@overlayed/app 0.2.2 → 0.4.0

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@@ -0,0 +1,2131 @@
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+ import { Module } from 'arktype';
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+ import { NumberType } from 'arktype/internal/methods/number.ts';
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+ import { ObjectType } from 'arktype/internal/methods/object.ts';
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+ import { Out } from 'arktype/internal/attributes.ts';
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+ import { StringType } from 'arktype/internal/methods/string.ts';
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+
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+ declare const BOT_ID = "00000000-0000-0000-0000-000000000000";
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+
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+ declare const DAMAGE_TEAM_TYPES: readonly ["unknown", "enemy", "friendly", "invalid"];
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+
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+ declare const DAMAGE_TYPES: readonly ["bullet", "melee", "explosive", "falling", "regeneration", "unknown", "debris", "projectile", "downed", "gas", "thermal_explosion", "melee_gadget", "barbed_wire", "electric", "reinforcement", "frag", "paralyzed", "emp", "break", "cleanup", "interrogation", "melee-finisher", "toxic", "toxic-explosion", "pneumatic", "body-contact", "contact-explosion", "flash", "parasite-spike", "laser", "concussion", "blowtorch", "taser-shield", "reverse-friendly-fire", "self-destroyed", "area-control", "fire", "breach-kick", "break-wall", "blade-mine", "invalid"];
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+
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+ declare type DamageTeamType = typeof DamageTeamTypeSchema.infer;
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+
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+ declare const DamageTeamTypeSchema: StringType<"unknown" | "invalid" | "enemy" | "friendly", {}>;
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+
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+ declare type DamageType = typeof DamageTypeSchema.infer;
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+
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+ declare const DamageTypeSchema: StringType<"unknown" | "invalid" | "downed" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine", {}>;
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+
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+ declare const DefuserDropped: ObjectType< {
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+ game: "siege";
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+ type: "defuser_dropped";
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+ creation_time: number;
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+ content: {
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+ player_id: number;
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+ };
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+ }, {}>;
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+
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+ declare type DefuserDroppedEvent = typeof DefuserDropped.infer;
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+
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+ declare const DefuserPickedUp: ObjectType< {
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+ game: "siege";
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+ type: "defuser_picked_up";
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+ creation_time: number;
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+ content: {
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+ player_id: number;
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+ initial: boolean;
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+ };
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+ }, {}>;
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+
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+ declare type DefuserPickedUpEvent = typeof DefuserPickedUp.infer;
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+
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+ declare const DefuserPlanted: ObjectType< {
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+ game: "siege";
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+ type: "defuser_planted";
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+ creation_time: number;
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+ content: {
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+ player_id: number;
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+ };
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+ }, {}>;
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+
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+ declare type DefuserPlantedEvent = typeof DefuserPlanted.infer;
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+
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+ declare const DefuserSabotaged: ObjectType< {
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+ game: "siege";
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+ type: "defuser_sabotaged";
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+ creation_time: number;
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+ content: {
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+ player_id: number;
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+ };
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+ }, {}>;
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+
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+ declare type DefuserSabotagedEvent = typeof DefuserSabotaged.infer;
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+
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+ declare const events: Module< {
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+ event: {
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+ game: "siege";
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+ type: "local_player";
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+ creation_time: number;
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+ content: {
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+ profile_id: string;
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+ };
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+ } | {
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+ game: "siege";
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+ type: "match_started";
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+ creation_time: number;
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+ content: {
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+ game_mode: string;
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+ game_type: {
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+ id: number;
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+ value: string;
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+ };
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+ match_type: string;
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+ match_id: string;
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+ map: {
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+ id: number;
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+ name: {
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+ id: number;
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+ value: string;
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+ };
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+ time_of_day: {
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+ id: number;
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+ value: string;
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+ };
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+ };
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+ is_round_based: boolean;
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+ current_round_index: number;
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+ rounds: {
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+ index: number;
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+ rounds_until_next_segment: number;
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+ segment_size: number;
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+ segment_index: number;
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+ team_0: {
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+ role: "invalid" | "attacker" | "defender" | "both";
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+ state: number;
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+ };
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+ team_1: {
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+ role: "invalid" | "attacker" | "defender" | "both";
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+ state: number;
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+ };
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+ }[];
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+ };
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+ } | {
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+ game: "siege";
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+ type: "module_loaded";
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+ creation_time: number;
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+ } | {
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+ game: "siege";
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+ type: "module_unloaded";
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+ creation_time: number;
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+ } | {
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+ game: "siege";
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+ type: "started_queuing";
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+ creation_time: number;
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+ content: {
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+ game_mode: string;
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+ game_type: {
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+ id: number;
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+ value: string;
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+ };
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+ match_type: string;
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+ };
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+ } | {
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+ game: "siege";
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+ type: "stopped_queuing";
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+ creation_time: number;
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+ } | {
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+ game: "siege";
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+ type: "unsupported_game_version";
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+ creation_time: number;
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+ content: {
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+ hash: string | null;
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+ version: string | null;
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+ };
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+ } | {
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+ game: "siege";
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+ type: "match_ended";
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+ creation_time: number;
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+ } | {
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+ game: "siege";
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+ type: "map_changed";
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+ creation_time: number;
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+ content: {
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+ map: {
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+ id: number;
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+ name: {
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+ id: number;
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+ value: string;
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+ };
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+ time_of_day: {
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+ id: number;
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+ value: string;
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+ };
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+ };
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+ };
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+ } | {
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+ game: "siege";
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+ type: "operator_banned";
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+ creation_time: number;
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+ content: {
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+ index: number;
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+ team: 0 | 1;
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+ side: "invalid" | "attacker" | "defender" | "both";
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+ operator_name: {
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+ id: number;
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+ value: string;
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+ } | null;
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+ };
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+ } | {
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+ game: "siege";
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+ type: "round_ended";
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+ creation_time: number;
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+ content: {
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+ round_data: {
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+ index: number;
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+ rounds_until_next_segment: number;
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+ segment_size: number;
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+ segment_index: number;
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+ team_0: {
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+ role: "invalid" | "attacker" | "defender" | "both";
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+ state: number;
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+ };
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+ team_1: {
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+ role: "invalid" | "attacker" | "defender" | "both";
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+ state: number;
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+ };
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+ };
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+ damage_events: {
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+ instigator_player_id: number;
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+ receiver_player_id: number;
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+ damage_amount: number;
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+ remaining_health: number;
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+ pre_damage_health: number;
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+ max_health: number;
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+ damage_type: "unknown" | "invalid" | "downed" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
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+ damage_team_type: "unknown" | "invalid" | "enemy" | "friendly";
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+ damage_item_id: number | null;
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+ damage_time: number;
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+ }[];
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+ players: {
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+ player_id: number;
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+ final_health: number;
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+ final_life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
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+ operator_name: {
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+ id: number;
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+ value: string;
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+ } | null;
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+ }[];
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+ };
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+ } | {
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+ game: "siege";
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+ type: "phase_changed";
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+ creation_time: number;
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+ content: {
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+ phase: "intro" | "planning" | "prep" | "action" | "results" | "invalid";
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+ };
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+ } | ((In: {
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+ game: "siege";
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+ type: "player_joined";
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+ creation_time: number;
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+ content: {
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+ player_id: number;
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+ profile_id: string;
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+ is_bot: boolean;
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+ is_enemy: boolean;
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+ is_squad_member: boolean;
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+ is_local_player: boolean;
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+ username: string;
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+ side: "invalid" | "attacker" | "defender" | "both";
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+ team: 0 | 1;
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+ is_privacy_username: boolean;
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+ has_avatar_hidden: boolean;
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+ has_commend_streak: boolean;
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+ ping_id: number;
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+ match_stats: {
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+ kills: number;
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+ deaths: number;
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+ assists: number;
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+ plants: number;
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+ score: number;
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+ };
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+ life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
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+ ping: number;
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+ };
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+ }) => Out< {
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+ content: {
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+ starting_side: "invalid" | "attacker" | "defender" | "both";
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+ player_id: number;
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+ profile_id: string;
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+ is_bot: boolean;
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+ is_enemy: boolean;
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+ is_squad_member: boolean;
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+ is_local_player: boolean;
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+ username: string;
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+ side: "invalid" | "attacker" | "defender" | "both";
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+ team: 0 | 1;
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+ is_privacy_username: boolean;
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+ has_avatar_hidden: boolean;
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+ has_commend_streak: boolean;
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+ ping_id: number;
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+ match_stats: {
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+ kills: number;
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+ deaths: number;
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+ assists: number;
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+ plants: number;
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+ score: number;
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+ };
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+ life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
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+ ping: number;
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+ };
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+ game: "siege";
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+ type: "player_joined";
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+ creation_time: number;
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+ }>) | {
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+ game: "siege";
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+ type: "player_left";
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+ creation_time: number;
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+ content: {
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+ player_id: number;
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+ };
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+ } | {
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+ game: "siege";
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+ type: "player_operator_changed";
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+ creation_time: number;
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+ content: {
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+ player_id: number;
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+ operator_name: {
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+ id: number;
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+ value: string;
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+ } | null;
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+ };
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+ } | {
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+ game: "siege";
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+ type: "player_location_changed";
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+ creation_time: number;
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+ content: {
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+ player_id: number;
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+ location_name: string;
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+ };
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+ } | {
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+ game: "siege";
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+ type: "player_side_changed";
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+ creation_time: number;
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+ content: {
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+ player_id: number;
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+ side: "invalid" | "attacker" | "defender" | "both";
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+ };
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+ } | {
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+ game: "siege";
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+ type: "player_stats_changed";
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+ creation_time: number;
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+ content: {
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+ player_id: number;
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+ match_stats: {
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+ kills: number;
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+ deaths: number;
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+ assists: number;
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+ plants: number;
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+ score: number;
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+ };
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+ };
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+ } | {
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+ game: "siege";
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+ type: "player_ping_updated";
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+ creation_time: number;
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+ content: {
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+ player_id: number;
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+ ping: number;
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+ };
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+ } | {
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+ game: "siege";
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+ type: "defuser_planted";
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+ creation_time: number;
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+ content: {
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+ player_id: number;
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+ };
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+ } | {
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+ game: "siege";
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+ type: "defuser_sabotaged";
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+ creation_time: number;
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+ content: {
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+ player_id: number;
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+ };
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+ } | {
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+ game: "siege";
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+ type: "defuser_picked_up";
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+ creation_time: number;
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+ content: {
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+ player_id: number;
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+ initial: boolean;
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+ };
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+ } | {
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+ game: "siege";
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+ type: "defuser_dropped";
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+ creation_time: number;
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+ content: {
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+ player_id: number;
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+ };
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+ } | {
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+ game: "siege";
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+ type: "player_life_state_changed";
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+ creation_time: number;
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+ content: {
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+ player_id: number;
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+ life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
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+ };
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+ } | {
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+ game: "siege";
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+ type: "player_died";
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+ creation_time: number;
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+ content: {
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+ player_id: number;
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+ instigator_player_id: number;
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+ };
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+ } | {
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+ game: "siege";
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+ type: "player_downed";
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+ creation_time: number;
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+ content: {
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+ player_id: number;
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+ instigator_player_id: number;
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+ };
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+ } | {
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+ game: "siege";
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+ type: "player_ping_id_changed";
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+ creation_time: number;
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+ content: {
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+ player_id: number;
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+ ping_id: number;
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+ };
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+ } | {
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+ game: "siege";
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+ type: "player_team_changed";
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+ creation_time: number;
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+ content: {
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+ player_id: number;
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+ team: 0 | 1;
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+ };
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+ };
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+ local_player: {
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+ game: "siege";
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+ type: "local_player";
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+ creation_time: number;
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+ content: {
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+ profile_id: string;
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+ };
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+ };
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+ match_started: {
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+ game: "siege";
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+ type: "match_started";
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+ creation_time: number;
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+ content: {
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+ game_mode: string;
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+ game_type: {
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+ id: number;
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+ value: string;
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+ };
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+ match_type: string;
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+ match_id: string;
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+ map: {
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+ id: number;
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+ name: {
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+ id: number;
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+ value: string;
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+ };
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+ time_of_day: {
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+ id: number;
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+ value: string;
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+ };
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+ };
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+ is_round_based: boolean;
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+ current_round_index: number;
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+ rounds: {
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+ index: number;
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+ rounds_until_next_segment: number;
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+ segment_size: number;
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+ segment_index: number;
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+ team_0: {
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+ role: "invalid" | "attacker" | "defender" | "both";
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+ state: number;
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+ };
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+ team_1: {
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+ role: "invalid" | "attacker" | "defender" | "both";
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+ state: number;
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+ };
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+ }[];
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+ };
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+ };
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+ module_loaded: {
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+ game: "siege";
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+ type: "module_loaded";
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+ creation_time: number;
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+ };
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+ module_unloaded: {
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+ game: "siege";
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+ type: "module_unloaded";
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+ creation_time: number;
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+ };
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+ started_queuing: {
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+ game: "siege";
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+ type: "started_queuing";
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+ creation_time: number;
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+ content: {
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+ game_mode: string;
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+ game_type: {
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+ id: number;
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+ value: string;
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+ };
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+ match_type: string;
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+ };
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+ };
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+ stopped_queuing: {
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+ game: "siege";
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+ type: "stopped_queuing";
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+ creation_time: number;
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+ };
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+ unsupported_game_version: {
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+ game: "siege";
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+ type: "unsupported_game_version";
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+ creation_time: number;
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+ content: {
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+ hash: string | null;
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+ version: string | null;
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+ };
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+ };
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+ match_ended: {
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+ game: "siege";
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+ type: "match_ended";
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+ creation_time: number;
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+ };
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+ map_changed: {
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+ game: "siege";
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+ type: "map_changed";
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+ creation_time: number;
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+ content: {
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+ map: {
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+ id: number;
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+ name: {
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+ id: number;
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+ value: string;
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+ };
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+ time_of_day: {
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+ id: number;
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+ value: string;
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+ };
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+ };
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+ };
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+ };
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+ operator_banned: {
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+ game: "siege";
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+ type: "operator_banned";
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+ creation_time: number;
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+ content: {
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+ index: number;
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+ team: 0 | 1;
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+ side: "invalid" | "attacker" | "defender" | "both";
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+ operator_name: {
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+ id: number;
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+ value: string;
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+ } | null;
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+ };
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+ };
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+ round_ended: {
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+ game: "siege";
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+ type: "round_ended";
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+ creation_time: number;
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+ content: {
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+ round_data: {
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+ index: number;
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+ rounds_until_next_segment: number;
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+ segment_size: number;
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+ segment_index: number;
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+ team_0: {
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+ role: "invalid" | "attacker" | "defender" | "both";
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+ state: number;
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+ };
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+ team_1: {
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+ role: "invalid" | "attacker" | "defender" | "both";
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+ state: number;
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+ };
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+ };
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+ damage_events: {
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+ instigator_player_id: number;
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+ receiver_player_id: number;
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+ damage_amount: number;
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+ remaining_health: number;
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+ pre_damage_health: number;
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+ max_health: number;
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+ damage_type: "unknown" | "invalid" | "downed" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
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+ damage_team_type: "unknown" | "invalid" | "enemy" | "friendly";
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+ damage_item_id: number | null;
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+ damage_time: number;
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+ }[];
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+ players: {
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+ player_id: number;
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+ final_health: number;
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+ final_life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
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+ operator_name: {
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+ id: number;
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+ value: string;
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+ } | null;
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+ }[];
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+ };
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+ };
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+ phase_changed: {
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+ game: "siege";
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+ type: "phase_changed";
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+ creation_time: number;
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+ content: {
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+ phase: "intro" | "planning" | "prep" | "action" | "results" | "invalid";
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+ };
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+ };
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+ player_joined: (In: {
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+ game: "siege";
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+ type: "player_joined";
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+ creation_time: number;
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+ content: {
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+ player_id: number;
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+ profile_id: string;
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+ is_bot: boolean;
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+ is_enemy: boolean;
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+ is_squad_member: boolean;
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+ is_local_player: boolean;
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+ username: string;
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+ side: "invalid" | "attacker" | "defender" | "both";
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+ team: 0 | 1;
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+ is_privacy_username: boolean;
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+ has_avatar_hidden: boolean;
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+ has_commend_streak: boolean;
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+ ping_id: number;
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+ match_stats: {
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+ kills: number;
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+ deaths: number;
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+ assists: number;
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+ plants: number;
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+ score: number;
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+ };
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+ life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
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+ ping: number;
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+ };
612
+ }) => Out< {
613
+ content: {
614
+ starting_side: "invalid" | "attacker" | "defender" | "both";
615
+ player_id: number;
616
+ profile_id: string;
617
+ is_bot: boolean;
618
+ is_enemy: boolean;
619
+ is_squad_member: boolean;
620
+ is_local_player: boolean;
621
+ username: string;
622
+ side: "invalid" | "attacker" | "defender" | "both";
623
+ team: 0 | 1;
624
+ is_privacy_username: boolean;
625
+ has_avatar_hidden: boolean;
626
+ has_commend_streak: boolean;
627
+ ping_id: number;
628
+ match_stats: {
629
+ kills: number;
630
+ deaths: number;
631
+ assists: number;
632
+ plants: number;
633
+ score: number;
634
+ };
635
+ life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
636
+ ping: number;
637
+ };
638
+ game: "siege";
639
+ type: "player_joined";
640
+ creation_time: number;
641
+ }>;
642
+ player_left: {
643
+ game: "siege";
644
+ type: "player_left";
645
+ creation_time: number;
646
+ content: {
647
+ player_id: number;
648
+ };
649
+ };
650
+ player_operator_changed: {
651
+ game: "siege";
652
+ type: "player_operator_changed";
653
+ creation_time: number;
654
+ content: {
655
+ player_id: number;
656
+ operator_name: {
657
+ id: number;
658
+ value: string;
659
+ } | null;
660
+ };
661
+ };
662
+ player_location_changed: {
663
+ game: "siege";
664
+ type: "player_location_changed";
665
+ creation_time: number;
666
+ content: {
667
+ player_id: number;
668
+ location_name: string;
669
+ };
670
+ };
671
+ player_side_changed: {
672
+ game: "siege";
673
+ type: "player_side_changed";
674
+ creation_time: number;
675
+ content: {
676
+ player_id: number;
677
+ side: "invalid" | "attacker" | "defender" | "both";
678
+ };
679
+ };
680
+ player_stats_changed: {
681
+ game: "siege";
682
+ type: "player_stats_changed";
683
+ creation_time: number;
684
+ content: {
685
+ player_id: number;
686
+ match_stats: {
687
+ kills: number;
688
+ deaths: number;
689
+ assists: number;
690
+ plants: number;
691
+ score: number;
692
+ };
693
+ };
694
+ };
695
+ player_ping_updated: {
696
+ game: "siege";
697
+ type: "player_ping_updated";
698
+ creation_time: number;
699
+ content: {
700
+ player_id: number;
701
+ ping: number;
702
+ };
703
+ };
704
+ defuser_planted: {
705
+ game: "siege";
706
+ type: "defuser_planted";
707
+ creation_time: number;
708
+ content: {
709
+ player_id: number;
710
+ };
711
+ };
712
+ defuser_sabotaged: {
713
+ game: "siege";
714
+ type: "defuser_sabotaged";
715
+ creation_time: number;
716
+ content: {
717
+ player_id: number;
718
+ };
719
+ };
720
+ defuser_picked_up: {
721
+ game: "siege";
722
+ type: "defuser_picked_up";
723
+ creation_time: number;
724
+ content: {
725
+ player_id: number;
726
+ initial: boolean;
727
+ };
728
+ };
729
+ defuser_dropped: {
730
+ game: "siege";
731
+ type: "defuser_dropped";
732
+ creation_time: number;
733
+ content: {
734
+ player_id: number;
735
+ };
736
+ };
737
+ player_life_state_changed: {
738
+ game: "siege";
739
+ type: "player_life_state_changed";
740
+ creation_time: number;
741
+ content: {
742
+ player_id: number;
743
+ life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
744
+ };
745
+ };
746
+ player_died: {
747
+ game: "siege";
748
+ type: "player_died";
749
+ creation_time: number;
750
+ content: {
751
+ player_id: number;
752
+ instigator_player_id: number;
753
+ };
754
+ };
755
+ player_downed: {
756
+ game: "siege";
757
+ type: "player_downed";
758
+ creation_time: number;
759
+ content: {
760
+ player_id: number;
761
+ instigator_player_id: number;
762
+ };
763
+ };
764
+ player_ping_id_changed: {
765
+ game: "siege";
766
+ type: "player_ping_id_changed";
767
+ creation_time: number;
768
+ content: {
769
+ player_id: number;
770
+ ping_id: number;
771
+ };
772
+ };
773
+ player_team_changed: {
774
+ game: "siege";
775
+ type: "player_team_changed";
776
+ creation_time: number;
777
+ content: {
778
+ player_id: number;
779
+ team: 0 | 1;
780
+ };
781
+ };
782
+ }>;
783
+
784
+ declare const GAME_MODE_PHASES: readonly ["intro", "planning", "prep", "action", "results", "invalid"];
785
+
786
+ declare type GameModePhase = typeof GameModePhaseSchema.infer;
787
+
788
+ declare const GameModePhaseSchema: StringType<"intro" | "planning" | "prep" | "action" | "results" | "invalid", {}>;
789
+
790
+ declare const LocalPlayer: ObjectType< {
791
+ game: "siege";
792
+ type: "local_player";
793
+ creation_time: number;
794
+ content: {
795
+ profile_id: string;
796
+ };
797
+ }, {}>;
798
+
799
+ declare type LocalPlayerEvent = typeof LocalPlayer.infer;
800
+
801
+ declare const MapChanged: ObjectType< {
802
+ game: "siege";
803
+ type: "map_changed";
804
+ creation_time: number;
805
+ content: {
806
+ map: {
807
+ id: number;
808
+ name: {
809
+ id: number;
810
+ value: string;
811
+ };
812
+ time_of_day: {
813
+ id: number;
814
+ value: string;
815
+ };
816
+ };
817
+ };
818
+ }, {}>;
819
+
820
+ declare type MapChangedEvent = typeof MapChanged.infer;
821
+
822
+ declare type MapData = typeof MapDataSchema.infer;
823
+
824
+ declare const MapDataSchema: ObjectType< {
825
+ id: number;
826
+ name: {
827
+ id: number;
828
+ value: string;
829
+ };
830
+ time_of_day: {
831
+ id: number;
832
+ value: string;
833
+ };
834
+ }, {}>;
835
+
836
+ declare const MatchEnded: ObjectType< {
837
+ game: "siege";
838
+ type: "match_ended";
839
+ creation_time: number;
840
+ }, {}>;
841
+
842
+ declare type MatchEndedEvent = typeof MatchEnded.infer;
843
+
844
+ declare type MatchRoundData = typeof MatchRoundDataSchema.infer;
845
+
846
+ declare const MatchRoundDataSchema: ObjectType< {
847
+ index: number;
848
+ rounds_until_next_segment: number;
849
+ segment_size: number;
850
+ segment_index: number;
851
+ team_0: {
852
+ role: "invalid" | "attacker" | "defender" | "both";
853
+ state: number;
854
+ };
855
+ team_1: {
856
+ role: "invalid" | "attacker" | "defender" | "both";
857
+ state: number;
858
+ };
859
+ }, {}>;
860
+
861
+ declare const MatchStarted: ObjectType< {
862
+ game: "siege";
863
+ type: "match_started";
864
+ creation_time: number;
865
+ content: {
866
+ game_mode: string;
867
+ game_type: {
868
+ id: number;
869
+ value: string;
870
+ };
871
+ match_type: string;
872
+ match_id: string;
873
+ map: {
874
+ id: number;
875
+ name: {
876
+ id: number;
877
+ value: string;
878
+ };
879
+ time_of_day: {
880
+ id: number;
881
+ value: string;
882
+ };
883
+ };
884
+ is_round_based: boolean;
885
+ current_round_index: number;
886
+ rounds: {
887
+ index: number;
888
+ rounds_until_next_segment: number;
889
+ segment_size: number;
890
+ segment_index: number;
891
+ team_0: {
892
+ role: "invalid" | "attacker" | "defender" | "both";
893
+ state: number;
894
+ };
895
+ team_1: {
896
+ role: "invalid" | "attacker" | "defender" | "both";
897
+ state: number;
898
+ };
899
+ }[];
900
+ };
901
+ }, {}>;
902
+
903
+ declare type MatchStartedEvent = typeof MatchStarted.infer;
904
+
905
+ declare function module_2(): {
906
+ readonly key: "siege";
907
+ readonly events: Module< {
908
+ event: {
909
+ game: "siege";
910
+ type: "local_player";
911
+ creation_time: number;
912
+ content: {
913
+ profile_id: string;
914
+ };
915
+ } | {
916
+ game: "siege";
917
+ type: "match_started";
918
+ creation_time: number;
919
+ content: {
920
+ game_mode: string;
921
+ game_type: {
922
+ id: number;
923
+ value: string;
924
+ };
925
+ match_type: string;
926
+ match_id: string;
927
+ map: {
928
+ id: number;
929
+ name: {
930
+ id: number;
931
+ value: string;
932
+ };
933
+ time_of_day: {
934
+ id: number;
935
+ value: string;
936
+ };
937
+ };
938
+ is_round_based: boolean;
939
+ current_round_index: number;
940
+ rounds: {
941
+ index: number;
942
+ rounds_until_next_segment: number;
943
+ segment_size: number;
944
+ segment_index: number;
945
+ team_0: {
946
+ role: "invalid" | "attacker" | "defender" | "both";
947
+ state: number;
948
+ };
949
+ team_1: {
950
+ role: "invalid" | "attacker" | "defender" | "both";
951
+ state: number;
952
+ };
953
+ }[];
954
+ };
955
+ } | {
956
+ game: "siege";
957
+ type: "module_loaded";
958
+ creation_time: number;
959
+ } | {
960
+ game: "siege";
961
+ type: "module_unloaded";
962
+ creation_time: number;
963
+ } | {
964
+ game: "siege";
965
+ type: "started_queuing";
966
+ creation_time: number;
967
+ content: {
968
+ game_mode: string;
969
+ game_type: {
970
+ id: number;
971
+ value: string;
972
+ };
973
+ match_type: string;
974
+ };
975
+ } | {
976
+ game: "siege";
977
+ type: "stopped_queuing";
978
+ creation_time: number;
979
+ } | {
980
+ game: "siege";
981
+ type: "unsupported_game_version";
982
+ creation_time: number;
983
+ content: {
984
+ hash: string | null;
985
+ version: string | null;
986
+ };
987
+ } | {
988
+ game: "siege";
989
+ type: "match_ended";
990
+ creation_time: number;
991
+ } | {
992
+ game: "siege";
993
+ type: "map_changed";
994
+ creation_time: number;
995
+ content: {
996
+ map: {
997
+ id: number;
998
+ name: {
999
+ id: number;
1000
+ value: string;
1001
+ };
1002
+ time_of_day: {
1003
+ id: number;
1004
+ value: string;
1005
+ };
1006
+ };
1007
+ };
1008
+ } | {
1009
+ game: "siege";
1010
+ type: "operator_banned";
1011
+ creation_time: number;
1012
+ content: {
1013
+ index: number;
1014
+ team: 0 | 1;
1015
+ side: "invalid" | "attacker" | "defender" | "both";
1016
+ operator_name: {
1017
+ id: number;
1018
+ value: string;
1019
+ } | null;
1020
+ };
1021
+ } | {
1022
+ game: "siege";
1023
+ type: "round_ended";
1024
+ creation_time: number;
1025
+ content: {
1026
+ round_data: {
1027
+ index: number;
1028
+ rounds_until_next_segment: number;
1029
+ segment_size: number;
1030
+ segment_index: number;
1031
+ team_0: {
1032
+ role: "invalid" | "attacker" | "defender" | "both";
1033
+ state: number;
1034
+ };
1035
+ team_1: {
1036
+ role: "invalid" | "attacker" | "defender" | "both";
1037
+ state: number;
1038
+ };
1039
+ };
1040
+ damage_events: {
1041
+ instigator_player_id: number;
1042
+ receiver_player_id: number;
1043
+ damage_amount: number;
1044
+ remaining_health: number;
1045
+ pre_damage_health: number;
1046
+ max_health: number;
1047
+ damage_type: "unknown" | "invalid" | "downed" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
1048
+ damage_team_type: "unknown" | "invalid" | "enemy" | "friendly";
1049
+ damage_item_id: number | null;
1050
+ damage_time: number;
1051
+ }[];
1052
+ players: {
1053
+ player_id: number;
1054
+ final_health: number;
1055
+ final_life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
1056
+ operator_name: {
1057
+ id: number;
1058
+ value: string;
1059
+ } | null;
1060
+ }[];
1061
+ };
1062
+ } | {
1063
+ game: "siege";
1064
+ type: "phase_changed";
1065
+ creation_time: number;
1066
+ content: {
1067
+ phase: "intro" | "planning" | "prep" | "action" | "results" | "invalid";
1068
+ };
1069
+ } | ((In: {
1070
+ game: "siege";
1071
+ type: "player_joined";
1072
+ creation_time: number;
1073
+ content: {
1074
+ player_id: number;
1075
+ profile_id: string;
1076
+ is_bot: boolean;
1077
+ is_enemy: boolean;
1078
+ is_squad_member: boolean;
1079
+ is_local_player: boolean;
1080
+ username: string;
1081
+ side: "invalid" | "attacker" | "defender" | "both";
1082
+ team: 0 | 1;
1083
+ is_privacy_username: boolean;
1084
+ has_avatar_hidden: boolean;
1085
+ has_commend_streak: boolean;
1086
+ ping_id: number;
1087
+ match_stats: {
1088
+ kills: number;
1089
+ deaths: number;
1090
+ assists: number;
1091
+ plants: number;
1092
+ score: number;
1093
+ };
1094
+ life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
1095
+ ping: number;
1096
+ };
1097
+ }) => Out< {
1098
+ content: {
1099
+ starting_side: "invalid" | "attacker" | "defender" | "both";
1100
+ player_id: number;
1101
+ profile_id: string;
1102
+ is_bot: boolean;
1103
+ is_enemy: boolean;
1104
+ is_squad_member: boolean;
1105
+ is_local_player: boolean;
1106
+ username: string;
1107
+ side: "invalid" | "attacker" | "defender" | "both";
1108
+ team: 0 | 1;
1109
+ is_privacy_username: boolean;
1110
+ has_avatar_hidden: boolean;
1111
+ has_commend_streak: boolean;
1112
+ ping_id: number;
1113
+ match_stats: {
1114
+ kills: number;
1115
+ deaths: number;
1116
+ assists: number;
1117
+ plants: number;
1118
+ score: number;
1119
+ };
1120
+ life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
1121
+ ping: number;
1122
+ };
1123
+ game: "siege";
1124
+ type: "player_joined";
1125
+ creation_time: number;
1126
+ }>) | {
1127
+ game: "siege";
1128
+ type: "player_left";
1129
+ creation_time: number;
1130
+ content: {
1131
+ player_id: number;
1132
+ };
1133
+ } | {
1134
+ game: "siege";
1135
+ type: "player_operator_changed";
1136
+ creation_time: number;
1137
+ content: {
1138
+ player_id: number;
1139
+ operator_name: {
1140
+ id: number;
1141
+ value: string;
1142
+ } | null;
1143
+ };
1144
+ } | {
1145
+ game: "siege";
1146
+ type: "player_location_changed";
1147
+ creation_time: number;
1148
+ content: {
1149
+ player_id: number;
1150
+ location_name: string;
1151
+ };
1152
+ } | {
1153
+ game: "siege";
1154
+ type: "player_side_changed";
1155
+ creation_time: number;
1156
+ content: {
1157
+ player_id: number;
1158
+ side: "invalid" | "attacker" | "defender" | "both";
1159
+ };
1160
+ } | {
1161
+ game: "siege";
1162
+ type: "player_stats_changed";
1163
+ creation_time: number;
1164
+ content: {
1165
+ player_id: number;
1166
+ match_stats: {
1167
+ kills: number;
1168
+ deaths: number;
1169
+ assists: number;
1170
+ plants: number;
1171
+ score: number;
1172
+ };
1173
+ };
1174
+ } | {
1175
+ game: "siege";
1176
+ type: "player_ping_updated";
1177
+ creation_time: number;
1178
+ content: {
1179
+ player_id: number;
1180
+ ping: number;
1181
+ };
1182
+ } | {
1183
+ game: "siege";
1184
+ type: "defuser_planted";
1185
+ creation_time: number;
1186
+ content: {
1187
+ player_id: number;
1188
+ };
1189
+ } | {
1190
+ game: "siege";
1191
+ type: "defuser_sabotaged";
1192
+ creation_time: number;
1193
+ content: {
1194
+ player_id: number;
1195
+ };
1196
+ } | {
1197
+ game: "siege";
1198
+ type: "defuser_picked_up";
1199
+ creation_time: number;
1200
+ content: {
1201
+ player_id: number;
1202
+ initial: boolean;
1203
+ };
1204
+ } | {
1205
+ game: "siege";
1206
+ type: "defuser_dropped";
1207
+ creation_time: number;
1208
+ content: {
1209
+ player_id: number;
1210
+ };
1211
+ } | {
1212
+ game: "siege";
1213
+ type: "player_life_state_changed";
1214
+ creation_time: number;
1215
+ content: {
1216
+ player_id: number;
1217
+ life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
1218
+ };
1219
+ } | {
1220
+ game: "siege";
1221
+ type: "player_died";
1222
+ creation_time: number;
1223
+ content: {
1224
+ player_id: number;
1225
+ instigator_player_id: number;
1226
+ };
1227
+ } | {
1228
+ game: "siege";
1229
+ type: "player_downed";
1230
+ creation_time: number;
1231
+ content: {
1232
+ player_id: number;
1233
+ instigator_player_id: number;
1234
+ };
1235
+ } | {
1236
+ game: "siege";
1237
+ type: "player_ping_id_changed";
1238
+ creation_time: number;
1239
+ content: {
1240
+ player_id: number;
1241
+ ping_id: number;
1242
+ };
1243
+ } | {
1244
+ game: "siege";
1245
+ type: "player_team_changed";
1246
+ creation_time: number;
1247
+ content: {
1248
+ player_id: number;
1249
+ team: 0 | 1;
1250
+ };
1251
+ };
1252
+ local_player: {
1253
+ game: "siege";
1254
+ type: "local_player";
1255
+ creation_time: number;
1256
+ content: {
1257
+ profile_id: string;
1258
+ };
1259
+ };
1260
+ match_started: {
1261
+ game: "siege";
1262
+ type: "match_started";
1263
+ creation_time: number;
1264
+ content: {
1265
+ game_mode: string;
1266
+ game_type: {
1267
+ id: number;
1268
+ value: string;
1269
+ };
1270
+ match_type: string;
1271
+ match_id: string;
1272
+ map: {
1273
+ id: number;
1274
+ name: {
1275
+ id: number;
1276
+ value: string;
1277
+ };
1278
+ time_of_day: {
1279
+ id: number;
1280
+ value: string;
1281
+ };
1282
+ };
1283
+ is_round_based: boolean;
1284
+ current_round_index: number;
1285
+ rounds: {
1286
+ index: number;
1287
+ rounds_until_next_segment: number;
1288
+ segment_size: number;
1289
+ segment_index: number;
1290
+ team_0: {
1291
+ role: "invalid" | "attacker" | "defender" | "both";
1292
+ state: number;
1293
+ };
1294
+ team_1: {
1295
+ role: "invalid" | "attacker" | "defender" | "both";
1296
+ state: number;
1297
+ };
1298
+ }[];
1299
+ };
1300
+ };
1301
+ module_loaded: {
1302
+ game: "siege";
1303
+ type: "module_loaded";
1304
+ creation_time: number;
1305
+ };
1306
+ module_unloaded: {
1307
+ game: "siege";
1308
+ type: "module_unloaded";
1309
+ creation_time: number;
1310
+ };
1311
+ started_queuing: {
1312
+ game: "siege";
1313
+ type: "started_queuing";
1314
+ creation_time: number;
1315
+ content: {
1316
+ game_mode: string;
1317
+ game_type: {
1318
+ id: number;
1319
+ value: string;
1320
+ };
1321
+ match_type: string;
1322
+ };
1323
+ };
1324
+ stopped_queuing: {
1325
+ game: "siege";
1326
+ type: "stopped_queuing";
1327
+ creation_time: number;
1328
+ };
1329
+ unsupported_game_version: {
1330
+ game: "siege";
1331
+ type: "unsupported_game_version";
1332
+ creation_time: number;
1333
+ content: {
1334
+ hash: string | null;
1335
+ version: string | null;
1336
+ };
1337
+ };
1338
+ match_ended: {
1339
+ game: "siege";
1340
+ type: "match_ended";
1341
+ creation_time: number;
1342
+ };
1343
+ map_changed: {
1344
+ game: "siege";
1345
+ type: "map_changed";
1346
+ creation_time: number;
1347
+ content: {
1348
+ map: {
1349
+ id: number;
1350
+ name: {
1351
+ id: number;
1352
+ value: string;
1353
+ };
1354
+ time_of_day: {
1355
+ id: number;
1356
+ value: string;
1357
+ };
1358
+ };
1359
+ };
1360
+ };
1361
+ operator_banned: {
1362
+ game: "siege";
1363
+ type: "operator_banned";
1364
+ creation_time: number;
1365
+ content: {
1366
+ index: number;
1367
+ team: 0 | 1;
1368
+ side: "invalid" | "attacker" | "defender" | "both";
1369
+ operator_name: {
1370
+ id: number;
1371
+ value: string;
1372
+ } | null;
1373
+ };
1374
+ };
1375
+ round_ended: {
1376
+ game: "siege";
1377
+ type: "round_ended";
1378
+ creation_time: number;
1379
+ content: {
1380
+ round_data: {
1381
+ index: number;
1382
+ rounds_until_next_segment: number;
1383
+ segment_size: number;
1384
+ segment_index: number;
1385
+ team_0: {
1386
+ role: "invalid" | "attacker" | "defender" | "both";
1387
+ state: number;
1388
+ };
1389
+ team_1: {
1390
+ role: "invalid" | "attacker" | "defender" | "both";
1391
+ state: number;
1392
+ };
1393
+ };
1394
+ damage_events: {
1395
+ instigator_player_id: number;
1396
+ receiver_player_id: number;
1397
+ damage_amount: number;
1398
+ remaining_health: number;
1399
+ pre_damage_health: number;
1400
+ max_health: number;
1401
+ damage_type: "unknown" | "invalid" | "downed" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
1402
+ damage_team_type: "unknown" | "invalid" | "enemy" | "friendly";
1403
+ damage_item_id: number | null;
1404
+ damage_time: number;
1405
+ }[];
1406
+ players: {
1407
+ player_id: number;
1408
+ final_health: number;
1409
+ final_life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
1410
+ operator_name: {
1411
+ id: number;
1412
+ value: string;
1413
+ } | null;
1414
+ }[];
1415
+ };
1416
+ };
1417
+ phase_changed: {
1418
+ game: "siege";
1419
+ type: "phase_changed";
1420
+ creation_time: number;
1421
+ content: {
1422
+ phase: "intro" | "planning" | "prep" | "action" | "results" | "invalid";
1423
+ };
1424
+ };
1425
+ player_joined: (In: {
1426
+ game: "siege";
1427
+ type: "player_joined";
1428
+ creation_time: number;
1429
+ content: {
1430
+ player_id: number;
1431
+ profile_id: string;
1432
+ is_bot: boolean;
1433
+ is_enemy: boolean;
1434
+ is_squad_member: boolean;
1435
+ is_local_player: boolean;
1436
+ username: string;
1437
+ side: "invalid" | "attacker" | "defender" | "both";
1438
+ team: 0 | 1;
1439
+ is_privacy_username: boolean;
1440
+ has_avatar_hidden: boolean;
1441
+ has_commend_streak: boolean;
1442
+ ping_id: number;
1443
+ match_stats: {
1444
+ kills: number;
1445
+ deaths: number;
1446
+ assists: number;
1447
+ plants: number;
1448
+ score: number;
1449
+ };
1450
+ life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
1451
+ ping: number;
1452
+ };
1453
+ }) => Out< {
1454
+ content: {
1455
+ starting_side: "invalid" | "attacker" | "defender" | "both";
1456
+ player_id: number;
1457
+ profile_id: string;
1458
+ is_bot: boolean;
1459
+ is_enemy: boolean;
1460
+ is_squad_member: boolean;
1461
+ is_local_player: boolean;
1462
+ username: string;
1463
+ side: "invalid" | "attacker" | "defender" | "both";
1464
+ team: 0 | 1;
1465
+ is_privacy_username: boolean;
1466
+ has_avatar_hidden: boolean;
1467
+ has_commend_streak: boolean;
1468
+ ping_id: number;
1469
+ match_stats: {
1470
+ kills: number;
1471
+ deaths: number;
1472
+ assists: number;
1473
+ plants: number;
1474
+ score: number;
1475
+ };
1476
+ life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
1477
+ ping: number;
1478
+ };
1479
+ game: "siege";
1480
+ type: "player_joined";
1481
+ creation_time: number;
1482
+ }>;
1483
+ player_left: {
1484
+ game: "siege";
1485
+ type: "player_left";
1486
+ creation_time: number;
1487
+ content: {
1488
+ player_id: number;
1489
+ };
1490
+ };
1491
+ player_operator_changed: {
1492
+ game: "siege";
1493
+ type: "player_operator_changed";
1494
+ creation_time: number;
1495
+ content: {
1496
+ player_id: number;
1497
+ operator_name: {
1498
+ id: number;
1499
+ value: string;
1500
+ } | null;
1501
+ };
1502
+ };
1503
+ player_location_changed: {
1504
+ game: "siege";
1505
+ type: "player_location_changed";
1506
+ creation_time: number;
1507
+ content: {
1508
+ player_id: number;
1509
+ location_name: string;
1510
+ };
1511
+ };
1512
+ player_side_changed: {
1513
+ game: "siege";
1514
+ type: "player_side_changed";
1515
+ creation_time: number;
1516
+ content: {
1517
+ player_id: number;
1518
+ side: "invalid" | "attacker" | "defender" | "both";
1519
+ };
1520
+ };
1521
+ player_stats_changed: {
1522
+ game: "siege";
1523
+ type: "player_stats_changed";
1524
+ creation_time: number;
1525
+ content: {
1526
+ player_id: number;
1527
+ match_stats: {
1528
+ kills: number;
1529
+ deaths: number;
1530
+ assists: number;
1531
+ plants: number;
1532
+ score: number;
1533
+ };
1534
+ };
1535
+ };
1536
+ player_ping_updated: {
1537
+ game: "siege";
1538
+ type: "player_ping_updated";
1539
+ creation_time: number;
1540
+ content: {
1541
+ player_id: number;
1542
+ ping: number;
1543
+ };
1544
+ };
1545
+ defuser_planted: {
1546
+ game: "siege";
1547
+ type: "defuser_planted";
1548
+ creation_time: number;
1549
+ content: {
1550
+ player_id: number;
1551
+ };
1552
+ };
1553
+ defuser_sabotaged: {
1554
+ game: "siege";
1555
+ type: "defuser_sabotaged";
1556
+ creation_time: number;
1557
+ content: {
1558
+ player_id: number;
1559
+ };
1560
+ };
1561
+ defuser_picked_up: {
1562
+ game: "siege";
1563
+ type: "defuser_picked_up";
1564
+ creation_time: number;
1565
+ content: {
1566
+ player_id: number;
1567
+ initial: boolean;
1568
+ };
1569
+ };
1570
+ defuser_dropped: {
1571
+ game: "siege";
1572
+ type: "defuser_dropped";
1573
+ creation_time: number;
1574
+ content: {
1575
+ player_id: number;
1576
+ };
1577
+ };
1578
+ player_life_state_changed: {
1579
+ game: "siege";
1580
+ type: "player_life_state_changed";
1581
+ creation_time: number;
1582
+ content: {
1583
+ player_id: number;
1584
+ life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
1585
+ };
1586
+ };
1587
+ player_died: {
1588
+ game: "siege";
1589
+ type: "player_died";
1590
+ creation_time: number;
1591
+ content: {
1592
+ player_id: number;
1593
+ instigator_player_id: number;
1594
+ };
1595
+ };
1596
+ player_downed: {
1597
+ game: "siege";
1598
+ type: "player_downed";
1599
+ creation_time: number;
1600
+ content: {
1601
+ player_id: number;
1602
+ instigator_player_id: number;
1603
+ };
1604
+ };
1605
+ player_ping_id_changed: {
1606
+ game: "siege";
1607
+ type: "player_ping_id_changed";
1608
+ creation_time: number;
1609
+ content: {
1610
+ player_id: number;
1611
+ ping_id: number;
1612
+ };
1613
+ };
1614
+ player_team_changed: {
1615
+ game: "siege";
1616
+ type: "player_team_changed";
1617
+ creation_time: number;
1618
+ content: {
1619
+ player_id: number;
1620
+ team: 0 | 1;
1621
+ };
1622
+ };
1623
+ }>;
1624
+ };
1625
+
1626
+ declare const ModuleLoaded: ObjectType< {
1627
+ game: "siege";
1628
+ type: "module_loaded";
1629
+ creation_time: number;
1630
+ }, {}>;
1631
+
1632
+ declare type ModuleLoadedEvent = typeof ModuleLoaded.infer;
1633
+
1634
+ declare const ModuleUnloaded: ObjectType< {
1635
+ game: "siege";
1636
+ type: "module_unloaded";
1637
+ creation_time: number;
1638
+ }, {}>;
1639
+
1640
+ declare type ModuleUnloadedEvent = typeof ModuleUnloaded.infer;
1641
+
1642
+ declare const OperatorBanned: ObjectType< {
1643
+ game: "siege";
1644
+ type: "operator_banned";
1645
+ creation_time: number;
1646
+ content: {
1647
+ index: number;
1648
+ team: 0 | 1;
1649
+ side: "invalid" | "attacker" | "defender" | "both";
1650
+ operator_name: {
1651
+ id: number;
1652
+ value: string;
1653
+ } | null;
1654
+ };
1655
+ }, {}>;
1656
+
1657
+ declare type OperatorBannedEvent = typeof OperatorBanned.infer;
1658
+
1659
+ declare const PhaseChanged: ObjectType< {
1660
+ game: "siege";
1661
+ type: "phase_changed";
1662
+ creation_time: number;
1663
+ content: {
1664
+ phase: "intro" | "planning" | "prep" | "action" | "results" | "invalid";
1665
+ };
1666
+ }, {}>;
1667
+
1668
+ declare type PhaseChangedEvent = typeof PhaseChanged.infer;
1669
+
1670
+ declare const PLAYER_LIFE_STATES: readonly ["normal", "overhealed", "low_health", "downed", "dead", "respawning"];
1671
+
1672
+ declare type PlayerDamageData = typeof PlayerDamageDataSchema.infer;
1673
+
1674
+ declare const PlayerDamageDataSchema: ObjectType< {
1675
+ instigator_player_id: number;
1676
+ receiver_player_id: number;
1677
+ damage_amount: number;
1678
+ remaining_health: number;
1679
+ pre_damage_health: number;
1680
+ max_health: number;
1681
+ damage_type: "unknown" | "invalid" | "downed" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
1682
+ damage_team_type: "unknown" | "invalid" | "enemy" | "friendly";
1683
+ damage_item_id: number | null;
1684
+ damage_time: number;
1685
+ }, {}>;
1686
+
1687
+ declare const PlayerDied: ObjectType< {
1688
+ game: "siege";
1689
+ type: "player_died";
1690
+ creation_time: number;
1691
+ content: {
1692
+ player_id: number;
1693
+ instigator_player_id: number;
1694
+ };
1695
+ }, {}>;
1696
+
1697
+ declare type PlayerDiedEvent = typeof PlayerDied.infer;
1698
+
1699
+ declare const PlayerDowned: ObjectType< {
1700
+ game: "siege";
1701
+ type: "player_downed";
1702
+ creation_time: number;
1703
+ content: {
1704
+ player_id: number;
1705
+ instigator_player_id: number;
1706
+ };
1707
+ }, {}>;
1708
+
1709
+ declare type PlayerDownedEvent = typeof PlayerDowned.infer;
1710
+
1711
+ declare const PlayerJoined: ObjectType<(In: {
1712
+ game: "siege";
1713
+ type: "player_joined";
1714
+ creation_time: number;
1715
+ content: {
1716
+ player_id: number;
1717
+ profile_id: string;
1718
+ is_bot: boolean;
1719
+ is_enemy: boolean;
1720
+ is_squad_member: boolean;
1721
+ is_local_player: boolean;
1722
+ username: string;
1723
+ side: "invalid" | "attacker" | "defender" | "both";
1724
+ team: 0 | 1;
1725
+ is_privacy_username: boolean;
1726
+ has_avatar_hidden: boolean;
1727
+ has_commend_streak: boolean;
1728
+ ping_id: number;
1729
+ match_stats: {
1730
+ kills: number;
1731
+ deaths: number;
1732
+ assists: number;
1733
+ plants: number;
1734
+ score: number;
1735
+ };
1736
+ life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
1737
+ ping: number;
1738
+ };
1739
+ }) => Out< {
1740
+ content: {
1741
+ starting_side: "invalid" | "attacker" | "defender" | "both";
1742
+ player_id: number;
1743
+ profile_id: string;
1744
+ is_bot: boolean;
1745
+ is_enemy: boolean;
1746
+ is_squad_member: boolean;
1747
+ is_local_player: boolean;
1748
+ username: string;
1749
+ side: "invalid" | "attacker" | "defender" | "both";
1750
+ team: 0 | 1;
1751
+ is_privacy_username: boolean;
1752
+ has_avatar_hidden: boolean;
1753
+ has_commend_streak: boolean;
1754
+ ping_id: number;
1755
+ match_stats: {
1756
+ kills: number;
1757
+ deaths: number;
1758
+ assists: number;
1759
+ plants: number;
1760
+ score: number;
1761
+ };
1762
+ life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
1763
+ ping: number;
1764
+ };
1765
+ game: "siege";
1766
+ type: "player_joined";
1767
+ creation_time: number;
1768
+ }>, {}>;
1769
+
1770
+ declare type PlayerJoinedEvent = typeof PlayerJoined.infer;
1771
+
1772
+ declare const PlayerLeft: ObjectType< {
1773
+ game: "siege";
1774
+ type: "player_left";
1775
+ creation_time: number;
1776
+ content: {
1777
+ player_id: number;
1778
+ };
1779
+ }, {}>;
1780
+
1781
+ declare type PlayerLeftEvent = typeof PlayerLeft.infer;
1782
+
1783
+ declare type PlayerLifeState = typeof PlayerLifeStateSchema.infer;
1784
+
1785
+ declare const PlayerLifeStateChanged: ObjectType< {
1786
+ game: "siege";
1787
+ type: "player_life_state_changed";
1788
+ creation_time: number;
1789
+ content: {
1790
+ player_id: number;
1791
+ life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
1792
+ };
1793
+ }, {}>;
1794
+
1795
+ declare type PlayerLifeStateChangedEvent = typeof PlayerLifeStateChanged.infer;
1796
+
1797
+ declare const PlayerLifeStateSchema: StringType<"normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning", {}>;
1798
+
1799
+ declare const PlayerLocationChanged: ObjectType< {
1800
+ game: "siege";
1801
+ type: "player_location_changed";
1802
+ creation_time: number;
1803
+ content: {
1804
+ player_id: number;
1805
+ location_name: string;
1806
+ };
1807
+ }, {}>;
1808
+
1809
+ declare type PlayerLocationChangedEvent = typeof PlayerLocationChanged.infer;
1810
+
1811
+ declare type PlayerMatchStatsData = typeof PlayerMatchStatsDataSchema.infer;
1812
+
1813
+ declare const PlayerMatchStatsDataSchema: ObjectType< {
1814
+ kills: number;
1815
+ deaths: number;
1816
+ assists: number;
1817
+ plants: number;
1818
+ score: number;
1819
+ }, {}>;
1820
+
1821
+ declare const PlayerOperatorChanged: ObjectType< {
1822
+ game: "siege";
1823
+ type: "player_operator_changed";
1824
+ creation_time: number;
1825
+ content: {
1826
+ player_id: number;
1827
+ operator_name: {
1828
+ id: number;
1829
+ value: string;
1830
+ } | null;
1831
+ };
1832
+ }, {}>;
1833
+
1834
+ declare type PlayerOperatorChangedEvent = typeof PlayerOperatorChanged.infer;
1835
+
1836
+ declare const PlayerPingIdChanged: ObjectType< {
1837
+ game: "siege";
1838
+ type: "player_ping_id_changed";
1839
+ creation_time: number;
1840
+ content: {
1841
+ player_id: number;
1842
+ ping_id: number;
1843
+ };
1844
+ }, {}>;
1845
+
1846
+ declare type PlayerPingIdChangedEvent = typeof PlayerPingIdChanged.infer;
1847
+
1848
+ declare const PlayerPingUpdated: ObjectType< {
1849
+ game: "siege";
1850
+ type: "player_ping_updated";
1851
+ creation_time: number;
1852
+ content: {
1853
+ player_id: number;
1854
+ ping: number;
1855
+ };
1856
+ }, {}>;
1857
+
1858
+ declare type PlayerPingUpdatedEvent = typeof PlayerPingUpdated.infer;
1859
+
1860
+ declare const PlayerSideChanged: ObjectType< {
1861
+ game: "siege";
1862
+ type: "player_side_changed";
1863
+ creation_time: number;
1864
+ content: {
1865
+ player_id: number;
1866
+ side: "invalid" | "attacker" | "defender" | "both";
1867
+ };
1868
+ }, {}>;
1869
+
1870
+ declare type PlayerSideChangedEvent = typeof PlayerSideChanged.infer;
1871
+
1872
+ declare const PlayerStatsChanged: ObjectType< {
1873
+ game: "siege";
1874
+ type: "player_stats_changed";
1875
+ creation_time: number;
1876
+ content: {
1877
+ player_id: number;
1878
+ match_stats: {
1879
+ kills: number;
1880
+ deaths: number;
1881
+ assists: number;
1882
+ plants: number;
1883
+ score: number;
1884
+ };
1885
+ };
1886
+ }, {}>;
1887
+
1888
+ declare type PlayerStatsChangedEvent = typeof PlayerStatsChanged.infer;
1889
+
1890
+ declare const PlayerTeamChanged: ObjectType< {
1891
+ game: "siege";
1892
+ type: "player_team_changed";
1893
+ creation_time: number;
1894
+ content: {
1895
+ player_id: number;
1896
+ team: 0 | 1;
1897
+ };
1898
+ }, {}>;
1899
+
1900
+ declare type PlayerTeamChangedEvent = typeof PlayerTeamChanged.infer;
1901
+
1902
+ declare const ProfileId: StringType<string, {}>;
1903
+
1904
+ declare type RoundEndData = typeof RoundEndDataSchema.infer;
1905
+
1906
+ declare const RoundEndDataSchema: ObjectType< {
1907
+ round_data: {
1908
+ index: number;
1909
+ rounds_until_next_segment: number;
1910
+ segment_size: number;
1911
+ segment_index: number;
1912
+ team_0: {
1913
+ role: "invalid" | "attacker" | "defender" | "both";
1914
+ state: number;
1915
+ };
1916
+ team_1: {
1917
+ role: "invalid" | "attacker" | "defender" | "both";
1918
+ state: number;
1919
+ };
1920
+ };
1921
+ damage_events: {
1922
+ instigator_player_id: number;
1923
+ receiver_player_id: number;
1924
+ damage_amount: number;
1925
+ remaining_health: number;
1926
+ pre_damage_health: number;
1927
+ max_health: number;
1928
+ damage_type: "unknown" | "invalid" | "downed" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
1929
+ damage_team_type: "unknown" | "invalid" | "enemy" | "friendly";
1930
+ damage_item_id: number | null;
1931
+ damage_time: number;
1932
+ }[];
1933
+ players: {
1934
+ player_id: number;
1935
+ final_health: number;
1936
+ final_life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
1937
+ operator_name: {
1938
+ id: number;
1939
+ value: string;
1940
+ } | null;
1941
+ }[];
1942
+ }, {}>;
1943
+
1944
+ declare const RoundEnded: ObjectType< {
1945
+ game: "siege";
1946
+ type: "round_ended";
1947
+ creation_time: number;
1948
+ content: {
1949
+ round_data: {
1950
+ index: number;
1951
+ rounds_until_next_segment: number;
1952
+ segment_size: number;
1953
+ segment_index: number;
1954
+ team_0: {
1955
+ role: "invalid" | "attacker" | "defender" | "both";
1956
+ state: number;
1957
+ };
1958
+ team_1: {
1959
+ role: "invalid" | "attacker" | "defender" | "both";
1960
+ state: number;
1961
+ };
1962
+ };
1963
+ damage_events: {
1964
+ instigator_player_id: number;
1965
+ receiver_player_id: number;
1966
+ damage_amount: number;
1967
+ remaining_health: number;
1968
+ pre_damage_health: number;
1969
+ max_health: number;
1970
+ damage_type: "unknown" | "invalid" | "downed" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
1971
+ damage_team_type: "unknown" | "invalid" | "enemy" | "friendly";
1972
+ damage_item_id: number | null;
1973
+ damage_time: number;
1974
+ }[];
1975
+ players: {
1976
+ player_id: number;
1977
+ final_health: number;
1978
+ final_life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
1979
+ operator_name: {
1980
+ id: number;
1981
+ value: string;
1982
+ } | null;
1983
+ }[];
1984
+ };
1985
+ }, {}>;
1986
+
1987
+ declare type RoundEndedEvent = typeof RoundEnded.infer;
1988
+
1989
+ declare type RoundEndPlayerData = typeof RoundEndPlayerDataSchema.infer;
1990
+
1991
+ declare const RoundEndPlayerDataSchema: ObjectType< {
1992
+ player_id: number;
1993
+ final_health: number;
1994
+ final_life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
1995
+ operator_name: {
1996
+ id: number;
1997
+ value: string;
1998
+ } | null;
1999
+ }, {}>;
2000
+
2001
+ declare type Side = typeof SideSchema.infer;
2002
+
2003
+ declare const SIDES: readonly ["attacker", "defender", "both", "invalid"];
2004
+
2005
+ declare const SideSchema: StringType<"invalid" | "attacker" | "defender" | "both", {}>;
2006
+
2007
+ export declare namespace Siege {
2008
+ export {
2009
+ BOT_ID,
2010
+ ProfileId,
2011
+ GAME_MODE_PHASES,
2012
+ GameModePhaseSchema,
2013
+ GameModePhase,
2014
+ TEAMS,
2015
+ TeamSchema,
2016
+ Team,
2017
+ SIDES,
2018
+ SideSchema,
2019
+ Side,
2020
+ PLAYER_LIFE_STATES,
2021
+ PlayerLifeStateSchema,
2022
+ PlayerLifeState,
2023
+ DAMAGE_TYPES,
2024
+ DamageTypeSchema,
2025
+ DamageType,
2026
+ DAMAGE_TEAM_TYPES,
2027
+ DamageTeamTypeSchema,
2028
+ DamageTeamType,
2029
+ TranslationSchema,
2030
+ Translation,
2031
+ PlayerMatchStatsDataSchema,
2032
+ PlayerMatchStatsData,
2033
+ PlayerDamageDataSchema,
2034
+ PlayerDamageData,
2035
+ MatchRoundDataSchema,
2036
+ MatchRoundData,
2037
+ MapDataSchema,
2038
+ MapData,
2039
+ RoundEndPlayerDataSchema,
2040
+ RoundEndPlayerData,
2041
+ RoundEndDataSchema,
2042
+ RoundEndData,
2043
+ LocalPlayerEvent,
2044
+ MatchStartedEvent,
2045
+ ModuleLoadedEvent,
2046
+ ModuleUnloadedEvent,
2047
+ StartedQueuingEvent,
2048
+ StoppedQueueingEvent,
2049
+ UnsupportedGameVersionEvent,
2050
+ MatchEndedEvent,
2051
+ MapChangedEvent,
2052
+ OperatorBannedEvent,
2053
+ RoundEndedEvent,
2054
+ PhaseChangedEvent,
2055
+ PlayerJoinedEvent,
2056
+ PlayerLeftEvent,
2057
+ PlayerOperatorChangedEvent,
2058
+ PlayerLocationChangedEvent,
2059
+ PlayerSideChangedEvent,
2060
+ PlayerStatsChangedEvent,
2061
+ PlayerPingUpdatedEvent,
2062
+ DefuserPlantedEvent,
2063
+ DefuserSabotagedEvent,
2064
+ DefuserPickedUpEvent,
2065
+ DefuserDroppedEvent,
2066
+ PlayerLifeStateChangedEvent,
2067
+ PlayerDiedEvent,
2068
+ PlayerDownedEvent,
2069
+ PlayerPingIdChangedEvent,
2070
+ PlayerTeamChangedEvent,
2071
+ events,
2072
+ SiegeEvent,
2073
+ SiegeEventType,
2074
+ module_2 as module
2075
+ }
2076
+ }
2077
+
2078
+ declare type SiegeEvent = typeof events.event.infer;
2079
+
2080
+ declare type SiegeEventType = SiegeEvent["type"];
2081
+
2082
+ declare const StartedQueuing: ObjectType< {
2083
+ game: "siege";
2084
+ type: "started_queuing";
2085
+ creation_time: number;
2086
+ content: {
2087
+ game_mode: string;
2088
+ game_type: {
2089
+ id: number;
2090
+ value: string;
2091
+ };
2092
+ match_type: string;
2093
+ };
2094
+ }, {}>;
2095
+
2096
+ declare type StartedQueuingEvent = typeof StartedQueuing.infer;
2097
+
2098
+ declare const StoppedQueueing: ObjectType< {
2099
+ game: "siege";
2100
+ type: "stopped_queuing";
2101
+ creation_time: number;
2102
+ }, {}>;
2103
+
2104
+ declare type StoppedQueueingEvent = typeof StoppedQueueing.infer;
2105
+
2106
+ declare type Team = typeof TeamSchema.infer;
2107
+
2108
+ declare const TEAMS: readonly [0, 1];
2109
+
2110
+ declare const TeamSchema: NumberType<0 | 1, {}>;
2111
+
2112
+ declare type Translation = typeof TranslationSchema.infer;
2113
+
2114
+ declare const TranslationSchema: ObjectType< {
2115
+ id: number;
2116
+ value: string;
2117
+ }, {}>;
2118
+
2119
+ declare const UnsupportedGameVersion: ObjectType< {
2120
+ game: "siege";
2121
+ type: "unsupported_game_version";
2122
+ creation_time: number;
2123
+ content: {
2124
+ hash: string | null;
2125
+ version: string | null;
2126
+ };
2127
+ }, {}>;
2128
+
2129
+ declare type UnsupportedGameVersionEvent = typeof UnsupportedGameVersion.infer;
2130
+
2131
+ export { }