@overlayed/app 1.3.6 → 1.3.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.mts +91 -96
- package/dist/index.mjs +7 -7
- package/dist/siege.d.ts +756 -869
- package/dist/siege.js +1 -1
- package/dist/universal.d.ts +12 -18
- package/package.json +11 -14
package/dist/siege.d.ts
CHANGED
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@@ -1,11 +1,10 @@
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-
import * as
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import * as _$arktype from "arktype";
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import { Type } from "arktype";
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import * as arktype_internal_variants_string_ts0 from "arktype/internal/variants/string.ts";
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import * as arktype_internal_variants_number_ts0 from "arktype/internal/variants/number.ts";
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import * as arktype_internal_variants_object_ts0 from "arktype/internal/variants/object.ts";
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import * as _$arktype_internal_variants_string_ts0 from "arktype/internal/variants/string.ts";
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import * as _$arktype_internal_variants_number_ts0 from "arktype/internal/variants/number.ts";
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import * as _$arktype_internal_variants_object_ts0 from "arktype/internal/variants/object.ts";
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//#region ../utils/dist/index.d.ts
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-
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//#endregion
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//#region src/brand.d.ts
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/**
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@@ -102,34 +101,33 @@ declare const SiegeMatchType: Brander<SiegeMatchType>;
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type SiegeGameMode = Brand<string, "siegeGameMode">;
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declare const SiegeGameMode: Brander<SiegeGameMode>;
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type SiegeTimeOfDay = Brand<number, "siegeTimeOfDay">;
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declare const SiegeTimeOfDay: Brander<SiegeTimeOfDay>;
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//#endregion
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declare const SiegeTimeOfDay: Brander<SiegeTimeOfDay>; //#endregion
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//#region src/consts.d.ts
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declare const SIEGE_BOT_ID = "00000000-0000-0000-0000-000000000000";
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declare const SIEGE_GAME_MODE_PHASES: readonly ["intro", "planning", "prep", "action", "results", "invalid", "first"];
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type SiegeGameModePhase = (typeof SIEGE_GAME_MODE_PHASES)[number] | (string & {});
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declare const SiegeGameModePhaseSchema: arktype_internal_variants_string_ts0.StringType<SiegeGameModePhase, {}>;
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declare const SiegeGameModePhaseSchema: _$arktype_internal_variants_string_ts0.StringType<SiegeGameModePhase, {}>;
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declare const SIEGE_TEAMS: readonly [0, 1];
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declare const SiegeTeamSchema: arktype_internal_variants_number_ts0.NumberType<0 | 1, {}>;
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declare const SiegeTeamSchema: _$arktype_internal_variants_number_ts0.NumberType<0 | 1, {}>;
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type SiegeTeam = typeof SiegeTeamSchema.infer;
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declare const SIEGE_SIDES: readonly ["attacker", "defender", "both", "invalid"];
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type SiegeSide = (typeof SIEGE_SIDES)[number] | (string & {});
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declare const SiegeSideSchema: arktype_internal_variants_string_ts0.StringType<SiegeSide, {}>;
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declare const SiegeSideSchema: _$arktype_internal_variants_string_ts0.StringType<SiegeSide, {}>;
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declare const SIEGE_PLAYER_LIFE_STATES: readonly ["normal", "overhealed", "low_health", "downed", "dead", "respawning"];
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type SiegePlayerLifeState = (typeof SIEGE_PLAYER_LIFE_STATES)[number] | (string & {});
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declare const SiegePlayerLifeStateSchema: arktype_internal_variants_string_ts0.StringType<SiegePlayerLifeState, {}>;
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declare const SiegePlayerLifeStateSchema: _$arktype_internal_variants_string_ts0.StringType<SiegePlayerLifeState, {}>;
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declare const SIEGE_PROFILE_PLATFORMS: readonly ["pc", "xbox", "playstation", "invalid"];
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type SiegeProfilePlatform = (typeof SIEGE_PROFILE_PLATFORMS)[number] | (string & {});
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declare const SiegeProfilePlatformSchema: arktype_internal_variants_string_ts0.StringType<SiegeProfilePlatform, {}>;
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declare const SiegeProfilePlatformSchema: _$arktype_internal_variants_string_ts0.StringType<SiegeProfilePlatform, {}>;
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declare const SIEGE_DAMAGE_TYPES: readonly ["bullet", "melee", "explosive", "falling", "regeneration", "unknown", "debris", "projectile", "downed", "gas", "thermal_explosion", "melee_gadget", "barbed_wire", "electric", "reinforcement", "frag", "paralyzed", "emp", "break", "cleanup", "interrogation", "melee-finisher", "toxic", "toxic-explosion", "pneumatic", "body-contact", "contact-explosion", "flash", "parasite-spike", "laser", "concussion", "blowtorch", "taser-shield", "reverse-friendly-fire", "self-destroyed", "area-control", "fire", "breach-kick", "break-wall", "blade-mine", "melee-pushback", "supressive-fire", "gas-pipe-fire", "invalid"];
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type SiegeDamageType = (typeof SIEGE_DAMAGE_TYPES)[number] | (string & {});
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declare const SiegeDamageTypeSchema: arktype_internal_variants_string_ts0.StringType<SiegeDamageType, {}>;
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declare const SiegeDamageTypeSchema: _$arktype_internal_variants_string_ts0.StringType<SiegeDamageType, {}>;
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declare const SIEGE_DAMAGE_TEAM_TYPES: readonly ["unknown", "enemy", "friendly", "invalid"];
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type SiegeDamageTeamType = (typeof SIEGE_DAMAGE_TEAM_TYPES)[number] | (string & {});
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declare const SiegeDamageTeamTypeSchema: arktype_internal_variants_string_ts0.StringType<SiegeDamageTeamType, {}>;
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declare const SiegeDamageTeamTypeSchema: _$arktype_internal_variants_string_ts0.StringType<SiegeDamageTeamType, {}>;
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declare const SIEGE_DAMAGE_HIT_ZONES: readonly ["invalid", "head", "left_upper_arm", "right_upper_arm", "left_forearm", "right_forearm", "left_hand", "right_hand", "upper_torso", "lower_torso", "crotch", "left_thigh", "right_thigh", "left_calf", "right_calf", "left_foot", "right_foot", "neck", "clothing"];
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type SiegeDamageHitZone = (typeof SIEGE_DAMAGE_HIT_ZONES)[number] | (string & {});
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declare const SiegeDamageHitZoneSchema: arktype_internal_variants_string_ts0.StringType<SiegeDamageHitZone, {}>;
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declare const SiegeDamageHitZoneSchema: _$arktype_internal_variants_string_ts0.StringType<SiegeDamageHitZone, {}>;
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declare const SIEGE_GAME_MODES_TO_ID: Readonly<{
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teamDeathmatch: SiegeGameMode;
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goldenGun: SiegeGameMode;
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@@ -255,311 +253,235 @@ interface SiegeOperatorMetaFull {
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role: SiegeSide;
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}
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declare const SIEGE_OPERATOR_META: Readonly<{
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readonly [
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readonly [x: number]: {
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readonly name: "Striker";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.sledge]: {
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} | {
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readonly name: "Sledge";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.thatcher]: {
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} | {
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readonly name: "Thatcher";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.ash]: {
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} | {
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readonly name: "Ash";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.thermite]: {
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} | {
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readonly name: "Thermite";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.twitch]: {
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} | {
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readonly name: "Twitch";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.montagne]: {
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} | {
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readonly name: "Montagne";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.glaz]: {
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} | {
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readonly name: "Glaz";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.fuze]: {
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} | {
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readonly name: "Fuze";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.blitz]: {
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} | {
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readonly name: "Blitz";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.iq]: {
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} | {
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readonly name: "IQ";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.buck]: {
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} | {
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readonly name: "Buck";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.blackbeard]: {
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} | {
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readonly name: "Blackbeard";
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readonly role: "attacker";
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}
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readonly name: "Capitão";
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} | {
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readonly name: "Capit\u00E3o";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.hibana]: {
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} | {
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readonly name: "Hibana";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.jackal]: {
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} | {
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readonly name: "Jackal";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.ying]: {
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} | {
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readonly name: "Ying";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.zofia]: {
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} | {
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readonly name: "Zofia";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.dokkaebi]: {
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} | {
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readonly name: "Dokkaebi";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.lion]: {
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} | {
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readonly name: "Lion";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.finka]: {
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} | {
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readonly name: "Finka";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.maverick]: {
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} | {
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readonly name: "Maverick";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.nomad]: {
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} | {
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readonly name: "Nomad";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.gridlock]: {
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} | {
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readonly name: "Gridlock";
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readonly role: "attacker";
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}
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readonly name: "Nøkk";
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} | {
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readonly name: "N\u00F8kk";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.amaru]: {
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} | {
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readonly name: "Amaru";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.kali]: {
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} | {
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readonly name: "Kali";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.iana]: {
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} | {
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readonly name: "Iana";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.ace]: {
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} | {
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readonly name: "Ace";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.zero]: {
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} | {
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readonly name: "Zero";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.flores]: {
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} | {
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readonly name: "Flores";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.osa]: {
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} | {
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readonly name: "Osa";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.sens]: {
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} | {
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readonly name: "Sens";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.grim]: {
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} | {
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readonly name: "Grim";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.brava]: {
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} | {
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readonly name: "Brava";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.ram]: {
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} | {
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readonly name: "Ram";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.deimos]: {
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} | {
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readonly name: "Deimos";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.rauora]: {
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} | {
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readonly name: "Rauora";
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readonly role: "attacker";
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}
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readonly [SIEGE_OPERATOR_TO_ID.sentry]: {
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} | {
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readonly name: "Sentry";
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readonly role: "defender";
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}
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readonly [SIEGE_OPERATOR_TO_ID.smoke]: {
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} | {
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readonly name: "Smoke";
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readonly role: "defender";
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}
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readonly [SIEGE_OPERATOR_TO_ID.mute]: {
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} | {
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readonly name: "Mute";
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readonly role: "defender";
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}
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readonly [SIEGE_OPERATOR_TO_ID.castle]: {
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} | {
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readonly name: "Castle";
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readonly role: "defender";
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}
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readonly [SIEGE_OPERATOR_TO_ID.pulse]: {
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} | {
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readonly name: "Pulse";
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readonly role: "defender";
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|
-
}
|
|
430
|
-
readonly [SIEGE_OPERATOR_TO_ID.doc]: {
|
|
385
|
+
} | {
|
|
431
386
|
readonly name: "Doc";
|
|
432
387
|
readonly role: "defender";
|
|
433
|
-
}
|
|
434
|
-
readonly [SIEGE_OPERATOR_TO_ID.rook]: {
|
|
388
|
+
} | {
|
|
435
389
|
readonly name: "Rook";
|
|
436
390
|
readonly role: "defender";
|
|
437
|
-
}
|
|
438
|
-
readonly [SIEGE_OPERATOR_TO_ID.kapkan]: {
|
|
391
|
+
} | {
|
|
439
392
|
readonly name: "Kapkan";
|
|
440
393
|
readonly role: "defender";
|
|
441
|
-
}
|
|
442
|
-
readonly [SIEGE_OPERATOR_TO_ID.tachanka]: {
|
|
394
|
+
} | {
|
|
443
395
|
readonly name: "Tachanka";
|
|
444
396
|
readonly role: "defender";
|
|
445
|
-
}
|
|
446
|
-
|
|
447
|
-
readonly name: "Jäger";
|
|
397
|
+
} | {
|
|
398
|
+
readonly name: "J\u00E4ger";
|
|
448
399
|
readonly role: "defender";
|
|
449
|
-
}
|
|
450
|
-
readonly [SIEGE_OPERATOR_TO_ID.bandit]: {
|
|
400
|
+
} | {
|
|
451
401
|
readonly name: "Bandit";
|
|
452
402
|
readonly role: "defender";
|
|
453
|
-
}
|
|
454
|
-
readonly [SIEGE_OPERATOR_TO_ID.frost]: {
|
|
403
|
+
} | {
|
|
455
404
|
readonly name: "Frost";
|
|
456
405
|
readonly role: "defender";
|
|
457
|
-
}
|
|
458
|
-
readonly [SIEGE_OPERATOR_TO_ID.valkyrie]: {
|
|
406
|
+
} | {
|
|
459
407
|
readonly name: "Valkyrie";
|
|
460
408
|
readonly role: "defender";
|
|
461
|
-
}
|
|
462
|
-
readonly [SIEGE_OPERATOR_TO_ID.caveira]: {
|
|
409
|
+
} | {
|
|
463
410
|
readonly name: "Caveira";
|
|
464
411
|
readonly role: "defender";
|
|
465
|
-
}
|
|
466
|
-
readonly [SIEGE_OPERATOR_TO_ID.echo]: {
|
|
412
|
+
} | {
|
|
467
413
|
readonly name: "Echo";
|
|
468
414
|
readonly role: "defender";
|
|
469
|
-
}
|
|
470
|
-
readonly [SIEGE_OPERATOR_TO_ID.mira]: {
|
|
415
|
+
} | {
|
|
471
416
|
readonly name: "Mira";
|
|
472
417
|
readonly role: "defender";
|
|
473
|
-
}
|
|
474
|
-
readonly [SIEGE_OPERATOR_TO_ID.lesion]: {
|
|
418
|
+
} | {
|
|
475
419
|
readonly name: "Lesion";
|
|
476
420
|
readonly role: "defender";
|
|
477
|
-
}
|
|
478
|
-
readonly [SIEGE_OPERATOR_TO_ID.ela]: {
|
|
421
|
+
} | {
|
|
479
422
|
readonly name: "Ela";
|
|
480
423
|
readonly role: "defender";
|
|
481
|
-
}
|
|
482
|
-
readonly [SIEGE_OPERATOR_TO_ID.vigil]: {
|
|
424
|
+
} | {
|
|
483
425
|
readonly name: "Vigil";
|
|
484
426
|
readonly role: "defender";
|
|
485
|
-
}
|
|
486
|
-
readonly [SIEGE_OPERATOR_TO_ID.alibi]: {
|
|
427
|
+
} | {
|
|
487
428
|
readonly name: "Alibi";
|
|
488
429
|
readonly role: "defender";
|
|
489
|
-
}
|
|
490
|
-
readonly [SIEGE_OPERATOR_TO_ID.maestro]: {
|
|
430
|
+
} | {
|
|
491
431
|
readonly name: "Maestro";
|
|
492
432
|
readonly role: "defender";
|
|
493
|
-
}
|
|
494
|
-
readonly [SIEGE_OPERATOR_TO_ID.clash]: {
|
|
433
|
+
} | {
|
|
495
434
|
readonly name: "Clash";
|
|
496
435
|
readonly role: "defender";
|
|
497
|
-
}
|
|
498
|
-
readonly [SIEGE_OPERATOR_TO_ID.kaid]: {
|
|
436
|
+
} | {
|
|
499
437
|
readonly name: "Kaid";
|
|
500
438
|
readonly role: "defender";
|
|
501
|
-
}
|
|
502
|
-
readonly [SIEGE_OPERATOR_TO_ID.mozzie]: {
|
|
439
|
+
} | {
|
|
503
440
|
readonly name: "Mozzie";
|
|
504
441
|
readonly role: "defender";
|
|
505
|
-
}
|
|
506
|
-
readonly [SIEGE_OPERATOR_TO_ID.warden]: {
|
|
442
|
+
} | {
|
|
507
443
|
readonly name: "Warden";
|
|
508
444
|
readonly role: "defender";
|
|
509
|
-
}
|
|
510
|
-
readonly [SIEGE_OPERATOR_TO_ID.goyo]: {
|
|
445
|
+
} | {
|
|
511
446
|
readonly name: "Goyo";
|
|
512
447
|
readonly role: "defender";
|
|
513
|
-
}
|
|
514
|
-
readonly [SIEGE_OPERATOR_TO_ID.wamai]: {
|
|
448
|
+
} | {
|
|
515
449
|
readonly name: "Wamai";
|
|
516
450
|
readonly role: "defender";
|
|
517
|
-
}
|
|
518
|
-
readonly [SIEGE_OPERATOR_TO_ID.oryx]: {
|
|
451
|
+
} | {
|
|
519
452
|
readonly name: "Oryx";
|
|
520
453
|
readonly role: "defender";
|
|
521
|
-
}
|
|
522
|
-
readonly [SIEGE_OPERATOR_TO_ID.melusi]: {
|
|
454
|
+
} | {
|
|
523
455
|
readonly name: "Melusi";
|
|
524
456
|
readonly role: "defender";
|
|
525
|
-
}
|
|
526
|
-
readonly [SIEGE_OPERATOR_TO_ID.aruni]: {
|
|
457
|
+
} | {
|
|
527
458
|
readonly name: "Aruni";
|
|
528
459
|
readonly role: "defender";
|
|
529
|
-
}
|
|
530
|
-
readonly [SIEGE_OPERATOR_TO_ID.thunderbird]: {
|
|
460
|
+
} | {
|
|
531
461
|
readonly name: "Thunderbird";
|
|
532
462
|
readonly role: "defender";
|
|
533
|
-
}
|
|
534
|
-
readonly [SIEGE_OPERATOR_TO_ID.thorn]: {
|
|
463
|
+
} | {
|
|
535
464
|
readonly name: "Thorn";
|
|
536
465
|
readonly role: "defender";
|
|
537
|
-
}
|
|
538
|
-
readonly [SIEGE_OPERATOR_TO_ID.azami]: {
|
|
466
|
+
} | {
|
|
539
467
|
readonly name: "Azami";
|
|
540
468
|
readonly role: "defender";
|
|
541
|
-
}
|
|
542
|
-
readonly [SIEGE_OPERATOR_TO_ID.solis]: {
|
|
469
|
+
} | {
|
|
543
470
|
readonly name: "Solis";
|
|
544
471
|
readonly role: "defender";
|
|
545
|
-
}
|
|
546
|
-
readonly [SIEGE_OPERATOR_TO_ID.fenrir]: {
|
|
472
|
+
} | {
|
|
547
473
|
readonly name: "Fenrir";
|
|
548
474
|
readonly role: "defender";
|
|
549
|
-
}
|
|
550
|
-
readonly [SIEGE_OPERATOR_TO_ID.tubarao]: {
|
|
475
|
+
} | {
|
|
551
476
|
readonly name: "Tubarao";
|
|
552
477
|
readonly role: "defender";
|
|
553
|
-
}
|
|
554
|
-
|
|
555
|
-
readonly name: "Skopós";
|
|
478
|
+
} | {
|
|
479
|
+
readonly name: "Skop\u00F3s";
|
|
556
480
|
readonly role: "defender";
|
|
557
|
-
}
|
|
558
|
-
readonly [SIEGE_OPERATOR_TO_ID.denari]: {
|
|
481
|
+
} | {
|
|
559
482
|
readonly name: "Denari";
|
|
560
483
|
readonly role: "defender";
|
|
561
|
-
}
|
|
562
|
-
readonly [SIEGE_OPERATOR_TO_ID.solidSnake]: {
|
|
484
|
+
} | {
|
|
563
485
|
readonly name: "Solid Snake";
|
|
564
486
|
readonly role: "attacker";
|
|
565
487
|
};
|
|
@@ -618,13 +540,60 @@ declare const SIEGE_TIME_OF_DAY_TO_ID: Readonly<{
|
|
|
618
540
|
readonly day: SiegeTimeOfDay;
|
|
619
541
|
readonly night: SiegeTimeOfDay;
|
|
620
542
|
}>;
|
|
621
|
-
declare const SIEGE_TIME_OF_DAY_LABELS: Record<SiegeTimeOfDay, string>;
|
|
622
|
-
//#endregion
|
|
543
|
+
declare const SIEGE_TIME_OF_DAY_LABELS: Record<SiegeTimeOfDay, string>; //#endregion
|
|
623
544
|
//#region src/module.d.ts
|
|
624
545
|
declare function module(): {
|
|
625
546
|
readonly key: "siege";
|
|
626
|
-
readonly events:
|
|
547
|
+
readonly events: _$arktype.Module<{
|
|
548
|
+
defuser_dropped: {
|
|
549
|
+
game: "siege";
|
|
550
|
+
type: "defuser_dropped";
|
|
551
|
+
creation_time: number;
|
|
552
|
+
content: {
|
|
553
|
+
player_id: SiegePlayerId;
|
|
554
|
+
};
|
|
555
|
+
};
|
|
556
|
+
defuser_picked_up: {
|
|
557
|
+
game: "siege";
|
|
558
|
+
type: "defuser_picked_up";
|
|
559
|
+
creation_time: number;
|
|
560
|
+
content: {
|
|
561
|
+
player_id: SiegePlayerId;
|
|
562
|
+
initial: boolean;
|
|
563
|
+
};
|
|
564
|
+
};
|
|
565
|
+
defuser_planted: {
|
|
566
|
+
game: "siege";
|
|
567
|
+
type: "defuser_planted";
|
|
568
|
+
creation_time: number;
|
|
569
|
+
content: {
|
|
570
|
+
player_id: SiegePlayerId;
|
|
571
|
+
};
|
|
572
|
+
};
|
|
573
|
+
defuser_sabotaged: {
|
|
574
|
+
game: "siege";
|
|
575
|
+
type: "defuser_sabotaged";
|
|
576
|
+
creation_time: number;
|
|
577
|
+
content: {
|
|
578
|
+
player_id: SiegePlayerId;
|
|
579
|
+
};
|
|
580
|
+
};
|
|
627
581
|
event: {
|
|
582
|
+
game: "siege";
|
|
583
|
+
type: "player_side_changed";
|
|
584
|
+
creation_time: number;
|
|
585
|
+
content: {
|
|
586
|
+
player_id: SiegePlayerId;
|
|
587
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
588
|
+
};
|
|
589
|
+
} | {
|
|
590
|
+
game: "siege";
|
|
591
|
+
type: "defuser_sabotaged";
|
|
592
|
+
creation_time: number;
|
|
593
|
+
content: {
|
|
594
|
+
player_id: SiegePlayerId;
|
|
595
|
+
};
|
|
596
|
+
} | {
|
|
628
597
|
game: "siege";
|
|
629
598
|
type: "started_queuing";
|
|
630
599
|
creation_time: number;
|
|
@@ -670,11 +639,11 @@ declare function module(): {
|
|
|
670
639
|
segment_size: number;
|
|
671
640
|
segment_index: number;
|
|
672
641
|
team_0: {
|
|
673
|
-
role: "attacker" | "
|
|
642
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
674
643
|
state: SiegeRoundState;
|
|
675
644
|
};
|
|
676
645
|
team_1: {
|
|
677
|
-
role: "attacker" | "
|
|
646
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
678
647
|
state: SiegeRoundState;
|
|
679
648
|
};
|
|
680
649
|
}[];
|
|
@@ -706,7 +675,7 @@ declare function module(): {
|
|
|
706
675
|
content: {
|
|
707
676
|
team: 0 | 1;
|
|
708
677
|
index: number;
|
|
709
|
-
side: "attacker" | "
|
|
678
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
710
679
|
};
|
|
711
680
|
} | {
|
|
712
681
|
game: "siege";
|
|
@@ -715,7 +684,7 @@ declare function module(): {
|
|
|
715
684
|
content: {
|
|
716
685
|
team: 0 | 1;
|
|
717
686
|
index: number;
|
|
718
|
-
side: "attacker" | "
|
|
687
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
719
688
|
operator_name: {
|
|
720
689
|
id: SiegeOperatorNameId;
|
|
721
690
|
value: string;
|
|
@@ -740,11 +709,11 @@ declare function module(): {
|
|
|
740
709
|
segment_size: number;
|
|
741
710
|
segment_index: number;
|
|
742
711
|
team_0: {
|
|
743
|
-
role: "attacker" | "
|
|
712
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
744
713
|
state: SiegeRoundState;
|
|
745
714
|
};
|
|
746
715
|
team_1: {
|
|
747
|
-
role: "attacker" | "
|
|
716
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
748
717
|
state: SiegeRoundState;
|
|
749
718
|
};
|
|
750
719
|
};
|
|
@@ -755,9 +724,9 @@ declare function module(): {
|
|
|
755
724
|
remaining_health: number;
|
|
756
725
|
pre_damage_health: number;
|
|
757
726
|
max_health: number;
|
|
758
|
-
damage_type: "
|
|
759
|
-
damage_team_type: "
|
|
760
|
-
damage_hit_zone: "
|
|
727
|
+
damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
|
|
728
|
+
damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
|
|
729
|
+
damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
|
|
761
730
|
damage_source_id: SiegeDamageSourceId | null;
|
|
762
731
|
damage_item_id: SiegeItemObjectId | null;
|
|
763
732
|
damage_item_instance_id: SiegeItemObjectId | null;
|
|
@@ -766,7 +735,7 @@ declare function module(): {
|
|
|
766
735
|
players: {
|
|
767
736
|
player_id: SiegePlayerId;
|
|
768
737
|
final_health: number;
|
|
769
|
-
final_life_state:
|
|
738
|
+
final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
770
739
|
operator_name: {
|
|
771
740
|
id: SiegeOperatorNameId;
|
|
772
741
|
value: string;
|
|
@@ -778,70 +747,9 @@ declare function module(): {
|
|
|
778
747
|
type: "phase_changed";
|
|
779
748
|
creation_time: number;
|
|
780
749
|
content: {
|
|
781
|
-
phase: "
|
|
782
|
-
};
|
|
783
|
-
} | ((In: {
|
|
784
|
-
game: "siege";
|
|
785
|
-
type: "player_joined";
|
|
786
|
-
creation_time: number;
|
|
787
|
-
content: {
|
|
788
|
-
player_id: SiegePlayerId;
|
|
789
|
-
username: string;
|
|
790
|
-
pc_username: string | null;
|
|
791
|
-
profile_id: SiegeProfileId;
|
|
792
|
-
is_bot: boolean;
|
|
793
|
-
is_enemy: boolean;
|
|
794
|
-
is_squad_member: boolean;
|
|
795
|
-
is_local_player: boolean;
|
|
796
|
-
side: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
797
|
-
team: 0 | 1;
|
|
798
|
-
platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
|
|
799
|
-
is_privacy_username: boolean;
|
|
800
|
-
has_avatar_hidden: boolean;
|
|
801
|
-
has_commend_streak: boolean;
|
|
802
|
-
ping_id: number;
|
|
803
|
-
match_stats: {
|
|
804
|
-
kills: number;
|
|
805
|
-
deaths: number;
|
|
806
|
-
assists: number;
|
|
807
|
-
game_mode_actions: number;
|
|
808
|
-
score: number;
|
|
809
|
-
};
|
|
810
|
-
life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
811
|
-
ping: number;
|
|
812
|
-
};
|
|
813
|
-
}) => arktype2.Out<{
|
|
814
|
-
content: {
|
|
815
|
-
starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
816
|
-
player_id: SiegePlayerId;
|
|
817
|
-
username: string;
|
|
818
|
-
pc_username: string | null;
|
|
819
|
-
profile_id: SiegeProfileId;
|
|
820
|
-
is_bot: boolean;
|
|
821
|
-
is_enemy: boolean;
|
|
822
|
-
is_squad_member: boolean;
|
|
823
|
-
is_local_player: boolean;
|
|
824
|
-
side: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
825
|
-
team: 0 | 1;
|
|
826
|
-
platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
|
|
827
|
-
is_privacy_username: boolean;
|
|
828
|
-
has_avatar_hidden: boolean;
|
|
829
|
-
has_commend_streak: boolean;
|
|
830
|
-
ping_id: number;
|
|
831
|
-
match_stats: {
|
|
832
|
-
kills: number;
|
|
833
|
-
deaths: number;
|
|
834
|
-
assists: number;
|
|
835
|
-
game_mode_actions: number;
|
|
836
|
-
score: number;
|
|
837
|
-
};
|
|
838
|
-
life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
839
|
-
ping: number;
|
|
750
|
+
phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
|
|
840
751
|
};
|
|
841
|
-
|
|
842
|
-
type: "player_joined";
|
|
843
|
-
creation_time: number;
|
|
844
|
-
}>) | {
|
|
752
|
+
} | {
|
|
845
753
|
game: "siege";
|
|
846
754
|
type: "player_left";
|
|
847
755
|
creation_time: number;
|
|
@@ -867,14 +775,6 @@ declare function module(): {
|
|
|
867
775
|
player_id: SiegePlayerId;
|
|
868
776
|
location_name: string;
|
|
869
777
|
};
|
|
870
|
-
} | {
|
|
871
|
-
game: "siege";
|
|
872
|
-
type: "player_side_changed";
|
|
873
|
-
creation_time: number;
|
|
874
|
-
content: {
|
|
875
|
-
player_id: SiegePlayerId;
|
|
876
|
-
side: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
877
|
-
};
|
|
878
778
|
} | {
|
|
879
779
|
game: "siege";
|
|
880
780
|
type: "player_score_changed";
|
|
@@ -922,13 +822,6 @@ declare function module(): {
|
|
|
922
822
|
content: {
|
|
923
823
|
player_id: SiegePlayerId;
|
|
924
824
|
};
|
|
925
|
-
} | {
|
|
926
|
-
game: "siege";
|
|
927
|
-
type: "defuser_sabotaged";
|
|
928
|
-
creation_time: number;
|
|
929
|
-
content: {
|
|
930
|
-
player_id: SiegePlayerId;
|
|
931
|
-
};
|
|
932
825
|
} | {
|
|
933
826
|
game: "siege";
|
|
934
827
|
type: "defuser_picked_up";
|
|
@@ -958,7 +851,7 @@ declare function module(): {
|
|
|
958
851
|
creation_time: number;
|
|
959
852
|
content: {
|
|
960
853
|
player_id: SiegePlayerId;
|
|
961
|
-
life_state:
|
|
854
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
962
855
|
};
|
|
963
856
|
} | {
|
|
964
857
|
game: "siege";
|
|
@@ -993,23 +886,88 @@ declare function module(): {
|
|
|
993
886
|
player_id: SiegePlayerId;
|
|
994
887
|
team: 0 | 1;
|
|
995
888
|
};
|
|
996
|
-
}
|
|
997
|
-
started_queuing: {
|
|
889
|
+
} | ((In: {
|
|
998
890
|
game: "siege";
|
|
999
|
-
type: "
|
|
891
|
+
type: "player_joined";
|
|
1000
892
|
creation_time: number;
|
|
1001
893
|
content: {
|
|
1002
|
-
|
|
1003
|
-
|
|
1004
|
-
|
|
1005
|
-
|
|
894
|
+
player_id: SiegePlayerId;
|
|
895
|
+
username: string;
|
|
896
|
+
pc_username: string | null;
|
|
897
|
+
profile_id: SiegeProfileId;
|
|
898
|
+
is_bot: boolean;
|
|
899
|
+
is_enemy: boolean;
|
|
900
|
+
is_squad_member: boolean;
|
|
901
|
+
is_local_player: boolean;
|
|
902
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
903
|
+
team: 0 | 1;
|
|
904
|
+
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
905
|
+
is_privacy_username: boolean;
|
|
906
|
+
has_avatar_hidden: boolean;
|
|
907
|
+
has_commend_streak: boolean;
|
|
908
|
+
ping_id: number;
|
|
909
|
+
match_stats: {
|
|
910
|
+
kills: number;
|
|
911
|
+
deaths: number;
|
|
912
|
+
assists: number;
|
|
913
|
+
game_mode_actions: number;
|
|
914
|
+
score: number;
|
|
915
|
+
};
|
|
916
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
917
|
+
ping: number;
|
|
918
|
+
};
|
|
919
|
+
}) => _$arktype.Out<{
|
|
920
|
+
game: "siege";
|
|
921
|
+
type: "player_joined";
|
|
922
|
+
creation_time: number;
|
|
923
|
+
content: {
|
|
924
|
+
player_id: SiegePlayerId;
|
|
925
|
+
username: string;
|
|
926
|
+
pc_username: string | null;
|
|
927
|
+
profile_id: SiegeProfileId;
|
|
928
|
+
is_bot: boolean;
|
|
929
|
+
is_enemy: boolean;
|
|
930
|
+
is_squad_member: boolean;
|
|
931
|
+
is_local_player: boolean;
|
|
932
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
933
|
+
team: 0 | 1;
|
|
934
|
+
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
935
|
+
is_privacy_username: boolean;
|
|
936
|
+
has_avatar_hidden: boolean;
|
|
937
|
+
has_commend_streak: boolean;
|
|
938
|
+
ping_id: number;
|
|
939
|
+
match_stats: {
|
|
940
|
+
kills: number;
|
|
941
|
+
deaths: number;
|
|
942
|
+
assists: number;
|
|
943
|
+
game_mode_actions: number;
|
|
944
|
+
score: number;
|
|
945
|
+
};
|
|
946
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
947
|
+
ping: number;
|
|
948
|
+
starting_side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
949
|
+
};
|
|
950
|
+
}>);
|
|
951
|
+
map_changed: {
|
|
952
|
+
game: "siege";
|
|
953
|
+
type: "map_changed";
|
|
954
|
+
creation_time: number;
|
|
955
|
+
content: {
|
|
956
|
+
map: {
|
|
957
|
+
name: {
|
|
958
|
+
id: SiegeMapNameId;
|
|
959
|
+
value: string;
|
|
960
|
+
};
|
|
961
|
+
time_of_day: {
|
|
962
|
+
id: SiegeTimeOfDay;
|
|
963
|
+
value: string;
|
|
964
|
+
};
|
|
1006
965
|
};
|
|
1007
|
-
match_type: SiegeMatchType;
|
|
1008
966
|
};
|
|
1009
967
|
};
|
|
1010
|
-
|
|
968
|
+
match_ended: {
|
|
1011
969
|
game: "siege";
|
|
1012
|
-
type: "
|
|
970
|
+
type: "match_ended";
|
|
1013
971
|
creation_time: number;
|
|
1014
972
|
};
|
|
1015
973
|
match_started: {
|
|
@@ -1042,36 +1000,23 @@ declare function module(): {
|
|
|
1042
1000
|
segment_size: number;
|
|
1043
1001
|
segment_index: number;
|
|
1044
1002
|
team_0: {
|
|
1045
|
-
role: "attacker" | "
|
|
1003
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1046
1004
|
state: SiegeRoundState;
|
|
1047
1005
|
};
|
|
1048
1006
|
team_1: {
|
|
1049
|
-
role: "attacker" | "
|
|
1007
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1050
1008
|
state: SiegeRoundState;
|
|
1051
1009
|
};
|
|
1052
1010
|
}[];
|
|
1053
1011
|
};
|
|
1054
1012
|
};
|
|
1055
|
-
|
|
1056
|
-
game: "siege";
|
|
1057
|
-
type: "match_ended";
|
|
1058
|
-
creation_time: number;
|
|
1059
|
-
};
|
|
1060
|
-
map_changed: {
|
|
1013
|
+
operator_ban_cleared: {
|
|
1061
1014
|
game: "siege";
|
|
1062
|
-
type: "
|
|
1015
|
+
type: "operator_ban_cleared";
|
|
1063
1016
|
creation_time: number;
|
|
1064
1017
|
content: {
|
|
1065
|
-
|
|
1066
|
-
|
|
1067
|
-
id: SiegeMapNameId;
|
|
1068
|
-
value: string;
|
|
1069
|
-
};
|
|
1070
|
-
time_of_day: {
|
|
1071
|
-
id: SiegeTimeOfDay;
|
|
1072
|
-
value: string;
|
|
1073
|
-
};
|
|
1074
|
-
};
|
|
1018
|
+
team: 0 | 1;
|
|
1019
|
+
index: number;
|
|
1075
1020
|
};
|
|
1076
1021
|
};
|
|
1077
1022
|
operator_ban_voting_started: {
|
|
@@ -1081,7 +1026,7 @@ declare function module(): {
|
|
|
1081
1026
|
content: {
|
|
1082
1027
|
team: 0 | 1;
|
|
1083
1028
|
index: number;
|
|
1084
|
-
side: "attacker" | "
|
|
1029
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1085
1030
|
};
|
|
1086
1031
|
};
|
|
1087
1032
|
operator_banned: {
|
|
@@ -1091,73 +1036,65 @@ declare function module(): {
|
|
|
1091
1036
|
content: {
|
|
1092
1037
|
team: 0 | 1;
|
|
1093
1038
|
index: number;
|
|
1094
|
-
side: "attacker" | "
|
|
1039
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1095
1040
|
operator_name: {
|
|
1096
1041
|
id: SiegeOperatorNameId;
|
|
1097
1042
|
value: string;
|
|
1098
1043
|
} | null;
|
|
1099
1044
|
};
|
|
1100
1045
|
};
|
|
1101
|
-
|
|
1046
|
+
phase_changed: {
|
|
1102
1047
|
game: "siege";
|
|
1103
|
-
type: "
|
|
1048
|
+
type: "phase_changed";
|
|
1104
1049
|
creation_time: number;
|
|
1105
1050
|
content: {
|
|
1106
|
-
|
|
1107
|
-
index: number;
|
|
1051
|
+
phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
|
|
1108
1052
|
};
|
|
1109
1053
|
};
|
|
1110
|
-
|
|
1054
|
+
player_assists_changed: {
|
|
1111
1055
|
game: "siege";
|
|
1112
|
-
type: "
|
|
1056
|
+
type: "player_assists_changed";
|
|
1113
1057
|
creation_time: number;
|
|
1114
1058
|
content: {
|
|
1115
|
-
|
|
1116
|
-
|
|
1117
|
-
rounds_until_next_segment: number;
|
|
1118
|
-
segment_size: number;
|
|
1119
|
-
segment_index: number;
|
|
1120
|
-
team_0: {
|
|
1121
|
-
role: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
1122
|
-
state: SiegeRoundState;
|
|
1123
|
-
};
|
|
1124
|
-
team_1: {
|
|
1125
|
-
role: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
1126
|
-
state: SiegeRoundState;
|
|
1127
|
-
};
|
|
1128
|
-
};
|
|
1129
|
-
damage_events: {
|
|
1130
|
-
instigator_player_id: SiegePlayerId;
|
|
1131
|
-
receiver_player_id: SiegePlayerId;
|
|
1132
|
-
damage_amount: number;
|
|
1133
|
-
remaining_health: number;
|
|
1134
|
-
pre_damage_health: number;
|
|
1135
|
-
max_health: number;
|
|
1136
|
-
damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
|
|
1137
|
-
damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
|
|
1138
|
-
damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
|
|
1139
|
-
damage_source_id: SiegeDamageSourceId | null;
|
|
1140
|
-
damage_item_id: SiegeItemObjectId | null;
|
|
1141
|
-
damage_item_instance_id: SiegeItemObjectId | null;
|
|
1142
|
-
damage_time: number;
|
|
1143
|
-
}[];
|
|
1144
|
-
players: {
|
|
1145
|
-
player_id: SiegePlayerId;
|
|
1146
|
-
final_health: number;
|
|
1147
|
-
final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
1148
|
-
operator_name: {
|
|
1149
|
-
id: SiegeOperatorNameId;
|
|
1150
|
-
value: string;
|
|
1151
|
-
};
|
|
1152
|
-
}[];
|
|
1059
|
+
player_id: SiegePlayerId;
|
|
1060
|
+
assists: number;
|
|
1153
1061
|
};
|
|
1154
1062
|
};
|
|
1155
|
-
|
|
1063
|
+
player_deaths_changed: {
|
|
1156
1064
|
game: "siege";
|
|
1157
|
-
type: "
|
|
1065
|
+
type: "player_deaths_changed";
|
|
1066
|
+
creation_time: number;
|
|
1067
|
+
content: {
|
|
1068
|
+
player_id: SiegePlayerId;
|
|
1069
|
+
deaths: number;
|
|
1070
|
+
};
|
|
1071
|
+
};
|
|
1072
|
+
player_died: {
|
|
1073
|
+
game: "siege";
|
|
1074
|
+
type: "player_died";
|
|
1075
|
+
creation_time: number;
|
|
1076
|
+
content: {
|
|
1077
|
+
player_id: SiegePlayerId;
|
|
1078
|
+
instigator_player_id: SiegePlayerId;
|
|
1079
|
+
headshot: boolean;
|
|
1080
|
+
};
|
|
1081
|
+
};
|
|
1082
|
+
player_downed: {
|
|
1083
|
+
game: "siege";
|
|
1084
|
+
type: "player_downed";
|
|
1085
|
+
creation_time: number;
|
|
1086
|
+
content: {
|
|
1087
|
+
player_id: SiegePlayerId;
|
|
1088
|
+
instigator_player_id: SiegePlayerId;
|
|
1089
|
+
};
|
|
1090
|
+
};
|
|
1091
|
+
player_game_mode_actions_changed: {
|
|
1092
|
+
game: "siege";
|
|
1093
|
+
type: "player_game_mode_actions_changed";
|
|
1158
1094
|
creation_time: number;
|
|
1159
1095
|
content: {
|
|
1160
|
-
|
|
1096
|
+
player_id: SiegePlayerId;
|
|
1097
|
+
game_mode_actions: number;
|
|
1161
1098
|
};
|
|
1162
1099
|
};
|
|
1163
1100
|
player_joined: (In: {
|
|
@@ -1173,9 +1110,9 @@ declare function module(): {
|
|
|
1173
1110
|
is_enemy: boolean;
|
|
1174
1111
|
is_squad_member: boolean;
|
|
1175
1112
|
is_local_player: boolean;
|
|
1176
|
-
side: "attacker" | "
|
|
1113
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1177
1114
|
team: 0 | 1;
|
|
1178
|
-
platform: "invalid" |
|
|
1115
|
+
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
1179
1116
|
is_privacy_username: boolean;
|
|
1180
1117
|
has_avatar_hidden: boolean;
|
|
1181
1118
|
has_commend_streak: boolean;
|
|
@@ -1187,12 +1124,14 @@ declare function module(): {
|
|
|
1187
1124
|
game_mode_actions: number;
|
|
1188
1125
|
score: number;
|
|
1189
1126
|
};
|
|
1190
|
-
life_state:
|
|
1127
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1191
1128
|
ping: number;
|
|
1192
1129
|
};
|
|
1193
|
-
}) =>
|
|
1130
|
+
}) => _$arktype.Out<{
|
|
1131
|
+
game: "siege";
|
|
1132
|
+
type: "player_joined";
|
|
1133
|
+
creation_time: number;
|
|
1194
1134
|
content: {
|
|
1195
|
-
starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
1196
1135
|
player_id: SiegePlayerId;
|
|
1197
1136
|
username: string;
|
|
1198
1137
|
pc_username: string | null;
|
|
@@ -1201,9 +1140,9 @@ declare function module(): {
|
|
|
1201
1140
|
is_enemy: boolean;
|
|
1202
1141
|
is_squad_member: boolean;
|
|
1203
1142
|
is_local_player: boolean;
|
|
1204
|
-
side: "attacker" | "
|
|
1143
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1205
1144
|
team: 0 | 1;
|
|
1206
|
-
platform: "invalid" |
|
|
1145
|
+
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
1207
1146
|
is_privacy_username: boolean;
|
|
1208
1147
|
has_avatar_hidden: boolean;
|
|
1209
1148
|
has_commend_streak: boolean;
|
|
@@ -1215,13 +1154,20 @@ declare function module(): {
|
|
|
1215
1154
|
game_mode_actions: number;
|
|
1216
1155
|
score: number;
|
|
1217
1156
|
};
|
|
1218
|
-
life_state:
|
|
1157
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1219
1158
|
ping: number;
|
|
1159
|
+
starting_side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1220
1160
|
};
|
|
1161
|
+
}>;
|
|
1162
|
+
player_kills_changed: {
|
|
1221
1163
|
game: "siege";
|
|
1222
|
-
type: "
|
|
1164
|
+
type: "player_kills_changed";
|
|
1223
1165
|
creation_time: number;
|
|
1224
|
-
|
|
1166
|
+
content: {
|
|
1167
|
+
player_id: SiegePlayerId;
|
|
1168
|
+
kills: number;
|
|
1169
|
+
};
|
|
1170
|
+
};
|
|
1225
1171
|
player_left: {
|
|
1226
1172
|
game: "siege";
|
|
1227
1173
|
type: "player_left";
|
|
@@ -1230,16 +1176,13 @@ declare function module(): {
|
|
|
1230
1176
|
player_id: SiegePlayerId;
|
|
1231
1177
|
};
|
|
1232
1178
|
};
|
|
1233
|
-
|
|
1179
|
+
player_life_state_changed: {
|
|
1234
1180
|
game: "siege";
|
|
1235
|
-
type: "
|
|
1181
|
+
type: "player_life_state_changed";
|
|
1236
1182
|
creation_time: number;
|
|
1237
1183
|
content: {
|
|
1238
1184
|
player_id: SiegePlayerId;
|
|
1239
|
-
|
|
1240
|
-
id: SiegeOperatorNameId;
|
|
1241
|
-
value: string;
|
|
1242
|
-
};
|
|
1185
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1243
1186
|
};
|
|
1244
1187
|
};
|
|
1245
1188
|
player_location_changed: {
|
|
@@ -1251,153 +1194,130 @@ declare function module(): {
|
|
|
1251
1194
|
location_name: string;
|
|
1252
1195
|
};
|
|
1253
1196
|
};
|
|
1254
|
-
|
|
1197
|
+
player_operator_changed: {
|
|
1255
1198
|
game: "siege";
|
|
1256
|
-
type: "
|
|
1199
|
+
type: "player_operator_changed";
|
|
1257
1200
|
creation_time: number;
|
|
1258
1201
|
content: {
|
|
1259
1202
|
player_id: SiegePlayerId;
|
|
1260
|
-
|
|
1203
|
+
operator_name: {
|
|
1204
|
+
id: SiegeOperatorNameId;
|
|
1205
|
+
value: string;
|
|
1206
|
+
};
|
|
1261
1207
|
};
|
|
1262
1208
|
};
|
|
1263
|
-
|
|
1209
|
+
player_ping_id_changed: {
|
|
1264
1210
|
game: "siege";
|
|
1265
|
-
type: "
|
|
1211
|
+
type: "player_ping_id_changed";
|
|
1266
1212
|
creation_time: number;
|
|
1267
1213
|
content: {
|
|
1268
1214
|
player_id: SiegePlayerId;
|
|
1269
|
-
|
|
1215
|
+
ping_id: number;
|
|
1270
1216
|
};
|
|
1271
1217
|
};
|
|
1272
|
-
|
|
1218
|
+
player_ping_updated: {
|
|
1273
1219
|
game: "siege";
|
|
1274
|
-
type: "
|
|
1220
|
+
type: "player_ping_updated";
|
|
1275
1221
|
creation_time: number;
|
|
1276
1222
|
content: {
|
|
1277
1223
|
player_id: SiegePlayerId;
|
|
1278
|
-
|
|
1224
|
+
ping: number;
|
|
1279
1225
|
};
|
|
1280
1226
|
};
|
|
1281
|
-
|
|
1227
|
+
player_score_changed: {
|
|
1282
1228
|
game: "siege";
|
|
1283
|
-
type: "
|
|
1229
|
+
type: "player_score_changed";
|
|
1284
1230
|
creation_time: number;
|
|
1285
1231
|
content: {
|
|
1286
1232
|
player_id: SiegePlayerId;
|
|
1287
|
-
|
|
1233
|
+
score: number;
|
|
1288
1234
|
};
|
|
1289
1235
|
};
|
|
1290
|
-
|
|
1236
|
+
player_side_changed: {
|
|
1291
1237
|
game: "siege";
|
|
1292
|
-
type: "
|
|
1238
|
+
type: "player_side_changed";
|
|
1293
1239
|
creation_time: number;
|
|
1294
1240
|
content: {
|
|
1295
1241
|
player_id: SiegePlayerId;
|
|
1296
|
-
|
|
1242
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1297
1243
|
};
|
|
1298
1244
|
};
|
|
1299
|
-
|
|
1245
|
+
player_team_changed: {
|
|
1300
1246
|
game: "siege";
|
|
1301
|
-
type: "
|
|
1247
|
+
type: "player_team_changed";
|
|
1302
1248
|
creation_time: number;
|
|
1303
1249
|
content: {
|
|
1304
1250
|
player_id: SiegePlayerId;
|
|
1305
|
-
|
|
1251
|
+
team: 0 | 1;
|
|
1306
1252
|
};
|
|
1307
1253
|
};
|
|
1308
|
-
|
|
1254
|
+
round_ended: {
|
|
1309
1255
|
game: "siege";
|
|
1310
|
-
type: "
|
|
1256
|
+
type: "round_ended";
|
|
1311
1257
|
creation_time: number;
|
|
1312
1258
|
content: {
|
|
1313
|
-
|
|
1314
|
-
|
|
1315
|
-
|
|
1316
|
-
|
|
1317
|
-
|
|
1318
|
-
|
|
1319
|
-
|
|
1320
|
-
|
|
1321
|
-
|
|
1322
|
-
|
|
1323
|
-
|
|
1324
|
-
|
|
1325
|
-
|
|
1326
|
-
|
|
1327
|
-
|
|
1328
|
-
|
|
1329
|
-
|
|
1330
|
-
|
|
1331
|
-
|
|
1332
|
-
|
|
1333
|
-
|
|
1334
|
-
|
|
1335
|
-
|
|
1336
|
-
|
|
1337
|
-
|
|
1338
|
-
|
|
1339
|
-
|
|
1340
|
-
|
|
1341
|
-
|
|
1342
|
-
|
|
1343
|
-
|
|
1344
|
-
|
|
1345
|
-
|
|
1346
|
-
|
|
1347
|
-
|
|
1348
|
-
|
|
1349
|
-
|
|
1350
|
-
|
|
1351
|
-
game: "siege";
|
|
1352
|
-
type: "player_life_state_changed";
|
|
1353
|
-
creation_time: number;
|
|
1354
|
-
content: {
|
|
1355
|
-
player_id: SiegePlayerId;
|
|
1356
|
-
life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
1357
|
-
};
|
|
1358
|
-
};
|
|
1359
|
-
player_died: {
|
|
1360
|
-
game: "siege";
|
|
1361
|
-
type: "player_died";
|
|
1362
|
-
creation_time: number;
|
|
1363
|
-
content: {
|
|
1364
|
-
player_id: SiegePlayerId;
|
|
1365
|
-
instigator_player_id: SiegePlayerId;
|
|
1366
|
-
headshot: boolean;
|
|
1367
|
-
};
|
|
1368
|
-
};
|
|
1369
|
-
player_downed: {
|
|
1370
|
-
game: "siege";
|
|
1371
|
-
type: "player_downed";
|
|
1372
|
-
creation_time: number;
|
|
1373
|
-
content: {
|
|
1374
|
-
player_id: SiegePlayerId;
|
|
1375
|
-
instigator_player_id: SiegePlayerId;
|
|
1259
|
+
round_data: {
|
|
1260
|
+
index: number;
|
|
1261
|
+
rounds_until_next_segment: number;
|
|
1262
|
+
segment_size: number;
|
|
1263
|
+
segment_index: number;
|
|
1264
|
+
team_0: {
|
|
1265
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1266
|
+
state: SiegeRoundState;
|
|
1267
|
+
};
|
|
1268
|
+
team_1: {
|
|
1269
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1270
|
+
state: SiegeRoundState;
|
|
1271
|
+
};
|
|
1272
|
+
};
|
|
1273
|
+
damage_events: {
|
|
1274
|
+
instigator_player_id: SiegePlayerId;
|
|
1275
|
+
receiver_player_id: SiegePlayerId;
|
|
1276
|
+
damage_amount: number;
|
|
1277
|
+
remaining_health: number;
|
|
1278
|
+
pre_damage_health: number;
|
|
1279
|
+
max_health: number;
|
|
1280
|
+
damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
|
|
1281
|
+
damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
|
|
1282
|
+
damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
|
|
1283
|
+
damage_source_id: SiegeDamageSourceId | null;
|
|
1284
|
+
damage_item_id: SiegeItemObjectId | null;
|
|
1285
|
+
damage_item_instance_id: SiegeItemObjectId | null;
|
|
1286
|
+
damage_time: number;
|
|
1287
|
+
}[];
|
|
1288
|
+
players: {
|
|
1289
|
+
player_id: SiegePlayerId;
|
|
1290
|
+
final_health: number;
|
|
1291
|
+
final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1292
|
+
operator_name: {
|
|
1293
|
+
id: SiegeOperatorNameId;
|
|
1294
|
+
value: string;
|
|
1295
|
+
};
|
|
1296
|
+
}[];
|
|
1376
1297
|
};
|
|
1377
1298
|
};
|
|
1378
|
-
|
|
1299
|
+
started_queuing: {
|
|
1379
1300
|
game: "siege";
|
|
1380
|
-
type: "
|
|
1301
|
+
type: "started_queuing";
|
|
1381
1302
|
creation_time: number;
|
|
1382
1303
|
content: {
|
|
1383
|
-
|
|
1384
|
-
|
|
1304
|
+
game_mode: SiegeGameMode;
|
|
1305
|
+
game_type: {
|
|
1306
|
+
id: SiegeGameModeTypeNameId;
|
|
1307
|
+
value: string;
|
|
1308
|
+
};
|
|
1309
|
+
match_type: SiegeMatchType;
|
|
1385
1310
|
};
|
|
1386
1311
|
};
|
|
1387
|
-
|
|
1312
|
+
stopped_queuing: {
|
|
1388
1313
|
game: "siege";
|
|
1389
|
-
type: "
|
|
1314
|
+
type: "stopped_queuing";
|
|
1390
1315
|
creation_time: number;
|
|
1391
|
-
content: {
|
|
1392
|
-
player_id: SiegePlayerId;
|
|
1393
|
-
team: 0 | 1;
|
|
1394
|
-
};
|
|
1395
1316
|
};
|
|
1396
1317
|
}>;
|
|
1397
|
-
};
|
|
1398
|
-
//#endregion
|
|
1318
|
+
}; //#endregion
|
|
1399
1319
|
//#region src/utils.d.ts
|
|
1400
|
-
declare const BaseEvent: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1320
|
+
declare const BaseEvent: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1401
1321
|
game: string;
|
|
1402
1322
|
type: string;
|
|
1403
1323
|
creation_time: number;
|
|
@@ -1416,15 +1336,14 @@ declare function isSiegeRoundStateVictory(state: SiegeRoundState): boolean;
|
|
|
1416
1336
|
* @param state - The state to check.
|
|
1417
1337
|
* @returns True if the state is a completed state, false otherwise.
|
|
1418
1338
|
*/
|
|
1419
|
-
declare function isSiegeRoundStateCompleted(state: SiegeRoundState): boolean;
|
|
1420
|
-
//#endregion
|
|
1339
|
+
declare function isSiegeRoundStateCompleted(state: SiegeRoundState): boolean; //#endregion
|
|
1421
1340
|
//#region src/schemas.d.ts
|
|
1422
1341
|
declare const TranslationSchema: <T extends AnyBrand | number = number>() => Type<{
|
|
1423
1342
|
id: T;
|
|
1424
1343
|
value: string;
|
|
1425
1344
|
}>;
|
|
1426
1345
|
type Translation<T extends AnyBrand | number = number> = ReturnType<typeof TranslationSchema<T>>["infer"];
|
|
1427
|
-
declare const PlayerMatchStatsDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1346
|
+
declare const PlayerMatchStatsDataSchema: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1428
1347
|
kills: number;
|
|
1429
1348
|
deaths: number;
|
|
1430
1349
|
assists: number;
|
|
@@ -1432,38 +1351,38 @@ declare const PlayerMatchStatsDataSchema: arktype_internal_variants_object_ts0.O
|
|
|
1432
1351
|
score: number;
|
|
1433
1352
|
}, {}>;
|
|
1434
1353
|
type PlayerMatchStatsData = typeof PlayerMatchStatsDataSchema.infer;
|
|
1435
|
-
declare const PlayerDamageDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1354
|
+
declare const PlayerDamageDataSchema: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1436
1355
|
instigator_player_id: SiegePlayerId;
|
|
1437
1356
|
receiver_player_id: SiegePlayerId;
|
|
1438
1357
|
damage_amount: number;
|
|
1439
1358
|
remaining_health: number;
|
|
1440
1359
|
pre_damage_health: number;
|
|
1441
1360
|
max_health: number;
|
|
1442
|
-
damage_type: "
|
|
1443
|
-
damage_team_type: "
|
|
1444
|
-
damage_hit_zone: "
|
|
1361
|
+
damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
|
|
1362
|
+
damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
|
|
1363
|
+
damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
|
|
1445
1364
|
damage_source_id: SiegeDamageSourceId | null;
|
|
1446
1365
|
damage_item_id: SiegeItemObjectId | null;
|
|
1447
1366
|
damage_item_instance_id: SiegeItemObjectId | null;
|
|
1448
1367
|
damage_time: number;
|
|
1449
1368
|
}, {}>;
|
|
1450
1369
|
type PlayerDamageData = typeof PlayerDamageDataSchema.infer;
|
|
1451
|
-
declare const MatchRoundDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1370
|
+
declare const MatchRoundDataSchema: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1452
1371
|
index: number;
|
|
1453
1372
|
rounds_until_next_segment: number;
|
|
1454
1373
|
segment_size: number;
|
|
1455
1374
|
segment_index: number;
|
|
1456
1375
|
team_0: {
|
|
1457
|
-
role: "attacker" | "
|
|
1376
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1458
1377
|
state: SiegeRoundState;
|
|
1459
1378
|
};
|
|
1460
1379
|
team_1: {
|
|
1461
|
-
role: "attacker" | "
|
|
1380
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1462
1381
|
state: SiegeRoundState;
|
|
1463
1382
|
};
|
|
1464
1383
|
}, {}>;
|
|
1465
1384
|
type MatchRoundData = typeof MatchRoundDataSchema.infer;
|
|
1466
|
-
declare const MapDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1385
|
+
declare const MapDataSchema: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1467
1386
|
name: {
|
|
1468
1387
|
id: SiegeMapNameId;
|
|
1469
1388
|
value: string;
|
|
@@ -1474,28 +1393,28 @@ declare const MapDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1474
1393
|
};
|
|
1475
1394
|
}, {}>;
|
|
1476
1395
|
type MapData = typeof MapDataSchema.infer;
|
|
1477
|
-
declare const RoundEndPlayerDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1396
|
+
declare const RoundEndPlayerDataSchema: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1478
1397
|
player_id: SiegePlayerId;
|
|
1479
1398
|
final_health: number;
|
|
1480
|
-
final_life_state:
|
|
1399
|
+
final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1481
1400
|
operator_name: {
|
|
1482
1401
|
id: SiegeOperatorNameId;
|
|
1483
1402
|
value: string;
|
|
1484
1403
|
};
|
|
1485
1404
|
}, {}>;
|
|
1486
1405
|
type RoundEndPlayerData = typeof RoundEndPlayerDataSchema.infer;
|
|
1487
|
-
declare const RoundEndDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1406
|
+
declare const RoundEndDataSchema: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1488
1407
|
round_data: {
|
|
1489
1408
|
index: number;
|
|
1490
1409
|
rounds_until_next_segment: number;
|
|
1491
1410
|
segment_size: number;
|
|
1492
1411
|
segment_index: number;
|
|
1493
1412
|
team_0: {
|
|
1494
|
-
role: "attacker" | "
|
|
1413
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1495
1414
|
state: SiegeRoundState;
|
|
1496
1415
|
};
|
|
1497
1416
|
team_1: {
|
|
1498
|
-
role: "attacker" | "
|
|
1417
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1499
1418
|
state: SiegeRoundState;
|
|
1500
1419
|
};
|
|
1501
1420
|
};
|
|
@@ -1506,9 +1425,9 @@ declare const RoundEndDataSchema: arktype_internal_variants_object_ts0.ObjectTyp
|
|
|
1506
1425
|
remaining_health: number;
|
|
1507
1426
|
pre_damage_health: number;
|
|
1508
1427
|
max_health: number;
|
|
1509
|
-
damage_type: "
|
|
1510
|
-
damage_team_type: "
|
|
1511
|
-
damage_hit_zone: "
|
|
1428
|
+
damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
|
|
1429
|
+
damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
|
|
1430
|
+
damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
|
|
1512
1431
|
damage_source_id: SiegeDamageSourceId | null;
|
|
1513
1432
|
damage_item_id: SiegeItemObjectId | null;
|
|
1514
1433
|
damage_item_instance_id: SiegeItemObjectId | null;
|
|
@@ -1517,17 +1436,16 @@ declare const RoundEndDataSchema: arktype_internal_variants_object_ts0.ObjectTyp
|
|
|
1517
1436
|
players: {
|
|
1518
1437
|
player_id: SiegePlayerId;
|
|
1519
1438
|
final_health: number;
|
|
1520
|
-
final_life_state:
|
|
1439
|
+
final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1521
1440
|
operator_name: {
|
|
1522
1441
|
id: SiegeOperatorNameId;
|
|
1523
1442
|
value: string;
|
|
1524
1443
|
};
|
|
1525
1444
|
}[];
|
|
1526
1445
|
}, {}>;
|
|
1527
|
-
type RoundEndData = typeof RoundEndDataSchema.infer;
|
|
1528
|
-
//#endregion
|
|
1446
|
+
type RoundEndData = typeof RoundEndDataSchema.infer; //#endregion
|
|
1529
1447
|
//#region src/events/matchStarted.d.ts
|
|
1530
|
-
declare const MatchStarted: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1448
|
+
declare const MatchStarted: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1531
1449
|
game: "siege";
|
|
1532
1450
|
type: "match_started";
|
|
1533
1451
|
creation_time: number;
|
|
@@ -1557,20 +1475,19 @@ declare const MatchStarted: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1557
1475
|
segment_size: number;
|
|
1558
1476
|
segment_index: number;
|
|
1559
1477
|
team_0: {
|
|
1560
|
-
role: "attacker" | "
|
|
1478
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1561
1479
|
state: SiegeRoundState;
|
|
1562
1480
|
};
|
|
1563
1481
|
team_1: {
|
|
1564
|
-
role: "attacker" | "
|
|
1482
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1565
1483
|
state: SiegeRoundState;
|
|
1566
1484
|
};
|
|
1567
1485
|
}[];
|
|
1568
1486
|
};
|
|
1569
1487
|
}, {}>;
|
|
1570
|
-
type MatchStartedEvent = typeof MatchStarted.infer;
|
|
1571
|
-
//#endregion
|
|
1488
|
+
type MatchStartedEvent = typeof MatchStarted.infer; //#endregion
|
|
1572
1489
|
//#region src/events/startedQueuing.d.ts
|
|
1573
|
-
declare const StartedQueuing: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1490
|
+
declare const StartedQueuing: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1574
1491
|
game: "siege";
|
|
1575
1492
|
type: "started_queuing";
|
|
1576
1493
|
creation_time: number;
|
|
@@ -1583,26 +1500,23 @@ declare const StartedQueuing: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1583
1500
|
match_type: SiegeMatchType;
|
|
1584
1501
|
};
|
|
1585
1502
|
}, {}>;
|
|
1586
|
-
type StartedQueuingEvent = typeof StartedQueuing.infer;
|
|
1587
|
-
//#endregion
|
|
1503
|
+
type StartedQueuingEvent = typeof StartedQueuing.infer; //#endregion
|
|
1588
1504
|
//#region src/events/stoppedQueueing.d.ts
|
|
1589
|
-
declare const StoppedQueueing: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1505
|
+
declare const StoppedQueueing: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1590
1506
|
game: "siege";
|
|
1591
1507
|
type: "stopped_queuing";
|
|
1592
1508
|
creation_time: number;
|
|
1593
1509
|
}, {}>;
|
|
1594
|
-
type StoppedQueueingEvent = typeof StoppedQueueing.infer;
|
|
1595
|
-
//#endregion
|
|
1510
|
+
type StoppedQueueingEvent = typeof StoppedQueueing.infer; //#endregion
|
|
1596
1511
|
//#region src/events/matchEnded.d.ts
|
|
1597
|
-
declare const MatchEnded: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1512
|
+
declare const MatchEnded: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1598
1513
|
game: "siege";
|
|
1599
1514
|
type: "match_ended";
|
|
1600
1515
|
creation_time: number;
|
|
1601
1516
|
}, {}>;
|
|
1602
|
-
type MatchEndedEvent = typeof MatchEnded.infer;
|
|
1603
|
-
//#endregion
|
|
1517
|
+
type MatchEndedEvent = typeof MatchEnded.infer; //#endregion
|
|
1604
1518
|
//#region src/events/mapChanged.d.ts
|
|
1605
|
-
declare const MapChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1519
|
+
declare const MapChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1606
1520
|
game: "siege";
|
|
1607
1521
|
type: "map_changed";
|
|
1608
1522
|
creation_time: number;
|
|
@@ -1619,40 +1533,37 @@ declare const MapChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1619
1533
|
};
|
|
1620
1534
|
};
|
|
1621
1535
|
}, {}>;
|
|
1622
|
-
type MapChangedEvent = typeof MapChanged.infer;
|
|
1623
|
-
//#endregion
|
|
1536
|
+
type MapChangedEvent = typeof MapChanged.infer; //#endregion
|
|
1624
1537
|
//#region src/events/operatorBanVotingStarted.d.ts
|
|
1625
|
-
declare const OperatorBanVotingStarted: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1538
|
+
declare const OperatorBanVotingStarted: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1626
1539
|
game: "siege";
|
|
1627
1540
|
type: "operator_ban_voting_started";
|
|
1628
1541
|
creation_time: number;
|
|
1629
1542
|
content: {
|
|
1630
1543
|
team: 0 | 1;
|
|
1631
1544
|
index: number;
|
|
1632
|
-
side: "attacker" | "
|
|
1545
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1633
1546
|
};
|
|
1634
1547
|
}, {}>;
|
|
1635
|
-
type OperatorBanVotingStartedEvent = typeof OperatorBanVotingStarted.infer;
|
|
1636
|
-
//#endregion
|
|
1548
|
+
type OperatorBanVotingStartedEvent = typeof OperatorBanVotingStarted.infer; //#endregion
|
|
1637
1549
|
//#region src/events/operatorBanned.d.ts
|
|
1638
|
-
declare const OperatorBanned: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1550
|
+
declare const OperatorBanned: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1639
1551
|
game: "siege";
|
|
1640
1552
|
type: "operator_banned";
|
|
1641
1553
|
creation_time: number;
|
|
1642
1554
|
content: {
|
|
1643
1555
|
team: 0 | 1;
|
|
1644
1556
|
index: number;
|
|
1645
|
-
side: "attacker" | "
|
|
1557
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1646
1558
|
operator_name: {
|
|
1647
1559
|
id: SiegeOperatorNameId;
|
|
1648
1560
|
value: string;
|
|
1649
1561
|
} | null;
|
|
1650
1562
|
};
|
|
1651
1563
|
}, {}>;
|
|
1652
|
-
type OperatorBannedEvent = typeof OperatorBanned.infer;
|
|
1653
|
-
//#endregion
|
|
1564
|
+
type OperatorBannedEvent = typeof OperatorBanned.infer; //#endregion
|
|
1654
1565
|
//#region src/events/operatorBanCleared.d.ts
|
|
1655
|
-
declare const OperatorBanCleared: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1566
|
+
declare const OperatorBanCleared: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1656
1567
|
game: "siege";
|
|
1657
1568
|
type: "operator_ban_cleared";
|
|
1658
1569
|
creation_time: number;
|
|
@@ -1661,10 +1572,9 @@ declare const OperatorBanCleared: arktype_internal_variants_object_ts0.ObjectTyp
|
|
|
1661
1572
|
index: number;
|
|
1662
1573
|
};
|
|
1663
1574
|
}, {}>;
|
|
1664
|
-
type OperatorBanClearedEvent = typeof OperatorBanCleared.infer;
|
|
1665
|
-
//#endregion
|
|
1575
|
+
type OperatorBanClearedEvent = typeof OperatorBanCleared.infer; //#endregion
|
|
1666
1576
|
//#region src/events/roundEnded.d.ts
|
|
1667
|
-
declare const RoundEnded: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1577
|
+
declare const RoundEnded: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1668
1578
|
game: "siege";
|
|
1669
1579
|
type: "round_ended";
|
|
1670
1580
|
creation_time: number;
|
|
@@ -1675,11 +1585,11 @@ declare const RoundEnded: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1675
1585
|
segment_size: number;
|
|
1676
1586
|
segment_index: number;
|
|
1677
1587
|
team_0: {
|
|
1678
|
-
role: "attacker" | "
|
|
1588
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1679
1589
|
state: SiegeRoundState;
|
|
1680
1590
|
};
|
|
1681
1591
|
team_1: {
|
|
1682
|
-
role: "attacker" | "
|
|
1592
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1683
1593
|
state: SiegeRoundState;
|
|
1684
1594
|
};
|
|
1685
1595
|
};
|
|
@@ -1690,9 +1600,9 @@ declare const RoundEnded: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1690
1600
|
remaining_health: number;
|
|
1691
1601
|
pre_damage_health: number;
|
|
1692
1602
|
max_health: number;
|
|
1693
|
-
damage_type: "
|
|
1694
|
-
damage_team_type: "
|
|
1695
|
-
damage_hit_zone: "
|
|
1603
|
+
damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
|
|
1604
|
+
damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
|
|
1605
|
+
damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
|
|
1696
1606
|
damage_source_id: SiegeDamageSourceId | null;
|
|
1697
1607
|
damage_item_id: SiegeItemObjectId | null;
|
|
1698
1608
|
damage_item_instance_id: SiegeItemObjectId | null;
|
|
@@ -1701,7 +1611,7 @@ declare const RoundEnded: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1701
1611
|
players: {
|
|
1702
1612
|
player_id: SiegePlayerId;
|
|
1703
1613
|
final_health: number;
|
|
1704
|
-
final_life_state:
|
|
1614
|
+
final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1705
1615
|
operator_name: {
|
|
1706
1616
|
id: SiegeOperatorNameId;
|
|
1707
1617
|
value: string;
|
|
@@ -1709,21 +1619,19 @@ declare const RoundEnded: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1709
1619
|
}[];
|
|
1710
1620
|
};
|
|
1711
1621
|
}, {}>;
|
|
1712
|
-
type RoundEndedEvent = typeof RoundEnded.infer;
|
|
1713
|
-
//#endregion
|
|
1622
|
+
type RoundEndedEvent = typeof RoundEnded.infer; //#endregion
|
|
1714
1623
|
//#region src/events/phaseChanged.d.ts
|
|
1715
|
-
declare const PhaseChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1624
|
+
declare const PhaseChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1716
1625
|
game: "siege";
|
|
1717
1626
|
type: "phase_changed";
|
|
1718
1627
|
creation_time: number;
|
|
1719
1628
|
content: {
|
|
1720
|
-
phase: "
|
|
1629
|
+
phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
|
|
1721
1630
|
};
|
|
1722
1631
|
}, {}>;
|
|
1723
|
-
type PhaseChangedEvent = typeof PhaseChanged.infer;
|
|
1724
|
-
//#endregion
|
|
1632
|
+
type PhaseChangedEvent = typeof PhaseChanged.infer; //#endregion
|
|
1725
1633
|
//#region src/events/playerJoined.d.ts
|
|
1726
|
-
declare const PlayerJoined: arktype_internal_variants_object_ts0.ObjectType<(In: {
|
|
1634
|
+
declare const PlayerJoined: _$arktype_internal_variants_object_ts0.ObjectType<(In: {
|
|
1727
1635
|
game: "siege";
|
|
1728
1636
|
type: "player_joined";
|
|
1729
1637
|
creation_time: number;
|
|
@@ -1736,9 +1644,9 @@ declare const PlayerJoined: arktype_internal_variants_object_ts0.ObjectType<(In:
|
|
|
1736
1644
|
is_enemy: boolean;
|
|
1737
1645
|
is_squad_member: boolean;
|
|
1738
1646
|
is_local_player: boolean;
|
|
1739
|
-
side: "attacker" | "
|
|
1647
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1740
1648
|
team: 0 | 1;
|
|
1741
|
-
platform: "invalid" |
|
|
1649
|
+
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
1742
1650
|
is_privacy_username: boolean;
|
|
1743
1651
|
has_avatar_hidden: boolean;
|
|
1744
1652
|
has_commend_streak: boolean;
|
|
@@ -1750,12 +1658,14 @@ declare const PlayerJoined: arktype_internal_variants_object_ts0.ObjectType<(In:
|
|
|
1750
1658
|
game_mode_actions: number;
|
|
1751
1659
|
score: number;
|
|
1752
1660
|
};
|
|
1753
|
-
life_state:
|
|
1661
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1754
1662
|
ping: number;
|
|
1755
1663
|
};
|
|
1756
|
-
}) =>
|
|
1664
|
+
}) => _$arktype.Out<{
|
|
1665
|
+
game: "siege";
|
|
1666
|
+
type: "player_joined";
|
|
1667
|
+
creation_time: number;
|
|
1757
1668
|
content: {
|
|
1758
|
-
starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
1759
1669
|
player_id: SiegePlayerId;
|
|
1760
1670
|
username: string;
|
|
1761
1671
|
pc_username: string | null;
|
|
@@ -1764,9 +1674,9 @@ declare const PlayerJoined: arktype_internal_variants_object_ts0.ObjectType<(In:
|
|
|
1764
1674
|
is_enemy: boolean;
|
|
1765
1675
|
is_squad_member: boolean;
|
|
1766
1676
|
is_local_player: boolean;
|
|
1767
|
-
side: "attacker" | "
|
|
1677
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1768
1678
|
team: 0 | 1;
|
|
1769
|
-
platform: "invalid" |
|
|
1679
|
+
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
1770
1680
|
is_privacy_username: boolean;
|
|
1771
1681
|
has_avatar_hidden: boolean;
|
|
1772
1682
|
has_commend_streak: boolean;
|
|
@@ -1778,17 +1688,14 @@ declare const PlayerJoined: arktype_internal_variants_object_ts0.ObjectType<(In:
|
|
|
1778
1688
|
game_mode_actions: number;
|
|
1779
1689
|
score: number;
|
|
1780
1690
|
};
|
|
1781
|
-
life_state:
|
|
1691
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1782
1692
|
ping: number;
|
|
1693
|
+
starting_side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1783
1694
|
};
|
|
1784
|
-
game: "siege";
|
|
1785
|
-
type: "player_joined";
|
|
1786
|
-
creation_time: number;
|
|
1787
1695
|
}>, {}>;
|
|
1788
|
-
type PlayerJoinedEvent = typeof PlayerJoined.infer;
|
|
1789
|
-
//#endregion
|
|
1696
|
+
type PlayerJoinedEvent = typeof PlayerJoined.infer; //#endregion
|
|
1790
1697
|
//#region src/events/playerLeft.d.ts
|
|
1791
|
-
declare const PlayerLeft: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1698
|
+
declare const PlayerLeft: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1792
1699
|
game: "siege";
|
|
1793
1700
|
type: "player_left";
|
|
1794
1701
|
creation_time: number;
|
|
@@ -1796,10 +1703,9 @@ declare const PlayerLeft: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1796
1703
|
player_id: SiegePlayerId;
|
|
1797
1704
|
};
|
|
1798
1705
|
}, {}>;
|
|
1799
|
-
type PlayerLeftEvent = typeof PlayerLeft.infer;
|
|
1800
|
-
//#endregion
|
|
1706
|
+
type PlayerLeftEvent = typeof PlayerLeft.infer; //#endregion
|
|
1801
1707
|
//#region src/events/playerOperatorChanged.d.ts
|
|
1802
|
-
declare const PlayerOperatorChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1708
|
+
declare const PlayerOperatorChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1803
1709
|
game: "siege";
|
|
1804
1710
|
type: "player_operator_changed";
|
|
1805
1711
|
creation_time: number;
|
|
@@ -1811,10 +1717,9 @@ declare const PlayerOperatorChanged: arktype_internal_variants_object_ts0.Object
|
|
|
1811
1717
|
};
|
|
1812
1718
|
};
|
|
1813
1719
|
}, {}>;
|
|
1814
|
-
type PlayerOperatorChangedEvent = typeof PlayerOperatorChanged.infer;
|
|
1815
|
-
//#endregion
|
|
1720
|
+
type PlayerOperatorChangedEvent = typeof PlayerOperatorChanged.infer; //#endregion
|
|
1816
1721
|
//#region src/events/playerLocationChanged.d.ts
|
|
1817
|
-
declare const PlayerLocationChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1722
|
+
declare const PlayerLocationChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1818
1723
|
game: "siege";
|
|
1819
1724
|
type: "player_location_changed";
|
|
1820
1725
|
creation_time: number;
|
|
@@ -1823,22 +1728,20 @@ declare const PlayerLocationChanged: arktype_internal_variants_object_ts0.Object
|
|
|
1823
1728
|
location_name: string;
|
|
1824
1729
|
};
|
|
1825
1730
|
}, {}>;
|
|
1826
|
-
type PlayerLocationChangedEvent = typeof PlayerLocationChanged.infer;
|
|
1827
|
-
//#endregion
|
|
1731
|
+
type PlayerLocationChangedEvent = typeof PlayerLocationChanged.infer; //#endregion
|
|
1828
1732
|
//#region src/events/playerSideChanged.d.ts
|
|
1829
|
-
declare const PlayerSideChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1733
|
+
declare const PlayerSideChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1830
1734
|
game: "siege";
|
|
1831
1735
|
type: "player_side_changed";
|
|
1832
1736
|
creation_time: number;
|
|
1833
1737
|
content: {
|
|
1834
1738
|
player_id: SiegePlayerId;
|
|
1835
|
-
side: "attacker" | "
|
|
1739
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1836
1740
|
};
|
|
1837
1741
|
}, {}>;
|
|
1838
|
-
type PlayerSideChangedEvent = typeof PlayerSideChanged.infer;
|
|
1839
|
-
//#endregion
|
|
1742
|
+
type PlayerSideChangedEvent = typeof PlayerSideChanged.infer; //#endregion
|
|
1840
1743
|
//#region src/events/playerScoreChanged.d.ts
|
|
1841
|
-
declare const PlayerScoreChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1744
|
+
declare const PlayerScoreChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1842
1745
|
game: "siege";
|
|
1843
1746
|
type: "player_score_changed";
|
|
1844
1747
|
creation_time: number;
|
|
@@ -1847,10 +1750,9 @@ declare const PlayerScoreChanged: arktype_internal_variants_object_ts0.ObjectTyp
|
|
|
1847
1750
|
score: number;
|
|
1848
1751
|
};
|
|
1849
1752
|
}, {}>;
|
|
1850
|
-
type PlayerScoreChangedEvent = typeof PlayerScoreChanged.infer;
|
|
1851
|
-
//#endregion
|
|
1753
|
+
type PlayerScoreChangedEvent = typeof PlayerScoreChanged.infer; //#endregion
|
|
1852
1754
|
//#region src/events/playerKillsChanged.d.ts
|
|
1853
|
-
declare const PlayerKillsChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1755
|
+
declare const PlayerKillsChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1854
1756
|
game: "siege";
|
|
1855
1757
|
type: "player_kills_changed";
|
|
1856
1758
|
creation_time: number;
|
|
@@ -1859,10 +1761,9 @@ declare const PlayerKillsChanged: arktype_internal_variants_object_ts0.ObjectTyp
|
|
|
1859
1761
|
kills: number;
|
|
1860
1762
|
};
|
|
1861
1763
|
}, {}>;
|
|
1862
|
-
type PlayerKillsChangedEvent = typeof PlayerKillsChanged.infer;
|
|
1863
|
-
//#endregion
|
|
1764
|
+
type PlayerKillsChangedEvent = typeof PlayerKillsChanged.infer; //#endregion
|
|
1864
1765
|
//#region src/events/playerDeathsChanged.d.ts
|
|
1865
|
-
declare const PlayerDeathsChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1766
|
+
declare const PlayerDeathsChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1866
1767
|
game: "siege";
|
|
1867
1768
|
type: "player_deaths_changed";
|
|
1868
1769
|
creation_time: number;
|
|
@@ -1871,10 +1772,9 @@ declare const PlayerDeathsChanged: arktype_internal_variants_object_ts0.ObjectTy
|
|
|
1871
1772
|
deaths: number;
|
|
1872
1773
|
};
|
|
1873
1774
|
}, {}>;
|
|
1874
|
-
type PlayerDeathsChangedEvent = typeof PlayerDeathsChanged.infer;
|
|
1875
|
-
//#endregion
|
|
1775
|
+
type PlayerDeathsChangedEvent = typeof PlayerDeathsChanged.infer; //#endregion
|
|
1876
1776
|
//#region src/events/playerAssistsChanged.d.ts
|
|
1877
|
-
declare const PlayerAssistsChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1777
|
+
declare const PlayerAssistsChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1878
1778
|
game: "siege";
|
|
1879
1779
|
type: "player_assists_changed";
|
|
1880
1780
|
creation_time: number;
|
|
@@ -1883,10 +1783,9 @@ declare const PlayerAssistsChanged: arktype_internal_variants_object_ts0.ObjectT
|
|
|
1883
1783
|
assists: number;
|
|
1884
1784
|
};
|
|
1885
1785
|
}, {}>;
|
|
1886
|
-
type PlayerAssistsChangedEvent = typeof PlayerAssistsChanged.infer;
|
|
1887
|
-
//#endregion
|
|
1786
|
+
type PlayerAssistsChangedEvent = typeof PlayerAssistsChanged.infer; //#endregion
|
|
1888
1787
|
//#region src/events/playerGameModeActionsChanged.d.ts
|
|
1889
|
-
declare const PlayerGameModeActionsChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1788
|
+
declare const PlayerGameModeActionsChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1890
1789
|
game: "siege";
|
|
1891
1790
|
type: "player_game_mode_actions_changed";
|
|
1892
1791
|
creation_time: number;
|
|
@@ -1895,10 +1794,9 @@ declare const PlayerGameModeActionsChanged: arktype_internal_variants_object_ts0
|
|
|
1895
1794
|
game_mode_actions: number;
|
|
1896
1795
|
};
|
|
1897
1796
|
}, {}>;
|
|
1898
|
-
type PlayerGameModeActionsChangedEvent = typeof PlayerGameModeActionsChanged.infer;
|
|
1899
|
-
//#endregion
|
|
1797
|
+
type PlayerGameModeActionsChangedEvent = typeof PlayerGameModeActionsChanged.infer; //#endregion
|
|
1900
1798
|
//#region src/events/playerPingUpdated.d.ts
|
|
1901
|
-
declare const PlayerPingUpdated: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1799
|
+
declare const PlayerPingUpdated: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1902
1800
|
game: "siege";
|
|
1903
1801
|
type: "player_ping_updated";
|
|
1904
1802
|
creation_time: number;
|
|
@@ -1907,10 +1805,9 @@ declare const PlayerPingUpdated: arktype_internal_variants_object_ts0.ObjectType
|
|
|
1907
1805
|
ping: number;
|
|
1908
1806
|
};
|
|
1909
1807
|
}, {}>;
|
|
1910
|
-
type PlayerPingUpdatedEvent = typeof PlayerPingUpdated.infer;
|
|
1911
|
-
//#endregion
|
|
1808
|
+
type PlayerPingUpdatedEvent = typeof PlayerPingUpdated.infer; //#endregion
|
|
1912
1809
|
//#region src/events/defuserPlanted.d.ts
|
|
1913
|
-
declare const DefuserPlanted: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1810
|
+
declare const DefuserPlanted: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1914
1811
|
game: "siege";
|
|
1915
1812
|
type: "defuser_planted";
|
|
1916
1813
|
creation_time: number;
|
|
@@ -1918,10 +1815,9 @@ declare const DefuserPlanted: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1918
1815
|
player_id: SiegePlayerId;
|
|
1919
1816
|
};
|
|
1920
1817
|
}, {}>;
|
|
1921
|
-
type DefuserPlantedEvent = typeof DefuserPlanted.infer;
|
|
1922
|
-
//#endregion
|
|
1818
|
+
type DefuserPlantedEvent = typeof DefuserPlanted.infer; //#endregion
|
|
1923
1819
|
//#region src/events/defuserSabotaged.d.ts
|
|
1924
|
-
declare const DefuserSabotaged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1820
|
+
declare const DefuserSabotaged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1925
1821
|
game: "siege";
|
|
1926
1822
|
type: "defuser_sabotaged";
|
|
1927
1823
|
creation_time: number;
|
|
@@ -1929,10 +1825,9 @@ declare const DefuserSabotaged: arktype_internal_variants_object_ts0.ObjectType<
|
|
|
1929
1825
|
player_id: SiegePlayerId;
|
|
1930
1826
|
};
|
|
1931
1827
|
}, {}>;
|
|
1932
|
-
type DefuserSabotagedEvent = typeof DefuserSabotaged.infer;
|
|
1933
|
-
//#endregion
|
|
1828
|
+
type DefuserSabotagedEvent = typeof DefuserSabotaged.infer; //#endregion
|
|
1934
1829
|
//#region src/events/defuserPickedUp.d.ts
|
|
1935
|
-
declare const DefuserPickedUp: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1830
|
+
declare const DefuserPickedUp: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1936
1831
|
game: "siege";
|
|
1937
1832
|
type: "defuser_picked_up";
|
|
1938
1833
|
creation_time: number;
|
|
@@ -1941,10 +1836,9 @@ declare const DefuserPickedUp: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1941
1836
|
initial: boolean;
|
|
1942
1837
|
};
|
|
1943
1838
|
}, {}>;
|
|
1944
|
-
type DefuserPickedUpEvent = typeof DefuserPickedUp.infer;
|
|
1945
|
-
//#endregion
|
|
1839
|
+
type DefuserPickedUpEvent = typeof DefuserPickedUp.infer; //#endregion
|
|
1946
1840
|
//#region src/events/defuserDropped.d.ts
|
|
1947
|
-
declare const DefuserDropped: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1841
|
+
declare const DefuserDropped: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1948
1842
|
game: "siege";
|
|
1949
1843
|
type: "defuser_dropped";
|
|
1950
1844
|
creation_time: number;
|
|
@@ -1952,22 +1846,20 @@ declare const DefuserDropped: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1952
1846
|
player_id: SiegePlayerId;
|
|
1953
1847
|
};
|
|
1954
1848
|
}, {}>;
|
|
1955
|
-
type DefuserDroppedEvent = typeof DefuserDropped.infer;
|
|
1956
|
-
//#endregion
|
|
1849
|
+
type DefuserDroppedEvent = typeof DefuserDropped.infer; //#endregion
|
|
1957
1850
|
//#region src/events/playerLifeStateChanged.d.ts
|
|
1958
|
-
declare const PlayerLifeStateChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1851
|
+
declare const PlayerLifeStateChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1959
1852
|
game: "siege";
|
|
1960
1853
|
type: "player_life_state_changed";
|
|
1961
1854
|
creation_time: number;
|
|
1962
1855
|
content: {
|
|
1963
1856
|
player_id: SiegePlayerId;
|
|
1964
|
-
life_state:
|
|
1857
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
1965
1858
|
};
|
|
1966
1859
|
}, {}>;
|
|
1967
|
-
type PlayerLifeStateChangedEvent = typeof PlayerLifeStateChanged.infer;
|
|
1968
|
-
//#endregion
|
|
1860
|
+
type PlayerLifeStateChangedEvent = typeof PlayerLifeStateChanged.infer; //#endregion
|
|
1969
1861
|
//#region src/events/playerDied.d.ts
|
|
1970
|
-
declare const PlayerDied: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1862
|
+
declare const PlayerDied: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1971
1863
|
game: "siege";
|
|
1972
1864
|
type: "player_died";
|
|
1973
1865
|
creation_time: number;
|
|
@@ -1977,10 +1869,9 @@ declare const PlayerDied: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1977
1869
|
headshot: boolean;
|
|
1978
1870
|
};
|
|
1979
1871
|
}, {}>;
|
|
1980
|
-
type PlayerDiedEvent = typeof PlayerDied.infer;
|
|
1981
|
-
//#endregion
|
|
1872
|
+
type PlayerDiedEvent = typeof PlayerDied.infer; //#endregion
|
|
1982
1873
|
//#region src/events/playerDowned.d.ts
|
|
1983
|
-
declare const PlayerDowned: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1874
|
+
declare const PlayerDowned: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1984
1875
|
game: "siege";
|
|
1985
1876
|
type: "player_downed";
|
|
1986
1877
|
creation_time: number;
|
|
@@ -1989,10 +1880,9 @@ declare const PlayerDowned: arktype_internal_variants_object_ts0.ObjectType<{
|
|
|
1989
1880
|
instigator_player_id: SiegePlayerId;
|
|
1990
1881
|
};
|
|
1991
1882
|
}, {}>;
|
|
1992
|
-
type PlayerDownedEvent = typeof PlayerDowned.infer;
|
|
1993
|
-
//#endregion
|
|
1883
|
+
type PlayerDownedEvent = typeof PlayerDowned.infer; //#endregion
|
|
1994
1884
|
//#region src/events/playerPingIdChanged.d.ts
|
|
1995
|
-
declare const PlayerPingIdChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1885
|
+
declare const PlayerPingIdChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
1996
1886
|
game: "siege";
|
|
1997
1887
|
type: "player_ping_id_changed";
|
|
1998
1888
|
creation_time: number;
|
|
@@ -2001,10 +1891,9 @@ declare const PlayerPingIdChanged: arktype_internal_variants_object_ts0.ObjectTy
|
|
|
2001
1891
|
ping_id: number;
|
|
2002
1892
|
};
|
|
2003
1893
|
}, {}>;
|
|
2004
|
-
type PlayerPingIdChangedEvent = typeof PlayerPingIdChanged.infer;
|
|
2005
|
-
//#endregion
|
|
1894
|
+
type PlayerPingIdChangedEvent = typeof PlayerPingIdChanged.infer; //#endregion
|
|
2006
1895
|
//#region src/events/playerTeamChanged.d.ts
|
|
2007
|
-
declare const PlayerTeamChanged: arktype_internal_variants_object_ts0.ObjectType<{
|
|
1896
|
+
declare const PlayerTeamChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
|
|
2008
1897
|
game: "siege";
|
|
2009
1898
|
type: "player_team_changed";
|
|
2010
1899
|
creation_time: number;
|
|
@@ -2013,11 +1902,58 @@ declare const PlayerTeamChanged: arktype_internal_variants_object_ts0.ObjectType
|
|
|
2013
1902
|
team: 0 | 1;
|
|
2014
1903
|
};
|
|
2015
1904
|
}, {}>;
|
|
2016
|
-
type PlayerTeamChangedEvent = typeof PlayerTeamChanged.infer;
|
|
2017
|
-
//#endregion
|
|
1905
|
+
type PlayerTeamChangedEvent = typeof PlayerTeamChanged.infer; //#endregion
|
|
2018
1906
|
//#region src/events/index.d.ts
|
|
2019
|
-
declare const siegeEvents:
|
|
1907
|
+
declare const siegeEvents: _$arktype.Module<{
|
|
1908
|
+
defuser_dropped: {
|
|
1909
|
+
game: "siege";
|
|
1910
|
+
type: "defuser_dropped";
|
|
1911
|
+
creation_time: number;
|
|
1912
|
+
content: {
|
|
1913
|
+
player_id: SiegePlayerId;
|
|
1914
|
+
};
|
|
1915
|
+
};
|
|
1916
|
+
defuser_picked_up: {
|
|
1917
|
+
game: "siege";
|
|
1918
|
+
type: "defuser_picked_up";
|
|
1919
|
+
creation_time: number;
|
|
1920
|
+
content: {
|
|
1921
|
+
player_id: SiegePlayerId;
|
|
1922
|
+
initial: boolean;
|
|
1923
|
+
};
|
|
1924
|
+
};
|
|
1925
|
+
defuser_planted: {
|
|
1926
|
+
game: "siege";
|
|
1927
|
+
type: "defuser_planted";
|
|
1928
|
+
creation_time: number;
|
|
1929
|
+
content: {
|
|
1930
|
+
player_id: SiegePlayerId;
|
|
1931
|
+
};
|
|
1932
|
+
};
|
|
1933
|
+
defuser_sabotaged: {
|
|
1934
|
+
game: "siege";
|
|
1935
|
+
type: "defuser_sabotaged";
|
|
1936
|
+
creation_time: number;
|
|
1937
|
+
content: {
|
|
1938
|
+
player_id: SiegePlayerId;
|
|
1939
|
+
};
|
|
1940
|
+
};
|
|
2020
1941
|
event: {
|
|
1942
|
+
game: "siege";
|
|
1943
|
+
type: "player_side_changed";
|
|
1944
|
+
creation_time: number;
|
|
1945
|
+
content: {
|
|
1946
|
+
player_id: SiegePlayerId;
|
|
1947
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
1948
|
+
};
|
|
1949
|
+
} | {
|
|
1950
|
+
game: "siege";
|
|
1951
|
+
type: "defuser_sabotaged";
|
|
1952
|
+
creation_time: number;
|
|
1953
|
+
content: {
|
|
1954
|
+
player_id: SiegePlayerId;
|
|
1955
|
+
};
|
|
1956
|
+
} | {
|
|
2021
1957
|
game: "siege";
|
|
2022
1958
|
type: "started_queuing";
|
|
2023
1959
|
creation_time: number;
|
|
@@ -2063,11 +1999,11 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2063
1999
|
segment_size: number;
|
|
2064
2000
|
segment_index: number;
|
|
2065
2001
|
team_0: {
|
|
2066
|
-
role: "attacker" | "
|
|
2002
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2067
2003
|
state: SiegeRoundState;
|
|
2068
2004
|
};
|
|
2069
2005
|
team_1: {
|
|
2070
|
-
role: "attacker" | "
|
|
2006
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2071
2007
|
state: SiegeRoundState;
|
|
2072
2008
|
};
|
|
2073
2009
|
}[];
|
|
@@ -2099,7 +2035,7 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2099
2035
|
content: {
|
|
2100
2036
|
team: 0 | 1;
|
|
2101
2037
|
index: number;
|
|
2102
|
-
side: "attacker" | "
|
|
2038
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2103
2039
|
};
|
|
2104
2040
|
} | {
|
|
2105
2041
|
game: "siege";
|
|
@@ -2108,7 +2044,7 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2108
2044
|
content: {
|
|
2109
2045
|
team: 0 | 1;
|
|
2110
2046
|
index: number;
|
|
2111
|
-
side: "attacker" | "
|
|
2047
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2112
2048
|
operator_name: {
|
|
2113
2049
|
id: SiegeOperatorNameId;
|
|
2114
2050
|
value: string;
|
|
@@ -2133,11 +2069,11 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2133
2069
|
segment_size: number;
|
|
2134
2070
|
segment_index: number;
|
|
2135
2071
|
team_0: {
|
|
2136
|
-
role: "attacker" | "
|
|
2072
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2137
2073
|
state: SiegeRoundState;
|
|
2138
2074
|
};
|
|
2139
2075
|
team_1: {
|
|
2140
|
-
role: "attacker" | "
|
|
2076
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2141
2077
|
state: SiegeRoundState;
|
|
2142
2078
|
};
|
|
2143
2079
|
};
|
|
@@ -2148,9 +2084,9 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2148
2084
|
remaining_health: number;
|
|
2149
2085
|
pre_damage_health: number;
|
|
2150
2086
|
max_health: number;
|
|
2151
|
-
damage_type: "
|
|
2152
|
-
damage_team_type: "
|
|
2153
|
-
damage_hit_zone: "
|
|
2087
|
+
damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
|
|
2088
|
+
damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
|
|
2089
|
+
damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
|
|
2154
2090
|
damage_source_id: SiegeDamageSourceId | null;
|
|
2155
2091
|
damage_item_id: SiegeItemObjectId | null;
|
|
2156
2092
|
damage_item_instance_id: SiegeItemObjectId | null;
|
|
@@ -2159,7 +2095,7 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2159
2095
|
players: {
|
|
2160
2096
|
player_id: SiegePlayerId;
|
|
2161
2097
|
final_health: number;
|
|
2162
|
-
final_life_state:
|
|
2098
|
+
final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2163
2099
|
operator_name: {
|
|
2164
2100
|
id: SiegeOperatorNameId;
|
|
2165
2101
|
value: string;
|
|
@@ -2171,70 +2107,9 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2171
2107
|
type: "phase_changed";
|
|
2172
2108
|
creation_time: number;
|
|
2173
2109
|
content: {
|
|
2174
|
-
phase: "
|
|
2175
|
-
};
|
|
2176
|
-
} | ((In: {
|
|
2177
|
-
game: "siege";
|
|
2178
|
-
type: "player_joined";
|
|
2179
|
-
creation_time: number;
|
|
2180
|
-
content: {
|
|
2181
|
-
player_id: SiegePlayerId;
|
|
2182
|
-
username: string;
|
|
2183
|
-
pc_username: string | null;
|
|
2184
|
-
profile_id: SiegeProfileId;
|
|
2185
|
-
is_bot: boolean;
|
|
2186
|
-
is_enemy: boolean;
|
|
2187
|
-
is_squad_member: boolean;
|
|
2188
|
-
is_local_player: boolean;
|
|
2189
|
-
side: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
2190
|
-
team: 0 | 1;
|
|
2191
|
-
platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
|
|
2192
|
-
is_privacy_username: boolean;
|
|
2193
|
-
has_avatar_hidden: boolean;
|
|
2194
|
-
has_commend_streak: boolean;
|
|
2195
|
-
ping_id: number;
|
|
2196
|
-
match_stats: {
|
|
2197
|
-
kills: number;
|
|
2198
|
-
deaths: number;
|
|
2199
|
-
assists: number;
|
|
2200
|
-
game_mode_actions: number;
|
|
2201
|
-
score: number;
|
|
2202
|
-
};
|
|
2203
|
-
life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
2204
|
-
ping: number;
|
|
2205
|
-
};
|
|
2206
|
-
}) => arktype2.Out<{
|
|
2207
|
-
content: {
|
|
2208
|
-
starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
2209
|
-
player_id: SiegePlayerId;
|
|
2210
|
-
username: string;
|
|
2211
|
-
pc_username: string | null;
|
|
2212
|
-
profile_id: SiegeProfileId;
|
|
2213
|
-
is_bot: boolean;
|
|
2214
|
-
is_enemy: boolean;
|
|
2215
|
-
is_squad_member: boolean;
|
|
2216
|
-
is_local_player: boolean;
|
|
2217
|
-
side: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
2218
|
-
team: 0 | 1;
|
|
2219
|
-
platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
|
|
2220
|
-
is_privacy_username: boolean;
|
|
2221
|
-
has_avatar_hidden: boolean;
|
|
2222
|
-
has_commend_streak: boolean;
|
|
2223
|
-
ping_id: number;
|
|
2224
|
-
match_stats: {
|
|
2225
|
-
kills: number;
|
|
2226
|
-
deaths: number;
|
|
2227
|
-
assists: number;
|
|
2228
|
-
game_mode_actions: number;
|
|
2229
|
-
score: number;
|
|
2230
|
-
};
|
|
2231
|
-
life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
2232
|
-
ping: number;
|
|
2110
|
+
phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
|
|
2233
2111
|
};
|
|
2234
|
-
|
|
2235
|
-
type: "player_joined";
|
|
2236
|
-
creation_time: number;
|
|
2237
|
-
}>) | {
|
|
2112
|
+
} | {
|
|
2238
2113
|
game: "siege";
|
|
2239
2114
|
type: "player_left";
|
|
2240
2115
|
creation_time: number;
|
|
@@ -2262,23 +2137,15 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2262
2137
|
};
|
|
2263
2138
|
} | {
|
|
2264
2139
|
game: "siege";
|
|
2265
|
-
type: "
|
|
2140
|
+
type: "player_score_changed";
|
|
2266
2141
|
creation_time: number;
|
|
2267
2142
|
content: {
|
|
2268
2143
|
player_id: SiegePlayerId;
|
|
2269
|
-
|
|
2144
|
+
score: number;
|
|
2270
2145
|
};
|
|
2271
2146
|
} | {
|
|
2272
2147
|
game: "siege";
|
|
2273
|
-
type: "
|
|
2274
|
-
creation_time: number;
|
|
2275
|
-
content: {
|
|
2276
|
-
player_id: SiegePlayerId;
|
|
2277
|
-
score: number;
|
|
2278
|
-
};
|
|
2279
|
-
} | {
|
|
2280
|
-
game: "siege";
|
|
2281
|
-
type: "player_kills_changed";
|
|
2148
|
+
type: "player_kills_changed";
|
|
2282
2149
|
creation_time: number;
|
|
2283
2150
|
content: {
|
|
2284
2151
|
player_id: SiegePlayerId;
|
|
@@ -2315,13 +2182,6 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2315
2182
|
content: {
|
|
2316
2183
|
player_id: SiegePlayerId;
|
|
2317
2184
|
};
|
|
2318
|
-
} | {
|
|
2319
|
-
game: "siege";
|
|
2320
|
-
type: "defuser_sabotaged";
|
|
2321
|
-
creation_time: number;
|
|
2322
|
-
content: {
|
|
2323
|
-
player_id: SiegePlayerId;
|
|
2324
|
-
};
|
|
2325
2185
|
} | {
|
|
2326
2186
|
game: "siege";
|
|
2327
2187
|
type: "defuser_picked_up";
|
|
@@ -2351,7 +2211,7 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2351
2211
|
creation_time: number;
|
|
2352
2212
|
content: {
|
|
2353
2213
|
player_id: SiegePlayerId;
|
|
2354
|
-
life_state:
|
|
2214
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2355
2215
|
};
|
|
2356
2216
|
} | {
|
|
2357
2217
|
game: "siege";
|
|
@@ -2386,23 +2246,88 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2386
2246
|
player_id: SiegePlayerId;
|
|
2387
2247
|
team: 0 | 1;
|
|
2388
2248
|
};
|
|
2389
|
-
}
|
|
2390
|
-
started_queuing: {
|
|
2249
|
+
} | ((In: {
|
|
2391
2250
|
game: "siege";
|
|
2392
|
-
type: "
|
|
2251
|
+
type: "player_joined";
|
|
2393
2252
|
creation_time: number;
|
|
2394
2253
|
content: {
|
|
2395
|
-
|
|
2396
|
-
|
|
2397
|
-
|
|
2398
|
-
|
|
2254
|
+
player_id: SiegePlayerId;
|
|
2255
|
+
username: string;
|
|
2256
|
+
pc_username: string | null;
|
|
2257
|
+
profile_id: SiegeProfileId;
|
|
2258
|
+
is_bot: boolean;
|
|
2259
|
+
is_enemy: boolean;
|
|
2260
|
+
is_squad_member: boolean;
|
|
2261
|
+
is_local_player: boolean;
|
|
2262
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2263
|
+
team: 0 | 1;
|
|
2264
|
+
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
2265
|
+
is_privacy_username: boolean;
|
|
2266
|
+
has_avatar_hidden: boolean;
|
|
2267
|
+
has_commend_streak: boolean;
|
|
2268
|
+
ping_id: number;
|
|
2269
|
+
match_stats: {
|
|
2270
|
+
kills: number;
|
|
2271
|
+
deaths: number;
|
|
2272
|
+
assists: number;
|
|
2273
|
+
game_mode_actions: number;
|
|
2274
|
+
score: number;
|
|
2275
|
+
};
|
|
2276
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2277
|
+
ping: number;
|
|
2278
|
+
};
|
|
2279
|
+
}) => _$arktype.Out<{
|
|
2280
|
+
game: "siege";
|
|
2281
|
+
type: "player_joined";
|
|
2282
|
+
creation_time: number;
|
|
2283
|
+
content: {
|
|
2284
|
+
player_id: SiegePlayerId;
|
|
2285
|
+
username: string;
|
|
2286
|
+
pc_username: string | null;
|
|
2287
|
+
profile_id: SiegeProfileId;
|
|
2288
|
+
is_bot: boolean;
|
|
2289
|
+
is_enemy: boolean;
|
|
2290
|
+
is_squad_member: boolean;
|
|
2291
|
+
is_local_player: boolean;
|
|
2292
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2293
|
+
team: 0 | 1;
|
|
2294
|
+
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
2295
|
+
is_privacy_username: boolean;
|
|
2296
|
+
has_avatar_hidden: boolean;
|
|
2297
|
+
has_commend_streak: boolean;
|
|
2298
|
+
ping_id: number;
|
|
2299
|
+
match_stats: {
|
|
2300
|
+
kills: number;
|
|
2301
|
+
deaths: number;
|
|
2302
|
+
assists: number;
|
|
2303
|
+
game_mode_actions: number;
|
|
2304
|
+
score: number;
|
|
2305
|
+
};
|
|
2306
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2307
|
+
ping: number;
|
|
2308
|
+
starting_side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2309
|
+
};
|
|
2310
|
+
}>);
|
|
2311
|
+
map_changed: {
|
|
2312
|
+
game: "siege";
|
|
2313
|
+
type: "map_changed";
|
|
2314
|
+
creation_time: number;
|
|
2315
|
+
content: {
|
|
2316
|
+
map: {
|
|
2317
|
+
name: {
|
|
2318
|
+
id: SiegeMapNameId;
|
|
2319
|
+
value: string;
|
|
2320
|
+
};
|
|
2321
|
+
time_of_day: {
|
|
2322
|
+
id: SiegeTimeOfDay;
|
|
2323
|
+
value: string;
|
|
2324
|
+
};
|
|
2399
2325
|
};
|
|
2400
|
-
match_type: SiegeMatchType;
|
|
2401
2326
|
};
|
|
2402
2327
|
};
|
|
2403
|
-
|
|
2328
|
+
match_ended: {
|
|
2404
2329
|
game: "siege";
|
|
2405
|
-
type: "
|
|
2330
|
+
type: "match_ended";
|
|
2406
2331
|
creation_time: number;
|
|
2407
2332
|
};
|
|
2408
2333
|
match_started: {
|
|
@@ -2435,36 +2360,23 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2435
2360
|
segment_size: number;
|
|
2436
2361
|
segment_index: number;
|
|
2437
2362
|
team_0: {
|
|
2438
|
-
role: "attacker" | "
|
|
2363
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2439
2364
|
state: SiegeRoundState;
|
|
2440
2365
|
};
|
|
2441
2366
|
team_1: {
|
|
2442
|
-
role: "attacker" | "
|
|
2367
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2443
2368
|
state: SiegeRoundState;
|
|
2444
2369
|
};
|
|
2445
2370
|
}[];
|
|
2446
2371
|
};
|
|
2447
2372
|
};
|
|
2448
|
-
|
|
2449
|
-
game: "siege";
|
|
2450
|
-
type: "match_ended";
|
|
2451
|
-
creation_time: number;
|
|
2452
|
-
};
|
|
2453
|
-
map_changed: {
|
|
2373
|
+
operator_ban_cleared: {
|
|
2454
2374
|
game: "siege";
|
|
2455
|
-
type: "
|
|
2375
|
+
type: "operator_ban_cleared";
|
|
2456
2376
|
creation_time: number;
|
|
2457
2377
|
content: {
|
|
2458
|
-
|
|
2459
|
-
|
|
2460
|
-
id: SiegeMapNameId;
|
|
2461
|
-
value: string;
|
|
2462
|
-
};
|
|
2463
|
-
time_of_day: {
|
|
2464
|
-
id: SiegeTimeOfDay;
|
|
2465
|
-
value: string;
|
|
2466
|
-
};
|
|
2467
|
-
};
|
|
2378
|
+
team: 0 | 1;
|
|
2379
|
+
index: number;
|
|
2468
2380
|
};
|
|
2469
2381
|
};
|
|
2470
2382
|
operator_ban_voting_started: {
|
|
@@ -2474,7 +2386,7 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2474
2386
|
content: {
|
|
2475
2387
|
team: 0 | 1;
|
|
2476
2388
|
index: number;
|
|
2477
|
-
side: "attacker" | "
|
|
2389
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2478
2390
|
};
|
|
2479
2391
|
};
|
|
2480
2392
|
operator_banned: {
|
|
@@ -2484,73 +2396,65 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2484
2396
|
content: {
|
|
2485
2397
|
team: 0 | 1;
|
|
2486
2398
|
index: number;
|
|
2487
|
-
side: "attacker" | "
|
|
2399
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2488
2400
|
operator_name: {
|
|
2489
2401
|
id: SiegeOperatorNameId;
|
|
2490
2402
|
value: string;
|
|
2491
2403
|
} | null;
|
|
2492
2404
|
};
|
|
2493
2405
|
};
|
|
2494
|
-
|
|
2406
|
+
phase_changed: {
|
|
2495
2407
|
game: "siege";
|
|
2496
|
-
type: "
|
|
2408
|
+
type: "phase_changed";
|
|
2497
2409
|
creation_time: number;
|
|
2498
2410
|
content: {
|
|
2499
|
-
|
|
2500
|
-
index: number;
|
|
2411
|
+
phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
|
|
2501
2412
|
};
|
|
2502
2413
|
};
|
|
2503
|
-
|
|
2414
|
+
player_assists_changed: {
|
|
2504
2415
|
game: "siege";
|
|
2505
|
-
type: "
|
|
2416
|
+
type: "player_assists_changed";
|
|
2506
2417
|
creation_time: number;
|
|
2507
2418
|
content: {
|
|
2508
|
-
|
|
2509
|
-
|
|
2510
|
-
rounds_until_next_segment: number;
|
|
2511
|
-
segment_size: number;
|
|
2512
|
-
segment_index: number;
|
|
2513
|
-
team_0: {
|
|
2514
|
-
role: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
2515
|
-
state: SiegeRoundState;
|
|
2516
|
-
};
|
|
2517
|
-
team_1: {
|
|
2518
|
-
role: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
2519
|
-
state: SiegeRoundState;
|
|
2520
|
-
};
|
|
2521
|
-
};
|
|
2522
|
-
damage_events: {
|
|
2523
|
-
instigator_player_id: SiegePlayerId;
|
|
2524
|
-
receiver_player_id: SiegePlayerId;
|
|
2525
|
-
damage_amount: number;
|
|
2526
|
-
remaining_health: number;
|
|
2527
|
-
pre_damage_health: number;
|
|
2528
|
-
max_health: number;
|
|
2529
|
-
damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
|
|
2530
|
-
damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
|
|
2531
|
-
damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
|
|
2532
|
-
damage_source_id: SiegeDamageSourceId | null;
|
|
2533
|
-
damage_item_id: SiegeItemObjectId | null;
|
|
2534
|
-
damage_item_instance_id: SiegeItemObjectId | null;
|
|
2535
|
-
damage_time: number;
|
|
2536
|
-
}[];
|
|
2537
|
-
players: {
|
|
2538
|
-
player_id: SiegePlayerId;
|
|
2539
|
-
final_health: number;
|
|
2540
|
-
final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
2541
|
-
operator_name: {
|
|
2542
|
-
id: SiegeOperatorNameId;
|
|
2543
|
-
value: string;
|
|
2544
|
-
};
|
|
2545
|
-
}[];
|
|
2419
|
+
player_id: SiegePlayerId;
|
|
2420
|
+
assists: number;
|
|
2546
2421
|
};
|
|
2547
2422
|
};
|
|
2548
|
-
|
|
2423
|
+
player_deaths_changed: {
|
|
2549
2424
|
game: "siege";
|
|
2550
|
-
type: "
|
|
2425
|
+
type: "player_deaths_changed";
|
|
2426
|
+
creation_time: number;
|
|
2427
|
+
content: {
|
|
2428
|
+
player_id: SiegePlayerId;
|
|
2429
|
+
deaths: number;
|
|
2430
|
+
};
|
|
2431
|
+
};
|
|
2432
|
+
player_died: {
|
|
2433
|
+
game: "siege";
|
|
2434
|
+
type: "player_died";
|
|
2435
|
+
creation_time: number;
|
|
2436
|
+
content: {
|
|
2437
|
+
player_id: SiegePlayerId;
|
|
2438
|
+
instigator_player_id: SiegePlayerId;
|
|
2439
|
+
headshot: boolean;
|
|
2440
|
+
};
|
|
2441
|
+
};
|
|
2442
|
+
player_downed: {
|
|
2443
|
+
game: "siege";
|
|
2444
|
+
type: "player_downed";
|
|
2445
|
+
creation_time: number;
|
|
2446
|
+
content: {
|
|
2447
|
+
player_id: SiegePlayerId;
|
|
2448
|
+
instigator_player_id: SiegePlayerId;
|
|
2449
|
+
};
|
|
2450
|
+
};
|
|
2451
|
+
player_game_mode_actions_changed: {
|
|
2452
|
+
game: "siege";
|
|
2453
|
+
type: "player_game_mode_actions_changed";
|
|
2551
2454
|
creation_time: number;
|
|
2552
2455
|
content: {
|
|
2553
|
-
|
|
2456
|
+
player_id: SiegePlayerId;
|
|
2457
|
+
game_mode_actions: number;
|
|
2554
2458
|
};
|
|
2555
2459
|
};
|
|
2556
2460
|
player_joined: (In: {
|
|
@@ -2566,9 +2470,9 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2566
2470
|
is_enemy: boolean;
|
|
2567
2471
|
is_squad_member: boolean;
|
|
2568
2472
|
is_local_player: boolean;
|
|
2569
|
-
side: "attacker" | "
|
|
2473
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2570
2474
|
team: 0 | 1;
|
|
2571
|
-
platform: "invalid" |
|
|
2475
|
+
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
2572
2476
|
is_privacy_username: boolean;
|
|
2573
2477
|
has_avatar_hidden: boolean;
|
|
2574
2478
|
has_commend_streak: boolean;
|
|
@@ -2580,12 +2484,14 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2580
2484
|
game_mode_actions: number;
|
|
2581
2485
|
score: number;
|
|
2582
2486
|
};
|
|
2583
|
-
life_state:
|
|
2487
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2584
2488
|
ping: number;
|
|
2585
2489
|
};
|
|
2586
|
-
}) =>
|
|
2490
|
+
}) => _$arktype.Out<{
|
|
2491
|
+
game: "siege";
|
|
2492
|
+
type: "player_joined";
|
|
2493
|
+
creation_time: number;
|
|
2587
2494
|
content: {
|
|
2588
|
-
starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
2589
2495
|
player_id: SiegePlayerId;
|
|
2590
2496
|
username: string;
|
|
2591
2497
|
pc_username: string | null;
|
|
@@ -2594,9 +2500,9 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2594
2500
|
is_enemy: boolean;
|
|
2595
2501
|
is_squad_member: boolean;
|
|
2596
2502
|
is_local_player: boolean;
|
|
2597
|
-
side: "attacker" | "
|
|
2503
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2598
2504
|
team: 0 | 1;
|
|
2599
|
-
platform: "invalid" |
|
|
2505
|
+
platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
|
|
2600
2506
|
is_privacy_username: boolean;
|
|
2601
2507
|
has_avatar_hidden: boolean;
|
|
2602
2508
|
has_commend_streak: boolean;
|
|
@@ -2608,60 +2514,11 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2608
2514
|
game_mode_actions: number;
|
|
2609
2515
|
score: number;
|
|
2610
2516
|
};
|
|
2611
|
-
life_state:
|
|
2517
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2612
2518
|
ping: number;
|
|
2519
|
+
starting_side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2613
2520
|
};
|
|
2614
|
-
game: "siege";
|
|
2615
|
-
type: "player_joined";
|
|
2616
|
-
creation_time: number;
|
|
2617
2521
|
}>;
|
|
2618
|
-
player_left: {
|
|
2619
|
-
game: "siege";
|
|
2620
|
-
type: "player_left";
|
|
2621
|
-
creation_time: number;
|
|
2622
|
-
content: {
|
|
2623
|
-
player_id: SiegePlayerId;
|
|
2624
|
-
};
|
|
2625
|
-
};
|
|
2626
|
-
player_operator_changed: {
|
|
2627
|
-
game: "siege";
|
|
2628
|
-
type: "player_operator_changed";
|
|
2629
|
-
creation_time: number;
|
|
2630
|
-
content: {
|
|
2631
|
-
player_id: SiegePlayerId;
|
|
2632
|
-
operator_name: {
|
|
2633
|
-
id: SiegeOperatorNameId;
|
|
2634
|
-
value: string;
|
|
2635
|
-
};
|
|
2636
|
-
};
|
|
2637
|
-
};
|
|
2638
|
-
player_location_changed: {
|
|
2639
|
-
game: "siege";
|
|
2640
|
-
type: "player_location_changed";
|
|
2641
|
-
creation_time: number;
|
|
2642
|
-
content: {
|
|
2643
|
-
player_id: SiegePlayerId;
|
|
2644
|
-
location_name: string;
|
|
2645
|
-
};
|
|
2646
|
-
};
|
|
2647
|
-
player_side_changed: {
|
|
2648
|
-
game: "siege";
|
|
2649
|
-
type: "player_side_changed";
|
|
2650
|
-
creation_time: number;
|
|
2651
|
-
content: {
|
|
2652
|
-
player_id: SiegePlayerId;
|
|
2653
|
-
side: "attacker" | "defender" | "both" | "invalid" | (string & {});
|
|
2654
|
-
};
|
|
2655
|
-
};
|
|
2656
|
-
player_score_changed: {
|
|
2657
|
-
game: "siege";
|
|
2658
|
-
type: "player_score_changed";
|
|
2659
|
-
creation_time: number;
|
|
2660
|
-
content: {
|
|
2661
|
-
player_id: SiegePlayerId;
|
|
2662
|
-
score: number;
|
|
2663
|
-
};
|
|
2664
|
-
};
|
|
2665
2522
|
player_kills_changed: {
|
|
2666
2523
|
game: "siege";
|
|
2667
2524
|
type: "player_kills_changed";
|
|
@@ -2671,64 +2528,51 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2671
2528
|
kills: number;
|
|
2672
2529
|
};
|
|
2673
2530
|
};
|
|
2674
|
-
|
|
2675
|
-
game: "siege";
|
|
2676
|
-
type: "player_deaths_changed";
|
|
2677
|
-
creation_time: number;
|
|
2678
|
-
content: {
|
|
2679
|
-
player_id: SiegePlayerId;
|
|
2680
|
-
deaths: number;
|
|
2681
|
-
};
|
|
2682
|
-
};
|
|
2683
|
-
player_assists_changed: {
|
|
2684
|
-
game: "siege";
|
|
2685
|
-
type: "player_assists_changed";
|
|
2686
|
-
creation_time: number;
|
|
2687
|
-
content: {
|
|
2688
|
-
player_id: SiegePlayerId;
|
|
2689
|
-
assists: number;
|
|
2690
|
-
};
|
|
2691
|
-
};
|
|
2692
|
-
player_game_mode_actions_changed: {
|
|
2531
|
+
player_left: {
|
|
2693
2532
|
game: "siege";
|
|
2694
|
-
type: "
|
|
2533
|
+
type: "player_left";
|
|
2695
2534
|
creation_time: number;
|
|
2696
2535
|
content: {
|
|
2697
2536
|
player_id: SiegePlayerId;
|
|
2698
|
-
game_mode_actions: number;
|
|
2699
2537
|
};
|
|
2700
2538
|
};
|
|
2701
|
-
|
|
2539
|
+
player_life_state_changed: {
|
|
2702
2540
|
game: "siege";
|
|
2703
|
-
type: "
|
|
2541
|
+
type: "player_life_state_changed";
|
|
2704
2542
|
creation_time: number;
|
|
2705
2543
|
content: {
|
|
2706
2544
|
player_id: SiegePlayerId;
|
|
2545
|
+
life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2707
2546
|
};
|
|
2708
2547
|
};
|
|
2709
|
-
|
|
2548
|
+
player_location_changed: {
|
|
2710
2549
|
game: "siege";
|
|
2711
|
-
type: "
|
|
2550
|
+
type: "player_location_changed";
|
|
2712
2551
|
creation_time: number;
|
|
2713
2552
|
content: {
|
|
2714
2553
|
player_id: SiegePlayerId;
|
|
2554
|
+
location_name: string;
|
|
2715
2555
|
};
|
|
2716
2556
|
};
|
|
2717
|
-
|
|
2557
|
+
player_operator_changed: {
|
|
2718
2558
|
game: "siege";
|
|
2719
|
-
type: "
|
|
2559
|
+
type: "player_operator_changed";
|
|
2720
2560
|
creation_time: number;
|
|
2721
2561
|
content: {
|
|
2722
2562
|
player_id: SiegePlayerId;
|
|
2723
|
-
|
|
2563
|
+
operator_name: {
|
|
2564
|
+
id: SiegeOperatorNameId;
|
|
2565
|
+
value: string;
|
|
2566
|
+
};
|
|
2724
2567
|
};
|
|
2725
2568
|
};
|
|
2726
|
-
|
|
2569
|
+
player_ping_id_changed: {
|
|
2727
2570
|
game: "siege";
|
|
2728
|
-
type: "
|
|
2571
|
+
type: "player_ping_id_changed";
|
|
2729
2572
|
creation_time: number;
|
|
2730
2573
|
content: {
|
|
2731
2574
|
player_id: SiegePlayerId;
|
|
2575
|
+
ping_id: number;
|
|
2732
2576
|
};
|
|
2733
2577
|
};
|
|
2734
2578
|
player_ping_updated: {
|
|
@@ -2740,55 +2584,98 @@ declare const siegeEvents: arktype2.Module<{
|
|
|
2740
2584
|
ping: number;
|
|
2741
2585
|
};
|
|
2742
2586
|
};
|
|
2743
|
-
|
|
2587
|
+
player_score_changed: {
|
|
2744
2588
|
game: "siege";
|
|
2745
|
-
type: "
|
|
2589
|
+
type: "player_score_changed";
|
|
2746
2590
|
creation_time: number;
|
|
2747
2591
|
content: {
|
|
2748
2592
|
player_id: SiegePlayerId;
|
|
2749
|
-
|
|
2593
|
+
score: number;
|
|
2750
2594
|
};
|
|
2751
2595
|
};
|
|
2752
|
-
|
|
2596
|
+
player_side_changed: {
|
|
2753
2597
|
game: "siege";
|
|
2754
|
-
type: "
|
|
2598
|
+
type: "player_side_changed";
|
|
2755
2599
|
creation_time: number;
|
|
2756
2600
|
content: {
|
|
2757
2601
|
player_id: SiegePlayerId;
|
|
2758
|
-
|
|
2759
|
-
headshot: boolean;
|
|
2602
|
+
side: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2760
2603
|
};
|
|
2761
2604
|
};
|
|
2762
|
-
|
|
2605
|
+
player_team_changed: {
|
|
2763
2606
|
game: "siege";
|
|
2764
|
-
type: "
|
|
2607
|
+
type: "player_team_changed";
|
|
2765
2608
|
creation_time: number;
|
|
2766
2609
|
content: {
|
|
2767
2610
|
player_id: SiegePlayerId;
|
|
2768
|
-
|
|
2611
|
+
team: 0 | 1;
|
|
2769
2612
|
};
|
|
2770
2613
|
};
|
|
2771
|
-
|
|
2614
|
+
round_ended: {
|
|
2772
2615
|
game: "siege";
|
|
2773
|
-
type: "
|
|
2616
|
+
type: "round_ended";
|
|
2774
2617
|
creation_time: number;
|
|
2775
2618
|
content: {
|
|
2776
|
-
|
|
2777
|
-
|
|
2619
|
+
round_data: {
|
|
2620
|
+
index: number;
|
|
2621
|
+
rounds_until_next_segment: number;
|
|
2622
|
+
segment_size: number;
|
|
2623
|
+
segment_index: number;
|
|
2624
|
+
team_0: {
|
|
2625
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2626
|
+
state: SiegeRoundState;
|
|
2627
|
+
};
|
|
2628
|
+
team_1: {
|
|
2629
|
+
role: "attacker" | "both" | "defender" | "invalid" | (string & {});
|
|
2630
|
+
state: SiegeRoundState;
|
|
2631
|
+
};
|
|
2632
|
+
};
|
|
2633
|
+
damage_events: {
|
|
2634
|
+
instigator_player_id: SiegePlayerId;
|
|
2635
|
+
receiver_player_id: SiegePlayerId;
|
|
2636
|
+
damage_amount: number;
|
|
2637
|
+
remaining_health: number;
|
|
2638
|
+
pre_damage_health: number;
|
|
2639
|
+
max_health: number;
|
|
2640
|
+
damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
|
|
2641
|
+
damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
|
|
2642
|
+
damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
|
|
2643
|
+
damage_source_id: SiegeDamageSourceId | null;
|
|
2644
|
+
damage_item_id: SiegeItemObjectId | null;
|
|
2645
|
+
damage_item_instance_id: SiegeItemObjectId | null;
|
|
2646
|
+
damage_time: number;
|
|
2647
|
+
}[];
|
|
2648
|
+
players: {
|
|
2649
|
+
player_id: SiegePlayerId;
|
|
2650
|
+
final_health: number;
|
|
2651
|
+
final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
|
|
2652
|
+
operator_name: {
|
|
2653
|
+
id: SiegeOperatorNameId;
|
|
2654
|
+
value: string;
|
|
2655
|
+
};
|
|
2656
|
+
}[];
|
|
2778
2657
|
};
|
|
2779
2658
|
};
|
|
2780
|
-
|
|
2659
|
+
started_queuing: {
|
|
2781
2660
|
game: "siege";
|
|
2782
|
-
type: "
|
|
2661
|
+
type: "started_queuing";
|
|
2783
2662
|
creation_time: number;
|
|
2784
2663
|
content: {
|
|
2785
|
-
|
|
2786
|
-
|
|
2664
|
+
game_mode: SiegeGameMode;
|
|
2665
|
+
game_type: {
|
|
2666
|
+
id: SiegeGameModeTypeNameId;
|
|
2667
|
+
value: string;
|
|
2668
|
+
};
|
|
2669
|
+
match_type: SiegeMatchType;
|
|
2787
2670
|
};
|
|
2788
2671
|
};
|
|
2672
|
+
stopped_queuing: {
|
|
2673
|
+
game: "siege";
|
|
2674
|
+
type: "stopped_queuing";
|
|
2675
|
+
creation_time: number;
|
|
2676
|
+
};
|
|
2789
2677
|
}>;
|
|
2790
2678
|
type SiegeEvent = typeof siegeEvents.event.infer;
|
|
2791
|
-
type SiegeEventType = SiegeEvent["type"];
|
|
2792
|
-
//#endregion
|
|
2679
|
+
type SiegeEventType = SiegeEvent["type"]; //#endregion
|
|
2793
2680
|
//#endregion
|
|
2794
2681
|
export { BaseEvent, type DefuserDroppedEvent, type DefuserPickedUpEvent, type DefuserPlantedEvent, type DefuserSabotagedEvent, type MapChangedEvent, MapData, MapDataSchema, type MatchEndedEvent, MatchRoundData, MatchRoundDataSchema, type MatchStartedEvent, type OperatorBanClearedEvent, type OperatorBanVotingStartedEvent, type OperatorBannedEvent, type PhaseChangedEvent, type PlayerAssistsChangedEvent, PlayerDamageData, PlayerDamageDataSchema, type PlayerDeathsChangedEvent, type PlayerDiedEvent, type PlayerDownedEvent, type PlayerGameModeActionsChangedEvent, type PlayerJoinedEvent, type PlayerKillsChangedEvent, type PlayerLeftEvent, type PlayerLifeStateChangedEvent, type PlayerLocationChangedEvent, PlayerMatchStatsData, PlayerMatchStatsDataSchema, type PlayerOperatorChangedEvent, type PlayerPingIdChangedEvent, type PlayerPingUpdatedEvent, type PlayerScoreChangedEvent, type PlayerSideChangedEvent, type PlayerTeamChangedEvent, RoundEndData, RoundEndDataSchema, RoundEndPlayerData, RoundEndPlayerDataSchema, type RoundEndedEvent, SIEGE_BOT_ID, SIEGE_DAMAGE_HIT_ZONES, SIEGE_DAMAGE_TEAM_TYPES, SIEGE_DAMAGE_TYPES, SIEGE_GAME_MODES_TO_ID, SIEGE_GAME_MODE_LABELS, SIEGE_GAME_MODE_PHASES, SIEGE_GAME_MODE_TYPES_TO_ID, SIEGE_GAME_MODE_TYPE_LABELS, SIEGE_MAP_LABELS, SIEGE_MAP_TO_ID, SIEGE_OPERATOR_LABELS, SIEGE_OPERATOR_META, SIEGE_OPERATOR_TO_ID, SIEGE_PLAYER_LIFE_STATES, SIEGE_PROFILE_PLATFORMS, SIEGE_ROUND_STATES_TO_ID, SIEGE_ROUND_STATE_LABELS, SIEGE_SIDES, SIEGE_SIDE_OPERATORS, SIEGE_TEAMS, SIEGE_TIME_OF_DAY_LABELS, SIEGE_TIME_OF_DAY_TO_ID, SiegeDamageHitZone, SiegeDamageHitZoneSchema, SiegeDamageSourceId, SiegeDamageTeamType, SiegeDamageTeamTypeSchema, SiegeDamageType, SiegeDamageTypeSchema, SiegeEvent, SiegeEventType, SiegeGameMode, SiegeGameModePhase, SiegeGameModePhaseSchema, SiegeGameModeTypeNameId, SiegeItemObjectId, SiegeMapNameId, SiegeMatchId, SiegeMatchType, SiegeOperatorMeta, SiegeOperatorMetaFull, SiegeOperatorNameId, SiegePlayerId, SiegePlayerLifeState, SiegePlayerLifeStateSchema, SiegeProfileId, SiegeProfilePlatform, SiegeProfilePlatformSchema, SiegeRoundState, SiegeSide, SiegeSideSchema, SiegeTeam, SiegeTeamSchema, SiegeTimeOfDay, type StartedQueuingEvent, type StoppedQueueingEvent, Translation, TranslationSchema, isSiegeRoundStateCompleted, isSiegeRoundStateVictory, module, siegeEvents };
|