@overlayed/app 0.0.0-canary-20260207042615

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+ import * as arktype2 from "arktype";
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+ import { Type } from "arktype";
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+ import * as arktype_internal_variants_string_ts0 from "arktype/internal/variants/string.ts";
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+ import * as arktype_internal_variants_number_ts0 from "arktype/internal/variants/number.ts";
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+ import * as arktype_internal_variants_object_ts0 from "arktype/internal/variants/object.ts";
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+
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+ //#region ../utils/dist/index.d.ts
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+
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+ //#endregion
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+ //#region src/brand.d.ts
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+ /**
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+ * A `Brand` is a type that takes at minimum two type parameters. Given a base
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+ * type `Base` and some unique and arbitrary branding type `Branding`, it
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+ * produces a type based on but distinct from `Base`. The resulting branded
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+ * type is not directly assignable from the base type, and not mutually
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+ * assignable with another branded type derived from the same base type.
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+ *
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+ * Take care that the branding type is unique. Two branded types that share the
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+ * same base type and branding type are considered the same type! There are two
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+ * ways to avoid this.
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+ *
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+ * The first way is to supply a third type parameter, `ReservedName`, with a
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+ * string literal type that is not `__type__`, which is the default.
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+ *
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+ * The second way is to define a branded type in terms of its surrounding
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+ * interface, thereby forming a recursive type. This is possible because there
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+ * are no constraints on what the branding type must be. It does not have to
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+ * be a string literal type, even though it often is.
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+ *
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+ * @example
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+ * ```
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+ * type Path = Brand<string, 'path'>;
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+ * type UserId = Brand<number, 'user'>;
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+ * type DifferentUserId = Brand<number, 'user', '__kind__'>;
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+ * interface Post { id: Brand<number, Post> }
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+ * ```
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+ */
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+ type Brand<Base, Branding, ReservedName extends string = "__type__"> = Base & { [K in ReservedName]: Branding } & {
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+ __witness__: Base;
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+ };
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+ /**
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+ * An `AnyBrand` is a branded type based on any base type branded with any
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+ * branding type. By itself it is not useful, but it can act as type constraint
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+ * when manipulating branded types in general.
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+ */
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+ type AnyBrand = Brand<unknown, any>;
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+ /**
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+ * `BaseOf` is a type that takes any branded type `B` and yields its base type.
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+ */
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+ type BaseOf<B extends AnyBrand> = B["__witness__"];
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+ /**
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+ * A `Brander` is a function that takes a value of some base type and casts
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+ * that value to a branded type derived from said base type. It can be thought
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+ * of as the type of a "constructor", in the functional programming sense of
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+ * the word.
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+ *
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+ * @example
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+ * ```
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+ * type UserId = Brand<number, 'user'>;
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+ * // A Brander<UserId> would take a number and return a UserId
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+ * ```
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+ */
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+ type Brander<B extends AnyBrand> = (underlying: BaseOf<B>) => B;
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+ /**
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+ * A generic function that, when given some branded type, can take a value with
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+ * the base type of the branded type, and cast that value to the branded type.
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+ * It fulfills the contract of a `Brander`.
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+ *
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+ * At runtime, this function simply returns the value as-is.
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+ *
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+ * @param underlying The value with a base type, to be casted
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+ * @return The same underlying value, but casted
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+ * @example
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+ * ```
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+ * type UserId = Brand<number, 'user'>;
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+ * const UserId: Brander<UserId> = identity;
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+ * ```
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+ */
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+ //#endregion
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+ //#region ../games/siege/dist/index.d.ts
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+ //#region src/brands.d.ts
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+ type SiegeGameModeTypeNameId = Brand<number, "siegeGameModeTypeNameId">;
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+ declare const SiegeGameModeTypeNameId: Brander<SiegeGameModeTypeNameId>;
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+ type SiegeOperatorNameId = Brand<number, "siegeOperatorNameId">;
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+ declare const SiegeOperatorNameId: Brander<SiegeOperatorNameId>;
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+ type SiegeMapNameId = Brand<number, "siegeMapNameId">;
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+ declare const SiegeMapNameId: Brander<SiegeMapNameId>;
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+ type SiegeRoundState = Brand<number, "siegeRoundState">;
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+ declare const SiegeRoundState: Brander<SiegeRoundState>;
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+ type SiegeMatchId = Brand<number, "siegeMatchId">;
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+ declare const SiegeMatchId: Brander<SiegeMatchId>;
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+ type SiegePlayerId = Brand<number, "siegePlayerId">;
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+ declare const SiegePlayerId: Brander<SiegePlayerId>;
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+ type SiegeProfileId = Brand<string, "siegeProfileId">;
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+ declare const SiegeProfileId: Brander<SiegeProfileId>;
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+ type SiegeItemObjectId = Brand<number, "siegeItemObjectId">;
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+ declare const SiegeItemObjectId: Brander<SiegeItemObjectId>;
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+ type SiegeDamageSourceId = Brand<number, "siegeDamageSourceId">;
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+ declare const SiegeDamageSourceId: Brander<SiegeDamageSourceId>;
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+ type SiegeMatchType = Brand<string, "siegeMatchType">;
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+ declare const SiegeMatchType: Brander<SiegeMatchType>;
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+ type SiegeGameMode = Brand<string, "siegeGameMode">;
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+ declare const SiegeGameMode: Brander<SiegeGameMode>;
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+ type SiegeTimeOfDay = Brand<number, "siegeTimeOfDay">;
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+ declare const SiegeTimeOfDay: Brander<SiegeTimeOfDay>;
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+ //#endregion
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+ //#region src/consts.d.ts
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+ declare const SIEGE_BOT_ID = "00000000-0000-0000-0000-000000000000";
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+ declare const SIEGE_GAME_MODE_PHASES: readonly ["intro", "planning", "prep", "action", "results", "invalid", "first"];
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+ type SiegeGameModePhase = (typeof SIEGE_GAME_MODE_PHASES)[number] | (string & {});
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+ declare const SiegeGameModePhaseSchema: arktype_internal_variants_string_ts0.StringType<SiegeGameModePhase, {}>;
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+ declare const SIEGE_TEAMS: readonly [0, 1];
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+ declare const SiegeTeamSchema: arktype_internal_variants_number_ts0.NumberType<0 | 1, {}>;
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+ type SiegeTeam = typeof SiegeTeamSchema.infer;
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+ declare const SIEGE_SIDES: readonly ["attacker", "defender", "both", "invalid"];
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+ type SiegeSide = (typeof SIEGE_SIDES)[number] | (string & {});
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+ declare const SiegeSideSchema: arktype_internal_variants_string_ts0.StringType<SiegeSide, {}>;
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+ declare const SIEGE_PLAYER_LIFE_STATES: readonly ["normal", "overhealed", "low_health", "downed", "dead", "respawning"];
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+ type SiegePlayerLifeState = (typeof SIEGE_PLAYER_LIFE_STATES)[number] | (string & {});
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+ declare const SiegePlayerLifeStateSchema: arktype_internal_variants_string_ts0.StringType<SiegePlayerLifeState, {}>;
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+ declare const SIEGE_PROFILE_PLATFORMS: readonly ["pc", "xbox", "playstation", "invalid"];
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+ type SiegeProfilePlatform = (typeof SIEGE_PROFILE_PLATFORMS)[number] | (string & {});
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+ declare const SiegeProfilePlatformSchema: arktype_internal_variants_string_ts0.StringType<SiegeProfilePlatform, {}>;
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+ declare const SIEGE_DAMAGE_TYPES: readonly ["bullet", "melee", "explosive", "falling", "regeneration", "unknown", "debris", "projectile", "downed", "gas", "thermal_explosion", "melee_gadget", "barbed_wire", "electric", "reinforcement", "frag", "paralyzed", "emp", "break", "cleanup", "interrogation", "melee-finisher", "toxic", "toxic-explosion", "pneumatic", "body-contact", "contact-explosion", "flash", "parasite-spike", "laser", "concussion", "blowtorch", "taser-shield", "reverse-friendly-fire", "self-destroyed", "area-control", "fire", "breach-kick", "break-wall", "blade-mine", "melee-pushback", "supressive-fire", "gas-pipe-fire", "invalid"];
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+ type SiegeDamageType = (typeof SIEGE_DAMAGE_TYPES)[number] | (string & {});
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+ declare const SiegeDamageTypeSchema: arktype_internal_variants_string_ts0.StringType<SiegeDamageType, {}>;
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+ declare const SIEGE_DAMAGE_TEAM_TYPES: readonly ["unknown", "enemy", "friendly", "invalid"];
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+ type SiegeDamageTeamType = (typeof SIEGE_DAMAGE_TEAM_TYPES)[number] | (string & {});
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+ declare const SiegeDamageTeamTypeSchema: arktype_internal_variants_string_ts0.StringType<SiegeDamageTeamType, {}>;
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+ declare const SIEGE_DAMAGE_HIT_ZONES: readonly ["invalid", "head", "left_upper_arm", "right_upper_arm", "left_forearm", "right_forearm", "left_hand", "right_hand", "upper_torso", "lower_torso", "crotch", "left_thigh", "right_thigh", "left_calf", "right_calf", "left_foot", "right_foot", "neck", "clothing"];
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+ type SiegeDamageHitZone = (typeof SIEGE_DAMAGE_HIT_ZONES)[number] | (string & {});
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+ declare const SiegeDamageHitZoneSchema: arktype_internal_variants_string_ts0.StringType<SiegeDamageHitZone, {}>;
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+ declare const SIEGE_GAME_MODES_TO_ID: Readonly<{
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+ teamDeathmatch: SiegeGameMode;
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+ goldenGun: SiegeGameMode;
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+ freeForAll: SiegeGameMode;
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+ weaponRoulette: SiegeGameMode;
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+ dualFront: SiegeGameMode;
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+ bomb: SiegeGameMode;
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+ versusAi: SiegeGameMode;
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+ hostage: SiegeGameMode;
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+ threeVsThreeSecureArea: SiegeGameMode;
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+ targetDrill: SiegeGameMode;
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+ rengoku: SiegeGameMode;
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+ hideAndSeek: SiegeGameMode;
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+ }>;
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+ declare const SIEGE_GAME_MODE_LABELS: Record<SiegeGameMode, string>;
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+ declare const SIEGE_GAME_MODE_TYPES_TO_ID: Readonly<{
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+ readonly ranked: SiegeGameModeTypeNameId;
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+ readonly quickMatch: SiegeGameModeTypeNameId;
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+ readonly customGame: SiegeGameModeTypeNameId;
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+ readonly versusAi: SiegeGameModeTypeNameId;
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+ readonly standard: SiegeGameModeTypeNameId;
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+ readonly arcade: SiegeGameModeTypeNameId;
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+ readonly siegeCup: SiegeGameModeTypeNameId;
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+ readonly dualFront: SiegeGameModeTypeNameId;
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+ readonly showdown: SiegeGameModeTypeNameId;
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+ readonly trainingGrounds: SiegeGameModeTypeNameId;
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+ readonly unranked: SiegeGameModeTypeNameId;
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+ readonly deathmatch: SiegeGameModeTypeNameId;
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+ readonly rengoku: SiegeGameModeTypeNameId;
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+ readonly muteProtocol: SiegeGameModeTypeNameId;
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+ readonly fieldTraining: SiegeGameModeTypeNameId;
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+ readonly hideAndSeek: SiegeGameModeTypeNameId;
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+ }>;
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+ declare const SIEGE_GAME_MODE_TYPE_LABELS: Record<SiegeGameModeTypeNameId, string>;
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+ declare const SIEGE_OPERATOR_TO_ID: Readonly<{
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+ readonly glaz: SiegeOperatorNameId;
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+ readonly blitz: SiegeOperatorNameId;
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+ readonly buck: SiegeOperatorNameId;
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+ readonly sledge: SiegeOperatorNameId;
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+ readonly ash: SiegeOperatorNameId;
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+ readonly thermite: SiegeOperatorNameId;
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+ readonly castle: SiegeOperatorNameId;
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+ readonly rook: SiegeOperatorNameId;
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+ readonly pulse: SiegeOperatorNameId;
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+ readonly doc: SiegeOperatorNameId;
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+ readonly mute: SiegeOperatorNameId;
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+ readonly smoke: SiegeOperatorNameId;
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+ readonly recruit: SiegeOperatorNameId;
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+ readonly thatcher: SiegeOperatorNameId;
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+ readonly twitch: SiegeOperatorNameId;
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+ readonly montagne: SiegeOperatorNameId;
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+ readonly bandit: SiegeOperatorNameId;
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+ readonly fuze: SiegeOperatorNameId;
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+ readonly kapkan: SiegeOperatorNameId;
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+ readonly tachanka: SiegeOperatorNameId;
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+ readonly jager: SiegeOperatorNameId;
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+ readonly iq: SiegeOperatorNameId;
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+ readonly frost: SiegeOperatorNameId;
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+ readonly blackbeard: SiegeOperatorNameId;
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+ readonly valkyrie: SiegeOperatorNameId;
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+ readonly caveira: SiegeOperatorNameId;
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+ readonly capitao: SiegeOperatorNameId;
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+ readonly echo: SiegeOperatorNameId;
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+ readonly hibana: SiegeOperatorNameId;
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+ readonly mira: SiegeOperatorNameId;
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+ readonly jackal: SiegeOperatorNameId;
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+ readonly ying: SiegeOperatorNameId;
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+ readonly lesion: SiegeOperatorNameId;
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+ readonly ela: SiegeOperatorNameId;
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+ readonly zofia: SiegeOperatorNameId;
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+ readonly dokkaebi: SiegeOperatorNameId;
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+ readonly vigil: SiegeOperatorNameId;
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+ readonly finka: SiegeOperatorNameId;
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+ readonly lion: SiegeOperatorNameId;
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+ readonly alibi: SiegeOperatorNameId;
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+ readonly maestro: SiegeOperatorNameId;
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+ readonly maverick: SiegeOperatorNameId;
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+ readonly clash: SiegeOperatorNameId;
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+ readonly nomad: SiegeOperatorNameId;
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+ readonly kaid: SiegeOperatorNameId;
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+ readonly gridlock: SiegeOperatorNameId;
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+ readonly mozzie: SiegeOperatorNameId;
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+ readonly nokk: SiegeOperatorNameId;
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+ readonly warden: SiegeOperatorNameId;
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+ readonly goyo: SiegeOperatorNameId;
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+ readonly amaru: SiegeOperatorNameId;
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+ readonly kali: SiegeOperatorNameId;
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+ readonly wamai: SiegeOperatorNameId;
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+ readonly oryx: SiegeOperatorNameId;
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+ readonly iana: SiegeOperatorNameId;
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+ readonly melusi: SiegeOperatorNameId;
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+ readonly ace: SiegeOperatorNameId;
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+ readonly zero: SiegeOperatorNameId;
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+ readonly aruni: SiegeOperatorNameId;
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+ readonly flores: SiegeOperatorNameId;
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+ readonly thunderbird: SiegeOperatorNameId;
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+ readonly osa: SiegeOperatorNameId;
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+ readonly thorn: SiegeOperatorNameId;
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+ readonly azami: SiegeOperatorNameId;
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+ readonly sens: SiegeOperatorNameId;
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+ readonly grim: SiegeOperatorNameId;
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+ readonly solis: SiegeOperatorNameId;
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+ readonly brava: SiegeOperatorNameId;
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+ readonly fenrir: SiegeOperatorNameId;
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+ readonly ram: SiegeOperatorNameId;
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+ readonly tubarao: SiegeOperatorNameId;
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+ readonly deimos: SiegeOperatorNameId;
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+ readonly striker: SiegeOperatorNameId;
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+ readonly sentry: SiegeOperatorNameId;
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+ readonly skopos: SiegeOperatorNameId;
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+ readonly rauora: SiegeOperatorNameId;
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+ readonly denari: SiegeOperatorNameId;
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+ }>;
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+ declare const SIEGE_OPERATOR_LABELS: Record<SiegeOperatorNameId, string>;
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+ interface SiegeOperatorMeta {
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+ name: string;
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+ role: SiegeSide;
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+ }
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+ interface SiegeOperatorMetaFull {
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+ id: SiegeOperatorNameId;
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+ name: string;
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+ role: SiegeSide;
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+ }
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+ declare const SIEGE_OPERATOR_META: Readonly<{
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+ readonly [SIEGE_OPERATOR_TO_ID.striker]: {
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+ readonly name: "Striker";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.sledge]: {
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+ readonly name: "Sledge";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.thatcher]: {
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+ readonly name: "Thatcher";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.ash]: {
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+ readonly name: "Ash";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.thermite]: {
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+ readonly name: "Thermite";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.twitch]: {
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+ readonly name: "Twitch";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.montagne]: {
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+ readonly name: "Montagne";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.glaz]: {
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+ readonly name: "Glaz";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.fuze]: {
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+ readonly name: "Fuze";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.blitz]: {
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+ readonly name: "Blitz";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.iq]: {
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+ readonly name: "IQ";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.buck]: {
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+ readonly name: "Buck";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.blackbeard]: {
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+ readonly name: "Blackbeard";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.capitao]: {
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+ readonly name: "Capitão";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.hibana]: {
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+ readonly name: "Hibana";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.jackal]: {
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+ readonly name: "Jackal";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.ying]: {
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+ readonly name: "Ying";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.zofia]: {
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+ readonly name: "Zofia";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.dokkaebi]: {
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+ readonly name: "Dokkaebi";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.lion]: {
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+ readonly name: "Lion";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.finka]: {
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+ readonly name: "Finka";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.maverick]: {
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+ readonly name: "Maverick";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.nomad]: {
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+ readonly name: "Nomad";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.gridlock]: {
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+ readonly name: "Gridlock";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.nokk]: {
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+ readonly name: "Nøkk";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.amaru]: {
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+ readonly name: "Amaru";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.kali]: {
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+ readonly name: "Kali";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.iana]: {
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+ readonly name: "Iana";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.ace]: {
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+ readonly name: "Ace";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.zero]: {
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+ readonly name: "Zero";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.flores]: {
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+ readonly name: "Flores";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.osa]: {
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+ readonly name: "Osa";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.sens]: {
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+ readonly name: "Sens";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.grim]: {
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+ readonly name: "Grim";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.brava]: {
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+ readonly name: "Brava";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.ram]: {
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+ readonly name: "Ram";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.deimos]: {
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+ readonly name: "Deimos";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.rauora]: {
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+ readonly name: "Rauora";
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+ readonly role: "attacker";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.sentry]: {
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+ readonly name: "Sentry";
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+ readonly role: "defender";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.smoke]: {
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+ readonly name: "Smoke";
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+ readonly role: "defender";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.mute]: {
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+ readonly name: "Mute";
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+ readonly role: "defender";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.castle]: {
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+ readonly name: "Castle";
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+ readonly role: "defender";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.pulse]: {
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+ readonly name: "Pulse";
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+ readonly role: "defender";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.doc]: {
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+ readonly name: "Doc";
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+ readonly role: "defender";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.rook]: {
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+ readonly name: "Rook";
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+ readonly role: "defender";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.kapkan]: {
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+ readonly name: "Kapkan";
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+ readonly role: "defender";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.tachanka]: {
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+ readonly name: "Tachanka";
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+ readonly role: "defender";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.jager]: {
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+ readonly name: "Jäger";
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+ readonly role: "defender";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.bandit]: {
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+ readonly name: "Bandit";
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+ readonly role: "defender";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.frost]: {
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+ readonly name: "Frost";
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+ readonly role: "defender";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.valkyrie]: {
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+ readonly name: "Valkyrie";
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+ readonly role: "defender";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.caveira]: {
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+ readonly name: "Caveira";
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+ readonly role: "defender";
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+ };
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+ readonly [SIEGE_OPERATOR_TO_ID.echo]: {
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+ readonly name: "Echo";
467
+ readonly role: "defender";
468
+ };
469
+ readonly [SIEGE_OPERATOR_TO_ID.mira]: {
470
+ readonly name: "Mira";
471
+ readonly role: "defender";
472
+ };
473
+ readonly [SIEGE_OPERATOR_TO_ID.lesion]: {
474
+ readonly name: "Lesion";
475
+ readonly role: "defender";
476
+ };
477
+ readonly [SIEGE_OPERATOR_TO_ID.ela]: {
478
+ readonly name: "Ela";
479
+ readonly role: "defender";
480
+ };
481
+ readonly [SIEGE_OPERATOR_TO_ID.vigil]: {
482
+ readonly name: "Vigil";
483
+ readonly role: "defender";
484
+ };
485
+ readonly [SIEGE_OPERATOR_TO_ID.alibi]: {
486
+ readonly name: "Alibi";
487
+ readonly role: "defender";
488
+ };
489
+ readonly [SIEGE_OPERATOR_TO_ID.maestro]: {
490
+ readonly name: "Maestro";
491
+ readonly role: "defender";
492
+ };
493
+ readonly [SIEGE_OPERATOR_TO_ID.clash]: {
494
+ readonly name: "Clash";
495
+ readonly role: "defender";
496
+ };
497
+ readonly [SIEGE_OPERATOR_TO_ID.kaid]: {
498
+ readonly name: "Kaid";
499
+ readonly role: "defender";
500
+ };
501
+ readonly [SIEGE_OPERATOR_TO_ID.mozzie]: {
502
+ readonly name: "Mozzie";
503
+ readonly role: "defender";
504
+ };
505
+ readonly [SIEGE_OPERATOR_TO_ID.warden]: {
506
+ readonly name: "Warden";
507
+ readonly role: "defender";
508
+ };
509
+ readonly [SIEGE_OPERATOR_TO_ID.goyo]: {
510
+ readonly name: "Goyo";
511
+ readonly role: "defender";
512
+ };
513
+ readonly [SIEGE_OPERATOR_TO_ID.wamai]: {
514
+ readonly name: "Wamai";
515
+ readonly role: "defender";
516
+ };
517
+ readonly [SIEGE_OPERATOR_TO_ID.oryx]: {
518
+ readonly name: "Oryx";
519
+ readonly role: "defender";
520
+ };
521
+ readonly [SIEGE_OPERATOR_TO_ID.melusi]: {
522
+ readonly name: "Melusi";
523
+ readonly role: "defender";
524
+ };
525
+ readonly [SIEGE_OPERATOR_TO_ID.aruni]: {
526
+ readonly name: "Aruni";
527
+ readonly role: "defender";
528
+ };
529
+ readonly [SIEGE_OPERATOR_TO_ID.thunderbird]: {
530
+ readonly name: "Thunderbird";
531
+ readonly role: "defender";
532
+ };
533
+ readonly [SIEGE_OPERATOR_TO_ID.thorn]: {
534
+ readonly name: "Thorn";
535
+ readonly role: "defender";
536
+ };
537
+ readonly [SIEGE_OPERATOR_TO_ID.azami]: {
538
+ readonly name: "Azami";
539
+ readonly role: "defender";
540
+ };
541
+ readonly [SIEGE_OPERATOR_TO_ID.solis]: {
542
+ readonly name: "Solis";
543
+ readonly role: "defender";
544
+ };
545
+ readonly [SIEGE_OPERATOR_TO_ID.fenrir]: {
546
+ readonly name: "Fenrir";
547
+ readonly role: "defender";
548
+ };
549
+ readonly [SIEGE_OPERATOR_TO_ID.tubarao]: {
550
+ readonly name: "Tubarao";
551
+ readonly role: "defender";
552
+ };
553
+ readonly [SIEGE_OPERATOR_TO_ID.skopos]: {
554
+ readonly name: "Skopós";
555
+ readonly role: "defender";
556
+ };
557
+ readonly [SIEGE_OPERATOR_TO_ID.denari]: {
558
+ readonly name: "Denari";
559
+ readonly role: "defender";
560
+ };
561
+ }>;
562
+ declare const SIEGE_SIDE_OPERATORS: Record<Extract<SiegeSide, "attacker" | "defender">, SiegeOperatorMetaFull[]>;
563
+ declare const SIEGE_MAP_TO_ID: Readonly<{
564
+ readonly favela: SiegeMapNameId;
565
+ readonly fortress: SiegeMapNameId;
566
+ readonly villa: SiegeMapNameId;
567
+ readonly neighborhood: SiegeMapNameId;
568
+ readonly themePark: SiegeMapNameId;
569
+ readonly stadium: SiegeMapNameId;
570
+ readonly outback: SiegeMapNameId;
571
+ readonly yacht: SiegeMapNameId;
572
+ readonly emeraldPlains: SiegeMapNameId;
573
+ readonly chalet: SiegeMapNameId;
574
+ readonly coastline: SiegeMapNameId;
575
+ readonly bank: SiegeMapNameId;
576
+ readonly consulate: SiegeMapNameId;
577
+ readonly tower: SiegeMapNameId;
578
+ readonly nighthavenLabs: SiegeMapNameId;
579
+ readonly presidentialPlane: SiegeMapNameId;
580
+ readonly house: SiegeMapNameId;
581
+ readonly kafeDostoyevsky: SiegeMapNameId;
582
+ readonly border: SiegeMapNameId;
583
+ readonly closeQuarter: SiegeMapNameId;
584
+ readonly lair: SiegeMapNameId;
585
+ readonly herefordBase: SiegeMapNameId;
586
+ readonly skyscraper: SiegeMapNameId;
587
+ readonly cqbBasics: SiegeMapNameId;
588
+ readonly oregon: SiegeMapNameId;
589
+ readonly fortTruth: SiegeMapNameId;
590
+ readonly kanal: SiegeMapNameId;
591
+ readonly stadium2020: SiegeMapNameId;
592
+ readonly clubhouse: SiegeMapNameId;
593
+ readonly district: SiegeMapNameId;
594
+ readonly shinden: SiegeMapNameId;
595
+ readonly stadiumBravo: SiegeMapNameId;
596
+ readonly muteCommTower: SiegeMapNameId;
597
+ readonly doktorsLab: SiegeMapNameId;
598
+ }>;
599
+ declare const SIEGE_MAP_LABELS: Record<SiegeMapNameId, string>;
600
+ declare const SIEGE_ROUND_STATES_TO_ID: Readonly<{
601
+ readonly notPlayed: SiegeRoundState;
602
+ readonly inProgress: SiegeRoundState;
603
+ readonly lost: SiegeRoundState;
604
+ readonly enemiesEliminated: SiegeRoundState;
605
+ readonly objectiveComplete: SiegeRoundState;
606
+ readonly timeRanOut: SiegeRoundState;
607
+ readonly enemiesSurrendered: SiegeRoundState;
608
+ readonly unknownReason: SiegeRoundState;
609
+ readonly matchCancelled: SiegeRoundState;
610
+ }>;
611
+ declare const SIEGE_ROUND_STATE_LABELS: Record<SiegeRoundState, string>;
612
+ declare const SIEGE_TIME_OF_DAY_TO_ID: Readonly<{
613
+ readonly day: SiegeTimeOfDay;
614
+ readonly night: SiegeTimeOfDay;
615
+ }>;
616
+ declare const SIEGE_TIME_OF_DAY_LABELS: Record<SiegeTimeOfDay, string>;
617
+ //#endregion
618
+ //#region src/module.d.ts
619
+ declare function module(): {
620
+ readonly key: "siege";
621
+ readonly events: arktype2.Module<{
622
+ event: {
623
+ game: "siege";
624
+ type: "started_queuing";
625
+ creation_time: number;
626
+ content: {
627
+ game_mode: SiegeGameMode;
628
+ game_type: {
629
+ id: SiegeGameModeTypeNameId;
630
+ value: string;
631
+ };
632
+ match_type: SiegeMatchType;
633
+ };
634
+ } | {
635
+ game: "siege";
636
+ type: "stopped_queuing";
637
+ creation_time: number;
638
+ } | {
639
+ game: "siege";
640
+ type: "match_started";
641
+ creation_time: number;
642
+ content: {
643
+ game_mode: SiegeGameMode;
644
+ game_type: {
645
+ id: SiegeGameModeTypeNameId;
646
+ value: string;
647
+ };
648
+ match_type: SiegeMatchType;
649
+ match_id: SiegeMatchId;
650
+ map: {
651
+ name: {
652
+ id: SiegeMapNameId;
653
+ value: string;
654
+ };
655
+ time_of_day: {
656
+ id: SiegeTimeOfDay;
657
+ value: string;
658
+ };
659
+ };
660
+ is_round_based: boolean;
661
+ current_round_index: number;
662
+ rounds: {
663
+ index: number;
664
+ rounds_until_next_segment: number;
665
+ segment_size: number;
666
+ segment_index: number;
667
+ team_0: {
668
+ role: "attacker" | "defender" | "both" | "invalid" | (string & {});
669
+ state: SiegeRoundState;
670
+ };
671
+ team_1: {
672
+ role: "attacker" | "defender" | "both" | "invalid" | (string & {});
673
+ state: SiegeRoundState;
674
+ };
675
+ }[];
676
+ };
677
+ } | {
678
+ game: "siege";
679
+ type: "match_ended";
680
+ creation_time: number;
681
+ } | {
682
+ game: "siege";
683
+ type: "map_changed";
684
+ creation_time: number;
685
+ content: {
686
+ map: {
687
+ name: {
688
+ id: SiegeMapNameId;
689
+ value: string;
690
+ };
691
+ time_of_day: {
692
+ id: SiegeTimeOfDay;
693
+ value: string;
694
+ };
695
+ };
696
+ };
697
+ } | {
698
+ game: "siege";
699
+ type: "operator_ban_voting_started";
700
+ creation_time: number;
701
+ content: {
702
+ team: 0 | 1;
703
+ index: number;
704
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
705
+ };
706
+ } | {
707
+ game: "siege";
708
+ type: "operator_banned";
709
+ creation_time: number;
710
+ content: {
711
+ team: 0 | 1;
712
+ index: number;
713
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
714
+ operator_name: {
715
+ id: SiegeOperatorNameId;
716
+ value: string;
717
+ } | null;
718
+ };
719
+ } | {
720
+ game: "siege";
721
+ type: "operator_ban_cleared";
722
+ creation_time: number;
723
+ content: {
724
+ team: 0 | 1;
725
+ index: number;
726
+ };
727
+ } | {
728
+ game: "siege";
729
+ type: "round_ended";
730
+ creation_time: number;
731
+ content: {
732
+ round_data: {
733
+ index: number;
734
+ rounds_until_next_segment: number;
735
+ segment_size: number;
736
+ segment_index: number;
737
+ team_0: {
738
+ role: "attacker" | "defender" | "both" | "invalid" | (string & {});
739
+ state: SiegeRoundState;
740
+ };
741
+ team_1: {
742
+ role: "attacker" | "defender" | "both" | "invalid" | (string & {});
743
+ state: SiegeRoundState;
744
+ };
745
+ };
746
+ damage_events: {
747
+ instigator_player_id: SiegePlayerId;
748
+ receiver_player_id: SiegePlayerId;
749
+ damage_amount: number;
750
+ remaining_health: number;
751
+ pre_damage_health: number;
752
+ max_health: number;
753
+ damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
754
+ damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
755
+ damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
756
+ damage_source_id: SiegeDamageSourceId | null;
757
+ damage_item_id: SiegeItemObjectId | null;
758
+ damage_item_instance_id: SiegeItemObjectId | null;
759
+ damage_time: number;
760
+ }[];
761
+ players: {
762
+ player_id: SiegePlayerId;
763
+ final_health: number;
764
+ final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
765
+ operator_name: {
766
+ id: SiegeOperatorNameId;
767
+ value: string;
768
+ };
769
+ }[];
770
+ };
771
+ } | {
772
+ game: "siege";
773
+ type: "phase_changed";
774
+ creation_time: number;
775
+ content: {
776
+ phase: "invalid" | (string & {}) | "intro" | "planning" | "prep" | "action" | "results" | "first";
777
+ };
778
+ } | ((In: {
779
+ game: "siege";
780
+ type: "player_joined";
781
+ creation_time: number;
782
+ content: {
783
+ player_id: SiegePlayerId;
784
+ username: string;
785
+ pc_username: string | null;
786
+ profile_id: SiegeProfileId;
787
+ is_bot: boolean;
788
+ is_enemy: boolean;
789
+ is_squad_member: boolean;
790
+ is_local_player: boolean;
791
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
792
+ team: 0 | 1;
793
+ platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
794
+ is_privacy_username: boolean;
795
+ has_avatar_hidden: boolean;
796
+ has_commend_streak: boolean;
797
+ ping_id: number;
798
+ match_stats: {
799
+ kills: number;
800
+ deaths: number;
801
+ assists: number;
802
+ game_mode_actions: number;
803
+ score: number;
804
+ };
805
+ life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
806
+ ping: number;
807
+ };
808
+ }) => arktype2.Out<{
809
+ content: {
810
+ starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
811
+ player_id: SiegePlayerId;
812
+ username: string;
813
+ pc_username: string | null;
814
+ profile_id: SiegeProfileId;
815
+ is_bot: boolean;
816
+ is_enemy: boolean;
817
+ is_squad_member: boolean;
818
+ is_local_player: boolean;
819
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
820
+ team: 0 | 1;
821
+ platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
822
+ is_privacy_username: boolean;
823
+ has_avatar_hidden: boolean;
824
+ has_commend_streak: boolean;
825
+ ping_id: number;
826
+ match_stats: {
827
+ kills: number;
828
+ deaths: number;
829
+ assists: number;
830
+ game_mode_actions: number;
831
+ score: number;
832
+ };
833
+ life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
834
+ ping: number;
835
+ };
836
+ game: "siege";
837
+ type: "player_joined";
838
+ creation_time: number;
839
+ }>) | {
840
+ game: "siege";
841
+ type: "player_left";
842
+ creation_time: number;
843
+ content: {
844
+ player_id: SiegePlayerId;
845
+ };
846
+ } | {
847
+ game: "siege";
848
+ type: "player_operator_changed";
849
+ creation_time: number;
850
+ content: {
851
+ player_id: SiegePlayerId;
852
+ operator_name: {
853
+ id: SiegeOperatorNameId;
854
+ value: string;
855
+ };
856
+ };
857
+ } | {
858
+ game: "siege";
859
+ type: "player_location_changed";
860
+ creation_time: number;
861
+ content: {
862
+ player_id: SiegePlayerId;
863
+ location_name: string;
864
+ };
865
+ } | {
866
+ game: "siege";
867
+ type: "player_side_changed";
868
+ creation_time: number;
869
+ content: {
870
+ player_id: SiegePlayerId;
871
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
872
+ };
873
+ } | {
874
+ game: "siege";
875
+ type: "player_score_changed";
876
+ creation_time: number;
877
+ content: {
878
+ player_id: SiegePlayerId;
879
+ score: number;
880
+ };
881
+ } | {
882
+ game: "siege";
883
+ type: "player_kills_changed";
884
+ creation_time: number;
885
+ content: {
886
+ player_id: SiegePlayerId;
887
+ kills: number;
888
+ };
889
+ } | {
890
+ game: "siege";
891
+ type: "player_deaths_changed";
892
+ creation_time: number;
893
+ content: {
894
+ player_id: SiegePlayerId;
895
+ deaths: number;
896
+ };
897
+ } | {
898
+ game: "siege";
899
+ type: "player_assists_changed";
900
+ creation_time: number;
901
+ content: {
902
+ player_id: SiegePlayerId;
903
+ assists: number;
904
+ };
905
+ } | {
906
+ game: "siege";
907
+ type: "player_game_mode_actions_changed";
908
+ creation_time: number;
909
+ content: {
910
+ player_id: SiegePlayerId;
911
+ game_mode_actions: number;
912
+ };
913
+ } | {
914
+ game: "siege";
915
+ type: "defuser_planted";
916
+ creation_time: number;
917
+ content: {
918
+ player_id: SiegePlayerId;
919
+ };
920
+ } | {
921
+ game: "siege";
922
+ type: "defuser_sabotaged";
923
+ creation_time: number;
924
+ content: {
925
+ player_id: SiegePlayerId;
926
+ };
927
+ } | {
928
+ game: "siege";
929
+ type: "defuser_picked_up";
930
+ creation_time: number;
931
+ content: {
932
+ player_id: SiegePlayerId;
933
+ initial: boolean;
934
+ };
935
+ } | {
936
+ game: "siege";
937
+ type: "defuser_dropped";
938
+ creation_time: number;
939
+ content: {
940
+ player_id: SiegePlayerId;
941
+ };
942
+ } | {
943
+ game: "siege";
944
+ type: "player_ping_updated";
945
+ creation_time: number;
946
+ content: {
947
+ player_id: SiegePlayerId;
948
+ ping: number;
949
+ };
950
+ } | {
951
+ game: "siege";
952
+ type: "player_life_state_changed";
953
+ creation_time: number;
954
+ content: {
955
+ player_id: SiegePlayerId;
956
+ life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
957
+ };
958
+ } | {
959
+ game: "siege";
960
+ type: "player_died";
961
+ creation_time: number;
962
+ content: {
963
+ player_id: SiegePlayerId;
964
+ instigator_player_id: SiegePlayerId;
965
+ headshot: boolean;
966
+ };
967
+ } | {
968
+ game: "siege";
969
+ type: "player_downed";
970
+ creation_time: number;
971
+ content: {
972
+ player_id: SiegePlayerId;
973
+ instigator_player_id: SiegePlayerId;
974
+ };
975
+ } | {
976
+ game: "siege";
977
+ type: "player_ping_id_changed";
978
+ creation_time: number;
979
+ content: {
980
+ player_id: SiegePlayerId;
981
+ ping_id: number;
982
+ };
983
+ } | {
984
+ game: "siege";
985
+ type: "player_team_changed";
986
+ creation_time: number;
987
+ content: {
988
+ player_id: SiegePlayerId;
989
+ team: 0 | 1;
990
+ };
991
+ };
992
+ started_queuing: {
993
+ game: "siege";
994
+ type: "started_queuing";
995
+ creation_time: number;
996
+ content: {
997
+ game_mode: SiegeGameMode;
998
+ game_type: {
999
+ id: SiegeGameModeTypeNameId;
1000
+ value: string;
1001
+ };
1002
+ match_type: SiegeMatchType;
1003
+ };
1004
+ };
1005
+ stopped_queuing: {
1006
+ game: "siege";
1007
+ type: "stopped_queuing";
1008
+ creation_time: number;
1009
+ };
1010
+ match_started: {
1011
+ game: "siege";
1012
+ type: "match_started";
1013
+ creation_time: number;
1014
+ content: {
1015
+ game_mode: SiegeGameMode;
1016
+ game_type: {
1017
+ id: SiegeGameModeTypeNameId;
1018
+ value: string;
1019
+ };
1020
+ match_type: SiegeMatchType;
1021
+ match_id: SiegeMatchId;
1022
+ map: {
1023
+ name: {
1024
+ id: SiegeMapNameId;
1025
+ value: string;
1026
+ };
1027
+ time_of_day: {
1028
+ id: SiegeTimeOfDay;
1029
+ value: string;
1030
+ };
1031
+ };
1032
+ is_round_based: boolean;
1033
+ current_round_index: number;
1034
+ rounds: {
1035
+ index: number;
1036
+ rounds_until_next_segment: number;
1037
+ segment_size: number;
1038
+ segment_index: number;
1039
+ team_0: {
1040
+ role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1041
+ state: SiegeRoundState;
1042
+ };
1043
+ team_1: {
1044
+ role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1045
+ state: SiegeRoundState;
1046
+ };
1047
+ }[];
1048
+ };
1049
+ };
1050
+ match_ended: {
1051
+ game: "siege";
1052
+ type: "match_ended";
1053
+ creation_time: number;
1054
+ };
1055
+ map_changed: {
1056
+ game: "siege";
1057
+ type: "map_changed";
1058
+ creation_time: number;
1059
+ content: {
1060
+ map: {
1061
+ name: {
1062
+ id: SiegeMapNameId;
1063
+ value: string;
1064
+ };
1065
+ time_of_day: {
1066
+ id: SiegeTimeOfDay;
1067
+ value: string;
1068
+ };
1069
+ };
1070
+ };
1071
+ };
1072
+ operator_ban_voting_started: {
1073
+ game: "siege";
1074
+ type: "operator_ban_voting_started";
1075
+ creation_time: number;
1076
+ content: {
1077
+ team: 0 | 1;
1078
+ index: number;
1079
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1080
+ };
1081
+ };
1082
+ operator_banned: {
1083
+ game: "siege";
1084
+ type: "operator_banned";
1085
+ creation_time: number;
1086
+ content: {
1087
+ team: 0 | 1;
1088
+ index: number;
1089
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1090
+ operator_name: {
1091
+ id: SiegeOperatorNameId;
1092
+ value: string;
1093
+ } | null;
1094
+ };
1095
+ };
1096
+ operator_ban_cleared: {
1097
+ game: "siege";
1098
+ type: "operator_ban_cleared";
1099
+ creation_time: number;
1100
+ content: {
1101
+ team: 0 | 1;
1102
+ index: number;
1103
+ };
1104
+ };
1105
+ round_ended: {
1106
+ game: "siege";
1107
+ type: "round_ended";
1108
+ creation_time: number;
1109
+ content: {
1110
+ round_data: {
1111
+ index: number;
1112
+ rounds_until_next_segment: number;
1113
+ segment_size: number;
1114
+ segment_index: number;
1115
+ team_0: {
1116
+ role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1117
+ state: SiegeRoundState;
1118
+ };
1119
+ team_1: {
1120
+ role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1121
+ state: SiegeRoundState;
1122
+ };
1123
+ };
1124
+ damage_events: {
1125
+ instigator_player_id: SiegePlayerId;
1126
+ receiver_player_id: SiegePlayerId;
1127
+ damage_amount: number;
1128
+ remaining_health: number;
1129
+ pre_damage_health: number;
1130
+ max_health: number;
1131
+ damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
1132
+ damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
1133
+ damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
1134
+ damage_source_id: SiegeDamageSourceId | null;
1135
+ damage_item_id: SiegeItemObjectId | null;
1136
+ damage_item_instance_id: SiegeItemObjectId | null;
1137
+ damage_time: number;
1138
+ }[];
1139
+ players: {
1140
+ player_id: SiegePlayerId;
1141
+ final_health: number;
1142
+ final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1143
+ operator_name: {
1144
+ id: SiegeOperatorNameId;
1145
+ value: string;
1146
+ };
1147
+ }[];
1148
+ };
1149
+ };
1150
+ phase_changed: {
1151
+ game: "siege";
1152
+ type: "phase_changed";
1153
+ creation_time: number;
1154
+ content: {
1155
+ phase: "invalid" | (string & {}) | "intro" | "planning" | "prep" | "action" | "results" | "first";
1156
+ };
1157
+ };
1158
+ player_joined: (In: {
1159
+ game: "siege";
1160
+ type: "player_joined";
1161
+ creation_time: number;
1162
+ content: {
1163
+ player_id: SiegePlayerId;
1164
+ username: string;
1165
+ pc_username: string | null;
1166
+ profile_id: SiegeProfileId;
1167
+ is_bot: boolean;
1168
+ is_enemy: boolean;
1169
+ is_squad_member: boolean;
1170
+ is_local_player: boolean;
1171
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1172
+ team: 0 | 1;
1173
+ platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
1174
+ is_privacy_username: boolean;
1175
+ has_avatar_hidden: boolean;
1176
+ has_commend_streak: boolean;
1177
+ ping_id: number;
1178
+ match_stats: {
1179
+ kills: number;
1180
+ deaths: number;
1181
+ assists: number;
1182
+ game_mode_actions: number;
1183
+ score: number;
1184
+ };
1185
+ life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1186
+ ping: number;
1187
+ };
1188
+ }) => arktype2.Out<{
1189
+ content: {
1190
+ starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1191
+ player_id: SiegePlayerId;
1192
+ username: string;
1193
+ pc_username: string | null;
1194
+ profile_id: SiegeProfileId;
1195
+ is_bot: boolean;
1196
+ is_enemy: boolean;
1197
+ is_squad_member: boolean;
1198
+ is_local_player: boolean;
1199
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1200
+ team: 0 | 1;
1201
+ platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
1202
+ is_privacy_username: boolean;
1203
+ has_avatar_hidden: boolean;
1204
+ has_commend_streak: boolean;
1205
+ ping_id: number;
1206
+ match_stats: {
1207
+ kills: number;
1208
+ deaths: number;
1209
+ assists: number;
1210
+ game_mode_actions: number;
1211
+ score: number;
1212
+ };
1213
+ life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1214
+ ping: number;
1215
+ };
1216
+ game: "siege";
1217
+ type: "player_joined";
1218
+ creation_time: number;
1219
+ }>;
1220
+ player_left: {
1221
+ game: "siege";
1222
+ type: "player_left";
1223
+ creation_time: number;
1224
+ content: {
1225
+ player_id: SiegePlayerId;
1226
+ };
1227
+ };
1228
+ player_operator_changed: {
1229
+ game: "siege";
1230
+ type: "player_operator_changed";
1231
+ creation_time: number;
1232
+ content: {
1233
+ player_id: SiegePlayerId;
1234
+ operator_name: {
1235
+ id: SiegeOperatorNameId;
1236
+ value: string;
1237
+ };
1238
+ };
1239
+ };
1240
+ player_location_changed: {
1241
+ game: "siege";
1242
+ type: "player_location_changed";
1243
+ creation_time: number;
1244
+ content: {
1245
+ player_id: SiegePlayerId;
1246
+ location_name: string;
1247
+ };
1248
+ };
1249
+ player_side_changed: {
1250
+ game: "siege";
1251
+ type: "player_side_changed";
1252
+ creation_time: number;
1253
+ content: {
1254
+ player_id: SiegePlayerId;
1255
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1256
+ };
1257
+ };
1258
+ player_score_changed: {
1259
+ game: "siege";
1260
+ type: "player_score_changed";
1261
+ creation_time: number;
1262
+ content: {
1263
+ player_id: SiegePlayerId;
1264
+ score: number;
1265
+ };
1266
+ };
1267
+ player_kills_changed: {
1268
+ game: "siege";
1269
+ type: "player_kills_changed";
1270
+ creation_time: number;
1271
+ content: {
1272
+ player_id: SiegePlayerId;
1273
+ kills: number;
1274
+ };
1275
+ };
1276
+ player_deaths_changed: {
1277
+ game: "siege";
1278
+ type: "player_deaths_changed";
1279
+ creation_time: number;
1280
+ content: {
1281
+ player_id: SiegePlayerId;
1282
+ deaths: number;
1283
+ };
1284
+ };
1285
+ player_assists_changed: {
1286
+ game: "siege";
1287
+ type: "player_assists_changed";
1288
+ creation_time: number;
1289
+ content: {
1290
+ player_id: SiegePlayerId;
1291
+ assists: number;
1292
+ };
1293
+ };
1294
+ player_game_mode_actions_changed: {
1295
+ game: "siege";
1296
+ type: "player_game_mode_actions_changed";
1297
+ creation_time: number;
1298
+ content: {
1299
+ player_id: SiegePlayerId;
1300
+ game_mode_actions: number;
1301
+ };
1302
+ };
1303
+ defuser_planted: {
1304
+ game: "siege";
1305
+ type: "defuser_planted";
1306
+ creation_time: number;
1307
+ content: {
1308
+ player_id: SiegePlayerId;
1309
+ };
1310
+ };
1311
+ defuser_sabotaged: {
1312
+ game: "siege";
1313
+ type: "defuser_sabotaged";
1314
+ creation_time: number;
1315
+ content: {
1316
+ player_id: SiegePlayerId;
1317
+ };
1318
+ };
1319
+ defuser_picked_up: {
1320
+ game: "siege";
1321
+ type: "defuser_picked_up";
1322
+ creation_time: number;
1323
+ content: {
1324
+ player_id: SiegePlayerId;
1325
+ initial: boolean;
1326
+ };
1327
+ };
1328
+ defuser_dropped: {
1329
+ game: "siege";
1330
+ type: "defuser_dropped";
1331
+ creation_time: number;
1332
+ content: {
1333
+ player_id: SiegePlayerId;
1334
+ };
1335
+ };
1336
+ player_ping_updated: {
1337
+ game: "siege";
1338
+ type: "player_ping_updated";
1339
+ creation_time: number;
1340
+ content: {
1341
+ player_id: SiegePlayerId;
1342
+ ping: number;
1343
+ };
1344
+ };
1345
+ player_life_state_changed: {
1346
+ game: "siege";
1347
+ type: "player_life_state_changed";
1348
+ creation_time: number;
1349
+ content: {
1350
+ player_id: SiegePlayerId;
1351
+ life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1352
+ };
1353
+ };
1354
+ player_died: {
1355
+ game: "siege";
1356
+ type: "player_died";
1357
+ creation_time: number;
1358
+ content: {
1359
+ player_id: SiegePlayerId;
1360
+ instigator_player_id: SiegePlayerId;
1361
+ headshot: boolean;
1362
+ };
1363
+ };
1364
+ player_downed: {
1365
+ game: "siege";
1366
+ type: "player_downed";
1367
+ creation_time: number;
1368
+ content: {
1369
+ player_id: SiegePlayerId;
1370
+ instigator_player_id: SiegePlayerId;
1371
+ };
1372
+ };
1373
+ player_ping_id_changed: {
1374
+ game: "siege";
1375
+ type: "player_ping_id_changed";
1376
+ creation_time: number;
1377
+ content: {
1378
+ player_id: SiegePlayerId;
1379
+ ping_id: number;
1380
+ };
1381
+ };
1382
+ player_team_changed: {
1383
+ game: "siege";
1384
+ type: "player_team_changed";
1385
+ creation_time: number;
1386
+ content: {
1387
+ player_id: SiegePlayerId;
1388
+ team: 0 | 1;
1389
+ };
1390
+ };
1391
+ }>;
1392
+ };
1393
+ //#endregion
1394
+ //#region src/utils.d.ts
1395
+ declare const BaseEvent: arktype_internal_variants_object_ts0.ObjectType<{
1396
+ game: string;
1397
+ type: string;
1398
+ creation_time: number;
1399
+ }, {}>;
1400
+ type BaseEvent = typeof BaseEvent.infer;
1401
+ /**
1402
+ * Determines if a given round state is a victory state.
1403
+ *
1404
+ * @param state - The state to check.
1405
+ * @returns True if the state is a victory state, false otherwise.
1406
+ */
1407
+ declare function isSiegeRoundStateVictory(state: SiegeRoundState): boolean;
1408
+ /**
1409
+ * Determines if a given round state is a completed state.
1410
+ *
1411
+ * @param state - The state to check.
1412
+ * @returns True if the state is a completed state, false otherwise.
1413
+ */
1414
+ declare function isSiegeRoundStateCompleted(state: SiegeRoundState): boolean;
1415
+ //#endregion
1416
+ //#region src/schemas.d.ts
1417
+ declare const TranslationSchema: <T extends AnyBrand | number = number>() => Type<{
1418
+ id: T;
1419
+ value: string;
1420
+ }>;
1421
+ type Translation<T extends AnyBrand | number = number> = ReturnType<typeof TranslationSchema<T>>["infer"];
1422
+ declare const PlayerMatchStatsDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
1423
+ kills: number;
1424
+ deaths: number;
1425
+ assists: number;
1426
+ game_mode_actions: number;
1427
+ score: number;
1428
+ }, {}>;
1429
+ type PlayerMatchStatsData = typeof PlayerMatchStatsDataSchema.infer;
1430
+ declare const PlayerDamageDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
1431
+ instigator_player_id: SiegePlayerId;
1432
+ receiver_player_id: SiegePlayerId;
1433
+ damage_amount: number;
1434
+ remaining_health: number;
1435
+ pre_damage_health: number;
1436
+ max_health: number;
1437
+ damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
1438
+ damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
1439
+ damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
1440
+ damage_source_id: SiegeDamageSourceId | null;
1441
+ damage_item_id: SiegeItemObjectId | null;
1442
+ damage_item_instance_id: SiegeItemObjectId | null;
1443
+ damage_time: number;
1444
+ }, {}>;
1445
+ type PlayerDamageData = typeof PlayerDamageDataSchema.infer;
1446
+ declare const MatchRoundDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
1447
+ index: number;
1448
+ rounds_until_next_segment: number;
1449
+ segment_size: number;
1450
+ segment_index: number;
1451
+ team_0: {
1452
+ role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1453
+ state: SiegeRoundState;
1454
+ };
1455
+ team_1: {
1456
+ role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1457
+ state: SiegeRoundState;
1458
+ };
1459
+ }, {}>;
1460
+ type MatchRoundData = typeof MatchRoundDataSchema.infer;
1461
+ declare const MapDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
1462
+ name: {
1463
+ id: SiegeMapNameId;
1464
+ value: string;
1465
+ };
1466
+ time_of_day: {
1467
+ id: SiegeTimeOfDay;
1468
+ value: string;
1469
+ };
1470
+ }, {}>;
1471
+ type MapData = typeof MapDataSchema.infer;
1472
+ declare const RoundEndPlayerDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
1473
+ player_id: SiegePlayerId;
1474
+ final_health: number;
1475
+ final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1476
+ operator_name: {
1477
+ id: SiegeOperatorNameId;
1478
+ value: string;
1479
+ };
1480
+ }, {}>;
1481
+ type RoundEndPlayerData = typeof RoundEndPlayerDataSchema.infer;
1482
+ declare const RoundEndDataSchema: arktype_internal_variants_object_ts0.ObjectType<{
1483
+ round_data: {
1484
+ index: number;
1485
+ rounds_until_next_segment: number;
1486
+ segment_size: number;
1487
+ segment_index: number;
1488
+ team_0: {
1489
+ role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1490
+ state: SiegeRoundState;
1491
+ };
1492
+ team_1: {
1493
+ role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1494
+ state: SiegeRoundState;
1495
+ };
1496
+ };
1497
+ damage_events: {
1498
+ instigator_player_id: SiegePlayerId;
1499
+ receiver_player_id: SiegePlayerId;
1500
+ damage_amount: number;
1501
+ remaining_health: number;
1502
+ pre_damage_health: number;
1503
+ max_health: number;
1504
+ damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
1505
+ damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
1506
+ damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
1507
+ damage_source_id: SiegeDamageSourceId | null;
1508
+ damage_item_id: SiegeItemObjectId | null;
1509
+ damage_item_instance_id: SiegeItemObjectId | null;
1510
+ damage_time: number;
1511
+ }[];
1512
+ players: {
1513
+ player_id: SiegePlayerId;
1514
+ final_health: number;
1515
+ final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1516
+ operator_name: {
1517
+ id: SiegeOperatorNameId;
1518
+ value: string;
1519
+ };
1520
+ }[];
1521
+ }, {}>;
1522
+ type RoundEndData = typeof RoundEndDataSchema.infer;
1523
+ //#endregion
1524
+ //#region src/events/matchStarted.d.ts
1525
+ declare const MatchStarted: arktype_internal_variants_object_ts0.ObjectType<{
1526
+ game: "siege";
1527
+ type: "match_started";
1528
+ creation_time: number;
1529
+ content: {
1530
+ game_mode: SiegeGameMode;
1531
+ game_type: {
1532
+ id: SiegeGameModeTypeNameId;
1533
+ value: string;
1534
+ };
1535
+ match_type: SiegeMatchType;
1536
+ match_id: SiegeMatchId;
1537
+ map: {
1538
+ name: {
1539
+ id: SiegeMapNameId;
1540
+ value: string;
1541
+ };
1542
+ time_of_day: {
1543
+ id: SiegeTimeOfDay;
1544
+ value: string;
1545
+ };
1546
+ };
1547
+ is_round_based: boolean;
1548
+ current_round_index: number;
1549
+ rounds: {
1550
+ index: number;
1551
+ rounds_until_next_segment: number;
1552
+ segment_size: number;
1553
+ segment_index: number;
1554
+ team_0: {
1555
+ role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1556
+ state: SiegeRoundState;
1557
+ };
1558
+ team_1: {
1559
+ role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1560
+ state: SiegeRoundState;
1561
+ };
1562
+ }[];
1563
+ };
1564
+ }, {}>;
1565
+ type MatchStartedEvent = typeof MatchStarted.infer;
1566
+ //#endregion
1567
+ //#region src/events/startedQueuing.d.ts
1568
+ declare const StartedQueuing: arktype_internal_variants_object_ts0.ObjectType<{
1569
+ game: "siege";
1570
+ type: "started_queuing";
1571
+ creation_time: number;
1572
+ content: {
1573
+ game_mode: SiegeGameMode;
1574
+ game_type: {
1575
+ id: SiegeGameModeTypeNameId;
1576
+ value: string;
1577
+ };
1578
+ match_type: SiegeMatchType;
1579
+ };
1580
+ }, {}>;
1581
+ type StartedQueuingEvent = typeof StartedQueuing.infer;
1582
+ //#endregion
1583
+ //#region src/events/stoppedQueueing.d.ts
1584
+ declare const StoppedQueueing: arktype_internal_variants_object_ts0.ObjectType<{
1585
+ game: "siege";
1586
+ type: "stopped_queuing";
1587
+ creation_time: number;
1588
+ }, {}>;
1589
+ type StoppedQueueingEvent = typeof StoppedQueueing.infer;
1590
+ //#endregion
1591
+ //#region src/events/matchEnded.d.ts
1592
+ declare const MatchEnded: arktype_internal_variants_object_ts0.ObjectType<{
1593
+ game: "siege";
1594
+ type: "match_ended";
1595
+ creation_time: number;
1596
+ }, {}>;
1597
+ type MatchEndedEvent = typeof MatchEnded.infer;
1598
+ //#endregion
1599
+ //#region src/events/mapChanged.d.ts
1600
+ declare const MapChanged: arktype_internal_variants_object_ts0.ObjectType<{
1601
+ game: "siege";
1602
+ type: "map_changed";
1603
+ creation_time: number;
1604
+ content: {
1605
+ map: {
1606
+ name: {
1607
+ id: SiegeMapNameId;
1608
+ value: string;
1609
+ };
1610
+ time_of_day: {
1611
+ id: SiegeTimeOfDay;
1612
+ value: string;
1613
+ };
1614
+ };
1615
+ };
1616
+ }, {}>;
1617
+ type MapChangedEvent = typeof MapChanged.infer;
1618
+ //#endregion
1619
+ //#region src/events/operatorBanVotingStarted.d.ts
1620
+ declare const OperatorBanVotingStarted: arktype_internal_variants_object_ts0.ObjectType<{
1621
+ game: "siege";
1622
+ type: "operator_ban_voting_started";
1623
+ creation_time: number;
1624
+ content: {
1625
+ team: 0 | 1;
1626
+ index: number;
1627
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1628
+ };
1629
+ }, {}>;
1630
+ type OperatorBanVotingStartedEvent = typeof OperatorBanVotingStarted.infer;
1631
+ //#endregion
1632
+ //#region src/events/operatorBanned.d.ts
1633
+ declare const OperatorBanned: arktype_internal_variants_object_ts0.ObjectType<{
1634
+ game: "siege";
1635
+ type: "operator_banned";
1636
+ creation_time: number;
1637
+ content: {
1638
+ team: 0 | 1;
1639
+ index: number;
1640
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1641
+ operator_name: {
1642
+ id: SiegeOperatorNameId;
1643
+ value: string;
1644
+ } | null;
1645
+ };
1646
+ }, {}>;
1647
+ type OperatorBannedEvent = typeof OperatorBanned.infer;
1648
+ //#endregion
1649
+ //#region src/events/operatorBanCleared.d.ts
1650
+ declare const OperatorBanCleared: arktype_internal_variants_object_ts0.ObjectType<{
1651
+ game: "siege";
1652
+ type: "operator_ban_cleared";
1653
+ creation_time: number;
1654
+ content: {
1655
+ team: 0 | 1;
1656
+ index: number;
1657
+ };
1658
+ }, {}>;
1659
+ type OperatorBanClearedEvent = typeof OperatorBanCleared.infer;
1660
+ //#endregion
1661
+ //#region src/events/roundEnded.d.ts
1662
+ declare const RoundEnded: arktype_internal_variants_object_ts0.ObjectType<{
1663
+ game: "siege";
1664
+ type: "round_ended";
1665
+ creation_time: number;
1666
+ content: {
1667
+ round_data: {
1668
+ index: number;
1669
+ rounds_until_next_segment: number;
1670
+ segment_size: number;
1671
+ segment_index: number;
1672
+ team_0: {
1673
+ role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1674
+ state: SiegeRoundState;
1675
+ };
1676
+ team_1: {
1677
+ role: "attacker" | "defender" | "both" | "invalid" | (string & {});
1678
+ state: SiegeRoundState;
1679
+ };
1680
+ };
1681
+ damage_events: {
1682
+ instigator_player_id: SiegePlayerId;
1683
+ receiver_player_id: SiegePlayerId;
1684
+ damage_amount: number;
1685
+ remaining_health: number;
1686
+ pre_damage_health: number;
1687
+ max_health: number;
1688
+ damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
1689
+ damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
1690
+ damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
1691
+ damage_source_id: SiegeDamageSourceId | null;
1692
+ damage_item_id: SiegeItemObjectId | null;
1693
+ damage_item_instance_id: SiegeItemObjectId | null;
1694
+ damage_time: number;
1695
+ }[];
1696
+ players: {
1697
+ player_id: SiegePlayerId;
1698
+ final_health: number;
1699
+ final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1700
+ operator_name: {
1701
+ id: SiegeOperatorNameId;
1702
+ value: string;
1703
+ };
1704
+ }[];
1705
+ };
1706
+ }, {}>;
1707
+ type RoundEndedEvent = typeof RoundEnded.infer;
1708
+ //#endregion
1709
+ //#region src/events/phaseChanged.d.ts
1710
+ declare const PhaseChanged: arktype_internal_variants_object_ts0.ObjectType<{
1711
+ game: "siege";
1712
+ type: "phase_changed";
1713
+ creation_time: number;
1714
+ content: {
1715
+ phase: "invalid" | (string & {}) | "intro" | "planning" | "prep" | "action" | "results" | "first";
1716
+ };
1717
+ }, {}>;
1718
+ type PhaseChangedEvent = typeof PhaseChanged.infer;
1719
+ //#endregion
1720
+ //#region src/events/playerJoined.d.ts
1721
+ declare const PlayerJoined: arktype_internal_variants_object_ts0.ObjectType<(In: {
1722
+ game: "siege";
1723
+ type: "player_joined";
1724
+ creation_time: number;
1725
+ content: {
1726
+ player_id: SiegePlayerId;
1727
+ username: string;
1728
+ pc_username: string | null;
1729
+ profile_id: SiegeProfileId;
1730
+ is_bot: boolean;
1731
+ is_enemy: boolean;
1732
+ is_squad_member: boolean;
1733
+ is_local_player: boolean;
1734
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1735
+ team: 0 | 1;
1736
+ platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
1737
+ is_privacy_username: boolean;
1738
+ has_avatar_hidden: boolean;
1739
+ has_commend_streak: boolean;
1740
+ ping_id: number;
1741
+ match_stats: {
1742
+ kills: number;
1743
+ deaths: number;
1744
+ assists: number;
1745
+ game_mode_actions: number;
1746
+ score: number;
1747
+ };
1748
+ life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1749
+ ping: number;
1750
+ };
1751
+ }) => arktype2.Out<{
1752
+ content: {
1753
+ starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1754
+ player_id: SiegePlayerId;
1755
+ username: string;
1756
+ pc_username: string | null;
1757
+ profile_id: SiegeProfileId;
1758
+ is_bot: boolean;
1759
+ is_enemy: boolean;
1760
+ is_squad_member: boolean;
1761
+ is_local_player: boolean;
1762
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1763
+ team: 0 | 1;
1764
+ platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
1765
+ is_privacy_username: boolean;
1766
+ has_avatar_hidden: boolean;
1767
+ has_commend_streak: boolean;
1768
+ ping_id: number;
1769
+ match_stats: {
1770
+ kills: number;
1771
+ deaths: number;
1772
+ assists: number;
1773
+ game_mode_actions: number;
1774
+ score: number;
1775
+ };
1776
+ life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1777
+ ping: number;
1778
+ };
1779
+ game: "siege";
1780
+ type: "player_joined";
1781
+ creation_time: number;
1782
+ }>, {}>;
1783
+ type PlayerJoinedEvent = typeof PlayerJoined.infer;
1784
+ //#endregion
1785
+ //#region src/events/playerLeft.d.ts
1786
+ declare const PlayerLeft: arktype_internal_variants_object_ts0.ObjectType<{
1787
+ game: "siege";
1788
+ type: "player_left";
1789
+ creation_time: number;
1790
+ content: {
1791
+ player_id: SiegePlayerId;
1792
+ };
1793
+ }, {}>;
1794
+ type PlayerLeftEvent = typeof PlayerLeft.infer;
1795
+ //#endregion
1796
+ //#region src/events/playerOperatorChanged.d.ts
1797
+ declare const PlayerOperatorChanged: arktype_internal_variants_object_ts0.ObjectType<{
1798
+ game: "siege";
1799
+ type: "player_operator_changed";
1800
+ creation_time: number;
1801
+ content: {
1802
+ player_id: SiegePlayerId;
1803
+ operator_name: {
1804
+ id: SiegeOperatorNameId;
1805
+ value: string;
1806
+ };
1807
+ };
1808
+ }, {}>;
1809
+ type PlayerOperatorChangedEvent = typeof PlayerOperatorChanged.infer;
1810
+ //#endregion
1811
+ //#region src/events/playerLocationChanged.d.ts
1812
+ declare const PlayerLocationChanged: arktype_internal_variants_object_ts0.ObjectType<{
1813
+ game: "siege";
1814
+ type: "player_location_changed";
1815
+ creation_time: number;
1816
+ content: {
1817
+ player_id: SiegePlayerId;
1818
+ location_name: string;
1819
+ };
1820
+ }, {}>;
1821
+ type PlayerLocationChangedEvent = typeof PlayerLocationChanged.infer;
1822
+ //#endregion
1823
+ //#region src/events/playerSideChanged.d.ts
1824
+ declare const PlayerSideChanged: arktype_internal_variants_object_ts0.ObjectType<{
1825
+ game: "siege";
1826
+ type: "player_side_changed";
1827
+ creation_time: number;
1828
+ content: {
1829
+ player_id: SiegePlayerId;
1830
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
1831
+ };
1832
+ }, {}>;
1833
+ type PlayerSideChangedEvent = typeof PlayerSideChanged.infer;
1834
+ //#endregion
1835
+ //#region src/events/playerScoreChanged.d.ts
1836
+ declare const PlayerScoreChanged: arktype_internal_variants_object_ts0.ObjectType<{
1837
+ game: "siege";
1838
+ type: "player_score_changed";
1839
+ creation_time: number;
1840
+ content: {
1841
+ player_id: SiegePlayerId;
1842
+ score: number;
1843
+ };
1844
+ }, {}>;
1845
+ type PlayerScoreChangedEvent = typeof PlayerScoreChanged.infer;
1846
+ //#endregion
1847
+ //#region src/events/playerKillsChanged.d.ts
1848
+ declare const PlayerKillsChanged: arktype_internal_variants_object_ts0.ObjectType<{
1849
+ game: "siege";
1850
+ type: "player_kills_changed";
1851
+ creation_time: number;
1852
+ content: {
1853
+ player_id: SiegePlayerId;
1854
+ kills: number;
1855
+ };
1856
+ }, {}>;
1857
+ type PlayerKillsChangedEvent = typeof PlayerKillsChanged.infer;
1858
+ //#endregion
1859
+ //#region src/events/playerDeathsChanged.d.ts
1860
+ declare const PlayerDeathsChanged: arktype_internal_variants_object_ts0.ObjectType<{
1861
+ game: "siege";
1862
+ type: "player_deaths_changed";
1863
+ creation_time: number;
1864
+ content: {
1865
+ player_id: SiegePlayerId;
1866
+ deaths: number;
1867
+ };
1868
+ }, {}>;
1869
+ type PlayerDeathsChangedEvent = typeof PlayerDeathsChanged.infer;
1870
+ //#endregion
1871
+ //#region src/events/playerAssistsChanged.d.ts
1872
+ declare const PlayerAssistsChanged: arktype_internal_variants_object_ts0.ObjectType<{
1873
+ game: "siege";
1874
+ type: "player_assists_changed";
1875
+ creation_time: number;
1876
+ content: {
1877
+ player_id: SiegePlayerId;
1878
+ assists: number;
1879
+ };
1880
+ }, {}>;
1881
+ type PlayerAssistsChangedEvent = typeof PlayerAssistsChanged.infer;
1882
+ //#endregion
1883
+ //#region src/events/playerGameModeActionsChanged.d.ts
1884
+ declare const PlayerGameModeActionsChanged: arktype_internal_variants_object_ts0.ObjectType<{
1885
+ game: "siege";
1886
+ type: "player_game_mode_actions_changed";
1887
+ creation_time: number;
1888
+ content: {
1889
+ player_id: SiegePlayerId;
1890
+ game_mode_actions: number;
1891
+ };
1892
+ }, {}>;
1893
+ type PlayerGameModeActionsChangedEvent = typeof PlayerGameModeActionsChanged.infer;
1894
+ //#endregion
1895
+ //#region src/events/playerPingUpdated.d.ts
1896
+ declare const PlayerPingUpdated: arktype_internal_variants_object_ts0.ObjectType<{
1897
+ game: "siege";
1898
+ type: "player_ping_updated";
1899
+ creation_time: number;
1900
+ content: {
1901
+ player_id: SiegePlayerId;
1902
+ ping: number;
1903
+ };
1904
+ }, {}>;
1905
+ type PlayerPingUpdatedEvent = typeof PlayerPingUpdated.infer;
1906
+ //#endregion
1907
+ //#region src/events/defuserPlanted.d.ts
1908
+ declare const DefuserPlanted: arktype_internal_variants_object_ts0.ObjectType<{
1909
+ game: "siege";
1910
+ type: "defuser_planted";
1911
+ creation_time: number;
1912
+ content: {
1913
+ player_id: SiegePlayerId;
1914
+ };
1915
+ }, {}>;
1916
+ type DefuserPlantedEvent = typeof DefuserPlanted.infer;
1917
+ //#endregion
1918
+ //#region src/events/defuserSabotaged.d.ts
1919
+ declare const DefuserSabotaged: arktype_internal_variants_object_ts0.ObjectType<{
1920
+ game: "siege";
1921
+ type: "defuser_sabotaged";
1922
+ creation_time: number;
1923
+ content: {
1924
+ player_id: SiegePlayerId;
1925
+ };
1926
+ }, {}>;
1927
+ type DefuserSabotagedEvent = typeof DefuserSabotaged.infer;
1928
+ //#endregion
1929
+ //#region src/events/defuserPickedUp.d.ts
1930
+ declare const DefuserPickedUp: arktype_internal_variants_object_ts0.ObjectType<{
1931
+ game: "siege";
1932
+ type: "defuser_picked_up";
1933
+ creation_time: number;
1934
+ content: {
1935
+ player_id: SiegePlayerId;
1936
+ initial: boolean;
1937
+ };
1938
+ }, {}>;
1939
+ type DefuserPickedUpEvent = typeof DefuserPickedUp.infer;
1940
+ //#endregion
1941
+ //#region src/events/defuserDropped.d.ts
1942
+ declare const DefuserDropped: arktype_internal_variants_object_ts0.ObjectType<{
1943
+ game: "siege";
1944
+ type: "defuser_dropped";
1945
+ creation_time: number;
1946
+ content: {
1947
+ player_id: SiegePlayerId;
1948
+ };
1949
+ }, {}>;
1950
+ type DefuserDroppedEvent = typeof DefuserDropped.infer;
1951
+ //#endregion
1952
+ //#region src/events/playerLifeStateChanged.d.ts
1953
+ declare const PlayerLifeStateChanged: arktype_internal_variants_object_ts0.ObjectType<{
1954
+ game: "siege";
1955
+ type: "player_life_state_changed";
1956
+ creation_time: number;
1957
+ content: {
1958
+ player_id: SiegePlayerId;
1959
+ life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
1960
+ };
1961
+ }, {}>;
1962
+ type PlayerLifeStateChangedEvent = typeof PlayerLifeStateChanged.infer;
1963
+ //#endregion
1964
+ //#region src/events/playerDied.d.ts
1965
+ declare const PlayerDied: arktype_internal_variants_object_ts0.ObjectType<{
1966
+ game: "siege";
1967
+ type: "player_died";
1968
+ creation_time: number;
1969
+ content: {
1970
+ player_id: SiegePlayerId;
1971
+ instigator_player_id: SiegePlayerId;
1972
+ headshot: boolean;
1973
+ };
1974
+ }, {}>;
1975
+ type PlayerDiedEvent = typeof PlayerDied.infer;
1976
+ //#endregion
1977
+ //#region src/events/playerDowned.d.ts
1978
+ declare const PlayerDowned: arktype_internal_variants_object_ts0.ObjectType<{
1979
+ game: "siege";
1980
+ type: "player_downed";
1981
+ creation_time: number;
1982
+ content: {
1983
+ player_id: SiegePlayerId;
1984
+ instigator_player_id: SiegePlayerId;
1985
+ };
1986
+ }, {}>;
1987
+ type PlayerDownedEvent = typeof PlayerDowned.infer;
1988
+ //#endregion
1989
+ //#region src/events/playerPingIdChanged.d.ts
1990
+ declare const PlayerPingIdChanged: arktype_internal_variants_object_ts0.ObjectType<{
1991
+ game: "siege";
1992
+ type: "player_ping_id_changed";
1993
+ creation_time: number;
1994
+ content: {
1995
+ player_id: SiegePlayerId;
1996
+ ping_id: number;
1997
+ };
1998
+ }, {}>;
1999
+ type PlayerPingIdChangedEvent = typeof PlayerPingIdChanged.infer;
2000
+ //#endregion
2001
+ //#region src/events/playerTeamChanged.d.ts
2002
+ declare const PlayerTeamChanged: arktype_internal_variants_object_ts0.ObjectType<{
2003
+ game: "siege";
2004
+ type: "player_team_changed";
2005
+ creation_time: number;
2006
+ content: {
2007
+ player_id: SiegePlayerId;
2008
+ team: 0 | 1;
2009
+ };
2010
+ }, {}>;
2011
+ type PlayerTeamChangedEvent = typeof PlayerTeamChanged.infer;
2012
+ //#endregion
2013
+ //#region src/events/index.d.ts
2014
+ declare const siegeEvents: arktype2.Module<{
2015
+ event: {
2016
+ game: "siege";
2017
+ type: "started_queuing";
2018
+ creation_time: number;
2019
+ content: {
2020
+ game_mode: SiegeGameMode;
2021
+ game_type: {
2022
+ id: SiegeGameModeTypeNameId;
2023
+ value: string;
2024
+ };
2025
+ match_type: SiegeMatchType;
2026
+ };
2027
+ } | {
2028
+ game: "siege";
2029
+ type: "stopped_queuing";
2030
+ creation_time: number;
2031
+ } | {
2032
+ game: "siege";
2033
+ type: "match_started";
2034
+ creation_time: number;
2035
+ content: {
2036
+ game_mode: SiegeGameMode;
2037
+ game_type: {
2038
+ id: SiegeGameModeTypeNameId;
2039
+ value: string;
2040
+ };
2041
+ match_type: SiegeMatchType;
2042
+ match_id: SiegeMatchId;
2043
+ map: {
2044
+ name: {
2045
+ id: SiegeMapNameId;
2046
+ value: string;
2047
+ };
2048
+ time_of_day: {
2049
+ id: SiegeTimeOfDay;
2050
+ value: string;
2051
+ };
2052
+ };
2053
+ is_round_based: boolean;
2054
+ current_round_index: number;
2055
+ rounds: {
2056
+ index: number;
2057
+ rounds_until_next_segment: number;
2058
+ segment_size: number;
2059
+ segment_index: number;
2060
+ team_0: {
2061
+ role: "attacker" | "defender" | "both" | "invalid" | (string & {});
2062
+ state: SiegeRoundState;
2063
+ };
2064
+ team_1: {
2065
+ role: "attacker" | "defender" | "both" | "invalid" | (string & {});
2066
+ state: SiegeRoundState;
2067
+ };
2068
+ }[];
2069
+ };
2070
+ } | {
2071
+ game: "siege";
2072
+ type: "match_ended";
2073
+ creation_time: number;
2074
+ } | {
2075
+ game: "siege";
2076
+ type: "map_changed";
2077
+ creation_time: number;
2078
+ content: {
2079
+ map: {
2080
+ name: {
2081
+ id: SiegeMapNameId;
2082
+ value: string;
2083
+ };
2084
+ time_of_day: {
2085
+ id: SiegeTimeOfDay;
2086
+ value: string;
2087
+ };
2088
+ };
2089
+ };
2090
+ } | {
2091
+ game: "siege";
2092
+ type: "operator_ban_voting_started";
2093
+ creation_time: number;
2094
+ content: {
2095
+ team: 0 | 1;
2096
+ index: number;
2097
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2098
+ };
2099
+ } | {
2100
+ game: "siege";
2101
+ type: "operator_banned";
2102
+ creation_time: number;
2103
+ content: {
2104
+ team: 0 | 1;
2105
+ index: number;
2106
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2107
+ operator_name: {
2108
+ id: SiegeOperatorNameId;
2109
+ value: string;
2110
+ } | null;
2111
+ };
2112
+ } | {
2113
+ game: "siege";
2114
+ type: "operator_ban_cleared";
2115
+ creation_time: number;
2116
+ content: {
2117
+ team: 0 | 1;
2118
+ index: number;
2119
+ };
2120
+ } | {
2121
+ game: "siege";
2122
+ type: "round_ended";
2123
+ creation_time: number;
2124
+ content: {
2125
+ round_data: {
2126
+ index: number;
2127
+ rounds_until_next_segment: number;
2128
+ segment_size: number;
2129
+ segment_index: number;
2130
+ team_0: {
2131
+ role: "attacker" | "defender" | "both" | "invalid" | (string & {});
2132
+ state: SiegeRoundState;
2133
+ };
2134
+ team_1: {
2135
+ role: "attacker" | "defender" | "both" | "invalid" | (string & {});
2136
+ state: SiegeRoundState;
2137
+ };
2138
+ };
2139
+ damage_events: {
2140
+ instigator_player_id: SiegePlayerId;
2141
+ receiver_player_id: SiegePlayerId;
2142
+ damage_amount: number;
2143
+ remaining_health: number;
2144
+ pre_damage_health: number;
2145
+ max_health: number;
2146
+ damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
2147
+ damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
2148
+ damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
2149
+ damage_source_id: SiegeDamageSourceId | null;
2150
+ damage_item_id: SiegeItemObjectId | null;
2151
+ damage_item_instance_id: SiegeItemObjectId | null;
2152
+ damage_time: number;
2153
+ }[];
2154
+ players: {
2155
+ player_id: SiegePlayerId;
2156
+ final_health: number;
2157
+ final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2158
+ operator_name: {
2159
+ id: SiegeOperatorNameId;
2160
+ value: string;
2161
+ };
2162
+ }[];
2163
+ };
2164
+ } | {
2165
+ game: "siege";
2166
+ type: "phase_changed";
2167
+ creation_time: number;
2168
+ content: {
2169
+ phase: "invalid" | (string & {}) | "intro" | "planning" | "prep" | "action" | "results" | "first";
2170
+ };
2171
+ } | ((In: {
2172
+ game: "siege";
2173
+ type: "player_joined";
2174
+ creation_time: number;
2175
+ content: {
2176
+ player_id: SiegePlayerId;
2177
+ username: string;
2178
+ pc_username: string | null;
2179
+ profile_id: SiegeProfileId;
2180
+ is_bot: boolean;
2181
+ is_enemy: boolean;
2182
+ is_squad_member: boolean;
2183
+ is_local_player: boolean;
2184
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2185
+ team: 0 | 1;
2186
+ platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
2187
+ is_privacy_username: boolean;
2188
+ has_avatar_hidden: boolean;
2189
+ has_commend_streak: boolean;
2190
+ ping_id: number;
2191
+ match_stats: {
2192
+ kills: number;
2193
+ deaths: number;
2194
+ assists: number;
2195
+ game_mode_actions: number;
2196
+ score: number;
2197
+ };
2198
+ life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2199
+ ping: number;
2200
+ };
2201
+ }) => arktype2.Out<{
2202
+ content: {
2203
+ starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2204
+ player_id: SiegePlayerId;
2205
+ username: string;
2206
+ pc_username: string | null;
2207
+ profile_id: SiegeProfileId;
2208
+ is_bot: boolean;
2209
+ is_enemy: boolean;
2210
+ is_squad_member: boolean;
2211
+ is_local_player: boolean;
2212
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2213
+ team: 0 | 1;
2214
+ platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
2215
+ is_privacy_username: boolean;
2216
+ has_avatar_hidden: boolean;
2217
+ has_commend_streak: boolean;
2218
+ ping_id: number;
2219
+ match_stats: {
2220
+ kills: number;
2221
+ deaths: number;
2222
+ assists: number;
2223
+ game_mode_actions: number;
2224
+ score: number;
2225
+ };
2226
+ life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2227
+ ping: number;
2228
+ };
2229
+ game: "siege";
2230
+ type: "player_joined";
2231
+ creation_time: number;
2232
+ }>) | {
2233
+ game: "siege";
2234
+ type: "player_left";
2235
+ creation_time: number;
2236
+ content: {
2237
+ player_id: SiegePlayerId;
2238
+ };
2239
+ } | {
2240
+ game: "siege";
2241
+ type: "player_operator_changed";
2242
+ creation_time: number;
2243
+ content: {
2244
+ player_id: SiegePlayerId;
2245
+ operator_name: {
2246
+ id: SiegeOperatorNameId;
2247
+ value: string;
2248
+ };
2249
+ };
2250
+ } | {
2251
+ game: "siege";
2252
+ type: "player_location_changed";
2253
+ creation_time: number;
2254
+ content: {
2255
+ player_id: SiegePlayerId;
2256
+ location_name: string;
2257
+ };
2258
+ } | {
2259
+ game: "siege";
2260
+ type: "player_side_changed";
2261
+ creation_time: number;
2262
+ content: {
2263
+ player_id: SiegePlayerId;
2264
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2265
+ };
2266
+ } | {
2267
+ game: "siege";
2268
+ type: "player_score_changed";
2269
+ creation_time: number;
2270
+ content: {
2271
+ player_id: SiegePlayerId;
2272
+ score: number;
2273
+ };
2274
+ } | {
2275
+ game: "siege";
2276
+ type: "player_kills_changed";
2277
+ creation_time: number;
2278
+ content: {
2279
+ player_id: SiegePlayerId;
2280
+ kills: number;
2281
+ };
2282
+ } | {
2283
+ game: "siege";
2284
+ type: "player_deaths_changed";
2285
+ creation_time: number;
2286
+ content: {
2287
+ player_id: SiegePlayerId;
2288
+ deaths: number;
2289
+ };
2290
+ } | {
2291
+ game: "siege";
2292
+ type: "player_assists_changed";
2293
+ creation_time: number;
2294
+ content: {
2295
+ player_id: SiegePlayerId;
2296
+ assists: number;
2297
+ };
2298
+ } | {
2299
+ game: "siege";
2300
+ type: "player_game_mode_actions_changed";
2301
+ creation_time: number;
2302
+ content: {
2303
+ player_id: SiegePlayerId;
2304
+ game_mode_actions: number;
2305
+ };
2306
+ } | {
2307
+ game: "siege";
2308
+ type: "defuser_planted";
2309
+ creation_time: number;
2310
+ content: {
2311
+ player_id: SiegePlayerId;
2312
+ };
2313
+ } | {
2314
+ game: "siege";
2315
+ type: "defuser_sabotaged";
2316
+ creation_time: number;
2317
+ content: {
2318
+ player_id: SiegePlayerId;
2319
+ };
2320
+ } | {
2321
+ game: "siege";
2322
+ type: "defuser_picked_up";
2323
+ creation_time: number;
2324
+ content: {
2325
+ player_id: SiegePlayerId;
2326
+ initial: boolean;
2327
+ };
2328
+ } | {
2329
+ game: "siege";
2330
+ type: "defuser_dropped";
2331
+ creation_time: number;
2332
+ content: {
2333
+ player_id: SiegePlayerId;
2334
+ };
2335
+ } | {
2336
+ game: "siege";
2337
+ type: "player_ping_updated";
2338
+ creation_time: number;
2339
+ content: {
2340
+ player_id: SiegePlayerId;
2341
+ ping: number;
2342
+ };
2343
+ } | {
2344
+ game: "siege";
2345
+ type: "player_life_state_changed";
2346
+ creation_time: number;
2347
+ content: {
2348
+ player_id: SiegePlayerId;
2349
+ life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2350
+ };
2351
+ } | {
2352
+ game: "siege";
2353
+ type: "player_died";
2354
+ creation_time: number;
2355
+ content: {
2356
+ player_id: SiegePlayerId;
2357
+ instigator_player_id: SiegePlayerId;
2358
+ headshot: boolean;
2359
+ };
2360
+ } | {
2361
+ game: "siege";
2362
+ type: "player_downed";
2363
+ creation_time: number;
2364
+ content: {
2365
+ player_id: SiegePlayerId;
2366
+ instigator_player_id: SiegePlayerId;
2367
+ };
2368
+ } | {
2369
+ game: "siege";
2370
+ type: "player_ping_id_changed";
2371
+ creation_time: number;
2372
+ content: {
2373
+ player_id: SiegePlayerId;
2374
+ ping_id: number;
2375
+ };
2376
+ } | {
2377
+ game: "siege";
2378
+ type: "player_team_changed";
2379
+ creation_time: number;
2380
+ content: {
2381
+ player_id: SiegePlayerId;
2382
+ team: 0 | 1;
2383
+ };
2384
+ };
2385
+ started_queuing: {
2386
+ game: "siege";
2387
+ type: "started_queuing";
2388
+ creation_time: number;
2389
+ content: {
2390
+ game_mode: SiegeGameMode;
2391
+ game_type: {
2392
+ id: SiegeGameModeTypeNameId;
2393
+ value: string;
2394
+ };
2395
+ match_type: SiegeMatchType;
2396
+ };
2397
+ };
2398
+ stopped_queuing: {
2399
+ game: "siege";
2400
+ type: "stopped_queuing";
2401
+ creation_time: number;
2402
+ };
2403
+ match_started: {
2404
+ game: "siege";
2405
+ type: "match_started";
2406
+ creation_time: number;
2407
+ content: {
2408
+ game_mode: SiegeGameMode;
2409
+ game_type: {
2410
+ id: SiegeGameModeTypeNameId;
2411
+ value: string;
2412
+ };
2413
+ match_type: SiegeMatchType;
2414
+ match_id: SiegeMatchId;
2415
+ map: {
2416
+ name: {
2417
+ id: SiegeMapNameId;
2418
+ value: string;
2419
+ };
2420
+ time_of_day: {
2421
+ id: SiegeTimeOfDay;
2422
+ value: string;
2423
+ };
2424
+ };
2425
+ is_round_based: boolean;
2426
+ current_round_index: number;
2427
+ rounds: {
2428
+ index: number;
2429
+ rounds_until_next_segment: number;
2430
+ segment_size: number;
2431
+ segment_index: number;
2432
+ team_0: {
2433
+ role: "attacker" | "defender" | "both" | "invalid" | (string & {});
2434
+ state: SiegeRoundState;
2435
+ };
2436
+ team_1: {
2437
+ role: "attacker" | "defender" | "both" | "invalid" | (string & {});
2438
+ state: SiegeRoundState;
2439
+ };
2440
+ }[];
2441
+ };
2442
+ };
2443
+ match_ended: {
2444
+ game: "siege";
2445
+ type: "match_ended";
2446
+ creation_time: number;
2447
+ };
2448
+ map_changed: {
2449
+ game: "siege";
2450
+ type: "map_changed";
2451
+ creation_time: number;
2452
+ content: {
2453
+ map: {
2454
+ name: {
2455
+ id: SiegeMapNameId;
2456
+ value: string;
2457
+ };
2458
+ time_of_day: {
2459
+ id: SiegeTimeOfDay;
2460
+ value: string;
2461
+ };
2462
+ };
2463
+ };
2464
+ };
2465
+ operator_ban_voting_started: {
2466
+ game: "siege";
2467
+ type: "operator_ban_voting_started";
2468
+ creation_time: number;
2469
+ content: {
2470
+ team: 0 | 1;
2471
+ index: number;
2472
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2473
+ };
2474
+ };
2475
+ operator_banned: {
2476
+ game: "siege";
2477
+ type: "operator_banned";
2478
+ creation_time: number;
2479
+ content: {
2480
+ team: 0 | 1;
2481
+ index: number;
2482
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2483
+ operator_name: {
2484
+ id: SiegeOperatorNameId;
2485
+ value: string;
2486
+ } | null;
2487
+ };
2488
+ };
2489
+ operator_ban_cleared: {
2490
+ game: "siege";
2491
+ type: "operator_ban_cleared";
2492
+ creation_time: number;
2493
+ content: {
2494
+ team: 0 | 1;
2495
+ index: number;
2496
+ };
2497
+ };
2498
+ round_ended: {
2499
+ game: "siege";
2500
+ type: "round_ended";
2501
+ creation_time: number;
2502
+ content: {
2503
+ round_data: {
2504
+ index: number;
2505
+ rounds_until_next_segment: number;
2506
+ segment_size: number;
2507
+ segment_index: number;
2508
+ team_0: {
2509
+ role: "attacker" | "defender" | "both" | "invalid" | (string & {});
2510
+ state: SiegeRoundState;
2511
+ };
2512
+ team_1: {
2513
+ role: "attacker" | "defender" | "both" | "invalid" | (string & {});
2514
+ state: SiegeRoundState;
2515
+ };
2516
+ };
2517
+ damage_events: {
2518
+ instigator_player_id: SiegePlayerId;
2519
+ receiver_player_id: SiegePlayerId;
2520
+ damage_amount: number;
2521
+ remaining_health: number;
2522
+ pre_damage_health: number;
2523
+ max_health: number;
2524
+ damage_type: "unknown" | "invalid" | (string & {}) | "bullet" | "melee" | "explosive" | "falling" | "regeneration" | "debris" | "projectile" | "downed" | "gas" | "thermal_explosion" | "melee_gadget" | "barbed_wire" | "electric" | "reinforcement" | "frag" | "paralyzed" | "emp" | "break" | "cleanup" | "interrogation" | "melee-finisher" | "toxic" | "toxic-explosion" | "pneumatic" | "body-contact" | "contact-explosion" | "flash" | "parasite-spike" | "laser" | "concussion" | "blowtorch" | "taser-shield" | "reverse-friendly-fire" | "self-destroyed" | "area-control" | "fire" | "breach-kick" | "break-wall" | "blade-mine" | "melee-pushback" | "supressive-fire" | "gas-pipe-fire";
2525
+ damage_team_type: "unknown" | "invalid" | (string & {}) | "enemy" | "friendly";
2526
+ damage_hit_zone: "invalid" | (string & {}) | "head" | "left_upper_arm" | "right_upper_arm" | "left_forearm" | "right_forearm" | "left_hand" | "right_hand" | "upper_torso" | "lower_torso" | "crotch" | "left_thigh" | "right_thigh" | "left_calf" | "right_calf" | "left_foot" | "right_foot" | "neck" | "clothing";
2527
+ damage_source_id: SiegeDamageSourceId | null;
2528
+ damage_item_id: SiegeItemObjectId | null;
2529
+ damage_item_instance_id: SiegeItemObjectId | null;
2530
+ damage_time: number;
2531
+ }[];
2532
+ players: {
2533
+ player_id: SiegePlayerId;
2534
+ final_health: number;
2535
+ final_life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2536
+ operator_name: {
2537
+ id: SiegeOperatorNameId;
2538
+ value: string;
2539
+ };
2540
+ }[];
2541
+ };
2542
+ };
2543
+ phase_changed: {
2544
+ game: "siege";
2545
+ type: "phase_changed";
2546
+ creation_time: number;
2547
+ content: {
2548
+ phase: "invalid" | (string & {}) | "intro" | "planning" | "prep" | "action" | "results" | "first";
2549
+ };
2550
+ };
2551
+ player_joined: (In: {
2552
+ game: "siege";
2553
+ type: "player_joined";
2554
+ creation_time: number;
2555
+ content: {
2556
+ player_id: SiegePlayerId;
2557
+ username: string;
2558
+ pc_username: string | null;
2559
+ profile_id: SiegeProfileId;
2560
+ is_bot: boolean;
2561
+ is_enemy: boolean;
2562
+ is_squad_member: boolean;
2563
+ is_local_player: boolean;
2564
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2565
+ team: 0 | 1;
2566
+ platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
2567
+ is_privacy_username: boolean;
2568
+ has_avatar_hidden: boolean;
2569
+ has_commend_streak: boolean;
2570
+ ping_id: number;
2571
+ match_stats: {
2572
+ kills: number;
2573
+ deaths: number;
2574
+ assists: number;
2575
+ game_mode_actions: number;
2576
+ score: number;
2577
+ };
2578
+ life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2579
+ ping: number;
2580
+ };
2581
+ }) => arktype2.Out<{
2582
+ content: {
2583
+ starting_side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2584
+ player_id: SiegePlayerId;
2585
+ username: string;
2586
+ pc_username: string | null;
2587
+ profile_id: SiegeProfileId;
2588
+ is_bot: boolean;
2589
+ is_enemy: boolean;
2590
+ is_squad_member: boolean;
2591
+ is_local_player: boolean;
2592
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2593
+ team: 0 | 1;
2594
+ platform: "invalid" | (string & {}) | "pc" | "xbox" | "playstation";
2595
+ is_privacy_username: boolean;
2596
+ has_avatar_hidden: boolean;
2597
+ has_commend_streak: boolean;
2598
+ ping_id: number;
2599
+ match_stats: {
2600
+ kills: number;
2601
+ deaths: number;
2602
+ assists: number;
2603
+ game_mode_actions: number;
2604
+ score: number;
2605
+ };
2606
+ life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2607
+ ping: number;
2608
+ };
2609
+ game: "siege";
2610
+ type: "player_joined";
2611
+ creation_time: number;
2612
+ }>;
2613
+ player_left: {
2614
+ game: "siege";
2615
+ type: "player_left";
2616
+ creation_time: number;
2617
+ content: {
2618
+ player_id: SiegePlayerId;
2619
+ };
2620
+ };
2621
+ player_operator_changed: {
2622
+ game: "siege";
2623
+ type: "player_operator_changed";
2624
+ creation_time: number;
2625
+ content: {
2626
+ player_id: SiegePlayerId;
2627
+ operator_name: {
2628
+ id: SiegeOperatorNameId;
2629
+ value: string;
2630
+ };
2631
+ };
2632
+ };
2633
+ player_location_changed: {
2634
+ game: "siege";
2635
+ type: "player_location_changed";
2636
+ creation_time: number;
2637
+ content: {
2638
+ player_id: SiegePlayerId;
2639
+ location_name: string;
2640
+ };
2641
+ };
2642
+ player_side_changed: {
2643
+ game: "siege";
2644
+ type: "player_side_changed";
2645
+ creation_time: number;
2646
+ content: {
2647
+ player_id: SiegePlayerId;
2648
+ side: "attacker" | "defender" | "both" | "invalid" | (string & {});
2649
+ };
2650
+ };
2651
+ player_score_changed: {
2652
+ game: "siege";
2653
+ type: "player_score_changed";
2654
+ creation_time: number;
2655
+ content: {
2656
+ player_id: SiegePlayerId;
2657
+ score: number;
2658
+ };
2659
+ };
2660
+ player_kills_changed: {
2661
+ game: "siege";
2662
+ type: "player_kills_changed";
2663
+ creation_time: number;
2664
+ content: {
2665
+ player_id: SiegePlayerId;
2666
+ kills: number;
2667
+ };
2668
+ };
2669
+ player_deaths_changed: {
2670
+ game: "siege";
2671
+ type: "player_deaths_changed";
2672
+ creation_time: number;
2673
+ content: {
2674
+ player_id: SiegePlayerId;
2675
+ deaths: number;
2676
+ };
2677
+ };
2678
+ player_assists_changed: {
2679
+ game: "siege";
2680
+ type: "player_assists_changed";
2681
+ creation_time: number;
2682
+ content: {
2683
+ player_id: SiegePlayerId;
2684
+ assists: number;
2685
+ };
2686
+ };
2687
+ player_game_mode_actions_changed: {
2688
+ game: "siege";
2689
+ type: "player_game_mode_actions_changed";
2690
+ creation_time: number;
2691
+ content: {
2692
+ player_id: SiegePlayerId;
2693
+ game_mode_actions: number;
2694
+ };
2695
+ };
2696
+ defuser_planted: {
2697
+ game: "siege";
2698
+ type: "defuser_planted";
2699
+ creation_time: number;
2700
+ content: {
2701
+ player_id: SiegePlayerId;
2702
+ };
2703
+ };
2704
+ defuser_sabotaged: {
2705
+ game: "siege";
2706
+ type: "defuser_sabotaged";
2707
+ creation_time: number;
2708
+ content: {
2709
+ player_id: SiegePlayerId;
2710
+ };
2711
+ };
2712
+ defuser_picked_up: {
2713
+ game: "siege";
2714
+ type: "defuser_picked_up";
2715
+ creation_time: number;
2716
+ content: {
2717
+ player_id: SiegePlayerId;
2718
+ initial: boolean;
2719
+ };
2720
+ };
2721
+ defuser_dropped: {
2722
+ game: "siege";
2723
+ type: "defuser_dropped";
2724
+ creation_time: number;
2725
+ content: {
2726
+ player_id: SiegePlayerId;
2727
+ };
2728
+ };
2729
+ player_ping_updated: {
2730
+ game: "siege";
2731
+ type: "player_ping_updated";
2732
+ creation_time: number;
2733
+ content: {
2734
+ player_id: SiegePlayerId;
2735
+ ping: number;
2736
+ };
2737
+ };
2738
+ player_life_state_changed: {
2739
+ game: "siege";
2740
+ type: "player_life_state_changed";
2741
+ creation_time: number;
2742
+ content: {
2743
+ player_id: SiegePlayerId;
2744
+ life_state: (string & {}) | "downed" | "normal" | "overhealed" | "low_health" | "dead" | "respawning";
2745
+ };
2746
+ };
2747
+ player_died: {
2748
+ game: "siege";
2749
+ type: "player_died";
2750
+ creation_time: number;
2751
+ content: {
2752
+ player_id: SiegePlayerId;
2753
+ instigator_player_id: SiegePlayerId;
2754
+ headshot: boolean;
2755
+ };
2756
+ };
2757
+ player_downed: {
2758
+ game: "siege";
2759
+ type: "player_downed";
2760
+ creation_time: number;
2761
+ content: {
2762
+ player_id: SiegePlayerId;
2763
+ instigator_player_id: SiegePlayerId;
2764
+ };
2765
+ };
2766
+ player_ping_id_changed: {
2767
+ game: "siege";
2768
+ type: "player_ping_id_changed";
2769
+ creation_time: number;
2770
+ content: {
2771
+ player_id: SiegePlayerId;
2772
+ ping_id: number;
2773
+ };
2774
+ };
2775
+ player_team_changed: {
2776
+ game: "siege";
2777
+ type: "player_team_changed";
2778
+ creation_time: number;
2779
+ content: {
2780
+ player_id: SiegePlayerId;
2781
+ team: 0 | 1;
2782
+ };
2783
+ };
2784
+ }>;
2785
+ type SiegeEvent = typeof siegeEvents.event.infer;
2786
+ type SiegeEventType = SiegeEvent["type"];
2787
+ //#endregion
2788
+ //#endregion
2789
+ export { BaseEvent, type DefuserDroppedEvent, type DefuserPickedUpEvent, type DefuserPlantedEvent, type DefuserSabotagedEvent, type MapChangedEvent, MapData, MapDataSchema, type MatchEndedEvent, MatchRoundData, MatchRoundDataSchema, type MatchStartedEvent, type OperatorBanClearedEvent, type OperatorBanVotingStartedEvent, type OperatorBannedEvent, type PhaseChangedEvent, type PlayerAssistsChangedEvent, PlayerDamageData, PlayerDamageDataSchema, type PlayerDeathsChangedEvent, type PlayerDiedEvent, type PlayerDownedEvent, type PlayerGameModeActionsChangedEvent, type PlayerJoinedEvent, type PlayerKillsChangedEvent, type PlayerLeftEvent, type PlayerLifeStateChangedEvent, type PlayerLocationChangedEvent, PlayerMatchStatsData, PlayerMatchStatsDataSchema, type PlayerOperatorChangedEvent, type PlayerPingIdChangedEvent, type PlayerPingUpdatedEvent, type PlayerScoreChangedEvent, type PlayerSideChangedEvent, type PlayerTeamChangedEvent, RoundEndData, RoundEndDataSchema, RoundEndPlayerData, RoundEndPlayerDataSchema, type RoundEndedEvent, SIEGE_BOT_ID, SIEGE_DAMAGE_HIT_ZONES, SIEGE_DAMAGE_TEAM_TYPES, SIEGE_DAMAGE_TYPES, SIEGE_GAME_MODES_TO_ID, SIEGE_GAME_MODE_LABELS, SIEGE_GAME_MODE_PHASES, SIEGE_GAME_MODE_TYPES_TO_ID, SIEGE_GAME_MODE_TYPE_LABELS, SIEGE_MAP_LABELS, SIEGE_MAP_TO_ID, SIEGE_OPERATOR_LABELS, SIEGE_OPERATOR_META, SIEGE_OPERATOR_TO_ID, SIEGE_PLAYER_LIFE_STATES, SIEGE_PROFILE_PLATFORMS, SIEGE_ROUND_STATES_TO_ID, SIEGE_ROUND_STATE_LABELS, SIEGE_SIDES, SIEGE_SIDE_OPERATORS, SIEGE_TEAMS, SIEGE_TIME_OF_DAY_LABELS, SIEGE_TIME_OF_DAY_TO_ID, SiegeDamageHitZone, SiegeDamageHitZoneSchema, SiegeDamageSourceId, SiegeDamageTeamType, SiegeDamageTeamTypeSchema, SiegeDamageType, SiegeDamageTypeSchema, SiegeEvent, SiegeEventType, SiegeGameMode, SiegeGameModePhase, SiegeGameModePhaseSchema, SiegeGameModeTypeNameId, SiegeItemObjectId, SiegeMapNameId, SiegeMatchId, SiegeMatchType, SiegeOperatorMeta, SiegeOperatorMetaFull, SiegeOperatorNameId, SiegePlayerId, SiegePlayerLifeState, SiegePlayerLifeStateSchema, SiegeProfileId, SiegeProfilePlatform, SiegeProfilePlatformSchema, SiegeRoundState, SiegeSide, SiegeSideSchema, SiegeTeam, SiegeTeamSchema, SiegeTimeOfDay, type StartedQueuingEvent, type StoppedQueueingEvent, Translation, TranslationSchema, isSiegeRoundStateCompleted, isSiegeRoundStateVictory, module, siegeEvents };