@p100-web/core-three 100.1.1 → 100.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (161) hide show
  1. package/dist/App.d.ts +41 -0
  2. package/dist/App.d.ts.map +1 -0
  3. package/dist/App.js +171 -0
  4. package/dist/App.js.map +1 -0
  5. package/dist/ComponentFactory.d.ts +5 -0
  6. package/dist/ComponentFactory.d.ts.map +1 -0
  7. package/dist/ComponentFactory.js +13 -0
  8. package/dist/ComponentFactory.js.map +1 -0
  9. package/dist/ThreeCanvas.d.ts +56 -0
  10. package/dist/ThreeCanvas.d.ts.map +1 -0
  11. package/dist/ThreeCanvas.js +418 -0
  12. package/dist/ThreeCanvas.js.map +1 -0
  13. package/dist/ThreeEngine.d.ts +24 -0
  14. package/dist/ThreeEngine.d.ts.map +1 -0
  15. package/dist/ThreeEngine.js +102 -0
  16. package/dist/ThreeEngine.js.map +1 -0
  17. package/dist/ThreeNodeRenderer.d.ts +42 -0
  18. package/dist/ThreeNodeRenderer.d.ts.map +1 -0
  19. package/dist/ThreeNodeRenderer.js +119 -0
  20. package/dist/ThreeNodeRenderer.js.map +1 -0
  21. package/dist/animations/ModelAnimation.d.ts +21 -0
  22. package/dist/animations/ModelAnimation.d.ts.map +1 -0
  23. package/dist/animations/ModelAnimation.js +45 -0
  24. package/dist/animations/ModelAnimation.js.map +1 -0
  25. package/dist/assets/ThreeAssetLoader.d.ts +98 -0
  26. package/dist/assets/ThreeAssetLoader.d.ts.map +1 -0
  27. package/dist/assets/ThreeAssetLoader.js +495 -0
  28. package/dist/assets/ThreeAssetLoader.js.map +1 -0
  29. package/dist/index.d.ts +7 -0
  30. package/dist/index.d.ts.map +1 -0
  31. package/dist/index.js +8 -0
  32. package/dist/index.js.map +1 -0
  33. package/dist/pcomponents/PAnimator.d.ts +24 -0
  34. package/dist/pcomponents/PAnimator.d.ts.map +1 -0
  35. package/dist/pcomponents/PAnimator.js +133 -0
  36. package/dist/pcomponents/PAnimator.js.map +1 -0
  37. package/dist/pcomponents/PBackground.d.ts +15 -0
  38. package/dist/pcomponents/PBackground.d.ts.map +1 -0
  39. package/dist/pcomponents/PBackground.js +104 -0
  40. package/dist/pcomponents/PBackground.js.map +1 -0
  41. package/dist/pcomponents/PBasicMaterial.d.ts +20 -0
  42. package/dist/pcomponents/PBasicMaterial.d.ts.map +1 -0
  43. package/dist/pcomponents/PBasicMaterial.js +161 -0
  44. package/dist/pcomponents/PBasicMaterial.js.map +1 -0
  45. package/dist/pcomponents/PCollider.d.ts +18 -0
  46. package/dist/pcomponents/PCollider.d.ts.map +1 -0
  47. package/dist/pcomponents/PCollider.js +59 -0
  48. package/dist/pcomponents/PCollider.js.map +1 -0
  49. package/dist/pcomponents/PCubeGeometry.d.ts +8 -0
  50. package/dist/pcomponents/PCubeGeometry.d.ts.map +1 -0
  51. package/dist/pcomponents/PCubeGeometry.js +23 -0
  52. package/dist/pcomponents/PCubeGeometry.js.map +1 -0
  53. package/dist/pcomponents/PEnvironment.d.ts +12 -0
  54. package/dist/pcomponents/PEnvironment.d.ts.map +1 -0
  55. package/dist/pcomponents/PEnvironment.js +39 -0
  56. package/dist/pcomponents/PEnvironment.js.map +1 -0
  57. package/dist/pcomponents/PImageCache.d.ts +11 -0
  58. package/dist/pcomponents/PImageCache.d.ts.map +1 -0
  59. package/dist/pcomponents/PImageCache.js +35 -0
  60. package/dist/pcomponents/PImageCache.js.map +1 -0
  61. package/dist/pcomponents/PLight.d.ts +8 -0
  62. package/dist/pcomponents/PLight.d.ts.map +1 -0
  63. package/dist/pcomponents/PLight.js +45 -0
  64. package/dist/pcomponents/PLight.js.map +1 -0
  65. package/dist/pcomponents/PLightDirectional.d.ts +8 -0
  66. package/dist/pcomponents/PLightDirectional.d.ts.map +1 -0
  67. package/dist/pcomponents/PLightDirectional.js +36 -0
  68. package/dist/pcomponents/PLightDirectional.js.map +1 -0
  69. package/dist/pcomponents/PMaskedMaterial.d.ts +17 -0
  70. package/dist/pcomponents/PMaskedMaterial.d.ts.map +1 -0
  71. package/dist/pcomponents/PMaskedMaterial.js +195 -0
  72. package/dist/pcomponents/PMaskedMaterial.js.map +1 -0
  73. package/dist/pcomponents/PMaterialModifier.d.ts +8 -0
  74. package/dist/pcomponents/PMaterialModifier.d.ts.map +1 -0
  75. package/dist/pcomponents/PMaterialModifier.js +22 -0
  76. package/dist/pcomponents/PMaterialModifier.js.map +1 -0
  77. package/dist/pcomponents/PModelAnnotation.d.ts +11 -0
  78. package/dist/pcomponents/PModelAnnotation.d.ts.map +1 -0
  79. package/dist/pcomponents/PModelAnnotation.js +21 -0
  80. package/dist/pcomponents/PModelAnnotation.js.map +1 -0
  81. package/dist/pcomponents/PModelAnnotations.d.ts +10 -0
  82. package/dist/pcomponents/PModelAnnotations.d.ts.map +1 -0
  83. package/dist/pcomponents/PModelAnnotations.js +25 -0
  84. package/dist/pcomponents/PModelAnnotations.js.map +1 -0
  85. package/dist/pcomponents/PModelGLTF.d.ts +15 -0
  86. package/dist/pcomponents/PModelGLTF.d.ts.map +1 -0
  87. package/dist/pcomponents/PModelGLTF.js +111 -0
  88. package/dist/pcomponents/PModelGLTF.js.map +1 -0
  89. package/dist/pcomponents/PModelNode.d.ts +13 -0
  90. package/dist/pcomponents/PModelNode.d.ts.map +1 -0
  91. package/dist/pcomponents/PModelNode.js +71 -0
  92. package/dist/pcomponents/PModelNode.js.map +1 -0
  93. package/dist/pcomponents/PPhysicalMaterial.d.ts +13 -0
  94. package/dist/pcomponents/PPhysicalMaterial.d.ts.map +1 -0
  95. package/dist/pcomponents/PPhysicalMaterial.js +100 -0
  96. package/dist/pcomponents/PPhysicalMaterial.js.map +1 -0
  97. package/dist/pcomponents/PPlaneGeometry.d.ts +8 -0
  98. package/dist/pcomponents/PPlaneGeometry.d.ts.map +1 -0
  99. package/dist/pcomponents/PPlaneGeometry.js +23 -0
  100. package/dist/pcomponents/PPlaneGeometry.js.map +1 -0
  101. package/dist/pcomponents/PProjectRoot.d.ts +8 -0
  102. package/dist/pcomponents/PProjectRoot.d.ts.map +1 -0
  103. package/dist/pcomponents/PProjectRoot.js +24 -0
  104. package/dist/pcomponents/PProjectRoot.js.map +1 -0
  105. package/dist/pcomponents/PSlider.d.ts +18 -0
  106. package/dist/pcomponents/PSlider.d.ts.map +1 -0
  107. package/dist/pcomponents/PSlider.js +62 -0
  108. package/dist/pcomponents/PSlider.js.map +1 -0
  109. package/dist/pcomponents/PSound.d.ts +17 -0
  110. package/dist/pcomponents/PSound.d.ts.map +1 -0
  111. package/dist/pcomponents/PSound.js +119 -0
  112. package/dist/pcomponents/PSound.js.map +1 -0
  113. package/dist/pcomponents/PSphereGeometry.d.ts +9 -0
  114. package/dist/pcomponents/PSphereGeometry.d.ts.map +1 -0
  115. package/dist/pcomponents/PSphereGeometry.js +24 -0
  116. package/dist/pcomponents/PSphereGeometry.js.map +1 -0
  117. package/dist/pcomponents/PSprite.d.ts +13 -0
  118. package/dist/pcomponents/PSprite.d.ts.map +1 -0
  119. package/dist/pcomponents/PSprite.js +73 -0
  120. package/dist/pcomponents/PSprite.js.map +1 -0
  121. package/dist/pcomponents/PSpriteSheet.d.ts +13 -0
  122. package/dist/pcomponents/PSpriteSheet.d.ts.map +1 -0
  123. package/dist/pcomponents/PSpriteSheet.js +49 -0
  124. package/dist/pcomponents/PSpriteSheet.js.map +1 -0
  125. package/dist/pcomponents/PText.d.ts +10 -0
  126. package/dist/pcomponents/PText.d.ts.map +1 -0
  127. package/dist/pcomponents/PText.js +44 -0
  128. package/dist/pcomponents/PText.js.map +1 -0
  129. package/dist/pcomponents/PVideoPlayer.d.ts +5 -0
  130. package/dist/pcomponents/PVideoPlayer.d.ts.map +1 -0
  131. package/dist/pcomponents/PVideoPlayer.js +12 -0
  132. package/dist/pcomponents/PVideoPlayer.js.map +1 -0
  133. package/dist/pcomponents.d.ts +27 -0
  134. package/dist/pcomponents.d.ts.map +1 -0
  135. package/dist/pcomponents.js +33 -0
  136. package/dist/pcomponents.js.map +1 -0
  137. package/dist/postprocessing/PSSRPass.d.ts +19 -0
  138. package/dist/postprocessing/PSSRPass.d.ts.map +1 -0
  139. package/dist/postprocessing/PSSRPass.js +69 -0
  140. package/dist/postprocessing/PSSRPass.js.map +1 -0
  141. package/dist/postprocessing/ThreeJsPostProcessor.d.ts +32 -0
  142. package/dist/postprocessing/ThreeJsPostProcessor.d.ts.map +1 -0
  143. package/dist/postprocessing/ThreeJsPostProcessor.js +264 -0
  144. package/dist/postprocessing/ThreeJsPostProcessor.js.map +1 -0
  145. package/dist/three/ColliderObject3D.d.ts +19 -0
  146. package/dist/three/ColliderObject3D.d.ts.map +1 -0
  147. package/dist/three/ColliderObject3D.js +96 -0
  148. package/dist/three/ColliderObject3D.js.map +1 -0
  149. package/dist/three/FreeCameraControls.d.ts +32 -0
  150. package/dist/three/FreeCameraControls.d.ts.map +1 -0
  151. package/dist/three/FreeCameraControls.js +173 -0
  152. package/dist/three/FreeCameraControls.js.map +1 -0
  153. package/dist/three/OrbitCameraControls.d.ts +32 -0
  154. package/dist/three/OrbitCameraControls.d.ts.map +1 -0
  155. package/dist/three/OrbitCameraControls.js +247 -0
  156. package/dist/three/OrbitCameraControls.js.map +1 -0
  157. package/dist/three/VrCameraControls.d.ts +30 -0
  158. package/dist/three/VrCameraControls.d.ts.map +1 -0
  159. package/dist/three/VrCameraControls.js +140 -0
  160. package/dist/three/VrCameraControls.js.map +1 -0
  161. package/package.json +2 -2
@@ -0,0 +1,133 @@
1
+ import { NodeEvents, PAnimator as PAnimatorBase, } from "@p100-web/core";
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+ export default class PAnimator extends PAnimatorBase {
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+ constructor() {
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+ super(...arguments);
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+ this._animation = null;
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+ this._playedDuration = 0;
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+ this._segmentDuration = 0;
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+ this._playing = false;
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+ //
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+ // INodeEventListener
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+ //
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+ this.onNodeEvent = (component, type, model) => {
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+ if (!(type & NodeEvents.ModelLoaded))
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+ return;
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+ this._animation = null;
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+ this.loaded = false;
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+ this.validAnimation = false;
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+ // We are updating the model
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+ if (component !== null && model !== null) {
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+ this._animation = component.getAnimation(this.clip);
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+ this.validAnimation = this._animation !== null;
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+ this.loaded = true;
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+ }
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+ };
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+ this.onFinished = () => {
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+ this._playedDuration = 0;
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+ this._stop();
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+ this.outevent_onFinished?.emit(null, this);
29
+ };
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+ this.updateSegment = (dt) => {
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+ this._playedDuration += dt;
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+ if (this._playedDuration >= this._segmentDuration) {
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+ if (this.loop) {
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+ this._playedDuration = 0;
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+ this._animation.setTime(this.from);
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+ }
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+ else {
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+ this._animation.setTime(this.to);
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+ this._animation?.setPaused(true);
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+ this.onFinished();
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+ return;
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+ }
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+ }
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+ this._animation?.update(dt);
45
+ };
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+ this.update = (dt) => {
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+ this._animation.update(dt);
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+ };
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+ }
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+ getModelComponent() {
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+ return this.findComponent("PModelGLTF");
52
+ }
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+ render() {
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+ // Find model
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+ const model = this.getModelComponent();
56
+ if (model === null) {
57
+ this.context.error("Animator did not find model");
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+ return;
59
+ }
60
+ model.node.addNodeEventListener(this);
61
+ }
62
+ unrender() {
63
+ if (this._playing) {
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+ this._stop();
65
+ }
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+ this._animation = null;
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+ const model = this.getModelComponent();
68
+ model?.node.removeNodeEventListener(this);
69
+ this.loaded = false;
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+ this.validAnimation = false;
71
+ }
72
+ getAnimationClips() {
73
+ const model = this.getModelComponent();
74
+ return model?.getAnimationNames() || [];
75
+ }
76
+ /**
77
+ * Stop playback and remove event listeners
78
+ */
79
+ _stop() {
80
+ if (this._animation?.isRunning()) {
81
+ this._animation.stop();
82
+ }
83
+ if (this.segment) {
84
+ this.context.getCanvas()?.unregisterUpdate(this.updateSegment);
85
+ }
86
+ else {
87
+ this.context.getCanvas()?.unregisterUpdate(this.update);
88
+ this._animation?.removeFinishedListener(this.onFinished);
89
+ }
90
+ this._playing = false;
91
+ // Always call on stop
92
+ this.outevent_onStopped?.emit(null, this);
93
+ }
94
+ callback_onPlay() {
95
+ if (this.clip === "")
96
+ return;
97
+ if (this._playing) {
98
+ this._stop();
99
+ }
100
+ if (this._animation !== null) {
101
+ if (this._animation.isRunning()) {
102
+ this.context.error("Animation was already running");
103
+ return;
104
+ }
105
+ this._playedDuration = 0;
106
+ this._segmentDuration = this.to - this.from;
107
+ this._animation.setLoop(this.loop);
108
+ if (this.segment) {
109
+ this._animation.setPaused(false);
110
+ this._animation.setTime(this.from);
111
+ this.context.getCanvas().registerUpdate(this.updateSegment);
112
+ }
113
+ else {
114
+ this._animation.setTime(0);
115
+ this._animation.addFinishedListener(this.onFinished);
116
+ this.context.getCanvas().registerUpdate(this.update);
117
+ }
118
+ this._playing = true;
119
+ this._animation.play();
120
+ this.outevent_onPlay?.emit("", this);
121
+ }
122
+ else {
123
+ this.context.error("Animation not found: " + this.clip);
124
+ }
125
+ }
126
+ callback_onStop() {
127
+ if (this.clip === "")
128
+ return;
129
+ this._playedDuration = 0;
130
+ this._stop();
131
+ }
132
+ }
133
+ //# sourceMappingURL=PAnimator.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PAnimator.js","sourceRoot":"","sources":["../../src/pcomponents/PAnimator.ts"],"names":[],"mappings":"AAEA,OAAO,EAIL,UAAU,EACV,SAAS,IAAI,aAAa,GAC3B,MAAM,gBAAgB,CAAC;AAExB,MAAM,CAAC,OAAO,OAAO,SAAU,SAAQ,aAAa;IAApD;;QACY,eAAU,GAA2B,IAAI,CAAC;QAE5C,oBAAe,GAAG,CAAC,CAAC;QACpB,qBAAgB,GAAG,CAAC,CAAC;QACrB,aAAQ,GAAG,KAAK,CAAC;QA2BzB,EAAE;QACF,sBAAsB;QACtB,EAAE;QAEF,gBAAW,GAAG,CACZ,SAA2B,EAC3B,IAAgB,EAChB,KAAY,EACN,EAAE;YACR,IAAI,CAAC,CAAC,IAAI,GAAG,UAAU,CAAC,WAAW,CAAC;gBAAE,OAAO;YAE7C,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;YACvB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;YACpB,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC;YAE5B,4BAA4B;YAC5B,IAAI,SAAS,KAAK,IAAI,IAAI,KAAK,KAAK,IAAI,EAAE,CAAC;gBACzC,IAAI,CAAC,UAAU,GAAI,SAAwB,CAAC,YAAY,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;gBACpE,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,UAAU,KAAK,IAAI,CAAC;gBAC/C,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;YACrB,CAAC;QACH,CAAC,CAAC;QA+DF,eAAU,GAAG,GAAG,EAAE;YAChB,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC;YACzB,IAAI,CAAC,KAAK,EAAE,CAAC;YACb,IAAI,CAAC,mBAAmB,EAAE,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;QAC7C,CAAC,CAAC;QAQF,kBAAa,GAAG,CAAC,EAAU,EAAE,EAAE;YAC7B,IAAI,CAAC,eAAe,IAAI,EAAE,CAAC;YAC3B,IAAI,IAAI,CAAC,eAAe,IAAI,IAAI,CAAC,gBAAgB,EAAE,CAAC;gBAClD,IAAI,IAAI,CAAC,IAAI,EAAE,CAAC;oBACd,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC;oBACzB,IAAI,CAAC,UAAW,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;gBACtC,CAAC;qBAAM,CAAC;oBACN,IAAI,CAAC,UAAW,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;oBAClC,IAAI,CAAC,UAAU,EAAE,SAAS,CAAC,IAAI,CAAC,CAAC;oBACjC,IAAI,CAAC,UAAU,EAAE,CAAC;oBAClB,OAAO;gBACT,CAAC;YACH,CAAC;YACD,IAAI,CAAC,UAAU,EAAE,MAAM,CAAC,EAAE,CAAC,CAAC;QAC9B,CAAC,CAAC;QAEF,WAAM,GAAG,CAAC,EAAU,EAAE,EAAE;YACtB,IAAI,CAAC,UAAW,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;QAC9B,CAAC,CAAC;IACJ,CAAC;IA5IC,iBAAiB;QACf,OAAO,IAAI,CAAC,aAAa,CAAa,YAAY,CAAC,CAAC;IACtD,CAAC;IAED,MAAM;QACJ,aAAa;QACb,MAAM,KAAK,GAAG,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACvC,IAAI,KAAK,KAAK,IAAI,EAAE,CAAC;YACnB,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,6BAA6B,CAAC,CAAC;YAClD,OAAO;QACT,CAAC;QACD,KAAK,CAAC,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC;IACxC,CAAC;IAED,QAAQ;QACN,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YAClB,IAAI,CAAC,KAAK,EAAE,CAAC;QACf,CAAC;QACD,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;QACvB,MAAM,KAAK,GAAG,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACvC,KAAK,EAAE,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,CAAC;QAC1C,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC;IAC9B,CAAC;IAyBD,iBAAiB;QACf,MAAM,KAAK,GAAG,IAAI,CAAC,iBAAiB,EAAE,CAAC;QACvC,OAAO,KAAK,EAAE,iBAAiB,EAAE,IAAI,EAAE,CAAC;IAC1C,CAAC;IAED;;OAEG;IACK,KAAK;QACX,IAAI,IAAI,CAAC,UAAU,EAAE,SAAS,EAAE,EAAE,CAAC;YACjC,IAAI,CAAC,UAAU,CAAC,IAAI,EAAE,CAAC;QACzB,CAAC;QAED,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YACjB,IAAI,CAAC,OAAO,CAAC,SAAS,EAAE,EAAE,gBAAgB,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACjE,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,OAAO,CAAC,SAAS,EAAE,EAAE,gBAAgB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YACxD,IAAI,CAAC,UAAU,EAAE,sBAAsB,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAC3D,CAAC;QAED,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;QAEtB,sBAAsB;QACtB,IAAI,CAAC,kBAAkB,EAAE,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;IAC5C,CAAC;IAED,eAAe;QACb,IAAI,IAAI,CAAC,IAAI,KAAK,EAAE;YAAE,OAAO;QAE7B,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YAClB,IAAI,CAAC,KAAK,EAAE,CAAC;QACf,CAAC;QAED,IAAI,IAAI,CAAC,UAAU,KAAK,IAAI,EAAE,CAAC;YAC7B,IAAI,IAAI,CAAC,UAAU,CAAC,SAAS,EAAE,EAAE,CAAC;gBAChC,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,+BAA+B,CAAC,CAAC;gBACpD,OAAO;YACT,CAAC;YAED,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC;YACzB,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC;YAC5C,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YAEnC,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;gBACjB,IAAI,CAAC,UAAU,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;gBACjC,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;gBACnC,IAAI,CAAC,OAAO,CAAC,SAAS,EAAG,CAAC,cAAc,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;YAC/D,CAAC;iBAAM,CAAC;gBACN,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;gBAC3B,IAAI,CAAC,UAAU,CAAC,mBAAmB,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;gBACrD,IAAI,CAAC,OAAO,CAAC,SAAS,EAAG,CAAC,cAAc,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YACxD,CAAC;YACD,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;YACrB,IAAI,CAAC,UAAU,CAAC,IAAI,EAAE,CAAC;YAEvB,IAAI,CAAC,eAAe,EAAE,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,CAAC;QACvC,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,uBAAuB,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC;QAC1D,CAAC;IACH,CAAC;IAQD,eAAe;QACb,IAAI,IAAI,CAAC,IAAI,KAAK,EAAE;YAAE,OAAO;QAC7B,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC;QACzB,IAAI,CAAC,KAAK,EAAE,CAAC;IACf,CAAC;CAqBF"}
@@ -0,0 +1,15 @@
1
+ import { MeshBasicMaterial, SphereGeometry, Texture } from "three";
2
+ import { PBackground as PBackgroundBase } from "@p100-web/core";
3
+ import { TextureTask, VideoTextureTask, ITextureTaskLoader, IVideoTextureTaskLoader } from "../assets/ThreeAssetLoader";
4
+ export default class PBackground extends PBackgroundBase implements ITextureTaskLoader, IVideoTextureTaskLoader {
5
+ protected _material: MeshBasicMaterial | null;
6
+ protected _geometry: SphereGeometry | null;
7
+ protected _texture: Texture | null;
8
+ _dispose(unrender: boolean): void;
9
+ getTexture<T>(): T | null;
10
+ unrender(): void;
11
+ render(): void;
12
+ onVideoTextureTaskLoaded: (task: VideoTextureTask) => void;
13
+ onTextureTaskLoaded: (task: TextureTask) => void;
14
+ }
15
+ //# sourceMappingURL=PBackground.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PBackground.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PBackground.ts"],"names":[],"mappings":"AAAA,OAAO,EAIL,iBAAiB,EACjB,cAAc,EACd,OAAO,EACR,MAAM,OAAO,CAAC;AAEf,OAAO,EAEL,WAAW,IAAI,eAAe,EAC/B,MAAM,gBAAgB,CAAC;AAExB,OAAyB,EACvB,WAAW,EACX,gBAAgB,EAChB,kBAAkB,EAClB,uBAAuB,EACxB,MAAM,4BAA4B,CAAC;AAEpC,MAAM,CAAC,OAAO,OAAO,WACnB,SAAQ,eACR,YAAW,kBAAkB,EAAE,uBAAuB;IAEtD,SAAS,CAAC,SAAS,EAAE,iBAAiB,GAAG,IAAI,CAAQ;IACrD,SAAS,CAAC,SAAS,EAAE,cAAc,GAAG,IAAI,CAAQ;IAClD,SAAS,CAAC,QAAQ,EAAE,OAAO,GAAG,IAAI,CAAQ;IAE1C,QAAQ,CAAC,QAAQ,EAAE,OAAO;IAuB1B,UAAU,CAAC,CAAC,KAAK,CAAC,GAAG,IAAI;IAIzB,QAAQ;IAIR,MAAM;IA6CN,wBAAwB,GAAI,MAAM,gBAAgB,KAAG,IAAI,CAcvD;IAMF,mBAAmB,GAAI,MAAM,WAAW,KAAG,IAAI,CAc7C;CACH"}
@@ -0,0 +1,104 @@
1
+ import { BackSide, MathUtils, Mesh, MeshBasicMaterial, SphereGeometry, } from "three";
2
+ import { FileType, PBackground as PBackgroundBase, } from "@p100-web/core";
3
+ export default class PBackground extends PBackgroundBase {
4
+ constructor() {
5
+ super(...arguments);
6
+ this._material = null;
7
+ this._geometry = null;
8
+ this._texture = null;
9
+ //
10
+ // VideoTextureTask
11
+ //
12
+ this.onVideoTextureTaskLoaded = (task) => {
13
+ if (this._material === null) {
14
+ this.context.error("onVideoTextureLoaded and material was null");
15
+ return;
16
+ }
17
+ if (task.texture === null) {
18
+ this.context.error("onVideoTextureLoaded and texture was null");
19
+ return;
20
+ }
21
+ const texture = task.texture;
22
+ this._material.map = texture;
23
+ this._material.needsUpdate = true;
24
+ this._texture = texture;
25
+ };
26
+ //
27
+ // TextureTask
28
+ //
29
+ this.onTextureTaskLoaded = (task) => {
30
+ if (this._material === null) {
31
+ this.context.error("onTextureLoaded and material was null");
32
+ return;
33
+ }
34
+ if (task.texture === null) {
35
+ this.context.error("onTextureLoaded and texture was null");
36
+ return;
37
+ }
38
+ const texture = task.texture;
39
+ this._material.map = texture;
40
+ this._material.needsUpdate = true;
41
+ this._texture = texture;
42
+ };
43
+ }
44
+ _dispose(unrender) {
45
+ // AssetLoader will take care of cleaning up the html elements
46
+ this._texture?.dispose();
47
+ this._texture = null;
48
+ // Check if we should dispose Material
49
+ if (this._material) {
50
+ this._material.map = null;
51
+ this._material.needsUpdate = true;
52
+ // Dispose material
53
+ if (unrender) {
54
+ this._material.dispose();
55
+ this._material = null;
56
+ }
57
+ }
58
+ if (unrender && this._geometry !== null) {
59
+ this._geometry.dispose();
60
+ this._geometry = null;
61
+ }
62
+ }
63
+ getTexture() {
64
+ return this._texture;
65
+ }
66
+ unrender() {
67
+ this._dispose(true);
68
+ }
69
+ render() {
70
+ const geometry = new SphereGeometry(this.radius, 32, 32);
71
+ this._geometry = geometry;
72
+ const mesh = new Mesh(geometry);
73
+ mesh.castShadow = false;
74
+ mesh.receiveShadow = false;
75
+ this.node.set_el(mesh);
76
+ mesh.rotation.y = MathUtils.degToRad(this.rotation);
77
+ const material = new MeshBasicMaterial({
78
+ color: 0xffffff,
79
+ map: null,
80
+ side: BackSide,
81
+ transparent: false,
82
+ fog: false,
83
+ // shadowSide: DoubleSide,
84
+ depthTest: true, // ?? maybe
85
+ depthWrite: true,
86
+ });
87
+ this._material = material;
88
+ mesh.material = material;
89
+ mesh.scale.x = mesh.scale.x * -1;
90
+ if (this.file_texture !== null) {
91
+ if (this.file_texture.type === FileType.Image) {
92
+ this.context
93
+ .assetLoader()
94
+ .addTextureTask(this, this.file_texture);
95
+ }
96
+ else if (this.file_texture.type === FileType.Video) {
97
+ this.context
98
+ .assetLoader()
99
+ .addVideoTextureTask(this, this.file_texture);
100
+ }
101
+ }
102
+ }
103
+ }
104
+ //# sourceMappingURL=PBackground.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PBackground.js","sourceRoot":"","sources":["../../src/pcomponents/PBackground.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,QAAQ,EACR,SAAS,EACT,IAAI,EACJ,iBAAiB,EACjB,cAAc,GAEf,MAAM,OAAO,CAAC;AAEf,OAAO,EACL,QAAQ,EACR,WAAW,IAAI,eAAe,GAC/B,MAAM,gBAAgB,CAAC;AASxB,MAAM,CAAC,OAAO,OAAO,WACnB,SAAQ,eAAe;IADzB;;QAIY,cAAS,GAA6B,IAAI,CAAC;QAC3C,cAAS,GAA0B,IAAI,CAAC;QACxC,aAAQ,GAAmB,IAAI,CAAC;QA0E1C,EAAE;QACF,oBAAoB;QACpB,EAAE;QAEF,6BAAwB,GAAG,CAAC,IAAsB,EAAQ,EAAE;YAC1D,IAAI,IAAI,CAAC,SAAS,KAAK,IAAI,EAAE,CAAC;gBAC5B,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,4CAA4C,CAAC,CAAC;gBACjE,OAAO;YACT,CAAC;YACD,IAAI,IAAI,CAAC,OAAO,KAAK,IAAI,EAAE,CAAC;gBAC1B,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,2CAA2C,CAAC,CAAC;gBAChE,OAAO;YACT,CAAC;YAED,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;YAC7B,IAAI,CAAC,SAAS,CAAC,GAAG,GAAG,OAAO,CAAC;YAC7B,IAAI,CAAC,SAAS,CAAC,WAAW,GAAG,IAAI,CAAC;YAClC,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QAC1B,CAAC,CAAC;QAEF,EAAE;QACF,eAAe;QACf,EAAE;QAEF,wBAAmB,GAAG,CAAC,IAAiB,EAAQ,EAAE;YAChD,IAAI,IAAI,CAAC,SAAS,KAAK,IAAI,EAAE,CAAC;gBAC5B,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,uCAAuC,CAAC,CAAC;gBAC5D,OAAO;YACT,CAAC;YACD,IAAI,IAAI,CAAC,OAAO,KAAK,IAAI,EAAE,CAAC;gBAC1B,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,sCAAsC,CAAC,CAAC;gBAC3D,OAAO;YACT,CAAC;YAED,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;YAC7B,IAAI,CAAC,SAAS,CAAC,GAAG,GAAG,OAAO,CAAC;YAC7B,IAAI,CAAC,SAAS,CAAC,WAAW,GAAG,IAAI,CAAC;YAClC,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QAC1B,CAAC,CAAC;IACJ,CAAC;IA/GC,QAAQ,CAAC,QAAiB;QACxB,8DAA8D;QAC9D,IAAI,CAAC,QAAQ,EAAE,OAAO,EAAE,CAAC;QACzB,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;QAErB,sCAAsC;QACtC,IAAI,IAAI,CAAC,SAAS,EAAE,CAAC;YACnB,IAAI,CAAC,SAAS,CAAC,GAAG,GAAG,IAAI,CAAC;YAC1B,IAAI,CAAC,SAAS,CAAC,WAAW,GAAG,IAAI,CAAC;YAElC,mBAAmB;YACnB,IAAI,QAAQ,EAAE,CAAC;gBACb,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,CAAC;gBACzB,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;YACxB,CAAC;QACH,CAAC;QAED,IAAI,QAAQ,IAAI,IAAI,CAAC,SAAS,KAAK,IAAI,EAAE,CAAC;YACxC,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,CAAC;YACzB,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;QACxB,CAAC;IACH,CAAC;IAED,UAAU;QACR,OAAO,IAAI,CAAC,QAAa,CAAC;IAC5B,CAAC;IAED,QAAQ;QACN,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;IACtB,CAAC;IAED,MAAM;QACJ,MAAM,QAAQ,GAAG,IAAI,cAAc,CAAC,IAAI,CAAC,MAAM,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;QACzD,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC;QAE1B,MAAM,IAAI,GAAG,IAAI,IAAI,CAAC,QAAQ,CAAC,CAAC;QAEhC,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC;QACxB,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC;QAE3B,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;QAEvB,IAAI,CAAC,QAAQ,CAAC,CAAC,GAAG,SAAS,CAAC,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QAEpD,MAAM,QAAQ,GAAG,IAAI,iBAAiB,CAAC;YACrC,KAAK,EAAE,QAAQ;YACf,GAAG,EAAE,IAAI;YACT,IAAI,EAAE,QAAQ;YACd,WAAW,EAAE,KAAK;YAClB,GAAG,EAAE,KAAK;YACV,0BAA0B;YAC1B,SAAS,EAAE,IAAI,EAAC,WAAW;YAC3B,UAAU,EAAE,IAAI;SACjB,CAAC,CAAC;QACH,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC;QAE1B,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;QAEjC,IAAI,IAAI,CAAC,YAAY,KAAK,IAAI,EAAE,CAAC;YAC/B,IAAI,IAAI,CAAC,YAAY,CAAC,IAAI,KAAK,QAAQ,CAAC,KAAK,EAAE,CAAC;gBAC9C,IAAI,CAAC,OAAO;qBACT,WAAW,EAAoB;qBAC/B,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;YAC7C,CAAC;iBAAM,IAAI,IAAI,CAAC,YAAY,CAAC,IAAI,KAAK,QAAQ,CAAC,KAAK,EAAE,CAAC;gBACrD,IAAI,CAAC,OAAO;qBACT,WAAW,EAAoB;qBAC/B,mBAAmB,CAAC,IAAI,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;YAClD,CAAC;QACH,CAAC;IACH,CAAC;CAyCF"}
@@ -0,0 +1,20 @@
1
+ import { MeshBasicMaterial, Texture } from "three";
2
+ import { INodeEventListener, INodeEventSender, PBasicMaterial as PBasicMaterialBase } from "@p100-web/core";
3
+ import { TextureTask, VideoTextureTask, ITextureTaskLoader, IVideoTextureTaskLoader } from "../assets/ThreeAssetLoader";
4
+ export default class PBasicMaterial extends PBasicMaterialBase implements ITextureTaskLoader, IVideoTextureTaskLoader, INodeEventSender {
5
+ protected _material: MeshBasicMaterial | null;
6
+ protected _texture: Texture | null;
7
+ getTexture<T>(): T | null;
8
+ _dispose(unrender: boolean): void;
9
+ unrender(): void;
10
+ render(): void;
11
+ onAddNodeEventListener: (listener: INodeEventListener) => void;
12
+ callback_setOpacity(payloadValue: string | null): void;
13
+ onVideoTextureTaskLoaded: (task: VideoTextureTask) => void;
14
+ onTextureTaskLoaded: (task: TextureTask) => void;
15
+ /**
16
+ * Called by this component.
17
+ */
18
+ setTextureRepeat(): void;
19
+ }
20
+ //# sourceMappingURL=PBasicMaterial.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PBasicMaterial.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PBasicMaterial.ts"],"names":[],"mappings":"AAAA,OAAO,EAKL,iBAAiB,EAEjB,OAAO,EAER,MAAM,OAAO,CAAC;AAEf,OAAO,EACL,kBAAkB,EAClB,gBAAgB,EAEhB,cAAc,IAAI,kBAAkB,EACrC,MAAM,gBAAgB,CAAC;AAIxB,OAAyB,EACvB,WAAW,EACX,gBAAgB,EAChB,kBAAkB,EAClB,uBAAuB,EACxB,MAAM,4BAA4B,CAAC;AAEpC,MAAM,CAAC,OAAO,OAAO,cACnB,SAAQ,kBACR,YAAW,kBAAkB,EAAE,uBAAuB,EAAE,gBAAgB;IAExE,SAAS,CAAC,SAAS,EAAE,iBAAiB,GAAG,IAAI,CAAQ;IACrD,SAAS,CAAC,QAAQ,EAAE,OAAO,GAAG,IAAI,CAAQ;IAE1C,UAAU,CAAC,CAAC,KAAK,CAAC,GAAG,IAAI;IAQzB,QAAQ,CAAC,QAAQ,EAAE,OAAO;IAqB1B,QAAQ;IAMR,MAAM;IAoDN,sBAAsB,GAAI,UAAU,kBAAkB,UAgBpD;IAMF,mBAAmB,CAAC,YAAY,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAWtD,wBAAwB,GAAI,MAAM,gBAAgB,KAAG,IAAI,CAmBvD;IAMF,mBAAmB,GAAI,MAAM,WAAW,KAAG,IAAI,CAmB7C;IAMF;;OAEG;IACH,gBAAgB;CAajB"}
@@ -0,0 +1,161 @@
1
+ import { BackSide, ClampToEdgeWrapping, FrontSide, MeshBasicMaterial, RepeatWrapping, Vector2, } from "three";
2
+ import { NodeEvents, PBasicMaterial as PBasicMaterialBase, } from "@p100-web/core";
3
+ import { FileSubType, FileType } from "@p100-web/core";
4
+ export default class PBasicMaterial extends PBasicMaterialBase {
5
+ constructor() {
6
+ super(...arguments);
7
+ this._material = null;
8
+ this._texture = null;
9
+ //
10
+ // INodeEventSender
11
+ //
12
+ this.onAddNodeEventListener = (listener) => {
13
+ if (this.file_texture !== null && this._texture) {
14
+ if (this.file_texture.type === FileType.Image) {
15
+ listener.onNodeEvent(this, NodeEvents.ImageTextureLoaded, this._texture);
16
+ }
17
+ else if (this.file_texture.type === FileType.Video) {
18
+ listener.onNodeEvent(this, NodeEvents.VideoTextureLoaded, this._texture);
19
+ }
20
+ }
21
+ };
22
+ //
23
+ // VideoTextureTask
24
+ //
25
+ this.onVideoTextureTaskLoaded = (task) => {
26
+ if (this._material === null) {
27
+ this.context.error("onVideoTextureLoaded and material was null");
28
+ return;
29
+ }
30
+ if (task.texture === null) {
31
+ this.context.error("onVideoTextureLoaded and texture was null");
32
+ return;
33
+ }
34
+ this._texture = task.texture;
35
+ const texture = task.texture;
36
+ this._material.map = texture;
37
+ this._material.needsUpdate = true;
38
+ this.setTextureRepeat();
39
+ // Notify other components
40
+ this.node.emitNodeEvent(this, NodeEvents.VideoTextureLoaded, texture);
41
+ };
42
+ //
43
+ // TextureTask
44
+ //
45
+ this.onTextureTaskLoaded = (task) => {
46
+ if (this._material === null) {
47
+ this.context.error("onTextureLoaded and material was null");
48
+ return;
49
+ }
50
+ if (task.texture === null) {
51
+ this.context.error("onTextureLoaded and texture was null");
52
+ return;
53
+ }
54
+ this._texture = task.texture;
55
+ const texture = task.texture;
56
+ this._material.map = texture;
57
+ this._material.needsUpdate = true;
58
+ this.setTextureRepeat();
59
+ // Notify other components
60
+ this.node.emitNodeEvent(this, NodeEvents.ImageTextureLoaded, texture);
61
+ };
62
+ }
63
+ getTexture() {
64
+ return this._texture;
65
+ }
66
+ //
67
+ // PComponent
68
+ //
69
+ _dispose(unrender) {
70
+ if (this._texture !== null) {
71
+ // AssetLoader will take care of cleaning up the html elements
72
+ this._texture.dispose();
73
+ this._texture = null;
74
+ }
75
+ // Check if we should dispose Material
76
+ if (this._material) {
77
+ // Do we have a texture as well?
78
+ this._material.map = null;
79
+ this._material.needsUpdate = true;
80
+ // Dispose material
81
+ if (unrender) {
82
+ this._material.dispose();
83
+ this._material = null;
84
+ }
85
+ }
86
+ }
87
+ unrender() {
88
+ this.node.unregisterNodeEventSender(this);
89
+ this._dispose(true);
90
+ }
91
+ render() {
92
+ this.node.registerNodeEventSender(this);
93
+ if (!this.node.hasEl()) {
94
+ this.context.error("Material is missing Mesh");
95
+ return;
96
+ }
97
+ let inverted = this.inverted;
98
+ if (this.context.isInverted()) {
99
+ inverted = !inverted;
100
+ }
101
+ const material = new MeshBasicMaterial({
102
+ color: this.color,
103
+ map: null,
104
+ side: inverted ? BackSide : FrontSide,
105
+ opacity: this.opacity,
106
+ transparent: this.transparent,
107
+ fog: false,
108
+ // shadowSide: DoubleSide,
109
+ wireframe: false,
110
+ alphaTest: this.alphaTest,
111
+ depthWrite: this.depthWrite,
112
+ });
113
+ this._material = material;
114
+ const mesh = this.node.getEl();
115
+ mesh.material = material;
116
+ mesh.renderOrder = this.renderOrder;
117
+ if (this.file_texture !== null) {
118
+ // Check which loader to use
119
+ if (this.file_texture.type === FileType.Image) {
120
+ this.context
121
+ .assetLoader()
122
+ .addTextureTask(this, this.file_texture);
123
+ }
124
+ else if (this.file_texture.type === FileType.Video) {
125
+ this.context
126
+ .assetLoader()
127
+ .addVideoTextureTask(this, this.file_texture);
128
+ }
129
+ }
130
+ material.needsUpdate = true;
131
+ }
132
+ //
133
+ // Event Callbacks
134
+ //
135
+ callback_setOpacity(payloadValue) {
136
+ if (this._material && payloadValue) {
137
+ const opacity = parseFloat(payloadValue);
138
+ this._material.opacity = opacity;
139
+ }
140
+ }
141
+ //
142
+ // Tools
143
+ //
144
+ /**
145
+ * Called by this component.
146
+ */
147
+ setTextureRepeat() {
148
+ const texture = this._texture;
149
+ if (texture !== null) {
150
+ texture.wrapS = this.repeat.x > 1 ? RepeatWrapping : ClampToEdgeWrapping;
151
+ texture.wrapT = this.repeat.y > 1 ? RepeatWrapping : ClampToEdgeWrapping;
152
+ const repeatY = this.file_texture.subType === FileSubType.Stereo ? 0.5 : 1;
153
+ texture.repeat = new Vector2(this.repeat.x, this.repeat.y * repeatY);
154
+ texture.offset = new Vector2(this.offset.x, this.offset.y);
155
+ if (this._material)
156
+ this._material.needsUpdate = true;
157
+ texture.needsUpdate = true;
158
+ }
159
+ }
160
+ }
161
+ //# sourceMappingURL=PBasicMaterial.js.map
@@ -0,0 +1 @@
1
+ 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@@ -0,0 +1,18 @@
1
+ import ColliderObject3D from "../three/ColliderObject3D";
2
+ import { PCollider as PColliderBase } from "@p100-web/core";
3
+ export default class PCollider extends PColliderBase {
4
+ protected _el: ColliderObject3D | null;
5
+ protected _unrender(): void;
6
+ dispose(): void;
7
+ render(): void;
8
+ unrender(): void;
9
+ protected computeBounds(): void;
10
+ show(): void;
11
+ hide(): void;
12
+ /**
13
+ * This is called by PNode->set_el
14
+ */
15
+ addColliderObject(): void;
16
+ removeColliderObject(): void;
17
+ }
18
+ //# sourceMappingURL=PCollider.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PCollider.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PCollider.ts"],"names":[],"mappings":"AAAA,OAAO,gBAAgB,MAAM,2BAA2B,CAAC;AACzD,OAAO,EAAE,SAAS,IAAI,aAAa,EAAE,MAAM,gBAAgB,CAAC;AAI5D,MAAM,CAAC,OAAO,OAAO,SAAU,SAAQ,aAAa;IAClD,SAAS,CAAC,GAAG,EAAE,gBAAgB,GAAG,IAAI,CAAQ;IAE9C,SAAS,CAAC,SAAS;IAUnB,OAAO,IAAI,IAAI;IAMf,MAAM;IAGN,QAAQ;IAIR,SAAS,CAAC,aAAa;IAIvB,IAAI,IAAI,IAAI;IAIZ,IAAI,IAAI,IAAI;IAIZ;;OAEG;IACH,iBAAiB,IAAI,IAAI;IAqBzB,oBAAoB,IAAI,IAAI;CAG7B"}
@@ -0,0 +1,59 @@
1
+ import ColliderObject3D from "../three/ColliderObject3D";
2
+ import { PCollider as PColliderBase } from "@p100-web/core";
3
+ export default class PCollider extends PColliderBase {
4
+ constructor() {
5
+ super(...arguments);
6
+ this._el = null;
7
+ }
8
+ _unrender() {
9
+ if (this._el !== null) {
10
+ // Add me to the raycaster
11
+ this.context.getPCanvas().removeCollider(this._el);
12
+ this._el.dispose();
13
+ this._el.removeFromParent();
14
+ this._el = null;
15
+ }
16
+ }
17
+ dispose() {
18
+ if (this.node.collider === this) {
19
+ this.node.collider = null;
20
+ }
21
+ }
22
+ render() {
23
+ }
24
+ unrender() {
25
+ this._unrender();
26
+ }
27
+ computeBounds() {
28
+ this._el?.computeBounds(this);
29
+ }
30
+ show() {
31
+ this._el?.show(this);
32
+ }
33
+ hide() {
34
+ this._el?.hide();
35
+ }
36
+ /**
37
+ * This is called by PNode->set_el
38
+ */
39
+ addColliderObject() {
40
+ if (!this.node.hasEl()) {
41
+ this.context.error("PCollider had no el");
42
+ return;
43
+ }
44
+ if (this._el) {
45
+ this.context.error("PCollider already had ColliderObject3D");
46
+ return;
47
+ }
48
+ this._el = new ColliderObject3D(this);
49
+ const nodeEl = this.node.getEl();
50
+ nodeEl.add(this._el);
51
+ this.computeBounds();
52
+ // Add me to the raycaster
53
+ this.context.getPCanvas().addCollider(this._el);
54
+ }
55
+ removeColliderObject() {
56
+ this._unrender();
57
+ }
58
+ }
59
+ //# sourceMappingURL=PCollider.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PCollider.js","sourceRoot":"","sources":["../../src/pcomponents/PCollider.ts"],"names":[],"mappings":"AAAA,OAAO,gBAAgB,MAAM,2BAA2B,CAAC;AACzD,OAAO,EAAE,SAAS,IAAI,aAAa,EAAE,MAAM,gBAAgB,CAAC;AAI5D,MAAM,CAAC,OAAO,OAAO,SAAU,SAAQ,aAAa;IAApD;;QACY,QAAG,GAA4B,IAAI,CAAC;IAgEhD,CAAC;IA9DW,SAAS;QACjB,IAAI,IAAI,CAAC,GAAG,KAAK,IAAI,EAAE,CAAC;YACtB,0BAA0B;YAC1B,IAAI,CAAC,OAAO,CAAC,UAAU,EAAe,CAAC,cAAc,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;YAChE,IAAI,CAAC,GAAG,CAAC,OAAO,EAAE,CAAC;YACnB,IAAI,CAAC,GAAG,CAAC,gBAAgB,EAAE,CAAC;YAC5B,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC;QAClB,CAAC;IACH,CAAC;IAED,OAAO;QACL,IAAI,IAAI,CAAC,IAAI,CAAC,QAAQ,KAAK,IAAI,EAAE,CAAC;YAChC,IAAI,CAAC,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;QAC5B,CAAC;IACH,CAAC;IAED,MAAM;IACN,CAAC;IAED,QAAQ;QACN,IAAI,CAAC,SAAS,EAAE,CAAC;IACnB,CAAC;IAES,aAAa;QACrB,IAAI,CAAC,GAAG,EAAE,aAAa,CAAC,IAAI,CAAC,CAAC;IAChC,CAAC;IAED,IAAI;QACF,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;IACvB,CAAC;IAED,IAAI;QACF,IAAI,CAAC,GAAG,EAAE,IAAI,EAAE,CAAC;IACnB,CAAC;IAED;;OAEG;IACH,iBAAiB;QACf,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,EAAE,EAAE,CAAC;YACvB,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,qBAAqB,CAAC,CAAC;YAC1C,OAAO;QACT,CAAC;QAED,IAAI,IAAI,CAAC,GAAG,EAAE,CAAC;YACb,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,wCAAwC,CAAC,CAAC;YAC7D,OAAO;QACT,CAAC;QAED,IAAI,CAAC,GAAG,GAAG,IAAI,gBAAgB,CAAC,IAAI,CAAC,CAAC;QAEtC,MAAM,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,EAAY,CAAC;QAE3C,MAAM,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;QACrB,IAAI,CAAC,aAAa,EAAE,CAAC;QACrB,0BAA0B;QAC1B,IAAI,CAAC,OAAO,CAAC,UAAU,EAAe,CAAC,WAAW,CAAC,IAAI,CAAC,GAAI,CAAC,CAAC;IAChE,CAAC;IAED,oBAAoB;QAClB,IAAI,CAAC,SAAS,EAAE,CAAC;IACnB,CAAC;CACF"}
@@ -0,0 +1,8 @@
1
+ import { Mesh } from "three";
2
+ import { PCubeGeometry as PCubeGeometryBase } from "@p100-web/core";
3
+ export default class PCubeGeometry extends PCubeGeometryBase {
4
+ protected _mesh: Mesh | null;
5
+ unrender(): void;
6
+ render(): void;
7
+ }
8
+ //# sourceMappingURL=PCubeGeometry.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PCubeGeometry.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PCubeGeometry.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAe,MAAM,OAAO,CAAC;AAC1C,OAAO,EAAE,aAAa,IAAI,iBAAiB,EAAE,MAAM,gBAAgB,CAAC;AAEpE,MAAM,CAAC,OAAO,OAAO,aAAc,SAAQ,iBAAiB;IAC1D,SAAS,CAAC,KAAK,EAAE,IAAI,GAAG,IAAI,CAAQ;IAEpC,QAAQ;IAOR,MAAM;CAQP"}
@@ -0,0 +1,23 @@
1
+ import { Mesh, BoxGeometry } from "three";
2
+ import { PCubeGeometry as PCubeGeometryBase } from "@p100-web/core";
3
+ export default class PCubeGeometry extends PCubeGeometryBase {
4
+ constructor() {
5
+ super(...arguments);
6
+ this._mesh = null;
7
+ }
8
+ unrender() {
9
+ if (this._mesh) {
10
+ this._mesh.geometry.dispose();
11
+ this._mesh = null;
12
+ }
13
+ }
14
+ render() {
15
+ const geometry = new BoxGeometry(this.size.x, this.size.y, this.size.z);
16
+ const mesh = new Mesh(geometry);
17
+ mesh.castShadow = this.castShadow;
18
+ mesh.receiveShadow = this.receiveShadow;
19
+ this.node.set_el(mesh);
20
+ this._mesh = mesh;
21
+ }
22
+ }
23
+ //# sourceMappingURL=PCubeGeometry.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PCubeGeometry.js","sourceRoot":"","sources":["../../src/pcomponents/PCubeGeometry.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAE,WAAW,EAAE,MAAM,OAAO,CAAC;AAC1C,OAAO,EAAE,aAAa,IAAI,iBAAiB,EAAE,MAAM,gBAAgB,CAAC;AAEpE,MAAM,CAAC,OAAO,OAAO,aAAc,SAAQ,iBAAiB;IAA5D;;QACY,UAAK,GAAgB,IAAI,CAAC;IAiBtC,CAAC;IAfC,QAAQ;QACN,IAAI,IAAI,CAAC,KAAK,EAAE,CAAC;YACf,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC;YAC9B,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;QACpB,CAAC;IACH,CAAC;IAED,MAAM;QACJ,MAAM,QAAQ,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;QACxE,MAAM,IAAI,GAAG,IAAI,IAAI,CAAC,QAAQ,CAAC,CAAC;QAChC,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QAClC,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACxC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;QACvB,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;IACpB,CAAC;CACF"}
@@ -0,0 +1,12 @@
1
+ import { Texture } from "three";
2
+ import { PEnvironment as PEnvironmentBase } from "@p100-web/core";
3
+ import { HDRTextureTask, type IHDRTextureTaskLoader } from "../assets/ThreeAssetLoader";
4
+ export default class PEnvironment extends PEnvironmentBase implements IHDRTextureTaskLoader {
5
+ _texture: Texture | null;
6
+ getTexture<T>(): T | null;
7
+ _dispose(): void;
8
+ unrender(): void;
9
+ render(): void;
10
+ onHDRTextureTaskLoaded: (task: HDRTextureTask) => void;
11
+ }
12
+ //# sourceMappingURL=PEnvironment.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PEnvironment.d.ts","sourceRoot":"","sources":["../../src/pcomponents/PEnvironment.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,OAAO,CAAC;AAChC,OAAO,EAAE,YAAY,IAAI,gBAAgB,EAAE,MAAM,gBAAgB,CAAC;AAGlE,OAAyB,EACvB,cAAc,EACd,KAAK,qBAAqB,EAC3B,MAAM,4BAA4B,CAAC;AAEpC,MAAM,CAAC,OAAO,OAAO,YACnB,SAAQ,gBACR,YAAW,qBAAqB;IAEhC,QAAQ,EAAE,OAAO,GAAG,IAAI,CAAQ;IAEhC,UAAU,CAAC,CAAC,KAAK,CAAC,GAAG,IAAI;IAQzB,QAAQ;IASR,QAAQ;IAIR,MAAM;IAWN,sBAAsB,GAAI,MAAM,cAAc,KAAG,IAAI,CAInD;CACH"}
@@ -0,0 +1,39 @@
1
+ import { PEnvironment as PEnvironmentBase } from "@p100-web/core";
2
+ export default class PEnvironment extends PEnvironmentBase {
3
+ constructor() {
4
+ super(...arguments);
5
+ this._texture = null;
6
+ //
7
+ // HDRTextureTask
8
+ //
9
+ this.onHDRTextureTaskLoaded = (task) => {
10
+ this._texture = task.texture;
11
+ const pcanvas = this.context.getPCanvas();
12
+ pcanvas.setEnvironment(this);
13
+ };
14
+ }
15
+ getTexture() {
16
+ return this._texture;
17
+ }
18
+ //
19
+ // PComponent
20
+ //
21
+ _dispose() {
22
+ const pcanvas = this.context.getPCanvas();
23
+ if (this._texture) {
24
+ pcanvas.clearEnvironment(this);
25
+ }
26
+ this._texture?.dispose();
27
+ this._texture = null;
28
+ }
29
+ unrender() {
30
+ this._dispose();
31
+ }
32
+ render() {
33
+ const engine = this.context.getIEngine().getEngineType();
34
+ this.context
35
+ .assetLoader()
36
+ .addHDRTextureTask(this, this._urls[engine][this.value]);
37
+ }
38
+ }
39
+ //# sourceMappingURL=PEnvironment.js.map