@oxc-minify/binding-wasm32-wasi 0.151.0 → 0.153.0

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package/minify.wasi.cjs CHANGED
@@ -139,7 +139,13 @@ function __createWasiWorker(filename) {
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  return new Worker(filename, {
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  env: process.env,
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  execArgv: __workerExecArgv,
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- workerData: { hostRoot: __hostRoot, rootDir: __rootDir },
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+ workerData: {
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+ hostRoot: __hostRoot,
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+ rootDir: __rootDir,
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+ crashFlag: __wasiThreadCrashFlag,
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+ crashReport: __wasiThreadCrashReport,
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+ addonCrashFlag: __wasiAddonCrashFlag,
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+ },
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  })
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  } catch (error) {
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  if (!error || error.code !== 'ERR_WORKER_INVALID_EXEC_ARGV') {
@@ -155,6 +161,300 @@ function __createWasiWorker(filename) {
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  }
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  }
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+ // Set to 1 by a pool worker (see wasi-worker.mjs) right before it reports that
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+ // its wasm thread died. Shared memory, so this thread reads it synchronously even
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+ // while the worker's 'error' event is still queued behind the code that is
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+ // exiting right now.
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+ const __wasiThreadCrashFlag = new Int32Array(new SharedArrayBuffer(4))
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+ // Written by the first pool worker whose wasm thread dies, before it raises the
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+ // flag: its error and `threadId` (layout in wasi-worker.mjs). Read without
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+ // waiting for any event, see `__readWasiThreadCrashReport`.
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+ const __wasiThreadCrashReport = new SharedArrayBuffer(4096)
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+ let __wasiThreadCrashReportRead
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+ // The first error a pool worker reported through its 'error' event, and that
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+ // worker's `threadId`. See `__getWasiThreadCrashError`.
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+ let __wasiThreadCrashWorkerError
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+ let __wasiThreadCrashWorkerId
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+ let __wasiThreadCrashError
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+ // Raised while `__runWasiInitializationRollbackSteps` runs, so its polls and
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+ // steps stop after a crash the way a public disposal's do.
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+ let __wasiInitializationRollbackActive = false
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+ let __wasiThreadCrashed = false
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+
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+ // A view of the addon's crash flag, one word of the shared wasm memory, for the
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+ // pool workers: they raise it when their wasm thread dies, and the shutdown
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+ // waits inside the cleanup calls on this thread then trap instead of waiting on
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+ // the dead thread for good. Undefined for an addon built with an older napi.
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+ let __wasiAddonCrashFlag
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+
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+ function __captureWasiAddonCrashFlag(instance) {
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+ try {
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+ const getAddress = instance.exports.napi_wasm_thread_crash_flag_address
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+ if (typeof getAddress !== 'function') {
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+ return
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+ }
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+ const address = getAddress() >>> 0
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+ const buffer = __sharedMemory.buffer
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+ if (address === 0 || address % 4 !== 0 || address + 4 > buffer.byteLength) {
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+ return
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+ }
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+ __wasiAddonCrashFlag = new Int32Array(buffer, address, 1)
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+ } catch {}
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+ }
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+
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+ /**
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+ * Whether any wasm thread of this binding has died: a trap or an uncaught error
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+ * in a pool worker, including one that failed to load after its thread spawn
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+ * had already been reported as started.
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+ *
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+ * After that the shared wasm state cannot be trusted: a lock the dead thread
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+ * held stays held, and a join or park that waits on it — the async runtime's
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+ * `finish_shutdown` waiting for the dead thread's work to go idle — blocks
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+ * this thread forever in a raw `memory.atomic.wait32`, which neither
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+ * emnapi's crash check nor a signal can interrupt.
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+ */
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+ function __hasWasiThreadCrashed() {
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+ if (__wasiThreadCrashed || Atomics.load(__wasiThreadCrashFlag, 0) !== 0) {
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+ return true
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+ }
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+ const manager = __getWasiThreadManager()
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+ return Boolean(manager && manager._fatalError)
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+ }
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+
224
+ let __wasiThreadCrashDisposePromise
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+
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+ /**
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+ * Stores the first error a pool worker reported, with the worker's id. Called
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+ * from the loader's own 'error' listener, which runs before emnapi's.
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+ */
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+ function __recordWasiThreadCrashError(error, workerId) {
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+ if (__wasiThreadCrashWorkerError !== undefined || error === undefined) {
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+ return
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+ }
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+ __wasiThreadCrashWorkerError = error
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+ __wasiThreadCrashWorkerId = workerId
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+ __fillWasiThreadCrashError()
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+ }
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+
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+ /**
240
+ * The error in the shared crash report, rebuilt once it is complete: the
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+ * worker writes it before it raises the flag, so it is there as soon as the
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+ * crash is seen. Plain JavaScript over shared memory; never enters wasm.
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+ */
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+ function __readWasiThreadCrashReport() {
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+ if (__wasiThreadCrashReportRead !== undefined) {
246
+ return __wasiThreadCrashReportRead
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+ }
248
+ try {
249
+ const header = new Int32Array(__wasiThreadCrashReport, 0, 3)
250
+ if (Atomics.load(header, 0) !== 2) {
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+ return
252
+ }
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+ const length = Atomics.load(header, 1)
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+ const threadId = Atomics.load(header, 2)
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+ let error
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+ if (length > 0) {
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+ // Copied out of shared memory: TextDecoder does not take a shared view.
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+ const bytes = new Uint8Array(__wasiThreadCrashReport, 12, length).slice()
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+ const report = JSON.parse(new TextDecoder().decode(bytes))
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+ error = new Error(String(report.message))
261
+ if (typeof report.name === 'string') {
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+ error.name = report.name
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+ }
264
+ if (typeof report.stack === 'string') {
265
+ error.stack = report.stack
266
+ }
267
+ }
268
+ __wasiThreadCrashReportRead = { error, threadId }
269
+ } catch {
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+ __wasiThreadCrashReportRead = { error: undefined, threadId: 0 }
271
+ }
272
+ return __wasiThreadCrashReportRead
273
+ }
274
+
275
+ /**
276
+ * The one error every crash path of this binding reports, created on first
277
+ * use.
278
+ *
279
+ * The shared flag is raised before this thread has processed the worker's
280
+ * 'error' event, and once the workers are terminated that event is often
281
+ * never delivered, so neither it nor emnapi's `_fatalError` can be counted
282
+ * on. The cause is filled in from the first source that has it: the error the
283
+ * 'error' listener kept, else the worker's shared crash report, else
284
+ * `_fatalError` — here, and again from the 'error' listener when it arrives
285
+ * later. Until then the error carries only its message.
286
+ */
287
+ function __getWasiThreadCrashError() {
288
+ if (__wasiThreadCrashError === undefined) {
289
+ __wasiThreadCrashError = new Error(
290
+ 'napi-rs: WASI binding cannot be disposed after a worker thread crashed',
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+ )
292
+ }
293
+ __fillWasiThreadCrashError()
294
+ return __wasiThreadCrashError
295
+ }
296
+
297
+ function __fillWasiThreadCrashError() {
298
+ const crashError = __wasiThreadCrashError
299
+ if (crashError === undefined) {
300
+ return
301
+ }
302
+ try {
303
+ if (crashError.cause === undefined) {
304
+ let cause = __wasiThreadCrashWorkerError
305
+ if (cause === undefined) {
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+ const report = __readWasiThreadCrashReport()
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+ cause = report ? report.error : undefined
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+ }
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+ if (cause === undefined) {
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+ const manager = __getWasiThreadManager()
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+ cause = manager ? manager._fatalError : undefined
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+ }
313
+ if (cause !== undefined && cause !== null) {
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+ crashError.cause = cause
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+ }
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+ }
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+ if (crashError.workerThreadId === undefined) {
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+ let workerId = __wasiThreadCrashWorkerId
319
+ if (workerId === undefined) {
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+ const report = __readWasiThreadCrashReport()
321
+ workerId = report && report.threadId > 0 ? report.threadId : undefined
322
+ }
323
+ if (workerId !== undefined) {
324
+ crashError.workerThreadId = workerId
325
+ }
326
+ }
327
+ } catch {}
328
+ }
329
+
330
+ /**
331
+ * Let the event loop drain after a wasm thread died, without entering wasm.
332
+ *
333
+ * emnapi's `Context` keeps a `NodejsWaitingRequestCounter` on Node: a
334
+ * `MessagePort` (`refCounter.refHandle`) that it refs when the count of
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+ * in-flight async work and threadsafe-function requests leaves zero and unrefs
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+ * when it comes back. The requests the dead thread held never complete, so the
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+ * count never returns to zero and the port holds the process open for good.
338
+ * `Context.destroy()` would not release it either — and it runs cleanup
339
+ * hooks, which is exactly what must not happen now. So unref the port directly.
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+ * The count is left as is: it stays above zero, so a later request never refs
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+ * the port again.
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+ *
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+ * The field is private in emnapi's typings, so read it defensively; a context
344
+ * without it (a non-Node host, a future emnapi) is left alone.
345
+ */
346
+ function __releaseEmnapiWaitingRequestHandle() {
347
+ try {
348
+ const refCounter = __emnapiContext && __emnapiContext.refCounter
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+ const refHandle = refCounter && refCounter.refHandle
350
+ if (refHandle && typeof refHandle.unref === 'function') {
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+ refHandle.unref()
352
+ }
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+ } catch {}
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+ }
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+
356
+ /**
357
+ * The public disposer after a wasm thread died. The normal chain drains async
358
+ * work, runs the environment cleanup barrier and destroys the context — every
359
+ * one of those re-enters wasm, and the barrier's shutdown waits for the dead
360
+ * thread's work in the same raw atomic wait `__disposeWasiBindingAtExit`
361
+ * avoids. An app that handled the worker's error and then disposes would block
362
+ * there for good. Only stop the workers, then reject: the binding was not
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+ * cleaned up and cannot be, so reporting success would be a lie. The context
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+ * is not destroyed — only its waiting-request port is unrefed, so the process
365
+ * can exit on its own — and the 'exit' listener takes its short path too.
366
+ *
367
+ * Latched: every later call returns the same promise.
368
+ */
369
+ function __disposeWasiBindingAfterThreadCrash() {
370
+ if (__wasiThreadCrashDisposePromise) {
371
+ return __wasiThreadCrashDisposePromise
372
+ }
373
+ __releaseEmnapiWaitingRequestHandle()
374
+ let workerResult
375
+ try {
376
+ workerResult = __terminateWasiWorkers()
377
+ } catch (terminateError) {
378
+ workerResult = Promise.reject(terminateError)
379
+ }
380
+ // Built at settlement, after the workers stopped: by then the 'error' event
381
+ // has usually delivered the worker's error.
382
+ __wasiThreadCrashDisposePromise = Promise.resolve(workerResult).then(
383
+ () => {
384
+ throw __getWasiThreadCrashError()
385
+ },
386
+ (terminateError) => {
387
+ throw __attachCleanupErrors(__getWasiThreadCrashError(), [
388
+ terminateError,
389
+ ])
390
+ },
391
+ )
392
+ return __wasiThreadCrashDisposePromise
393
+ }
394
+
395
+ /**
396
+ * Stops a public disposal that a thread crash overtook.
397
+ *
398
+ * The check at the top of `__disposeWasiBinding` only sees a crash that came
399
+ * first. A thread that dies once the chain is running leaves it polling for
400
+ * work the dead thread still counts — the async-work drain for
401
+ * `napi_wasm_async_work_pending`, the barrier's poll for
402
+ * `napi_wasm_runtime_work_pending` — and neither count ever reaches zero, so
403
+ * the poll's referenced timers keep the process alive forever with the
404
+ * disposal promise pending. Each poll turn and each step boundary calls this,
405
+ * and the throw ends the chain before anything re-enters wasm again; the
406
+ * disposer then settles it through `__settleWasiDisposalAfterThreadCrash`.
407
+ *
408
+ * The initialization rollback runs the same polls and steps, so they stop while
409
+ * it runs too; its wrapper, `__rollbackWasiInitialization`, then ends it
410
+ * through `__rollbackWasiInitializationAfterThreadCrash`. A bare poll with
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+ * neither in flight is left alone.
412
+ */
413
+ function __abortWasiDisposalIfThreadCrashed() {
414
+ if (
415
+ (__wasiDisposePromise !== undefined ||
416
+ __wasiInitializationRollbackActive) &&
417
+ __hasWasiThreadCrashed()
418
+ ) {
419
+ throw new Error(
420
+ 'napi-rs: WASI disposal stopped because a worker thread crashed',
421
+ )
422
+ }
423
+ }
424
+
425
+ /**
426
+ * Settles an in-flight public disposal whose chain failed after a thread
427
+ * died — stopped by `__abortWasiDisposalIfThreadCrashed` or failing any other
428
+ * way — through the crash disposal: it releases the waiting-request port,
429
+ * terminates the workers and rejects with the same error an entry-time crash
430
+ * gets. `__wasiDisposePromise` stays set, so this caller, every caller that
431
+ * joined it and every later one hold the same promise. Returns false when no
432
+ * thread died, leaving the ordinary failure handling alone.
433
+ */
434
+ function __settleWasiDisposalAfterThreadCrash(resolve, reject) {
435
+ if (!__hasWasiThreadCrashed()) {
436
+ return false
437
+ }
438
+ __disposeWasiBindingAfterThreadCrash().then(resolve, reject)
439
+ return true
440
+ }
441
+
442
+ /**
443
+ * Ends an initialization rollback after a wasm thread died, without entering
444
+ * wasm: the barrier, its finish and `Context.destroy()` are skipped, and the
445
+ * crash disposal releases the waiting-request port and terminates the workers,
446
+ * once. The initialization error itself is left to propagate: the crash error
447
+ * is returned as the rollback's cleanup error, so
448
+ * `__completeWasiInitializationRollback` attaches it — as the cause when the
449
+ * error has none — and keeps the record, since the context was not destroyed.
450
+ */
451
+ function __rollbackWasiInitializationAfterThreadCrash() {
452
+ const crashError = __getWasiThreadCrashError()
453
+ // Its rejection is `crashError` itself, which the caller reports.
454
+ void __disposeWasiBindingAfterThreadCrash().catch(() => {})
455
+ return [crashError]
456
+ }
457
+
158
458
  const __cwd = process.cwd()
159
459
  const __rootDir = __nodePath.parse(__cwd).root
160
460
  const __hostRoot =
@@ -233,6 +533,20 @@ let __emnapiContextDestroyed = false
233
533
  let __emnapiContextDestroyPromise
234
534
  let __emnapiWasmEnvCleanupPrepared = false
235
535
  let __emnapiWasmEnvCleanupPreparing = false
536
+ // The closer for a barrier that is parked between `…_begin` and `…_finish`,
537
+ // set only while that window is open. `__emnapiWasmEnvCleanupPreparing` cannot
538
+ // tell those two apart on its own: it is raised both for a purely synchronous
539
+ // frame — which must not be re-entered, and which nothing outside it can
540
+ // finish — and across this window, which spans real event-loop turns, so a
541
+ // caller that cannot yield can land in the middle of one. That caller can close
542
+ // this window, because `…_finish` is idempotent and joins, which is exactly
543
+ // what the single call does. See `__prepareWasmEnvCleanup`.
544
+ let __finishParkedWasmEnvCleanup
545
+ // Raised while a caller that can still yield is driving the barrier, so the
546
+ // queue it leaves behind is expected rather than lost. See
547
+ // `__reportUnreachedWasmEnvSettlements`.
548
+ let __emnapiWasmEnvCleanupYielding = false
549
+ let __emnapiWasmEnvSettlementLossReported = false
236
550
  let __emnapiWasmEnvCleanupRan = false
237
551
  let __emnapiWasmEnvCleanupDrained = false
238
552
  let __emnapiWasmEnvCleanupDrainPromise
@@ -345,7 +659,24 @@ function __isPreparingWasmEnvCleanup() {
345
659
  }
346
660
 
347
661
  function __prepareWasmEnvCleanup() {
348
- if (__emnapiWasmEnvCleanupPrepared || __emnapiWasmEnvCleanupPreparing) {
662
+ if (__emnapiWasmEnvCleanupPrepared) {
663
+ return
664
+ }
665
+ // A handshake parked between its two halves is one this frame can close, and
666
+ // must: every caller of this function is about to destroy the context, and
667
+ // the turns the poll is waiting for will not come — an 'exit' teardown is
668
+ // the last thing the process runs, and `Context.destroy()` takes the
669
+ // environment away. Closing it here runs `…_finish`, which is the call that joins, so
670
+ // this degrades to exactly the single call below. Leaving it open instead
671
+ // destroys the context with the barrier still raised, the runtime never
672
+ // joined and the workers never drained.
673
+ const finishParked = __finishParkedWasmEnvCleanup
674
+ if (finishParked !== undefined) {
675
+ finishParked()
676
+ __reportUnreachedWasmEnvSettlements()
677
+ return
678
+ }
679
+ if (__emnapiWasmEnvCleanupPreparing) {
349
680
  return
350
681
  }
351
682
  const prepare = __napiInstance?.exports?.napi_prepare_wasm_env_cleanup
@@ -360,10 +691,57 @@ function __prepareWasmEnvCleanup() {
360
691
  __emnapiWasmEnvCleanupPreparing = false
361
692
  }
362
693
  __emnapiWasmEnvCleanupRan = true
694
+ __reportUnreachedWasmEnvSettlements()
363
695
  }
364
696
  __emnapiWasmEnvCleanupPrepared = true
365
697
  }
366
698
 
699
+ /**
700
+ * Say so when the barrier leaves settlements queued and nothing is left that
701
+ * could deliver them.
702
+ *
703
+ * Only the disposal chain yields the event-loop turns @emnapi/core needs to
704
+ * dispatch its queue. Every other caller of the barrier destroys in the same
705
+ * turn — a raw `Context.destroy()`, the 'exit' teardown — and
706
+ * `Context.destroy()` runs the threadsafe function's cleanup hook, which drains
707
+ * that queue with a null env and discards it. The promises those settlements
708
+ * were for then hang forever, silently.
709
+ *
710
+ * Loud, once, and never throwing: this runs from inside `Context.destroy()`,
711
+ * emnapi's own beforeExit destroy included, where throwing would take the whole
712
+ * teardown down with it. Destroying anyway is still the right trade — the queue
713
+ * is already unreachable by then.
714
+ */
715
+ function __reportUnreachedWasmEnvSettlements() {
716
+ if (__emnapiWasmEnvCleanupYielding || __emnapiWasmEnvSettlementLossReported) {
717
+ return
718
+ }
719
+ const pending = __napiInstance?.exports?.napi_wasm_env_cleanup_pending
720
+ if (typeof pending !== 'function') {
721
+ return
722
+ }
723
+ let queued
724
+ try {
725
+ queued = pending()
726
+ } catch {
727
+ return
728
+ }
729
+ if (!queued) {
730
+ return
731
+ }
732
+ __emnapiWasmEnvSettlementLossReported = true
733
+ try {
734
+ const consoleHost = globalThis.console
735
+ if (consoleHost && typeof consoleHost.error === 'function') {
736
+ consoleHost.error(
737
+ "napi-rs: the wasm environment is being destroyed with " +
738
+ queued +
739
+ " queued promise settlement(s). Context.destroy() discards them, so those promises never settle. Dispose with binding[Symbol.for('napi.rs.wasi.dispose')]() instead: only it yields the event-loop turns the settlements need.",
740
+ )
741
+ }
742
+ } catch {}
743
+ }
744
+
367
745
  // Mirror the primitive @emnapi/core schedules its threadsafe-function dispatch
368
746
  // on, so the drain turns below interleave with that dispatch instead of racing
369
747
  // ahead of it on a faster queue.
@@ -413,6 +791,301 @@ function __scheduleTimer(callback, delay) {
413
791
  }
414
792
  }
415
793
 
794
+ // A real, referenced timer rather than a zero-delay macrotask, for the same
795
+ // reason the async-work drain uses one: this polls the addon instead of
796
+ // interleaving with the @emnapi/core dispatch, so a zero-delay turn would spin
797
+ // the loop instead of yielding it.
798
+ const __WASM_RUNTIME_WORK_POLL_INTERVAL_MS = 1
799
+ // Arrivals it takes before the poll paces on the host's timers alone. One
800
+ // proves nothing: a timer armed before the host's timers stopped still fires.
801
+ const __WASM_RUNTIME_WORK_POLL_TRUSTED_ARRIVALS = 2
802
+ // How long a parked turn's own timer must already have been due before a
803
+ // backup that runs calls it dropped. Slack, not a deadline: a timer is due
804
+ // against the event loop's clock, which is read once per iteration, while
805
+ // these are `Date.now()` readings taken part-way through one, so the two
806
+ // drift apart by however long the loop has been inside the current iteration.
807
+ const __WASM_RUNTIME_WORK_POLL_STALL_MS = 50
808
+ // How long a backup itself waits. What is left of it after the slack and one
809
+ // interval — 149 ms — has to cover the *two* poll turns that can separate a
810
+ // parked turn from the last backup armed while the host's timers still
811
+ // worked, so the ceiling on a single turn is half of it. See the invariant on
812
+ // `__armWasmRuntimePollStallBackup`.
813
+ const __WASM_RUNTIME_WORK_POLL_BACKUP_MS = 200
814
+
815
+ /**
816
+ * Pacing state for one runtime-work poll.
817
+ *
818
+ * Per poll, never per module: whether the host's timers arrive is not a
819
+ * property of the module. A host can lose its timers between two disposals,
820
+ * and in the deferred shape every instance shares this module — one healthy
821
+ * instance must not disarm the fallback for the next one.
822
+ */
823
+ function __createWasmRuntimePollPace() {
824
+ return {
825
+ // Timers armed by *this* poll that have actually arrived.
826
+ arrivals: 0,
827
+ // The turn waiting on a timer alone *right now* — undefined whenever no
828
+ // turn is parked — and when that turn's own timer came due.
829
+ settleTurn: undefined,
830
+ turnTimerDueAt: 0,
831
+ }
832
+ }
833
+
834
+ /**
835
+ * The backup that ends a turn whose timer is never going to arrive.
836
+ *
837
+ * Once the poll paces on the timer alone it has nothing left to fall back on
838
+ * if the host's timers stop mid-poll: the turn that armed the dead timer is
839
+ * the turn that parks, and a parked poll schedules nothing that could notice.
840
+ * So every turn arms one of these before it yields, and each one compares due
841
+ * times instead of measuring how long the parked turn has been waiting.
842
+ *
843
+ * Invariant: a parked turn is ended by the newest backup that was armed while
844
+ * the host's timers still worked, and a backup ends a turn only when that
845
+ * turn's own timer was already due a whole window before the backup itself.
846
+ * Neither half turns on how far apart the arms happen to fall — what bounds
847
+ * the rescue is how far back that newest live backup is:
848
+ *
849
+ * - *Ends it.* Hosts run timers in due order, so a backup that runs while a
850
+ * turn due a whole window earlier is still parked proves that turn's timer
851
+ * was dropped rather than merely late. That same comparison is what leaves a
852
+ * healthy host alone: there the turn's timer has already run and cleared
853
+ * `settleTurn` before any backup due after it can look.
854
+ * - *Two turns back, not one.* A turn that ended does not prove its own timer
855
+ * arrived: until `…_TRUSTED_ARRIVALS` is reached every turn arms both
856
+ * primitives and the macrotask wins, so such a turn can end with its own
857
+ * timer — and the backup armed one line before it — already dead. The
858
+ * arrival that then flips the poll onto the timer alone can itself be a
859
+ * timer armed before the host's timers died. So the turn that parks can sit
860
+ * two turns past the last live arm, and the newest live backup is due
861
+ * `…_BACKUP_MS` less *two* turn lengths after that turn's own timer.
862
+ * Arming on every turn is what holds it to two, rather than however far back
863
+ * a throttle last let one through.
864
+ * - *Ceiling.* Coverage therefore holds while two consecutive poll turns fit
865
+ * inside `…_BACKUP_MS` less the slack and one interval: 149 ms, so 74 ms
866
+ * per turn (measured: a 74 ms turn is still rescued, a 75 ms one parks).
867
+ * Past that the turn stays parked and the disposal promise never settles.
868
+ * The bound is deliberate: reaching it takes a host that drops timers
869
+ * mid-poll *and* keeps every poll turn busy for more than 74 ms, and neither
870
+ * Node nor WebContainer — the hosts that run the threaded artifact — does
871
+ * the second.
872
+ *
873
+ * The poll then goes back to arming both primitives until two fresh arrivals
874
+ * prove the timers again. A host that stops running the timers it has
875
+ * *already* accepted leaves nothing to fire, and the disposal promise stays
876
+ * pending rather than wedging the thread — the same outcome as a blocking
877
+ * closure that never returns. Unreferenced wherever the host allows it: the
878
+ * poll's own turn timers are what keep the loop alive, never these.
879
+ */
880
+ function __armWasmRuntimePollStallBackup(pace) {
881
+ const setTimer = globalThis.setTimeout
882
+ if (typeof setTimer !== 'function') {
883
+ // Nothing to back up: `__scheduleTimer` is on the macrotask channel
884
+ // already, and that one cannot park.
885
+ return
886
+ }
887
+ // Read before arming, so this never claims to be due earlier than the timer
888
+ // actually is: a backup ends a turn only when it is provably due after it.
889
+ const dueAt = Date.now() + __WASM_RUNTIME_WORK_POLL_BACKUP_MS
890
+ let handle
891
+ try {
892
+ handle = setTimer(() => {
893
+ const settleTurn = pace.settleTurn
894
+ if (
895
+ !settleTurn ||
896
+ pace.turnTimerDueAt > dueAt - __WASM_RUNTIME_WORK_POLL_STALL_MS
897
+ ) {
898
+ // No turn is parked, or the parked one's timer came due too close to
899
+ // this backup to call it dropped — it may still arrive, and the turn
900
+ // that armed it armed a backup due a whole window after *that*.
901
+ return
902
+ }
903
+ pace.arrivals = 0
904
+ pace.settleTurn = undefined
905
+ settleTurn()
906
+ }, __WASM_RUNTIME_WORK_POLL_BACKUP_MS)
907
+ } catch {
908
+ return
909
+ }
910
+ if (handle && typeof handle.unref === 'function') {
911
+ try {
912
+ handle.unref()
913
+ } catch {}
914
+ }
915
+ }
916
+
917
+ /**
918
+ * One turn of the runtime-work poll.
919
+ *
920
+ * `__scheduleTimer` falls back to the macrotask scheduler when `setTimeout` is
921
+ * missing or throws, but not when it is present, returns a handle and never
922
+ * fires — fake timers in a test suite that disposes from an `afterEach`, or a
923
+ * host whose timers belong to an IO context that is already gone. That host
924
+ * would park this poll forever, and the poll is unbounded, so nothing would
925
+ * ever call `…_finish`.
926
+ *
927
+ * Arm both primitives until timers armed by this poll have arrived twice, and
928
+ * let whichever lands first end the turn; the loser resolves nothing. A host
929
+ * with working timers therefore pays the double arming for the first turn or
930
+ * two — the macrotask wins the race, but the timers behind it still arrive and
931
+ * are counted — and paces on the timer alone from then on, instead of spinning
932
+ * the loop on a zero-delay queue. A host whose timers never arrive keeps both,
933
+ * and the macrotask is what keeps the poll moving. A host whose timers stop
934
+ * after proving themselves is caught by `__armWasmRuntimePollStallBackup`,
935
+ * which ends the parked turn and puts this poll back on both.
936
+ */
937
+ function __yieldWasmRuntimePollTurn(pace) {
938
+ // Armed before the turn yields, and by every turn: what rescues a parked
939
+ // turn has to have been armed while the host's timers still worked, and the
940
+ // turn that parks is the one whose own timer is already dead.
941
+ __armWasmRuntimePollStallBackup(pace)
942
+ return new Promise((resolve) => {
943
+ let settled = false
944
+ const settle = () => {
945
+ if (settled) {
946
+ return
947
+ }
948
+ settled = true
949
+ if (pace.settleTurn === settle) {
950
+ // Nothing is parked any more: a backup running later must not read a
951
+ // due time this turn has already answered.
952
+ pace.settleTurn = undefined
953
+ }
954
+ resolve()
955
+ }
956
+ __scheduleTimer(() => {
957
+ pace.arrivals++
958
+ settle()
959
+ }, __WASM_RUNTIME_WORK_POLL_INTERVAL_MS)
960
+ // Read next to the arming it describes; see
961
+ // `__armWasmRuntimePollStallBackup` for what the two due times mean.
962
+ const turnTimerDueAt = Date.now() + __WASM_RUNTIME_WORK_POLL_INTERVAL_MS
963
+ if (pace.arrivals < __WASM_RUNTIME_WORK_POLL_TRUSTED_ARRIVALS) {
964
+ __scheduleMacrotask(settle)
965
+ return
966
+ }
967
+ // Paced by the timer alone from here; the backup is what ends this turn if
968
+ // the timer never arrives.
969
+ pace.settleTurn = settle
970
+ pace.turnTimerDueAt = turnTimerDueAt
971
+ })
972
+ }
973
+
974
+ /**
975
+ * The barrier for callers that can yield: `__prepareWasmEnvCleanup` with real
976
+ * event-loop turns in the middle.
977
+ *
978
+ * `napi_prepare_wasm_env_cleanup` waits — it returns only once the addon's
979
+ * async runtime has quiesced, and on `wasm32-wasip1-threads` the thread it
980
+ * waits on is this one, the only thread that can give a running blocking
981
+ * closure the JavaScript turn *it* is waiting for. A single call there can wait
982
+ * for work that can never finish. The addon's two-phase form splits that:
983
+ * `…_begin` stops the runtime without joining and reports whether anything is
984
+ * still live, `napi_wasm_runtime_work_pending` answers that question again
985
+ * without blocking, and `…_finish` joins. The turns yielded in between are the
986
+ * entire point.
987
+ *
988
+ * The poll has no deadline, for the same reason the async-work drain below has
989
+ * none: giving up means calling `…_finish`, which joins on this thread, and the
990
+ * work it would join is the work that is waiting for a turn from this thread —
991
+ * so a bound does not end the wait, it only moves it somewhere the JavaScript
992
+ * thread can no longer be reached. A blocking closure that never returns keeps
993
+ * the disposal promise pending instead, exactly as a task whose `execute` never
994
+ * returns already keeps an *undisposed* process alive. The host contract is in
995
+ * `crates/async-runtime/README.md`: a blocking closure must never wait on a
996
+ * JavaScript turn. The process-exit path still blocks in `…_finish`, because it
997
+ * has no turns left to give (see `__prepareWasmEnvCleanup`).
998
+ *
999
+ * Feature-detected like every other export in this teardown, so an addon built
1000
+ * against a napi crate that predates the split keeps the single blocking call.
1001
+ * Returns nothing whenever the handshake finished without yielding, which keeps
1002
+ * an idle disposal synchronous.
1003
+ */
1004
+ function __prepareWasmEnvCleanupWithTurns() {
1005
+ if (__emnapiWasmEnvCleanupPrepared || __emnapiWasmEnvCleanupPreparing) {
1006
+ return
1007
+ }
1008
+ const exports = __napiInstance?.exports
1009
+ const begin = exports?.napi_prepare_wasm_env_cleanup_begin
1010
+ const finish = exports?.napi_prepare_wasm_env_cleanup_finish
1011
+ if (typeof begin !== 'function' || typeof finish !== 'function') {
1012
+ // No split to use. The settlement drain still follows this, so the queue
1013
+ // the single call leaves behind is expected rather than lost.
1014
+ __emnapiWasmEnvCleanupYielding = true
1015
+ try {
1016
+ __prepareWasmEnvCleanup()
1017
+ } finally {
1018
+ __emnapiWasmEnvCleanupYielding = false
1019
+ }
1020
+ return
1021
+ }
1022
+ const workPending = exports?.napi_wasm_runtime_work_pending
1023
+ // The in-flight flag stays raised across the turns below, so a `destroy()`
1024
+ // from one of the JavaScript handlers they run is the same no-op it is inside
1025
+ // the single call: the barrier is up and the runtime is mid-teardown, and
1026
+ // destroying between the halves would strand exactly what this delivers.
1027
+ __emnapiWasmEnvCleanupPreparing = true
1028
+ let live
1029
+ try {
1030
+ live = begin()
1031
+ } catch (error) {
1032
+ __emnapiWasmEnvCleanupPreparing = false
1033
+ throw error
1034
+ }
1035
+ __emnapiWasmEnvCleanupRan = true
1036
+ const finishCleanup = () => {
1037
+ if (__emnapiWasmEnvCleanupPrepared) {
1038
+ // Already closed by a caller that could not yield — the 'exit' teardown
1039
+ // reached `__prepareWasmEnvCleanup` while this poll was parked. `…_finish`
1040
+ // is idempotent, but the flags it lowers are not: running it again here
1041
+ // would clear a `preparing` some later barrier had raised.
1042
+ return
1043
+ }
1044
+ __finishParkedWasmEnvCleanup = undefined
1045
+ try {
1046
+ finish()
1047
+ } finally {
1048
+ __emnapiWasmEnvCleanupPreparing = false
1049
+ }
1050
+ __emnapiWasmEnvCleanupPrepared = true
1051
+ }
1052
+ if (!live || typeof workPending !== 'function') {
1053
+ finishCleanup()
1054
+ return
1055
+ }
1056
+ // Publish the closer before yielding: from here until `finishCleanup` runs,
1057
+ // a caller that cannot yield is entitled to end this handshake itself.
1058
+ __finishParkedWasmEnvCleanup = finishCleanup
1059
+ const finishCleanupUnlessCrashed = () => {
1060
+ try {
1061
+ __abortWasiDisposalIfThreadCrashed()
1062
+ } catch (error) {
1063
+ __finishParkedWasmEnvCleanup = undefined
1064
+ throw error
1065
+ }
1066
+ finishCleanup()
1067
+ }
1068
+ return (async () => {
1069
+ // Unbounded, exactly like the async-work drain below. The wait ends when
1070
+ // the addon reports its runtime work finished; the turns spent here are
1071
+ // what let that happen at all.
1072
+ const pace = __createWasmRuntimePollPace()
1073
+ for (;;) {
1074
+ await __yieldWasmRuntimePollTurn(pace)
1075
+ __abortWasiDisposalIfThreadCrashed()
1076
+ try {
1077
+ if (!workPending()) {
1078
+ return
1079
+ }
1080
+ } catch {
1081
+ // A trap is the only way this fails, and a trapped instance has no
1082
+ // reachable work left. Stop polling and finish.
1083
+ return
1084
+ }
1085
+ }
1086
+ })().then(finishCleanupUnlessCrashed, finishCleanupUnlessCrashed)
1087
+ }
1088
+
416
1089
  // Turns to wait for while the addon still reports queued settlements. Reaching
417
1090
  // zero is the only success. A counter still nonzero at this bound rejects the
418
1091
  // disposal as retryable (`ERR_NAPI_WASI_CLEANUP_PENDING`) rather than
@@ -549,6 +1222,19 @@ function __destroyEmnapiContext() {
549
1222
  }
550
1223
 
551
1224
  __prepareWasmEnvCleanup()
1225
+ if (__isPreparingWasmEnvCleanup()) {
1226
+ // Reached from inside the synchronous barrier — a promise hook one of the
1227
+ // settlements above ran, which is the reentrancy the destroy wrapper
1228
+ // exists for. `Context.destroy()` below would hit that wrapper's in-flight
1229
+ // no-op and answer `undefined`, and recording that as a completed destroy
1230
+ // is what makes the frame that *did* start the barrier skip the real one
1231
+ // afterwards, leaving the context retained with its cleanup hooks unrun.
1232
+ // Refuse instead: nothing is flagged, and that frame destroys for real the
1233
+ // moment it returns. The deferred loader carries the same backstop. A
1234
+ // parked handshake cannot get here — `__prepareWasmEnvCleanup` closes one
1235
+ // rather than skipping it.
1236
+ return
1237
+ }
552
1238
  const result = __emnapiContext.destroy()
553
1239
  if (!__isThenable(result)) {
554
1240
  __emnapiContextDestroyed = true
@@ -720,6 +1406,7 @@ function __drainWasiAsyncWork() {
720
1406
  await new Promise((resolve) => {
721
1407
  __scheduleTimer(resolve, __WASI_ASYNC_WORK_POLL_INTERVAL_MS)
722
1408
  })
1409
+ __abortWasiDisposalIfThreadCrashed()
723
1410
  }
724
1411
  })(),
725
1412
  ).then(
@@ -815,6 +1502,7 @@ function __finishWasiDisposal() {
815
1502
  }
816
1503
 
817
1504
  function __continueWasiDisposal() {
1505
+ __abortWasiDisposalIfThreadCrashed()
818
1506
  const destroyResult = __destroyEmnapiContext()
819
1507
  if (__isThenable(destroyResult)) {
820
1508
  return Promise.resolve(destroyResult).then(__finishWasiDisposal)
@@ -822,11 +1510,8 @@ function __continueWasiDisposal() {
822
1510
  return __finishWasiDisposal()
823
1511
  }
824
1512
 
825
- function __cleanUpWasmEnvForWasiDisposal() {
826
- // Run the pre-teardown barrier, then let the settlements it queued actually
827
- // reach JavaScript, and only then destroy the environment. Doing these two
828
- // back to back is what strands them.
829
- __prepareWasmEnvCleanup()
1513
+ function __drainWasmEnvForWasiDisposal() {
1514
+ __abortWasiDisposalIfThreadCrashed()
830
1515
  const drainResult = __drainWasmEnvCleanup()
831
1516
  if (__isThenable(drainResult)) {
832
1517
  return Promise.resolve(drainResult).then(__continueWasiDisposal)
@@ -834,6 +1519,19 @@ function __cleanUpWasmEnvForWasiDisposal() {
834
1519
  return __continueWasiDisposal()
835
1520
  }
836
1521
 
1522
+ function __cleanUpWasmEnvForWasiDisposal() {
1523
+ __abortWasiDisposalIfThreadCrashed()
1524
+ // Run the pre-teardown barrier — yielding the turns its two-phase form asks
1525
+ // for, when the addon has one — then let the settlements it queued actually
1526
+ // reach JavaScript, and only then destroy the environment. Doing any two of
1527
+ // these back to back is what strands them.
1528
+ const prepareResult = __prepareWasmEnvCleanupWithTurns()
1529
+ if (__isThenable(prepareResult)) {
1530
+ return Promise.resolve(prepareResult).then(__drainWasmEnvForWasiDisposal)
1531
+ }
1532
+ return __drainWasmEnvForWasiDisposal()
1533
+ }
1534
+
837
1535
  function __startWasiDisposal() {
838
1536
  // Outstanding `napi_async_work` goes first, while the environment is still
839
1537
  // completely live: the completion callbacks run addon code, and everything
@@ -859,6 +1557,9 @@ function __disposeWasiBinding() {
859
1557
  if (__wasiDisposePromise) {
860
1558
  return __wasiDisposePromise
861
1559
  }
1560
+ if (!__wasiDisposed && __hasWasiThreadCrashed()) {
1561
+ return __disposeWasiBindingAfterThreadCrash()
1562
+ }
862
1563
  if (__wasiDisposed) {
863
1564
  return Promise.resolve()
864
1565
  }
@@ -875,6 +1576,9 @@ function __disposeWasiBinding() {
875
1576
  try {
876
1577
  result = __startWasiDisposal()
877
1578
  } catch (error) {
1579
+ if (__settleWasiDisposalAfterThreadCrash(resolveDispose, rejectDispose)) {
1580
+ return disposePromise
1581
+ }
878
1582
  __wasiDisposePromise = undefined
879
1583
  rejectDispose(error)
880
1584
  return disposePromise
@@ -886,6 +1590,9 @@ function __disposeWasiBinding() {
886
1590
  resolveDispose(value)
887
1591
  },
888
1592
  (error) => {
1593
+ if (__settleWasiDisposalAfterThreadCrash(resolveDispose, rejectDispose)) {
1594
+ return
1595
+ }
889
1596
  __wasiDisposePromise = undefined
890
1597
  rejectDispose(error)
891
1598
  },
@@ -921,6 +1628,7 @@ function __finishWasiInitializationRollback(cleanupErrors) {
921
1628
  }
922
1629
 
923
1630
  function __destroyContextForWasiRollback(cleanupErrors) {
1631
+ __abortWasiDisposalIfThreadCrashed()
924
1632
  let destroyResult
925
1633
  try {
926
1634
  destroyResult = __destroyEmnapiContext()
@@ -989,19 +1697,43 @@ function __retainFailedWasiRollback(cleanupErrors) {
989
1697
  * goes away. That is the deliberate choice: a hung promise is a silent liveness
990
1698
  * bug with no upper bound, while the retained bookkeeping is bounded by the page.
991
1699
  */
992
- function __rollbackWasiInitialization() {
1700
+ function __runWasiInitializationRollbackSteps() {
993
1701
  // The environment teardown this rollback performs, kept nested so it cannot
994
1702
  // be reached without the async-work drain below running first.
995
1703
  function __rollbackWasmEnvForWasiInitialization() {
1704
+ __abortWasiDisposalIfThreadCrashed()
996
1705
  const cleanupErrors = []
1706
+ let prepareResult
1707
+ try {
1708
+ prepareResult = __prepareWasmEnvCleanupWithTurns()
1709
+ } catch (cleanupError) {
1710
+ cleanupErrors.push(cleanupError)
1711
+ return __retainFailedWasiRollback(cleanupErrors)
1712
+ }
1713
+ if (__isThenable(prepareResult)) {
1714
+ return Promise.resolve(prepareResult).then(
1715
+ () => __drainWasmEnvForWasiRollback(cleanupErrors),
1716
+ (cleanupError) => {
1717
+ cleanupErrors.push(cleanupError)
1718
+ return __retainFailedWasiRollback(cleanupErrors)
1719
+ },
1720
+ )
1721
+ }
1722
+ return __drainWasmEnvForWasiRollback(cleanupErrors)
1723
+ }
1724
+
1725
+ // The settlement drain of the rollback above, reached either straight away or
1726
+ // after the barrier's two-phase form has yielded its turns. A barrier that
1727
+ // did not finish never gets here: it retains instead, exactly as a drain that
1728
+ // did not finish does.
1729
+ function __drainWasmEnvForWasiRollback(cleanupErrors) {
1730
+ __abortWasiDisposalIfThreadCrashed()
997
1731
  let drainResult
998
- let settlementsUnreached = false
999
1732
  try {
1000
- __prepareWasmEnvCleanup()
1001
1733
  drainResult = __drainWasmEnvCleanup()
1002
1734
  } catch (cleanupError) {
1003
1735
  cleanupErrors.push(cleanupError)
1004
- settlementsUnreached = true
1736
+ return __retainFailedWasiRollback(cleanupErrors)
1005
1737
  }
1006
1738
  if (__isThenable(drainResult)) {
1007
1739
  return Promise.resolve(drainResult).then(
@@ -1012,9 +1744,6 @@ function __rollbackWasiInitialization() {
1012
1744
  },
1013
1745
  )
1014
1746
  }
1015
- if (settlementsUnreached) {
1016
- return __retainFailedWasiRollback(cleanupErrors)
1017
- }
1018
1747
  return __destroyContextForWasiRollback(cleanupErrors)
1019
1748
  }
1020
1749
 
@@ -1046,6 +1775,55 @@ function __rollbackWasiInitialization() {
1046
1775
  return __rollbackWasmEnvForWasiInitialization()
1047
1776
  }
1048
1777
 
1778
+ /**
1779
+ * The rollback above, stopped when a wasm thread has died.
1780
+ *
1781
+ * Its polls wait for work the dead thread still counts, so they never end, and
1782
+ * the barrier's `…_finish` and `Context.destroy()` would re-enter wasm
1783
+ * and wait on that thread for good. While the rollback runs, the poll turns
1784
+ * and step boundaries stop it (`__abortWasiDisposalIfThreadCrashed`), and a
1785
+ * crash seen before, during or after it ends it through
1786
+ * `__rollbackWasiInitializationAfterThreadCrash`. Without a crash the
1787
+ * result — synchronous or not — is passed through unchanged.
1788
+ */
1789
+ function __rollbackWasiInitialization() {
1790
+ if (__hasWasiThreadCrashed()) {
1791
+ return __rollbackWasiInitializationAfterThreadCrash()
1792
+ }
1793
+ __wasiInitializationRollbackActive = true
1794
+ let result
1795
+ try {
1796
+ result = __runWasiInitializationRollbackSteps()
1797
+ } catch (error) {
1798
+ __wasiInitializationRollbackActive = false
1799
+ if (__hasWasiThreadCrashed()) {
1800
+ return __rollbackWasiInitializationAfterThreadCrash()
1801
+ }
1802
+ throw error
1803
+ }
1804
+ if (!__isThenable(result)) {
1805
+ __wasiInitializationRollbackActive = false
1806
+ return __hasWasiThreadCrashed()
1807
+ ? __rollbackWasiInitializationAfterThreadCrash()
1808
+ : result
1809
+ }
1810
+ return Promise.resolve(result).then(
1811
+ (cleanupErrors) => {
1812
+ __wasiInitializationRollbackActive = false
1813
+ return __hasWasiThreadCrashed()
1814
+ ? __rollbackWasiInitializationAfterThreadCrash()
1815
+ : cleanupErrors
1816
+ },
1817
+ (error) => {
1818
+ __wasiInitializationRollbackActive = false
1819
+ if (__hasWasiThreadCrashed()) {
1820
+ return __rollbackWasiInitializationAfterThreadCrash()
1821
+ }
1822
+ throw error
1823
+ },
1824
+ )
1825
+ }
1826
+
1049
1827
  const __wasiRollbackRegistrySymbol = Symbol.for('napi.rs.wasi.rollback.registry.v1')
1050
1828
  const __wasiRollbackRegistryKey =
1051
1829
  typeof __filename === 'string' ? __filename : __wasmFilePath
@@ -1149,11 +1927,24 @@ function __removeWasiExitListener() {
1149
1927
 
1150
1928
  function __disposeWasiBindingAtExit() {
1151
1929
  __wasiExitListenerRegistered = false
1930
+ if (__hasWasiThreadCrashed()) {
1931
+ // Never re-enter wasm after a thread died: the environment cleanup joins
1932
+ // the dead thread's work and would hang the exit forever — SIGTERM
1933
+ // included, since its JavaScript listener never gets a turn. Stop the
1934
+ // workers and leave.
1935
+ try {
1936
+ void Promise.resolve(__terminateWasiWorkers()).catch(() => {})
1937
+ } catch {}
1938
+ return
1939
+ }
1152
1940
  // An 'exit' handler cannot yield, so it cannot wait for queued promise
1153
1941
  // settlements the way __startWasiDisposal does — the process is leaving and
1154
1942
  // those promises have no observer left anyway. Run the synchronous teardown
1155
1943
  // directly. Every step is idempotent, which also makes this the synchronous
1156
- // finish for a disposal that is still waiting for its drain.
1944
+ // finish for a disposal that is still waiting for its drain — and, through
1945
+ // __prepareWasmEnvCleanup, for one still parked between the two halves of
1946
+ // the environment cleanup barrier: there are no turns left to poll with, so
1947
+ // this closes that handshake with `…_finish`, which joins.
1157
1948
  try {
1158
1949
  __destroyEmnapiContext()
1159
1950
  } catch {}
@@ -1260,6 +2051,11 @@ try {
1260
2051
  onCreateWorker() {
1261
2052
  const worker = __createWasiWorker(__nodePath.join(__dirname, 'wasi-worker.mjs'))
1262
2053
  __wasiWorkers.add(worker)
2054
+ // Registered before emnapi's own listeners, which rethrow the error.
2055
+ worker.on('error', (error) => {
2056
+ __wasiThreadCrashed = true
2057
+ __recordWasiThreadCrashError(error, worker.threadId)
2058
+ })
1263
2059
  worker.onmessage = ({ data }) => {
1264
2060
  __wasmCreateOnMessageForFsProxy(__nodeFs)(data)
1265
2061
  }
@@ -1303,6 +2099,7 @@ try {
1303
2099
  },
1304
2100
  beforeInit({ instance }) {
1305
2101
  __napiInstance = instance
2102
+ __captureWasiAddonCrashFlag(instance)
1306
2103
  for (const name of Object.keys(instance.exports)) {
1307
2104
  if (name.startsWith('__napi_register__')) {
1308
2105
  instance.exports[name]()