@overmap-ai/blocks 1.0.36-improvements.3 → 1.0.36-improvements.5

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package/dist/blocks.js CHANGED
@@ -663,8 +663,8 @@ Badge.displayName = "Badge";
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  const cardCva = cva([], {
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  variants: {
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  variant: {
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- soft: ["bg-(--accent-2)"],
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- surface: ["bg-(--accent-2)", "inset-ring", "inset-ring-(--accent-6)"],
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+ soft: ["bg-(--accent-a2)"],
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+ surface: ["bg-(--accent-a2)", "inset-ring", "inset-ring-(--accent-6)"],
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  outline: ["inset-ring-1", "inset-ring-(--accent-6)"]
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  },
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  size: {
@@ -4847,7 +4847,7 @@ const tableRootCva = cva(["border-collapse text-left"], {
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  variants: {
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  variant: {
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  ghost: [],
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- surface: ["border-1", "border-(--accent-6)", "box-border", "overflow-hidden"]
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+ surface: ["border-1", "border-(--accent-6)", "box-border", "overflow-hidden", "bg-(--accent-a2)"]
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  },
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  size: {
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  xs: ["text-xs"],
@@ -4881,19 +4881,7 @@ const tableCellCva = cva([], {
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  col: ["box-border", "border-x", "border-(--accent-6)"],
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  none: []
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  }
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- },
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- compoundVariants: [
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- {
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- variant: "surface",
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- cell: true,
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- className: ["bg-(--accent-a1)"]
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- },
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- {
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- variant: "surface",
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- cell: false,
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- className: ["bg-(--accent-a2)"]
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- }
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- ]
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+ }
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  });
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  const TableCell = forwardRef((props, ref) => {
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  const { className, ...rest } = props;