@overwolf/ow-electron-packages-types 1.1.7 → 1.1.8

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Files changed (2) hide show
  1. package/package.json +1 -1
  2. package/types.d.ts +11 -5
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@overwolf/ow-electron-packages-types",
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- "version": "1.1.7",
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+ "version": "1.1.8",
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  "description": "Type definition file for autocompletion and documentation purposes for ow-electron packages",
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  "license": "MIT",
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  "types": "types.d.ts",
package/types.d.ts CHANGED
@@ -3918,6 +3918,7 @@ type ErrorCode =
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  | -999 // Missing binaries required for recording. 'MissingBinaries'
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  | -998 // Failed to connect to the OBS process. 'ConnectionOBSError'
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  | -997 // Operation attempted while recording is already running. 'AlreadyRunning'
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+ | -996 // Elevated game capture requested while the High Elevation Helper isn't installed. 'ElevationHelperMissing'
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  | -12 // Attempted to split recording when split recording is disabled. 'SplitRecordingDisabled'
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  | -11 // One or more required parameters are missing or invalid. 'MissingOrInvalidParameters'
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  | -10 // No active recording session found. 'NoActiveRecording'
@@ -5035,6 +5036,8 @@ type GpuPreference = "default" | "highPerformance";
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  * received in-game. The overlay retried, then fell back to the CPU copy path.
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  * {@link IOverwolfOverlayApi.setGpuPreference} may help when the root cause is
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  * adapter-related.
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+ * - `handleTransportBlocked`—The GPU textures could not be shared with the game
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+ * process.
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  *
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  * @see {@link IOverwolfOverlayApi.on} `shared-texture-unavailable`.
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  *
@@ -5043,7 +5046,8 @@ type GpuPreference = "default" | "highPerformance";
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  type SharedTextureUnavailableReason =
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  | "unsupportedGraphicsApi"
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  | "gpuAdapterMismatch"
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- | "copyFailure";
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+ | "copyFailure"
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+ | "handleTransportBlocked";
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@@ -6208,12 +6212,14 @@ interface IOverwolfOverlayApi extends EventEmitter {
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  * received in-game**. The overlay retried, then abandoned the path for this game.
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  * {@link IOverwolfOverlayApi.setGpuPreference} may help when the root cause is
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  * adapter-related; details are in the overlay log.
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+ * - `handleTransportBlocked`—the GPU textures **could not be shared with the game
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+ * process**.
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  *
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  * Fires at most **once per injected game**. The first two reasons are detected when the
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- * game's graphics are detected, before any frame is sent; `copyFailure` is reached only
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- * after frames were sent and repeatedly failed to draw. Either way, the affected overlay
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- * windows have already been switched to the CPU copy path by the time the event fires, so
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- * they stay visible and interactive, and
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+ * game's graphics are detected, before any frame is sent; `copyFailure` and
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+ * `handleTransportBlocked` are reached only after frames were sent and repeatedly failed to
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+ * arrive or draw. Either way, the affected overlay windows have already been switched to the
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+ * CPU copy path by the time the event fires, so they stay visible and interactive, and
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  * {@link GameWindowInfo.isSharedTextureAvailable} reports `false` for the game.
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  *
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  * @param eventName - `shared-texture-unavailable`