@overlayed/app 0.18.4 → 0.19.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/siege.d.ts CHANGED
@@ -101,27 +101,26 @@ type SiegeGameMode = Brand<string, "siegeGameMode">;
101
101
  declare const SiegeGameMode: Brander<SiegeGameMode>;
102
102
  type SiegeTimeOfDay = Brand<number, "siegeTimeOfDay">;
103
103
  declare const SiegeTimeOfDay: Brander<SiegeTimeOfDay>;
104
- //# sourceMappingURL=brands.d.ts.map
105
104
  //#endregion
106
105
  //#region src/consts.d.ts
107
106
  declare const SIEGE_BOT_ID = "00000000-0000-0000-0000-000000000000";
108
107
  declare const SIEGE_GAME_MODE_PHASES: readonly ["intro", "planning", "prep", "action", "results", "invalid"];
109
- declare const SiegeGameModePhaseSchema: arktype_internal_methods_string_ts0.StringType<"intro" | "planning" | "prep" | "action" | "results" | "invalid", {}>;
108
+ declare const SiegeGameModePhaseSchema: arktype_internal_methods_string_ts0.StringType<"invalid" | "intro" | "planning" | "prep" | "action" | "results", {}>;
110
109
  type SiegeGameModePhase = typeof SiegeGameModePhaseSchema.infer;
111
110
  declare const SIEGE_TEAMS: readonly [0, 1];
112
111
  declare const SiegeTeamSchema: arktype_internal_methods_number_ts0.NumberType<0 | 1, {}>;
113
112
  type SiegeTeam = typeof SiegeTeamSchema.infer;
114
113
  declare const SIEGE_SIDES: readonly ["attacker", "defender", "both", "invalid"];
115
- declare const SiegeSideSchema: arktype_internal_methods_string_ts0.StringType<"invalid" | "attacker" | "defender" | "both", {}>;
114
+ declare const SiegeSideSchema: arktype_internal_methods_string_ts0.StringType<"attacker" | "defender" | "both" | "invalid", {}>;
116
115
  type SiegeSide = typeof SiegeSideSchema.infer;
117
116
  declare const SIEGE_PLAYER_LIFE_STATES: readonly ["normal", "overhealed", "low_health", "downed", "dead", "respawning"];
118
- declare const SiegePlayerLifeStateSchema: arktype_internal_methods_string_ts0.StringType<"normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning", {}>;
117
+ declare const SiegePlayerLifeStateSchema: arktype_internal_methods_string_ts0.StringType<"downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning", {}>;
119
118
  type SiegePlayerLifeState = typeof SiegePlayerLifeStateSchema.infer;
120
119
  declare const SIEGE_DAMAGE_TYPES: readonly ["bullet", "melee", "explosive", "falling", "regeneration", "unknown", "debris", "projectile", "downed", "gas", "thermal_explosion", "melee_gadget", "barbed_wire", "electric", "reinforcement", "frag", "paralyzed", "emp", "break", "cleanup", "interrogation", "melee-finisher", "toxic", "toxic-explosion", "pneumatic", "body-contact", "contact-explosion", "flash", "parasite-spike", "laser", "concussion", "blowtorch", "taser-shield", "reverse-friendly-fire", "self-destroyed", "area-control", "fire", "breach-kick", "break-wall", "blade-mine", "invalid"];
121
- declare const SiegeDamageTypeSchema: arktype_internal_methods_string_ts0.StringType<"invalid" | "unknown" | "downed" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine", {}>;
120
+ declare const SiegeDamageTypeSchema: arktype_internal_methods_string_ts0.StringType<"unknown" | "invalid" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine", {}>;
122
121
  type SiegeDamageType = typeof SiegeDamageTypeSchema.infer;
123
122
  declare const SIEGE_DAMAGE_TEAM_TYPES: readonly ["unknown", "enemy", "friendly", "invalid"];
124
- declare const SiegeDamageTeamTypeSchema: arktype_internal_methods_string_ts0.StringType<"invalid" | "unknown" | "enemy" | "friendly", {}>;
123
+ declare const SiegeDamageTeamTypeSchema: arktype_internal_methods_string_ts0.StringType<"unknown" | "invalid" | "enemy" | "friendly", {}>;
125
124
  type SiegeDamageTeamType = typeof SiegeDamageTeamTypeSchema.infer;
126
125
  declare const SIEGE_MATCH_TYPES_TO_ID: Readonly<{
127
126
  readonly quickPlay: SiegeMatchType;
@@ -234,6 +233,7 @@ declare const SIEGE_OPERATOR_TO_ID: Readonly<{
234
233
  readonly sentry: SiegeOperatorNameId;
235
234
  readonly skopos: SiegeOperatorNameId;
236
235
  readonly rauora: SiegeOperatorNameId;
236
+ readonly denari: SiegeOperatorNameId;
237
237
  }>;
238
238
  declare const SIEGE_OPERATOR_LABELS: Record<SiegeOperatorNameId, string>;
239
239
  interface SiegeOperatorMeta {
@@ -546,6 +546,10 @@ declare const SIEGE_OPERATOR_META: Readonly<{
546
546
  readonly name: "Skopós";
547
547
  readonly role: "defender";
548
548
  };
549
+ readonly [SIEGE_OPERATOR_TO_ID.denari]: {
550
+ readonly name: "Denari";
551
+ readonly role: "defender";
552
+ };
549
553
  }>;
550
554
  declare const SIEGE_SIDE_OPERATORS: Record<Extract<SiegeSide, "attacker" | "defender">, SiegeOperatorMetaFull[]>;
551
555
  declare const SIEGE_MAP_TO_ID: Readonly<{
@@ -601,7 +605,6 @@ declare const SIEGE_TIME_OF_DAY_TO_ID: Readonly<{
601
605
  readonly night: SiegeTimeOfDay;
602
606
  }>;
603
607
  declare const SIEGE_TIME_OF_DAY_LABELS: Record<SiegeTimeOfDay, string>;
604
- //# sourceMappingURL=consts.d.ts.map
605
608
  //#endregion
606
609
  //#region src/module.d.ts
607
610
  declare function module(): {
@@ -677,11 +680,11 @@ declare function module(): {
677
680
  segment_size: number;
678
681
  segment_index: number;
679
682
  team_0: {
680
- role: "invalid" | "attacker" | "defender" | "both";
683
+ role: "attacker" | "defender" | "both" | "invalid";
681
684
  state: SiegeRoundState;
682
685
  };
683
686
  team_1: {
684
- role: "invalid" | "attacker" | "defender" | "both";
687
+ role: "attacker" | "defender" | "both" | "invalid";
685
688
  state: SiegeRoundState;
686
689
  };
687
690
  }[];
@@ -714,7 +717,7 @@ declare function module(): {
714
717
  content: {
715
718
  index: number;
716
719
  team: 0 | 1;
717
- side: "invalid" | "attacker" | "defender" | "both";
720
+ side: "attacker" | "defender" | "both" | "invalid";
718
721
  operator_name: {
719
722
  id: SiegeOperatorNameId;
720
723
  value: string;
@@ -731,11 +734,11 @@ declare function module(): {
731
734
  segment_size: number;
732
735
  segment_index: number;
733
736
  team_0: {
734
- role: "invalid" | "attacker" | "defender" | "both";
737
+ role: "attacker" | "defender" | "both" | "invalid";
735
738
  state: SiegeRoundState;
736
739
  };
737
740
  team_1: {
738
- role: "invalid" | "attacker" | "defender" | "both";
741
+ role: "attacker" | "defender" | "both" | "invalid";
739
742
  state: SiegeRoundState;
740
743
  };
741
744
  };
@@ -746,15 +749,15 @@ declare function module(): {
746
749
  remaining_health: number;
747
750
  pre_damage_health: number;
748
751
  max_health: number;
749
- damage_type: "invalid" | "unknown" | "downed" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
750
- damage_team_type: "invalid" | "unknown" | "enemy" | "friendly";
752
+ damage_type: "unknown" | "invalid" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
753
+ damage_team_type: "unknown" | "invalid" | "enemy" | "friendly";
751
754
  damage_item_id: SiegeItemObjectId | null;
752
755
  damage_time: number;
753
756
  }[];
754
757
  players: {
755
758
  player_id: SiegePlayerId;
756
759
  final_health: number;
757
- final_life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
760
+ final_life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
758
761
  operator_name: {
759
762
  id: SiegeOperatorNameId;
760
763
  value: string;
@@ -766,7 +769,7 @@ declare function module(): {
766
769
  type: "phase_changed";
767
770
  creation_time: number;
768
771
  content: {
769
- phase: "intro" | "planning" | "prep" | "action" | "results" | "invalid";
772
+ phase: "invalid" | "intro" | "planning" | "prep" | "action" | "results";
770
773
  };
771
774
  } | ((In: {
772
775
  game: "siege";
@@ -780,7 +783,7 @@ declare function module(): {
780
783
  is_squad_member: boolean;
781
784
  is_local_player: boolean;
782
785
  username: string;
783
- side: "invalid" | "attacker" | "defender" | "both";
786
+ side: "attacker" | "defender" | "both" | "invalid";
784
787
  team: 0 | 1;
785
788
  is_privacy_username: boolean;
786
789
  has_avatar_hidden: boolean;
@@ -793,12 +796,12 @@ declare function module(): {
793
796
  plants: number;
794
797
  score: number;
795
798
  };
796
- life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
799
+ life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
797
800
  ping: number;
798
801
  };
799
802
  }) => arktype2.Out<{
800
803
  content: {
801
- starting_side: "invalid" | "attacker" | "defender" | "both";
804
+ starting_side: "attacker" | "defender" | "both" | "invalid";
802
805
  player_id: SiegePlayerId;
803
806
  profile_id: string;
804
807
  is_bot: boolean;
@@ -806,7 +809,7 @@ declare function module(): {
806
809
  is_squad_member: boolean;
807
810
  is_local_player: boolean;
808
811
  username: string;
809
- side: "invalid" | "attacker" | "defender" | "both";
812
+ side: "attacker" | "defender" | "both" | "invalid";
810
813
  team: 0 | 1;
811
814
  is_privacy_username: boolean;
812
815
  has_avatar_hidden: boolean;
@@ -819,7 +822,7 @@ declare function module(): {
819
822
  plants: number;
820
823
  score: number;
821
824
  };
822
- life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
825
+ life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
823
826
  ping: number;
824
827
  };
825
828
  game: "siege";
@@ -857,7 +860,7 @@ declare function module(): {
857
860
  creation_time: number;
858
861
  content: {
859
862
  player_id: SiegePlayerId;
860
- side: "invalid" | "attacker" | "defender" | "both";
863
+ side: "attacker" | "defender" | "both" | "invalid";
861
864
  };
862
865
  } | {
863
866
  game: "siege";
@@ -916,7 +919,7 @@ declare function module(): {
916
919
  creation_time: number;
917
920
  content: {
918
921
  player_id: SiegePlayerId;
919
- life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
922
+ life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
920
923
  };
921
924
  } | {
922
925
  game: "siege";
@@ -1027,11 +1030,11 @@ declare function module(): {
1027
1030
  segment_size: number;
1028
1031
  segment_index: number;
1029
1032
  team_0: {
1030
- role: "invalid" | "attacker" | "defender" | "both";
1033
+ role: "attacker" | "defender" | "both" | "invalid";
1031
1034
  state: SiegeRoundState;
1032
1035
  };
1033
1036
  team_1: {
1034
- role: "invalid" | "attacker" | "defender" | "both";
1037
+ role: "attacker" | "defender" | "both" | "invalid";
1035
1038
  state: SiegeRoundState;
1036
1039
  };
1037
1040
  }[];
@@ -1067,7 +1070,7 @@ declare function module(): {
1067
1070
  content: {
1068
1071
  index: number;
1069
1072
  team: 0 | 1;
1070
- side: "invalid" | "attacker" | "defender" | "both";
1073
+ side: "attacker" | "defender" | "both" | "invalid";
1071
1074
  operator_name: {
1072
1075
  id: SiegeOperatorNameId;
1073
1076
  value: string;
@@ -1085,11 +1088,11 @@ declare function module(): {
1085
1088
  segment_size: number;
1086
1089
  segment_index: number;
1087
1090
  team_0: {
1088
- role: "invalid" | "attacker" | "defender" | "both";
1091
+ role: "attacker" | "defender" | "both" | "invalid";
1089
1092
  state: SiegeRoundState;
1090
1093
  };
1091
1094
  team_1: {
1092
- role: "invalid" | "attacker" | "defender" | "both";
1095
+ role: "attacker" | "defender" | "both" | "invalid";
1093
1096
  state: SiegeRoundState;
1094
1097
  };
1095
1098
  };
@@ -1100,15 +1103,15 @@ declare function module(): {
1100
1103
  remaining_health: number;
1101
1104
  pre_damage_health: number;
1102
1105
  max_health: number;
1103
- damage_type: "invalid" | "unknown" | "downed" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
1104
- damage_team_type: "invalid" | "unknown" | "enemy" | "friendly";
1106
+ damage_type: "unknown" | "invalid" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
1107
+ damage_team_type: "unknown" | "invalid" | "enemy" | "friendly";
1105
1108
  damage_item_id: SiegeItemObjectId | null;
1106
1109
  damage_time: number;
1107
1110
  }[];
1108
1111
  players: {
1109
1112
  player_id: SiegePlayerId;
1110
1113
  final_health: number;
1111
- final_life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
1114
+ final_life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1112
1115
  operator_name: {
1113
1116
  id: SiegeOperatorNameId;
1114
1117
  value: string;
@@ -1121,7 +1124,7 @@ declare function module(): {
1121
1124
  type: "phase_changed";
1122
1125
  creation_time: number;
1123
1126
  content: {
1124
- phase: "intro" | "planning" | "prep" | "action" | "results" | "invalid";
1127
+ phase: "invalid" | "intro" | "planning" | "prep" | "action" | "results";
1125
1128
  };
1126
1129
  };
1127
1130
  player_joined: (In: {
@@ -1136,7 +1139,7 @@ declare function module(): {
1136
1139
  is_squad_member: boolean;
1137
1140
  is_local_player: boolean;
1138
1141
  username: string;
1139
- side: "invalid" | "attacker" | "defender" | "both";
1142
+ side: "attacker" | "defender" | "both" | "invalid";
1140
1143
  team: 0 | 1;
1141
1144
  is_privacy_username: boolean;
1142
1145
  has_avatar_hidden: boolean;
@@ -1149,12 +1152,12 @@ declare function module(): {
1149
1152
  plants: number;
1150
1153
  score: number;
1151
1154
  };
1152
- life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
1155
+ life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1153
1156
  ping: number;
1154
1157
  };
1155
1158
  }) => arktype2.Out<{
1156
1159
  content: {
1157
- starting_side: "invalid" | "attacker" | "defender" | "both";
1160
+ starting_side: "attacker" | "defender" | "both" | "invalid";
1158
1161
  player_id: SiegePlayerId;
1159
1162
  profile_id: string;
1160
1163
  is_bot: boolean;
@@ -1162,7 +1165,7 @@ declare function module(): {
1162
1165
  is_squad_member: boolean;
1163
1166
  is_local_player: boolean;
1164
1167
  username: string;
1165
- side: "invalid" | "attacker" | "defender" | "both";
1168
+ side: "attacker" | "defender" | "both" | "invalid";
1166
1169
  team: 0 | 1;
1167
1170
  is_privacy_username: boolean;
1168
1171
  has_avatar_hidden: boolean;
@@ -1175,7 +1178,7 @@ declare function module(): {
1175
1178
  plants: number;
1176
1179
  score: number;
1177
1180
  };
1178
- life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
1181
+ life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1179
1182
  ping: number;
1180
1183
  };
1181
1184
  game: "siege";
@@ -1217,7 +1220,7 @@ declare function module(): {
1217
1220
  creation_time: number;
1218
1221
  content: {
1219
1222
  player_id: SiegePlayerId;
1220
- side: "invalid" | "attacker" | "defender" | "both";
1223
+ side: "attacker" | "defender" | "both" | "invalid";
1221
1224
  };
1222
1225
  };
1223
1226
  player_stats_changed: {
@@ -1283,7 +1286,7 @@ declare function module(): {
1283
1286
  creation_time: number;
1284
1287
  content: {
1285
1288
  player_id: SiegePlayerId;
1286
- life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
1289
+ life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1287
1290
  };
1288
1291
  };
1289
1292
  player_died: {
@@ -1324,7 +1327,6 @@ declare function module(): {
1324
1327
  };
1325
1328
  }>;
1326
1329
  };
1327
- //# sourceMappingURL=module.d.ts.map
1328
1330
  //#endregion
1329
1331
  //#region src/utils.d.ts
1330
1332
  declare const BaseEvent: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1347,7 +1349,6 @@ declare function isSiegeRoundStateVictory(state: SiegeRoundState): boolean;
1347
1349
  * @returns True if the state is a completed state, false otherwise.
1348
1350
  */
1349
1351
  declare function isSiegeRoundStateCompleted(state: SiegeRoundState): boolean;
1350
- //# sourceMappingURL=utils.d.ts.map
1351
1352
  //#endregion
1352
1353
  //#region src/schemas.d.ts
1353
1354
  declare const TranslationSchema: <T extends AnyBrand | number = number>() => Type<{
@@ -1370,8 +1371,8 @@ declare const PlayerDamageDataSchema: arktype_internal_methods_object_ts0.Object
1370
1371
  remaining_health: number;
1371
1372
  pre_damage_health: number;
1372
1373
  max_health: number;
1373
- damage_type: "invalid" | "unknown" | "downed" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
1374
- damage_team_type: "invalid" | "unknown" | "enemy" | "friendly";
1374
+ damage_type: "unknown" | "invalid" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
1375
+ damage_team_type: "unknown" | "invalid" | "enemy" | "friendly";
1375
1376
  damage_item_id: SiegeItemObjectId | null;
1376
1377
  damage_time: number;
1377
1378
  }, {}>;
@@ -1382,11 +1383,11 @@ declare const MatchRoundDataSchema: arktype_internal_methods_object_ts0.ObjectTy
1382
1383
  segment_size: number;
1383
1384
  segment_index: number;
1384
1385
  team_0: {
1385
- role: "invalid" | "attacker" | "defender" | "both";
1386
+ role: "attacker" | "defender" | "both" | "invalid";
1386
1387
  state: SiegeRoundState;
1387
1388
  };
1388
1389
  team_1: {
1389
- role: "invalid" | "attacker" | "defender" | "both";
1390
+ role: "attacker" | "defender" | "both" | "invalid";
1390
1391
  state: SiegeRoundState;
1391
1392
  };
1392
1393
  }, {}>;
@@ -1406,7 +1407,7 @@ type MapData = typeof MapDataSchema.infer;
1406
1407
  declare const RoundEndPlayerDataSchema: arktype_internal_methods_object_ts0.ObjectType<{
1407
1408
  player_id: SiegePlayerId;
1408
1409
  final_health: number;
1409
- final_life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
1410
+ final_life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1410
1411
  operator_name: {
1411
1412
  id: SiegeOperatorNameId;
1412
1413
  value: string;
@@ -1420,11 +1421,11 @@ declare const RoundEndDataSchema: arktype_internal_methods_object_ts0.ObjectType
1420
1421
  segment_size: number;
1421
1422
  segment_index: number;
1422
1423
  team_0: {
1423
- role: "invalid" | "attacker" | "defender" | "both";
1424
+ role: "attacker" | "defender" | "both" | "invalid";
1424
1425
  state: SiegeRoundState;
1425
1426
  };
1426
1427
  team_1: {
1427
- role: "invalid" | "attacker" | "defender" | "both";
1428
+ role: "attacker" | "defender" | "both" | "invalid";
1428
1429
  state: SiegeRoundState;
1429
1430
  };
1430
1431
  };
@@ -1435,15 +1436,15 @@ declare const RoundEndDataSchema: arktype_internal_methods_object_ts0.ObjectType
1435
1436
  remaining_health: number;
1436
1437
  pre_damage_health: number;
1437
1438
  max_health: number;
1438
- damage_type: "invalid" | "unknown" | "downed" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
1439
- damage_team_type: "invalid" | "unknown" | "enemy" | "friendly";
1439
+ damage_type: "unknown" | "invalid" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
1440
+ damage_team_type: "unknown" | "invalid" | "enemy" | "friendly";
1440
1441
  damage_item_id: SiegeItemObjectId | null;
1441
1442
  damage_time: number;
1442
1443
  }[];
1443
1444
  players: {
1444
1445
  player_id: SiegePlayerId;
1445
1446
  final_health: number;
1446
- final_life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
1447
+ final_life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1447
1448
  operator_name: {
1448
1449
  id: SiegeOperatorNameId;
1449
1450
  value: string;
@@ -1451,7 +1452,6 @@ declare const RoundEndDataSchema: arktype_internal_methods_object_ts0.ObjectType
1451
1452
  }[];
1452
1453
  }, {}>;
1453
1454
  type RoundEndData = typeof RoundEndDataSchema.infer;
1454
- //# sourceMappingURL=schemas.d.ts.map
1455
1455
  //#endregion
1456
1456
  //#region src/events/localPlayer.d.ts
1457
1457
  declare const LocalPlayer: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1463,7 +1463,6 @@ declare const LocalPlayer: arktype_internal_methods_object_ts0.ObjectType<{
1463
1463
  };
1464
1464
  }, {}>;
1465
1465
  type LocalPlayerEvent = typeof LocalPlayer.infer;
1466
- //# sourceMappingURL=localPlayer.d.ts.map
1467
1466
  //#endregion
1468
1467
  //#region src/events/matchStarted.d.ts
1469
1468
  declare const MatchStarted: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1497,18 +1496,17 @@ declare const MatchStarted: arktype_internal_methods_object_ts0.ObjectType<{
1497
1496
  segment_size: number;
1498
1497
  segment_index: number;
1499
1498
  team_0: {
1500
- role: "invalid" | "attacker" | "defender" | "both";
1499
+ role: "attacker" | "defender" | "both" | "invalid";
1501
1500
  state: SiegeRoundState;
1502
1501
  };
1503
1502
  team_1: {
1504
- role: "invalid" | "attacker" | "defender" | "both";
1503
+ role: "attacker" | "defender" | "both" | "invalid";
1505
1504
  state: SiegeRoundState;
1506
1505
  };
1507
1506
  }[];
1508
1507
  };
1509
1508
  }, {}>;
1510
1509
  type MatchStartedEvent = typeof MatchStarted.infer;
1511
- //# sourceMappingURL=matchStarted.d.ts.map
1512
1510
  //#endregion
1513
1511
  //#region src/events/moduleLoaded.d.ts
1514
1512
  declare const ModuleLoaded: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1517,7 +1515,6 @@ declare const ModuleLoaded: arktype_internal_methods_object_ts0.ObjectType<{
1517
1515
  creation_time: number;
1518
1516
  }, {}>;
1519
1517
  type ModuleLoadedEvent = typeof ModuleLoaded.infer;
1520
- //# sourceMappingURL=moduleLoaded.d.ts.map
1521
1518
  //#endregion
1522
1519
  //#region src/events/moduleUnloaded.d.ts
1523
1520
  declare const ModuleUnloaded: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1526,7 +1523,6 @@ declare const ModuleUnloaded: arktype_internal_methods_object_ts0.ObjectType<{
1526
1523
  creation_time: number;
1527
1524
  }, {}>;
1528
1525
  type ModuleUnloadedEvent = typeof ModuleUnloaded.infer;
1529
- //# sourceMappingURL=moduleUnloaded.d.ts.map
1530
1526
  //#endregion
1531
1527
  //#region src/events/startedQueuing.d.ts
1532
1528
  declare const StartedQueuing: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1543,7 +1539,6 @@ declare const StartedQueuing: arktype_internal_methods_object_ts0.ObjectType<{
1543
1539
  };
1544
1540
  }, {}>;
1545
1541
  type StartedQueuingEvent = typeof StartedQueuing.infer;
1546
- //# sourceMappingURL=startedQueuing.d.ts.map
1547
1542
  //#endregion
1548
1543
  //#region src/events/stoppedQueueing.d.ts
1549
1544
  declare const StoppedQueueing: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1552,7 +1547,6 @@ declare const StoppedQueueing: arktype_internal_methods_object_ts0.ObjectType<{
1552
1547
  creation_time: number;
1553
1548
  }, {}>;
1554
1549
  type StoppedQueueingEvent = typeof StoppedQueueing.infer;
1555
- //# sourceMappingURL=stoppedQueueing.d.ts.map
1556
1550
  //#endregion
1557
1551
  //#region src/events/unsupportedGameVersion.d.ts
1558
1552
  declare const UnsupportedGameVersion: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1565,7 +1559,6 @@ declare const UnsupportedGameVersion: arktype_internal_methods_object_ts0.Object
1565
1559
  };
1566
1560
  }, {}>;
1567
1561
  type UnsupportedGameVersionEvent = typeof UnsupportedGameVersion.infer;
1568
- //# sourceMappingURL=unsupportedGameVersion.d.ts.map
1569
1562
  //#endregion
1570
1563
  //#region src/events/matchEnded.d.ts
1571
1564
  declare const MatchEnded: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1574,7 +1567,6 @@ declare const MatchEnded: arktype_internal_methods_object_ts0.ObjectType<{
1574
1567
  creation_time: number;
1575
1568
  }, {}>;
1576
1569
  type MatchEndedEvent = typeof MatchEnded.infer;
1577
- //# sourceMappingURL=matchEnded.d.ts.map
1578
1570
  //#endregion
1579
1571
  //#region src/events/mapChanged.d.ts
1580
1572
  declare const MapChanged: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1596,7 +1588,6 @@ declare const MapChanged: arktype_internal_methods_object_ts0.ObjectType<{
1596
1588
  };
1597
1589
  }, {}>;
1598
1590
  type MapChangedEvent = typeof MapChanged.infer;
1599
- //# sourceMappingURL=mapChanged.d.ts.map
1600
1591
  //#endregion
1601
1592
  //#region src/events/operatorBanned.d.ts
1602
1593
  declare const OperatorBanned: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1606,7 +1597,7 @@ declare const OperatorBanned: arktype_internal_methods_object_ts0.ObjectType<{
1606
1597
  content: {
1607
1598
  index: number;
1608
1599
  team: 0 | 1;
1609
- side: "invalid" | "attacker" | "defender" | "both";
1600
+ side: "attacker" | "defender" | "both" | "invalid";
1610
1601
  operator_name: {
1611
1602
  id: SiegeOperatorNameId;
1612
1603
  value: string;
@@ -1614,7 +1605,6 @@ declare const OperatorBanned: arktype_internal_methods_object_ts0.ObjectType<{
1614
1605
  };
1615
1606
  }, {}>;
1616
1607
  type OperatorBannedEvent = typeof OperatorBanned.infer;
1617
- //# sourceMappingURL=operatorBanned.d.ts.map
1618
1608
  //#endregion
1619
1609
  //#region src/events/roundEnded.d.ts
1620
1610
  declare const RoundEnded: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1628,11 +1618,11 @@ declare const RoundEnded: arktype_internal_methods_object_ts0.ObjectType<{
1628
1618
  segment_size: number;
1629
1619
  segment_index: number;
1630
1620
  team_0: {
1631
- role: "invalid" | "attacker" | "defender" | "both";
1621
+ role: "attacker" | "defender" | "both" | "invalid";
1632
1622
  state: SiegeRoundState;
1633
1623
  };
1634
1624
  team_1: {
1635
- role: "invalid" | "attacker" | "defender" | "both";
1625
+ role: "attacker" | "defender" | "both" | "invalid";
1636
1626
  state: SiegeRoundState;
1637
1627
  };
1638
1628
  };
@@ -1643,15 +1633,15 @@ declare const RoundEnded: arktype_internal_methods_object_ts0.ObjectType<{
1643
1633
  remaining_health: number;
1644
1634
  pre_damage_health: number;
1645
1635
  max_health: number;
1646
- damage_type: "invalid" | "unknown" | "downed" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
1647
- damage_team_type: "invalid" | "unknown" | "enemy" | "friendly";
1636
+ damage_type: "unknown" | "invalid" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
1637
+ damage_team_type: "unknown" | "invalid" | "enemy" | "friendly";
1648
1638
  damage_item_id: SiegeItemObjectId | null;
1649
1639
  damage_time: number;
1650
1640
  }[];
1651
1641
  players: {
1652
1642
  player_id: SiegePlayerId;
1653
1643
  final_health: number;
1654
- final_life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
1644
+ final_life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1655
1645
  operator_name: {
1656
1646
  id: SiegeOperatorNameId;
1657
1647
  value: string;
@@ -1660,7 +1650,6 @@ declare const RoundEnded: arktype_internal_methods_object_ts0.ObjectType<{
1660
1650
  };
1661
1651
  }, {}>;
1662
1652
  type RoundEndedEvent = typeof RoundEnded.infer;
1663
- //# sourceMappingURL=roundEnded.d.ts.map
1664
1653
  //#endregion
1665
1654
  //#region src/events/phaseChanged.d.ts
1666
1655
  declare const PhaseChanged: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1668,11 +1657,10 @@ declare const PhaseChanged: arktype_internal_methods_object_ts0.ObjectType<{
1668
1657
  type: "phase_changed";
1669
1658
  creation_time: number;
1670
1659
  content: {
1671
- phase: "intro" | "planning" | "prep" | "action" | "results" | "invalid";
1660
+ phase: "invalid" | "intro" | "planning" | "prep" | "action" | "results";
1672
1661
  };
1673
1662
  }, {}>;
1674
1663
  type PhaseChangedEvent = typeof PhaseChanged.infer;
1675
- //# sourceMappingURL=phaseChanged.d.ts.map
1676
1664
  //#endregion
1677
1665
  //#region src/events/playerJoined.d.ts
1678
1666
  declare const PlayerJoined: arktype_internal_methods_object_ts0.ObjectType<(In: {
@@ -1687,7 +1675,7 @@ declare const PlayerJoined: arktype_internal_methods_object_ts0.ObjectType<(In:
1687
1675
  is_squad_member: boolean;
1688
1676
  is_local_player: boolean;
1689
1677
  username: string;
1690
- side: "invalid" | "attacker" | "defender" | "both";
1678
+ side: "attacker" | "defender" | "both" | "invalid";
1691
1679
  team: 0 | 1;
1692
1680
  is_privacy_username: boolean;
1693
1681
  has_avatar_hidden: boolean;
@@ -1700,12 +1688,12 @@ declare const PlayerJoined: arktype_internal_methods_object_ts0.ObjectType<(In:
1700
1688
  plants: number;
1701
1689
  score: number;
1702
1690
  };
1703
- life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
1691
+ life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1704
1692
  ping: number;
1705
1693
  };
1706
1694
  }) => arktype2.Out<{
1707
1695
  content: {
1708
- starting_side: "invalid" | "attacker" | "defender" | "both";
1696
+ starting_side: "attacker" | "defender" | "both" | "invalid";
1709
1697
  player_id: SiegePlayerId;
1710
1698
  profile_id: string;
1711
1699
  is_bot: boolean;
@@ -1713,7 +1701,7 @@ declare const PlayerJoined: arktype_internal_methods_object_ts0.ObjectType<(In:
1713
1701
  is_squad_member: boolean;
1714
1702
  is_local_player: boolean;
1715
1703
  username: string;
1716
- side: "invalid" | "attacker" | "defender" | "both";
1704
+ side: "attacker" | "defender" | "both" | "invalid";
1717
1705
  team: 0 | 1;
1718
1706
  is_privacy_username: boolean;
1719
1707
  has_avatar_hidden: boolean;
@@ -1726,7 +1714,7 @@ declare const PlayerJoined: arktype_internal_methods_object_ts0.ObjectType<(In:
1726
1714
  plants: number;
1727
1715
  score: number;
1728
1716
  };
1729
- life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
1717
+ life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1730
1718
  ping: number;
1731
1719
  };
1732
1720
  game: "siege";
@@ -1734,7 +1722,6 @@ declare const PlayerJoined: arktype_internal_methods_object_ts0.ObjectType<(In:
1734
1722
  creation_time: number;
1735
1723
  }>, {}>;
1736
1724
  type PlayerJoinedEvent = typeof PlayerJoined.infer;
1737
- //# sourceMappingURL=playerJoined.d.ts.map
1738
1725
  //#endregion
1739
1726
  //#region src/events/playerLeft.d.ts
1740
1727
  declare const PlayerLeft: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1746,7 +1733,6 @@ declare const PlayerLeft: arktype_internal_methods_object_ts0.ObjectType<{
1746
1733
  };
1747
1734
  }, {}>;
1748
1735
  type PlayerLeftEvent = typeof PlayerLeft.infer;
1749
- //# sourceMappingURL=playerLeft.d.ts.map
1750
1736
  //#endregion
1751
1737
  //#region src/events/playerOperatorChanged.d.ts
1752
1738
  declare const PlayerOperatorChanged: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1762,7 +1748,6 @@ declare const PlayerOperatorChanged: arktype_internal_methods_object_ts0.ObjectT
1762
1748
  };
1763
1749
  }, {}>;
1764
1750
  type PlayerOperatorChangedEvent = typeof PlayerOperatorChanged.infer;
1765
- //# sourceMappingURL=playerOperatorChanged.d.ts.map
1766
1751
  //#endregion
1767
1752
  //#region src/events/playerLocationChanged.d.ts
1768
1753
  declare const PlayerLocationChanged: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1775,7 +1760,6 @@ declare const PlayerLocationChanged: arktype_internal_methods_object_ts0.ObjectT
1775
1760
  };
1776
1761
  }, {}>;
1777
1762
  type PlayerLocationChangedEvent = typeof PlayerLocationChanged.infer;
1778
- //# sourceMappingURL=playerLocationChanged.d.ts.map
1779
1763
  //#endregion
1780
1764
  //#region src/events/playerSideChanged.d.ts
1781
1765
  declare const PlayerSideChanged: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1784,11 +1768,10 @@ declare const PlayerSideChanged: arktype_internal_methods_object_ts0.ObjectType<
1784
1768
  creation_time: number;
1785
1769
  content: {
1786
1770
  player_id: SiegePlayerId;
1787
- side: "invalid" | "attacker" | "defender" | "both";
1771
+ side: "attacker" | "defender" | "both" | "invalid";
1788
1772
  };
1789
1773
  }, {}>;
1790
1774
  type PlayerSideChangedEvent = typeof PlayerSideChanged.infer;
1791
- //# sourceMappingURL=playerSideChanged.d.ts.map
1792
1775
  //#endregion
1793
1776
  //#region src/events/playerStatsChanged.d.ts
1794
1777
  declare const PlayerStatsChanged: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1807,7 +1790,6 @@ declare const PlayerStatsChanged: arktype_internal_methods_object_ts0.ObjectType
1807
1790
  };
1808
1791
  }, {}>;
1809
1792
  type PlayerStatsChangedEvent = typeof PlayerStatsChanged.infer;
1810
- //# sourceMappingURL=playerStatsChanged.d.ts.map
1811
1793
  //#endregion
1812
1794
  //#region src/events/playerPingUpdated.d.ts
1813
1795
  declare const PlayerPingUpdated: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1820,7 +1802,6 @@ declare const PlayerPingUpdated: arktype_internal_methods_object_ts0.ObjectType<
1820
1802
  };
1821
1803
  }, {}>;
1822
1804
  type PlayerPingUpdatedEvent = typeof PlayerPingUpdated.infer;
1823
- //# sourceMappingURL=playerPingUpdated.d.ts.map
1824
1805
  //#endregion
1825
1806
  //#region src/events/defuserPlanted.d.ts
1826
1807
  declare const DefuserPlanted: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1832,7 +1813,6 @@ declare const DefuserPlanted: arktype_internal_methods_object_ts0.ObjectType<{
1832
1813
  };
1833
1814
  }, {}>;
1834
1815
  type DefuserPlantedEvent = typeof DefuserPlanted.infer;
1835
- //# sourceMappingURL=defuserPlanted.d.ts.map
1836
1816
  //#endregion
1837
1817
  //#region src/events/defuserSabotaged.d.ts
1838
1818
  declare const DefuserSabotaged: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1844,7 +1824,6 @@ declare const DefuserSabotaged: arktype_internal_methods_object_ts0.ObjectType<{
1844
1824
  };
1845
1825
  }, {}>;
1846
1826
  type DefuserSabotagedEvent = typeof DefuserSabotaged.infer;
1847
- //# sourceMappingURL=defuserSabotaged.d.ts.map
1848
1827
  //#endregion
1849
1828
  //#region src/events/defuserPickedUp.d.ts
1850
1829
  declare const DefuserPickedUp: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1857,7 +1836,6 @@ declare const DefuserPickedUp: arktype_internal_methods_object_ts0.ObjectType<{
1857
1836
  };
1858
1837
  }, {}>;
1859
1838
  type DefuserPickedUpEvent = typeof DefuserPickedUp.infer;
1860
- //# sourceMappingURL=defuserPickedUp.d.ts.map
1861
1839
  //#endregion
1862
1840
  //#region src/events/defuserDropped.d.ts
1863
1841
  declare const DefuserDropped: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1869,7 +1847,6 @@ declare const DefuserDropped: arktype_internal_methods_object_ts0.ObjectType<{
1869
1847
  };
1870
1848
  }, {}>;
1871
1849
  type DefuserDroppedEvent = typeof DefuserDropped.infer;
1872
- //# sourceMappingURL=defuserDropped.d.ts.map
1873
1850
  //#endregion
1874
1851
  //#region src/events/playerLifeStateChanged.d.ts
1875
1852
  declare const PlayerLifeStateChanged: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1878,11 +1855,10 @@ declare const PlayerLifeStateChanged: arktype_internal_methods_object_ts0.Object
1878
1855
  creation_time: number;
1879
1856
  content: {
1880
1857
  player_id: SiegePlayerId;
1881
- life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
1858
+ life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1882
1859
  };
1883
1860
  }, {}>;
1884
1861
  type PlayerLifeStateChangedEvent = typeof PlayerLifeStateChanged.infer;
1885
- //# sourceMappingURL=playerLifeStateChanged.d.ts.map
1886
1862
  //#endregion
1887
1863
  //#region src/events/playerDied.d.ts
1888
1864
  declare const PlayerDied: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1895,7 +1871,6 @@ declare const PlayerDied: arktype_internal_methods_object_ts0.ObjectType<{
1895
1871
  };
1896
1872
  }, {}>;
1897
1873
  type PlayerDiedEvent = typeof PlayerDied.infer;
1898
- //# sourceMappingURL=playerDied.d.ts.map
1899
1874
  //#endregion
1900
1875
  //#region src/events/playerDowned.d.ts
1901
1876
  declare const PlayerDowned: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1908,7 +1883,6 @@ declare const PlayerDowned: arktype_internal_methods_object_ts0.ObjectType<{
1908
1883
  };
1909
1884
  }, {}>;
1910
1885
  type PlayerDownedEvent = typeof PlayerDowned.infer;
1911
- //# sourceMappingURL=playerDowned.d.ts.map
1912
1886
  //#endregion
1913
1887
  //#region src/events/playerPingIdChanged.d.ts
1914
1888
  declare const PlayerPingIdChanged: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1921,7 +1895,6 @@ declare const PlayerPingIdChanged: arktype_internal_methods_object_ts0.ObjectTyp
1921
1895
  };
1922
1896
  }, {}>;
1923
1897
  type PlayerPingIdChangedEvent = typeof PlayerPingIdChanged.infer;
1924
- //# sourceMappingURL=playerPingIdChanged.d.ts.map
1925
1898
  //#endregion
1926
1899
  //#region src/events/playerTeamChanged.d.ts
1927
1900
  declare const PlayerTeamChanged: arktype_internal_methods_object_ts0.ObjectType<{
@@ -1934,8 +1907,6 @@ declare const PlayerTeamChanged: arktype_internal_methods_object_ts0.ObjectType<
1934
1907
  };
1935
1908
  }, {}>;
1936
1909
  type PlayerTeamChangedEvent = typeof PlayerTeamChanged.infer;
1937
- //# sourceMappingURL=playerTeamChanged.d.ts.map
1938
-
1939
1910
  //#endregion
1940
1911
  //#region src/events/index.d.ts
1941
1912
  declare const events: arktype2.Module<{
@@ -2009,11 +1980,11 @@ declare const events: arktype2.Module<{
2009
1980
  segment_size: number;
2010
1981
  segment_index: number;
2011
1982
  team_0: {
2012
- role: "invalid" | "attacker" | "defender" | "both";
1983
+ role: "attacker" | "defender" | "both" | "invalid";
2013
1984
  state: SiegeRoundState;
2014
1985
  };
2015
1986
  team_1: {
2016
- role: "invalid" | "attacker" | "defender" | "both";
1987
+ role: "attacker" | "defender" | "both" | "invalid";
2017
1988
  state: SiegeRoundState;
2018
1989
  };
2019
1990
  }[];
@@ -2046,7 +2017,7 @@ declare const events: arktype2.Module<{
2046
2017
  content: {
2047
2018
  index: number;
2048
2019
  team: 0 | 1;
2049
- side: "invalid" | "attacker" | "defender" | "both";
2020
+ side: "attacker" | "defender" | "both" | "invalid";
2050
2021
  operator_name: {
2051
2022
  id: SiegeOperatorNameId;
2052
2023
  value: string;
@@ -2063,11 +2034,11 @@ declare const events: arktype2.Module<{
2063
2034
  segment_size: number;
2064
2035
  segment_index: number;
2065
2036
  team_0: {
2066
- role: "invalid" | "attacker" | "defender" | "both";
2037
+ role: "attacker" | "defender" | "both" | "invalid";
2067
2038
  state: SiegeRoundState;
2068
2039
  };
2069
2040
  team_1: {
2070
- role: "invalid" | "attacker" | "defender" | "both";
2041
+ role: "attacker" | "defender" | "both" | "invalid";
2071
2042
  state: SiegeRoundState;
2072
2043
  };
2073
2044
  };
@@ -2078,15 +2049,15 @@ declare const events: arktype2.Module<{
2078
2049
  remaining_health: number;
2079
2050
  pre_damage_health: number;
2080
2051
  max_health: number;
2081
- damage_type: "invalid" | "unknown" | "downed" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
2082
- damage_team_type: "invalid" | "unknown" | "enemy" | "friendly";
2052
+ damage_type: "unknown" | "invalid" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
2053
+ damage_team_type: "unknown" | "invalid" | "enemy" | "friendly";
2083
2054
  damage_item_id: SiegeItemObjectId | null;
2084
2055
  damage_time: number;
2085
2056
  }[];
2086
2057
  players: {
2087
2058
  player_id: SiegePlayerId;
2088
2059
  final_health: number;
2089
- final_life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
2060
+ final_life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2090
2061
  operator_name: {
2091
2062
  id: SiegeOperatorNameId;
2092
2063
  value: string;
@@ -2098,7 +2069,7 @@ declare const events: arktype2.Module<{
2098
2069
  type: "phase_changed";
2099
2070
  creation_time: number;
2100
2071
  content: {
2101
- phase: "intro" | "planning" | "prep" | "action" | "results" | "invalid";
2072
+ phase: "invalid" | "intro" | "planning" | "prep" | "action" | "results";
2102
2073
  };
2103
2074
  } | ((In: {
2104
2075
  game: "siege";
@@ -2112,7 +2083,7 @@ declare const events: arktype2.Module<{
2112
2083
  is_squad_member: boolean;
2113
2084
  is_local_player: boolean;
2114
2085
  username: string;
2115
- side: "invalid" | "attacker" | "defender" | "both";
2086
+ side: "attacker" | "defender" | "both" | "invalid";
2116
2087
  team: 0 | 1;
2117
2088
  is_privacy_username: boolean;
2118
2089
  has_avatar_hidden: boolean;
@@ -2125,12 +2096,12 @@ declare const events: arktype2.Module<{
2125
2096
  plants: number;
2126
2097
  score: number;
2127
2098
  };
2128
- life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
2099
+ life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2129
2100
  ping: number;
2130
2101
  };
2131
2102
  }) => arktype2.Out<{
2132
2103
  content: {
2133
- starting_side: "invalid" | "attacker" | "defender" | "both";
2104
+ starting_side: "attacker" | "defender" | "both" | "invalid";
2134
2105
  player_id: SiegePlayerId;
2135
2106
  profile_id: string;
2136
2107
  is_bot: boolean;
@@ -2138,7 +2109,7 @@ declare const events: arktype2.Module<{
2138
2109
  is_squad_member: boolean;
2139
2110
  is_local_player: boolean;
2140
2111
  username: string;
2141
- side: "invalid" | "attacker" | "defender" | "both";
2112
+ side: "attacker" | "defender" | "both" | "invalid";
2142
2113
  team: 0 | 1;
2143
2114
  is_privacy_username: boolean;
2144
2115
  has_avatar_hidden: boolean;
@@ -2151,7 +2122,7 @@ declare const events: arktype2.Module<{
2151
2122
  plants: number;
2152
2123
  score: number;
2153
2124
  };
2154
- life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
2125
+ life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2155
2126
  ping: number;
2156
2127
  };
2157
2128
  game: "siege";
@@ -2189,7 +2160,7 @@ declare const events: arktype2.Module<{
2189
2160
  creation_time: number;
2190
2161
  content: {
2191
2162
  player_id: SiegePlayerId;
2192
- side: "invalid" | "attacker" | "defender" | "both";
2163
+ side: "attacker" | "defender" | "both" | "invalid";
2193
2164
  };
2194
2165
  } | {
2195
2166
  game: "siege";
@@ -2248,7 +2219,7 @@ declare const events: arktype2.Module<{
2248
2219
  creation_time: number;
2249
2220
  content: {
2250
2221
  player_id: SiegePlayerId;
2251
- life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
2222
+ life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2252
2223
  };
2253
2224
  } | {
2254
2225
  game: "siege";
@@ -2359,11 +2330,11 @@ declare const events: arktype2.Module<{
2359
2330
  segment_size: number;
2360
2331
  segment_index: number;
2361
2332
  team_0: {
2362
- role: "invalid" | "attacker" | "defender" | "both";
2333
+ role: "attacker" | "defender" | "both" | "invalid";
2363
2334
  state: SiegeRoundState;
2364
2335
  };
2365
2336
  team_1: {
2366
- role: "invalid" | "attacker" | "defender" | "both";
2337
+ role: "attacker" | "defender" | "both" | "invalid";
2367
2338
  state: SiegeRoundState;
2368
2339
  };
2369
2340
  }[];
@@ -2399,7 +2370,7 @@ declare const events: arktype2.Module<{
2399
2370
  content: {
2400
2371
  index: number;
2401
2372
  team: 0 | 1;
2402
- side: "invalid" | "attacker" | "defender" | "both";
2373
+ side: "attacker" | "defender" | "both" | "invalid";
2403
2374
  operator_name: {
2404
2375
  id: SiegeOperatorNameId;
2405
2376
  value: string;
@@ -2417,11 +2388,11 @@ declare const events: arktype2.Module<{
2417
2388
  segment_size: number;
2418
2389
  segment_index: number;
2419
2390
  team_0: {
2420
- role: "invalid" | "attacker" | "defender" | "both";
2391
+ role: "attacker" | "defender" | "both" | "invalid";
2421
2392
  state: SiegeRoundState;
2422
2393
  };
2423
2394
  team_1: {
2424
- role: "invalid" | "attacker" | "defender" | "both";
2395
+ role: "attacker" | "defender" | "both" | "invalid";
2425
2396
  state: SiegeRoundState;
2426
2397
  };
2427
2398
  };
@@ -2432,15 +2403,15 @@ declare const events: arktype2.Module<{
2432
2403
  remaining_health: number;
2433
2404
  pre_damage_health: number;
2434
2405
  max_health: number;
2435
- damage_type: "invalid" | "unknown" | "downed" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
2436
- damage_team_type: "invalid" | "unknown" | "enemy" | "friendly";
2406
+ damage_type: "unknown" | "invalid" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
2407
+ damage_team_type: "unknown" | "invalid" | "enemy" | "friendly";
2437
2408
  damage_item_id: SiegeItemObjectId | null;
2438
2409
  damage_time: number;
2439
2410
  }[];
2440
2411
  players: {
2441
2412
  player_id: SiegePlayerId;
2442
2413
  final_health: number;
2443
- final_life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
2414
+ final_life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2444
2415
  operator_name: {
2445
2416
  id: SiegeOperatorNameId;
2446
2417
  value: string;
@@ -2453,7 +2424,7 @@ declare const events: arktype2.Module<{
2453
2424
  type: "phase_changed";
2454
2425
  creation_time: number;
2455
2426
  content: {
2456
- phase: "intro" | "planning" | "prep" | "action" | "results" | "invalid";
2427
+ phase: "invalid" | "intro" | "planning" | "prep" | "action" | "results";
2457
2428
  };
2458
2429
  };
2459
2430
  player_joined: (In: {
@@ -2468,7 +2439,7 @@ declare const events: arktype2.Module<{
2468
2439
  is_squad_member: boolean;
2469
2440
  is_local_player: boolean;
2470
2441
  username: string;
2471
- side: "invalid" | "attacker" | "defender" | "both";
2442
+ side: "attacker" | "defender" | "both" | "invalid";
2472
2443
  team: 0 | 1;
2473
2444
  is_privacy_username: boolean;
2474
2445
  has_avatar_hidden: boolean;
@@ -2481,12 +2452,12 @@ declare const events: arktype2.Module<{
2481
2452
  plants: number;
2482
2453
  score: number;
2483
2454
  };
2484
- life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
2455
+ life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2485
2456
  ping: number;
2486
2457
  };
2487
2458
  }) => arktype2.Out<{
2488
2459
  content: {
2489
- starting_side: "invalid" | "attacker" | "defender" | "both";
2460
+ starting_side: "attacker" | "defender" | "both" | "invalid";
2490
2461
  player_id: SiegePlayerId;
2491
2462
  profile_id: string;
2492
2463
  is_bot: boolean;
@@ -2494,7 +2465,7 @@ declare const events: arktype2.Module<{
2494
2465
  is_squad_member: boolean;
2495
2466
  is_local_player: boolean;
2496
2467
  username: string;
2497
- side: "invalid" | "attacker" | "defender" | "both";
2468
+ side: "attacker" | "defender" | "both" | "invalid";
2498
2469
  team: 0 | 1;
2499
2470
  is_privacy_username: boolean;
2500
2471
  has_avatar_hidden: boolean;
@@ -2507,7 +2478,7 @@ declare const events: arktype2.Module<{
2507
2478
  plants: number;
2508
2479
  score: number;
2509
2480
  };
2510
- life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
2481
+ life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2511
2482
  ping: number;
2512
2483
  };
2513
2484
  game: "siege";
@@ -2549,7 +2520,7 @@ declare const events: arktype2.Module<{
2549
2520
  creation_time: number;
2550
2521
  content: {
2551
2522
  player_id: SiegePlayerId;
2552
- side: "invalid" | "attacker" | "defender" | "both";
2523
+ side: "attacker" | "defender" | "both" | "invalid";
2553
2524
  };
2554
2525
  };
2555
2526
  player_stats_changed: {
@@ -2615,7 +2586,7 @@ declare const events: arktype2.Module<{
2615
2586
  creation_time: number;
2616
2587
  content: {
2617
2588
  player_id: SiegePlayerId;
2618
- life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
2589
+ life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2619
2590
  };
2620
2591
  };
2621
2592
  player_died: {
@@ -2657,8 +2628,6 @@ declare const events: arktype2.Module<{
2657
2628
  }>;
2658
2629
  type SiegeEvent = typeof events.event.infer;
2659
2630
  type SiegeEventType = SiegeEvent["type"];
2660
- //# sourceMappingURL=index.d.ts.map
2661
-
2662
2631
  //#endregion
2663
2632
  //#endregion
2664
2633
  export { BaseEvent, type DefuserDroppedEvent, type DefuserPickedUpEvent, type DefuserPlantedEvent, type DefuserSabotagedEvent, type LocalPlayerEvent, type MapChangedEvent, MapData, MapDataSchema, type MatchEndedEvent, MatchRoundData, MatchRoundDataSchema, type MatchStartedEvent, type ModuleLoadedEvent, type ModuleUnloadedEvent, type OperatorBannedEvent, type PhaseChangedEvent, PlayerDamageData, PlayerDamageDataSchema, type PlayerDiedEvent, type PlayerDownedEvent, type PlayerJoinedEvent, type PlayerLeftEvent, type PlayerLifeStateChangedEvent, type PlayerLocationChangedEvent, PlayerMatchStatsData, PlayerMatchStatsDataSchema, type PlayerOperatorChangedEvent, type PlayerPingIdChangedEvent, type PlayerPingUpdatedEvent, type PlayerSideChangedEvent, type PlayerStatsChangedEvent, type PlayerTeamChangedEvent, RoundEndData, RoundEndDataSchema, RoundEndPlayerData, RoundEndPlayerDataSchema, type RoundEndedEvent, SIEGE_BOT_ID, SIEGE_DAMAGE_TEAM_TYPES, SIEGE_DAMAGE_TYPES, SIEGE_GAME_MODES_TO_ID, SIEGE_GAME_MODE_LABELS, SIEGE_GAME_MODE_PHASES, SIEGE_GAME_MODE_TYPES_TO_ID, SIEGE_GAME_MODE_TYPE_LABELS, SIEGE_MAP_LABELS, SIEGE_MAP_TO_ID, SIEGE_MATCH_TYPES_TO_ID, SIEGE_MATCH_TYPE_LABELS, SIEGE_OPERATOR_LABELS, SIEGE_OPERATOR_META, SIEGE_OPERATOR_TO_ID, SIEGE_PLAYER_LIFE_STATES, SIEGE_ROUND_STATES_TO_ID, SIEGE_ROUND_STATE_LABELS, SIEGE_SIDES, SIEGE_SIDE_OPERATORS, SIEGE_TEAMS, SIEGE_TIME_OF_DAY_LABELS, SIEGE_TIME_OF_DAY_TO_ID, SiegeDamageTeamType, SiegeDamageTeamTypeSchema, SiegeDamageType, SiegeDamageTypeSchema, SiegeEvent, SiegeEventType, SiegeGameMode, SiegeGameModePhase, SiegeGameModePhaseSchema, SiegeGameModeTypeNameId, SiegeItemObjectId, SiegeMapNameId, SiegeMatchId, SiegeMatchType, SiegeOperatorMeta, SiegeOperatorMetaFull, SiegeOperatorNameId, SiegePlayerId, SiegePlayerLifeState, SiegePlayerLifeStateSchema, SiegeProfileId, SiegeRoundState, SiegeSide, SiegeSideSchema, SiegeTeam, SiegeTeamSchema, SiegeTimeOfDay, type StartedQueuingEvent, type StoppedQueueingEvent, Translation, TranslationSchema, type UnsupportedGameVersionEvent, events, isSiegeRoundStateCompleted, isSiegeRoundStateVictory, module };