@owlmeans/client-socket 0.1.18-rc.5 → 0.1.18-rc.50

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (65) hide show
  1. package/README.md +22 -16
  2. package/agent-meta/manifest.json +2 -2
  3. package/agent-meta/skills/client-socket/SKILL.md +173 -8
  4. package/build/consts.d.ts +8 -0
  5. package/build/consts.d.ts.map +1 -0
  6. package/build/consts.js +17 -0
  7. package/build/consts.js.map +1 -0
  8. package/build/consts.local.d.ts +3 -0
  9. package/build/consts.local.d.ts.map +1 -0
  10. package/build/consts.local.js +2 -0
  11. package/build/consts.local.js.map +1 -0
  12. package/build/helper/types.d.ts +22 -0
  13. package/build/helper/types.d.ts.map +1 -0
  14. package/build/helper/types.js +2 -0
  15. package/build/helper/types.js.map +1 -0
  16. package/build/helper.d.ts +8 -4
  17. package/build/helper.d.ts.map +1 -1
  18. package/build/helper.js +79 -49
  19. package/build/helper.js.map +1 -1
  20. package/build/hooks.d.ts +18 -0
  21. package/build/hooks.d.ts.map +1 -0
  22. package/build/hooks.js +66 -0
  23. package/build/hooks.js.map +1 -0
  24. package/build/index.d.ts +4 -0
  25. package/build/index.d.ts.map +1 -1
  26. package/build/index.js +3 -0
  27. package/build/index.js.map +1 -1
  28. package/build/status.d.ts +30 -0
  29. package/build/status.d.ts.map +1 -0
  30. package/build/status.js +151 -0
  31. package/build/status.js.map +1 -0
  32. package/build/types.d.ts +75 -0
  33. package/build/types.d.ts.map +1 -1
  34. package/build/utils/connection.d.ts +12 -3
  35. package/build/utils/connection.d.ts.map +1 -1
  36. package/build/utils/connection.js +264 -28
  37. package/build/utils/connection.js.map +1 -1
  38. package/build/utils/consts.local.d.ts +6 -0
  39. package/build/utils/consts.local.d.ts.map +1 -0
  40. package/build/utils/consts.local.js +6 -0
  41. package/build/utils/consts.local.js.map +1 -0
  42. package/build/utils/index.d.ts +1 -0
  43. package/build/utils/index.d.ts.map +1 -1
  44. package/build/utils/types.d.ts +31 -0
  45. package/build/utils/types.d.ts.map +1 -0
  46. package/build/utils/types.js +2 -0
  47. package/build/utils/types.js.map +1 -0
  48. package/package.json +15 -11
  49. package/src/consts.local.ts +3 -0
  50. package/src/consts.ts +20 -0
  51. package/src/helper/types.ts +20 -0
  52. package/src/helper.ts +95 -53
  53. package/src/hooks.ts +75 -0
  54. package/src/index.ts +4 -0
  55. package/src/status.ts +162 -0
  56. package/src/types.ts +84 -1
  57. package/src/utils/connection.ts +256 -33
  58. package/src/utils/consts.local.ts +5 -0
  59. package/src/utils/index.ts +1 -0
  60. package/src/utils/types.ts +33 -0
  61. package/tests/context.ts +20 -0
  62. package/tests/reconnect.spec.ts +372 -0
  63. package/tests/tsconfig.json +12 -0
  64. package/tsconfig.json +1 -1
  65. package/build/.gitkeep +0 -0
package/src/helper.ts CHANGED
@@ -1,68 +1,110 @@
1
- import type { ClientEntrypoint } from '@owlmeans/client-entrypoint'
1
+ import { type ClientEntrypoint, clientRequestHelper } from '@owlmeans/client-entrypoint'
2
2
  import type { AbstractRequest } from '@owlmeans/entrypoint'
3
- import { provideRequest } from '@owlmeans/client-entrypoint'
4
- import { EntrypointOutcome } from '@owlmeans/entrypoint'
5
- import type { Connection } from '@owlmeans/socket'
6
- import { SocketInitializationError } from '@owlmeans/socket'
3
+ import { type Connection, SocketConnectionError } from '@owlmeans/socket'
7
4
  import { makeConnection } from './utils/connection.js'
8
5
  import { assertContext } from '@owlmeans/context'
9
- import type { Config, Context } from './types.js'
10
- import { useContext, useValue } from '@owlmeans/client'
11
- import { AUTH_QUERY } from '@owlmeans/auth'
12
- import { urlCall } from '@owlmeans/client-entrypoint/utils'
13
- import { useEffect, useMemo } from 'react'
6
+ import type { Config, Context, ConnectOptions, ReconnectPolicy, SocketStatusServiceAppend, WsOptions } from './types.js'
7
+ import type { SocketClientHelper } from './helper/types.js'
8
+ import { makeApiCallHelper } from '@owlmeans/client-entrypoint/utils'
9
+ import { createIdOfLength } from '@owlmeans/basic-ids'
10
+ import { DEFAULT_RECONNECT_POLICY, SOCKET_STATUS } from './consts.js'
14
11
 
15
- export const ws = async (module: ClientEntrypoint<string>, request?: AbstractRequest<{ token?: string }>): Promise<Connection> => {
16
- const ctx = assertContext<Config, Context>(module.ctx as Context, 'client-ws')
17
- request = request ?? provideRequest(module.getAlias(), module.getPath())
18
- const [url, state] = await urlCall({ ref: module })(request)
12
+ export const createSocketClientHelper = (): SocketClientHelper => {
13
+ const resolvePolicy = (
14
+ ctx: Context, options?: ConnectOptions
15
+ ): { policy: ReconnectPolicy, retry: boolean } => {
16
+ const requested = options?.reconnect !== undefined ? options.reconnect : ctx.cfg.socket?.reconnect
17
+ const retry = requested !== false
18
+ const overrides = requested === false || requested == null ? {} : requested
19
+ return { policy: { ...DEFAULT_RECONNECT_POLICY, ...overrides }, retry }
20
+ }
19
21
 
20
- if (state !== EntrypointOutcome.Ok) {
21
- throw new SocketInitializationError
22
+ const openRawSocket = async (url: string): Promise<WebSocket> => {
23
+ const socket = new WebSocket(url)
24
+ return await new Promise<WebSocket>((resolve, reject) => {
25
+ const cleanup = () => {
26
+ socket.removeEventListener('open', onOpen)
27
+ socket.removeEventListener('error', onFail)
28
+ socket.removeEventListener('close', onFail)
29
+ }
30
+ const onOpen = () => { cleanup(); resolve(socket) }
31
+ const onFail = () => { cleanup(); reject(new SocketConnectionError('handshake')) }
32
+ socket.addEventListener('open', onOpen)
33
+ socket.addEventListener('error', onFail)
34
+ socket.addEventListener('close', onFail)
35
+ })
22
36
  }
23
- const socket = new WebSocket(url)
24
37
 
25
- return new Promise(resolve => {
26
- socket.onopen = () => {
27
- const heartbeat = setInterval(() => {
28
- if (socket.readyState === WebSocket.OPEN) {
29
- socket.send(JSON.stringify({ type: 'ping' }))
30
- }
31
- }, 30_000)
38
+ const establish = async (
39
+ ctx: Context, policy: ReconnectPolicy, retry: boolean, open: () => Promise<WebSocket>
40
+ ): Promise<Connection> => {
41
+ const statusId = createIdOfLength(8)
42
+ const status = ctx.hasService(SOCKET_STATUS)
43
+ ? (ctx as unknown as SocketStatusServiceAppend).socketStatus() : null
32
44
 
33
- socket.addEventListener('close', () => {
34
- console.info('WebSocket connection closed, clearing heartbeat interval.')
35
- clearInterval(heartbeat)
36
- })
45
+ let opened = false
46
+ let lost = false
47
+ const managed = makeConnection({
48
+ policy, retry, open, onStatus: state => {
49
+ lost = state === 'lost'
50
+ status?.report(statusId, state, state === 'online' ? undefined : revive)
51
+ }
52
+ })
53
+ const { connection, ready } = managed
37
54
 
38
- resolve(makeConnection(socket, ctx))
55
+ const baseClose = connection.close
56
+ connection.close = async () => {
57
+ await baseClose()
58
+ status?.release(statusId)
39
59
  }
40
- })
41
- }
42
60
 
43
- export const useWs = (module: string | ClientEntrypoint<any>, request?: Partial<AbstractRequest<any>>): Connection | null => {
44
- const ctx = useContext()
45
- const mod = useMemo(
46
- () => typeof module === 'string' ? ctx.entrypoint<ClientEntrypoint>(module) : module,
47
- [module]
48
- )
49
- const connection = useValue<Connection>(async () => {
50
- const _request = provideRequest(mod.getAlias(), mod.getPath())
51
- Object.assign(_request, request)
52
- return await ws(mod, _request)
53
- }, [
54
- mod.getAlias(),
55
- request?.query?.[AUTH_QUERY],
56
- request?.params ? JSON.stringify(request.params) : undefined
57
- ])
58
-
59
- useEffect(() => {
60
- if (connection != null) {
61
- return () => {
62
- void connection.close()
61
+ const revive = () => {
62
+ if (opened || !lost) {
63
+ managed.revive()
64
+ return
63
65
  }
66
+ // Never opened, so `ws()` already rejected and nobody holds this connection to hand a revived
67
+ // socket to: drop it for good and leave re-dialing to its owner (`useWs` does, on `onRetry`).
68
+ void baseClose()
69
+ status?.release(statusId)
64
70
  }
65
- }, [connection])
66
71
 
67
- return connection
72
+ // A rejection leaves this id reporting `'lost'` rather than releasing it — there is no
73
+ // `Connection` to hand back for a caller to close, and the aggregate is what puts
74
+ // `SocketReloadDialog` up. It is released by `revive` above, on the next `retry()`.
75
+ await ready
76
+ opened = true
77
+
78
+ return connection
79
+ }
80
+
81
+ const connect = async (
82
+ address: () => Promise<string> | string, ctx: Context, options?: ConnectOptions
83
+ ): Promise<Connection> => {
84
+ const { policy, retry } = resolvePolicy(ctx, options)
85
+ return await establish(ctx, policy, retry, async () => openRawSocket(await address()))
86
+ }
87
+
88
+ const ws = async (
89
+ module: ClientEntrypoint<string>, request?: AbstractRequest<{ token?: string }>, options?: WsOptions
90
+ ): Promise<Connection> => {
91
+ const ctx = assertContext<Config, Context>(module.ctx as Context, 'client-ws')
92
+ request = request ?? clientRequestHelper.provideRequest(module.alias, module.path())
93
+ const { policy, retry } = resolvePolicy(ctx, options)
94
+
95
+ return await establish(ctx, policy, retry, async () => {
96
+ await options?.beforeConnect?.(request!)
97
+ const url = await makeApiCallHelper({ ref: module }).entrypointUrl(request)
98
+ return await openRawSocket(url)
99
+ })
100
+ }
101
+
102
+ return { connect, ws }
68
103
  }
104
+
105
+ export const socketClientHelper = createSocketClientHelper()
106
+
107
+ /** @deprecated compat:factory-refactor — use `socketClientHelper.ws(…)` */
108
+ export const ws = (
109
+ module: ClientEntrypoint<string>, request?: AbstractRequest<{ token?: string }>, options?: WsOptions
110
+ ): Promise<Connection> => socketClientHelper.ws(module, request, options)
package/src/hooks.ts ADDED
@@ -0,0 +1,75 @@
1
+ import { type ClientEntrypoint, clientRequestHelper } from '@owlmeans/client-entrypoint'
2
+ import type { AbstractRequest } from '@owlmeans/entrypoint'
3
+ import type { Connection } from '@owlmeans/socket'
4
+ import type { EntrypointReference } from '@owlmeans/context'
5
+ import type { SocketStatusServiceAppend, WsOptions } from './types.js'
6
+ import { useContext, useValue } from '@owlmeans/client'
7
+ import { AUTH_QUERY } from '@owlmeans/auth'
8
+ import { useEffect, useMemo, useState } from 'react'
9
+ import { SOCKET_STATUS } from './consts.js'
10
+ import { socketClientHelper } from './helper.js'
11
+
12
+ /**
13
+ * Open a socket through a declared entrypoint protocol.
14
+ *
15
+ * String aliases remain an adapter input for dynamically addressed integrations, while
16
+ * application callers pass their immutable protocol declaration and receive its bound client
17
+ * entrypoint here at the transport boundary.
18
+ *
19
+ * Re-opens on its own after a network drop (see `ws()`). `null` until the first attempt opens,
20
+ * and again once the retry budget elapses without one ever opening — dialed afresh on the next
21
+ * `SocketStatusService.retry()`. A screen that must tell those two apart reads
22
+ * `useSocketStatus()` (from `./status.js`) alongside this.
23
+ */
24
+ export const useWs = (
25
+ module: EntrypointReference | string, request?: Partial<AbstractRequest<any>>, options?: WsOptions
26
+ ): Connection | null => {
27
+ const ctx = useContext()
28
+ const mod = useMemo(
29
+ () => ctx.entrypoint<ClientEntrypoint>(module),
30
+ [module]
31
+ )
32
+ const [failed, setFailed] = useState(false)
33
+ const [dial, setDial] = useState(0)
34
+ const connection = useValue<Connection | null>(async (cancel) => {
35
+ const _request = clientRequestHelper.provideRequest(mod.alias, mod.path())
36
+ Object.assign(_request, request)
37
+ try {
38
+ const conn = await socketClientHelper.ws(mod, _request, options)
39
+ if (cancel?.current) {
40
+ // The component unmounted while the handshake (or its retries) were still in flight —
41
+ // there is no `useEffect` cleanup coming for this value, so close it here instead of
42
+ // leaving a live socket and its retry timers attached to nothing.
43
+ void conn.close()
44
+ return null
45
+ }
46
+ return conn
47
+ } catch {
48
+ if (!cancel?.current) setFailed(true)
49
+ return null
50
+ }
51
+ }, [
52
+ mod.alias,
53
+ request?.query?.[AUTH_QUERY],
54
+ request?.params ? JSON.stringify(request.params) : undefined,
55
+ dial
56
+ ])
57
+
58
+ useEffect(() => {
59
+ if (!failed || !ctx.hasService(SOCKET_STATUS)) return
60
+ return (ctx as unknown as SocketStatusServiceAppend).socketStatus().onRetry(() => {
61
+ setFailed(false)
62
+ setDial(n => n + 1)
63
+ })
64
+ }, [failed])
65
+
66
+ useEffect(() => {
67
+ if (connection != null) {
68
+ return () => {
69
+ void connection.close()
70
+ }
71
+ }
72
+ }, [connection])
73
+
74
+ return connection
75
+ }
package/src/index.ts CHANGED
@@ -1,3 +1,7 @@
1
1
 
2
2
  export type * from './types.js'
3
+ export type * from './helper/types.js'
4
+ export * from './consts.js'
3
5
  export * from './helper.js'
6
+ export * from './hooks.js'
7
+ export * from './status.js'
package/src/status.ts ADDED
@@ -0,0 +1,162 @@
1
+ import { createService } from '@owlmeans/context'
2
+ import { useContext } from '@owlmeans/client'
3
+ import { useCallback, useEffect, useState } from 'react'
4
+ import type {
5
+ Config, Context, SocketConnectionState, SocketStatusService, SocketStatusServiceAppend
6
+ } from './types.js'
7
+ import { RANK } from './consts.local.js'
8
+ import { SOCKET_STATUS } from './consts.js'
9
+
10
+ /**
11
+ * Aggregates the coarse health of every `ws()`/`useWs()` connection an app has open into one
12
+ * worst-of-all state. A page with several sockets (thinking stream, file watch, notifications…)
13
+ * still shows one dialog, not one per socket — so the aggregate, not any single connection, is
14
+ * what a UI like `SocketReloadDialog` reads.
15
+ */
16
+ export const createSocketStatusService = (alias: string = SOCKET_STATUS): SocketStatusService => {
17
+ const states = new Map<string, SocketConnectionState>()
18
+ const revivers = new Map<string, () => void>()
19
+ const listeners = new Set<(state: SocketConnectionState) => void>()
20
+ const retryListeners = new Set<() => void>()
21
+ let current: SocketConnectionState = 'online'
22
+
23
+ const recompute = () => {
24
+ let worst: SocketConnectionState = 'online'
25
+ for (const state of states.values()) {
26
+ if (RANK[state] > RANK[worst]) worst = state
27
+ }
28
+ if (worst !== current) {
29
+ current = worst
30
+ listeners.forEach(listener => listener(current))
31
+ }
32
+ }
33
+
34
+ // Connections still retrying are nudged too, so one whose older budget is about to run out does
35
+ // not report `'lost'` right after its lost siblings were revived.
36
+ const retry = (): boolean => {
37
+ const pending = [...states].filter(([, state]) => state !== 'online')
38
+ pending.forEach(([id]) => revivers.get(id)?.())
39
+ if (!pending.some(([, state]) => state === 'lost')) return false
40
+ retryListeners.forEach(listener => listener())
41
+ return true
42
+ }
43
+
44
+ // A backgrounded tab is where sockets die unnoticed (throttled timers, a sleeping machine), so
45
+ // the moment it is looked at again is the moment to retry — before anyone reaches for a button.
46
+ const watchActivation = () => {
47
+ if (typeof document === 'undefined' || typeof window === 'undefined') return
48
+ document.addEventListener('visibilitychange', () => {
49
+ if (document.visibilityState === 'visible') retry()
50
+ })
51
+ window.addEventListener('focus', () => { retry() })
52
+ window.addEventListener('online', () => { retry() })
53
+ }
54
+
55
+ return createService<SocketStatusService>(alias, {
56
+ report: (id, state, revive) => {
57
+ states.set(id, state)
58
+ if (revive != null) revivers.set(id, revive)
59
+ else revivers.delete(id)
60
+ recompute()
61
+ },
62
+ release: (id) => { states.delete(id); revivers.delete(id); recompute() },
63
+ state: () => current,
64
+ subscribe: listener => {
65
+ listeners.add(listener)
66
+ return () => { listeners.delete(listener) }
67
+ },
68
+ retry,
69
+ onRetry: listener => {
70
+ retryListeners.add(listener)
71
+ return () => { retryListeners.delete(listener) }
72
+ },
73
+ }, service => async () => {
74
+ watchActivation()
75
+ service.initialized = true
76
+ })
77
+ }
78
+
79
+ /**
80
+ * Register the shared socket-status aggregator. Idempotent, and cheap enough for a host package
81
+ * (`@owlmeans/web-panel`) to call unconditionally on every context: every `ws()`/`useWs()`
82
+ * connection reports itself here if — and only if — the context carries this service, so an app
83
+ * that never calls this behaves exactly as it did before reconnect support existed.
84
+ */
85
+ export const appendSocketStatus = <C extends Config = Config, T extends Context<C> = Context<C>>(
86
+ ctx: T, alias: string = SOCKET_STATUS
87
+ ): T & SocketStatusServiceAppend => {
88
+ const _ctx = ctx as T & SocketStatusServiceAppend
89
+ if (!ctx.hasService(alias)) {
90
+ ctx.registerService(createSocketStatusService(alias))
91
+ }
92
+ _ctx.socketStatus = () => ctx.service(alias)
93
+ return _ctx
94
+ }
95
+
96
+ const readSocketStatusService = (
97
+ ctx: Context & Partial<SocketStatusServiceAppend>
98
+ ): SocketStatusService | null => {
99
+ try {
100
+ return typeof ctx.hasService === 'function' && ctx.hasService(SOCKET_STATUS)
101
+ ? ctx.socketStatus?.() ?? null : null
102
+ } catch {
103
+ // Registered but not yet run through the context's OWN `init()` — a component that renders
104
+ // as a sibling of the router (as `SocketReloadDialog` does) mounts before that finishes,
105
+ // since `context.configure().init()` runs from the router's effect, not before React's
106
+ // first commit. Treat it as "not ready yet" rather than crash the render.
107
+ return null
108
+ }
109
+ }
110
+
111
+ /** The status service once the context can hand it out; `null` while it cannot, or never will. */
112
+ const useStatusService = (): SocketStatusService | null => {
113
+ const ctx = useContext() as unknown as Context & Partial<SocketStatusServiceAppend>
114
+ const [service, setService] = useState<SocketStatusService | null>(() => readSocketStatusService(ctx))
115
+
116
+ useEffect(() => {
117
+ if (service != null) return
118
+ let cancelled = false
119
+ void ctx.waitForInitialized?.().then(() => { if (!cancelled) setService(readSocketStatusService(ctx)) })
120
+ return () => { cancelled = true }
121
+ }, [ctx, service])
122
+
123
+ return service
124
+ }
125
+
126
+ /**
127
+ * The worst state across every live `ws()`/`useWs()` connection, or `'online'` if the app never
128
+ * registered the status service (`appendSocketStatus`) or has not finished initializing yet.
129
+ */
130
+ export const useSocketStatus = (): SocketConnectionState => {
131
+ const service = useStatusService()
132
+ const [state, setState] = useState<SocketConnectionState>(() => service?.state() ?? 'online')
133
+
134
+ useEffect(() => {
135
+ if (service == null) return
136
+ setState(service.state())
137
+ return service.subscribe(setState)
138
+ }, [service])
139
+
140
+ return state
141
+ }
142
+
143
+ /**
144
+ * `retry` revives every lost connection now (`SocketStatusService.retry()`); `retrying` is true
145
+ * from any retry — this one, or the service's own on tab activation — until the aggregate settles
146
+ * back on `'online'` or `'lost'`.
147
+ */
148
+ export const useSocketRetry = (): { retry: () => void, retrying: boolean } => {
149
+ const service = useStatusService()
150
+ const [retrying, setRetrying] = useState(false)
151
+
152
+ useEffect(() => {
153
+ if (service == null) return
154
+ const stopRetry = service.onRetry(() => setRetrying(service.state() === 'reconnecting'))
155
+ const stopState = service.subscribe(state => { if (state !== 'reconnecting') setRetrying(false) })
156
+ return () => { stopRetry(); stopState() }
157
+ }, [service])
158
+
159
+ const retry = useCallback(() => { service?.retry() }, [service])
160
+
161
+ return { retry, retrying }
162
+ }
package/src/types.ts CHANGED
@@ -1,7 +1,90 @@
1
1
 
2
2
  import type { ClientConfig } from '@owlmeans/client-context'
3
3
  import type { ClientContext } from '@owlmeans/client'
4
+ import type { AbstractRequest } from '@owlmeans/entrypoint'
5
+ import type { InitializedService } from '@owlmeans/context'
4
6
 
5
- export interface Config extends ClientConfig { }
7
+ export interface Config extends ClientConfig {
8
+ socket?: SocketClientSettings
9
+ }
6
10
 
7
11
  export interface Context<C extends Config = Config> extends ClientContext<C> { }
12
+
13
+ /**
14
+ * How aggressively a dropped socket is retried, and when the carrier gives up on it.
15
+ *
16
+ * The delay grows geometrically from `minDelay` to `maxDelay` (±`jitter`, a fraction of the
17
+ * computed delay) and stays there. `budget` is measured from the connection's FIRST failed
18
+ * attempt in an outage — a socket that opens and drops again right away does not get a fresh
19
+ * budget — and `stableAfter` is how long a reopened socket must stay up before the attempt
20
+ * counter and the outage clock reset, so a flapping link is never read as "recovered" between
21
+ * two drops a second apart.
22
+ */
23
+ export interface ReconnectPolicy {
24
+ /** First retry delay, in ms. Default 200. */
25
+ minDelay: number
26
+ /** Delay ceiling, in ms — the backoff never grows past this. Default 3000. */
27
+ maxDelay: number
28
+ /** Geometric growth factor applied to the delay after every failed attempt. Default 2. */
29
+ factor: number
30
+ /** Randomization applied to each computed delay, as a fraction of it. Default 0.1 (±10%). */
31
+ jitter: number
32
+ /** Total time, in ms, the carrier keeps retrying before it reports the socket lost. Default
33
+ * 600000 (10 minutes). */
34
+ budget: number
35
+ /** Retry window, in ms, of an outage restarted on a lost socket by `SocketStatusService.retry()`
36
+ * (a "Try again" press, the tab coming back) — short, so a retry that cannot succeed reports
37
+ * `'lost'` again while someone is still looking. Default 15000. */
38
+ reviveBudget: number
39
+ /** How long a reopened socket must stay open before the attempt count and the outage clock
40
+ * reset, in ms. Default 10000. */
41
+ stableAfter: number
42
+ /** Heartbeat ping interval, in ms. Default 30000. */
43
+ heartbeat: number
44
+ /** How long to wait for ANY inbound frame after a ping before treating the socket as dead and
45
+ * forcing it closed, in ms. Default 10000. */
46
+ pongTimeout: number
47
+ }
48
+
49
+ export interface SocketClientSettings {
50
+ /** `false` disables reconnection outright — a dropped socket is reported gone and stays gone,
51
+ * the pre-reconnect-support behaviour. Anything else merges over the defaults. */
52
+ reconnect?: false | Partial<ReconnectPolicy>
53
+ }
54
+
55
+ export interface ConnectOptions {
56
+ reconnect?: false | Partial<ReconnectPolicy>
57
+ }
58
+
59
+ export interface WsOptions extends ConnectOptions {
60
+ /**
61
+ * Run before every connection attempt, the first one included, given the request that will be
62
+ * turned into the socket URL — where a caller refreshes a token or other query/param value
63
+ * that may have changed since the previous attempt.
64
+ */
65
+ beforeConnect?: (request: AbstractRequest<any>) => void | Promise<void>
66
+ }
67
+
68
+ /** The coarse health of a socket connection — the worst of everything a status service tracks. */
69
+ export type SocketConnectionState = 'online' | 'reconnecting' | 'lost'
70
+
71
+ export interface SocketStatusService extends InitializedService {
72
+ /** Record this connection's current state under `id` — call again to update it. `revive` is
73
+ * how `retry()` brings it back (`'lost'`) or hurries it (`'reconnecting'`); every report
74
+ * replaces the previous one. */
75
+ report: (id: string, state: SocketConnectionState, revive?: () => void) => void
76
+ /** Stop tracking `id` (the connection closed on purpose). */
77
+ release: (id: string) => void
78
+ /** The worst state across every tracked connection; `'online'` when none are tracked. */
79
+ state: () => SocketConnectionState
80
+ subscribe: (listener: (state: SocketConnectionState) => void) => () => void
81
+ /** Revive every `'lost'` connection and hurry every `'reconnecting'` one, then tell `onRetry`
82
+ * listeners. `false` (and no listener call) when nothing was lost. Also fires by itself when a
83
+ * browser tab becomes visible, its window gains focus, or the network comes back online. */
84
+ retry: () => boolean
85
+ onRetry: (listener: () => void) => () => void
86
+ }
87
+
88
+ export interface SocketStatusServiceAppend {
89
+ socketStatus: () => SocketStatusService
90
+ }