@overwolf/ow-electron-packages-types 0.2.0-beta.1 → 0.2.0-beta.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/types.d.ts +158 -1
package/package.json
CHANGED
package/types.d.ts
CHANGED
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@@ -96,6 +96,7 @@ interface OWPackages extends overwolf.packages.OverwolfPackageManager {
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recorder: IOverwolfRecordingApi;
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overlay: IOverwolfOverlayApi;
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utility: IOverwolfUtilityApi;
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99
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+
crn: IOverwolfCRNApi;
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}
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/**
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@@ -147,6 +148,13 @@ interface OverlayWindowOptions
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/** */
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enableIsolation?:boolean;
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151
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+
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/**
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* If true, the overlaywindow will be DPI aware (Main monitor DPI).
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* @default false
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* @since 1.7.0
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*/
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dpiAware?: boolean;
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}
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interface IOverlayHotkey {
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@@ -162,8 +170,38 @@ interface IOverlayHotkey {
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passthrough?: boolean;
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}
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/**
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* options for the `GameLaunchEvent`.
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* ability to override some game settings in runtime.
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*
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* @see GameLaunchEvent
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* @since 1.8.0
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*/
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export interface GameLaunchEventOptions {
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/**
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* Force OOPO mode (when oopo is false in game list).
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* @default false
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*/
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forceOOPO?: boolean;
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/**
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* Force OOPO mouse Mixed mode control.
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* @default false
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*/
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forceOOPOMixedMode?: boolean;
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}
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interface GameLaunchEvent {
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-
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/**
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* Inject the overlay into the game.
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* @param options - options for the `GameLaunchEvent` since 1.8.0.
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*/
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inject: (options?: GameLaunchEventOptions) => void;
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/**
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* Dismiss the overlay.
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*/
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dismiss: () => void;
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}
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/**
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@@ -320,6 +358,12 @@ interface IOverwolfOverlayApi extends EventEmitter {
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*/
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hotkeys: IOverlayHotkeys;
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/**
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* Overlay package version
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* @since 1.7.0
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*/
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readonly version: string;
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/**
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* Enters Overlay "Exclusive Mode" - meaning, the game no longer receives user
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* input (all input will go to the overlay windows).
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@@ -770,6 +814,13 @@ interface AudioDeviceSettingsInfo extends AudioDeviceSettings {
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readonly name: string;
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}
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export interface AudioDeviceSettingsUpdateInfo extends AudioDeviceSettings {
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/**
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* Audio device unique name or Process name for application
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*/
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readonly name: string;
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}
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interface ApplicationAudioDeviceSettingsInfo
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extends AudioDeviceSettingsInfo {
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readonly type: 'output';
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@@ -1728,6 +1779,17 @@ interface IOverwolfRecordingApi {
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*/
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registerGames(filter: GamesFilter);
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/**
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* Update audio device settings while recording
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* (for example, volume, mute, etc.) by device name.
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*
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* @param device
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* @since 0.32.0
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*/
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updateAudioDevice(
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device: AudioDeviceSettingsUpdateInfo
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): Promise<void>;
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/**
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* Fired when registered game is detected
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*/
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@@ -1775,3 +1837,98 @@ interface IOverwolfRecordingApi {
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*/
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on(eventName: 'stats', listener: (args: RecorderStats) => void): this;
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}
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// -----------------------------------------------------------------------------
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// Overwolf CRN API
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export interface ICRNEvent {
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abort: () => void;
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}
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/**
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* All supported notification actions.
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*/
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export type CRNActionType =
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/**
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* User clicked on the `X` button to dismiss the notification.
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*/
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| 'Dismissed'
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/**
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* Notification closed due to launching another game while the notification is displayed.
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*/
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| 'IgnoredByLaunchingGame'
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/**
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* Notification automatically closed after no user action was registered.
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*/
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| 'Timeout'
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/**
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* User clicked on `Turn off notifications` from the cogwheel icon.
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*/
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| 'TurnOffNotificationsRequested'
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/**
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* User clicked on a notification that opens an external URL (e.g., newsletter site).
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*/
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| 'OpenExternalUrl'
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/**
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* User clicked on a notification that downloads an external app.
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*/
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| 'DownloadExternalApp'
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/**
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* User clicked on the `Cancel` button while the external app was downloading.
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*/
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| 'CancelDownloadExternalApp'
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/**
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* User clicked on the `X` button while the external app was downloading.
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*/
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| 'CloseClickedWhileDownloadingExternalApp'
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/**
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* Developer programmatically closed the notification using the `closeNotificationWindow()` method.
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*/
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| 'ForceClosed';
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export interface IOverwolfCRNApi {
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/**
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* returns Notification visible status.
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* true if the notification is currently visible, false if not.
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*/
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isNotificationVisible(): Promise<boolean>;
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/**
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* returns Notification settings status:
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* true if notifications are allowed, false if not.
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*/
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getNotificationStatus(): Promise<boolean>;
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/**
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* Closes the notification.
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*/
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closeNotificationWindow(): void;
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/**
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* Enables or disables notifications.
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* @param enable - true to enable notifications, false to disable.
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*/
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allowNotifications(enable: boolean): void;
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/**
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* Fired before a notification is shown.
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* @param eventName
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* @param listener
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*/
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on(
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eventName: 'before-notification',
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listener: (event: ICRNEvent, args: any) => void
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): this;
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/**
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* Fired when a notification action is triggered.
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* @param eventName
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* @param listener
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*/
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on(
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eventName: 'notification-action',
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listener: (event: CRNActionType) => void
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): this;
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}
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// -----------------------------------------------------------------------------
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