@overlayed/app 0.18.2 → 0.18.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +1 -1
- package/dist/siege.d.ts +159 -127
- package/dist/siege.js +1 -1
- package/package.json +1 -1
package/dist/siege.d.ts
CHANGED
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@@ -95,28 +95,55 @@ type SiegeProfileId = Brand<string, "siegeProfileId">;
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declare const SiegeProfileId: Brander<SiegeProfileId>;
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type SiegeItemObjectId = Brand<number, "siegeItemObjectId">;
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declare const SiegeItemObjectId: Brander<SiegeItemObjectId>;
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type SiegeMatchType = Brand<string, "siegeMatchType">;
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declare const SiegeMatchType: Brander<SiegeMatchType>;
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type SiegeGameMode = Brand<string, "siegeGameMode">;
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declare const SiegeGameMode: Brander<SiegeGameMode>;
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type SiegeTimeOfDay = Brand<number, "siegeTimeOfDay">;
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declare const SiegeTimeOfDay: Brander<SiegeTimeOfDay>;
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//# sourceMappingURL=brands.d.ts.map
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//#endregion
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//#region src/consts.d.ts
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declare const SIEGE_BOT_ID = "00000000-0000-0000-0000-000000000000";
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declare const SIEGE_GAME_MODE_PHASES: readonly ["intro", "planning", "prep", "action", "results", "invalid"];
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-
declare const SiegeGameModePhaseSchema: arktype_internal_methods_string_ts0.StringType<"
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declare const SiegeGameModePhaseSchema: arktype_internal_methods_string_ts0.StringType<"intro" | "planning" | "prep" | "action" | "results" | "invalid", {}>;
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type SiegeGameModePhase = typeof SiegeGameModePhaseSchema.infer;
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declare const SIEGE_TEAMS: readonly [0, 1];
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declare const SiegeTeamSchema: arktype_internal_methods_number_ts0.NumberType<0 | 1, {}>;
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type SiegeTeam = typeof SiegeTeamSchema.infer;
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declare const SIEGE_SIDES: readonly ["attacker", "defender", "both", "invalid"];
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declare const SiegeSideSchema: arktype_internal_methods_string_ts0.StringType<"
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declare const SiegeSideSchema: arktype_internal_methods_string_ts0.StringType<"invalid" | "attacker" | "defender" | "both", {}>;
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type SiegeSide = typeof SiegeSideSchema.infer;
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declare const SIEGE_PLAYER_LIFE_STATES: readonly ["normal", "overhealed", "low_health", "downed", "dead", "respawning"];
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declare const SiegePlayerLifeStateSchema: arktype_internal_methods_string_ts0.StringType<"
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declare const SiegePlayerLifeStateSchema: arktype_internal_methods_string_ts0.StringType<"normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning", {}>;
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type SiegePlayerLifeState = typeof SiegePlayerLifeStateSchema.infer;
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declare const SIEGE_DAMAGE_TYPES: readonly ["bullet", "melee", "explosive", "falling", "regeneration", "unknown", "debris", "projectile", "downed", "gas", "thermal_explosion", "melee_gadget", "barbed_wire", "electric", "reinforcement", "frag", "paralyzed", "emp", "break", "cleanup", "interrogation", "melee-finisher", "toxic", "toxic-explosion", "pneumatic", "body-contact", "contact-explosion", "flash", "parasite-spike", "laser", "concussion", "blowtorch", "taser-shield", "reverse-friendly-fire", "self-destroyed", "area-control", "fire", "breach-kick", "break-wall", "blade-mine", "invalid"];
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declare const SiegeDamageTypeSchema: arktype_internal_methods_string_ts0.StringType<"unknown" | "
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declare const SiegeDamageTypeSchema: arktype_internal_methods_string_ts0.StringType<"invalid" | "unknown" | "downed" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine", {}>;
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type SiegeDamageType = typeof SiegeDamageTypeSchema.infer;
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declare const SIEGE_DAMAGE_TEAM_TYPES: readonly ["unknown", "enemy", "friendly", "invalid"];
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-
declare const SiegeDamageTeamTypeSchema: arktype_internal_methods_string_ts0.StringType<"
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declare const SiegeDamageTeamTypeSchema: arktype_internal_methods_string_ts0.StringType<"invalid" | "unknown" | "enemy" | "friendly", {}>;
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type SiegeDamageTeamType = typeof SiegeDamageTeamTypeSchema.infer;
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declare const SIEGE_MATCH_TYPES_TO_ID: Readonly<{
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readonly quickPlay: SiegeMatchType;
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readonly versusAi: SiegeMatchType;
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readonly standard: SiegeMatchType;
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readonly ranked: SiegeMatchType;
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}>;
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declare const SIEGE_MATCH_TYPE_LABELS: Record<SiegeMatchType, string>;
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declare const SIEGE_GAME_MODES_TO_ID: Readonly<{
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teamDeathmatch: SiegeGameMode;
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goldenGun: SiegeGameMode;
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freeForAll: SiegeGameMode;
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weaponRoulette: SiegeGameMode;
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dualFront: SiegeGameMode;
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bomb: SiegeGameMode;
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versusAi: SiegeGameMode;
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hostage: SiegeGameMode;
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threeVsThreeSecureArea: SiegeGameMode;
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targetDrill: SiegeGameMode;
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rengoku: SiegeGameMode;
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}>;
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declare const SIEGE_GAME_MODE_LABELS: Record<SiegeGameMode, string>;
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declare const SIEGE_GAME_MODE_TYPES_TO_ID: Readonly<{
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readonly ranked: SiegeGameModeTypeNameId;
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readonly quickMatch: SiegeGameModeTypeNameId;
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@@ -569,6 +596,11 @@ declare const SIEGE_ROUND_STATES_TO_ID: Readonly<{
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readonly matchCancelled: SiegeRoundState;
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}>;
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declare const SIEGE_ROUND_STATE_LABELS: Record<SiegeRoundState, string>;
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declare const SIEGE_TIME_OF_DAY_TO_ID: Readonly<{
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readonly day: SiegeTimeOfDay;
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readonly night: SiegeTimeOfDay;
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}>;
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declare const SIEGE_TIME_OF_DAY_LABELS: Record<SiegeTimeOfDay, string>;
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//# sourceMappingURL=consts.d.ts.map
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//#endregion
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//#region src/module.d.ts
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@@ -603,12 +635,12 @@ declare function module(): {
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type: "started_queuing";
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creation_time: number;
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content: {
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game_mode:
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game_mode: SiegeGameMode;
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game_type: {
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id: SiegeGameModeTypeNameId;
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value: string;
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};
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match_type:
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match_type: SiegeMatchType;
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};
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} | {
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game: "siege";
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@@ -619,12 +651,12 @@ declare function module(): {
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type: "match_started";
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creation_time: number;
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content: {
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game_mode:
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game_mode: SiegeGameMode;
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game_type: {
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id: SiegeGameModeTypeNameId;
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value: string;
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};
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match_type:
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match_type: SiegeMatchType;
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match_id: SiegeMatchId;
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map: {
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id: number;
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@@ -633,7 +665,7 @@ declare function module(): {
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value: string;
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};
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time_of_day: {
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id:
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id: SiegeTimeOfDay;
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value: string;
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};
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};
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@@ -645,11 +677,11 @@ declare function module(): {
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segment_size: number;
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segment_index: number;
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team_0: {
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role: "
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role: "invalid" | "attacker" | "defender" | "both";
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state: SiegeRoundState;
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};
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team_1: {
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role: "
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role: "invalid" | "attacker" | "defender" | "both";
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state: SiegeRoundState;
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};
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}[];
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@@ -670,7 +702,7 @@ declare function module(): {
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value: string;
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};
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time_of_day: {
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id:
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id: SiegeTimeOfDay;
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value: string;
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};
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};
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content: {
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index: number;
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team: 0 | 1;
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side: "
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side: "invalid" | "attacker" | "defender" | "both";
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operator_name: {
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id: SiegeOperatorNameId;
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value: string;
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segment_size: number;
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segment_index: number;
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team_0: {
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role: "
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role: "invalid" | "attacker" | "defender" | "both";
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state: SiegeRoundState;
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};
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team_1: {
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role: "
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role: "invalid" | "attacker" | "defender" | "both";
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state: SiegeRoundState;
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};
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};
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remaining_health: number;
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pre_damage_health: number;
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max_health: number;
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damage_type: "unknown" | "
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damage_team_type: "
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damage_type: "invalid" | "unknown" | "downed" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
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damage_team_type: "invalid" | "unknown" | "enemy" | "friendly";
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damage_item_id: SiegeItemObjectId | null;
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damage_time: number;
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}[];
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players: {
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player_id: SiegePlayerId;
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final_health: number;
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final_life_state: "
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final_life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
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operator_name: {
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id: SiegeOperatorNameId;
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value: string;
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type: "phase_changed";
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creation_time: number;
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content: {
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phase: "
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phase: "intro" | "planning" | "prep" | "action" | "results" | "invalid";
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};
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} | ((In: {
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game: "siege";
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@@ -748,7 +780,7 @@ declare function module(): {
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is_squad_member: boolean;
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is_local_player: boolean;
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username: string;
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side: "
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side: "invalid" | "attacker" | "defender" | "both";
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team: 0 | 1;
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is_privacy_username: boolean;
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has_avatar_hidden: boolean;
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plants: number;
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score: number;
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};
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life_state: "
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life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
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ping: number;
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};
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}) => arktype2.Out<{
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content: {
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starting_side: "
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starting_side: "invalid" | "attacker" | "defender" | "both";
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player_id: SiegePlayerId;
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profile_id: string;
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is_bot: boolean;
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is_squad_member: boolean;
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is_local_player: boolean;
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username: string;
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side: "
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side: "invalid" | "attacker" | "defender" | "both";
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team: 0 | 1;
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is_privacy_username: boolean;
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has_avatar_hidden: boolean;
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plants: number;
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score: number;
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};
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life_state: "
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life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
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ping: number;
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};
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game: "siege";
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creation_time: number;
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content: {
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player_id: SiegePlayerId;
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side: "invalid" | "attacker" | "defender" | "both";
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};
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} | {
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content: {
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player_id: SiegePlayerId;
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life_state: "
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life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
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};
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} | {
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game: "siege";
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type: "started_queuing";
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creation_time: number;
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content: {
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game_mode:
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game_mode: SiegeGameMode;
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game_type: {
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id: SiegeGameModeTypeNameId;
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value: string;
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};
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match_type:
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match_type: SiegeMatchType;
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};
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};
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stopped_queuing: {
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type: "match_started";
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creation_time: number;
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content: {
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game_mode:
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game_mode: SiegeGameMode;
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game_type: {
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id: SiegeGameModeTypeNameId;
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value: string;
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};
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match_type:
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match_type: SiegeMatchType;
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978
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|
match_id: SiegeMatchId;
|
|
979
1011
|
map: {
|
|
980
1012
|
id: number;
|
|
@@ -983,7 +1015,7 @@ declare function module(): {
|
|
|
983
1015
|
value: string;
|
|
984
1016
|
};
|
|
985
1017
|
time_of_day: {
|
|
986
|
-
id:
|
|
1018
|
+
id: SiegeTimeOfDay;
|
|
987
1019
|
value: string;
|
|
988
1020
|
};
|
|
989
1021
|
};
|
|
@@ -995,11 +1027,11 @@ declare function module(): {
|
|
|
995
1027
|
segment_size: number;
|
|
996
1028
|
segment_index: number;
|
|
997
1029
|
team_0: {
|
|
998
|
-
role: "
|
|
1030
|
+
role: "invalid" | "attacker" | "defender" | "both";
|
|
999
1031
|
state: SiegeRoundState;
|
|
1000
1032
|
};
|
|
1001
1033
|
team_1: {
|
|
1002
|
-
role: "
|
|
1034
|
+
role: "invalid" | "attacker" | "defender" | "both";
|
|
1003
1035
|
state: SiegeRoundState;
|
|
1004
1036
|
};
|
|
1005
1037
|
}[];
|
|
@@ -1022,7 +1054,7 @@ declare function module(): {
|
|
|
1022
1054
|
value: string;
|
|
1023
1055
|
};
|
|
1024
1056
|
time_of_day: {
|
|
1025
|
-
id:
|
|
1057
|
+
id: SiegeTimeOfDay;
|
|
1026
1058
|
value: string;
|
|
1027
1059
|
};
|
|
1028
1060
|
};
|
|
@@ -1035,7 +1067,7 @@ declare function module(): {
|
|
|
1035
1067
|
content: {
|
|
1036
1068
|
index: number;
|
|
1037
1069
|
team: 0 | 1;
|
|
1038
|
-
side: "
|
|
1070
|
+
side: "invalid" | "attacker" | "defender" | "both";
|
|
1039
1071
|
operator_name: {
|
|
1040
1072
|
id: SiegeOperatorNameId;
|
|
1041
1073
|
value: string;
|
|
@@ -1053,11 +1085,11 @@ declare function module(): {
|
|
|
1053
1085
|
segment_size: number;
|
|
1054
1086
|
segment_index: number;
|
|
1055
1087
|
team_0: {
|
|
1056
|
-
role: "
|
|
1088
|
+
role: "invalid" | "attacker" | "defender" | "both";
|
|
1057
1089
|
state: SiegeRoundState;
|
|
1058
1090
|
};
|
|
1059
1091
|
team_1: {
|
|
1060
|
-
role: "
|
|
1092
|
+
role: "invalid" | "attacker" | "defender" | "both";
|
|
1061
1093
|
state: SiegeRoundState;
|
|
1062
1094
|
};
|
|
1063
1095
|
};
|
|
@@ -1068,15 +1100,15 @@ declare function module(): {
|
|
|
1068
1100
|
remaining_health: number;
|
|
1069
1101
|
pre_damage_health: number;
|
|
1070
1102
|
max_health: number;
|
|
1071
|
-
damage_type: "unknown" | "
|
|
1072
|
-
damage_team_type: "
|
|
1103
|
+
damage_type: "invalid" | "unknown" | "downed" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
|
|
1104
|
+
damage_team_type: "invalid" | "unknown" | "enemy" | "friendly";
|
|
1073
1105
|
damage_item_id: SiegeItemObjectId | null;
|
|
1074
1106
|
damage_time: number;
|
|
1075
1107
|
}[];
|
|
1076
1108
|
players: {
|
|
1077
1109
|
player_id: SiegePlayerId;
|
|
1078
1110
|
final_health: number;
|
|
1079
|
-
final_life_state: "
|
|
1111
|
+
final_life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
|
|
1080
1112
|
operator_name: {
|
|
1081
1113
|
id: SiegeOperatorNameId;
|
|
1082
1114
|
value: string;
|
|
@@ -1089,7 +1121,7 @@ declare function module(): {
|
|
|
1089
1121
|
type: "phase_changed";
|
|
1090
1122
|
creation_time: number;
|
|
1091
1123
|
content: {
|
|
1092
|
-
phase: "
|
|
1124
|
+
phase: "intro" | "planning" | "prep" | "action" | "results" | "invalid";
|
|
1093
1125
|
};
|
|
1094
1126
|
};
|
|
1095
1127
|
player_joined: (In: {
|
|
@@ -1104,7 +1136,7 @@ declare function module(): {
|
|
|
1104
1136
|
is_squad_member: boolean;
|
|
1105
1137
|
is_local_player: boolean;
|
|
1106
1138
|
username: string;
|
|
1107
|
-
side: "
|
|
1139
|
+
side: "invalid" | "attacker" | "defender" | "both";
|
|
1108
1140
|
team: 0 | 1;
|
|
1109
1141
|
is_privacy_username: boolean;
|
|
1110
1142
|
has_avatar_hidden: boolean;
|
|
@@ -1117,12 +1149,12 @@ declare function module(): {
|
|
|
1117
1149
|
plants: number;
|
|
1118
1150
|
score: number;
|
|
1119
1151
|
};
|
|
1120
|
-
life_state: "
|
|
1152
|
+
life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
|
|
1121
1153
|
ping: number;
|
|
1122
1154
|
};
|
|
1123
1155
|
}) => arktype2.Out<{
|
|
1124
1156
|
content: {
|
|
1125
|
-
starting_side: "
|
|
1157
|
+
starting_side: "invalid" | "attacker" | "defender" | "both";
|
|
1126
1158
|
player_id: SiegePlayerId;
|
|
1127
1159
|
profile_id: string;
|
|
1128
1160
|
is_bot: boolean;
|
|
@@ -1130,7 +1162,7 @@ declare function module(): {
|
|
|
1130
1162
|
is_squad_member: boolean;
|
|
1131
1163
|
is_local_player: boolean;
|
|
1132
1164
|
username: string;
|
|
1133
|
-
side: "
|
|
1165
|
+
side: "invalid" | "attacker" | "defender" | "both";
|
|
1134
1166
|
team: 0 | 1;
|
|
1135
1167
|
is_privacy_username: boolean;
|
|
1136
1168
|
has_avatar_hidden: boolean;
|
|
@@ -1143,7 +1175,7 @@ declare function module(): {
|
|
|
1143
1175
|
plants: number;
|
|
1144
1176
|
score: number;
|
|
1145
1177
|
};
|
|
1146
|
-
life_state: "
|
|
1178
|
+
life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
|
|
1147
1179
|
ping: number;
|
|
1148
1180
|
};
|
|
1149
1181
|
game: "siege";
|
|
@@ -1185,7 +1217,7 @@ declare function module(): {
|
|
|
1185
1217
|
creation_time: number;
|
|
1186
1218
|
content: {
|
|
1187
1219
|
player_id: SiegePlayerId;
|
|
1188
|
-
side: "
|
|
1220
|
+
side: "invalid" | "attacker" | "defender" | "both";
|
|
1189
1221
|
};
|
|
1190
1222
|
};
|
|
1191
1223
|
player_stats_changed: {
|
|
@@ -1251,7 +1283,7 @@ declare function module(): {
|
|
|
1251
1283
|
creation_time: number;
|
|
1252
1284
|
content: {
|
|
1253
1285
|
player_id: SiegePlayerId;
|
|
1254
|
-
life_state: "
|
|
1286
|
+
life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
|
|
1255
1287
|
};
|
|
1256
1288
|
};
|
|
1257
1289
|
player_died: {
|
|
@@ -1338,8 +1370,8 @@ declare const PlayerDamageDataSchema: arktype_internal_methods_object_ts0.Object
|
|
|
1338
1370
|
remaining_health: number;
|
|
1339
1371
|
pre_damage_health: number;
|
|
1340
1372
|
max_health: number;
|
|
1341
|
-
damage_type: "unknown" | "
|
|
1342
|
-
damage_team_type: "
|
|
1373
|
+
damage_type: "invalid" | "unknown" | "downed" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
|
|
1374
|
+
damage_team_type: "invalid" | "unknown" | "enemy" | "friendly";
|
|
1343
1375
|
damage_item_id: SiegeItemObjectId | null;
|
|
1344
1376
|
damage_time: number;
|
|
1345
1377
|
}, {}>;
|
|
@@ -1350,11 +1382,11 @@ declare const MatchRoundDataSchema: arktype_internal_methods_object_ts0.ObjectTy
|
|
|
1350
1382
|
segment_size: number;
|
|
1351
1383
|
segment_index: number;
|
|
1352
1384
|
team_0: {
|
|
1353
|
-
role: "
|
|
1385
|
+
role: "invalid" | "attacker" | "defender" | "both";
|
|
1354
1386
|
state: SiegeRoundState;
|
|
1355
1387
|
};
|
|
1356
1388
|
team_1: {
|
|
1357
|
-
role: "
|
|
1389
|
+
role: "invalid" | "attacker" | "defender" | "both";
|
|
1358
1390
|
state: SiegeRoundState;
|
|
1359
1391
|
};
|
|
1360
1392
|
}, {}>;
|
|
@@ -1366,7 +1398,7 @@ declare const MapDataSchema: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1366
1398
|
value: string;
|
|
1367
1399
|
};
|
|
1368
1400
|
time_of_day: {
|
|
1369
|
-
id:
|
|
1401
|
+
id: SiegeTimeOfDay;
|
|
1370
1402
|
value: string;
|
|
1371
1403
|
};
|
|
1372
1404
|
}, {}>;
|
|
@@ -1374,7 +1406,7 @@ type MapData = typeof MapDataSchema.infer;
|
|
|
1374
1406
|
declare const RoundEndPlayerDataSchema: arktype_internal_methods_object_ts0.ObjectType<{
|
|
1375
1407
|
player_id: SiegePlayerId;
|
|
1376
1408
|
final_health: number;
|
|
1377
|
-
final_life_state: "
|
|
1409
|
+
final_life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
|
|
1378
1410
|
operator_name: {
|
|
1379
1411
|
id: SiegeOperatorNameId;
|
|
1380
1412
|
value: string;
|
|
@@ -1388,11 +1420,11 @@ declare const RoundEndDataSchema: arktype_internal_methods_object_ts0.ObjectType
|
|
|
1388
1420
|
segment_size: number;
|
|
1389
1421
|
segment_index: number;
|
|
1390
1422
|
team_0: {
|
|
1391
|
-
role: "
|
|
1423
|
+
role: "invalid" | "attacker" | "defender" | "both";
|
|
1392
1424
|
state: SiegeRoundState;
|
|
1393
1425
|
};
|
|
1394
1426
|
team_1: {
|
|
1395
|
-
role: "
|
|
1427
|
+
role: "invalid" | "attacker" | "defender" | "both";
|
|
1396
1428
|
state: SiegeRoundState;
|
|
1397
1429
|
};
|
|
1398
1430
|
};
|
|
@@ -1403,15 +1435,15 @@ declare const RoundEndDataSchema: arktype_internal_methods_object_ts0.ObjectType
|
|
|
1403
1435
|
remaining_health: number;
|
|
1404
1436
|
pre_damage_health: number;
|
|
1405
1437
|
max_health: number;
|
|
1406
|
-
damage_type: "unknown" | "
|
|
1407
|
-
damage_team_type: "
|
|
1438
|
+
damage_type: "invalid" | "unknown" | "downed" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
|
|
1439
|
+
damage_team_type: "invalid" | "unknown" | "enemy" | "friendly";
|
|
1408
1440
|
damage_item_id: SiegeItemObjectId | null;
|
|
1409
1441
|
damage_time: number;
|
|
1410
1442
|
}[];
|
|
1411
1443
|
players: {
|
|
1412
1444
|
player_id: SiegePlayerId;
|
|
1413
1445
|
final_health: number;
|
|
1414
|
-
final_life_state: "
|
|
1446
|
+
final_life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
|
|
1415
1447
|
operator_name: {
|
|
1416
1448
|
id: SiegeOperatorNameId;
|
|
1417
1449
|
value: string;
|
|
@@ -1439,12 +1471,12 @@ declare const MatchStarted: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1439
1471
|
type: "match_started";
|
|
1440
1472
|
creation_time: number;
|
|
1441
1473
|
content: {
|
|
1442
|
-
game_mode:
|
|
1474
|
+
game_mode: SiegeGameMode;
|
|
1443
1475
|
game_type: {
|
|
1444
1476
|
id: SiegeGameModeTypeNameId;
|
|
1445
1477
|
value: string;
|
|
1446
1478
|
};
|
|
1447
|
-
match_type:
|
|
1479
|
+
match_type: SiegeMatchType;
|
|
1448
1480
|
match_id: SiegeMatchId;
|
|
1449
1481
|
map: {
|
|
1450
1482
|
id: number;
|
|
@@ -1453,7 +1485,7 @@ declare const MatchStarted: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1453
1485
|
value: string;
|
|
1454
1486
|
};
|
|
1455
1487
|
time_of_day: {
|
|
1456
|
-
id:
|
|
1488
|
+
id: SiegeTimeOfDay;
|
|
1457
1489
|
value: string;
|
|
1458
1490
|
};
|
|
1459
1491
|
};
|
|
@@ -1465,11 +1497,11 @@ declare const MatchStarted: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1465
1497
|
segment_size: number;
|
|
1466
1498
|
segment_index: number;
|
|
1467
1499
|
team_0: {
|
|
1468
|
-
role: "
|
|
1500
|
+
role: "invalid" | "attacker" | "defender" | "both";
|
|
1469
1501
|
state: SiegeRoundState;
|
|
1470
1502
|
};
|
|
1471
1503
|
team_1: {
|
|
1472
|
-
role: "
|
|
1504
|
+
role: "invalid" | "attacker" | "defender" | "both";
|
|
1473
1505
|
state: SiegeRoundState;
|
|
1474
1506
|
};
|
|
1475
1507
|
}[];
|
|
@@ -1502,12 +1534,12 @@ declare const StartedQueuing: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1502
1534
|
type: "started_queuing";
|
|
1503
1535
|
creation_time: number;
|
|
1504
1536
|
content: {
|
|
1505
|
-
game_mode:
|
|
1537
|
+
game_mode: SiegeGameMode;
|
|
1506
1538
|
game_type: {
|
|
1507
1539
|
id: SiegeGameModeTypeNameId;
|
|
1508
1540
|
value: string;
|
|
1509
1541
|
};
|
|
1510
|
-
match_type:
|
|
1542
|
+
match_type: SiegeMatchType;
|
|
1511
1543
|
};
|
|
1512
1544
|
}, {}>;
|
|
1513
1545
|
type StartedQueuingEvent = typeof StartedQueuing.infer;
|
|
@@ -1557,7 +1589,7 @@ declare const MapChanged: arktype_internal_methods_object_ts0.ObjectType<{
|
|
|
1557
1589
|
value: string;
|
|
1558
1590
|
};
|
|
1559
1591
|
time_of_day: {
|
|
1560
|
-
id:
|
|
1592
|
+
id: SiegeTimeOfDay;
|
|
1561
1593
|
value: string;
|
|
1562
1594
|
};
|
|
1563
1595
|
};
|
|
@@ -1574,7 +1606,7 @@ declare const OperatorBanned: arktype_internal_methods_object_ts0.ObjectType<{
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content: {
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index: number;
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team: 0 | 1;
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side: "
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side: "invalid" | "attacker" | "defender" | "both";
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operator_name: {
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id: SiegeOperatorNameId;
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value: string;
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@@ -1596,11 +1628,11 @@ declare const RoundEnded: arktype_internal_methods_object_ts0.ObjectType<{
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segment_size: number;
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segment_index: number;
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team_0: {
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role: "
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role: "invalid" | "attacker" | "defender" | "both";
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state: SiegeRoundState;
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};
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team_1: {
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role: "
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role: "invalid" | "attacker" | "defender" | "both";
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state: SiegeRoundState;
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};
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};
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@@ -1611,15 +1643,15 @@ declare const RoundEnded: arktype_internal_methods_object_ts0.ObjectType<{
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remaining_health: number;
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pre_damage_health: number;
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max_health: number;
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damage_type: "unknown" | "
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-
damage_team_type: "
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+
damage_type: "invalid" | "unknown" | "downed" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
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+
damage_team_type: "invalid" | "unknown" | "enemy" | "friendly";
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damage_item_id: SiegeItemObjectId | null;
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damage_time: number;
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}[];
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players: {
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player_id: SiegePlayerId;
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final_health: number;
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-
final_life_state: "
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+
final_life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
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operator_name: {
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id: SiegeOperatorNameId;
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value: string;
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@@ -1636,7 +1668,7 @@ declare const PhaseChanged: arktype_internal_methods_object_ts0.ObjectType<{
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type: "phase_changed";
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creation_time: number;
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content: {
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-
phase: "
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+
phase: "intro" | "planning" | "prep" | "action" | "results" | "invalid";
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};
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}, {}>;
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type PhaseChangedEvent = typeof PhaseChanged.infer;
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@@ -1655,7 +1687,7 @@ declare const PlayerJoined: arktype_internal_methods_object_ts0.ObjectType<(In:
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is_squad_member: boolean;
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is_local_player: boolean;
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username: string;
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-
side: "
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+
side: "invalid" | "attacker" | "defender" | "both";
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team: 0 | 1;
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is_privacy_username: boolean;
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has_avatar_hidden: boolean;
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@@ -1668,12 +1700,12 @@ declare const PlayerJoined: arktype_internal_methods_object_ts0.ObjectType<(In:
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plants: number;
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score: number;
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};
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-
life_state: "
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+
life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
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ping: number;
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};
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}) => arktype2.Out<{
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content: {
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-
starting_side: "
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+
starting_side: "invalid" | "attacker" | "defender" | "both";
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player_id: SiegePlayerId;
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profile_id: string;
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is_bot: boolean;
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@@ -1681,7 +1713,7 @@ declare const PlayerJoined: arktype_internal_methods_object_ts0.ObjectType<(In:
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is_squad_member: boolean;
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is_local_player: boolean;
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username: string;
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-
side: "
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+
side: "invalid" | "attacker" | "defender" | "both";
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team: 0 | 1;
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is_privacy_username: boolean;
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has_avatar_hidden: boolean;
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@@ -1694,7 +1726,7 @@ declare const PlayerJoined: arktype_internal_methods_object_ts0.ObjectType<(In:
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plants: number;
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score: number;
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};
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-
life_state: "
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+
life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
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ping: number;
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};
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game: "siege";
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@@ -1752,7 +1784,7 @@ declare const PlayerSideChanged: arktype_internal_methods_object_ts0.ObjectType<
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creation_time: number;
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content: {
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player_id: SiegePlayerId;
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-
side: "
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+
side: "invalid" | "attacker" | "defender" | "both";
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};
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}, {}>;
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type PlayerSideChangedEvent = typeof PlayerSideChanged.infer;
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@@ -1846,7 +1878,7 @@ declare const PlayerLifeStateChanged: arktype_internal_methods_object_ts0.Object
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creation_time: number;
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content: {
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player_id: SiegePlayerId;
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-
life_state: "
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+
life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
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};
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}, {}>;
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type PlayerLifeStateChangedEvent = typeof PlayerLifeStateChanged.infer;
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@@ -1935,12 +1967,12 @@ declare const events: arktype2.Module<{
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type: "started_queuing";
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creation_time: number;
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content: {
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1938
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-
game_mode:
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1970
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+
game_mode: SiegeGameMode;
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1939
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game_type: {
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id: SiegeGameModeTypeNameId;
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value: string;
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};
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1943
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-
match_type:
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+
match_type: SiegeMatchType;
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1944
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|
};
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1945
1977
|
} | {
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1946
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game: "siege";
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@@ -1951,12 +1983,12 @@ declare const events: arktype2.Module<{
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1951
1983
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type: "match_started";
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1952
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creation_time: number;
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|
content: {
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1954
|
-
game_mode:
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1986
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+
game_mode: SiegeGameMode;
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1955
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|
game_type: {
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1956
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|
id: SiegeGameModeTypeNameId;
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value: string;
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1958
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|
};
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1959
|
-
match_type:
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1991
|
+
match_type: SiegeMatchType;
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1960
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|
match_id: SiegeMatchId;
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1961
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|
map: {
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|
id: number;
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@@ -1965,7 +1997,7 @@ declare const events: arktype2.Module<{
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1965
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|
value: string;
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1966
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|
};
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1967
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|
time_of_day: {
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1968
|
-
id:
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|
+
id: SiegeTimeOfDay;
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1969
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|
value: string;
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1970
2002
|
};
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1971
2003
|
};
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@@ -1977,11 +2009,11 @@ declare const events: arktype2.Module<{
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1977
2009
|
segment_size: number;
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1978
2010
|
segment_index: number;
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1979
2011
|
team_0: {
|
|
1980
|
-
role: "
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|
2012
|
+
role: "invalid" | "attacker" | "defender" | "both";
|
|
1981
2013
|
state: SiegeRoundState;
|
|
1982
2014
|
};
|
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1983
2015
|
team_1: {
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|
1984
|
-
role: "
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|
2016
|
+
role: "invalid" | "attacker" | "defender" | "both";
|
|
1985
2017
|
state: SiegeRoundState;
|
|
1986
2018
|
};
|
|
1987
2019
|
}[];
|
|
@@ -2002,7 +2034,7 @@ declare const events: arktype2.Module<{
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2002
2034
|
value: string;
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2003
2035
|
};
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2004
2036
|
time_of_day: {
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|
2005
|
-
id:
|
|
2037
|
+
id: SiegeTimeOfDay;
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2006
2038
|
value: string;
|
|
2007
2039
|
};
|
|
2008
2040
|
};
|
|
@@ -2014,7 +2046,7 @@ declare const events: arktype2.Module<{
|
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2014
2046
|
content: {
|
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2015
2047
|
index: number;
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|
2016
2048
|
team: 0 | 1;
|
|
2017
|
-
side: "
|
|
2049
|
+
side: "invalid" | "attacker" | "defender" | "both";
|
|
2018
2050
|
operator_name: {
|
|
2019
2051
|
id: SiegeOperatorNameId;
|
|
2020
2052
|
value: string;
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|
@@ -2031,11 +2063,11 @@ declare const events: arktype2.Module<{
|
|
|
2031
2063
|
segment_size: number;
|
|
2032
2064
|
segment_index: number;
|
|
2033
2065
|
team_0: {
|
|
2034
|
-
role: "
|
|
2066
|
+
role: "invalid" | "attacker" | "defender" | "both";
|
|
2035
2067
|
state: SiegeRoundState;
|
|
2036
2068
|
};
|
|
2037
2069
|
team_1: {
|
|
2038
|
-
role: "
|
|
2070
|
+
role: "invalid" | "attacker" | "defender" | "both";
|
|
2039
2071
|
state: SiegeRoundState;
|
|
2040
2072
|
};
|
|
2041
2073
|
};
|
|
@@ -2046,15 +2078,15 @@ declare const events: arktype2.Module<{
|
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2046
2078
|
remaining_health: number;
|
|
2047
2079
|
pre_damage_health: number;
|
|
2048
2080
|
max_health: number;
|
|
2049
|
-
damage_type: "unknown" | "
|
|
2050
|
-
damage_team_type: "
|
|
2081
|
+
damage_type: "invalid" | "unknown" | "downed" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
|
|
2082
|
+
damage_team_type: "invalid" | "unknown" | "enemy" | "friendly";
|
|
2051
2083
|
damage_item_id: SiegeItemObjectId | null;
|
|
2052
2084
|
damage_time: number;
|
|
2053
2085
|
}[];
|
|
2054
2086
|
players: {
|
|
2055
2087
|
player_id: SiegePlayerId;
|
|
2056
2088
|
final_health: number;
|
|
2057
|
-
final_life_state: "
|
|
2089
|
+
final_life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
|
|
2058
2090
|
operator_name: {
|
|
2059
2091
|
id: SiegeOperatorNameId;
|
|
2060
2092
|
value: string;
|
|
@@ -2066,7 +2098,7 @@ declare const events: arktype2.Module<{
|
|
|
2066
2098
|
type: "phase_changed";
|
|
2067
2099
|
creation_time: number;
|
|
2068
2100
|
content: {
|
|
2069
|
-
phase: "
|
|
2101
|
+
phase: "intro" | "planning" | "prep" | "action" | "results" | "invalid";
|
|
2070
2102
|
};
|
|
2071
2103
|
} | ((In: {
|
|
2072
2104
|
game: "siege";
|
|
@@ -2080,7 +2112,7 @@ declare const events: arktype2.Module<{
|
|
|
2080
2112
|
is_squad_member: boolean;
|
|
2081
2113
|
is_local_player: boolean;
|
|
2082
2114
|
username: string;
|
|
2083
|
-
side: "
|
|
2115
|
+
side: "invalid" | "attacker" | "defender" | "both";
|
|
2084
2116
|
team: 0 | 1;
|
|
2085
2117
|
is_privacy_username: boolean;
|
|
2086
2118
|
has_avatar_hidden: boolean;
|
|
@@ -2093,12 +2125,12 @@ declare const events: arktype2.Module<{
|
|
|
2093
2125
|
plants: number;
|
|
2094
2126
|
score: number;
|
|
2095
2127
|
};
|
|
2096
|
-
life_state: "
|
|
2128
|
+
life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
|
|
2097
2129
|
ping: number;
|
|
2098
2130
|
};
|
|
2099
2131
|
}) => arktype2.Out<{
|
|
2100
2132
|
content: {
|
|
2101
|
-
starting_side: "
|
|
2133
|
+
starting_side: "invalid" | "attacker" | "defender" | "both";
|
|
2102
2134
|
player_id: SiegePlayerId;
|
|
2103
2135
|
profile_id: string;
|
|
2104
2136
|
is_bot: boolean;
|
|
@@ -2106,7 +2138,7 @@ declare const events: arktype2.Module<{
|
|
|
2106
2138
|
is_squad_member: boolean;
|
|
2107
2139
|
is_local_player: boolean;
|
|
2108
2140
|
username: string;
|
|
2109
|
-
side: "
|
|
2141
|
+
side: "invalid" | "attacker" | "defender" | "both";
|
|
2110
2142
|
team: 0 | 1;
|
|
2111
2143
|
is_privacy_username: boolean;
|
|
2112
2144
|
has_avatar_hidden: boolean;
|
|
@@ -2119,7 +2151,7 @@ declare const events: arktype2.Module<{
|
|
|
2119
2151
|
plants: number;
|
|
2120
2152
|
score: number;
|
|
2121
2153
|
};
|
|
2122
|
-
life_state: "
|
|
2154
|
+
life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
|
|
2123
2155
|
ping: number;
|
|
2124
2156
|
};
|
|
2125
2157
|
game: "siege";
|
|
@@ -2157,7 +2189,7 @@ declare const events: arktype2.Module<{
|
|
|
2157
2189
|
creation_time: number;
|
|
2158
2190
|
content: {
|
|
2159
2191
|
player_id: SiegePlayerId;
|
|
2160
|
-
side: "
|
|
2192
|
+
side: "invalid" | "attacker" | "defender" | "both";
|
|
2161
2193
|
};
|
|
2162
2194
|
} | {
|
|
2163
2195
|
game: "siege";
|
|
@@ -2216,7 +2248,7 @@ declare const events: arktype2.Module<{
|
|
|
2216
2248
|
creation_time: number;
|
|
2217
2249
|
content: {
|
|
2218
2250
|
player_id: SiegePlayerId;
|
|
2219
|
-
life_state: "
|
|
2251
|
+
life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
|
|
2220
2252
|
};
|
|
2221
2253
|
} | {
|
|
2222
2254
|
game: "siege";
|
|
@@ -2283,12 +2315,12 @@ declare const events: arktype2.Module<{
|
|
|
2283
2315
|
type: "started_queuing";
|
|
2284
2316
|
creation_time: number;
|
|
2285
2317
|
content: {
|
|
2286
|
-
game_mode:
|
|
2318
|
+
game_mode: SiegeGameMode;
|
|
2287
2319
|
game_type: {
|
|
2288
2320
|
id: SiegeGameModeTypeNameId;
|
|
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2321
|
value: string;
|
|
2290
2322
|
};
|
|
2291
|
-
match_type:
|
|
2323
|
+
match_type: SiegeMatchType;
|
|
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2324
|
};
|
|
2293
2325
|
};
|
|
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2326
|
stopped_queuing: {
|
|
@@ -2301,12 +2333,12 @@ declare const events: arktype2.Module<{
|
|
|
2301
2333
|
type: "match_started";
|
|
2302
2334
|
creation_time: number;
|
|
2303
2335
|
content: {
|
|
2304
|
-
game_mode:
|
|
2336
|
+
game_mode: SiegeGameMode;
|
|
2305
2337
|
game_type: {
|
|
2306
2338
|
id: SiegeGameModeTypeNameId;
|
|
2307
2339
|
value: string;
|
|
2308
2340
|
};
|
|
2309
|
-
match_type:
|
|
2341
|
+
match_type: SiegeMatchType;
|
|
2310
2342
|
match_id: SiegeMatchId;
|
|
2311
2343
|
map: {
|
|
2312
2344
|
id: number;
|
|
@@ -2315,7 +2347,7 @@ declare const events: arktype2.Module<{
|
|
|
2315
2347
|
value: string;
|
|
2316
2348
|
};
|
|
2317
2349
|
time_of_day: {
|
|
2318
|
-
id:
|
|
2350
|
+
id: SiegeTimeOfDay;
|
|
2319
2351
|
value: string;
|
|
2320
2352
|
};
|
|
2321
2353
|
};
|
|
@@ -2327,11 +2359,11 @@ declare const events: arktype2.Module<{
|
|
|
2327
2359
|
segment_size: number;
|
|
2328
2360
|
segment_index: number;
|
|
2329
2361
|
team_0: {
|
|
2330
|
-
role: "
|
|
2362
|
+
role: "invalid" | "attacker" | "defender" | "both";
|
|
2331
2363
|
state: SiegeRoundState;
|
|
2332
2364
|
};
|
|
2333
2365
|
team_1: {
|
|
2334
|
-
role: "
|
|
2366
|
+
role: "invalid" | "attacker" | "defender" | "both";
|
|
2335
2367
|
state: SiegeRoundState;
|
|
2336
2368
|
};
|
|
2337
2369
|
}[];
|
|
@@ -2354,7 +2386,7 @@ declare const events: arktype2.Module<{
|
|
|
2354
2386
|
value: string;
|
|
2355
2387
|
};
|
|
2356
2388
|
time_of_day: {
|
|
2357
|
-
id:
|
|
2389
|
+
id: SiegeTimeOfDay;
|
|
2358
2390
|
value: string;
|
|
2359
2391
|
};
|
|
2360
2392
|
};
|
|
@@ -2367,7 +2399,7 @@ declare const events: arktype2.Module<{
|
|
|
2367
2399
|
content: {
|
|
2368
2400
|
index: number;
|
|
2369
2401
|
team: 0 | 1;
|
|
2370
|
-
side: "
|
|
2402
|
+
side: "invalid" | "attacker" | "defender" | "both";
|
|
2371
2403
|
operator_name: {
|
|
2372
2404
|
id: SiegeOperatorNameId;
|
|
2373
2405
|
value: string;
|
|
@@ -2385,11 +2417,11 @@ declare const events: arktype2.Module<{
|
|
|
2385
2417
|
segment_size: number;
|
|
2386
2418
|
segment_index: number;
|
|
2387
2419
|
team_0: {
|
|
2388
|
-
role: "
|
|
2420
|
+
role: "invalid" | "attacker" | "defender" | "both";
|
|
2389
2421
|
state: SiegeRoundState;
|
|
2390
2422
|
};
|
|
2391
2423
|
team_1: {
|
|
2392
|
-
role: "
|
|
2424
|
+
role: "invalid" | "attacker" | "defender" | "both";
|
|
2393
2425
|
state: SiegeRoundState;
|
|
2394
2426
|
};
|
|
2395
2427
|
};
|
|
@@ -2400,15 +2432,15 @@ declare const events: arktype2.Module<{
|
|
|
2400
2432
|
remaining_health: number;
|
|
2401
2433
|
pre_damage_health: number;
|
|
2402
2434
|
max_health: number;
|
|
2403
|
-
damage_type: "unknown" | "
|
|
2404
|
-
damage_team_type: "
|
|
2435
|
+
damage_type: "invalid" | "unknown" | "downed" | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine";
|
|
2436
|
+
damage_team_type: "invalid" | "unknown" | "enemy" | "friendly";
|
|
2405
2437
|
damage_item_id: SiegeItemObjectId | null;
|
|
2406
2438
|
damage_time: number;
|
|
2407
2439
|
}[];
|
|
2408
2440
|
players: {
|
|
2409
2441
|
player_id: SiegePlayerId;
|
|
2410
2442
|
final_health: number;
|
|
2411
|
-
final_life_state: "
|
|
2443
|
+
final_life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
|
|
2412
2444
|
operator_name: {
|
|
2413
2445
|
id: SiegeOperatorNameId;
|
|
2414
2446
|
value: string;
|
|
@@ -2421,7 +2453,7 @@ declare const events: arktype2.Module<{
|
|
|
2421
2453
|
type: "phase_changed";
|
|
2422
2454
|
creation_time: number;
|
|
2423
2455
|
content: {
|
|
2424
|
-
phase: "
|
|
2456
|
+
phase: "intro" | "planning" | "prep" | "action" | "results" | "invalid";
|
|
2425
2457
|
};
|
|
2426
2458
|
};
|
|
2427
2459
|
player_joined: (In: {
|
|
@@ -2436,7 +2468,7 @@ declare const events: arktype2.Module<{
|
|
|
2436
2468
|
is_squad_member: boolean;
|
|
2437
2469
|
is_local_player: boolean;
|
|
2438
2470
|
username: string;
|
|
2439
|
-
side: "
|
|
2471
|
+
side: "invalid" | "attacker" | "defender" | "both";
|
|
2440
2472
|
team: 0 | 1;
|
|
2441
2473
|
is_privacy_username: boolean;
|
|
2442
2474
|
has_avatar_hidden: boolean;
|
|
@@ -2449,12 +2481,12 @@ declare const events: arktype2.Module<{
|
|
|
2449
2481
|
plants: number;
|
|
2450
2482
|
score: number;
|
|
2451
2483
|
};
|
|
2452
|
-
life_state: "
|
|
2484
|
+
life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
|
|
2453
2485
|
ping: number;
|
|
2454
2486
|
};
|
|
2455
2487
|
}) => arktype2.Out<{
|
|
2456
2488
|
content: {
|
|
2457
|
-
starting_side: "
|
|
2489
|
+
starting_side: "invalid" | "attacker" | "defender" | "both";
|
|
2458
2490
|
player_id: SiegePlayerId;
|
|
2459
2491
|
profile_id: string;
|
|
2460
2492
|
is_bot: boolean;
|
|
@@ -2462,7 +2494,7 @@ declare const events: arktype2.Module<{
|
|
|
2462
2494
|
is_squad_member: boolean;
|
|
2463
2495
|
is_local_player: boolean;
|
|
2464
2496
|
username: string;
|
|
2465
|
-
side: "
|
|
2497
|
+
side: "invalid" | "attacker" | "defender" | "both";
|
|
2466
2498
|
team: 0 | 1;
|
|
2467
2499
|
is_privacy_username: boolean;
|
|
2468
2500
|
has_avatar_hidden: boolean;
|
|
@@ -2475,7 +2507,7 @@ declare const events: arktype2.Module<{
|
|
|
2475
2507
|
plants: number;
|
|
2476
2508
|
score: number;
|
|
2477
2509
|
};
|
|
2478
|
-
life_state: "
|
|
2510
|
+
life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
|
|
2479
2511
|
ping: number;
|
|
2480
2512
|
};
|
|
2481
2513
|
game: "siege";
|
|
@@ -2517,7 +2549,7 @@ declare const events: arktype2.Module<{
|
|
|
2517
2549
|
creation_time: number;
|
|
2518
2550
|
content: {
|
|
2519
2551
|
player_id: SiegePlayerId;
|
|
2520
|
-
side: "
|
|
2552
|
+
side: "invalid" | "attacker" | "defender" | "both";
|
|
2521
2553
|
};
|
|
2522
2554
|
};
|
|
2523
2555
|
player_stats_changed: {
|
|
@@ -2583,7 +2615,7 @@ declare const events: arktype2.Module<{
|
|
|
2583
2615
|
creation_time: number;
|
|
2584
2616
|
content: {
|
|
2585
2617
|
player_id: SiegePlayerId;
|
|
2586
|
-
life_state: "
|
|
2618
|
+
life_state: "normal" | "overhealed" | "low_health" | "downed" | "dead" | "respawning";
|
|
2587
2619
|
};
|
|
2588
2620
|
};
|
|
2589
2621
|
player_died: {
|
|
@@ -2629,4 +2661,4 @@ type SiegeEventType = SiegeEvent["type"];
|
|
|
2629
2661
|
|
|
2630
2662
|
//#endregion
|
|
2631
2663
|
//#endregion
|
|
2632
|
-
export { BaseEvent, type DefuserDroppedEvent, type DefuserPickedUpEvent, type DefuserPlantedEvent, type DefuserSabotagedEvent, type LocalPlayerEvent, type MapChangedEvent, MapData, MapDataSchema, type MatchEndedEvent, MatchRoundData, MatchRoundDataSchema, type MatchStartedEvent, type ModuleLoadedEvent, type ModuleUnloadedEvent, type OperatorBannedEvent, type PhaseChangedEvent, PlayerDamageData, PlayerDamageDataSchema, type PlayerDiedEvent, type PlayerDownedEvent, type PlayerJoinedEvent, type PlayerLeftEvent, type PlayerLifeStateChangedEvent, type PlayerLocationChangedEvent, PlayerMatchStatsData, PlayerMatchStatsDataSchema, type PlayerOperatorChangedEvent, type PlayerPingIdChangedEvent, type PlayerPingUpdatedEvent, type PlayerSideChangedEvent, type PlayerStatsChangedEvent, type PlayerTeamChangedEvent, RoundEndData, RoundEndDataSchema, RoundEndPlayerData, RoundEndPlayerDataSchema, type RoundEndedEvent, SIEGE_BOT_ID, SIEGE_DAMAGE_TEAM_TYPES, SIEGE_DAMAGE_TYPES, SIEGE_GAME_MODE_PHASES, SIEGE_GAME_MODE_TYPES_TO_ID, SIEGE_GAME_MODE_TYPE_LABELS, SIEGE_MAP_LABELS, SIEGE_MAP_TO_ID, SIEGE_OPERATOR_LABELS, SIEGE_OPERATOR_META, SIEGE_OPERATOR_TO_ID, SIEGE_PLAYER_LIFE_STATES, SIEGE_ROUND_STATES_TO_ID, SIEGE_ROUND_STATE_LABELS, SIEGE_SIDES, SIEGE_SIDE_OPERATORS, SIEGE_TEAMS, SiegeDamageTeamType, SiegeDamageTeamTypeSchema, SiegeDamageType, SiegeDamageTypeSchema, SiegeEvent, SiegeEventType, SiegeGameModePhase, SiegeGameModePhaseSchema, SiegeGameModeTypeNameId, SiegeItemObjectId, SiegeMapNameId, SiegeMatchId, SiegeOperatorMeta, SiegeOperatorMetaFull, SiegeOperatorNameId, SiegePlayerId, SiegePlayerLifeState, SiegePlayerLifeStateSchema, SiegeProfileId, SiegeRoundState, SiegeSide, SiegeSideSchema, SiegeTeam, SiegeTeamSchema, type StartedQueuingEvent, type StoppedQueueingEvent, Translation, TranslationSchema, type UnsupportedGameVersionEvent, events, isSiegeRoundStateCompleted, isSiegeRoundStateVictory, module };
|
|
2664
|
+
export { BaseEvent, type DefuserDroppedEvent, type DefuserPickedUpEvent, type DefuserPlantedEvent, type DefuserSabotagedEvent, type LocalPlayerEvent, type MapChangedEvent, MapData, MapDataSchema, type MatchEndedEvent, MatchRoundData, MatchRoundDataSchema, type MatchStartedEvent, type ModuleLoadedEvent, type ModuleUnloadedEvent, type OperatorBannedEvent, type PhaseChangedEvent, PlayerDamageData, PlayerDamageDataSchema, type PlayerDiedEvent, type PlayerDownedEvent, type PlayerJoinedEvent, type PlayerLeftEvent, type PlayerLifeStateChangedEvent, type PlayerLocationChangedEvent, PlayerMatchStatsData, PlayerMatchStatsDataSchema, type PlayerOperatorChangedEvent, type PlayerPingIdChangedEvent, type PlayerPingUpdatedEvent, type PlayerSideChangedEvent, type PlayerStatsChangedEvent, type PlayerTeamChangedEvent, RoundEndData, RoundEndDataSchema, RoundEndPlayerData, RoundEndPlayerDataSchema, type RoundEndedEvent, SIEGE_BOT_ID, SIEGE_DAMAGE_TEAM_TYPES, SIEGE_DAMAGE_TYPES, SIEGE_GAME_MODES_TO_ID, SIEGE_GAME_MODE_LABELS, SIEGE_GAME_MODE_PHASES, SIEGE_GAME_MODE_TYPES_TO_ID, SIEGE_GAME_MODE_TYPE_LABELS, SIEGE_MAP_LABELS, SIEGE_MAP_TO_ID, SIEGE_MATCH_TYPES_TO_ID, SIEGE_MATCH_TYPE_LABELS, SIEGE_OPERATOR_LABELS, SIEGE_OPERATOR_META, SIEGE_OPERATOR_TO_ID, SIEGE_PLAYER_LIFE_STATES, SIEGE_ROUND_STATES_TO_ID, SIEGE_ROUND_STATE_LABELS, SIEGE_SIDES, SIEGE_SIDE_OPERATORS, SIEGE_TEAMS, SIEGE_TIME_OF_DAY_LABELS, SIEGE_TIME_OF_DAY_TO_ID, SiegeDamageTeamType, SiegeDamageTeamTypeSchema, SiegeDamageType, SiegeDamageTypeSchema, SiegeEvent, SiegeEventType, SiegeGameMode, SiegeGameModePhase, SiegeGameModePhaseSchema, SiegeGameModeTypeNameId, SiegeItemObjectId, SiegeMapNameId, SiegeMatchId, SiegeMatchType, SiegeOperatorMeta, SiegeOperatorMetaFull, SiegeOperatorNameId, SiegePlayerId, SiegePlayerLifeState, SiegePlayerLifeStateSchema, SiegeProfileId, SiegeRoundState, SiegeSide, SiegeSideSchema, SiegeTeam, SiegeTeamSchema, SiegeTimeOfDay, type StartedQueuingEvent, type StoppedQueueingEvent, Translation, TranslationSchema, type UnsupportedGameVersionEvent, events, isSiegeRoundStateCompleted, isSiegeRoundStateVictory, module };
|