@owlmeans/viable-common 0.0.42 → 0.0.43
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md
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## Installation
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```bash
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bun add @owlmeans/viable-common@^0.0.
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bun add @owlmeans/viable-common@^0.0.43
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```
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## Rules worth knowing before you change something
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both faults, and for draft-04 tuple `items`.
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**A field that crosses a version skew carries no `enum`.** A connector is installed with
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`npx -y @owlmeans/viable-mcp@^0.1.18-rc.
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`npx -y @owlmeans/viable-mcp@^0.1.18-rc.41` and talks to a separately deployed platform, so an executor kind it
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sends must remain an unused capability on an older platform rather than a refused session.
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**A ceiling exists once.** The inquiry answer cap here equals `DEFAULT_INQUIRY_ANSWER_CHARS` in
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package/agent-meta/manifest.json
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{
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"schemaVersion": 2,
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"package": "@owlmeans/viable-common",
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"version": "0.0.
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"generatedAt": "2026-10-
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"version": "0.0.43",
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"generatedAt": "2026-10-04T01:01:54.404Z",
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"canonicalRepo": "https://github.com/owlmeans/common",
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"entries": [
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{
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# Agent output presentation
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**Install:** `"@owlmeans/viable-common": "^0.0.
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**Install:** `"@owlmeans/viable-common": "^0.0.43"` in `dependencies`
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`@owlmeans/viable-common`'s `agent/presentation.ts` owns the browser-safe vocabulary for agent
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output. Keep the server and every client on `classifyAgentMessage()`; consumers may refine a
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# @owlmeans/viable-common
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**Layer:** Cross-cutting domain (contracts only)
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**Install:** `"@owlmeans/viable-common": "^0.0.
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**Install:** `"@owlmeans/viable-common": "^0.0.43"` in `dependencies`
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**Subpaths:** `.` · `./slot` · `./connect` · `./convert` · `./integrity` · `./intent` — the barrel
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re-exports every subpath except `./intent`.
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**Runtime-free:** no `@langchain/*`, no filesystem, no Ajv at run time (a devDependency, for the
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| Subpath | What it declares |
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|---|---|
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| `.` (barrel) | The planning module (`VIABLE_*_TYPE`, `VIABLE_TYPE_SCHEMAS`, `VIABLE_FLOW_SCHEMAS`, `ViableStoryStatus`/`ViableProjectStatus` and their transitions, `ViableSpecCategory`, `ViableRelationship`, `ViableChannel`, `ViableProjectCard`/`ViableStoryCard`, the card helpers, the landing sentence helpers, the `Project*` refusals); `SlotMetadata` and the three metadata vocabularies (`metadataConfigs`, `metadataLists`, `metadataSecrets`), `BRANDING_ENV_KEYS` / `brandingEnv`; `ProjectArea` / `AREA_PATHS` / `AREA_ACCESS` / `AREA_TIER`, `ADMIN_PERMISSION` / `OPERATOR_PERMISSION`; the tenancy contract (`ProjectTenancy`, `ViableTenancyDecision`, `NO_TENANCY`, `tenancyOf`, `tenantedArea`, `TENANCY_QUOTE_MAX`); `ModelRole` and the viable `ExecutionState`; the `ViableSkill` / `ViablePersona` enums; the `Blueprint` layer types, `BlueprintRef` / `BlueprintPatch`, `BlueprintCase` / `GameKind`, `DEFAULT_BLUEPRINT_ID` / `BLUEPRINT_META_KEY`, `landingGatePreferenceOf`; the target topology (`TopologyDescriptor`, `LAYOUT_TOPOLOGIES`, `resolveTopology`, `packageForRole` — meaning in `/blueprints`); the BA shapes (`mergeConnectingStories`), the dev (`AccessBlock`, `AccessLevel`, `PermissionDefault`), UX, design and scaffold shapes and their schemas, `StoryDesignPort`; `ModerationCategory` / `ModerationSubject` / `decideModeration`; the `docs/` metadata paths; `PreviewEventType`; the agent-output taxonomy (`classifyAgentMessage`, `isAgentMessageHidden` — `/agent-presentation`) and the spectator entry types |
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| `.` (barrel) | The planning module (`VIABLE_*_TYPE`, `VIABLE_TYPE_SCHEMAS`, `VIABLE_FLOW_SCHEMAS`, `ViableStoryStatus`/`ViableProjectStatus` and their transitions, `ViableSpecCategory`, `ViableRelationship`, `ViableChannel`, `ViableProjectCard`/`ViableStoryCard`, the card helpers, the landing sentence helpers, the `Project*` refusals); `SlotMetadata` and the three metadata vocabularies (`metadataConfigs`, `metadataLists`, `metadataSecrets`), `BRANDING_ENV_KEYS` / `brandingEnv`; `ProjectArea` / `AREA_PATHS` / `AREA_ACCESS` / `AREA_TIER`, `ADMIN_PERMISSION` / `OPERATOR_PERMISSION`; the tenancy contract (`ProjectTenancy`, `ViableTenancyDecision`, `NO_TENANCY`, `tenancyOf`, `tenantedArea`, `TENANCY_QUOTE_MAX`); `ModelRole` and the viable `ExecutionState`; the `ViableSkill` / `ViablePersona` enums; the `Blueprint` layer types, `BlueprintRef` / `BlueprintPatch`, `BlueprintCase` / `GameKind` / `WorkKind`, `CASE_QUOTE_MAX`, `DEFAULT_BLUEPRINT_ID` / `BLUEPRINT_META_KEY`, `landingGatePreferenceOf`; the target topology (`TopologyDescriptor`, `LAYOUT_TOPOLOGIES`, `resolveTopology`, `packageForRole` — meaning in `/blueprints`); the BA shapes (`mergeConnectingStories`), the dev (`AccessBlock`, `AccessLevel`, `PermissionDefault`), UX, design and scaffold shapes and their schemas, `StoryDesignPort`; `ModerationCategory` / `ModerationSubject` / `decideModeration`; the `docs/` metadata paths; `PreviewEventType`; the agent-output taxonomy (`classifyAgentMessage`, `isAgentMessageHidden` — `/agent-presentation`) and the spectator entry types |
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| `./slot` | `SlotCommandType` and the `SlotFileCommand` / `SlotShellCommand` / `SlotGitCommand` / `SlotDatabaseCommand` sets; `SlotDatabaseInfo`, `SlotDatabaseQueryArgs` / `SlotDatabaseQueryResult`, `DATABASE_READ_LIMITS`; the per-command deadlines and timeouts (`commandDeadline`, `commandTimeout`), `SubProject`, `LAYOUTS` / `ROLE_DIRS` / `subprojectDirOf`, `WorkloadKind`, the target ports and process markers, `slotOrigin` / `targetRedirectUrisForOrigin` |
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| `./connect` | `ConnectTarget`, `ConnectLlm`, `ConnectHarness`, `ConnectExecutor`, `ConnectOpKind`, `ConnectProjectStatus`, `ConnectStoryStatus`, `ConnectPipelineState`, `ConnectWaitReason`, `ConnectProjectBranding` / `ConnectProjectBrandingSave`, the planning-kit views (`PlanningKitView`, `ConnectKitDescribe`, `ConnectKitApplyBody`, `ConnectKitApplyResult` and their `*Schema`s), `ModelTier` + `tierOfRole`/`clampTier`, `ModelTask*`, `InquiryPayload` + `ConnectInquiryKind`, the session and domain-status views, the `Connect*` error family, `connectProtocols(opts)` and every `*Schema` behind them |
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| `./convert` | `ConversionStage`/`Status`/`Decision` and the `stageAfter`/`decisionFor`/`canEnter` transitions, `OriginKind`/`OriginShape`/`OriginState`, `StackId` + `STACK_FAMILY`, `ArchitectureCase`, `ConvertibilityVerdict`/`ConvertibilityReason`, the census classifiers (`fileClassOf`, `sizeClassOf`, `entropyClassOf`, `binaryByExtension`), the `docs/conversion/` paths, `CONVERTED_ORIGIN_DIR`, `SOURCE_LIST_EXCLUSIONS`, `CENSUS_SKIP_DIRS`, `RELOCATE_ALWAYS_KEEP`, and the model-answer schemas the conversion asks with |
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| project `id` / story `id` | `id` (a card id) |
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| project `alias` / `name` / `description` | `code` / `title` / `description` |
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| project `specification` / `vision` / `designSystem` | specification bodies, categories `specification` / `vision` / `design-system` |
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| project `formerAliases`, `language`, `blueprint`, `blueprintCase`, `gameKind`, `target`, `origin`, `connectLlmMode`, `converterLlmMode` | `fields.*` |
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| project `formerAliases`, `language`, `blueprint`, `blueprintCase`, `gameKind`, `workKind`, `caseQuote`, `target`, `origin`, `connectLlmMode`, `converterLlmMode` | `fields.*` |
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| the landing-gate decision | project `fields.landing` — `{ story: code \| null, at }` |
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| the tenancy decision | project `fields.tenancy` — `ViableTenancyDecision` `{ operators, users, quotes?, by: 'model' \| 'owner', at }` |
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| story narrative (`story`) / `code` / `status` | `title` / `code` / `status` (same strings) |
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no key or an unknown value) and `tenancyOf`. An execution carries a `BlueprintRef` — `id`,
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optional `case`, optional `tenancy`, an override patch — never a resolved blueprint.
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`BlueprintCase` (`web`, `scalable`, `ai-pipeline`, `ai-agent`, `game
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`fields.blueprintCase` / `fields.gameKind`
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`BlueprintCase` (`web`, `scalable`, `ai-pipeline`, `ai-agent`, `game`, `work-management`,
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`work-management-tenanted`) and `GameKind` are what `fields.blueprintCase` / `fields.gameKind`
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carry. `work-management-tenanted` is never classified directly: code picks it from
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`work-management` when the project's tenancy decision has a flag on. `WorkKind` (`project`, `crm`,
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`service-desk`, `inventory`, `recruiting`, `field-service`, `process`) is `fields.workKind` — which
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ready-made card types and flows a work-management product starts from, changing no dependency —
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and `fields.caseQuote` (≤ `CASE_QUOTE_MAX`) is the requester's sentence that case was verified
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against. `TemplateLayer.seeds` names case seed directories under the overlay's `.cases/`, copied
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over the staged tree in order (names, never paths; a variant lists its base seed first). What a case MEANS (`BLUEPRINT_CASES`,
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`applyBlueprintCase`, `applyBlueprintPatch` / `freezeBlueprint`, `joinPersonaSkills`, the
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classification schema) lives in `@owlmeans/viable` (`/blueprints`, `/blueprint-cases`); that table
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is `Record<BlueprintCase, …>`, so a new member fails to compile there until it has a row.
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| File | Pins |
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| `planning.spec.ts` | the two flows and transition tables, type declarations, slots, code policies, reserved types outside `cardTypes`, field schemas (null optionals, refused strays and closed-set values), landing fields and sentence, the tenancy decision, card helpers, the `follows` anchor, refusal type names after a marshal |
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| `planning.spec.ts` | the two flows and transition tables, type declarations, slots, code policies, reserved types outside `cardTypes`, field schemas (null optionals, refused strays and closed-set values), landing fields and sentence, the tenancy decision, the work kind and bounded case quote, card helpers, the `follows` anchor, refusal type names after a marshal |
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| `tenancy.spec.ts` | `NO_TENANCY` frozen, `tenancyOf` defaults and the literal-`true` rule, `tenantedArea` |
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| `access-schema.spec.ts` | the model-facing access schema: model keys only, byte-identical |
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| `scaffold.spec.ts` | old- and new-shape plans passing the schema and slot, `null` optionals, no `minItems` |
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package/package.json
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"name": "@owlmeans/viable-common",
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"version": "0.0.
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"version": "0.0.43",
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"license": "MIT",
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"description": "Runtime-free contracts of the OwlMeans Viable platform — the analysis, design and metadata shapes of a generated project, its target-shape manifest, the slot command vocabulary, the connector protocol and the conversion vocabulary, and the intent-first hand-off from the public site to the platform.",
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"type": "module",
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"@owlmeans/error": "^0.1.18-rc.36",
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"@owlmeans/flow": "^0.1.18-rc.42",
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"@owlmeans/llm-common": "^0.1.18-rc.37",
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"@owlmeans/planning": "^0.1.18-rc.
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"@owlmeans/planning": "^0.1.18-rc.17",
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"@owlmeans/resource": "^0.1.18-rc.37",
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"@owlmeans/route": "^0.1.18-rc.33"
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},
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