@origingame/engine 0.2.0 → 0.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (107) hide show
  1. package/bin/og.mjs +1 -1
  2. package/dist/web/origin-engine.d.ts +219 -5
  3. package/dist/web/origin-engine.js +1344 -125
  4. package/dist/web/origin-engine_bg.wasm +0 -0
  5. package/dist/web/origin-engine_bg.wasm.d.ts +68 -3
  6. package/dist/web-publish/origin-engine-lanes.js +1007 -22
  7. package/dist/web-publish/origin-engine-lanes_bg.wasm +0 -0
  8. package/dist/web-publish/origin-engine.d.ts +162 -5
  9. package/dist/web-publish/origin-engine.js +1004 -19
  10. package/dist/web-publish/origin-engine_bg.wasm +0 -0
  11. package/dist/web-publish/origin-engine_bg.wasm.d.ts +52 -3
  12. package/dist/web-publish-2d/origin-engine-lanes.js +1007 -22
  13. package/dist/web-publish-2d/origin-engine-lanes_bg.wasm +0 -0
  14. package/dist/web-publish-2d/origin-engine.d.ts +162 -5
  15. package/dist/web-publish-2d/origin-engine.js +1004 -19
  16. package/dist/web-publish-2d/origin-engine_bg.wasm +0 -0
  17. package/dist/web-publish-2d/origin-engine_bg.wasm.d.ts +52 -3
  18. package/knowledge/looks/catalogue.json +40 -40
  19. package/knowledge/package.json +1 -1
  20. package/knowledge/scaffold/distribution.json +14 -0
  21. package/knowledge/scaffold/origin-engine.json +2 -2
  22. package/knowledge/scaffold/template/README.md +2 -1
  23. package/knowledge/scaffold/template/assets/audio/sting.ogt +10 -0
  24. package/knowledge/scaffold/template/assets/timelines/intro.ogt +101 -0
  25. package/knowledge/scaffold/template/assets/timelines/narration.srt +11 -0
  26. package/knowledge/scaffold/template/host.d.ts +46 -0
  27. package/knowledge/scaffold/template/package.json +1 -1
  28. package/knowledge/scaffold/template/project.ogt +1 -1
  29. package/knowledge/scaffold/template/src/main.ts +1 -1
  30. package/knowledge/scaffold/template/tests/frames.ts +134 -0
  31. package/knowledge/scaffold/template/tests/intro.og.ts +65 -0
  32. package/knowledge/scaffold/template/tests/smoke.og.ts +30 -36
  33. package/knowledge/scaffold/template/tsconfig.json +1 -1
  34. package/knowledge/scripts/mount.ts +2 -1
  35. package/knowledge/scripts/validate.ts +19 -10
  36. package/knowledge/skills/og-build/SKILL.md +8 -5
  37. package/knowledge/skills/og-core/SKILL.md +11 -0
  38. package/knowledge/skills/og-game/SKILL.md +877 -8
  39. package/knowledge/skills/og-platform-sdk/SKILL.md +1 -0
  40. package/knowledge/skills/og-taste/SKILL.md +82 -73
  41. package/knowledge/skills/og-ui/SKILL.md +65 -50
  42. package/knowledge/wiki/ai.md +20 -20
  43. package/knowledge/wiki/anim.md +384 -41
  44. package/knowledge/wiki/atmosphere.md +36 -13
  45. package/knowledge/wiki/audio.md +18 -18
  46. package/knowledge/wiki/camera.md +19 -13
  47. package/knowledge/wiki/commands.md +19 -13
  48. package/knowledge/wiki/debug.md +414 -0
  49. package/knowledge/wiki/game.md +8 -8
  50. package/knowledge/wiki/i18n.md +7 -7
  51. package/knowledge/wiki/index.md +262 -7
  52. package/knowledge/wiki/input.md +47 -47
  53. package/knowledge/wiki/load.md +236 -68
  54. package/knowledge/wiki/math.md +2607 -0
  55. package/knowledge/wiki/nav.md +34 -34
  56. package/knowledge/wiki/net.md +340 -0
  57. package/knowledge/wiki/path.md +402 -0
  58. package/knowledge/wiki/physics.md +95 -95
  59. package/knowledge/wiki/platform.md +463 -29
  60. package/knowledge/wiki/probe.md +681 -67
  61. package/knowledge/wiki/reflect.md +15 -15
  62. package/knowledge/wiki/render.md +3893 -1896
  63. package/knowledge/wiki/rng.md +14 -14
  64. package/knowledge/wiki/stream.md +15 -15
  65. package/knowledge/wiki/system.md +8 -8
  66. package/knowledge/wiki/systems.md +2 -2
  67. package/knowledge/wiki/terrain.md +19 -19
  68. package/knowledge/wiki/tilemap.md +13 -13
  69. package/knowledge/wiki/time.md +4 -4
  70. package/knowledge/wiki/timeline.md +396 -0
  71. package/knowledge/wiki/transform.md +8 -8
  72. package/knowledge/wiki/tween.md +17 -17
  73. package/knowledge/wiki/ui.md +559 -629
  74. package/knowledge/wiki/video.md +157 -0
  75. package/knowledge/wiki/world.md +36 -36
  76. package/package.json +4 -3
  77. package/schema/api.schema.json +21707 -14725
  78. package/shell/page.ts +26 -2
  79. package/shell/platform.ts +46 -0
  80. package/shell/player.ts +7 -0
  81. package/src/depth.ts +71 -0
  82. package/src/e6.ts +32 -1
  83. package/src/env.d.ts +5 -1
  84. package/src/generated/abi.ts +189 -3
  85. package/src/index.ts +25 -4
  86. package/src/light.ts +18 -0
  87. package/src/math.ts +622 -0
  88. package/src/node/index.ts +17 -0
  89. package/src/node/playtest-run.ts +114 -18
  90. package/src/node/polish.ts +13 -3
  91. package/src/node/render.ts +291 -0
  92. package/src/node/run.ts +86 -5
  93. package/src/p2.ts +19 -1
  94. package/src/playtest.ts +57 -4
  95. package/src/runtime.ts +13 -3
  96. package/src/targets.ts +28 -0
  97. package/src/trace.ts +169 -0
  98. package/src/ui-kit/huds.ts +34 -34
  99. package/src/ui-kit/menus.ts +12 -12
  100. package/src/ui-kit/settings.ts +2 -2
  101. package/src/ui-kit/store.ts +18 -18
  102. package/src/ui-kit/story.ts +6 -4
  103. package/src/ui-kit/util.ts +8 -8
  104. package/src/web/shell.ts +58 -0
  105. package/src/web/worker.ts +103 -2
  106. package/types/bindings.json +9101 -6647
  107. package/types/index.d.ts +15503 -11564
@@ -201,6 +201,42 @@ export function og_anim_retarget(world, desc) {
201
201
  }
202
202
  }
203
203
 
204
+ /**
205
+ * @param {number} world
206
+ * @param {number} rig
207
+ * @returns {string}
208
+ */
209
+ export function og_anim_rig2d_info(world, rig) {
210
+ let deferred1_0;
211
+ let deferred1_1;
212
+ try {
213
+ const ret = wasm.og_anim_rig2d_info(world, rig);
214
+ deferred1_0 = ret[0];
215
+ deferred1_1 = ret[1];
216
+ return getStringFromWasm0(ret[0], ret[1]);
217
+ } finally {
218
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
219
+ }
220
+ }
221
+
222
+ /**
223
+ * @param {number} world
224
+ * @param {number} entity
225
+ * @returns {string}
226
+ */
227
+ export function og_anim_skeleton2d_boxes(world, entity) {
228
+ let deferred1_0;
229
+ let deferred1_1;
230
+ try {
231
+ const ret = wasm.og_anim_skeleton2d_boxes(world, entity);
232
+ deferred1_0 = ret[0];
233
+ deferred1_1 = ret[1];
234
+ return getStringFromWasm0(ret[0], ret[1]);
235
+ } finally {
236
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
237
+ }
238
+ }
239
+
204
240
  /**
205
241
  * @param {number} archetype_view
206
242
  * @param {string} component
@@ -469,6 +505,149 @@ export function og_commands_schedule(world, script) {
469
505
  }
470
506
  }
471
507
 
508
+ /**
509
+ * @param {number} world
510
+ * @param {string} from
511
+ * @param {string} to
512
+ * @param {string | null} [desc]
513
+ */
514
+ export function og_debug_arrow(world, from, to, desc) {
515
+ const ptr0 = passStringToWasm0(from, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
516
+ const len0 = WASM_VECTOR_LEN;
517
+ const ptr1 = passStringToWasm0(to, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
518
+ const len1 = WASM_VECTOR_LEN;
519
+ var ptr2 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
520
+ var len2 = WASM_VECTOR_LEN;
521
+ wasm.og_debug_arrow(world, ptr0, len0, ptr1, len1, ptr2, len2);
522
+ }
523
+
524
+ /**
525
+ * @param {number} world
526
+ * @param {string} position
527
+ * @param {number} size
528
+ * @param {string | null} [desc]
529
+ */
530
+ export function og_debug_axes(world, position, size, desc) {
531
+ const ptr0 = passStringToWasm0(position, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
532
+ const len0 = WASM_VECTOR_LEN;
533
+ var ptr1 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
534
+ var len1 = WASM_VECTOR_LEN;
535
+ wasm.og_debug_axes(world, ptr0, len0, size, ptr1, len1);
536
+ }
537
+
538
+ /**
539
+ * @param {number} world
540
+ * @param {string} center
541
+ * @param {string} size
542
+ * @param {string | null} [desc]
543
+ */
544
+ export function og_debug_box(world, center, size, desc) {
545
+ const ptr0 = passStringToWasm0(center, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
546
+ const len0 = WASM_VECTOR_LEN;
547
+ const ptr1 = passStringToWasm0(size, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
548
+ const len1 = WASM_VECTOR_LEN;
549
+ var ptr2 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
550
+ var len2 = WASM_VECTOR_LEN;
551
+ wasm.og_debug_box(world, ptr0, len0, ptr1, len1, ptr2, len2);
552
+ }
553
+
554
+ /**
555
+ * @param {number} world
556
+ */
557
+ export function og_debug_clear(world) {
558
+ wasm.og_debug_clear(world);
559
+ }
560
+
561
+ /**
562
+ * @param {number} world
563
+ * @returns {boolean}
564
+ */
565
+ export function og_debug_enabled(world) {
566
+ const ret = wasm.og_debug_enabled(world);
567
+ return ret !== 0;
568
+ }
569
+
570
+ /**
571
+ * @param {number} world
572
+ * @param {string} from
573
+ * @param {string} to
574
+ * @param {string | null} [desc]
575
+ */
576
+ export function og_debug_line(world, from, to, desc) {
577
+ const ptr0 = passStringToWasm0(from, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
578
+ const len0 = WASM_VECTOR_LEN;
579
+ const ptr1 = passStringToWasm0(to, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
580
+ const len1 = WASM_VECTOR_LEN;
581
+ var ptr2 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
582
+ var len2 = WASM_VECTOR_LEN;
583
+ wasm.og_debug_line(world, ptr0, len0, ptr1, len1, ptr2, len2);
584
+ }
585
+
586
+ /**
587
+ * @param {number} world
588
+ * @param {boolean} enabled
589
+ */
590
+ export function og_debug_set_enabled(world, enabled) {
591
+ wasm.og_debug_set_enabled(world, enabled);
592
+ }
593
+
594
+ /**
595
+ * @param {number} world
596
+ * @param {string} view
597
+ */
598
+ export function og_debug_set_view(world, view) {
599
+ const ptr0 = passStringToWasm0(view, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
600
+ const len0 = WASM_VECTOR_LEN;
601
+ wasm.og_debug_set_view(world, ptr0, len0);
602
+ }
603
+
604
+ /**
605
+ * @param {number} world
606
+ * @param {string} center
607
+ * @param {number} radius
608
+ * @param {string | null} [desc]
609
+ */
610
+ export function og_debug_sphere(world, center, radius, desc) {
611
+ const ptr0 = passStringToWasm0(center, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
612
+ const len0 = WASM_VECTOR_LEN;
613
+ var ptr1 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
614
+ var len1 = WASM_VECTOR_LEN;
615
+ wasm.og_debug_sphere(world, ptr0, len0, radius, ptr1, len1);
616
+ }
617
+
618
+ /**
619
+ * @param {number} world
620
+ * @param {string} position
621
+ * @param {string} text
622
+ * @param {string | null} [desc]
623
+ */
624
+ export function og_debug_text(world, position, text, desc) {
625
+ const ptr0 = passStringToWasm0(position, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
626
+ const len0 = WASM_VECTOR_LEN;
627
+ const ptr1 = passStringToWasm0(text, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
628
+ const len1 = WASM_VECTOR_LEN;
629
+ var ptr2 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
630
+ var len2 = WASM_VECTOR_LEN;
631
+ wasm.og_debug_text(world, ptr0, len0, ptr1, len1, ptr2, len2);
632
+ }
633
+
634
+ /**
635
+ * @param {number} world
636
+ * @returns {string}
637
+ */
638
+ export function og_debug_view(world) {
639
+ let deferred1_0;
640
+ let deferred1_1;
641
+ try {
642
+ const ret = wasm.og_debug_view(world);
643
+ deferred1_0 = ret[0];
644
+ deferred1_1 = ret[1];
645
+ return getStringFromWasm0(ret[0], ret[1]);
646
+ } finally {
647
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
648
+ }
649
+ }
650
+
472
651
  /**
473
652
  * @param {number} engine
474
653
  * @param {number} steps
@@ -616,6 +795,23 @@ export function og_engine_probe_commands(engine_probe, script) {
616
795
  }
617
796
  }
618
797
 
798
+ /**
799
+ * @param {number} engine_probe
800
+ * @returns {string}
801
+ */
802
+ export function og_engine_probe_describe(engine_probe) {
803
+ let deferred1_0;
804
+ let deferred1_1;
805
+ try {
806
+ const ret = wasm.og_engine_probe_describe(engine_probe);
807
+ deferred1_0 = ret[0];
808
+ deferred1_1 = ret[1];
809
+ return getStringFromWasm0(ret[0], ret[1]);
810
+ } finally {
811
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
812
+ }
813
+ }
814
+
619
815
  /**
620
816
  * @param {number} engine_probe
621
817
  * @param {string | null} [desc]
@@ -636,6 +832,43 @@ export function og_engine_probe_dump(engine_probe, desc) {
636
832
  }
637
833
  }
638
834
 
835
+ /**
836
+ * @param {number} engine_probe
837
+ * @param {string} what
838
+ * @returns {string}
839
+ */
840
+ export function og_engine_probe_expect(engine_probe, what) {
841
+ let deferred2_0;
842
+ let deferred2_1;
843
+ try {
844
+ const ptr0 = passStringToWasm0(what, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
845
+ const len0 = WASM_VECTOR_LEN;
846
+ const ret = wasm.og_engine_probe_expect(engine_probe, ptr0, len0);
847
+ deferred2_0 = ret[0];
848
+ deferred2_1 = ret[1];
849
+ return getStringFromWasm0(ret[0], ret[1]);
850
+ } finally {
851
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
852
+ }
853
+ }
854
+
855
+ /**
856
+ * @param {number} engine_probe
857
+ * @returns {string}
858
+ */
859
+ export function og_engine_probe_expectations(engine_probe) {
860
+ let deferred1_0;
861
+ let deferred1_1;
862
+ try {
863
+ const ret = wasm.og_engine_probe_expectations(engine_probe);
864
+ deferred1_0 = ret[0];
865
+ deferred1_1 = ret[1];
866
+ return getStringFromWasm0(ret[0], ret[1]);
867
+ } finally {
868
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
869
+ }
870
+ }
871
+
639
872
  /**
640
873
  * @param {number} engine_probe
641
874
  * @returns {string}
@@ -717,6 +950,25 @@ export function og_engine_probe_restore(engine_probe, id) {
717
950
  return ret !== 0;
718
951
  }
719
952
 
953
+ /**
954
+ * @param {number} engine_probe
955
+ * @param {boolean | null} [write]
956
+ * @param {boolean | null} [spawned]
957
+ * @returns {string}
958
+ */
959
+ export function og_engine_probe_save_scene(engine_probe, write, spawned) {
960
+ let deferred1_0;
961
+ let deferred1_1;
962
+ try {
963
+ const ret = wasm.og_engine_probe_save_scene(engine_probe, isLikeNone(write) ? 0xFFFFFF : write ? 1 : 0, isLikeNone(spawned) ? 0xFFFFFF : spawned ? 1 : 0);
964
+ deferred1_0 = ret[0];
965
+ deferred1_1 = ret[1];
966
+ return getStringFromWasm0(ret[0], ret[1]);
967
+ } finally {
968
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
969
+ }
970
+ }
971
+
720
972
  /**
721
973
  * @param {number} engine_probe
722
974
  * @returns {string}
@@ -1496,6 +1748,26 @@ export function og_load_palette(world, path) {
1496
1748
  }
1497
1749
  }
1498
1750
 
1751
+ /**
1752
+ * @param {number} world
1753
+ * @param {string} path
1754
+ * @returns {string}
1755
+ */
1756
+ export function og_load_post(world, path) {
1757
+ let deferred2_0;
1758
+ let deferred2_1;
1759
+ try {
1760
+ const ptr0 = passStringToWasm0(path, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1761
+ const len0 = WASM_VECTOR_LEN;
1762
+ const ret = wasm.og_load_post(world, ptr0, len0);
1763
+ deferred2_0 = ret[0];
1764
+ deferred2_1 = ret[1];
1765
+ return getStringFromWasm0(ret[0], ret[1]);
1766
+ } finally {
1767
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
1768
+ }
1769
+ }
1770
+
1499
1771
  /**
1500
1772
  * @param {number} world
1501
1773
  * @param {string} path
@@ -1521,13 +1793,13 @@ export function og_load_rig(world, path) {
1521
1793
  * @param {string} path
1522
1794
  * @returns {string}
1523
1795
  */
1524
- export function og_load_scene(world, path) {
1796
+ export function og_load_rig2d(world, path) {
1525
1797
  let deferred2_0;
1526
1798
  let deferred2_1;
1527
1799
  try {
1528
1800
  const ptr0 = passStringToWasm0(path, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1529
1801
  const len0 = WASM_VECTOR_LEN;
1530
- const ret = wasm.og_load_scene(world, ptr0, len0);
1802
+ const ret = wasm.og_load_rig2d(world, ptr0, len0);
1531
1803
  deferred2_0 = ret[0];
1532
1804
  deferred2_1 = ret[1];
1533
1805
  return getStringFromWasm0(ret[0], ret[1]);
@@ -1541,13 +1813,13 @@ export function og_load_scene(world, path) {
1541
1813
  * @param {string} path
1542
1814
  * @returns {string}
1543
1815
  */
1544
- export function og_load_shader(world, path) {
1816
+ export function og_load_scene(world, path) {
1545
1817
  let deferred2_0;
1546
1818
  let deferred2_1;
1547
1819
  try {
1548
1820
  const ptr0 = passStringToWasm0(path, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1549
1821
  const len0 = WASM_VECTOR_LEN;
1550
- const ret = wasm.og_load_shader(world, ptr0, len0);
1822
+ const ret = wasm.og_load_scene(world, ptr0, len0);
1551
1823
  deferred2_0 = ret[0];
1552
1824
  deferred2_1 = ret[1];
1553
1825
  return getStringFromWasm0(ret[0], ret[1]);
@@ -1561,13 +1833,13 @@ export function og_load_shader(world, path) {
1561
1833
  * @param {string} path
1562
1834
  * @returns {string}
1563
1835
  */
1564
- export function og_load_skin(world, path) {
1836
+ export function og_load_shader(world, path) {
1565
1837
  let deferred2_0;
1566
1838
  let deferred2_1;
1567
1839
  try {
1568
1840
  const ptr0 = passStringToWasm0(path, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1569
1841
  const len0 = WASM_VECTOR_LEN;
1570
- const ret = wasm.og_load_skin(world, ptr0, len0);
1842
+ const ret = wasm.og_load_shader(world, ptr0, len0);
1571
1843
  deferred2_0 = ret[0];
1572
1844
  deferred2_1 = ret[1];
1573
1845
  return getStringFromWasm0(ret[0], ret[1]);
@@ -1637,13 +1909,13 @@ export function og_load_status(world, asset) {
1637
1909
  * @param {string} path
1638
1910
  * @returns {string}
1639
1911
  */
1640
- export function og_load_texture(world, path) {
1912
+ export function og_load_style(world, path) {
1641
1913
  let deferred2_0;
1642
1914
  let deferred2_1;
1643
1915
  try {
1644
1916
  const ptr0 = passStringToWasm0(path, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1645
1917
  const len0 = WASM_VECTOR_LEN;
1646
- const ret = wasm.og_load_texture(world, ptr0, len0);
1918
+ const ret = wasm.og_load_style(world, ptr0, len0);
1647
1919
  deferred2_0 = ret[0];
1648
1920
  deferred2_1 = ret[1];
1649
1921
  return getStringFromWasm0(ret[0], ret[1]);
@@ -1657,13 +1929,13 @@ export function og_load_texture(world, path) {
1657
1929
  * @param {string} path
1658
1930
  * @returns {string}
1659
1931
  */
1660
- export function og_load_texture_array(world, path) {
1932
+ export function og_load_texture(world, path) {
1661
1933
  let deferred2_0;
1662
1934
  let deferred2_1;
1663
1935
  try {
1664
1936
  const ptr0 = passStringToWasm0(path, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1665
1937
  const len0 = WASM_VECTOR_LEN;
1666
- const ret = wasm.og_load_texture_array(world, ptr0, len0);
1938
+ const ret = wasm.og_load_texture(world, ptr0, len0);
1667
1939
  deferred2_0 = ret[0];
1668
1940
  deferred2_1 = ret[1];
1669
1941
  return getStringFromWasm0(ret[0], ret[1]);
@@ -1677,13 +1949,13 @@ export function og_load_texture_array(world, path) {
1677
1949
  * @param {string} path
1678
1950
  * @returns {string}
1679
1951
  */
1680
- export function og_load_tilemap(world, path) {
1952
+ export function og_load_texture_array(world, path) {
1681
1953
  let deferred2_0;
1682
1954
  let deferred2_1;
1683
1955
  try {
1684
1956
  const ptr0 = passStringToWasm0(path, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1685
1957
  const len0 = WASM_VECTOR_LEN;
1686
- const ret = wasm.og_load_tilemap(world, ptr0, len0);
1958
+ const ret = wasm.og_load_texture_array(world, ptr0, len0);
1687
1959
  deferred2_0 = ret[0];
1688
1960
  deferred2_1 = ret[1];
1689
1961
  return getStringFromWasm0(ret[0], ret[1]);
@@ -1694,16 +1966,16 @@ export function og_load_tilemap(world, path) {
1694
1966
 
1695
1967
  /**
1696
1968
  * @param {number} world
1697
- * @param {string | null} [desc]
1969
+ * @param {string} path
1698
1970
  * @returns {string}
1699
1971
  */
1700
- export function og_nav_build(world, desc) {
1972
+ export function og_load_tilemap(world, path) {
1701
1973
  let deferred2_0;
1702
1974
  let deferred2_1;
1703
1975
  try {
1704
- var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1705
- var len0 = WASM_VECTOR_LEN;
1706
- const ret = wasm.og_nav_build(world, ptr0, len0);
1976
+ const ptr0 = passStringToWasm0(path, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1977
+ const len0 = WASM_VECTOR_LEN;
1978
+ const ret = wasm.og_load_tilemap(world, ptr0, len0);
1707
1979
  deferred2_0 = ret[0];
1708
1980
  deferred2_1 = ret[1];
1709
1981
  return getStringFromWasm0(ret[0], ret[1]);
@@ -1714,17 +1986,16 @@ export function og_nav_build(world, desc) {
1714
1986
 
1715
1987
  /**
1716
1988
  * @param {number} world
1717
- * @param {number} grid
1718
- * @param {string} point
1989
+ * @param {string} path
1719
1990
  * @returns {string}
1720
1991
  */
1721
- export function og_nav_cell_at(world, grid, point) {
1992
+ export function og_load_timeline(world, path) {
1722
1993
  let deferred2_0;
1723
1994
  let deferred2_1;
1724
1995
  try {
1725
- const ptr0 = passStringToWasm0(point, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1996
+ const ptr0 = passStringToWasm0(path, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1726
1997
  const len0 = WASM_VECTOR_LEN;
1727
- const ret = wasm.og_nav_cell_at(world, grid, ptr0, len0);
1998
+ const ret = wasm.og_load_timeline(world, ptr0, len0);
1728
1999
  deferred2_0 = ret[0];
1729
2000
  deferred2_1 = ret[1];
1730
2001
  return getStringFromWasm0(ret[0], ret[1]);
@@ -1735,16 +2006,95 @@ export function og_nav_cell_at(world, grid, point) {
1735
2006
 
1736
2007
  /**
1737
2008
  * @param {number} world
1738
- * @param {string | null} [desc]
2009
+ * @param {string} path
1739
2010
  * @returns {string}
1740
2011
  */
1741
- export function og_nav_find_path(world, desc) {
2012
+ export function og_load_video(world, path) {
1742
2013
  let deferred2_0;
1743
2014
  let deferred2_1;
1744
2015
  try {
1745
- var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1746
- var len0 = WASM_VECTOR_LEN;
1747
- const ret = wasm.og_nav_find_path(world, ptr0, len0);
2016
+ const ptr0 = passStringToWasm0(path, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2017
+ const len0 = WASM_VECTOR_LEN;
2018
+ const ret = wasm.og_load_video(world, ptr0, len0);
2019
+ deferred2_0 = ret[0];
2020
+ deferred2_1 = ret[1];
2021
+ return getStringFromWasm0(ret[0], ret[1]);
2022
+ } finally {
2023
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
2024
+ }
2025
+ }
2026
+
2027
+ /**
2028
+ * @param {number} world
2029
+ * @param {number} video
2030
+ * @returns {string}
2031
+ */
2032
+ export function og_load_video_info(world, video) {
2033
+ let deferred1_0;
2034
+ let deferred1_1;
2035
+ try {
2036
+ const ret = wasm.og_load_video_info(world, video);
2037
+ deferred1_0 = ret[0];
2038
+ deferred1_1 = ret[1];
2039
+ return getStringFromWasm0(ret[0], ret[1]);
2040
+ } finally {
2041
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2042
+ }
2043
+ }
2044
+
2045
+ /**
2046
+ * @param {number} world
2047
+ * @param {string | null} [desc]
2048
+ * @returns {string}
2049
+ */
2050
+ export function og_nav_build(world, desc) {
2051
+ let deferred2_0;
2052
+ let deferred2_1;
2053
+ try {
2054
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2055
+ var len0 = WASM_VECTOR_LEN;
2056
+ const ret = wasm.og_nav_build(world, ptr0, len0);
2057
+ deferred2_0 = ret[0];
2058
+ deferred2_1 = ret[1];
2059
+ return getStringFromWasm0(ret[0], ret[1]);
2060
+ } finally {
2061
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
2062
+ }
2063
+ }
2064
+
2065
+ /**
2066
+ * @param {number} world
2067
+ * @param {number} grid
2068
+ * @param {string} point
2069
+ * @returns {string}
2070
+ */
2071
+ export function og_nav_cell_at(world, grid, point) {
2072
+ let deferred2_0;
2073
+ let deferred2_1;
2074
+ try {
2075
+ const ptr0 = passStringToWasm0(point, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2076
+ const len0 = WASM_VECTOR_LEN;
2077
+ const ret = wasm.og_nav_cell_at(world, grid, ptr0, len0);
2078
+ deferred2_0 = ret[0];
2079
+ deferred2_1 = ret[1];
2080
+ return getStringFromWasm0(ret[0], ret[1]);
2081
+ } finally {
2082
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
2083
+ }
2084
+ }
2085
+
2086
+ /**
2087
+ * @param {number} world
2088
+ * @param {string | null} [desc]
2089
+ * @returns {string}
2090
+ */
2091
+ export function og_nav_find_path(world, desc) {
2092
+ let deferred2_0;
2093
+ let deferred2_1;
2094
+ try {
2095
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2096
+ var len0 = WASM_VECTOR_LEN;
2097
+ const ret = wasm.og_nav_find_path(world, ptr0, len0);
1748
2098
  deferred2_0 = ret[0];
1749
2099
  deferred2_1 = ret[1];
1750
2100
  return getStringFromWasm0(ret[0], ret[1]);
@@ -1960,6 +2310,158 @@ export function og_nav_set_obstacle(world, mesh, id, obstacle) {
1960
2310
  }
1961
2311
  }
1962
2312
 
2313
+ /**
2314
+ * @param {number} world
2315
+ * @returns {string}
2316
+ */
2317
+ export function og_net_hash(world) {
2318
+ let deferred1_0;
2319
+ let deferred1_1;
2320
+ try {
2321
+ const ret = wasm.og_net_hash(world);
2322
+ deferred1_0 = ret[0];
2323
+ deferred1_1 = ret[1];
2324
+ return getStringFromWasm0(ret[0], ret[1]);
2325
+ } finally {
2326
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2327
+ }
2328
+ }
2329
+
2330
+ /**
2331
+ * @param {number} world
2332
+ * @returns {string}
2333
+ */
2334
+ export function og_net_status(world) {
2335
+ let deferred1_0;
2336
+ let deferred1_1;
2337
+ try {
2338
+ const ret = wasm.og_net_status(world);
2339
+ deferred1_0 = ret[0];
2340
+ deferred1_1 = ret[1];
2341
+ return getStringFromWasm0(ret[0], ret[1]);
2342
+ } finally {
2343
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2344
+ }
2345
+ }
2346
+
2347
+ /**
2348
+ * @param {number} world
2349
+ * @param {string | null} [input]
2350
+ * @returns {string}
2351
+ */
2352
+ export function og_net_submit(world, input) {
2353
+ let deferred2_0;
2354
+ let deferred2_1;
2355
+ try {
2356
+ var ptr0 = isLikeNone(input) ? 0 : passStringToWasm0(input, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2357
+ var len0 = WASM_VECTOR_LEN;
2358
+ const ret = wasm.og_net_submit(world, ptr0, len0);
2359
+ deferred2_0 = ret[0];
2360
+ deferred2_1 = ret[1];
2361
+ return getStringFromWasm0(ret[0], ret[1]);
2362
+ } finally {
2363
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
2364
+ }
2365
+ }
2366
+
2367
+ /**
2368
+ * @param {number} world
2369
+ * @param {string | null} [desc]
2370
+ * @returns {string}
2371
+ */
2372
+ export function og_path_create(world, desc) {
2373
+ let deferred2_0;
2374
+ let deferred2_1;
2375
+ try {
2376
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2377
+ var len0 = WASM_VECTOR_LEN;
2378
+ const ret = wasm.og_path_create(world, ptr0, len0);
2379
+ deferred2_0 = ret[0];
2380
+ deferred2_1 = ret[1];
2381
+ return getStringFromWasm0(ret[0], ret[1]);
2382
+ } finally {
2383
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
2384
+ }
2385
+ }
2386
+
2387
+ /**
2388
+ * @param {number} world
2389
+ * @param {string} name
2390
+ * @returns {string}
2391
+ */
2392
+ export function og_path_find(world, name) {
2393
+ let deferred2_0;
2394
+ let deferred2_1;
2395
+ try {
2396
+ const ptr0 = passStringToWasm0(name, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2397
+ const len0 = WASM_VECTOR_LEN;
2398
+ const ret = wasm.og_path_find(world, ptr0, len0);
2399
+ deferred2_0 = ret[0];
2400
+ deferred2_1 = ret[1];
2401
+ return getStringFromWasm0(ret[0], ret[1]);
2402
+ } finally {
2403
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
2404
+ }
2405
+ }
2406
+
2407
+ /**
2408
+ * @param {number} world
2409
+ * @param {number} path
2410
+ * @returns {string}
2411
+ */
2412
+ export function og_path_length(world, path) {
2413
+ let deferred1_0;
2414
+ let deferred1_1;
2415
+ try {
2416
+ const ret = wasm.og_path_length(world, path);
2417
+ deferred1_0 = ret[0];
2418
+ deferred1_1 = ret[1];
2419
+ return getStringFromWasm0(ret[0], ret[1]);
2420
+ } finally {
2421
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2422
+ }
2423
+ }
2424
+
2425
+ /**
2426
+ * @param {number} world
2427
+ * @param {number} path
2428
+ * @param {string} point
2429
+ * @returns {string}
2430
+ */
2431
+ export function og_path_nearest(world, path, point) {
2432
+ let deferred2_0;
2433
+ let deferred2_1;
2434
+ try {
2435
+ const ptr0 = passStringToWasm0(point, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2436
+ const len0 = WASM_VECTOR_LEN;
2437
+ const ret = wasm.og_path_nearest(world, path, ptr0, len0);
2438
+ deferred2_0 = ret[0];
2439
+ deferred2_1 = ret[1];
2440
+ return getStringFromWasm0(ret[0], ret[1]);
2441
+ } finally {
2442
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
2443
+ }
2444
+ }
2445
+
2446
+ /**
2447
+ * @param {number} world
2448
+ * @param {number} path
2449
+ * @param {number} t
2450
+ * @returns {string}
2451
+ */
2452
+ export function og_path_sample(world, path, t) {
2453
+ let deferred1_0;
2454
+ let deferred1_1;
2455
+ try {
2456
+ const ret = wasm.og_path_sample(world, path, t);
2457
+ deferred1_0 = ret[0];
2458
+ deferred1_1 = ret[1];
2459
+ return getStringFromWasm0(ret[0], ret[1]);
2460
+ } finally {
2461
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2462
+ }
2463
+ }
2464
+
1963
2465
  /**
1964
2466
  * @param {number} world
1965
2467
  * @param {number} entity
@@ -2487,16 +2989,16 @@ export function og_platform_result(world, request) {
2487
2989
 
2488
2990
  /**
2489
2991
  * @param {number} world
2490
- * @param {string} value
2992
+ * @param {string | null} [desc]
2491
2993
  * @returns {string}
2492
2994
  */
2493
- export function og_platform_save_settings(world, value) {
2995
+ export function og_platform_room_create(world, desc) {
2494
2996
  let deferred2_0;
2495
2997
  let deferred2_1;
2496
2998
  try {
2497
- const ptr0 = passStringToWasm0(value, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2498
- const len0 = WASM_VECTOR_LEN;
2499
- const ret = wasm.og_platform_save_settings(world, ptr0, len0);
2999
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3000
+ var len0 = WASM_VECTOR_LEN;
3001
+ const ret = wasm.og_platform_room_create(world, ptr0, len0);
2500
3002
  deferred2_0 = ret[0];
2501
3003
  deferred2_1 = ret[1];
2502
3004
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2507,46 +3009,33 @@ export function og_platform_save_settings(world, value) {
2507
3009
 
2508
3010
  /**
2509
3011
  * @param {number} world
2510
- * @param {string | null} [desc]
2511
3012
  * @returns {string}
2512
3013
  */
2513
- export function og_platform_save_slot(world, desc) {
2514
- let deferred2_0;
2515
- let deferred2_1;
3014
+ export function og_platform_room_info(world) {
3015
+ let deferred1_0;
3016
+ let deferred1_1;
2516
3017
  try {
2517
- var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2518
- var len0 = WASM_VECTOR_LEN;
2519
- const ret = wasm.og_platform_save_slot(world, ptr0, len0);
2520
- deferred2_0 = ret[0];
2521
- deferred2_1 = ret[1];
3018
+ const ret = wasm.og_platform_room_info(world);
3019
+ deferred1_0 = ret[0];
3020
+ deferred1_1 = ret[1];
2522
3021
  return getStringFromWasm0(ret[0], ret[1]);
2523
3022
  } finally {
2524
- wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3023
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2525
3024
  }
2526
3025
  }
2527
3026
 
2528
- /**
2529
- * @param {number} engine
2530
- * @param {string} info
2531
- */
2532
- export function og_platform_set_host(engine, info) {
2533
- const ptr0 = passStringToWasm0(info, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2534
- const len0 = WASM_VECTOR_LEN;
2535
- wasm.og_platform_set_host(engine, ptr0, len0);
2536
- }
2537
-
2538
3027
  /**
2539
3028
  * @param {number} world
2540
- * @param {string} key
3029
+ * @param {string} room
2541
3030
  * @returns {string}
2542
3031
  */
2543
- export function og_platform_store_get(world, key) {
3032
+ export function og_platform_room_join(world, room) {
2544
3033
  let deferred2_0;
2545
3034
  let deferred2_1;
2546
3035
  try {
2547
- const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3036
+ const ptr0 = passStringToWasm0(room, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2548
3037
  const len0 = WASM_VECTOR_LEN;
2549
- const ret = wasm.og_platform_store_get(world, ptr0, len0);
3038
+ const ret = wasm.og_platform_room_join(world, ptr0, len0);
2550
3039
  deferred2_0 = ret[0];
2551
3040
  deferred2_1 = ret[1];
2552
3041
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2557,21 +3046,164 @@ export function og_platform_store_get(world, key) {
2557
3046
 
2558
3047
  /**
2559
3048
  * @param {number} world
2560
- * @returns {number}
2561
- */
2562
- export function og_platform_store_list(world) {
2563
- const ret = wasm.og_platform_store_list(world);
2564
- return ret >>> 0;
2565
- }
2566
-
2567
- /**
2568
- * @param {number} world
2569
- * @param {string | null} [desc]
2570
3049
  * @returns {string}
2571
3050
  */
2572
- export function og_platform_store_set(world, desc) {
2573
- let deferred2_0;
2574
- let deferred2_1;
3051
+ export function og_platform_room_leave(world) {
3052
+ let deferred1_0;
3053
+ let deferred1_1;
3054
+ try {
3055
+ const ret = wasm.og_platform_room_leave(world);
3056
+ deferred1_0 = ret[0];
3057
+ deferred1_1 = ret[1];
3058
+ return getStringFromWasm0(ret[0], ret[1]);
3059
+ } finally {
3060
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
3061
+ }
3062
+ }
3063
+
3064
+ /**
3065
+ * @param {number} world
3066
+ * @param {number} message
3067
+ * @returns {string}
3068
+ */
3069
+ export function og_platform_room_message(world, message) {
3070
+ let deferred1_0;
3071
+ let deferred1_1;
3072
+ try {
3073
+ const ret = wasm.og_platform_room_message(world, message);
3074
+ deferred1_0 = ret[0];
3075
+ deferred1_1 = ret[1];
3076
+ return getStringFromWasm0(ret[0], ret[1]);
3077
+ } finally {
3078
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
3079
+ }
3080
+ }
3081
+
3082
+ /**
3083
+ * @param {number} world
3084
+ * @returns {string}
3085
+ */
3086
+ export function og_platform_room_peers(world) {
3087
+ let deferred1_0;
3088
+ let deferred1_1;
3089
+ try {
3090
+ const ret = wasm.og_platform_room_peers(world);
3091
+ deferred1_0 = ret[0];
3092
+ deferred1_1 = ret[1];
3093
+ return getStringFromWasm0(ret[0], ret[1]);
3094
+ } finally {
3095
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
3096
+ }
3097
+ }
3098
+
3099
+ /**
3100
+ * @param {number} world
3101
+ * @param {string} data
3102
+ * @param {number | null} [to]
3103
+ * @returns {string}
3104
+ */
3105
+ export function og_platform_room_send(world, data, to) {
3106
+ let deferred2_0;
3107
+ let deferred2_1;
3108
+ try {
3109
+ const ptr0 = passStringToWasm0(data, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3110
+ const len0 = WASM_VECTOR_LEN;
3111
+ const ret = wasm.og_platform_room_send(world, ptr0, len0, isLikeNone(to) ? Number.MAX_SAFE_INTEGER : (to) >>> 0);
3112
+ deferred2_0 = ret[0];
3113
+ deferred2_1 = ret[1];
3114
+ return getStringFromWasm0(ret[0], ret[1]);
3115
+ } finally {
3116
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3117
+ }
3118
+ }
3119
+
3120
+ /**
3121
+ * @param {number} world
3122
+ * @param {string} value
3123
+ * @returns {string}
3124
+ */
3125
+ export function og_platform_save_settings(world, value) {
3126
+ let deferred2_0;
3127
+ let deferred2_1;
3128
+ try {
3129
+ const ptr0 = passStringToWasm0(value, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3130
+ const len0 = WASM_VECTOR_LEN;
3131
+ const ret = wasm.og_platform_save_settings(world, ptr0, len0);
3132
+ deferred2_0 = ret[0];
3133
+ deferred2_1 = ret[1];
3134
+ return getStringFromWasm0(ret[0], ret[1]);
3135
+ } finally {
3136
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3137
+ }
3138
+ }
3139
+
3140
+ /**
3141
+ * @param {number} world
3142
+ * @param {string | null} [desc]
3143
+ * @returns {string}
3144
+ */
3145
+ export function og_platform_save_slot(world, desc) {
3146
+ let deferred2_0;
3147
+ let deferred2_1;
3148
+ try {
3149
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3150
+ var len0 = WASM_VECTOR_LEN;
3151
+ const ret = wasm.og_platform_save_slot(world, ptr0, len0);
3152
+ deferred2_0 = ret[0];
3153
+ deferred2_1 = ret[1];
3154
+ return getStringFromWasm0(ret[0], ret[1]);
3155
+ } finally {
3156
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3157
+ }
3158
+ }
3159
+
3160
+ /**
3161
+ * @param {number} engine
3162
+ * @param {string} info
3163
+ */
3164
+ export function og_platform_set_host(engine, info) {
3165
+ const ptr0 = passStringToWasm0(info, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3166
+ const len0 = WASM_VECTOR_LEN;
3167
+ wasm.og_platform_set_host(engine, ptr0, len0);
3168
+ }
3169
+
3170
+ /**
3171
+ * @param {number} world
3172
+ * @param {string} key
3173
+ * @returns {string}
3174
+ */
3175
+ export function og_platform_store_get(world, key) {
3176
+ let deferred2_0;
3177
+ let deferred2_1;
3178
+ try {
3179
+ const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3180
+ const len0 = WASM_VECTOR_LEN;
3181
+ const ret = wasm.og_platform_store_get(world, ptr0, len0);
3182
+ deferred2_0 = ret[0];
3183
+ deferred2_1 = ret[1];
3184
+ return getStringFromWasm0(ret[0], ret[1]);
3185
+ } finally {
3186
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3187
+ }
3188
+ }
3189
+
3190
+ /**
3191
+ * @param {number} world
3192
+ * @returns {number}
3193
+ */
3194
+ export function og_platform_store_list(world) {
3195
+ const ret = wasm.og_platform_store_list(world);
3196
+ return ret >>> 0;
3197
+ }
3198
+
3199
+ /**
3200
+ * @param {number} world
3201
+ * @param {string | null} [desc]
3202
+ * @returns {string}
3203
+ */
3204
+ export function og_platform_store_set(world, desc) {
3205
+ let deferred2_0;
3206
+ let deferred2_1;
2575
3207
  try {
2576
3208
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2577
3209
  var len0 = WASM_VECTOR_LEN;
@@ -2787,6 +3419,23 @@ export function og_render_apply_look(world, look) {
2787
3419
  }
2788
3420
  }
2789
3421
 
3422
+ /**
3423
+ * @param {number} world
3424
+ * @returns {string}
3425
+ */
3426
+ export function og_render_baked_lighting(world) {
3427
+ let deferred1_0;
3428
+ let deferred1_1;
3429
+ try {
3430
+ const ret = wasm.og_render_baked_lighting(world);
3431
+ deferred1_0 = ret[0];
3432
+ deferred1_1 = ret[1];
3433
+ return getStringFromWasm0(ret[0], ret[1]);
3434
+ } finally {
3435
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
3436
+ }
3437
+ }
3438
+
2790
3439
  /**
2791
3440
  * @param {number} world
2792
3441
  * @param {string | null} [desc]
@@ -2807,6 +3456,26 @@ export function og_render_box_geometry(world, desc) {
2807
3456
  }
2808
3457
  }
2809
3458
 
3459
+ /**
3460
+ * @param {number} world
3461
+ * @param {string | null} [desc]
3462
+ * @returns {string}
3463
+ */
3464
+ export function og_render_buffer_geometry(world, desc) {
3465
+ let deferred2_0;
3466
+ let deferred2_1;
3467
+ try {
3468
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3469
+ var len0 = WASM_VECTOR_LEN;
3470
+ const ret = wasm.og_render_buffer_geometry(world, ptr0, len0);
3471
+ deferred2_0 = ret[0];
3472
+ deferred2_1 = ret[1];
3473
+ return getStringFromWasm0(ret[0], ret[1]);
3474
+ } finally {
3475
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3476
+ }
3477
+ }
3478
+
2810
3479
  /**
2811
3480
  * @param {number} world
2812
3481
  * @returns {string}
@@ -2824,6 +3493,86 @@ export function og_render_capabilities(world) {
2824
3493
  }
2825
3494
  }
2826
3495
 
3496
+ /**
3497
+ * @param {number} world
3498
+ * @param {string | null} [desc]
3499
+ * @returns {string}
3500
+ */
3501
+ export function og_render_capsule_geometry(world, desc) {
3502
+ let deferred2_0;
3503
+ let deferred2_1;
3504
+ try {
3505
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3506
+ var len0 = WASM_VECTOR_LEN;
3507
+ const ret = wasm.og_render_capsule_geometry(world, ptr0, len0);
3508
+ deferred2_0 = ret[0];
3509
+ deferred2_1 = ret[1];
3510
+ return getStringFromWasm0(ret[0], ret[1]);
3511
+ } finally {
3512
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3513
+ }
3514
+ }
3515
+
3516
+ /**
3517
+ * @param {number} world
3518
+ * @param {string | null} [desc]
3519
+ * @returns {string}
3520
+ */
3521
+ export function og_render_circle_geometry(world, desc) {
3522
+ let deferred2_0;
3523
+ let deferred2_1;
3524
+ try {
3525
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3526
+ var len0 = WASM_VECTOR_LEN;
3527
+ const ret = wasm.og_render_circle_geometry(world, ptr0, len0);
3528
+ deferred2_0 = ret[0];
3529
+ deferred2_1 = ret[1];
3530
+ return getStringFromWasm0(ret[0], ret[1]);
3531
+ } finally {
3532
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3533
+ }
3534
+ }
3535
+
3536
+ /**
3537
+ * @param {number} world
3538
+ * @param {string | null} [desc]
3539
+ * @returns {string}
3540
+ */
3541
+ export function og_render_cone_geometry(world, desc) {
3542
+ let deferred2_0;
3543
+ let deferred2_1;
3544
+ try {
3545
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3546
+ var len0 = WASM_VECTOR_LEN;
3547
+ const ret = wasm.og_render_cone_geometry(world, ptr0, len0);
3548
+ deferred2_0 = ret[0];
3549
+ deferred2_1 = ret[1];
3550
+ return getStringFromWasm0(ret[0], ret[1]);
3551
+ } finally {
3552
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3553
+ }
3554
+ }
3555
+
3556
+ /**
3557
+ * @param {number} world
3558
+ * @param {string | null} [desc]
3559
+ * @returns {string}
3560
+ */
3561
+ export function og_render_cylinder_geometry(world, desc) {
3562
+ let deferred2_0;
3563
+ let deferred2_1;
3564
+ try {
3565
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3566
+ var len0 = WASM_VECTOR_LEN;
3567
+ const ret = wasm.og_render_cylinder_geometry(world, ptr0, len0);
3568
+ deferred2_0 = ret[0];
3569
+ deferred2_1 = ret[1];
3570
+ return getStringFromWasm0(ret[0], ret[1]);
3571
+ } finally {
3572
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3573
+ }
3574
+ }
3575
+
2827
3576
  /**
2828
3577
  * @param {number} world
2829
3578
  * @param {string | null} [desc]
@@ -2844,6 +3593,44 @@ export function og_render_floating_text(world, desc) {
2844
3593
  }
2845
3594
  }
2846
3595
 
3596
+ /**
3597
+ * @param {number} world
3598
+ * @param {number} geometry
3599
+ * @returns {string}
3600
+ */
3601
+ export function og_render_geometry_info(world, geometry) {
3602
+ let deferred1_0;
3603
+ let deferred1_1;
3604
+ try {
3605
+ const ret = wasm.og_render_geometry_info(world, geometry);
3606
+ deferred1_0 = ret[0];
3607
+ deferred1_1 = ret[1];
3608
+ return getStringFromWasm0(ret[0], ret[1]);
3609
+ } finally {
3610
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
3611
+ }
3612
+ }
3613
+
3614
+ /**
3615
+ * @param {number} world
3616
+ * @param {string | null} [desc]
3617
+ * @returns {string}
3618
+ */
3619
+ export function og_render_lines(world, desc) {
3620
+ let deferred2_0;
3621
+ let deferred2_1;
3622
+ try {
3623
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3624
+ var len0 = WASM_VECTOR_LEN;
3625
+ const ret = wasm.og_render_lines(world, ptr0, len0);
3626
+ deferred2_0 = ret[0];
3627
+ deferred2_1 = ret[1];
3628
+ return getStringFromWasm0(ret[0], ret[1]);
3629
+ } finally {
3630
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3631
+ }
3632
+ }
3633
+
2847
3634
  /**
2848
3635
  * @param {number} world
2849
3636
  * @returns {string}
@@ -2877,22 +3664,232 @@ export function og_render_measure_text(world, desc) {
2877
3664
  deferred2_1 = ret[1];
2878
3665
  return getStringFromWasm0(ret[0], ret[1]);
2879
3666
  } finally {
2880
- wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3667
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3668
+ }
3669
+ }
3670
+
3671
+ /**
3672
+ * @param {number} world
3673
+ * @param {string | null} [desc]
3674
+ * @returns {string}
3675
+ */
3676
+ export function og_render_plane_geometry(world, desc) {
3677
+ let deferred2_0;
3678
+ let deferred2_1;
3679
+ try {
3680
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3681
+ var len0 = WASM_VECTOR_LEN;
3682
+ const ret = wasm.og_render_plane_geometry(world, ptr0, len0);
3683
+ deferred2_0 = ret[0];
3684
+ deferred2_1 = ret[1];
3685
+ return getStringFromWasm0(ret[0], ret[1]);
3686
+ } finally {
3687
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3688
+ }
3689
+ }
3690
+
3691
+ /**
3692
+ * @param {number} world
3693
+ * @param {string | null} [desc]
3694
+ * @returns {string}
3695
+ */
3696
+ export function og_render_points(world, desc) {
3697
+ let deferred2_0;
3698
+ let deferred2_1;
3699
+ try {
3700
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3701
+ var len0 = WASM_VECTOR_LEN;
3702
+ const ret = wasm.og_render_points(world, ptr0, len0);
3703
+ deferred2_0 = ret[0];
3704
+ deferred2_1 = ret[1];
3705
+ return getStringFromWasm0(ret[0], ret[1]);
3706
+ } finally {
3707
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3708
+ }
3709
+ }
3710
+
3711
+ /**
3712
+ * @param {number} world
3713
+ * @returns {string}
3714
+ */
3715
+ export function og_render_post_errors(world) {
3716
+ let deferred1_0;
3717
+ let deferred1_1;
3718
+ try {
3719
+ const ret = wasm.og_render_post_errors(world);
3720
+ deferred1_0 = ret[0];
3721
+ deferred1_1 = ret[1];
3722
+ return getStringFromWasm0(ret[0], ret[1]);
3723
+ } finally {
3724
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
3725
+ }
3726
+ }
3727
+
3728
+ /**
3729
+ * @param {number} world
3730
+ * @param {string} ray
3731
+ * @param {string | null} [desc]
3732
+ * @returns {string}
3733
+ */
3734
+ export function og_render_raycast(world, ray, desc) {
3735
+ let deferred3_0;
3736
+ let deferred3_1;
3737
+ try {
3738
+ const ptr0 = passStringToWasm0(ray, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3739
+ const len0 = WASM_VECTOR_LEN;
3740
+ var ptr1 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3741
+ var len1 = WASM_VECTOR_LEN;
3742
+ const ret = wasm.og_render_raycast(world, ptr0, len0, ptr1, len1);
3743
+ deferred3_0 = ret[0];
3744
+ deferred3_1 = ret[1];
3745
+ return getStringFromWasm0(ret[0], ret[1]);
3746
+ } finally {
3747
+ wasm.__wbindgen_free(deferred3_0, deferred3_1, 1);
3748
+ }
3749
+ }
3750
+
3751
+ /**
3752
+ * @param {number} world
3753
+ * @param {string | null} [desc]
3754
+ * @returns {string}
3755
+ */
3756
+ export function og_render_render_target(world, desc) {
3757
+ let deferred2_0;
3758
+ let deferred2_1;
3759
+ try {
3760
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3761
+ var len0 = WASM_VECTOR_LEN;
3762
+ const ret = wasm.og_render_render_target(world, ptr0, len0);
3763
+ deferred2_0 = ret[0];
3764
+ deferred2_1 = ret[1];
3765
+ return getStringFromWasm0(ret[0], ret[1]);
3766
+ } finally {
3767
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3768
+ }
3769
+ }
3770
+
3771
+ /**
3772
+ * @param {number} world
3773
+ * @param {string | null} [desc]
3774
+ * @returns {string}
3775
+ */
3776
+ export function og_render_ribbon(world, desc) {
3777
+ let deferred2_0;
3778
+ let deferred2_1;
3779
+ try {
3780
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3781
+ var len0 = WASM_VECTOR_LEN;
3782
+ const ret = wasm.og_render_ribbon(world, ptr0, len0);
3783
+ deferred2_0 = ret[0];
3784
+ deferred2_1 = ret[1];
3785
+ return getStringFromWasm0(ret[0], ret[1]);
3786
+ } finally {
3787
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3788
+ }
3789
+ }
3790
+
3791
+ /**
3792
+ * @param {number} world
3793
+ * @param {string | null} [desc]
3794
+ * @returns {string}
3795
+ */
3796
+ export function og_render_ring_geometry(world, desc) {
3797
+ let deferred2_0;
3798
+ let deferred2_1;
3799
+ try {
3800
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3801
+ var len0 = WASM_VECTOR_LEN;
3802
+ const ret = wasm.og_render_ring_geometry(world, ptr0, len0);
3803
+ deferred2_0 = ret[0];
3804
+ deferred2_1 = ret[1];
3805
+ return getStringFromWasm0(ret[0], ret[1]);
3806
+ } finally {
3807
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3808
+ }
3809
+ }
3810
+
3811
+ /**
3812
+ * @param {number} world
3813
+ * @param {number} material
3814
+ * @param {string} shader
3815
+ * @returns {string}
3816
+ */
3817
+ export function og_render_set_material_shader(world, material, shader) {
3818
+ let deferred2_0;
3819
+ let deferred2_1;
3820
+ try {
3821
+ const ptr0 = passStringToWasm0(shader, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3822
+ const len0 = WASM_VECTOR_LEN;
3823
+ const ret = wasm.og_render_set_material_shader(world, material, ptr0, len0);
3824
+ deferred2_0 = ret[0];
3825
+ deferred2_1 = ret[1];
3826
+ return getStringFromWasm0(ret[0], ret[1]);
3827
+ } finally {
3828
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3829
+ }
3830
+ }
3831
+
3832
+ /**
3833
+ * @param {number} world
3834
+ * @param {number} post
3835
+ * @param {string} name
3836
+ * @param {string} value
3837
+ * @returns {string}
3838
+ */
3839
+ export function og_render_set_post_param(world, post, name, value) {
3840
+ let deferred3_0;
3841
+ let deferred3_1;
3842
+ try {
3843
+ const ptr0 = passStringToWasm0(name, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3844
+ const len0 = WASM_VECTOR_LEN;
3845
+ const ptr1 = passStringToWasm0(value, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3846
+ const len1 = WASM_VECTOR_LEN;
3847
+ const ret = wasm.og_render_set_post_param(world, post, ptr0, len0, ptr1, len1);
3848
+ deferred3_0 = ret[0];
3849
+ deferred3_1 = ret[1];
3850
+ return getStringFromWasm0(ret[0], ret[1]);
3851
+ } finally {
3852
+ wasm.__wbindgen_free(deferred3_0, deferred3_1, 1);
3853
+ }
3854
+ }
3855
+
3856
+ /**
3857
+ * @param {number} world
3858
+ * @param {number} material
3859
+ * @param {string} name
3860
+ * @param {string} value
3861
+ * @returns {string}
3862
+ */
3863
+ export function og_render_set_shader_param(world, material, name, value) {
3864
+ let deferred3_0;
3865
+ let deferred3_1;
3866
+ try {
3867
+ const ptr0 = passStringToWasm0(name, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3868
+ const len0 = WASM_VECTOR_LEN;
3869
+ const ptr1 = passStringToWasm0(value, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3870
+ const len1 = WASM_VECTOR_LEN;
3871
+ const ret = wasm.og_render_set_shader_param(world, material, ptr0, len0, ptr1, len1);
3872
+ deferred3_0 = ret[0];
3873
+ deferred3_1 = ret[1];
3874
+ return getStringFromWasm0(ret[0], ret[1]);
3875
+ } finally {
3876
+ wasm.__wbindgen_free(deferred3_0, deferred3_1, 1);
2881
3877
  }
2882
3878
  }
2883
3879
 
2884
3880
  /**
2885
3881
  * @param {number} world
3882
+ * @param {number} shader
2886
3883
  * @param {string | null} [desc]
2887
3884
  * @returns {string}
2888
3885
  */
2889
- export function og_render_plane_geometry(world, desc) {
3886
+ export function og_render_shader_material(world, shader, desc) {
2890
3887
  let deferred2_0;
2891
3888
  let deferred2_1;
2892
3889
  try {
2893
3890
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2894
3891
  var len0 = WASM_VECTOR_LEN;
2895
- const ret = wasm.og_render_plane_geometry(world, ptr0, len0);
3892
+ const ret = wasm.og_render_shader_material(world, shader, ptr0, len0);
2896
3893
  deferred2_0 = ret[0];
2897
3894
  deferred2_1 = ret[1];
2898
3895
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2906,13 +3903,13 @@ export function og_render_plane_geometry(world, desc) {
2906
3903
  * @param {string | null} [desc]
2907
3904
  * @returns {string}
2908
3905
  */
2909
- export function og_render_ribbon(world, desc) {
3906
+ export function og_render_sphere_geometry(world, desc) {
2910
3907
  let deferred2_0;
2911
3908
  let deferred2_1;
2912
3909
  try {
2913
3910
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2914
3911
  var len0 = WASM_VECTOR_LEN;
2915
- const ret = wasm.og_render_ribbon(world, ptr0, len0);
3912
+ const ret = wasm.og_render_sphere_geometry(world, ptr0, len0);
2916
3913
  deferred2_0 = ret[0];
2917
3914
  deferred2_1 = ret[1];
2918
3915
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2923,17 +3920,16 @@ export function og_render_ribbon(world, desc) {
2923
3920
 
2924
3921
  /**
2925
3922
  * @param {number} world
2926
- * @param {number} material
2927
- * @param {string} shader
3923
+ * @param {string | null} [desc]
2928
3924
  * @returns {string}
2929
3925
  */
2930
- export function og_render_set_material_shader(world, material, shader) {
3926
+ export function og_render_sprite(world, desc) {
2931
3927
  let deferred2_0;
2932
3928
  let deferred2_1;
2933
3929
  try {
2934
- const ptr0 = passStringToWasm0(shader, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2935
- const len0 = WASM_VECTOR_LEN;
2936
- const ret = wasm.og_render_set_material_shader(world, material, ptr0, len0);
3930
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3931
+ var len0 = WASM_VECTOR_LEN;
3932
+ const ret = wasm.og_render_sprite(world, ptr0, len0);
2937
3933
  deferred2_0 = ret[0];
2938
3934
  deferred2_1 = ret[1];
2939
3935
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2944,41 +3940,16 @@ export function og_render_set_material_shader(world, material, shader) {
2944
3940
 
2945
3941
  /**
2946
3942
  * @param {number} world
2947
- * @param {number} material
2948
- * @param {string} name
2949
- * @param {string} value
2950
- * @returns {string}
2951
- */
2952
- export function og_render_set_shader_param(world, material, name, value) {
2953
- let deferred3_0;
2954
- let deferred3_1;
2955
- try {
2956
- const ptr0 = passStringToWasm0(name, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2957
- const len0 = WASM_VECTOR_LEN;
2958
- const ptr1 = passStringToWasm0(value, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2959
- const len1 = WASM_VECTOR_LEN;
2960
- const ret = wasm.og_render_set_shader_param(world, material, ptr0, len0, ptr1, len1);
2961
- deferred3_0 = ret[0];
2962
- deferred3_1 = ret[1];
2963
- return getStringFromWasm0(ret[0], ret[1]);
2964
- } finally {
2965
- wasm.__wbindgen_free(deferred3_0, deferred3_1, 1);
2966
- }
2967
- }
2968
-
2969
- /**
2970
- * @param {number} world
2971
- * @param {number} shader
2972
3943
  * @param {string | null} [desc]
2973
3944
  * @returns {string}
2974
3945
  */
2975
- export function og_render_shader_material(world, shader, desc) {
3946
+ export function og_render_standard_material(world, desc) {
2976
3947
  let deferred2_0;
2977
3948
  let deferred2_1;
2978
3949
  try {
2979
3950
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2980
3951
  var len0 = WASM_VECTOR_LEN;
2981
- const ret = wasm.og_render_shader_material(world, shader, ptr0, len0);
3952
+ const ret = wasm.og_render_standard_material(world, ptr0, len0);
2982
3953
  deferred2_0 = ret[0];
2983
3954
  deferred2_1 = ret[1];
2984
3955
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2992,13 +3963,13 @@ export function og_render_shader_material(world, shader, desc) {
2992
3963
  * @param {string | null} [desc]
2993
3964
  * @returns {string}
2994
3965
  */
2995
- export function og_render_sphere_geometry(world, desc) {
3966
+ export function og_render_text(world, desc) {
2996
3967
  let deferred2_0;
2997
3968
  let deferred2_1;
2998
3969
  try {
2999
3970
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3000
3971
  var len0 = WASM_VECTOR_LEN;
3001
- const ret = wasm.og_render_sphere_geometry(world, ptr0, len0);
3972
+ const ret = wasm.og_render_text(world, ptr0, len0);
3002
3973
  deferred2_0 = ret[0];
3003
3974
  deferred2_1 = ret[1];
3004
3975
  return getStringFromWasm0(ret[0], ret[1]);
@@ -3012,13 +3983,13 @@ export function og_render_sphere_geometry(world, desc) {
3012
3983
  * @param {string | null} [desc]
3013
3984
  * @returns {string}
3014
3985
  */
3015
- export function og_render_sprite(world, desc) {
3986
+ export function og_render_torus_geometry(world, desc) {
3016
3987
  let deferred2_0;
3017
3988
  let deferred2_1;
3018
3989
  try {
3019
3990
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3020
3991
  var len0 = WASM_VECTOR_LEN;
3021
- const ret = wasm.og_render_sprite(world, ptr0, len0);
3992
+ const ret = wasm.og_render_torus_geometry(world, ptr0, len0);
3022
3993
  deferred2_0 = ret[0];
3023
3994
  deferred2_1 = ret[1];
3024
3995
  return getStringFromWasm0(ret[0], ret[1]);
@@ -3032,13 +4003,13 @@ export function og_render_sprite(world, desc) {
3032
4003
  * @param {string | null} [desc]
3033
4004
  * @returns {string}
3034
4005
  */
3035
- export function og_render_standard_material(world, desc) {
4006
+ export function og_render_tube_geometry(world, desc) {
3036
4007
  let deferred2_0;
3037
4008
  let deferred2_1;
3038
4009
  try {
3039
4010
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3040
4011
  var len0 = WASM_VECTOR_LEN;
3041
- const ret = wasm.og_render_standard_material(world, ptr0, len0);
4012
+ const ret = wasm.og_render_tube_geometry(world, ptr0, len0);
3042
4013
  deferred2_0 = ret[0];
3043
4014
  deferred2_1 = ret[1];
3044
4015
  return getStringFromWasm0(ret[0], ret[1]);
@@ -3049,16 +4020,17 @@ export function og_render_standard_material(world, desc) {
3049
4020
 
3050
4021
  /**
3051
4022
  * @param {number} world
4023
+ * @param {number} geometry
3052
4024
  * @param {string | null} [desc]
3053
4025
  * @returns {string}
3054
4026
  */
3055
- export function og_render_text(world, desc) {
4027
+ export function og_render_update_geometry(world, geometry, desc) {
3056
4028
  let deferred2_0;
3057
4029
  let deferred2_1;
3058
4030
  try {
3059
4031
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3060
4032
  var len0 = WASM_VECTOR_LEN;
3061
- const ret = wasm.og_render_text(world, ptr0, len0);
4033
+ const ret = wasm.og_render_update_geometry(world, geometry, ptr0, len0);
3062
4034
  deferred2_0 = ret[0];
3063
4035
  deferred2_1 = ret[1];
3064
4036
  return getStringFromWasm0(ret[0], ret[1]);
@@ -3203,6 +4175,45 @@ export function og_rng_stream_range(rng_stream, low, high) {
3203
4175
  return ret;
3204
4176
  }
3205
4177
 
4178
+ /**
4179
+ * @param {number} engine
4180
+ * @param {string} event
4181
+ * @returns {boolean}
4182
+ */
4183
+ export function og_room_deliver(engine, event) {
4184
+ const ptr0 = passStringToWasm0(event, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
4185
+ const len0 = WASM_VECTOR_LEN;
4186
+ const ret = wasm.og_room_deliver(engine, ptr0, len0);
4187
+ return ret !== 0;
4188
+ }
4189
+
4190
+ /**
4191
+ * @param {number} engine
4192
+ * @param {string} info
4193
+ */
4194
+ export function og_room_set_host(engine, info) {
4195
+ const ptr0 = passStringToWasm0(info, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
4196
+ const len0 = WASM_VECTOR_LEN;
4197
+ wasm.og_room_set_host(engine, ptr0, len0);
4198
+ }
4199
+
4200
+ /**
4201
+ * @param {number} engine
4202
+ * @returns {string}
4203
+ */
4204
+ export function og_room_take(engine) {
4205
+ let deferred1_0;
4206
+ let deferred1_1;
4207
+ try {
4208
+ const ret = wasm.og_room_take(engine);
4209
+ deferred1_0 = ret[0];
4210
+ deferred1_1 = ret[1];
4211
+ return getStringFromWasm0(ret[0], ret[1]);
4212
+ } finally {
4213
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
4214
+ }
4215
+ }
4216
+
3206
4217
  /**
3207
4218
  * @param {number} runtime_probe
3208
4219
  * @returns {number}
@@ -3786,6 +4797,97 @@ export function og_time_set_scale(world, scale) {
3786
4797
  }
3787
4798
  }
3788
4799
 
4800
+ /**
4801
+ * @param {number} world
4802
+ * @param {number} asset
4803
+ * @returns {string}
4804
+ */
4805
+ export function og_timeline_info(world, asset) {
4806
+ let deferred1_0;
4807
+ let deferred1_1;
4808
+ try {
4809
+ const ret = wasm.og_timeline_info(world, asset);
4810
+ deferred1_0 = ret[0];
4811
+ deferred1_1 = ret[1];
4812
+ return getStringFromWasm0(ret[0], ret[1]);
4813
+ } finally {
4814
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
4815
+ }
4816
+ }
4817
+
4818
+ /**
4819
+ * @param {number} world
4820
+ * @param {number} entity
4821
+ * @returns {string}
4822
+ */
4823
+ export function og_timeline_pause(world, entity) {
4824
+ let deferred1_0;
4825
+ let deferred1_1;
4826
+ try {
4827
+ const ret = wasm.og_timeline_pause(world, entity);
4828
+ deferred1_0 = ret[0];
4829
+ deferred1_1 = ret[1];
4830
+ return getStringFromWasm0(ret[0], ret[1]);
4831
+ } finally {
4832
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
4833
+ }
4834
+ }
4835
+
4836
+ /**
4837
+ * @param {number} world
4838
+ * @param {number} entity
4839
+ * @returns {string}
4840
+ */
4841
+ export function og_timeline_play(world, entity) {
4842
+ let deferred1_0;
4843
+ let deferred1_1;
4844
+ try {
4845
+ const ret = wasm.og_timeline_play(world, entity);
4846
+ deferred1_0 = ret[0];
4847
+ deferred1_1 = ret[1];
4848
+ return getStringFromWasm0(ret[0], ret[1]);
4849
+ } finally {
4850
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
4851
+ }
4852
+ }
4853
+
4854
+ /**
4855
+ * @param {number} world
4856
+ * @param {number} entity
4857
+ * @param {number} time
4858
+ * @returns {string}
4859
+ */
4860
+ export function og_timeline_seek(world, entity, time) {
4861
+ let deferred1_0;
4862
+ let deferred1_1;
4863
+ try {
4864
+ const ret = wasm.og_timeline_seek(world, entity, time);
4865
+ deferred1_0 = ret[0];
4866
+ deferred1_1 = ret[1];
4867
+ return getStringFromWasm0(ret[0], ret[1]);
4868
+ } finally {
4869
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
4870
+ }
4871
+ }
4872
+
4873
+ /**
4874
+ * @param {number} world
4875
+ * @param {number} entity
4876
+ * @returns {string}
4877
+ */
4878
+ export function og_timeline_stop(world, entity) {
4879
+ let deferred1_0;
4880
+ let deferred1_1;
4881
+ try {
4882
+ const ret = wasm.og_timeline_stop(world, entity);
4883
+ deferred1_0 = ret[0];
4884
+ deferred1_1 = ret[1];
4885
+ return getStringFromWasm0(ret[0], ret[1]);
4886
+ } finally {
4887
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
4888
+ }
4889
+ }
4890
+
3789
4891
  /**
3790
4892
  * @param {string} position
3791
4893
  * @param {string} quaternion
@@ -5562,6 +6664,24 @@ export function og_web_put_texture_encoded(id, format, width, height, srgb, leve
5562
6664
  }
5563
6665
  }
5564
6666
 
6667
+ /**
6668
+ * `og render`'s every-frame capture on the web, as the native host's
6669
+ * `og_node_render_frame` (development only): the display frame drawn last
6670
+ * as RGBA8 rows at the canvas's size, read back without drawing it again
6671
+ * (the probe's `Capture::frame`). Empty until its readback lands: the
6672
+ * first call turns the keeping of presented frames on, and a later one
6673
+ * answers once that frame's copy has landed, so the Worker asks again
6674
+ * before it draws the next frame.
6675
+ * @param {number} engine
6676
+ * @returns {Uint8Array}
6677
+ */
6678
+ export function og_web_render_frame(engine) {
6679
+ const ret = wasm.og_web_render_frame(engine);
6680
+ var v1 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
6681
+ wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
6682
+ return v1;
6683
+ }
6684
+
5565
6685
  /**
5566
6686
  * Resize an engine's display target to `width`×`height` device pixels (the
5567
6687
  * shell's canvas after a resize or an orientation change). Applied before
@@ -5676,6 +6796,38 @@ export function og_web_texture_target(engine, manifest, id, bytes) {
5676
6796
  }
5677
6797
  }
5678
6798
 
6799
+ /**
6800
+ * The trace (og-runtime's `trace.rs`, the shell's `trace()`): turns the
6801
+ * engine's trace on or off.
6802
+ * @param {number} engine
6803
+ * @param {boolean} on
6804
+ */
6805
+ export function og_web_trace(engine, on) {
6806
+ wasm.og_web_trace(engine, on);
6807
+ }
6808
+
6809
+ /**
6810
+ * The trace's spans since the last take, as JSON (`{ now, events }`, the
6811
+ * events Chrome trace events on the engine's clock); `last` waits for the
6812
+ * GPU's frames in flight where it can (natively only: the web's arrive in
6813
+ * a later take).
6814
+ * @param {number} engine
6815
+ * @param {boolean} last
6816
+ * @returns {string}
6817
+ */
6818
+ export function og_web_trace_take(engine, last) {
6819
+ let deferred1_0;
6820
+ let deferred1_1;
6821
+ try {
6822
+ const ret = wasm.og_web_trace_take(engine, last);
6823
+ deferred1_0 = ret[0];
6824
+ deferred1_1 = ret[1];
6825
+ return getStringFromWasm0(ret[0], ret[1]);
6826
+ } finally {
6827
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
6828
+ }
6829
+ }
6830
+
5679
6831
  /**
5680
6832
  * Make one pipeline the engine's renderer has not used yet (og-render's
5681
6833
  * `Renderer::warm`): the engine Worker calls it in idle time behind the
@@ -6361,6 +7513,10 @@ function __wbg_get_imports() {
6361
7513
  const ret = arg0.createProgram();
6362
7514
  return isLikeNone(ret) ? 0 : addToExternrefTable0(ret);
6363
7515
  },
7516
+ __wbg_createQuerySet_2dc8cde53df9849d: function() { return handleError(function (arg0, arg1) {
7517
+ const ret = arg0.createQuerySet(arg1);
7518
+ return ret;
7519
+ }, arguments); },
6364
7520
  __wbg_createQuery_ec241083d0b36197: function(arg0) {
6365
7521
  const ret = arg0.createQuery();
6366
7522
  return isLikeNone(ret) ? 0 : addToExternrefTable0(ret);
@@ -6579,6 +7735,10 @@ function __wbg_get_imports() {
6579
7735
  __wbg_end_b57473834b877409: function(arg0) {
6580
7736
  arg0.end();
6581
7737
  },
7738
+ __wbg_features_5cac120c28ba0475: function(arg0) {
7739
+ const ret = arg0.features;
7740
+ return ret;
7741
+ },
6582
7742
  __wbg_features_dec7bd2fd3d91bd6: function(arg0) {
6583
7743
  const ret = arg0.features;
6584
7744
  return ret;
@@ -6631,6 +7791,10 @@ function __wbg_get_imports() {
6631
7791
  __wbg_frontFace_b064adb15b6f3772: function(arg0, arg1) {
6632
7792
  arg0.frontFace(arg1 >>> 0);
6633
7793
  },
7794
+ __wbg_getBindGroupLayout_fb40c3b93d37f466: function(arg0, arg1) {
7795
+ const ret = arg0.getBindGroupLayout(arg1 >>> 0);
7796
+ return ret;
7797
+ },
6634
7798
  __wbg_getBufferSubData_dd23246099b166d1: function(arg0, arg1, arg2, arg3) {
6635
7799
  arg0.getBufferSubData(arg1 >>> 0, arg2, arg3);
6636
7800
  },
@@ -6782,6 +7946,26 @@ function __wbg_get_imports() {
6782
7946
  const ret = arg0.info;
6783
7947
  return ret;
6784
7948
  },
7949
+ __wbg_instanceof_GpuOutOfMemoryError_5c3b8a2499f59adb: function(arg0) {
7950
+ let result;
7951
+ try {
7952
+ result = arg0 instanceof GPUOutOfMemoryError;
7953
+ } catch (_) {
7954
+ result = false;
7955
+ }
7956
+ const ret = result;
7957
+ return ret;
7958
+ },
7959
+ __wbg_instanceof_GpuValidationError_7659e07b12d4e184: function(arg0) {
7960
+ let result;
7961
+ try {
7962
+ result = arg0 instanceof GPUValidationError;
7963
+ } catch (_) {
7964
+ result = false;
7965
+ }
7966
+ const ret = result;
7967
+ return ret;
7968
+ },
6785
7969
  __wbg_instanceof_HtmlCanvasElement_0a30c11fbbf41841: function(arg0) {
6786
7970
  let result;
6787
7971
  try {
@@ -6980,6 +8164,13 @@ function __wbg_get_imports() {
6980
8164
  const ret = arg0.maxVertexBuffers;
6981
8165
  return ret;
6982
8166
  },
8167
+ __wbg_message_2aad50368e15e8f1: function(arg0, arg1) {
8168
+ const ret = arg1.message;
8169
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
8170
+ const len1 = WASM_VECTOR_LEN;
8171
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
8172
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
8173
+ },
6983
8174
  __wbg_minStorageBufferOffsetAlignment_5ba9b77792bdadb3: function(arg0) {
6984
8175
  const ret = arg0.minStorageBufferOffsetAlignment;
6985
8176
  return ret;
@@ -7070,9 +8261,16 @@ function __wbg_get_imports() {
7070
8261
  __wbg_polygonOffset_8f922d9173d8849d: function(arg0, arg1, arg2) {
7071
8262
  arg0.polygonOffset(arg1, arg2);
7072
8263
  },
8264
+ __wbg_popErrorScope_182b8e03671d81ef: function(arg0) {
8265
+ const ret = arg0.popErrorScope();
8266
+ return ret;
8267
+ },
7073
8268
  __wbg_prototypesetcall_bc27214492979395: function(arg0, arg1, arg2) {
7074
8269
  Uint8Array.prototype.set.call(getArrayU8FromWasm0(arg0, arg1), arg2);
7075
8270
  },
8271
+ __wbg_pushErrorScope_fa7df784c43bdb51: function(arg0, arg1) {
8272
+ arg0.pushErrorScope(__wbindgen_enum_GpuErrorFilter[arg1]);
8273
+ },
7076
8274
  __wbg_push_2baf45db356cf468: function(arg0, arg1) {
7077
8275
  const ret = arg0.push(arg1);
7078
8276
  return ret;
@@ -7128,6 +8326,9 @@ function __wbg_get_imports() {
7128
8326
  const ret = arg0.requestDevice(arg1);
7129
8327
  return ret;
7130
8328
  },
8329
+ __wbg_resolveQuerySet_770f23fabac49845: function(arg0, arg1, arg2, arg3, arg4, arg5) {
8330
+ arg0.resolveQuerySet(arg1, arg2 >>> 0, arg3 >>> 0, arg4, arg5 >>> 0);
8331
+ },
7131
8332
  __wbg_resolve_0076e10020304ede: function(arg0) {
7132
8333
  const ret = Promise.resolve(arg0);
7133
8334
  return ret;
@@ -7174,6 +8375,9 @@ function __wbg_get_imports() {
7174
8375
  __wbg_setVertexBuffer_cbf4ca1627c02f4c: function(arg0, arg1, arg2, arg3, arg4) {
7175
8376
  arg0.setVertexBuffer(arg1 >>> 0, arg2, arg3, arg4);
7176
8377
  },
8378
+ __wbg_setViewport_c0be08dcc8965ccf: function(arg0, arg1, arg2, arg3, arg4, arg5, arg6) {
8379
+ arg0.setViewport(arg1, arg2, arg3, arg4, arg5, arg6);
8380
+ },
7177
8381
  __wbg_set_145a351398b48c65: function() { return handleError(function (arg0, arg1, arg2) {
7178
8382
  const ret = Reflect.set(arg0, arg1, arg2);
7179
8383
  return ret;
@@ -7289,6 +8493,9 @@ function __wbg_get_imports() {
7289
8493
  __wbg_set_count_8ff0c9474e39a849: function(arg0, arg1) {
7290
8494
  arg0.count = arg1 >>> 0;
7291
8495
  },
8496
+ __wbg_set_count_d9dc88156fd05bc7: function(arg0, arg1) {
8497
+ arg0.count = arg1 >>> 0;
8498
+ },
7292
8499
  __wbg_set_cull_mode_85d2b4ab0ce3a564: function(arg0, arg1) {
7293
8500
  arg0.cullMode = __wbindgen_enum_GpuCullMode[arg1];
7294
8501
  },
@@ -7433,6 +8640,9 @@ function __wbg_get_imports() {
7433
8640
  __wbg_set_label_612add98a4398f92: function(arg0, arg1, arg2) {
7434
8641
  arg0.label = getStringFromWasm0(arg1, arg2);
7435
8642
  },
8643
+ __wbg_set_label_6f69e25822616a1b: function(arg0, arg1, arg2) {
8644
+ arg0.label = getStringFromWasm0(arg1, arg2);
8645
+ },
7436
8646
  __wbg_set_label_70a09ee68d6b1b26: function(arg0, arg1, arg2) {
7437
8647
  arg0.label = getStringFromWasm0(arg1, arg2);
7438
8648
  },
@@ -7676,6 +8886,9 @@ function __wbg_get_imports() {
7676
8886
  __wbg_set_type_79cec55caf4cdb6d: function(arg0, arg1) {
7677
8887
  arg0.type = __wbindgen_enum_GpuBufferBindingType[arg1];
7678
8888
  },
8889
+ __wbg_set_type_7f7e54057b801caa: function(arg0, arg1) {
8890
+ arg0.type = __wbindgen_enum_GpuQueryType[arg1];
8891
+ },
7679
8892
  __wbg_set_unclipped_depth_32b7caf29fa5633d: function(arg0, arg1) {
7680
8893
  arg0.unclippedDepth = arg1 !== 0;
7681
8894
  },
@@ -8022,23 +9235,23 @@ function __wbg_get_imports() {
8022
9235
  arg0.writeTexture(arg1, getArrayU8FromWasm0(arg2, arg3), arg4, arg5);
8023
9236
  }, arguments); },
8024
9237
  __wbindgen_generic_0000000000000001: function(arg0, arg1) {
8025
- // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 4803, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
9238
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 5126, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
8026
9239
  const ret = makeMutClosure(arg0, arg1, wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___JsValue__core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true_);
8027
9240
  return ret;
8028
9241
  },
8029
9242
  __wbindgen_generic_0000000000000002: function(arg0, arg1) {
8030
- // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("GPUDevice")], shim_idx: 2666, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
9243
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("GPUDevice")], shim_idx: 2959, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
8031
9244
  const ret = makeMutClosure(arg0, arg1, wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_318367e4ed152831___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true_);
8032
9245
  return ret;
8033
9246
  },
8034
9247
  __wbindgen_generic_0000000000000003: function(arg0, arg1) {
8035
- // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("any")], shim_idx: 2666, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
8036
- const ret = makeMutClosure(arg0, arg1, wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_318367e4ed152831___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true__352);
9248
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("any")], shim_idx: 2959, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
9249
+ const ret = makeMutClosure(arg0, arg1, wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_318367e4ed152831___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true__417);
8037
9250
  return ret;
8038
9251
  },
8039
9252
  __wbindgen_generic_0000000000000004: function(arg0, arg1) {
8040
- // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("undefined")], shim_idx: 2666, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
8041
- const ret = makeMutClosure(arg0, arg1, wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_318367e4ed152831___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true__353);
9253
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("undefined")], shim_idx: 2959, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
9254
+ const ret = makeMutClosure(arg0, arg1, wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_318367e4ed152831___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true__418);
8042
9255
  return ret;
8043
9256
  },
8044
9257
  __wbindgen_generic_0000000000000005: function(arg0) {
@@ -8116,15 +9329,15 @@ function wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bind
8116
9329
  }
8117
9330
  }
8118
9331
 
8119
- function wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_318367e4ed152831___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true__352(arg0, arg1, arg2) {
8120
- const ret = wasm.wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_318367e4ed152831___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true__352(arg0, arg1, arg2);
9332
+ function wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_318367e4ed152831___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true__417(arg0, arg1, arg2) {
9333
+ const ret = wasm.wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_318367e4ed152831___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true__417(arg0, arg1, arg2);
8121
9334
  if (ret[1]) {
8122
9335
  throw takeFromExternrefTable0(ret[0]);
8123
9336
  }
8124
9337
  }
8125
9338
 
8126
- function wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_318367e4ed152831___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true__353(arg0, arg1, arg2) {
8127
- const ret = wasm.wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_318367e4ed152831___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true__353(arg0, arg1, arg2);
9339
+ function wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_318367e4ed152831___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true__418(arg0, arg1, arg2) {
9340
+ const ret = wasm.wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_318367e4ed152831___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true__418(arg0, arg1, arg2);
8128
9341
  if (ret[1]) {
8129
9342
  throw takeFromExternrefTable0(ret[0]);
8130
9343
  }
@@ -8162,6 +9375,9 @@ const __wbindgen_enum_GpuCompareFunction = ["never", "less", "equal", "less-equa
8162
9375
  const __wbindgen_enum_GpuCullMode = ["none", "front", "back"];
8163
9376
 
8164
9377
 
9378
+ const __wbindgen_enum_GpuErrorFilter = ["validation", "out-of-memory", "internal"];
9379
+
9380
+
8165
9381
  const __wbindgen_enum_GpuFilterMode = ["nearest", "linear"];
8166
9382
 
8167
9383
 
@@ -8183,6 +9399,9 @@ const __wbindgen_enum_GpuPowerPreference = ["low-power", "high-performance"];
8183
9399
  const __wbindgen_enum_GpuPrimitiveTopology = ["point-list", "line-list", "line-strip", "triangle-list", "triangle-strip"];
8184
9400
 
8185
9401
 
9402
+ const __wbindgen_enum_GpuQueryType = ["occlusion", "timestamp"];
9403
+
9404
+
8186
9405
  const __wbindgen_enum_GpuSamplerBindingType = ["filtering", "non-filtering", "comparison"];
8187
9406
 
8188
9407