@overlayed/app 1.6.0 → 1.8.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.mts +34 -34
- package/dist/index.mjs +1 -1
- package/dist/sand.d.ts +588 -402
- package/dist/sand.js +1 -1
- package/dist/siege.d.ts +706 -706
- package/dist/siege.js +1 -1
- package/dist/universal.d.ts +42 -42
- package/package.json +3 -3
package/dist/siege.d.ts
CHANGED
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@@ -621,86 +621,101 @@ declare function module(): {
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defuser_dropped: {
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game: "siege";
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type: "defuser_dropped";
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-
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+
creationTime: number;
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content: {
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-
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playerId: SiegePlayerId;
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};
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};
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defuser_picked_up: {
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game: "siege";
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type: "defuser_picked_up";
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-
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+
creationTime: number;
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content: {
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-
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playerId: SiegePlayerId;
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initial: boolean;
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};
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};
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defuser_planted: {
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game: "siege";
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type: "defuser_planted";
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-
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+
creationTime: number;
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content: {
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-
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playerId: SiegePlayerId;
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};
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};
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defuser_sabotaged: {
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game: "siege";
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type: "defuser_sabotaged";
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-
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+
creationTime: number;
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content: {
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-
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playerId: SiegePlayerId;
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};
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};
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event: {
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game: "siege";
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type: "player_side_changed";
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creationTime: number;
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content: {
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playerId: SiegePlayerId;
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side: "attacker" | "both" | "defender" | "invalid" | (string & {});
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};
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} | {
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game: "siege";
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type: "defuser_sabotaged";
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creationTime: number;
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content: {
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playerId: SiegePlayerId;
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};
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+
} | {
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game: "siege";
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type: "started_queuing";
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-
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creationTime: number;
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content: {
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-
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-
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gameMode: SiegeGameMode;
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gameType: {
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id: SiegeGameModeTypeNameId;
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value: string;
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};
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-
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+
matchType: SiegeMatchType;
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};
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} | {
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game: "siege";
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type: "stopped_queuing";
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-
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creationTime: number;
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} | {
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game: "siege";
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type: "match_started";
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-
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creationTime: number;
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content: {
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-
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gameMode: SiegeGameMode;
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gameType: {
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id: SiegeGameModeTypeNameId;
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value: string;
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};
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-
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matchType: SiegeMatchType;
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matchId: SiegeMatchId;
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map: {
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name: {
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id: SiegeMapNameId;
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value: string;
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};
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-
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timeOfDay: {
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id: SiegeTimeOfDay;
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value: string;
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};
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};
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-
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isRoundBased: boolean;
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currentRoundIndex: number;
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rounds: {
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index: number;
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-
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-
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roundsUntilNextSegment: number;
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segmentSize: number;
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segmentIndex: number;
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team0: {
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role: "attacker" | "both" | "defender" | "invalid" | (string & {});
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state: SiegeRoundState;
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};
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-
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team1: {
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role: "attacker" | "both" | "defender" | "invalid" | (string & {});
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state: SiegeRoundState;
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};
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@@ -709,18 +724,18 @@ declare function module(): {
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} | {
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game: "siege";
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type: "match_ended";
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-
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creationTime: number;
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} | {
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game: "siege";
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type: "map_changed";
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-
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creationTime: number;
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content: {
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map: {
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name: {
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id: SiegeMapNameId;
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value: string;
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};
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-
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timeOfDay: {
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id: SiegeTimeOfDay;
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value: string;
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};
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@@ -729,7 +744,7 @@ declare function module(): {
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} | {
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game: "siege";
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type: "operator_ban_voting_started";
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-
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creationTime: number;
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content: {
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team: 0 | 1;
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index: number;
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@@ -738,12 +753,12 @@ declare function module(): {
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} | {
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game: "siege";
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type: "operator_banned";
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-
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creationTime: number;
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content: {
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team: 0 | 1;
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index: number;
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side: "attacker" | "both" | "defender" | "invalid" | (string & {});
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-
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operatorName: {
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id: SiegeOperatorNameId;
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value: string;
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} | null;
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@@ -751,7 +766,7 @@ declare function module(): {
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} | {
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game: "siege";
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type: "operator_ban_cleared";
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creationTime: number;
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content: {
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team: 0 | 1;
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index: number;
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@@ -759,42 +774,42 @@ declare function module(): {
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} | {
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game: "siege";
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type: "round_ended";
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creationTime: number;
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content: {
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-
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roundData: {
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index: number;
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roundsUntilNextSegment: number;
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segmentSize: number;
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segmentIndex: number;
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team0: {
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role: "attacker" | "both" | "defender" | "invalid" | (string & {});
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state: SiegeRoundState;
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};
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team1: {
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role: "attacker" | "both" | "defender" | "invalid" | (string & {});
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state: SiegeRoundState;
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};
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};
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damageEvents: {
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instigatorPlayerId: SiegePlayerId;
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receiverPlayerId: SiegePlayerId;
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damageAmount: number;
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remainingHealth: number;
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preDamageHealth: number;
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maxHealth: number;
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damageType: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
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damageTeamType: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
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damageHitZone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
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damageSourceId: SiegeDamageSourceId | null;
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damageItemId: SiegeItemObjectId | null;
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damageItemInstanceId: SiegeItemObjectId | null;
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damageTime: number;
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}[];
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players: {
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playerId: SiegePlayerId;
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finalHealth: number;
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finalLifeState: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
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operatorName: {
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id: SiegeOperatorNameId;
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value: string;
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};
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@@ -803,24 +818,24 @@ declare function module(): {
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} | {
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game: "siege";
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type: "phase_changed";
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creationTime: number;
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content: {
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phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
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};
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} | {
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game: "siege";
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type: "player_left";
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-
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creationTime: number;
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content: {
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playerId: SiegePlayerId;
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};
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} | {
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game: "siege";
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type: "player_operator_changed";
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creationTime: number;
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content: {
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playerId: SiegePlayerId;
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operatorName: {
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id: SiegeOperatorNameId;
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value: string;
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};
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@@ -828,210 +843,195 @@ declare function module(): {
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} | {
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game: "siege";
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type: "player_location_changed";
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creationTime: number;
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content: {
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};
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} | {
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game: "siege";
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type: "player_side_changed";
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creation_time: number;
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content: {
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player_id: SiegePlayerId;
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side: "attacker" | "both" | "defender" | "invalid" | (string & {});
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playerId: SiegePlayerId;
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locationName: string;
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};
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} | {
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game: "siege";
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type: "player_score_changed";
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creationTime: number;
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content: {
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playerId: SiegePlayerId;
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score: number;
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};
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} | {
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game: "siege";
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type: "player_kills_changed";
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creationTime: number;
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content: {
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playerId: SiegePlayerId;
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kills: number;
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};
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} | {
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game: "siege";
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type: "player_deaths_changed";
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creationTime: number;
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content: {
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playerId: SiegePlayerId;
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deaths: number;
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};
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} | {
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game: "siege";
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type: "player_assists_changed";
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creationTime: number;
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content: {
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playerId: SiegePlayerId;
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assists: number;
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};
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} | {
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game: "siege";
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type: "player_game_mode_actions_changed";
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creationTime: number;
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content: {
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playerId: SiegePlayerId;
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|
+
gameModeActions: number;
|
|
883
890
|
};
|
|
884
891
|
} | {
|
|
885
892
|
game: "siege";
|
|
886
893
|
type: "defuser_planted";
|
|
887
|
-
|
|
888
|
-
content: {
|
|
889
|
-
player_id: SiegePlayerId;
|
|
890
|
-
};
|
|
891
|
-
} | {
|
|
892
|
-
game: "siege";
|
|
893
|
-
type: "defuser_sabotaged";
|
|
894
|
-
creation_time: number;
|
|
894
|
+
creationTime: number;
|
|
895
895
|
content: {
|
|
896
|
-
|
|
896
|
+
playerId: SiegePlayerId;
|
|
897
897
|
};
|
|
898
898
|
} | {
|
|
899
899
|
game: "siege";
|
|
900
900
|
type: "defuser_picked_up";
|
|
901
|
-
|
|
901
|
+
creationTime: number;
|
|
902
902
|
content: {
|
|
903
|
-
|
|
903
|
+
playerId: SiegePlayerId;
|
|
904
904
|
initial: boolean;
|
|
905
905
|
};
|
|
906
906
|
} | {
|
|
907
907
|
game: "siege";
|
|
908
908
|
type: "defuser_dropped";
|
|
909
|
-
|
|
909
|
+
creationTime: number;
|
|
910
910
|
content: {
|
|
911
|
-
|
|
911
|
+
playerId: SiegePlayerId;
|
|
912
912
|
};
|
|
913
913
|
} | {
|
|
914
914
|
game: "siege";
|
|
915
915
|
type: "player_ping_updated";
|
|
916
|
-
|
|
916
|
+
creationTime: number;
|
|
917
917
|
content: {
|
|
918
|
-
|
|
918
|
+
playerId: SiegePlayerId;
|
|
919
919
|
ping: number;
|
|
920
920
|
};
|
|
921
921
|
} | {
|
|
922
922
|
game: "siege";
|
|
923
923
|
type: "player_life_state_changed";
|
|
924
|
-
|
|
924
|
+
creationTime: number;
|
|
925
925
|
content: {
|
|
926
|
-
|
|
927
|
-
|
|
926
|
+
playerId: SiegePlayerId;
|
|
927
|
+
lifeState: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
928
928
|
};
|
|
929
929
|
} | {
|
|
930
930
|
game: "siege";
|
|
931
931
|
type: "player_died";
|
|
932
|
-
|
|
932
|
+
creationTime: number;
|
|
933
933
|
content: {
|
|
934
|
-
|
|
935
|
-
|
|
934
|
+
playerId: SiegePlayerId;
|
|
935
|
+
instigatorPlayerId: SiegePlayerId;
|
|
936
936
|
headshot: boolean;
|
|
937
937
|
};
|
|
938
938
|
} | {
|
|
939
939
|
game: "siege";
|
|
940
940
|
type: "player_downed";
|
|
941
|
-
|
|
941
|
+
creationTime: number;
|
|
942
942
|
content: {
|
|
943
|
-
|
|
944
|
-
|
|
943
|
+
playerId: SiegePlayerId;
|
|
944
|
+
instigatorPlayerId: SiegePlayerId;
|
|
945
945
|
};
|
|
946
946
|
} | {
|
|
947
947
|
game: "siege";
|
|
948
948
|
type: "player_ping_id_changed";
|
|
949
|
-
|
|
949
|
+
creationTime: number;
|
|
950
950
|
content: {
|
|
951
|
-
|
|
952
|
-
|
|
951
|
+
playerId: SiegePlayerId;
|
|
952
|
+
pingId: number;
|
|
953
953
|
};
|
|
954
954
|
} | {
|
|
955
955
|
game: "siege";
|
|
956
956
|
type: "player_team_changed";
|
|
957
|
-
|
|
957
|
+
creationTime: number;
|
|
958
958
|
content: {
|
|
959
|
-
|
|
959
|
+
playerId: SiegePlayerId;
|
|
960
960
|
team: 0 | 1;
|
|
961
961
|
};
|
|
962
962
|
} | ((In: {
|
|
963
963
|
game: "siege";
|
|
964
964
|
type: "player_joined";
|
|
965
|
-
|
|
965
|
+
creationTime: number;
|
|
966
966
|
content: {
|
|
967
|
-
|
|
967
|
+
playerId: SiegePlayerId;
|
|
968
968
|
username: string;
|
|
969
|
-
|
|
970
|
-
|
|
971
|
-
|
|
972
|
-
|
|
973
|
-
|
|
974
|
-
|
|
969
|
+
pcUsername: string | null;
|
|
970
|
+
profileId: SiegeProfileId;
|
|
971
|
+
isBot: boolean;
|
|
972
|
+
isEnemy: boolean;
|
|
973
|
+
isSquadMember: boolean;
|
|
974
|
+
isLocalPlayer: boolean;
|
|
975
975
|
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
976
976
|
team: 0 | 1;
|
|
977
977
|
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
978
|
-
|
|
979
|
-
|
|
980
|
-
|
|
981
|
-
|
|
982
|
-
|
|
978
|
+
isPrivacyUsername: boolean;
|
|
979
|
+
hasAvatarHidden: boolean;
|
|
980
|
+
hasCommendStreak: boolean;
|
|
981
|
+
pingId: number;
|
|
982
|
+
matchStats: {
|
|
983
983
|
kills: number;
|
|
984
984
|
deaths: number;
|
|
985
985
|
assists: number;
|
|
986
|
-
|
|
986
|
+
gameModeActions: number;
|
|
987
987
|
score: number;
|
|
988
988
|
};
|
|
989
|
-
|
|
989
|
+
lifeState: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
990
990
|
ping: number;
|
|
991
991
|
};
|
|
992
992
|
}) => import("arktype").Out<{
|
|
993
993
|
game: "siege";
|
|
994
994
|
type: "player_joined";
|
|
995
|
-
|
|
995
|
+
creationTime: number;
|
|
996
996
|
content: {
|
|
997
|
-
|
|
997
|
+
playerId: SiegePlayerId;
|
|
998
998
|
username: string;
|
|
999
|
-
|
|
1000
|
-
|
|
1001
|
-
|
|
1002
|
-
|
|
1003
|
-
|
|
1004
|
-
|
|
999
|
+
pcUsername: string | null;
|
|
1000
|
+
profileId: SiegeProfileId;
|
|
1001
|
+
isBot: boolean;
|
|
1002
|
+
isEnemy: boolean;
|
|
1003
|
+
isSquadMember: boolean;
|
|
1004
|
+
isLocalPlayer: boolean;
|
|
1005
1005
|
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1006
1006
|
team: 0 | 1;
|
|
1007
1007
|
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
1008
|
-
|
|
1009
|
-
|
|
1010
|
-
|
|
1011
|
-
|
|
1012
|
-
|
|
1008
|
+
isPrivacyUsername: boolean;
|
|
1009
|
+
hasAvatarHidden: boolean;
|
|
1010
|
+
hasCommendStreak: boolean;
|
|
1011
|
+
pingId: number;
|
|
1012
|
+
matchStats: {
|
|
1013
1013
|
kills: number;
|
|
1014
1014
|
deaths: number;
|
|
1015
1015
|
assists: number;
|
|
1016
|
-
|
|
1016
|
+
gameModeActions: number;
|
|
1017
1017
|
score: number;
|
|
1018
1018
|
};
|
|
1019
|
-
|
|
1019
|
+
lifeState: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1020
1020
|
ping: number;
|
|
1021
|
-
|
|
1021
|
+
startingSide: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1022
1022
|
};
|
|
1023
1023
|
}>);
|
|
1024
1024
|
map_changed: {
|
|
1025
1025
|
game: "siege";
|
|
1026
1026
|
type: "map_changed";
|
|
1027
|
-
|
|
1027
|
+
creationTime: number;
|
|
1028
1028
|
content: {
|
|
1029
1029
|
map: {
|
|
1030
1030
|
name: {
|
|
1031
1031
|
id: SiegeMapNameId;
|
|
1032
1032
|
value: string;
|
|
1033
1033
|
};
|
|
1034
|
-
|
|
1034
|
+
timeOfDay: {
|
|
1035
1035
|
id: SiegeTimeOfDay;
|
|
1036
1036
|
value: string;
|
|
1037
1037
|
};
|
|
@@ -1041,42 +1041,42 @@ declare function module(): {
|
|
|
1041
1041
|
match_ended: {
|
|
1042
1042
|
game: "siege";
|
|
1043
1043
|
type: "match_ended";
|
|
1044
|
-
|
|
1044
|
+
creationTime: number;
|
|
1045
1045
|
};
|
|
1046
1046
|
match_started: {
|
|
1047
1047
|
game: "siege";
|
|
1048
1048
|
type: "match_started";
|
|
1049
|
-
|
|
1049
|
+
creationTime: number;
|
|
1050
1050
|
content: {
|
|
1051
|
-
|
|
1052
|
-
|
|
1051
|
+
gameMode: SiegeGameMode;
|
|
1052
|
+
gameType: {
|
|
1053
1053
|
id: SiegeGameModeTypeNameId;
|
|
1054
1054
|
value: string;
|
|
1055
1055
|
};
|
|
1056
|
-
|
|
1057
|
-
|
|
1056
|
+
matchType: SiegeMatchType;
|
|
1057
|
+
matchId: SiegeMatchId;
|
|
1058
1058
|
map: {
|
|
1059
1059
|
name: {
|
|
1060
1060
|
id: SiegeMapNameId;
|
|
1061
1061
|
value: string;
|
|
1062
1062
|
};
|
|
1063
|
-
|
|
1063
|
+
timeOfDay: {
|
|
1064
1064
|
id: SiegeTimeOfDay;
|
|
1065
1065
|
value: string;
|
|
1066
1066
|
};
|
|
1067
1067
|
};
|
|
1068
|
-
|
|
1069
|
-
|
|
1068
|
+
isRoundBased: boolean;
|
|
1069
|
+
currentRoundIndex: number;
|
|
1070
1070
|
rounds: {
|
|
1071
1071
|
index: number;
|
|
1072
|
-
|
|
1073
|
-
|
|
1074
|
-
|
|
1075
|
-
|
|
1072
|
+
roundsUntilNextSegment: number;
|
|
1073
|
+
segmentSize: number;
|
|
1074
|
+
segmentIndex: number;
|
|
1075
|
+
team0: {
|
|
1076
1076
|
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1077
1077
|
state: SiegeRoundState;
|
|
1078
1078
|
};
|
|
1079
|
-
|
|
1079
|
+
team1: {
|
|
1080
1080
|
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1081
1081
|
state: SiegeRoundState;
|
|
1082
1082
|
};
|
|
@@ -1086,7 +1086,7 @@ declare function module(): {
|
|
|
1086
1086
|
operator_ban_cleared: {
|
|
1087
1087
|
game: "siege";
|
|
1088
1088
|
type: "operator_ban_cleared";
|
|
1089
|
-
|
|
1089
|
+
creationTime: number;
|
|
1090
1090
|
content: {
|
|
1091
1091
|
team: 0 | 1;
|
|
1092
1092
|
index: number;
|
|
@@ -1095,7 +1095,7 @@ declare function module(): {
|
|
|
1095
1095
|
operator_ban_voting_started: {
|
|
1096
1096
|
game: "siege";
|
|
1097
1097
|
type: "operator_ban_voting_started";
|
|
1098
|
-
|
|
1098
|
+
creationTime: number;
|
|
1099
1099
|
content: {
|
|
1100
1100
|
team: 0 | 1;
|
|
1101
1101
|
index: number;
|
|
@@ -1105,12 +1105,12 @@ declare function module(): {
|
|
|
1105
1105
|
operator_banned: {
|
|
1106
1106
|
game: "siege";
|
|
1107
1107
|
type: "operator_banned";
|
|
1108
|
-
|
|
1108
|
+
creationTime: number;
|
|
1109
1109
|
content: {
|
|
1110
1110
|
team: 0 | 1;
|
|
1111
1111
|
index: number;
|
|
1112
1112
|
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1113
|
-
|
|
1113
|
+
operatorName: {
|
|
1114
1114
|
id: SiegeOperatorNameId;
|
|
1115
1115
|
value: string;
|
|
1116
1116
|
} | null;
|
|
@@ -1119,7 +1119,7 @@ declare function module(): {
|
|
|
1119
1119
|
phase_changed: {
|
|
1120
1120
|
game: "siege";
|
|
1121
1121
|
type: "phase_changed";
|
|
1122
|
-
|
|
1122
|
+
creationTime: number;
|
|
1123
1123
|
content: {
|
|
1124
1124
|
phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
|
|
1125
1125
|
};
|
|
@@ -1127,153 +1127,153 @@ declare function module(): {
|
|
|
1127
1127
|
player_assists_changed: {
|
|
1128
1128
|
game: "siege";
|
|
1129
1129
|
type: "player_assists_changed";
|
|
1130
|
-
|
|
1130
|
+
creationTime: number;
|
|
1131
1131
|
content: {
|
|
1132
|
-
|
|
1132
|
+
playerId: SiegePlayerId;
|
|
1133
1133
|
assists: number;
|
|
1134
1134
|
};
|
|
1135
1135
|
};
|
|
1136
1136
|
player_deaths_changed: {
|
|
1137
1137
|
game: "siege";
|
|
1138
1138
|
type: "player_deaths_changed";
|
|
1139
|
-
|
|
1139
|
+
creationTime: number;
|
|
1140
1140
|
content: {
|
|
1141
|
-
|
|
1141
|
+
playerId: SiegePlayerId;
|
|
1142
1142
|
deaths: number;
|
|
1143
1143
|
};
|
|
1144
1144
|
};
|
|
1145
1145
|
player_died: {
|
|
1146
1146
|
game: "siege";
|
|
1147
1147
|
type: "player_died";
|
|
1148
|
-
|
|
1148
|
+
creationTime: number;
|
|
1149
1149
|
content: {
|
|
1150
|
-
|
|
1151
|
-
|
|
1150
|
+
playerId: SiegePlayerId;
|
|
1151
|
+
instigatorPlayerId: SiegePlayerId;
|
|
1152
1152
|
headshot: boolean;
|
|
1153
1153
|
};
|
|
1154
1154
|
};
|
|
1155
1155
|
player_downed: {
|
|
1156
1156
|
game: "siege";
|
|
1157
1157
|
type: "player_downed";
|
|
1158
|
-
|
|
1158
|
+
creationTime: number;
|
|
1159
1159
|
content: {
|
|
1160
|
-
|
|
1161
|
-
|
|
1160
|
+
playerId: SiegePlayerId;
|
|
1161
|
+
instigatorPlayerId: SiegePlayerId;
|
|
1162
1162
|
};
|
|
1163
1163
|
};
|
|
1164
1164
|
player_game_mode_actions_changed: {
|
|
1165
1165
|
game: "siege";
|
|
1166
1166
|
type: "player_game_mode_actions_changed";
|
|
1167
|
-
|
|
1167
|
+
creationTime: number;
|
|
1168
1168
|
content: {
|
|
1169
|
-
|
|
1170
|
-
|
|
1169
|
+
playerId: SiegePlayerId;
|
|
1170
|
+
gameModeActions: number;
|
|
1171
1171
|
};
|
|
1172
1172
|
};
|
|
1173
1173
|
player_joined: (In: {
|
|
1174
1174
|
game: "siege";
|
|
1175
1175
|
type: "player_joined";
|
|
1176
|
-
|
|
1176
|
+
creationTime: number;
|
|
1177
1177
|
content: {
|
|
1178
|
-
|
|
1178
|
+
playerId: SiegePlayerId;
|
|
1179
1179
|
username: string;
|
|
1180
|
-
|
|
1181
|
-
|
|
1182
|
-
|
|
1183
|
-
|
|
1184
|
-
|
|
1185
|
-
|
|
1180
|
+
pcUsername: string | null;
|
|
1181
|
+
profileId: SiegeProfileId;
|
|
1182
|
+
isBot: boolean;
|
|
1183
|
+
isEnemy: boolean;
|
|
1184
|
+
isSquadMember: boolean;
|
|
1185
|
+
isLocalPlayer: boolean;
|
|
1186
1186
|
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1187
1187
|
team: 0 | 1;
|
|
1188
1188
|
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
1189
|
-
|
|
1190
|
-
|
|
1191
|
-
|
|
1192
|
-
|
|
1193
|
-
|
|
1189
|
+
isPrivacyUsername: boolean;
|
|
1190
|
+
hasAvatarHidden: boolean;
|
|
1191
|
+
hasCommendStreak: boolean;
|
|
1192
|
+
pingId: number;
|
|
1193
|
+
matchStats: {
|
|
1194
1194
|
kills: number;
|
|
1195
1195
|
deaths: number;
|
|
1196
1196
|
assists: number;
|
|
1197
|
-
|
|
1197
|
+
gameModeActions: number;
|
|
1198
1198
|
score: number;
|
|
1199
1199
|
};
|
|
1200
|
-
|
|
1200
|
+
lifeState: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1201
1201
|
ping: number;
|
|
1202
1202
|
};
|
|
1203
1203
|
}) => import("arktype").Out<{
|
|
1204
1204
|
game: "siege";
|
|
1205
1205
|
type: "player_joined";
|
|
1206
|
-
|
|
1206
|
+
creationTime: number;
|
|
1207
1207
|
content: {
|
|
1208
|
-
|
|
1208
|
+
playerId: SiegePlayerId;
|
|
1209
1209
|
username: string;
|
|
1210
|
-
|
|
1211
|
-
|
|
1212
|
-
|
|
1213
|
-
|
|
1214
|
-
|
|
1215
|
-
|
|
1210
|
+
pcUsername: string | null;
|
|
1211
|
+
profileId: SiegeProfileId;
|
|
1212
|
+
isBot: boolean;
|
|
1213
|
+
isEnemy: boolean;
|
|
1214
|
+
isSquadMember: boolean;
|
|
1215
|
+
isLocalPlayer: boolean;
|
|
1216
1216
|
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1217
1217
|
team: 0 | 1;
|
|
1218
1218
|
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
1219
|
-
|
|
1220
|
-
|
|
1221
|
-
|
|
1222
|
-
|
|
1223
|
-
|
|
1219
|
+
isPrivacyUsername: boolean;
|
|
1220
|
+
hasAvatarHidden: boolean;
|
|
1221
|
+
hasCommendStreak: boolean;
|
|
1222
|
+
pingId: number;
|
|
1223
|
+
matchStats: {
|
|
1224
1224
|
kills: number;
|
|
1225
1225
|
deaths: number;
|
|
1226
1226
|
assists: number;
|
|
1227
|
-
|
|
1227
|
+
gameModeActions: number;
|
|
1228
1228
|
score: number;
|
|
1229
1229
|
};
|
|
1230
|
-
|
|
1230
|
+
lifeState: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1231
1231
|
ping: number;
|
|
1232
|
-
|
|
1232
|
+
startingSide: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1233
1233
|
};
|
|
1234
1234
|
}>;
|
|
1235
1235
|
player_kills_changed: {
|
|
1236
1236
|
game: "siege";
|
|
1237
1237
|
type: "player_kills_changed";
|
|
1238
|
-
|
|
1238
|
+
creationTime: number;
|
|
1239
1239
|
content: {
|
|
1240
|
-
|
|
1240
|
+
playerId: SiegePlayerId;
|
|
1241
1241
|
kills: number;
|
|
1242
1242
|
};
|
|
1243
1243
|
};
|
|
1244
1244
|
player_left: {
|
|
1245
1245
|
game: "siege";
|
|
1246
1246
|
type: "player_left";
|
|
1247
|
-
|
|
1247
|
+
creationTime: number;
|
|
1248
1248
|
content: {
|
|
1249
|
-
|
|
1249
|
+
playerId: SiegePlayerId;
|
|
1250
1250
|
};
|
|
1251
1251
|
};
|
|
1252
1252
|
player_life_state_changed: {
|
|
1253
1253
|
game: "siege";
|
|
1254
1254
|
type: "player_life_state_changed";
|
|
1255
|
-
|
|
1255
|
+
creationTime: number;
|
|
1256
1256
|
content: {
|
|
1257
|
-
|
|
1258
|
-
|
|
1257
|
+
playerId: SiegePlayerId;
|
|
1258
|
+
lifeState: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1259
1259
|
};
|
|
1260
1260
|
};
|
|
1261
1261
|
player_location_changed: {
|
|
1262
1262
|
game: "siege";
|
|
1263
1263
|
type: "player_location_changed";
|
|
1264
|
-
|
|
1264
|
+
creationTime: number;
|
|
1265
1265
|
content: {
|
|
1266
|
-
|
|
1267
|
-
|
|
1266
|
+
playerId: SiegePlayerId;
|
|
1267
|
+
locationName: string;
|
|
1268
1268
|
};
|
|
1269
1269
|
};
|
|
1270
1270
|
player_operator_changed: {
|
|
1271
1271
|
game: "siege";
|
|
1272
1272
|
type: "player_operator_changed";
|
|
1273
|
-
|
|
1273
|
+
creationTime: number;
|
|
1274
1274
|
content: {
|
|
1275
|
-
|
|
1276
|
-
|
|
1275
|
+
playerId: SiegePlayerId;
|
|
1276
|
+
operatorName: {
|
|
1277
1277
|
id: SiegeOperatorNameId;
|
|
1278
1278
|
value: string;
|
|
1279
1279
|
};
|
|
@@ -1282,87 +1282,87 @@ declare function module(): {
|
|
|
1282
1282
|
player_ping_id_changed: {
|
|
1283
1283
|
game: "siege";
|
|
1284
1284
|
type: "player_ping_id_changed";
|
|
1285
|
-
|
|
1285
|
+
creationTime: number;
|
|
1286
1286
|
content: {
|
|
1287
|
-
|
|
1288
|
-
|
|
1287
|
+
playerId: SiegePlayerId;
|
|
1288
|
+
pingId: number;
|
|
1289
1289
|
};
|
|
1290
1290
|
};
|
|
1291
1291
|
player_ping_updated: {
|
|
1292
1292
|
game: "siege";
|
|
1293
1293
|
type: "player_ping_updated";
|
|
1294
|
-
|
|
1294
|
+
creationTime: number;
|
|
1295
1295
|
content: {
|
|
1296
|
-
|
|
1296
|
+
playerId: SiegePlayerId;
|
|
1297
1297
|
ping: number;
|
|
1298
1298
|
};
|
|
1299
1299
|
};
|
|
1300
1300
|
player_score_changed: {
|
|
1301
1301
|
game: "siege";
|
|
1302
1302
|
type: "player_score_changed";
|
|
1303
|
-
|
|
1303
|
+
creationTime: number;
|
|
1304
1304
|
content: {
|
|
1305
|
-
|
|
1305
|
+
playerId: SiegePlayerId;
|
|
1306
1306
|
score: number;
|
|
1307
1307
|
};
|
|
1308
1308
|
};
|
|
1309
1309
|
player_side_changed: {
|
|
1310
1310
|
game: "siege";
|
|
1311
1311
|
type: "player_side_changed";
|
|
1312
|
-
|
|
1312
|
+
creationTime: number;
|
|
1313
1313
|
content: {
|
|
1314
|
-
|
|
1314
|
+
playerId: SiegePlayerId;
|
|
1315
1315
|
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1316
1316
|
};
|
|
1317
1317
|
};
|
|
1318
1318
|
player_team_changed: {
|
|
1319
1319
|
game: "siege";
|
|
1320
1320
|
type: "player_team_changed";
|
|
1321
|
-
|
|
1321
|
+
creationTime: number;
|
|
1322
1322
|
content: {
|
|
1323
|
-
|
|
1323
|
+
playerId: SiegePlayerId;
|
|
1324
1324
|
team: 0 | 1;
|
|
1325
1325
|
};
|
|
1326
1326
|
};
|
|
1327
1327
|
round_ended: {
|
|
1328
1328
|
game: "siege";
|
|
1329
1329
|
type: "round_ended";
|
|
1330
|
-
|
|
1330
|
+
creationTime: number;
|
|
1331
1331
|
content: {
|
|
1332
|
-
|
|
1332
|
+
roundData: {
|
|
1333
1333
|
index: number;
|
|
1334
|
-
|
|
1335
|
-
|
|
1336
|
-
|
|
1337
|
-
|
|
1334
|
+
roundsUntilNextSegment: number;
|
|
1335
|
+
segmentSize: number;
|
|
1336
|
+
segmentIndex: number;
|
|
1337
|
+
team0: {
|
|
1338
1338
|
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1339
1339
|
state: SiegeRoundState;
|
|
1340
1340
|
};
|
|
1341
|
-
|
|
1341
|
+
team1: {
|
|
1342
1342
|
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1343
1343
|
state: SiegeRoundState;
|
|
1344
1344
|
};
|
|
1345
1345
|
};
|
|
1346
|
-
|
|
1347
|
-
|
|
1348
|
-
|
|
1349
|
-
|
|
1350
|
-
|
|
1351
|
-
|
|
1352
|
-
|
|
1353
|
-
|
|
1354
|
-
|
|
1355
|
-
|
|
1356
|
-
|
|
1357
|
-
|
|
1358
|
-
|
|
1359
|
-
|
|
1346
|
+
damageEvents: {
|
|
1347
|
+
instigatorPlayerId: SiegePlayerId;
|
|
1348
|
+
receiverPlayerId: SiegePlayerId;
|
|
1349
|
+
damageAmount: number;
|
|
1350
|
+
remainingHealth: number;
|
|
1351
|
+
preDamageHealth: number;
|
|
1352
|
+
maxHealth: number;
|
|
1353
|
+
damageType: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
|
|
1354
|
+
damageTeamType: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
|
|
1355
|
+
damageHitZone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
|
|
1356
|
+
damageSourceId: SiegeDamageSourceId | null;
|
|
1357
|
+
damageItemId: SiegeItemObjectId | null;
|
|
1358
|
+
damageItemInstanceId: SiegeItemObjectId | null;
|
|
1359
|
+
damageTime: number;
|
|
1360
1360
|
}[];
|
|
1361
1361
|
players: {
|
|
1362
|
-
|
|
1363
|
-
|
|
1364
|
-
|
|
1365
|
-
|
|
1362
|
+
playerId: SiegePlayerId;
|
|
1363
|
+
finalHealth: number;
|
|
1364
|
+
finalLifeState: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1365
|
+
operatorName: {
|
|
1366
1366
|
id: SiegeOperatorNameId;
|
|
1367
1367
|
value: string;
|
|
1368
1368
|
};
|
|
@@ -1372,20 +1372,20 @@ declare function module(): {
|
|
|
1372
1372
|
started_queuing: {
|
|
1373
1373
|
game: "siege";
|
|
1374
1374
|
type: "started_queuing";
|
|
1375
|
-
|
|
1375
|
+
creationTime: number;
|
|
1376
1376
|
content: {
|
|
1377
|
-
|
|
1378
|
-
|
|
1377
|
+
gameMode: SiegeGameMode;
|
|
1378
|
+
gameType: {
|
|
1379
1379
|
id: SiegeGameModeTypeNameId;
|
|
1380
1380
|
value: string;
|
|
1381
1381
|
};
|
|
1382
|
-
|
|
1382
|
+
matchType: SiegeMatchType;
|
|
1383
1383
|
};
|
|
1384
1384
|
};
|
|
1385
1385
|
stopped_queuing: {
|
|
1386
1386
|
game: "siege";
|
|
1387
1387
|
type: "stopped_queuing";
|
|
1388
|
-
|
|
1388
|
+
creationTime: number;
|
|
1389
1389
|
};
|
|
1390
1390
|
}>;
|
|
1391
1391
|
}; //#endregion
|
|
@@ -1393,7 +1393,7 @@ declare function module(): {
|
|
|
1393
1393
|
declare const BaseEvent: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1394
1394
|
game: string;
|
|
1395
1395
|
type: string;
|
|
1396
|
-
|
|
1396
|
+
creationTime: number;
|
|
1397
1397
|
}, {}>;
|
|
1398
1398
|
type BaseEvent = typeof BaseEvent.infer;
|
|
1399
1399
|
/**
|
|
@@ -1420,36 +1420,36 @@ declare const PlayerMatchStatsDataSchema: import("arktype/internal/variants/obje
|
|
|
1420
1420
|
kills: number;
|
|
1421
1421
|
deaths: number;
|
|
1422
1422
|
assists: number;
|
|
1423
|
-
|
|
1423
|
+
gameModeActions: number;
|
|
1424
1424
|
score: number;
|
|
1425
1425
|
}, {}>;
|
|
1426
1426
|
type PlayerMatchStatsData = typeof PlayerMatchStatsDataSchema.infer;
|
|
1427
1427
|
declare const PlayerDamageDataSchema: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1428
|
-
|
|
1429
|
-
|
|
1430
|
-
|
|
1431
|
-
|
|
1432
|
-
|
|
1433
|
-
|
|
1434
|
-
|
|
1435
|
-
|
|
1436
|
-
|
|
1437
|
-
|
|
1438
|
-
|
|
1439
|
-
|
|
1440
|
-
|
|
1428
|
+
instigatorPlayerId: SiegePlayerId;
|
|
1429
|
+
receiverPlayerId: SiegePlayerId;
|
|
1430
|
+
damageAmount: number;
|
|
1431
|
+
remainingHealth: number;
|
|
1432
|
+
preDamageHealth: number;
|
|
1433
|
+
maxHealth: number;
|
|
1434
|
+
damageType: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
|
|
1435
|
+
damageTeamType: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
|
|
1436
|
+
damageHitZone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
|
|
1437
|
+
damageSourceId: SiegeDamageSourceId | null;
|
|
1438
|
+
damageItemId: SiegeItemObjectId | null;
|
|
1439
|
+
damageItemInstanceId: SiegeItemObjectId | null;
|
|
1440
|
+
damageTime: number;
|
|
1441
1441
|
}, {}>;
|
|
1442
1442
|
type PlayerDamageData = typeof PlayerDamageDataSchema.infer;
|
|
1443
1443
|
declare const MatchRoundDataSchema: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1444
1444
|
index: number;
|
|
1445
|
-
|
|
1446
|
-
|
|
1447
|
-
|
|
1448
|
-
|
|
1445
|
+
roundsUntilNextSegment: number;
|
|
1446
|
+
segmentSize: number;
|
|
1447
|
+
segmentIndex: number;
|
|
1448
|
+
team0: {
|
|
1449
1449
|
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1450
1450
|
state: SiegeRoundState;
|
|
1451
1451
|
};
|
|
1452
|
-
|
|
1452
|
+
team1: {
|
|
1453
1453
|
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1454
1454
|
state: SiegeRoundState;
|
|
1455
1455
|
};
|
|
@@ -1460,57 +1460,57 @@ declare const MapDataSchema: import("arktype/internal/variants/object.ts").Objec
|
|
|
1460
1460
|
id: SiegeMapNameId;
|
|
1461
1461
|
value: string;
|
|
1462
1462
|
};
|
|
1463
|
-
|
|
1463
|
+
timeOfDay: {
|
|
1464
1464
|
id: SiegeTimeOfDay;
|
|
1465
1465
|
value: string;
|
|
1466
1466
|
};
|
|
1467
1467
|
}, {}>;
|
|
1468
1468
|
type MapData = typeof MapDataSchema.infer;
|
|
1469
1469
|
declare const RoundEndPlayerDataSchema: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1470
|
-
|
|
1471
|
-
|
|
1472
|
-
|
|
1473
|
-
|
|
1470
|
+
playerId: SiegePlayerId;
|
|
1471
|
+
finalHealth: number;
|
|
1472
|
+
finalLifeState: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1473
|
+
operatorName: {
|
|
1474
1474
|
id: SiegeOperatorNameId;
|
|
1475
1475
|
value: string;
|
|
1476
1476
|
};
|
|
1477
1477
|
}, {}>;
|
|
1478
1478
|
type RoundEndPlayerData = typeof RoundEndPlayerDataSchema.infer;
|
|
1479
1479
|
declare const RoundEndDataSchema: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1480
|
-
|
|
1480
|
+
roundData: {
|
|
1481
1481
|
index: number;
|
|
1482
|
-
|
|
1483
|
-
|
|
1484
|
-
|
|
1485
|
-
|
|
1482
|
+
roundsUntilNextSegment: number;
|
|
1483
|
+
segmentSize: number;
|
|
1484
|
+
segmentIndex: number;
|
|
1485
|
+
team0: {
|
|
1486
1486
|
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1487
1487
|
state: SiegeRoundState;
|
|
1488
1488
|
};
|
|
1489
|
-
|
|
1489
|
+
team1: {
|
|
1490
1490
|
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1491
1491
|
state: SiegeRoundState;
|
|
1492
1492
|
};
|
|
1493
1493
|
};
|
|
1494
|
-
|
|
1495
|
-
|
|
1496
|
-
|
|
1497
|
-
|
|
1498
|
-
|
|
1499
|
-
|
|
1500
|
-
|
|
1501
|
-
|
|
1502
|
-
|
|
1503
|
-
|
|
1504
|
-
|
|
1505
|
-
|
|
1506
|
-
|
|
1507
|
-
|
|
1494
|
+
damageEvents: {
|
|
1495
|
+
instigatorPlayerId: SiegePlayerId;
|
|
1496
|
+
receiverPlayerId: SiegePlayerId;
|
|
1497
|
+
damageAmount: number;
|
|
1498
|
+
remainingHealth: number;
|
|
1499
|
+
preDamageHealth: number;
|
|
1500
|
+
maxHealth: number;
|
|
1501
|
+
damageType: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
|
|
1502
|
+
damageTeamType: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
|
|
1503
|
+
damageHitZone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
|
|
1504
|
+
damageSourceId: SiegeDamageSourceId | null;
|
|
1505
|
+
damageItemId: SiegeItemObjectId | null;
|
|
1506
|
+
damageItemInstanceId: SiegeItemObjectId | null;
|
|
1507
|
+
damageTime: number;
|
|
1508
1508
|
}[];
|
|
1509
1509
|
players: {
|
|
1510
|
-
|
|
1511
|
-
|
|
1512
|
-
|
|
1513
|
-
|
|
1510
|
+
playerId: SiegePlayerId;
|
|
1511
|
+
finalHealth: number;
|
|
1512
|
+
finalLifeState: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1513
|
+
operatorName: {
|
|
1514
1514
|
id: SiegeOperatorNameId;
|
|
1515
1515
|
value: string;
|
|
1516
1516
|
};
|
|
@@ -1521,37 +1521,37 @@ type RoundEndData = typeof RoundEndDataSchema.infer; //#endregion
|
|
|
1521
1521
|
declare const MatchStarted: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1522
1522
|
game: "siege";
|
|
1523
1523
|
type: "match_started";
|
|
1524
|
-
|
|
1524
|
+
creationTime: number;
|
|
1525
1525
|
content: {
|
|
1526
|
-
|
|
1527
|
-
|
|
1526
|
+
gameMode: SiegeGameMode;
|
|
1527
|
+
gameType: {
|
|
1528
1528
|
id: SiegeGameModeTypeNameId;
|
|
1529
1529
|
value: string;
|
|
1530
1530
|
};
|
|
1531
|
-
|
|
1532
|
-
|
|
1531
|
+
matchType: SiegeMatchType;
|
|
1532
|
+
matchId: SiegeMatchId;
|
|
1533
1533
|
map: {
|
|
1534
1534
|
name: {
|
|
1535
1535
|
id: SiegeMapNameId;
|
|
1536
1536
|
value: string;
|
|
1537
1537
|
};
|
|
1538
|
-
|
|
1538
|
+
timeOfDay: {
|
|
1539
1539
|
id: SiegeTimeOfDay;
|
|
1540
1540
|
value: string;
|
|
1541
1541
|
};
|
|
1542
1542
|
};
|
|
1543
|
-
|
|
1544
|
-
|
|
1543
|
+
isRoundBased: boolean;
|
|
1544
|
+
currentRoundIndex: number;
|
|
1545
1545
|
rounds: {
|
|
1546
1546
|
index: number;
|
|
1547
|
-
|
|
1548
|
-
|
|
1549
|
-
|
|
1550
|
-
|
|
1547
|
+
roundsUntilNextSegment: number;
|
|
1548
|
+
segmentSize: number;
|
|
1549
|
+
segmentIndex: number;
|
|
1550
|
+
team0: {
|
|
1551
1551
|
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1552
1552
|
state: SiegeRoundState;
|
|
1553
1553
|
};
|
|
1554
|
-
|
|
1554
|
+
team1: {
|
|
1555
1555
|
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1556
1556
|
state: SiegeRoundState;
|
|
1557
1557
|
};
|
|
@@ -1563,14 +1563,14 @@ type MatchStartedEvent = typeof MatchStarted.infer; //#endregion
|
|
|
1563
1563
|
declare const StartedQueuing: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1564
1564
|
game: "siege";
|
|
1565
1565
|
type: "started_queuing";
|
|
1566
|
-
|
|
1566
|
+
creationTime: number;
|
|
1567
1567
|
content: {
|
|
1568
|
-
|
|
1569
|
-
|
|
1568
|
+
gameMode: SiegeGameMode;
|
|
1569
|
+
gameType: {
|
|
1570
1570
|
id: SiegeGameModeTypeNameId;
|
|
1571
1571
|
value: string;
|
|
1572
1572
|
};
|
|
1573
|
-
|
|
1573
|
+
matchType: SiegeMatchType;
|
|
1574
1574
|
};
|
|
1575
1575
|
}, {}>;
|
|
1576
1576
|
type StartedQueuingEvent = typeof StartedQueuing.infer; //#endregion
|
|
@@ -1578,28 +1578,28 @@ type StartedQueuingEvent = typeof StartedQueuing.infer; //#endregion
|
|
|
1578
1578
|
declare const StoppedQueueing: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1579
1579
|
game: "siege";
|
|
1580
1580
|
type: "stopped_queuing";
|
|
1581
|
-
|
|
1581
|
+
creationTime: number;
|
|
1582
1582
|
}, {}>;
|
|
1583
1583
|
type StoppedQueueingEvent = typeof StoppedQueueing.infer; //#endregion
|
|
1584
1584
|
//#region src/events/matchEnded.d.ts
|
|
1585
1585
|
declare const MatchEnded: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1586
1586
|
game: "siege";
|
|
1587
1587
|
type: "match_ended";
|
|
1588
|
-
|
|
1588
|
+
creationTime: number;
|
|
1589
1589
|
}, {}>;
|
|
1590
1590
|
type MatchEndedEvent = typeof MatchEnded.infer; //#endregion
|
|
1591
1591
|
//#region src/events/mapChanged.d.ts
|
|
1592
1592
|
declare const MapChanged: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1593
1593
|
game: "siege";
|
|
1594
1594
|
type: "map_changed";
|
|
1595
|
-
|
|
1595
|
+
creationTime: number;
|
|
1596
1596
|
content: {
|
|
1597
1597
|
map: {
|
|
1598
1598
|
name: {
|
|
1599
1599
|
id: SiegeMapNameId;
|
|
1600
1600
|
value: string;
|
|
1601
1601
|
};
|
|
1602
|
-
|
|
1602
|
+
timeOfDay: {
|
|
1603
1603
|
id: SiegeTimeOfDay;
|
|
1604
1604
|
value: string;
|
|
1605
1605
|
};
|
|
@@ -1611,7 +1611,7 @@ type MapChangedEvent = typeof MapChanged.infer; //#endregion
|
|
|
1611
1611
|
declare const OperatorBanVotingStarted: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1612
1612
|
game: "siege";
|
|
1613
1613
|
type: "operator_ban_voting_started";
|
|
1614
|
-
|
|
1614
|
+
creationTime: number;
|
|
1615
1615
|
content: {
|
|
1616
1616
|
team: 0 | 1;
|
|
1617
1617
|
index: number;
|
|
@@ -1623,12 +1623,12 @@ type OperatorBanVotingStartedEvent = typeof OperatorBanVotingStarted.infer; //#e
|
|
|
1623
1623
|
declare const OperatorBanned: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1624
1624
|
game: "siege";
|
|
1625
1625
|
type: "operator_banned";
|
|
1626
|
-
|
|
1626
|
+
creationTime: number;
|
|
1627
1627
|
content: {
|
|
1628
1628
|
team: 0 | 1;
|
|
1629
1629
|
index: number;
|
|
1630
1630
|
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1631
|
-
|
|
1631
|
+
operatorName: {
|
|
1632
1632
|
id: SiegeOperatorNameId;
|
|
1633
1633
|
value: string;
|
|
1634
1634
|
} | null;
|
|
@@ -1639,7 +1639,7 @@ type OperatorBannedEvent = typeof OperatorBanned.infer; //#endregion
|
|
|
1639
1639
|
declare const OperatorBanCleared: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1640
1640
|
game: "siege";
|
|
1641
1641
|
type: "operator_ban_cleared";
|
|
1642
|
-
|
|
1642
|
+
creationTime: number;
|
|
1643
1643
|
content: {
|
|
1644
1644
|
team: 0 | 1;
|
|
1645
1645
|
index: number;
|
|
@@ -1650,42 +1650,42 @@ type OperatorBanClearedEvent = typeof OperatorBanCleared.infer; //#endregion
|
|
|
1650
1650
|
declare const RoundEnded: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1651
1651
|
game: "siege";
|
|
1652
1652
|
type: "round_ended";
|
|
1653
|
-
|
|
1653
|
+
creationTime: number;
|
|
1654
1654
|
content: {
|
|
1655
|
-
|
|
1655
|
+
roundData: {
|
|
1656
1656
|
index: number;
|
|
1657
|
-
|
|
1658
|
-
|
|
1659
|
-
|
|
1660
|
-
|
|
1657
|
+
roundsUntilNextSegment: number;
|
|
1658
|
+
segmentSize: number;
|
|
1659
|
+
segmentIndex: number;
|
|
1660
|
+
team0: {
|
|
1661
1661
|
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1662
1662
|
state: SiegeRoundState;
|
|
1663
1663
|
};
|
|
1664
|
-
|
|
1664
|
+
team1: {
|
|
1665
1665
|
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1666
1666
|
state: SiegeRoundState;
|
|
1667
1667
|
};
|
|
1668
1668
|
};
|
|
1669
|
-
|
|
1670
|
-
|
|
1671
|
-
|
|
1672
|
-
|
|
1673
|
-
|
|
1674
|
-
|
|
1675
|
-
|
|
1676
|
-
|
|
1677
|
-
|
|
1678
|
-
|
|
1679
|
-
|
|
1680
|
-
|
|
1681
|
-
|
|
1682
|
-
|
|
1669
|
+
damageEvents: {
|
|
1670
|
+
instigatorPlayerId: SiegePlayerId;
|
|
1671
|
+
receiverPlayerId: SiegePlayerId;
|
|
1672
|
+
damageAmount: number;
|
|
1673
|
+
remainingHealth: number;
|
|
1674
|
+
preDamageHealth: number;
|
|
1675
|
+
maxHealth: number;
|
|
1676
|
+
damageType: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
|
|
1677
|
+
damageTeamType: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
|
|
1678
|
+
damageHitZone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
|
|
1679
|
+
damageSourceId: SiegeDamageSourceId | null;
|
|
1680
|
+
damageItemId: SiegeItemObjectId | null;
|
|
1681
|
+
damageItemInstanceId: SiegeItemObjectId | null;
|
|
1682
|
+
damageTime: number;
|
|
1683
1683
|
}[];
|
|
1684
1684
|
players: {
|
|
1685
|
-
|
|
1686
|
-
|
|
1687
|
-
|
|
1688
|
-
|
|
1685
|
+
playerId: SiegePlayerId;
|
|
1686
|
+
finalHealth: number;
|
|
1687
|
+
finalLifeState: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1688
|
+
operatorName: {
|
|
1689
1689
|
id: SiegeOperatorNameId;
|
|
1690
1690
|
value: string;
|
|
1691
1691
|
};
|
|
@@ -1697,7 +1697,7 @@ type RoundEndedEvent = typeof RoundEnded.infer; //#endregion
|
|
|
1697
1697
|
declare const PhaseChanged: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1698
1698
|
game: "siege";
|
|
1699
1699
|
type: "phase_changed";
|
|
1700
|
-
|
|
1700
|
+
creationTime: number;
|
|
1701
1701
|
content: {
|
|
1702
1702
|
phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
|
|
1703
1703
|
};
|
|
@@ -1707,63 +1707,63 @@ type PhaseChangedEvent = typeof PhaseChanged.infer; //#endregion
|
|
|
1707
1707
|
declare const PlayerJoined: import("arktype/internal/variants/object.ts").ObjectType<(In: {
|
|
1708
1708
|
game: "siege";
|
|
1709
1709
|
type: "player_joined";
|
|
1710
|
-
|
|
1710
|
+
creationTime: number;
|
|
1711
1711
|
content: {
|
|
1712
|
-
|
|
1712
|
+
playerId: SiegePlayerId;
|
|
1713
1713
|
username: string;
|
|
1714
|
-
|
|
1715
|
-
|
|
1716
|
-
|
|
1717
|
-
|
|
1718
|
-
|
|
1719
|
-
|
|
1714
|
+
pcUsername: string | null;
|
|
1715
|
+
profileId: SiegeProfileId;
|
|
1716
|
+
isBot: boolean;
|
|
1717
|
+
isEnemy: boolean;
|
|
1718
|
+
isSquadMember: boolean;
|
|
1719
|
+
isLocalPlayer: boolean;
|
|
1720
1720
|
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1721
1721
|
team: 0 | 1;
|
|
1722
1722
|
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
1723
|
-
|
|
1724
|
-
|
|
1725
|
-
|
|
1726
|
-
|
|
1727
|
-
|
|
1723
|
+
isPrivacyUsername: boolean;
|
|
1724
|
+
hasAvatarHidden: boolean;
|
|
1725
|
+
hasCommendStreak: boolean;
|
|
1726
|
+
pingId: number;
|
|
1727
|
+
matchStats: {
|
|
1728
1728
|
kills: number;
|
|
1729
1729
|
deaths: number;
|
|
1730
1730
|
assists: number;
|
|
1731
|
-
|
|
1731
|
+
gameModeActions: number;
|
|
1732
1732
|
score: number;
|
|
1733
1733
|
};
|
|
1734
|
-
|
|
1734
|
+
lifeState: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1735
1735
|
ping: number;
|
|
1736
1736
|
};
|
|
1737
1737
|
}) => import("arktype").Out<{
|
|
1738
1738
|
game: "siege";
|
|
1739
1739
|
type: "player_joined";
|
|
1740
|
-
|
|
1740
|
+
creationTime: number;
|
|
1741
1741
|
content: {
|
|
1742
|
-
|
|
1742
|
+
playerId: SiegePlayerId;
|
|
1743
1743
|
username: string;
|
|
1744
|
-
|
|
1745
|
-
|
|
1746
|
-
|
|
1747
|
-
|
|
1748
|
-
|
|
1749
|
-
|
|
1744
|
+
pcUsername: string | null;
|
|
1745
|
+
profileId: SiegeProfileId;
|
|
1746
|
+
isBot: boolean;
|
|
1747
|
+
isEnemy: boolean;
|
|
1748
|
+
isSquadMember: boolean;
|
|
1749
|
+
isLocalPlayer: boolean;
|
|
1750
1750
|
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1751
1751
|
team: 0 | 1;
|
|
1752
1752
|
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
1753
|
-
|
|
1754
|
-
|
|
1755
|
-
|
|
1756
|
-
|
|
1757
|
-
|
|
1753
|
+
isPrivacyUsername: boolean;
|
|
1754
|
+
hasAvatarHidden: boolean;
|
|
1755
|
+
hasCommendStreak: boolean;
|
|
1756
|
+
pingId: number;
|
|
1757
|
+
matchStats: {
|
|
1758
1758
|
kills: number;
|
|
1759
1759
|
deaths: number;
|
|
1760
1760
|
assists: number;
|
|
1761
|
-
|
|
1761
|
+
gameModeActions: number;
|
|
1762
1762
|
score: number;
|
|
1763
1763
|
};
|
|
1764
|
-
|
|
1764
|
+
lifeState: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1765
1765
|
ping: number;
|
|
1766
|
-
|
|
1766
|
+
startingSide: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1767
1767
|
};
|
|
1768
1768
|
}>, {}>;
|
|
1769
1769
|
type PlayerJoinedEvent = typeof PlayerJoined.infer; //#endregion
|
|
@@ -1771,9 +1771,9 @@ type PlayerJoinedEvent = typeof PlayerJoined.infer; //#endregion
|
|
|
1771
1771
|
declare const PlayerLeft: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1772
1772
|
game: "siege";
|
|
1773
1773
|
type: "player_left";
|
|
1774
|
-
|
|
1774
|
+
creationTime: number;
|
|
1775
1775
|
content: {
|
|
1776
|
-
|
|
1776
|
+
playerId: SiegePlayerId;
|
|
1777
1777
|
};
|
|
1778
1778
|
}, {}>;
|
|
1779
1779
|
type PlayerLeftEvent = typeof PlayerLeft.infer; //#endregion
|
|
@@ -1781,10 +1781,10 @@ type PlayerLeftEvent = typeof PlayerLeft.infer; //#endregion
|
|
|
1781
1781
|
declare const PlayerOperatorChanged: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1782
1782
|
game: "siege";
|
|
1783
1783
|
type: "player_operator_changed";
|
|
1784
|
-
|
|
1784
|
+
creationTime: number;
|
|
1785
1785
|
content: {
|
|
1786
|
-
|
|
1787
|
-
|
|
1786
|
+
playerId: SiegePlayerId;
|
|
1787
|
+
operatorName: {
|
|
1788
1788
|
id: SiegeOperatorNameId;
|
|
1789
1789
|
value: string;
|
|
1790
1790
|
};
|
|
@@ -1795,10 +1795,10 @@ type PlayerOperatorChangedEvent = typeof PlayerOperatorChanged.infer; //#endregi
|
|
|
1795
1795
|
declare const PlayerLocationChanged: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1796
1796
|
game: "siege";
|
|
1797
1797
|
type: "player_location_changed";
|
|
1798
|
-
|
|
1798
|
+
creationTime: number;
|
|
1799
1799
|
content: {
|
|
1800
|
-
|
|
1801
|
-
|
|
1800
|
+
playerId: SiegePlayerId;
|
|
1801
|
+
locationName: string;
|
|
1802
1802
|
};
|
|
1803
1803
|
}, {}>;
|
|
1804
1804
|
type PlayerLocationChangedEvent = typeof PlayerLocationChanged.infer; //#endregion
|
|
@@ -1806,9 +1806,9 @@ type PlayerLocationChangedEvent = typeof PlayerLocationChanged.infer; //#endregi
|
|
|
1806
1806
|
declare const PlayerSideChanged: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1807
1807
|
game: "siege";
|
|
1808
1808
|
type: "player_side_changed";
|
|
1809
|
-
|
|
1809
|
+
creationTime: number;
|
|
1810
1810
|
content: {
|
|
1811
|
-
|
|
1811
|
+
playerId: SiegePlayerId;
|
|
1812
1812
|
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1813
1813
|
};
|
|
1814
1814
|
}, {}>;
|
|
@@ -1817,9 +1817,9 @@ type PlayerSideChangedEvent = typeof PlayerSideChanged.infer; //#endregion
|
|
|
1817
1817
|
declare const PlayerScoreChanged: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1818
1818
|
game: "siege";
|
|
1819
1819
|
type: "player_score_changed";
|
|
1820
|
-
|
|
1820
|
+
creationTime: number;
|
|
1821
1821
|
content: {
|
|
1822
|
-
|
|
1822
|
+
playerId: SiegePlayerId;
|
|
1823
1823
|
score: number;
|
|
1824
1824
|
};
|
|
1825
1825
|
}, {}>;
|
|
@@ -1828,9 +1828,9 @@ type PlayerScoreChangedEvent = typeof PlayerScoreChanged.infer; //#endregion
|
|
|
1828
1828
|
declare const PlayerKillsChanged: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1829
1829
|
game: "siege";
|
|
1830
1830
|
type: "player_kills_changed";
|
|
1831
|
-
|
|
1831
|
+
creationTime: number;
|
|
1832
1832
|
content: {
|
|
1833
|
-
|
|
1833
|
+
playerId: SiegePlayerId;
|
|
1834
1834
|
kills: number;
|
|
1835
1835
|
};
|
|
1836
1836
|
}, {}>;
|
|
@@ -1839,9 +1839,9 @@ type PlayerKillsChangedEvent = typeof PlayerKillsChanged.infer; //#endregion
|
|
|
1839
1839
|
declare const PlayerDeathsChanged: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1840
1840
|
game: "siege";
|
|
1841
1841
|
type: "player_deaths_changed";
|
|
1842
|
-
|
|
1842
|
+
creationTime: number;
|
|
1843
1843
|
content: {
|
|
1844
|
-
|
|
1844
|
+
playerId: SiegePlayerId;
|
|
1845
1845
|
deaths: number;
|
|
1846
1846
|
};
|
|
1847
1847
|
}, {}>;
|
|
@@ -1850,9 +1850,9 @@ type PlayerDeathsChangedEvent = typeof PlayerDeathsChanged.infer; //#endregion
|
|
|
1850
1850
|
declare const PlayerAssistsChanged: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1851
1851
|
game: "siege";
|
|
1852
1852
|
type: "player_assists_changed";
|
|
1853
|
-
|
|
1853
|
+
creationTime: number;
|
|
1854
1854
|
content: {
|
|
1855
|
-
|
|
1855
|
+
playerId: SiegePlayerId;
|
|
1856
1856
|
assists: number;
|
|
1857
1857
|
};
|
|
1858
1858
|
}, {}>;
|
|
@@ -1861,10 +1861,10 @@ type PlayerAssistsChangedEvent = typeof PlayerAssistsChanged.infer; //#endregion
|
|
|
1861
1861
|
declare const PlayerGameModeActionsChanged: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1862
1862
|
game: "siege";
|
|
1863
1863
|
type: "player_game_mode_actions_changed";
|
|
1864
|
-
|
|
1864
|
+
creationTime: number;
|
|
1865
1865
|
content: {
|
|
1866
|
-
|
|
1867
|
-
|
|
1866
|
+
playerId: SiegePlayerId;
|
|
1867
|
+
gameModeActions: number;
|
|
1868
1868
|
};
|
|
1869
1869
|
}, {}>;
|
|
1870
1870
|
type PlayerGameModeActionsChangedEvent = typeof PlayerGameModeActionsChanged.infer; //#endregion
|
|
@@ -1872,9 +1872,9 @@ type PlayerGameModeActionsChangedEvent = typeof PlayerGameModeActionsChanged.inf
|
|
|
1872
1872
|
declare const PlayerPingUpdated: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1873
1873
|
game: "siege";
|
|
1874
1874
|
type: "player_ping_updated";
|
|
1875
|
-
|
|
1875
|
+
creationTime: number;
|
|
1876
1876
|
content: {
|
|
1877
|
-
|
|
1877
|
+
playerId: SiegePlayerId;
|
|
1878
1878
|
ping: number;
|
|
1879
1879
|
};
|
|
1880
1880
|
}, {}>;
|
|
@@ -1883,9 +1883,9 @@ type PlayerPingUpdatedEvent = typeof PlayerPingUpdated.infer; //#endregion
|
|
|
1883
1883
|
declare const DefuserPlanted: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1884
1884
|
game: "siege";
|
|
1885
1885
|
type: "defuser_planted";
|
|
1886
|
-
|
|
1886
|
+
creationTime: number;
|
|
1887
1887
|
content: {
|
|
1888
|
-
|
|
1888
|
+
playerId: SiegePlayerId;
|
|
1889
1889
|
};
|
|
1890
1890
|
}, {}>;
|
|
1891
1891
|
type DefuserPlantedEvent = typeof DefuserPlanted.infer; //#endregion
|
|
@@ -1893,9 +1893,9 @@ type DefuserPlantedEvent = typeof DefuserPlanted.infer; //#endregion
|
|
|
1893
1893
|
declare const DefuserSabotaged: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1894
1894
|
game: "siege";
|
|
1895
1895
|
type: "defuser_sabotaged";
|
|
1896
|
-
|
|
1896
|
+
creationTime: number;
|
|
1897
1897
|
content: {
|
|
1898
|
-
|
|
1898
|
+
playerId: SiegePlayerId;
|
|
1899
1899
|
};
|
|
1900
1900
|
}, {}>;
|
|
1901
1901
|
type DefuserSabotagedEvent = typeof DefuserSabotaged.infer; //#endregion
|
|
@@ -1903,9 +1903,9 @@ type DefuserSabotagedEvent = typeof DefuserSabotaged.infer; //#endregion
|
|
|
1903
1903
|
declare const DefuserPickedUp: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1904
1904
|
game: "siege";
|
|
1905
1905
|
type: "defuser_picked_up";
|
|
1906
|
-
|
|
1906
|
+
creationTime: number;
|
|
1907
1907
|
content: {
|
|
1908
|
-
|
|
1908
|
+
playerId: SiegePlayerId;
|
|
1909
1909
|
initial: boolean;
|
|
1910
1910
|
};
|
|
1911
1911
|
}, {}>;
|
|
@@ -1914,9 +1914,9 @@ type DefuserPickedUpEvent = typeof DefuserPickedUp.infer; //#endregion
|
|
|
1914
1914
|
declare const DefuserDropped: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1915
1915
|
game: "siege";
|
|
1916
1916
|
type: "defuser_dropped";
|
|
1917
|
-
|
|
1917
|
+
creationTime: number;
|
|
1918
1918
|
content: {
|
|
1919
|
-
|
|
1919
|
+
playerId: SiegePlayerId;
|
|
1920
1920
|
};
|
|
1921
1921
|
}, {}>;
|
|
1922
1922
|
type DefuserDroppedEvent = typeof DefuserDropped.infer; //#endregion
|
|
@@ -1924,10 +1924,10 @@ type DefuserDroppedEvent = typeof DefuserDropped.infer; //#endregion
|
|
|
1924
1924
|
declare const PlayerLifeStateChanged: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1925
1925
|
game: "siege";
|
|
1926
1926
|
type: "player_life_state_changed";
|
|
1927
|
-
|
|
1927
|
+
creationTime: number;
|
|
1928
1928
|
content: {
|
|
1929
|
-
|
|
1930
|
-
|
|
1929
|
+
playerId: SiegePlayerId;
|
|
1930
|
+
lifeState: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1931
1931
|
};
|
|
1932
1932
|
}, {}>;
|
|
1933
1933
|
type PlayerLifeStateChangedEvent = typeof PlayerLifeStateChanged.infer; //#endregion
|
|
@@ -1935,10 +1935,10 @@ type PlayerLifeStateChangedEvent = typeof PlayerLifeStateChanged.infer; //#endre
|
|
|
1935
1935
|
declare const PlayerDied: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1936
1936
|
game: "siege";
|
|
1937
1937
|
type: "player_died";
|
|
1938
|
-
|
|
1938
|
+
creationTime: number;
|
|
1939
1939
|
content: {
|
|
1940
|
-
|
|
1941
|
-
|
|
1940
|
+
playerId: SiegePlayerId;
|
|
1941
|
+
instigatorPlayerId: SiegePlayerId;
|
|
1942
1942
|
headshot: boolean;
|
|
1943
1943
|
};
|
|
1944
1944
|
}, {}>;
|
|
@@ -1947,10 +1947,10 @@ type PlayerDiedEvent = typeof PlayerDied.infer; //#endregion
|
|
|
1947
1947
|
declare const PlayerDowned: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1948
1948
|
game: "siege";
|
|
1949
1949
|
type: "player_downed";
|
|
1950
|
-
|
|
1950
|
+
creationTime: number;
|
|
1951
1951
|
content: {
|
|
1952
|
-
|
|
1953
|
-
|
|
1952
|
+
playerId: SiegePlayerId;
|
|
1953
|
+
instigatorPlayerId: SiegePlayerId;
|
|
1954
1954
|
};
|
|
1955
1955
|
}, {}>;
|
|
1956
1956
|
type PlayerDownedEvent = typeof PlayerDowned.infer; //#endregion
|
|
@@ -1958,10 +1958,10 @@ type PlayerDownedEvent = typeof PlayerDowned.infer; //#endregion
|
|
|
1958
1958
|
declare const PlayerPingIdChanged: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1959
1959
|
game: "siege";
|
|
1960
1960
|
type: "player_ping_id_changed";
|
|
1961
|
-
|
|
1961
|
+
creationTime: number;
|
|
1962
1962
|
content: {
|
|
1963
|
-
|
|
1964
|
-
|
|
1963
|
+
playerId: SiegePlayerId;
|
|
1964
|
+
pingId: number;
|
|
1965
1965
|
};
|
|
1966
1966
|
}, {}>;
|
|
1967
1967
|
type PlayerPingIdChangedEvent = typeof PlayerPingIdChanged.infer; //#endregion
|
|
@@ -1969,9 +1969,9 @@ type PlayerPingIdChangedEvent = typeof PlayerPingIdChanged.infer; //#endregion
|
|
|
1969
1969
|
declare const PlayerTeamChanged: import("arktype/internal/variants/object.ts").ObjectType<{
|
|
1970
1970
|
game: "siege";
|
|
1971
1971
|
type: "player_team_changed";
|
|
1972
|
-
|
|
1972
|
+
creationTime: number;
|
|
1973
1973
|
content: {
|
|
1974
|
-
|
|
1974
|
+
playerId: SiegePlayerId;
|
|
1975
1975
|
team: 0 | 1;
|
|
1976
1976
|
};
|
|
1977
1977
|
}, {}>;
|
|
@@ -1981,86 +1981,101 @@ declare const siegeEvents: import("arktype").Module<{
|
|
|
1981
1981
|
defuser_dropped: {
|
|
1982
1982
|
game: "siege";
|
|
1983
1983
|
type: "defuser_dropped";
|
|
1984
|
-
|
|
1984
|
+
creationTime: number;
|
|
1985
1985
|
content: {
|
|
1986
|
-
|
|
1986
|
+
playerId: SiegePlayerId;
|
|
1987
1987
|
};
|
|
1988
1988
|
};
|
|
1989
1989
|
defuser_picked_up: {
|
|
1990
1990
|
game: "siege";
|
|
1991
1991
|
type: "defuser_picked_up";
|
|
1992
|
-
|
|
1992
|
+
creationTime: number;
|
|
1993
1993
|
content: {
|
|
1994
|
-
|
|
1994
|
+
playerId: SiegePlayerId;
|
|
1995
1995
|
initial: boolean;
|
|
1996
1996
|
};
|
|
1997
1997
|
};
|
|
1998
1998
|
defuser_planted: {
|
|
1999
1999
|
game: "siege";
|
|
2000
2000
|
type: "defuser_planted";
|
|
2001
|
-
|
|
2001
|
+
creationTime: number;
|
|
2002
2002
|
content: {
|
|
2003
|
-
|
|
2003
|
+
playerId: SiegePlayerId;
|
|
2004
2004
|
};
|
|
2005
2005
|
};
|
|
2006
2006
|
defuser_sabotaged: {
|
|
2007
2007
|
game: "siege";
|
|
2008
2008
|
type: "defuser_sabotaged";
|
|
2009
|
-
|
|
2009
|
+
creationTime: number;
|
|
2010
2010
|
content: {
|
|
2011
|
-
|
|
2011
|
+
playerId: SiegePlayerId;
|
|
2012
2012
|
};
|
|
2013
2013
|
};
|
|
2014
2014
|
event: {
|
|
2015
|
+
game: "siege";
|
|
2016
|
+
type: "player_side_changed";
|
|
2017
|
+
creationTime: number;
|
|
2018
|
+
content: {
|
|
2019
|
+
playerId: SiegePlayerId;
|
|
2020
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2021
|
+
};
|
|
2022
|
+
} | {
|
|
2023
|
+
game: "siege";
|
|
2024
|
+
type: "defuser_sabotaged";
|
|
2025
|
+
creationTime: number;
|
|
2026
|
+
content: {
|
|
2027
|
+
playerId: SiegePlayerId;
|
|
2028
|
+
};
|
|
2029
|
+
} | {
|
|
2015
2030
|
game: "siege";
|
|
2016
2031
|
type: "started_queuing";
|
|
2017
|
-
|
|
2032
|
+
creationTime: number;
|
|
2018
2033
|
content: {
|
|
2019
|
-
|
|
2020
|
-
|
|
2034
|
+
gameMode: SiegeGameMode;
|
|
2035
|
+
gameType: {
|
|
2021
2036
|
id: SiegeGameModeTypeNameId;
|
|
2022
2037
|
value: string;
|
|
2023
2038
|
};
|
|
2024
|
-
|
|
2039
|
+
matchType: SiegeMatchType;
|
|
2025
2040
|
};
|
|
2026
2041
|
} | {
|
|
2027
2042
|
game: "siege";
|
|
2028
2043
|
type: "stopped_queuing";
|
|
2029
|
-
|
|
2044
|
+
creationTime: number;
|
|
2030
2045
|
} | {
|
|
2031
2046
|
game: "siege";
|
|
2032
2047
|
type: "match_started";
|
|
2033
|
-
|
|
2048
|
+
creationTime: number;
|
|
2034
2049
|
content: {
|
|
2035
|
-
|
|
2036
|
-
|
|
2050
|
+
gameMode: SiegeGameMode;
|
|
2051
|
+
gameType: {
|
|
2037
2052
|
id: SiegeGameModeTypeNameId;
|
|
2038
2053
|
value: string;
|
|
2039
2054
|
};
|
|
2040
|
-
|
|
2041
|
-
|
|
2055
|
+
matchType: SiegeMatchType;
|
|
2056
|
+
matchId: SiegeMatchId;
|
|
2042
2057
|
map: {
|
|
2043
2058
|
name: {
|
|
2044
2059
|
id: SiegeMapNameId;
|
|
2045
2060
|
value: string;
|
|
2046
2061
|
};
|
|
2047
|
-
|
|
2062
|
+
timeOfDay: {
|
|
2048
2063
|
id: SiegeTimeOfDay;
|
|
2049
2064
|
value: string;
|
|
2050
2065
|
};
|
|
2051
2066
|
};
|
|
2052
|
-
|
|
2053
|
-
|
|
2067
|
+
isRoundBased: boolean;
|
|
2068
|
+
currentRoundIndex: number;
|
|
2054
2069
|
rounds: {
|
|
2055
2070
|
index: number;
|
|
2056
|
-
|
|
2057
|
-
|
|
2058
|
-
|
|
2059
|
-
|
|
2071
|
+
roundsUntilNextSegment: number;
|
|
2072
|
+
segmentSize: number;
|
|
2073
|
+
segmentIndex: number;
|
|
2074
|
+
team0: {
|
|
2060
2075
|
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2061
2076
|
state: SiegeRoundState;
|
|
2062
2077
|
};
|
|
2063
|
-
|
|
2078
|
+
team1: {
|
|
2064
2079
|
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2065
2080
|
state: SiegeRoundState;
|
|
2066
2081
|
};
|
|
@@ -2069,18 +2084,18 @@ declare const siegeEvents: import("arktype").Module<{
|
|
|
2069
2084
|
} | {
|
|
2070
2085
|
game: "siege";
|
|
2071
2086
|
type: "match_ended";
|
|
2072
|
-
|
|
2087
|
+
creationTime: number;
|
|
2073
2088
|
} | {
|
|
2074
2089
|
game: "siege";
|
|
2075
2090
|
type: "map_changed";
|
|
2076
|
-
|
|
2091
|
+
creationTime: number;
|
|
2077
2092
|
content: {
|
|
2078
2093
|
map: {
|
|
2079
2094
|
name: {
|
|
2080
2095
|
id: SiegeMapNameId;
|
|
2081
2096
|
value: string;
|
|
2082
2097
|
};
|
|
2083
|
-
|
|
2098
|
+
timeOfDay: {
|
|
2084
2099
|
id: SiegeTimeOfDay;
|
|
2085
2100
|
value: string;
|
|
2086
2101
|
};
|
|
@@ -2089,7 +2104,7 @@ declare const siegeEvents: import("arktype").Module<{
|
|
|
2089
2104
|
} | {
|
|
2090
2105
|
game: "siege";
|
|
2091
2106
|
type: "operator_ban_voting_started";
|
|
2092
|
-
|
|
2107
|
+
creationTime: number;
|
|
2093
2108
|
content: {
|
|
2094
2109
|
team: 0 | 1;
|
|
2095
2110
|
index: number;
|
|
@@ -2098,12 +2113,12 @@ declare const siegeEvents: import("arktype").Module<{
|
|
|
2098
2113
|
} | {
|
|
2099
2114
|
game: "siege";
|
|
2100
2115
|
type: "operator_banned";
|
|
2101
|
-
|
|
2116
|
+
creationTime: number;
|
|
2102
2117
|
content: {
|
|
2103
2118
|
team: 0 | 1;
|
|
2104
2119
|
index: number;
|
|
2105
2120
|
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2106
|
-
|
|
2121
|
+
operatorName: {
|
|
2107
2122
|
id: SiegeOperatorNameId;
|
|
2108
2123
|
value: string;
|
|
2109
2124
|
} | null;
|
|
@@ -2111,7 +2126,7 @@ declare const siegeEvents: import("arktype").Module<{
|
|
|
2111
2126
|
} | {
|
|
2112
2127
|
game: "siege";
|
|
2113
2128
|
type: "operator_ban_cleared";
|
|
2114
|
-
|
|
2129
|
+
creationTime: number;
|
|
2115
2130
|
content: {
|
|
2116
2131
|
team: 0 | 1;
|
|
2117
2132
|
index: number;
|
|
@@ -2119,42 +2134,42 @@ declare const siegeEvents: import("arktype").Module<{
|
|
|
2119
2134
|
} | {
|
|
2120
2135
|
game: "siege";
|
|
2121
2136
|
type: "round_ended";
|
|
2122
|
-
|
|
2137
|
+
creationTime: number;
|
|
2123
2138
|
content: {
|
|
2124
|
-
|
|
2139
|
+
roundData: {
|
|
2125
2140
|
index: number;
|
|
2126
|
-
|
|
2127
|
-
|
|
2128
|
-
|
|
2129
|
-
|
|
2141
|
+
roundsUntilNextSegment: number;
|
|
2142
|
+
segmentSize: number;
|
|
2143
|
+
segmentIndex: number;
|
|
2144
|
+
team0: {
|
|
2130
2145
|
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2131
2146
|
state: SiegeRoundState;
|
|
2132
2147
|
};
|
|
2133
|
-
|
|
2148
|
+
team1: {
|
|
2134
2149
|
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2135
2150
|
state: SiegeRoundState;
|
|
2136
2151
|
};
|
|
2137
2152
|
};
|
|
2138
|
-
|
|
2139
|
-
|
|
2140
|
-
|
|
2141
|
-
|
|
2142
|
-
|
|
2143
|
-
|
|
2144
|
-
|
|
2145
|
-
|
|
2146
|
-
|
|
2147
|
-
|
|
2148
|
-
|
|
2149
|
-
|
|
2150
|
-
|
|
2151
|
-
|
|
2153
|
+
damageEvents: {
|
|
2154
|
+
instigatorPlayerId: SiegePlayerId;
|
|
2155
|
+
receiverPlayerId: SiegePlayerId;
|
|
2156
|
+
damageAmount: number;
|
|
2157
|
+
remainingHealth: number;
|
|
2158
|
+
preDamageHealth: number;
|
|
2159
|
+
maxHealth: number;
|
|
2160
|
+
damageType: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
|
|
2161
|
+
damageTeamType: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
|
|
2162
|
+
damageHitZone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
|
|
2163
|
+
damageSourceId: SiegeDamageSourceId | null;
|
|
2164
|
+
damageItemId: SiegeItemObjectId | null;
|
|
2165
|
+
damageItemInstanceId: SiegeItemObjectId | null;
|
|
2166
|
+
damageTime: number;
|
|
2152
2167
|
}[];
|
|
2153
2168
|
players: {
|
|
2154
|
-
|
|
2155
|
-
|
|
2156
|
-
|
|
2157
|
-
|
|
2169
|
+
playerId: SiegePlayerId;
|
|
2170
|
+
finalHealth: number;
|
|
2171
|
+
finalLifeState: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2172
|
+
operatorName: {
|
|
2158
2173
|
id: SiegeOperatorNameId;
|
|
2159
2174
|
value: string;
|
|
2160
2175
|
};
|
|
@@ -2163,24 +2178,24 @@ declare const siegeEvents: import("arktype").Module<{
|
|
|
2163
2178
|
} | {
|
|
2164
2179
|
game: "siege";
|
|
2165
2180
|
type: "phase_changed";
|
|
2166
|
-
|
|
2181
|
+
creationTime: number;
|
|
2167
2182
|
content: {
|
|
2168
2183
|
phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
|
|
2169
2184
|
};
|
|
2170
2185
|
} | {
|
|
2171
2186
|
game: "siege";
|
|
2172
2187
|
type: "player_left";
|
|
2173
|
-
|
|
2188
|
+
creationTime: number;
|
|
2174
2189
|
content: {
|
|
2175
|
-
|
|
2190
|
+
playerId: SiegePlayerId;
|
|
2176
2191
|
};
|
|
2177
2192
|
} | {
|
|
2178
2193
|
game: "siege";
|
|
2179
2194
|
type: "player_operator_changed";
|
|
2180
|
-
|
|
2195
|
+
creationTime: number;
|
|
2181
2196
|
content: {
|
|
2182
|
-
|
|
2183
|
-
|
|
2197
|
+
playerId: SiegePlayerId;
|
|
2198
|
+
operatorName: {
|
|
2184
2199
|
id: SiegeOperatorNameId;
|
|
2185
2200
|
value: string;
|
|
2186
2201
|
};
|
|
@@ -2188,210 +2203,195 @@ declare const siegeEvents: import("arktype").Module<{
|
|
|
2188
2203
|
} | {
|
|
2189
2204
|
game: "siege";
|
|
2190
2205
|
type: "player_location_changed";
|
|
2191
|
-
|
|
2206
|
+
creationTime: number;
|
|
2192
2207
|
content: {
|
|
2193
|
-
|
|
2194
|
-
|
|
2195
|
-
};
|
|
2196
|
-
} | {
|
|
2197
|
-
game: "siege";
|
|
2198
|
-
type: "player_side_changed";
|
|
2199
|
-
creation_time: number;
|
|
2200
|
-
content: {
|
|
2201
|
-
player_id: SiegePlayerId;
|
|
2202
|
-
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2208
|
+
playerId: SiegePlayerId;
|
|
2209
|
+
locationName: string;
|
|
2203
2210
|
};
|
|
2204
2211
|
} | {
|
|
2205
2212
|
game: "siege";
|
|
2206
2213
|
type: "player_score_changed";
|
|
2207
|
-
|
|
2214
|
+
creationTime: number;
|
|
2208
2215
|
content: {
|
|
2209
|
-
|
|
2216
|
+
playerId: SiegePlayerId;
|
|
2210
2217
|
score: number;
|
|
2211
2218
|
};
|
|
2212
2219
|
} | {
|
|
2213
2220
|
game: "siege";
|
|
2214
2221
|
type: "player_kills_changed";
|
|
2215
|
-
|
|
2222
|
+
creationTime: number;
|
|
2216
2223
|
content: {
|
|
2217
|
-
|
|
2224
|
+
playerId: SiegePlayerId;
|
|
2218
2225
|
kills: number;
|
|
2219
2226
|
};
|
|
2220
2227
|
} | {
|
|
2221
2228
|
game: "siege";
|
|
2222
2229
|
type: "player_deaths_changed";
|
|
2223
|
-
|
|
2230
|
+
creationTime: number;
|
|
2224
2231
|
content: {
|
|
2225
|
-
|
|
2232
|
+
playerId: SiegePlayerId;
|
|
2226
2233
|
deaths: number;
|
|
2227
2234
|
};
|
|
2228
2235
|
} | {
|
|
2229
2236
|
game: "siege";
|
|
2230
2237
|
type: "player_assists_changed";
|
|
2231
|
-
|
|
2238
|
+
creationTime: number;
|
|
2232
2239
|
content: {
|
|
2233
|
-
|
|
2240
|
+
playerId: SiegePlayerId;
|
|
2234
2241
|
assists: number;
|
|
2235
2242
|
};
|
|
2236
2243
|
} | {
|
|
2237
2244
|
game: "siege";
|
|
2238
2245
|
type: "player_game_mode_actions_changed";
|
|
2239
|
-
|
|
2246
|
+
creationTime: number;
|
|
2240
2247
|
content: {
|
|
2241
|
-
|
|
2242
|
-
|
|
2248
|
+
playerId: SiegePlayerId;
|
|
2249
|
+
gameModeActions: number;
|
|
2243
2250
|
};
|
|
2244
2251
|
} | {
|
|
2245
2252
|
game: "siege";
|
|
2246
2253
|
type: "defuser_planted";
|
|
2247
|
-
|
|
2248
|
-
content: {
|
|
2249
|
-
player_id: SiegePlayerId;
|
|
2250
|
-
};
|
|
2251
|
-
} | {
|
|
2252
|
-
game: "siege";
|
|
2253
|
-
type: "defuser_sabotaged";
|
|
2254
|
-
creation_time: number;
|
|
2254
|
+
creationTime: number;
|
|
2255
2255
|
content: {
|
|
2256
|
-
|
|
2256
|
+
playerId: SiegePlayerId;
|
|
2257
2257
|
};
|
|
2258
2258
|
} | {
|
|
2259
2259
|
game: "siege";
|
|
2260
2260
|
type: "defuser_picked_up";
|
|
2261
|
-
|
|
2261
|
+
creationTime: number;
|
|
2262
2262
|
content: {
|
|
2263
|
-
|
|
2263
|
+
playerId: SiegePlayerId;
|
|
2264
2264
|
initial: boolean;
|
|
2265
2265
|
};
|
|
2266
2266
|
} | {
|
|
2267
2267
|
game: "siege";
|
|
2268
2268
|
type: "defuser_dropped";
|
|
2269
|
-
|
|
2269
|
+
creationTime: number;
|
|
2270
2270
|
content: {
|
|
2271
|
-
|
|
2271
|
+
playerId: SiegePlayerId;
|
|
2272
2272
|
};
|
|
2273
2273
|
} | {
|
|
2274
2274
|
game: "siege";
|
|
2275
2275
|
type: "player_ping_updated";
|
|
2276
|
-
|
|
2276
|
+
creationTime: number;
|
|
2277
2277
|
content: {
|
|
2278
|
-
|
|
2278
|
+
playerId: SiegePlayerId;
|
|
2279
2279
|
ping: number;
|
|
2280
2280
|
};
|
|
2281
2281
|
} | {
|
|
2282
2282
|
game: "siege";
|
|
2283
2283
|
type: "player_life_state_changed";
|
|
2284
|
-
|
|
2284
|
+
creationTime: number;
|
|
2285
2285
|
content: {
|
|
2286
|
-
|
|
2287
|
-
|
|
2286
|
+
playerId: SiegePlayerId;
|
|
2287
|
+
lifeState: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2288
2288
|
};
|
|
2289
2289
|
} | {
|
|
2290
2290
|
game: "siege";
|
|
2291
2291
|
type: "player_died";
|
|
2292
|
-
|
|
2292
|
+
creationTime: number;
|
|
2293
2293
|
content: {
|
|
2294
|
-
|
|
2295
|
-
|
|
2294
|
+
playerId: SiegePlayerId;
|
|
2295
|
+
instigatorPlayerId: SiegePlayerId;
|
|
2296
2296
|
headshot: boolean;
|
|
2297
2297
|
};
|
|
2298
2298
|
} | {
|
|
2299
2299
|
game: "siege";
|
|
2300
2300
|
type: "player_downed";
|
|
2301
|
-
|
|
2301
|
+
creationTime: number;
|
|
2302
2302
|
content: {
|
|
2303
|
-
|
|
2304
|
-
|
|
2303
|
+
playerId: SiegePlayerId;
|
|
2304
|
+
instigatorPlayerId: SiegePlayerId;
|
|
2305
2305
|
};
|
|
2306
2306
|
} | {
|
|
2307
2307
|
game: "siege";
|
|
2308
2308
|
type: "player_ping_id_changed";
|
|
2309
|
-
|
|
2309
|
+
creationTime: number;
|
|
2310
2310
|
content: {
|
|
2311
|
-
|
|
2312
|
-
|
|
2311
|
+
playerId: SiegePlayerId;
|
|
2312
|
+
pingId: number;
|
|
2313
2313
|
};
|
|
2314
2314
|
} | {
|
|
2315
2315
|
game: "siege";
|
|
2316
2316
|
type: "player_team_changed";
|
|
2317
|
-
|
|
2317
|
+
creationTime: number;
|
|
2318
2318
|
content: {
|
|
2319
|
-
|
|
2319
|
+
playerId: SiegePlayerId;
|
|
2320
2320
|
team: 0 | 1;
|
|
2321
2321
|
};
|
|
2322
2322
|
} | ((In: {
|
|
2323
2323
|
game: "siege";
|
|
2324
2324
|
type: "player_joined";
|
|
2325
|
-
|
|
2325
|
+
creationTime: number;
|
|
2326
2326
|
content: {
|
|
2327
|
-
|
|
2327
|
+
playerId: SiegePlayerId;
|
|
2328
2328
|
username: string;
|
|
2329
|
-
|
|
2330
|
-
|
|
2331
|
-
|
|
2332
|
-
|
|
2333
|
-
|
|
2334
|
-
|
|
2329
|
+
pcUsername: string | null;
|
|
2330
|
+
profileId: SiegeProfileId;
|
|
2331
|
+
isBot: boolean;
|
|
2332
|
+
isEnemy: boolean;
|
|
2333
|
+
isSquadMember: boolean;
|
|
2334
|
+
isLocalPlayer: boolean;
|
|
2335
2335
|
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2336
2336
|
team: 0 | 1;
|
|
2337
2337
|
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
2338
|
-
|
|
2339
|
-
|
|
2340
|
-
|
|
2341
|
-
|
|
2342
|
-
|
|
2338
|
+
isPrivacyUsername: boolean;
|
|
2339
|
+
hasAvatarHidden: boolean;
|
|
2340
|
+
hasCommendStreak: boolean;
|
|
2341
|
+
pingId: number;
|
|
2342
|
+
matchStats: {
|
|
2343
2343
|
kills: number;
|
|
2344
2344
|
deaths: number;
|
|
2345
2345
|
assists: number;
|
|
2346
|
-
|
|
2346
|
+
gameModeActions: number;
|
|
2347
2347
|
score: number;
|
|
2348
2348
|
};
|
|
2349
|
-
|
|
2349
|
+
lifeState: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2350
2350
|
ping: number;
|
|
2351
2351
|
};
|
|
2352
2352
|
}) => import("arktype").Out<{
|
|
2353
2353
|
game: "siege";
|
|
2354
2354
|
type: "player_joined";
|
|
2355
|
-
|
|
2355
|
+
creationTime: number;
|
|
2356
2356
|
content: {
|
|
2357
|
-
|
|
2357
|
+
playerId: SiegePlayerId;
|
|
2358
2358
|
username: string;
|
|
2359
|
-
|
|
2360
|
-
|
|
2361
|
-
|
|
2362
|
-
|
|
2363
|
-
|
|
2364
|
-
|
|
2359
|
+
pcUsername: string | null;
|
|
2360
|
+
profileId: SiegeProfileId;
|
|
2361
|
+
isBot: boolean;
|
|
2362
|
+
isEnemy: boolean;
|
|
2363
|
+
isSquadMember: boolean;
|
|
2364
|
+
isLocalPlayer: boolean;
|
|
2365
2365
|
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2366
2366
|
team: 0 | 1;
|
|
2367
2367
|
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
2368
|
-
|
|
2369
|
-
|
|
2370
|
-
|
|
2371
|
-
|
|
2372
|
-
|
|
2368
|
+
isPrivacyUsername: boolean;
|
|
2369
|
+
hasAvatarHidden: boolean;
|
|
2370
|
+
hasCommendStreak: boolean;
|
|
2371
|
+
pingId: number;
|
|
2372
|
+
matchStats: {
|
|
2373
2373
|
kills: number;
|
|
2374
2374
|
deaths: number;
|
|
2375
2375
|
assists: number;
|
|
2376
|
-
|
|
2376
|
+
gameModeActions: number;
|
|
2377
2377
|
score: number;
|
|
2378
2378
|
};
|
|
2379
|
-
|
|
2379
|
+
lifeState: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2380
2380
|
ping: number;
|
|
2381
|
-
|
|
2381
|
+
startingSide: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2382
2382
|
};
|
|
2383
2383
|
}>);
|
|
2384
2384
|
map_changed: {
|
|
2385
2385
|
game: "siege";
|
|
2386
2386
|
type: "map_changed";
|
|
2387
|
-
|
|
2387
|
+
creationTime: number;
|
|
2388
2388
|
content: {
|
|
2389
2389
|
map: {
|
|
2390
2390
|
name: {
|
|
2391
2391
|
id: SiegeMapNameId;
|
|
2392
2392
|
value: string;
|
|
2393
2393
|
};
|
|
2394
|
-
|
|
2394
|
+
timeOfDay: {
|
|
2395
2395
|
id: SiegeTimeOfDay;
|
|
2396
2396
|
value: string;
|
|
2397
2397
|
};
|
|
@@ -2401,42 +2401,42 @@ declare const siegeEvents: import("arktype").Module<{
|
|
|
2401
2401
|
match_ended: {
|
|
2402
2402
|
game: "siege";
|
|
2403
2403
|
type: "match_ended";
|
|
2404
|
-
|
|
2404
|
+
creationTime: number;
|
|
2405
2405
|
};
|
|
2406
2406
|
match_started: {
|
|
2407
2407
|
game: "siege";
|
|
2408
2408
|
type: "match_started";
|
|
2409
|
-
|
|
2409
|
+
creationTime: number;
|
|
2410
2410
|
content: {
|
|
2411
|
-
|
|
2412
|
-
|
|
2411
|
+
gameMode: SiegeGameMode;
|
|
2412
|
+
gameType: {
|
|
2413
2413
|
id: SiegeGameModeTypeNameId;
|
|
2414
2414
|
value: string;
|
|
2415
2415
|
};
|
|
2416
|
-
|
|
2417
|
-
|
|
2416
|
+
matchType: SiegeMatchType;
|
|
2417
|
+
matchId: SiegeMatchId;
|
|
2418
2418
|
map: {
|
|
2419
2419
|
name: {
|
|
2420
2420
|
id: SiegeMapNameId;
|
|
2421
2421
|
value: string;
|
|
2422
2422
|
};
|
|
2423
|
-
|
|
2423
|
+
timeOfDay: {
|
|
2424
2424
|
id: SiegeTimeOfDay;
|
|
2425
2425
|
value: string;
|
|
2426
2426
|
};
|
|
2427
2427
|
};
|
|
2428
|
-
|
|
2429
|
-
|
|
2428
|
+
isRoundBased: boolean;
|
|
2429
|
+
currentRoundIndex: number;
|
|
2430
2430
|
rounds: {
|
|
2431
2431
|
index: number;
|
|
2432
|
-
|
|
2433
|
-
|
|
2434
|
-
|
|
2435
|
-
|
|
2432
|
+
roundsUntilNextSegment: number;
|
|
2433
|
+
segmentSize: number;
|
|
2434
|
+
segmentIndex: number;
|
|
2435
|
+
team0: {
|
|
2436
2436
|
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2437
2437
|
state: SiegeRoundState;
|
|
2438
2438
|
};
|
|
2439
|
-
|
|
2439
|
+
team1: {
|
|
2440
2440
|
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2441
2441
|
state: SiegeRoundState;
|
|
2442
2442
|
};
|
|
@@ -2446,7 +2446,7 @@ declare const siegeEvents: import("arktype").Module<{
|
|
|
2446
2446
|
operator_ban_cleared: {
|
|
2447
2447
|
game: "siege";
|
|
2448
2448
|
type: "operator_ban_cleared";
|
|
2449
|
-
|
|
2449
|
+
creationTime: number;
|
|
2450
2450
|
content: {
|
|
2451
2451
|
team: 0 | 1;
|
|
2452
2452
|
index: number;
|
|
@@ -2455,7 +2455,7 @@ declare const siegeEvents: import("arktype").Module<{
|
|
|
2455
2455
|
operator_ban_voting_started: {
|
|
2456
2456
|
game: "siege";
|
|
2457
2457
|
type: "operator_ban_voting_started";
|
|
2458
|
-
|
|
2458
|
+
creationTime: number;
|
|
2459
2459
|
content: {
|
|
2460
2460
|
team: 0 | 1;
|
|
2461
2461
|
index: number;
|
|
@@ -2465,12 +2465,12 @@ declare const siegeEvents: import("arktype").Module<{
|
|
|
2465
2465
|
operator_banned: {
|
|
2466
2466
|
game: "siege";
|
|
2467
2467
|
type: "operator_banned";
|
|
2468
|
-
|
|
2468
|
+
creationTime: number;
|
|
2469
2469
|
content: {
|
|
2470
2470
|
team: 0 | 1;
|
|
2471
2471
|
index: number;
|
|
2472
2472
|
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2473
|
-
|
|
2473
|
+
operatorName: {
|
|
2474
2474
|
id: SiegeOperatorNameId;
|
|
2475
2475
|
value: string;
|
|
2476
2476
|
} | null;
|
|
@@ -2479,7 +2479,7 @@ declare const siegeEvents: import("arktype").Module<{
|
|
|
2479
2479
|
phase_changed: {
|
|
2480
2480
|
game: "siege";
|
|
2481
2481
|
type: "phase_changed";
|
|
2482
|
-
|
|
2482
|
+
creationTime: number;
|
|
2483
2483
|
content: {
|
|
2484
2484
|
phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
|
|
2485
2485
|
};
|
|
@@ -2487,153 +2487,153 @@ declare const siegeEvents: import("arktype").Module<{
|
|
|
2487
2487
|
player_assists_changed: {
|
|
2488
2488
|
game: "siege";
|
|
2489
2489
|
type: "player_assists_changed";
|
|
2490
|
-
|
|
2490
|
+
creationTime: number;
|
|
2491
2491
|
content: {
|
|
2492
|
-
|
|
2492
|
+
playerId: SiegePlayerId;
|
|
2493
2493
|
assists: number;
|
|
2494
2494
|
};
|
|
2495
2495
|
};
|
|
2496
2496
|
player_deaths_changed: {
|
|
2497
2497
|
game: "siege";
|
|
2498
2498
|
type: "player_deaths_changed";
|
|
2499
|
-
|
|
2499
|
+
creationTime: number;
|
|
2500
2500
|
content: {
|
|
2501
|
-
|
|
2501
|
+
playerId: SiegePlayerId;
|
|
2502
2502
|
deaths: number;
|
|
2503
2503
|
};
|
|
2504
2504
|
};
|
|
2505
2505
|
player_died: {
|
|
2506
2506
|
game: "siege";
|
|
2507
2507
|
type: "player_died";
|
|
2508
|
-
|
|
2508
|
+
creationTime: number;
|
|
2509
2509
|
content: {
|
|
2510
|
-
|
|
2511
|
-
|
|
2510
|
+
playerId: SiegePlayerId;
|
|
2511
|
+
instigatorPlayerId: SiegePlayerId;
|
|
2512
2512
|
headshot: boolean;
|
|
2513
2513
|
};
|
|
2514
2514
|
};
|
|
2515
2515
|
player_downed: {
|
|
2516
2516
|
game: "siege";
|
|
2517
2517
|
type: "player_downed";
|
|
2518
|
-
|
|
2518
|
+
creationTime: number;
|
|
2519
2519
|
content: {
|
|
2520
|
-
|
|
2521
|
-
|
|
2520
|
+
playerId: SiegePlayerId;
|
|
2521
|
+
instigatorPlayerId: SiegePlayerId;
|
|
2522
2522
|
};
|
|
2523
2523
|
};
|
|
2524
2524
|
player_game_mode_actions_changed: {
|
|
2525
2525
|
game: "siege";
|
|
2526
2526
|
type: "player_game_mode_actions_changed";
|
|
2527
|
-
|
|
2527
|
+
creationTime: number;
|
|
2528
2528
|
content: {
|
|
2529
|
-
|
|
2530
|
-
|
|
2529
|
+
playerId: SiegePlayerId;
|
|
2530
|
+
gameModeActions: number;
|
|
2531
2531
|
};
|
|
2532
2532
|
};
|
|
2533
2533
|
player_joined: (In: {
|
|
2534
2534
|
game: "siege";
|
|
2535
2535
|
type: "player_joined";
|
|
2536
|
-
|
|
2536
|
+
creationTime: number;
|
|
2537
2537
|
content: {
|
|
2538
|
-
|
|
2538
|
+
playerId: SiegePlayerId;
|
|
2539
2539
|
username: string;
|
|
2540
|
-
|
|
2541
|
-
|
|
2542
|
-
|
|
2543
|
-
|
|
2544
|
-
|
|
2545
|
-
|
|
2540
|
+
pcUsername: string | null;
|
|
2541
|
+
profileId: SiegeProfileId;
|
|
2542
|
+
isBot: boolean;
|
|
2543
|
+
isEnemy: boolean;
|
|
2544
|
+
isSquadMember: boolean;
|
|
2545
|
+
isLocalPlayer: boolean;
|
|
2546
2546
|
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2547
2547
|
team: 0 | 1;
|
|
2548
2548
|
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
2549
|
-
|
|
2550
|
-
|
|
2551
|
-
|
|
2552
|
-
|
|
2553
|
-
|
|
2549
|
+
isPrivacyUsername: boolean;
|
|
2550
|
+
hasAvatarHidden: boolean;
|
|
2551
|
+
hasCommendStreak: boolean;
|
|
2552
|
+
pingId: number;
|
|
2553
|
+
matchStats: {
|
|
2554
2554
|
kills: number;
|
|
2555
2555
|
deaths: number;
|
|
2556
2556
|
assists: number;
|
|
2557
|
-
|
|
2557
|
+
gameModeActions: number;
|
|
2558
2558
|
score: number;
|
|
2559
2559
|
};
|
|
2560
|
-
|
|
2560
|
+
lifeState: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2561
2561
|
ping: number;
|
|
2562
2562
|
};
|
|
2563
2563
|
}) => import("arktype").Out<{
|
|
2564
2564
|
game: "siege";
|
|
2565
2565
|
type: "player_joined";
|
|
2566
|
-
|
|
2566
|
+
creationTime: number;
|
|
2567
2567
|
content: {
|
|
2568
|
-
|
|
2568
|
+
playerId: SiegePlayerId;
|
|
2569
2569
|
username: string;
|
|
2570
|
-
|
|
2571
|
-
|
|
2572
|
-
|
|
2573
|
-
|
|
2574
|
-
|
|
2575
|
-
|
|
2570
|
+
pcUsername: string | null;
|
|
2571
|
+
profileId: SiegeProfileId;
|
|
2572
|
+
isBot: boolean;
|
|
2573
|
+
isEnemy: boolean;
|
|
2574
|
+
isSquadMember: boolean;
|
|
2575
|
+
isLocalPlayer: boolean;
|
|
2576
2576
|
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2577
2577
|
team: 0 | 1;
|
|
2578
2578
|
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
2579
|
-
|
|
2580
|
-
|
|
2581
|
-
|
|
2582
|
-
|
|
2583
|
-
|
|
2579
|
+
isPrivacyUsername: boolean;
|
|
2580
|
+
hasAvatarHidden: boolean;
|
|
2581
|
+
hasCommendStreak: boolean;
|
|
2582
|
+
pingId: number;
|
|
2583
|
+
matchStats: {
|
|
2584
2584
|
kills: number;
|
|
2585
2585
|
deaths: number;
|
|
2586
2586
|
assists: number;
|
|
2587
|
-
|
|
2587
|
+
gameModeActions: number;
|
|
2588
2588
|
score: number;
|
|
2589
2589
|
};
|
|
2590
|
-
|
|
2590
|
+
lifeState: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2591
2591
|
ping: number;
|
|
2592
|
-
|
|
2592
|
+
startingSide: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2593
2593
|
};
|
|
2594
2594
|
}>;
|
|
2595
2595
|
player_kills_changed: {
|
|
2596
2596
|
game: "siege";
|
|
2597
2597
|
type: "player_kills_changed";
|
|
2598
|
-
|
|
2598
|
+
creationTime: number;
|
|
2599
2599
|
content: {
|
|
2600
|
-
|
|
2600
|
+
playerId: SiegePlayerId;
|
|
2601
2601
|
kills: number;
|
|
2602
2602
|
};
|
|
2603
2603
|
};
|
|
2604
2604
|
player_left: {
|
|
2605
2605
|
game: "siege";
|
|
2606
2606
|
type: "player_left";
|
|
2607
|
-
|
|
2607
|
+
creationTime: number;
|
|
2608
2608
|
content: {
|
|
2609
|
-
|
|
2609
|
+
playerId: SiegePlayerId;
|
|
2610
2610
|
};
|
|
2611
2611
|
};
|
|
2612
2612
|
player_life_state_changed: {
|
|
2613
2613
|
game: "siege";
|
|
2614
2614
|
type: "player_life_state_changed";
|
|
2615
|
-
|
|
2615
|
+
creationTime: number;
|
|
2616
2616
|
content: {
|
|
2617
|
-
|
|
2618
|
-
|
|
2617
|
+
playerId: SiegePlayerId;
|
|
2618
|
+
lifeState: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2619
2619
|
};
|
|
2620
2620
|
};
|
|
2621
2621
|
player_location_changed: {
|
|
2622
2622
|
game: "siege";
|
|
2623
2623
|
type: "player_location_changed";
|
|
2624
|
-
|
|
2624
|
+
creationTime: number;
|
|
2625
2625
|
content: {
|
|
2626
|
-
|
|
2627
|
-
|
|
2626
|
+
playerId: SiegePlayerId;
|
|
2627
|
+
locationName: string;
|
|
2628
2628
|
};
|
|
2629
2629
|
};
|
|
2630
2630
|
player_operator_changed: {
|
|
2631
2631
|
game: "siege";
|
|
2632
2632
|
type: "player_operator_changed";
|
|
2633
|
-
|
|
2633
|
+
creationTime: number;
|
|
2634
2634
|
content: {
|
|
2635
|
-
|
|
2636
|
-
|
|
2635
|
+
playerId: SiegePlayerId;
|
|
2636
|
+
operatorName: {
|
|
2637
2637
|
id: SiegeOperatorNameId;
|
|
2638
2638
|
value: string;
|
|
2639
2639
|
};
|
|
@@ -2642,87 +2642,87 @@ declare const siegeEvents: import("arktype").Module<{
|
|
|
2642
2642
|
player_ping_id_changed: {
|
|
2643
2643
|
game: "siege";
|
|
2644
2644
|
type: "player_ping_id_changed";
|
|
2645
|
-
|
|
2645
|
+
creationTime: number;
|
|
2646
2646
|
content: {
|
|
2647
|
-
|
|
2648
|
-
|
|
2647
|
+
playerId: SiegePlayerId;
|
|
2648
|
+
pingId: number;
|
|
2649
2649
|
};
|
|
2650
2650
|
};
|
|
2651
2651
|
player_ping_updated: {
|
|
2652
2652
|
game: "siege";
|
|
2653
2653
|
type: "player_ping_updated";
|
|
2654
|
-
|
|
2654
|
+
creationTime: number;
|
|
2655
2655
|
content: {
|
|
2656
|
-
|
|
2656
|
+
playerId: SiegePlayerId;
|
|
2657
2657
|
ping: number;
|
|
2658
2658
|
};
|
|
2659
2659
|
};
|
|
2660
2660
|
player_score_changed: {
|
|
2661
2661
|
game: "siege";
|
|
2662
2662
|
type: "player_score_changed";
|
|
2663
|
-
|
|
2663
|
+
creationTime: number;
|
|
2664
2664
|
content: {
|
|
2665
|
-
|
|
2665
|
+
playerId: SiegePlayerId;
|
|
2666
2666
|
score: number;
|
|
2667
2667
|
};
|
|
2668
2668
|
};
|
|
2669
2669
|
player_side_changed: {
|
|
2670
2670
|
game: "siege";
|
|
2671
2671
|
type: "player_side_changed";
|
|
2672
|
-
|
|
2672
|
+
creationTime: number;
|
|
2673
2673
|
content: {
|
|
2674
|
-
|
|
2674
|
+
playerId: SiegePlayerId;
|
|
2675
2675
|
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2676
2676
|
};
|
|
2677
2677
|
};
|
|
2678
2678
|
player_team_changed: {
|
|
2679
2679
|
game: "siege";
|
|
2680
2680
|
type: "player_team_changed";
|
|
2681
|
-
|
|
2681
|
+
creationTime: number;
|
|
2682
2682
|
content: {
|
|
2683
|
-
|
|
2683
|
+
playerId: SiegePlayerId;
|
|
2684
2684
|
team: 0 | 1;
|
|
2685
2685
|
};
|
|
2686
2686
|
};
|
|
2687
2687
|
round_ended: {
|
|
2688
2688
|
game: "siege";
|
|
2689
2689
|
type: "round_ended";
|
|
2690
|
-
|
|
2690
|
+
creationTime: number;
|
|
2691
2691
|
content: {
|
|
2692
|
-
|
|
2692
|
+
roundData: {
|
|
2693
2693
|
index: number;
|
|
2694
|
-
|
|
2695
|
-
|
|
2696
|
-
|
|
2697
|
-
|
|
2694
|
+
roundsUntilNextSegment: number;
|
|
2695
|
+
segmentSize: number;
|
|
2696
|
+
segmentIndex: number;
|
|
2697
|
+
team0: {
|
|
2698
2698
|
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2699
2699
|
state: SiegeRoundState;
|
|
2700
2700
|
};
|
|
2701
|
-
|
|
2701
|
+
team1: {
|
|
2702
2702
|
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2703
2703
|
state: SiegeRoundState;
|
|
2704
2704
|
};
|
|
2705
2705
|
};
|
|
2706
|
-
|
|
2707
|
-
|
|
2708
|
-
|
|
2709
|
-
|
|
2710
|
-
|
|
2711
|
-
|
|
2712
|
-
|
|
2713
|
-
|
|
2714
|
-
|
|
2715
|
-
|
|
2716
|
-
|
|
2717
|
-
|
|
2718
|
-
|
|
2719
|
-
|
|
2706
|
+
damageEvents: {
|
|
2707
|
+
instigatorPlayerId: SiegePlayerId;
|
|
2708
|
+
receiverPlayerId: SiegePlayerId;
|
|
2709
|
+
damageAmount: number;
|
|
2710
|
+
remainingHealth: number;
|
|
2711
|
+
preDamageHealth: number;
|
|
2712
|
+
maxHealth: number;
|
|
2713
|
+
damageType: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
|
|
2714
|
+
damageTeamType: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
|
|
2715
|
+
damageHitZone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
|
|
2716
|
+
damageSourceId: SiegeDamageSourceId | null;
|
|
2717
|
+
damageItemId: SiegeItemObjectId | null;
|
|
2718
|
+
damageItemInstanceId: SiegeItemObjectId | null;
|
|
2719
|
+
damageTime: number;
|
|
2720
2720
|
}[];
|
|
2721
2721
|
players: {
|
|
2722
|
-
|
|
2723
|
-
|
|
2724
|
-
|
|
2725
|
-
|
|
2722
|
+
playerId: SiegePlayerId;
|
|
2723
|
+
finalHealth: number;
|
|
2724
|
+
finalLifeState: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2725
|
+
operatorName: {
|
|
2726
2726
|
id: SiegeOperatorNameId;
|
|
2727
2727
|
value: string;
|
|
2728
2728
|
};
|
|
@@ -2732,20 +2732,20 @@ declare const siegeEvents: import("arktype").Module<{
|
|
|
2732
2732
|
started_queuing: {
|
|
2733
2733
|
game: "siege";
|
|
2734
2734
|
type: "started_queuing";
|
|
2735
|
-
|
|
2735
|
+
creationTime: number;
|
|
2736
2736
|
content: {
|
|
2737
|
-
|
|
2738
|
-
|
|
2737
|
+
gameMode: SiegeGameMode;
|
|
2738
|
+
gameType: {
|
|
2739
2739
|
id: SiegeGameModeTypeNameId;
|
|
2740
2740
|
value: string;
|
|
2741
2741
|
};
|
|
2742
|
-
|
|
2742
|
+
matchType: SiegeMatchType;
|
|
2743
2743
|
};
|
|
2744
2744
|
};
|
|
2745
2745
|
stopped_queuing: {
|
|
2746
2746
|
game: "siege";
|
|
2747
2747
|
type: "stopped_queuing";
|
|
2748
|
-
|
|
2748
|
+
creationTime: number;
|
|
2749
2749
|
};
|
|
2750
2750
|
}>;
|
|
2751
2751
|
type SiegeEvent = typeof siegeEvents.event.infer;
|