@orkestrel/worker 0.0.11 → 0.0.12

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@@ -1,24 +1,25 @@
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- import { EmitterErrorHandler } from '@orkestrel/emitter';
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- import { EmitterHooks } from '@orkestrel/emitter';
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- import { EmitterInterface } from '@orkestrel/emitter';
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- import { PoolOptions } from '@orkestrel/pool';
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- import { QueueContext } from '@orkestrel/queue';
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- import { QueueEntryOptions } from '@orkestrel/queue';
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- import { QueueStoreInterface } from '@orkestrel/queue';
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+ import type { EmitterErrorHandler } from '@orkestrel/emitter';
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+ import type { EmitterHooks } from '@orkestrel/emitter';
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+ import type { EmitterInterface } from '@orkestrel/emitter';
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+ import type { PoolOptions } from '@orkestrel/pool';
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+ import type { QueueContext } from '@orkestrel/queue';
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+ import type { QueueEntryOptions } from '@orkestrel/queue';
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+ import type { QueueStoreInterface } from '@orkestrel/queue';
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  /**
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- * Creates a resource-backed job worker — a `Queue` (`@orkestrel/queue`) marrying a `Pool`
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- * (`@orkestrel/pool`). Each enqueued input runs through the handler against an
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- * automatically acquired pooled resource (released when the job settles), with the
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- * queue's bounded concurrency, retries, and per-attempt timeout / abort.
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+ * Creates a resource-backed job worker — a `Queue` (`@orkestrel/queue`) composed with a
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+ * `Pool` (`@orkestrel/pool`), where each enqueued input runs through the handler against
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+ * an automatically acquired pooled resource released when the job settles.
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  *
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  * @remarks
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+ * Bounded concurrency, retries, and the per-attempt timeout and abort are the queue's.
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  * Default for the pool's `max`: the `concurrency` value, so resources match the jobs in flight.
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  * Resources are reused across jobs. A handler that throws still releases its resource (the
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  * acquire/release pair brackets the call in a `finally`), so a later job reuses it. The
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  * lifecycle (`start` / `stop` / `pause` / `resume` / `abort` / `clear` / `destroy`)
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- * delegates to the queue; `destroy` also tears the pool down. Observable (§13): a typed
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- * `emitter` surfaces the queue lifecycle (`enqueue` / `start` / `success` / `failure` / …).
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+ * delegates to the queue; `destroy` also tears the pool down. It is observable (see the
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+ * guide's `## Observing` section): a typed `emitter` surfaces the queue lifecycle
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+ * (`enqueue` / `start` / `success` / `failure` / …).
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  *
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  * @typeParam TInput - The work input each job carries
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  * @typeParam TResource - The pooled resource each job runs against
@@ -27,10 +28,12 @@ import { QueueStoreInterface } from '@orkestrel/queue';
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  * `timeout`, `store`, `on`, and `error` keys (see {@link WorkerOptions})
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  * @returns A working {@link WorkerInterface}
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  *
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- * @example
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+ * @example A resource-backed worker
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  * ```ts
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  * import { createWorker } from '@orkestrel/worker'
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  *
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+ * // A Queue whose handler runs each job against a pooled resource (acquired before the
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+ * // handler, released after it — even on throw). The pool's `max` defaults to `concurrency`.
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  * const worker = createWorker<Query, Connection, Rows>({
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  * pool: { create: () => connect(), destroy: (connection) => connection.close() },
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  * handler: (query, connection, { signal }) => connection.run(query, signal),
@@ -39,6 +42,7 @@ import { QueueStoreInterface } from '@orkestrel/queue';
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  * })
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  *
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  * const rows = await worker.enqueue(query)
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+ * await worker.destroy() // awaits queue cleanup, pool cleanup, then emitter teardown
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  * ```
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  */
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  export declare function createWorker<TInput, TResource, TResult>(options: WorkerOptions_2<TInput, TResource, TResult>): WorkerInterface<TInput, TResult>;
@@ -49,8 +53,8 @@ export declare function createWorker<TInput, TResource, TResult>(options: Worker
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  *
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  * @remarks
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  * - **Composition, not reimplementation.** The Worker owns a `Pool` (built from
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- * `options.pool`) and a `Queue` whose handler ACQUIRES a pooled resource, runs the
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- * user handler against it, and RELEASES it in a `finally`. All concurrency, retries,
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+ * `options.pool`) and a `Queue` whose handler `acquire`s a pooled resource, runs the
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+ * user handler against it, and `release`s it in a `finally`. All concurrency, retries,
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  * timeout, and lifecycle are the Queue's — the Worker adds only the resource pairing.
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  * - **Resource ↔ concurrency.** The queue strictly validates `concurrency` as a positive
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  * safe integer after caller options are captured once. Only `undefined` defaults
@@ -63,24 +67,24 @@ export declare function createWorker<TInput, TResource, TResult>(options: Worker
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  * `context.signal`, so an `abort` / `timeout` while waiting for a resource rejects
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  * the acquire — the Queue then handles retry / rejection, and there is no token to
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  * release (the resource was never leased).
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- * - **Lifecycle (§10).** `enqueue` / `restore` / `start` / `stop` / `pause` / `resume` /
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- * `abort` / `clear` delegate to the queue; `count` / `active` / `paused` / `stopped`
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- * read it. `stop` / `abort` / `clear` return the queue's own cleanup barriers.
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- * `destroy` returns one stable barrier while it tears down the queue, then the pool,
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- * and destroys the worker emitter last. A sole cleanup failure is preserved by
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+ * - **Lifecycle (see the guide's `## Methods` section).** `enqueue` / `restore` / `start` /
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+ * `stop` / `pause` / `resume` / `abort` / `clear` delegate to the queue; `count` / `active` /
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+ * `paused` / `stopped` read it. `stop` / `abort` / `clear` return the queue's own cleanup
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+ * barriers. `destroy` returns one stable barrier while it tears down the queue, then the
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+ * pool, and destroys the worker emitter last. A sole cleanup failure is preserved by
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  * identity; failures from both layers become an ordered `AggregateError`.
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  * - **Durability.** An optional `store` is passed straight through to the queue, so the
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  * worker's outstanding jobs persist; `restore` re-runs them (delegated to the queue).
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- * - **Observable (§13).** The owned {@link emitter} ({@link WorkerEventMap}) RE-EXPOSES the
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- * underlying queue's job lifecycle (`enqueue` / `start` / `retry` / `success` / `failure` /
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- * `abort` / `drain`) as the worker's OWN events — bridged from the inner queue's emitter at
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- * construction — so a consumer observes the worker without reaching through to internals.
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- * The bridge re-emits directly on the worker's own emitter; the worker emitter isolates a
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- * listener throw and routes it to its `error` handler (the `error` option), so a buggy
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- * worker observer can never corrupt the inner queue or pool — the bridge listener never
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- * throws, so the inner queue's own emit stays balanced. The pool's create / acquire /
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- * release events stay the pool's internal concern (a Worker manages its own resources);
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- * observe a `Pool` directly for those.
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+ * - **Observable (see the guide's `## Observing` section).** The owned {@link emitter}
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+ * ({@link WorkerEventMap}) re-exposes the underlying queue's job lifecycle (`enqueue` /
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+ * `start` / `retry` / `success` / `failure` / `abort` / `drain`) as the worker's own events —
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+ * bridged from the inner queue's emitter at construction — so a consumer observes the worker
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+ * without reaching through to internals. The bridge re-emits directly on the worker's own
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+ * emitter; the worker emitter isolates a listener throw and routes it to its `error` handler
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+ * (the `error` option), so a buggy worker observer can never corrupt the inner queue or pool
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+ * — the bridge listener never throws, so the inner queue's own emit stays balanced. The
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+ * pool's create / acquire / release events stay the pool's internal concern (a Worker manages
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+ * its own resources); observe a `Pool` directly for those.
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  */
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  declare class Worker_2<TInput, TResource, TResult> implements WorkerInterface<TInput, TResult> {
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  #private;
@@ -104,21 +108,25 @@ export { Worker_2 as Worker }
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  /**
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  * Represents the push observation surface of a {@link WorkerInterface} — the job
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- * lifecycle a fire-and-forget observer subscribes to, surfacing the underlying queue's
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- * moments so a Worker consumer never reaches through to the internal `Queue`.
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+ * lifecycle a fire-and-forget observer subscribes to.
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  *
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  * @typeParam TResult - The value a job resolves (the `success` payload), mirroring the
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  * {@link WorkerInterface}'s own `TResult`.
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  *
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  * @remarks
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  * A Worker is a `Queue`⨉`Pool` facade (both from their own `@orkestrel` packages); this
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- * map RE-EXPOSES the queue lifecycle the worker surfaces (`enqueue` / `start` / `retry` /
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- * `success` / `failure` / `abort` / `drain`) as the worker's OWN events — wired from the
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- * underlying queue's emitter at construction, so a buggy observer is isolated exactly as
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- * on the queue (a throw routes to the worker emitter's `error` handler). The
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+ * map re-exposes the queue lifecycle the worker surfaces (`enqueue` / `start` / `retry` /
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+ * `success` / `failure` / `abort` / `drain`) as the worker's own events — wired from the
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+ * underlying queue's emitter at construction, so a consumer never reaches through to the
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+ * internal `Queue` and a buggy observer is isolated exactly as on the queue (a throw
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+ * routes to the worker emitter's `error` handler). The
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  * pool's create / acquire / release events stay the pool's internal concern (a Worker
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  * manages its own resources); a consumer who wants them observes a `Pool` directly.
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- * Declared as a `type` alias (§4.5).
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+ *
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+ * Declared as a `type` alias (not `interface extends EventMap` — `EventMap` is a
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+ * `type` kind): a type-literal satisfies the `EventMap` constraint
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+ * (`Record<string, readonly unknown[]>`) structurally, whereas an interface lacks the
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+ * required index signature.
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  */
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  declare type WorkerEventMap_2<TResult> = {
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  /** Fires when a job is accepted — its id (delegated from the underlying queue's `enqueue`). */
@@ -142,7 +150,8 @@ export { WorkerEventMap_2 as WorkerEventMap }
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  export declare type WorkerHandler<TInput, TResource, TResult> = (input: TInput, resource: TResource, context: QueueContext) => Promise<TResult> | TResult;
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  /**
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- * Represents a resource-backed job worker — a Queue whose handler runs against a pooled resource.
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+ * Represents the job-worker contract a consumer holds — a `Queue` whose handler runs each
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+ * job against a pooled resource.
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  *
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  * @remarks
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  * Exposes a typed {@link emitter} carrying the job lifecycle
@@ -157,25 +166,38 @@ export declare interface WorkerInterface<TInput, TResult> {
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  readonly active: number;
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  readonly paused: boolean;
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  readonly stopped: boolean;
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+ /**
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+ * Submits one job in FIFO order; the handler runs against an acquired resource, released
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+ * when the job settles.
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+ *
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+ * @param input - The work payload the handler receives
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+ * @param options - Optional id, retry and timeout overrides, and an entry abort signal
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+ * @returns The job's settle-once execution promise
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+ */
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  enqueue(input: TInput, options?: QueueEntryOptions): Promise<TResult>;
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- /** Re-enqueues outstanding entries loaded from the store; no-op without a store. */
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+ /** Re-enqueues the store's outstanding entries through the underlying queue; no-op without a store. */
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  restore(): Promise<void>;
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+ /** Starts or restarts the underlying queue's worker loops. */
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  start(): void;
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- /** Stops the queue and awaits current-loop and durable cleanup quiescence. */
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+ /** Stops the queue, rejects pending work, and awaits current-loop and durable cleanup quiescence. */
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  stop(): Promise<void>;
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+ /** Suspends dequeuing through the underlying queue, leaving in-flight jobs untouched. */
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  pause(): void;
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+ /** Continues a paused worker through the underlying queue. */
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  resume(): void;
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  /**
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- * Cancels in-flight work, rejects pending work, and awaits queue-owned cleanup.
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+ * Cancels in-flight work, rejects pending work, and awaits queue-owned cleanup; an
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+ * aborted attempt is never retried.
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  *
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  * @param reason - Optional cause retained by the queue's coded abort error
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  * @returns The underlying queue's stable abort barrier
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  */
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  abort(reason?: unknown): Promise<void>;
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- /** Drops pending work and awaits its durable cleanup. */
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+ /** Drops pending jobs and awaits their durable cleanup, leaving in-flight jobs untouched. */
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  clear(): Promise<void>;
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  /**
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- * Tears down the queue, then the pool, and finally the worker emitter.
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+ * Tears down the queue, then the pool, and finally the worker emitter, behind one stable
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+ * barrier.
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  *
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  * @returns One stable barrier shared by every call; it rejects with the original sole
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  * cleanup failure or an ordered `AggregateError` when both queue and pool fail
@@ -198,7 +220,7 @@ export declare interface WorkerInterface<TInput, TResult> {
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  * deadline.
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  * - `store` — durable backing; outstanding entries survive a restart; call
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  * `restore()` to re-run them.
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- * - `on` — the reserved {@link EmitterHooks} key (§8): initial listeners for the worker's
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+ * - `on` — the reserved {@link EmitterHooks} key: initial listeners for the worker's
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  * {@link WorkerEventMap} (the job lifecycle it surfaces from its underlying queue), wired
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  * at construction.
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  */
@@ -8,8 +8,8 @@ import { Queue } from "@orkestrel/queue";
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  *
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  * @remarks
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  * - **Composition, not reimplementation.** The Worker owns a `Pool` (built from
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- * `options.pool`) and a `Queue` whose handler ACQUIRES a pooled resource, runs the
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- * user handler against it, and RELEASES it in a `finally`. All concurrency, retries,
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+ * `options.pool`) and a `Queue` whose handler `acquire`s a pooled resource, runs the
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+ * user handler against it, and `release`s it in a `finally`. All concurrency, retries,
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  * timeout, and lifecycle are the Queue's — the Worker adds only the resource pairing.
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  * - **Resource ↔ concurrency.** The queue strictly validates `concurrency` as a positive
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  * safe integer after caller options are captured once. Only `undefined` defaults
@@ -22,24 +22,24 @@ import { Queue } from "@orkestrel/queue";
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  * `context.signal`, so an `abort` / `timeout` while waiting for a resource rejects
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  * the acquire — the Queue then handles retry / rejection, and there is no token to
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  * release (the resource was never leased).
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- * - **Lifecycle (§10).** `enqueue` / `restore` / `start` / `stop` / `pause` / `resume` /
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- * `abort` / `clear` delegate to the queue; `count` / `active` / `paused` / `stopped`
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- * read it. `stop` / `abort` / `clear` return the queue's own cleanup barriers.
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- * `destroy` returns one stable barrier while it tears down the queue, then the pool,
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- * and destroys the worker emitter last. A sole cleanup failure is preserved by
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+ * - **Lifecycle (see the guide's `## Methods` section).** `enqueue` / `restore` / `start` /
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+ * `stop` / `pause` / `resume` / `abort` / `clear` delegate to the queue; `count` / `active` /
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+ * `paused` / `stopped` read it. `stop` / `abort` / `clear` return the queue's own cleanup
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+ * barriers. `destroy` returns one stable barrier while it tears down the queue, then the
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+ * pool, and destroys the worker emitter last. A sole cleanup failure is preserved by
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  * identity; failures from both layers become an ordered `AggregateError`.
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  * - **Durability.** An optional `store` is passed straight through to the queue, so the
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  * worker's outstanding jobs persist; `restore` re-runs them (delegated to the queue).
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- * - **Observable (§13).** The owned {@link emitter} ({@link WorkerEventMap}) RE-EXPOSES the
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- * underlying queue's job lifecycle (`enqueue` / `start` / `retry` / `success` / `failure` /
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- * `abort` / `drain`) as the worker's OWN events — bridged from the inner queue's emitter at
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- * construction — so a consumer observes the worker without reaching through to internals.
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- * The bridge re-emits directly on the worker's own emitter; the worker emitter isolates a
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- * listener throw and routes it to its `error` handler (the `error` option), so a buggy
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- * worker observer can never corrupt the inner queue or pool — the bridge listener never
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- * throws, so the inner queue's own emit stays balanced. The pool's create / acquire /
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- * release events stay the pool's internal concern (a Worker manages its own resources);
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- * observe a `Pool` directly for those.
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+ * - **Observable (see the guide's `## Observing` section).** The owned {@link emitter}
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+ * ({@link WorkerEventMap}) re-exposes the underlying queue's job lifecycle (`enqueue` /
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+ * `start` / `retry` / `success` / `failure` / `abort` / `drain`) as the worker's own events —
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+ * bridged from the inner queue's emitter at construction — so a consumer observes the worker
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+ * without reaching through to internals. The bridge re-emits directly on the worker's own
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+ * emitter; the worker emitter isolates a listener throw and routes it to its `error` handler
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+ * (the `error` option), so a buggy worker observer can never corrupt the inner queue or pool
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+ * — the bridge listener never throws, so the inner queue's own emit stays balanced. The
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+ * pool's create / acquire / release events stay the pool's internal concern (a Worker manages
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+ * its own resources); observe a `Pool` directly for those.
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  */
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  var Worker = class {
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  #queue;
@@ -158,18 +158,19 @@ var Worker = class {
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  //#endregion
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  //#region src/core/factories.ts
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  /**
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- * Creates a resource-backed job worker — a `Queue` (`@orkestrel/queue`) marrying a `Pool`
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- * (`@orkestrel/pool`). Each enqueued input runs through the handler against an
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- * automatically acquired pooled resource (released when the job settles), with the
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- * queue's bounded concurrency, retries, and per-attempt timeout / abort.
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+ * Creates a resource-backed job worker — a `Queue` (`@orkestrel/queue`) composed with a
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+ * `Pool` (`@orkestrel/pool`), where each enqueued input runs through the handler against
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+ * an automatically acquired pooled resource released when the job settles.
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  *
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  * @remarks
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+ * Bounded concurrency, retries, and the per-attempt timeout and abort are the queue's.
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  * Default for the pool's `max`: the `concurrency` value, so resources match the jobs in flight.
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  * Resources are reused across jobs. A handler that throws still releases its resource (the
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  * acquire/release pair brackets the call in a `finally`), so a later job reuses it. The
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  * lifecycle (`start` / `stop` / `pause` / `resume` / `abort` / `clear` / `destroy`)
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- * delegates to the queue; `destroy` also tears the pool down. Observable (§13): a typed
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- * `emitter` surfaces the queue lifecycle (`enqueue` / `start` / `success` / `failure` / …).
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+ * delegates to the queue; `destroy` also tears the pool down. It is observable (see the
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+ * guide's `## Observing` section): a typed `emitter` surfaces the queue lifecycle
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+ * (`enqueue` / `start` / `success` / `failure` / …).
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  *
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  * @typeParam TInput - The work input each job carries
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  * @typeParam TResource - The pooled resource each job runs against
@@ -178,10 +179,12 @@ var Worker = class {
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  * `timeout`, `store`, `on`, and `error` keys (see {@link WorkerOptions})
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  * @returns A working {@link WorkerInterface}
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  *
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- * @example
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+ * @example A resource-backed worker
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  * ```ts
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  * import { createWorker } from '@orkestrel/worker'
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  *
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+ * // A Queue whose handler runs each job against a pooled resource (acquired before the
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+ * // handler, released after it — even on throw). The pool's `max` defaults to `concurrency`.
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  * const worker = createWorker<Query, Connection, Rows>({
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  * pool: { create: () => connect(), destroy: (connection) => connection.close() },
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  * handler: (query, connection, { signal }) => connection.run(query, signal),
@@ -190,6 +193,7 @@ var Worker = class {
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  * })
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  *
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  * const rows = await worker.enqueue(query)
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+ * await worker.destroy() // awaits queue cleanup, pool cleanup, then emitter teardown
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  * ```
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  */
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  function createWorker(options) {
@@ -1 +1 @@
1
- {"version":3,"file":"index.js","names":["#queue","#pool","#emitter","#handler","#handle","#bridge","#ending","#teardown"],"sources":["../../../src/core/Worker.ts","../../../src/core/factories.ts"],"sourcesContent":["import type { EmitterInterface } from '@orkestrel/emitter'\nimport type { QueueContext, QueueEntryOptions } from '@orkestrel/queue'\nimport type { WorkerEventMap, WorkerHandler, WorkerInterface, WorkerOptions } from './types.js'\nimport { Emitter } from '@orkestrel/emitter'\nimport { Pool } from '@orkestrel/pool'\nimport { Queue } from '@orkestrel/queue'\n\n/**\n * Represents a resource-backed job worker — a thin facade composing a `Queue`\n * (`@orkestrel/queue`) with a `Pool` (`@orkestrel/pool`).\n *\n * @remarks\n * - **Composition, not reimplementation.** The Worker owns a `Pool` (built from\n * `options.pool`) and a `Queue` whose handler ACQUIRES a pooled resource, runs the\n * user handler against it, and RELEASES it in a `finally`. All concurrency, retries,\n * timeout, and lifecycle are the Queue's — the Worker adds only the resource pairing.\n * - **Resource ↔ concurrency.** The queue strictly validates `concurrency` as a positive\n * safe integer after caller options are captured once. Only `undefined` defaults\n * `concurrency` to `1` or pool `max` to that value; runtime `null` reaches the owning\n * validator. The queue validates before the pool option is read; every declared pool member\n * is then captured once by direct access, preserving inherited and non-enumerable structural\n * options. At most one resource exists per in-flight job by default, and idle resources are\n * reused across jobs.\n * - **Acquire over the attempt signal.** Each job acquires using the attempt's\n * `context.signal`, so an `abort` / `timeout` while waiting for a resource rejects\n * the acquire — the Queue then handles retry / rejection, and there is no token to\n * release (the resource was never leased).\n * - **Lifecycle (§10).** `enqueue` / `restore` / `start` / `stop` / `pause` / `resume` /\n * `abort` / `clear` delegate to the queue; `count` / `active` / `paused` / `stopped`\n * read it. `stop` / `abort` / `clear` return the queue's own cleanup barriers.\n * `destroy` returns one stable barrier while it tears down the queue, then the pool,\n * and destroys the worker emitter last. A sole cleanup failure is preserved by\n * identity; failures from both layers become an ordered `AggregateError`.\n * - **Durability.** An optional `store` is passed straight through to the queue, so the\n * worker's outstanding jobs persist; `restore` re-runs them (delegated to the queue).\n * - **Observable (§13).** The owned {@link emitter} ({@link WorkerEventMap}) RE-EXPOSES the\n * underlying queue's job lifecycle (`enqueue` / `start` / `retry` / `success` / `failure` /\n * `abort` / `drain`) as the worker's OWN events — bridged from the inner queue's emitter at\n * construction — so a consumer observes the worker without reaching through to internals.\n * The bridge re-emits directly on the worker's own emitter; the worker emitter isolates a\n * listener throw and routes it to its `error` handler (the `error` option), so a buggy\n * worker observer can never corrupt the inner queue or pool — the bridge listener never\n * throws, so the inner queue's own emit stays balanced. The pool's create / acquire /\n * release events stay the pool's internal concern (a Worker manages its own resources);\n * observe a `Pool` directly for those.\n */\nexport class Worker<TInput, TResource, TResult> implements WorkerInterface<TInput, TResult> {\n\treadonly #queue: Queue<TInput, TResult>\n\treadonly #pool: Pool<TResource>\n\t// The PUSH observation surface (§13) — the worker's OWN emitter, fed by the queue→worker\n\t// bridge. The emitter isolates a worker observer's throw (routing it to the `error`\n\t// handler), so it never escapes into queue or pool.\n\treadonly #emitter: Emitter<WorkerEventMap<TResult>>\n\treadonly #handler: WorkerHandler<TInput, TResource, TResult>\n\t#ending: PromiseWithResolvers<void> | undefined\n\n\tconstructor(options: WorkerOptions<TInput, TResource, TResult>) {\n\t\tconst {\n\t\t\tconcurrency: capturedConcurrency,\n\t\t\thandler,\n\t\t\ton,\n\t\t\terror,\n\t\t\tretries,\n\t\t\ttimeout,\n\t\t\tstore,\n\t\t} = options\n\t\tconst concurrency = capturedConcurrency === undefined ? 1 : capturedConcurrency\n\t\tthis.#handler = handler\n\t\tthis.#emitter = new Emitter<WorkerEventMap<TResult>>({\n\t\t\t...(on !== undefined ? { on } : {}),\n\t\t\t...(error !== undefined ? { error } : {}),\n\t\t})\n\t\tthis.#queue = new Queue<TInput, TResult>({\n\t\t\thandler: this.#handle.bind(this),\n\t\t\tconcurrency,\n\t\t\t...(retries !== undefined ? { retries } : {}),\n\t\t\t...(timeout !== undefined ? { timeout } : {}),\n\t\t\t...(store !== undefined ? { store } : {}),\n\t\t})\n\t\tconst pool = options.pool\n\t\tconst { max, on: poolOn, error: poolError, create, destroy, validate } = pool\n\t\tthis.#pool = new Pool<TResource>({\n\t\t\tcreate,\n\t\t\tmax: max === undefined ? concurrency : max,\n\t\t\t...(poolOn !== undefined ? { on: poolOn } : {}),\n\t\t\t...(poolError !== undefined ? { error: poolError } : {}),\n\t\t\t...(destroy !== undefined ? { destroy } : {}),\n\t\t\t...(validate !== undefined ? { validate } : {}),\n\t\t})\n\t\tthis.#bridge()\n\t}\n\n\tget emitter(): EmitterInterface<WorkerEventMap<TResult>> {\n\t\treturn this.#emitter\n\t}\n\n\tget count(): number {\n\t\treturn this.#queue.count\n\t}\n\n\tget active(): number {\n\t\treturn this.#queue.active\n\t}\n\n\tget paused(): boolean {\n\t\treturn this.#queue.paused\n\t}\n\n\tget stopped(): boolean {\n\t\treturn this.#queue.stopped\n\t}\n\n\tenqueue(input: TInput, options?: QueueEntryOptions): Promise<TResult> {\n\t\treturn this.#queue.enqueue(input, options)\n\t}\n\n\trestore(): Promise<void> {\n\t\treturn this.#queue.restore()\n\t}\n\n\tstart(): void {\n\t\tthis.#queue.start()\n\t}\n\n\tstop(): Promise<void> {\n\t\treturn this.#queue.stop()\n\t}\n\n\tpause(): void {\n\t\tthis.#queue.pause()\n\t}\n\n\tresume(): void {\n\t\tthis.#queue.resume()\n\t}\n\n\tabort(reason?: unknown): Promise<void> {\n\t\treturn this.#queue.abort(reason)\n\t}\n\n\tclear(): Promise<void> {\n\t\treturn this.#queue.clear()\n\t}\n\n\tdestroy(): Promise<void> {\n\t\tif (this.#ending !== undefined) return this.#ending.promise\n\t\tconst ending = Promise.withResolvers<void>()\n\t\tthis.#ending = ending\n\t\tvoid this.#teardown(ending)\n\t\treturn ending.promise\n\t}\n\n\tasync #handle(input: TInput, context: QueueContext): Promise<TResult> {\n\t\tconst token = await this.#pool.acquire(context.signal)\n\t\ttry {\n\t\t\treturn await this.#handler(input, token.value, context)\n\t\t} finally {\n\t\t\ttoken.release()\n\t\t}\n\t}\n\n\tasync #teardown(ending: PromiseWithResolvers<void>): Promise<void> {\n\t\tconst failures: unknown[] = []\n\t\ttry {\n\t\t\tawait this.#queue.destroy()\n\t\t} catch (error) {\n\t\t\tfailures.push(error)\n\t\t}\n\t\ttry {\n\t\t\tawait this.#pool.destroy()\n\t\t} catch (error) {\n\t\t\tfailures.push(error)\n\t\t}\n\t\tthis.#emitter.destroy()\n\t\tif (failures.length === 0) ending.resolve()\n\t\telse if (failures.length === 1) ending.reject(failures[0])\n\t\telse ending.reject(new AggregateError(failures, 'worker destroy cleanup failed'))\n\t}\n\n\t// Bridge the inner queue's lifecycle onto the worker's OWN emitter, once at construction.\n\t// Each listener re-emits the queue event directly on the worker's emitter, which isolates a\n\t// worker observer's throw (routing it to the worker's `error` handler). Because the bridge\n\t// listener itself never throws, the queue's own `#emitter.emit` — which invoked this\n\t// listener — sees no throw, so the inner queue's engine stays balanced regardless of what a\n\t// worker observer does. The events are already post-transition (they fire from the queue's\n\t// own post-settle / post-wake emits), so this stays observation.\n\t#bridge(): void {\n\t\tconst queue = this.#queue.emitter\n\t\tqueue.on('enqueue', (id) => this.#emitter.emit('enqueue', id))\n\t\tqueue.on('start', (id) => this.#emitter.emit('start', id))\n\t\tqueue.on('retry', (id, attempt) => this.#emitter.emit('retry', id, attempt))\n\t\tqueue.on('success', (id, result) => this.#emitter.emit('success', id, result))\n\t\tqueue.on('failure', (id, error) => this.#emitter.emit('failure', id, error))\n\t\tqueue.on('abort', (reason) => this.#emitter.emit('abort', reason))\n\t\tqueue.on('drain', () => this.#emitter.emit('drain'))\n\t}\n}\n","import type { WorkerInterface, WorkerOptions } from './types.js'\nimport { Worker } from './Worker.js'\n\n/**\n * Creates a resource-backed job worker — a `Queue` (`@orkestrel/queue`) marrying a `Pool`\n * (`@orkestrel/pool`). Each enqueued input runs through the handler against an\n * automatically acquired pooled resource (released when the job settles), with the\n * queue's bounded concurrency, retries, and per-attempt timeout / abort.\n *\n * @remarks\n * Default for the pool's `max`: the `concurrency` value, so resources match the jobs in flight.\n * Resources are reused across jobs. A handler that throws still releases its resource (the\n * acquire/release pair brackets the call in a `finally`), so a later job reuses it. The\n * lifecycle (`start` / `stop` / `pause` / `resume` / `abort` / `clear` / `destroy`)\n * delegates to the queue; `destroy` also tears the pool down. Observable (§13): a typed\n * `emitter` surfaces the queue lifecycle (`enqueue` / `start` / `success` / `failure` / …).\n *\n * @typeParam TInput - The work input each job carries\n * @typeParam TResource - The pooled resource each job runs against\n * @typeParam TResult - The value the handler resolves for a job\n * @param options - The `handler` and `pool` plus the optional `concurrency`, `retries`,\n * `timeout`, `store`, `on`, and `error` keys (see {@link WorkerOptions})\n * @returns A working {@link WorkerInterface}\n *\n * @example\n * ```ts\n * import { createWorker } from '@orkestrel/worker'\n *\n * const worker = createWorker<Query, Connection, Rows>({\n * \tpool: { create: () => connect(), destroy: (connection) => connection.close() },\n * \thandler: (query, connection, { signal }) => connection.run(query, signal),\n * \tconcurrency: 4,\n * \tretries: 1,\n * })\n *\n * const rows = await worker.enqueue(query)\n * ```\n */\nexport function createWorker<TInput, TResource, TResult>(\n\toptions: WorkerOptions<TInput, TResource, TResult>,\n): WorkerInterface<TInput, TResult> {\n\treturn new Worker(options)\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA8CA,IAAa,SAAb,MAA4F;CAC3F;CACA;CAIA;CACA;CACA;CAEA,YAAY,SAAoD;EAC/D,MAAM,EACL,aAAa,qBACb,SACA,IACA,OACA,SACA,SACA,UACG;EACJ,MAAM,cAAc,wBAAwB,KAAA,IAAY,IAAI;EAC5D,KAAKG,WAAW;EAChB,KAAKD,WAAW,IAAI,QAAiC;GACpD,GAAI,OAAO,KAAA,IAAY,EAAE,GAAG,IAAI,CAAC;GACjC,GAAI,UAAU,KAAA,IAAY,EAAE,MAAM,IAAI,CAAC;EACxC,CAAC;EACD,KAAKF,SAAS,IAAI,MAAuB;GACxC,SAAS,KAAKI,QAAQ,KAAK,IAAI;GAC/B;GACA,GAAI,YAAY,KAAA,IAAY,EAAE,QAAQ,IAAI,CAAC;GAC3C,GAAI,YAAY,KAAA,IAAY,EAAE,QAAQ,IAAI,CAAC;GAC3C,GAAI,UAAU,KAAA,IAAY,EAAE,MAAM,IAAI,CAAC;EACxC,CAAC;EAED,MAAM,EAAE,KAAK,IAAI,QAAQ,OAAO,WAAW,QAAQ,SAAS,aAD/C,QAAQ;EAErB,KAAKH,QAAQ,IAAI,KAAgB;GAChC;GACA,KAAK,QAAQ,KAAA,IAAY,cAAc;GACvC,GAAI,WAAW,KAAA,IAAY,EAAE,IAAI,OAAO,IAAI,CAAC;GAC7C,GAAI,cAAc,KAAA,IAAY,EAAE,OAAO,UAAU,IAAI,CAAC;GACtD,GAAI,YAAY,KAAA,IAAY,EAAE,QAAQ,IAAI,CAAC;GAC3C,GAAI,aAAa,KAAA,IAAY,EAAE,SAAS,IAAI,CAAC;EAC9C,CAAC;EACD,KAAKI,QAAQ;CACd;CAEA,IAAI,UAAqD;EACxD,OAAO,KAAKH;CACb;CAEA,IAAI,QAAgB;EACnB,OAAO,KAAKF,OAAO;CACpB;CAEA,IAAI,SAAiB;EACpB,OAAO,KAAKA,OAAO;CACpB;CAEA,IAAI,SAAkB;EACrB,OAAO,KAAKA,OAAO;CACpB;CAEA,IAAI,UAAmB;EACtB,OAAO,KAAKA,OAAO;CACpB;CAEA,QAAQ,OAAe,SAA+C;EACrE,OAAO,KAAKA,OAAO,QAAQ,OAAO,OAAO;CAC1C;CAEA,UAAyB;EACxB,OAAO,KAAKA,OAAO,QAAQ;CAC5B;CAEA,QAAc;EACb,KAAKA,OAAO,MAAM;CACnB;CAEA,OAAsB;EACrB,OAAO,KAAKA,OAAO,KAAK;CACzB;CAEA,QAAc;EACb,KAAKA,OAAO,MAAM;CACnB;CAEA,SAAe;EACd,KAAKA,OAAO,OAAO;CACpB;CAEA,MAAM,QAAiC;EACtC,OAAO,KAAKA,OAAO,MAAM,MAAM;CAChC;CAEA,QAAuB;EACtB,OAAO,KAAKA,OAAO,MAAM;CAC1B;CAEA,UAAyB;EACxB,IAAI,KAAKM,YAAY,KAAA,GAAW,OAAO,KAAKA,QAAQ;EACpD,MAAM,SAAS,QAAQ,cAAoB;EAC3C,KAAKA,UAAU;EACf,KAAUC,UAAU,MAAM;EAC1B,OAAO,OAAO;CACf;CAEA,MAAMH,QAAQ,OAAe,SAAyC;EACrE,MAAM,QAAQ,MAAM,KAAKH,MAAM,QAAQ,QAAQ,MAAM;EACrD,IAAI;GACH,OAAO,MAAM,KAAKE,SAAS,OAAO,MAAM,OAAO,OAAO;EACvD,UAAU;GACT,MAAM,QAAQ;EACf;CACD;CAEA,MAAMI,UAAU,QAAmD;EAClE,MAAM,WAAsB,CAAC;EAC7B,IAAI;GACH,MAAM,KAAKP,OAAO,QAAQ;EAC3B,SAAS,OAAO;GACf,SAAS,KAAK,KAAK;EACpB;EACA,IAAI;GACH,MAAM,KAAKC,MAAM,QAAQ;EAC1B,SAAS,OAAO;GACf,SAAS,KAAK,KAAK;EACpB;EACA,KAAKC,SAAS,QAAQ;EACtB,IAAI,SAAS,WAAW,GAAG,OAAO,QAAQ;OACrC,IAAI,SAAS,WAAW,GAAG,OAAO,OAAO,SAAS,EAAE;OACpD,OAAO,OAAO,IAAI,eAAe,UAAU,+BAA+B,CAAC;CACjF;CASA,UAAgB;EACf,MAAM,QAAQ,KAAKF,OAAO;EAC1B,MAAM,GAAG,YAAY,OAAO,KAAKE,SAAS,KAAK,WAAW,EAAE,CAAC;EAC7D,MAAM,GAAG,UAAU,OAAO,KAAKA,SAAS,KAAK,SAAS,EAAE,CAAC;EACzD,MAAM,GAAG,UAAU,IAAI,YAAY,KAAKA,SAAS,KAAK,SAAS,IAAI,OAAO,CAAC;EAC3E,MAAM,GAAG,YAAY,IAAI,WAAW,KAAKA,SAAS,KAAK,WAAW,IAAI,MAAM,CAAC;EAC7E,MAAM,GAAG,YAAY,IAAI,UAAU,KAAKA,SAAS,KAAK,WAAW,IAAI,KAAK,CAAC;EAC3E,MAAM,GAAG,UAAU,WAAW,KAAKA,SAAS,KAAK,SAAS,MAAM,CAAC;EACjE,MAAM,GAAG,eAAe,KAAKA,SAAS,KAAK,OAAO,CAAC;CACpD;AACD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AC9JA,SAAgB,aACf,SACmC;CACnC,OAAO,IAAI,OAAO,OAAO;AAC1B"}
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+ {"version":3,"file":"index.js","names":[],"sources":["../../../src/core/Worker.ts","../../../src/core/factories.ts"],"sourcesContent":["import type { EmitterInterface } from '@orkestrel/emitter'\nimport type { QueueContext, QueueEntryOptions } from '@orkestrel/queue'\nimport type { WorkerEventMap, WorkerHandler, WorkerInterface, WorkerOptions } from './types.js'\nimport { Emitter } from '@orkestrel/emitter'\nimport { Pool } from '@orkestrel/pool'\nimport { Queue } from '@orkestrel/queue'\n\n/**\n * Represents a resource-backed job worker — a thin facade composing a `Queue`\n * (`@orkestrel/queue`) with a `Pool` (`@orkestrel/pool`).\n *\n * @remarks\n * - **Composition, not reimplementation.** The Worker owns a `Pool` (built from\n * `options.pool`) and a `Queue` whose handler `acquire`s a pooled resource, runs the\n * user handler against it, and `release`s it in a `finally`. All concurrency, retries,\n * timeout, and lifecycle are the Queue's — the Worker adds only the resource pairing.\n * - **Resource ↔ concurrency.** The queue strictly validates `concurrency` as a positive\n * safe integer after caller options are captured once. Only `undefined` defaults\n * `concurrency` to `1` or pool `max` to that value; runtime `null` reaches the owning\n * validator. The queue validates before the pool option is read; every declared pool member\n * is then captured once by direct access, preserving inherited and non-enumerable structural\n * options. At most one resource exists per in-flight job by default, and idle resources are\n * reused across jobs.\n * - **Acquire over the attempt signal.** Each job acquires using the attempt's\n * `context.signal`, so an `abort` / `timeout` while waiting for a resource rejects\n * the acquire — the Queue then handles retry / rejection, and there is no token to\n * release (the resource was never leased).\n * - **Lifecycle (see the guide's `## Methods` section).** `enqueue` / `restore` / `start` /\n * `stop` / `pause` / `resume` / `abort` / `clear` delegate to the queue; `count` / `active` /\n * `paused` / `stopped` read it. `stop` / `abort` / `clear` return the queue's own cleanup\n * barriers. `destroy` returns one stable barrier while it tears down the queue, then the\n * pool, and destroys the worker emitter last. A sole cleanup failure is preserved by\n * identity; failures from both layers become an ordered `AggregateError`.\n * - **Durability.** An optional `store` is passed straight through to the queue, so the\n * worker's outstanding jobs persist; `restore` re-runs them (delegated to the queue).\n * - **Observable (see the guide's `## Observing` section).** The owned {@link emitter}\n * ({@link WorkerEventMap}) re-exposes the underlying queue's job lifecycle (`enqueue` /\n * `start` / `retry` / `success` / `failure` / `abort` / `drain`) as the worker's own events —\n * bridged from the inner queue's emitter at construction — so a consumer observes the worker\n * without reaching through to internals. The bridge re-emits directly on the worker's own\n * emitter; the worker emitter isolates a listener throw and routes it to its `error` handler\n * (the `error` option), so a buggy worker observer can never corrupt the inner queue or pool\n * — the bridge listener never throws, so the inner queue's own emit stays balanced. The\n * pool's create / acquire / release events stay the pool's internal concern (a Worker manages\n * its own resources); observe a `Pool` directly for those.\n */\nexport class Worker<TInput, TResource, TResult> implements WorkerInterface<TInput, TResult> {\n\treadonly #queue: Queue<TInput, TResult>\n\treadonly #pool: Pool<TResource>\n\t// The push observation surface (see the guide's `## Observing` section) — the worker's own\n\t// emitter, fed by the queue→worker bridge. The emitter isolates a worker observer's throw\n\t// (routing it to the `error` handler), so it never escapes into queue or pool.\n\treadonly #emitter: Emitter<WorkerEventMap<TResult>>\n\treadonly #handler: WorkerHandler<TInput, TResource, TResult>\n\t#ending: PromiseWithResolvers<void> | undefined\n\n\tconstructor(options: WorkerOptions<TInput, TResource, TResult>) {\n\t\tconst {\n\t\t\tconcurrency: capturedConcurrency,\n\t\t\thandler,\n\t\t\ton,\n\t\t\terror,\n\t\t\tretries,\n\t\t\ttimeout,\n\t\t\tstore,\n\t\t} = options\n\t\tconst concurrency = capturedConcurrency === undefined ? 1 : capturedConcurrency\n\t\tthis.#handler = handler\n\t\tthis.#emitter = new Emitter<WorkerEventMap<TResult>>({\n\t\t\t...(on !== undefined ? { on } : {}),\n\t\t\t...(error !== undefined ? { error } : {}),\n\t\t})\n\t\tthis.#queue = new Queue<TInput, TResult>({\n\t\t\thandler: this.#handle.bind(this),\n\t\t\tconcurrency,\n\t\t\t...(retries !== undefined ? { retries } : {}),\n\t\t\t...(timeout !== undefined ? { timeout } : {}),\n\t\t\t...(store !== undefined ? { store } : {}),\n\t\t})\n\t\tconst pool = options.pool\n\t\tconst { max, on: poolOn, error: poolError, create, destroy, validate } = pool\n\t\tthis.#pool = new Pool<TResource>({\n\t\t\tcreate,\n\t\t\tmax: max === undefined ? concurrency : max,\n\t\t\t...(poolOn !== undefined ? { on: poolOn } : {}),\n\t\t\t...(poolError !== undefined ? { error: poolError } : {}),\n\t\t\t...(destroy !== undefined ? { destroy } : {}),\n\t\t\t...(validate !== undefined ? { validate } : {}),\n\t\t})\n\t\tthis.#bridge()\n\t}\n\n\tget emitter(): EmitterInterface<WorkerEventMap<TResult>> {\n\t\treturn this.#emitter\n\t}\n\n\tget count(): number {\n\t\treturn this.#queue.count\n\t}\n\n\tget active(): number {\n\t\treturn this.#queue.active\n\t}\n\n\tget paused(): boolean {\n\t\treturn this.#queue.paused\n\t}\n\n\tget stopped(): boolean {\n\t\treturn this.#queue.stopped\n\t}\n\n\tenqueue(input: TInput, options?: QueueEntryOptions): Promise<TResult> {\n\t\treturn this.#queue.enqueue(input, options)\n\t}\n\n\trestore(): Promise<void> {\n\t\treturn this.#queue.restore()\n\t}\n\n\tstart(): void {\n\t\tthis.#queue.start()\n\t}\n\n\tstop(): Promise<void> {\n\t\treturn this.#queue.stop()\n\t}\n\n\tpause(): void {\n\t\tthis.#queue.pause()\n\t}\n\n\tresume(): void {\n\t\tthis.#queue.resume()\n\t}\n\n\tabort(reason?: unknown): Promise<void> {\n\t\treturn this.#queue.abort(reason)\n\t}\n\n\tclear(): Promise<void> {\n\t\treturn this.#queue.clear()\n\t}\n\n\tdestroy(): Promise<void> {\n\t\tif (this.#ending !== undefined) return this.#ending.promise\n\t\tconst ending = Promise.withResolvers<void>()\n\t\tthis.#ending = ending\n\t\tvoid this.#teardown(ending)\n\t\treturn ending.promise\n\t}\n\n\tasync #handle(input: TInput, context: QueueContext): Promise<TResult> {\n\t\tconst token = await this.#pool.acquire(context.signal)\n\t\ttry {\n\t\t\treturn await this.#handler(input, token.value, context)\n\t\t} finally {\n\t\t\ttoken.release()\n\t\t}\n\t}\n\n\tasync #teardown(ending: PromiseWithResolvers<void>): Promise<void> {\n\t\tconst failures: unknown[] = []\n\t\ttry {\n\t\t\tawait this.#queue.destroy()\n\t\t} catch (error) {\n\t\t\tfailures.push(error)\n\t\t}\n\t\ttry {\n\t\t\tawait this.#pool.destroy()\n\t\t} catch (error) {\n\t\t\tfailures.push(error)\n\t\t}\n\t\tthis.#emitter.destroy()\n\t\tif (failures.length === 0) ending.resolve()\n\t\telse if (failures.length === 1) ending.reject(failures[0])\n\t\telse ending.reject(new AggregateError(failures, 'worker destroy cleanup failed'))\n\t}\n\n\t// Bridge the inner queue's lifecycle onto the worker's own emitter, once at construction.\n\t// Each listener re-emits the queue event directly on the worker's emitter, which isolates a\n\t// worker observer's throw (routing it to the worker's `error` handler). Because the bridge\n\t// listener itself never throws, the queue's own `#emitter.emit` — which invoked this\n\t// listener — sees no throw, so the inner queue's engine stays balanced regardless of what a\n\t// worker observer does. The events are already post-transition (they fire from the queue's\n\t// own post-settle / post-wake emits), so this stays observation.\n\t#bridge(): void {\n\t\tconst queue = this.#queue.emitter\n\t\tqueue.on('enqueue', (id) => this.#emitter.emit('enqueue', id))\n\t\tqueue.on('start', (id) => this.#emitter.emit('start', id))\n\t\tqueue.on('retry', (id, attempt) => this.#emitter.emit('retry', id, attempt))\n\t\tqueue.on('success', (id, result) => this.#emitter.emit('success', id, result))\n\t\tqueue.on('failure', (id, error) => this.#emitter.emit('failure', id, error))\n\t\tqueue.on('abort', (reason) => this.#emitter.emit('abort', reason))\n\t\tqueue.on('drain', () => this.#emitter.emit('drain'))\n\t}\n}\n","import type { WorkerInterface, WorkerOptions } from './types.js'\nimport { Worker } from './Worker.js'\n\n/**\n * Creates a resource-backed job worker — a `Queue` (`@orkestrel/queue`) composed with a\n * `Pool` (`@orkestrel/pool`), where each enqueued input runs through the handler against\n * an automatically acquired pooled resource released when the job settles.\n *\n * @remarks\n * Bounded concurrency, retries, and the per-attempt timeout and abort are the queue's.\n * Default for the pool's `max`: the `concurrency` value, so resources match the jobs in flight.\n * Resources are reused across jobs. A handler that throws still releases its resource (the\n * acquire/release pair brackets the call in a `finally`), so a later job reuses it. The\n * lifecycle (`start` / `stop` / `pause` / `resume` / `abort` / `clear` / `destroy`)\n * delegates to the queue; `destroy` also tears the pool down. It is observable (see the\n * guide's `## Observing` section): a typed `emitter` surfaces the queue lifecycle\n * (`enqueue` / `start` / `success` / `failure` / …).\n *\n * @typeParam TInput - The work input each job carries\n * @typeParam TResource - The pooled resource each job runs against\n * @typeParam TResult - The value the handler resolves for a job\n * @param options - The `handler` and `pool` plus the optional `concurrency`, `retries`,\n * `timeout`, `store`, `on`, and `error` keys (see {@link WorkerOptions})\n * @returns A working {@link WorkerInterface}\n *\n * @example A resource-backed worker\n * ```ts\n * import { createWorker } from '@orkestrel/worker'\n *\n * // A Queue whose handler runs each job against a pooled resource (acquired before the\n * // handler, released after it — even on throw). The pool's `max` defaults to `concurrency`.\n * const worker = createWorker<Query, Connection, Rows>({\n * \tpool: { create: () => connect(), destroy: (connection) => connection.close() },\n * \thandler: (query, connection, { signal }) => connection.run(query, signal),\n * \tconcurrency: 4,\n * \tretries: 1,\n * })\n *\n * const rows = await worker.enqueue(query)\n * await worker.destroy() // awaits queue cleanup, pool cleanup, then emitter teardown\n * ```\n */\nexport function createWorker<TInput, TResource, TResult>(\n\toptions: WorkerOptions<TInput, TResource, TResult>,\n): WorkerInterface<TInput, TResult> {\n\treturn new Worker(options)\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA8CA,IAAa,SAAb,MAA4F;CAC3F;CACA;CAIA;CACA;CACA;CAEA,YAAY,SAAoD;EAC/D,MAAM,EACL,aAAa,qBACb,SACA,IACA,OACA,SACA,SACA,UACG;EACJ,MAAM,cAAc,wBAAwB,KAAA,IAAY,IAAI;EAC5D,KAAK,WAAW;EAChB,KAAK,WAAW,IAAI,QAAiC;GACpD,GAAI,OAAO,KAAA,IAAY,EAAE,GAAG,IAAI,CAAC;GACjC,GAAI,UAAU,KAAA,IAAY,EAAE,MAAM,IAAI,CAAC;EACxC,CAAC;EACD,KAAK,SAAS,IAAI,MAAuB;GACxC,SAAS,KAAK,QAAQ,KAAK,IAAI;GAC/B;GACA,GAAI,YAAY,KAAA,IAAY,EAAE,QAAQ,IAAI,CAAC;GAC3C,GAAI,YAAY,KAAA,IAAY,EAAE,QAAQ,IAAI,CAAC;GAC3C,GAAI,UAAU,KAAA,IAAY,EAAE,MAAM,IAAI,CAAC;EACxC,CAAC;EAED,MAAM,EAAE,KAAK,IAAI,QAAQ,OAAO,WAAW,QAAQ,SAAS,aAD/C,QAAQ;EAErB,KAAK,QAAQ,IAAI,KAAgB;GAChC;GACA,KAAK,QAAQ,KAAA,IAAY,cAAc;GACvC,GAAI,WAAW,KAAA,IAAY,EAAE,IAAI,OAAO,IAAI,CAAC;GAC7C,GAAI,cAAc,KAAA,IAAY,EAAE,OAAO,UAAU,IAAI,CAAC;GACtD,GAAI,YAAY,KAAA,IAAY,EAAE,QAAQ,IAAI,CAAC;GAC3C,GAAI,aAAa,KAAA,IAAY,EAAE,SAAS,IAAI,CAAC;EAC9C,CAAC;EACD,KAAK,QAAQ;CACd;CAEA,IAAI,UAAqD;EACxD,OAAO,KAAK;CACb;CAEA,IAAI,QAAgB;EACnB,OAAO,KAAK,OAAO;CACpB;CAEA,IAAI,SAAiB;EACpB,OAAO,KAAK,OAAO;CACpB;CAEA,IAAI,SAAkB;EACrB,OAAO,KAAK,OAAO;CACpB;CAEA,IAAI,UAAmB;EACtB,OAAO,KAAK,OAAO;CACpB;CAEA,QAAQ,OAAe,SAA+C;EACrE,OAAO,KAAK,OAAO,QAAQ,OAAO,OAAO;CAC1C;CAEA,UAAyB;EACxB,OAAO,KAAK,OAAO,QAAQ;CAC5B;CAEA,QAAc;EACb,KAAK,OAAO,MAAM;CACnB;CAEA,OAAsB;EACrB,OAAO,KAAK,OAAO,KAAK;CACzB;CAEA,QAAc;EACb,KAAK,OAAO,MAAM;CACnB;CAEA,SAAe;EACd,KAAK,OAAO,OAAO;CACpB;CAEA,MAAM,QAAiC;EACtC,OAAO,KAAK,OAAO,MAAM,MAAM;CAChC;CAEA,QAAuB;EACtB,OAAO,KAAK,OAAO,MAAM;CAC1B;CAEA,UAAyB;EACxB,IAAI,KAAK,YAAY,KAAA,GAAW,OAAO,KAAK,QAAQ;EACpD,MAAM,SAAS,QAAQ,cAAoB;EAC3C,KAAK,UAAU;EACf,KAAU,UAAU,MAAM;EAC1B,OAAO,OAAO;CACf;CAEA,MAAM,QAAQ,OAAe,SAAyC;EACrE,MAAM,QAAQ,MAAM,KAAK,MAAM,QAAQ,QAAQ,MAAM;EACrD,IAAI;GACH,OAAO,MAAM,KAAK,SAAS,OAAO,MAAM,OAAO,OAAO;EACvD,UAAU;GACT,MAAM,QAAQ;EACf;CACD;CAEA,MAAM,UAAU,QAAmD;EAClE,MAAM,WAAsB,CAAC;EAC7B,IAAI;GACH,MAAM,KAAK,OAAO,QAAQ;EAC3B,SAAS,OAAO;GACf,SAAS,KAAK,KAAK;EACpB;EACA,IAAI;GACH,MAAM,KAAK,MAAM,QAAQ;EAC1B,SAAS,OAAO;GACf,SAAS,KAAK,KAAK;EACpB;EACA,KAAK,SAAS,QAAQ;EACtB,IAAI,SAAS,WAAW,GAAG,OAAO,QAAQ;OACrC,IAAI,SAAS,WAAW,GAAG,OAAO,OAAO,SAAS,EAAE;OACpD,OAAO,OAAO,IAAI,eAAe,UAAU,+BAA+B,CAAC;CACjF;CASA,UAAgB;EACf,MAAM,QAAQ,KAAK,OAAO;EAC1B,MAAM,GAAG,YAAY,OAAO,KAAK,SAAS,KAAK,WAAW,EAAE,CAAC;EAC7D,MAAM,GAAG,UAAU,OAAO,KAAK,SAAS,KAAK,SAAS,EAAE,CAAC;EACzD,MAAM,GAAG,UAAU,IAAI,YAAY,KAAK,SAAS,KAAK,SAAS,IAAI,OAAO,CAAC;EAC3E,MAAM,GAAG,YAAY,IAAI,WAAW,KAAK,SAAS,KAAK,WAAW,IAAI,MAAM,CAAC;EAC7E,MAAM,GAAG,YAAY,IAAI,UAAU,KAAK,SAAS,KAAK,WAAW,IAAI,KAAK,CAAC;EAC3E,MAAM,GAAG,UAAU,WAAW,KAAK,SAAS,KAAK,SAAS,MAAM,CAAC;EACjE,MAAM,GAAG,eAAe,KAAK,SAAS,KAAK,OAAO,CAAC;CACpD;AACD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AC1JA,SAAgB,aACf,SACmC;CACnC,OAAO,IAAI,OAAO,OAAO;AAC1B"}
@@ -6,7 +6,7 @@ let _orkestrel_queue = require("@orkestrel/queue");
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  let _src_core = require("../core/index.cjs");
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  //#region src/server/helpers.ts
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  /**
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- * Narrows an inbound `message` to a {@link Reply} for a given job `id` — no assertion.
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+ * Narrows an inbound `message` to a {@link Reply} for a given correlation `id` — no assertion.
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  *
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  * @remarks
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  * A total predicate: a record whose `id` matches and whose `ok` discriminant is well-formed.
@@ -15,8 +15,8 @@ let _src_core = require("../core/index.cjs");
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  * correlated predicate rather than a `Guard<Reply>` and is not accepted where a `Guard` is.
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  *
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  * @param value - The inbound message to narrow
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- * @param id - The job id a matching reply must carry
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- * @returns True if the value is this job's well-formed reply; false otherwise
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+ * @param id - The per-dispatch correlation id a matching reply must carry
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+ * @returns True if the value is this dispatch's well-formed reply; false otherwise
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  */
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  function isReply(value, id) {
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  const outcome = (0, _orkestrel_contract.attempt)(() => {
@@ -45,7 +45,7 @@ function isReply(value, id) {
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  * and restore. That job id identifies work, not a caller, and is not authentication or
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  * authorization evidence. Each attempt has its own `AbortController`, so an `abort`
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  * message for the correlation id fires the handler's `signal` (cooperative — the main
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- * side ALSO terminates the thread, so a handler that ignores its signal is still stopped).
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+ * side also terminates the thread, so a handler that ignores its signal is still stopped).
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  * Every inbound message is narrowed with the inlined guards — no `as`. On the main thread
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  * (`parentPort === null`) it is a no-op.
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  *
@@ -226,7 +226,7 @@ var Thread = class {
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  * authentication / authorization evidence. Per-job consumer context is explicit,
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  * structured-cloneable `input`; ambient context is not worker-thread transport. A success
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  * `value` is narrowed through `result` (a value that fails the guard rejects — the zero-`as`
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- * type bridge); a failure rejects with the thread's error string. A thread that ALREADY died
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+ * type bridge); a failure rejects with the thread's error string. A thread that had already died
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  * rejects synchronously at construction from the latched {@link NodeThread.death} — its death
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  * events fired before this dispatch existed and will never fire again, so waiting on the
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  * listeners would dangle forever; the latch makes death total across every event ordering. If
@@ -480,13 +480,13 @@ var NodeWorker = class {
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  *
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  * @remarks
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  * Constructs the thread with the `script` module and the cloned `workerData`, then
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- * resolves on the thread's `online` event (rejecting on an early `error` OR an `exit`
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+ * resolves on the thread's `online` event (rejecting on an early `error` or on an `exit`
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  * that arrives before `online`, so the spawn promise is total — it can never dangle on a
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  * thread that died without erroring). The returned entity attaches persistent `error` /
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- * `exit` listeners that flip `alive` to `false` AND latch the first terminal event on
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+ * `exit` listeners that flip `alive` to `false` and latch the first terminal event on
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  * {@link NodeThread.death}: a crash is observable to an in-flight {@link Dispatch} (through
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  * its own listeners), to a pool's `validate` (through `alive`), and — crucially — to a
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- * dispatch that attaches AFTER the death (through the latch). A `messageerror` is terminal
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+ * dispatch that attaches only after the death (through the latch). A `messageerror` is terminal
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  * too, so a thread whose inbound payload could not be deserialized is never reused. The latch
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  * closes a real race: a thread can become terminal before the readiness promise continuation
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  * hands it to a {@link Dispatch}, leaving no future death event for that dispatch to observe.
@@ -518,7 +518,7 @@ function createThread(script, workerData) {
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  * (and reloaded from) the file at `path`, surviving a process restart. There is no new
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  * class — the store engine ({@link createDatabaseQueueStore}) is shared, and only the
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  * driver changes where the bytes live. The `input` shape must be JSON-serializable
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- * (the JSON driver round-trips it as JSON). Build a second store over the SAME `path` to
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+ * (the JSON driver round-trips it as JSON). Build a second store over the same `path` to
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  * resume the outstanding entries a prior store persisted.
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  *
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  * @typeParam TInput - The contract shape of each entry's `input` payload
@@ -543,7 +543,7 @@ function createJSONQueueStore(path, input) {
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  }
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  /**
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  * Creates a CPU-parallel worker over `node:worker_threads` — a thin specialization of the
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- * core `createWorker` whose pooled resource is a worker THREAD.
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+ * core `createWorker` whose pooled resource is a worker thread.
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  *
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  * @remarks
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  * Composition, not reimplementation: all concurrency, retries, per-attempt timeout,
@@ -554,10 +554,10 @@ function createJSONQueueStore(path, input) {
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  * internal handler that narrows the input through `options.input` (fail-fast before the
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  * structured-clone boundary) then runs a {@link Dispatch} against the leased thread,
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  * narrowing the reply through
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- * `options.result`. Both generics INFER from the `input` / `result` guards, so call sites
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- * need no explicit type arguments. The boundary is crossed with ZERO `as`: the guards
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- * reconstruct `TInput` / `TResult` by validation. An `abort` / `timeout`
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- * TERMINATES the in-flight thread (CPU-bound work can't honour a signal) and evicts it; a
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+ * `options.result`. `TInput` and `TResult` infer from the `input` and `result` guards, so
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+ * call sites need no explicit type arguments. The boundary is crossed with no `as`: the
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+ * guards reconstruct `TInput` / `TResult` by validation. An `abort` / `timeout`
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+ * terminates the in-flight thread (CPU-bound work can't honour a signal) and evicts it; a
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  * subsequent job spawns a fresh thread. The worker script's module must call
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  * `serveWorker`. Returns the plain {@link WorkerInterface} — its methods are the Worker's.
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  *