@overlayed/app 1.3.6 → 1.3.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/siege.d.ts CHANGED
@@ -1,11 +1,10 @@
1
- import * as arktype2 from "arktype";
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+ import * as _$arktype from "arktype";
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  import { Type } from "arktype";
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- import * as arktype_internal_variants_string_ts0 from "arktype/internal/variants/string.ts";
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- import * as arktype_internal_variants_number_ts0 from "arktype/internal/variants/number.ts";
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- import * as arktype_internal_variants_object_ts0 from "arktype/internal/variants/object.ts";
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+ import * as _$arktype_internal_variants_string_ts0 from "arktype/internal/variants/string.ts";
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+ import * as _$arktype_internal_variants_number_ts0 from "arktype/internal/variants/number.ts";
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+ import * as _$arktype_internal_variants_object_ts0 from "arktype/internal/variants/object.ts";
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  //#region ../utils/dist/index.d.ts
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-
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  //#endregion
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  //#region src/brand.d.ts
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  /**
@@ -102,34 +101,33 @@ declare const SiegeMatchType: Brander<SiegeMatchType>;
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  type SiegeGameMode = Brand<string, "siegeGameMode">;
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  declare const SiegeGameMode: Brander<SiegeGameMode>;
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  type SiegeTimeOfDay = Brand<number, "siegeTimeOfDay">;
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- declare const SiegeTimeOfDay: Brander<SiegeTimeOfDay>;
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- //#endregion
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+ declare const SiegeTimeOfDay: Brander<SiegeTimeOfDay>; //#endregion
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  //#region src/consts.d.ts
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  declare const SIEGE_BOT_ID = "00000000-0000-0000-0000-000000000000";
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  declare const SIEGE_GAME_MODE_PHASES: readonly ["intro", "planning", "prep", "action", "results", "invalid", "first"];
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  type SiegeGameModePhase = (typeof SIEGE_GAME_MODE_PHASES)[number] | (string & {});
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- declare const SiegeGameModePhaseSchema: arktype_internal_variants_string_ts0.StringType<SiegeGameModePhase, {}>;
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+ declare const SiegeGameModePhaseSchema: _$arktype_internal_variants_string_ts0.StringType<SiegeGameModePhase, {}>;
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  declare const SIEGE_TEAMS: readonly [0, 1];
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- declare const SiegeTeamSchema: arktype_internal_variants_number_ts0.NumberType<0 | 1, {}>;
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+ declare const SiegeTeamSchema: _$arktype_internal_variants_number_ts0.NumberType<0 | 1, {}>;
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  type SiegeTeam = typeof SiegeTeamSchema.infer;
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  declare const SIEGE_SIDES: readonly ["attacker", "defender", "both", "invalid"];
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  type SiegeSide = (typeof SIEGE_SIDES)[number] | (string & {});
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- declare const SiegeSideSchema: arktype_internal_variants_string_ts0.StringType<SiegeSide, {}>;
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+ declare const SiegeSideSchema: _$arktype_internal_variants_string_ts0.StringType<SiegeSide, {}>;
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  declare const SIEGE_PLAYER_LIFE_STATES: readonly ["normal", "overhealed", "low_health", "downed", "dead", "respawning"];
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  type SiegePlayerLifeState = (typeof SIEGE_PLAYER_LIFE_STATES)[number] | (string & {});
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- declare const SiegePlayerLifeStateSchema: arktype_internal_variants_string_ts0.StringType<SiegePlayerLifeState, {}>;
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+ declare const SiegePlayerLifeStateSchema: _$arktype_internal_variants_string_ts0.StringType<SiegePlayerLifeState, {}>;
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  declare const SIEGE_PROFILE_PLATFORMS: readonly ["pc", "xbox", "playstation", "invalid"];
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  type SiegeProfilePlatform = (typeof SIEGE_PROFILE_PLATFORMS)[number] | (string & {});
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- declare const SiegeProfilePlatformSchema: arktype_internal_variants_string_ts0.StringType<SiegeProfilePlatform, {}>;
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+ declare const SiegeProfilePlatformSchema: _$arktype_internal_variants_string_ts0.StringType<SiegeProfilePlatform, {}>;
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  declare const SIEGE_DAMAGE_TYPES: readonly ["bullet", "melee", "explosive", "falling", "regeneration", "unknown", "debris", "projectile", "downed", "gas", "thermal_explosion", "melee_gadget", "barbed_wire", "electric", "reinforcement", "frag", "paralyzed", "emp", "break", "cleanup", "interrogation", "melee-finisher", "toxic", "toxic-explosion", "pneumatic", "body-contact", "contact-explosion", "flash", "parasite-spike", "laser", "concussion", "blowtorch", "taser-shield", "reverse-friendly-fire", "self-destroyed", "area-control", "fire", "breach-kick", "break-wall", "blade-mine", "melee-pushback", "supressive-fire", "gas-pipe-fire", "invalid"];
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  type SiegeDamageType = (typeof SIEGE_DAMAGE_TYPES)[number] | (string & {});
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- declare const SiegeDamageTypeSchema: arktype_internal_variants_string_ts0.StringType<SiegeDamageType, {}>;
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+ declare const SiegeDamageTypeSchema: _$arktype_internal_variants_string_ts0.StringType<SiegeDamageType, {}>;
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  declare const SIEGE_DAMAGE_TEAM_TYPES: readonly ["unknown", "enemy", "friendly", "invalid"];
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  type SiegeDamageTeamType = (typeof SIEGE_DAMAGE_TEAM_TYPES)[number] | (string & {});
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- declare const SiegeDamageTeamTypeSchema: arktype_internal_variants_string_ts0.StringType<SiegeDamageTeamType, {}>;
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+ declare const SiegeDamageTeamTypeSchema: _$arktype_internal_variants_string_ts0.StringType<SiegeDamageTeamType, {}>;
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  declare const SIEGE_DAMAGE_HIT_ZONES: readonly ["invalid", "head", "left_upper_arm", "right_upper_arm", "left_forearm", "right_forearm", "left_hand", "right_hand", "upper_torso", "lower_torso", "crotch", "left_thigh", "right_thigh", "left_calf", "right_calf", "left_foot", "right_foot", "neck", "clothing"];
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  type SiegeDamageHitZone = (typeof SIEGE_DAMAGE_HIT_ZONES)[number] | (string & {});
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- declare const SiegeDamageHitZoneSchema: arktype_internal_variants_string_ts0.StringType<SiegeDamageHitZone, {}>;
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+ declare const SiegeDamageHitZoneSchema: _$arktype_internal_variants_string_ts0.StringType<SiegeDamageHitZone, {}>;
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  declare const SIEGE_GAME_MODES_TO_ID: Readonly<{
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  teamDeathmatch: SiegeGameMode;
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  goldenGun: SiegeGameMode;
@@ -255,311 +253,235 @@ interface SiegeOperatorMetaFull {
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  role: SiegeSide;
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  }
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  declare const SIEGE_OPERATOR_META: Readonly<{
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- readonly [SIEGE_OPERATOR_TO_ID.striker]: {
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+ readonly [x: number]: {
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  readonly name: "Striker";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.sledge]: {
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+ } | {
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  readonly name: "Sledge";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.thatcher]: {
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+ } | {
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  readonly name: "Thatcher";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.ash]: {
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+ } | {
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  readonly name: "Ash";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.thermite]: {
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+ } | {
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  readonly name: "Thermite";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.twitch]: {
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+ } | {
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  readonly name: "Twitch";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.montagne]: {
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+ } | {
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  readonly name: "Montagne";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.glaz]: {
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+ } | {
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  readonly name: "Glaz";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.fuze]: {
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+ } | {
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  readonly name: "Fuze";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.blitz]: {
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+ } | {
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  readonly name: "Blitz";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.iq]: {
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+ } | {
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  readonly name: "IQ";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.buck]: {
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+ } | {
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  readonly name: "Buck";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.blackbeard]: {
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+ } | {
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  readonly name: "Blackbeard";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.capitao]: {
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- readonly name: "Capitão";
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+ } | {
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+ readonly name: "Capit\u00E3o";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.hibana]: {
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+ } | {
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  readonly name: "Hibana";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.jackal]: {
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+ } | {
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  readonly name: "Jackal";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.ying]: {
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+ } | {
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  readonly name: "Ying";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.zofia]: {
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+ } | {
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  readonly name: "Zofia";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.dokkaebi]: {
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+ } | {
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  readonly name: "Dokkaebi";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.lion]: {
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+ } | {
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  readonly name: "Lion";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.finka]: {
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+ } | {
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  readonly name: "Finka";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.maverick]: {
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+ } | {
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  readonly name: "Maverick";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.nomad]: {
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+ } | {
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  readonly name: "Nomad";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.gridlock]: {
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+ } | {
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  readonly name: "Gridlock";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.nokk]: {
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- readonly name: "Nøkk";
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+ } | {
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+ readonly name: "N\u00F8kk";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.amaru]: {
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+ } | {
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  readonly name: "Amaru";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.kali]: {
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+ } | {
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  readonly name: "Kali";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.iana]: {
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+ } | {
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  readonly name: "Iana";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.ace]: {
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+ } | {
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  readonly name: "Ace";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.zero]: {
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+ } | {
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  readonly name: "Zero";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.flores]: {
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+ } | {
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  readonly name: "Flores";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.osa]: {
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+ } | {
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  readonly name: "Osa";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.sens]: {
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+ } | {
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  readonly name: "Sens";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.grim]: {
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+ } | {
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  readonly name: "Grim";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.brava]: {
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+ } | {
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  readonly name: "Brava";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.ram]: {
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+ } | {
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  readonly name: "Ram";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.deimos]: {
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+ } | {
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  readonly name: "Deimos";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.rauora]: {
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+ } | {
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  readonly name: "Rauora";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.sentry]: {
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+ } | {
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  readonly name: "Sentry";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.smoke]: {
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+ } | {
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  readonly name: "Smoke";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.mute]: {
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+ } | {
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  readonly name: "Mute";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.castle]: {
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+ } | {
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  readonly name: "Castle";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.pulse]: {
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+ } | {
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  readonly name: "Pulse";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.doc]: {
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+ } | {
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  readonly name: "Doc";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.rook]: {
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+ } | {
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  readonly name: "Rook";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.kapkan]: {
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+ } | {
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  readonly name: "Kapkan";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.tachanka]: {
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+ } | {
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  readonly name: "Tachanka";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.jager]: {
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- readonly name: "Jäger";
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+ } | {
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+ readonly name: "J\u00E4ger";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.bandit]: {
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+ } | {
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  readonly name: "Bandit";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.frost]: {
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+ } | {
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  readonly name: "Frost";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.valkyrie]: {
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+ } | {
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  readonly name: "Valkyrie";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.caveira]: {
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+ } | {
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  readonly name: "Caveira";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.echo]: {
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+ } | {
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  readonly name: "Echo";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.mira]: {
415
+ } | {
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  readonly name: "Mira";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.lesion]: {
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+ } | {
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  readonly name: "Lesion";
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  readonly role: "defender";
477
- };
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- readonly [SIEGE_OPERATOR_TO_ID.ela]: {
421
+ } | {
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  readonly name: "Ela";
480
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.vigil]: {
424
+ } | {
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  readonly name: "Vigil";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.alibi]: {
427
+ } | {
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  readonly name: "Alibi";
488
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.maestro]: {
430
+ } | {
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  readonly name: "Maestro";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.clash]: {
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+ } | {
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  readonly name: "Clash";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.kaid]: {
436
+ } | {
499
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  readonly name: "Kaid";
500
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  readonly role: "defender";
501
- };
502
- readonly [SIEGE_OPERATOR_TO_ID.mozzie]: {
439
+ } | {
503
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  readonly name: "Mozzie";
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  readonly role: "defender";
505
- };
506
- readonly [SIEGE_OPERATOR_TO_ID.warden]: {
442
+ } | {
507
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  readonly name: "Warden";
508
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  readonly role: "defender";
509
- };
510
- readonly [SIEGE_OPERATOR_TO_ID.goyo]: {
445
+ } | {
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  readonly name: "Goyo";
512
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  readonly role: "defender";
513
- };
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- readonly [SIEGE_OPERATOR_TO_ID.wamai]: {
448
+ } | {
515
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  readonly name: "Wamai";
516
450
  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.oryx]: {
451
+ } | {
519
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  readonly name: "Oryx";
520
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  readonly role: "defender";
521
- };
522
- readonly [SIEGE_OPERATOR_TO_ID.melusi]: {
454
+ } | {
523
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  readonly name: "Melusi";
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456
  readonly role: "defender";
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- };
526
- readonly [SIEGE_OPERATOR_TO_ID.aruni]: {
457
+ } | {
527
458
  readonly name: "Aruni";
528
459
  readonly role: "defender";
529
- };
530
- readonly [SIEGE_OPERATOR_TO_ID.thunderbird]: {
460
+ } | {
531
461
  readonly name: "Thunderbird";
532
462
  readonly role: "defender";
533
- };
534
- readonly [SIEGE_OPERATOR_TO_ID.thorn]: {
463
+ } | {
535
464
  readonly name: "Thorn";
536
465
  readonly role: "defender";
537
- };
538
- readonly [SIEGE_OPERATOR_TO_ID.azami]: {
466
+ } | {
539
467
  readonly name: "Azami";
540
468
  readonly role: "defender";
541
- };
542
- readonly [SIEGE_OPERATOR_TO_ID.solis]: {
469
+ } | {
543
470
  readonly name: "Solis";
544
471
  readonly role: "defender";
545
- };
546
- readonly [SIEGE_OPERATOR_TO_ID.fenrir]: {
472
+ } | {
547
473
  readonly name: "Fenrir";
548
474
  readonly role: "defender";
549
- };
550
- readonly [SIEGE_OPERATOR_TO_ID.tubarao]: {
475
+ } | {
551
476
  readonly name: "Tubarao";
552
477
  readonly role: "defender";
553
- };
554
- readonly [SIEGE_OPERATOR_TO_ID.skopos]: {
555
- readonly name: "Skopós";
478
+ } | {
479
+ readonly name: "Skop\u00F3s";
556
480
  readonly role: "defender";
557
- };
558
- readonly [SIEGE_OPERATOR_TO_ID.denari]: {
481
+ } | {
559
482
  readonly name: "Denari";
560
483
  readonly role: "defender";
561
- };
562
- readonly [SIEGE_OPERATOR_TO_ID.solidSnake]: {
484
+ } | {
563
485
  readonly name: "Solid Snake";
564
486
  readonly role: "attacker";
565
487
  };
@@ -600,6 +522,7 @@ declare const SIEGE_MAP_TO_ID: Readonly<{
600
522
  readonly stadiumBravo: SiegeMapNameId;
601
523
  readonly muteCommTower: SiegeMapNameId;
602
524
  readonly doktorsLab: SiegeMapNameId;
525
+ readonly calypsoCasino: SiegeMapNameId;
603
526
  }>;
604
527
  declare const SIEGE_MAP_LABELS: Record<SiegeMapNameId, string>;
605
528
  declare const SIEGE_ROUND_STATES_TO_ID: Readonly<{
@@ -618,12 +541,44 @@ declare const SIEGE_TIME_OF_DAY_TO_ID: Readonly<{
618
541
  readonly day: SiegeTimeOfDay;
619
542
  readonly night: SiegeTimeOfDay;
620
543
  }>;
621
- declare const SIEGE_TIME_OF_DAY_LABELS: Record<SiegeTimeOfDay, string>;
622
- //#endregion
544
+ declare const SIEGE_TIME_OF_DAY_LABELS: Record<SiegeTimeOfDay, string>; //#endregion
623
545
  //#region src/module.d.ts
624
546
  declare function module(): {
625
547
  readonly key: "siege";
626
- readonly events: arktype2.Module<{
548
+ readonly events: _$arktype.Module<{
549
+ defuser_dropped: {
550
+ game: "siege";
551
+ type: "defuser_dropped";
552
+ creation_time: number;
553
+ content: {
554
+ player_id: SiegePlayerId;
555
+ };
556
+ };
557
+ defuser_picked_up: {
558
+ game: "siege";
559
+ type: "defuser_picked_up";
560
+ creation_time: number;
561
+ content: {
562
+ player_id: SiegePlayerId;
563
+ initial: boolean;
564
+ };
565
+ };
566
+ defuser_planted: {
567
+ game: "siege";
568
+ type: "defuser_planted";
569
+ creation_time: number;
570
+ content: {
571
+ player_id: SiegePlayerId;
572
+ };
573
+ };
574
+ defuser_sabotaged: {
575
+ game: "siege";
576
+ type: "defuser_sabotaged";
577
+ creation_time: number;
578
+ content: {
579
+ player_id: SiegePlayerId;
580
+ };
581
+ };
627
582
  event: {
628
583
  game: "siege";
629
584
  type: "started_queuing";
@@ -670,11 +625,11 @@ declare function module(): {
670
625
  segment_size: number;
671
626
  segment_index: number;
672
627
  team_0: {
673
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
628
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
674
629
  state: SiegeRoundState;
675
630
  };
676
631
  team_1: {
677
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
632
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
678
633
  state: SiegeRoundState;
679
634
  };
680
635
  }[];
@@ -706,7 +661,7 @@ declare function module(): {
706
661
  content: {
707
662
  team: 0 | 1;
708
663
  index: number;
709
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
664
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
710
665
  };
711
666
  } | {
712
667
  game: "siege";
@@ -715,7 +670,7 @@ declare function module(): {
715
670
  content: {
716
671
  team: 0 | 1;
717
672
  index: number;
718
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
673
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
719
674
  operator_name: {
720
675
  id: SiegeOperatorNameId;
721
676
  value: string;
@@ -740,11 +695,11 @@ declare function module(): {
740
695
  segment_size: number;
741
696
  segment_index: number;
742
697
  team_0: {
743
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
698
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
744
699
  state: SiegeRoundState;
745
700
  };
746
701
  team_1: {
747
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
702
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
748
703
  state: SiegeRoundState;
749
704
  };
750
705
  };
@@ -755,9 +710,9 @@ declare function module(): {
755
710
  remaining_health: number;
756
711
  pre_damage_health: number;
757
712
  max_health: number;
758
- damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
759
- damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
760
- damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
713
+ damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
714
+ damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
715
+ damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
761
716
  damage_source_id: SiegeDamageSourceId | null;
762
717
  damage_item_id: SiegeItemObjectId | null;
763
718
  damage_item_instance_id: SiegeItemObjectId | null;
@@ -766,7 +721,7 @@ declare function module(): {
766
721
  players: {
767
722
  player_id: SiegePlayerId;
768
723
  final_health: number;
769
- final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
724
+ final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
770
725
  operator_name: {
771
726
  id: SiegeOperatorNameId;
772
727
  value: string;
@@ -778,70 +733,9 @@ declare function module(): {
778
733
  type: "phase_changed";
779
734
  creation_time: number;
780
735
  content: {
781
- phase: "invalid" | (string & {}) | "intro" | "planning" | "prep" | "action" | "results" | "first";
782
- };
783
- } | ((In: {
784
- game: "siege";
785
- type: "player_joined";
786
- creation_time: number;
787
- content: {
788
- player_id: SiegePlayerId;
789
- username: string;
790
- pc_username: string | null;
791
- profile_id: SiegeProfileId;
792
- is_bot: boolean;
793
- is_enemy: boolean;
794
- is_squad_member: boolean;
795
- is_local_player: boolean;
796
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
797
- team: 0 | 1;
798
- platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
799
- is_privacy_username: boolean;
800
- has_avatar_hidden: boolean;
801
- has_commend_streak: boolean;
802
- ping_id: number;
803
- match_stats: {
804
- kills: number;
805
- deaths: number;
806
- assists: number;
807
- game_mode_actions: number;
808
- score: number;
809
- };
810
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
811
- ping: number;
812
- };
813
- }) => arktype2.Out<{
814
- content: {
815
- starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
816
- player_id: SiegePlayerId;
817
- username: string;
818
- pc_username: string | null;
819
- profile_id: SiegeProfileId;
820
- is_bot: boolean;
821
- is_enemy: boolean;
822
- is_squad_member: boolean;
823
- is_local_player: boolean;
824
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
825
- team: 0 | 1;
826
- platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
827
- is_privacy_username: boolean;
828
- has_avatar_hidden: boolean;
829
- has_commend_streak: boolean;
830
- ping_id: number;
831
- match_stats: {
832
- kills: number;
833
- deaths: number;
834
- assists: number;
835
- game_mode_actions: number;
836
- score: number;
837
- };
838
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
839
- ping: number;
736
+ phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
840
737
  };
841
- game: "siege";
842
- type: "player_joined";
843
- creation_time: number;
844
- }>) | {
738
+ } | {
845
739
  game: "siege";
846
740
  type: "player_left";
847
741
  creation_time: number;
@@ -873,7 +767,7 @@ declare function module(): {
873
767
  creation_time: number;
874
768
  content: {
875
769
  player_id: SiegePlayerId;
876
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
770
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
877
771
  };
878
772
  } | {
879
773
  game: "siege";
@@ -958,7 +852,7 @@ declare function module(): {
958
852
  creation_time: number;
959
853
  content: {
960
854
  player_id: SiegePlayerId;
961
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
855
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
962
856
  };
963
857
  } | {
964
858
  game: "siege";
@@ -993,23 +887,88 @@ declare function module(): {
993
887
  player_id: SiegePlayerId;
994
888
  team: 0 | 1;
995
889
  };
996
- };
997
- started_queuing: {
890
+ } | ((In: {
998
891
  game: "siege";
999
- type: "started_queuing";
892
+ type: "player_joined";
1000
893
  creation_time: number;
1001
894
  content: {
1002
- game_mode: SiegeGameMode;
1003
- game_type: {
1004
- id: SiegeGameModeTypeNameId;
1005
- value: string;
1006
- };
1007
- match_type: SiegeMatchType;
1008
- };
1009
- };
1010
- stopped_queuing: {
895
+ player_id: SiegePlayerId;
896
+ username: string;
897
+ pc_username: string | null;
898
+ profile_id: SiegeProfileId;
899
+ is_bot: boolean;
900
+ is_enemy: boolean;
901
+ is_squad_member: boolean;
902
+ is_local_player: boolean;
903
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
904
+ team: 0 | 1;
905
+ platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
906
+ is_privacy_username: boolean;
907
+ has_avatar_hidden: boolean;
908
+ has_commend_streak: boolean;
909
+ ping_id: number;
910
+ match_stats: {
911
+ kills: number;
912
+ deaths: number;
913
+ assists: number;
914
+ game_mode_actions: number;
915
+ score: number;
916
+ };
917
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
918
+ ping: number;
919
+ };
920
+ }) => _$arktype.Out<{
1011
921
  game: "siege";
1012
- type: "stopped_queuing";
922
+ type: "player_joined";
923
+ creation_time: number;
924
+ content: {
925
+ player_id: SiegePlayerId;
926
+ username: string;
927
+ pc_username: string | null;
928
+ profile_id: SiegeProfileId;
929
+ is_bot: boolean;
930
+ is_enemy: boolean;
931
+ is_squad_member: boolean;
932
+ is_local_player: boolean;
933
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
934
+ team: 0 | 1;
935
+ platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
936
+ is_privacy_username: boolean;
937
+ has_avatar_hidden: boolean;
938
+ has_commend_streak: boolean;
939
+ ping_id: number;
940
+ match_stats: {
941
+ kills: number;
942
+ deaths: number;
943
+ assists: number;
944
+ game_mode_actions: number;
945
+ score: number;
946
+ };
947
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
948
+ ping: number;
949
+ starting_side: "attacker" | "both" | "defender" | "invalid" | (string & {});
950
+ };
951
+ }>);
952
+ map_changed: {
953
+ game: "siege";
954
+ type: "map_changed";
955
+ creation_time: number;
956
+ content: {
957
+ map: {
958
+ name: {
959
+ id: SiegeMapNameId;
960
+ value: string;
961
+ };
962
+ time_of_day: {
963
+ id: SiegeTimeOfDay;
964
+ value: string;
965
+ };
966
+ };
967
+ };
968
+ };
969
+ match_ended: {
970
+ game: "siege";
971
+ type: "match_ended";
1013
972
  creation_time: number;
1014
973
  };
1015
974
  match_started: {
@@ -1042,36 +1001,23 @@ declare function module(): {
1042
1001
  segment_size: number;
1043
1002
  segment_index: number;
1044
1003
  team_0: {
1045
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1004
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
1046
1005
  state: SiegeRoundState;
1047
1006
  };
1048
1007
  team_1: {
1049
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1008
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
1050
1009
  state: SiegeRoundState;
1051
1010
  };
1052
1011
  }[];
1053
1012
  };
1054
1013
  };
1055
- match_ended: {
1056
- game: "siege";
1057
- type: "match_ended";
1058
- creation_time: number;
1059
- };
1060
- map_changed: {
1014
+ operator_ban_cleared: {
1061
1015
  game: "siege";
1062
- type: "map_changed";
1016
+ type: "operator_ban_cleared";
1063
1017
  creation_time: number;
1064
1018
  content: {
1065
- map: {
1066
- name: {
1067
- id: SiegeMapNameId;
1068
- value: string;
1069
- };
1070
- time_of_day: {
1071
- id: SiegeTimeOfDay;
1072
- value: string;
1073
- };
1074
- };
1019
+ team: 0 | 1;
1020
+ index: number;
1075
1021
  };
1076
1022
  };
1077
1023
  operator_ban_voting_started: {
@@ -1081,7 +1027,7 @@ declare function module(): {
1081
1027
  content: {
1082
1028
  team: 0 | 1;
1083
1029
  index: number;
1084
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1030
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1085
1031
  };
1086
1032
  };
1087
1033
  operator_banned: {
@@ -1091,73 +1037,65 @@ declare function module(): {
1091
1037
  content: {
1092
1038
  team: 0 | 1;
1093
1039
  index: number;
1094
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1040
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1095
1041
  operator_name: {
1096
1042
  id: SiegeOperatorNameId;
1097
1043
  value: string;
1098
1044
  } | null;
1099
1045
  };
1100
1046
  };
1101
- operator_ban_cleared: {
1047
+ phase_changed: {
1102
1048
  game: "siege";
1103
- type: "operator_ban_cleared";
1049
+ type: "phase_changed";
1104
1050
  creation_time: number;
1105
1051
  content: {
1106
- team: 0 | 1;
1107
- index: number;
1052
+ phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
1108
1053
  };
1109
1054
  };
1110
- round_ended: {
1055
+ player_assists_changed: {
1111
1056
  game: "siege";
1112
- type: "round_ended";
1057
+ type: "player_assists_changed";
1113
1058
  creation_time: number;
1114
1059
  content: {
1115
- round_data: {
1116
- index: number;
1117
- rounds_until_next_segment: number;
1118
- segment_size: number;
1119
- segment_index: number;
1120
- team_0: {
1121
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1122
- state: SiegeRoundState;
1123
- };
1124
- team_1: {
1125
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1126
- state: SiegeRoundState;
1127
- };
1128
- };
1129
- damage_events: {
1130
- instigator_player_id: SiegePlayerId;
1131
- receiver_player_id: SiegePlayerId;
1132
- damage_amount: number;
1133
- remaining_health: number;
1134
- pre_damage_health: number;
1135
- max_health: number;
1136
- damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
1137
- damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
1138
- damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
1139
- damage_source_id: SiegeDamageSourceId | null;
1140
- damage_item_id: SiegeItemObjectId | null;
1141
- damage_item_instance_id: SiegeItemObjectId | null;
1142
- damage_time: number;
1143
- }[];
1144
- players: {
1145
- player_id: SiegePlayerId;
1146
- final_health: number;
1147
- final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1148
- operator_name: {
1149
- id: SiegeOperatorNameId;
1150
- value: string;
1151
- };
1152
- }[];
1060
+ player_id: SiegePlayerId;
1061
+ assists: number;
1153
1062
  };
1154
1063
  };
1155
- phase_changed: {
1064
+ player_deaths_changed: {
1156
1065
  game: "siege";
1157
- type: "phase_changed";
1066
+ type: "player_deaths_changed";
1067
+ creation_time: number;
1068
+ content: {
1069
+ player_id: SiegePlayerId;
1070
+ deaths: number;
1071
+ };
1072
+ };
1073
+ player_died: {
1074
+ game: "siege";
1075
+ type: "player_died";
1076
+ creation_time: number;
1077
+ content: {
1078
+ player_id: SiegePlayerId;
1079
+ instigator_player_id: SiegePlayerId;
1080
+ headshot: boolean;
1081
+ };
1082
+ };
1083
+ player_downed: {
1084
+ game: "siege";
1085
+ type: "player_downed";
1086
+ creation_time: number;
1087
+ content: {
1088
+ player_id: SiegePlayerId;
1089
+ instigator_player_id: SiegePlayerId;
1090
+ };
1091
+ };
1092
+ player_game_mode_actions_changed: {
1093
+ game: "siege";
1094
+ type: "player_game_mode_actions_changed";
1158
1095
  creation_time: number;
1159
1096
  content: {
1160
- phase: "invalid" | (string & {}) | "intro" | "planning" | "prep" | "action" | "results" | "first";
1097
+ player_id: SiegePlayerId;
1098
+ game_mode_actions: number;
1161
1099
  };
1162
1100
  };
1163
1101
  player_joined: (In: {
@@ -1173,9 +1111,9 @@ declare function module(): {
1173
1111
  is_enemy: boolean;
1174
1112
  is_squad_member: boolean;
1175
1113
  is_local_player: boolean;
1176
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1114
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1177
1115
  team: 0 | 1;
1178
- platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
1116
+ platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
1179
1117
  is_privacy_username: boolean;
1180
1118
  has_avatar_hidden: boolean;
1181
1119
  has_commend_streak: boolean;
@@ -1187,12 +1125,14 @@ declare function module(): {
1187
1125
  game_mode_actions: number;
1188
1126
  score: number;
1189
1127
  };
1190
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1128
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
1191
1129
  ping: number;
1192
1130
  };
1193
- }) => arktype2.Out<{
1131
+ }) => _$arktype.Out<{
1132
+ game: "siege";
1133
+ type: "player_joined";
1134
+ creation_time: number;
1194
1135
  content: {
1195
- starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1196
1136
  player_id: SiegePlayerId;
1197
1137
  username: string;
1198
1138
  pc_username: string | null;
@@ -1201,9 +1141,9 @@ declare function module(): {
1201
1141
  is_enemy: boolean;
1202
1142
  is_squad_member: boolean;
1203
1143
  is_local_player: boolean;
1204
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1144
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1205
1145
  team: 0 | 1;
1206
- platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
1146
+ platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
1207
1147
  is_privacy_username: boolean;
1208
1148
  has_avatar_hidden: boolean;
1209
1149
  has_commend_streak: boolean;
@@ -1215,189 +1155,170 @@ declare function module(): {
1215
1155
  game_mode_actions: number;
1216
1156
  score: number;
1217
1157
  };
1218
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1158
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
1219
1159
  ping: number;
1160
+ starting_side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1220
1161
  };
1221
- game: "siege";
1222
- type: "player_joined";
1223
- creation_time: number;
1224
1162
  }>;
1225
- player_left: {
1226
- game: "siege";
1227
- type: "player_left";
1228
- creation_time: number;
1229
- content: {
1230
- player_id: SiegePlayerId;
1231
- };
1232
- };
1233
- player_operator_changed: {
1234
- game: "siege";
1235
- type: "player_operator_changed";
1236
- creation_time: number;
1237
- content: {
1238
- player_id: SiegePlayerId;
1239
- operator_name: {
1240
- id: SiegeOperatorNameId;
1241
- value: string;
1242
- };
1243
- };
1244
- };
1245
- player_location_changed: {
1163
+ player_kills_changed: {
1246
1164
  game: "siege";
1247
- type: "player_location_changed";
1165
+ type: "player_kills_changed";
1248
1166
  creation_time: number;
1249
1167
  content: {
1250
1168
  player_id: SiegePlayerId;
1251
- location_name: string;
1169
+ kills: number;
1252
1170
  };
1253
1171
  };
1254
- player_side_changed: {
1172
+ player_left: {
1255
1173
  game: "siege";
1256
- type: "player_side_changed";
1174
+ type: "player_left";
1257
1175
  creation_time: number;
1258
1176
  content: {
1259
1177
  player_id: SiegePlayerId;
1260
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1261
1178
  };
1262
1179
  };
1263
- player_score_changed: {
1180
+ player_life_state_changed: {
1264
1181
  game: "siege";
1265
- type: "player_score_changed";
1182
+ type: "player_life_state_changed";
1266
1183
  creation_time: number;
1267
1184
  content: {
1268
1185
  player_id: SiegePlayerId;
1269
- score: number;
1186
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
1270
1187
  };
1271
1188
  };
1272
- player_kills_changed: {
1189
+ player_location_changed: {
1273
1190
  game: "siege";
1274
- type: "player_kills_changed";
1191
+ type: "player_location_changed";
1275
1192
  creation_time: number;
1276
1193
  content: {
1277
1194
  player_id: SiegePlayerId;
1278
- kills: number;
1195
+ location_name: string;
1279
1196
  };
1280
1197
  };
1281
- player_deaths_changed: {
1198
+ player_operator_changed: {
1282
1199
  game: "siege";
1283
- type: "player_deaths_changed";
1200
+ type: "player_operator_changed";
1284
1201
  creation_time: number;
1285
1202
  content: {
1286
1203
  player_id: SiegePlayerId;
1287
- deaths: number;
1204
+ operator_name: {
1205
+ id: SiegeOperatorNameId;
1206
+ value: string;
1207
+ };
1288
1208
  };
1289
1209
  };
1290
- player_assists_changed: {
1210
+ player_ping_id_changed: {
1291
1211
  game: "siege";
1292
- type: "player_assists_changed";
1212
+ type: "player_ping_id_changed";
1293
1213
  creation_time: number;
1294
1214
  content: {
1295
1215
  player_id: SiegePlayerId;
1296
- assists: number;
1216
+ ping_id: number;
1297
1217
  };
1298
1218
  };
1299
- player_game_mode_actions_changed: {
1219
+ player_ping_updated: {
1300
1220
  game: "siege";
1301
- type: "player_game_mode_actions_changed";
1221
+ type: "player_ping_updated";
1302
1222
  creation_time: number;
1303
1223
  content: {
1304
1224
  player_id: SiegePlayerId;
1305
- game_mode_actions: number;
1225
+ ping: number;
1306
1226
  };
1307
1227
  };
1308
- defuser_planted: {
1228
+ player_score_changed: {
1309
1229
  game: "siege";
1310
- type: "defuser_planted";
1230
+ type: "player_score_changed";
1311
1231
  creation_time: number;
1312
1232
  content: {
1313
1233
  player_id: SiegePlayerId;
1234
+ score: number;
1314
1235
  };
1315
1236
  };
1316
- defuser_sabotaged: {
1237
+ player_side_changed: {
1317
1238
  game: "siege";
1318
- type: "defuser_sabotaged";
1239
+ type: "player_side_changed";
1319
1240
  creation_time: number;
1320
1241
  content: {
1321
1242
  player_id: SiegePlayerId;
1243
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1322
1244
  };
1323
1245
  };
1324
- defuser_picked_up: {
1246
+ player_team_changed: {
1325
1247
  game: "siege";
1326
- type: "defuser_picked_up";
1248
+ type: "player_team_changed";
1327
1249
  creation_time: number;
1328
1250
  content: {
1329
1251
  player_id: SiegePlayerId;
1330
- initial: boolean;
1252
+ team: 0 | 1;
1331
1253
  };
1332
1254
  };
1333
- defuser_dropped: {
1255
+ round_ended: {
1334
1256
  game: "siege";
1335
- type: "defuser_dropped";
1257
+ type: "round_ended";
1336
1258
  creation_time: number;
1337
1259
  content: {
1338
- player_id: SiegePlayerId;
1339
- };
1340
- };
1341
- player_ping_updated: {
1342
- game: "siege";
1343
- type: "player_ping_updated";
1344
- creation_time: number;
1345
- content: {
1346
- player_id: SiegePlayerId;
1347
- ping: number;
1348
- };
1349
- };
1350
- player_life_state_changed: {
1351
- game: "siege";
1352
- type: "player_life_state_changed";
1353
- creation_time: number;
1354
- content: {
1355
- player_id: SiegePlayerId;
1356
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1357
- };
1358
- };
1359
- player_died: {
1360
- game: "siege";
1361
- type: "player_died";
1362
- creation_time: number;
1363
- content: {
1364
- player_id: SiegePlayerId;
1365
- instigator_player_id: SiegePlayerId;
1366
- headshot: boolean;
1367
- };
1368
- };
1369
- player_downed: {
1370
- game: "siege";
1371
- type: "player_downed";
1372
- creation_time: number;
1373
- content: {
1374
- player_id: SiegePlayerId;
1375
- instigator_player_id: SiegePlayerId;
1260
+ round_data: {
1261
+ index: number;
1262
+ rounds_until_next_segment: number;
1263
+ segment_size: number;
1264
+ segment_index: number;
1265
+ team_0: {
1266
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
1267
+ state: SiegeRoundState;
1268
+ };
1269
+ team_1: {
1270
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
1271
+ state: SiegeRoundState;
1272
+ };
1273
+ };
1274
+ damage_events: {
1275
+ instigator_player_id: SiegePlayerId;
1276
+ receiver_player_id: SiegePlayerId;
1277
+ damage_amount: number;
1278
+ remaining_health: number;
1279
+ pre_damage_health: number;
1280
+ max_health: number;
1281
+ damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
1282
+ damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
1283
+ damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
1284
+ damage_source_id: SiegeDamageSourceId | null;
1285
+ damage_item_id: SiegeItemObjectId | null;
1286
+ damage_item_instance_id: SiegeItemObjectId | null;
1287
+ damage_time: number;
1288
+ }[];
1289
+ players: {
1290
+ player_id: SiegePlayerId;
1291
+ final_health: number;
1292
+ final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
1293
+ operator_name: {
1294
+ id: SiegeOperatorNameId;
1295
+ value: string;
1296
+ };
1297
+ }[];
1376
1298
  };
1377
1299
  };
1378
- player_ping_id_changed: {
1300
+ started_queuing: {
1379
1301
  game: "siege";
1380
- type: "player_ping_id_changed";
1302
+ type: "started_queuing";
1381
1303
  creation_time: number;
1382
1304
  content: {
1383
- player_id: SiegePlayerId;
1384
- ping_id: number;
1305
+ game_mode: SiegeGameMode;
1306
+ game_type: {
1307
+ id: SiegeGameModeTypeNameId;
1308
+ value: string;
1309
+ };
1310
+ match_type: SiegeMatchType;
1385
1311
  };
1386
1312
  };
1387
- player_team_changed: {
1313
+ stopped_queuing: {
1388
1314
  game: "siege";
1389
- type: "player_team_changed";
1315
+ type: "stopped_queuing";
1390
1316
  creation_time: number;
1391
- content: {
1392
- player_id: SiegePlayerId;
1393
- team: 0 | 1;
1394
- };
1395
1317
  };
1396
1318
  }>;
1397
- };
1398
- //#endregion
1319
+ }; //#endregion
1399
1320
  //#region src/utils.d.ts
1400
- declare const BaseEvent: arktype_internal_variants_object_ts0.ObjectType<{
1321
+ declare const BaseEvent: _$arktype_internal_variants_object_ts0.ObjectType<{
1401
1322
  game: string;
1402
1323
  type: string;
1403
1324
  creation_time: number;
@@ -1416,15 +1337,14 @@ declare function isSiegeRoundStateVictory(state: SiegeRoundState): boolean;
1416
1337
  * @param state - The state to check.
1417
1338
  * @returns True if the state is a completed state, false otherwise.
1418
1339
  */
1419
- declare function isSiegeRoundStateCompleted(state: SiegeRoundState): boolean;
1420
- //#endregion
1340
+ declare function isSiegeRoundStateCompleted(state: SiegeRoundState): boolean; //#endregion
1421
1341
  //#region src/schemas.d.ts
1422
1342
  declare const TranslationSchema: <T extends AnyBrand | number = number>() => Type<{
1423
1343
  id: T;
1424
1344
  value: string;
1425
1345
  }>;
1426
1346
  type Translation<T extends AnyBrand | number = number> = ReturnType<typeof TranslationSchema<T>>["infer"];
1427
- declare const PlayerMatchStatsDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
1347
+ declare const PlayerMatchStatsDataSchema: _$arktype_internal_variants_object_ts0.ObjectType<{
1428
1348
  kills: number;
1429
1349
  deaths: number;
1430
1350
  assists: number;
@@ -1432,38 +1352,38 @@ declare const PlayerMatchStatsDataSchema: arktype_internal_variants_object_ts0.O
1432
1352
  score: number;
1433
1353
  }, {}>;
1434
1354
  type PlayerMatchStatsData = typeof PlayerMatchStatsDataSchema.infer;
1435
- declare const PlayerDamageDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
1355
+ declare const PlayerDamageDataSchema: _$arktype_internal_variants_object_ts0.ObjectType<{
1436
1356
  instigator_player_id: SiegePlayerId;
1437
1357
  receiver_player_id: SiegePlayerId;
1438
1358
  damage_amount: number;
1439
1359
  remaining_health: number;
1440
1360
  pre_damage_health: number;
1441
1361
  max_health: number;
1442
- damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
1443
- damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
1444
- damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
1362
+ damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
1363
+ damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
1364
+ damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
1445
1365
  damage_source_id: SiegeDamageSourceId | null;
1446
1366
  damage_item_id: SiegeItemObjectId | null;
1447
1367
  damage_item_instance_id: SiegeItemObjectId | null;
1448
1368
  damage_time: number;
1449
1369
  }, {}>;
1450
1370
  type PlayerDamageData = typeof PlayerDamageDataSchema.infer;
1451
- declare const MatchRoundDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
1371
+ declare const MatchRoundDataSchema: _$arktype_internal_variants_object_ts0.ObjectType<{
1452
1372
  index: number;
1453
1373
  rounds_until_next_segment: number;
1454
1374
  segment_size: number;
1455
1375
  segment_index: number;
1456
1376
  team_0: {
1457
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1377
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
1458
1378
  state: SiegeRoundState;
1459
1379
  };
1460
1380
  team_1: {
1461
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1381
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
1462
1382
  state: SiegeRoundState;
1463
1383
  };
1464
1384
  }, {}>;
1465
1385
  type MatchRoundData = typeof MatchRoundDataSchema.infer;
1466
- declare const MapDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
1386
+ declare const MapDataSchema: _$arktype_internal_variants_object_ts0.ObjectType<{
1467
1387
  name: {
1468
1388
  id: SiegeMapNameId;
1469
1389
  value: string;
@@ -1474,28 +1394,28 @@ declare const MapDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
1474
1394
  };
1475
1395
  }, {}>;
1476
1396
  type MapData = typeof MapDataSchema.infer;
1477
- declare const RoundEndPlayerDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
1397
+ declare const RoundEndPlayerDataSchema: _$arktype_internal_variants_object_ts0.ObjectType<{
1478
1398
  player_id: SiegePlayerId;
1479
1399
  final_health: number;
1480
- final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1400
+ final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
1481
1401
  operator_name: {
1482
1402
  id: SiegeOperatorNameId;
1483
1403
  value: string;
1484
1404
  };
1485
1405
  }, {}>;
1486
1406
  type RoundEndPlayerData = typeof RoundEndPlayerDataSchema.infer;
1487
- declare const RoundEndDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
1407
+ declare const RoundEndDataSchema: _$arktype_internal_variants_object_ts0.ObjectType<{
1488
1408
  round_data: {
1489
1409
  index: number;
1490
1410
  rounds_until_next_segment: number;
1491
1411
  segment_size: number;
1492
1412
  segment_index: number;
1493
1413
  team_0: {
1494
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1414
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
1495
1415
  state: SiegeRoundState;
1496
1416
  };
1497
1417
  team_1: {
1498
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1418
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
1499
1419
  state: SiegeRoundState;
1500
1420
  };
1501
1421
  };
@@ -1506,9 +1426,9 @@ declare const RoundEndDataSchema: arktype_internal_variants_object_ts0.ObjectTyp
1506
1426
  remaining_health: number;
1507
1427
  pre_damage_health: number;
1508
1428
  max_health: number;
1509
- damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
1510
- damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
1511
- damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
1429
+ damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
1430
+ damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
1431
+ damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
1512
1432
  damage_source_id: SiegeDamageSourceId | null;
1513
1433
  damage_item_id: SiegeItemObjectId | null;
1514
1434
  damage_item_instance_id: SiegeItemObjectId | null;
@@ -1517,17 +1437,16 @@ declare const RoundEndDataSchema: arktype_internal_variants_object_ts0.ObjectTyp
1517
1437
  players: {
1518
1438
  player_id: SiegePlayerId;
1519
1439
  final_health: number;
1520
- final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1440
+ final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
1521
1441
  operator_name: {
1522
1442
  id: SiegeOperatorNameId;
1523
1443
  value: string;
1524
1444
  };
1525
1445
  }[];
1526
1446
  }, {}>;
1527
- type RoundEndData = typeof RoundEndDataSchema.infer;
1528
- //#endregion
1447
+ type RoundEndData = typeof RoundEndDataSchema.infer; //#endregion
1529
1448
  //#region src/events/matchStarted.d.ts
1530
- declare const MatchStarted: arktype_internal_variants_object_ts0.ObjectType<{
1449
+ declare const MatchStarted: _$arktype_internal_variants_object_ts0.ObjectType<{
1531
1450
  game: "siege";
1532
1451
  type: "match_started";
1533
1452
  creation_time: number;
@@ -1557,20 +1476,19 @@ declare const MatchStarted: arktype_internal_variants_object_ts0.ObjectType<{
1557
1476
  segment_size: number;
1558
1477
  segment_index: number;
1559
1478
  team_0: {
1560
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1479
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
1561
1480
  state: SiegeRoundState;
1562
1481
  };
1563
1482
  team_1: {
1564
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1483
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
1565
1484
  state: SiegeRoundState;
1566
1485
  };
1567
1486
  }[];
1568
1487
  };
1569
1488
  }, {}>;
1570
- type MatchStartedEvent = typeof MatchStarted.infer;
1571
- //#endregion
1489
+ type MatchStartedEvent = typeof MatchStarted.infer; //#endregion
1572
1490
  //#region src/events/startedQueuing.d.ts
1573
- declare const StartedQueuing: arktype_internal_variants_object_ts0.ObjectType<{
1491
+ declare const StartedQueuing: _$arktype_internal_variants_object_ts0.ObjectType<{
1574
1492
  game: "siege";
1575
1493
  type: "started_queuing";
1576
1494
  creation_time: number;
@@ -1583,26 +1501,23 @@ declare const StartedQueuing: arktype_internal_variants_object_ts0.ObjectType<{
1583
1501
  match_type: SiegeMatchType;
1584
1502
  };
1585
1503
  }, {}>;
1586
- type StartedQueuingEvent = typeof StartedQueuing.infer;
1587
- //#endregion
1504
+ type StartedQueuingEvent = typeof StartedQueuing.infer; //#endregion
1588
1505
  //#region src/events/stoppedQueueing.d.ts
1589
- declare const StoppedQueueing: arktype_internal_variants_object_ts0.ObjectType<{
1506
+ declare const StoppedQueueing: _$arktype_internal_variants_object_ts0.ObjectType<{
1590
1507
  game: "siege";
1591
1508
  type: "stopped_queuing";
1592
1509
  creation_time: number;
1593
1510
  }, {}>;
1594
- type StoppedQueueingEvent = typeof StoppedQueueing.infer;
1595
- //#endregion
1511
+ type StoppedQueueingEvent = typeof StoppedQueueing.infer; //#endregion
1596
1512
  //#region src/events/matchEnded.d.ts
1597
- declare const MatchEnded: arktype_internal_variants_object_ts0.ObjectType<{
1513
+ declare const MatchEnded: _$arktype_internal_variants_object_ts0.ObjectType<{
1598
1514
  game: "siege";
1599
1515
  type: "match_ended";
1600
1516
  creation_time: number;
1601
1517
  }, {}>;
1602
- type MatchEndedEvent = typeof MatchEnded.infer;
1603
- //#endregion
1518
+ type MatchEndedEvent = typeof MatchEnded.infer; //#endregion
1604
1519
  //#region src/events/mapChanged.d.ts
1605
- declare const MapChanged: arktype_internal_variants_object_ts0.ObjectType<{
1520
+ declare const MapChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
1606
1521
  game: "siege";
1607
1522
  type: "map_changed";
1608
1523
  creation_time: number;
@@ -1619,40 +1534,37 @@ declare const MapChanged: arktype_internal_variants_object_ts0.ObjectType<{
1619
1534
  };
1620
1535
  };
1621
1536
  }, {}>;
1622
- type MapChangedEvent = typeof MapChanged.infer;
1623
- //#endregion
1537
+ type MapChangedEvent = typeof MapChanged.infer; //#endregion
1624
1538
  //#region src/events/operatorBanVotingStarted.d.ts
1625
- declare const OperatorBanVotingStarted: arktype_internal_variants_object_ts0.ObjectType<{
1539
+ declare const OperatorBanVotingStarted: _$arktype_internal_variants_object_ts0.ObjectType<{
1626
1540
  game: "siege";
1627
1541
  type: "operator_ban_voting_started";
1628
1542
  creation_time: number;
1629
1543
  content: {
1630
1544
  team: 0 | 1;
1631
1545
  index: number;
1632
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1546
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1633
1547
  };
1634
1548
  }, {}>;
1635
- type OperatorBanVotingStartedEvent = typeof OperatorBanVotingStarted.infer;
1636
- //#endregion
1549
+ type OperatorBanVotingStartedEvent = typeof OperatorBanVotingStarted.infer; //#endregion
1637
1550
  //#region src/events/operatorBanned.d.ts
1638
- declare const OperatorBanned: arktype_internal_variants_object_ts0.ObjectType<{
1551
+ declare const OperatorBanned: _$arktype_internal_variants_object_ts0.ObjectType<{
1639
1552
  game: "siege";
1640
1553
  type: "operator_banned";
1641
1554
  creation_time: number;
1642
1555
  content: {
1643
1556
  team: 0 | 1;
1644
1557
  index: number;
1645
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1558
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1646
1559
  operator_name: {
1647
1560
  id: SiegeOperatorNameId;
1648
1561
  value: string;
1649
1562
  } | null;
1650
1563
  };
1651
1564
  }, {}>;
1652
- type OperatorBannedEvent = typeof OperatorBanned.infer;
1653
- //#endregion
1565
+ type OperatorBannedEvent = typeof OperatorBanned.infer; //#endregion
1654
1566
  //#region src/events/operatorBanCleared.d.ts
1655
- declare const OperatorBanCleared: arktype_internal_variants_object_ts0.ObjectType<{
1567
+ declare const OperatorBanCleared: _$arktype_internal_variants_object_ts0.ObjectType<{
1656
1568
  game: "siege";
1657
1569
  type: "operator_ban_cleared";
1658
1570
  creation_time: number;
@@ -1661,10 +1573,9 @@ declare const OperatorBanCleared: arktype_internal_variants_object_ts0.ObjectTyp
1661
1573
  index: number;
1662
1574
  };
1663
1575
  }, {}>;
1664
- type OperatorBanClearedEvent = typeof OperatorBanCleared.infer;
1665
- //#endregion
1576
+ type OperatorBanClearedEvent = typeof OperatorBanCleared.infer; //#endregion
1666
1577
  //#region src/events/roundEnded.d.ts
1667
- declare const RoundEnded: arktype_internal_variants_object_ts0.ObjectType<{
1578
+ declare const RoundEnded: _$arktype_internal_variants_object_ts0.ObjectType<{
1668
1579
  game: "siege";
1669
1580
  type: "round_ended";
1670
1581
  creation_time: number;
@@ -1675,11 +1586,11 @@ declare const RoundEnded: arktype_internal_variants_object_ts0.ObjectType<{
1675
1586
  segment_size: number;
1676
1587
  segment_index: number;
1677
1588
  team_0: {
1678
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1589
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
1679
1590
  state: SiegeRoundState;
1680
1591
  };
1681
1592
  team_1: {
1682
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1593
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
1683
1594
  state: SiegeRoundState;
1684
1595
  };
1685
1596
  };
@@ -1690,9 +1601,9 @@ declare const RoundEnded: arktype_internal_variants_object_ts0.ObjectType<{
1690
1601
  remaining_health: number;
1691
1602
  pre_damage_health: number;
1692
1603
  max_health: number;
1693
- damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
1694
- damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
1695
- damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
1604
+ damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
1605
+ damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
1606
+ damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
1696
1607
  damage_source_id: SiegeDamageSourceId | null;
1697
1608
  damage_item_id: SiegeItemObjectId | null;
1698
1609
  damage_item_instance_id: SiegeItemObjectId | null;
@@ -1701,7 +1612,7 @@ declare const RoundEnded: arktype_internal_variants_object_ts0.ObjectType<{
1701
1612
  players: {
1702
1613
  player_id: SiegePlayerId;
1703
1614
  final_health: number;
1704
- final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1615
+ final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
1705
1616
  operator_name: {
1706
1617
  id: SiegeOperatorNameId;
1707
1618
  value: string;
@@ -1709,21 +1620,19 @@ declare const RoundEnded: arktype_internal_variants_object_ts0.ObjectType<{
1709
1620
  }[];
1710
1621
  };
1711
1622
  }, {}>;
1712
- type RoundEndedEvent = typeof RoundEnded.infer;
1713
- //#endregion
1623
+ type RoundEndedEvent = typeof RoundEnded.infer; //#endregion
1714
1624
  //#region src/events/phaseChanged.d.ts
1715
- declare const PhaseChanged: arktype_internal_variants_object_ts0.ObjectType<{
1625
+ declare const PhaseChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
1716
1626
  game: "siege";
1717
1627
  type: "phase_changed";
1718
1628
  creation_time: number;
1719
1629
  content: {
1720
- phase: "invalid" | (string & {}) | "intro" | "planning" | "prep" | "action" | "results" | "first";
1630
+ phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
1721
1631
  };
1722
1632
  }, {}>;
1723
- type PhaseChangedEvent = typeof PhaseChanged.infer;
1724
- //#endregion
1633
+ type PhaseChangedEvent = typeof PhaseChanged.infer; //#endregion
1725
1634
  //#region src/events/playerJoined.d.ts
1726
- declare const PlayerJoined: arktype_internal_variants_object_ts0.ObjectType<(In: {
1635
+ declare const PlayerJoined: _$arktype_internal_variants_object_ts0.ObjectType<(In: {
1727
1636
  game: "siege";
1728
1637
  type: "player_joined";
1729
1638
  creation_time: number;
@@ -1736,9 +1645,9 @@ declare const PlayerJoined: arktype_internal_variants_object_ts0.ObjectType<(In:
1736
1645
  is_enemy: boolean;
1737
1646
  is_squad_member: boolean;
1738
1647
  is_local_player: boolean;
1739
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1648
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1740
1649
  team: 0 | 1;
1741
- platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
1650
+ platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
1742
1651
  is_privacy_username: boolean;
1743
1652
  has_avatar_hidden: boolean;
1744
1653
  has_commend_streak: boolean;
@@ -1750,12 +1659,14 @@ declare const PlayerJoined: arktype_internal_variants_object_ts0.ObjectType<(In:
1750
1659
  game_mode_actions: number;
1751
1660
  score: number;
1752
1661
  };
1753
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1662
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
1754
1663
  ping: number;
1755
1664
  };
1756
- }) => arktype2.Out<{
1665
+ }) => _$arktype.Out<{
1666
+ game: "siege";
1667
+ type: "player_joined";
1668
+ creation_time: number;
1757
1669
  content: {
1758
- starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1759
1670
  player_id: SiegePlayerId;
1760
1671
  username: string;
1761
1672
  pc_username: string | null;
@@ -1764,9 +1675,9 @@ declare const PlayerJoined: arktype_internal_variants_object_ts0.ObjectType<(In:
1764
1675
  is_enemy: boolean;
1765
1676
  is_squad_member: boolean;
1766
1677
  is_local_player: boolean;
1767
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1678
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1768
1679
  team: 0 | 1;
1769
- platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
1680
+ platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
1770
1681
  is_privacy_username: boolean;
1771
1682
  has_avatar_hidden: boolean;
1772
1683
  has_commend_streak: boolean;
@@ -1778,17 +1689,14 @@ declare const PlayerJoined: arktype_internal_variants_object_ts0.ObjectType<(In:
1778
1689
  game_mode_actions: number;
1779
1690
  score: number;
1780
1691
  };
1781
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1692
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
1782
1693
  ping: number;
1694
+ starting_side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1783
1695
  };
1784
- game: "siege";
1785
- type: "player_joined";
1786
- creation_time: number;
1787
1696
  }>, {}>;
1788
- type PlayerJoinedEvent = typeof PlayerJoined.infer;
1789
- //#endregion
1697
+ type PlayerJoinedEvent = typeof PlayerJoined.infer; //#endregion
1790
1698
  //#region src/events/playerLeft.d.ts
1791
- declare const PlayerLeft: arktype_internal_variants_object_ts0.ObjectType<{
1699
+ declare const PlayerLeft: _$arktype_internal_variants_object_ts0.ObjectType<{
1792
1700
  game: "siege";
1793
1701
  type: "player_left";
1794
1702
  creation_time: number;
@@ -1796,10 +1704,9 @@ declare const PlayerLeft: arktype_internal_variants_object_ts0.ObjectType<{
1796
1704
  player_id: SiegePlayerId;
1797
1705
  };
1798
1706
  }, {}>;
1799
- type PlayerLeftEvent = typeof PlayerLeft.infer;
1800
- //#endregion
1707
+ type PlayerLeftEvent = typeof PlayerLeft.infer; //#endregion
1801
1708
  //#region src/events/playerOperatorChanged.d.ts
1802
- declare const PlayerOperatorChanged: arktype_internal_variants_object_ts0.ObjectType<{
1709
+ declare const PlayerOperatorChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
1803
1710
  game: "siege";
1804
1711
  type: "player_operator_changed";
1805
1712
  creation_time: number;
@@ -1811,10 +1718,9 @@ declare const PlayerOperatorChanged: arktype_internal_variants_object_ts0.Object
1811
1718
  };
1812
1719
  };
1813
1720
  }, {}>;
1814
- type PlayerOperatorChangedEvent = typeof PlayerOperatorChanged.infer;
1815
- //#endregion
1721
+ type PlayerOperatorChangedEvent = typeof PlayerOperatorChanged.infer; //#endregion
1816
1722
  //#region src/events/playerLocationChanged.d.ts
1817
- declare const PlayerLocationChanged: arktype_internal_variants_object_ts0.ObjectType<{
1723
+ declare const PlayerLocationChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
1818
1724
  game: "siege";
1819
1725
  type: "player_location_changed";
1820
1726
  creation_time: number;
@@ -1823,22 +1729,20 @@ declare const PlayerLocationChanged: arktype_internal_variants_object_ts0.Object
1823
1729
  location_name: string;
1824
1730
  };
1825
1731
  }, {}>;
1826
- type PlayerLocationChangedEvent = typeof PlayerLocationChanged.infer;
1827
- //#endregion
1732
+ type PlayerLocationChangedEvent = typeof PlayerLocationChanged.infer; //#endregion
1828
1733
  //#region src/events/playerSideChanged.d.ts
1829
- declare const PlayerSideChanged: arktype_internal_variants_object_ts0.ObjectType<{
1734
+ declare const PlayerSideChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
1830
1735
  game: "siege";
1831
1736
  type: "player_side_changed";
1832
1737
  creation_time: number;
1833
1738
  content: {
1834
1739
  player_id: SiegePlayerId;
1835
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1740
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1836
1741
  };
1837
1742
  }, {}>;
1838
- type PlayerSideChangedEvent = typeof PlayerSideChanged.infer;
1839
- //#endregion
1743
+ type PlayerSideChangedEvent = typeof PlayerSideChanged.infer; //#endregion
1840
1744
  //#region src/events/playerScoreChanged.d.ts
1841
- declare const PlayerScoreChanged: arktype_internal_variants_object_ts0.ObjectType<{
1745
+ declare const PlayerScoreChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
1842
1746
  game: "siege";
1843
1747
  type: "player_score_changed";
1844
1748
  creation_time: number;
@@ -1847,10 +1751,9 @@ declare const PlayerScoreChanged: arktype_internal_variants_object_ts0.ObjectTyp
1847
1751
  score: number;
1848
1752
  };
1849
1753
  }, {}>;
1850
- type PlayerScoreChangedEvent = typeof PlayerScoreChanged.infer;
1851
- //#endregion
1754
+ type PlayerScoreChangedEvent = typeof PlayerScoreChanged.infer; //#endregion
1852
1755
  //#region src/events/playerKillsChanged.d.ts
1853
- declare const PlayerKillsChanged: arktype_internal_variants_object_ts0.ObjectType<{
1756
+ declare const PlayerKillsChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
1854
1757
  game: "siege";
1855
1758
  type: "player_kills_changed";
1856
1759
  creation_time: number;
@@ -1859,10 +1762,9 @@ declare const PlayerKillsChanged: arktype_internal_variants_object_ts0.ObjectTyp
1859
1762
  kills: number;
1860
1763
  };
1861
1764
  }, {}>;
1862
- type PlayerKillsChangedEvent = typeof PlayerKillsChanged.infer;
1863
- //#endregion
1765
+ type PlayerKillsChangedEvent = typeof PlayerKillsChanged.infer; //#endregion
1864
1766
  //#region src/events/playerDeathsChanged.d.ts
1865
- declare const PlayerDeathsChanged: arktype_internal_variants_object_ts0.ObjectType<{
1767
+ declare const PlayerDeathsChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
1866
1768
  game: "siege";
1867
1769
  type: "player_deaths_changed";
1868
1770
  creation_time: number;
@@ -1871,10 +1773,9 @@ declare const PlayerDeathsChanged: arktype_internal_variants_object_ts0.ObjectTy
1871
1773
  deaths: number;
1872
1774
  };
1873
1775
  }, {}>;
1874
- type PlayerDeathsChangedEvent = typeof PlayerDeathsChanged.infer;
1875
- //#endregion
1776
+ type PlayerDeathsChangedEvent = typeof PlayerDeathsChanged.infer; //#endregion
1876
1777
  //#region src/events/playerAssistsChanged.d.ts
1877
- declare const PlayerAssistsChanged: arktype_internal_variants_object_ts0.ObjectType<{
1778
+ declare const PlayerAssistsChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
1878
1779
  game: "siege";
1879
1780
  type: "player_assists_changed";
1880
1781
  creation_time: number;
@@ -1883,10 +1784,9 @@ declare const PlayerAssistsChanged: arktype_internal_variants_object_ts0.ObjectT
1883
1784
  assists: number;
1884
1785
  };
1885
1786
  }, {}>;
1886
- type PlayerAssistsChangedEvent = typeof PlayerAssistsChanged.infer;
1887
- //#endregion
1787
+ type PlayerAssistsChangedEvent = typeof PlayerAssistsChanged.infer; //#endregion
1888
1788
  //#region src/events/playerGameModeActionsChanged.d.ts
1889
- declare const PlayerGameModeActionsChanged: arktype_internal_variants_object_ts0.ObjectType<{
1789
+ declare const PlayerGameModeActionsChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
1890
1790
  game: "siege";
1891
1791
  type: "player_game_mode_actions_changed";
1892
1792
  creation_time: number;
@@ -1895,10 +1795,9 @@ declare const PlayerGameModeActionsChanged: arktype_internal_variants_object_ts0
1895
1795
  game_mode_actions: number;
1896
1796
  };
1897
1797
  }, {}>;
1898
- type PlayerGameModeActionsChangedEvent = typeof PlayerGameModeActionsChanged.infer;
1899
- //#endregion
1798
+ type PlayerGameModeActionsChangedEvent = typeof PlayerGameModeActionsChanged.infer; //#endregion
1900
1799
  //#region src/events/playerPingUpdated.d.ts
1901
- declare const PlayerPingUpdated: arktype_internal_variants_object_ts0.ObjectType<{
1800
+ declare const PlayerPingUpdated: _$arktype_internal_variants_object_ts0.ObjectType<{
1902
1801
  game: "siege";
1903
1802
  type: "player_ping_updated";
1904
1803
  creation_time: number;
@@ -1907,10 +1806,9 @@ declare const PlayerPingUpdated: arktype_internal_variants_object_ts0.ObjectType
1907
1806
  ping: number;
1908
1807
  };
1909
1808
  }, {}>;
1910
- type PlayerPingUpdatedEvent = typeof PlayerPingUpdated.infer;
1911
- //#endregion
1809
+ type PlayerPingUpdatedEvent = typeof PlayerPingUpdated.infer; //#endregion
1912
1810
  //#region src/events/defuserPlanted.d.ts
1913
- declare const DefuserPlanted: arktype_internal_variants_object_ts0.ObjectType<{
1811
+ declare const DefuserPlanted: _$arktype_internal_variants_object_ts0.ObjectType<{
1914
1812
  game: "siege";
1915
1813
  type: "defuser_planted";
1916
1814
  creation_time: number;
@@ -1918,10 +1816,9 @@ declare const DefuserPlanted: arktype_internal_variants_object_ts0.ObjectType<{
1918
1816
  player_id: SiegePlayerId;
1919
1817
  };
1920
1818
  }, {}>;
1921
- type DefuserPlantedEvent = typeof DefuserPlanted.infer;
1922
- //#endregion
1819
+ type DefuserPlantedEvent = typeof DefuserPlanted.infer; //#endregion
1923
1820
  //#region src/events/defuserSabotaged.d.ts
1924
- declare const DefuserSabotaged: arktype_internal_variants_object_ts0.ObjectType<{
1821
+ declare const DefuserSabotaged: _$arktype_internal_variants_object_ts0.ObjectType<{
1925
1822
  game: "siege";
1926
1823
  type: "defuser_sabotaged";
1927
1824
  creation_time: number;
@@ -1929,10 +1826,9 @@ declare const DefuserSabotaged: arktype_internal_variants_object_ts0.ObjectType<
1929
1826
  player_id: SiegePlayerId;
1930
1827
  };
1931
1828
  }, {}>;
1932
- type DefuserSabotagedEvent = typeof DefuserSabotaged.infer;
1933
- //#endregion
1829
+ type DefuserSabotagedEvent = typeof DefuserSabotaged.infer; //#endregion
1934
1830
  //#region src/events/defuserPickedUp.d.ts
1935
- declare const DefuserPickedUp: arktype_internal_variants_object_ts0.ObjectType<{
1831
+ declare const DefuserPickedUp: _$arktype_internal_variants_object_ts0.ObjectType<{
1936
1832
  game: "siege";
1937
1833
  type: "defuser_picked_up";
1938
1834
  creation_time: number;
@@ -1941,10 +1837,9 @@ declare const DefuserPickedUp: arktype_internal_variants_object_ts0.ObjectType<{
1941
1837
  initial: boolean;
1942
1838
  };
1943
1839
  }, {}>;
1944
- type DefuserPickedUpEvent = typeof DefuserPickedUp.infer;
1945
- //#endregion
1840
+ type DefuserPickedUpEvent = typeof DefuserPickedUp.infer; //#endregion
1946
1841
  //#region src/events/defuserDropped.d.ts
1947
- declare const DefuserDropped: arktype_internal_variants_object_ts0.ObjectType<{
1842
+ declare const DefuserDropped: _$arktype_internal_variants_object_ts0.ObjectType<{
1948
1843
  game: "siege";
1949
1844
  type: "defuser_dropped";
1950
1845
  creation_time: number;
@@ -1952,22 +1847,20 @@ declare const DefuserDropped: arktype_internal_variants_object_ts0.ObjectType<{
1952
1847
  player_id: SiegePlayerId;
1953
1848
  };
1954
1849
  }, {}>;
1955
- type DefuserDroppedEvent = typeof DefuserDropped.infer;
1956
- //#endregion
1850
+ type DefuserDroppedEvent = typeof DefuserDropped.infer; //#endregion
1957
1851
  //#region src/events/playerLifeStateChanged.d.ts
1958
- declare const PlayerLifeStateChanged: arktype_internal_variants_object_ts0.ObjectType<{
1852
+ declare const PlayerLifeStateChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
1959
1853
  game: "siege";
1960
1854
  type: "player_life_state_changed";
1961
1855
  creation_time: number;
1962
1856
  content: {
1963
1857
  player_id: SiegePlayerId;
1964
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1858
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
1965
1859
  };
1966
1860
  }, {}>;
1967
- type PlayerLifeStateChangedEvent = typeof PlayerLifeStateChanged.infer;
1968
- //#endregion
1861
+ type PlayerLifeStateChangedEvent = typeof PlayerLifeStateChanged.infer; //#endregion
1969
1862
  //#region src/events/playerDied.d.ts
1970
- declare const PlayerDied: arktype_internal_variants_object_ts0.ObjectType<{
1863
+ declare const PlayerDied: _$arktype_internal_variants_object_ts0.ObjectType<{
1971
1864
  game: "siege";
1972
1865
  type: "player_died";
1973
1866
  creation_time: number;
@@ -1977,10 +1870,9 @@ declare const PlayerDied: arktype_internal_variants_object_ts0.ObjectType<{
1977
1870
  headshot: boolean;
1978
1871
  };
1979
1872
  }, {}>;
1980
- type PlayerDiedEvent = typeof PlayerDied.infer;
1981
- //#endregion
1873
+ type PlayerDiedEvent = typeof PlayerDied.infer; //#endregion
1982
1874
  //#region src/events/playerDowned.d.ts
1983
- declare const PlayerDowned: arktype_internal_variants_object_ts0.ObjectType<{
1875
+ declare const PlayerDowned: _$arktype_internal_variants_object_ts0.ObjectType<{
1984
1876
  game: "siege";
1985
1877
  type: "player_downed";
1986
1878
  creation_time: number;
@@ -1989,10 +1881,9 @@ declare const PlayerDowned: arktype_internal_variants_object_ts0.ObjectType<{
1989
1881
  instigator_player_id: SiegePlayerId;
1990
1882
  };
1991
1883
  }, {}>;
1992
- type PlayerDownedEvent = typeof PlayerDowned.infer;
1993
- //#endregion
1884
+ type PlayerDownedEvent = typeof PlayerDowned.infer; //#endregion
1994
1885
  //#region src/events/playerPingIdChanged.d.ts
1995
- declare const PlayerPingIdChanged: arktype_internal_variants_object_ts0.ObjectType<{
1886
+ declare const PlayerPingIdChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
1996
1887
  game: "siege";
1997
1888
  type: "player_ping_id_changed";
1998
1889
  creation_time: number;
@@ -2001,10 +1892,9 @@ declare const PlayerPingIdChanged: arktype_internal_variants_object_ts0.ObjectTy
2001
1892
  ping_id: number;
2002
1893
  };
2003
1894
  }, {}>;
2004
- type PlayerPingIdChangedEvent = typeof PlayerPingIdChanged.infer;
2005
- //#endregion
1895
+ type PlayerPingIdChangedEvent = typeof PlayerPingIdChanged.infer; //#endregion
2006
1896
  //#region src/events/playerTeamChanged.d.ts
2007
- declare const PlayerTeamChanged: arktype_internal_variants_object_ts0.ObjectType<{
1897
+ declare const PlayerTeamChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
2008
1898
  game: "siege";
2009
1899
  type: "player_team_changed";
2010
1900
  creation_time: number;
@@ -2013,10 +1903,42 @@ declare const PlayerTeamChanged: arktype_internal_variants_object_ts0.ObjectType
2013
1903
  team: 0 | 1;
2014
1904
  };
2015
1905
  }, {}>;
2016
- type PlayerTeamChangedEvent = typeof PlayerTeamChanged.infer;
2017
- //#endregion
1906
+ type PlayerTeamChangedEvent = typeof PlayerTeamChanged.infer; //#endregion
2018
1907
  //#region src/events/index.d.ts
2019
- declare const siegeEvents: arktype2.Module<{
1908
+ declare const siegeEvents: _$arktype.Module<{
1909
+ defuser_dropped: {
1910
+ game: "siege";
1911
+ type: "defuser_dropped";
1912
+ creation_time: number;
1913
+ content: {
1914
+ player_id: SiegePlayerId;
1915
+ };
1916
+ };
1917
+ defuser_picked_up: {
1918
+ game: "siege";
1919
+ type: "defuser_picked_up";
1920
+ creation_time: number;
1921
+ content: {
1922
+ player_id: SiegePlayerId;
1923
+ initial: boolean;
1924
+ };
1925
+ };
1926
+ defuser_planted: {
1927
+ game: "siege";
1928
+ type: "defuser_planted";
1929
+ creation_time: number;
1930
+ content: {
1931
+ player_id: SiegePlayerId;
1932
+ };
1933
+ };
1934
+ defuser_sabotaged: {
1935
+ game: "siege";
1936
+ type: "defuser_sabotaged";
1937
+ creation_time: number;
1938
+ content: {
1939
+ player_id: SiegePlayerId;
1940
+ };
1941
+ };
2020
1942
  event: {
2021
1943
  game: "siege";
2022
1944
  type: "started_queuing";
@@ -2063,11 +1985,11 @@ declare const siegeEvents: arktype2.Module<{
2063
1985
  segment_size: number;
2064
1986
  segment_index: number;
2065
1987
  team_0: {
2066
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1988
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
2067
1989
  state: SiegeRoundState;
2068
1990
  };
2069
1991
  team_1: {
2070
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1992
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
2071
1993
  state: SiegeRoundState;
2072
1994
  };
2073
1995
  }[];
@@ -2099,7 +2021,7 @@ declare const siegeEvents: arktype2.Module<{
2099
2021
  content: {
2100
2022
  team: 0 | 1;
2101
2023
  index: number;
2102
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2024
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
2103
2025
  };
2104
2026
  } | {
2105
2027
  game: "siege";
@@ -2108,7 +2030,7 @@ declare const siegeEvents: arktype2.Module<{
2108
2030
  content: {
2109
2031
  team: 0 | 1;
2110
2032
  index: number;
2111
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2033
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
2112
2034
  operator_name: {
2113
2035
  id: SiegeOperatorNameId;
2114
2036
  value: string;
@@ -2133,11 +2055,11 @@ declare const siegeEvents: arktype2.Module<{
2133
2055
  segment_size: number;
2134
2056
  segment_index: number;
2135
2057
  team_0: {
2136
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
2058
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
2137
2059
  state: SiegeRoundState;
2138
2060
  };
2139
2061
  team_1: {
2140
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
2062
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
2141
2063
  state: SiegeRoundState;
2142
2064
  };
2143
2065
  };
@@ -2148,9 +2070,9 @@ declare const siegeEvents: arktype2.Module<{
2148
2070
  remaining_health: number;
2149
2071
  pre_damage_health: number;
2150
2072
  max_health: number;
2151
- damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
2152
- damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
2153
- damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
2073
+ damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
2074
+ damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
2075
+ damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
2154
2076
  damage_source_id: SiegeDamageSourceId | null;
2155
2077
  damage_item_id: SiegeItemObjectId | null;
2156
2078
  damage_item_instance_id: SiegeItemObjectId | null;
@@ -2159,7 +2081,7 @@ declare const siegeEvents: arktype2.Module<{
2159
2081
  players: {
2160
2082
  player_id: SiegePlayerId;
2161
2083
  final_health: number;
2162
- final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2084
+ final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
2163
2085
  operator_name: {
2164
2086
  id: SiegeOperatorNameId;
2165
2087
  value: string;
@@ -2171,70 +2093,9 @@ declare const siegeEvents: arktype2.Module<{
2171
2093
  type: "phase_changed";
2172
2094
  creation_time: number;
2173
2095
  content: {
2174
- phase: "invalid" | (string & {}) | "intro" | "planning" | "prep" | "action" | "results" | "first";
2175
- };
2176
- } | ((In: {
2177
- game: "siege";
2178
- type: "player_joined";
2179
- creation_time: number;
2180
- content: {
2181
- player_id: SiegePlayerId;
2182
- username: string;
2183
- pc_username: string | null;
2184
- profile_id: SiegeProfileId;
2185
- is_bot: boolean;
2186
- is_enemy: boolean;
2187
- is_squad_member: boolean;
2188
- is_local_player: boolean;
2189
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2190
- team: 0 | 1;
2191
- platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
2192
- is_privacy_username: boolean;
2193
- has_avatar_hidden: boolean;
2194
- has_commend_streak: boolean;
2195
- ping_id: number;
2196
- match_stats: {
2197
- kills: number;
2198
- deaths: number;
2199
- assists: number;
2200
- game_mode_actions: number;
2201
- score: number;
2202
- };
2203
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2204
- ping: number;
2205
- };
2206
- }) => arktype2.Out<{
2207
- content: {
2208
- starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2209
- player_id: SiegePlayerId;
2210
- username: string;
2211
- pc_username: string | null;
2212
- profile_id: SiegeProfileId;
2213
- is_bot: boolean;
2214
- is_enemy: boolean;
2215
- is_squad_member: boolean;
2216
- is_local_player: boolean;
2217
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2218
- team: 0 | 1;
2219
- platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
2220
- is_privacy_username: boolean;
2221
- has_avatar_hidden: boolean;
2222
- has_commend_streak: boolean;
2223
- ping_id: number;
2224
- match_stats: {
2225
- kills: number;
2226
- deaths: number;
2227
- assists: number;
2228
- game_mode_actions: number;
2229
- score: number;
2230
- };
2231
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2232
- ping: number;
2096
+ phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
2233
2097
  };
2234
- game: "siege";
2235
- type: "player_joined";
2236
- creation_time: number;
2237
- }>) | {
2098
+ } | {
2238
2099
  game: "siege";
2239
2100
  type: "player_left";
2240
2101
  creation_time: number;
@@ -2266,7 +2127,7 @@ declare const siegeEvents: arktype2.Module<{
2266
2127
  creation_time: number;
2267
2128
  content: {
2268
2129
  player_id: SiegePlayerId;
2269
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2130
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
2270
2131
  };
2271
2132
  } | {
2272
2133
  game: "siege";
@@ -2351,7 +2212,7 @@ declare const siegeEvents: arktype2.Module<{
2351
2212
  creation_time: number;
2352
2213
  content: {
2353
2214
  player_id: SiegePlayerId;
2354
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2215
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
2355
2216
  };
2356
2217
  } | {
2357
2218
  game: "siege";
@@ -2386,33 +2247,98 @@ declare const siegeEvents: arktype2.Module<{
2386
2247
  player_id: SiegePlayerId;
2387
2248
  team: 0 | 1;
2388
2249
  };
2389
- };
2390
- started_queuing: {
2250
+ } | ((In: {
2391
2251
  game: "siege";
2392
- type: "started_queuing";
2252
+ type: "player_joined";
2393
2253
  creation_time: number;
2394
2254
  content: {
2395
- game_mode: SiegeGameMode;
2396
- game_type: {
2397
- id: SiegeGameModeTypeNameId;
2398
- value: string;
2255
+ player_id: SiegePlayerId;
2256
+ username: string;
2257
+ pc_username: string | null;
2258
+ profile_id: SiegeProfileId;
2259
+ is_bot: boolean;
2260
+ is_enemy: boolean;
2261
+ is_squad_member: boolean;
2262
+ is_local_player: boolean;
2263
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
2264
+ team: 0 | 1;
2265
+ platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
2266
+ is_privacy_username: boolean;
2267
+ has_avatar_hidden: boolean;
2268
+ has_commend_streak: boolean;
2269
+ ping_id: number;
2270
+ match_stats: {
2271
+ kills: number;
2272
+ deaths: number;
2273
+ assists: number;
2274
+ game_mode_actions: number;
2275
+ score: number;
2399
2276
  };
2400
- match_type: SiegeMatchType;
2277
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
2278
+ ping: number;
2401
2279
  };
2402
- };
2403
- stopped_queuing: {
2404
- game: "siege";
2405
- type: "stopped_queuing";
2406
- creation_time: number;
2407
- };
2408
- match_started: {
2280
+ }) => _$arktype.Out<{
2409
2281
  game: "siege";
2410
- type: "match_started";
2282
+ type: "player_joined";
2411
2283
  creation_time: number;
2412
2284
  content: {
2413
- game_mode: SiegeGameMode;
2414
- game_type: {
2415
- id: SiegeGameModeTypeNameId;
2285
+ player_id: SiegePlayerId;
2286
+ username: string;
2287
+ pc_username: string | null;
2288
+ profile_id: SiegeProfileId;
2289
+ is_bot: boolean;
2290
+ is_enemy: boolean;
2291
+ is_squad_member: boolean;
2292
+ is_local_player: boolean;
2293
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
2294
+ team: 0 | 1;
2295
+ platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
2296
+ is_privacy_username: boolean;
2297
+ has_avatar_hidden: boolean;
2298
+ has_commend_streak: boolean;
2299
+ ping_id: number;
2300
+ match_stats: {
2301
+ kills: number;
2302
+ deaths: number;
2303
+ assists: number;
2304
+ game_mode_actions: number;
2305
+ score: number;
2306
+ };
2307
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
2308
+ ping: number;
2309
+ starting_side: "attacker" | "both" | "defender" | "invalid" | (string & {});
2310
+ };
2311
+ }>);
2312
+ map_changed: {
2313
+ game: "siege";
2314
+ type: "map_changed";
2315
+ creation_time: number;
2316
+ content: {
2317
+ map: {
2318
+ name: {
2319
+ id: SiegeMapNameId;
2320
+ value: string;
2321
+ };
2322
+ time_of_day: {
2323
+ id: SiegeTimeOfDay;
2324
+ value: string;
2325
+ };
2326
+ };
2327
+ };
2328
+ };
2329
+ match_ended: {
2330
+ game: "siege";
2331
+ type: "match_ended";
2332
+ creation_time: number;
2333
+ };
2334
+ match_started: {
2335
+ game: "siege";
2336
+ type: "match_started";
2337
+ creation_time: number;
2338
+ content: {
2339
+ game_mode: SiegeGameMode;
2340
+ game_type: {
2341
+ id: SiegeGameModeTypeNameId;
2416
2342
  value: string;
2417
2343
  };
2418
2344
  match_type: SiegeMatchType;
@@ -2435,36 +2361,23 @@ declare const siegeEvents: arktype2.Module<{
2435
2361
  segment_size: number;
2436
2362
  segment_index: number;
2437
2363
  team_0: {
2438
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
2364
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
2439
2365
  state: SiegeRoundState;
2440
2366
  };
2441
2367
  team_1: {
2442
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
2368
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
2443
2369
  state: SiegeRoundState;
2444
2370
  };
2445
2371
  }[];
2446
2372
  };
2447
2373
  };
2448
- match_ended: {
2449
- game: "siege";
2450
- type: "match_ended";
2451
- creation_time: number;
2452
- };
2453
- map_changed: {
2374
+ operator_ban_cleared: {
2454
2375
  game: "siege";
2455
- type: "map_changed";
2376
+ type: "operator_ban_cleared";
2456
2377
  creation_time: number;
2457
2378
  content: {
2458
- map: {
2459
- name: {
2460
- id: SiegeMapNameId;
2461
- value: string;
2462
- };
2463
- time_of_day: {
2464
- id: SiegeTimeOfDay;
2465
- value: string;
2466
- };
2467
- };
2379
+ team: 0 | 1;
2380
+ index: number;
2468
2381
  };
2469
2382
  };
2470
2383
  operator_ban_voting_started: {
@@ -2474,7 +2387,7 @@ declare const siegeEvents: arktype2.Module<{
2474
2387
  content: {
2475
2388
  team: 0 | 1;
2476
2389
  index: number;
2477
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2390
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
2478
2391
  };
2479
2392
  };
2480
2393
  operator_banned: {
@@ -2484,73 +2397,65 @@ declare const siegeEvents: arktype2.Module<{
2484
2397
  content: {
2485
2398
  team: 0 | 1;
2486
2399
  index: number;
2487
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2400
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
2488
2401
  operator_name: {
2489
2402
  id: SiegeOperatorNameId;
2490
2403
  value: string;
2491
2404
  } | null;
2492
2405
  };
2493
2406
  };
2494
- operator_ban_cleared: {
2407
+ phase_changed: {
2495
2408
  game: "siege";
2496
- type: "operator_ban_cleared";
2409
+ type: "phase_changed";
2497
2410
  creation_time: number;
2498
2411
  content: {
2499
- team: 0 | 1;
2500
- index: number;
2412
+ phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
2501
2413
  };
2502
2414
  };
2503
- round_ended: {
2415
+ player_assists_changed: {
2504
2416
  game: "siege";
2505
- type: "round_ended";
2417
+ type: "player_assists_changed";
2506
2418
  creation_time: number;
2507
2419
  content: {
2508
- round_data: {
2509
- index: number;
2510
- rounds_until_next_segment: number;
2511
- segment_size: number;
2512
- segment_index: number;
2513
- team_0: {
2514
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
2515
- state: SiegeRoundState;
2516
- };
2517
- team_1: {
2518
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
2519
- state: SiegeRoundState;
2520
- };
2521
- };
2522
- damage_events: {
2523
- instigator_player_id: SiegePlayerId;
2524
- receiver_player_id: SiegePlayerId;
2525
- damage_amount: number;
2526
- remaining_health: number;
2527
- pre_damage_health: number;
2528
- max_health: number;
2529
- damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
2530
- damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
2531
- damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
2532
- damage_source_id: SiegeDamageSourceId | null;
2533
- damage_item_id: SiegeItemObjectId | null;
2534
- damage_item_instance_id: SiegeItemObjectId | null;
2535
- damage_time: number;
2536
- }[];
2537
- players: {
2538
- player_id: SiegePlayerId;
2539
- final_health: number;
2540
- final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2541
- operator_name: {
2542
- id: SiegeOperatorNameId;
2543
- value: string;
2544
- };
2545
- }[];
2420
+ player_id: SiegePlayerId;
2421
+ assists: number;
2546
2422
  };
2547
2423
  };
2548
- phase_changed: {
2424
+ player_deaths_changed: {
2549
2425
  game: "siege";
2550
- type: "phase_changed";
2426
+ type: "player_deaths_changed";
2551
2427
  creation_time: number;
2552
2428
  content: {
2553
- phase: "invalid" | (string & {}) | "intro" | "planning" | "prep" | "action" | "results" | "first";
2429
+ player_id: SiegePlayerId;
2430
+ deaths: number;
2431
+ };
2432
+ };
2433
+ player_died: {
2434
+ game: "siege";
2435
+ type: "player_died";
2436
+ creation_time: number;
2437
+ content: {
2438
+ player_id: SiegePlayerId;
2439
+ instigator_player_id: SiegePlayerId;
2440
+ headshot: boolean;
2441
+ };
2442
+ };
2443
+ player_downed: {
2444
+ game: "siege";
2445
+ type: "player_downed";
2446
+ creation_time: number;
2447
+ content: {
2448
+ player_id: SiegePlayerId;
2449
+ instigator_player_id: SiegePlayerId;
2450
+ };
2451
+ };
2452
+ player_game_mode_actions_changed: {
2453
+ game: "siege";
2454
+ type: "player_game_mode_actions_changed";
2455
+ creation_time: number;
2456
+ content: {
2457
+ player_id: SiegePlayerId;
2458
+ game_mode_actions: number;
2554
2459
  };
2555
2460
  };
2556
2461
  player_joined: (In: {
@@ -2566,9 +2471,9 @@ declare const siegeEvents: arktype2.Module<{
2566
2471
  is_enemy: boolean;
2567
2472
  is_squad_member: boolean;
2568
2473
  is_local_player: boolean;
2569
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2474
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
2570
2475
  team: 0 | 1;
2571
- platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
2476
+ platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
2572
2477
  is_privacy_username: boolean;
2573
2478
  has_avatar_hidden: boolean;
2574
2479
  has_commend_streak: boolean;
@@ -2580,12 +2485,14 @@ declare const siegeEvents: arktype2.Module<{
2580
2485
  game_mode_actions: number;
2581
2486
  score: number;
2582
2487
  };
2583
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2488
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
2584
2489
  ping: number;
2585
2490
  };
2586
- }) => arktype2.Out<{
2491
+ }) => _$arktype.Out<{
2492
+ game: "siege";
2493
+ type: "player_joined";
2494
+ creation_time: number;
2587
2495
  content: {
2588
- starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2589
2496
  player_id: SiegePlayerId;
2590
2497
  username: string;
2591
2498
  pc_username: string | null;
@@ -2594,9 +2501,9 @@ declare const siegeEvents: arktype2.Module<{
2594
2501
  is_enemy: boolean;
2595
2502
  is_squad_member: boolean;
2596
2503
  is_local_player: boolean;
2597
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2504
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
2598
2505
  team: 0 | 1;
2599
- platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
2506
+ platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
2600
2507
  is_privacy_username: boolean;
2601
2508
  has_avatar_hidden: boolean;
2602
2509
  has_commend_streak: boolean;
@@ -2608,60 +2515,11 @@ declare const siegeEvents: arktype2.Module<{
2608
2515
  game_mode_actions: number;
2609
2516
  score: number;
2610
2517
  };
2611
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2518
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
2612
2519
  ping: number;
2520
+ starting_side: "attacker" | "both" | "defender" | "invalid" | (string & {});
2613
2521
  };
2614
- game: "siege";
2615
- type: "player_joined";
2616
- creation_time: number;
2617
2522
  }>;
2618
- player_left: {
2619
- game: "siege";
2620
- type: "player_left";
2621
- creation_time: number;
2622
- content: {
2623
- player_id: SiegePlayerId;
2624
- };
2625
- };
2626
- player_operator_changed: {
2627
- game: "siege";
2628
- type: "player_operator_changed";
2629
- creation_time: number;
2630
- content: {
2631
- player_id: SiegePlayerId;
2632
- operator_name: {
2633
- id: SiegeOperatorNameId;
2634
- value: string;
2635
- };
2636
- };
2637
- };
2638
- player_location_changed: {
2639
- game: "siege";
2640
- type: "player_location_changed";
2641
- creation_time: number;
2642
- content: {
2643
- player_id: SiegePlayerId;
2644
- location_name: string;
2645
- };
2646
- };
2647
- player_side_changed: {
2648
- game: "siege";
2649
- type: "player_side_changed";
2650
- creation_time: number;
2651
- content: {
2652
- player_id: SiegePlayerId;
2653
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2654
- };
2655
- };
2656
- player_score_changed: {
2657
- game: "siege";
2658
- type: "player_score_changed";
2659
- creation_time: number;
2660
- content: {
2661
- player_id: SiegePlayerId;
2662
- score: number;
2663
- };
2664
- };
2665
2523
  player_kills_changed: {
2666
2524
  game: "siege";
2667
2525
  type: "player_kills_changed";
@@ -2671,64 +2529,51 @@ declare const siegeEvents: arktype2.Module<{
2671
2529
  kills: number;
2672
2530
  };
2673
2531
  };
2674
- player_deaths_changed: {
2675
- game: "siege";
2676
- type: "player_deaths_changed";
2677
- creation_time: number;
2678
- content: {
2679
- player_id: SiegePlayerId;
2680
- deaths: number;
2681
- };
2682
- };
2683
- player_assists_changed: {
2684
- game: "siege";
2685
- type: "player_assists_changed";
2686
- creation_time: number;
2687
- content: {
2688
- player_id: SiegePlayerId;
2689
- assists: number;
2690
- };
2691
- };
2692
- player_game_mode_actions_changed: {
2532
+ player_left: {
2693
2533
  game: "siege";
2694
- type: "player_game_mode_actions_changed";
2534
+ type: "player_left";
2695
2535
  creation_time: number;
2696
2536
  content: {
2697
2537
  player_id: SiegePlayerId;
2698
- game_mode_actions: number;
2699
2538
  };
2700
2539
  };
2701
- defuser_planted: {
2540
+ player_life_state_changed: {
2702
2541
  game: "siege";
2703
- type: "defuser_planted";
2542
+ type: "player_life_state_changed";
2704
2543
  creation_time: number;
2705
2544
  content: {
2706
2545
  player_id: SiegePlayerId;
2546
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
2707
2547
  };
2708
2548
  };
2709
- defuser_sabotaged: {
2549
+ player_location_changed: {
2710
2550
  game: "siege";
2711
- type: "defuser_sabotaged";
2551
+ type: "player_location_changed";
2712
2552
  creation_time: number;
2713
2553
  content: {
2714
2554
  player_id: SiegePlayerId;
2555
+ location_name: string;
2715
2556
  };
2716
2557
  };
2717
- defuser_picked_up: {
2558
+ player_operator_changed: {
2718
2559
  game: "siege";
2719
- type: "defuser_picked_up";
2560
+ type: "player_operator_changed";
2720
2561
  creation_time: number;
2721
2562
  content: {
2722
2563
  player_id: SiegePlayerId;
2723
- initial: boolean;
2564
+ operator_name: {
2565
+ id: SiegeOperatorNameId;
2566
+ value: string;
2567
+ };
2724
2568
  };
2725
2569
  };
2726
- defuser_dropped: {
2570
+ player_ping_id_changed: {
2727
2571
  game: "siege";
2728
- type: "defuser_dropped";
2572
+ type: "player_ping_id_changed";
2729
2573
  creation_time: number;
2730
2574
  content: {
2731
2575
  player_id: SiegePlayerId;
2576
+ ping_id: number;
2732
2577
  };
2733
2578
  };
2734
2579
  player_ping_updated: {
@@ -2740,55 +2585,98 @@ declare const siegeEvents: arktype2.Module<{
2740
2585
  ping: number;
2741
2586
  };
2742
2587
  };
2743
- player_life_state_changed: {
2588
+ player_score_changed: {
2744
2589
  game: "siege";
2745
- type: "player_life_state_changed";
2590
+ type: "player_score_changed";
2746
2591
  creation_time: number;
2747
2592
  content: {
2748
2593
  player_id: SiegePlayerId;
2749
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2594
+ score: number;
2750
2595
  };
2751
2596
  };
2752
- player_died: {
2597
+ player_side_changed: {
2753
2598
  game: "siege";
2754
- type: "player_died";
2599
+ type: "player_side_changed";
2755
2600
  creation_time: number;
2756
2601
  content: {
2757
2602
  player_id: SiegePlayerId;
2758
- instigator_player_id: SiegePlayerId;
2759
- headshot: boolean;
2603
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
2760
2604
  };
2761
2605
  };
2762
- player_downed: {
2606
+ player_team_changed: {
2763
2607
  game: "siege";
2764
- type: "player_downed";
2608
+ type: "player_team_changed";
2765
2609
  creation_time: number;
2766
2610
  content: {
2767
2611
  player_id: SiegePlayerId;
2768
- instigator_player_id: SiegePlayerId;
2612
+ team: 0 | 1;
2769
2613
  };
2770
2614
  };
2771
- player_ping_id_changed: {
2615
+ round_ended: {
2772
2616
  game: "siege";
2773
- type: "player_ping_id_changed";
2617
+ type: "round_ended";
2774
2618
  creation_time: number;
2775
2619
  content: {
2776
- player_id: SiegePlayerId;
2777
- ping_id: number;
2620
+ round_data: {
2621
+ index: number;
2622
+ rounds_until_next_segment: number;
2623
+ segment_size: number;
2624
+ segment_index: number;
2625
+ team_0: {
2626
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
2627
+ state: SiegeRoundState;
2628
+ };
2629
+ team_1: {
2630
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
2631
+ state: SiegeRoundState;
2632
+ };
2633
+ };
2634
+ damage_events: {
2635
+ instigator_player_id: SiegePlayerId;
2636
+ receiver_player_id: SiegePlayerId;
2637
+ damage_amount: number;
2638
+ remaining_health: number;
2639
+ pre_damage_health: number;
2640
+ max_health: number;
2641
+ damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
2642
+ damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
2643
+ damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
2644
+ damage_source_id: SiegeDamageSourceId | null;
2645
+ damage_item_id: SiegeItemObjectId | null;
2646
+ damage_item_instance_id: SiegeItemObjectId | null;
2647
+ damage_time: number;
2648
+ }[];
2649
+ players: {
2650
+ player_id: SiegePlayerId;
2651
+ final_health: number;
2652
+ final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
2653
+ operator_name: {
2654
+ id: SiegeOperatorNameId;
2655
+ value: string;
2656
+ };
2657
+ }[];
2778
2658
  };
2779
2659
  };
2780
- player_team_changed: {
2660
+ started_queuing: {
2781
2661
  game: "siege";
2782
- type: "player_team_changed";
2662
+ type: "started_queuing";
2783
2663
  creation_time: number;
2784
2664
  content: {
2785
- player_id: SiegePlayerId;
2786
- team: 0 | 1;
2665
+ game_mode: SiegeGameMode;
2666
+ game_type: {
2667
+ id: SiegeGameModeTypeNameId;
2668
+ value: string;
2669
+ };
2670
+ match_type: SiegeMatchType;
2787
2671
  };
2788
2672
  };
2673
+ stopped_queuing: {
2674
+ game: "siege";
2675
+ type: "stopped_queuing";
2676
+ creation_time: number;
2677
+ };
2789
2678
  }>;
2790
2679
  type SiegeEvent = typeof siegeEvents.event.infer;
2791
- type SiegeEventType = SiegeEvent["type"];
2792
- //#endregion
2680
+ type SiegeEventType = SiegeEvent["type"]; //#endregion
2793
2681
  //#endregion
2794
2682
  export { BaseEvent, type DefuserDroppedEvent, type DefuserPickedUpEvent, type DefuserPlantedEvent, type DefuserSabotagedEvent, type MapChangedEvent, MapData, MapDataSchema, type MatchEndedEvent, MatchRoundData, MatchRoundDataSchema, type MatchStartedEvent, type OperatorBanClearedEvent, type OperatorBanVotingStartedEvent, type OperatorBannedEvent, type PhaseChangedEvent, type PlayerAssistsChangedEvent, PlayerDamageData, PlayerDamageDataSchema, type PlayerDeathsChangedEvent, type PlayerDiedEvent, type PlayerDownedEvent, type PlayerGameModeActionsChangedEvent, type PlayerJoinedEvent, type PlayerKillsChangedEvent, type PlayerLeftEvent, type PlayerLifeStateChangedEvent, type PlayerLocationChangedEvent, PlayerMatchStatsData, PlayerMatchStatsDataSchema, type PlayerOperatorChangedEvent, type PlayerPingIdChangedEvent, type PlayerPingUpdatedEvent, type PlayerScoreChangedEvent, type PlayerSideChangedEvent, type PlayerTeamChangedEvent, RoundEndData, RoundEndDataSchema, RoundEndPlayerData, RoundEndPlayerDataSchema, type RoundEndedEvent, SIEGE_BOT_ID, SIEGE_DAMAGE_HIT_ZONES, SIEGE_DAMAGE_TEAM_TYPES, SIEGE_DAMAGE_TYPES, SIEGE_GAME_MODES_TO_ID, SIEGE_GAME_MODE_LABELS, SIEGE_GAME_MODE_PHASES, SIEGE_GAME_MODE_TYPES_TO_ID, SIEGE_GAME_MODE_TYPE_LABELS, SIEGE_MAP_LABELS, SIEGE_MAP_TO_ID, SIEGE_OPERATOR_LABELS, SIEGE_OPERATOR_META, SIEGE_OPERATOR_TO_ID, SIEGE_PLAYER_LIFE_STATES, SIEGE_PROFILE_PLATFORMS, SIEGE_ROUND_STATES_TO_ID, SIEGE_ROUND_STATE_LABELS, SIEGE_SIDES, SIEGE_SIDE_OPERATORS, SIEGE_TEAMS, SIEGE_TIME_OF_DAY_LABELS, SIEGE_TIME_OF_DAY_TO_ID, SiegeDamageHitZone, SiegeDamageHitZoneSchema, SiegeDamageSourceId, SiegeDamageTeamType, SiegeDamageTeamTypeSchema, SiegeDamageType, SiegeDamageTypeSchema, SiegeEvent, SiegeEventType, SiegeGameMode, SiegeGameModePhase, SiegeGameModePhaseSchema, SiegeGameModeTypeNameId, SiegeItemObjectId, SiegeMapNameId, SiegeMatchId, SiegeMatchType, SiegeOperatorMeta, SiegeOperatorMetaFull, SiegeOperatorNameId, SiegePlayerId, SiegePlayerLifeState, SiegePlayerLifeStateSchema, SiegeProfileId, SiegeProfilePlatform, SiegeProfilePlatformSchema, SiegeRoundState, SiegeSide, SiegeSideSchema, SiegeTeam, SiegeTeamSchema, SiegeTimeOfDay, type StartedQueuingEvent, type StoppedQueueingEvent, Translation, TranslationSchema, isSiegeRoundStateCompleted, isSiegeRoundStateVictory, module, siegeEvents };