@ox-content/code-play 3.0.0-alpha.1

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package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2024 ubugeeei
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md ADDED
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+ # @ox-content/code-play
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+
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+ Opt-in Code Play plugin for Ox Content. It runs documentation samples on demand
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+ and exposes a headless API plus Headless / preset UI.
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+
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+ Nothing runs until you install this package **and** enable specific languages.
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+
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+ ## Install
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+
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+ ```bash
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+ npm install @ox-content/code-play
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+ ```
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+
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+ ```ts
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+ import { oxContent } from "@ox-content/vite-plugin";
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+ import { codePlay } from "@ox-content/code-play";
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+
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+ export default {
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+ plugins: [
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+ oxContent({ highlight: true }),
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+ codePlay({
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+ languages: {
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+ typescript: { execute: true, typecheck: true },
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+ rust: true,
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+ },
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+ ui: "default",
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+ viewers: { config: true, stdio: true, stderr: true, provenance: true, timing: true },
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+ }),
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+ ],
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+ };
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+ ```
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+
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+ ## Authoring
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+
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+ ````md
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+ ```ts play
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+ const n: number = 1;
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+ console.log(n);
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+ ```
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+
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+ ```rust play typecheck
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+ fn main() {
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+ println!("ok");
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+ }
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+ ```
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+ ````
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+
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+ ```html
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+ <CodePlay lang="python"> print("hello") </CodePlay>
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+ ```
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+
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+ ## Headless API
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+
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+ ```ts
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+ import { createCodePlay } from "@ox-content/code-play";
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+
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+ const play = createCodePlay({ languages: { typescript: true } });
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+ const session = play.createSession({ language: "ts", code: "const n: number = 1;" });
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+ const check = await session.typecheck();
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+ const run = await session.run();
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+
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+ run.stdio;
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+ run.stdout;
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+ run.stderr;
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+ run.provenance;
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+ run.timing;
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+ ```
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+
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+ ## Security
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+
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+ `play` fences are trusted site content. Do not mark unreviewed or
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+ visitor-supplied snippets as `play`.
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+
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+ - No sample is executed during Markdown transform or SSG.
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+ - JavaScript and TypeScript run in `node:vm` on Node, or in
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+ `<iframe sandbox="allow-scripts">` in the browser (no `allow-same-origin`).
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+ They are never run with page-origin `Function`.
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+ - Published widgets hide **Typecheck** unless `endpoints.typecheck` is set.
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+ **Cancel** appears while a run is in flight.
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+ - Framework previews use the same iframe flags and load runtimes from esm.sh.
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+ - Rust and Go POST source to the official playgrounds (or your `endpoints`).
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+ The Vite `/__ox-code-play/*` proxy is **dev-only**.
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+ - Other languages need a Piston-compatible `endpoint` you trust.
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+ - `sh` never spawns a local shell.
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+
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+ ## Example
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+
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+ A runnable Vite site lives in [`examples/code-play`](../../examples/code-play):
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+
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+ ```bash
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+ corepack pnpm --filter ./examples/code-play dev
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+ ```
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+
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+ The docs site also dogfoods JavaScript and TypeScript widgets on
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+ [Code Play](../../docs/content/examples/code-play.md).
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+
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+ See [Code Play](../../docs/content/packages/code-play.md) in the docs site.
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+ //#region src/boot.d.ts
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+ interface BootDocument {
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+ readyState: string;
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+ addEventListener(type: string, listener: () => void, options?: {
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+ once?: boolean;
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+ }): void;
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+ }
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+ /**
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+ * Mount every `[data-ox-code-play]` widget. The SSG client (`ox-code-play.js`)
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+ * calls this on load; apps that import `@ox-content/code-play/client` call it
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+ * themselves.
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+ */
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+ declare function bootCodePlay(hydrate?: (root?: ParentNode) => void, doc?: BootDocument | undefined): void;
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+ //#endregion
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+ export { bootCodePlay as t };
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+ //# sourceMappingURL=boot.d.mts.map
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+ {"version":3,"file":"boot.d.mts","names":[],"sources":["../src/boot.ts"],"mappings":";UAEiB;EACf;EACA,iBAAiB,cAAc,sBAAsB;IAAY;;;;;;;;iBAQnD,aACd,WAAU,OAAO,qBACjB,MAAK"}
package/dist/boot.mjs ADDED
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+ import { t as hydrateCodePlay } from "./hydrate2.mjs";
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+ //#region src/boot.ts
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+ /**
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+ * Mount every `[data-ox-code-play]` widget. The SSG client (`ox-code-play.js`)
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+ * calls this on load; apps that import `@ox-content/code-play/client` call it
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+ * themselves.
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+ */
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+ function bootCodePlay(hydrate = hydrateCodePlay, doc = typeof document === "undefined" ? void 0 : document) {
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+ if (!doc) return;
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+ const run = () => hydrate();
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+ if (doc.readyState === "loading") {
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+ doc.addEventListener("DOMContentLoaded", run, { once: true });
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+ return;
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+ }
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+ run();
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+ }
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+ //#endregion
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+ export { bootCodePlay as t };
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+
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+ //# sourceMappingURL=boot.mjs.map
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+ {"version":3,"file":"boot.mjs","names":[],"sources":["../src/boot.ts"],"sourcesContent":["import { hydrateCodePlay } from \"./hydrate\";\n\nexport interface BootDocument {\n readyState: string;\n addEventListener(type: string, listener: () => void, options?: { once?: boolean }): void;\n}\n\n/**\n * Mount every `[data-ox-code-play]` widget. The SSG client (`ox-code-play.js`)\n * calls this on load; apps that import `@ox-content/code-play/client` call it\n * themselves.\n */\nexport function bootCodePlay(\n hydrate: (root?: ParentNode) => void = hydrateCodePlay,\n doc: BootDocument | undefined = typeof document === \"undefined\" ? undefined : document,\n): void {\n if (!doc) {\n return;\n }\n const run = () => hydrate();\n if (doc.readyState === \"loading\") {\n doc.addEventListener(\"DOMContentLoaded\", run, { once: true });\n return;\n }\n run();\n}\n"],"mappings":";;;;;;;AAYA,SAAgB,aACd,UAAuC,iBACvC,MAAgC,OAAO,aAAa,cAAc,KAAA,IAAY,UACxE;CACN,IAAI,CAAC,KACH;CAEF,MAAM,YAAY,QAAQ;CAC1B,IAAI,IAAI,eAAe,WAAW;EAChC,IAAI,iBAAiB,oBAAoB,KAAK,EAAE,MAAM,KAAK,CAAC;EAC5D;CACF;CACA,IAAI;AACN"}
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+ import { t as bootCodePlay } from "./boot.mjs";
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+ export { bootCodePlay };