@overlayed/app 1.4.0 → 1.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.mts +13 -10
- package/dist/index.mjs +10 -10
- package/dist/native-interface/build/overlayed_injector_x64.exe +0 -0
- package/dist/native-interface/build/overlayed_injector_x86.exe +0 -0
- package/dist/native-interface/build/overlayed_native_interface_x64.node +0 -0
- package/dist/native-interface/dist/index.mjs +2 -2
- package/dist/native-interface/dist/types.d.mts +37 -50
- package/dist/native-interface/dist/types.d.mts.map +1 -1
- package/dist/sand.d.ts +32 -32
- package/dist/siege.d.ts +42 -42
- package/package.json +6 -6
package/dist/index.d.mts
CHANGED
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@@ -351,14 +351,17 @@ type NoticeId = NoticeModel["id"];
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351
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//#region src/managers/gameLaunchManager.d.ts
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type GameReadyEvent = {
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game: string;
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354
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+
processId: number;
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inGameRenderingSupported: boolean;
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};
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type GameLaunchEvent = {
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game: GameIdentifier;
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+
processId: number;
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reject: () => void;
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};
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type GameCloseEvent = {
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game: GameIdentifier;
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364
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+
processId: number;
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};
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type GameLaunchManagerEvents = {
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gameLaunch: (args: GameLaunchEvent) => MaybePromise<boolean>;
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@@ -397,14 +400,6 @@ declare function module(): {
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readonly key: "universal";
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readonly events: import("arktype").Module<{
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event: {
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-
game: "sand" | "siege" | "tft";
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-
type: "module_loaded";
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-
creation_time: number;
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-
content: {
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-
game_version: string;
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-
process_hash: string;
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-
};
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-
} | {
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game: "sand";
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type: "logged_in";
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creation_time: number;
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@@ -421,6 +416,14 @@ declare function module(): {
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content: {
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account_id: string;
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};
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} | {
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game: "sand" | "siege" | "tft";
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type: "module_loaded";
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creation_time: number;
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content: {
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game_version: string;
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process_hash: string;
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};
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} | {
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game: "sand" | "siege" | "tft";
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type: "module_unloaded";
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@@ -1074,11 +1077,11 @@ type OverlayedApp<TModule extends GameModule, TKeybind extends string, TFeatureF
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crashDumps: OverlayedAppCrashDumpsModule;
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featureFlags: OverlayedAppFeatureFlagModule<TFeatureFlag>;
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/**
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-
* Returns true if any monitored
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1080
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* Returns true if any monitored game is running, whether or not it has become ready.
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*
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* Useful for stopping the overlay from updating when the game is running.
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*
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-
* @returns True if any monitored
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* @returns True if any monitored game is running.
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*/
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hasAnyActiveProcesses: () => boolean;
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/**
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