@orusteam/solariscore 2.5.0 → 2.5.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -1,4 +1,5 @@
1
1
  export * from "./block/components";
2
+ export * from "./item/components";
2
3
  export * from "./misc/DynamicDatabase";
3
4
  export * from "./utils";
4
5
  //# sourceMappingURL=index.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,cAAc,oBAAoB,CAAC;AACnC,cAAc,wBAAwB,CAAC;AACvC,cAAc,SAAS,CAAC"}
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,cAAc,oBAAoB,CAAC;AACnC,cAAc,mBAAmB,CAAC;AAClC,cAAc,wBAAwB,CAAC;AACvC,cAAc,SAAS,CAAC"}
package/dist/index.js CHANGED
@@ -461,7 +461,7 @@
461
461
  var import_server = __require("@minecraft/server");
462
462
 
463
463
  // src/block/components/CropBlockComponent.ts
464
- var import_server6 = __require("@minecraft/server");
464
+ var import_server7 = __require("@minecraft/server");
465
465
 
466
466
  // src/utils/BlockBuilder.ts
467
467
  var BlockBuilder = class {
@@ -503,6 +503,61 @@
503
503
  }
504
504
  };
505
505
 
506
+ // src/utils/ChunkUtil.ts
507
+ var import_server2 = __require("@minecraft/server");
508
+ var ChunkManager = class {
509
+ constructor(dimension, location) {
510
+ this.dimension = dimension;
511
+ this.id = ChunkUtil.getChunkId(location);
512
+ this.chunkXZ = ChunkUtil.getChunkXZ(location);
513
+ this.chunkOrigin = {
514
+ x: this.chunkXZ.x * 16,
515
+ z: this.chunkXZ.z * 16
516
+ };
517
+ }
518
+ chunkOrigin;
519
+ chunkXZ;
520
+ id;
521
+ isGenerated = false;
522
+ get isLoaded() {
523
+ return this.dimension.isChunkLoaded(new Vector3Builder(this.chunkOrigin.x, 0, this.chunkOrigin.z));
524
+ }
525
+ };
526
+ var ChunkUtil = class {
527
+ static chunksCache = /* @__PURE__ */ new Map();
528
+ static getChunk(dimension, location) {
529
+ const chunkId = this.getChunkId(location);
530
+ const chunk = this.chunksCache.get(chunkId);
531
+ if (chunk) {
532
+ return chunk;
533
+ }
534
+ const newChunk = new ChunkManager(dimension, location);
535
+ this.chunksCache.set(chunkId, newChunk);
536
+ return newChunk;
537
+ }
538
+ static getChunkId(location) {
539
+ const chunkXZ = this.getChunkXZ(location);
540
+ return `${chunkXZ.x}.${chunkXZ.z}`;
541
+ }
542
+ static getChunkXZ(location) {
543
+ return {
544
+ x: Math.floor(location.x / 16),
545
+ z: Math.floor(location.z / 16)
546
+ };
547
+ }
548
+ static async waitForChunkLoad(dimension, location) {
549
+ return new Promise((resolve) => {
550
+ const runId = import_server2.system.runInterval(async () => {
551
+ if (dimension.isChunkLoaded(location)) {
552
+ import_server2.system.clearRun(runId);
553
+ await import_server2.system.waitTicks(20);
554
+ resolve();
555
+ }
556
+ });
557
+ });
558
+ }
559
+ };
560
+
506
561
  // src/utils/ColorUtil.ts
507
562
  var ColorUtil = class {
508
563
  static hexToRgb(hex) {
@@ -580,7 +635,7 @@
580
635
  };
581
636
 
582
637
  // src/utils/ItemUtil.ts
583
- var import_server2 = __require("@minecraft/server");
638
+ var import_server3 = __require("@minecraft/server");
584
639
 
585
640
  // src/utils/MathUtil.ts
586
641
  var MathUtil = class {
@@ -625,10 +680,10 @@
625
680
  ];
626
681
  var ItemUtil = class {
627
682
  static decrementStack(entity) {
628
- if (entity instanceof import_server2.Player && entity.getGameMode() === import_server2.GameMode.Creative) return;
683
+ if (entity instanceof import_server3.Player && entity.getGameMode() === import_server3.GameMode.Creative) return;
629
684
  const equippableComponent = entity.getComponent("minecraft:equippable");
630
685
  if (equippableComponent) {
631
- const mainhand = equippableComponent.getEquipmentSlot(import_server2.EquipmentSlot.Mainhand);
686
+ const mainhand = equippableComponent.getEquipmentSlot(import_server3.EquipmentSlot.Mainhand);
632
687
  if (mainhand.hasItem()) {
633
688
  if (mainhand.amount > 1) mainhand.amount--;
634
689
  else mainhand.setItem(void 0);
@@ -668,11 +723,11 @@
668
723
  const { container } = inventoryComponent;
669
724
  if (container) {
670
725
  for (let index = 0; index < itemIds.length; index++) {
671
- const itemStack = new import_server2.ItemStack(itemIds[index]);
726
+ const itemStack = new import_server3.ItemStack(itemIds[index]);
672
727
  const slotIndex = 8 - index;
673
728
  if (container.getItem(slotIndex)?.typeId !== itemStack.typeId) {
674
729
  itemStack.keepOnDeath = true;
675
- itemStack.lockMode = import_server2.ItemLockMode.slot;
730
+ itemStack.lockMode = import_server3.ItemLockMode.slot;
676
731
  container.setItem(slotIndex, itemStack);
677
732
  }
678
733
  }
@@ -680,11 +735,11 @@
680
735
  }
681
736
  }
682
737
  static tryDamageHeldItem(source, amount) {
683
- if (source instanceof import_server2.Player && source.getGameMode() === import_server2.GameMode.Creative) {
738
+ if (source instanceof import_server3.Player && source.getGameMode() === import_server3.GameMode.Creative) {
684
739
  return false;
685
740
  }
686
741
  const equippableComponent = source.getComponent("minecraft:equippable");
687
- const itemStack = equippableComponent?.getEquipment(import_server2.EquipmentSlot.Mainhand);
742
+ const itemStack = equippableComponent?.getEquipment(import_server3.EquipmentSlot.Mainhand);
688
743
  if (equippableComponent && itemStack) {
689
744
  const durability = itemStack.getComponent("minecraft:durability");
690
745
  if (durability) {
@@ -696,10 +751,10 @@
696
751
  }
697
752
  }
698
753
  if (durability.damage >= durability.maxDurability) {
699
- equippableComponent.setEquipment(import_server2.EquipmentSlot.Mainhand);
754
+ equippableComponent.setEquipment(import_server3.EquipmentSlot.Mainhand);
700
755
  source.dimension.playSound("random.break", source.location);
701
756
  } else {
702
- equippableComponent.setEquipment(import_server2.EquipmentSlot.Mainhand, itemStack);
757
+ equippableComponent.setEquipment(import_server3.EquipmentSlot.Mainhand, itemStack);
703
758
  }
704
759
  return true;
705
760
  }
@@ -709,17 +764,17 @@
709
764
  };
710
765
 
711
766
  // src/utils/MessageUtil.ts
712
- var import_server3 = __require("@minecraft/server");
767
+ var import_server4 = __require("@minecraft/server");
713
768
  var MessageUtil = class {
714
769
  static async sendSequence(source, messages, options) {
715
770
  const { delayBetweenMessages, popSound } = options;
716
771
  for (const message of messages) {
717
772
  source.sendMessage(message);
718
- if (popSound && source instanceof import_server3.Player) {
773
+ if (popSound && source instanceof import_server4.Player) {
719
774
  source.playSound(popSound);
720
775
  }
721
776
  if (delayBetweenMessages) {
722
- await import_server3.system.waitTicks(delayBetweenMessages);
777
+ await import_server4.system.waitTicks(delayBetweenMessages);
723
778
  }
724
779
  }
725
780
  }
@@ -735,7 +790,7 @@
735
790
  };
736
791
 
737
792
  // src/utils/VectorUtil.ts
738
- var import_server4 = __require("@minecraft/server");
793
+ var import_server5 = __require("@minecraft/server");
739
794
  var VectorUtil = class {
740
795
  static cubicInterpolate(p0, p1, p2, p3, t) {
741
796
  return {
@@ -746,19 +801,19 @@
746
801
  }
747
802
  static faceToVector(face) {
748
803
  const map = {
749
- [import_server4.Direction.Down]: new Vector3Builder(0, -1, 0),
750
- [import_server4.Direction.Up]: new Vector3Builder(0, 1, 0),
751
- [import_server4.Direction.South]: new Vector3Builder(0, 0, 1),
752
- [import_server4.Direction.North]: new Vector3Builder(0, 0, -1),
753
- [import_server4.Direction.East]: new Vector3Builder(1, 0, 0),
754
- [import_server4.Direction.West]: new Vector3Builder(-1, 0, 0)
804
+ [import_server5.Direction.Down]: new Vector3Builder(0, -1, 0),
805
+ [import_server5.Direction.Up]: new Vector3Builder(0, 1, 0),
806
+ [import_server5.Direction.South]: new Vector3Builder(0, 0, 1),
807
+ [import_server5.Direction.North]: new Vector3Builder(0, 0, -1),
808
+ [import_server5.Direction.East]: new Vector3Builder(1, 0, 0),
809
+ [import_server5.Direction.West]: new Vector3Builder(-1, 0, 0)
755
810
  };
756
811
  return map[face] ?? new Vector3Builder(0, 0, 0);
757
812
  }
758
813
  };
759
814
 
760
815
  // src/utils/WorldUtil.ts
761
- var import_server5 = __require("@minecraft/server");
816
+ var import_server6 = __require("@minecraft/server");
762
817
 
763
818
  // node_modules/@minecraft/vanilla-data/lib/index.js
764
819
  var MinecraftBiomeTypes = ((MinecraftBiomeTypes2) => {
@@ -3971,9 +4026,9 @@
3971
4026
  var WorldUtil = class {
3972
4027
  static get dimensions() {
3973
4028
  return {
3974
- nether: import_server5.world.getDimension(MinecraftDimensionTypes.Nether),
3975
- overworld: import_server5.world.getDimension(MinecraftDimensionTypes.Overworld),
3976
- theEnd: import_server5.world.getDimension(MinecraftDimensionTypes.TheEnd)
4029
+ nether: import_server6.world.getDimension(MinecraftDimensionTypes.Nether),
4030
+ overworld: import_server6.world.getDimension(MinecraftDimensionTypes.Overworld),
4031
+ theEnd: import_server6.world.getDimension(MinecraftDimensionTypes.TheEnd)
3977
4032
  };
3978
4033
  }
3979
4034
  static applyAreaDamage(dimension, location, radius, amount, options) {
@@ -3995,13 +4050,13 @@
3995
4050
  return affectedEntities;
3996
4051
  }
3997
4052
  static getTimeOfDay() {
3998
- const currentTime = import_server5.world.getTimeOfDay();
3999
- if (currentTime >= import_server5.TimeOfDay.Sunrise || currentTime < import_server5.TimeOfDay.Day) return "Sunrise";
4000
- if (currentTime >= import_server5.TimeOfDay.Day && currentTime < import_server5.TimeOfDay.Noon) return "Day";
4001
- if (currentTime >= import_server5.TimeOfDay.Noon && currentTime < import_server5.TimeOfDay.Sunset) return "Noon";
4002
- if (currentTime >= import_server5.TimeOfDay.Sunset && currentTime < import_server5.TimeOfDay.Night) return "Sunset";
4003
- if (currentTime >= import_server5.TimeOfDay.Night && currentTime < import_server5.TimeOfDay.Midnight) return "Night";
4004
- if (currentTime >= import_server5.TimeOfDay.Midnight && currentTime < import_server5.TimeOfDay.Sunrise) return "Midnight";
4053
+ const currentTime = import_server6.world.getTimeOfDay();
4054
+ if (currentTime >= import_server6.TimeOfDay.Sunrise || currentTime < import_server6.TimeOfDay.Day) return "Sunrise";
4055
+ if (currentTime >= import_server6.TimeOfDay.Day && currentTime < import_server6.TimeOfDay.Noon) return "Day";
4056
+ if (currentTime >= import_server6.TimeOfDay.Noon && currentTime < import_server6.TimeOfDay.Sunset) return "Noon";
4057
+ if (currentTime >= import_server6.TimeOfDay.Sunset && currentTime < import_server6.TimeOfDay.Night) return "Sunset";
4058
+ if (currentTime >= import_server6.TimeOfDay.Night && currentTime < import_server6.TimeOfDay.Midnight) return "Night";
4059
+ if (currentTime >= import_server6.TimeOfDay.Midnight && currentTime < import_server6.TimeOfDay.Sunrise) return "Midnight";
4005
4060
  }
4006
4061
  static isValidSpawnLocation(dimension, location) {
4007
4062
  let block;
@@ -4024,22 +4079,6 @@
4024
4079
  }
4025
4080
  return true;
4026
4081
  }
4027
- static spawnIndicator(dimension, location, text) {
4028
- const indicator = dimension.spawnEntity("dbe:damage_indicator", location);
4029
- indicator.nameTag = text;
4030
- indicator.applyImpulse(new Vector3Builder(MathUtil.random(0, 0.01), 0.05, MathUtil.random(0, 0.01)));
4031
- }
4032
- static async waitForChunkLoad(dimension, location) {
4033
- return new Promise((resolve) => {
4034
- const runId = import_server5.system.runInterval(async () => {
4035
- if (dimension.isChunkLoaded(location)) {
4036
- import_server5.system.clearRun(runId);
4037
- await import_server5.system.waitTicks(20);
4038
- resolve();
4039
- }
4040
- });
4041
- });
4042
- }
4043
4082
  };
4044
4083
 
4045
4084
  // src/block/components/CropBlockComponent.ts
@@ -4063,7 +4102,7 @@
4063
4102
  }
4064
4103
  onPlayerInteract({ block, dimension, player }, { params }) {
4065
4104
  if (!player) return;
4066
- const mainhand = EntityUtil.getEquippedItem(player, import_server6.EquipmentSlot.Mainhand);
4105
+ const mainhand = EntityUtil.getEquippedItem(player, import_server7.EquipmentSlot.Mainhand);
4067
4106
  if (!mainhand) return;
4068
4107
  const { permutation } = block;
4069
4108
  const { accumulable, bone_meal_multiplication, max_stage } = params;
@@ -4077,10 +4116,10 @@
4077
4116
  return;
4078
4117
  }
4079
4118
  if (typeId !== "minecraft:bone_meal") return;
4080
- const isCreative = player.getGameMode() === import_server6.GameMode.Creative;
4119
+ const isCreative = player.getGameMode() === import_server7.GameMode.Creative;
4081
4120
  const fullyGrown = growthStage >= max_stage;
4082
4121
  if (bone_meal_multiplication && fullyGrown) {
4083
- dimension.spawnItem(new import_server6.ItemStack(block.typeId), location);
4122
+ dimension.spawnItem(new import_server7.ItemStack(block.typeId), location);
4084
4123
  ItemUtil.decrementStack(player);
4085
4124
  applyGrowthEffects(block);
4086
4125
  return;
@@ -4108,7 +4147,7 @@
4108
4147
  };
4109
4148
 
4110
4149
  // src/block/components/DoorBlockComponent.ts
4111
- var import_server7 = __require("@minecraft/server");
4150
+ var import_server8 = __require("@minecraft/server");
4112
4151
  function doorIsOpen(block) {
4113
4152
  const allStates = block.permutation.getAllStates();
4114
4153
  return Boolean(allStates["dbe:open_bit"]);
@@ -4174,9 +4213,9 @@
4174
4213
  if (!block.below()?.isAir && block.typeId === aboveBlock?.typeId) {
4175
4214
  const upperBlockStates = { ...allStates };
4176
4215
  upperBlockStates["dbe:upper_block_bit"] = true;
4177
- const upperBlockPermutation = import_server7.BlockPermutation.resolve(permutationToPlace.type.id, upperBlockStates);
4178
- event.permutationToPlace = import_server7.BlockPermutation.resolve(permutationToPlace.type.id, allStates);
4179
- import_server7.system.run(() => {
4216
+ const upperBlockPermutation = import_server8.BlockPermutation.resolve(permutationToPlace.type.id, upperBlockStates);
4217
+ event.permutationToPlace = import_server8.BlockPermutation.resolve(permutationToPlace.type.id, allStates);
4218
+ import_server8.system.run(() => {
4180
4219
  aboveBlock.setType(permutationToPlace.type.id);
4181
4220
  aboveBlock.setPermutation(upperBlockPermutation);
4182
4221
  });
@@ -4203,9 +4242,9 @@
4203
4242
  };
4204
4243
 
4205
4244
  // src/block/components/EggBlockComponent.ts
4206
- var import_server8 = __require("@minecraft/server");
4245
+ var import_server9 = __require("@minecraft/server");
4207
4246
  function canCrack() {
4208
- const timeOfDay = import_server8.world.getTimeOfDay();
4247
+ const timeOfDay = import_server9.world.getTimeOfDay();
4209
4248
  if (timeOfDay >= 21600 && timeOfDay <= 22550) return true;
4210
4249
  return Math.random() < 2e-3;
4211
4250
  }
@@ -4263,7 +4302,7 @@
4263
4302
  };
4264
4303
 
4265
4304
  // src/block/components/LeavesBlockComponent.ts
4266
- var import_server9 = __require("@minecraft/server");
4305
+ var import_server10 = __require("@minecraft/server");
4267
4306
  var LeavesBlockComponent = class {
4268
4307
  constructor() {
4269
4308
  this.onRandomTick = this.onRandomTick.bind(this);
@@ -4271,7 +4310,7 @@
4271
4310
  onRandomTick({ block, dimension }, { params }) {
4272
4311
  const shouldDecay = false;
4273
4312
  if (shouldDecay) {
4274
- const blockLoot = import_server9.world.getLootTableManager().generateLootFromBlock(block);
4313
+ const blockLoot = import_server10.world.getLootTableManager().generateLootFromBlock(block);
4275
4314
  block.setType("minecraft:air");
4276
4315
  if (blockLoot) {
4277
4316
  for (const itemStack of blockLoot) {
@@ -4280,11 +4319,11 @@
4280
4319
  }
4281
4320
  return;
4282
4321
  }
4283
- if (Math.random() * import_server9.world.gameRules.randomTickSpeed <= 0.2) {
4322
+ if (Math.random() * import_server10.world.gameRules.randomTickSpeed <= 0.2) {
4284
4323
  const blockBelow = block.below();
4285
4324
  if (blockBelow.isAir) {
4286
4325
  const { color } = params;
4287
- const molangVariableMap = new import_server9.MolangVariableMap();
4326
+ const molangVariableMap = new import_server10.MolangVariableMap();
4288
4327
  molangVariableMap.setColorRGB("color", {
4289
4328
  red: color[0],
4290
4329
  green: color[1],
@@ -4297,14 +4336,14 @@
4297
4336
  };
4298
4337
 
4299
4338
  // src/block/components/ParticleEmitterBlockComponent.ts
4300
- var import_server10 = __require("@minecraft/server");
4339
+ var import_server11 = __require("@minecraft/server");
4301
4340
  var ParticleEmitterBlockComponent = class {
4302
4341
  constructor() {
4303
4342
  this.onRandomTick = this.onRandomTick.bind(this);
4304
4343
  }
4305
4344
  onRandomTick({ block, dimension }, { params }) {
4306
4345
  const { particle, spawn_rate } = params;
4307
- if (Math.random() * import_server10.world.gameRules.randomTickSpeed <= spawn_rate) {
4346
+ if (Math.random() * import_server11.world.gameRules.randomTickSpeed <= spawn_rate) {
4308
4347
  try {
4309
4348
  const aboveBlock = block.above();
4310
4349
  if (aboveBlock.isAir) {
@@ -4317,7 +4356,7 @@
4317
4356
  };
4318
4357
 
4319
4358
  // src/block/components/SaplingBlockComponent.ts
4320
- var import_server11 = __require("@minecraft/server");
4359
+ var import_server12 = __require("@minecraft/server");
4321
4360
  function tryPlaceFeature(blockSapling, params) {
4322
4361
  const { feature } = params;
4323
4362
  const featurePlaced = blockSapling.dimension.placeFeature(feature, blockSapling.location);
@@ -4332,13 +4371,13 @@
4332
4371
  }
4333
4372
  onPlayerInteract({ block, player }, { params }) {
4334
4373
  if (player) {
4335
- const mainhand = EntityUtil.getEquippedItem(player, import_server11.EquipmentSlot.Mainhand);
4374
+ const mainhand = EntityUtil.getEquippedItem(player, import_server12.EquipmentSlot.Mainhand);
4336
4375
  if (!mainhand || mainhand.typeId !== "minecraft:bone_meal") return;
4337
4376
  const { permutation } = block;
4338
4377
  const ageBit = Number(permutation.getState("dbe:age_bit"));
4339
4378
  applyGrowthEffects(block);
4340
4379
  ItemUtil.decrementStack(player);
4341
- if (player.getGameMode() === import_server11.GameMode.Creative) {
4380
+ if (player.getGameMode() === import_server12.GameMode.Creative) {
4342
4381
  tryPlaceFeature(block, params);
4343
4382
  return;
4344
4383
  }
@@ -4364,8 +4403,22 @@
4364
4403
  }
4365
4404
  };
4366
4405
 
4406
+ // src/item/components/DurabilitySensorItemComponent.ts
4407
+ var DurabilitySensorItemComponent = class {
4408
+ constructor() {
4409
+ this.onHitEntity = this.onHitEntity.bind(this);
4410
+ this.onMineBlock = this.onMineBlock.bind(this);
4411
+ }
4412
+ onHitEntity({ hitEntity }) {
4413
+ ItemUtil.tryDamageHeldItem(hitEntity, 1);
4414
+ }
4415
+ onMineBlock({ source }) {
4416
+ ItemUtil.tryDamageHeldItem(source, 1);
4417
+ }
4418
+ };
4419
+
4367
4420
  // src/misc/DynamicDatabase.ts
4368
- var import_server12 = __require("@minecraft/server");
4421
+ var import_server13 = __require("@minecraft/server");
4369
4422
  var DynamicDatabase = class _DynamicDatabase {
4370
4423
  constructor(provider, dataId) {
4371
4424
  this.provider = provider;
@@ -4378,7 +4431,7 @@
4378
4431
  isSaving = false;
4379
4432
  lastSerializedData;
4380
4433
  static getInstance(provider, dataId) {
4381
- if (provider instanceof import_server12.Entity && !provider.isValid) {
4434
+ if (provider instanceof import_server13.Entity && !provider.isValid) {
4382
4435
  return void 0;
4383
4436
  }
4384
4437
  if (!this.instances.has(provider)) {
@@ -4425,7 +4478,7 @@
4425
4478
  this.saveOnNextTick();
4426
4479
  }
4427
4480
  save() {
4428
- if (this.provider instanceof import_server12.World || this.provider.isValid) {
4481
+ if (this.provider instanceof import_server13.World || this.provider.isValid) {
4429
4482
  const serialized = this.toString();
4430
4483
  if (serialized === this.lastSerializedData) return;
4431
4484
  this.lastSerializedData = serialized;
@@ -4445,7 +4498,7 @@
4445
4498
  saveOnNextTick() {
4446
4499
  if (!this.isSaving) {
4447
4500
  this.isSaving = true;
4448
- import_server12.system.runTimeout(() => {
4501
+ import_server13.system.runTimeout(() => {
4449
4502
  this.save();
4450
4503
  this.isSaving = false;
4451
4504
  }, 2);
@@ -0,0 +1,2 @@
1
+ export * from "./DurabilitySensorItemComponent";
2
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/item/components/index.ts"],"names":[],"mappings":"AAAA,cAAc,iCAAiC,CAAC"}
@@ -0,0 +1 @@
1
+ //# sourceMappingURL=PlayerGroup.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PlayerGroup.d.ts","sourceRoot":"","sources":["../../../src/tests/playerGroup/PlayerGroup.ts"],"names":[],"mappings":""}
@@ -0,0 +1 @@
1
+ //# sourceMappingURL=groupCommands.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"groupCommands.d.ts","sourceRoot":"","sources":["../../../src/tests/playerGroup/groupCommands.ts"],"names":[],"mappings":""}
@@ -0,0 +1,19 @@
1
+ import { Dimension, Vector3, VectorXZ } from "@minecraft/server";
2
+ declare class ChunkManager {
3
+ readonly dimension: Dimension;
4
+ readonly chunkOrigin: VectorXZ;
5
+ readonly chunkXZ: VectorXZ;
6
+ readonly id: string;
7
+ isGenerated: boolean;
8
+ constructor(dimension: Dimension, location: VectorXZ);
9
+ get isLoaded(): boolean;
10
+ }
11
+ declare class ChunkUtil {
12
+ private static chunksCache;
13
+ static getChunk(dimension: Dimension, location: Vector3): ChunkManager | undefined;
14
+ static getChunkId(location: VectorXZ): string;
15
+ static getChunkXZ(location: VectorXZ): VectorXZ;
16
+ static waitForChunkLoad(dimension: Dimension, location: Vector3): Promise<void>;
17
+ }
18
+ export { ChunkManager, ChunkUtil };
19
+ //# sourceMappingURL=ChunkUtil.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ChunkUtil.d.ts","sourceRoot":"","sources":["../../src/utils/ChunkUtil.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,SAAS,EAAU,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAIzE,cAAM,YAAY;IAMF,QAAQ,CAAC,SAAS,EAAE,SAAS;IALzC,QAAQ,CAAC,WAAW,EAAE,QAAQ,CAAC;IAC/B,QAAQ,CAAC,OAAO,EAAE,QAAQ,CAAC;IAC3B,QAAQ,CAAC,EAAE,EAAE,MAAM,CAAC;IACpB,WAAW,EAAE,OAAO,CAAS;gBAER,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,QAAQ;IAS7D,IAAI,QAAQ,IAAI,OAAO,CAEtB;CACJ;AAID,cAAM,SAAS;IACX,OAAO,CAAC,MAAM,CAAC,WAAW,CAAmC;IAE7D,MAAM,CAAC,QAAQ,CAAC,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,OAAO,GAAG,YAAY,GAAG,SAAS;IAalF,MAAM,CAAC,UAAU,CAAC,QAAQ,EAAE,QAAQ,GAAG,MAAM;IAK7C,MAAM,CAAC,UAAU,CAAC,QAAQ,EAAE,QAAQ,GAAG,QAAQ;WAOlC,gBAAgB,CAAC,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,OAAO,GAAG,OAAO,CAAC,IAAI,CAAC;CAWxF;AAID,OAAO,EACH,YAAY,EACZ,SAAS,EACZ,CAAC"}
@@ -8,7 +8,5 @@ export declare class WorldUtil {
8
8
  static applyAreaDamage(dimension: Dimension, location: Vector3, radius: number, amount: number, options?: EntityApplyDamageByProjectileOptions | EntityApplyDamageOptions): Entity[];
9
9
  static getTimeOfDay(): string | undefined;
10
10
  static isValidSpawnLocation(dimension: Dimension, location: Vector3): boolean;
11
- static spawnIndicator(dimension: Dimension, location: Vector3, text: string): void;
12
- static waitForChunkLoad(dimension: Dimension, location: Vector3): Promise<void>;
13
11
  }
14
12
  //# sourceMappingURL=WorldUtil.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"WorldUtil.d.ts","sourceRoot":"","sources":["../../src/utils/WorldUtil.ts"],"names":[],"mappings":"AACA,OAAO,EAAS,SAAS,EAAE,MAAM,EAAE,oCAAoC,EAAE,wBAAwB,EAAqB,OAAO,EAAS,MAAM,mBAAmB,CAAC;AAMhK,qBAAa,SAAS;IAClB,MAAM,KAAK,UAAU;;;;MAMpB;IAED,MAAM,CAAC,eAAe,CAAC,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,OAAO,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE,oCAAoC,GAAG,wBAAwB,GAAG,MAAM,EAAE;IAoBpL,MAAM,CAAC,YAAY,IAAI,MAAM,GAAG,SAAS;IAUzC,MAAM,CAAC,oBAAoB,CAAC,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,OAAO,GAAG,OAAO;IAwB7E,MAAM,CAAC,cAAc,CAAC,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,OAAO,EAAE,IAAI,EAAE,MAAM;WAM9D,gBAAgB,CAAC,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,OAAO,GAAG,OAAO,CAAC,IAAI,CAAC;CAWxF"}
1
+ {"version":3,"file":"WorldUtil.d.ts","sourceRoot":"","sources":["../../src/utils/WorldUtil.ts"],"names":[],"mappings":"AACA,OAAO,EAAS,SAAS,EAAE,MAAM,EAAE,oCAAoC,EAAE,wBAAwB,EAAa,OAAO,EAAS,MAAM,mBAAmB,CAAC;AAKxJ,qBAAa,SAAS;IAClB,MAAM,KAAK,UAAU;;;;MAMpB;IAED,MAAM,CAAC,eAAe,CAAC,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,OAAO,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE,oCAAoC,GAAG,wBAAwB,GAAG,MAAM,EAAE;IAoBpL,MAAM,CAAC,YAAY,IAAI,MAAM,GAAG,SAAS;IAUzC,MAAM,CAAC,oBAAoB,CAAC,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,OAAO,GAAG,OAAO;CAuBhF"}
@@ -1,5 +1,6 @@
1
1
  export * from "./BlockBuilder";
2
2
  export * from "./BlockUtil";
3
+ export * from "./ChunkUtil";
3
4
  export * from "./ColorUtil";
4
5
  export * from "./DateUtil";
5
6
  export * from "./EntityUtil";
@@ -1 +1 @@
1
- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/utils/index.ts"],"names":[],"mappings":"AAAA,cAAc,gBAAgB,CAAC;AAC/B,cAAc,aAAa,CAAC;AAC5B,cAAc,aAAa,CAAC;AAC5B,cAAc,YAAY,CAAC;AAC3B,cAAc,cAAc,CAAC;AAC7B,cAAc,YAAY,CAAC;AAC3B,cAAc,YAAY,CAAC;AAC3B,cAAc,eAAe,CAAC;AAC9B,cAAc,cAAc,CAAC;AAC7B,cAAc,cAAc,CAAC;AAC7B,cAAc,aAAa,CAAC"}
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/utils/index.ts"],"names":[],"mappings":"AAAA,cAAc,gBAAgB,CAAC;AAC/B,cAAc,aAAa,CAAC;AAC5B,cAAc,aAAa,CAAC;AAC5B,cAAc,aAAa,CAAC;AAC5B,cAAc,YAAY,CAAC;AAC3B,cAAc,cAAc,CAAC;AAC7B,cAAc,YAAY,CAAC;AAC3B,cAAc,YAAY,CAAC;AAC3B,cAAc,eAAe,CAAC;AAC9B,cAAc,cAAc,CAAC;AAC7B,cAAc,cAAc,CAAC;AAC7B,cAAc,aAAa,CAAC"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@orusteam/solariscore",
3
- "version": "2.5.0",
3
+ "version": "2.5.1",
4
4
  "description": "",
5
5
  "main": "dist/index.js",
6
6
  "types": "dist/index.d.ts",