@overlayed/app 1.8.0 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.mts +63 -9
- package/dist/index.mjs +10 -10
- package/dist/native-interface/build/overlayed_injector_x64.exe +0 -0
- package/dist/native-interface/build/overlayed_injector_x86.exe +0 -0
- package/dist/native-interface/build/overlayed_native_interface_x64.node +0 -0
- package/dist/native-interface/dist/types.d.mts +2 -0
- package/dist/native-interface/dist/types.d.mts.map +1 -1
- package/dist/siege.d.ts +52 -52
- package/package.json +4 -4
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@@ -16,6 +16,8 @@ declare class GameInstance {
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method?: InjectionMethod;
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}): Promise<void>; // defaults: { method: InjectionMethod.windowsHook }
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computeBuildHash(): Promise<string>; // sha256 of the game executable, read in chunks off the main thread
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readonly identifier: string;
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readonly modules: string[];
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readonly allowDllInjections: boolean;
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"types.d.mts","names":["AccessLevel","InjectionMethod","GameInstance","Promise","GameMonitor","Function","PipeEventBase","PipeEventServer","PipeEventClient","HardwareInterface"],"sources":["../index.ts","../types.d.ts"],"sourcesContent":["/// <reference types=\"node\" />\n\nimport type { AccessLevel, InjectionMethod } from \".\";\n\nexport class GameInstance {\n\tprivate constructor();\n\n\tinjectDll(\n\t\tpath: string,\n\t\tinjector: string,\n\t\toptions?: {\n\t\t\tmethod?: InjectionMethod;\n\t\t},\n\t): Promise<void>; // defaults: { method: InjectionMethod.windowsHook }\n\n\treadonly identifier: string;\n\treadonly modules: string[];\n\n\treadonly allowDllInjections: boolean;\n\treadonly hasRenderSupport: boolean;\n\n\treadonly injectionDelayMs: number;\n\n\treadonly processId: number;\n\n\treadonly executableName: string;\n\treadonly executablePath?: string;\n\n\treadonly is32Bit?: boolean;\n\treadonly isElevated?: boolean;\n\treadonly hasElevationMismatch?: boolean;\n}\n\nexport class GameMonitor {\n\tconstructor(); // the monitored games come from the raven config, fetched and registered natively\n\n\teventNames(): string[];\n\tgetMaxListeners(): number;\n\tremoveAllListeners(): this;\n\n\tlisteners(eventName: \"launch\"): Function[];\n\trawListeners(eventName: \"launch\"): Function[];\n\tlistenerCount(eventName: \"launch\", listener?: (game: GameInstance) => void): number;\n\n\ton(eventName: \"launch\", listener: (game: GameInstance) => void): this;\n\tonce(eventName: \"launch\", listener: (game: GameInstance) => void): this;\n\taddListener(eventName: \"launch\", listener: (game: GameInstance) => void): this;\n\tprependListener(eventName: \"launch\", listener: (game: GameInstance) => void): this;\n\tprependOnceListener(eventName: \"launch\", listener: (game: GameInstance) => void): this;\n\n\toff(eventName: \"launch\", listener: (game: GameInstance) => void): this;\n\tremoveListener(eventName: \"launch\", listener: (game: GameInstance) => void): this;\n\tremoveAllListeners(eventName: \"launch\"): this;\n\n\tlisteners(eventName: \"close\"): Function[];\n\trawListeners(eventName: \"close\"): Function[];\n\tlistenerCount(eventName: \"close\", listener?: (game: GameInstance) => void): number;\n\n\ton(eventName: \"close\", listener: (game: GameInstance) => void): this;\n\tonce(eventName: \"close\", listener: (game: GameInstance) => void): this;\n\taddListener(eventName: \"close\", listener: (game: GameInstance) => void): this;\n\tprependListener(eventName: \"close\", listener: (game: GameInstance) => void): this;\n\tprependOnceListener(eventName: \"close\", listener: (game: GameInstance) => void): this;\n\n\toff(eventName: \"close\", listener: (game: GameInstance) => void): this;\n\tremoveListener(eventName: \"close\", listener: (game: GameInstance) => void): this;\n\tremoveAllListeners(eventName: \"close\"): this;\n}\n\nexport class PipeEventBase {\n\tisConnected(): boolean;\n\n\teventNames(): string[];\n\tgetMaxListeners(): number;\n\tremoveAllListeners(): this;\n\n\tlisteners(eventName: \"event\"): Function[];\n\trawListeners(eventName: \"event\"): Function[];\n\tlistenerCount(eventName: \"event\", listener?: (event: string) => void): number;\n\n\ton(eventName: \"event\", listener: (event: string) => void): this;\n\tonce(eventName: \"event\", listener: (event: string) => void): this;\n\taddListener(eventName: \"event\", listener: (event: string) => void): this;\n\tprependListener(eventName: \"event\", listener: (event: string) => void): this;\n\tprependOnceListener(eventName: \"event\", listener: (event: string) => void): this;\n\n\toff(eventName: \"event\", listener: (event: string) => void): this;\n\tremoveListener(eventName: \"event\", listener: (event: string) => void): this;\n\tremoveAllListeners(eventName: \"event\"): this;\n\n\tlisteners(eventName: \"connected\"): Function[];\n\trawListeners(eventName: \"connected\"): Function[];\n\tlistenerCount(eventName: \"connected\", listener?: () => void): number;\n\n\ton(eventName: \"connected\", listener: () => void): this;\n\tonce(eventName: \"connected\", listener: () => void): this;\n\taddListener(eventName: \"connected\", listener: () => void): this;\n\tprependListener(eventName: \"connected\", listener: () => void): this;\n\tprependOnceListener(eventName: \"connected\", listener: () => void): this;\n\n\toff(eventName: \"connected\", listener: () => void): this;\n\tremoveListener(eventName: \"connected\", listener: () => void): this;\n\tremoveAllListeners(eventName: \"connected\"): this;\n\n\tlisteners(eventName: \"disconnected\"): Function[];\n\trawListeners(eventName: \"disconnected\"): Function[];\n\tlistenerCount(eventName: \"disconnected\", listener?: () => void): number;\n\n\ton(eventName: \"disconnected\", listener: () => void): this;\n\tonce(eventName: \"disconnected\", listener: () => void): this;\n\taddListener(eventName: \"disconnected\", listener: () => void): this;\n\tprependListener(eventName: \"disconnected\", listener: () => void): this;\n\tprependOnceListener(eventName: \"disconnected\", listener: () => void): this;\n\n\toff(eventName: \"disconnected\", listener: () => void): this;\n\tremoveListener(eventName: \"disconnected\", listener: () => void): this;\n\tremoveAllListeners(eventName: \"disconnected\"): this;\n\n\tlisteners(eventName: \"error\"): Function[];\n\trawListeners(eventName: \"error\"): Function[];\n\tlistenerCount(eventName: \"error\", listener?: () => void): number;\n\n\ton(eventName: \"error\", listener: () => void): this;\n\tonce(eventName: \"error\", listener: () => void): this;\n\taddListener(eventName: \"error\", listener: () => void): this;\n\tprependListener(eventName: \"error\", listener: () => void): this;\n\tprependOnceListener(eventName: \"error\", listener: () => void): this;\n\n\toff(eventName: \"error\", listener: () => void): this;\n\tremoveListener(eventName: \"error\", listener: () => void): this;\n\tremoveAllListeners(eventName: \"error\"): this;\n}\n\nexport class PipeEventServer extends PipeEventBase {\n\tconstructor(name: string, options?: { clientCount?: number; access?: AccessLevel }); // default: { clientCount: 1, access: AccessLevel.Default };\n}\n\nexport class PipeEventClient extends PipeEventBase {\n\tconstructor(name: string, options?: {}); // default: {};\n}\n\nexport class HardwareInterface {\n\tstatic generateUniqueIdentifier(): string; // results in a uuid version 4\n}\n"],"mappings":";;AAYkB,mBAAA,WAAA;EAMA,OAAA,GAAA,CAAA;;;;ACdLE,mBDcK,eAAA;
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{"version":3,"file":"types.d.mts","names":["AccessLevel","InjectionMethod","GameInstance","Promise","GameMonitor","Function","PipeEventBase","PipeEventServer","PipeEventClient","HardwareInterface"],"sources":["../index.ts","../types.d.ts"],"sourcesContent":["/// <reference types=\"node\" />\n\nimport type { AccessLevel, InjectionMethod } from \".\";\n\nexport class GameInstance {\n\tprivate constructor();\n\n\tinjectDll(\n\t\tpath: string,\n\t\tinjector: string,\n\t\toptions?: {\n\t\t\tmethod?: InjectionMethod;\n\t\t},\n\t): Promise<void>; // defaults: { method: InjectionMethod.windowsHook }\n\n\tcomputeBuildHash(): Promise<string>; // sha256 of the game executable, read in chunks off the main thread\n\n\treadonly identifier: string;\n\treadonly modules: string[];\n\n\treadonly allowDllInjections: boolean;\n\treadonly hasRenderSupport: boolean;\n\n\treadonly injectionDelayMs: number;\n\n\treadonly processId: number;\n\n\treadonly executableName: string;\n\treadonly executablePath?: string;\n\n\treadonly is32Bit?: boolean;\n\treadonly isElevated?: boolean;\n\treadonly hasElevationMismatch?: boolean;\n}\n\nexport class GameMonitor {\n\tconstructor(); // the monitored games come from the raven config, fetched and registered natively\n\n\teventNames(): string[];\n\tgetMaxListeners(): number;\n\tremoveAllListeners(): this;\n\n\tlisteners(eventName: \"launch\"): Function[];\n\trawListeners(eventName: \"launch\"): Function[];\n\tlistenerCount(eventName: \"launch\", listener?: (game: GameInstance) => void): number;\n\n\ton(eventName: \"launch\", listener: (game: GameInstance) => void): this;\n\tonce(eventName: \"launch\", listener: (game: GameInstance) => void): this;\n\taddListener(eventName: \"launch\", listener: (game: GameInstance) => void): this;\n\tprependListener(eventName: \"launch\", listener: (game: GameInstance) => void): this;\n\tprependOnceListener(eventName: \"launch\", listener: (game: GameInstance) => void): this;\n\n\toff(eventName: \"launch\", listener: (game: GameInstance) => void): this;\n\tremoveListener(eventName: \"launch\", listener: (game: GameInstance) => void): this;\n\tremoveAllListeners(eventName: \"launch\"): this;\n\n\tlisteners(eventName: \"close\"): Function[];\n\trawListeners(eventName: \"close\"): Function[];\n\tlistenerCount(eventName: \"close\", listener?: (game: GameInstance) => void): number;\n\n\ton(eventName: \"close\", listener: (game: GameInstance) => void): this;\n\tonce(eventName: \"close\", listener: (game: GameInstance) => void): this;\n\taddListener(eventName: \"close\", listener: (game: GameInstance) => void): this;\n\tprependListener(eventName: \"close\", listener: (game: GameInstance) => void): this;\n\tprependOnceListener(eventName: \"close\", listener: (game: GameInstance) => void): this;\n\n\toff(eventName: \"close\", listener: (game: GameInstance) => void): this;\n\tremoveListener(eventName: \"close\", listener: (game: GameInstance) => void): this;\n\tremoveAllListeners(eventName: \"close\"): this;\n}\n\nexport class PipeEventBase {\n\tisConnected(): boolean;\n\n\teventNames(): string[];\n\tgetMaxListeners(): number;\n\tremoveAllListeners(): this;\n\n\tlisteners(eventName: \"event\"): Function[];\n\trawListeners(eventName: \"event\"): Function[];\n\tlistenerCount(eventName: \"event\", listener?: (event: string) => void): number;\n\n\ton(eventName: \"event\", listener: (event: string) => void): this;\n\tonce(eventName: \"event\", listener: (event: string) => void): this;\n\taddListener(eventName: \"event\", listener: (event: string) => void): this;\n\tprependListener(eventName: \"event\", listener: (event: string) => void): this;\n\tprependOnceListener(eventName: \"event\", listener: (event: string) => void): this;\n\n\toff(eventName: \"event\", listener: (event: string) => void): this;\n\tremoveListener(eventName: \"event\", listener: (event: string) => void): this;\n\tremoveAllListeners(eventName: \"event\"): this;\n\n\tlisteners(eventName: \"connected\"): Function[];\n\trawListeners(eventName: \"connected\"): Function[];\n\tlistenerCount(eventName: \"connected\", listener?: () => void): number;\n\n\ton(eventName: \"connected\", listener: () => void): this;\n\tonce(eventName: \"connected\", listener: () => void): this;\n\taddListener(eventName: \"connected\", listener: () => void): this;\n\tprependListener(eventName: \"connected\", listener: () => void): this;\n\tprependOnceListener(eventName: \"connected\", listener: () => void): this;\n\n\toff(eventName: \"connected\", listener: () => void): this;\n\tremoveListener(eventName: \"connected\", listener: () => void): this;\n\tremoveAllListeners(eventName: \"connected\"): this;\n\n\tlisteners(eventName: \"disconnected\"): Function[];\n\trawListeners(eventName: \"disconnected\"): Function[];\n\tlistenerCount(eventName: \"disconnected\", listener?: () => void): number;\n\n\ton(eventName: \"disconnected\", listener: () => void): this;\n\tonce(eventName: \"disconnected\", listener: () => void): this;\n\taddListener(eventName: \"disconnected\", listener: () => void): this;\n\tprependListener(eventName: \"disconnected\", listener: () => void): this;\n\tprependOnceListener(eventName: \"disconnected\", listener: () => void): this;\n\n\toff(eventName: \"disconnected\", listener: () => void): this;\n\tremoveListener(eventName: \"disconnected\", listener: () => void): this;\n\tremoveAllListeners(eventName: \"disconnected\"): this;\n\n\tlisteners(eventName: \"error\"): Function[];\n\trawListeners(eventName: \"error\"): Function[];\n\tlistenerCount(eventName: \"error\", listener?: () => void): number;\n\n\ton(eventName: \"error\", listener: () => void): this;\n\tonce(eventName: \"error\", listener: () => void): this;\n\taddListener(eventName: \"error\", listener: () => void): this;\n\tprependListener(eventName: \"error\", listener: () => void): this;\n\tprependOnceListener(eventName: \"error\", listener: () => void): this;\n\n\toff(eventName: \"error\", listener: () => void): this;\n\tremoveListener(eventName: \"error\", listener: () => void): this;\n\tremoveAllListeners(eventName: \"error\"): this;\n}\n\nexport class PipeEventServer extends PipeEventBase {\n\tconstructor(name: string, options?: { clientCount?: number; access?: AccessLevel }); // default: { clientCount: 1, access: AccessLevel.Default };\n}\n\nexport class PipeEventClient extends PipeEventBase {\n\tconstructor(name: string, options?: {}); // default: {};\n}\n\nexport class HardwareInterface {\n\tstatic generateUniqueIdentifier(): string; // results in a uuid version 4\n}\n"],"mappings":";;AAYkB,mBAAA,WAAA;EAMA,OAAA,GAAA,CAAA;;;;ACdLE,mBDcK,eAAA;ECPND,WAAAA,GAAAA,CAAAA;;;;cAPCC,YAAAA;;EAODD,SAAAA,CAERE,IAAAA,EAAAA,MAAAA,EAEiBA,QAAAA,EAAAA,MAAAA,EAAO,OA2BKE,CA3BL,EAAA;IAoB5B,MAAaD,CAAAA,EAxBDH,eAwBY;EAOSI,CAAAA,CACGA,EA9BhCF,OA8BgCE,CAAAA,IAAAA,CAAAA,CAAAA,CAAAA;;EAGMH,gBAAAA,CAAAA,CAAAA,EA/BrBC,OA+BqBD,CAAAA,MAAAA,CAAAA,CAAAA,CAAAA;;EAESA,SAAAA,UAAAA,EAAAA,MAAAA;EACIA,SAAAA,OAAAA,EAAAA,MAAAA,EAAAA;EAGZA,SAAAA,kBAAAA,EAAAA,OAAAA;EACWA,SAAAA,gBAAAA,EAAAA,OAAAA;EAInBG,SAAAA,gBAAAA,EAAAA,MAAAA;EAGMH,SAAAA,SAAAA,EAAAA,MAAAA;EAESA,SAAAA,cAAAA,EAAAA,MAAAA;EACIA,SAAAA,cAAAA,CAAAA,EAAAA,MAAAA;EAGZA,SAAAA,OAAAA,CAAAA,EAAAA,OAAAA;EACWA,SAAAA,UAAAA,CAAAA,EAAAA,OAAAA;EAAY,SAAA,oBAAA,CAAA,EAAA,OAAA;AAIjE;AAQmCG,cA5CtBD,WAAAA,CA4CsBC;EAaCA,WAAAA,CAAAA,EAAAA,CAAAA;;EAcGA,UAAAA,CAAAA,CAAAA,EAAAA,MAAAA,EAAAA;EACGA,eAAAA,CAAAA,CAAAA,EAAAA,MAAAA;EAaVA,kBAAAA,CAAAA,CAAAA,EAAAA,IAAAA;EACW,SAAA,CAAA,SAAA,EAAA,QAAA,CAAA,EA/EVA,QA+EU,EAAA;EAc3C,YAAaE,CAAAA,SAAe,EAAA,QAC0CP,CAAAA,EA7FlCK,QA6FkCL,EADjCM;EAIrC,aAAaE,CAAAA,SAAe,EAAA,QAASF,EAAAA,QAAa,CAAbA,EAAa,CAAA,IAAA,EA/FIJ,YA+FJ,EAAA,GAAA,IAAA,CAAA,EAAA,MAAA;2CA7FRA;6CACEA;oDACOA;wDACIA;4DACIA;4CAEhBA;uDACWA;;iCAGtBG;oCACGA;sDACkBH;0CAEZA;4CACEA;mDACOA;uDACIA;2DACIA;2CAEhBA;sDACWA;;;cAIxCI,aAAAA;;;;;iCAOmBD;oCACGA;;;;;;;;;;qCAaCA;wCACGA;;;;;;;;;;wCAaAA;2CACGA;;;;;;;;;;iCAaVA;oCACGA;;;;;;;;;;;cActBE,eAAAA,SAAwBD,aAAAA;;;aACiCN;;;cAGzDQ,eAAAA,SAAwBF,aAAAA;;;cAIxBG,iBAAAA"}
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package/dist/siege.d.ts
CHANGED
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};
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event: {
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game: "siege";
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type: "
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type: "player_died";
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creationTime: number;
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content: {
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playerId: SiegePlayerId;
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instigatorPlayerId: SiegePlayerId;
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headshot: boolean;
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};
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} | {
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type: "
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creationTime: number;
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content: {
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team: 0 | 1;
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index: number;
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side: "attacker" | "both" | "defender" | "invalid" | (string & {});
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operatorName: {
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id: SiegeOperatorNameId;
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value: string;
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type: "operator_banned";
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creationTime: number;
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content: {
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operatorName: {
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id: SiegeOperatorNameId;
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value: string;
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};
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type: "operator_ban_cleared";
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playerId: SiegePlayerId;
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locationName: string;
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};
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} | {
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game: "siege";
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type: "player_side_changed";
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creationTime: number;
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content: {
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playerId: SiegePlayerId;
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game: "siege";
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type: "defuser_sabotaged";
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creationTime: number;
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content: {
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playerId: SiegePlayerId;
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lifeState: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
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content: {
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playerId: SiegePlayerId;
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instigatorPlayerId: SiegePlayerId;
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headshot: boolean;
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event: {
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type: "player_died";
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content: {
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playerId: SiegePlayerId;
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instigatorPlayerId: SiegePlayerId;
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headshot: boolean;
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game: "siege";
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type: "
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type: "operator_banned";
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content: {
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|
|
2029
|
+
index: number;
|
|
2030
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2031
|
+
operatorName: {
|
|
2032
|
+
id: SiegeOperatorNameId;
|
|
2033
|
+
value: string;
|
|
2034
|
+
} | null;
|
|
2028
2035
|
};
|
|
2029
2036
|
} | {
|
|
2030
2037
|
game: "siege";
|
|
@@ -2110,19 +2117,6 @@ declare const siegeEvents: import("arktype").Module<{
|
|
|
2110
2117
|
index: number;
|
|
2111
2118
|
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2112
2119
|
};
|
|
2113
|
-
} | {
|
|
2114
|
-
game: "siege";
|
|
2115
|
-
type: "operator_banned";
|
|
2116
|
-
creationTime: number;
|
|
2117
|
-
content: {
|
|
2118
|
-
team: 0 | 1;
|
|
2119
|
-
index: number;
|
|
2120
|
-
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2121
|
-
operatorName: {
|
|
2122
|
-
id: SiegeOperatorNameId;
|
|
2123
|
-
value: string;
|
|
2124
|
-
} | null;
|
|
2125
|
-
};
|
|
2126
2120
|
} | {
|
|
2127
2121
|
game: "siege";
|
|
2128
2122
|
type: "operator_ban_cleared";
|
|
@@ -2208,6 +2202,14 @@ declare const siegeEvents: import("arktype").Module<{
|
|
|
2208
2202
|
playerId: SiegePlayerId;
|
|
2209
2203
|
locationName: string;
|
|
2210
2204
|
};
|
|
2205
|
+
} | {
|
|
2206
|
+
game: "siege";
|
|
2207
|
+
type: "player_side_changed";
|
|
2208
|
+
creationTime: number;
|
|
2209
|
+
content: {
|
|
2210
|
+
playerId: SiegePlayerId;
|
|
2211
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2212
|
+
};
|
|
2211
2213
|
} | {
|
|
2212
2214
|
game: "siege";
|
|
2213
2215
|
type: "player_score_changed";
|
|
@@ -2255,6 +2257,13 @@ declare const siegeEvents: import("arktype").Module<{
|
|
|
2255
2257
|
content: {
|
|
2256
2258
|
playerId: SiegePlayerId;
|
|
2257
2259
|
};
|
|
2260
|
+
} | {
|
|
2261
|
+
game: "siege";
|
|
2262
|
+
type: "defuser_sabotaged";
|
|
2263
|
+
creationTime: number;
|
|
2264
|
+
content: {
|
|
2265
|
+
playerId: SiegePlayerId;
|
|
2266
|
+
};
|
|
2258
2267
|
} | {
|
|
2259
2268
|
game: "siege";
|
|
2260
2269
|
type: "defuser_picked_up";
|
|
@@ -2286,15 +2295,6 @@ declare const siegeEvents: import("arktype").Module<{
|
|
|
2286
2295
|
playerId: SiegePlayerId;
|
|
2287
2296
|
lifeState: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2288
2297
|
};
|
|
2289
|
-
} | {
|
|
2290
|
-
game: "siege";
|
|
2291
|
-
type: "player_died";
|
|
2292
|
-
creationTime: number;
|
|
2293
|
-
content: {
|
|
2294
|
-
playerId: SiegePlayerId;
|
|
2295
|
-
instigatorPlayerId: SiegePlayerId;
|
|
2296
|
-
headshot: boolean;
|
|
2297
|
-
};
|
|
2298
2298
|
} | {
|
|
2299
2299
|
game: "siege";
|
|
2300
2300
|
type: "player_downed";
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@overlayed/app",
|
|
3
|
-
"version": "
|
|
3
|
+
"version": "2.0.0",
|
|
4
4
|
"description": "Overlayed app",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"typescript"
|
|
@@ -75,7 +75,7 @@
|
|
|
75
75
|
},
|
|
76
76
|
"devDependencies": {
|
|
77
77
|
"@ark/attest": "^0.56.2",
|
|
78
|
-
"@overlayed-gg/native-interface": "0.
|
|
78
|
+
"@overlayed-gg/native-interface": "0.11.0",
|
|
79
79
|
"@overlayed-gg/render-interface": "0.8.0",
|
|
80
80
|
"msw": "^2.14.6",
|
|
81
81
|
"typescript": "^6.0.3",
|
|
@@ -85,11 +85,11 @@
|
|
|
85
85
|
"@overlayed/events": "0.0.4",
|
|
86
86
|
"@overlayed/native-managers": "0.0.4",
|
|
87
87
|
"@overlayed/sand": "0.0.0",
|
|
88
|
-
"@overlayed/
|
|
88
|
+
"@overlayed/shared-node": "0.0.4",
|
|
89
89
|
"@overlayed/universal": "0.0.0",
|
|
90
90
|
"@overlayed/utils": "0.0.4",
|
|
91
91
|
"@overlayed/utils-node": "0.0.4",
|
|
92
|
-
"@overlayed/
|
|
92
|
+
"@overlayed/siege": "0.0.5"
|
|
93
93
|
},
|
|
94
94
|
"peerDependencies": {
|
|
95
95
|
"electron": "33.3.0"
|