@overlayed/app 1.3.6 → 1.3.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.mts +96 -101
- package/dist/index.mjs +7 -7
- package/dist/siege.d.ts +738 -850
- package/dist/siege.js +1 -1
- package/dist/universal.d.ts +12 -18
- package/package.json +11 -14
package/dist/siege.d.ts
CHANGED
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@@ -1,11 +1,10 @@
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-
import * as
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import * as _$arktype from "arktype";
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import { Type } from "arktype";
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import * as arktype_internal_variants_string_ts0 from "arktype/internal/variants/string.ts";
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import * as arktype_internal_variants_number_ts0 from "arktype/internal/variants/number.ts";
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import * as arktype_internal_variants_object_ts0 from "arktype/internal/variants/object.ts";
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import * as _$arktype_internal_variants_string_ts0 from "arktype/internal/variants/string.ts";
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import * as _$arktype_internal_variants_number_ts0 from "arktype/internal/variants/number.ts";
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import * as _$arktype_internal_variants_object_ts0 from "arktype/internal/variants/object.ts";
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//#region ../utils/dist/index.d.ts
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-
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//#endregion
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//#region src/brand.d.ts
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/**
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@@ -102,34 +101,33 @@ declare const SiegeMatchType: Brander<SiegeMatchType>;
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type SiegeGameMode = Brand<string, "siegeGameMode">;
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declare const SiegeGameMode: Brander<SiegeGameMode>;
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type SiegeTimeOfDay = Brand<number, "siegeTimeOfDay">;
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declare const SiegeTimeOfDay: Brander<SiegeTimeOfDay>;
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//#endregion
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declare const SiegeTimeOfDay: Brander<SiegeTimeOfDay>; //#endregion
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//#region src/consts.d.ts
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declare const SIEGE_BOT_ID = "00000000-0000-0000-0000-000000000000";
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declare const SIEGE_GAME_MODE_PHASES: readonly ["intro", "planning", "prep", "action", "results", "invalid", "first"];
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type SiegeGameModePhase = (typeof SIEGE_GAME_MODE_PHASES)[number] | (string & {});
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declare const SiegeGameModePhaseSchema: arktype_internal_variants_string_ts0.StringType<SiegeGameModePhase, {}>;
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declare const SiegeGameModePhaseSchema: _$arktype_internal_variants_string_ts0.StringType<SiegeGameModePhase, {}>;
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declare const SIEGE_TEAMS: readonly [0, 1];
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declare const SiegeTeamSchema: arktype_internal_variants_number_ts0.NumberType<0 | 1, {}>;
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declare const SiegeTeamSchema: _$arktype_internal_variants_number_ts0.NumberType<0 | 1, {}>;
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type SiegeTeam = typeof SiegeTeamSchema.infer;
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declare const SIEGE_SIDES: readonly ["attacker", "defender", "both", "invalid"];
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type SiegeSide = (typeof SIEGE_SIDES)[number] | (string & {});
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declare const SiegeSideSchema: arktype_internal_variants_string_ts0.StringType<SiegeSide, {}>;
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declare const SiegeSideSchema: _$arktype_internal_variants_string_ts0.StringType<SiegeSide, {}>;
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declare const SIEGE_PLAYER_LIFE_STATES: readonly ["normal", "overhealed", "low_health", "downed", "dead", "respawning"];
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type SiegePlayerLifeState = (typeof SIEGE_PLAYER_LIFE_STATES)[number] | (string & {});
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declare const SiegePlayerLifeStateSchema: arktype_internal_variants_string_ts0.StringType<SiegePlayerLifeState, {}>;
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declare const SiegePlayerLifeStateSchema: _$arktype_internal_variants_string_ts0.StringType<SiegePlayerLifeState, {}>;
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declare const SIEGE_PROFILE_PLATFORMS: readonly ["pc", "xbox", "playstation", "invalid"];
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type SiegeProfilePlatform = (typeof SIEGE_PROFILE_PLATFORMS)[number] | (string & {});
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declare const SiegeProfilePlatformSchema: arktype_internal_variants_string_ts0.StringType<SiegeProfilePlatform, {}>;
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declare const SiegeProfilePlatformSchema: _$arktype_internal_variants_string_ts0.StringType<SiegeProfilePlatform, {}>;
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declare const SIEGE_DAMAGE_TYPES: readonly ["bullet", "melee", "explosive", "falling", "regeneration", "unknown", "debris", "projectile", "downed", "gas", "thermal_explosion", "melee_gadget", "barbed_wire", "electric", "reinforcement", "frag", "paralyzed", "emp", "break", "cleanup", "interrogation", "melee-finisher", "toxic", "toxic-explosion", "pneumatic", "body-contact", "contact-explosion", "flash", "parasite-spike", "laser", "concussion", "blowtorch", "taser-shield", "reverse-friendly-fire", "self-destroyed", "area-control", "fire", "breach-kick", "break-wall", "blade-mine", "melee-pushback", "supressive-fire", "gas-pipe-fire", "invalid"];
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type SiegeDamageType = (typeof SIEGE_DAMAGE_TYPES)[number] | (string & {});
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declare const SiegeDamageTypeSchema: arktype_internal_variants_string_ts0.StringType<SiegeDamageType, {}>;
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declare const SiegeDamageTypeSchema: _$arktype_internal_variants_string_ts0.StringType<SiegeDamageType, {}>;
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declare const SIEGE_DAMAGE_TEAM_TYPES: readonly ["unknown", "enemy", "friendly", "invalid"];
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type SiegeDamageTeamType = (typeof SIEGE_DAMAGE_TEAM_TYPES)[number] | (string & {});
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declare const SiegeDamageTeamTypeSchema: arktype_internal_variants_string_ts0.StringType<SiegeDamageTeamType, {}>;
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declare const SiegeDamageTeamTypeSchema: _$arktype_internal_variants_string_ts0.StringType<SiegeDamageTeamType, {}>;
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declare const SIEGE_DAMAGE_HIT_ZONES: readonly ["invalid", "head", "left_upper_arm", "right_upper_arm", "left_forearm", "right_forearm", "left_hand", "right_hand", "upper_torso", "lower_torso", "crotch", "left_thigh", "right_thigh", "left_calf", "right_calf", "left_foot", "right_foot", "neck", "clothing"];
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type SiegeDamageHitZone = (typeof SIEGE_DAMAGE_HIT_ZONES)[number] | (string & {});
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declare const SiegeDamageHitZoneSchema: arktype_internal_variants_string_ts0.StringType<SiegeDamageHitZone, {}>;
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declare const SiegeDamageHitZoneSchema: _$arktype_internal_variants_string_ts0.StringType<SiegeDamageHitZone, {}>;
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declare const SIEGE_GAME_MODES_TO_ID: Readonly<{
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teamDeathmatch: SiegeGameMode;
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goldenGun: SiegeGameMode;
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@@ -255,311 +253,235 @@ interface SiegeOperatorMetaFull {
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role: SiegeSide;
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}
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declare const SIEGE_OPERATOR_META: Readonly<{
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readonly [
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readonly [x: number]: {
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readonly name: "Striker";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.sledge]: {
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} | {
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readonly name: "Sledge";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.thatcher]: {
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} | {
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readonly name: "Thatcher";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.ash]: {
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} | {
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readonly name: "Ash";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.thermite]: {
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} | {
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readonly name: "Thermite";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.twitch]: {
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} | {
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readonly name: "Twitch";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.montagne]: {
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} | {
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readonly name: "Montagne";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.glaz]: {
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} | {
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readonly name: "Glaz";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.fuze]: {
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} | {
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readonly name: "Fuze";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.blitz]: {
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} | {
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readonly name: "Blitz";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.iq]: {
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} | {
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readonly name: "IQ";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.buck]: {
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} | {
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readonly name: "Buck";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.blackbeard]: {
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} | {
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readonly name: "Blackbeard";
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readonly role: "attacker";
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}
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readonly name: "Capitão";
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} | {
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readonly name: "Capit\u00E3o";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.hibana]: {
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} | {
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readonly name: "Hibana";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.jackal]: {
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} | {
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readonly name: "Jackal";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.ying]: {
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} | {
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readonly name: "Ying";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.zofia]: {
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} | {
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readonly name: "Zofia";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.dokkaebi]: {
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} | {
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readonly name: "Dokkaebi";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.lion]: {
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} | {
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readonly name: "Lion";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.finka]: {
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} | {
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readonly name: "Finka";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.maverick]: {
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} | {
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readonly name: "Maverick";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.nomad]: {
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} | {
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readonly name: "Nomad";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.gridlock]: {
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} | {
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readonly name: "Gridlock";
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readonly role: "attacker";
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}
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readonly name: "Nøkk";
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} | {
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readonly name: "N\u00F8kk";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.amaru]: {
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} | {
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readonly name: "Amaru";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.kali]: {
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} | {
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readonly name: "Kali";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.iana]: {
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} | {
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readonly name: "Iana";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.ace]: {
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} | {
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readonly name: "Ace";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.zero]: {
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} | {
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readonly name: "Zero";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.flores]: {
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} | {
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readonly name: "Flores";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.osa]: {
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} | {
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readonly name: "Osa";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.sens]: {
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} | {
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readonly name: "Sens";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.grim]: {
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} | {
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readonly name: "Grim";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.brava]: {
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} | {
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readonly name: "Brava";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.ram]: {
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} | {
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readonly name: "Ram";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.deimos]: {
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} | {
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readonly name: "Deimos";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.rauora]: {
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} | {
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readonly name: "Rauora";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.sentry]: {
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} | {
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readonly name: "Sentry";
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readonly role: "defender";
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}
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readonly [SIEGE_OPERATOR_TO_ID.smoke]: {
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} | {
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readonly name: "Smoke";
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readonly role: "defender";
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}
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readonly [SIEGE_OPERATOR_TO_ID.mute]: {
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} | {
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readonly name: "Mute";
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readonly role: "defender";
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}
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readonly [SIEGE_OPERATOR_TO_ID.castle]: {
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} | {
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readonly name: "Castle";
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readonly role: "defender";
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}
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readonly [SIEGE_OPERATOR_TO_ID.pulse]: {
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} | {
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readonly name: "Pulse";
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readonly role: "defender";
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|
-
}
|
|
430
|
-
readonly [SIEGE_OPERATOR_TO_ID.doc]: {
|
|
385
|
+
} | {
|
|
431
386
|
readonly name: "Doc";
|
|
432
387
|
readonly role: "defender";
|
|
433
|
-
}
|
|
434
|
-
readonly [SIEGE_OPERATOR_TO_ID.rook]: {
|
|
388
|
+
} | {
|
|
435
389
|
readonly name: "Rook";
|
|
436
390
|
readonly role: "defender";
|
|
437
|
-
}
|
|
438
|
-
readonly [SIEGE_OPERATOR_TO_ID.kapkan]: {
|
|
391
|
+
} | {
|
|
439
392
|
readonly name: "Kapkan";
|
|
440
393
|
readonly role: "defender";
|
|
441
|
-
}
|
|
442
|
-
readonly [SIEGE_OPERATOR_TO_ID.tachanka]: {
|
|
394
|
+
} | {
|
|
443
395
|
readonly name: "Tachanka";
|
|
444
396
|
readonly role: "defender";
|
|
445
|
-
}
|
|
446
|
-
|
|
447
|
-
readonly name: "Jäger";
|
|
397
|
+
} | {
|
|
398
|
+
readonly name: "J\u00E4ger";
|
|
448
399
|
readonly role: "defender";
|
|
449
|
-
}
|
|
450
|
-
readonly [SIEGE_OPERATOR_TO_ID.bandit]: {
|
|
400
|
+
} | {
|
|
451
401
|
readonly name: "Bandit";
|
|
452
402
|
readonly role: "defender";
|
|
453
|
-
}
|
|
454
|
-
readonly [SIEGE_OPERATOR_TO_ID.frost]: {
|
|
403
|
+
} | {
|
|
455
404
|
readonly name: "Frost";
|
|
456
405
|
readonly role: "defender";
|
|
457
|
-
}
|
|
458
|
-
readonly [SIEGE_OPERATOR_TO_ID.valkyrie]: {
|
|
406
|
+
} | {
|
|
459
407
|
readonly name: "Valkyrie";
|
|
460
408
|
readonly role: "defender";
|
|
461
|
-
}
|
|
462
|
-
readonly [SIEGE_OPERATOR_TO_ID.caveira]: {
|
|
409
|
+
} | {
|
|
463
410
|
readonly name: "Caveira";
|
|
464
411
|
readonly role: "defender";
|
|
465
|
-
}
|
|
466
|
-
readonly [SIEGE_OPERATOR_TO_ID.echo]: {
|
|
412
|
+
} | {
|
|
467
413
|
readonly name: "Echo";
|
|
468
414
|
readonly role: "defender";
|
|
469
|
-
}
|
|
470
|
-
readonly [SIEGE_OPERATOR_TO_ID.mira]: {
|
|
415
|
+
} | {
|
|
471
416
|
readonly name: "Mira";
|
|
472
417
|
readonly role: "defender";
|
|
473
|
-
}
|
|
474
|
-
readonly [SIEGE_OPERATOR_TO_ID.lesion]: {
|
|
418
|
+
} | {
|
|
475
419
|
readonly name: "Lesion";
|
|
476
420
|
readonly role: "defender";
|
|
477
|
-
}
|
|
478
|
-
readonly [SIEGE_OPERATOR_TO_ID.ela]: {
|
|
421
|
+
} | {
|
|
479
422
|
readonly name: "Ela";
|
|
480
423
|
readonly role: "defender";
|
|
481
|
-
}
|
|
482
|
-
readonly [SIEGE_OPERATOR_TO_ID.vigil]: {
|
|
424
|
+
} | {
|
|
483
425
|
readonly name: "Vigil";
|
|
484
426
|
readonly role: "defender";
|
|
485
|
-
}
|
|
486
|
-
readonly [SIEGE_OPERATOR_TO_ID.alibi]: {
|
|
427
|
+
} | {
|
|
487
428
|
readonly name: "Alibi";
|
|
488
429
|
readonly role: "defender";
|
|
489
|
-
}
|
|
490
|
-
readonly [SIEGE_OPERATOR_TO_ID.maestro]: {
|
|
430
|
+
} | {
|
|
491
431
|
readonly name: "Maestro";
|
|
492
432
|
readonly role: "defender";
|
|
493
|
-
}
|
|
494
|
-
readonly [SIEGE_OPERATOR_TO_ID.clash]: {
|
|
433
|
+
} | {
|
|
495
434
|
readonly name: "Clash";
|
|
496
435
|
readonly role: "defender";
|
|
497
|
-
}
|
|
498
|
-
readonly [SIEGE_OPERATOR_TO_ID.kaid]: {
|
|
436
|
+
} | {
|
|
499
437
|
readonly name: "Kaid";
|
|
500
438
|
readonly role: "defender";
|
|
501
|
-
}
|
|
502
|
-
readonly [SIEGE_OPERATOR_TO_ID.mozzie]: {
|
|
439
|
+
} | {
|
|
503
440
|
readonly name: "Mozzie";
|
|
504
441
|
readonly role: "defender";
|
|
505
|
-
}
|
|
506
|
-
readonly [SIEGE_OPERATOR_TO_ID.warden]: {
|
|
442
|
+
} | {
|
|
507
443
|
readonly name: "Warden";
|
|
508
444
|
readonly role: "defender";
|
|
509
|
-
}
|
|
510
|
-
readonly [SIEGE_OPERATOR_TO_ID.goyo]: {
|
|
445
|
+
} | {
|
|
511
446
|
readonly name: "Goyo";
|
|
512
447
|
readonly role: "defender";
|
|
513
|
-
}
|
|
514
|
-
readonly [SIEGE_OPERATOR_TO_ID.wamai]: {
|
|
448
|
+
} | {
|
|
515
449
|
readonly name: "Wamai";
|
|
516
450
|
readonly role: "defender";
|
|
517
|
-
}
|
|
518
|
-
readonly [SIEGE_OPERATOR_TO_ID.oryx]: {
|
|
451
|
+
} | {
|
|
519
452
|
readonly name: "Oryx";
|
|
520
453
|
readonly role: "defender";
|
|
521
|
-
}
|
|
522
|
-
readonly [SIEGE_OPERATOR_TO_ID.melusi]: {
|
|
454
|
+
} | {
|
|
523
455
|
readonly name: "Melusi";
|
|
524
456
|
readonly role: "defender";
|
|
525
|
-
}
|
|
526
|
-
readonly [SIEGE_OPERATOR_TO_ID.aruni]: {
|
|
457
|
+
} | {
|
|
527
458
|
readonly name: "Aruni";
|
|
528
459
|
readonly role: "defender";
|
|
529
|
-
}
|
|
530
|
-
readonly [SIEGE_OPERATOR_TO_ID.thunderbird]: {
|
|
460
|
+
} | {
|
|
531
461
|
readonly name: "Thunderbird";
|
|
532
462
|
readonly role: "defender";
|
|
533
|
-
}
|
|
534
|
-
readonly [SIEGE_OPERATOR_TO_ID.thorn]: {
|
|
463
|
+
} | {
|
|
535
464
|
readonly name: "Thorn";
|
|
536
465
|
readonly role: "defender";
|
|
537
|
-
}
|
|
538
|
-
readonly [SIEGE_OPERATOR_TO_ID.azami]: {
|
|
466
|
+
} | {
|
|
539
467
|
readonly name: "Azami";
|
|
540
468
|
readonly role: "defender";
|
|
541
|
-
}
|
|
542
|
-
readonly [SIEGE_OPERATOR_TO_ID.solis]: {
|
|
469
|
+
} | {
|
|
543
470
|
readonly name: "Solis";
|
|
544
471
|
readonly role: "defender";
|
|
545
|
-
}
|
|
546
|
-
readonly [SIEGE_OPERATOR_TO_ID.fenrir]: {
|
|
472
|
+
} | {
|
|
547
473
|
readonly name: "Fenrir";
|
|
548
474
|
readonly role: "defender";
|
|
549
|
-
}
|
|
550
|
-
readonly [SIEGE_OPERATOR_TO_ID.tubarao]: {
|
|
475
|
+
} | {
|
|
551
476
|
readonly name: "Tubarao";
|
|
552
477
|
readonly role: "defender";
|
|
553
|
-
}
|
|
554
|
-
|
|
555
|
-
readonly name: "Skopós";
|
|
478
|
+
} | {
|
|
479
|
+
readonly name: "Skop\u00F3s";
|
|
556
480
|
readonly role: "defender";
|
|
557
|
-
}
|
|
558
|
-
readonly [SIEGE_OPERATOR_TO_ID.denari]: {
|
|
481
|
+
} | {
|
|
559
482
|
readonly name: "Denari";
|
|
560
483
|
readonly role: "defender";
|
|
561
|
-
}
|
|
562
|
-
readonly [SIEGE_OPERATOR_TO_ID.solidSnake]: {
|
|
484
|
+
} | {
|
|
563
485
|
readonly name: "Solid Snake";
|
|
564
486
|
readonly role: "attacker";
|
|
565
487
|
};
|
|
@@ -600,6 +522,7 @@ declare const SIEGE_MAP_TO_ID: Readonly<{
|
|
|
600
522
|
readonly stadiumBravo: SiegeMapNameId;
|
|
601
523
|
readonly muteCommTower: SiegeMapNameId;
|
|
602
524
|
readonly doktorsLab: SiegeMapNameId;
|
|
525
|
+
readonly calypsoCasino: SiegeMapNameId;
|
|
603
526
|
}>;
|
|
604
527
|
declare const SIEGE_MAP_LABELS: Record<SiegeMapNameId, string>;
|
|
605
528
|
declare const SIEGE_ROUND_STATES_TO_ID: Readonly<{
|
|
@@ -618,12 +541,44 @@ declare const SIEGE_TIME_OF_DAY_TO_ID: Readonly<{
|
|
|
618
541
|
readonly day: SiegeTimeOfDay;
|
|
619
542
|
readonly night: SiegeTimeOfDay;
|
|
620
543
|
}>;
|
|
621
|
-
declare const SIEGE_TIME_OF_DAY_LABELS: Record<SiegeTimeOfDay, string>;
|
|
622
|
-
//#endregion
|
|
544
|
+
declare const SIEGE_TIME_OF_DAY_LABELS: Record<SiegeTimeOfDay, string>; //#endregion
|
|
623
545
|
//#region src/module.d.ts
|
|
624
546
|
declare function module(): {
|
|
625
547
|
readonly key: "siege";
|
|
626
|
-
readonly events:
|
|
548
|
+
readonly events: _$arktype.Module<{
|
|
549
|
+
defuser_dropped: {
|
|
550
|
+
game: "siege";
|
|
551
|
+
type: "defuser_dropped";
|
|
552
|
+
creation_time: number;
|
|
553
|
+
content: {
|
|
554
|
+
player_id: SiegePlayerId;
|
|
555
|
+
};
|
|
556
|
+
};
|
|
557
|
+
defuser_picked_up: {
|
|
558
|
+
game: "siege";
|
|
559
|
+
type: "defuser_picked_up";
|
|
560
|
+
creation_time: number;
|
|
561
|
+
content: {
|
|
562
|
+
player_id: SiegePlayerId;
|
|
563
|
+
initial: boolean;
|
|
564
|
+
};
|
|
565
|
+
};
|
|
566
|
+
defuser_planted: {
|
|
567
|
+
game: "siege";
|
|
568
|
+
type: "defuser_planted";
|
|
569
|
+
creation_time: number;
|
|
570
|
+
content: {
|
|
571
|
+
player_id: SiegePlayerId;
|
|
572
|
+
};
|
|
573
|
+
};
|
|
574
|
+
defuser_sabotaged: {
|
|
575
|
+
game: "siege";
|
|
576
|
+
type: "defuser_sabotaged";
|
|
577
|
+
creation_time: number;
|
|
578
|
+
content: {
|
|
579
|
+
player_id: SiegePlayerId;
|
|
580
|
+
};
|
|
581
|
+
};
|
|
627
582
|
event: {
|
|
628
583
|
game: "siege";
|
|
629
584
|
type: "started_queuing";
|
|
@@ -670,11 +625,11 @@ declare function module(): {
|
|
|
670
625
|
segment_size: number;
|
|
671
626
|
segment_index: number;
|
|
672
627
|
team_0: {
|
|
673
|
-
role: "attacker" | "
|
|
628
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
674
629
|
state: SiegeRoundState;
|
|
675
630
|
};
|
|
676
631
|
team_1: {
|
|
677
|
-
role: "attacker" | "
|
|
632
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
678
633
|
state: SiegeRoundState;
|
|
679
634
|
};
|
|
680
635
|
}[];
|
|
@@ -706,7 +661,7 @@ declare function module(): {
|
|
|
706
661
|
content: {
|
|
707
662
|
team: 0 | 1;
|
|
708
663
|
index: number;
|
|
709
|
-
side: "attacker" | "
|
|
664
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
710
665
|
};
|
|
711
666
|
} | {
|
|
712
667
|
game: "siege";
|
|
@@ -715,7 +670,7 @@ declare function module(): {
|
|
|
715
670
|
content: {
|
|
716
671
|
team: 0 | 1;
|
|
717
672
|
index: number;
|
|
718
|
-
side: "attacker" | "
|
|
673
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
719
674
|
operator_name: {
|
|
720
675
|
id: SiegeOperatorNameId;
|
|
721
676
|
value: string;
|
|
@@ -740,11 +695,11 @@ declare function module(): {
|
|
|
740
695
|
segment_size: number;
|
|
741
696
|
segment_index: number;
|
|
742
697
|
team_0: {
|
|
743
|
-
role: "attacker" | "
|
|
698
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
744
699
|
state: SiegeRoundState;
|
|
745
700
|
};
|
|
746
701
|
team_1: {
|
|
747
|
-
role: "attacker" | "
|
|
702
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
748
703
|
state: SiegeRoundState;
|
|
749
704
|
};
|
|
750
705
|
};
|
|
@@ -755,9 +710,9 @@ declare function module(): {
|
|
|
755
710
|
remaining_health: number;
|
|
756
711
|
pre_damage_health: number;
|
|
757
712
|
max_health: number;
|
|
758
|
-
damage_type: "
|
|
759
|
-
damage_team_type: "
|
|
760
|
-
damage_hit_zone: "
|
|
713
|
+
damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
|
|
714
|
+
damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
|
|
715
|
+
damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
|
|
761
716
|
damage_source_id: SiegeDamageSourceId | null;
|
|
762
717
|
damage_item_id: SiegeItemObjectId | null;
|
|
763
718
|
damage_item_instance_id: SiegeItemObjectId | null;
|
|
@@ -766,7 +721,7 @@ declare function module(): {
|
|
|
766
721
|
players: {
|
|
767
722
|
player_id: SiegePlayerId;
|
|
768
723
|
final_health: number;
|
|
769
|
-
final_life_state:
|
|
724
|
+
final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
770
725
|
operator_name: {
|
|
771
726
|
id: SiegeOperatorNameId;
|
|
772
727
|
value: string;
|
|
@@ -778,70 +733,9 @@ declare function module(): {
|
|
|
778
733
|
type: "phase_changed";
|
|
779
734
|
creation_time: number;
|
|
780
735
|
content: {
|
|
781
|
-
phase: "
|
|
782
|
-
};
|
|
783
|
-
} | ((In: {
|
|
784
|
-
game: "siege";
|
|
785
|
-
type: "player_joined";
|
|
786
|
-
creation_time: number;
|
|
787
|
-
content: {
|
|
788
|
-
player_id: SiegePlayerId;
|
|
789
|
-
username: string;
|
|
790
|
-
pc_username: string | null;
|
|
791
|
-
profile_id: SiegeProfileId;
|
|
792
|
-
is_bot: boolean;
|
|
793
|
-
is_enemy: boolean;
|
|
794
|
-
is_squad_member: boolean;
|
|
795
|
-
is_local_player: boolean;
|
|
796
|
-
side: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
797
|
-
team: 0 | 1;
|
|
798
|
-
platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
|
|
799
|
-
is_privacy_username: boolean;
|
|
800
|
-
has_avatar_hidden: boolean;
|
|
801
|
-
has_commend_streak: boolean;
|
|
802
|
-
ping_id: number;
|
|
803
|
-
match_stats: {
|
|
804
|
-
kills: number;
|
|
805
|
-
deaths: number;
|
|
806
|
-
assists: number;
|
|
807
|
-
game_mode_actions: number;
|
|
808
|
-
score: number;
|
|
809
|
-
};
|
|
810
|
-
life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
811
|
-
ping: number;
|
|
812
|
-
};
|
|
813
|
-
}) => arktype2.Out<{
|
|
814
|
-
content: {
|
|
815
|
-
starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
816
|
-
player_id: SiegePlayerId;
|
|
817
|
-
username: string;
|
|
818
|
-
pc_username: string | null;
|
|
819
|
-
profile_id: SiegeProfileId;
|
|
820
|
-
is_bot: boolean;
|
|
821
|
-
is_enemy: boolean;
|
|
822
|
-
is_squad_member: boolean;
|
|
823
|
-
is_local_player: boolean;
|
|
824
|
-
side: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
825
|
-
team: 0 | 1;
|
|
826
|
-
platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
|
|
827
|
-
is_privacy_username: boolean;
|
|
828
|
-
has_avatar_hidden: boolean;
|
|
829
|
-
has_commend_streak: boolean;
|
|
830
|
-
ping_id: number;
|
|
831
|
-
match_stats: {
|
|
832
|
-
kills: number;
|
|
833
|
-
deaths: number;
|
|
834
|
-
assists: number;
|
|
835
|
-
game_mode_actions: number;
|
|
836
|
-
score: number;
|
|
837
|
-
};
|
|
838
|
-
life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
839
|
-
ping: number;
|
|
736
|
+
phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
|
|
840
737
|
};
|
|
841
|
-
|
|
842
|
-
type: "player_joined";
|
|
843
|
-
creation_time: number;
|
|
844
|
-
}>) | {
|
|
738
|
+
} | {
|
|
845
739
|
game: "siege";
|
|
846
740
|
type: "player_left";
|
|
847
741
|
creation_time: number;
|
|
@@ -873,7 +767,7 @@ declare function module(): {
|
|
|
873
767
|
creation_time: number;
|
|
874
768
|
content: {
|
|
875
769
|
player_id: SiegePlayerId;
|
|
876
|
-
side: "attacker" | "
|
|
770
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
877
771
|
};
|
|
878
772
|
} | {
|
|
879
773
|
game: "siege";
|
|
@@ -958,7 +852,7 @@ declare function module(): {
|
|
|
958
852
|
creation_time: number;
|
|
959
853
|
content: {
|
|
960
854
|
player_id: SiegePlayerId;
|
|
961
|
-
life_state:
|
|
855
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
962
856
|
};
|
|
963
857
|
} | {
|
|
964
858
|
game: "siege";
|
|
@@ -993,23 +887,88 @@ declare function module(): {
|
|
|
993
887
|
player_id: SiegePlayerId;
|
|
994
888
|
team: 0 | 1;
|
|
995
889
|
};
|
|
996
|
-
}
|
|
997
|
-
started_queuing: {
|
|
890
|
+
} | ((In: {
|
|
998
891
|
game: "siege";
|
|
999
|
-
type: "
|
|
892
|
+
type: "player_joined";
|
|
1000
893
|
creation_time: number;
|
|
1001
894
|
content: {
|
|
1002
|
-
|
|
1003
|
-
|
|
1004
|
-
|
|
1005
|
-
|
|
1006
|
-
|
|
1007
|
-
|
|
1008
|
-
|
|
1009
|
-
|
|
1010
|
-
|
|
895
|
+
player_id: SiegePlayerId;
|
|
896
|
+
username: string;
|
|
897
|
+
pc_username: string | null;
|
|
898
|
+
profile_id: SiegeProfileId;
|
|
899
|
+
is_bot: boolean;
|
|
900
|
+
is_enemy: boolean;
|
|
901
|
+
is_squad_member: boolean;
|
|
902
|
+
is_local_player: boolean;
|
|
903
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
904
|
+
team: 0 | 1;
|
|
905
|
+
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
906
|
+
is_privacy_username: boolean;
|
|
907
|
+
has_avatar_hidden: boolean;
|
|
908
|
+
has_commend_streak: boolean;
|
|
909
|
+
ping_id: number;
|
|
910
|
+
match_stats: {
|
|
911
|
+
kills: number;
|
|
912
|
+
deaths: number;
|
|
913
|
+
assists: number;
|
|
914
|
+
game_mode_actions: number;
|
|
915
|
+
score: number;
|
|
916
|
+
};
|
|
917
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
918
|
+
ping: number;
|
|
919
|
+
};
|
|
920
|
+
}) => _$arktype.Out<{
|
|
1011
921
|
game: "siege";
|
|
1012
|
-
type: "
|
|
922
|
+
type: "player_joined";
|
|
923
|
+
creation_time: number;
|
|
924
|
+
content: {
|
|
925
|
+
player_id: SiegePlayerId;
|
|
926
|
+
username: string;
|
|
927
|
+
pc_username: string | null;
|
|
928
|
+
profile_id: SiegeProfileId;
|
|
929
|
+
is_bot: boolean;
|
|
930
|
+
is_enemy: boolean;
|
|
931
|
+
is_squad_member: boolean;
|
|
932
|
+
is_local_player: boolean;
|
|
933
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
934
|
+
team: 0 | 1;
|
|
935
|
+
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
936
|
+
is_privacy_username: boolean;
|
|
937
|
+
has_avatar_hidden: boolean;
|
|
938
|
+
has_commend_streak: boolean;
|
|
939
|
+
ping_id: number;
|
|
940
|
+
match_stats: {
|
|
941
|
+
kills: number;
|
|
942
|
+
deaths: number;
|
|
943
|
+
assists: number;
|
|
944
|
+
game_mode_actions: number;
|
|
945
|
+
score: number;
|
|
946
|
+
};
|
|
947
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
948
|
+
ping: number;
|
|
949
|
+
starting_side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
950
|
+
};
|
|
951
|
+
}>);
|
|
952
|
+
map_changed: {
|
|
953
|
+
game: "siege";
|
|
954
|
+
type: "map_changed";
|
|
955
|
+
creation_time: number;
|
|
956
|
+
content: {
|
|
957
|
+
map: {
|
|
958
|
+
name: {
|
|
959
|
+
id: SiegeMapNameId;
|
|
960
|
+
value: string;
|
|
961
|
+
};
|
|
962
|
+
time_of_day: {
|
|
963
|
+
id: SiegeTimeOfDay;
|
|
964
|
+
value: string;
|
|
965
|
+
};
|
|
966
|
+
};
|
|
967
|
+
};
|
|
968
|
+
};
|
|
969
|
+
match_ended: {
|
|
970
|
+
game: "siege";
|
|
971
|
+
type: "match_ended";
|
|
1013
972
|
creation_time: number;
|
|
1014
973
|
};
|
|
1015
974
|
match_started: {
|
|
@@ -1042,36 +1001,23 @@ declare function module(): {
|
|
|
1042
1001
|
segment_size: number;
|
|
1043
1002
|
segment_index: number;
|
|
1044
1003
|
team_0: {
|
|
1045
|
-
role: "attacker" | "
|
|
1004
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1046
1005
|
state: SiegeRoundState;
|
|
1047
1006
|
};
|
|
1048
1007
|
team_1: {
|
|
1049
|
-
role: "attacker" | "
|
|
1008
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1050
1009
|
state: SiegeRoundState;
|
|
1051
1010
|
};
|
|
1052
1011
|
}[];
|
|
1053
1012
|
};
|
|
1054
1013
|
};
|
|
1055
|
-
|
|
1056
|
-
game: "siege";
|
|
1057
|
-
type: "match_ended";
|
|
1058
|
-
creation_time: number;
|
|
1059
|
-
};
|
|
1060
|
-
map_changed: {
|
|
1014
|
+
operator_ban_cleared: {
|
|
1061
1015
|
game: "siege";
|
|
1062
|
-
type: "
|
|
1016
|
+
type: "operator_ban_cleared";
|
|
1063
1017
|
creation_time: number;
|
|
1064
1018
|
content: {
|
|
1065
|
-
|
|
1066
|
-
|
|
1067
|
-
id: SiegeMapNameId;
|
|
1068
|
-
value: string;
|
|
1069
|
-
};
|
|
1070
|
-
time_of_day: {
|
|
1071
|
-
id: SiegeTimeOfDay;
|
|
1072
|
-
value: string;
|
|
1073
|
-
};
|
|
1074
|
-
};
|
|
1019
|
+
team: 0 | 1;
|
|
1020
|
+
index: number;
|
|
1075
1021
|
};
|
|
1076
1022
|
};
|
|
1077
1023
|
operator_ban_voting_started: {
|
|
@@ -1081,7 +1027,7 @@ declare function module(): {
|
|
|
1081
1027
|
content: {
|
|
1082
1028
|
team: 0 | 1;
|
|
1083
1029
|
index: number;
|
|
1084
|
-
side: "attacker" | "
|
|
1030
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1085
1031
|
};
|
|
1086
1032
|
};
|
|
1087
1033
|
operator_banned: {
|
|
@@ -1091,73 +1037,65 @@ declare function module(): {
|
|
|
1091
1037
|
content: {
|
|
1092
1038
|
team: 0 | 1;
|
|
1093
1039
|
index: number;
|
|
1094
|
-
side: "attacker" | "
|
|
1040
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1095
1041
|
operator_name: {
|
|
1096
1042
|
id: SiegeOperatorNameId;
|
|
1097
1043
|
value: string;
|
|
1098
1044
|
} | null;
|
|
1099
1045
|
};
|
|
1100
1046
|
};
|
|
1101
|
-
|
|
1047
|
+
phase_changed: {
|
|
1102
1048
|
game: "siege";
|
|
1103
|
-
type: "
|
|
1049
|
+
type: "phase_changed";
|
|
1104
1050
|
creation_time: number;
|
|
1105
1051
|
content: {
|
|
1106
|
-
|
|
1107
|
-
index: number;
|
|
1052
|
+
phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
|
|
1108
1053
|
};
|
|
1109
1054
|
};
|
|
1110
|
-
|
|
1055
|
+
player_assists_changed: {
|
|
1111
1056
|
game: "siege";
|
|
1112
|
-
type: "
|
|
1057
|
+
type: "player_assists_changed";
|
|
1113
1058
|
creation_time: number;
|
|
1114
1059
|
content: {
|
|
1115
|
-
|
|
1116
|
-
|
|
1117
|
-
rounds_until_next_segment: number;
|
|
1118
|
-
segment_size: number;
|
|
1119
|
-
segment_index: number;
|
|
1120
|
-
team_0: {
|
|
1121
|
-
role: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
1122
|
-
state: SiegeRoundState;
|
|
1123
|
-
};
|
|
1124
|
-
team_1: {
|
|
1125
|
-
role: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
1126
|
-
state: SiegeRoundState;
|
|
1127
|
-
};
|
|
1128
|
-
};
|
|
1129
|
-
damage_events: {
|
|
1130
|
-
instigator_player_id: SiegePlayerId;
|
|
1131
|
-
receiver_player_id: SiegePlayerId;
|
|
1132
|
-
damage_amount: number;
|
|
1133
|
-
remaining_health: number;
|
|
1134
|
-
pre_damage_health: number;
|
|
1135
|
-
max_health: number;
|
|
1136
|
-
damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
|
|
1137
|
-
damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
|
|
1138
|
-
damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
|
|
1139
|
-
damage_source_id: SiegeDamageSourceId | null;
|
|
1140
|
-
damage_item_id: SiegeItemObjectId | null;
|
|
1141
|
-
damage_item_instance_id: SiegeItemObjectId | null;
|
|
1142
|
-
damage_time: number;
|
|
1143
|
-
}[];
|
|
1144
|
-
players: {
|
|
1145
|
-
player_id: SiegePlayerId;
|
|
1146
|
-
final_health: number;
|
|
1147
|
-
final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
1148
|
-
operator_name: {
|
|
1149
|
-
id: SiegeOperatorNameId;
|
|
1150
|
-
value: string;
|
|
1151
|
-
};
|
|
1152
|
-
}[];
|
|
1060
|
+
player_id: SiegePlayerId;
|
|
1061
|
+
assists: number;
|
|
1153
1062
|
};
|
|
1154
1063
|
};
|
|
1155
|
-
|
|
1064
|
+
player_deaths_changed: {
|
|
1156
1065
|
game: "siege";
|
|
1157
|
-
type: "
|
|
1066
|
+
type: "player_deaths_changed";
|
|
1067
|
+
creation_time: number;
|
|
1068
|
+
content: {
|
|
1069
|
+
player_id: SiegePlayerId;
|
|
1070
|
+
deaths: number;
|
|
1071
|
+
};
|
|
1072
|
+
};
|
|
1073
|
+
player_died: {
|
|
1074
|
+
game: "siege";
|
|
1075
|
+
type: "player_died";
|
|
1076
|
+
creation_time: number;
|
|
1077
|
+
content: {
|
|
1078
|
+
player_id: SiegePlayerId;
|
|
1079
|
+
instigator_player_id: SiegePlayerId;
|
|
1080
|
+
headshot: boolean;
|
|
1081
|
+
};
|
|
1082
|
+
};
|
|
1083
|
+
player_downed: {
|
|
1084
|
+
game: "siege";
|
|
1085
|
+
type: "player_downed";
|
|
1086
|
+
creation_time: number;
|
|
1087
|
+
content: {
|
|
1088
|
+
player_id: SiegePlayerId;
|
|
1089
|
+
instigator_player_id: SiegePlayerId;
|
|
1090
|
+
};
|
|
1091
|
+
};
|
|
1092
|
+
player_game_mode_actions_changed: {
|
|
1093
|
+
game: "siege";
|
|
1094
|
+
type: "player_game_mode_actions_changed";
|
|
1158
1095
|
creation_time: number;
|
|
1159
1096
|
content: {
|
|
1160
|
-
|
|
1097
|
+
player_id: SiegePlayerId;
|
|
1098
|
+
game_mode_actions: number;
|
|
1161
1099
|
};
|
|
1162
1100
|
};
|
|
1163
1101
|
player_joined: (In: {
|
|
@@ -1173,9 +1111,9 @@ declare function module(): {
|
|
|
1173
1111
|
is_enemy: boolean;
|
|
1174
1112
|
is_squad_member: boolean;
|
|
1175
1113
|
is_local_player: boolean;
|
|
1176
|
-
side: "attacker" | "
|
|
1114
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1177
1115
|
team: 0 | 1;
|
|
1178
|
-
platform: "invalid" |
|
|
1116
|
+
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
1179
1117
|
is_privacy_username: boolean;
|
|
1180
1118
|
has_avatar_hidden: boolean;
|
|
1181
1119
|
has_commend_streak: boolean;
|
|
@@ -1187,12 +1125,14 @@ declare function module(): {
|
|
|
1187
1125
|
game_mode_actions: number;
|
|
1188
1126
|
score: number;
|
|
1189
1127
|
};
|
|
1190
|
-
life_state:
|
|
1128
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1191
1129
|
ping: number;
|
|
1192
1130
|
};
|
|
1193
|
-
}) =>
|
|
1131
|
+
}) => _$arktype.Out<{
|
|
1132
|
+
game: "siege";
|
|
1133
|
+
type: "player_joined";
|
|
1134
|
+
creation_time: number;
|
|
1194
1135
|
content: {
|
|
1195
|
-
starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
1196
1136
|
player_id: SiegePlayerId;
|
|
1197
1137
|
username: string;
|
|
1198
1138
|
pc_username: string | null;
|
|
@@ -1201,9 +1141,9 @@ declare function module(): {
|
|
|
1201
1141
|
is_enemy: boolean;
|
|
1202
1142
|
is_squad_member: boolean;
|
|
1203
1143
|
is_local_player: boolean;
|
|
1204
|
-
side: "attacker" | "
|
|
1144
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1205
1145
|
team: 0 | 1;
|
|
1206
|
-
platform: "invalid" |
|
|
1146
|
+
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
1207
1147
|
is_privacy_username: boolean;
|
|
1208
1148
|
has_avatar_hidden: boolean;
|
|
1209
1149
|
has_commend_streak: boolean;
|
|
@@ -1215,189 +1155,170 @@ declare function module(): {
|
|
|
1215
1155
|
game_mode_actions: number;
|
|
1216
1156
|
score: number;
|
|
1217
1157
|
};
|
|
1218
|
-
life_state:
|
|
1158
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1219
1159
|
ping: number;
|
|
1160
|
+
starting_side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1220
1161
|
};
|
|
1221
|
-
game: "siege";
|
|
1222
|
-
type: "player_joined";
|
|
1223
|
-
creation_time: number;
|
|
1224
1162
|
}>;
|
|
1225
|
-
|
|
1226
|
-
game: "siege";
|
|
1227
|
-
type: "player_left";
|
|
1228
|
-
creation_time: number;
|
|
1229
|
-
content: {
|
|
1230
|
-
player_id: SiegePlayerId;
|
|
1231
|
-
};
|
|
1232
|
-
};
|
|
1233
|
-
player_operator_changed: {
|
|
1234
|
-
game: "siege";
|
|
1235
|
-
type: "player_operator_changed";
|
|
1236
|
-
creation_time: number;
|
|
1237
|
-
content: {
|
|
1238
|
-
player_id: SiegePlayerId;
|
|
1239
|
-
operator_name: {
|
|
1240
|
-
id: SiegeOperatorNameId;
|
|
1241
|
-
value: string;
|
|
1242
|
-
};
|
|
1243
|
-
};
|
|
1244
|
-
};
|
|
1245
|
-
player_location_changed: {
|
|
1163
|
+
player_kills_changed: {
|
|
1246
1164
|
game: "siege";
|
|
1247
|
-
type: "
|
|
1165
|
+
type: "player_kills_changed";
|
|
1248
1166
|
creation_time: number;
|
|
1249
1167
|
content: {
|
|
1250
1168
|
player_id: SiegePlayerId;
|
|
1251
|
-
|
|
1169
|
+
kills: number;
|
|
1252
1170
|
};
|
|
1253
1171
|
};
|
|
1254
|
-
|
|
1172
|
+
player_left: {
|
|
1255
1173
|
game: "siege";
|
|
1256
|
-
type: "
|
|
1174
|
+
type: "player_left";
|
|
1257
1175
|
creation_time: number;
|
|
1258
1176
|
content: {
|
|
1259
1177
|
player_id: SiegePlayerId;
|
|
1260
|
-
side: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
1261
1178
|
};
|
|
1262
1179
|
};
|
|
1263
|
-
|
|
1180
|
+
player_life_state_changed: {
|
|
1264
1181
|
game: "siege";
|
|
1265
|
-
type: "
|
|
1182
|
+
type: "player_life_state_changed";
|
|
1266
1183
|
creation_time: number;
|
|
1267
1184
|
content: {
|
|
1268
1185
|
player_id: SiegePlayerId;
|
|
1269
|
-
|
|
1186
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1270
1187
|
};
|
|
1271
1188
|
};
|
|
1272
|
-
|
|
1189
|
+
player_location_changed: {
|
|
1273
1190
|
game: "siege";
|
|
1274
|
-
type: "
|
|
1191
|
+
type: "player_location_changed";
|
|
1275
1192
|
creation_time: number;
|
|
1276
1193
|
content: {
|
|
1277
1194
|
player_id: SiegePlayerId;
|
|
1278
|
-
|
|
1195
|
+
location_name: string;
|
|
1279
1196
|
};
|
|
1280
1197
|
};
|
|
1281
|
-
|
|
1198
|
+
player_operator_changed: {
|
|
1282
1199
|
game: "siege";
|
|
1283
|
-
type: "
|
|
1200
|
+
type: "player_operator_changed";
|
|
1284
1201
|
creation_time: number;
|
|
1285
1202
|
content: {
|
|
1286
1203
|
player_id: SiegePlayerId;
|
|
1287
|
-
|
|
1204
|
+
operator_name: {
|
|
1205
|
+
id: SiegeOperatorNameId;
|
|
1206
|
+
value: string;
|
|
1207
|
+
};
|
|
1288
1208
|
};
|
|
1289
1209
|
};
|
|
1290
|
-
|
|
1210
|
+
player_ping_id_changed: {
|
|
1291
1211
|
game: "siege";
|
|
1292
|
-
type: "
|
|
1212
|
+
type: "player_ping_id_changed";
|
|
1293
1213
|
creation_time: number;
|
|
1294
1214
|
content: {
|
|
1295
1215
|
player_id: SiegePlayerId;
|
|
1296
|
-
|
|
1216
|
+
ping_id: number;
|
|
1297
1217
|
};
|
|
1298
1218
|
};
|
|
1299
|
-
|
|
1219
|
+
player_ping_updated: {
|
|
1300
1220
|
game: "siege";
|
|
1301
|
-
type: "
|
|
1221
|
+
type: "player_ping_updated";
|
|
1302
1222
|
creation_time: number;
|
|
1303
1223
|
content: {
|
|
1304
1224
|
player_id: SiegePlayerId;
|
|
1305
|
-
|
|
1225
|
+
ping: number;
|
|
1306
1226
|
};
|
|
1307
1227
|
};
|
|
1308
|
-
|
|
1228
|
+
player_score_changed: {
|
|
1309
1229
|
game: "siege";
|
|
1310
|
-
type: "
|
|
1230
|
+
type: "player_score_changed";
|
|
1311
1231
|
creation_time: number;
|
|
1312
1232
|
content: {
|
|
1313
1233
|
player_id: SiegePlayerId;
|
|
1234
|
+
score: number;
|
|
1314
1235
|
};
|
|
1315
1236
|
};
|
|
1316
|
-
|
|
1237
|
+
player_side_changed: {
|
|
1317
1238
|
game: "siege";
|
|
1318
|
-
type: "
|
|
1239
|
+
type: "player_side_changed";
|
|
1319
1240
|
creation_time: number;
|
|
1320
1241
|
content: {
|
|
1321
1242
|
player_id: SiegePlayerId;
|
|
1243
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1322
1244
|
};
|
|
1323
1245
|
};
|
|
1324
|
-
|
|
1246
|
+
player_team_changed: {
|
|
1325
1247
|
game: "siege";
|
|
1326
|
-
type: "
|
|
1248
|
+
type: "player_team_changed";
|
|
1327
1249
|
creation_time: number;
|
|
1328
1250
|
content: {
|
|
1329
1251
|
player_id: SiegePlayerId;
|
|
1330
|
-
|
|
1252
|
+
team: 0 | 1;
|
|
1331
1253
|
};
|
|
1332
1254
|
};
|
|
1333
|
-
|
|
1255
|
+
round_ended: {
|
|
1334
1256
|
game: "siege";
|
|
1335
|
-
type: "
|
|
1257
|
+
type: "round_ended";
|
|
1336
1258
|
creation_time: number;
|
|
1337
1259
|
content: {
|
|
1338
|
-
|
|
1339
|
-
|
|
1340
|
-
|
|
1341
|
-
|
|
1342
|
-
|
|
1343
|
-
|
|
1344
|
-
|
|
1345
|
-
|
|
1346
|
-
|
|
1347
|
-
|
|
1348
|
-
|
|
1349
|
-
|
|
1350
|
-
|
|
1351
|
-
|
|
1352
|
-
|
|
1353
|
-
|
|
1354
|
-
|
|
1355
|
-
|
|
1356
|
-
|
|
1357
|
-
|
|
1358
|
-
|
|
1359
|
-
|
|
1360
|
-
|
|
1361
|
-
|
|
1362
|
-
|
|
1363
|
-
|
|
1364
|
-
|
|
1365
|
-
|
|
1366
|
-
|
|
1367
|
-
|
|
1368
|
-
|
|
1369
|
-
|
|
1370
|
-
|
|
1371
|
-
|
|
1372
|
-
|
|
1373
|
-
|
|
1374
|
-
|
|
1375
|
-
|
|
1260
|
+
round_data: {
|
|
1261
|
+
index: number;
|
|
1262
|
+
rounds_until_next_segment: number;
|
|
1263
|
+
segment_size: number;
|
|
1264
|
+
segment_index: number;
|
|
1265
|
+
team_0: {
|
|
1266
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1267
|
+
state: SiegeRoundState;
|
|
1268
|
+
};
|
|
1269
|
+
team_1: {
|
|
1270
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1271
|
+
state: SiegeRoundState;
|
|
1272
|
+
};
|
|
1273
|
+
};
|
|
1274
|
+
damage_events: {
|
|
1275
|
+
instigator_player_id: SiegePlayerId;
|
|
1276
|
+
receiver_player_id: SiegePlayerId;
|
|
1277
|
+
damage_amount: number;
|
|
1278
|
+
remaining_health: number;
|
|
1279
|
+
pre_damage_health: number;
|
|
1280
|
+
max_health: number;
|
|
1281
|
+
damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
|
|
1282
|
+
damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
|
|
1283
|
+
damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
|
|
1284
|
+
damage_source_id: SiegeDamageSourceId | null;
|
|
1285
|
+
damage_item_id: SiegeItemObjectId | null;
|
|
1286
|
+
damage_item_instance_id: SiegeItemObjectId | null;
|
|
1287
|
+
damage_time: number;
|
|
1288
|
+
}[];
|
|
1289
|
+
players: {
|
|
1290
|
+
player_id: SiegePlayerId;
|
|
1291
|
+
final_health: number;
|
|
1292
|
+
final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1293
|
+
operator_name: {
|
|
1294
|
+
id: SiegeOperatorNameId;
|
|
1295
|
+
value: string;
|
|
1296
|
+
};
|
|
1297
|
+
}[];
|
|
1376
1298
|
};
|
|
1377
1299
|
};
|
|
1378
|
-
|
|
1300
|
+
started_queuing: {
|
|
1379
1301
|
game: "siege";
|
|
1380
|
-
type: "
|
|
1302
|
+
type: "started_queuing";
|
|
1381
1303
|
creation_time: number;
|
|
1382
1304
|
content: {
|
|
1383
|
-
|
|
1384
|
-
|
|
1305
|
+
game_mode: SiegeGameMode;
|
|
1306
|
+
game_type: {
|
|
1307
|
+
id: SiegeGameModeTypeNameId;
|
|
1308
|
+
value: string;
|
|
1309
|
+
};
|
|
1310
|
+
match_type: SiegeMatchType;
|
|
1385
1311
|
};
|
|
1386
1312
|
};
|
|
1387
|
-
|
|
1313
|
+
stopped_queuing: {
|
|
1388
1314
|
game: "siege";
|
|
1389
|
-
type: "
|
|
1315
|
+
type: "stopped_queuing";
|
|
1390
1316
|
creation_time: number;
|
|
1391
|
-
content: {
|
|
1392
|
-
player_id: SiegePlayerId;
|
|
1393
|
-
team: 0 | 1;
|
|
1394
|
-
};
|
|
1395
1317
|
};
|
|
1396
1318
|
}>;
|
|
1397
|
-
};
|
|
1398
|
-
//#endregion
|
|
1319
|
+
}; //#endregion
|
|
1399
1320
|
//#region src/utils.d.ts
|
|
1400
|
-
declare const BaseEvent: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1321
|
+
declare const BaseEvent: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1401
1322
|
game: string;
|
|
1402
1323
|
type: string;
|
|
1403
1324
|
creation_time: number;
|
|
@@ -1416,15 +1337,14 @@ declare function isSiegeRoundStateVictory(state: SiegeRoundState): boolean;
|
|
|
1416
1337
|
* @param state - The state to check.
|
|
1417
1338
|
* @returns True if the state is a completed state, false otherwise.
|
|
1418
1339
|
*/
|
|
1419
|
-
declare function isSiegeRoundStateCompleted(state: SiegeRoundState): boolean;
|
|
1420
|
-
//#endregion
|
|
1340
|
+
declare function isSiegeRoundStateCompleted(state: SiegeRoundState): boolean; //#endregion
|
|
1421
1341
|
//#region src/schemas.d.ts
|
|
1422
1342
|
declare const TranslationSchema: <T extends AnyBrand | number = number>() => Type<{
|
|
1423
1343
|
id: T;
|
|
1424
1344
|
value: string;
|
|
1425
1345
|
}>;
|
|
1426
1346
|
type Translation<T extends AnyBrand | number = number> = ReturnType<typeof TranslationSchema<T>>["infer"];
|
|
1427
|
-
declare const PlayerMatchStatsDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1347
|
+
declare const PlayerMatchStatsDataSchema: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1428
1348
|
kills: number;
|
|
1429
1349
|
deaths: number;
|
|
1430
1350
|
assists: number;
|
|
@@ -1432,38 +1352,38 @@ declare const PlayerMatchStatsDataSchema: arktype_internal_variants_object_ts0.O
|
|
|
1432
1352
|
score: number;
|
|
1433
1353
|
}, {}>;
|
|
1434
1354
|
type PlayerMatchStatsData = typeof PlayerMatchStatsDataSchema.infer;
|
|
1435
|
-
declare const PlayerDamageDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1355
|
+
declare const PlayerDamageDataSchema: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1436
1356
|
instigator_player_id: SiegePlayerId;
|
|
1437
1357
|
receiver_player_id: SiegePlayerId;
|
|
1438
1358
|
damage_amount: number;
|
|
1439
1359
|
remaining_health: number;
|
|
1440
1360
|
pre_damage_health: number;
|
|
1441
1361
|
max_health: number;
|
|
1442
|
-
damage_type: "
|
|
1443
|
-
damage_team_type: "
|
|
1444
|
-
damage_hit_zone: "
|
|
1362
|
+
damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
|
|
1363
|
+
damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
|
|
1364
|
+
damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
|
|
1445
1365
|
damage_source_id: SiegeDamageSourceId | null;
|
|
1446
1366
|
damage_item_id: SiegeItemObjectId | null;
|
|
1447
1367
|
damage_item_instance_id: SiegeItemObjectId | null;
|
|
1448
1368
|
damage_time: number;
|
|
1449
1369
|
}, {}>;
|
|
1450
1370
|
type PlayerDamageData = typeof PlayerDamageDataSchema.infer;
|
|
1451
|
-
declare const MatchRoundDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1371
|
+
declare const MatchRoundDataSchema: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1452
1372
|
index: number;
|
|
1453
1373
|
rounds_until_next_segment: number;
|
|
1454
1374
|
segment_size: number;
|
|
1455
1375
|
segment_index: number;
|
|
1456
1376
|
team_0: {
|
|
1457
|
-
role: "attacker" | "
|
|
1377
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1458
1378
|
state: SiegeRoundState;
|
|
1459
1379
|
};
|
|
1460
1380
|
team_1: {
|
|
1461
|
-
role: "attacker" | "
|
|
1381
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1462
1382
|
state: SiegeRoundState;
|
|
1463
1383
|
};
|
|
1464
1384
|
}, {}>;
|
|
1465
1385
|
type MatchRoundData = typeof MatchRoundDataSchema.infer;
|
|
1466
|
-
declare const MapDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1386
|
+
declare const MapDataSchema: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1467
1387
|
name: {
|
|
1468
1388
|
id: SiegeMapNameId;
|
|
1469
1389
|
value: string;
|
|
@@ -1474,28 +1394,28 @@ declare const MapDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1474
1394
|
};
|
|
1475
1395
|
}, {}>;
|
|
1476
1396
|
type MapData = typeof MapDataSchema.infer;
|
|
1477
|
-
declare const RoundEndPlayerDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1397
|
+
declare const RoundEndPlayerDataSchema: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1478
1398
|
player_id: SiegePlayerId;
|
|
1479
1399
|
final_health: number;
|
|
1480
|
-
final_life_state:
|
|
1400
|
+
final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1481
1401
|
operator_name: {
|
|
1482
1402
|
id: SiegeOperatorNameId;
|
|
1483
1403
|
value: string;
|
|
1484
1404
|
};
|
|
1485
1405
|
}, {}>;
|
|
1486
1406
|
type RoundEndPlayerData = typeof RoundEndPlayerDataSchema.infer;
|
|
1487
|
-
declare const RoundEndDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1407
|
+
declare const RoundEndDataSchema: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1488
1408
|
round_data: {
|
|
1489
1409
|
index: number;
|
|
1490
1410
|
rounds_until_next_segment: number;
|
|
1491
1411
|
segment_size: number;
|
|
1492
1412
|
segment_index: number;
|
|
1493
1413
|
team_0: {
|
|
1494
|
-
role: "attacker" | "
|
|
1414
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1495
1415
|
state: SiegeRoundState;
|
|
1496
1416
|
};
|
|
1497
1417
|
team_1: {
|
|
1498
|
-
role: "attacker" | "
|
|
1418
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1499
1419
|
state: SiegeRoundState;
|
|
1500
1420
|
};
|
|
1501
1421
|
};
|
|
@@ -1506,9 +1426,9 @@ declare const RoundEndDataSchema: arktype_internal_variants_object_ts0.ObjectTyp
|
|
|
1506
1426
|
remaining_health: number;
|
|
1507
1427
|
pre_damage_health: number;
|
|
1508
1428
|
max_health: number;
|
|
1509
|
-
damage_type: "
|
|
1510
|
-
damage_team_type: "
|
|
1511
|
-
damage_hit_zone: "
|
|
1429
|
+
damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
|
|
1430
|
+
damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
|
|
1431
|
+
damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
|
|
1512
1432
|
damage_source_id: SiegeDamageSourceId | null;
|
|
1513
1433
|
damage_item_id: SiegeItemObjectId | null;
|
|
1514
1434
|
damage_item_instance_id: SiegeItemObjectId | null;
|
|
@@ -1517,17 +1437,16 @@ declare const RoundEndDataSchema: arktype_internal_variants_object_ts0.ObjectTyp
|
|
|
1517
1437
|
players: {
|
|
1518
1438
|
player_id: SiegePlayerId;
|
|
1519
1439
|
final_health: number;
|
|
1520
|
-
final_life_state:
|
|
1440
|
+
final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1521
1441
|
operator_name: {
|
|
1522
1442
|
id: SiegeOperatorNameId;
|
|
1523
1443
|
value: string;
|
|
1524
1444
|
};
|
|
1525
1445
|
}[];
|
|
1526
1446
|
}, {}>;
|
|
1527
|
-
type RoundEndData = typeof RoundEndDataSchema.infer;
|
|
1528
|
-
//#endregion
|
|
1447
|
+
type RoundEndData = typeof RoundEndDataSchema.infer; //#endregion
|
|
1529
1448
|
//#region src/events/matchStarted.d.ts
|
|
1530
|
-
declare const MatchStarted: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1449
|
+
declare const MatchStarted: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1531
1450
|
game: "siege";
|
|
1532
1451
|
type: "match_started";
|
|
1533
1452
|
creation_time: number;
|
|
@@ -1557,20 +1476,19 @@ declare const MatchStarted: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1557
1476
|
segment_size: number;
|
|
1558
1477
|
segment_index: number;
|
|
1559
1478
|
team_0: {
|
|
1560
|
-
role: "attacker" | "
|
|
1479
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1561
1480
|
state: SiegeRoundState;
|
|
1562
1481
|
};
|
|
1563
1482
|
team_1: {
|
|
1564
|
-
role: "attacker" | "
|
|
1483
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1565
1484
|
state: SiegeRoundState;
|
|
1566
1485
|
};
|
|
1567
1486
|
}[];
|
|
1568
1487
|
};
|
|
1569
1488
|
}, {}>;
|
|
1570
|
-
type MatchStartedEvent = typeof MatchStarted.infer;
|
|
1571
|
-
//#endregion
|
|
1489
|
+
type MatchStartedEvent = typeof MatchStarted.infer; //#endregion
|
|
1572
1490
|
//#region src/events/startedQueuing.d.ts
|
|
1573
|
-
declare const StartedQueuing: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1491
|
+
declare const StartedQueuing: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1574
1492
|
game: "siege";
|
|
1575
1493
|
type: "started_queuing";
|
|
1576
1494
|
creation_time: number;
|
|
@@ -1583,26 +1501,23 @@ declare const StartedQueuing: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1583
1501
|
match_type: SiegeMatchType;
|
|
1584
1502
|
};
|
|
1585
1503
|
}, {}>;
|
|
1586
|
-
type StartedQueuingEvent = typeof StartedQueuing.infer;
|
|
1587
|
-
//#endregion
|
|
1504
|
+
type StartedQueuingEvent = typeof StartedQueuing.infer; //#endregion
|
|
1588
1505
|
//#region src/events/stoppedQueueing.d.ts
|
|
1589
|
-
declare const StoppedQueueing: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1506
|
+
declare const StoppedQueueing: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1590
1507
|
game: "siege";
|
|
1591
1508
|
type: "stopped_queuing";
|
|
1592
1509
|
creation_time: number;
|
|
1593
1510
|
}, {}>;
|
|
1594
|
-
type StoppedQueueingEvent = typeof StoppedQueueing.infer;
|
|
1595
|
-
//#endregion
|
|
1511
|
+
type StoppedQueueingEvent = typeof StoppedQueueing.infer; //#endregion
|
|
1596
1512
|
//#region src/events/matchEnded.d.ts
|
|
1597
|
-
declare const MatchEnded: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1513
|
+
declare const MatchEnded: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1598
1514
|
game: "siege";
|
|
1599
1515
|
type: "match_ended";
|
|
1600
1516
|
creation_time: number;
|
|
1601
1517
|
}, {}>;
|
|
1602
|
-
type MatchEndedEvent = typeof MatchEnded.infer;
|
|
1603
|
-
//#endregion
|
|
1518
|
+
type MatchEndedEvent = typeof MatchEnded.infer; //#endregion
|
|
1604
1519
|
//#region src/events/mapChanged.d.ts
|
|
1605
|
-
declare const MapChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1520
|
+
declare const MapChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1606
1521
|
game: "siege";
|
|
1607
1522
|
type: "map_changed";
|
|
1608
1523
|
creation_time: number;
|
|
@@ -1619,40 +1534,37 @@ declare const MapChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1619
1534
|
};
|
|
1620
1535
|
};
|
|
1621
1536
|
}, {}>;
|
|
1622
|
-
type MapChangedEvent = typeof MapChanged.infer;
|
|
1623
|
-
//#endregion
|
|
1537
|
+
type MapChangedEvent = typeof MapChanged.infer; //#endregion
|
|
1624
1538
|
//#region src/events/operatorBanVotingStarted.d.ts
|
|
1625
|
-
declare const OperatorBanVotingStarted: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1539
|
+
declare const OperatorBanVotingStarted: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1626
1540
|
game: "siege";
|
|
1627
1541
|
type: "operator_ban_voting_started";
|
|
1628
1542
|
creation_time: number;
|
|
1629
1543
|
content: {
|
|
1630
1544
|
team: 0 | 1;
|
|
1631
1545
|
index: number;
|
|
1632
|
-
side: "attacker" | "
|
|
1546
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1633
1547
|
};
|
|
1634
1548
|
}, {}>;
|
|
1635
|
-
type OperatorBanVotingStartedEvent = typeof OperatorBanVotingStarted.infer;
|
|
1636
|
-
//#endregion
|
|
1549
|
+
type OperatorBanVotingStartedEvent = typeof OperatorBanVotingStarted.infer; //#endregion
|
|
1637
1550
|
//#region src/events/operatorBanned.d.ts
|
|
1638
|
-
declare const OperatorBanned: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1551
|
+
declare const OperatorBanned: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1639
1552
|
game: "siege";
|
|
1640
1553
|
type: "operator_banned";
|
|
1641
1554
|
creation_time: number;
|
|
1642
1555
|
content: {
|
|
1643
1556
|
team: 0 | 1;
|
|
1644
1557
|
index: number;
|
|
1645
|
-
side: "attacker" | "
|
|
1558
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1646
1559
|
operator_name: {
|
|
1647
1560
|
id: SiegeOperatorNameId;
|
|
1648
1561
|
value: string;
|
|
1649
1562
|
} | null;
|
|
1650
1563
|
};
|
|
1651
1564
|
}, {}>;
|
|
1652
|
-
type OperatorBannedEvent = typeof OperatorBanned.infer;
|
|
1653
|
-
//#endregion
|
|
1565
|
+
type OperatorBannedEvent = typeof OperatorBanned.infer; //#endregion
|
|
1654
1566
|
//#region src/events/operatorBanCleared.d.ts
|
|
1655
|
-
declare const OperatorBanCleared: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1567
|
+
declare const OperatorBanCleared: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1656
1568
|
game: "siege";
|
|
1657
1569
|
type: "operator_ban_cleared";
|
|
1658
1570
|
creation_time: number;
|
|
@@ -1661,10 +1573,9 @@ declare const OperatorBanCleared: arktype_internal_variants_object_ts0.ObjectTyp
|
|
|
1661
1573
|
index: number;
|
|
1662
1574
|
};
|
|
1663
1575
|
}, {}>;
|
|
1664
|
-
type OperatorBanClearedEvent = typeof OperatorBanCleared.infer;
|
|
1665
|
-
//#endregion
|
|
1576
|
+
type OperatorBanClearedEvent = typeof OperatorBanCleared.infer; //#endregion
|
|
1666
1577
|
//#region src/events/roundEnded.d.ts
|
|
1667
|
-
declare const RoundEnded: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1578
|
+
declare const RoundEnded: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1668
1579
|
game: "siege";
|
|
1669
1580
|
type: "round_ended";
|
|
1670
1581
|
creation_time: number;
|
|
@@ -1675,11 +1586,11 @@ declare const RoundEnded: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1675
1586
|
segment_size: number;
|
|
1676
1587
|
segment_index: number;
|
|
1677
1588
|
team_0: {
|
|
1678
|
-
role: "attacker" | "
|
|
1589
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1679
1590
|
state: SiegeRoundState;
|
|
1680
1591
|
};
|
|
1681
1592
|
team_1: {
|
|
1682
|
-
role: "attacker" | "
|
|
1593
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1683
1594
|
state: SiegeRoundState;
|
|
1684
1595
|
};
|
|
1685
1596
|
};
|
|
@@ -1690,9 +1601,9 @@ declare const RoundEnded: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1690
1601
|
remaining_health: number;
|
|
1691
1602
|
pre_damage_health: number;
|
|
1692
1603
|
max_health: number;
|
|
1693
|
-
damage_type: "
|
|
1694
|
-
damage_team_type: "
|
|
1695
|
-
damage_hit_zone: "
|
|
1604
|
+
damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
|
|
1605
|
+
damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
|
|
1606
|
+
damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
|
|
1696
1607
|
damage_source_id: SiegeDamageSourceId | null;
|
|
1697
1608
|
damage_item_id: SiegeItemObjectId | null;
|
|
1698
1609
|
damage_item_instance_id: SiegeItemObjectId | null;
|
|
@@ -1701,7 +1612,7 @@ declare const RoundEnded: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1701
1612
|
players: {
|
|
1702
1613
|
player_id: SiegePlayerId;
|
|
1703
1614
|
final_health: number;
|
|
1704
|
-
final_life_state:
|
|
1615
|
+
final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1705
1616
|
operator_name: {
|
|
1706
1617
|
id: SiegeOperatorNameId;
|
|
1707
1618
|
value: string;
|
|
@@ -1709,21 +1620,19 @@ declare const RoundEnded: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1709
1620
|
}[];
|
|
1710
1621
|
};
|
|
1711
1622
|
}, {}>;
|
|
1712
|
-
type RoundEndedEvent = typeof RoundEnded.infer;
|
|
1713
|
-
//#endregion
|
|
1623
|
+
type RoundEndedEvent = typeof RoundEnded.infer; //#endregion
|
|
1714
1624
|
//#region src/events/phaseChanged.d.ts
|
|
1715
|
-
declare const PhaseChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1625
|
+
declare const PhaseChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1716
1626
|
game: "siege";
|
|
1717
1627
|
type: "phase_changed";
|
|
1718
1628
|
creation_time: number;
|
|
1719
1629
|
content: {
|
|
1720
|
-
phase: "
|
|
1630
|
+
phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
|
|
1721
1631
|
};
|
|
1722
1632
|
}, {}>;
|
|
1723
|
-
type PhaseChangedEvent = typeof PhaseChanged.infer;
|
|
1724
|
-
//#endregion
|
|
1633
|
+
type PhaseChangedEvent = typeof PhaseChanged.infer; //#endregion
|
|
1725
1634
|
//#region src/events/playerJoined.d.ts
|
|
1726
|
-
declare const PlayerJoined: arktype_internal_variants_object_ts0.ObjectType<(In: {
|
|
1635
|
+
declare const PlayerJoined: _$arktype_internal_variants_object_ts0.ObjectType<(In: {
|
|
1727
1636
|
game: "siege";
|
|
1728
1637
|
type: "player_joined";
|
|
1729
1638
|
creation_time: number;
|
|
@@ -1736,9 +1645,9 @@ declare const PlayerJoined: arktype_internal_variants_object_ts0.ObjectType<(In:
|
|
|
1736
1645
|
is_enemy: boolean;
|
|
1737
1646
|
is_squad_member: boolean;
|
|
1738
1647
|
is_local_player: boolean;
|
|
1739
|
-
side: "attacker" | "
|
|
1648
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1740
1649
|
team: 0 | 1;
|
|
1741
|
-
platform: "invalid" |
|
|
1650
|
+
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
1742
1651
|
is_privacy_username: boolean;
|
|
1743
1652
|
has_avatar_hidden: boolean;
|
|
1744
1653
|
has_commend_streak: boolean;
|
|
@@ -1750,12 +1659,14 @@ declare const PlayerJoined: arktype_internal_variants_object_ts0.ObjectType<(In:
|
|
|
1750
1659
|
game_mode_actions: number;
|
|
1751
1660
|
score: number;
|
|
1752
1661
|
};
|
|
1753
|
-
life_state:
|
|
1662
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1754
1663
|
ping: number;
|
|
1755
1664
|
};
|
|
1756
|
-
}) =>
|
|
1665
|
+
}) => _$arktype.Out<{
|
|
1666
|
+
game: "siege";
|
|
1667
|
+
type: "player_joined";
|
|
1668
|
+
creation_time: number;
|
|
1757
1669
|
content: {
|
|
1758
|
-
starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
1759
1670
|
player_id: SiegePlayerId;
|
|
1760
1671
|
username: string;
|
|
1761
1672
|
pc_username: string | null;
|
|
@@ -1764,9 +1675,9 @@ declare const PlayerJoined: arktype_internal_variants_object_ts0.ObjectType<(In:
|
|
|
1764
1675
|
is_enemy: boolean;
|
|
1765
1676
|
is_squad_member: boolean;
|
|
1766
1677
|
is_local_player: boolean;
|
|
1767
|
-
side: "attacker" | "
|
|
1678
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1768
1679
|
team: 0 | 1;
|
|
1769
|
-
platform: "invalid" |
|
|
1680
|
+
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
1770
1681
|
is_privacy_username: boolean;
|
|
1771
1682
|
has_avatar_hidden: boolean;
|
|
1772
1683
|
has_commend_streak: boolean;
|
|
@@ -1778,17 +1689,14 @@ declare const PlayerJoined: arktype_internal_variants_object_ts0.ObjectType<(In:
|
|
|
1778
1689
|
game_mode_actions: number;
|
|
1779
1690
|
score: number;
|
|
1780
1691
|
};
|
|
1781
|
-
life_state:
|
|
1692
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1782
1693
|
ping: number;
|
|
1694
|
+
starting_side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1783
1695
|
};
|
|
1784
|
-
game: "siege";
|
|
1785
|
-
type: "player_joined";
|
|
1786
|
-
creation_time: number;
|
|
1787
1696
|
}>, {}>;
|
|
1788
|
-
type PlayerJoinedEvent = typeof PlayerJoined.infer;
|
|
1789
|
-
//#endregion
|
|
1697
|
+
type PlayerJoinedEvent = typeof PlayerJoined.infer; //#endregion
|
|
1790
1698
|
//#region src/events/playerLeft.d.ts
|
|
1791
|
-
declare const PlayerLeft: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1699
|
+
declare const PlayerLeft: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1792
1700
|
game: "siege";
|
|
1793
1701
|
type: "player_left";
|
|
1794
1702
|
creation_time: number;
|
|
@@ -1796,10 +1704,9 @@ declare const PlayerLeft: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1796
1704
|
player_id: SiegePlayerId;
|
|
1797
1705
|
};
|
|
1798
1706
|
}, {}>;
|
|
1799
|
-
type PlayerLeftEvent = typeof PlayerLeft.infer;
|
|
1800
|
-
//#endregion
|
|
1707
|
+
type PlayerLeftEvent = typeof PlayerLeft.infer; //#endregion
|
|
1801
1708
|
//#region src/events/playerOperatorChanged.d.ts
|
|
1802
|
-
declare const PlayerOperatorChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1709
|
+
declare const PlayerOperatorChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1803
1710
|
game: "siege";
|
|
1804
1711
|
type: "player_operator_changed";
|
|
1805
1712
|
creation_time: number;
|
|
@@ -1811,10 +1718,9 @@ declare const PlayerOperatorChanged: arktype_internal_variants_object_ts0.Object
|
|
|
1811
1718
|
};
|
|
1812
1719
|
};
|
|
1813
1720
|
}, {}>;
|
|
1814
|
-
type PlayerOperatorChangedEvent = typeof PlayerOperatorChanged.infer;
|
|
1815
|
-
//#endregion
|
|
1721
|
+
type PlayerOperatorChangedEvent = typeof PlayerOperatorChanged.infer; //#endregion
|
|
1816
1722
|
//#region src/events/playerLocationChanged.d.ts
|
|
1817
|
-
declare const PlayerLocationChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1723
|
+
declare const PlayerLocationChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1818
1724
|
game: "siege";
|
|
1819
1725
|
type: "player_location_changed";
|
|
1820
1726
|
creation_time: number;
|
|
@@ -1823,22 +1729,20 @@ declare const PlayerLocationChanged: arktype_internal_variants_object_ts0.Object
|
|
|
1823
1729
|
location_name: string;
|
|
1824
1730
|
};
|
|
1825
1731
|
}, {}>;
|
|
1826
|
-
type PlayerLocationChangedEvent = typeof PlayerLocationChanged.infer;
|
|
1827
|
-
//#endregion
|
|
1732
|
+
type PlayerLocationChangedEvent = typeof PlayerLocationChanged.infer; //#endregion
|
|
1828
1733
|
//#region src/events/playerSideChanged.d.ts
|
|
1829
|
-
declare const PlayerSideChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1734
|
+
declare const PlayerSideChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1830
1735
|
game: "siege";
|
|
1831
1736
|
type: "player_side_changed";
|
|
1832
1737
|
creation_time: number;
|
|
1833
1738
|
content: {
|
|
1834
1739
|
player_id: SiegePlayerId;
|
|
1835
|
-
side: "attacker" | "
|
|
1740
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1836
1741
|
};
|
|
1837
1742
|
}, {}>;
|
|
1838
|
-
type PlayerSideChangedEvent = typeof PlayerSideChanged.infer;
|
|
1839
|
-
//#endregion
|
|
1743
|
+
type PlayerSideChangedEvent = typeof PlayerSideChanged.infer; //#endregion
|
|
1840
1744
|
//#region src/events/playerScoreChanged.d.ts
|
|
1841
|
-
declare const PlayerScoreChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1745
|
+
declare const PlayerScoreChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1842
1746
|
game: "siege";
|
|
1843
1747
|
type: "player_score_changed";
|
|
1844
1748
|
creation_time: number;
|
|
@@ -1847,10 +1751,9 @@ declare const PlayerScoreChanged: arktype_internal_variants_object_ts0.ObjectTyp
|
|
|
1847
1751
|
score: number;
|
|
1848
1752
|
};
|
|
1849
1753
|
}, {}>;
|
|
1850
|
-
type PlayerScoreChangedEvent = typeof PlayerScoreChanged.infer;
|
|
1851
|
-
//#endregion
|
|
1754
|
+
type PlayerScoreChangedEvent = typeof PlayerScoreChanged.infer; //#endregion
|
|
1852
1755
|
//#region src/events/playerKillsChanged.d.ts
|
|
1853
|
-
declare const PlayerKillsChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1756
|
+
declare const PlayerKillsChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1854
1757
|
game: "siege";
|
|
1855
1758
|
type: "player_kills_changed";
|
|
1856
1759
|
creation_time: number;
|
|
@@ -1859,10 +1762,9 @@ declare const PlayerKillsChanged: arktype_internal_variants_object_ts0.ObjectTyp
|
|
|
1859
1762
|
kills: number;
|
|
1860
1763
|
};
|
|
1861
1764
|
}, {}>;
|
|
1862
|
-
type PlayerKillsChangedEvent = typeof PlayerKillsChanged.infer;
|
|
1863
|
-
//#endregion
|
|
1765
|
+
type PlayerKillsChangedEvent = typeof PlayerKillsChanged.infer; //#endregion
|
|
1864
1766
|
//#region src/events/playerDeathsChanged.d.ts
|
|
1865
|
-
declare const PlayerDeathsChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1767
|
+
declare const PlayerDeathsChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1866
1768
|
game: "siege";
|
|
1867
1769
|
type: "player_deaths_changed";
|
|
1868
1770
|
creation_time: number;
|
|
@@ -1871,10 +1773,9 @@ declare const PlayerDeathsChanged: arktype_internal_variants_object_ts0.ObjectTy
|
|
|
1871
1773
|
deaths: number;
|
|
1872
1774
|
};
|
|
1873
1775
|
}, {}>;
|
|
1874
|
-
type PlayerDeathsChangedEvent = typeof PlayerDeathsChanged.infer;
|
|
1875
|
-
//#endregion
|
|
1776
|
+
type PlayerDeathsChangedEvent = typeof PlayerDeathsChanged.infer; //#endregion
|
|
1876
1777
|
//#region src/events/playerAssistsChanged.d.ts
|
|
1877
|
-
declare const PlayerAssistsChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1778
|
+
declare const PlayerAssistsChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1878
1779
|
game: "siege";
|
|
1879
1780
|
type: "player_assists_changed";
|
|
1880
1781
|
creation_time: number;
|
|
@@ -1883,10 +1784,9 @@ declare const PlayerAssistsChanged: arktype_internal_variants_object_ts0.ObjectT
|
|
|
1883
1784
|
assists: number;
|
|
1884
1785
|
};
|
|
1885
1786
|
}, {}>;
|
|
1886
|
-
type PlayerAssistsChangedEvent = typeof PlayerAssistsChanged.infer;
|
|
1887
|
-
//#endregion
|
|
1787
|
+
type PlayerAssistsChangedEvent = typeof PlayerAssistsChanged.infer; //#endregion
|
|
1888
1788
|
//#region src/events/playerGameModeActionsChanged.d.ts
|
|
1889
|
-
declare const PlayerGameModeActionsChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1789
|
+
declare const PlayerGameModeActionsChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1890
1790
|
game: "siege";
|
|
1891
1791
|
type: "player_game_mode_actions_changed";
|
|
1892
1792
|
creation_time: number;
|
|
@@ -1895,10 +1795,9 @@ declare const PlayerGameModeActionsChanged: arktype_internal_variants_object_ts0
|
|
|
1895
1795
|
game_mode_actions: number;
|
|
1896
1796
|
};
|
|
1897
1797
|
}, {}>;
|
|
1898
|
-
type PlayerGameModeActionsChangedEvent = typeof PlayerGameModeActionsChanged.infer;
|
|
1899
|
-
//#endregion
|
|
1798
|
+
type PlayerGameModeActionsChangedEvent = typeof PlayerGameModeActionsChanged.infer; //#endregion
|
|
1900
1799
|
//#region src/events/playerPingUpdated.d.ts
|
|
1901
|
-
declare const PlayerPingUpdated: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1800
|
+
declare const PlayerPingUpdated: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1902
1801
|
game: "siege";
|
|
1903
1802
|
type: "player_ping_updated";
|
|
1904
1803
|
creation_time: number;
|
|
@@ -1907,10 +1806,9 @@ declare const PlayerPingUpdated: arktype_internal_variants_object_ts0.ObjectType
|
|
|
1907
1806
|
ping: number;
|
|
1908
1807
|
};
|
|
1909
1808
|
}, {}>;
|
|
1910
|
-
type PlayerPingUpdatedEvent = typeof PlayerPingUpdated.infer;
|
|
1911
|
-
//#endregion
|
|
1809
|
+
type PlayerPingUpdatedEvent = typeof PlayerPingUpdated.infer; //#endregion
|
|
1912
1810
|
//#region src/events/defuserPlanted.d.ts
|
|
1913
|
-
declare const DefuserPlanted: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1811
|
+
declare const DefuserPlanted: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1914
1812
|
game: "siege";
|
|
1915
1813
|
type: "defuser_planted";
|
|
1916
1814
|
creation_time: number;
|
|
@@ -1918,10 +1816,9 @@ declare const DefuserPlanted: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1918
1816
|
player_id: SiegePlayerId;
|
|
1919
1817
|
};
|
|
1920
1818
|
}, {}>;
|
|
1921
|
-
type DefuserPlantedEvent = typeof DefuserPlanted.infer;
|
|
1922
|
-
//#endregion
|
|
1819
|
+
type DefuserPlantedEvent = typeof DefuserPlanted.infer; //#endregion
|
|
1923
1820
|
//#region src/events/defuserSabotaged.d.ts
|
|
1924
|
-
declare const DefuserSabotaged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1821
|
+
declare const DefuserSabotaged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1925
1822
|
game: "siege";
|
|
1926
1823
|
type: "defuser_sabotaged";
|
|
1927
1824
|
creation_time: number;
|
|
@@ -1929,10 +1826,9 @@ declare const DefuserSabotaged: arktype_internal_variants_object_ts0.ObjectType<
|
|
|
1929
1826
|
player_id: SiegePlayerId;
|
|
1930
1827
|
};
|
|
1931
1828
|
}, {}>;
|
|
1932
|
-
type DefuserSabotagedEvent = typeof DefuserSabotaged.infer;
|
|
1933
|
-
//#endregion
|
|
1829
|
+
type DefuserSabotagedEvent = typeof DefuserSabotaged.infer; //#endregion
|
|
1934
1830
|
//#region src/events/defuserPickedUp.d.ts
|
|
1935
|
-
declare const DefuserPickedUp: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1831
|
+
declare const DefuserPickedUp: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1936
1832
|
game: "siege";
|
|
1937
1833
|
type: "defuser_picked_up";
|
|
1938
1834
|
creation_time: number;
|
|
@@ -1941,10 +1837,9 @@ declare const DefuserPickedUp: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1941
1837
|
initial: boolean;
|
|
1942
1838
|
};
|
|
1943
1839
|
}, {}>;
|
|
1944
|
-
type DefuserPickedUpEvent = typeof DefuserPickedUp.infer;
|
|
1945
|
-
//#endregion
|
|
1840
|
+
type DefuserPickedUpEvent = typeof DefuserPickedUp.infer; //#endregion
|
|
1946
1841
|
//#region src/events/defuserDropped.d.ts
|
|
1947
|
-
declare const DefuserDropped: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1842
|
+
declare const DefuserDropped: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1948
1843
|
game: "siege";
|
|
1949
1844
|
type: "defuser_dropped";
|
|
1950
1845
|
creation_time: number;
|
|
@@ -1952,22 +1847,20 @@ declare const DefuserDropped: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1952
1847
|
player_id: SiegePlayerId;
|
|
1953
1848
|
};
|
|
1954
1849
|
}, {}>;
|
|
1955
|
-
type DefuserDroppedEvent = typeof DefuserDropped.infer;
|
|
1956
|
-
//#endregion
|
|
1850
|
+
type DefuserDroppedEvent = typeof DefuserDropped.infer; //#endregion
|
|
1957
1851
|
//#region src/events/playerLifeStateChanged.d.ts
|
|
1958
|
-
declare const PlayerLifeStateChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1852
|
+
declare const PlayerLifeStateChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1959
1853
|
game: "siege";
|
|
1960
1854
|
type: "player_life_state_changed";
|
|
1961
1855
|
creation_time: number;
|
|
1962
1856
|
content: {
|
|
1963
1857
|
player_id: SiegePlayerId;
|
|
1964
|
-
life_state:
|
|
1858
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1965
1859
|
};
|
|
1966
1860
|
}, {}>;
|
|
1967
|
-
type PlayerLifeStateChangedEvent = typeof PlayerLifeStateChanged.infer;
|
|
1968
|
-
//#endregion
|
|
1861
|
+
type PlayerLifeStateChangedEvent = typeof PlayerLifeStateChanged.infer; //#endregion
|
|
1969
1862
|
//#region src/events/playerDied.d.ts
|
|
1970
|
-
declare const PlayerDied: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1863
|
+
declare const PlayerDied: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1971
1864
|
game: "siege";
|
|
1972
1865
|
type: "player_died";
|
|
1973
1866
|
creation_time: number;
|
|
@@ -1977,10 +1870,9 @@ declare const PlayerDied: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1977
1870
|
headshot: boolean;
|
|
1978
1871
|
};
|
|
1979
1872
|
}, {}>;
|
|
1980
|
-
type PlayerDiedEvent = typeof PlayerDied.infer;
|
|
1981
|
-
//#endregion
|
|
1873
|
+
type PlayerDiedEvent = typeof PlayerDied.infer; //#endregion
|
|
1982
1874
|
//#region src/events/playerDowned.d.ts
|
|
1983
|
-
declare const PlayerDowned: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1875
|
+
declare const PlayerDowned: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1984
1876
|
game: "siege";
|
|
1985
1877
|
type: "player_downed";
|
|
1986
1878
|
creation_time: number;
|
|
@@ -1989,10 +1881,9 @@ declare const PlayerDowned: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1989
1881
|
instigator_player_id: SiegePlayerId;
|
|
1990
1882
|
};
|
|
1991
1883
|
}, {}>;
|
|
1992
|
-
type PlayerDownedEvent = typeof PlayerDowned.infer;
|
|
1993
|
-
//#endregion
|
|
1884
|
+
type PlayerDownedEvent = typeof PlayerDowned.infer; //#endregion
|
|
1994
1885
|
//#region src/events/playerPingIdChanged.d.ts
|
|
1995
|
-
declare const PlayerPingIdChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1886
|
+
declare const PlayerPingIdChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1996
1887
|
game: "siege";
|
|
1997
1888
|
type: "player_ping_id_changed";
|
|
1998
1889
|
creation_time: number;
|
|
@@ -2001,10 +1892,9 @@ declare const PlayerPingIdChanged: arktype_internal_variants_object_ts0.ObjectTy
|
|
|
2001
1892
|
ping_id: number;
|
|
2002
1893
|
};
|
|
2003
1894
|
}, {}>;
|
|
2004
|
-
type PlayerPingIdChangedEvent = typeof PlayerPingIdChanged.infer;
|
|
2005
|
-
//#endregion
|
|
1895
|
+
type PlayerPingIdChangedEvent = typeof PlayerPingIdChanged.infer; //#endregion
|
|
2006
1896
|
//#region src/events/playerTeamChanged.d.ts
|
|
2007
|
-
declare const PlayerTeamChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1897
|
+
declare const PlayerTeamChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
2008
1898
|
game: "siege";
|
|
2009
1899
|
type: "player_team_changed";
|
|
2010
1900
|
creation_time: number;
|
|
@@ -2013,10 +1903,42 @@ declare const PlayerTeamChanged: arktype_internal_variants_object_ts0.ObjectType
|
|
|
2013
1903
|
team: 0 | 1;
|
|
2014
1904
|
};
|
|
2015
1905
|
}, {}>;
|
|
2016
|
-
type PlayerTeamChangedEvent = typeof PlayerTeamChanged.infer;
|
|
2017
|
-
//#endregion
|
|
1906
|
+
type PlayerTeamChangedEvent = typeof PlayerTeamChanged.infer; //#endregion
|
|
2018
1907
|
//#region src/events/index.d.ts
|
|
2019
|
-
declare const siegeEvents:
|
|
1908
|
+
declare const siegeEvents: _$arktype.Module<{
|
|
1909
|
+
defuser_dropped: {
|
|
1910
|
+
game: "siege";
|
|
1911
|
+
type: "defuser_dropped";
|
|
1912
|
+
creation_time: number;
|
|
1913
|
+
content: {
|
|
1914
|
+
player_id: SiegePlayerId;
|
|
1915
|
+
};
|
|
1916
|
+
};
|
|
1917
|
+
defuser_picked_up: {
|
|
1918
|
+
game: "siege";
|
|
1919
|
+
type: "defuser_picked_up";
|
|
1920
|
+
creation_time: number;
|
|
1921
|
+
content: {
|
|
1922
|
+
player_id: SiegePlayerId;
|
|
1923
|
+
initial: boolean;
|
|
1924
|
+
};
|
|
1925
|
+
};
|
|
1926
|
+
defuser_planted: {
|
|
1927
|
+
game: "siege";
|
|
1928
|
+
type: "defuser_planted";
|
|
1929
|
+
creation_time: number;
|
|
1930
|
+
content: {
|
|
1931
|
+
player_id: SiegePlayerId;
|
|
1932
|
+
};
|
|
1933
|
+
};
|
|
1934
|
+
defuser_sabotaged: {
|
|
1935
|
+
game: "siege";
|
|
1936
|
+
type: "defuser_sabotaged";
|
|
1937
|
+
creation_time: number;
|
|
1938
|
+
content: {
|
|
1939
|
+
player_id: SiegePlayerId;
|
|
1940
|
+
};
|
|
1941
|
+
};
|
|
2020
1942
|
event: {
|
|
2021
1943
|
game: "siege";
|
|
2022
1944
|
type: "started_queuing";
|
|
@@ -2063,11 +1985,11 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2063
1985
|
segment_size: number;
|
|
2064
1986
|
segment_index: number;
|
|
2065
1987
|
team_0: {
|
|
2066
|
-
role: "attacker" | "
|
|
1988
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2067
1989
|
state: SiegeRoundState;
|
|
2068
1990
|
};
|
|
2069
1991
|
team_1: {
|
|
2070
|
-
role: "attacker" | "
|
|
1992
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2071
1993
|
state: SiegeRoundState;
|
|
2072
1994
|
};
|
|
2073
1995
|
}[];
|
|
@@ -2099,7 +2021,7 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2099
2021
|
content: {
|
|
2100
2022
|
team: 0 | 1;
|
|
2101
2023
|
index: number;
|
|
2102
|
-
side: "attacker" | "
|
|
2024
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2103
2025
|
};
|
|
2104
2026
|
} | {
|
|
2105
2027
|
game: "siege";
|
|
@@ -2108,7 +2030,7 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2108
2030
|
content: {
|
|
2109
2031
|
team: 0 | 1;
|
|
2110
2032
|
index: number;
|
|
2111
|
-
side: "attacker" | "
|
|
2033
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2112
2034
|
operator_name: {
|
|
2113
2035
|
id: SiegeOperatorNameId;
|
|
2114
2036
|
value: string;
|
|
@@ -2133,11 +2055,11 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2133
2055
|
segment_size: number;
|
|
2134
2056
|
segment_index: number;
|
|
2135
2057
|
team_0: {
|
|
2136
|
-
role: "attacker" | "
|
|
2058
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2137
2059
|
state: SiegeRoundState;
|
|
2138
2060
|
};
|
|
2139
2061
|
team_1: {
|
|
2140
|
-
role: "attacker" | "
|
|
2062
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2141
2063
|
state: SiegeRoundState;
|
|
2142
2064
|
};
|
|
2143
2065
|
};
|
|
@@ -2148,9 +2070,9 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2148
2070
|
remaining_health: number;
|
|
2149
2071
|
pre_damage_health: number;
|
|
2150
2072
|
max_health: number;
|
|
2151
|
-
damage_type: "
|
|
2152
|
-
damage_team_type: "
|
|
2153
|
-
damage_hit_zone: "
|
|
2073
|
+
damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
|
|
2074
|
+
damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
|
|
2075
|
+
damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
|
|
2154
2076
|
damage_source_id: SiegeDamageSourceId | null;
|
|
2155
2077
|
damage_item_id: SiegeItemObjectId | null;
|
|
2156
2078
|
damage_item_instance_id: SiegeItemObjectId | null;
|
|
@@ -2159,7 +2081,7 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2159
2081
|
players: {
|
|
2160
2082
|
player_id: SiegePlayerId;
|
|
2161
2083
|
final_health: number;
|
|
2162
|
-
final_life_state:
|
|
2084
|
+
final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2163
2085
|
operator_name: {
|
|
2164
2086
|
id: SiegeOperatorNameId;
|
|
2165
2087
|
value: string;
|
|
@@ -2171,70 +2093,9 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2171
2093
|
type: "phase_changed";
|
|
2172
2094
|
creation_time: number;
|
|
2173
2095
|
content: {
|
|
2174
|
-
phase: "
|
|
2175
|
-
};
|
|
2176
|
-
} | ((In: {
|
|
2177
|
-
game: "siege";
|
|
2178
|
-
type: "player_joined";
|
|
2179
|
-
creation_time: number;
|
|
2180
|
-
content: {
|
|
2181
|
-
player_id: SiegePlayerId;
|
|
2182
|
-
username: string;
|
|
2183
|
-
pc_username: string | null;
|
|
2184
|
-
profile_id: SiegeProfileId;
|
|
2185
|
-
is_bot: boolean;
|
|
2186
|
-
is_enemy: boolean;
|
|
2187
|
-
is_squad_member: boolean;
|
|
2188
|
-
is_local_player: boolean;
|
|
2189
|
-
side: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
2190
|
-
team: 0 | 1;
|
|
2191
|
-
platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
|
|
2192
|
-
is_privacy_username: boolean;
|
|
2193
|
-
has_avatar_hidden: boolean;
|
|
2194
|
-
has_commend_streak: boolean;
|
|
2195
|
-
ping_id: number;
|
|
2196
|
-
match_stats: {
|
|
2197
|
-
kills: number;
|
|
2198
|
-
deaths: number;
|
|
2199
|
-
assists: number;
|
|
2200
|
-
game_mode_actions: number;
|
|
2201
|
-
score: number;
|
|
2202
|
-
};
|
|
2203
|
-
life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
2204
|
-
ping: number;
|
|
2205
|
-
};
|
|
2206
|
-
}) => arktype2.Out<{
|
|
2207
|
-
content: {
|
|
2208
|
-
starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
2209
|
-
player_id: SiegePlayerId;
|
|
2210
|
-
username: string;
|
|
2211
|
-
pc_username: string | null;
|
|
2212
|
-
profile_id: SiegeProfileId;
|
|
2213
|
-
is_bot: boolean;
|
|
2214
|
-
is_enemy: boolean;
|
|
2215
|
-
is_squad_member: boolean;
|
|
2216
|
-
is_local_player: boolean;
|
|
2217
|
-
side: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
2218
|
-
team: 0 | 1;
|
|
2219
|
-
platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
|
|
2220
|
-
is_privacy_username: boolean;
|
|
2221
|
-
has_avatar_hidden: boolean;
|
|
2222
|
-
has_commend_streak: boolean;
|
|
2223
|
-
ping_id: number;
|
|
2224
|
-
match_stats: {
|
|
2225
|
-
kills: number;
|
|
2226
|
-
deaths: number;
|
|
2227
|
-
assists: number;
|
|
2228
|
-
game_mode_actions: number;
|
|
2229
|
-
score: number;
|
|
2230
|
-
};
|
|
2231
|
-
life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
2232
|
-
ping: number;
|
|
2096
|
+
phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
|
|
2233
2097
|
};
|
|
2234
|
-
|
|
2235
|
-
type: "player_joined";
|
|
2236
|
-
creation_time: number;
|
|
2237
|
-
}>) | {
|
|
2098
|
+
} | {
|
|
2238
2099
|
game: "siege";
|
|
2239
2100
|
type: "player_left";
|
|
2240
2101
|
creation_time: number;
|
|
@@ -2266,7 +2127,7 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2266
2127
|
creation_time: number;
|
|
2267
2128
|
content: {
|
|
2268
2129
|
player_id: SiegePlayerId;
|
|
2269
|
-
side: "attacker" | "
|
|
2130
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2270
2131
|
};
|
|
2271
2132
|
} | {
|
|
2272
2133
|
game: "siege";
|
|
@@ -2351,7 +2212,7 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2351
2212
|
creation_time: number;
|
|
2352
2213
|
content: {
|
|
2353
2214
|
player_id: SiegePlayerId;
|
|
2354
|
-
life_state:
|
|
2215
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2355
2216
|
};
|
|
2356
2217
|
} | {
|
|
2357
2218
|
game: "siege";
|
|
@@ -2386,33 +2247,98 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2386
2247
|
player_id: SiegePlayerId;
|
|
2387
2248
|
team: 0 | 1;
|
|
2388
2249
|
};
|
|
2389
|
-
}
|
|
2390
|
-
started_queuing: {
|
|
2250
|
+
} | ((In: {
|
|
2391
2251
|
game: "siege";
|
|
2392
|
-
type: "
|
|
2252
|
+
type: "player_joined";
|
|
2393
2253
|
creation_time: number;
|
|
2394
2254
|
content: {
|
|
2395
|
-
|
|
2396
|
-
|
|
2397
|
-
|
|
2398
|
-
|
|
2255
|
+
player_id: SiegePlayerId;
|
|
2256
|
+
username: string;
|
|
2257
|
+
pc_username: string | null;
|
|
2258
|
+
profile_id: SiegeProfileId;
|
|
2259
|
+
is_bot: boolean;
|
|
2260
|
+
is_enemy: boolean;
|
|
2261
|
+
is_squad_member: boolean;
|
|
2262
|
+
is_local_player: boolean;
|
|
2263
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2264
|
+
team: 0 | 1;
|
|
2265
|
+
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
2266
|
+
is_privacy_username: boolean;
|
|
2267
|
+
has_avatar_hidden: boolean;
|
|
2268
|
+
has_commend_streak: boolean;
|
|
2269
|
+
ping_id: number;
|
|
2270
|
+
match_stats: {
|
|
2271
|
+
kills: number;
|
|
2272
|
+
deaths: number;
|
|
2273
|
+
assists: number;
|
|
2274
|
+
game_mode_actions: number;
|
|
2275
|
+
score: number;
|
|
2399
2276
|
};
|
|
2400
|
-
|
|
2277
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2278
|
+
ping: number;
|
|
2401
2279
|
};
|
|
2402
|
-
}
|
|
2403
|
-
stopped_queuing: {
|
|
2404
|
-
game: "siege";
|
|
2405
|
-
type: "stopped_queuing";
|
|
2406
|
-
creation_time: number;
|
|
2407
|
-
};
|
|
2408
|
-
match_started: {
|
|
2280
|
+
}) => _$arktype.Out<{
|
|
2409
2281
|
game: "siege";
|
|
2410
|
-
type: "
|
|
2282
|
+
type: "player_joined";
|
|
2411
2283
|
creation_time: number;
|
|
2412
2284
|
content: {
|
|
2413
|
-
|
|
2414
|
-
|
|
2415
|
-
|
|
2285
|
+
player_id: SiegePlayerId;
|
|
2286
|
+
username: string;
|
|
2287
|
+
pc_username: string | null;
|
|
2288
|
+
profile_id: SiegeProfileId;
|
|
2289
|
+
is_bot: boolean;
|
|
2290
|
+
is_enemy: boolean;
|
|
2291
|
+
is_squad_member: boolean;
|
|
2292
|
+
is_local_player: boolean;
|
|
2293
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2294
|
+
team: 0 | 1;
|
|
2295
|
+
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
2296
|
+
is_privacy_username: boolean;
|
|
2297
|
+
has_avatar_hidden: boolean;
|
|
2298
|
+
has_commend_streak: boolean;
|
|
2299
|
+
ping_id: number;
|
|
2300
|
+
match_stats: {
|
|
2301
|
+
kills: number;
|
|
2302
|
+
deaths: number;
|
|
2303
|
+
assists: number;
|
|
2304
|
+
game_mode_actions: number;
|
|
2305
|
+
score: number;
|
|
2306
|
+
};
|
|
2307
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2308
|
+
ping: number;
|
|
2309
|
+
starting_side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2310
|
+
};
|
|
2311
|
+
}>);
|
|
2312
|
+
map_changed: {
|
|
2313
|
+
game: "siege";
|
|
2314
|
+
type: "map_changed";
|
|
2315
|
+
creation_time: number;
|
|
2316
|
+
content: {
|
|
2317
|
+
map: {
|
|
2318
|
+
name: {
|
|
2319
|
+
id: SiegeMapNameId;
|
|
2320
|
+
value: string;
|
|
2321
|
+
};
|
|
2322
|
+
time_of_day: {
|
|
2323
|
+
id: SiegeTimeOfDay;
|
|
2324
|
+
value: string;
|
|
2325
|
+
};
|
|
2326
|
+
};
|
|
2327
|
+
};
|
|
2328
|
+
};
|
|
2329
|
+
match_ended: {
|
|
2330
|
+
game: "siege";
|
|
2331
|
+
type: "match_ended";
|
|
2332
|
+
creation_time: number;
|
|
2333
|
+
};
|
|
2334
|
+
match_started: {
|
|
2335
|
+
game: "siege";
|
|
2336
|
+
type: "match_started";
|
|
2337
|
+
creation_time: number;
|
|
2338
|
+
content: {
|
|
2339
|
+
game_mode: SiegeGameMode;
|
|
2340
|
+
game_type: {
|
|
2341
|
+
id: SiegeGameModeTypeNameId;
|
|
2416
2342
|
value: string;
|
|
2417
2343
|
};
|
|
2418
2344
|
match_type: SiegeMatchType;
|
|
@@ -2435,36 +2361,23 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2435
2361
|
segment_size: number;
|
|
2436
2362
|
segment_index: number;
|
|
2437
2363
|
team_0: {
|
|
2438
|
-
role: "attacker" | "
|
|
2364
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2439
2365
|
state: SiegeRoundState;
|
|
2440
2366
|
};
|
|
2441
2367
|
team_1: {
|
|
2442
|
-
role: "attacker" | "
|
|
2368
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2443
2369
|
state: SiegeRoundState;
|
|
2444
2370
|
};
|
|
2445
2371
|
}[];
|
|
2446
2372
|
};
|
|
2447
2373
|
};
|
|
2448
|
-
|
|
2449
|
-
game: "siege";
|
|
2450
|
-
type: "match_ended";
|
|
2451
|
-
creation_time: number;
|
|
2452
|
-
};
|
|
2453
|
-
map_changed: {
|
|
2374
|
+
operator_ban_cleared: {
|
|
2454
2375
|
game: "siege";
|
|
2455
|
-
type: "
|
|
2376
|
+
type: "operator_ban_cleared";
|
|
2456
2377
|
creation_time: number;
|
|
2457
2378
|
content: {
|
|
2458
|
-
|
|
2459
|
-
|
|
2460
|
-
id: SiegeMapNameId;
|
|
2461
|
-
value: string;
|
|
2462
|
-
};
|
|
2463
|
-
time_of_day: {
|
|
2464
|
-
id: SiegeTimeOfDay;
|
|
2465
|
-
value: string;
|
|
2466
|
-
};
|
|
2467
|
-
};
|
|
2379
|
+
team: 0 | 1;
|
|
2380
|
+
index: number;
|
|
2468
2381
|
};
|
|
2469
2382
|
};
|
|
2470
2383
|
operator_ban_voting_started: {
|
|
@@ -2474,7 +2387,7 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2474
2387
|
content: {
|
|
2475
2388
|
team: 0 | 1;
|
|
2476
2389
|
index: number;
|
|
2477
|
-
side: "attacker" | "
|
|
2390
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2478
2391
|
};
|
|
2479
2392
|
};
|
|
2480
2393
|
operator_banned: {
|
|
@@ -2484,73 +2397,65 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2484
2397
|
content: {
|
|
2485
2398
|
team: 0 | 1;
|
|
2486
2399
|
index: number;
|
|
2487
|
-
side: "attacker" | "
|
|
2400
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2488
2401
|
operator_name: {
|
|
2489
2402
|
id: SiegeOperatorNameId;
|
|
2490
2403
|
value: string;
|
|
2491
2404
|
} | null;
|
|
2492
2405
|
};
|
|
2493
2406
|
};
|
|
2494
|
-
|
|
2407
|
+
phase_changed: {
|
|
2495
2408
|
game: "siege";
|
|
2496
|
-
type: "
|
|
2409
|
+
type: "phase_changed";
|
|
2497
2410
|
creation_time: number;
|
|
2498
2411
|
content: {
|
|
2499
|
-
|
|
2500
|
-
index: number;
|
|
2412
|
+
phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
|
|
2501
2413
|
};
|
|
2502
2414
|
};
|
|
2503
|
-
|
|
2415
|
+
player_assists_changed: {
|
|
2504
2416
|
game: "siege";
|
|
2505
|
-
type: "
|
|
2417
|
+
type: "player_assists_changed";
|
|
2506
2418
|
creation_time: number;
|
|
2507
2419
|
content: {
|
|
2508
|
-
|
|
2509
|
-
|
|
2510
|
-
rounds_until_next_segment: number;
|
|
2511
|
-
segment_size: number;
|
|
2512
|
-
segment_index: number;
|
|
2513
|
-
team_0: {
|
|
2514
|
-
role: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
2515
|
-
state: SiegeRoundState;
|
|
2516
|
-
};
|
|
2517
|
-
team_1: {
|
|
2518
|
-
role: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
2519
|
-
state: SiegeRoundState;
|
|
2520
|
-
};
|
|
2521
|
-
};
|
|
2522
|
-
damage_events: {
|
|
2523
|
-
instigator_player_id: SiegePlayerId;
|
|
2524
|
-
receiver_player_id: SiegePlayerId;
|
|
2525
|
-
damage_amount: number;
|
|
2526
|
-
remaining_health: number;
|
|
2527
|
-
pre_damage_health: number;
|
|
2528
|
-
max_health: number;
|
|
2529
|
-
damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
|
|
2530
|
-
damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
|
|
2531
|
-
damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
|
|
2532
|
-
damage_source_id: SiegeDamageSourceId | null;
|
|
2533
|
-
damage_item_id: SiegeItemObjectId | null;
|
|
2534
|
-
damage_item_instance_id: SiegeItemObjectId | null;
|
|
2535
|
-
damage_time: number;
|
|
2536
|
-
}[];
|
|
2537
|
-
players: {
|
|
2538
|
-
player_id: SiegePlayerId;
|
|
2539
|
-
final_health: number;
|
|
2540
|
-
final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
2541
|
-
operator_name: {
|
|
2542
|
-
id: SiegeOperatorNameId;
|
|
2543
|
-
value: string;
|
|
2544
|
-
};
|
|
2545
|
-
}[];
|
|
2420
|
+
player_id: SiegePlayerId;
|
|
2421
|
+
assists: number;
|
|
2546
2422
|
};
|
|
2547
2423
|
};
|
|
2548
|
-
|
|
2424
|
+
player_deaths_changed: {
|
|
2549
2425
|
game: "siege";
|
|
2550
|
-
type: "
|
|
2426
|
+
type: "player_deaths_changed";
|
|
2551
2427
|
creation_time: number;
|
|
2552
2428
|
content: {
|
|
2553
|
-
|
|
2429
|
+
player_id: SiegePlayerId;
|
|
2430
|
+
deaths: number;
|
|
2431
|
+
};
|
|
2432
|
+
};
|
|
2433
|
+
player_died: {
|
|
2434
|
+
game: "siege";
|
|
2435
|
+
type: "player_died";
|
|
2436
|
+
creation_time: number;
|
|
2437
|
+
content: {
|
|
2438
|
+
player_id: SiegePlayerId;
|
|
2439
|
+
instigator_player_id: SiegePlayerId;
|
|
2440
|
+
headshot: boolean;
|
|
2441
|
+
};
|
|
2442
|
+
};
|
|
2443
|
+
player_downed: {
|
|
2444
|
+
game: "siege";
|
|
2445
|
+
type: "player_downed";
|
|
2446
|
+
creation_time: number;
|
|
2447
|
+
content: {
|
|
2448
|
+
player_id: SiegePlayerId;
|
|
2449
|
+
instigator_player_id: SiegePlayerId;
|
|
2450
|
+
};
|
|
2451
|
+
};
|
|
2452
|
+
player_game_mode_actions_changed: {
|
|
2453
|
+
game: "siege";
|
|
2454
|
+
type: "player_game_mode_actions_changed";
|
|
2455
|
+
creation_time: number;
|
|
2456
|
+
content: {
|
|
2457
|
+
player_id: SiegePlayerId;
|
|
2458
|
+
game_mode_actions: number;
|
|
2554
2459
|
};
|
|
2555
2460
|
};
|
|
2556
2461
|
player_joined: (In: {
|
|
@@ -2566,9 +2471,9 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2566
2471
|
is_enemy: boolean;
|
|
2567
2472
|
is_squad_member: boolean;
|
|
2568
2473
|
is_local_player: boolean;
|
|
2569
|
-
side: "attacker" | "
|
|
2474
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2570
2475
|
team: 0 | 1;
|
|
2571
|
-
platform: "invalid" |
|
|
2476
|
+
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
2572
2477
|
is_privacy_username: boolean;
|
|
2573
2478
|
has_avatar_hidden: boolean;
|
|
2574
2479
|
has_commend_streak: boolean;
|
|
@@ -2580,12 +2485,14 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2580
2485
|
game_mode_actions: number;
|
|
2581
2486
|
score: number;
|
|
2582
2487
|
};
|
|
2583
|
-
life_state:
|
|
2488
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2584
2489
|
ping: number;
|
|
2585
2490
|
};
|
|
2586
|
-
}) =>
|
|
2491
|
+
}) => _$arktype.Out<{
|
|
2492
|
+
game: "siege";
|
|
2493
|
+
type: "player_joined";
|
|
2494
|
+
creation_time: number;
|
|
2587
2495
|
content: {
|
|
2588
|
-
starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
2589
2496
|
player_id: SiegePlayerId;
|
|
2590
2497
|
username: string;
|
|
2591
2498
|
pc_username: string | null;
|
|
@@ -2594,9 +2501,9 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2594
2501
|
is_enemy: boolean;
|
|
2595
2502
|
is_squad_member: boolean;
|
|
2596
2503
|
is_local_player: boolean;
|
|
2597
|
-
side: "attacker" | "
|
|
2504
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2598
2505
|
team: 0 | 1;
|
|
2599
|
-
platform: "invalid" |
|
|
2506
|
+
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
2600
2507
|
is_privacy_username: boolean;
|
|
2601
2508
|
has_avatar_hidden: boolean;
|
|
2602
2509
|
has_commend_streak: boolean;
|
|
@@ -2608,60 +2515,11 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2608
2515
|
game_mode_actions: number;
|
|
2609
2516
|
score: number;
|
|
2610
2517
|
};
|
|
2611
|
-
life_state:
|
|
2518
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2612
2519
|
ping: number;
|
|
2520
|
+
starting_side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2613
2521
|
};
|
|
2614
|
-
game: "siege";
|
|
2615
|
-
type: "player_joined";
|
|
2616
|
-
creation_time: number;
|
|
2617
2522
|
}>;
|
|
2618
|
-
player_left: {
|
|
2619
|
-
game: "siege";
|
|
2620
|
-
type: "player_left";
|
|
2621
|
-
creation_time: number;
|
|
2622
|
-
content: {
|
|
2623
|
-
player_id: SiegePlayerId;
|
|
2624
|
-
};
|
|
2625
|
-
};
|
|
2626
|
-
player_operator_changed: {
|
|
2627
|
-
game: "siege";
|
|
2628
|
-
type: "player_operator_changed";
|
|
2629
|
-
creation_time: number;
|
|
2630
|
-
content: {
|
|
2631
|
-
player_id: SiegePlayerId;
|
|
2632
|
-
operator_name: {
|
|
2633
|
-
id: SiegeOperatorNameId;
|
|
2634
|
-
value: string;
|
|
2635
|
-
};
|
|
2636
|
-
};
|
|
2637
|
-
};
|
|
2638
|
-
player_location_changed: {
|
|
2639
|
-
game: "siege";
|
|
2640
|
-
type: "player_location_changed";
|
|
2641
|
-
creation_time: number;
|
|
2642
|
-
content: {
|
|
2643
|
-
player_id: SiegePlayerId;
|
|
2644
|
-
location_name: string;
|
|
2645
|
-
};
|
|
2646
|
-
};
|
|
2647
|
-
player_side_changed: {
|
|
2648
|
-
game: "siege";
|
|
2649
|
-
type: "player_side_changed";
|
|
2650
|
-
creation_time: number;
|
|
2651
|
-
content: {
|
|
2652
|
-
player_id: SiegePlayerId;
|
|
2653
|
-
side: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
2654
|
-
};
|
|
2655
|
-
};
|
|
2656
|
-
player_score_changed: {
|
|
2657
|
-
game: "siege";
|
|
2658
|
-
type: "player_score_changed";
|
|
2659
|
-
creation_time: number;
|
|
2660
|
-
content: {
|
|
2661
|
-
player_id: SiegePlayerId;
|
|
2662
|
-
score: number;
|
|
2663
|
-
};
|
|
2664
|
-
};
|
|
2665
2523
|
player_kills_changed: {
|
|
2666
2524
|
game: "siege";
|
|
2667
2525
|
type: "player_kills_changed";
|
|
@@ -2671,64 +2529,51 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2671
2529
|
kills: number;
|
|
2672
2530
|
};
|
|
2673
2531
|
};
|
|
2674
|
-
|
|
2675
|
-
game: "siege";
|
|
2676
|
-
type: "player_deaths_changed";
|
|
2677
|
-
creation_time: number;
|
|
2678
|
-
content: {
|
|
2679
|
-
player_id: SiegePlayerId;
|
|
2680
|
-
deaths: number;
|
|
2681
|
-
};
|
|
2682
|
-
};
|
|
2683
|
-
player_assists_changed: {
|
|
2684
|
-
game: "siege";
|
|
2685
|
-
type: "player_assists_changed";
|
|
2686
|
-
creation_time: number;
|
|
2687
|
-
content: {
|
|
2688
|
-
player_id: SiegePlayerId;
|
|
2689
|
-
assists: number;
|
|
2690
|
-
};
|
|
2691
|
-
};
|
|
2692
|
-
player_game_mode_actions_changed: {
|
|
2532
|
+
player_left: {
|
|
2693
2533
|
game: "siege";
|
|
2694
|
-
type: "
|
|
2534
|
+
type: "player_left";
|
|
2695
2535
|
creation_time: number;
|
|
2696
2536
|
content: {
|
|
2697
2537
|
player_id: SiegePlayerId;
|
|
2698
|
-
game_mode_actions: number;
|
|
2699
2538
|
};
|
|
2700
2539
|
};
|
|
2701
|
-
|
|
2540
|
+
player_life_state_changed: {
|
|
2702
2541
|
game: "siege";
|
|
2703
|
-
type: "
|
|
2542
|
+
type: "player_life_state_changed";
|
|
2704
2543
|
creation_time: number;
|
|
2705
2544
|
content: {
|
|
2706
2545
|
player_id: SiegePlayerId;
|
|
2546
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2707
2547
|
};
|
|
2708
2548
|
};
|
|
2709
|
-
|
|
2549
|
+
player_location_changed: {
|
|
2710
2550
|
game: "siege";
|
|
2711
|
-
type: "
|
|
2551
|
+
type: "player_location_changed";
|
|
2712
2552
|
creation_time: number;
|
|
2713
2553
|
content: {
|
|
2714
2554
|
player_id: SiegePlayerId;
|
|
2555
|
+
location_name: string;
|
|
2715
2556
|
};
|
|
2716
2557
|
};
|
|
2717
|
-
|
|
2558
|
+
player_operator_changed: {
|
|
2718
2559
|
game: "siege";
|
|
2719
|
-
type: "
|
|
2560
|
+
type: "player_operator_changed";
|
|
2720
2561
|
creation_time: number;
|
|
2721
2562
|
content: {
|
|
2722
2563
|
player_id: SiegePlayerId;
|
|
2723
|
-
|
|
2564
|
+
operator_name: {
|
|
2565
|
+
id: SiegeOperatorNameId;
|
|
2566
|
+
value: string;
|
|
2567
|
+
};
|
|
2724
2568
|
};
|
|
2725
2569
|
};
|
|
2726
|
-
|
|
2570
|
+
player_ping_id_changed: {
|
|
2727
2571
|
game: "siege";
|
|
2728
|
-
type: "
|
|
2572
|
+
type: "player_ping_id_changed";
|
|
2729
2573
|
creation_time: number;
|
|
2730
2574
|
content: {
|
|
2731
2575
|
player_id: SiegePlayerId;
|
|
2576
|
+
ping_id: number;
|
|
2732
2577
|
};
|
|
2733
2578
|
};
|
|
2734
2579
|
player_ping_updated: {
|
|
@@ -2740,55 +2585,98 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2740
2585
|
ping: number;
|
|
2741
2586
|
};
|
|
2742
2587
|
};
|
|
2743
|
-
|
|
2588
|
+
player_score_changed: {
|
|
2744
2589
|
game: "siege";
|
|
2745
|
-
type: "
|
|
2590
|
+
type: "player_score_changed";
|
|
2746
2591
|
creation_time: number;
|
|
2747
2592
|
content: {
|
|
2748
2593
|
player_id: SiegePlayerId;
|
|
2749
|
-
|
|
2594
|
+
score: number;
|
|
2750
2595
|
};
|
|
2751
2596
|
};
|
|
2752
|
-
|
|
2597
|
+
player_side_changed: {
|
|
2753
2598
|
game: "siege";
|
|
2754
|
-
type: "
|
|
2599
|
+
type: "player_side_changed";
|
|
2755
2600
|
creation_time: number;
|
|
2756
2601
|
content: {
|
|
2757
2602
|
player_id: SiegePlayerId;
|
|
2758
|
-
|
|
2759
|
-
headshot: boolean;
|
|
2603
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2760
2604
|
};
|
|
2761
2605
|
};
|
|
2762
|
-
|
|
2606
|
+
player_team_changed: {
|
|
2763
2607
|
game: "siege";
|
|
2764
|
-
type: "
|
|
2608
|
+
type: "player_team_changed";
|
|
2765
2609
|
creation_time: number;
|
|
2766
2610
|
content: {
|
|
2767
2611
|
player_id: SiegePlayerId;
|
|
2768
|
-
|
|
2612
|
+
team: 0 | 1;
|
|
2769
2613
|
};
|
|
2770
2614
|
};
|
|
2771
|
-
|
|
2615
|
+
round_ended: {
|
|
2772
2616
|
game: "siege";
|
|
2773
|
-
type: "
|
|
2617
|
+
type: "round_ended";
|
|
2774
2618
|
creation_time: number;
|
|
2775
2619
|
content: {
|
|
2776
|
-
|
|
2777
|
-
|
|
2620
|
+
round_data: {
|
|
2621
|
+
index: number;
|
|
2622
|
+
rounds_until_next_segment: number;
|
|
2623
|
+
segment_size: number;
|
|
2624
|
+
segment_index: number;
|
|
2625
|
+
team_0: {
|
|
2626
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2627
|
+
state: SiegeRoundState;
|
|
2628
|
+
};
|
|
2629
|
+
team_1: {
|
|
2630
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2631
|
+
state: SiegeRoundState;
|
|
2632
|
+
};
|
|
2633
|
+
};
|
|
2634
|
+
damage_events: {
|
|
2635
|
+
instigator_player_id: SiegePlayerId;
|
|
2636
|
+
receiver_player_id: SiegePlayerId;
|
|
2637
|
+
damage_amount: number;
|
|
2638
|
+
remaining_health: number;
|
|
2639
|
+
pre_damage_health: number;
|
|
2640
|
+
max_health: number;
|
|
2641
|
+
damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
|
|
2642
|
+
damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
|
|
2643
|
+
damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
|
|
2644
|
+
damage_source_id: SiegeDamageSourceId | null;
|
|
2645
|
+
damage_item_id: SiegeItemObjectId | null;
|
|
2646
|
+
damage_item_instance_id: SiegeItemObjectId | null;
|
|
2647
|
+
damage_time: number;
|
|
2648
|
+
}[];
|
|
2649
|
+
players: {
|
|
2650
|
+
player_id: SiegePlayerId;
|
|
2651
|
+
final_health: number;
|
|
2652
|
+
final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2653
|
+
operator_name: {
|
|
2654
|
+
id: SiegeOperatorNameId;
|
|
2655
|
+
value: string;
|
|
2656
|
+
};
|
|
2657
|
+
}[];
|
|
2778
2658
|
};
|
|
2779
2659
|
};
|
|
2780
|
-
|
|
2660
|
+
started_queuing: {
|
|
2781
2661
|
game: "siege";
|
|
2782
|
-
type: "
|
|
2662
|
+
type: "started_queuing";
|
|
2783
2663
|
creation_time: number;
|
|
2784
2664
|
content: {
|
|
2785
|
-
|
|
2786
|
-
|
|
2665
|
+
game_mode: SiegeGameMode;
|
|
2666
|
+
game_type: {
|
|
2667
|
+
id: SiegeGameModeTypeNameId;
|
|
2668
|
+
value: string;
|
|
2669
|
+
};
|
|
2670
|
+
match_type: SiegeMatchType;
|
|
2787
2671
|
};
|
|
2788
2672
|
};
|
|
2673
|
+
stopped_queuing: {
|
|
2674
|
+
game: "siege";
|
|
2675
|
+
type: "stopped_queuing";
|
|
2676
|
+
creation_time: number;
|
|
2677
|
+
};
|
|
2789
2678
|
}>;
|
|
2790
2679
|
type SiegeEvent = typeof siegeEvents.event.infer;
|
|
2791
|
-
type SiegeEventType = SiegeEvent["type"];
|
|
2792
|
-
//#endregion
|
|
2680
|
+
type SiegeEventType = SiegeEvent["type"]; //#endregion
|
|
2793
2681
|
//#endregion
|
|
2794
2682
|
export { BaseEvent, type DefuserDroppedEvent, type DefuserPickedUpEvent, type DefuserPlantedEvent, type DefuserSabotagedEvent, type MapChangedEvent, MapData, MapDataSchema, type MatchEndedEvent, MatchRoundData, MatchRoundDataSchema, type MatchStartedEvent, type OperatorBanClearedEvent, type OperatorBanVotingStartedEvent, type OperatorBannedEvent, type PhaseChangedEvent, type PlayerAssistsChangedEvent, PlayerDamageData, PlayerDamageDataSchema, type PlayerDeathsChangedEvent, type PlayerDiedEvent, type PlayerDownedEvent, type PlayerGameModeActionsChangedEvent, type PlayerJoinedEvent, type PlayerKillsChangedEvent, type PlayerLeftEvent, type PlayerLifeStateChangedEvent, type PlayerLocationChangedEvent, PlayerMatchStatsData, PlayerMatchStatsDataSchema, type PlayerOperatorChangedEvent, type PlayerPingIdChangedEvent, type PlayerPingUpdatedEvent, type PlayerScoreChangedEvent, type PlayerSideChangedEvent, type PlayerTeamChangedEvent, RoundEndData, RoundEndDataSchema, RoundEndPlayerData, RoundEndPlayerDataSchema, type RoundEndedEvent, SIEGE_BOT_ID, SIEGE_DAMAGE_HIT_ZONES, SIEGE_DAMAGE_TEAM_TYPES, SIEGE_DAMAGE_TYPES, SIEGE_GAME_MODES_TO_ID, SIEGE_GAME_MODE_LABELS, SIEGE_GAME_MODE_PHASES, SIEGE_GAME_MODE_TYPES_TO_ID, SIEGE_GAME_MODE_TYPE_LABELS, SIEGE_MAP_LABELS, SIEGE_MAP_TO_ID, SIEGE_OPERATOR_LABELS, SIEGE_OPERATOR_META, SIEGE_OPERATOR_TO_ID, SIEGE_PLAYER_LIFE_STATES, SIEGE_PROFILE_PLATFORMS, SIEGE_ROUND_STATES_TO_ID, SIEGE_ROUND_STATE_LABELS, SIEGE_SIDES, SIEGE_SIDE_OPERATORS, SIEGE_TEAMS, SIEGE_TIME_OF_DAY_LABELS, SIEGE_TIME_OF_DAY_TO_ID, SiegeDamageHitZone, SiegeDamageHitZoneSchema, SiegeDamageSourceId, SiegeDamageTeamType, SiegeDamageTeamTypeSchema, SiegeDamageType, SiegeDamageTypeSchema, SiegeEvent, SiegeEventType, SiegeGameMode, SiegeGameModePhase, SiegeGameModePhaseSchema, SiegeGameModeTypeNameId, SiegeItemObjectId, SiegeMapNameId, SiegeMatchId, SiegeMatchType, SiegeOperatorMeta, SiegeOperatorMetaFull, SiegeOperatorNameId, SiegePlayerId, SiegePlayerLifeState, SiegePlayerLifeStateSchema, SiegeProfileId, SiegeProfilePlatform, SiegeProfilePlatformSchema, SiegeRoundState, SiegeSide, SiegeSideSchema, SiegeTeam, SiegeTeamSchema, SiegeTimeOfDay, type StartedQueuingEvent, type StoppedQueueingEvent, Translation, TranslationSchema, isSiegeRoundStateCompleted, isSiegeRoundStateVictory, module, siegeEvents };
|