@origingame/engine 0.4.0 → 0.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/web/origin-engine.d.ts +8 -5
- package/dist/web/origin-engine.js +39 -19
- package/dist/web/origin-engine_bg.wasm +0 -0
- package/dist/web/origin-engine_bg.wasm.d.ts +6 -5
- package/dist/web-publish/origin-engine-lanes.js +49 -29
- package/dist/web-publish/origin-engine-lanes_bg.wasm +0 -0
- package/dist/web-publish/origin-engine.d.ts +8 -5
- package/dist/web-publish/origin-engine.js +39 -19
- package/dist/web-publish/origin-engine_bg.wasm +0 -0
- package/dist/web-publish/origin-engine_bg.wasm.d.ts +6 -5
- package/dist/web-publish-2d/origin-engine-lanes.js +49 -29
- package/dist/web-publish-2d/origin-engine-lanes_bg.wasm +0 -0
- package/dist/web-publish-2d/origin-engine.d.ts +8 -5
- package/dist/web-publish-2d/origin-engine.js +39 -19
- package/dist/web-publish-2d/origin-engine_bg.wasm +0 -0
- package/dist/web-publish-2d/origin-engine_bg.wasm.d.ts +6 -5
- package/knowledge/looks/catalogue.json +123 -2
- package/knowledge/package.json +1 -1
- package/knowledge/scaffold/origin-engine.json +2 -2
- package/knowledge/scaffold/template/package.json +1 -1
- package/knowledge/scaffold/template/project.ogt +1 -1
- package/knowledge/scripts/validate.ts +69 -6
- package/knowledge/skills/og-audio/SKILL.md +31 -5
- package/knowledge/skills/og-build/SKILL.md +44 -4
- package/knowledge/skills/og-core/SKILL.md +4 -3
- package/knowledge/skills/og-feel/SKILL.md +9 -1
- package/knowledge/skills/og-game/SKILL.md +199 -16
- package/knowledge/skills/og-platform-sdk/SKILL.md +6 -0
- package/knowledge/skills/og-taste/SKILL.md +7 -0
- package/knowledge/skills/og-ui/SKILL.md +24 -0
- package/knowledge/wiki/ai.md +20 -20
- package/knowledge/wiki/anim.md +526 -60
- package/knowledge/wiki/atmosphere.md +13 -13
- package/knowledge/wiki/audio.md +160 -20
- package/knowledge/wiki/camera.md +13 -13
- package/knowledge/wiki/commands.md +11 -11
- package/knowledge/wiki/debug.md +13 -13
- package/knowledge/wiki/game.md +8 -8
- package/knowledge/wiki/i18n.md +7 -7
- package/knowledge/wiki/index.md +25 -1
- package/knowledge/wiki/input.md +47 -47
- package/knowledge/wiki/load.md +76 -50
- package/knowledge/wiki/math.md +102 -102
- package/knowledge/wiki/nav.md +34 -34
- package/knowledge/wiki/net.md +10 -10
- package/knowledge/wiki/path.md +14 -14
- package/knowledge/wiki/physics.md +111 -100
- package/knowledge/wiki/platform.md +44 -44
- package/knowledge/wiki/probe.md +86 -86
- package/knowledge/wiki/reflect.md +17 -17
- package/knowledge/wiki/render.md +245 -176
- package/knowledge/wiki/rng.md +14 -14
- package/knowledge/wiki/shapes.md +26 -26
- package/knowledge/wiki/stream.md +15 -15
- package/knowledge/wiki/system.md +8 -8
- package/knowledge/wiki/systems.md +2 -2
- package/knowledge/wiki/terrain.md +19 -19
- package/knowledge/wiki/tilemap.md +13 -13
- package/knowledge/wiki/time.md +4 -4
- package/knowledge/wiki/timeline.md +14 -14
- package/knowledge/wiki/transform.md +8 -8
- package/knowledge/wiki/tween.md +17 -17
- package/knowledge/wiki/ui.md +243 -243
- package/knowledge/wiki/video.md +5 -5
- package/knowledge/wiki/world.md +36 -36
- package/package.json +4 -4
- package/schema/api.schema.json +639 -11
- package/shell/page.ts +4 -0
- package/src/generated/abi.ts +3 -0
- package/src/index.ts +11 -0
- package/src/node/device.ts +5 -2
- package/src/node/polish.ts +34 -15
- package/src/node/run.ts +23 -6
- package/src/runtime.ts +1 -0
- package/src/web/gl-state.ts +907 -0
- package/src/web/worker.ts +6 -0
- package/types/bindings.json +823 -349
- package/types/index.d.ts +650 -15
package/knowledge/wiki/render.md
CHANGED
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@@ -14,7 +14,7 @@ module render {
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# declarations follow, each quoted below
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```
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## Contents
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| [`DofQuality()`](#column-DofQuality) | column kind | A DofQuality field: the variant's index. |
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| [`SpriteBlend`](#type-SpriteBlend) | enum | How a sprite is blended over what is below it. |
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| [`SpriteBlend()`](#column-SpriteBlend) | column kind | A SpriteBlend field: the variant's index. |
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| [`SpriteFacing`](#type-SpriteFacing) | enum | How a world sprite turns towards the camera that draws it: a billboard (three.js Sprite). Decided as a mode of og.Sprite and SpriteDesc rather than a component of its own: a billboard is the same quad, texture, region, flash, glow, blend, layer, drop shadow and texture array layer as any sprite, drawn by the same sprite batch and shader, which only stands its corners differently. The turn is computed on the GPU from each camera's own axes (the main camera, every og.CameraView and og.Mirror, every face of a reflection probe), so it never feeds back into the simulation and a snapshot holds only the mode. The sprite turns about its anchor (a nine-slice turns as one panel), `rotation` still turns it within its own plane, and its drop shadow is cast by the quad stood upright facing the sun, so it shows the whole shape from every camera. Within its layer a faced sprite without sortY draws back to front from the camera's eye (by view depth; a probe's six faces by distance from the probe), after the layer's drop shadows and before its unfaced sprites; and it is culled by its bounds (a sphere round the anchor through the farthest corner) against the camera's view. Sprites draw over the 3D scene after its transparent meshes and particles, depth tested and not depth writing, so a billboard behind a transparent mesh still draws over it. |
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| [`SpriteFacing()`](#column-SpriteFacing) | column kind | A SpriteFacing field: the variant's index. |
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| [`StripBlend`](#type-StripBlend) | enum | How a trail, ribbon or beam is blended. |
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| [`StripBlend()`](#column-StripBlend) | column kind | A StripBlend field: the variant's index. |
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| [`og.PostEffects`](#record-PostEffects) | resource | The post stack beyond RenderSettings' bloom, exposure and tone mapping, and camera shake. Every effect is off by default (its switch false or its amount 0) and then costs nothing: no pass is recorded. Read after each tick; it never feeds back into the simulation. |
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| [`Palette`](#type-Palette) | handle | A colour palette for Stylise.palette, from og.load.palette (a `.hex` or GIMP `.gpl` file of up to 256 colours). |
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| [`Look`](#type-Look) | handle | A look from og.load.look (an `.ogt` of `type look`): the frame's whole art direction as data, applied with og.render.applyLook. |
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| [`Palette()`](#column-Palette) | column kind | A Palette handle field (0 is none). |
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| [`Look()`](#column-Look) | column kind | A Look handle field (0 is none): a look og.load.look answered, kept for og.render.applyLook. |
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| [`DitherPattern`](#type-DitherPattern) | enum | The threshold pattern Stylise.dither spreads the steps of posterize and palette with. |
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| [`DitherPattern()`](#column-DitherPattern) | column kind | A DitherPattern field: the variant's index. |
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| [`StyliseSpace`](#type-StyliseSpace) | enum | Where Stylise lays a pattern (the paint canvas, the hatching, the halftone). |
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| [`TextDesc`](#type-TextDesc) | desc struct | A line or block of MSDF text in the world's xy plane facing +z, drawn this frame only (immediate mode: submit it every tick it should show). |
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| [`TextMeasureDesc`](#type-TextMeasureDesc) | desc struct | Text to measure with og.render.measureText, laid out as og.render.text lays it out. |
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| [`TextMetrics`](#type-TextMetrics) | struct | The extent of a laid-out text, in world units. |
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| [`SpriteDesc`](#type-SpriteDesc) | desc struct | A textured or solid quad in the world's xy plane facing +z, drawn this frame only (immediate mode, as og.render.text): submit it every tick it should show. Sprites and text are sorted by layer and drawn over the 3D scene. |
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| [`SpriteDesc`](#type-SpriteDesc) | desc struct | A textured or solid quad in the world's xy plane facing +z (or turned to the camera, `facing`), drawn this frame only (immediate mode, as og.render.text): submit it every tick it should show. Sprites and text are sorted by layer and drawn over the 3D scene. |
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| [`og.render.sprite`](#fn-sprite) | function | Draw a sprite this frame. Systems and commands may call it; the list is cleared at every tick, so submit it every tick the sprite should show. |
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| [`og.Sprite`](#record-Sprite) | component | A sprite drawn every frame at the entity's MatrixWorld (its xy and z, its rotation about z
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| [`og.Sprite`](#record-Sprite) | component | A sprite drawn every frame at the entity's MatrixWorld (its xy and z, its rotation about z, in the xy plane or turned to the camera by `facing`; its scale multiplies width and height, so squash and stretch is a tween of og.Transform.scale). With an og.Flipbook on the entity, the texture (or an `array true` sheet's texture array layer), region and anchor come from the flipbook's current frame. |
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| [`og.Afterimage`](#record-Afterimage) | component | Ghosts of the entity's og.Sprite: every `interval` ticks its pose (position, rotation, scale, frame, flips) is kept, and the last `count` are drawn behind it, fading from `opacity` to 0, tinted by color. A dash, a speed-up, a teleport. The history is world state (the og.sprite state block). |
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| [`FloatingTextDesc`](#type-FloatingTextDesc) | desc struct | A damage number or pickup text that pops at a point, rises, spreads and fades by itself (no per-tick submission). Deterministic: its drift comes from the tick and its order, and it is world state (the og.sprite state block). |
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| [`og.render.floatingText`](#fn-floatingText) | function | Spawn a floating text (damage numbers, +coins, `blocked`). It lives `lifetime` seconds of scaled time on its own; systems and commands may call it. |
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| [`og.render.standardMaterial`](#fn-standardMaterial) | function | Create a standard material. |
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| [`og.render.updateMaterial`](#fn-updateMaterial) | function | Change some parameters of a standard material. |
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| [`Shader`](#type-Shader) | handle | A material shader from og.load.shader (an `.ogt` of `type shader`): WGSL hooks of the lit shader, or with `mode full` its own vertex and fragment entries, and the parameters they read. |
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| [`Shader()`](#column-Shader) | column kind | A Shader handle field (0 is none): a material shader og.load.shader answered, kept for og.render.shaderMaterial. |
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| [`og.render.shaderMaterial`](#fn-shaderMaterial) | function | Create a standard material that draws with a material shader's hooks (vertex_offset, surface_color, surface_normal, surface_emissive; the og-game skill's Material shaders section has their WGSL contract), its parameters at their defaults. The hooks apply to skinned meshes too, and shadows and the depth prepass (ambient occlusion, outlines, depth of field) see the mesh where vertex_offset moved it and cut where surface_color's alpha falls below alphaTest. |
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| [`og.render.setMaterialShader`](#fn-setMaterialShader) | function | Give an existing material a material shader, or take it away with null: a loaded model's material (GltfInfo.materials) draws its skinned or static meshes through the hooks, with the shader's parameters at their defaults. Every mesh drawn with that material changes. |
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| [`og.render.setShaderParam`](#fn-setShaderParam) | function | Set a parameter of a shader material, by the name its shader declares: a number for float, two to four for vec2, vec3, vec4 and color. |
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}
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```
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}
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```
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```
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```
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```
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```
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```
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```
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}
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```
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}
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<a id="fn-torusGeometry"></a>
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}
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```
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<a id="fn-ringGeometry"></a>
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}
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```
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<a id="fn-circleGeometry"></a>
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@@ -1002,7 +1006,7 @@ fn circleGeometry {
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}
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```
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<a id="fn-tubeGeometry"></a>
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@@ -1032,7 +1036,7 @@ fn tubeGeometry {
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}
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```
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<a id="fn-shapeGeometry"></a>
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}
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|
```
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<a id="fn-extrudeGeometry"></a>
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@@ -1092,7 +1096,7 @@ fn extrudeGeometry {
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}
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|
```
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<a id="fn-latheGeometry"></a>
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}
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|
```
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<a id="fn-polyhedronGeometry"></a>
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@@ -1152,7 +1156,7 @@ fn polyhedronGeometry {
|
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|
}
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|
```
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+
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<a id="fn-icosahedronGeometry"></a>
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|
@@ -1182,7 +1186,7 @@ fn icosahedronGeometry {
|
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|
}
|
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|
```
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+
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|
<a id="fn-dodecahedronGeometry"></a>
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|
|
|
@@ -1212,7 +1216,7 @@ fn dodecahedronGeometry {
|
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|
}
|
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|
```
|
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+
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|
<a id="fn-octahedronGeometry"></a>
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|
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|
@@ -1242,7 +1246,7 @@ fn octahedronGeometry {
|
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|
}
|
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|
```
|
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+
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|
<a id="fn-tetrahedronGeometry"></a>
|
|
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|
|
|
@@ -1272,7 +1276,7 @@ fn tetrahedronGeometry {
|
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|
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|
}
|
|
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|
```
|
|
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+
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|
<a id="fn-sweepGeometry"></a>
|
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|
|
|
@@ -1302,7 +1306,7 @@ fn sweepGeometry {
|
|
|
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|
}
|
|
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|
```
|
|
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-
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|
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|
+
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|
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|
<a id="fn-csgGeometry"></a>
|
|
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|
|
|
@@ -1332,7 +1336,7 @@ fn csgGeometry {
|
|
|
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|
}
|
|
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|
```
|
|
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|
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|
-
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|
+
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|
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|
<a id="fn-mergeGeometries"></a>
|
|
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|
|
|
@@ -1362,7 +1366,7 @@ fn mergeGeometries {
|
|
|
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|
}
|
|
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|
```
|
|
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-
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|
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|
+
<sub>`api.ogt` line 4771</sub>
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|
<a id="fn-lines"></a>
|
|
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|
|
|
@@ -1392,7 +1396,7 @@ fn lines {
|
|
|
1392
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|
}
|
|
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|
```
|
|
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|
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|
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|
-
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|
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|
+
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|
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|
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|
<a id="fn-points"></a>
|
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|
|
|
@@ -1422,7 +1426,7 @@ fn points {
|
|
|
1422
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|
}
|
|
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|
```
|
|
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|
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|
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|
-
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|
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|
+
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|
|
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|
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|
<a id="fn-raycast"></a>
|
|
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|
|
|
@@ -1454,7 +1458,7 @@ fn raycast {
|
|
|
1454
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|
}
|
|
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|
```
|
|
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|
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|
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|
-
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|
|
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|
+
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|
|
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|
<a id="fn-renderTarget"></a>
|
|
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|
|
|
@@ -1484,7 +1488,7 @@ fn renderTarget {
|
|
|
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|
}
|
|
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|
```
|
|
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|
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|
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|
-
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|
|
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|
+
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|
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|
|
|
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|
<a id="fn-setPostParam"></a>
|
|
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|
|
|
@@ -1518,7 +1522,7 @@ fn setPostParam {
|
|
|
1518
1522
|
}
|
|
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|
```
|
|
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|
|
|
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|
-
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|
|
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|
+
<sub>`api.ogt` line 5136</sub>
|
|
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|
|
|
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|
<a id="fn-postErrors"></a>
|
|
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|
|
|
@@ -1546,7 +1550,7 @@ fn postErrors {
|
|
|
1546
1550
|
}
|
|
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|
```
|
|
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|
|
|
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|
-
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|
|
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|
+
<sub>`api.ogt` line 5151</sub>
|
|
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|
|
|
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|
<a id="fn-bakedLighting"></a>
|
|
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|
|
|
@@ -1574,7 +1578,7 @@ fn bakedLighting {
|
|
|
1574
1578
|
}
|
|
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|
```
|
|
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|
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|
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|
-
<sub>`api.ogt` line
|
|
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|
+
<sub>`api.ogt` line 5219</sub>
|
|
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|
|
|
1579
1583
|
## Components, resources and events
|
|
1580
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|
|
|
@@ -1632,7 +1636,7 @@ component Mesh {
|
|
|
1632
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|
}
|
|
1633
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|
```
|
|
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|
|
|
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|
-
<sub>`api.ogt` line
|
|
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|
+
<sub>`api.ogt` line 2512</sub>
|
|
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|
|
|
1637
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|
<a id="record-DirectionalLight"></a>
|
|
1638
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|
|
|
@@ -1687,7 +1691,7 @@ component DirectionalLight {
|
|
|
1687
1691
|
}
|
|
1688
1692
|
```
|
|
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|
|
|
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|
-
<sub>`api.ogt` line
|
|
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|
+
<sub>`api.ogt` line 2542</sub>
|
|
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|
|
|
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1696
|
<a id="record-PointLight"></a>
|
|
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|
|
|
@@ -1730,7 +1734,7 @@ component PointLight {
|
|
|
1730
1734
|
}
|
|
1731
1735
|
```
|
|
1732
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|
|
|
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|
-
<sub>`api.ogt` line
|
|
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|
+
<sub>`api.ogt` line 2574</sub>
|
|
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|
|
|
1735
1739
|
<a id="record-SpotLight"></a>
|
|
1736
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|
|
|
@@ -1784,7 +1788,7 @@ component SpotLight {
|
|
|
1784
1788
|
}
|
|
1785
1789
|
```
|
|
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|
|
|
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|
-
<sub>`api.ogt` line
|
|
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|
+
<sub>`api.ogt` line 2595</sub>
|
|
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|
|
|
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1793
|
<a id="record-RenderSettings"></a>
|
|
1790
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|
|
|
@@ -1912,7 +1916,7 @@ resource RenderSettings {
|
|
|
1912
1916
|
}
|
|
1913
1917
|
```
|
|
1914
1918
|
|
|
1915
|
-
<sub>`api.ogt` line
|
|
1919
|
+
<sub>`api.ogt` line 2663</sub>
|
|
1916
1920
|
|
|
1917
1921
|
<a id="record-Environment"></a>
|
|
1918
1922
|
|
|
@@ -1952,7 +1956,7 @@ resource Environment {
|
|
|
1952
1956
|
}
|
|
1953
1957
|
```
|
|
1954
1958
|
|
|
1955
|
-
<sub>`api.ogt` line
|
|
1959
|
+
<sub>`api.ogt` line 2779</sub>
|
|
1956
1960
|
|
|
1957
1961
|
<a id="record-PostEffects"></a>
|
|
1958
1962
|
|
|
@@ -2227,7 +2231,7 @@ resource PostEffects {
|
|
|
2227
2231
|
}
|
|
2228
2232
|
```
|
|
2229
2233
|
|
|
2230
|
-
<sub>`api.ogt` line
|
|
2234
|
+
<sub>`api.ogt` line 2873</sub>
|
|
2231
2235
|
|
|
2232
2236
|
<a id="record-Stylise"></a>
|
|
2233
2237
|
|
|
@@ -2482,7 +2486,7 @@ resource Stylise {
|
|
|
2482
2486
|
}
|
|
2483
2487
|
```
|
|
2484
2488
|
|
|
2485
|
-
<sub>`api.ogt` line
|
|
2489
|
+
<sub>`api.ogt` line 3129</sub>
|
|
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2490
|
|
|
2487
2491
|
<a id="record-MaterialStyle"></a>
|
|
2488
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|
|
|
@@ -2547,7 +2551,7 @@ resource MaterialStyle {
|
|
|
2547
2551
|
}
|
|
2548
2552
|
```
|
|
2549
2553
|
|
|
2550
|
-
<sub>`api.ogt` line
|
|
2554
|
+
<sub>`api.ogt` line 3322</sub>
|
|
2551
2555
|
|
|
2552
2556
|
<a id="record-Lighting2D"></a>
|
|
2553
2557
|
|
|
@@ -2586,7 +2590,7 @@ resource Lighting2D {
|
|
|
2586
2590
|
}
|
|
2587
2591
|
```
|
|
2588
2592
|
|
|
2589
|
-
<sub>`api.ogt` line
|
|
2593
|
+
<sub>`api.ogt` line 3372</sub>
|
|
2590
2594
|
|
|
2591
2595
|
<a id="record-Light2D"></a>
|
|
2592
2596
|
|
|
@@ -2637,7 +2641,7 @@ component Light2D {
|
|
|
2637
2641
|
}
|
|
2638
2642
|
```
|
|
2639
2643
|
|
|
2640
|
-
<sub>`api.ogt` line
|
|
2644
|
+
<sub>`api.ogt` line 3391</sub>
|
|
2641
2645
|
|
|
2642
2646
|
<a id="record-Occluder2D"></a>
|
|
2643
2647
|
|
|
@@ -2668,7 +2672,7 @@ component Occluder2D {
|
|
|
2668
2672
|
}
|
|
2669
2673
|
```
|
|
2670
2674
|
|
|
2671
|
-
<sub>`api.ogt` line
|
|
2675
|
+
<sub>`api.ogt` line 3421</sub>
|
|
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2676
|
|
|
2673
2677
|
<a id="record-Decal"></a>
|
|
2674
2678
|
|
|
@@ -2723,7 +2727,7 @@ component Decal {
|
|
|
2723
2727
|
}
|
|
2724
2728
|
```
|
|
2725
2729
|
|
|
2726
|
-
<sub>`api.ogt` line
|
|
2730
|
+
<sub>`api.ogt` line 3435</sub>
|
|
2727
2731
|
|
|
2728
2732
|
<a id="record-ParticleSystem"></a>
|
|
2729
2733
|
|
|
@@ -2760,7 +2764,7 @@ component ParticleSystem {
|
|
|
2760
2764
|
}
|
|
2761
2765
|
```
|
|
2762
2766
|
|
|
2763
|
-
<sub>`api.ogt` line
|
|
2767
|
+
<sub>`api.ogt` line 3469</sub>
|
|
2764
2768
|
|
|
2765
2769
|
<a id="record-Trail"></a>
|
|
2766
2770
|
|
|
@@ -2836,7 +2840,7 @@ component Trail {
|
|
|
2836
2840
|
}
|
|
2837
2841
|
```
|
|
2838
2842
|
|
|
2839
|
-
<sub>`api.ogt` line
|
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<a id="record-Beam"></a>
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}
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|
```
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<sub>`api.ogt` line 3533</sub>
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|
<a id="record-Sprite"></a>
|
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|
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|
### `og.Sprite` (component)
|
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|
|
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|
-
A sprite drawn every frame at the entity's MatrixWorld (its xy and z, its rotation about z
|
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|
+
A sprite drawn every frame at the entity's MatrixWorld (its xy and z, its rotation about z, in the xy plane or turned to the camera by `facing`; its scale multiplies width and height, so squash and stretch is a tween of og.Transform.scale). With an og.Flipbook on the entity, the texture (or an `array true` sheet's texture array layer), region and anchor come from the flipbook's current frame.
|
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|
|
|
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|
Sorted with the immediate sprites and text by layer, then (sortY) by y, then texture: one draw per run of one texture. Tile layers draw before the sprites of their layer.
|
|
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|
|
|
@@ -2928,6 +2932,7 @@ Token `og.Sprite`, registered under the schema name `og.Sprite`; its value type
|
|
|
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|
| `uvMax` | `Vector2` | `{ x: 1, y: 1 }` | — | — | — | The texture region's bottom-right corner, v down. |
|
|
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|
| `layer` | `number` | `0` | — | — | — | Draw order among sprites, tiles and text; higher draws on top. |
|
|
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|
| `sortY` | `boolean` | `false` | — | — | — | Within its layer, lower y draws in front: top-down characters, props and trees overlap by their feet. |
|
|
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|
+
| `facing` | `SpriteFacing` | `"none"` | — | — | — | A billboard (SpriteDesc.facing): none keeps the quad in the world's xy plane; camera turns it into each camera's view plane; cameraY stands it upright turned about y towards the camera, for trees and characters in a 3D set. Its afterimages face as it does; its blob shadow stays flat. |
|
|
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|
| `flipX` | `boolean` | `false` | — | — | — | Mirror left to right (a character facing left). |
|
|
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|
| `flipY` | `boolean` | `false` | — | — | — | Mirror top to bottom. |
|
|
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|
| `flash` | `number` | `0` | 0 … 1 | — | tunable | A hit flash: the colour mixed towards flashColor by this much (og.tween.flash fades it out). |
|
|
@@ -2949,7 +2954,7 @@ Token `og.Sprite`, registered under the schema name `og.Sprite`; its value type
|
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2954
|
|
|
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|
```ogt
|
|
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|
component Sprite {
|
|
2952
|
-
doc "A sprite drawn every frame at the entity's MatrixWorld (its xy and z, its rotation about z
|
|
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|
+
doc "A sprite drawn every frame at the entity's MatrixWorld (its xy and z, its rotation about z, in the xy plane or turned to the camera by `facing`; its scale multiplies width and height, so squash and stretch is a tween of og.Transform.scale). With an og.Flipbook on the entity, the texture (or an `array true` sheet's texture array layer), region and anchor come from the flipbook's current frame."
|
|
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|
doc "Sorted with the immediate sprites and text by layer, then (sortY) by y, then texture: one draw per run of one texture. Tile layers draw before the sprites of their layer."
|
|
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|
field texture Texture "The texture (og.load.texture); 0 draws a solid quad of the colour."
|
|
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|
field array TextureArray "Draw from a layer of this texture array (og.load.textureArray) instead of `texture`; 0 uses `texture`. Every sprite of one array is one draw whichever layer each shows. While the array's streaming group is not resident the sprite draws nothing."
|
|
@@ -2984,6 +2989,7 @@ component Sprite {
|
|
|
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|
}
|
|
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|
field layer i32 "Draw order among sprites, tiles and text; higher draws on top."
|
|
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|
field sortY bool "Within its layer, lower y draws in front: top-down characters, props and trees overlap by their feet."
|
|
2992
|
+
field facing SpriteFacing "A billboard (SpriteDesc.facing): none keeps the quad in the world's xy plane; camera turns it into each camera's view plane; cameraY stands it upright turned about y towards the camera, for trees and characters in a 3D set. Its afterimages face as it does; its blob shadow stays flat."
|
|
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|
field flipX bool "Mirror left to right (a character facing left)."
|
|
2988
2994
|
field flipY bool "Mirror top to bottom."
|
|
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|
field flash f32 "A hit flash: the colour mixed towards flashColor by this much (og.tween.flash fades it out)." {
|
|
@@ -3037,7 +3043,7 @@ component Sprite {
|
|
|
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|
}
|
|
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|
```
|
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|
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|
-
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|
|
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|
+
<sub>`api.ogt` line 3742</sub>
|
|
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|
|
|
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|
<a id="record-Afterimage"></a>
|
|
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|
|
|
@@ -3085,7 +3091,7 @@ component Afterimage {
|
|
|
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|
}
|
|
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|
```
|
|
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|
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|
-
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|
|
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|
+
<sub>`api.ogt` line 3831</sub>
|
|
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|
|
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|
<a id="record-ReflectionProbe"></a>
|
|
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|
|
|
@@ -3138,7 +3144,7 @@ component ReflectionProbe {
|
|
|
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|
}
|
|
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3145
|
```
|
|
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|
|
|
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|
-
<sub>`api.ogt` line
|
|
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|
+
<sub>`api.ogt` line 4056</sub>
|
|
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3148
|
|
|
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|
<a id="record-Lines"></a>
|
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|
|
|
@@ -3201,7 +3207,7 @@ component Lines {
|
|
|
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|
}
|
|
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|
```
|
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|
|
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|
-
<sub>`api.ogt` line
|
|
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|
+
<sub>`api.ogt` line 4871</sub>
|
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|
|
|
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|
<a id="record-Points"></a>
|
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|
|
|
@@ -3255,7 +3261,7 @@ component Points {
|
|
|
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|
}
|
|
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|
```
|
|
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|
|
|
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|
-
<sub>`api.ogt` line
|
|
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|
+
<sub>`api.ogt` line 4908</sub>
|
|
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|
|
|
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|
<a id="record-CameraView"></a>
|
|
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|
|
|
@@ -3362,7 +3368,7 @@ component CameraView {
|
|
|
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|
}
|
|
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|
```
|
|
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|
|
|
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|
-
<sub>`api.ogt` line
|
|
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|
+
<sub>`api.ogt` line 5031</sub>
|
|
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|
|
|
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|
<a id="record-Mirror"></a>
|
|
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|
|
|
@@ -3407,7 +3413,7 @@ component Mirror {
|
|
|
3407
3413
|
}
|
|
3408
3414
|
```
|
|
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|
|
|
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|
-
<sub>`api.ogt` line
|
|
3416
|
+
<sub>`api.ogt` line 5103</sub>
|
|
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|
|
|
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|
<a id="record-RectLight"></a>
|
|
3413
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|
|
|
@@ -3457,7 +3463,7 @@ component RectLight {
|
|
|
3457
3463
|
}
|
|
3458
3464
|
```
|
|
3459
3465
|
|
|
3460
|
-
<sub>`api.ogt` line
|
|
3466
|
+
<sub>`api.ogt` line 5165</sub>
|
|
3461
3467
|
|
|
3462
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|
<a id="record-LightVolume"></a>
|
|
3463
3469
|
|
|
@@ -3491,7 +3497,7 @@ component LightVolume {
|
|
|
3491
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|
}
|
|
3492
3498
|
```
|
|
3493
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|
|
|
3494
|
-
<sub>`api.ogt` line
|
|
3500
|
+
<sub>`api.ogt` line 5192</sub>
|
|
3495
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|
|
|
3496
3502
|
## Types
|
|
3497
3503
|
|
|
@@ -3507,7 +3513,7 @@ A generational handle: a number the engine hands out. A dead handle is an error
|
|
|
3507
3513
|
handle Geometry "Vertex and index data, as three.js BufferGeometry. Comes from a loaded glTF."
|
|
3508
3514
|
```
|
|
3509
3515
|
|
|
3510
|
-
<sub>`api.ogt` line
|
|
3516
|
+
<sub>`api.ogt` line 2248</sub>
|
|
3511
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|
|
|
3512
3518
|
<a id="type-Material"></a>
|
|
3513
3519
|
|
|
@@ -3521,7 +3527,7 @@ A generational handle: a number the engine hands out. A dead handle is an error
|
|
|
3521
3527
|
handle Material "A material instance."
|
|
3522
3528
|
```
|
|
3523
3529
|
|
|
3524
|
-
<sub>`api.ogt` line
|
|
3530
|
+
<sub>`api.ogt` line 2249</sub>
|
|
3525
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|
|
|
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|
<a id="type-Texture"></a>
|
|
3527
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|
|
|
@@ -3535,7 +3541,7 @@ A generational handle: a number the engine hands out. A dead handle is an error
|
|
|
3535
3541
|
handle Texture "A cooked texture."
|
|
3536
3542
|
```
|
|
3537
3543
|
|
|
3538
|
-
<sub>`api.ogt` line
|
|
3544
|
+
<sub>`api.ogt` line 2250</sub>
|
|
3539
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|
|
|
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|
<a id="type-Side"></a>
|
|
3541
3547
|
|
|
@@ -3560,7 +3566,7 @@ enum Side {
|
|
|
3560
3566
|
}
|
|
3561
3567
|
```
|
|
3562
3568
|
|
|
3563
|
-
<sub>`api.ogt` line
|
|
3569
|
+
<sub>`api.ogt` line 2266</sub>
|
|
3564
3570
|
|
|
3565
3571
|
<a id="type-RenderTier"></a>
|
|
3566
3572
|
|
|
@@ -3591,7 +3597,7 @@ enum RenderTier {
|
|
|
3591
3597
|
}
|
|
3592
3598
|
```
|
|
3593
3599
|
|
|
3594
|
-
<sub>`api.ogt` line
|
|
3600
|
+
<sub>`api.ogt` line 2273</sub>
|
|
3595
3601
|
|
|
3596
3602
|
<a id="type-Antialias"></a>
|
|
3597
3603
|
|
|
@@ -3620,7 +3626,7 @@ enum Antialias {
|
|
|
3620
3626
|
}
|
|
3621
3627
|
```
|
|
3622
3628
|
|
|
3623
|
-
<sub>`api.ogt` line
|
|
3629
|
+
<sub>`api.ogt` line 2283</sub>
|
|
3624
3630
|
|
|
3625
3631
|
<a id="type-PointShadows"></a>
|
|
3626
3632
|
|
|
@@ -3645,7 +3651,7 @@ enum PointShadows {
|
|
|
3645
3651
|
}
|
|
3646
3652
|
```
|
|
3647
3653
|
|
|
3648
|
-
<sub>`api.ogt` line
|
|
3654
|
+
<sub>`api.ogt` line 2292</sub>
|
|
3649
3655
|
|
|
3650
3656
|
<a id="type-TaaHistory"></a>
|
|
3651
3657
|
|
|
@@ -3668,7 +3674,7 @@ enum TaaHistory {
|
|
|
3668
3674
|
}
|
|
3669
3675
|
```
|
|
3670
3676
|
|
|
3671
|
-
<sub>`api.ogt` line
|
|
3677
|
+
<sub>`api.ogt` line 2299</sub>
|
|
3672
3678
|
|
|
3673
3679
|
<a id="type-DebugView"></a>
|
|
3674
3680
|
|
|
@@ -3697,7 +3703,7 @@ enum DebugView {
|
|
|
3697
3703
|
}
|
|
3698
3704
|
```
|
|
3699
3705
|
|
|
3700
|
-
<sub>`api.ogt` line
|
|
3706
|
+
<sub>`api.ogt` line 2305</sub>
|
|
3701
3707
|
|
|
3702
3708
|
<a id="type-RenderOptions"></a>
|
|
3703
3709
|
|
|
@@ -3737,7 +3743,7 @@ struct RenderOptions {
|
|
|
3737
3743
|
}
|
|
3738
3744
|
```
|
|
3739
3745
|
|
|
3740
|
-
<sub>`api.ogt` line
|
|
3746
|
+
<sub>`api.ogt` line 2314</sub>
|
|
3741
3747
|
|
|
3742
3748
|
<a id="type-StandardMaterialDesc"></a>
|
|
3743
3749
|
|
|
@@ -4007,7 +4013,7 @@ struct StandardMaterialDesc {
|
|
|
4007
4013
|
}
|
|
4008
4014
|
```
|
|
4009
4015
|
|
|
4010
|
-
<sub>`api.ogt` line
|
|
4016
|
+
<sub>`api.ogt` line 2333</sub>
|
|
4011
4017
|
|
|
4012
4018
|
<a id="type-ToneMapping"></a>
|
|
4013
4019
|
|
|
@@ -4032,7 +4038,7 @@ enum ToneMapping {
|
|
|
4032
4038
|
}
|
|
4033
4039
|
```
|
|
4034
4040
|
|
|
4035
|
-
<sub>`api.ogt` line
|
|
4041
|
+
<sub>`api.ogt` line 2627</sub>
|
|
4036
4042
|
|
|
4037
4043
|
<a id="type-GraphicsQuality"></a>
|
|
4038
4044
|
|
|
@@ -4057,7 +4063,7 @@ enum GraphicsQuality {
|
|
|
4057
4063
|
}
|
|
4058
4064
|
```
|
|
4059
4065
|
|
|
4060
|
-
<sub>`api.ogt` line
|
|
4066
|
+
<sub>`api.ogt` line 2641</sub>
|
|
4061
4067
|
|
|
4062
4068
|
<a id="type-QualityPreset"></a>
|
|
4063
4069
|
|
|
@@ -4084,7 +4090,7 @@ enum QualityPreset {
|
|
|
4084
4090
|
}
|
|
4085
4091
|
```
|
|
4086
4092
|
|
|
4087
|
-
<sub>`api.ogt` line
|
|
4093
|
+
<sub>`api.ogt` line 2648</sub>
|
|
4088
4094
|
|
|
4089
4095
|
<a id="type-Lut"></a>
|
|
4090
4096
|
|
|
@@ -4098,7 +4104,7 @@ A generational handle: a number the engine hands out. A dead handle is an error
|
|
|
4098
4104
|
handle Lut "A colour lookup table for PostEffects.lut, from og.load.lut (a `.cube` file)."
|
|
4099
4105
|
```
|
|
4100
4106
|
|
|
4101
|
-
<sub>`api.ogt` line
|
|
4107
|
+
<sub>`api.ogt` line 2754</sub>
|
|
4102
4108
|
|
|
4103
4109
|
<a id="type-EnvironmentMap"></a>
|
|
4104
4110
|
|
|
@@ -4112,7 +4118,7 @@ A generational handle: a number the engine hands out. A dead handle is an error
|
|
|
4112
4118
|
handle EnvironmentMap "A prefiltered HDR environment map for Environment.map, from og.load.environment (an `.ogt` of `type environment` naming an equirectangular `.hdr` or `.exr`, a KTX2 cube map, or six face images)."
|
|
4113
4119
|
```
|
|
4114
4120
|
|
|
4115
|
-
<sub>`api.ogt` line
|
|
4121
|
+
<sub>`api.ogt` line 2755</sub>
|
|
4116
4122
|
|
|
4117
4123
|
<a id="type-ParticleEmitter"></a>
|
|
4118
4124
|
|
|
@@ -4126,7 +4132,7 @@ A generational handle: a number the engine hands out. A dead handle is an error
|
|
|
4126
4132
|
handle ParticleEmitter "A particle emitter asset for ParticleSystem.emitter, from og.load.emitter (an `.ogt` of `type particles`)."
|
|
4127
4133
|
```
|
|
4128
4134
|
|
|
4129
|
-
<sub>`api.ogt` line
|
|
4135
|
+
<sub>`api.ogt` line 2756</sub>
|
|
4130
4136
|
|
|
4131
4137
|
<a id="type-AoMethod"></a>
|
|
4132
4138
|
|
|
@@ -4151,7 +4157,7 @@ enum AoMethod {
|
|
|
4151
4157
|
}
|
|
4152
4158
|
```
|
|
4153
4159
|
|
|
4154
|
-
<sub>`api.ogt` line
|
|
4160
|
+
<sub>`api.ogt` line 2806</sub>
|
|
4155
4161
|
|
|
4156
4162
|
<a id="type-DofQuality"></a>
|
|
4157
4163
|
|
|
@@ -4174,7 +4180,7 @@ enum DofQuality {
|
|
|
4174
4180
|
}
|
|
4175
4181
|
```
|
|
4176
4182
|
|
|
4177
|
-
<sub>`api.ogt` line
|
|
4183
|
+
<sub>`api.ogt` line 2820</sub>
|
|
4178
4184
|
|
|
4179
4185
|
<a id="type-SpriteBlend"></a>
|
|
4180
4186
|
|
|
@@ -4197,7 +4203,32 @@ enum SpriteBlend {
|
|
|
4197
4203
|
}
|
|
4198
4204
|
```
|
|
4199
4205
|
|
|
4200
|
-
<sub>`api.ogt` line
|
|
4206
|
+
<sub>`api.ogt` line 2833</sub>
|
|
4207
|
+
|
|
4208
|
+
<a id="type-SpriteFacing"></a>
|
|
4209
|
+
|
|
4210
|
+
### `SpriteFacing` (enum)
|
|
4211
|
+
|
|
4212
|
+
How a world sprite turns towards the camera that draws it: a billboard (three.js Sprite). Decided as a mode of og.Sprite and SpriteDesc rather than a component of its own: a billboard is the same quad, texture, region, flash, glow, blend, layer, drop shadow and texture array layer as any sprite, drawn by the same sprite batch and shader, which only stands its corners differently. The turn is computed on the GPU from each camera's own axes (the main camera, every og.CameraView and og.Mirror, every face of a reflection probe), so it never feeds back into the simulation and a snapshot holds only the mode. The sprite turns about its anchor (a nine-slice turns as one panel), `rotation` still turns it within its own plane, and its drop shadow is cast by the quad stood upright facing the sun, so it shows the whole shape from every camera. Within its layer a faced sprite without sortY draws back to front from the camera's eye (by view depth; a probe's six faces by distance from the probe), after the layer's drop shadows and before its unfaced sprites; and it is culled by its bounds (a sphere round the anchor through the farthest corner) against the camera's view. Sprites draw over the 3D scene after its transparent meshes and particles, depth tested and not depth writing, so a billboard behind a transparent mesh still draws over it.
|
|
4213
|
+
|
|
4214
|
+
A string: one of the variants below. The zero value is `"none"`.
|
|
4215
|
+
|
|
4216
|
+
| Variant | Doc |
|
|
4217
|
+
|---|---|
|
|
4218
|
+
| `"none"` | In the world's xy plane facing +z, as every sprite before billboards. |
|
|
4219
|
+
| `"camera"` | In the camera's view plane: its x along the camera's right, its y along its up, as particle billboards (smoke, glints, impostors seen from any side). |
|
|
4220
|
+
| `"cameraY"` | Upright, turned about the world's y axis towards the camera: its y stays +y, its x the camera's right laid level. Trees, characters and props that must stand while the camera looks down on them. |
|
|
4221
|
+
|
|
4222
|
+
```ogt
|
|
4223
|
+
enum SpriteFacing {
|
|
4224
|
+
doc "How a world sprite turns towards the camera that draws it: a billboard (three.js Sprite). Decided as a mode of og.Sprite and SpriteDesc rather than a component of its own: a billboard is the same quad, texture, region, flash, glow, blend, layer, drop shadow and texture array layer as any sprite, drawn by the same sprite batch and shader, which only stands its corners differently. The turn is computed on the GPU from each camera's own axes (the main camera, every og.CameraView and og.Mirror, every face of a reflection probe), so it never feeds back into the simulation and a snapshot holds only the mode. The sprite turns about its anchor (a nine-slice turns as one panel), `rotation` still turns it within its own plane, and its drop shadow is cast by the quad stood upright facing the sun, so it shows the whole shape from every camera. Within its layer a faced sprite without sortY draws back to front from the camera's eye (by view depth; a probe's six faces by distance from the probe), after the layer's drop shadows and before its unfaced sprites; and it is culled by its bounds (a sphere round the anchor through the farthest corner) against the camera's view. Sprites draw over the 3D scene after its transparent meshes and particles, depth tested and not depth writing, so a billboard behind a transparent mesh still draws over it."
|
|
4225
|
+
variant none "In the world's xy plane facing +z, as every sprite before billboards."
|
|
4226
|
+
variant camera "In the camera's view plane: its x along the camera's right, its y along its up, as particle billboards (smoke, glints, impostors seen from any side)."
|
|
4227
|
+
variant cameraY "Upright, turned about the world's y axis towards the camera: its y stays +y, its x the camera's right laid level. Trees, characters and props that must stand while the camera looks down on them."
|
|
4228
|
+
}
|
|
4229
|
+
```
|
|
4230
|
+
|
|
4231
|
+
<sub>`api.ogt` line 2846</sub>
|
|
4201
4232
|
|
|
4202
4233
|
<a id="type-StripBlend"></a>
|
|
4203
4234
|
|
|
@@ -4220,7 +4251,7 @@ enum StripBlend {
|
|
|
4220
4251
|
}
|
|
4221
4252
|
```
|
|
4222
4253
|
|
|
4223
|
-
<sub>`api.ogt` line
|
|
4254
|
+
<sub>`api.ogt` line 2860</sub>
|
|
4224
4255
|
|
|
4225
4256
|
<a id="type-Palette"></a>
|
|
4226
4257
|
|
|
@@ -4234,7 +4265,7 @@ A generational handle: a number the engine hands out. A dead handle is an error
|
|
|
4234
4265
|
handle Palette "A colour palette for Stylise.palette, from og.load.palette (a `.hex` or GIMP `.gpl` file of up to 256 colours)."
|
|
4235
4266
|
```
|
|
4236
4267
|
|
|
4237
|
-
<sub>`api.ogt` line
|
|
4268
|
+
<sub>`api.ogt` line 3081</sub>
|
|
4238
4269
|
|
|
4239
4270
|
<a id="type-Look"></a>
|
|
4240
4271
|
|
|
@@ -4248,7 +4279,7 @@ A generational handle: a number the engine hands out. A dead handle is an error
|
|
|
4248
4279
|
handle Look "A look from og.load.look (an `.ogt` of `type look`): the frame's whole art direction as data, applied with og.render.applyLook."
|
|
4249
4280
|
```
|
|
4250
4281
|
|
|
4251
|
-
<sub>`api.ogt` line
|
|
4282
|
+
<sub>`api.ogt` line 3082</sub>
|
|
4252
4283
|
|
|
4253
4284
|
<a id="type-DitherPattern"></a>
|
|
4254
4285
|
|
|
@@ -4279,7 +4310,7 @@ enum DitherPattern {
|
|
|
4279
4310
|
}
|
|
4280
4311
|
```
|
|
4281
4312
|
|
|
4282
|
-
<sub>`api.ogt` line
|
|
4313
|
+
<sub>`api.ogt` line 3098</sub>
|
|
4283
4314
|
|
|
4284
4315
|
<a id="type-StyliseSpace"></a>
|
|
4285
4316
|
|
|
@@ -4304,7 +4335,7 @@ enum StyliseSpace {
|
|
|
4304
4335
|
}
|
|
4305
4336
|
```
|
|
4306
4337
|
|
|
4307
|
-
<sub>`api.ogt` line
|
|
4338
|
+
<sub>`api.ogt` line 3115</sub>
|
|
4308
4339
|
|
|
4309
4340
|
<a id="type-LookInfo"></a>
|
|
4310
4341
|
|
|
@@ -4335,7 +4366,7 @@ struct LookInfo {
|
|
|
4335
4366
|
}
|
|
4336
4367
|
```
|
|
4337
4368
|
|
|
4338
|
-
<sub>`api.ogt` line
|
|
4369
|
+
<sub>`api.ogt` line 3361</sub>
|
|
4339
4370
|
|
|
4340
4371
|
<a id="type-RibbonPoint"></a>
|
|
4341
4372
|
|
|
@@ -4375,7 +4406,7 @@ struct RibbonPoint {
|
|
|
4375
4406
|
}
|
|
4376
4407
|
```
|
|
4377
4408
|
|
|
4378
|
-
<sub>`api.ogt` line
|
|
4409
|
+
<sub>`api.ogt` line 3573</sub>
|
|
4379
4410
|
|
|
4380
4411
|
<a id="type-RibbonDesc"></a>
|
|
4381
4412
|
|
|
@@ -4406,7 +4437,7 @@ struct RibbonDesc {
|
|
|
4406
4437
|
}
|
|
4407
4438
|
```
|
|
4408
4439
|
|
|
4409
|
-
<sub>`api.ogt` line
|
|
4440
|
+
<sub>`api.ogt` line 3594</sub>
|
|
4410
4441
|
|
|
4411
4442
|
<a id="type-TextDesc"></a>
|
|
4412
4443
|
|
|
@@ -4468,7 +4499,7 @@ struct TextDesc {
|
|
|
4468
4499
|
}
|
|
4469
4500
|
```
|
|
4470
4501
|
|
|
4471
|
-
<sub>`api.ogt` line
|
|
4502
|
+
<sub>`api.ogt` line 3613</sub>
|
|
4472
4503
|
|
|
4473
4504
|
<a id="type-TextMeasureDesc"></a>
|
|
4474
4505
|
|
|
@@ -4497,7 +4528,7 @@ struct TextMeasureDesc {
|
|
|
4497
4528
|
}
|
|
4498
4529
|
```
|
|
4499
4530
|
|
|
4500
|
-
<sub>`api.ogt` line
|
|
4531
|
+
<sub>`api.ogt` line 3647</sub>
|
|
4501
4532
|
|
|
4502
4533
|
<a id="type-TextMetrics"></a>
|
|
4503
4534
|
|
|
@@ -4520,13 +4551,13 @@ struct TextMetrics {
|
|
|
4520
4551
|
}
|
|
4521
4552
|
```
|
|
4522
4553
|
|
|
4523
|
-
<sub>`api.ogt` line
|
|
4554
|
+
<sub>`api.ogt` line 3658</sub>
|
|
4524
4555
|
|
|
4525
4556
|
<a id="type-SpriteDesc"></a>
|
|
4526
4557
|
|
|
4527
4558
|
### `SpriteDesc` (desc struct)
|
|
4528
4559
|
|
|
4529
|
-
A textured or solid quad in the world's xy plane facing +z, drawn this frame only (immediate mode, as og.render.text): submit it every tick it should show. Sprites and text are sorted by layer and drawn over the 3D scene.
|
|
4560
|
+
A textured or solid quad in the world's xy plane facing +z (or turned to the camera, `facing`), drawn this frame only (immediate mode, as og.render.text): submit it every tick it should show. Sprites and text are sorted by layer and drawn over the 3D scene.
|
|
4530
4561
|
|
|
4531
4562
|
A desc: every field may be omitted and takes its default; `{}` is valid.
|
|
4532
4563
|
|
|
@@ -4552,6 +4583,7 @@ A desc: every field may be omitted and takes its default; `{}` is valid.
|
|
|
4552
4583
|
| `dropShadow` | `number` | `0` | 0 … 1 | — | — | A drop shadow this dark (0 none, 0.5 typical): the sprite's shape in black, flattened along the sun (the first og.DirectionalLight) onto the ground under it (dropShadowHeight, or the og.Terrain there), drawn before every sprite of its layer: pixel sprites standing in a 3D set cast shadows that agree with it. Where the ground already lies in the sun's cascaded shadow the drop shadow fades, so a shadow inside a shadow is no darker. None with the sun below the horizon; at most five times the sprite's height long under a low one. World sprites with a perspective camera over the xz ground; a 2D camera sees the ground edge on. |
|
|
4553
4584
|
| `dropShadowHeight` | `number` | `0` | — | `m` | — | The height of the level ground the drop shadow lies on (a floor, a deck, a step). Where an og.Terrain under the sprite's anchor is higher, the shadow lies on the terrain instead, on the plane fitted to its slope under the shadow, or bent over a hollow or a ridge narrower than the shadow (the terrain's heights under a 4 x 2 grid of the shadow's cells). 0 with no terrain is the ground plane y = 0. |
|
|
4554
4585
|
| `toneMapped` | `boolean` | `true` | — | — | — | As three.js Material.toneMapped: true draws the sprite into the lit scene, carried by exposure (auto exposure included), bloom and the tone curve like any surface. false keeps its colours as given: still placed in the world, depth tested and sorted with the other sprites, but shown unexposed and uncurved (clamped to 0 to 1), outside bloom and fog; the grade, vignette, grain and screen flash still apply. For world UI that must read the same at noon and at dusk: speech bubbles, name tags, markers. Alpha blending only: an additive sprite adds light and is always tone mapped. |
|
|
4586
|
+
| `facing` | `SpriteFacing` | `"none"` | — | — | — | A billboard: none keeps the quad in the world's xy plane; camera turns it into the view plane of each camera that draws it; cameraY stands it upright turned about y towards the camera (trees, characters). World sprites only (a screen sprite ignores it); see SpriteFacing for sorting, culling and its drop shadow. |
|
|
4555
4587
|
| `flipX` | `boolean` | `false` | — | — | — | Mirror the region left to right. |
|
|
4556
4588
|
| `flipY` | `boolean` | `false` | — | — | — | Mirror the region top to bottom. |
|
|
4557
4589
|
| `sortY` | `boolean` | `false` | — | — | — | Within its layer, draw by y: lower on the screen draws in front (top-down games). |
|
|
@@ -4562,7 +4594,7 @@ A desc: every field may be omitted and takes its default; `{}` is valid.
|
|
|
4562
4594
|
|
|
4563
4595
|
```ogt
|
|
4564
4596
|
struct SpriteDesc {
|
|
4565
|
-
doc "A textured or solid quad in the world's xy plane facing +z, drawn this frame only (immediate mode, as og.render.text): submit it every tick it should show. Sprites and text are sorted by layer and drawn over the 3D scene."
|
|
4597
|
+
doc "A textured or solid quad in the world's xy plane facing +z (or turned to the camera, `facing`), drawn this frame only (immediate mode, as og.render.text): submit it every tick it should show. Sprites and text are sorted by layer and drawn over the 3D scene."
|
|
4566
4598
|
desc true
|
|
4567
4599
|
field texture Option.Texture "The texture from og.load.texture; null draws a solid quad of the colour."
|
|
4568
4600
|
field array Option.TextureArray "Draw from a layer of this texture array (og.load.textureArray) instead of `texture`: every sprite of one array is one draw whichever layer each shows, so a flipbook's frames packed as layers batch across frames. World and screen sprites alike, with flash, glow, blend and 2D lighting as a textured sprite. null uses `texture`."
|
|
@@ -4618,6 +4650,7 @@ struct SpriteDesc {
|
|
|
4618
4650
|
field toneMapped bool "As three.js Material.toneMapped: true draws the sprite into the lit scene, carried by exposure (auto exposure included), bloom and the tone curve like any surface. false keeps its colours as given: still placed in the world, depth tested and sorted with the other sprites, but shown unexposed and uncurved (clamped to 0 to 1), outside bloom and fog; the grade, vignette, grain and screen flash still apply. For world UI that must read the same at noon and at dusk: speech bubbles, name tags, markers. Alpha blending only: an additive sprite adds light and is always tone mapped." {
|
|
4619
4651
|
default true
|
|
4620
4652
|
}
|
|
4653
|
+
field facing SpriteFacing "A billboard: none keeps the quad in the world's xy plane; camera turns it into the view plane of each camera that draws it; cameraY stands it upright turned about y towards the camera (trees, characters). World sprites only (a screen sprite ignores it); see SpriteFacing for sorting, culling and its drop shadow."
|
|
4621
4654
|
field flipX bool "Mirror the region left to right."
|
|
4622
4655
|
field flipY bool "Mirror the region top to bottom."
|
|
4623
4656
|
field sortY bool "Within its layer, draw by y: lower on the screen draws in front (top-down games)."
|
|
@@ -4631,7 +4664,7 @@ struct SpriteDesc {
|
|
|
4631
4664
|
}
|
|
4632
4665
|
```
|
|
4633
4666
|
|
|
4634
|
-
<sub>`api.ogt` line
|
|
4667
|
+
<sub>`api.ogt` line 3665</sub>
|
|
4635
4668
|
|
|
4636
4669
|
<a id="type-FloatingTextDesc"></a>
|
|
4637
4670
|
|
|
@@ -4719,7 +4752,7 @@ struct FloatingTextDesc {
|
|
|
4719
4752
|
}
|
|
4720
4753
|
```
|
|
4721
4754
|
|
|
4722
|
-
<sub>`api.ogt` line
|
|
4755
|
+
<sub>`api.ogt` line 3858</sub>
|
|
4723
4756
|
|
|
4724
4757
|
<a id="type-BoxGeometryDesc"></a>
|
|
4725
4758
|
|
|
@@ -4761,7 +4794,7 @@ struct BoxGeometryDesc {
|
|
|
4761
4794
|
}
|
|
4762
4795
|
```
|
|
4763
4796
|
|
|
4764
|
-
<sub>`api.ogt` line
|
|
4797
|
+
<sub>`api.ogt` line 3930</sub>
|
|
4765
4798
|
|
|
4766
4799
|
<a id="type-PlaneGeometryDesc"></a>
|
|
4767
4800
|
|
|
@@ -4797,7 +4830,7 @@ struct PlaneGeometryDesc {
|
|
|
4797
4830
|
}
|
|
4798
4831
|
```
|
|
4799
4832
|
|
|
4800
|
-
<sub>`api.ogt` line
|
|
4833
|
+
<sub>`api.ogt` line 3953</sub>
|
|
4801
4834
|
|
|
4802
4835
|
<a id="type-SphereGeometryDesc"></a>
|
|
4803
4836
|
|
|
@@ -4837,7 +4870,7 @@ struct SphereGeometryDesc {
|
|
|
4837
4870
|
}
|
|
4838
4871
|
```
|
|
4839
4872
|
|
|
4840
|
-
<sub>`api.ogt` line
|
|
4873
|
+
<sub>`api.ogt` line 3971</sub>
|
|
4841
4874
|
|
|
4842
4875
|
<a id="type-RenderCapabilities"></a>
|
|
4843
4876
|
|
|
@@ -4894,7 +4927,7 @@ struct RenderCapabilities {
|
|
|
4894
4927
|
}
|
|
4895
4928
|
```
|
|
4896
4929
|
|
|
4897
|
-
<sub>`api.ogt` line
|
|
4930
|
+
<sub>`api.ogt` line 4017</sub>
|
|
4898
4931
|
|
|
4899
4932
|
<a id="type-ReflectionProbeMode"></a>
|
|
4900
4933
|
|
|
@@ -4917,7 +4950,7 @@ enum ReflectionProbeMode {
|
|
|
4917
4950
|
}
|
|
4918
4951
|
```
|
|
4919
4952
|
|
|
4920
|
-
<sub>`api.ogt` line
|
|
4953
|
+
<sub>`api.ogt` line 4043</sub>
|
|
4921
4954
|
|
|
4922
4955
|
<a id="type-Shader"></a>
|
|
4923
4956
|
|
|
@@ -4931,7 +4964,7 @@ A generational handle: a number the engine hands out. A dead handle is an error
|
|
|
4931
4964
|
handle Shader "A material shader from og.load.shader (an `.ogt` of `type shader`): WGSL hooks of the lit shader, or with `mode full` its own vertex and fragment entries, and the parameters they read."
|
|
4932
4965
|
```
|
|
4933
4966
|
|
|
4934
|
-
<sub>`api.ogt` line
|
|
4967
|
+
<sub>`api.ogt` line 4103</sub>
|
|
4935
4968
|
|
|
4936
4969
|
<a id="type-BufferGeometryDesc"></a>
|
|
4937
4970
|
|
|
@@ -4972,7 +5005,7 @@ struct BufferGeometryDesc {
|
|
|
4972
5005
|
}
|
|
4973
5006
|
```
|
|
4974
5007
|
|
|
4975
|
-
<sub>`api.ogt` line
|
|
5008
|
+
<sub>`api.ogt` line 4183</sub>
|
|
4976
5009
|
|
|
4977
5010
|
<a id="type-GeometryInfo"></a>
|
|
4978
5011
|
|
|
@@ -5003,7 +5036,7 @@ struct GeometryInfo {
|
|
|
5003
5036
|
}
|
|
5004
5037
|
```
|
|
5005
5038
|
|
|
5006
|
-
<sub>`api.ogt` line
|
|
5039
|
+
<sub>`api.ogt` line 4199</sub>
|
|
5007
5040
|
|
|
5008
5041
|
<a id="type-CylinderGeometryDesc"></a>
|
|
5009
5042
|
|
|
@@ -5062,7 +5095,7 @@ struct CylinderGeometryDesc {
|
|
|
5062
5095
|
}
|
|
5063
5096
|
```
|
|
5064
5097
|
|
|
5065
|
-
<sub>`api.ogt` line
|
|
5098
|
+
<sub>`api.ogt` line 4234</sub>
|
|
5066
5099
|
|
|
5067
5100
|
<a id="type-ConeGeometryDesc"></a>
|
|
5068
5101
|
|
|
@@ -5106,7 +5139,7 @@ struct ConeGeometryDesc {
|
|
|
5106
5139
|
}
|
|
5107
5140
|
```
|
|
5108
5141
|
|
|
5109
|
-
<sub>`api.ogt` line
|
|
5142
|
+
<sub>`api.ogt` line 4270</sub>
|
|
5110
5143
|
|
|
5111
5144
|
<a id="type-CapsuleGeometryDesc"></a>
|
|
5112
5145
|
|
|
@@ -5153,7 +5186,7 @@ struct CapsuleGeometryDesc {
|
|
|
5153
5186
|
}
|
|
5154
5187
|
```
|
|
5155
5188
|
|
|
5156
|
-
<sub>`api.ogt` line
|
|
5189
|
+
<sub>`api.ogt` line 4294</sub>
|
|
5157
5190
|
|
|
5158
5191
|
<a id="type-TorusGeometryDesc"></a>
|
|
5159
5192
|
|
|
@@ -5200,7 +5233,7 @@ struct TorusGeometryDesc {
|
|
|
5200
5233
|
}
|
|
5201
5234
|
```
|
|
5202
5235
|
|
|
5203
|
-
<sub>`api.ogt` line
|
|
5236
|
+
<sub>`api.ogt` line 4321</sub>
|
|
5204
5237
|
|
|
5205
5238
|
<a id="type-RingGeometryDesc"></a>
|
|
5206
5239
|
|
|
@@ -5251,7 +5284,7 @@ struct RingGeometryDesc {
|
|
|
5251
5284
|
}
|
|
5252
5285
|
```
|
|
5253
5286
|
|
|
5254
|
-
<sub>`api.ogt` line
|
|
5287
|
+
<sub>`api.ogt` line 4348</sub>
|
|
5255
5288
|
|
|
5256
5289
|
<a id="type-CircleGeometryDesc"></a>
|
|
5257
5290
|
|
|
@@ -5291,7 +5324,7 @@ struct CircleGeometryDesc {
|
|
|
5291
5324
|
}
|
|
5292
5325
|
```
|
|
5293
5326
|
|
|
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|
-
<sub>`api.ogt` line
|
|
5327
|
+
<sub>`api.ogt` line 4378</sub>
|
|
5295
5328
|
|
|
5296
5329
|
<a id="type-TubeGeometryDesc"></a>
|
|
5297
5330
|
|
|
@@ -5335,7 +5368,7 @@ struct TubeGeometryDesc {
|
|
|
5335
5368
|
}
|
|
5336
5369
|
```
|
|
5337
5370
|
|
|
5338
|
-
<sub>`api.ogt` line
|
|
5371
|
+
<sub>`api.ogt` line 4399</sub>
|
|
5339
5372
|
|
|
5340
5373
|
<a id="type-ShapePoints"></a>
|
|
5341
5374
|
|
|
@@ -5356,7 +5389,7 @@ struct ShapePoints {
|
|
|
5356
5389
|
}
|
|
5357
5390
|
```
|
|
5358
5391
|
|
|
5359
|
-
<sub>`api.ogt` line
|
|
5392
|
+
<sub>`api.ogt` line 4473</sub>
|
|
5360
5393
|
|
|
5361
5394
|
<a id="type-ShapeGeometryDesc"></a>
|
|
5362
5395
|
|
|
@@ -5393,7 +5426,7 @@ struct ShapeGeometryDesc {
|
|
|
5393
5426
|
}
|
|
5394
5427
|
```
|
|
5395
5428
|
|
|
5396
|
-
<sub>`api.ogt` line
|
|
5429
|
+
<sub>`api.ogt` line 4479</sub>
|
|
5397
5430
|
|
|
5398
5431
|
<a id="type-ExtrudeGeometryDesc"></a>
|
|
5399
5432
|
|
|
@@ -5466,7 +5499,7 @@ struct ExtrudeGeometryDesc {
|
|
|
5466
5499
|
}
|
|
5467
5500
|
```
|
|
5468
5501
|
|
|
5469
|
-
<sub>`api.ogt` line
|
|
5502
|
+
<sub>`api.ogt` line 4496</sub>
|
|
5470
5503
|
|
|
5471
5504
|
<a id="type-LatheGeometryDesc"></a>
|
|
5472
5505
|
|
|
@@ -5514,7 +5547,7 @@ struct LatheGeometryDesc {
|
|
|
5514
5547
|
}
|
|
5515
5548
|
```
|
|
5516
5549
|
|
|
5517
|
-
<sub>`api.ogt` line
|
|
5550
|
+
<sub>`api.ogt` line 4541</sub>
|
|
5518
5551
|
|
|
5519
5552
|
<a id="type-PolyhedronGeometryDesc"></a>
|
|
5520
5553
|
|
|
@@ -5558,7 +5591,7 @@ struct PolyhedronGeometryDesc {
|
|
|
5558
5591
|
}
|
|
5559
5592
|
```
|
|
5560
5593
|
|
|
5561
|
-
<sub>`api.ogt` line
|
|
5594
|
+
<sub>`api.ogt` line 4567</sub>
|
|
5562
5595
|
|
|
5563
5596
|
<a id="type-SolidGeometryDesc"></a>
|
|
5564
5597
|
|
|
@@ -5598,7 +5631,7 @@ struct SolidGeometryDesc {
|
|
|
5598
5631
|
}
|
|
5599
5632
|
```
|
|
5600
5633
|
|
|
5601
|
-
<sub>`api.ogt` line
|
|
5634
|
+
<sub>`api.ogt` line 4589</sub>
|
|
5602
5635
|
|
|
5603
5636
|
<a id="type-SweepKey"></a>
|
|
5604
5637
|
|
|
@@ -5621,7 +5654,7 @@ struct SweepKey {
|
|
|
5621
5654
|
}
|
|
5622
5655
|
```
|
|
5623
5656
|
|
|
5624
|
-
<sub>`api.ogt` line
|
|
5657
|
+
<sub>`api.ogt` line 4609</sub>
|
|
5625
5658
|
|
|
5626
5659
|
<a id="type-SweepGeometryDesc"></a>
|
|
5627
5660
|
|
|
@@ -5673,7 +5706,7 @@ struct SweepGeometryDesc {
|
|
|
5673
5706
|
}
|
|
5674
5707
|
```
|
|
5675
5708
|
|
|
5676
|
-
<sub>`api.ogt` line
|
|
5709
|
+
<sub>`api.ogt` line 4617</sub>
|
|
5677
5710
|
|
|
5678
5711
|
<a id="type-MirrorAxis"></a>
|
|
5679
5712
|
|
|
@@ -5700,7 +5733,7 @@ enum MirrorAxis {
|
|
|
5700
5733
|
}
|
|
5701
5734
|
```
|
|
5702
5735
|
|
|
5703
|
-
<sub>`api.ogt` line
|
|
5736
|
+
<sub>`api.ogt` line 4644</sub>
|
|
5704
5737
|
|
|
5705
5738
|
<a id="type-GeometryPart"></a>
|
|
5706
5739
|
|
|
@@ -5734,7 +5767,7 @@ struct GeometryPart {
|
|
|
5734
5767
|
}
|
|
5735
5768
|
```
|
|
5736
5769
|
|
|
5737
|
-
<sub>`api.ogt` line
|
|
5770
|
+
<sub>`api.ogt` line 4652</sub>
|
|
5738
5771
|
|
|
5739
5772
|
<a id="type-CsgOp"></a>
|
|
5740
5773
|
|
|
@@ -5759,7 +5792,7 @@ enum CsgOp {
|
|
|
5759
5792
|
}
|
|
5760
5793
|
```
|
|
5761
5794
|
|
|
5762
|
-
<sub>`api.ogt` line
|
|
5795
|
+
<sub>`api.ogt` line 4666</sub>
|
|
5763
5796
|
|
|
5764
5797
|
<a id="type-CsgGeometryDesc"></a>
|
|
5765
5798
|
|
|
@@ -5795,7 +5828,7 @@ struct CsgGeometryDesc {
|
|
|
5795
5828
|
}
|
|
5796
5829
|
```
|
|
5797
5830
|
|
|
5798
|
-
<sub>`api.ogt` line
|
|
5831
|
+
<sub>`api.ogt` line 4673</sub>
|
|
5799
5832
|
|
|
5800
5833
|
<a id="type-MergeGeometriesDesc"></a>
|
|
5801
5834
|
|
|
@@ -5827,7 +5860,7 @@ struct MergeGeometriesDesc {
|
|
|
5827
5860
|
}
|
|
5828
5861
|
```
|
|
5829
5862
|
|
|
5830
|
-
<sub>`api.ogt` line
|
|
5863
|
+
<sub>`api.ogt` line 4688</sub>
|
|
5831
5864
|
|
|
5832
5865
|
<a id="type-LineMode"></a>
|
|
5833
5866
|
|
|
@@ -5852,7 +5885,7 @@ enum LineMode {
|
|
|
5852
5885
|
}
|
|
5853
5886
|
```
|
|
5854
5887
|
|
|
5855
|
-
<sub>`api.ogt` line
|
|
5888
|
+
<sub>`api.ogt` line 4778</sub>
|
|
5856
5889
|
|
|
5857
5890
|
<a id="type-LinesDesc"></a>
|
|
5858
5891
|
|
|
@@ -5918,7 +5951,7 @@ struct LinesDesc {
|
|
|
5918
5951
|
}
|
|
5919
5952
|
```
|
|
5920
5953
|
|
|
5921
|
-
<sub>`api.ogt` line
|
|
5954
|
+
<sub>`api.ogt` line 4792</sub>
|
|
5922
5955
|
|
|
5923
5956
|
<a id="type-PointsDesc"></a>
|
|
5924
5957
|
|
|
@@ -5969,7 +6002,7 @@ struct PointsDesc {
|
|
|
5969
6002
|
}
|
|
5970
6003
|
```
|
|
5971
6004
|
|
|
5972
|
-
<sub>`api.ogt` line
|
|
6005
|
+
<sub>`api.ogt` line 4836</sub>
|
|
5973
6006
|
|
|
5974
6007
|
<a id="type-RaycastGeometryDesc"></a>
|
|
5975
6008
|
|
|
@@ -6002,7 +6035,7 @@ struct RaycastGeometryDesc {
|
|
|
6002
6035
|
}
|
|
6003
6036
|
```
|
|
6004
6037
|
|
|
6005
|
-
<sub>`api.ogt` line
|
|
6038
|
+
<sub>`api.ogt` line 4939</sub>
|
|
6006
6039
|
|
|
6007
6040
|
<a id="type-GeometryHit"></a>
|
|
6008
6041
|
|
|
@@ -6037,7 +6070,7 @@ struct GeometryHit {
|
|
|
6037
6070
|
}
|
|
6038
6071
|
```
|
|
6039
6072
|
|
|
6040
|
-
<sub>`api.ogt` line
|
|
6073
|
+
<sub>`api.ogt` line 4953</sub>
|
|
6041
6074
|
|
|
6042
6075
|
<a id="type-RenderTargetFormat"></a>
|
|
6043
6076
|
|
|
@@ -6060,7 +6093,7 @@ enum RenderTargetFormat {
|
|
|
6060
6093
|
}
|
|
6061
6094
|
```
|
|
6062
6095
|
|
|
6063
|
-
<sub>`api.ogt` line
|
|
6096
|
+
<sub>`api.ogt` line 4978</sub>
|
|
6064
6097
|
|
|
6065
6098
|
<a id="type-RenderTarget"></a>
|
|
6066
6099
|
|
|
@@ -6074,7 +6107,7 @@ A generational handle: a number the engine hands out. A dead handle is an error
|
|
|
6074
6107
|
handle RenderTarget "A texture a camera draws into (og.render.renderTarget), as three.js WebGLRenderTarget."
|
|
6075
6108
|
```
|
|
6076
6109
|
|
|
6077
|
-
<sub>`api.ogt` line
|
|
6110
|
+
<sub>`api.ogt` line 4991</sub>
|
|
6078
6111
|
|
|
6079
6112
|
<a id="type-RenderTargetDesc"></a>
|
|
6080
6113
|
|
|
@@ -6108,7 +6141,7 @@ struct RenderTargetDesc {
|
|
|
6108
6141
|
}
|
|
6109
6142
|
```
|
|
6110
6143
|
|
|
6111
|
-
<sub>`api.ogt` line
|
|
6144
|
+
<sub>`api.ogt` line 5000</sub>
|
|
6112
6145
|
|
|
6113
6146
|
<a id="type-RenderTargetInfo"></a>
|
|
6114
6147
|
|
|
@@ -6135,7 +6168,7 @@ struct RenderTargetInfo {
|
|
|
6135
6168
|
}
|
|
6136
6169
|
```
|
|
6137
6170
|
|
|
6138
|
-
<sub>`api.ogt` line
|
|
6171
|
+
<sub>`api.ogt` line 5015</sub>
|
|
6139
6172
|
|
|
6140
6173
|
<a id="type-Post"></a>
|
|
6141
6174
|
|
|
@@ -6149,7 +6182,7 @@ A generational handle: a number the engine hands out. A dead handle is an error
|
|
|
6149
6182
|
handle Post "A custom post pass from og.load.post (an `.ogt` of `type post`): a WGSL `post` function over the lit image and the parameters it reads."
|
|
6150
6183
|
```
|
|
6151
6184
|
|
|
6152
|
-
<sub>`api.ogt` line
|
|
6185
|
+
<sub>`api.ogt` line 5127</sub>
|
|
6153
6186
|
|
|
6154
6187
|
<a id="type-PostError"></a>
|
|
6155
6188
|
|
|
@@ -6170,7 +6203,7 @@ struct PostError {
|
|
|
6170
6203
|
}
|
|
6171
6204
|
```
|
|
6172
6205
|
|
|
6173
|
-
<sub>`api.ogt` line
|
|
6206
|
+
<sub>`api.ogt` line 5145</sub>
|
|
6174
6207
|
|
|
6175
6208
|
<a id="type-VolumetricFog"></a>
|
|
6176
6209
|
|
|
@@ -6193,7 +6226,7 @@ enum VolumetricFog {
|
|
|
6193
6226
|
}
|
|
6194
6227
|
```
|
|
6195
6228
|
|
|
6196
|
-
<sub>`api.ogt` line
|
|
6229
|
+
<sub>`api.ogt` line 5159</sub>
|
|
6197
6230
|
|
|
6198
6231
|
<a id="type-BakedScene"></a>
|
|
6199
6232
|
|
|
@@ -6226,7 +6259,7 @@ struct BakedScene {
|
|
|
6226
6259
|
}
|
|
6227
6260
|
```
|
|
6228
6261
|
|
|
6229
|
-
<sub>`api.ogt` line
|
|
6262
|
+
<sub>`api.ogt` line 5207</sub>
|
|
6230
6263
|
|
|
6231
6264
|
## Column kinds
|
|
6232
6265
|
|
|
@@ -6245,11 +6278,14 @@ Each is a factory, `Geometry(value?, options?)`, that makes one field of a compo
|
|
|
6245
6278
|
| <a id="column-AoMethod"></a>`AoMethod` | `AoMethod` | `Uint32Array` | 1 | An AoMethod field: the variant's index. |
|
|
6246
6279
|
| <a id="column-DofQuality"></a>`DofQuality` | `DofQuality` | `Uint32Array` | 1 | A DofQuality field: the variant's index. |
|
|
6247
6280
|
| <a id="column-SpriteBlend"></a>`SpriteBlend` | `SpriteBlend` | `Uint32Array` | 1 | A SpriteBlend field: the variant's index. |
|
|
6281
|
+
| <a id="column-SpriteFacing"></a>`SpriteFacing` | `SpriteFacing` | `Uint32Array` | 1 | A SpriteFacing field: the variant's index. |
|
|
6248
6282
|
| <a id="column-StripBlend"></a>`StripBlend` | `StripBlend` | `Uint32Array` | 1 | A StripBlend field: the variant's index. |
|
|
6249
6283
|
| <a id="column-Palette"></a>`Palette` | `Palette` | `Uint32Array` | 2 | A Palette handle field (0 is none). |
|
|
6284
|
+
| <a id="column-Look"></a>`Look` | `Look` | `Uint32Array` | 2 | A Look handle field (0 is none): a look og.load.look answered, kept for og.render.applyLook. |
|
|
6250
6285
|
| <a id="column-DitherPattern"></a>`DitherPattern` | `DitherPattern` | `Uint32Array` | 1 | A DitherPattern field: the variant's index. |
|
|
6251
6286
|
| <a id="column-StyliseSpace"></a>`StyliseSpace` | `StyliseSpace` | `Uint32Array` | 1 | A StyliseSpace field: the variant's index. |
|
|
6252
6287
|
| <a id="column-ReflectionProbeMode"></a>`ReflectionProbeMode` | `ReflectionProbeMode` | `Uint32Array` | 1 | A ReflectionProbeMode field: the variant's index. |
|
|
6288
|
+
| <a id="column-Shader"></a>`Shader` | `Shader` | `Uint32Array` | 2 | A Shader handle field (0 is none): a material shader og.load.shader answered, kept for og.render.shaderMaterial. |
|
|
6253
6289
|
| <a id="column-LineMode"></a>`LineMode` | `LineMode` | `Uint32Array` | 1 | A LineMode field: the variant's index. |
|
|
6254
6290
|
| <a id="column-RenderTargetFormat"></a>`RenderTargetFormat` | `RenderTargetFormat` | `Uint32Array` | 1 | A RenderTargetFormat field: the variant's index. |
|
|
6255
6291
|
| <a id="column-RenderTarget"></a>`RenderTarget` | `RenderTarget` | `Uint32Array` | 2 | A RenderTarget handle field (0 is none). |
|
|
@@ -6264,7 +6300,7 @@ column Geometry {
|
|
|
6264
6300
|
}
|
|
6265
6301
|
```
|
|
6266
6302
|
|
|
6267
|
-
<sub>`api.ogt` line
|
|
6303
|
+
<sub>`api.ogt` line 2252</sub>
|
|
6268
6304
|
|
|
6269
6305
|
```ogt
|
|
6270
6306
|
column Material {
|
|
@@ -6275,7 +6311,7 @@ column Material {
|
|
|
6275
6311
|
}
|
|
6276
6312
|
```
|
|
6277
6313
|
|
|
6278
|
-
<sub>`api.ogt` line
|
|
6314
|
+
<sub>`api.ogt` line 2259</sub>
|
|
6279
6315
|
|
|
6280
6316
|
```ogt
|
|
6281
6317
|
column ToneMapping {
|
|
@@ -6286,7 +6322,7 @@ column ToneMapping {
|
|
|
6286
6322
|
}
|
|
6287
6323
|
```
|
|
6288
6324
|
|
|
6289
|
-
<sub>`api.ogt` line
|
|
6325
|
+
<sub>`api.ogt` line 2634</sub>
|
|
6290
6326
|
|
|
6291
6327
|
```ogt
|
|
6292
6328
|
column QualityPreset {
|
|
@@ -6297,7 +6333,7 @@ column QualityPreset {
|
|
|
6297
6333
|
}
|
|
6298
6334
|
```
|
|
6299
6335
|
|
|
6300
|
-
<sub>`api.ogt` line
|
|
6336
|
+
<sub>`api.ogt` line 2656</sub>
|
|
6301
6337
|
|
|
6302
6338
|
```ogt
|
|
6303
6339
|
column Texture {
|
|
@@ -6308,7 +6344,7 @@ column Texture {
|
|
|
6308
6344
|
}
|
|
6309
6345
|
```
|
|
6310
6346
|
|
|
6311
|
-
<sub>`api.ogt` line
|
|
6347
|
+
<sub>`api.ogt` line 2758</sub>
|
|
6312
6348
|
|
|
6313
6349
|
```ogt
|
|
6314
6350
|
column Lut {
|
|
@@ -6319,7 +6355,7 @@ column Lut {
|
|
|
6319
6355
|
}
|
|
6320
6356
|
```
|
|
6321
6357
|
|
|
6322
|
-
<sub>`api.ogt` line
|
|
6358
|
+
<sub>`api.ogt` line 2765</sub>
|
|
6323
6359
|
|
|
6324
6360
|
```ogt
|
|
6325
6361
|
column EnvironmentMap {
|
|
@@ -6330,7 +6366,7 @@ column EnvironmentMap {
|
|
|
6330
6366
|
}
|
|
6331
6367
|
```
|
|
6332
6368
|
|
|
6333
|
-
<sub>`api.ogt` line
|
|
6369
|
+
<sub>`api.ogt` line 2772</sub>
|
|
6334
6370
|
|
|
6335
6371
|
```ogt
|
|
6336
6372
|
column ParticleEmitter {
|
|
@@ -6341,7 +6377,7 @@ column ParticleEmitter {
|
|
|
6341
6377
|
}
|
|
6342
6378
|
```
|
|
6343
6379
|
|
|
6344
|
-
<sub>`api.ogt` line
|
|
6380
|
+
<sub>`api.ogt` line 2799</sub>
|
|
6345
6381
|
|
|
6346
6382
|
```ogt
|
|
6347
6383
|
column AoMethod {
|
|
@@ -6352,7 +6388,7 @@ column AoMethod {
|
|
|
6352
6388
|
}
|
|
6353
6389
|
```
|
|
6354
6390
|
|
|
6355
|
-
<sub>`api.ogt` line
|
|
6391
|
+
<sub>`api.ogt` line 2813</sub>
|
|
6356
6392
|
|
|
6357
6393
|
```ogt
|
|
6358
6394
|
column DofQuality {
|
|
@@ -6363,7 +6399,7 @@ column DofQuality {
|
|
|
6363
6399
|
}
|
|
6364
6400
|
```
|
|
6365
6401
|
|
|
6366
|
-
<sub>`api.ogt` line
|
|
6402
|
+
<sub>`api.ogt` line 2826</sub>
|
|
6367
6403
|
|
|
6368
6404
|
```ogt
|
|
6369
6405
|
column SpriteBlend {
|
|
@@ -6374,7 +6410,18 @@ column SpriteBlend {
|
|
|
6374
6410
|
}
|
|
6375
6411
|
```
|
|
6376
6412
|
|
|
6377
|
-
<sub>`api.ogt` line
|
|
6413
|
+
<sub>`api.ogt` line 2839</sub>
|
|
6414
|
+
|
|
6415
|
+
```ogt
|
|
6416
|
+
column SpriteFacing {
|
|
6417
|
+
doc "A SpriteFacing field: the variant's index."
|
|
6418
|
+
array Uint32Array
|
|
6419
|
+
stride 1
|
|
6420
|
+
value SpriteFacing
|
|
6421
|
+
}
|
|
6422
|
+
```
|
|
6423
|
+
|
|
6424
|
+
<sub>`api.ogt` line 2853</sub>
|
|
6378
6425
|
|
|
6379
6426
|
```ogt
|
|
6380
6427
|
column StripBlend {
|
|
@@ -6385,7 +6432,7 @@ column StripBlend {
|
|
|
6385
6432
|
}
|
|
6386
6433
|
```
|
|
6387
6434
|
|
|
6388
|
-
<sub>`api.ogt` line
|
|
6435
|
+
<sub>`api.ogt` line 2866</sub>
|
|
6389
6436
|
|
|
6390
6437
|
```ogt
|
|
6391
6438
|
column Palette {
|
|
@@ -6396,7 +6443,18 @@ column Palette {
|
|
|
6396
6443
|
}
|
|
6397
6444
|
```
|
|
6398
6445
|
|
|
6399
|
-
<sub>`api.ogt` line
|
|
6446
|
+
<sub>`api.ogt` line 3084</sub>
|
|
6447
|
+
|
|
6448
|
+
```ogt
|
|
6449
|
+
column Look {
|
|
6450
|
+
doc "A Look handle field (0 is none): a look og.load.look answered, kept for og.render.applyLook."
|
|
6451
|
+
array Uint32Array
|
|
6452
|
+
stride 2
|
|
6453
|
+
value Look
|
|
6454
|
+
}
|
|
6455
|
+
```
|
|
6456
|
+
|
|
6457
|
+
<sub>`api.ogt` line 3091</sub>
|
|
6400
6458
|
|
|
6401
6459
|
```ogt
|
|
6402
6460
|
column DitherPattern {
|
|
@@ -6407,7 +6465,7 @@ column DitherPattern {
|
|
|
6407
6465
|
}
|
|
6408
6466
|
```
|
|
6409
6467
|
|
|
6410
|
-
<sub>`api.ogt` line
|
|
6468
|
+
<sub>`api.ogt` line 3108</sub>
|
|
6411
6469
|
|
|
6412
6470
|
```ogt
|
|
6413
6471
|
column StyliseSpace {
|
|
@@ -6418,7 +6476,7 @@ column StyliseSpace {
|
|
|
6418
6476
|
}
|
|
6419
6477
|
```
|
|
6420
6478
|
|
|
6421
|
-
<sub>`api.ogt` line
|
|
6479
|
+
<sub>`api.ogt` line 3122</sub>
|
|
6422
6480
|
|
|
6423
6481
|
```ogt
|
|
6424
6482
|
column ReflectionProbeMode {
|
|
@@ -6429,7 +6487,18 @@ column ReflectionProbeMode {
|
|
|
6429
6487
|
}
|
|
6430
6488
|
```
|
|
6431
6489
|
|
|
6432
|
-
<sub>`api.ogt` line
|
|
6490
|
+
<sub>`api.ogt` line 4049</sub>
|
|
6491
|
+
|
|
6492
|
+
```ogt
|
|
6493
|
+
column Shader {
|
|
6494
|
+
doc "A Shader handle field (0 is none): a material shader og.load.shader answered, kept for og.render.shaderMaterial."
|
|
6495
|
+
array Uint32Array
|
|
6496
|
+
stride 2
|
|
6497
|
+
value Shader
|
|
6498
|
+
}
|
|
6499
|
+
```
|
|
6500
|
+
|
|
6501
|
+
<sub>`api.ogt` line 4105</sub>
|
|
6433
6502
|
|
|
6434
6503
|
```ogt
|
|
6435
6504
|
column LineMode {
|
|
@@ -6440,7 +6509,7 @@ column LineMode {
|
|
|
6440
6509
|
}
|
|
6441
6510
|
```
|
|
6442
6511
|
|
|
6443
|
-
<sub>`api.ogt` line
|
|
6512
|
+
<sub>`api.ogt` line 4785</sub>
|
|
6444
6513
|
|
|
6445
6514
|
```ogt
|
|
6446
6515
|
column RenderTargetFormat {
|
|
@@ -6451,7 +6520,7 @@ column RenderTargetFormat {
|
|
|
6451
6520
|
}
|
|
6452
6521
|
```
|
|
6453
6522
|
|
|
6454
|
-
<sub>`api.ogt` line
|
|
6523
|
+
<sub>`api.ogt` line 4984</sub>
|
|
6455
6524
|
|
|
6456
6525
|
```ogt
|
|
6457
6526
|
column RenderTarget {
|
|
@@ -6462,7 +6531,7 @@ column RenderTarget {
|
|
|
6462
6531
|
}
|
|
6463
6532
|
```
|
|
6464
6533
|
|
|
6465
|
-
<sub>`api.ogt` line
|
|
6534
|
+
<sub>`api.ogt` line 4993</sub>
|
|
6466
6535
|
|
|
6467
6536
|
```ogt
|
|
6468
6537
|
column Post {
|
|
@@ -6473,7 +6542,7 @@ column Post {
|
|
|
6473
6542
|
}
|
|
6474
6543
|
```
|
|
6475
6544
|
|
|
6476
|
-
<sub>`api.ogt` line
|
|
6545
|
+
<sub>`api.ogt` line 5129</sub>
|
|
6477
6546
|
|
|
6478
6547
|
## Constants
|
|
6479
6548
|
|
|
@@ -6489,28 +6558,28 @@ column Post {
|
|
|
6489
6558
|
const PARTICLES_ARMED u32 4294967295 "ParticleSystem.startTick's default: never written. A looping emitter emits as if started at tick 0; a one-shot (`looping false`) emits nothing until its startTick is written, so a burst spawned in `start` waits for its first use. Write it back to re-arm a one-shot without firing it."
|
|
6490
6559
|
```
|
|
6491
6560
|
|
|
6492
|
-
<sub>`api.ogt` line
|
|
6561
|
+
<sub>`api.ogt` line 3467</sub>
|
|
6493
6562
|
|
|
6494
6563
|
```ogt
|
|
6495
6564
|
const MAX_LIGHTS u32 256 "The most point and spot lights one frame draws, among those in view; past it the ones brightest at the camera are kept."
|
|
6496
6565
|
```
|
|
6497
6566
|
|
|
6498
|
-
<sub>`api.ogt` line
|
|
6567
|
+
<sub>`api.ogt` line 4013</sub>
|
|
6499
6568
|
|
|
6500
6569
|
```ogt
|
|
6501
6570
|
const MAX_CLUSTER_LIGHTS u32 64 "The most point and spot lights that shade one screen cluster (a 1/16 by 1/9 tile of the view and one of 24 depth slices); past it the ones brightest at the camera are kept there."
|
|
6502
6571
|
```
|
|
6503
6572
|
|
|
6504
|
-
<sub>`api.ogt` line
|
|
6573
|
+
<sub>`api.ogt` line 4014</sub>
|
|
6505
6574
|
|
|
6506
6575
|
```ogt
|
|
6507
6576
|
const UI_LAYER i32 1000 "The UI's layer among screen sprites and screen text (SpriteDesc and TextDesc with screen): those at or below it draw under every og.ui element, those above it over every one, modals, toasts and the screen transition included (a HUD element made of sprites sitting on a UI panel: draw it only while its screen shows), in their layers' order either way."
|
|
6508
6577
|
```
|
|
6509
6578
|
|
|
6510
|
-
<sub>`api.ogt` line
|
|
6579
|
+
<sub>`api.ogt` line 4015</sub>
|
|
6511
6580
|
|
|
6512
6581
|
```ogt
|
|
6513
6582
|
const MAX_REFLECTION_PROBES u32 8 "The most og.ReflectionProbe components one frame samples, nearest the camera first; the rest are skipped."
|
|
6514
6583
|
```
|
|
6515
6584
|
|
|
6516
|
-
<sub>`api.ogt` line
|
|
6585
|
+
<sub>`api.ogt` line 4041</sub>
|