38
+ if (this._tween !== null) {
39
+ this._tween.stop();
40
+ this._tween = null;
41
+ }
42
+ }
43
+ callback_start() {
44
+ if (!this.node.isRunning() || !this.node.hasEl()) {
45
+ return;
46
+ }
47
+ if (this._tween !== null) {
48
+ this._tween.stop();
49
+ this._tween = null;
50
+ }
51
+ const nodeRotation = this.context
52
+ .getNodeRenderer()
53
+ .getRotationVector(this.node);
54
+ nodeRotation.y = MathTools.degToRad(this.from);
55
+ const target = {
56
+ x: nodeRotation.x,
57
+ y: MathTools.degToRad(this.to),
58
+ z: nodeRotation.z,
59
+ };
60
+ this._tween = new Tween(nodeRotation)
61
+ .repeat(this.loop ? Infinity : 0)
62
+ .to(target, this.duration)
63
+ .onComplete(() => {
64
+ this._tween = null;
65
+ this.outport_onFinished?.emit(null);
66
+ })
67
+ .start();
68
+ this.context.addTween(this._tween);
69
+ }
70
+ callback_stop() {
71
+ if (!this.node.isRunning() || !this.node.hasEl()) {
72
+ return;
73
+ }
74
+ if (this._tween !== null) {
75
+ this._tween.stop();
76
+ this._tween = null;
77
+ }
78
+ }
79
+ }
80
+ //# sourceMappingURL=PRotateAnimation.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PRotateAnimation.js","sourceRoot":"","sources":["../../src/pcomponents/PRotateAnimation.ts"],"names":[],"mappings":"AACA,OAAO,UAA2B,MAAM,eAAe,CAAC;AAExD,OAAO,EAAE,KAAK,EAAE,MAAM,mBAAmB,CAAC;AAC1C,OAAO,SAAS,MAAM,cAAc,CAAC;AAgBrC,MAAM,CAAC,OAAO,OAAO,gBAAiB,SAAQ,UAAU;IACtD,cAAc,CAAe;IAC7B,aAAa,CAAe;IAC5B,kBAAkB,CAAgB;IAClC,IAAI,CAAS;IACb,EAAE,CAAS;IACX,QAAQ,CAAS;IACjB,IAAI,CAAU;IAEJ,MAAM,GAAsB,IAAI,CAAC;IAE3C,YACE,WAA8B,EAC9B,IAAW,EACX,OAAoB;QAEpB,KAAK,CAAC,WAAW,EAAE,kBAAkB,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;QAEtD,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAE7B,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CACvC,CAAC,EACD,gBAAgB,EAChB,WAAW,CAAC,cAAc,EAC1B,IAAI,CAAC,cAAc,CACpB,CAAC;QAEF,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,cAAc,CACtC,CAAC,EACD,eAAe,EACf,WAAW,CAAC,aAAa,EACzB,IAAI,CAAC,aAAa,CACnB,CAAC;QAEF,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC,eAAe,CAC5C,CAAC,EACD,aAAa,EACb,WAAW,CAAC,kBAAkB,CAC/B,CAAC;QAEF,IAAI,CAAC,IAAI,GAAG,WAAW,CAAC,IAAI,CAAC;QAC7B,IAAI,CAAC,IAAI,GAAG,WAAW,CAAC,IAAI,CAAC;QAC7B,IAAI,CAAC,EAAE,GAAG,WAAW,CAAC,EAAE,CAAC;QACzB,IAAI,CAAC,QAAQ,GAAG,WAAW,CAAC,QAAQ,CAAC;IACvC,CAAC;IAED,IAAI;QACF,OAAO;YACL,GAAG,KAAK,CAAC,IAAI,EAAE;YACf,cAAc,EAAE,IAAI,CAAC,cAAc,CAAC,IAAI,EAAE;YAC1C,aAAa,EAAE,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE;YACxC,kBAAkB,EAAE,IAAI,CAAC,kBAAkB,CAAC,IAAI,EAAE;YAClD,IAAI,EAAE,IAAI,CAAC,IAAI;YACf,EAAE,EAAE,IAAI,CAAC,EAAE;YACX,IAAI,EAAE,IAAI,CAAC,IAAI;YACf,QAAQ,EAAE,IAAI,CAAC,QAAQ;SACxB,CAAC;IACJ,CAAC;IAED,MAAM,KAAU,CAAC;IAEjB,QAAQ;QACN,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,EAAE,CAAC;YACzB,IAAI,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC;YACnB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;QACrB,CAAC;IACH,CAAC;IAED,cAAc;QACZ,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,EAAE,EAAE,CAAC;YACjD,OAAO;QACT,CAAC;QAED,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,EAAE,CAAC;YACzB,IAAI,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC;YACnB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;QACrB,CAAC;QAED,MAAM,YAAY,GAAG,IAAI,CAAC,OAAO;aAC9B,eAAe,EAAE;aACjB,iBAAiB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAEhC,YAAY,CAAC,CAAC,GAAG,SAAS,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAE/C,MAAM,MAAM,GAAG;YACb,CAAC,EAAE,YAAY,CAAC,CAAC;YACjB,CAAC,EAAE,SAAS,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE,CAAC;YAC9B,CAAC,EAAE,YAAY,CAAC,CAAC;SAClB,CAAC;QAEF,IAAI,CAAC,MAAM,GAAG,IAAI,KAAK,CAAC,YAAY,CAAC;aAClC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;aAChC,EAAE,CAAC,MAAM,EAAE,IAAI,CAAC,QAAQ,CAAC;aACzB,UAAU,CAAC,GAAG,EAAE;YACf,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;YACnB,IAAI,CAAC,kBAAkB,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;QACtC,CAAC,CAAC;aACD,KAAK,EAAE,CAAC;QACX,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IACrC,CAAC;IAED,aAAa;QACX,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,EAAE,EAAE,CAAC;YACjD,OAAO;QACT,CAAC;QACD,IAAI,IAAI,CAAC,MAAM,KAAK,IAAI,EAAE,CAAC;YACzB,IAAI,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC;YACnB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;QACrB,CAAC;IACH,CAAC;CACF"}
@@ -0,0 +1,28 @@
1
+ import GameContext from "../GameContext";
2
+ import PNode from "../PNode";
3
+ import PComponent, { DBComponent } from "../PComponent";
4
+ import { Tween } from "@tweenjs/tween.js";
5
+ import PInEventPort, { DBInPort } from "../ports/PInEventPort";
6
+ interface DBScaleAnimation extends DBComponent {
7
+ inport_scaleInOn?: DBInPort;
8
+ inport_scaleOutOn?: DBInPort;
9
+ from: number;
10
+ to: number;
11
+ duration: number;
12
+ }
13
+ export type { DBScaleAnimation };
14
+ export default class PScaleAnimation extends PComponent {
15
+ inport_scaleInOn: PInEventPort;
16
+ inport_scaleOutOn: PInEventPort;
17
+ from: number;
18
+ to: number;
19
+ duration: number;
20
+ protected _tween: Tween<any> | null;
21
+ constructor(dbComponent: DBScaleAnimation, node: PNode, context: GameContext);
22
+ toDB(): DBScaleAnimation;
23
+ render(): void;
24
+ unrender(): void;
25
+ callback_scaleInOn(): void;
26
+ callback_scaleOutOn(): void;
27
+ }
28
+ //# sourceMappingURL=PScaleAnimation.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PScaleAnimation.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PScaleAnimation.ts"],"names":[],"mappings":"AAAA,OAAO,WAAW,MAAM,gBAAgB,CAAC;AACzC,OAAO,KAAK,MAAM,UAAU,CAAC;AAC7B,OAAO,UAAU,EAAE,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AACxD,OAAO,EAAE,KAAK,EAAE,MAAM,mBAAmB,CAAC;AAC1C,OAAO,YAAY,EAAE,EAAE,QAAQ,EAAE,MAAM,uBAAuB,CAAC;AAE/D,UAAU,gBAAiB,SAAQ,WAAW;IAC5C,gBAAgB,CAAC,EAAE,QAAQ,CAAC;IAC5B,iBAAiB,CAAC,EAAE,QAAQ,CAAC;IAC7B,IAAI,EAAE,MAAM,CAAC;IACb,EAAE,EAAE,MAAM,CAAC;IACX,QAAQ,EAAE,MAAM,CAAC;CAClB;AACD,YAAY,EAAE,gBAAgB,EAAE,CAAC;AAEjC,MAAM,CAAC,OAAO,OAAO,eAAgB,SAAQ,UAAU;IACrD,gBAAgB,EAAE,YAAY,CAAC;IAC/B,iBAAiB,EAAE,YAAY,CAAC;IAChC,IAAI,EAAE,MAAM,CAAC;IACb,EAAE,EAAE,MAAM,CAAC;IACX,QAAQ,EAAE,MAAM,CAAC;IAEjB,SAAS,CAAC,MAAM,EAAE,KAAK,CAAC,GAAG,CAAC,GAAG,IAAI,CAAQ;gBAGzC,WAAW,EAAE,gBAAgB,EAC7B,IAAI,EAAE,KAAK,EACX,OAAO,EAAE,WAAW;IAwBtB,IAAI,IAAI,gBAAgB;IAWxB,MAAM,IAAI,IAAI;IAEd,QAAQ;IAOR,kBAAkB;IA0BlB,mBAAmB;CA0BpB"}