@overlayed/app 1.3.6 → 1.3.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/siege.d.ts CHANGED
@@ -1,11 +1,10 @@
1
- import * as arktype2 from "arktype";
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+ import * as _$arktype from "arktype";
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  import { Type } from "arktype";
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- import * as arktype_internal_variants_string_ts0 from "arktype/internal/variants/string.ts";
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- import * as arktype_internal_variants_number_ts0 from "arktype/internal/variants/number.ts";
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- import * as arktype_internal_variants_object_ts0 from "arktype/internal/variants/object.ts";
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+ import * as _$arktype_internal_variants_string_ts0 from "arktype/internal/variants/string.ts";
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+ import * as _$arktype_internal_variants_number_ts0 from "arktype/internal/variants/number.ts";
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+ import * as _$arktype_internal_variants_object_ts0 from "arktype/internal/variants/object.ts";
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  //#region ../utils/dist/index.d.ts
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-
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  //#endregion
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  //#region src/brand.d.ts
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  /**
@@ -102,34 +101,33 @@ declare const SiegeMatchType: Brander<SiegeMatchType>;
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  type SiegeGameMode = Brand<string, "siegeGameMode">;
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  declare const SiegeGameMode: Brander<SiegeGameMode>;
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  type SiegeTimeOfDay = Brand<number, "siegeTimeOfDay">;
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- declare const SiegeTimeOfDay: Brander<SiegeTimeOfDay>;
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- //#endregion
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+ declare const SiegeTimeOfDay: Brander<SiegeTimeOfDay>; //#endregion
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  //#region src/consts.d.ts
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  declare const SIEGE_BOT_ID = "00000000-0000-0000-0000-000000000000";
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  declare const SIEGE_GAME_MODE_PHASES: readonly ["intro", "planning", "prep", "action", "results", "invalid", "first"];
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  type SiegeGameModePhase = (typeof SIEGE_GAME_MODE_PHASES)[number] | (string & {});
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- declare const SiegeGameModePhaseSchema: arktype_internal_variants_string_ts0.StringType<SiegeGameModePhase, {}>;
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+ declare const SiegeGameModePhaseSchema: _$arktype_internal_variants_string_ts0.StringType<SiegeGameModePhase, {}>;
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  declare const SIEGE_TEAMS: readonly [0, 1];
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- declare const SiegeTeamSchema: arktype_internal_variants_number_ts0.NumberType<0 | 1, {}>;
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+ declare const SiegeTeamSchema: _$arktype_internal_variants_number_ts0.NumberType<0 | 1, {}>;
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  type SiegeTeam = typeof SiegeTeamSchema.infer;
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  declare const SIEGE_SIDES: readonly ["attacker", "defender", "both", "invalid"];
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  type SiegeSide = (typeof SIEGE_SIDES)[number] | (string & {});
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- declare const SiegeSideSchema: arktype_internal_variants_string_ts0.StringType<SiegeSide, {}>;
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+ declare const SiegeSideSchema: _$arktype_internal_variants_string_ts0.StringType<SiegeSide, {}>;
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  declare const SIEGE_PLAYER_LIFE_STATES: readonly ["normal", "overhealed", "low_health", "downed", "dead", "respawning"];
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  type SiegePlayerLifeState = (typeof SIEGE_PLAYER_LIFE_STATES)[number] | (string & {});
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- declare const SiegePlayerLifeStateSchema: arktype_internal_variants_string_ts0.StringType<SiegePlayerLifeState, {}>;
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+ declare const SiegePlayerLifeStateSchema: _$arktype_internal_variants_string_ts0.StringType<SiegePlayerLifeState, {}>;
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  declare const SIEGE_PROFILE_PLATFORMS: readonly ["pc", "xbox", "playstation", "invalid"];
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  type SiegeProfilePlatform = (typeof SIEGE_PROFILE_PLATFORMS)[number] | (string & {});
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- declare const SiegeProfilePlatformSchema: arktype_internal_variants_string_ts0.StringType<SiegeProfilePlatform, {}>;
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+ declare const SiegeProfilePlatformSchema: _$arktype_internal_variants_string_ts0.StringType<SiegeProfilePlatform, {}>;
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  declare const SIEGE_DAMAGE_TYPES: readonly ["bullet", "melee", "explosive", "falling", "regeneration", "unknown", "debris", "projectile", "downed", "gas", "thermal_explosion", "melee_gadget", "barbed_wire", "electric", "reinforcement", "frag", "paralyzed", "emp", "break", "cleanup", "interrogation", "melee-finisher", "toxic", "toxic-explosion", "pneumatic", "body-contact", "contact-explosion", "flash", "parasite-spike", "laser", "concussion", "blowtorch", "taser-shield", "reverse-friendly-fire", "self-destroyed", "area-control", "fire", "breach-kick", "break-wall", "blade-mine", "melee-pushback", "supressive-fire", "gas-pipe-fire", "invalid"];
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  type SiegeDamageType = (typeof SIEGE_DAMAGE_TYPES)[number] | (string & {});
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- declare const SiegeDamageTypeSchema: arktype_internal_variants_string_ts0.StringType<SiegeDamageType, {}>;
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+ declare const SiegeDamageTypeSchema: _$arktype_internal_variants_string_ts0.StringType<SiegeDamageType, {}>;
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  declare const SIEGE_DAMAGE_TEAM_TYPES: readonly ["unknown", "enemy", "friendly", "invalid"];
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  type SiegeDamageTeamType = (typeof SIEGE_DAMAGE_TEAM_TYPES)[number] | (string & {});
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- declare const SiegeDamageTeamTypeSchema: arktype_internal_variants_string_ts0.StringType<SiegeDamageTeamType, {}>;
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+ declare const SiegeDamageTeamTypeSchema: _$arktype_internal_variants_string_ts0.StringType<SiegeDamageTeamType, {}>;
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  declare const SIEGE_DAMAGE_HIT_ZONES: readonly ["invalid", "head", "left_upper_arm", "right_upper_arm", "left_forearm", "right_forearm", "left_hand", "right_hand", "upper_torso", "lower_torso", "crotch", "left_thigh", "right_thigh", "left_calf", "right_calf", "left_foot", "right_foot", "neck", "clothing"];
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  type SiegeDamageHitZone = (typeof SIEGE_DAMAGE_HIT_ZONES)[number] | (string & {});
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- declare const SiegeDamageHitZoneSchema: arktype_internal_variants_string_ts0.StringType<SiegeDamageHitZone, {}>;
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+ declare const SiegeDamageHitZoneSchema: _$arktype_internal_variants_string_ts0.StringType<SiegeDamageHitZone, {}>;
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  declare const SIEGE_GAME_MODES_TO_ID: Readonly<{
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  teamDeathmatch: SiegeGameMode;
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  goldenGun: SiegeGameMode;
@@ -255,311 +253,235 @@ interface SiegeOperatorMetaFull {
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  role: SiegeSide;
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  }
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  declare const SIEGE_OPERATOR_META: Readonly<{
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- readonly [SIEGE_OPERATOR_TO_ID.striker]: {
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+ readonly [x: number]: {
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  readonly name: "Striker";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.sledge]: {
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+ } | {
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  readonly name: "Sledge";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.thatcher]: {
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+ } | {
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  readonly name: "Thatcher";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.ash]: {
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+ } | {
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  readonly name: "Ash";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.thermite]: {
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+ } | {
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  readonly name: "Thermite";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.twitch]: {
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+ } | {
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  readonly name: "Twitch";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.montagne]: {
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+ } | {
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  readonly name: "Montagne";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.glaz]: {
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+ } | {
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  readonly name: "Glaz";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.fuze]: {
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+ } | {
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  readonly name: "Fuze";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.blitz]: {
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+ } | {
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  readonly name: "Blitz";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.iq]: {
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+ } | {
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  readonly name: "IQ";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.buck]: {
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+ } | {
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  readonly name: "Buck";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.blackbeard]: {
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+ } | {
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  readonly name: "Blackbeard";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.capitao]: {
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- readonly name: "Capitão";
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+ } | {
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+ readonly name: "Capit\u00E3o";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.hibana]: {
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+ } | {
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  readonly name: "Hibana";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.jackal]: {
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+ } | {
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  readonly name: "Jackal";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.ying]: {
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+ } | {
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  readonly name: "Ying";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.zofia]: {
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+ } | {
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  readonly name: "Zofia";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.dokkaebi]: {
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+ } | {
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  readonly name: "Dokkaebi";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.lion]: {
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+ } | {
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  readonly name: "Lion";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.finka]: {
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+ } | {
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  readonly name: "Finka";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.maverick]: {
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+ } | {
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  readonly name: "Maverick";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.nomad]: {
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+ } | {
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  readonly name: "Nomad";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.gridlock]: {
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+ } | {
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  readonly name: "Gridlock";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.nokk]: {
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- readonly name: "Nøkk";
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+ } | {
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+ readonly name: "N\u00F8kk";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.amaru]: {
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+ } | {
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  readonly name: "Amaru";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.kali]: {
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+ } | {
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  readonly name: "Kali";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.iana]: {
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+ } | {
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  readonly name: "Iana";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.ace]: {
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+ } | {
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  readonly name: "Ace";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.zero]: {
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+ } | {
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  readonly name: "Zero";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.flores]: {
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+ } | {
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  readonly name: "Flores";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.osa]: {
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+ } | {
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  readonly name: "Osa";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.sens]: {
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+ } | {
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  readonly name: "Sens";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.grim]: {
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+ } | {
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  readonly name: "Grim";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.brava]: {
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+ } | {
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  readonly name: "Brava";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.ram]: {
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+ } | {
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  readonly name: "Ram";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.deimos]: {
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+ } | {
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  readonly name: "Deimos";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.rauora]: {
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+ } | {
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  readonly name: "Rauora";
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  readonly role: "attacker";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.sentry]: {
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+ } | {
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  readonly name: "Sentry";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.smoke]: {
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+ } | {
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  readonly name: "Smoke";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.mute]: {
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+ } | {
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  readonly name: "Mute";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.castle]: {
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+ } | {
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  readonly name: "Castle";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.pulse]: {
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+ } | {
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  readonly name: "Pulse";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.doc]: {
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+ } | {
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  readonly name: "Doc";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.rook]: {
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+ } | {
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  readonly name: "Rook";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.kapkan]: {
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+ } | {
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  readonly name: "Kapkan";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.tachanka]: {
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+ } | {
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  readonly name: "Tachanka";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.jager]: {
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- readonly name: "Jäger";
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+ } | {
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+ readonly name: "J\u00E4ger";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.bandit]: {
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+ } | {
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  readonly name: "Bandit";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.frost]: {
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+ } | {
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  readonly name: "Frost";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.valkyrie]: {
406
+ } | {
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  readonly name: "Valkyrie";
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  readonly role: "defender";
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- };
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- readonly [SIEGE_OPERATOR_TO_ID.caveira]: {
409
+ } | {
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  readonly name: "Caveira";
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  readonly role: "defender";
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- };
466
- readonly [SIEGE_OPERATOR_TO_ID.echo]: {
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+ } | {
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  readonly name: "Echo";
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  readonly role: "defender";
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- };
470
- readonly [SIEGE_OPERATOR_TO_ID.mira]: {
415
+ } | {
471
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  readonly name: "Mira";
472
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  readonly role: "defender";
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- };
474
- readonly [SIEGE_OPERATOR_TO_ID.lesion]: {
418
+ } | {
475
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  readonly name: "Lesion";
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  readonly role: "defender";
477
- };
478
- readonly [SIEGE_OPERATOR_TO_ID.ela]: {
421
+ } | {
479
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  readonly name: "Ela";
480
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  readonly role: "defender";
481
- };
482
- readonly [SIEGE_OPERATOR_TO_ID.vigil]: {
424
+ } | {
483
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  readonly name: "Vigil";
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426
  readonly role: "defender";
485
- };
486
- readonly [SIEGE_OPERATOR_TO_ID.alibi]: {
427
+ } | {
487
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  readonly name: "Alibi";
488
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  readonly role: "defender";
489
- };
490
- readonly [SIEGE_OPERATOR_TO_ID.maestro]: {
430
+ } | {
491
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  readonly name: "Maestro";
492
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  readonly role: "defender";
493
- };
494
- readonly [SIEGE_OPERATOR_TO_ID.clash]: {
433
+ } | {
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  readonly name: "Clash";
496
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  readonly role: "defender";
497
- };
498
- readonly [SIEGE_OPERATOR_TO_ID.kaid]: {
436
+ } | {
499
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  readonly name: "Kaid";
500
438
  readonly role: "defender";
501
- };
502
- readonly [SIEGE_OPERATOR_TO_ID.mozzie]: {
439
+ } | {
503
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  readonly name: "Mozzie";
504
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  readonly role: "defender";
505
- };
506
- readonly [SIEGE_OPERATOR_TO_ID.warden]: {
442
+ } | {
507
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  readonly name: "Warden";
508
444
  readonly role: "defender";
509
- };
510
- readonly [SIEGE_OPERATOR_TO_ID.goyo]: {
445
+ } | {
511
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  readonly name: "Goyo";
512
447
  readonly role: "defender";
513
- };
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- readonly [SIEGE_OPERATOR_TO_ID.wamai]: {
448
+ } | {
515
449
  readonly name: "Wamai";
516
450
  readonly role: "defender";
517
- };
518
- readonly [SIEGE_OPERATOR_TO_ID.oryx]: {
451
+ } | {
519
452
  readonly name: "Oryx";
520
453
  readonly role: "defender";
521
- };
522
- readonly [SIEGE_OPERATOR_TO_ID.melusi]: {
454
+ } | {
523
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  readonly name: "Melusi";
524
456
  readonly role: "defender";
525
- };
526
- readonly [SIEGE_OPERATOR_TO_ID.aruni]: {
457
+ } | {
527
458
  readonly name: "Aruni";
528
459
  readonly role: "defender";
529
- };
530
- readonly [SIEGE_OPERATOR_TO_ID.thunderbird]: {
460
+ } | {
531
461
  readonly name: "Thunderbird";
532
462
  readonly role: "defender";
533
- };
534
- readonly [SIEGE_OPERATOR_TO_ID.thorn]: {
463
+ } | {
535
464
  readonly name: "Thorn";
536
465
  readonly role: "defender";
537
- };
538
- readonly [SIEGE_OPERATOR_TO_ID.azami]: {
466
+ } | {
539
467
  readonly name: "Azami";
540
468
  readonly role: "defender";
541
- };
542
- readonly [SIEGE_OPERATOR_TO_ID.solis]: {
469
+ } | {
543
470
  readonly name: "Solis";
544
471
  readonly role: "defender";
545
- };
546
- readonly [SIEGE_OPERATOR_TO_ID.fenrir]: {
472
+ } | {
547
473
  readonly name: "Fenrir";
548
474
  readonly role: "defender";
549
- };
550
- readonly [SIEGE_OPERATOR_TO_ID.tubarao]: {
475
+ } | {
551
476
  readonly name: "Tubarao";
552
477
  readonly role: "defender";
553
- };
554
- readonly [SIEGE_OPERATOR_TO_ID.skopos]: {
555
- readonly name: "Skopós";
478
+ } | {
479
+ readonly name: "Skop\u00F3s";
556
480
  readonly role: "defender";
557
- };
558
- readonly [SIEGE_OPERATOR_TO_ID.denari]: {
481
+ } | {
559
482
  readonly name: "Denari";
560
483
  readonly role: "defender";
561
- };
562
- readonly [SIEGE_OPERATOR_TO_ID.solidSnake]: {
484
+ } | {
563
485
  readonly name: "Solid Snake";
564
486
  readonly role: "attacker";
565
487
  };
@@ -618,13 +540,60 @@ declare const SIEGE_TIME_OF_DAY_TO_ID: Readonly<{
618
540
  readonly day: SiegeTimeOfDay;
619
541
  readonly night: SiegeTimeOfDay;
620
542
  }>;
621
- declare const SIEGE_TIME_OF_DAY_LABELS: Record<SiegeTimeOfDay, string>;
622
- //#endregion
543
+ declare const SIEGE_TIME_OF_DAY_LABELS: Record<SiegeTimeOfDay, string>; //#endregion
623
544
  //#region src/module.d.ts
624
545
  declare function module(): {
625
546
  readonly key: "siege";
626
- readonly events: arktype2.Module<{
547
+ readonly events: _$arktype.Module<{
548
+ defuser_dropped: {
549
+ game: "siege";
550
+ type: "defuser_dropped";
551
+ creation_time: number;
552
+ content: {
553
+ player_id: SiegePlayerId;
554
+ };
555
+ };
556
+ defuser_picked_up: {
557
+ game: "siege";
558
+ type: "defuser_picked_up";
559
+ creation_time: number;
560
+ content: {
561
+ player_id: SiegePlayerId;
562
+ initial: boolean;
563
+ };
564
+ };
565
+ defuser_planted: {
566
+ game: "siege";
567
+ type: "defuser_planted";
568
+ creation_time: number;
569
+ content: {
570
+ player_id: SiegePlayerId;
571
+ };
572
+ };
573
+ defuser_sabotaged: {
574
+ game: "siege";
575
+ type: "defuser_sabotaged";
576
+ creation_time: number;
577
+ content: {
578
+ player_id: SiegePlayerId;
579
+ };
580
+ };
627
581
  event: {
582
+ game: "siege";
583
+ type: "player_side_changed";
584
+ creation_time: number;
585
+ content: {
586
+ player_id: SiegePlayerId;
587
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
588
+ };
589
+ } | {
590
+ game: "siege";
591
+ type: "defuser_sabotaged";
592
+ creation_time: number;
593
+ content: {
594
+ player_id: SiegePlayerId;
595
+ };
596
+ } | {
628
597
  game: "siege";
629
598
  type: "started_queuing";
630
599
  creation_time: number;
@@ -670,11 +639,11 @@ declare function module(): {
670
639
  segment_size: number;
671
640
  segment_index: number;
672
641
  team_0: {
673
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
642
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
674
643
  state: SiegeRoundState;
675
644
  };
676
645
  team_1: {
677
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
646
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
678
647
  state: SiegeRoundState;
679
648
  };
680
649
  }[];
@@ -706,7 +675,7 @@ declare function module(): {
706
675
  content: {
707
676
  team: 0 | 1;
708
677
  index: number;
709
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
678
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
710
679
  };
711
680
  } | {
712
681
  game: "siege";
@@ -715,7 +684,7 @@ declare function module(): {
715
684
  content: {
716
685
  team: 0 | 1;
717
686
  index: number;
718
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
687
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
719
688
  operator_name: {
720
689
  id: SiegeOperatorNameId;
721
690
  value: string;
@@ -740,11 +709,11 @@ declare function module(): {
740
709
  segment_size: number;
741
710
  segment_index: number;
742
711
  team_0: {
743
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
712
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
744
713
  state: SiegeRoundState;
745
714
  };
746
715
  team_1: {
747
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
716
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
748
717
  state: SiegeRoundState;
749
718
  };
750
719
  };
@@ -755,9 +724,9 @@ declare function module(): {
755
724
  remaining_health: number;
756
725
  pre_damage_health: number;
757
726
  max_health: number;
758
- damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
759
- damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
760
- damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
727
+ damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
728
+ damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
729
+ damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
761
730
  damage_source_id: SiegeDamageSourceId | null;
762
731
  damage_item_id: SiegeItemObjectId | null;
763
732
  damage_item_instance_id: SiegeItemObjectId | null;
@@ -766,7 +735,7 @@ declare function module(): {
766
735
  players: {
767
736
  player_id: SiegePlayerId;
768
737
  final_health: number;
769
- final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
738
+ final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
770
739
  operator_name: {
771
740
  id: SiegeOperatorNameId;
772
741
  value: string;
@@ -778,70 +747,9 @@ declare function module(): {
778
747
  type: "phase_changed";
779
748
  creation_time: number;
780
749
  content: {
781
- phase: "invalid" | (string & {}) | "intro" | "planning" | "prep" | "action" | "results" | "first";
782
- };
783
- } | ((In: {
784
- game: "siege";
785
- type: "player_joined";
786
- creation_time: number;
787
- content: {
788
- player_id: SiegePlayerId;
789
- username: string;
790
- pc_username: string | null;
791
- profile_id: SiegeProfileId;
792
- is_bot: boolean;
793
- is_enemy: boolean;
794
- is_squad_member: boolean;
795
- is_local_player: boolean;
796
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
797
- team: 0 | 1;
798
- platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
799
- is_privacy_username: boolean;
800
- has_avatar_hidden: boolean;
801
- has_commend_streak: boolean;
802
- ping_id: number;
803
- match_stats: {
804
- kills: number;
805
- deaths: number;
806
- assists: number;
807
- game_mode_actions: number;
808
- score: number;
809
- };
810
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
811
- ping: number;
812
- };
813
- }) => arktype2.Out<{
814
- content: {
815
- starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
816
- player_id: SiegePlayerId;
817
- username: string;
818
- pc_username: string | null;
819
- profile_id: SiegeProfileId;
820
- is_bot: boolean;
821
- is_enemy: boolean;
822
- is_squad_member: boolean;
823
- is_local_player: boolean;
824
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
825
- team: 0 | 1;
826
- platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
827
- is_privacy_username: boolean;
828
- has_avatar_hidden: boolean;
829
- has_commend_streak: boolean;
830
- ping_id: number;
831
- match_stats: {
832
- kills: number;
833
- deaths: number;
834
- assists: number;
835
- game_mode_actions: number;
836
- score: number;
837
- };
838
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
839
- ping: number;
750
+ phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
840
751
  };
841
- game: "siege";
842
- type: "player_joined";
843
- creation_time: number;
844
- }>) | {
752
+ } | {
845
753
  game: "siege";
846
754
  type: "player_left";
847
755
  creation_time: number;
@@ -867,14 +775,6 @@ declare function module(): {
867
775
  player_id: SiegePlayerId;
868
776
  location_name: string;
869
777
  };
870
- } | {
871
- game: "siege";
872
- type: "player_side_changed";
873
- creation_time: number;
874
- content: {
875
- player_id: SiegePlayerId;
876
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
877
- };
878
778
  } | {
879
779
  game: "siege";
880
780
  type: "player_score_changed";
@@ -922,13 +822,6 @@ declare function module(): {
922
822
  content: {
923
823
  player_id: SiegePlayerId;
924
824
  };
925
- } | {
926
- game: "siege";
927
- type: "defuser_sabotaged";
928
- creation_time: number;
929
- content: {
930
- player_id: SiegePlayerId;
931
- };
932
825
  } | {
933
826
  game: "siege";
934
827
  type: "defuser_picked_up";
@@ -958,7 +851,7 @@ declare function module(): {
958
851
  creation_time: number;
959
852
  content: {
960
853
  player_id: SiegePlayerId;
961
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
854
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
962
855
  };
963
856
  } | {
964
857
  game: "siege";
@@ -993,23 +886,88 @@ declare function module(): {
993
886
  player_id: SiegePlayerId;
994
887
  team: 0 | 1;
995
888
  };
996
- };
997
- started_queuing: {
889
+ } | ((In: {
998
890
  game: "siege";
999
- type: "started_queuing";
891
+ type: "player_joined";
1000
892
  creation_time: number;
1001
893
  content: {
1002
- game_mode: SiegeGameMode;
1003
- game_type: {
1004
- id: SiegeGameModeTypeNameId;
1005
- value: string;
894
+ player_id: SiegePlayerId;
895
+ username: string;
896
+ pc_username: string | null;
897
+ profile_id: SiegeProfileId;
898
+ is_bot: boolean;
899
+ is_enemy: boolean;
900
+ is_squad_member: boolean;
901
+ is_local_player: boolean;
902
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
903
+ team: 0 | 1;
904
+ platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
905
+ is_privacy_username: boolean;
906
+ has_avatar_hidden: boolean;
907
+ has_commend_streak: boolean;
908
+ ping_id: number;
909
+ match_stats: {
910
+ kills: number;
911
+ deaths: number;
912
+ assists: number;
913
+ game_mode_actions: number;
914
+ score: number;
915
+ };
916
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
917
+ ping: number;
918
+ };
919
+ }) => _$arktype.Out<{
920
+ game: "siege";
921
+ type: "player_joined";
922
+ creation_time: number;
923
+ content: {
924
+ player_id: SiegePlayerId;
925
+ username: string;
926
+ pc_username: string | null;
927
+ profile_id: SiegeProfileId;
928
+ is_bot: boolean;
929
+ is_enemy: boolean;
930
+ is_squad_member: boolean;
931
+ is_local_player: boolean;
932
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
933
+ team: 0 | 1;
934
+ platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
935
+ is_privacy_username: boolean;
936
+ has_avatar_hidden: boolean;
937
+ has_commend_streak: boolean;
938
+ ping_id: number;
939
+ match_stats: {
940
+ kills: number;
941
+ deaths: number;
942
+ assists: number;
943
+ game_mode_actions: number;
944
+ score: number;
945
+ };
946
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
947
+ ping: number;
948
+ starting_side: "attacker" | "both" | "defender" | "invalid" | (string & {});
949
+ };
950
+ }>);
951
+ map_changed: {
952
+ game: "siege";
953
+ type: "map_changed";
954
+ creation_time: number;
955
+ content: {
956
+ map: {
957
+ name: {
958
+ id: SiegeMapNameId;
959
+ value: string;
960
+ };
961
+ time_of_day: {
962
+ id: SiegeTimeOfDay;
963
+ value: string;
964
+ };
1006
965
  };
1007
- match_type: SiegeMatchType;
1008
966
  };
1009
967
  };
1010
- stopped_queuing: {
968
+ match_ended: {
1011
969
  game: "siege";
1012
- type: "stopped_queuing";
970
+ type: "match_ended";
1013
971
  creation_time: number;
1014
972
  };
1015
973
  match_started: {
@@ -1042,36 +1000,23 @@ declare function module(): {
1042
1000
  segment_size: number;
1043
1001
  segment_index: number;
1044
1002
  team_0: {
1045
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1003
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
1046
1004
  state: SiegeRoundState;
1047
1005
  };
1048
1006
  team_1: {
1049
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1007
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
1050
1008
  state: SiegeRoundState;
1051
1009
  };
1052
1010
  }[];
1053
1011
  };
1054
1012
  };
1055
- match_ended: {
1056
- game: "siege";
1057
- type: "match_ended";
1058
- creation_time: number;
1059
- };
1060
- map_changed: {
1013
+ operator_ban_cleared: {
1061
1014
  game: "siege";
1062
- type: "map_changed";
1015
+ type: "operator_ban_cleared";
1063
1016
  creation_time: number;
1064
1017
  content: {
1065
- map: {
1066
- name: {
1067
- id: SiegeMapNameId;
1068
- value: string;
1069
- };
1070
- time_of_day: {
1071
- id: SiegeTimeOfDay;
1072
- value: string;
1073
- };
1074
- };
1018
+ team: 0 | 1;
1019
+ index: number;
1075
1020
  };
1076
1021
  };
1077
1022
  operator_ban_voting_started: {
@@ -1081,7 +1026,7 @@ declare function module(): {
1081
1026
  content: {
1082
1027
  team: 0 | 1;
1083
1028
  index: number;
1084
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1029
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1085
1030
  };
1086
1031
  };
1087
1032
  operator_banned: {
@@ -1091,73 +1036,65 @@ declare function module(): {
1091
1036
  content: {
1092
1037
  team: 0 | 1;
1093
1038
  index: number;
1094
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1039
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1095
1040
  operator_name: {
1096
1041
  id: SiegeOperatorNameId;
1097
1042
  value: string;
1098
1043
  } | null;
1099
1044
  };
1100
1045
  };
1101
- operator_ban_cleared: {
1046
+ phase_changed: {
1102
1047
  game: "siege";
1103
- type: "operator_ban_cleared";
1048
+ type: "phase_changed";
1104
1049
  creation_time: number;
1105
1050
  content: {
1106
- team: 0 | 1;
1107
- index: number;
1051
+ phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
1108
1052
  };
1109
1053
  };
1110
- round_ended: {
1054
+ player_assists_changed: {
1111
1055
  game: "siege";
1112
- type: "round_ended";
1056
+ type: "player_assists_changed";
1113
1057
  creation_time: number;
1114
1058
  content: {
1115
- round_data: {
1116
- index: number;
1117
- rounds_until_next_segment: number;
1118
- segment_size: number;
1119
- segment_index: number;
1120
- team_0: {
1121
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1122
- state: SiegeRoundState;
1123
- };
1124
- team_1: {
1125
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1126
- state: SiegeRoundState;
1127
- };
1128
- };
1129
- damage_events: {
1130
- instigator_player_id: SiegePlayerId;
1131
- receiver_player_id: SiegePlayerId;
1132
- damage_amount: number;
1133
- remaining_health: number;
1134
- pre_damage_health: number;
1135
- max_health: number;
1136
- damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
1137
- damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
1138
- damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
1139
- damage_source_id: SiegeDamageSourceId | null;
1140
- damage_item_id: SiegeItemObjectId | null;
1141
- damage_item_instance_id: SiegeItemObjectId | null;
1142
- damage_time: number;
1143
- }[];
1144
- players: {
1145
- player_id: SiegePlayerId;
1146
- final_health: number;
1147
- final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1148
- operator_name: {
1149
- id: SiegeOperatorNameId;
1150
- value: string;
1151
- };
1152
- }[];
1059
+ player_id: SiegePlayerId;
1060
+ assists: number;
1153
1061
  };
1154
1062
  };
1155
- phase_changed: {
1063
+ player_deaths_changed: {
1156
1064
  game: "siege";
1157
- type: "phase_changed";
1065
+ type: "player_deaths_changed";
1066
+ creation_time: number;
1067
+ content: {
1068
+ player_id: SiegePlayerId;
1069
+ deaths: number;
1070
+ };
1071
+ };
1072
+ player_died: {
1073
+ game: "siege";
1074
+ type: "player_died";
1075
+ creation_time: number;
1076
+ content: {
1077
+ player_id: SiegePlayerId;
1078
+ instigator_player_id: SiegePlayerId;
1079
+ headshot: boolean;
1080
+ };
1081
+ };
1082
+ player_downed: {
1083
+ game: "siege";
1084
+ type: "player_downed";
1085
+ creation_time: number;
1086
+ content: {
1087
+ player_id: SiegePlayerId;
1088
+ instigator_player_id: SiegePlayerId;
1089
+ };
1090
+ };
1091
+ player_game_mode_actions_changed: {
1092
+ game: "siege";
1093
+ type: "player_game_mode_actions_changed";
1158
1094
  creation_time: number;
1159
1095
  content: {
1160
- phase: "invalid" | (string & {}) | "intro" | "planning" | "prep" | "action" | "results" | "first";
1096
+ player_id: SiegePlayerId;
1097
+ game_mode_actions: number;
1161
1098
  };
1162
1099
  };
1163
1100
  player_joined: (In: {
@@ -1173,9 +1110,9 @@ declare function module(): {
1173
1110
  is_enemy: boolean;
1174
1111
  is_squad_member: boolean;
1175
1112
  is_local_player: boolean;
1176
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1113
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1177
1114
  team: 0 | 1;
1178
- platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
1115
+ platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
1179
1116
  is_privacy_username: boolean;
1180
1117
  has_avatar_hidden: boolean;
1181
1118
  has_commend_streak: boolean;
@@ -1187,12 +1124,14 @@ declare function module(): {
1187
1124
  game_mode_actions: number;
1188
1125
  score: number;
1189
1126
  };
1190
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1127
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
1191
1128
  ping: number;
1192
1129
  };
1193
- }) => arktype2.Out<{
1130
+ }) => _$arktype.Out<{
1131
+ game: "siege";
1132
+ type: "player_joined";
1133
+ creation_time: number;
1194
1134
  content: {
1195
- starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1196
1135
  player_id: SiegePlayerId;
1197
1136
  username: string;
1198
1137
  pc_username: string | null;
@@ -1201,9 +1140,9 @@ declare function module(): {
1201
1140
  is_enemy: boolean;
1202
1141
  is_squad_member: boolean;
1203
1142
  is_local_player: boolean;
1204
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1143
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1205
1144
  team: 0 | 1;
1206
- platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
1145
+ platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
1207
1146
  is_privacy_username: boolean;
1208
1147
  has_avatar_hidden: boolean;
1209
1148
  has_commend_streak: boolean;
@@ -1215,13 +1154,20 @@ declare function module(): {
1215
1154
  game_mode_actions: number;
1216
1155
  score: number;
1217
1156
  };
1218
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1157
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
1219
1158
  ping: number;
1159
+ starting_side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1220
1160
  };
1161
+ }>;
1162
+ player_kills_changed: {
1221
1163
  game: "siege";
1222
- type: "player_joined";
1164
+ type: "player_kills_changed";
1223
1165
  creation_time: number;
1224
- }>;
1166
+ content: {
1167
+ player_id: SiegePlayerId;
1168
+ kills: number;
1169
+ };
1170
+ };
1225
1171
  player_left: {
1226
1172
  game: "siege";
1227
1173
  type: "player_left";
@@ -1230,16 +1176,13 @@ declare function module(): {
1230
1176
  player_id: SiegePlayerId;
1231
1177
  };
1232
1178
  };
1233
- player_operator_changed: {
1179
+ player_life_state_changed: {
1234
1180
  game: "siege";
1235
- type: "player_operator_changed";
1181
+ type: "player_life_state_changed";
1236
1182
  creation_time: number;
1237
1183
  content: {
1238
1184
  player_id: SiegePlayerId;
1239
- operator_name: {
1240
- id: SiegeOperatorNameId;
1241
- value: string;
1242
- };
1185
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
1243
1186
  };
1244
1187
  };
1245
1188
  player_location_changed: {
@@ -1251,153 +1194,130 @@ declare function module(): {
1251
1194
  location_name: string;
1252
1195
  };
1253
1196
  };
1254
- player_side_changed: {
1197
+ player_operator_changed: {
1255
1198
  game: "siege";
1256
- type: "player_side_changed";
1199
+ type: "player_operator_changed";
1257
1200
  creation_time: number;
1258
1201
  content: {
1259
1202
  player_id: SiegePlayerId;
1260
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1203
+ operator_name: {
1204
+ id: SiegeOperatorNameId;
1205
+ value: string;
1206
+ };
1261
1207
  };
1262
1208
  };
1263
- player_score_changed: {
1209
+ player_ping_id_changed: {
1264
1210
  game: "siege";
1265
- type: "player_score_changed";
1211
+ type: "player_ping_id_changed";
1266
1212
  creation_time: number;
1267
1213
  content: {
1268
1214
  player_id: SiegePlayerId;
1269
- score: number;
1215
+ ping_id: number;
1270
1216
  };
1271
1217
  };
1272
- player_kills_changed: {
1218
+ player_ping_updated: {
1273
1219
  game: "siege";
1274
- type: "player_kills_changed";
1220
+ type: "player_ping_updated";
1275
1221
  creation_time: number;
1276
1222
  content: {
1277
1223
  player_id: SiegePlayerId;
1278
- kills: number;
1224
+ ping: number;
1279
1225
  };
1280
1226
  };
1281
- player_deaths_changed: {
1227
+ player_score_changed: {
1282
1228
  game: "siege";
1283
- type: "player_deaths_changed";
1229
+ type: "player_score_changed";
1284
1230
  creation_time: number;
1285
1231
  content: {
1286
1232
  player_id: SiegePlayerId;
1287
- deaths: number;
1233
+ score: number;
1288
1234
  };
1289
1235
  };
1290
- player_assists_changed: {
1236
+ player_side_changed: {
1291
1237
  game: "siege";
1292
- type: "player_assists_changed";
1238
+ type: "player_side_changed";
1293
1239
  creation_time: number;
1294
1240
  content: {
1295
1241
  player_id: SiegePlayerId;
1296
- assists: number;
1242
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1297
1243
  };
1298
1244
  };
1299
- player_game_mode_actions_changed: {
1245
+ player_team_changed: {
1300
1246
  game: "siege";
1301
- type: "player_game_mode_actions_changed";
1247
+ type: "player_team_changed";
1302
1248
  creation_time: number;
1303
1249
  content: {
1304
1250
  player_id: SiegePlayerId;
1305
- game_mode_actions: number;
1251
+ team: 0 | 1;
1306
1252
  };
1307
1253
  };
1308
- defuser_planted: {
1254
+ round_ended: {
1309
1255
  game: "siege";
1310
- type: "defuser_planted";
1256
+ type: "round_ended";
1311
1257
  creation_time: number;
1312
1258
  content: {
1313
- player_id: SiegePlayerId;
1314
- };
1315
- };
1316
- defuser_sabotaged: {
1317
- game: "siege";
1318
- type: "defuser_sabotaged";
1319
- creation_time: number;
1320
- content: {
1321
- player_id: SiegePlayerId;
1322
- };
1323
- };
1324
- defuser_picked_up: {
1325
- game: "siege";
1326
- type: "defuser_picked_up";
1327
- creation_time: number;
1328
- content: {
1329
- player_id: SiegePlayerId;
1330
- initial: boolean;
1331
- };
1332
- };
1333
- defuser_dropped: {
1334
- game: "siege";
1335
- type: "defuser_dropped";
1336
- creation_time: number;
1337
- content: {
1338
- player_id: SiegePlayerId;
1339
- };
1340
- };
1341
- player_ping_updated: {
1342
- game: "siege";
1343
- type: "player_ping_updated";
1344
- creation_time: number;
1345
- content: {
1346
- player_id: SiegePlayerId;
1347
- ping: number;
1348
- };
1349
- };
1350
- player_life_state_changed: {
1351
- game: "siege";
1352
- type: "player_life_state_changed";
1353
- creation_time: number;
1354
- content: {
1355
- player_id: SiegePlayerId;
1356
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1357
- };
1358
- };
1359
- player_died: {
1360
- game: "siege";
1361
- type: "player_died";
1362
- creation_time: number;
1363
- content: {
1364
- player_id: SiegePlayerId;
1365
- instigator_player_id: SiegePlayerId;
1366
- headshot: boolean;
1367
- };
1368
- };
1369
- player_downed: {
1370
- game: "siege";
1371
- type: "player_downed";
1372
- creation_time: number;
1373
- content: {
1374
- player_id: SiegePlayerId;
1375
- instigator_player_id: SiegePlayerId;
1259
+ round_data: {
1260
+ index: number;
1261
+ rounds_until_next_segment: number;
1262
+ segment_size: number;
1263
+ segment_index: number;
1264
+ team_0: {
1265
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
1266
+ state: SiegeRoundState;
1267
+ };
1268
+ team_1: {
1269
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
1270
+ state: SiegeRoundState;
1271
+ };
1272
+ };
1273
+ damage_events: {
1274
+ instigator_player_id: SiegePlayerId;
1275
+ receiver_player_id: SiegePlayerId;
1276
+ damage_amount: number;
1277
+ remaining_health: number;
1278
+ pre_damage_health: number;
1279
+ max_health: number;
1280
+ damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
1281
+ damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
1282
+ damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
1283
+ damage_source_id: SiegeDamageSourceId | null;
1284
+ damage_item_id: SiegeItemObjectId | null;
1285
+ damage_item_instance_id: SiegeItemObjectId | null;
1286
+ damage_time: number;
1287
+ }[];
1288
+ players: {
1289
+ player_id: SiegePlayerId;
1290
+ final_health: number;
1291
+ final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
1292
+ operator_name: {
1293
+ id: SiegeOperatorNameId;
1294
+ value: string;
1295
+ };
1296
+ }[];
1376
1297
  };
1377
1298
  };
1378
- player_ping_id_changed: {
1299
+ started_queuing: {
1379
1300
  game: "siege";
1380
- type: "player_ping_id_changed";
1301
+ type: "started_queuing";
1381
1302
  creation_time: number;
1382
1303
  content: {
1383
- player_id: SiegePlayerId;
1384
- ping_id: number;
1304
+ game_mode: SiegeGameMode;
1305
+ game_type: {
1306
+ id: SiegeGameModeTypeNameId;
1307
+ value: string;
1308
+ };
1309
+ match_type: SiegeMatchType;
1385
1310
  };
1386
1311
  };
1387
- player_team_changed: {
1312
+ stopped_queuing: {
1388
1313
  game: "siege";
1389
- type: "player_team_changed";
1314
+ type: "stopped_queuing";
1390
1315
  creation_time: number;
1391
- content: {
1392
- player_id: SiegePlayerId;
1393
- team: 0 | 1;
1394
- };
1395
1316
  };
1396
1317
  }>;
1397
- };
1398
- //#endregion
1318
+ }; //#endregion
1399
1319
  //#region src/utils.d.ts
1400
- declare const BaseEvent: arktype_internal_variants_object_ts0.ObjectType<{
1320
+ declare const BaseEvent: _$arktype_internal_variants_object_ts0.ObjectType<{
1401
1321
  game: string;
1402
1322
  type: string;
1403
1323
  creation_time: number;
@@ -1416,15 +1336,14 @@ declare function isSiegeRoundStateVictory(state: SiegeRoundState): boolean;
1416
1336
  * @param state - The state to check.
1417
1337
  * @returns True if the state is a completed state, false otherwise.
1418
1338
  */
1419
- declare function isSiegeRoundStateCompleted(state: SiegeRoundState): boolean;
1420
- //#endregion
1339
+ declare function isSiegeRoundStateCompleted(state: SiegeRoundState): boolean; //#endregion
1421
1340
  //#region src/schemas.d.ts
1422
1341
  declare const TranslationSchema: <T extends AnyBrand | number = number>() => Type<{
1423
1342
  id: T;
1424
1343
  value: string;
1425
1344
  }>;
1426
1345
  type Translation<T extends AnyBrand | number = number> = ReturnType<typeof TranslationSchema<T>>["infer"];
1427
- declare const PlayerMatchStatsDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
1346
+ declare const PlayerMatchStatsDataSchema: _$arktype_internal_variants_object_ts0.ObjectType<{
1428
1347
  kills: number;
1429
1348
  deaths: number;
1430
1349
  assists: number;
@@ -1432,38 +1351,38 @@ declare const PlayerMatchStatsDataSchema: arktype_internal_variants_object_ts0.O
1432
1351
  score: number;
1433
1352
  }, {}>;
1434
1353
  type PlayerMatchStatsData = typeof PlayerMatchStatsDataSchema.infer;
1435
- declare const PlayerDamageDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
1354
+ declare const PlayerDamageDataSchema: _$arktype_internal_variants_object_ts0.ObjectType<{
1436
1355
  instigator_player_id: SiegePlayerId;
1437
1356
  receiver_player_id: SiegePlayerId;
1438
1357
  damage_amount: number;
1439
1358
  remaining_health: number;
1440
1359
  pre_damage_health: number;
1441
1360
  max_health: number;
1442
- damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
1443
- damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
1444
- damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
1361
+ damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
1362
+ damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
1363
+ damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
1445
1364
  damage_source_id: SiegeDamageSourceId | null;
1446
1365
  damage_item_id: SiegeItemObjectId | null;
1447
1366
  damage_item_instance_id: SiegeItemObjectId | null;
1448
1367
  damage_time: number;
1449
1368
  }, {}>;
1450
1369
  type PlayerDamageData = typeof PlayerDamageDataSchema.infer;
1451
- declare const MatchRoundDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
1370
+ declare const MatchRoundDataSchema: _$arktype_internal_variants_object_ts0.ObjectType<{
1452
1371
  index: number;
1453
1372
  rounds_until_next_segment: number;
1454
1373
  segment_size: number;
1455
1374
  segment_index: number;
1456
1375
  team_0: {
1457
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1376
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
1458
1377
  state: SiegeRoundState;
1459
1378
  };
1460
1379
  team_1: {
1461
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1380
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
1462
1381
  state: SiegeRoundState;
1463
1382
  };
1464
1383
  }, {}>;
1465
1384
  type MatchRoundData = typeof MatchRoundDataSchema.infer;
1466
- declare const MapDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
1385
+ declare const MapDataSchema: _$arktype_internal_variants_object_ts0.ObjectType<{
1467
1386
  name: {
1468
1387
  id: SiegeMapNameId;
1469
1388
  value: string;
@@ -1474,28 +1393,28 @@ declare const MapDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
1474
1393
  };
1475
1394
  }, {}>;
1476
1395
  type MapData = typeof MapDataSchema.infer;
1477
- declare const RoundEndPlayerDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
1396
+ declare const RoundEndPlayerDataSchema: _$arktype_internal_variants_object_ts0.ObjectType<{
1478
1397
  player_id: SiegePlayerId;
1479
1398
  final_health: number;
1480
- final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1399
+ final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
1481
1400
  operator_name: {
1482
1401
  id: SiegeOperatorNameId;
1483
1402
  value: string;
1484
1403
  };
1485
1404
  }, {}>;
1486
1405
  type RoundEndPlayerData = typeof RoundEndPlayerDataSchema.infer;
1487
- declare const RoundEndDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
1406
+ declare const RoundEndDataSchema: _$arktype_internal_variants_object_ts0.ObjectType<{
1488
1407
  round_data: {
1489
1408
  index: number;
1490
1409
  rounds_until_next_segment: number;
1491
1410
  segment_size: number;
1492
1411
  segment_index: number;
1493
1412
  team_0: {
1494
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1413
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
1495
1414
  state: SiegeRoundState;
1496
1415
  };
1497
1416
  team_1: {
1498
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1417
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
1499
1418
  state: SiegeRoundState;
1500
1419
  };
1501
1420
  };
@@ -1506,9 +1425,9 @@ declare const RoundEndDataSchema: arktype_internal_variants_object_ts0.ObjectTyp
1506
1425
  remaining_health: number;
1507
1426
  pre_damage_health: number;
1508
1427
  max_health: number;
1509
- damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
1510
- damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
1511
- damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
1428
+ damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
1429
+ damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
1430
+ damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
1512
1431
  damage_source_id: SiegeDamageSourceId | null;
1513
1432
  damage_item_id: SiegeItemObjectId | null;
1514
1433
  damage_item_instance_id: SiegeItemObjectId | null;
@@ -1517,17 +1436,16 @@ declare const RoundEndDataSchema: arktype_internal_variants_object_ts0.ObjectTyp
1517
1436
  players: {
1518
1437
  player_id: SiegePlayerId;
1519
1438
  final_health: number;
1520
- final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1439
+ final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
1521
1440
  operator_name: {
1522
1441
  id: SiegeOperatorNameId;
1523
1442
  value: string;
1524
1443
  };
1525
1444
  }[];
1526
1445
  }, {}>;
1527
- type RoundEndData = typeof RoundEndDataSchema.infer;
1528
- //#endregion
1446
+ type RoundEndData = typeof RoundEndDataSchema.infer; //#endregion
1529
1447
  //#region src/events/matchStarted.d.ts
1530
- declare const MatchStarted: arktype_internal_variants_object_ts0.ObjectType<{
1448
+ declare const MatchStarted: _$arktype_internal_variants_object_ts0.ObjectType<{
1531
1449
  game: "siege";
1532
1450
  type: "match_started";
1533
1451
  creation_time: number;
@@ -1557,20 +1475,19 @@ declare const MatchStarted: arktype_internal_variants_object_ts0.ObjectType<{
1557
1475
  segment_size: number;
1558
1476
  segment_index: number;
1559
1477
  team_0: {
1560
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1478
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
1561
1479
  state: SiegeRoundState;
1562
1480
  };
1563
1481
  team_1: {
1564
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1482
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
1565
1483
  state: SiegeRoundState;
1566
1484
  };
1567
1485
  }[];
1568
1486
  };
1569
1487
  }, {}>;
1570
- type MatchStartedEvent = typeof MatchStarted.infer;
1571
- //#endregion
1488
+ type MatchStartedEvent = typeof MatchStarted.infer; //#endregion
1572
1489
  //#region src/events/startedQueuing.d.ts
1573
- declare const StartedQueuing: arktype_internal_variants_object_ts0.ObjectType<{
1490
+ declare const StartedQueuing: _$arktype_internal_variants_object_ts0.ObjectType<{
1574
1491
  game: "siege";
1575
1492
  type: "started_queuing";
1576
1493
  creation_time: number;
@@ -1583,26 +1500,23 @@ declare const StartedQueuing: arktype_internal_variants_object_ts0.ObjectType<{
1583
1500
  match_type: SiegeMatchType;
1584
1501
  };
1585
1502
  }, {}>;
1586
- type StartedQueuingEvent = typeof StartedQueuing.infer;
1587
- //#endregion
1503
+ type StartedQueuingEvent = typeof StartedQueuing.infer; //#endregion
1588
1504
  //#region src/events/stoppedQueueing.d.ts
1589
- declare const StoppedQueueing: arktype_internal_variants_object_ts0.ObjectType<{
1505
+ declare const StoppedQueueing: _$arktype_internal_variants_object_ts0.ObjectType<{
1590
1506
  game: "siege";
1591
1507
  type: "stopped_queuing";
1592
1508
  creation_time: number;
1593
1509
  }, {}>;
1594
- type StoppedQueueingEvent = typeof StoppedQueueing.infer;
1595
- //#endregion
1510
+ type StoppedQueueingEvent = typeof StoppedQueueing.infer; //#endregion
1596
1511
  //#region src/events/matchEnded.d.ts
1597
- declare const MatchEnded: arktype_internal_variants_object_ts0.ObjectType<{
1512
+ declare const MatchEnded: _$arktype_internal_variants_object_ts0.ObjectType<{
1598
1513
  game: "siege";
1599
1514
  type: "match_ended";
1600
1515
  creation_time: number;
1601
1516
  }, {}>;
1602
- type MatchEndedEvent = typeof MatchEnded.infer;
1603
- //#endregion
1517
+ type MatchEndedEvent = typeof MatchEnded.infer; //#endregion
1604
1518
  //#region src/events/mapChanged.d.ts
1605
- declare const MapChanged: arktype_internal_variants_object_ts0.ObjectType<{
1519
+ declare const MapChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
1606
1520
  game: "siege";
1607
1521
  type: "map_changed";
1608
1522
  creation_time: number;
@@ -1619,40 +1533,37 @@ declare const MapChanged: arktype_internal_variants_object_ts0.ObjectType<{
1619
1533
  };
1620
1534
  };
1621
1535
  }, {}>;
1622
- type MapChangedEvent = typeof MapChanged.infer;
1623
- //#endregion
1536
+ type MapChangedEvent = typeof MapChanged.infer; //#endregion
1624
1537
  //#region src/events/operatorBanVotingStarted.d.ts
1625
- declare const OperatorBanVotingStarted: arktype_internal_variants_object_ts0.ObjectType<{
1538
+ declare const OperatorBanVotingStarted: _$arktype_internal_variants_object_ts0.ObjectType<{
1626
1539
  game: "siege";
1627
1540
  type: "operator_ban_voting_started";
1628
1541
  creation_time: number;
1629
1542
  content: {
1630
1543
  team: 0 | 1;
1631
1544
  index: number;
1632
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1545
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1633
1546
  };
1634
1547
  }, {}>;
1635
- type OperatorBanVotingStartedEvent = typeof OperatorBanVotingStarted.infer;
1636
- //#endregion
1548
+ type OperatorBanVotingStartedEvent = typeof OperatorBanVotingStarted.infer; //#endregion
1637
1549
  //#region src/events/operatorBanned.d.ts
1638
- declare const OperatorBanned: arktype_internal_variants_object_ts0.ObjectType<{
1550
+ declare const OperatorBanned: _$arktype_internal_variants_object_ts0.ObjectType<{
1639
1551
  game: "siege";
1640
1552
  type: "operator_banned";
1641
1553
  creation_time: number;
1642
1554
  content: {
1643
1555
  team: 0 | 1;
1644
1556
  index: number;
1645
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1557
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1646
1558
  operator_name: {
1647
1559
  id: SiegeOperatorNameId;
1648
1560
  value: string;
1649
1561
  } | null;
1650
1562
  };
1651
1563
  }, {}>;
1652
- type OperatorBannedEvent = typeof OperatorBanned.infer;
1653
- //#endregion
1564
+ type OperatorBannedEvent = typeof OperatorBanned.infer; //#endregion
1654
1565
  //#region src/events/operatorBanCleared.d.ts
1655
- declare const OperatorBanCleared: arktype_internal_variants_object_ts0.ObjectType<{
1566
+ declare const OperatorBanCleared: _$arktype_internal_variants_object_ts0.ObjectType<{
1656
1567
  game: "siege";
1657
1568
  type: "operator_ban_cleared";
1658
1569
  creation_time: number;
@@ -1661,10 +1572,9 @@ declare const OperatorBanCleared: arktype_internal_variants_object_ts0.ObjectTyp
1661
1572
  index: number;
1662
1573
  };
1663
1574
  }, {}>;
1664
- type OperatorBanClearedEvent = typeof OperatorBanCleared.infer;
1665
- //#endregion
1575
+ type OperatorBanClearedEvent = typeof OperatorBanCleared.infer; //#endregion
1666
1576
  //#region src/events/roundEnded.d.ts
1667
- declare const RoundEnded: arktype_internal_variants_object_ts0.ObjectType<{
1577
+ declare const RoundEnded: _$arktype_internal_variants_object_ts0.ObjectType<{
1668
1578
  game: "siege";
1669
1579
  type: "round_ended";
1670
1580
  creation_time: number;
@@ -1675,11 +1585,11 @@ declare const RoundEnded: arktype_internal_variants_object_ts0.ObjectType<{
1675
1585
  segment_size: number;
1676
1586
  segment_index: number;
1677
1587
  team_0: {
1678
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1588
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
1679
1589
  state: SiegeRoundState;
1680
1590
  };
1681
1591
  team_1: {
1682
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1592
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
1683
1593
  state: SiegeRoundState;
1684
1594
  };
1685
1595
  };
@@ -1690,9 +1600,9 @@ declare const RoundEnded: arktype_internal_variants_object_ts0.ObjectType<{
1690
1600
  remaining_health: number;
1691
1601
  pre_damage_health: number;
1692
1602
  max_health: number;
1693
- damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
1694
- damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
1695
- damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
1603
+ damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
1604
+ damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
1605
+ damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
1696
1606
  damage_source_id: SiegeDamageSourceId | null;
1697
1607
  damage_item_id: SiegeItemObjectId | null;
1698
1608
  damage_item_instance_id: SiegeItemObjectId | null;
@@ -1701,7 +1611,7 @@ declare const RoundEnded: arktype_internal_variants_object_ts0.ObjectType<{
1701
1611
  players: {
1702
1612
  player_id: SiegePlayerId;
1703
1613
  final_health: number;
1704
- final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1614
+ final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
1705
1615
  operator_name: {
1706
1616
  id: SiegeOperatorNameId;
1707
1617
  value: string;
@@ -1709,21 +1619,19 @@ declare const RoundEnded: arktype_internal_variants_object_ts0.ObjectType<{
1709
1619
  }[];
1710
1620
  };
1711
1621
  }, {}>;
1712
- type RoundEndedEvent = typeof RoundEnded.infer;
1713
- //#endregion
1622
+ type RoundEndedEvent = typeof RoundEnded.infer; //#endregion
1714
1623
  //#region src/events/phaseChanged.d.ts
1715
- declare const PhaseChanged: arktype_internal_variants_object_ts0.ObjectType<{
1624
+ declare const PhaseChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
1716
1625
  game: "siege";
1717
1626
  type: "phase_changed";
1718
1627
  creation_time: number;
1719
1628
  content: {
1720
- phase: "invalid" | (string & {}) | "intro" | "planning" | "prep" | "action" | "results" | "first";
1629
+ phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
1721
1630
  };
1722
1631
  }, {}>;
1723
- type PhaseChangedEvent = typeof PhaseChanged.infer;
1724
- //#endregion
1632
+ type PhaseChangedEvent = typeof PhaseChanged.infer; //#endregion
1725
1633
  //#region src/events/playerJoined.d.ts
1726
- declare const PlayerJoined: arktype_internal_variants_object_ts0.ObjectType<(In: {
1634
+ declare const PlayerJoined: _$arktype_internal_variants_object_ts0.ObjectType<(In: {
1727
1635
  game: "siege";
1728
1636
  type: "player_joined";
1729
1637
  creation_time: number;
@@ -1736,9 +1644,9 @@ declare const PlayerJoined: arktype_internal_variants_object_ts0.ObjectType<(In:
1736
1644
  is_enemy: boolean;
1737
1645
  is_squad_member: boolean;
1738
1646
  is_local_player: boolean;
1739
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1647
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1740
1648
  team: 0 | 1;
1741
- platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
1649
+ platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
1742
1650
  is_privacy_username: boolean;
1743
1651
  has_avatar_hidden: boolean;
1744
1652
  has_commend_streak: boolean;
@@ -1750,12 +1658,14 @@ declare const PlayerJoined: arktype_internal_variants_object_ts0.ObjectType<(In:
1750
1658
  game_mode_actions: number;
1751
1659
  score: number;
1752
1660
  };
1753
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1661
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
1754
1662
  ping: number;
1755
1663
  };
1756
- }) => arktype2.Out<{
1664
+ }) => _$arktype.Out<{
1665
+ game: "siege";
1666
+ type: "player_joined";
1667
+ creation_time: number;
1757
1668
  content: {
1758
- starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1759
1669
  player_id: SiegePlayerId;
1760
1670
  username: string;
1761
1671
  pc_username: string | null;
@@ -1764,9 +1674,9 @@ declare const PlayerJoined: arktype_internal_variants_object_ts0.ObjectType<(In:
1764
1674
  is_enemy: boolean;
1765
1675
  is_squad_member: boolean;
1766
1676
  is_local_player: boolean;
1767
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1677
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1768
1678
  team: 0 | 1;
1769
- platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
1679
+ platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
1770
1680
  is_privacy_username: boolean;
1771
1681
  has_avatar_hidden: boolean;
1772
1682
  has_commend_streak: boolean;
@@ -1778,17 +1688,14 @@ declare const PlayerJoined: arktype_internal_variants_object_ts0.ObjectType<(In:
1778
1688
  game_mode_actions: number;
1779
1689
  score: number;
1780
1690
  };
1781
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1691
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
1782
1692
  ping: number;
1693
+ starting_side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1783
1694
  };
1784
- game: "siege";
1785
- type: "player_joined";
1786
- creation_time: number;
1787
1695
  }>, {}>;
1788
- type PlayerJoinedEvent = typeof PlayerJoined.infer;
1789
- //#endregion
1696
+ type PlayerJoinedEvent = typeof PlayerJoined.infer; //#endregion
1790
1697
  //#region src/events/playerLeft.d.ts
1791
- declare const PlayerLeft: arktype_internal_variants_object_ts0.ObjectType<{
1698
+ declare const PlayerLeft: _$arktype_internal_variants_object_ts0.ObjectType<{
1792
1699
  game: "siege";
1793
1700
  type: "player_left";
1794
1701
  creation_time: number;
@@ -1796,10 +1703,9 @@ declare const PlayerLeft: arktype_internal_variants_object_ts0.ObjectType<{
1796
1703
  player_id: SiegePlayerId;
1797
1704
  };
1798
1705
  }, {}>;
1799
- type PlayerLeftEvent = typeof PlayerLeft.infer;
1800
- //#endregion
1706
+ type PlayerLeftEvent = typeof PlayerLeft.infer; //#endregion
1801
1707
  //#region src/events/playerOperatorChanged.d.ts
1802
- declare const PlayerOperatorChanged: arktype_internal_variants_object_ts0.ObjectType<{
1708
+ declare const PlayerOperatorChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
1803
1709
  game: "siege";
1804
1710
  type: "player_operator_changed";
1805
1711
  creation_time: number;
@@ -1811,10 +1717,9 @@ declare const PlayerOperatorChanged: arktype_internal_variants_object_ts0.Object
1811
1717
  };
1812
1718
  };
1813
1719
  }, {}>;
1814
- type PlayerOperatorChangedEvent = typeof PlayerOperatorChanged.infer;
1815
- //#endregion
1720
+ type PlayerOperatorChangedEvent = typeof PlayerOperatorChanged.infer; //#endregion
1816
1721
  //#region src/events/playerLocationChanged.d.ts
1817
- declare const PlayerLocationChanged: arktype_internal_variants_object_ts0.ObjectType<{
1722
+ declare const PlayerLocationChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
1818
1723
  game: "siege";
1819
1724
  type: "player_location_changed";
1820
1725
  creation_time: number;
@@ -1823,22 +1728,20 @@ declare const PlayerLocationChanged: arktype_internal_variants_object_ts0.Object
1823
1728
  location_name: string;
1824
1729
  };
1825
1730
  }, {}>;
1826
- type PlayerLocationChangedEvent = typeof PlayerLocationChanged.infer;
1827
- //#endregion
1731
+ type PlayerLocationChangedEvent = typeof PlayerLocationChanged.infer; //#endregion
1828
1732
  //#region src/events/playerSideChanged.d.ts
1829
- declare const PlayerSideChanged: arktype_internal_variants_object_ts0.ObjectType<{
1733
+ declare const PlayerSideChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
1830
1734
  game: "siege";
1831
1735
  type: "player_side_changed";
1832
1736
  creation_time: number;
1833
1737
  content: {
1834
1738
  player_id: SiegePlayerId;
1835
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1739
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1836
1740
  };
1837
1741
  }, {}>;
1838
- type PlayerSideChangedEvent = typeof PlayerSideChanged.infer;
1839
- //#endregion
1742
+ type PlayerSideChangedEvent = typeof PlayerSideChanged.infer; //#endregion
1840
1743
  //#region src/events/playerScoreChanged.d.ts
1841
- declare const PlayerScoreChanged: arktype_internal_variants_object_ts0.ObjectType<{
1744
+ declare const PlayerScoreChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
1842
1745
  game: "siege";
1843
1746
  type: "player_score_changed";
1844
1747
  creation_time: number;
@@ -1847,10 +1750,9 @@ declare const PlayerScoreChanged: arktype_internal_variants_object_ts0.ObjectTyp
1847
1750
  score: number;
1848
1751
  };
1849
1752
  }, {}>;
1850
- type PlayerScoreChangedEvent = typeof PlayerScoreChanged.infer;
1851
- //#endregion
1753
+ type PlayerScoreChangedEvent = typeof PlayerScoreChanged.infer; //#endregion
1852
1754
  //#region src/events/playerKillsChanged.d.ts
1853
- declare const PlayerKillsChanged: arktype_internal_variants_object_ts0.ObjectType<{
1755
+ declare const PlayerKillsChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
1854
1756
  game: "siege";
1855
1757
  type: "player_kills_changed";
1856
1758
  creation_time: number;
@@ -1859,10 +1761,9 @@ declare const PlayerKillsChanged: arktype_internal_variants_object_ts0.ObjectTyp
1859
1761
  kills: number;
1860
1762
  };
1861
1763
  }, {}>;
1862
- type PlayerKillsChangedEvent = typeof PlayerKillsChanged.infer;
1863
- //#endregion
1764
+ type PlayerKillsChangedEvent = typeof PlayerKillsChanged.infer; //#endregion
1864
1765
  //#region src/events/playerDeathsChanged.d.ts
1865
- declare const PlayerDeathsChanged: arktype_internal_variants_object_ts0.ObjectType<{
1766
+ declare const PlayerDeathsChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
1866
1767
  game: "siege";
1867
1768
  type: "player_deaths_changed";
1868
1769
  creation_time: number;
@@ -1871,10 +1772,9 @@ declare const PlayerDeathsChanged: arktype_internal_variants_object_ts0.ObjectTy
1871
1772
  deaths: number;
1872
1773
  };
1873
1774
  }, {}>;
1874
- type PlayerDeathsChangedEvent = typeof PlayerDeathsChanged.infer;
1875
- //#endregion
1775
+ type PlayerDeathsChangedEvent = typeof PlayerDeathsChanged.infer; //#endregion
1876
1776
  //#region src/events/playerAssistsChanged.d.ts
1877
- declare const PlayerAssistsChanged: arktype_internal_variants_object_ts0.ObjectType<{
1777
+ declare const PlayerAssistsChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
1878
1778
  game: "siege";
1879
1779
  type: "player_assists_changed";
1880
1780
  creation_time: number;
@@ -1883,10 +1783,9 @@ declare const PlayerAssistsChanged: arktype_internal_variants_object_ts0.ObjectT
1883
1783
  assists: number;
1884
1784
  };
1885
1785
  }, {}>;
1886
- type PlayerAssistsChangedEvent = typeof PlayerAssistsChanged.infer;
1887
- //#endregion
1786
+ type PlayerAssistsChangedEvent = typeof PlayerAssistsChanged.infer; //#endregion
1888
1787
  //#region src/events/playerGameModeActionsChanged.d.ts
1889
- declare const PlayerGameModeActionsChanged: arktype_internal_variants_object_ts0.ObjectType<{
1788
+ declare const PlayerGameModeActionsChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
1890
1789
  game: "siege";
1891
1790
  type: "player_game_mode_actions_changed";
1892
1791
  creation_time: number;
@@ -1895,10 +1794,9 @@ declare const PlayerGameModeActionsChanged: arktype_internal_variants_object_ts0
1895
1794
  game_mode_actions: number;
1896
1795
  };
1897
1796
  }, {}>;
1898
- type PlayerGameModeActionsChangedEvent = typeof PlayerGameModeActionsChanged.infer;
1899
- //#endregion
1797
+ type PlayerGameModeActionsChangedEvent = typeof PlayerGameModeActionsChanged.infer; //#endregion
1900
1798
  //#region src/events/playerPingUpdated.d.ts
1901
- declare const PlayerPingUpdated: arktype_internal_variants_object_ts0.ObjectType<{
1799
+ declare const PlayerPingUpdated: _$arktype_internal_variants_object_ts0.ObjectType<{
1902
1800
  game: "siege";
1903
1801
  type: "player_ping_updated";
1904
1802
  creation_time: number;
@@ -1907,10 +1805,9 @@ declare const PlayerPingUpdated: arktype_internal_variants_object_ts0.ObjectType
1907
1805
  ping: number;
1908
1806
  };
1909
1807
  }, {}>;
1910
- type PlayerPingUpdatedEvent = typeof PlayerPingUpdated.infer;
1911
- //#endregion
1808
+ type PlayerPingUpdatedEvent = typeof PlayerPingUpdated.infer; //#endregion
1912
1809
  //#region src/events/defuserPlanted.d.ts
1913
- declare const DefuserPlanted: arktype_internal_variants_object_ts0.ObjectType<{
1810
+ declare const DefuserPlanted: _$arktype_internal_variants_object_ts0.ObjectType<{
1914
1811
  game: "siege";
1915
1812
  type: "defuser_planted";
1916
1813
  creation_time: number;
@@ -1918,10 +1815,9 @@ declare const DefuserPlanted: arktype_internal_variants_object_ts0.ObjectType<{
1918
1815
  player_id: SiegePlayerId;
1919
1816
  };
1920
1817
  }, {}>;
1921
- type DefuserPlantedEvent = typeof DefuserPlanted.infer;
1922
- //#endregion
1818
+ type DefuserPlantedEvent = typeof DefuserPlanted.infer; //#endregion
1923
1819
  //#region src/events/defuserSabotaged.d.ts
1924
- declare const DefuserSabotaged: arktype_internal_variants_object_ts0.ObjectType<{
1820
+ declare const DefuserSabotaged: _$arktype_internal_variants_object_ts0.ObjectType<{
1925
1821
  game: "siege";
1926
1822
  type: "defuser_sabotaged";
1927
1823
  creation_time: number;
@@ -1929,10 +1825,9 @@ declare const DefuserSabotaged: arktype_internal_variants_object_ts0.ObjectType<
1929
1825
  player_id: SiegePlayerId;
1930
1826
  };
1931
1827
  }, {}>;
1932
- type DefuserSabotagedEvent = typeof DefuserSabotaged.infer;
1933
- //#endregion
1828
+ type DefuserSabotagedEvent = typeof DefuserSabotaged.infer; //#endregion
1934
1829
  //#region src/events/defuserPickedUp.d.ts
1935
- declare const DefuserPickedUp: arktype_internal_variants_object_ts0.ObjectType<{
1830
+ declare const DefuserPickedUp: _$arktype_internal_variants_object_ts0.ObjectType<{
1936
1831
  game: "siege";
1937
1832
  type: "defuser_picked_up";
1938
1833
  creation_time: number;
@@ -1941,10 +1836,9 @@ declare const DefuserPickedUp: arktype_internal_variants_object_ts0.ObjectType<{
1941
1836
  initial: boolean;
1942
1837
  };
1943
1838
  }, {}>;
1944
- type DefuserPickedUpEvent = typeof DefuserPickedUp.infer;
1945
- //#endregion
1839
+ type DefuserPickedUpEvent = typeof DefuserPickedUp.infer; //#endregion
1946
1840
  //#region src/events/defuserDropped.d.ts
1947
- declare const DefuserDropped: arktype_internal_variants_object_ts0.ObjectType<{
1841
+ declare const DefuserDropped: _$arktype_internal_variants_object_ts0.ObjectType<{
1948
1842
  game: "siege";
1949
1843
  type: "defuser_dropped";
1950
1844
  creation_time: number;
@@ -1952,22 +1846,20 @@ declare const DefuserDropped: arktype_internal_variants_object_ts0.ObjectType<{
1952
1846
  player_id: SiegePlayerId;
1953
1847
  };
1954
1848
  }, {}>;
1955
- type DefuserDroppedEvent = typeof DefuserDropped.infer;
1956
- //#endregion
1849
+ type DefuserDroppedEvent = typeof DefuserDropped.infer; //#endregion
1957
1850
  //#region src/events/playerLifeStateChanged.d.ts
1958
- declare const PlayerLifeStateChanged: arktype_internal_variants_object_ts0.ObjectType<{
1851
+ declare const PlayerLifeStateChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
1959
1852
  game: "siege";
1960
1853
  type: "player_life_state_changed";
1961
1854
  creation_time: number;
1962
1855
  content: {
1963
1856
  player_id: SiegePlayerId;
1964
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1857
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
1965
1858
  };
1966
1859
  }, {}>;
1967
- type PlayerLifeStateChangedEvent = typeof PlayerLifeStateChanged.infer;
1968
- //#endregion
1860
+ type PlayerLifeStateChangedEvent = typeof PlayerLifeStateChanged.infer; //#endregion
1969
1861
  //#region src/events/playerDied.d.ts
1970
- declare const PlayerDied: arktype_internal_variants_object_ts0.ObjectType<{
1862
+ declare const PlayerDied: _$arktype_internal_variants_object_ts0.ObjectType<{
1971
1863
  game: "siege";
1972
1864
  type: "player_died";
1973
1865
  creation_time: number;
@@ -1977,10 +1869,9 @@ declare const PlayerDied: arktype_internal_variants_object_ts0.ObjectType<{
1977
1869
  headshot: boolean;
1978
1870
  };
1979
1871
  }, {}>;
1980
- type PlayerDiedEvent = typeof PlayerDied.infer;
1981
- //#endregion
1872
+ type PlayerDiedEvent = typeof PlayerDied.infer; //#endregion
1982
1873
  //#region src/events/playerDowned.d.ts
1983
- declare const PlayerDowned: arktype_internal_variants_object_ts0.ObjectType<{
1874
+ declare const PlayerDowned: _$arktype_internal_variants_object_ts0.ObjectType<{
1984
1875
  game: "siege";
1985
1876
  type: "player_downed";
1986
1877
  creation_time: number;
@@ -1989,10 +1880,9 @@ declare const PlayerDowned: arktype_internal_variants_object_ts0.ObjectType<{
1989
1880
  instigator_player_id: SiegePlayerId;
1990
1881
  };
1991
1882
  }, {}>;
1992
- type PlayerDownedEvent = typeof PlayerDowned.infer;
1993
- //#endregion
1883
+ type PlayerDownedEvent = typeof PlayerDowned.infer; //#endregion
1994
1884
  //#region src/events/playerPingIdChanged.d.ts
1995
- declare const PlayerPingIdChanged: arktype_internal_variants_object_ts0.ObjectType<{
1885
+ declare const PlayerPingIdChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
1996
1886
  game: "siege";
1997
1887
  type: "player_ping_id_changed";
1998
1888
  creation_time: number;
@@ -2001,10 +1891,9 @@ declare const PlayerPingIdChanged: arktype_internal_variants_object_ts0.ObjectTy
2001
1891
  ping_id: number;
2002
1892
  };
2003
1893
  }, {}>;
2004
- type PlayerPingIdChangedEvent = typeof PlayerPingIdChanged.infer;
2005
- //#endregion
1894
+ type PlayerPingIdChangedEvent = typeof PlayerPingIdChanged.infer; //#endregion
2006
1895
  //#region src/events/playerTeamChanged.d.ts
2007
- declare const PlayerTeamChanged: arktype_internal_variants_object_ts0.ObjectType<{
1896
+ declare const PlayerTeamChanged: _$arktype_internal_variants_object_ts0.ObjectType<{
2008
1897
  game: "siege";
2009
1898
  type: "player_team_changed";
2010
1899
  creation_time: number;
@@ -2013,11 +1902,58 @@ declare const PlayerTeamChanged: arktype_internal_variants_object_ts0.ObjectType
2013
1902
  team: 0 | 1;
2014
1903
  };
2015
1904
  }, {}>;
2016
- type PlayerTeamChangedEvent = typeof PlayerTeamChanged.infer;
2017
- //#endregion
1905
+ type PlayerTeamChangedEvent = typeof PlayerTeamChanged.infer; //#endregion
2018
1906
  //#region src/events/index.d.ts
2019
- declare const siegeEvents: arktype2.Module<{
1907
+ declare const siegeEvents: _$arktype.Module<{
1908
+ defuser_dropped: {
1909
+ game: "siege";
1910
+ type: "defuser_dropped";
1911
+ creation_time: number;
1912
+ content: {
1913
+ player_id: SiegePlayerId;
1914
+ };
1915
+ };
1916
+ defuser_picked_up: {
1917
+ game: "siege";
1918
+ type: "defuser_picked_up";
1919
+ creation_time: number;
1920
+ content: {
1921
+ player_id: SiegePlayerId;
1922
+ initial: boolean;
1923
+ };
1924
+ };
1925
+ defuser_planted: {
1926
+ game: "siege";
1927
+ type: "defuser_planted";
1928
+ creation_time: number;
1929
+ content: {
1930
+ player_id: SiegePlayerId;
1931
+ };
1932
+ };
1933
+ defuser_sabotaged: {
1934
+ game: "siege";
1935
+ type: "defuser_sabotaged";
1936
+ creation_time: number;
1937
+ content: {
1938
+ player_id: SiegePlayerId;
1939
+ };
1940
+ };
2020
1941
  event: {
1942
+ game: "siege";
1943
+ type: "player_side_changed";
1944
+ creation_time: number;
1945
+ content: {
1946
+ player_id: SiegePlayerId;
1947
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
1948
+ };
1949
+ } | {
1950
+ game: "siege";
1951
+ type: "defuser_sabotaged";
1952
+ creation_time: number;
1953
+ content: {
1954
+ player_id: SiegePlayerId;
1955
+ };
1956
+ } | {
2021
1957
  game: "siege";
2022
1958
  type: "started_queuing";
2023
1959
  creation_time: number;
@@ -2063,11 +1999,11 @@ declare const siegeEvents: arktype2.Module<{
2063
1999
  segment_size: number;
2064
2000
  segment_index: number;
2065
2001
  team_0: {
2066
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
2002
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
2067
2003
  state: SiegeRoundState;
2068
2004
  };
2069
2005
  team_1: {
2070
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
2006
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
2071
2007
  state: SiegeRoundState;
2072
2008
  };
2073
2009
  }[];
@@ -2099,7 +2035,7 @@ declare const siegeEvents: arktype2.Module<{
2099
2035
  content: {
2100
2036
  team: 0 | 1;
2101
2037
  index: number;
2102
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2038
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
2103
2039
  };
2104
2040
  } | {
2105
2041
  game: "siege";
@@ -2108,7 +2044,7 @@ declare const siegeEvents: arktype2.Module<{
2108
2044
  content: {
2109
2045
  team: 0 | 1;
2110
2046
  index: number;
2111
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2047
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
2112
2048
  operator_name: {
2113
2049
  id: SiegeOperatorNameId;
2114
2050
  value: string;
@@ -2133,11 +2069,11 @@ declare const siegeEvents: arktype2.Module<{
2133
2069
  segment_size: number;
2134
2070
  segment_index: number;
2135
2071
  team_0: {
2136
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
2072
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
2137
2073
  state: SiegeRoundState;
2138
2074
  };
2139
2075
  team_1: {
2140
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
2076
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
2141
2077
  state: SiegeRoundState;
2142
2078
  };
2143
2079
  };
@@ -2148,9 +2084,9 @@ declare const siegeEvents: arktype2.Module<{
2148
2084
  remaining_health: number;
2149
2085
  pre_damage_health: number;
2150
2086
  max_health: number;
2151
- damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
2152
- damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
2153
- damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
2087
+ damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
2088
+ damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
2089
+ damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
2154
2090
  damage_source_id: SiegeDamageSourceId | null;
2155
2091
  damage_item_id: SiegeItemObjectId | null;
2156
2092
  damage_item_instance_id: SiegeItemObjectId | null;
@@ -2159,7 +2095,7 @@ declare const siegeEvents: arktype2.Module<{
2159
2095
  players: {
2160
2096
  player_id: SiegePlayerId;
2161
2097
  final_health: number;
2162
- final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2098
+ final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
2163
2099
  operator_name: {
2164
2100
  id: SiegeOperatorNameId;
2165
2101
  value: string;
@@ -2171,70 +2107,9 @@ declare const siegeEvents: arktype2.Module<{
2171
2107
  type: "phase_changed";
2172
2108
  creation_time: number;
2173
2109
  content: {
2174
- phase: "invalid" | (string & {}) | "intro" | "planning" | "prep" | "action" | "results" | "first";
2175
- };
2176
- } | ((In: {
2177
- game: "siege";
2178
- type: "player_joined";
2179
- creation_time: number;
2180
- content: {
2181
- player_id: SiegePlayerId;
2182
- username: string;
2183
- pc_username: string | null;
2184
- profile_id: SiegeProfileId;
2185
- is_bot: boolean;
2186
- is_enemy: boolean;
2187
- is_squad_member: boolean;
2188
- is_local_player: boolean;
2189
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2190
- team: 0 | 1;
2191
- platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
2192
- is_privacy_username: boolean;
2193
- has_avatar_hidden: boolean;
2194
- has_commend_streak: boolean;
2195
- ping_id: number;
2196
- match_stats: {
2197
- kills: number;
2198
- deaths: number;
2199
- assists: number;
2200
- game_mode_actions: number;
2201
- score: number;
2202
- };
2203
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2204
- ping: number;
2205
- };
2206
- }) => arktype2.Out<{
2207
- content: {
2208
- starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2209
- player_id: SiegePlayerId;
2210
- username: string;
2211
- pc_username: string | null;
2212
- profile_id: SiegeProfileId;
2213
- is_bot: boolean;
2214
- is_enemy: boolean;
2215
- is_squad_member: boolean;
2216
- is_local_player: boolean;
2217
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2218
- team: 0 | 1;
2219
- platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
2220
- is_privacy_username: boolean;
2221
- has_avatar_hidden: boolean;
2222
- has_commend_streak: boolean;
2223
- ping_id: number;
2224
- match_stats: {
2225
- kills: number;
2226
- deaths: number;
2227
- assists: number;
2228
- game_mode_actions: number;
2229
- score: number;
2230
- };
2231
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2232
- ping: number;
2110
+ phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
2233
2111
  };
2234
- game: "siege";
2235
- type: "player_joined";
2236
- creation_time: number;
2237
- }>) | {
2112
+ } | {
2238
2113
  game: "siege";
2239
2114
  type: "player_left";
2240
2115
  creation_time: number;
@@ -2262,23 +2137,15 @@ declare const siegeEvents: arktype2.Module<{
2262
2137
  };
2263
2138
  } | {
2264
2139
  game: "siege";
2265
- type: "player_side_changed";
2140
+ type: "player_score_changed";
2266
2141
  creation_time: number;
2267
2142
  content: {
2268
2143
  player_id: SiegePlayerId;
2269
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2144
+ score: number;
2270
2145
  };
2271
2146
  } | {
2272
2147
  game: "siege";
2273
- type: "player_score_changed";
2274
- creation_time: number;
2275
- content: {
2276
- player_id: SiegePlayerId;
2277
- score: number;
2278
- };
2279
- } | {
2280
- game: "siege";
2281
- type: "player_kills_changed";
2148
+ type: "player_kills_changed";
2282
2149
  creation_time: number;
2283
2150
  content: {
2284
2151
  player_id: SiegePlayerId;
@@ -2315,13 +2182,6 @@ declare const siegeEvents: arktype2.Module<{
2315
2182
  content: {
2316
2183
  player_id: SiegePlayerId;
2317
2184
  };
2318
- } | {
2319
- game: "siege";
2320
- type: "defuser_sabotaged";
2321
- creation_time: number;
2322
- content: {
2323
- player_id: SiegePlayerId;
2324
- };
2325
2185
  } | {
2326
2186
  game: "siege";
2327
2187
  type: "defuser_picked_up";
@@ -2351,7 +2211,7 @@ declare const siegeEvents: arktype2.Module<{
2351
2211
  creation_time: number;
2352
2212
  content: {
2353
2213
  player_id: SiegePlayerId;
2354
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2214
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
2355
2215
  };
2356
2216
  } | {
2357
2217
  game: "siege";
@@ -2386,23 +2246,88 @@ declare const siegeEvents: arktype2.Module<{
2386
2246
  player_id: SiegePlayerId;
2387
2247
  team: 0 | 1;
2388
2248
  };
2389
- };
2390
- started_queuing: {
2249
+ } | ((In: {
2391
2250
  game: "siege";
2392
- type: "started_queuing";
2251
+ type: "player_joined";
2393
2252
  creation_time: number;
2394
2253
  content: {
2395
- game_mode: SiegeGameMode;
2396
- game_type: {
2397
- id: SiegeGameModeTypeNameId;
2398
- value: string;
2254
+ player_id: SiegePlayerId;
2255
+ username: string;
2256
+ pc_username: string | null;
2257
+ profile_id: SiegeProfileId;
2258
+ is_bot: boolean;
2259
+ is_enemy: boolean;
2260
+ is_squad_member: boolean;
2261
+ is_local_player: boolean;
2262
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
2263
+ team: 0 | 1;
2264
+ platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
2265
+ is_privacy_username: boolean;
2266
+ has_avatar_hidden: boolean;
2267
+ has_commend_streak: boolean;
2268
+ ping_id: number;
2269
+ match_stats: {
2270
+ kills: number;
2271
+ deaths: number;
2272
+ assists: number;
2273
+ game_mode_actions: number;
2274
+ score: number;
2275
+ };
2276
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
2277
+ ping: number;
2278
+ };
2279
+ }) => _$arktype.Out<{
2280
+ game: "siege";
2281
+ type: "player_joined";
2282
+ creation_time: number;
2283
+ content: {
2284
+ player_id: SiegePlayerId;
2285
+ username: string;
2286
+ pc_username: string | null;
2287
+ profile_id: SiegeProfileId;
2288
+ is_bot: boolean;
2289
+ is_enemy: boolean;
2290
+ is_squad_member: boolean;
2291
+ is_local_player: boolean;
2292
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
2293
+ team: 0 | 1;
2294
+ platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
2295
+ is_privacy_username: boolean;
2296
+ has_avatar_hidden: boolean;
2297
+ has_commend_streak: boolean;
2298
+ ping_id: number;
2299
+ match_stats: {
2300
+ kills: number;
2301
+ deaths: number;
2302
+ assists: number;
2303
+ game_mode_actions: number;
2304
+ score: number;
2305
+ };
2306
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
2307
+ ping: number;
2308
+ starting_side: "attacker" | "both" | "defender" | "invalid" | (string & {});
2309
+ };
2310
+ }>);
2311
+ map_changed: {
2312
+ game: "siege";
2313
+ type: "map_changed";
2314
+ creation_time: number;
2315
+ content: {
2316
+ map: {
2317
+ name: {
2318
+ id: SiegeMapNameId;
2319
+ value: string;
2320
+ };
2321
+ time_of_day: {
2322
+ id: SiegeTimeOfDay;
2323
+ value: string;
2324
+ };
2399
2325
  };
2400
- match_type: SiegeMatchType;
2401
2326
  };
2402
2327
  };
2403
- stopped_queuing: {
2328
+ match_ended: {
2404
2329
  game: "siege";
2405
- type: "stopped_queuing";
2330
+ type: "match_ended";
2406
2331
  creation_time: number;
2407
2332
  };
2408
2333
  match_started: {
@@ -2435,36 +2360,23 @@ declare const siegeEvents: arktype2.Module<{
2435
2360
  segment_size: number;
2436
2361
  segment_index: number;
2437
2362
  team_0: {
2438
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
2363
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
2439
2364
  state: SiegeRoundState;
2440
2365
  };
2441
2366
  team_1: {
2442
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
2367
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
2443
2368
  state: SiegeRoundState;
2444
2369
  };
2445
2370
  }[];
2446
2371
  };
2447
2372
  };
2448
- match_ended: {
2449
- game: "siege";
2450
- type: "match_ended";
2451
- creation_time: number;
2452
- };
2453
- map_changed: {
2373
+ operator_ban_cleared: {
2454
2374
  game: "siege";
2455
- type: "map_changed";
2375
+ type: "operator_ban_cleared";
2456
2376
  creation_time: number;
2457
2377
  content: {
2458
- map: {
2459
- name: {
2460
- id: SiegeMapNameId;
2461
- value: string;
2462
- };
2463
- time_of_day: {
2464
- id: SiegeTimeOfDay;
2465
- value: string;
2466
- };
2467
- };
2378
+ team: 0 | 1;
2379
+ index: number;
2468
2380
  };
2469
2381
  };
2470
2382
  operator_ban_voting_started: {
@@ -2474,7 +2386,7 @@ declare const siegeEvents: arktype2.Module<{
2474
2386
  content: {
2475
2387
  team: 0 | 1;
2476
2388
  index: number;
2477
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2389
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
2478
2390
  };
2479
2391
  };
2480
2392
  operator_banned: {
@@ -2484,73 +2396,65 @@ declare const siegeEvents: arktype2.Module<{
2484
2396
  content: {
2485
2397
  team: 0 | 1;
2486
2398
  index: number;
2487
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2399
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
2488
2400
  operator_name: {
2489
2401
  id: SiegeOperatorNameId;
2490
2402
  value: string;
2491
2403
  } | null;
2492
2404
  };
2493
2405
  };
2494
- operator_ban_cleared: {
2406
+ phase_changed: {
2495
2407
  game: "siege";
2496
- type: "operator_ban_cleared";
2408
+ type: "phase_changed";
2497
2409
  creation_time: number;
2498
2410
  content: {
2499
- team: 0 | 1;
2500
- index: number;
2411
+ phase: "action" | "first" | "intro" | "invalid" | "planning" | "prep" | "results" | (string & {});
2501
2412
  };
2502
2413
  };
2503
- round_ended: {
2414
+ player_assists_changed: {
2504
2415
  game: "siege";
2505
- type: "round_ended";
2416
+ type: "player_assists_changed";
2506
2417
  creation_time: number;
2507
2418
  content: {
2508
- round_data: {
2509
- index: number;
2510
- rounds_until_next_segment: number;
2511
- segment_size: number;
2512
- segment_index: number;
2513
- team_0: {
2514
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
2515
- state: SiegeRoundState;
2516
- };
2517
- team_1: {
2518
- role: "attacker" | "defender" | "both" | "invalid" | (string & {});
2519
- state: SiegeRoundState;
2520
- };
2521
- };
2522
- damage_events: {
2523
- instigator_player_id: SiegePlayerId;
2524
- receiver_player_id: SiegePlayerId;
2525
- damage_amount: number;
2526
- remaining_health: number;
2527
- pre_damage_health: number;
2528
- max_health: number;
2529
- damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
2530
- damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
2531
- damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
2532
- damage_source_id: SiegeDamageSourceId | null;
2533
- damage_item_id: SiegeItemObjectId | null;
2534
- damage_item_instance_id: SiegeItemObjectId | null;
2535
- damage_time: number;
2536
- }[];
2537
- players: {
2538
- player_id: SiegePlayerId;
2539
- final_health: number;
2540
- final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2541
- operator_name: {
2542
- id: SiegeOperatorNameId;
2543
- value: string;
2544
- };
2545
- }[];
2419
+ player_id: SiegePlayerId;
2420
+ assists: number;
2546
2421
  };
2547
2422
  };
2548
- phase_changed: {
2423
+ player_deaths_changed: {
2549
2424
  game: "siege";
2550
- type: "phase_changed";
2425
+ type: "player_deaths_changed";
2426
+ creation_time: number;
2427
+ content: {
2428
+ player_id: SiegePlayerId;
2429
+ deaths: number;
2430
+ };
2431
+ };
2432
+ player_died: {
2433
+ game: "siege";
2434
+ type: "player_died";
2435
+ creation_time: number;
2436
+ content: {
2437
+ player_id: SiegePlayerId;
2438
+ instigator_player_id: SiegePlayerId;
2439
+ headshot: boolean;
2440
+ };
2441
+ };
2442
+ player_downed: {
2443
+ game: "siege";
2444
+ type: "player_downed";
2445
+ creation_time: number;
2446
+ content: {
2447
+ player_id: SiegePlayerId;
2448
+ instigator_player_id: SiegePlayerId;
2449
+ };
2450
+ };
2451
+ player_game_mode_actions_changed: {
2452
+ game: "siege";
2453
+ type: "player_game_mode_actions_changed";
2551
2454
  creation_time: number;
2552
2455
  content: {
2553
- phase: "invalid" | (string & {}) | "intro" | "planning" | "prep" | "action" | "results" | "first";
2456
+ player_id: SiegePlayerId;
2457
+ game_mode_actions: number;
2554
2458
  };
2555
2459
  };
2556
2460
  player_joined: (In: {
@@ -2566,9 +2470,9 @@ declare const siegeEvents: arktype2.Module<{
2566
2470
  is_enemy: boolean;
2567
2471
  is_squad_member: boolean;
2568
2472
  is_local_player: boolean;
2569
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2473
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
2570
2474
  team: 0 | 1;
2571
- platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
2475
+ platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
2572
2476
  is_privacy_username: boolean;
2573
2477
  has_avatar_hidden: boolean;
2574
2478
  has_commend_streak: boolean;
@@ -2580,12 +2484,14 @@ declare const siegeEvents: arktype2.Module<{
2580
2484
  game_mode_actions: number;
2581
2485
  score: number;
2582
2486
  };
2583
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2487
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
2584
2488
  ping: number;
2585
2489
  };
2586
- }) => arktype2.Out<{
2490
+ }) => _$arktype.Out<{
2491
+ game: "siege";
2492
+ type: "player_joined";
2493
+ creation_time: number;
2587
2494
  content: {
2588
- starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2589
2495
  player_id: SiegePlayerId;
2590
2496
  username: string;
2591
2497
  pc_username: string | null;
@@ -2594,9 +2500,9 @@ declare const siegeEvents: arktype2.Module<{
2594
2500
  is_enemy: boolean;
2595
2501
  is_squad_member: boolean;
2596
2502
  is_local_player: boolean;
2597
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2503
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
2598
2504
  team: 0 | 1;
2599
- platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
2505
+ platform: "invalid" | "pc" | "playstation" | "xbox" | (string & {});
2600
2506
  is_privacy_username: boolean;
2601
2507
  has_avatar_hidden: boolean;
2602
2508
  has_commend_streak: boolean;
@@ -2608,60 +2514,11 @@ declare const siegeEvents: arktype2.Module<{
2608
2514
  game_mode_actions: number;
2609
2515
  score: number;
2610
2516
  };
2611
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2517
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
2612
2518
  ping: number;
2519
+ starting_side: "attacker" | "both" | "defender" | "invalid" | (string & {});
2613
2520
  };
2614
- game: "siege";
2615
- type: "player_joined";
2616
- creation_time: number;
2617
2521
  }>;
2618
- player_left: {
2619
- game: "siege";
2620
- type: "player_left";
2621
- creation_time: number;
2622
- content: {
2623
- player_id: SiegePlayerId;
2624
- };
2625
- };
2626
- player_operator_changed: {
2627
- game: "siege";
2628
- type: "player_operator_changed";
2629
- creation_time: number;
2630
- content: {
2631
- player_id: SiegePlayerId;
2632
- operator_name: {
2633
- id: SiegeOperatorNameId;
2634
- value: string;
2635
- };
2636
- };
2637
- };
2638
- player_location_changed: {
2639
- game: "siege";
2640
- type: "player_location_changed";
2641
- creation_time: number;
2642
- content: {
2643
- player_id: SiegePlayerId;
2644
- location_name: string;
2645
- };
2646
- };
2647
- player_side_changed: {
2648
- game: "siege";
2649
- type: "player_side_changed";
2650
- creation_time: number;
2651
- content: {
2652
- player_id: SiegePlayerId;
2653
- side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2654
- };
2655
- };
2656
- player_score_changed: {
2657
- game: "siege";
2658
- type: "player_score_changed";
2659
- creation_time: number;
2660
- content: {
2661
- player_id: SiegePlayerId;
2662
- score: number;
2663
- };
2664
- };
2665
2522
  player_kills_changed: {
2666
2523
  game: "siege";
2667
2524
  type: "player_kills_changed";
@@ -2671,64 +2528,51 @@ declare const siegeEvents: arktype2.Module<{
2671
2528
  kills: number;
2672
2529
  };
2673
2530
  };
2674
- player_deaths_changed: {
2675
- game: "siege";
2676
- type: "player_deaths_changed";
2677
- creation_time: number;
2678
- content: {
2679
- player_id: SiegePlayerId;
2680
- deaths: number;
2681
- };
2682
- };
2683
- player_assists_changed: {
2684
- game: "siege";
2685
- type: "player_assists_changed";
2686
- creation_time: number;
2687
- content: {
2688
- player_id: SiegePlayerId;
2689
- assists: number;
2690
- };
2691
- };
2692
- player_game_mode_actions_changed: {
2531
+ player_left: {
2693
2532
  game: "siege";
2694
- type: "player_game_mode_actions_changed";
2533
+ type: "player_left";
2695
2534
  creation_time: number;
2696
2535
  content: {
2697
2536
  player_id: SiegePlayerId;
2698
- game_mode_actions: number;
2699
2537
  };
2700
2538
  };
2701
- defuser_planted: {
2539
+ player_life_state_changed: {
2702
2540
  game: "siege";
2703
- type: "defuser_planted";
2541
+ type: "player_life_state_changed";
2704
2542
  creation_time: number;
2705
2543
  content: {
2706
2544
  player_id: SiegePlayerId;
2545
+ life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
2707
2546
  };
2708
2547
  };
2709
- defuser_sabotaged: {
2548
+ player_location_changed: {
2710
2549
  game: "siege";
2711
- type: "defuser_sabotaged";
2550
+ type: "player_location_changed";
2712
2551
  creation_time: number;
2713
2552
  content: {
2714
2553
  player_id: SiegePlayerId;
2554
+ location_name: string;
2715
2555
  };
2716
2556
  };
2717
- defuser_picked_up: {
2557
+ player_operator_changed: {
2718
2558
  game: "siege";
2719
- type: "defuser_picked_up";
2559
+ type: "player_operator_changed";
2720
2560
  creation_time: number;
2721
2561
  content: {
2722
2562
  player_id: SiegePlayerId;
2723
- initial: boolean;
2563
+ operator_name: {
2564
+ id: SiegeOperatorNameId;
2565
+ value: string;
2566
+ };
2724
2567
  };
2725
2568
  };
2726
- defuser_dropped: {
2569
+ player_ping_id_changed: {
2727
2570
  game: "siege";
2728
- type: "defuser_dropped";
2571
+ type: "player_ping_id_changed";
2729
2572
  creation_time: number;
2730
2573
  content: {
2731
2574
  player_id: SiegePlayerId;
2575
+ ping_id: number;
2732
2576
  };
2733
2577
  };
2734
2578
  player_ping_updated: {
@@ -2740,55 +2584,98 @@ declare const siegeEvents: arktype2.Module<{
2740
2584
  ping: number;
2741
2585
  };
2742
2586
  };
2743
- player_life_state_changed: {
2587
+ player_score_changed: {
2744
2588
  game: "siege";
2745
- type: "player_life_state_changed";
2589
+ type: "player_score_changed";
2746
2590
  creation_time: number;
2747
2591
  content: {
2748
2592
  player_id: SiegePlayerId;
2749
- life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2593
+ score: number;
2750
2594
  };
2751
2595
  };
2752
- player_died: {
2596
+ player_side_changed: {
2753
2597
  game: "siege";
2754
- type: "player_died";
2598
+ type: "player_side_changed";
2755
2599
  creation_time: number;
2756
2600
  content: {
2757
2601
  player_id: SiegePlayerId;
2758
- instigator_player_id: SiegePlayerId;
2759
- headshot: boolean;
2602
+ side: "attacker" | "both" | "defender" | "invalid" | (string & {});
2760
2603
  };
2761
2604
  };
2762
- player_downed: {
2605
+ player_team_changed: {
2763
2606
  game: "siege";
2764
- type: "player_downed";
2607
+ type: "player_team_changed";
2765
2608
  creation_time: number;
2766
2609
  content: {
2767
2610
  player_id: SiegePlayerId;
2768
- instigator_player_id: SiegePlayerId;
2611
+ team: 0 | 1;
2769
2612
  };
2770
2613
  };
2771
- player_ping_id_changed: {
2614
+ round_ended: {
2772
2615
  game: "siege";
2773
- type: "player_ping_id_changed";
2616
+ type: "round_ended";
2774
2617
  creation_time: number;
2775
2618
  content: {
2776
- player_id: SiegePlayerId;
2777
- ping_id: number;
2619
+ round_data: {
2620
+ index: number;
2621
+ rounds_until_next_segment: number;
2622
+ segment_size: number;
2623
+ segment_index: number;
2624
+ team_0: {
2625
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
2626
+ state: SiegeRoundState;
2627
+ };
2628
+ team_1: {
2629
+ role: "attacker" | "both" | "defender" | "invalid" | (string & {});
2630
+ state: SiegeRoundState;
2631
+ };
2632
+ };
2633
+ damage_events: {
2634
+ instigator_player_id: SiegePlayerId;
2635
+ receiver_player_id: SiegePlayerId;
2636
+ damage_amount: number;
2637
+ remaining_health: number;
2638
+ pre_damage_health: number;
2639
+ max_health: number;
2640
+ damage_type: "area-control" | "barbed_wire" | "blade-mine" | "blowtorch" | "body-contact" | "breach-kick" | "break" | "break-wall" | "bullet" | "cleanup" | "concussion" | "contact-explosion" | "debris" | "downed" | "electric" | "emp" | "explosive" | "falling" | "fire" | "flash" | "frag" | "gas" | "gas-pipe-fire" | "interrogation" | "invalid" | "laser" | "melee" | "melee-finisher" | "melee-pushback" | "melee_gadget" | "paralyzed" | "parasite-spike" | "pneumatic" | "projectile" | "regeneration" | "reinforcement" | "reverse-friendly-fire" | "self-destroyed" | "supressive-fire" | "taser-shield" | "thermal_explosion" | "toxic" | "toxic-explosion" | "unknown" | (string & {});
2641
+ damage_team_type: "enemy" | "friendly" | "invalid" | "unknown" | (string & {});
2642
+ damage_hit_zone: "clothing" | "crotch" | "head" | "invalid" | "left_calf" | "left_foot" | "left_forearm" | "left_hand" | "left_thigh" | "left_upper_arm" | "lower_torso" | "neck" | "right_calf" | "right_foot" | "right_forearm" | "right_hand" | "right_thigh" | "right_upper_arm" | "upper_torso" | (string & {});
2643
+ damage_source_id: SiegeDamageSourceId | null;
2644
+ damage_item_id: SiegeItemObjectId | null;
2645
+ damage_item_instance_id: SiegeItemObjectId | null;
2646
+ damage_time: number;
2647
+ }[];
2648
+ players: {
2649
+ player_id: SiegePlayerId;
2650
+ final_health: number;
2651
+ final_life_state: "dead" | "downed" | "low_health" | "normal" | "overhealed" | "respawning" | (string & {});
2652
+ operator_name: {
2653
+ id: SiegeOperatorNameId;
2654
+ value: string;
2655
+ };
2656
+ }[];
2778
2657
  };
2779
2658
  };
2780
- player_team_changed: {
2659
+ started_queuing: {
2781
2660
  game: "siege";
2782
- type: "player_team_changed";
2661
+ type: "started_queuing";
2783
2662
  creation_time: number;
2784
2663
  content: {
2785
- player_id: SiegePlayerId;
2786
- team: 0 | 1;
2664
+ game_mode: SiegeGameMode;
2665
+ game_type: {
2666
+ id: SiegeGameModeTypeNameId;
2667
+ value: string;
2668
+ };
2669
+ match_type: SiegeMatchType;
2787
2670
  };
2788
2671
  };
2672
+ stopped_queuing: {
2673
+ game: "siege";
2674
+ type: "stopped_queuing";
2675
+ creation_time: number;
2676
+ };
2789
2677
  }>;
2790
2678
  type SiegeEvent = typeof siegeEvents.event.infer;
2791
- type SiegeEventType = SiegeEvent["type"];
2792
- //#endregion
2679
+ type SiegeEventType = SiegeEvent["type"]; //#endregion
2793
2680
  //#endregion
2794
2681
  export { BaseEvent, type DefuserDroppedEvent, type DefuserPickedUpEvent, type DefuserPlantedEvent, type DefuserSabotagedEvent, type MapChangedEvent, MapData, MapDataSchema, type MatchEndedEvent, MatchRoundData, MatchRoundDataSchema, type MatchStartedEvent, type OperatorBanClearedEvent, type OperatorBanVotingStartedEvent, type OperatorBannedEvent, type PhaseChangedEvent, type PlayerAssistsChangedEvent, PlayerDamageData, PlayerDamageDataSchema, type PlayerDeathsChangedEvent, type PlayerDiedEvent, type PlayerDownedEvent, type PlayerGameModeActionsChangedEvent, type PlayerJoinedEvent, type PlayerKillsChangedEvent, type PlayerLeftEvent, type PlayerLifeStateChangedEvent, type PlayerLocationChangedEvent, PlayerMatchStatsData, PlayerMatchStatsDataSchema, type PlayerOperatorChangedEvent, type PlayerPingIdChangedEvent, type PlayerPingUpdatedEvent, type PlayerScoreChangedEvent, type PlayerSideChangedEvent, type PlayerTeamChangedEvent, RoundEndData, RoundEndDataSchema, RoundEndPlayerData, RoundEndPlayerDataSchema, type RoundEndedEvent, SIEGE_BOT_ID, SIEGE_DAMAGE_HIT_ZONES, SIEGE_DAMAGE_TEAM_TYPES, SIEGE_DAMAGE_TYPES, SIEGE_GAME_MODES_TO_ID, SIEGE_GAME_MODE_LABELS, SIEGE_GAME_MODE_PHASES, SIEGE_GAME_MODE_TYPES_TO_ID, SIEGE_GAME_MODE_TYPE_LABELS, SIEGE_MAP_LABELS, SIEGE_MAP_TO_ID, SIEGE_OPERATOR_LABELS, SIEGE_OPERATOR_META, SIEGE_OPERATOR_TO_ID, SIEGE_PLAYER_LIFE_STATES, SIEGE_PROFILE_PLATFORMS, SIEGE_ROUND_STATES_TO_ID, SIEGE_ROUND_STATE_LABELS, SIEGE_SIDES, SIEGE_SIDE_OPERATORS, SIEGE_TEAMS, SIEGE_TIME_OF_DAY_LABELS, SIEGE_TIME_OF_DAY_TO_ID, SiegeDamageHitZone, SiegeDamageHitZoneSchema, SiegeDamageSourceId, SiegeDamageTeamType, SiegeDamageTeamTypeSchema, SiegeDamageType, SiegeDamageTypeSchema, SiegeEvent, SiegeEventType, SiegeGameMode, SiegeGameModePhase, SiegeGameModePhaseSchema, SiegeGameModeTypeNameId, SiegeItemObjectId, SiegeMapNameId, SiegeMatchId, SiegeMatchType, SiegeOperatorMeta, SiegeOperatorMetaFull, SiegeOperatorNameId, SiegePlayerId, SiegePlayerLifeState, SiegePlayerLifeStateSchema, SiegeProfileId, SiegeProfilePlatform, SiegeProfilePlatformSchema, SiegeRoundState, SiegeSide, SiegeSideSchema, SiegeTeam, SiegeTeamSchema, SiegeTimeOfDay, type StartedQueuingEvent, type StoppedQueueingEvent, Translation, TranslationSchema, isSiegeRoundStateCompleted, isSiegeRoundStateVictory, module, siegeEvents };