@overlayed/app 0.18.4 → 0.19.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +3 -3
- package/dist/siege.d.ts +100 -131
- package/dist/siege.js +1 -1
- package/package.json +7 -7
package/dist/siege.d.ts
CHANGED
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@@ -101,27 +101,26 @@ type SiegeGameMode = Brand<string, "siegeGameMode">;
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declare const SiegeGameMode: Brander<SiegeGameMode>;
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type SiegeTimeOfDay = Brand<number, "siegeTimeOfDay">;
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declare const SiegeTimeOfDay: Brander<SiegeTimeOfDay>;
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-
//# sourceMappingURL=brands.d.ts.map
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//#endregion
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//#region src/consts.d.ts
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declare const SIEGE_BOT_ID = "00000000-0000-0000-0000-000000000000";
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declare const SIEGE_GAME_MODE_PHASES: readonly ["intro", "planning", "prep", "action", "results", "invalid"];
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-
declare const SiegeGameModePhaseSchema: arktype_internal_methods_string_ts0.StringType<"intro" | "planning" | "prep" | "action" | "results"
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declare const SiegeGameModePhaseSchema: arktype_internal_methods_string_ts0.StringType<"invalid" | "intro" | "planning" | "prep" | "action" | "results", {}>;
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type SiegeGameModePhase = typeof SiegeGameModePhaseSchema.infer;
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declare const SIEGE_TEAMS: readonly [0, 1];
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declare const SiegeTeamSchema: arktype_internal_methods_number_ts0.NumberType<0 | 1, {}>;
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type SiegeTeam = typeof SiegeTeamSchema.infer;
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declare const SIEGE_SIDES: readonly ["attacker", "defender", "both", "invalid"];
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-
declare const SiegeSideSchema: arktype_internal_methods_string_ts0.StringType<"
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declare const SiegeSideSchema: arktype_internal_methods_string_ts0.StringType<"attacker" | "defender" | "both" | "invalid", {}>;
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type SiegeSide = typeof SiegeSideSchema.infer;
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declare const SIEGE_PLAYER_LIFE_STATES: readonly ["normal", "overhealed", "low_health", "downed", "dead", "respawning"];
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-
declare const SiegePlayerLifeStateSchema: arktype_internal_methods_string_ts0.StringType<"
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declare const SiegePlayerLifeStateSchema: arktype_internal_methods_string_ts0.StringType<"downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning", {}>;
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type SiegePlayerLifeState = typeof SiegePlayerLifeStateSchema.infer;
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declare const SIEGE_DAMAGE_TYPES: readonly ["bullet", "melee", "explosive", "falling", "regeneration", "unknown", "debris", "projectile", "downed", "gas", "thermal_explosion", "melee_gadget", "barbed_wire", "electric", "reinforcement", "frag", "paralyzed", "emp", "break", "cleanup", "interrogation", "melee-finisher", "toxic", "toxic-explosion", "pneumatic", "body-contact", "contact-explosion", "flash", "parasite-spike", "laser", "concussion", "blowtorch", "taser-shield", "reverse-friendly-fire", "self-destroyed", "area-control", "fire", "breach-kick", "break-wall", "blade-mine", "invalid"];
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-
declare const SiegeDamageTypeSchema: arktype_internal_methods_string_ts0.StringType<"
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declare const SiegeDamageTypeSchema: arktype_internal_methods_string_ts0.StringType<"unknown" | "invalid" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine", {}>;
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type SiegeDamageType = typeof SiegeDamageTypeSchema.infer;
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declare const SIEGE_DAMAGE_TEAM_TYPES: readonly ["unknown", "enemy", "friendly", "invalid"];
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-
declare const SiegeDamageTeamTypeSchema: arktype_internal_methods_string_ts0.StringType<"
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declare const SiegeDamageTeamTypeSchema: arktype_internal_methods_string_ts0.StringType<"unknown" | "invalid" | "enemy" | "friendly", {}>;
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type SiegeDamageTeamType = typeof SiegeDamageTeamTypeSchema.infer;
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declare const SIEGE_MATCH_TYPES_TO_ID: Readonly<{
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readonly quickPlay: SiegeMatchType;
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@@ -234,6 +233,7 @@ declare const SIEGE_OPERATOR_TO_ID: Readonly<{
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readonly sentry: SiegeOperatorNameId;
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readonly skopos: SiegeOperatorNameId;
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readonly rauora: SiegeOperatorNameId;
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readonly denari: SiegeOperatorNameId;
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}>;
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declare const SIEGE_OPERATOR_LABELS: Record<SiegeOperatorNameId, string>;
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interface SiegeOperatorMeta {
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@@ -546,6 +546,10 @@ declare const SIEGE_OPERATOR_META: Readonly<{
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readonly name: "Skopós";
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readonly role: "defender";
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};
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readonly [SIEGE_OPERATOR_TO_ID.denari]: {
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readonly name: "Denari";
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readonly role: "defender";
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};
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}>;
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declare const SIEGE_SIDE_OPERATORS: Record<Extract<SiegeSide, "attacker" | "defender">, SiegeOperatorMetaFull[]>;
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declare const SIEGE_MAP_TO_ID: Readonly<{
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@@ -601,7 +605,6 @@ declare const SIEGE_TIME_OF_DAY_TO_ID: Readonly<{
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readonly night: SiegeTimeOfDay;
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}>;
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declare const SIEGE_TIME_OF_DAY_LABELS: Record<SiegeTimeOfDay, string>;
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-
//# sourceMappingURL=consts.d.ts.map
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//#endregion
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//#region src/module.d.ts
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declare function module(): {
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@@ -677,11 +680,11 @@ declare function module(): {
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segment_size: number;
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segment_index: number;
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team_0: {
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role: "
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role: "attacker" | "defender" | "both" | "invalid";
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state: SiegeRoundState;
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};
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team_1: {
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role: "
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role: "attacker" | "defender" | "both" | "invalid";
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state: SiegeRoundState;
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};
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}[];
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@@ -714,7 +717,7 @@ declare function module(): {
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content: {
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index: number;
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team: 0 | 1;
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side: "
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side: "attacker" | "defender" | "both" | "invalid";
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operator_name: {
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id: SiegeOperatorNameId;
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value: string;
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@@ -731,11 +734,11 @@ declare function module(): {
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segment_size: number;
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segment_index: number;
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team_0: {
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role: "
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role: "attacker" | "defender" | "both" | "invalid";
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state: SiegeRoundState;
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};
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team_1: {
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role: "
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role: "attacker" | "defender" | "both" | "invalid";
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state: SiegeRoundState;
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};
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};
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@@ -746,15 +749,15 @@ declare function module(): {
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remaining_health: number;
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pre_damage_health: number;
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max_health: number;
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damage_type: "
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damage_team_type: "
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damage_type: "unknown" | "invalid" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
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damage_team_type: "unknown" | "invalid" | "enemy" | "friendly";
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damage_item_id: SiegeItemObjectId | null;
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damage_time: number;
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}[];
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players: {
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player_id: SiegePlayerId;
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final_health: number;
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final_life_state: "
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final_life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
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operator_name: {
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id: SiegeOperatorNameId;
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value: string;
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@@ -766,7 +769,7 @@ declare function module(): {
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type: "phase_changed";
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creation_time: number;
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content: {
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phase: "intro" | "planning" | "prep" | "action" | "results"
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phase: "invalid" | "intro" | "planning" | "prep" | "action" | "results";
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};
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} | ((In: {
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game: "siege";
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@@ -780,7 +783,7 @@ declare function module(): {
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is_squad_member: boolean;
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is_local_player: boolean;
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username: string;
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side: "
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side: "attacker" | "defender" | "both" | "invalid";
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team: 0 | 1;
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is_privacy_username: boolean;
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has_avatar_hidden: boolean;
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@@ -793,12 +796,12 @@ declare function module(): {
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plants: number;
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score: number;
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};
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life_state: "
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life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
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ping: number;
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};
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}) => arktype2.Out<{
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content: {
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starting_side: "
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starting_side: "attacker" | "defender" | "both" | "invalid";
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player_id: SiegePlayerId;
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profile_id: string;
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is_bot: boolean;
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is_squad_member: boolean;
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is_local_player: boolean;
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username: string;
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side: "
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side: "attacker" | "defender" | "both" | "invalid";
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team: 0 | 1;
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is_privacy_username: boolean;
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has_avatar_hidden: boolean;
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@@ -819,7 +822,7 @@ declare function module(): {
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plants: number;
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score: number;
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};
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life_state: "
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life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
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ping: number;
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};
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game: "siege";
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creation_time: number;
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content: {
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player_id: SiegePlayerId;
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side: "
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side: "attacker" | "defender" | "both" | "invalid";
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};
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} | {
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game: "siege";
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creation_time: number;
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content: {
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player_id: SiegePlayerId;
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life_state: "
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life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
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};
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} | {
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game: "siege";
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segment_size: number;
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segment_index: number;
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team_0: {
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role: "
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role: "attacker" | "defender" | "both" | "invalid";
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state: SiegeRoundState;
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};
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team_1: {
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role: "attacker" | "defender" | "both" | "invalid";
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state: SiegeRoundState;
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};
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}[];
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content: {
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index: number;
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team: 0 | 1;
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side: "
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side: "attacker" | "defender" | "both" | "invalid";
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operator_name: {
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id: SiegeOperatorNameId;
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value: string;
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segment_size: number;
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segment_index: number;
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team_0: {
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role: "attacker" | "defender" | "both" | "invalid";
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state: SiegeRoundState;
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};
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team_1: {
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role: "attacker" | "defender" | "both" | "invalid";
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state: SiegeRoundState;
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};
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remaining_health: number;
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pre_damage_health: number;
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max_health: number;
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damage_type: "
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damage_team_type: "
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damage_type: "unknown" | "invalid" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
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damage_team_type: "unknown" | "invalid" | "enemy" | "friendly";
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damage_item_id: SiegeItemObjectId | null;
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damage_time: number;
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}[];
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players: {
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player_id: SiegePlayerId;
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final_health: number;
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final_life_state: "
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final_life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
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operator_name: {
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id: SiegeOperatorNameId;
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value: string;
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type: "phase_changed";
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creation_time: number;
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content: {
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phase: "intro" | "planning" | "prep" | "action" | "results"
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phase: "invalid" | "intro" | "planning" | "prep" | "action" | "results";
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};
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};
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player_joined: (In: {
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@@ -1136,7 +1139,7 @@ declare function module(): {
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is_squad_member: boolean;
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is_local_player: boolean;
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username: string;
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side: "
|
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1142
|
+
side: "attacker" | "defender" | "both" | "invalid";
|
|
1140
1143
|
team: 0 | 1;
|
|
1141
1144
|
is_privacy_username: boolean;
|
|
1142
1145
|
has_avatar_hidden: boolean;
|
|
@@ -1149,12 +1152,12 @@ declare function module(): {
|
|
|
1149
1152
|
plants: number;
|
|
1150
1153
|
score: number;
|
|
1151
1154
|
};
|
|
1152
|
-
life_state: "
|
|
1155
|
+
life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
1153
1156
|
ping: number;
|
|
1154
1157
|
};
|
|
1155
1158
|
}) => arktype2.Out<{
|
|
1156
1159
|
content: {
|
|
1157
|
-
starting_side: "
|
|
1160
|
+
starting_side: "attacker" | "defender" | "both" | "invalid";
|
|
1158
1161
|
player_id: SiegePlayerId;
|
|
1159
1162
|
profile_id: string;
|
|
1160
1163
|
is_bot: boolean;
|
|
@@ -1162,7 +1165,7 @@ declare function module(): {
|
|
|
1162
1165
|
is_squad_member: boolean;
|
|
1163
1166
|
is_local_player: boolean;
|
|
1164
1167
|
username: string;
|
|
1165
|
-
side: "
|
|
1168
|
+
side: "attacker" | "defender" | "both" | "invalid";
|
|
1166
1169
|
team: 0 | 1;
|
|
1167
1170
|
is_privacy_username: boolean;
|
|
1168
1171
|
has_avatar_hidden: boolean;
|
|
@@ -1175,7 +1178,7 @@ declare function module(): {
|
|
|
1175
1178
|
plants: number;
|
|
1176
1179
|
score: number;
|
|
1177
1180
|
};
|
|
1178
|
-
life_state: "
|
|
1181
|
+
life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
1179
1182
|
ping: number;
|
|
1180
1183
|
};
|
|
1181
1184
|
game: "siege";
|
|
@@ -1217,7 +1220,7 @@ declare function module(): {
|
|
|
1217
1220
|
creation_time: number;
|
|
1218
1221
|
content: {
|
|
1219
1222
|
player_id: SiegePlayerId;
|
|
1220
|
-
side: "
|
|
1223
|
+
side: "attacker" | "defender" | "both" | "invalid";
|
|
1221
1224
|
};
|
|
1222
1225
|
};
|
|
1223
1226
|
player_stats_changed: {
|
|
@@ -1283,7 +1286,7 @@ declare function module(): {
|
|
|
1283
1286
|
creation_time: number;
|
|
1284
1287
|
content: {
|
|
1285
1288
|
player_id: SiegePlayerId;
|
|
1286
|
-
life_state: "
|
|
1289
|
+
life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
1287
1290
|
};
|
|
1288
1291
|
};
|
|
1289
1292
|
player_died: {
|
|
@@ -1324,7 +1327,6 @@ declare function module(): {
|
|
|
1324
1327
|
};
|
|
1325
1328
|
}>;
|
|
1326
1329
|
};
|
|
1327
|
-
//# sourceMappingURL=module.d.ts.map
|
|
1328
1330
|
//#endregion
|
|
1329
1331
|
//#region src/utils.d.ts
|
|
1330
1332
|
declare const BaseEvent: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1347,7 +1349,6 @@ declare function isSiegeRoundStateVictory(state: SiegeRoundState): boolean;
|
|
|
1347
1349
|
* @returns True if the state is a completed state, false otherwise.
|
|
1348
1350
|
*/
|
|
1349
1351
|
declare function isSiegeRoundStateCompleted(state: SiegeRoundState): boolean;
|
|
1350
|
-
//# sourceMappingURL=utils.d.ts.map
|
|
1351
1352
|
//#endregion
|
|
1352
1353
|
//#region src/schemas.d.ts
|
|
1353
1354
|
declare const TranslationSchema: <T extends AnyBrand | number = number>() => Type<{
|
|
@@ -1370,8 +1371,8 @@ declare const PlayerDamageDataSchema: arktype_internal_methods_object_ts0.Object
|
|
|
1370
1371
|
remaining_health: number;
|
|
1371
1372
|
pre_damage_health: number;
|
|
1372
1373
|
max_health: number;
|
|
1373
|
-
damage_type: "
|
|
1374
|
-
damage_team_type: "
|
|
1374
|
+
damage_type: "unknown" | "invalid" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
|
|
1375
|
+
damage_team_type: "unknown" | "invalid" | "enemy" | "friendly";
|
|
1375
1376
|
damage_item_id: SiegeItemObjectId | null;
|
|
1376
1377
|
damage_time: number;
|
|
1377
1378
|
}, {}>;
|
|
@@ -1382,11 +1383,11 @@ declare const MatchRoundDataSchema: arktype_internal_methods_object_ts0.ObjectTy
|
|
|
1382
1383
|
segment_size: number;
|
|
1383
1384
|
segment_index: number;
|
|
1384
1385
|
team_0: {
|
|
1385
|
-
role: "
|
|
1386
|
+
role: "attacker" | "defender" | "both" | "invalid";
|
|
1386
1387
|
state: SiegeRoundState;
|
|
1387
1388
|
};
|
|
1388
1389
|
team_1: {
|
|
1389
|
-
role: "
|
|
1390
|
+
role: "attacker" | "defender" | "both" | "invalid";
|
|
1390
1391
|
state: SiegeRoundState;
|
|
1391
1392
|
};
|
|
1392
1393
|
}, {}>;
|
|
@@ -1406,7 +1407,7 @@ type MapData = typeof MapDataSchema.infer;
|
|
|
1406
1407
|
declare const RoundEndPlayerDataSchema: arktype_internal_methods_object_ts0.ObjectType<{
|
|
1407
1408
|
player_id: SiegePlayerId;
|
|
1408
1409
|
final_health: number;
|
|
1409
|
-
final_life_state: "
|
|
1410
|
+
final_life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
1410
1411
|
operator_name: {
|
|
1411
1412
|
id: SiegeOperatorNameId;
|
|
1412
1413
|
value: string;
|
|
@@ -1420,11 +1421,11 @@ declare const RoundEndDataSchema: arktype_internal_methods_object_ts0.ObjectType
|
|
|
1420
1421
|
segment_size: number;
|
|
1421
1422
|
segment_index: number;
|
|
1422
1423
|
team_0: {
|
|
1423
|
-
role: "
|
|
1424
|
+
role: "attacker" | "defender" | "both" | "invalid";
|
|
1424
1425
|
state: SiegeRoundState;
|
|
1425
1426
|
};
|
|
1426
1427
|
team_1: {
|
|
1427
|
-
role: "
|
|
1428
|
+
role: "attacker" | "defender" | "both" | "invalid";
|
|
1428
1429
|
state: SiegeRoundState;
|
|
1429
1430
|
};
|
|
1430
1431
|
};
|
|
@@ -1435,15 +1436,15 @@ declare const RoundEndDataSchema: arktype_internal_methods_object_ts0.ObjectType
|
|
|
1435
1436
|
remaining_health: number;
|
|
1436
1437
|
pre_damage_health: number;
|
|
1437
1438
|
max_health: number;
|
|
1438
|
-
damage_type: "
|
|
1439
|
-
damage_team_type: "
|
|
1439
|
+
damage_type: "unknown" | "invalid" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
|
|
1440
|
+
damage_team_type: "unknown" | "invalid" | "enemy" | "friendly";
|
|
1440
1441
|
damage_item_id: SiegeItemObjectId | null;
|
|
1441
1442
|
damage_time: number;
|
|
1442
1443
|
}[];
|
|
1443
1444
|
players: {
|
|
1444
1445
|
player_id: SiegePlayerId;
|
|
1445
1446
|
final_health: number;
|
|
1446
|
-
final_life_state: "
|
|
1447
|
+
final_life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
1447
1448
|
operator_name: {
|
|
1448
1449
|
id: SiegeOperatorNameId;
|
|
1449
1450
|
value: string;
|
|
@@ -1451,7 +1452,6 @@ declare const RoundEndDataSchema: arktype_internal_methods_object_ts0.ObjectType
|
|
|
1451
1452
|
}[];
|
|
1452
1453
|
}, {}>;
|
|
1453
1454
|
type RoundEndData = typeof RoundEndDataSchema.infer;
|
|
1454
|
-
//# sourceMappingURL=schemas.d.ts.map
|
|
1455
1455
|
//#endregion
|
|
1456
1456
|
//#region src/events/localPlayer.d.ts
|
|
1457
1457
|
declare const LocalPlayer: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1463,7 +1463,6 @@ declare const LocalPlayer: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1463
1463
|
};
|
|
1464
1464
|
}, {}>;
|
|
1465
1465
|
type LocalPlayerEvent = typeof LocalPlayer.infer;
|
|
1466
|
-
//# sourceMappingURL=localPlayer.d.ts.map
|
|
1467
1466
|
//#endregion
|
|
1468
1467
|
//#region src/events/matchStarted.d.ts
|
|
1469
1468
|
declare const MatchStarted: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1497,18 +1496,17 @@ declare const MatchStarted: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1497
1496
|
segment_size: number;
|
|
1498
1497
|
segment_index: number;
|
|
1499
1498
|
team_0: {
|
|
1500
|
-
role: "
|
|
1499
|
+
role: "attacker" | "defender" | "both" | "invalid";
|
|
1501
1500
|
state: SiegeRoundState;
|
|
1502
1501
|
};
|
|
1503
1502
|
team_1: {
|
|
1504
|
-
role: "
|
|
1503
|
+
role: "attacker" | "defender" | "both" | "invalid";
|
|
1505
1504
|
state: SiegeRoundState;
|
|
1506
1505
|
};
|
|
1507
1506
|
}[];
|
|
1508
1507
|
};
|
|
1509
1508
|
}, {}>;
|
|
1510
1509
|
type MatchStartedEvent = typeof MatchStarted.infer;
|
|
1511
|
-
//# sourceMappingURL=matchStarted.d.ts.map
|
|
1512
1510
|
//#endregion
|
|
1513
1511
|
//#region src/events/moduleLoaded.d.ts
|
|
1514
1512
|
declare const ModuleLoaded: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1517,7 +1515,6 @@ declare const ModuleLoaded: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1517
1515
|
creation_time: number;
|
|
1518
1516
|
}, {}>;
|
|
1519
1517
|
type ModuleLoadedEvent = typeof ModuleLoaded.infer;
|
|
1520
|
-
//# sourceMappingURL=moduleLoaded.d.ts.map
|
|
1521
1518
|
//#endregion
|
|
1522
1519
|
//#region src/events/moduleUnloaded.d.ts
|
|
1523
1520
|
declare const ModuleUnloaded: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1526,7 +1523,6 @@ declare const ModuleUnloaded: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1526
1523
|
creation_time: number;
|
|
1527
1524
|
}, {}>;
|
|
1528
1525
|
type ModuleUnloadedEvent = typeof ModuleUnloaded.infer;
|
|
1529
|
-
//# sourceMappingURL=moduleUnloaded.d.ts.map
|
|
1530
1526
|
//#endregion
|
|
1531
1527
|
//#region src/events/startedQueuing.d.ts
|
|
1532
1528
|
declare const StartedQueuing: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1543,7 +1539,6 @@ declare const StartedQueuing: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1543
1539
|
};
|
|
1544
1540
|
}, {}>;
|
|
1545
1541
|
type StartedQueuingEvent = typeof StartedQueuing.infer;
|
|
1546
|
-
//# sourceMappingURL=startedQueuing.d.ts.map
|
|
1547
1542
|
//#endregion
|
|
1548
1543
|
//#region src/events/stoppedQueueing.d.ts
|
|
1549
1544
|
declare const StoppedQueueing: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1552,7 +1547,6 @@ declare const StoppedQueueing: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1552
1547
|
creation_time: number;
|
|
1553
1548
|
}, {}>;
|
|
1554
1549
|
type StoppedQueueingEvent = typeof StoppedQueueing.infer;
|
|
1555
|
-
//# sourceMappingURL=stoppedQueueing.d.ts.map
|
|
1556
1550
|
//#endregion
|
|
1557
1551
|
//#region src/events/unsupportedGameVersion.d.ts
|
|
1558
1552
|
declare const UnsupportedGameVersion: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1565,7 +1559,6 @@ declare const UnsupportedGameVersion: arktype_internal_methods_object_ts0.Object
|
|
|
1565
1559
|
};
|
|
1566
1560
|
}, {}>;
|
|
1567
1561
|
type UnsupportedGameVersionEvent = typeof UnsupportedGameVersion.infer;
|
|
1568
|
-
//# sourceMappingURL=unsupportedGameVersion.d.ts.map
|
|
1569
1562
|
//#endregion
|
|
1570
1563
|
//#region src/events/matchEnded.d.ts
|
|
1571
1564
|
declare const MatchEnded: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1574,7 +1567,6 @@ declare const MatchEnded: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1574
1567
|
creation_time: number;
|
|
1575
1568
|
}, {}>;
|
|
1576
1569
|
type MatchEndedEvent = typeof MatchEnded.infer;
|
|
1577
|
-
//# sourceMappingURL=matchEnded.d.ts.map
|
|
1578
1570
|
//#endregion
|
|
1579
1571
|
//#region src/events/mapChanged.d.ts
|
|
1580
1572
|
declare const MapChanged: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1596,7 +1588,6 @@ declare const MapChanged: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1596
1588
|
};
|
|
1597
1589
|
}, {}>;
|
|
1598
1590
|
type MapChangedEvent = typeof MapChanged.infer;
|
|
1599
|
-
//# sourceMappingURL=mapChanged.d.ts.map
|
|
1600
1591
|
//#endregion
|
|
1601
1592
|
//#region src/events/operatorBanned.d.ts
|
|
1602
1593
|
declare const OperatorBanned: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1606,7 +1597,7 @@ declare const OperatorBanned: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1606
1597
|
content: {
|
|
1607
1598
|
index: number;
|
|
1608
1599
|
team: 0 | 1;
|
|
1609
|
-
side: "
|
|
1600
|
+
side: "attacker" | "defender" | "both" | "invalid";
|
|
1610
1601
|
operator_name: {
|
|
1611
1602
|
id: SiegeOperatorNameId;
|
|
1612
1603
|
value: string;
|
|
@@ -1614,7 +1605,6 @@ declare const OperatorBanned: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1614
1605
|
};
|
|
1615
1606
|
}, {}>;
|
|
1616
1607
|
type OperatorBannedEvent = typeof OperatorBanned.infer;
|
|
1617
|
-
//# sourceMappingURL=operatorBanned.d.ts.map
|
|
1618
1608
|
//#endregion
|
|
1619
1609
|
//#region src/events/roundEnded.d.ts
|
|
1620
1610
|
declare const RoundEnded: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1628,11 +1618,11 @@ declare const RoundEnded: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1628
1618
|
segment_size: number;
|
|
1629
1619
|
segment_index: number;
|
|
1630
1620
|
team_0: {
|
|
1631
|
-
role: "
|
|
1621
|
+
role: "attacker" | "defender" | "both" | "invalid";
|
|
1632
1622
|
state: SiegeRoundState;
|
|
1633
1623
|
};
|
|
1634
1624
|
team_1: {
|
|
1635
|
-
role: "
|
|
1625
|
+
role: "attacker" | "defender" | "both" | "invalid";
|
|
1636
1626
|
state: SiegeRoundState;
|
|
1637
1627
|
};
|
|
1638
1628
|
};
|
|
@@ -1643,15 +1633,15 @@ declare const RoundEnded: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1643
1633
|
remaining_health: number;
|
|
1644
1634
|
pre_damage_health: number;
|
|
1645
1635
|
max_health: number;
|
|
1646
|
-
damage_type: "
|
|
1647
|
-
damage_team_type: "
|
|
1636
|
+
damage_type: "unknown" | "invalid" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
|
|
1637
|
+
damage_team_type: "unknown" | "invalid" | "enemy" | "friendly";
|
|
1648
1638
|
damage_item_id: SiegeItemObjectId | null;
|
|
1649
1639
|
damage_time: number;
|
|
1650
1640
|
}[];
|
|
1651
1641
|
players: {
|
|
1652
1642
|
player_id: SiegePlayerId;
|
|
1653
1643
|
final_health: number;
|
|
1654
|
-
final_life_state: "
|
|
1644
|
+
final_life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
1655
1645
|
operator_name: {
|
|
1656
1646
|
id: SiegeOperatorNameId;
|
|
1657
1647
|
value: string;
|
|
@@ -1660,7 +1650,6 @@ declare const RoundEnded: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1660
1650
|
};
|
|
1661
1651
|
}, {}>;
|
|
1662
1652
|
type RoundEndedEvent = typeof RoundEnded.infer;
|
|
1663
|
-
//# sourceMappingURL=roundEnded.d.ts.map
|
|
1664
1653
|
//#endregion
|
|
1665
1654
|
//#region src/events/phaseChanged.d.ts
|
|
1666
1655
|
declare const PhaseChanged: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1668,11 +1657,10 @@ declare const PhaseChanged: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1668
1657
|
type: "phase_changed";
|
|
1669
1658
|
creation_time: number;
|
|
1670
1659
|
content: {
|
|
1671
|
-
phase: "intro" | "planning" | "prep" | "action" | "results"
|
|
1660
|
+
phase: "invalid" | "intro" | "planning" | "prep" | "action" | "results";
|
|
1672
1661
|
};
|
|
1673
1662
|
}, {}>;
|
|
1674
1663
|
type PhaseChangedEvent = typeof PhaseChanged.infer;
|
|
1675
|
-
//# sourceMappingURL=phaseChanged.d.ts.map
|
|
1676
1664
|
//#endregion
|
|
1677
1665
|
//#region src/events/playerJoined.d.ts
|
|
1678
1666
|
declare const PlayerJoined: arktype_internal_methods_object_ts0.ObjectType<(In: {
|
|
@@ -1687,7 +1675,7 @@ declare const PlayerJoined: arktype_internal_methods_object_ts0.ObjectType<(In:
|
|
|
1687
1675
|
is_squad_member: boolean;
|
|
1688
1676
|
is_local_player: boolean;
|
|
1689
1677
|
username: string;
|
|
1690
|
-
side: "
|
|
1678
|
+
side: "attacker" | "defender" | "both" | "invalid";
|
|
1691
1679
|
team: 0 | 1;
|
|
1692
1680
|
is_privacy_username: boolean;
|
|
1693
1681
|
has_avatar_hidden: boolean;
|
|
@@ -1700,12 +1688,12 @@ declare const PlayerJoined: arktype_internal_methods_object_ts0.ObjectType<(In:
|
|
|
1700
1688
|
plants: number;
|
|
1701
1689
|
score: number;
|
|
1702
1690
|
};
|
|
1703
|
-
life_state: "
|
|
1691
|
+
life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
1704
1692
|
ping: number;
|
|
1705
1693
|
};
|
|
1706
1694
|
}) => arktype2.Out<{
|
|
1707
1695
|
content: {
|
|
1708
|
-
starting_side: "
|
|
1696
|
+
starting_side: "attacker" | "defender" | "both" | "invalid";
|
|
1709
1697
|
player_id: SiegePlayerId;
|
|
1710
1698
|
profile_id: string;
|
|
1711
1699
|
is_bot: boolean;
|
|
@@ -1713,7 +1701,7 @@ declare const PlayerJoined: arktype_internal_methods_object_ts0.ObjectType<(In:
|
|
|
1713
1701
|
is_squad_member: boolean;
|
|
1714
1702
|
is_local_player: boolean;
|
|
1715
1703
|
username: string;
|
|
1716
|
-
side: "
|
|
1704
|
+
side: "attacker" | "defender" | "both" | "invalid";
|
|
1717
1705
|
team: 0 | 1;
|
|
1718
1706
|
is_privacy_username: boolean;
|
|
1719
1707
|
has_avatar_hidden: boolean;
|
|
@@ -1726,7 +1714,7 @@ declare const PlayerJoined: arktype_internal_methods_object_ts0.ObjectType<(In:
|
|
|
1726
1714
|
plants: number;
|
|
1727
1715
|
score: number;
|
|
1728
1716
|
};
|
|
1729
|
-
life_state: "
|
|
1717
|
+
life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
1730
1718
|
ping: number;
|
|
1731
1719
|
};
|
|
1732
1720
|
game: "siege";
|
|
@@ -1734,7 +1722,6 @@ declare const PlayerJoined: arktype_internal_methods_object_ts0.ObjectType<(In:
|
|
|
1734
1722
|
creation_time: number;
|
|
1735
1723
|
}>, {}>;
|
|
1736
1724
|
type PlayerJoinedEvent = typeof PlayerJoined.infer;
|
|
1737
|
-
//# sourceMappingURL=playerJoined.d.ts.map
|
|
1738
1725
|
//#endregion
|
|
1739
1726
|
//#region src/events/playerLeft.d.ts
|
|
1740
1727
|
declare const PlayerLeft: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1746,7 +1733,6 @@ declare const PlayerLeft: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1746
1733
|
};
|
|
1747
1734
|
}, {}>;
|
|
1748
1735
|
type PlayerLeftEvent = typeof PlayerLeft.infer;
|
|
1749
|
-
//# sourceMappingURL=playerLeft.d.ts.map
|
|
1750
1736
|
//#endregion
|
|
1751
1737
|
//#region src/events/playerOperatorChanged.d.ts
|
|
1752
1738
|
declare const PlayerOperatorChanged: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1762,7 +1748,6 @@ declare const PlayerOperatorChanged: arktype_internal_methods_object_ts0.ObjectT
|
|
|
1762
1748
|
};
|
|
1763
1749
|
}, {}>;
|
|
1764
1750
|
type PlayerOperatorChangedEvent = typeof PlayerOperatorChanged.infer;
|
|
1765
|
-
//# sourceMappingURL=playerOperatorChanged.d.ts.map
|
|
1766
1751
|
//#endregion
|
|
1767
1752
|
//#region src/events/playerLocationChanged.d.ts
|
|
1768
1753
|
declare const PlayerLocationChanged: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1775,7 +1760,6 @@ declare const PlayerLocationChanged: arktype_internal_methods_object_ts0.ObjectT
|
|
|
1775
1760
|
};
|
|
1776
1761
|
}, {}>;
|
|
1777
1762
|
type PlayerLocationChangedEvent = typeof PlayerLocationChanged.infer;
|
|
1778
|
-
//# sourceMappingURL=playerLocationChanged.d.ts.map
|
|
1779
1763
|
//#endregion
|
|
1780
1764
|
//#region src/events/playerSideChanged.d.ts
|
|
1781
1765
|
declare const PlayerSideChanged: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1784,11 +1768,10 @@ declare const PlayerSideChanged: arktype_internal_methods_object_ts0.ObjectType<
|
|
|
1784
1768
|
creation_time: number;
|
|
1785
1769
|
content: {
|
|
1786
1770
|
player_id: SiegePlayerId;
|
|
1787
|
-
side: "
|
|
1771
|
+
side: "attacker" | "defender" | "both" | "invalid";
|
|
1788
1772
|
};
|
|
1789
1773
|
}, {}>;
|
|
1790
1774
|
type PlayerSideChangedEvent = typeof PlayerSideChanged.infer;
|
|
1791
|
-
//# sourceMappingURL=playerSideChanged.d.ts.map
|
|
1792
1775
|
//#endregion
|
|
1793
1776
|
//#region src/events/playerStatsChanged.d.ts
|
|
1794
1777
|
declare const PlayerStatsChanged: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1807,7 +1790,6 @@ declare const PlayerStatsChanged: arktype_internal_methods_object_ts0.ObjectType
|
|
|
1807
1790
|
};
|
|
1808
1791
|
}, {}>;
|
|
1809
1792
|
type PlayerStatsChangedEvent = typeof PlayerStatsChanged.infer;
|
|
1810
|
-
//# sourceMappingURL=playerStatsChanged.d.ts.map
|
|
1811
1793
|
//#endregion
|
|
1812
1794
|
//#region src/events/playerPingUpdated.d.ts
|
|
1813
1795
|
declare const PlayerPingUpdated: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1820,7 +1802,6 @@ declare const PlayerPingUpdated: arktype_internal_methods_object_ts0.ObjectType<
|
|
|
1820
1802
|
};
|
|
1821
1803
|
}, {}>;
|
|
1822
1804
|
type PlayerPingUpdatedEvent = typeof PlayerPingUpdated.infer;
|
|
1823
|
-
//# sourceMappingURL=playerPingUpdated.d.ts.map
|
|
1824
1805
|
//#endregion
|
|
1825
1806
|
//#region src/events/defuserPlanted.d.ts
|
|
1826
1807
|
declare const DefuserPlanted: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1832,7 +1813,6 @@ declare const DefuserPlanted: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1832
1813
|
};
|
|
1833
1814
|
}, {}>;
|
|
1834
1815
|
type DefuserPlantedEvent = typeof DefuserPlanted.infer;
|
|
1835
|
-
//# sourceMappingURL=defuserPlanted.d.ts.map
|
|
1836
1816
|
//#endregion
|
|
1837
1817
|
//#region src/events/defuserSabotaged.d.ts
|
|
1838
1818
|
declare const DefuserSabotaged: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1844,7 +1824,6 @@ declare const DefuserSabotaged: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1844
1824
|
};
|
|
1845
1825
|
}, {}>;
|
|
1846
1826
|
type DefuserSabotagedEvent = typeof DefuserSabotaged.infer;
|
|
1847
|
-
//# sourceMappingURL=defuserSabotaged.d.ts.map
|
|
1848
1827
|
//#endregion
|
|
1849
1828
|
//#region src/events/defuserPickedUp.d.ts
|
|
1850
1829
|
declare const DefuserPickedUp: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1857,7 +1836,6 @@ declare const DefuserPickedUp: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1857
1836
|
};
|
|
1858
1837
|
}, {}>;
|
|
1859
1838
|
type DefuserPickedUpEvent = typeof DefuserPickedUp.infer;
|
|
1860
|
-
//# sourceMappingURL=defuserPickedUp.d.ts.map
|
|
1861
1839
|
//#endregion
|
|
1862
1840
|
//#region src/events/defuserDropped.d.ts
|
|
1863
1841
|
declare const DefuserDropped: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1869,7 +1847,6 @@ declare const DefuserDropped: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1869
1847
|
};
|
|
1870
1848
|
}, {}>;
|
|
1871
1849
|
type DefuserDroppedEvent = typeof DefuserDropped.infer;
|
|
1872
|
-
//# sourceMappingURL=defuserDropped.d.ts.map
|
|
1873
1850
|
//#endregion
|
|
1874
1851
|
//#region src/events/playerLifeStateChanged.d.ts
|
|
1875
1852
|
declare const PlayerLifeStateChanged: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1878,11 +1855,10 @@ declare const PlayerLifeStateChanged: arktype_internal_methods_object_ts0.Object
|
|
|
1878
1855
|
creation_time: number;
|
|
1879
1856
|
content: {
|
|
1880
1857
|
player_id: SiegePlayerId;
|
|
1881
|
-
life_state: "
|
|
1858
|
+
life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
1882
1859
|
};
|
|
1883
1860
|
}, {}>;
|
|
1884
1861
|
type PlayerLifeStateChangedEvent = typeof PlayerLifeStateChanged.infer;
|
|
1885
|
-
//# sourceMappingURL=playerLifeStateChanged.d.ts.map
|
|
1886
1862
|
//#endregion
|
|
1887
1863
|
//#region src/events/playerDied.d.ts
|
|
1888
1864
|
declare const PlayerDied: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1895,7 +1871,6 @@ declare const PlayerDied: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1895
1871
|
};
|
|
1896
1872
|
}, {}>;
|
|
1897
1873
|
type PlayerDiedEvent = typeof PlayerDied.infer;
|
|
1898
|
-
//# sourceMappingURL=playerDied.d.ts.map
|
|
1899
1874
|
//#endregion
|
|
1900
1875
|
//#region src/events/playerDowned.d.ts
|
|
1901
1876
|
declare const PlayerDowned: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1908,7 +1883,6 @@ declare const PlayerDowned: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1908
1883
|
};
|
|
1909
1884
|
}, {}>;
|
|
1910
1885
|
type PlayerDownedEvent = typeof PlayerDowned.infer;
|
|
1911
|
-
//# sourceMappingURL=playerDowned.d.ts.map
|
|
1912
1886
|
//#endregion
|
|
1913
1887
|
//#region src/events/playerPingIdChanged.d.ts
|
|
1914
1888
|
declare const PlayerPingIdChanged: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1921,7 +1895,6 @@ declare const PlayerPingIdChanged: arktype_internal_methods_object_ts0.ObjectTyp
|
|
|
1921
1895
|
};
|
|
1922
1896
|
}, {}>;
|
|
1923
1897
|
type PlayerPingIdChangedEvent = typeof PlayerPingIdChanged.infer;
|
|
1924
|
-
//# sourceMappingURL=playerPingIdChanged.d.ts.map
|
|
1925
1898
|
//#endregion
|
|
1926
1899
|
//#region src/events/playerTeamChanged.d.ts
|
|
1927
1900
|
declare const PlayerTeamChanged: arktype_internal_methods_object_ts0.ObjectType<{
|
|
@@ -1934,8 +1907,6 @@ declare const PlayerTeamChanged: arktype_internal_methods_object_ts0.ObjectType<
|
|
|
1934
1907
|
};
|
|
1935
1908
|
}, {}>;
|
|
1936
1909
|
type PlayerTeamChangedEvent = typeof PlayerTeamChanged.infer;
|
|
1937
|
-
//# sourceMappingURL=playerTeamChanged.d.ts.map
|
|
1938
|
-
|
|
1939
1910
|
//#endregion
|
|
1940
1911
|
//#region src/events/index.d.ts
|
|
1941
1912
|
declare const events: arktype2.Module<{
|
|
@@ -2009,11 +1980,11 @@ declare const events: arktype2.Module<{
|
|
|
2009
1980
|
segment_size: number;
|
|
2010
1981
|
segment_index: number;
|
|
2011
1982
|
team_0: {
|
|
2012
|
-
role: "
|
|
1983
|
+
role: "attacker" | "defender" | "both" | "invalid";
|
|
2013
1984
|
state: SiegeRoundState;
|
|
2014
1985
|
};
|
|
2015
1986
|
team_1: {
|
|
2016
|
-
role: "
|
|
1987
|
+
role: "attacker" | "defender" | "both" | "invalid";
|
|
2017
1988
|
state: SiegeRoundState;
|
|
2018
1989
|
};
|
|
2019
1990
|
}[];
|
|
@@ -2046,7 +2017,7 @@ declare const events: arktype2.Module<{
|
|
|
2046
2017
|
content: {
|
|
2047
2018
|
index: number;
|
|
2048
2019
|
team: 0 | 1;
|
|
2049
|
-
side: "
|
|
2020
|
+
side: "attacker" | "defender" | "both" | "invalid";
|
|
2050
2021
|
operator_name: {
|
|
2051
2022
|
id: SiegeOperatorNameId;
|
|
2052
2023
|
value: string;
|
|
@@ -2063,11 +2034,11 @@ declare const events: arktype2.Module<{
|
|
|
2063
2034
|
segment_size: number;
|
|
2064
2035
|
segment_index: number;
|
|
2065
2036
|
team_0: {
|
|
2066
|
-
role: "
|
|
2037
|
+
role: "attacker" | "defender" | "both" | "invalid";
|
|
2067
2038
|
state: SiegeRoundState;
|
|
2068
2039
|
};
|
|
2069
2040
|
team_1: {
|
|
2070
|
-
role: "
|
|
2041
|
+
role: "attacker" | "defender" | "both" | "invalid";
|
|
2071
2042
|
state: SiegeRoundState;
|
|
2072
2043
|
};
|
|
2073
2044
|
};
|
|
@@ -2078,15 +2049,15 @@ declare const events: arktype2.Module<{
|
|
|
2078
2049
|
remaining_health: number;
|
|
2079
2050
|
pre_damage_health: number;
|
|
2080
2051
|
max_health: number;
|
|
2081
|
-
damage_type: "
|
|
2082
|
-
damage_team_type: "
|
|
2052
|
+
damage_type: "unknown" | "invalid" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
|
|
2053
|
+
damage_team_type: "unknown" | "invalid" | "enemy" | "friendly";
|
|
2083
2054
|
damage_item_id: SiegeItemObjectId | null;
|
|
2084
2055
|
damage_time: number;
|
|
2085
2056
|
}[];
|
|
2086
2057
|
players: {
|
|
2087
2058
|
player_id: SiegePlayerId;
|
|
2088
2059
|
final_health: number;
|
|
2089
|
-
final_life_state: "
|
|
2060
|
+
final_life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
2090
2061
|
operator_name: {
|
|
2091
2062
|
id: SiegeOperatorNameId;
|
|
2092
2063
|
value: string;
|
|
@@ -2098,7 +2069,7 @@ declare const events: arktype2.Module<{
|
|
|
2098
2069
|
type: "phase_changed";
|
|
2099
2070
|
creation_time: number;
|
|
2100
2071
|
content: {
|
|
2101
|
-
phase: "intro" | "planning" | "prep" | "action" | "results"
|
|
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|
+
phase: "invalid" | "intro" | "planning" | "prep" | "action" | "results";
|
|
2102
2073
|
};
|
|
2103
2074
|
} | ((In: {
|
|
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2075
|
game: "siege";
|
|
@@ -2112,7 +2083,7 @@ declare const events: arktype2.Module<{
|
|
|
2112
2083
|
is_squad_member: boolean;
|
|
2113
2084
|
is_local_player: boolean;
|
|
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2085
|
username: string;
|
|
2115
|
-
side: "
|
|
2086
|
+
side: "attacker" | "defender" | "both" | "invalid";
|
|
2116
2087
|
team: 0 | 1;
|
|
2117
2088
|
is_privacy_username: boolean;
|
|
2118
2089
|
has_avatar_hidden: boolean;
|
|
@@ -2125,12 +2096,12 @@ declare const events: arktype2.Module<{
|
|
|
2125
2096
|
plants: number;
|
|
2126
2097
|
score: number;
|
|
2127
2098
|
};
|
|
2128
|
-
life_state: "
|
|
2099
|
+
life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
2129
2100
|
ping: number;
|
|
2130
2101
|
};
|
|
2131
2102
|
}) => arktype2.Out<{
|
|
2132
2103
|
content: {
|
|
2133
|
-
starting_side: "
|
|
2104
|
+
starting_side: "attacker" | "defender" | "both" | "invalid";
|
|
2134
2105
|
player_id: SiegePlayerId;
|
|
2135
2106
|
profile_id: string;
|
|
2136
2107
|
is_bot: boolean;
|
|
@@ -2138,7 +2109,7 @@ declare const events: arktype2.Module<{
|
|
|
2138
2109
|
is_squad_member: boolean;
|
|
2139
2110
|
is_local_player: boolean;
|
|
2140
2111
|
username: string;
|
|
2141
|
-
side: "
|
|
2112
|
+
side: "attacker" | "defender" | "both" | "invalid";
|
|
2142
2113
|
team: 0 | 1;
|
|
2143
2114
|
is_privacy_username: boolean;
|
|
2144
2115
|
has_avatar_hidden: boolean;
|
|
@@ -2151,7 +2122,7 @@ declare const events: arktype2.Module<{
|
|
|
2151
2122
|
plants: number;
|
|
2152
2123
|
score: number;
|
|
2153
2124
|
};
|
|
2154
|
-
life_state: "
|
|
2125
|
+
life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
2155
2126
|
ping: number;
|
|
2156
2127
|
};
|
|
2157
2128
|
game: "siege";
|
|
@@ -2189,7 +2160,7 @@ declare const events: arktype2.Module<{
|
|
|
2189
2160
|
creation_time: number;
|
|
2190
2161
|
content: {
|
|
2191
2162
|
player_id: SiegePlayerId;
|
|
2192
|
-
side: "
|
|
2163
|
+
side: "attacker" | "defender" | "both" | "invalid";
|
|
2193
2164
|
};
|
|
2194
2165
|
} | {
|
|
2195
2166
|
game: "siege";
|
|
@@ -2248,7 +2219,7 @@ declare const events: arktype2.Module<{
|
|
|
2248
2219
|
creation_time: number;
|
|
2249
2220
|
content: {
|
|
2250
2221
|
player_id: SiegePlayerId;
|
|
2251
|
-
life_state: "
|
|
2222
|
+
life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
2252
2223
|
};
|
|
2253
2224
|
} | {
|
|
2254
2225
|
game: "siege";
|
|
@@ -2359,11 +2330,11 @@ declare const events: arktype2.Module<{
|
|
|
2359
2330
|
segment_size: number;
|
|
2360
2331
|
segment_index: number;
|
|
2361
2332
|
team_0: {
|
|
2362
|
-
role: "
|
|
2333
|
+
role: "attacker" | "defender" | "both" | "invalid";
|
|
2363
2334
|
state: SiegeRoundState;
|
|
2364
2335
|
};
|
|
2365
2336
|
team_1: {
|
|
2366
|
-
role: "
|
|
2337
|
+
role: "attacker" | "defender" | "both" | "invalid";
|
|
2367
2338
|
state: SiegeRoundState;
|
|
2368
2339
|
};
|
|
2369
2340
|
}[];
|
|
@@ -2399,7 +2370,7 @@ declare const events: arktype2.Module<{
|
|
|
2399
2370
|
content: {
|
|
2400
2371
|
index: number;
|
|
2401
2372
|
team: 0 | 1;
|
|
2402
|
-
side: "
|
|
2373
|
+
side: "attacker" | "defender" | "both" | "invalid";
|
|
2403
2374
|
operator_name: {
|
|
2404
2375
|
id: SiegeOperatorNameId;
|
|
2405
2376
|
value: string;
|
|
@@ -2417,11 +2388,11 @@ declare const events: arktype2.Module<{
|
|
|
2417
2388
|
segment_size: number;
|
|
2418
2389
|
segment_index: number;
|
|
2419
2390
|
team_0: {
|
|
2420
|
-
role: "
|
|
2391
|
+
role: "attacker" | "defender" | "both" | "invalid";
|
|
2421
2392
|
state: SiegeRoundState;
|
|
2422
2393
|
};
|
|
2423
2394
|
team_1: {
|
|
2424
|
-
role: "
|
|
2395
|
+
role: "attacker" | "defender" | "both" | "invalid";
|
|
2425
2396
|
state: SiegeRoundState;
|
|
2426
2397
|
};
|
|
2427
2398
|
};
|
|
@@ -2432,15 +2403,15 @@ declare const events: arktype2.Module<{
|
|
|
2432
2403
|
remaining_health: number;
|
|
2433
2404
|
pre_damage_health: number;
|
|
2434
2405
|
max_health: number;
|
|
2435
|
-
damage_type: "
|
|
2436
|
-
damage_team_type: "
|
|
2406
|
+
damage_type: "unknown" | "invalid" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
|
|
2407
|
+
damage_team_type: "unknown" | "invalid" | "enemy" | "friendly";
|
|
2437
2408
|
damage_item_id: SiegeItemObjectId | null;
|
|
2438
2409
|
damage_time: number;
|
|
2439
2410
|
}[];
|
|
2440
2411
|
players: {
|
|
2441
2412
|
player_id: SiegePlayerId;
|
|
2442
2413
|
final_health: number;
|
|
2443
|
-
final_life_state: "
|
|
2414
|
+
final_life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
2444
2415
|
operator_name: {
|
|
2445
2416
|
id: SiegeOperatorNameId;
|
|
2446
2417
|
value: string;
|
|
@@ -2453,7 +2424,7 @@ declare const events: arktype2.Module<{
|
|
|
2453
2424
|
type: "phase_changed";
|
|
2454
2425
|
creation_time: number;
|
|
2455
2426
|
content: {
|
|
2456
|
-
phase: "intro" | "planning" | "prep" | "action" | "results"
|
|
2427
|
+
phase: "invalid" | "intro" | "planning" | "prep" | "action" | "results";
|
|
2457
2428
|
};
|
|
2458
2429
|
};
|
|
2459
2430
|
player_joined: (In: {
|
|
@@ -2468,7 +2439,7 @@ declare const events: arktype2.Module<{
|
|
|
2468
2439
|
is_squad_member: boolean;
|
|
2469
2440
|
is_local_player: boolean;
|
|
2470
2441
|
username: string;
|
|
2471
|
-
side: "
|
|
2442
|
+
side: "attacker" | "defender" | "both" | "invalid";
|
|
2472
2443
|
team: 0 | 1;
|
|
2473
2444
|
is_privacy_username: boolean;
|
|
2474
2445
|
has_avatar_hidden: boolean;
|
|
@@ -2481,12 +2452,12 @@ declare const events: arktype2.Module<{
|
|
|
2481
2452
|
plants: number;
|
|
2482
2453
|
score: number;
|
|
2483
2454
|
};
|
|
2484
|
-
life_state: "
|
|
2455
|
+
life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
2485
2456
|
ping: number;
|
|
2486
2457
|
};
|
|
2487
2458
|
}) => arktype2.Out<{
|
|
2488
2459
|
content: {
|
|
2489
|
-
starting_side: "
|
|
2460
|
+
starting_side: "attacker" | "defender" | "both" | "invalid";
|
|
2490
2461
|
player_id: SiegePlayerId;
|
|
2491
2462
|
profile_id: string;
|
|
2492
2463
|
is_bot: boolean;
|
|
@@ -2494,7 +2465,7 @@ declare const events: arktype2.Module<{
|
|
|
2494
2465
|
is_squad_member: boolean;
|
|
2495
2466
|
is_local_player: boolean;
|
|
2496
2467
|
username: string;
|
|
2497
|
-
side: "
|
|
2468
|
+
side: "attacker" | "defender" | "both" | "invalid";
|
|
2498
2469
|
team: 0 | 1;
|
|
2499
2470
|
is_privacy_username: boolean;
|
|
2500
2471
|
has_avatar_hidden: boolean;
|
|
@@ -2507,7 +2478,7 @@ declare const events: arktype2.Module<{
|
|
|
2507
2478
|
plants: number;
|
|
2508
2479
|
score: number;
|
|
2509
2480
|
};
|
|
2510
|
-
life_state: "
|
|
2481
|
+
life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
2511
2482
|
ping: number;
|
|
2512
2483
|
};
|
|
2513
2484
|
game: "siege";
|
|
@@ -2549,7 +2520,7 @@ declare const events: arktype2.Module<{
|
|
|
2549
2520
|
creation_time: number;
|
|
2550
2521
|
content: {
|
|
2551
2522
|
player_id: SiegePlayerId;
|
|
2552
|
-
side: "
|
|
2523
|
+
side: "attacker" | "defender" | "both" | "invalid";
|
|
2553
2524
|
};
|
|
2554
2525
|
};
|
|
2555
2526
|
player_stats_changed: {
|
|
@@ -2615,7 +2586,7 @@ declare const events: arktype2.Module<{
|
|
|
2615
2586
|
creation_time: number;
|
|
2616
2587
|
content: {
|
|
2617
2588
|
player_id: SiegePlayerId;
|
|
2618
|
-
life_state: "
|
|
2589
|
+
life_state: "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
|
|
2619
2590
|
};
|
|
2620
2591
|
};
|
|
2621
2592
|
player_died: {
|
|
@@ -2657,8 +2628,6 @@ declare const events: arktype2.Module<{
|
|
|
2657
2628
|
}>;
|
|
2658
2629
|
type SiegeEvent = typeof events.event.infer;
|
|
2659
2630
|
type SiegeEventType = SiegeEvent["type"];
|
|
2660
|
-
//# sourceMappingURL=index.d.ts.map
|
|
2661
|
-
|
|
2662
2631
|
//#endregion
|
|
2663
2632
|
//#endregion
|
|
2664
2633
|
export { BaseEvent, type DefuserDroppedEvent, type DefuserPickedUpEvent, type DefuserPlantedEvent, type DefuserSabotagedEvent, type LocalPlayerEvent, type MapChangedEvent, MapData, MapDataSchema, type MatchEndedEvent, MatchRoundData, MatchRoundDataSchema, type MatchStartedEvent, type ModuleLoadedEvent, type ModuleUnloadedEvent, type OperatorBannedEvent, type PhaseChangedEvent, PlayerDamageData, PlayerDamageDataSchema, type PlayerDiedEvent, type PlayerDownedEvent, type PlayerJoinedEvent, type PlayerLeftEvent, type PlayerLifeStateChangedEvent, type PlayerLocationChangedEvent, PlayerMatchStatsData, PlayerMatchStatsDataSchema, type PlayerOperatorChangedEvent, type PlayerPingIdChangedEvent, type PlayerPingUpdatedEvent, type PlayerSideChangedEvent, type PlayerStatsChangedEvent, type PlayerTeamChangedEvent, RoundEndData, RoundEndDataSchema, RoundEndPlayerData, RoundEndPlayerDataSchema, type RoundEndedEvent, SIEGE_BOT_ID, SIEGE_DAMAGE_TEAM_TYPES, SIEGE_DAMAGE_TYPES, SIEGE_GAME_MODES_TO_ID, SIEGE_GAME_MODE_LABELS, SIEGE_GAME_MODE_PHASES, SIEGE_GAME_MODE_TYPES_TO_ID, SIEGE_GAME_MODE_TYPE_LABELS, SIEGE_MAP_LABELS, SIEGE_MAP_TO_ID, SIEGE_MATCH_TYPES_TO_ID, SIEGE_MATCH_TYPE_LABELS, SIEGE_OPERATOR_LABELS, SIEGE_OPERATOR_META, SIEGE_OPERATOR_TO_ID, SIEGE_PLAYER_LIFE_STATES, SIEGE_ROUND_STATES_TO_ID, SIEGE_ROUND_STATE_LABELS, SIEGE_SIDES, SIEGE_SIDE_OPERATORS, SIEGE_TEAMS, SIEGE_TIME_OF_DAY_LABELS, SIEGE_TIME_OF_DAY_TO_ID, SiegeDamageTeamType, SiegeDamageTeamTypeSchema, SiegeDamageType, SiegeDamageTypeSchema, SiegeEvent, SiegeEventType, SiegeGameMode, SiegeGameModePhase, SiegeGameModePhaseSchema, SiegeGameModeTypeNameId, SiegeItemObjectId, SiegeMapNameId, SiegeMatchId, SiegeMatchType, SiegeOperatorMeta, SiegeOperatorMetaFull, SiegeOperatorNameId, SiegePlayerId, SiegePlayerLifeState, SiegePlayerLifeStateSchema, SiegeProfileId, SiegeRoundState, SiegeSide, SiegeSideSchema, SiegeTeam, SiegeTeamSchema, SiegeTimeOfDay, type StartedQueuingEvent, type StoppedQueueingEvent, Translation, TranslationSchema, type UnsupportedGameVersionEvent, events, isSiegeRoundStateCompleted, isSiegeRoundStateVictory, module };
|