@overlayed/app 1.4.0 → 1.6.0

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package/dist/index.d.mts CHANGED
@@ -351,14 +351,17 @@ type NoticeId = NoticeModel["id"];
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  //#region src/managers/gameLaunchManager.d.ts
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  type GameReadyEvent = {
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  game: string;
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+ processId: number;
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  inGameRenderingSupported: boolean;
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  };
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  type GameLaunchEvent = {
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  game: GameIdentifier;
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+ processId: number;
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  reject: () => void;
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  };
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  type GameCloseEvent = {
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  game: GameIdentifier;
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+ processId: number;
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  };
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  type GameLaunchManagerEvents = {
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  gameLaunch: (args: GameLaunchEvent) => MaybePromise<boolean>;
@@ -1074,11 +1077,11 @@ type OverlayedApp<TModule extends GameModule, TKeybind extends string, TFeatureF
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  crashDumps: OverlayedAppCrashDumpsModule;
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  featureFlags: OverlayedAppFeatureFlagModule<TFeatureFlag>;
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  /**
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- * Returns true if any monitored processes are running.
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+ * Returns true if any monitored game is running, whether or not it has become ready.
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  *
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  * Useful for stopping the overlay from updating when the game is running.
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  *
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- * @returns True if any monitored processes are running.
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+ * @returns True if any monitored game is running.
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  */
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  hasAnyActiveProcesses: () => boolean;
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  /**