@overlayed/app 0.6.1 → 0.7.0

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Files changed (3) hide show
  1. package/dist/index.d.ts +30 -16
  2. package/dist/index.js +396 -333
  3. package/package.json +3 -3
package/dist/index.d.ts CHANGED
@@ -78,20 +78,24 @@ declare interface FatalElevationMismatch extends ErrorManagerEvent {
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  declare type FatalEvents = FatalElevationMismatch;
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  export declare type GameLaunchManagerEvents = {
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- gameLaunchInternal: {
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+ gameCloseInternal: (args: {
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  ravenGame: RavenGame;
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  process: Process;
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- };
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- gameCloseInternal: {
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- ravenGame: RavenGame;
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- process: Process;
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- };
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- gameLaunch: {
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+ }) => MaybePromise<void>;
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+ gameLaunch: (args: {
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  game: string;
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- };
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- gameClose: {
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+ reject: () => void;
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+ }) => MaybePromise<boolean>;
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+ gameClose: (args: {
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  game: string;
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- };
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+ }) => MaybePromise<void>;
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+ gameReady: (args: {
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+ game: string;
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+ }) => MaybePromise<void>;
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+ gameReadyInternal: (args: {
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+ ravenGame: RavenGame;
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+ process: Process;
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+ }) => MaybePromise<void>;
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  };
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  declare interface GameModule<TEvents extends Record<string, BaseEvent> = Record<string, BaseEvent>, TKey extends string = string> {
@@ -141,6 +145,8 @@ declare class Manager {
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  destroy(): void;
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  }
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+ declare type MaybePromise<T> = T | Promise<T>;
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+
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  export interface MouseButtonEvent extends WindowEvent {
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  x: number;
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  y: number;
@@ -151,7 +157,7 @@ export interface MouseButtonEvent extends WindowEvent {
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  key: VirtualKey;
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  }
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- export declare function overlayed<TModule extends GameModule, TShortcut extends string>(data: OverlayedData<TModule, TShortcut>): OverlayedApp<TModule, TShortcut>;
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+ export declare function overlayed<TModule extends GameModule, TShortcut extends string>(options: OverlayedOptions<TModule, TShortcut>): OverlayedApp<TModule, TShortcut>;
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  export declare type OverlayedApp<TModule extends GameModule, TKeybind extends string> = OverlayedAppGameModules<TModule> & OverlayedAppHandlers & {
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  keybinds: OverlayedAppKeybindModule<TKeybind>;
@@ -206,8 +212,9 @@ declare type OverlayedAppHandlersMapping = {
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  error: (data: ErrorManagerEvents["error"]) => void;
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  warning: (data: ErrorManagerEvents["warning"]) => void;
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  fatal: (data: ErrorManagerEvents["fatal"]) => void;
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- gameLaunch: (data: GameLaunchManagerEvents["gameLaunch"]) => void;
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- gameClose: (data: GameLaunchManagerEvents["gameClose"]) => void;
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+ gameLaunch: GameLaunchManagerEvents["gameLaunch"];
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+ gameClose: GameLaunchManagerEvents["gameClose"];
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+ gameReady: GameLaunchManagerEvents["gameReady"];
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  };
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  declare interface OverlayedAppInputModule {
@@ -296,7 +303,7 @@ declare type OverlayedAppKeybindsConfig<TKeybind extends string> = Record<TKeybi
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  * - Whatever you configure will be the default value
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  * - [Here](https://www.toptal.com/developers/keycode) is a good tool to easily find the codes for a given hotkey
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  */
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- keys: Array<OverlayedAppKeybindsConfigKey>;
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+ keys: OverlayedAppKeybindsConfigKey[];
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  /**
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  * - `toggle` will trigger the callback when the key is toggled on and off
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  * - `hold` will trigger the callback when the key is held down
@@ -305,7 +312,7 @@ declare type OverlayedAppKeybindsConfig<TKeybind extends string> = Record<TKeybi
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  mode: OverlayedAppKeybindsConfigMode;
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  }>;
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- declare type OverlayedAppKeybindsConfigKey = "ctrl" | "shift" | "alt" | (string & {});
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+ declare type OverlayedAppKeybindsConfigKey = "ControlLeft" | "AltLeft" | "ShiftLeft" | "AltRight" | "ControlRight" | "ShiftRight" | (string & {});
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  declare type OverlayedAppKeybindsConfigMode = "toggle" | "hold";
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@@ -314,7 +321,7 @@ declare interface OverlayedAppWindowsModule extends Pick<RenderInterface, "on" |
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  getActiveGameInfo: () => ActiveGameInfo;
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  }
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- declare interface OverlayedData<TModule extends GameModule, TKeybind extends string> {
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+ declare interface OverlayedOptions<TModule extends GameModule, TKeybind extends string> {
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  /**
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  * The app name.
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  *
@@ -334,6 +341,13 @@ declare interface OverlayedData<TModule extends GameModule, TKeybind extends str
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  * @default true;
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  */
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  init?: boolean;
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+ /**
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+ * When true, the overlay will be loaded for all supported games.
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+ * When false, only games registered under the `modules` array will be loaded.
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+ *
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+ * @default false
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+ */
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+ universal?: boolean;
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  }
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  declare class OverridesManager extends Manager {