@orusteam/solariscore 2.6.3 → 2.6.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/block/components/GrassBlockComponent.d.ts.map +1 -1
- package/dist/index.js +41 -34
- package/dist/utils/ChunkUtil.d.ts +1 -1
- package/dist/utils/ChunkUtil.d.ts.map +1 -1
- package/dist/utils/EntityUtil.d.ts.map +1 -1
- package/package.json +1 -1
- package/dist/tests/playerGroup/PlayerGroup.d.ts +0 -1
- package/dist/tests/playerGroup/PlayerGroup.d.ts.map +0 -1
- package/dist/tests/playerGroup/groupCommands.d.ts +0 -1
- package/dist/tests/playerGroup/groupCommands.d.ts.map +0 -1
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"GrassBlockComponent.d.ts","sourceRoot":"","sources":["../../../src/block/components/GrassBlockComponent.ts"],"names":[],"mappings":"AACA,OAAO,EAAS,6BAA6B,EAAE,oBAAoB,EAAE,yBAAyB,EAAW,MAAM,mBAAmB,CAAC;AAkCnI,qBAAa,mBAAoB,YAAW,oBAAoB;;IAK5D,YAAY,CAAC,EAAE,KAAK,EAAE,EAAE,6BAA6B,EAAE,EAAE,MAAM,EAAE,EAAE,yBAAyB;
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+
{"version":3,"file":"GrassBlockComponent.d.ts","sourceRoot":"","sources":["../../../src/block/components/GrassBlockComponent.ts"],"names":[],"mappings":"AACA,OAAO,EAAS,6BAA6B,EAAE,oBAAoB,EAAE,yBAAyB,EAAW,MAAM,mBAAmB,CAAC;AAkCnI,qBAAa,mBAAoB,YAAW,oBAAoB;;IAK5D,YAAY,CAAC,EAAE,KAAK,EAAE,EAAE,6BAA6B,EAAE,EAAE,MAAM,EAAE,EAAE,yBAAyB;CAW/F"}
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package/dist/index.js
CHANGED
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@@ -1,5 +1,5 @@
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// src/index.ts
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-
import { system as
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import { system as system6 } from "@minecraft/server";
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// node_modules/@minecraft/math/lib/src/general/clamp.js
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function clampNumber(val, min, max) {
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@@ -456,7 +456,7 @@ var Colors = {
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import { BlockVolume } from "@minecraft/server";
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// src/block/components/CropBlockComponent.ts
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-
import { EquipmentSlot as
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import { EquipmentSlot as EquipmentSlot3, GameMode as GameMode2, ItemStack as ItemStack3 } from "@minecraft/server";
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// src/utils/BlockBuilder.ts
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var BlockBuilder = class {
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@@ -503,7 +503,7 @@ import { system } from "@minecraft/server";
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var ChunkManager = class {
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constructor(dimension, location) {
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this.dimension = dimension;
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-
this.id = ChunkUtil.getChunkId(location);
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+
this.id = ChunkUtil.getChunkId(dimension, location);
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this.chunkXZ = ChunkUtil.getChunkXZ(location);
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this.chunkOrigin = {
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x: this.chunkXZ.x * 16,
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@@ -521,7 +521,7 @@ var ChunkManager = class {
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var ChunkUtil = class _ChunkUtil {
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static chunksCache = /* @__PURE__ */ new Map();
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static getChunk(dimension, location) {
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const chunkId = this.getChunkId(location);
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const chunkId = this.getChunkId(dimension, location);
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const chunk = this.chunksCache.get(chunkId);
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if (chunk) {
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return chunk;
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@@ -530,9 +530,9 @@ var ChunkUtil = class _ChunkUtil {
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this.chunksCache.set(chunkId, newChunk);
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return newChunk;
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}
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static getChunkId(location) {
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static getChunkId(dimension, location) {
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const chunkXZ = this.getChunkXZ(location);
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return `${chunkXZ.x}.${chunkXZ.z}`;
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return `${dimension.id}.${chunkXZ.x}.${chunkXZ.z}`;
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}
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static getChunkXZ(location) {
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return {
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@@ -665,9 +665,14 @@ var DateUtil = class {
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};
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// src/utils/EntityUtil.ts
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import { system as system2 } from "@minecraft/server";
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var EntityUtil = class {
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static applyCameraShake(entity, intensity, seconds, isRotational = false) {
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system2.run(() => {
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if (entity.isValid) {
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entity.runCommand(`camerashake add @s ${intensity} ${seconds} ${isRotational ? "rotational" : ""}`);
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}
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});
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}
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static getEquippedItem(entity, equipmentSlot) {
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return entity.isValid ? entity.getComponent("minecraft:equippable")?.getEquipment(equipmentSlot) : void 0;
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@@ -675,7 +680,7 @@ var EntityUtil = class {
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};
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// src/utils/ItemUtil.ts
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import { EquipmentSlot, GameMode, ItemLockMode, ItemStack, Player } from "@minecraft/server";
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import { EquipmentSlot as EquipmentSlot2, GameMode, ItemLockMode, ItemStack as ItemStack2, Player } from "@minecraft/server";
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// src/utils/MathUtil.ts
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var MathUtil = class {
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@@ -723,7 +728,7 @@ var ItemUtil = class {
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if (entity instanceof Player && entity.getGameMode() === GameMode.Creative) return;
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const equippableComponent = entity.getComponent("minecraft:equippable");
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if (equippableComponent) {
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-
const mainhand = equippableComponent.getEquipmentSlot(
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const mainhand = equippableComponent.getEquipmentSlot(EquipmentSlot2.Mainhand);
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if (mainhand.hasItem()) {
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if (mainhand.amount > 1) mainhand.amount--;
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else mainhand.setItem(void 0);
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@@ -763,7 +768,7 @@ var ItemUtil = class {
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const { container } = inventoryComponent;
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if (container) {
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for (let index = 0; index < itemIds.length; index++) {
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const itemStack = new
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const itemStack = new ItemStack2(itemIds[index]);
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const slotIndex = 8 - index;
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if (container.getItem(slotIndex)?.typeId !== itemStack.typeId) {
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itemStack.keepOnDeath = true;
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@@ -779,7 +784,7 @@ var ItemUtil = class {
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return false;
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}
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const equippableComponent = source.getComponent("minecraft:equippable");
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const itemStack = equippableComponent?.getEquipment(
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const itemStack = equippableComponent?.getEquipment(EquipmentSlot2.Mainhand);
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if (equippableComponent && itemStack) {
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const durability = itemStack.getComponent("minecraft:durability");
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if (durability) {
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}
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}
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if (durability.damage >= durability.maxDurability) {
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equippableComponent.setEquipment(
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equippableComponent.setEquipment(EquipmentSlot2.Mainhand);
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source.dimension.playSound("random.break", source.location);
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} else {
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equippableComponent.setEquipment(
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equippableComponent.setEquipment(EquipmentSlot2.Mainhand, itemStack);
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}
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return true;
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}
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@@ -804,7 +809,7 @@ var ItemUtil = class {
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};
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// src/utils/MessageUtil.ts
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import { Player as Player2, system as
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import { Player as Player2, system as system3 } from "@minecraft/server";
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var MessageUtil = class {
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static async sendSequence(source, messages, options) {
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const { delayBetweenMessages, popSound } = options;
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source.playSound(popSound);
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}
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if (delayBetweenMessages) {
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await
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await system3.waitTicks(delayBetweenMessages);
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}
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}
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}
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@@ -4142,7 +4147,7 @@ var CropBlockComponent = class {
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}
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onPlayerInteract({ block, dimension, player }, { params }) {
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if (!player) return;
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-
const mainhand = EntityUtil.getEquippedItem(player,
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const mainhand = EntityUtil.getEquippedItem(player, EquipmentSlot3.Mainhand);
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if (!mainhand) return;
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const { permutation } = block;
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const { accumulable, bone_meal_multiplication, max_stage } = params;
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@@ -4159,7 +4164,7 @@ var CropBlockComponent = class {
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const isCreative = player.getGameMode() === GameMode2.Creative;
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const fullyGrown = growthStage >= max_stage;
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if (bone_meal_multiplication && fullyGrown) {
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dimension.spawnItem(new
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dimension.spawnItem(new ItemStack3(block.typeId), location);
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ItemUtil.decrementStack(player);
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applyGrowthEffects(block);
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return;
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@@ -4261,7 +4266,7 @@ var DoorBlockComponent = class {
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};
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// src/block/components/EggBlockComponent.ts
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import { EquipmentSlot as
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import { EquipmentSlot as EquipmentSlot4, GameMode as GameMode3, system as system4, world as world2 } from "@minecraft/server";
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var FALL_BREAK_CHANCE = 1 / 3;
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var STEP_BREAK_CHANCE = 1 / 100;
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function canCrack(block, eggBlockParams) {
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@@ -4306,7 +4311,7 @@ var EggBlockComponent = class {
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const bellowBlock = block.below();
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if (bellowBlock?.typeId === nest_block) {
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const location = block.center();
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system4.run(() => block.dimension.spawnParticle("minecraft:crop_growth_emitter", location));
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}
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}
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}
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@@ -4322,7 +4327,7 @@ var EggBlockComponent = class {
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if (player && player.getGameMode() === GameMode3.Survival) {
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const location = block.center();
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const eggCount = Number(brokenBlockPermutation.getState("solariscore:egg_count"));
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const mainHand = EntityUtil.getEquippedItem(player,
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const mainHand = EntityUtil.getEquippedItem(player, EquipmentSlot4.Mainhand);
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const items = [];
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for (let i = 0; i < eggCount; i++) {
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const itemStack = world2.getLootTableManager().generateLootFromBlockPermutation(brokenBlockPermutation, mainHand);
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@@ -4337,7 +4342,7 @@ var EggBlockComponent = class {
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}
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onPlayerInteract({ block, dimension, player }, { params }) {
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if (player) {
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const mainHand = EntityUtil.getEquippedItem(player,
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const mainHand = EntityUtil.getEquippedItem(player, EquipmentSlot4.Mainhand);
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if (mainHand?.typeId === block.typeId) {
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const { add_egg_sound, max_eggs_per_block } = params;
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const { permutation } = block;
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@@ -4404,12 +4409,14 @@ var GrassBlockComponent = class {
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this.onRandomTick = this.onRandomTick.bind(this);
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}
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onRandomTick({ block }, { params }) {
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-
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if (block.dimension.isChunkLoaded(block.location)) {
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const aboveBlock = block.above();
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if (aboveBlock?.getLightLevel() === 0) {
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const { dead_block } = params;
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block.setType(dead_block);
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} else {
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trySpreadGrass(block, params);
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}
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}
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}
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};
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@@ -4465,7 +4472,7 @@ var ParticleEmitterBlockComponent = class {
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};
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// src/block/components/SaplingBlockComponent.ts
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-
import { EquipmentSlot as
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import { EquipmentSlot as EquipmentSlot5, GameMode as GameMode4 } from "@minecraft/server";
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function tryPlaceFeature(blockSapling, params) {
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const { feature } = params;
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const featurePlaced = blockSapling.dimension.placeFeature(feature, blockSapling.location);
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@@ -4480,7 +4487,7 @@ var SaplingBlockComponent = class {
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}
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onPlayerInteract({ block, player }, { params }) {
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if (player) {
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-
const mainhand = EntityUtil.getEquippedItem(player,
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const mainhand = EntityUtil.getEquippedItem(player, EquipmentSlot5.Mainhand);
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if (!mainhand || mainhand.typeId !== "minecraft:bone_meal") return;
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const { permutation } = block;
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const ageBit = Number(permutation.getState("solariscore:age_bit"));
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@@ -4527,7 +4534,7 @@ var DurabilitySensorItemComponent = class {
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};
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// src/misc/DynamicDatabase.ts
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-
import { Entity as
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import { Entity as Entity4, system as system5, World as World2 } from "@minecraft/server";
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var DynamicDatabase = class _DynamicDatabase {
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constructor(provider, dataId) {
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this.provider = provider;
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@@ -4540,7 +4547,7 @@ var DynamicDatabase = class _DynamicDatabase {
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isSaving = false;
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lastSerializedData;
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static getInstance(provider, dataId) {
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4543
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-
if (provider instanceof
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+
if (provider instanceof Entity4 && !provider.isValid) {
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return void 0;
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}
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if (!this.instances.has(provider)) {
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@@ -4607,7 +4614,7 @@ var DynamicDatabase = class _DynamicDatabase {
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saveOnNextTick() {
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if (!this.isSaving) {
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this.isSaving = true;
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-
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system5.runTimeout(() => {
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this.save();
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this.isSaving = false;
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}, 2);
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@@ -4637,7 +4644,7 @@ var solarisCoreItemComponentClassMap = {
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};
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var SolarisCore = class {
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setEnabledBlockComponents(componentIds) {
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-
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+
system6.beforeEvents.startup.subscribe(({ blockComponentRegistry }) => {
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for (const id of componentIds) {
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const ComponentClass = solarisCoreBlockComponentClassMap[id];
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if (!ComponentClass) continue;
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@@ -4646,7 +4653,7 @@ var SolarisCore = class {
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});
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}
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setEnabledItemComponents(componentIds) {
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-
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+
system6.beforeEvents.startup.subscribe(({ itemComponentRegistry }) => {
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for (const id of componentIds) {
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const ComponentClass = solarisCoreItemComponentClassMap[id];
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if (!ComponentClass) continue;
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@@ -11,7 +11,7 @@ declare class ChunkManager {
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11
11
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declare class ChunkUtil {
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12
12
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private static chunksCache;
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13
13
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static getChunk(dimension: Dimension, location: VectorXZ): ChunkManager;
|
|
14
|
-
static getChunkId(location: VectorXZ): string;
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14
|
+
static getChunkId(dimension: Dimension, location: VectorXZ): string;
|
|
15
15
|
static getChunkXZ(location: VectorXZ): VectorXZ;
|
|
16
16
|
static getNearbyChunks(dimension: Dimension, location: Vector3, renderDistance?: number): ChunkManager[];
|
|
17
17
|
static waitForChunkLoad(dimension: Dimension, location: Vector3): Promise<void>;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ChunkUtil.d.ts","sourceRoot":"","sources":["../../src/utils/ChunkUtil.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,SAAS,EAAU,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAIzE,cAAM,YAAY;IAMF,QAAQ,CAAC,SAAS,EAAE,SAAS;IALzC,QAAQ,CAAC,WAAW,EAAE,QAAQ,CAAC;IAC/B,QAAQ,CAAC,OAAO,EAAE,QAAQ,CAAC;IAC3B,QAAQ,CAAC,EAAE,EAAE,MAAM,CAAC;IACpB,WAAW,EAAE,OAAO,CAAS;gBAER,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,QAAQ;IAS7D,IAAI,QAAQ,IAAI,OAAO,CAEtB;CACJ;AAID,cAAM,SAAS;IACX,OAAO,CAAC,MAAM,CAAC,WAAW,CAAmC;IAE7D,MAAM,CAAC,QAAQ,CAAC,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,QAAQ,GAAG,YAAY;IAavE,MAAM,CAAC,UAAU,CAAC,QAAQ,EAAE,QAAQ,GAAG,MAAM;
|
|
1
|
+
{"version":3,"file":"ChunkUtil.d.ts","sourceRoot":"","sources":["../../src/utils/ChunkUtil.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,SAAS,EAAU,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAIzE,cAAM,YAAY;IAMF,QAAQ,CAAC,SAAS,EAAE,SAAS;IALzC,QAAQ,CAAC,WAAW,EAAE,QAAQ,CAAC;IAC/B,QAAQ,CAAC,OAAO,EAAE,QAAQ,CAAC;IAC3B,QAAQ,CAAC,EAAE,EAAE,MAAM,CAAC;IACpB,WAAW,EAAE,OAAO,CAAS;gBAER,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,QAAQ;IAS7D,IAAI,QAAQ,IAAI,OAAO,CAEtB;CACJ;AAID,cAAM,SAAS;IACX,OAAO,CAAC,MAAM,CAAC,WAAW,CAAmC;IAE7D,MAAM,CAAC,QAAQ,CAAC,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,QAAQ,GAAG,YAAY;IAavE,MAAM,CAAC,UAAU,CAAC,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,QAAQ,GAAG,MAAM;IAKnE,MAAM,CAAC,UAAU,CAAC,QAAQ,EAAE,QAAQ,GAAG,QAAQ;IAO/C,MAAM,CAAC,eAAe,CAAC,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,OAAO,EAAE,cAAc,GAAE,MAAU;WA6B7E,gBAAgB,CAAC,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,OAAO,GAAG,OAAO,CAAC,IAAI,CAAC;CAWxF;AAID,OAAO,EACH,YAAY,EACZ,SAAS,EACZ,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"EntityUtil.d.ts","sourceRoot":"","sources":["../../src/utils/EntityUtil.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,aAAa,EAAE,SAAS,
|
|
1
|
+
{"version":3,"file":"EntityUtil.d.ts","sourceRoot":"","sources":["../../src/utils/EntityUtil.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,aAAa,EAAE,SAAS,EAAU,MAAM,mBAAmB,CAAC;AAI7E,qBAAa,UAAU;IACnB,MAAM,CAAC,gBAAgB,CAAC,MAAM,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,YAAY,GAAE,OAAe;IAQzG,MAAM,CAAC,eAAe,CAAC,MAAM,EAAE,MAAM,EAAE,aAAa,EAAE,aAAa,GAAG,SAAS,GAAG,SAAS;CAG9F"}
|
package/package.json
CHANGED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
//# sourceMappingURL=PlayerGroup.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"PlayerGroup.d.ts","sourceRoot":"","sources":["../../../src/tests/playerGroup/PlayerGroup.ts"],"names":[],"mappings":""}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
//# sourceMappingURL=groupCommands.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"groupCommands.d.ts","sourceRoot":"","sources":["../../../src/tests/playerGroup/groupCommands.ts"],"names":[],"mappings":""}
|