@overwolf/ow-electron 22.3.3 → 22.3.13-beta.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/checksums.json +8 -8
- package/electron-api.json +265 -290
- package/electron.d.ts +21 -23
- package/ow-electron.d.ts +34 -16
- package/package.json +5 -2
package/electron.d.ts
CHANGED
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@@ -1,4 +1,4 @@
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// Type definitions for Electron 22.3.
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// Type definitions for Electron 22.3.13
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// Project: http://electronjs.org/
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// Definitions by: The Electron Team <https://github.com/electron/electron>
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// Definitions: https://github.com/electron/electron-typescript-definitions
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@@ -974,21 +974,14 @@ declare namespace Electron {
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* Here are some examples of return values of the various language and locale APIs
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* with different configurations:
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*
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*
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*
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*
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*
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*
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*
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*
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* 'zh-Hans-CN', 'fi', 'es-419']`
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* * On macOS, where the application locale is German, the region is Finland, and
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* the preferred system languages from most to least preferred are French (Canada),
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* On Windows, given application locale is German, the regional format is Finnish
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* (Finland), and the preferred system languages from most to least preferred are
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* French (Canada), English (US), Simplified Chinese (China), Finnish, and Spanish
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* (Latin America):
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*
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* On macOS, given the application locale is German, the region is Finland, and the
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* preferred system languages from most to least preferred are French (Canada),
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* English (US), Simplified Chinese, and Spanish (Latin America):
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* * `app.getLocale()` returns `'de'`
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* * `app.getSystemLocale()` returns `'fr-FI'`
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* * `app.getPreferredSystemLanguages()` returns `['fr-CA', 'en-US',
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* 'zh-Hans-FI', 'es-419']`
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*
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* Both the available languages and regions and the possible return values differ
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* between the two operating systems.
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@@ -1001,7 +994,7 @@ declare namespace Electron {
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* country code `FI` is used as the country code for preferred system languages
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* that do not have associated countries in the language name.
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*/
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getPreferredSystemLanguages():
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getPreferredSystemLanguages(): string[];
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/**
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* The current system locale. On Windows and Linux, it is fetched using Chromium's
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* `i18n` library. On macOS, `[NSLocale currentLocale]` is used instead. To get the
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@@ -10993,14 +10986,19 @@ declare namespace Electron {
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addListener(event: 'responsive', listener: Function): this;
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removeListener(event: 'responsive', listener: Function): this;
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/**
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* Emitted when bluetooth device needs to be selected
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* `navigator.bluetooth.requestDevice
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* `
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* Emitted when a bluetooth device needs to be selected when a call to
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* `navigator.bluetooth.requestDevice` is made. `callback` should be called with
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* the `deviceId` of the device to be selected. Passing an empty string to
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* `callback` will cancel the request.
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*
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* If an event listener is not added for this event, or if `event.preventDefault`
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* is not called when handling this event, the first available device will be
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* automatically selected.
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* Due to the nature of bluetooth, scanning for devices when
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* `navigator.bluetooth.requestDevice` is called may take time and will cause
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* `select-bluetooth-device` to fire multiple times until `callback` is called with
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* either a device id or an empty string to cancel the request.
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*/
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on(event: 'select-bluetooth-device', listener: (event: Event,
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devices: BluetoothDevice[],
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package/ow-electron.d.ts
CHANGED
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@@ -1,4 +1,4 @@
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// Type definitions for ow-electron 22.3.
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// Type definitions for ow-electron 22.3.13-beta.4
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import { App, BrowserWindow, Event } from 'electron'
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import { errorMonitor } from 'events';
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@@ -89,7 +89,7 @@ declare namespace overwolf {
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/**
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* A fake enum for all built-in packIge names
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*/
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type PackageName = 'gep';
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type PackageName = 'gep' | 'overlay';
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/**
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* Package info
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/**
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* Register listener for Overwolf Package crashes.
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* Calling `event.preventDefault()` will prevent the package from automatically attempting to re-launch itself.
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*
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*
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* @param {string | symbol} eventName Name of the node event ('crashed')
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* @param {(Event, any[]) => void} listener The listener that will be invoked when this event is fired
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* @returns {this} The current instance of the Overwolf Package Manager
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*/
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on(
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eventName: 'crashed',
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listener: (event: Event, canRecover: boolean) => void
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listener: (event: Event, canRecover: boolean) => void
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): this;
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/**
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*/
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on(
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eventName: 'ready',
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listener: (event: Event, packageName: PackageName) => void
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listener: (event: Event, packageName: PackageName) => void
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): this;
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/**
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* Register listener for when an Overwolf Package is ready to update
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*
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* @param {string | symbol} eventName Name of the node event ('package-update-pending')
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*/
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on(
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eventName: 'package-update-pending',
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listener: (event: Event, info: PackageInfo[]) => void
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listener: (event: Event, info: PackageInfo[]) => void
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): this;
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/**
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* Register listener for when an Overwolf Package updated
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*
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* @param {string | symbol} eventName Name of the node event ('updated')
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* @returns {this} The current instance of the Overwolf Package Manager
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*/
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on(
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eventName: 'updated',
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listener: (event: Event, packageName: string, version: string) => void
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): this;
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/**
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*/
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on(
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eventName: 'failed-to-initialize',
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listener: (event: Event, packageName: PackageName) => void
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listener: (event: Event, packageName: PackageName) => void
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): this;
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* Relaunch the Overwolf Package Manager. Call it to force all pending Overwolf Package updates.
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/**
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* Relaunch the Overwolf Package Manager. Call it to force all pending Overwolf Package updates.
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*
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* *The Overwolf Package Manager will automatically relaunch itself if an update is available and no package is currently running.*
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*/
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relaunch(): void;
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/**
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* @property {packages.IOverwolfGameEventPackage} gep The Game Events Provider Package Instance
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* note: available once 'ready' is fired.
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*/
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readonly gep: packages.OverwolfGameEventPackage;
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}
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/**
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* Game Events game detection Event
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*/
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export interface GepGameLaunchEvent {
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enable: (() => void);
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}
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/**
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* Game Events Package interface
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*/
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/**
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* Register listener for a game being detected.
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* Calling `event.
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* Calling `event.enable()` to start gep for this game.
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*
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* @param {string | symbol} eventName Name of the node event ('game-detected')
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*/
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on(
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eventName: 'game-detected',
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listener: (event:
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listener: (event: GepGameLaunchEvent, gameId: number, name: string, ...args: any[]) => void,
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): this;
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/**
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package/package.json
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{
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"name": "@overwolf/ow-electron",
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"version": "22.3.
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"owElectronVersion": "22.3.
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"version": "22.3.13-beta.4",
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"owElectronVersion": "22.3.13-beta.4",
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"repository": "https://github.com/electron/electron",
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"description": "Build cross platform desktop apps with JavaScript, HTML, and CSS",
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"license": "MIT",
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},
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"engines": {
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"node": ">= 10.17.0"
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},
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"publishConfig": {
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"tag": "beta"
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}
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}
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