@orkestrel/process 0.0.5 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/src/core/index.cjs +17 -0
- package/dist/src/core/index.cjs.map +1 -1
- package/dist/src/core/index.d.cts +121 -19
- package/dist/src/core/index.d.ts +121 -19
- package/dist/src/core/index.js +17 -1
- package/dist/src/core/index.js.map +1 -1
- package/dist/src/server/index.cjs +127 -66
- package/dist/src/server/index.cjs.map +1 -1
- package/dist/src/server/index.d.cts +72 -55
- package/dist/src/server/index.d.ts +72 -55
- package/dist/src/server/index.js +128 -68
- package/dist/src/server/index.js.map +1 -1
- package/package.json +2 -2
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@@ -593,17 +593,41 @@ function waitForExit(child, timeout) {
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return settled.promise.finally(() => clearTimeout(timer));
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}
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/**
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* Waits for one child process's streams to close, bounded by a deadline.
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*
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* @param child - The child boundary
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* @param timeout - The milliseconds to wait before giving up
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* @returns True when the host close arrived inside the deadline; false otherwise
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*
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* @example
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* ```ts
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* const closed = await waitForClose(child, 5_000)
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* ```
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*/
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function waitForClose(child, timeout) {
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const closed = Promise.withResolvers();
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const expired = Promise.withResolvers();
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const timer = setTimeout(() => expired.resolve(false), timeout);
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child.once("close", closed.resolve);
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return Promise.race([closed.promise.then(() => true), expired.promise]).finally(() => {
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clearTimeout(timer);
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child.off("close", closed.resolve);
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});
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}
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/**
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* Terminates one child process tree and reports whether its native exit was observed.
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*
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* @remarks
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*
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*
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*
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*
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*
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*
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*
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*
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* An already-exited child is returned on before any route to its pid runs, because the host has
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* reaped that number and may have handed it to another process. Windows ends the whole tree at once
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* through {@link killTree}, falling back to a direct kill after the utility fails, because the host
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* has no cooperative termination to offer. A POSIX host signals the process group `SIGTERM`, falls
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* back to the direct child when no group owns its pid, waits `grace`, then sends `SIGKILL` through
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* the same route. No signal is initiated after the native exit is observed; the window between
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* initiating a signal and the host delivering it belongs to the operating system. `confirm` bounds
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* each awaited step rather than the call as a whole: on Windows it bounds the `taskkill` call and
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* then the final wait, and on a POSIX host `grace` bounds the cooperative wait and `confirm` the
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* final one. Never rejects.
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*
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* @param child - The child boundary
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* @param grace - The cooperative POSIX window in milliseconds between `SIGTERM` and `SIGKILL`
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@@ -671,29 +695,23 @@ function buildExecuteResult(input) {
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//#endregion
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//#region src/server/Process.ts
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/**
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*
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* Supervises one child while keeping every observation channel aligned at termination.
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*
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* @remarks
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*
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*
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*
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*
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*
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*
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*
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*
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*
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* and
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*
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*
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*
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*
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* because the package initiated that sequence. `pid`,
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* `code`, and `signal` read the spawned child directly, so the native exit is readable before the
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* `exit` promise settles on stdio close. `stop` ends the whole tree and reports whether the native
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* exit was observed; `destroy` stops the child, destroys stdin so every pending `send` settles, and
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* destroys the emitter last. `destroy` resolving does not imply the child's stdio has closed, so
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* `exit` and `lines` can still be outstanding when a descendant holds an inherited pipe.
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* The child's ending and the supervision's ending are distinct. `pid`, `code`, and `signal` read
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* the host child directly, so they expose native exit as soon as the host records it. `settled`,
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* `exit`, `evidence`, and `lines` reach one terminal moment after the read channels close or the
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* bounded `drain` window cuts them off. That window is armed by the child's native exit and by a
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* termination this package initiated, so every way a child can end reaches the moment. The terminal
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* routine freezes `evidence` and ends `lines` before it destroys stdout, stderr, or the emitter, so
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* the push channel never disappears while a pull channel can still change or wait indefinitely.
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*
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* Standard output is framed through `readline` into a single-consumer stream. Lines already framed
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* and queued remain available through the terminal moment, while bytes arriving after a requested
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* termination may be cut off. Standard error is forwarded through the live `stderr` event and
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* retained as a byte-bounded raw tail until that same moment. `stop` ends the child tree and the
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* observation surfaces. `destroy` performs that stop and then destroys the emitter after the
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* frozen terminal state exists.
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*
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* @example
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* ```ts
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@@ -712,6 +730,7 @@ var Process = class {
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#child;
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#reader;
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#grace;
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#drain;
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#evidence;
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#backlog;
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#delivery;
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@@ -729,12 +748,13 @@ var Process = class {
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#requested = false;
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#paused = false;
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#truncated = false;
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#
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#
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#stopping = false;
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#settled = false;
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#ended = false;
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#input = 0;
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#failure;
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#
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#waiting;
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#termination;
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#ending;
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/**
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* Spawn one child process and begin stream capture.
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const source = options.command;
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const workspace = options.workspace;
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const grace = options.grace;
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const drain = options.drain;
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const evidence = options.evidence;
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const backlog = options.backlog;
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const delivery = options.delivery;
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@@ -758,6 +779,7 @@ var Process = class {
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validateCommand(command);
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validateWorkspace(workspace);
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validateTimer(grace, "option 'grace'");
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validateTimer(drain, "option 'drain'");
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validateTimer(delivery, "option 'delivery'");
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validateBytes(evidence, "option 'evidence'", 0);
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validateBytes(backlog, "option 'backlog'", 1);
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...error === void 0 ? {} : { error }
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});
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this.#grace = grace ?? _src_core.PROCESS_GRACE;
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this.#drain = drain ?? _src_core.PROCESS_DRAIN;
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this.#evidence = evidence ?? _src_core.PROCESS_EVIDENCE;
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this.#backlog = backlog ?? _src_core.PROCESS_BACKLOG;
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this.#delivery = delivery ?? 0;
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@@ -795,6 +818,7 @@ var Process = class {
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this.#reader.on("line", this.#push.bind(this));
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this.#reader.once("close", this.#finish.bind(this));
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this.#child.once("error", (cause) => this.#emitter.emit("error", cause));
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this.#child.once("exit", this.#expire.bind(this));
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this.#child.once("close", this.#close.bind(this));
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this.#child.stdin.on("error", (cause) => this.#failInputStream(cause));
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this.#child.stderr.on("data", this.#retain.bind(this));
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get emitter() {
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return this.#emitter;
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}
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/** The captured stdout lines, in arrival order, ending
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/** The captured stdout lines, in arrival order, ending after queued lines at the terminal moment. */
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get lines() {
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return this.#lines;
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}
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/** The decoded byte-bounded stderr tail. */
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/** The decoded byte-bounded stderr tail, frozen at the terminal moment. */
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get evidence() {
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return this.#tail.toString("utf8");
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}
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get truncated() {
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return this.#truncated;
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}
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/**
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/** True after the terminal moment arrived and `exit` settled. */
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get settled() {
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return this.#settled;
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}
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/** True after termination began, including after the terminal moment. */
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get stopping() {
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return this.#stopping;
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}
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/** The terminal child state, observed once after stream close or the drain cutoff. */
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get exit() {
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return this.#exit.promise;
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}
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*/
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send(text) {
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const stdin = this.#child.stdin;
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if (this.#
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if (this.#settled || this.#stopping || this.#failure !== void 0 || !stdin.writable) return Promise.resolve(false);
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const settled = Promise.withResolvers();
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this.#writes.set(settled, void 0);
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try {
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return settled.promise;
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}
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* Never rejects, and every call shares one termination.
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* Never rejects, and every call shares one termination. After the termination sequence returns,
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* confirmed or not, it waits at most `drain` for the read channels to close, then cuts them off
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* and settles `exit` when they remain open. A cutoff reached before the native exit reports the
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* `code` and `signal` the host had recorded by then, which is `null` for a child still running.
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*/
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stop() {
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this.#
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return this.#
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if (this.#termination !== void 0) return this.#termination;
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this.#termination = this.#kill();
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return this.#termination;
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}
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* Always resolves, including when termination was never confirmed.
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* Always resolves, including when termination was never confirmed. Every call shares one barrier.
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* @returns The stable barrier shared by every call
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*/
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destroy() {
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if (this.#ending !== void 0) return this.#ending;
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this.#ending = this.#
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this.#ending = this.#end();
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return this.#ending;
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}
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#iterate() {
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return;
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}
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const bytes = node_buffer.Buffer.byteLength(line) + 1;
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const limit = this.#
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if ((!this.#requested || this.#
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const limit = this.#stopping ? this.#backlog * 2 : this.#backlog;
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if ((!this.#requested || this.#stopping) && this.#pending + bytes > limit) {
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this.#truncated = true;
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return;
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}
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this.#restrain();
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}
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#restrain() {
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if (this.#paused || this.#stopping || !this.#requested) return;
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if (this.#pending < this.#backlog) return;
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this.#paused = true;
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this.#reader.pause();
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}
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#relieve() {
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if (!this.#paused || this.#ended) return;
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this.#paused = false;
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this.#reader.resume();
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this.#waiters.length = 0;
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}
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#retain(chunk) {
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if (!node_buffer.Buffer.isBuffer(chunk) || this.#
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if (!node_buffer.Buffer.isBuffer(chunk) || this.#settled) return;
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this.#tail = trimTail(node_buffer.Buffer.concat([this.#tail, chunk]), this.#evidence);
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const text = this.#decoder.write(chunk);
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if (text.length > 0) this.#emitter.emit("stderr", text);
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}
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#close(
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if (this.#
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#close() {
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if (this.#settled) return;
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this.#settle(true);
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}
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#expire() {
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if (this.#settled) return;
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this.#wait();
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}
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#wait() {
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this.#waiting ??= waitForClose(this.#child, this.#drain).then(() => {
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if (!this.#settled) this.#settle(false);
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});
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return this.#waiting;
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}
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#settle(drained) {
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const suffix = this.#decoder.end();
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if (suffix.length > 0) this.#emitter.emit("stderr", suffix);
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this.#
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this.#settled = true;
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this.#removeAbortListener();
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this.#reader.close();
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const exit = Object.freeze({
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code,
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code: this.code,
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1045
|
+
signal: this.signal,
|
|
1046
|
+
drained
|
|
998
1047
|
});
|
|
999
1048
|
this.#exit.resolve(exit);
|
|
1000
1049
|
this.#emitter.emit("exit", exit);
|
|
1050
|
+
this.#child.stdout.destroy();
|
|
1051
|
+
this.#child.stderr.destroy();
|
|
1001
1052
|
}
|
|
1002
1053
|
#terminate() {
|
|
1003
1054
|
this.stop();
|
|
@@ -1034,7 +1085,7 @@ var Process = class {
|
|
|
1034
1085
|
this.#failInputCallback(cause);
|
|
1035
1086
|
}
|
|
1036
1087
|
#failInputCallback(cause) {
|
|
1037
|
-
if (this.#failure !== void 0 || this.#
|
|
1088
|
+
if (this.#failure !== void 0 || this.#stopping) return;
|
|
1038
1089
|
this.#failure = cause;
|
|
1039
1090
|
this.#settleWrites();
|
|
1040
1091
|
this.#emitter.emit("error", new _src_core.ProcessError("The standard-input channel failed", {
|
|
@@ -1052,16 +1103,17 @@ var Process = class {
|
|
|
1052
1103
|
}
|
|
1053
1104
|
}
|
|
1054
1105
|
async #kill() {
|
|
1055
|
-
this.#
|
|
1106
|
+
this.#stopping = true;
|
|
1056
1107
|
this.#capBacklog();
|
|
1057
1108
|
this.#relieve();
|
|
1058
1109
|
const confirmed = await stopChild(this.#child, this.#grace, _src_core.PROCESS_CONFIRMATION);
|
|
1059
1110
|
this.#settleWrites();
|
|
1060
1111
|
this.#child.stdin.destroy();
|
|
1112
|
+
if (!this.#settled) await this.#wait();
|
|
1113
|
+
if (!this.#settled) this.#settle(false);
|
|
1061
1114
|
return confirmed;
|
|
1062
1115
|
}
|
|
1063
|
-
async #
|
|
1064
|
-
this.#removeAbortListener();
|
|
1116
|
+
async #end() {
|
|
1065
1117
|
await this.stop();
|
|
1066
1118
|
this.#emitter.destroy();
|
|
1067
1119
|
}
|
|
@@ -1080,9 +1132,9 @@ var Process = class {
|
|
|
1080
1132
|
* the child registered. `launch` throws a {@link createDuplicateError} when the id is already live
|
|
1081
1133
|
* and a {@link createProtocolError} after `destroy` has begun, including when the caller's own option
|
|
1082
1134
|
* getter begins that teardown mid-construction — a spawn fault surfaces through the returned child's
|
|
1083
|
-
* `exit`, never from `launch`. `destroy` awaits every child's own teardown,
|
|
1084
|
-
* child
|
|
1085
|
-
* registry emitter last.
|
|
1135
|
+
* `exit`, never from `launch`. `destroy` awaits every child's own teardown, including the teardown
|
|
1136
|
+
* of a child a lost race refused, which destroys each child's observation emitter and leaves every
|
|
1137
|
+
* subscription on it silently inert, then destroys the registry emitter last.
|
|
1086
1138
|
*
|
|
1087
1139
|
* @example
|
|
1088
1140
|
* ```ts
|
|
@@ -1101,6 +1153,7 @@ var ProcessManager = class {
|
|
|
1101
1153
|
#emitter;
|
|
1102
1154
|
#children = /* @__PURE__ */ new Map();
|
|
1103
1155
|
#ids = /* @__PURE__ */ new Set();
|
|
1156
|
+
#orphans = /* @__PURE__ */ new Set();
|
|
1104
1157
|
#destroying = false;
|
|
1105
1158
|
#ending;
|
|
1106
1159
|
/**
|
|
@@ -1147,11 +1200,11 @@ var ProcessManager = class {
|
|
|
1147
1200
|
* @remarks
|
|
1148
1201
|
* {@link Process} reads every option before it spawns, so a caller's own option getter runs while
|
|
1149
1202
|
* nothing has started and a throw from one strands no process. A getter that begins `destroy`
|
|
1150
|
-
* without throwing is the one remaining race
|
|
1151
|
-
*
|
|
1152
|
-
*
|
|
1153
|
-
*
|
|
1154
|
-
*
|
|
1203
|
+
* without throwing is the one remaining race: the child is already spawned, so the launch is
|
|
1204
|
+
* refused with a {@link createProtocolError} and that child is destroyed rather than adopted, its
|
|
1205
|
+
* teardown bounded by `grace` plus the confirmation window. The `protocol` refusal throws
|
|
1206
|
+
* synchronously, and the `destroy` barrier covers that teardown, so the refused child reaches its
|
|
1207
|
+
* terminal moment before the barrier resolves.
|
|
1155
1208
|
*
|
|
1156
1209
|
* @param id - The registry key, unique among live children
|
|
1157
1210
|
* @param options - The child construction options
|
|
@@ -1165,6 +1218,7 @@ var ProcessManager = class {
|
|
|
1165
1218
|
const child = this.#construct(id, options);
|
|
1166
1219
|
if (this.#destroying) {
|
|
1167
1220
|
this.#ids.delete(id);
|
|
1221
|
+
this.#orphans.add(child);
|
|
1168
1222
|
child.destroy();
|
|
1169
1223
|
throw (0, _src_core.createProtocolError)(id);
|
|
1170
1224
|
}
|
|
@@ -1221,6 +1275,11 @@ var ProcessManager = class {
|
|
|
1221
1275
|
}
|
|
1222
1276
|
async #teardown() {
|
|
1223
1277
|
await Promise.allSettled([...this.#children.values()].map((child) => child.destroy()));
|
|
1278
|
+
while (this.#orphans.size > 0) {
|
|
1279
|
+
const orphans = [...this.#orphans];
|
|
1280
|
+
this.#orphans.clear();
|
|
1281
|
+
await Promise.allSettled(orphans.map((child) => child.destroy()));
|
|
1282
|
+
}
|
|
1224
1283
|
this.#children.clear();
|
|
1225
1284
|
this.#ids.clear();
|
|
1226
1285
|
this.#emitter.destroy();
|
|
@@ -1412,6 +1471,7 @@ async function execute(command, options) {
|
|
|
1412
1471
|
}));
|
|
1413
1472
|
}, { once: true });
|
|
1414
1473
|
terminate.signal.addEventListener("abort", () => {
|
|
1474
|
+
if (finish.signal.aborted) return;
|
|
1415
1475
|
clearTimeout(timeoutTimer);
|
|
1416
1476
|
cleanup.abort();
|
|
1417
1477
|
stopChild(child, grace, _src_core.PROCESS_CONFIRMATION).then(() => {
|
|
@@ -1634,6 +1694,7 @@ exports.validateEnvironment = validateEnvironment;
|
|
|
1634
1694
|
exports.validateText = validateText;
|
|
1635
1695
|
exports.validateTimer = validateTimer;
|
|
1636
1696
|
exports.validateWorkspace = validateWorkspace;
|
|
1697
|
+
exports.waitForClose = waitForClose;
|
|
1637
1698
|
exports.waitForExit = waitForExit;
|
|
1638
1699
|
|
|
1639
1700
|
//# sourceMappingURL=index.cjs.map
|