@optolith/database-schema 0.98.0 → 0.99.0

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Files changed (30) hide show
  1. package/CHANGELOG.md +10 -0
  2. package/gen/types.d.ts +74 -6
  3. package/lib/types/Locale.d.ts +10 -4
  4. package/lib/types/Locale.js +10 -4
  5. package/lib/types/equipment/item/Armor.d.ts +22 -0
  6. package/lib/types/equipment/item/Armor.js +18 -0
  7. package/lib/types/equipment/item/ArmorAccessory.d.ts +13 -0
  8. package/lib/types/equipment/item/BandageOrRemedy.d.ts +13 -0
  9. package/lib/types/equipment/item/CeremonialItem.d.ts +13 -0
  10. package/lib/types/equipment/item/Clothes.d.ts +13 -0
  11. package/lib/types/equipment/item/Container.d.ts +13 -0
  12. package/lib/types/equipment/item/EquipmentOfBlessedOnes.d.ts +17 -36
  13. package/lib/types/equipment/item/EquipmentOfBlessedOnes.js +15 -4
  14. package/lib/types/equipment/item/IlluminationLightSource.d.ts +13 -0
  15. package/lib/types/equipment/item/IlluminationRefillOrSupply.d.ts +13 -0
  16. package/lib/types/equipment/item/Item.d.ts +13 -0
  17. package/lib/types/equipment/item/Liebesspielzeug.d.ts +13 -0
  18. package/lib/types/equipment/item/LuxuryGood.d.ts +13 -0
  19. package/lib/types/equipment/item/MagicalArtifact.d.ts +13 -0
  20. package/lib/types/equipment/item/MusicalInstrument.d.ts +13 -0
  21. package/lib/types/equipment/item/OrienteeringAid.d.ts +13 -0
  22. package/lib/types/equipment/item/RopeOrChain.d.ts +13 -0
  23. package/lib/types/equipment/item/Stationery.d.ts +13 -0
  24. package/lib/types/equipment/item/ThievesTool.d.ts +13 -0
  25. package/lib/types/equipment/item/TravelGearOrTool.d.ts +13 -0
  26. package/lib/types/equipment/item/Weapon.d.ts +4 -0
  27. package/lib/types/equipment/item/WeaponAccessory.d.ts +13 -0
  28. package/lib/types/equipment/item/_Item.d.ts +30 -0
  29. package/lib/types/equipment/item/_Item.js +8 -0
  30. package/package.json +1 -1
package/CHANGELOG.md CHANGED
@@ -2,6 +2,16 @@
2
2
 
3
3
  All notable changes to this project will be documented in this file. See [commit-and-tag-version](https://github.com/absolute-version/commit-and-tag-version) for commit guidelines.
4
4
 
5
+ ## [0.99.0](https://github.com/Optolith/database-schema/compare/v0.98.0...v0.99.0) (2026-10-13)
6
+
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+ ### ⚠ BREAKING CHANGES
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+
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+ * improve natural language for more items
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+
11
+ ### Features
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+
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+ * improve natural language for more items ([e72bdc4](https://github.com/Optolith/database-schema/commit/e72bdc45d66699a8496b5b9ed6d66ff21898d71a))
14
+
5
15
  ## [0.98.0](https://github.com/Optolith/database-schema/compare/v0.97.1...v0.98.0) (2026-10-13)
6
16
 
7
17
  ### ⚠ BREAKING CHANGES
package/gen/types.d.ts CHANGED
@@ -254,6 +254,7 @@ export type EnumMap = {
254
254
  ArcaneTraditionPrerequisiteGroup: ArcaneTraditionPrerequisiteGroup
255
255
  ArmorComplexity: ArmorComplexity
256
256
  ArmorType: ArmorType
257
+ AssociatedTradition: AssociatedTradition
257
258
  AttributeColor: AttributeColor
258
259
  AutomaticEntryAction: AutomaticEntryAction
259
260
  AutomaticEntryTarget: AutomaticEntryTarget
@@ -2637,16 +2638,22 @@ export interface Locale {
2637
2638
  "Complex": string
2638
2639
  "Various": string
2639
2640
  "Parrying weapon (PA bonus +1 for the main weapon)": string
2641
+ "{$variantArmor} is a type of {$baseArmor}.": string & { __params: { "variantArmor": string; "baseArmor": string } }
2642
+ "{$variantHitZoneArmor} counts as {$baseArmor} for hit zone {$hitZone}.": string & { __params: { "variantHitZoneArmor": string; "baseArmor": string; "hitZone": string } }
2643
+ "Arms": string
2644
+ "Head": string
2645
+ "Legs": string
2646
+ "Torso": string
2647
+ "many shamans": string
2640
2648
  "To buy this item during hero creation, the character must have Tradition ({$traditions}).": string & { __params: { "traditions": string } }
2641
2649
  "To buy {$itemName} during hero creation, the character must have Tradition ({$traditions}).": string & { __params: { "itemName": string; "traditions": string } }
2642
- "Sanctified ({$traditions}); only {$blessedOnes} may purchase weapons sanctified by {$gods}, respectively.": string & { __params: { "traditions": string; "blessedOnes": string; "gods": string } }
2643
- "Sanctified ({$tradition}); only {$blessedOnes} may purchase weapons sanctified by {$god}.": string & { __params: { "tradition": string; "blessedOnes": string; "god": string } }
2650
+ "Sanctified ({$traditions})": string & { __params: { "traditions": string } }
2651
+ "only {$blessedOnes} may purchase weapons sanctified by {$gods}, respectively.": string & { __params: { "blessedOnes": string; "gods": string } }
2652
+ "only {$blessedOnes} may purchase weapons sanctified by {$god}.": string & { __params: { "blessedOnes": string; "god": string } }
2644
2653
  "To buy this item during hero creation, the character must be from {$cultures}.": string & { __params: { "cultures": string } }
2645
2654
  "To buy {$itemName} during hero creation, the character must be from {$cultures}.": string & { __params: { "itemName": string; "cultures": string } }
2646
2655
  "To buy this item during hero creation, the character must have a shamanistic tradition.": string
2647
2656
  "To buy {$itemName} during hero creation, the character must have a shamanistic tradition.": string & { __params: { "itemName": string } }
2648
- "To buy this item during hero creation, the character must be from {$groupOfCultures}.": string & { __params: { "groupOfCultures": string } }
2649
- "To buy {$itemName} during hero creation, the character must be from {$groupOfCultures}.": string & { __params: { "itemName": string; "groupOfCultures": string } }
2650
2657
  ".input {$value :number} {{{$value} inches}}": string & { __params: { "value": number } }
2651
2658
  "unlimited": string
2652
2659
  "Structure Points": string
@@ -13234,10 +13241,20 @@ export interface RestrictedToBlessedTraditions {
13234
13241
  }
13235
13242
 
13236
13243
  export interface RestrictedToBlessedTraditionsTranslation {
13244
+ /**
13245
+ * The item’s sanctified prefix, if different from the generated one.
13246
+ */
13247
+ sanctified?: string
13248
+
13237
13249
  /**
13238
13250
  * The item’s name and surrounding words influenced by grammatical agreement.
13239
13251
  */
13240
13252
  item: string
13253
+
13254
+ /**
13255
+ * The blessed ones able to buy the item, if different from the generated one.
13256
+ */
13257
+ blessedOnes?: string
13241
13258
  }
13242
13259
 
13243
13260
  /**
@@ -23891,6 +23908,20 @@ export interface StandardArmorType {
23891
23908
  * An armor type can have a *sturdiness rating*. The higher the rating, the more durable the armor. Rolling higher than this rating during a sturdiness check means the armor receives one level of the new condition *Wear*.
23892
23909
  */
23893
23910
  sturdinessRating: number
23911
+
23912
+ /**
23913
+ * All translations for the entry, identified by IETF language tag (BCP47).
23914
+ */
23915
+ translations: {
23916
+ [localeId: string]: StandardArmorTypeTranslation
23917
+ }
23918
+ }
23919
+
23920
+ export interface StandardArmorTypeTranslation {
23921
+ /**
23922
+ * The name of this armor when referenced as the base of a variant in a note.
23923
+ */
23924
+ nameInNote: string
23894
23925
  }
23895
23926
 
23896
23927
  /**
@@ -23906,6 +23937,20 @@ export interface StandardVariantArmorType {
23906
23937
  * An armor type can have a *sturdiness rating*. The higher the rating, the more durable the armor. Rolling higher than this rating during a sturdiness check means the armor receives one level of the new condition *Wear*.
23907
23938
  */
23908
23939
  sturdinessRating: number
23940
+
23941
+ /**
23942
+ * All translations for the entry, identified by IETF language tag (BCP47).
23943
+ */
23944
+ translations: {
23945
+ [localeId: string]: StandardVariantArmorTypeTranslation
23946
+ }
23947
+ }
23948
+
23949
+ export interface StandardVariantArmorTypeTranslation {
23950
+ /**
23951
+ * The name of this armor when referenced as being a variant of another armor in a note.
23952
+ */
23953
+ nameInNote: string
23909
23954
  }
23910
23955
 
23911
23956
  /**
@@ -23916,6 +23961,20 @@ export interface VariantArmorType {
23916
23961
  * The standard armor this armor is a variant of.
23917
23962
  */
23918
23963
  variantOf: Armor_ID
23964
+
23965
+ /**
23966
+ * All translations for the entry, identified by IETF language tag (BCP47).
23967
+ */
23968
+ translations: {
23969
+ [localeId: string]: VariantArmorTypeTranslation
23970
+ }
23971
+ }
23972
+
23973
+ export interface VariantArmorTypeTranslation {
23974
+ /**
23975
+ * The name of this armor when referenced as being a variant of another armor in a note.
23976
+ */
23977
+ nameInNote: string
23919
23978
  }
23920
23979
 
23921
23980
  /**
@@ -25501,9 +25560,9 @@ export interface EquipmentOfBlessedOnes {
25501
25560
  structure_points: StructurePoints
25502
25561
 
25503
25562
  /**
25504
- * Define if during character creation this item can only be bought by a specific subset of characters.
25563
+ * The traditions this item is associated with.
25505
25564
  */
25506
- restrictedTo?: RestrictedTo
25565
+ associatedTraditions: AssociatedTradition[]
25507
25566
 
25508
25567
  /**
25509
25568
  * The item can also be used either as an improvised weapon or as an armor, although this is not the primary use case of the item.
@@ -25552,6 +25611,15 @@ export interface EquipmentOfBlessedOnesTranslation {
25552
25611
  errata?: Errata
25553
25612
  }
25554
25613
 
25614
+ export type AssociatedTradition =
25615
+ | {
25616
+ kind: "Specific"
25617
+ Specific: BlessedTradition_ID
25618
+ }
25619
+ | {
25620
+ kind: "ManyShamans"
25621
+ }
25622
+
25555
25623
  export interface EquipmentPackage {
25556
25624
  /**
25557
25625
  * All items in the package. You have to provide the item (template) identifier and you can optionally provide the number of how often an item is included in the package.
@@ -1476,16 +1476,22 @@ export declare const Locale: DB.Entity<"Locale", {
1476
1476
  Complex: null;
1477
1477
  Various: null;
1478
1478
  "Parrying weapon (PA bonus +1 for the main weapon)": null;
1479
+ "{$variantArmor} is a type of {$baseArmor}.": null;
1480
+ "{$variantHitZoneArmor} counts as {$baseArmor} for hit zone {$hitZone}.": null;
1481
+ Arms: null;
1482
+ Head: null;
1483
+ Legs: null;
1484
+ Torso: null;
1485
+ "many shamans": null;
1479
1486
  "To buy this item during hero creation, the character must have Tradition ({$traditions}).": null;
1480
1487
  "To buy {$itemName} during hero creation, the character must have Tradition ({$traditions}).": null;
1481
- "Sanctified ({$traditions}); only {$blessedOnes} may purchase weapons sanctified by {$gods}, respectively.": null;
1482
- "Sanctified ({$tradition}); only {$blessedOnes} may purchase weapons sanctified by {$god}.": null;
1488
+ "Sanctified ({$traditions})": null;
1489
+ "only {$blessedOnes} may purchase weapons sanctified by {$gods}, respectively.": null;
1490
+ "only {$blessedOnes} may purchase weapons sanctified by {$god}.": null;
1483
1491
  "To buy this item during hero creation, the character must be from {$cultures}.": null;
1484
1492
  "To buy {$itemName} during hero creation, the character must be from {$cultures}.": null;
1485
1493
  "To buy this item during hero creation, the character must have a shamanistic tradition.": null;
1486
1494
  "To buy {$itemName} during hero creation, the character must have a shamanistic tradition.": null;
1487
- "To buy this item during hero creation, the character must be from {$groupOfCultures}.": null;
1488
- "To buy {$itemName} during hero creation, the character must be from {$groupOfCultures}.": null;
1489
1495
  ".input {$value :number} {{{$value} inches}}": null;
1490
1496
  unlimited: null;
1491
1497
  "Structure Points": null;
@@ -1518,16 +1518,22 @@ export const Locale = DB.Entity(import.meta.url, {
1518
1518
  "Complex": null,
1519
1519
  "Various": null,
1520
1520
  "Parrying weapon (PA bonus +1 for the main weapon)": null,
1521
+ "{$variantArmor} is a type of {$baseArmor}.": null,
1522
+ "{$variantHitZoneArmor} counts as {$baseArmor} for hit zone {$hitZone}.": null,
1523
+ "Arms": null,
1524
+ "Head": null,
1525
+ "Legs": null,
1526
+ "Torso": null,
1527
+ "many shamans": null,
1521
1528
  "To buy this item during hero creation, the character must have Tradition ({$traditions}).": null,
1522
1529
  "To buy {$itemName} during hero creation, the character must have Tradition ({$traditions}).": null,
1523
- "Sanctified ({$traditions}); only {$blessedOnes} may purchase weapons sanctified by {$gods}, respectively.": null,
1524
- "Sanctified ({$tradition}); only {$blessedOnes} may purchase weapons sanctified by {$god}.": null,
1530
+ "Sanctified ({$traditions})": null,
1531
+ "only {$blessedOnes} may purchase weapons sanctified by {$gods}, respectively.": null,
1532
+ "only {$blessedOnes} may purchase weapons sanctified by {$god}.": null,
1525
1533
  "To buy this item during hero creation, the character must be from {$cultures}.": null,
1526
1534
  "To buy {$itemName} during hero creation, the character must be from {$cultures}.": null,
1527
1535
  "To buy this item during hero creation, the character must have a shamanistic tradition.": null,
1528
1536
  "To buy {$itemName} during hero creation, the character must have a shamanistic tradition.": null,
1529
- "To buy this item during hero creation, the character must be from {$groupOfCultures}.": null,
1530
- "To buy {$itemName} during hero creation, the character must be from {$groupOfCultures}.": null,
1531
1537
  ".input {$value :number} {{{$value} inches}}": null,
1532
1538
  "unlimited": null,
1533
1539
  "Structure Points": null,
@@ -102,13 +102,22 @@ export declare const Armor: DB.Entity<"Armor", {
102
102
  armorType: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ArmorType", {
103
103
  Standard: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardArmorType", DB.Object<{
104
104
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
105
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardArmorTypeTranslation", {
106
+ nameInNote: DB.MemberDecl<DB.String, true>;
107
+ }>, true>;
105
108
  }>, []>>>;
106
109
  StandardVariant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardVariantArmorType", DB.Object<{
107
110
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
108
111
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
112
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardVariantArmorTypeTranslation", {
113
+ nameInNote: DB.MemberDecl<DB.String, true>;
114
+ }>, true>;
109
115
  }>, []>>>;
110
116
  Variant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"VariantArmorType", DB.Object<{
111
117
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
118
+ translations: DB.MemberDecl<DB.NestedEntityMap<"VariantArmorTypeTranslation", {
119
+ nameInNote: DB.MemberDecl<DB.String, true>;
120
+ }>, true>;
112
121
  }>, []>>>;
113
122
  }, []>>, true>;
114
123
  hit_zone: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"HitZone", {
@@ -154,7 +163,9 @@ export declare const Armor: DB.Entity<"Armor", {
154
163
  }, []>>, true>;
155
164
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
156
165
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
166
+ sanctified: DB.MemberDecl<DB.String, false>;
157
167
  item: DB.MemberDecl<DB.String, true>;
168
+ blessedOnes: DB.MemberDecl<DB.String, false>;
158
169
  }>, true>;
159
170
  }>, []>>, false>;
160
171
  }>, []>>, false>;
@@ -269,13 +280,22 @@ export declare const SecondaryArmor: DB.TypeAlias<"SecondaryArmor", DB.Object<{
269
280
  armorType: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ArmorType", {
270
281
  Standard: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardArmorType", DB.Object<{
271
282
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
283
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardArmorTypeTranslation", {
284
+ nameInNote: DB.MemberDecl<DB.String, true>;
285
+ }>, true>;
272
286
  }>, []>>>;
273
287
  StandardVariant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardVariantArmorType", DB.Object<{
274
288
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
275
289
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
290
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardVariantArmorTypeTranslation", {
291
+ nameInNote: DB.MemberDecl<DB.String, true>;
292
+ }>, true>;
276
293
  }>, []>>>;
277
294
  Variant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"VariantArmorType", DB.Object<{
278
295
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
296
+ translations: DB.MemberDecl<DB.NestedEntityMap<"VariantArmorTypeTranslation", {
297
+ nameInNote: DB.MemberDecl<DB.String, true>;
298
+ }>, true>;
279
299
  }>, []>>>;
280
300
  }, []>>, true>;
281
301
  hit_zone: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"HitZone", {
@@ -321,7 +341,9 @@ export declare const SecondaryArmor: DB.TypeAlias<"SecondaryArmor", DB.Object<{
321
341
  }, []>>, true>;
322
342
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
323
343
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
344
+ sanctified: DB.MemberDecl<DB.String, false>;
324
345
  item: DB.MemberDecl<DB.String, true>;
346
+ blessedOnes: DB.MemberDecl<DB.String, false>;
325
347
  }>, true>;
326
348
  }>, []>>, false>;
327
349
  }>, []>>, false>;
@@ -109,6 +109,12 @@ const StandardArmorType = DB.TypeAlias(import.meta.url, {
109
109
  comment: "An armor type can have a *sturdiness rating*. The higher the rating, the more durable the armor. Rolling higher than this rating during a sturdiness check means the armor receives one level of the new condition *Wear*.",
110
110
  type: DB.Integer({ minimum: 1, maximum: 20 }),
111
111
  }),
112
+ translations: NestedTranslationMap(DB.Required, "StandardArmorType", DB.Object({
113
+ nameInNote: DB.Required({
114
+ comment: "The name of this armor when referenced as the base of a variant in a note.",
115
+ type: DB.String({ minLength: 1, markdown: "block" }),
116
+ }),
117
+ }, { minProperties: 1 })),
112
118
  }),
113
119
  });
114
120
  const validateArmorTypeReference = (deps) => [
@@ -130,6 +136,12 @@ const StandardVariantArmorType = DB.TypeAlias(import.meta.url, {
130
136
  comment: "An armor type can have a *sturdiness rating*. The higher the rating, the more durable the armor. Rolling higher than this rating during a sturdiness check means the armor receives one level of the new condition *Wear*.",
131
137
  type: DB.Integer({ minimum: 1, maximum: 20 }),
132
138
  }),
139
+ translations: NestedTranslationMap(DB.Required, "StandardVariantArmorType", DB.Object({
140
+ nameInNote: DB.Required({
141
+ comment: "The name of this armor when referenced as being a variant of another armor in a note.",
142
+ type: DB.String({ minLength: 1, markdown: "block" }),
143
+ }),
144
+ }, { minProperties: 1 })),
133
145
  }),
134
146
  customConstraints: validateArmorTypeReference,
135
147
  });
@@ -141,6 +153,12 @@ const VariantArmorType = DB.TypeAlias(import.meta.url, {
141
153
  comment: "The standard armor this armor is a variant of.",
142
154
  type: ArmorIdentifier(),
143
155
  }),
156
+ translations: NestedTranslationMap(DB.Required, "VariantArmorType", DB.Object({
157
+ nameInNote: DB.Required({
158
+ comment: "The name of this armor when referenced as being a variant of another armor in a note.",
159
+ type: DB.String({ minLength: 1, markdown: "block" }),
160
+ }),
161
+ }, { minProperties: 1 })),
144
162
  }),
145
163
  customConstraints: validateArmorTypeReference,
146
164
  });
@@ -177,7 +177,9 @@ export declare const ArmorAccessory: DB.Entity<"ArmorAccessory", {
177
177
  }, []>>, true>;
178
178
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
179
179
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
180
+ sanctified: DB.MemberDecl<DB.String, false>;
180
181
  item: DB.MemberDecl<DB.String, true>;
182
+ blessedOnes: DB.MemberDecl<DB.String, false>;
181
183
  }>, true>;
182
184
  }>, []>>, false>;
183
185
  }>, []>>, false>;
@@ -193,13 +195,22 @@ export declare const ArmorAccessory: DB.Entity<"ArmorAccessory", {
193
195
  armorType: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ArmorType", {
194
196
  Standard: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardArmorType", DB.Object<{
195
197
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
198
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardArmorTypeTranslation", {
199
+ nameInNote: DB.MemberDecl<DB.String, true>;
200
+ }>, true>;
196
201
  }>, []>>>;
197
202
  StandardVariant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardVariantArmorType", DB.Object<{
198
203
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
199
204
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
205
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardVariantArmorTypeTranslation", {
206
+ nameInNote: DB.MemberDecl<DB.String, true>;
207
+ }>, true>;
200
208
  }>, []>>>;
201
209
  Variant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"VariantArmorType", DB.Object<{
202
210
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
211
+ translations: DB.MemberDecl<DB.NestedEntityMap<"VariantArmorTypeTranslation", {
212
+ nameInNote: DB.MemberDecl<DB.String, true>;
213
+ }>, true>;
203
214
  }>, []>>>;
204
215
  }, []>>, true>;
205
216
  hit_zone: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"HitZone", {
@@ -245,7 +256,9 @@ export declare const ArmorAccessory: DB.Entity<"ArmorAccessory", {
245
256
  }, []>>, true>;
246
257
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
247
258
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
259
+ sanctified: DB.MemberDecl<DB.String, false>;
248
260
  item: DB.MemberDecl<DB.String, true>;
261
+ blessedOnes: DB.MemberDecl<DB.String, false>;
249
262
  }>, true>;
250
263
  }>, []>>, false>;
251
264
  }>, []>>, false>;
@@ -177,7 +177,9 @@ export declare const BandageOrRemedy: DB.Entity<"BandageOrRemedy", {
177
177
  }, []>>, true>;
178
178
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
179
179
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
180
+ sanctified: DB.MemberDecl<DB.String, false>;
180
181
  item: DB.MemberDecl<DB.String, true>;
182
+ blessedOnes: DB.MemberDecl<DB.String, false>;
181
183
  }>, true>;
182
184
  }>, []>>, false>;
183
185
  }>, []>>, false>;
@@ -193,13 +195,22 @@ export declare const BandageOrRemedy: DB.Entity<"BandageOrRemedy", {
193
195
  armorType: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ArmorType", {
194
196
  Standard: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardArmorType", DB.Object<{
195
197
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
198
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardArmorTypeTranslation", {
199
+ nameInNote: DB.MemberDecl<DB.String, true>;
200
+ }>, true>;
196
201
  }>, []>>>;
197
202
  StandardVariant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardVariantArmorType", DB.Object<{
198
203
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
199
204
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
205
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardVariantArmorTypeTranslation", {
206
+ nameInNote: DB.MemberDecl<DB.String, true>;
207
+ }>, true>;
200
208
  }>, []>>>;
201
209
  Variant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"VariantArmorType", DB.Object<{
202
210
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
211
+ translations: DB.MemberDecl<DB.NestedEntityMap<"VariantArmorTypeTranslation", {
212
+ nameInNote: DB.MemberDecl<DB.String, true>;
213
+ }>, true>;
203
214
  }>, []>>>;
204
215
  }, []>>, true>;
205
216
  hit_zone: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"HitZone", {
@@ -245,7 +256,9 @@ export declare const BandageOrRemedy: DB.Entity<"BandageOrRemedy", {
245
256
  }, []>>, true>;
246
257
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
247
258
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
259
+ sanctified: DB.MemberDecl<DB.String, false>;
248
260
  item: DB.MemberDecl<DB.String, true>;
261
+ blessedOnes: DB.MemberDecl<DB.String, false>;
249
262
  }>, true>;
250
263
  }>, []>>, false>;
251
264
  }>, []>>, false>;
@@ -178,7 +178,9 @@ export declare const CeremonialItem: DB.Entity<"CeremonialItem", {
178
178
  }, []>>, true>;
179
179
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
180
180
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
181
+ sanctified: DB.MemberDecl<DB.String, false>;
181
182
  item: DB.MemberDecl<DB.String, true>;
183
+ blessedOnes: DB.MemberDecl<DB.String, false>;
182
184
  }>, true>;
183
185
  }>, []>>, false>;
184
186
  }>, []>>, false>;
@@ -194,13 +196,22 @@ export declare const CeremonialItem: DB.Entity<"CeremonialItem", {
194
196
  armorType: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ArmorType", {
195
197
  Standard: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardArmorType", DB.Object<{
196
198
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
199
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardArmorTypeTranslation", {
200
+ nameInNote: DB.MemberDecl<DB.String, true>;
201
+ }>, true>;
197
202
  }>, []>>>;
198
203
  StandardVariant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardVariantArmorType", DB.Object<{
199
204
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
200
205
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
206
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardVariantArmorTypeTranslation", {
207
+ nameInNote: DB.MemberDecl<DB.String, true>;
208
+ }>, true>;
201
209
  }>, []>>>;
202
210
  Variant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"VariantArmorType", DB.Object<{
203
211
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
212
+ translations: DB.MemberDecl<DB.NestedEntityMap<"VariantArmorTypeTranslation", {
213
+ nameInNote: DB.MemberDecl<DB.String, true>;
214
+ }>, true>;
204
215
  }>, []>>>;
205
216
  }, []>>, true>;
206
217
  hit_zone: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"HitZone", {
@@ -246,7 +257,9 @@ export declare const CeremonialItem: DB.Entity<"CeremonialItem", {
246
257
  }, []>>, true>;
247
258
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
248
259
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
260
+ sanctified: DB.MemberDecl<DB.String, false>;
249
261
  item: DB.MemberDecl<DB.String, true>;
262
+ blessedOnes: DB.MemberDecl<DB.String, false>;
250
263
  }>, true>;
251
264
  }>, []>>, false>;
252
265
  }>, []>>, false>;
@@ -177,7 +177,9 @@ export declare const Clothes: DB.Entity<"Clothes", {
177
177
  }, []>>, true>;
178
178
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
179
179
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
180
+ sanctified: DB.MemberDecl<DB.String, false>;
180
181
  item: DB.MemberDecl<DB.String, true>;
182
+ blessedOnes: DB.MemberDecl<DB.String, false>;
181
183
  }>, true>;
182
184
  }>, []>>, false>;
183
185
  }>, []>>, false>;
@@ -193,13 +195,22 @@ export declare const Clothes: DB.Entity<"Clothes", {
193
195
  armorType: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ArmorType", {
194
196
  Standard: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardArmorType", DB.Object<{
195
197
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
198
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardArmorTypeTranslation", {
199
+ nameInNote: DB.MemberDecl<DB.String, true>;
200
+ }>, true>;
196
201
  }>, []>>>;
197
202
  StandardVariant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardVariantArmorType", DB.Object<{
198
203
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
199
204
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
205
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardVariantArmorTypeTranslation", {
206
+ nameInNote: DB.MemberDecl<DB.String, true>;
207
+ }>, true>;
200
208
  }>, []>>>;
201
209
  Variant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"VariantArmorType", DB.Object<{
202
210
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
211
+ translations: DB.MemberDecl<DB.NestedEntityMap<"VariantArmorTypeTranslation", {
212
+ nameInNote: DB.MemberDecl<DB.String, true>;
213
+ }>, true>;
203
214
  }>, []>>>;
204
215
  }, []>>, true>;
205
216
  hit_zone: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"HitZone", {
@@ -245,7 +256,9 @@ export declare const Clothes: DB.Entity<"Clothes", {
245
256
  }, []>>, true>;
246
257
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
247
258
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
259
+ sanctified: DB.MemberDecl<DB.String, false>;
248
260
  item: DB.MemberDecl<DB.String, true>;
261
+ blessedOnes: DB.MemberDecl<DB.String, false>;
249
262
  }>, true>;
250
263
  }>, []>>, false>;
251
264
  }>, []>>, false>;
@@ -177,7 +177,9 @@ export declare const Container: DB.Entity<"Container", {
177
177
  }, []>>, true>;
178
178
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
179
179
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
180
+ sanctified: DB.MemberDecl<DB.String, false>;
180
181
  item: DB.MemberDecl<DB.String, true>;
182
+ blessedOnes: DB.MemberDecl<DB.String, false>;
181
183
  }>, true>;
182
184
  }>, []>>, false>;
183
185
  }>, []>>, false>;
@@ -193,13 +195,22 @@ export declare const Container: DB.Entity<"Container", {
193
195
  armorType: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ArmorType", {
194
196
  Standard: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardArmorType", DB.Object<{
195
197
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
198
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardArmorTypeTranslation", {
199
+ nameInNote: DB.MemberDecl<DB.String, true>;
200
+ }>, true>;
196
201
  }>, []>>>;
197
202
  StandardVariant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardVariantArmorType", DB.Object<{
198
203
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
199
204
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
205
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardVariantArmorTypeTranslation", {
206
+ nameInNote: DB.MemberDecl<DB.String, true>;
207
+ }>, true>;
200
208
  }>, []>>>;
201
209
  Variant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"VariantArmorType", DB.Object<{
202
210
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
211
+ translations: DB.MemberDecl<DB.NestedEntityMap<"VariantArmorTypeTranslation", {
212
+ nameInNote: DB.MemberDecl<DB.String, true>;
213
+ }>, true>;
203
214
  }>, []>>>;
204
215
  }, []>>, true>;
205
216
  hit_zone: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"HitZone", {
@@ -245,7 +256,9 @@ export declare const Container: DB.Entity<"Container", {
245
256
  }, []>>, true>;
246
257
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
247
258
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
259
+ sanctified: DB.MemberDecl<DB.String, false>;
248
260
  item: DB.MemberDecl<DB.String, true>;
261
+ blessedOnes: DB.MemberDecl<DB.String, false>;
249
262
  }>, true>;
250
263
  }>, []>>, false>;
251
264
  }>, []>>, false>;
@@ -25,42 +25,10 @@ export declare const EquipmentOfBlessedOnes: DB.Entity<"EquipmentOfBlessedOnes",
25
25
  structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
26
26
  points: DB.MemberDecl<DB.Integer, true>;
27
27
  }>, []>>>, []>>, true>;
28
- restrictedTo: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RestrictedTo", DB.Object<{
29
- races: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RestrictedToRaces", DB.Object<{
30
- scope: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
31
- translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToRacesTranslation", {
32
- item: DB.MemberDecl<DB.String, true>;
33
- groupOfCultures: DB.MemberDecl<DB.String, true>;
34
- }>, true>;
35
- }>, []>>, false>;
36
- cultures: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RestrictedToCultures", DB.Object<{
37
- scope: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
38
- translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToCulturesTranslation", {
39
- item: DB.MemberDecl<DB.String, true>;
40
- cultures: DB.MemberDecl<DB.String, true>;
41
- }>, true>;
42
- }>, []>>, false>;
43
- professions: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RestrictedToProfessions", DB.Object<{
44
- scope: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
45
- }>, []>>, false>;
46
- magicalTraditions: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RestrictedToMagicalTraditions", DB.Object<{
47
- scope: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
48
- translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToMagicalTraditionsTranslation", {
49
- item: DB.MemberDecl<DB.String, true>;
50
- }>, true>;
51
- }>, []>>, false>;
52
- blessedTraditions: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RestrictedToBlessedTraditions", DB.Object<{
53
- scope: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"RestrictedToBlessedTraditionsScope", {
54
- Specific: DB.EnumCase<DB.Array<DB.ReferenceIdentifier>>;
55
- Church: DB.EnumCase<null>;
56
- Shamanistic: DB.EnumCase<null>;
57
- }, []>>, true>;
58
- isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
59
- translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
60
- item: DB.MemberDecl<DB.String, true>;
61
- }>, true>;
62
- }>, []>>, false>;
63
- }>, []>>, false>;
28
+ associatedTraditions: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"AssociatedTradition", {
29
+ Specific: DB.EnumCase<DB.ReferenceIdentifier>;
30
+ ManyShamans: DB.EnumCase<null>;
31
+ }, []>>>, true>;
64
32
  combat_use: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatUse", {
65
33
  Weapon: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
66
34
  melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
@@ -140,7 +108,9 @@ export declare const EquipmentOfBlessedOnes: DB.Entity<"EquipmentOfBlessedOnes",
140
108
  }, []>>, true>;
141
109
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
142
110
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
111
+ sanctified: DB.MemberDecl<DB.String, false>;
143
112
  item: DB.MemberDecl<DB.String, true>;
113
+ blessedOnes: DB.MemberDecl<DB.String, false>;
144
114
  }>, true>;
145
115
  }>, []>>, false>;
146
116
  }>, []>>, false>;
@@ -156,13 +126,22 @@ export declare const EquipmentOfBlessedOnes: DB.Entity<"EquipmentOfBlessedOnes",
156
126
  armorType: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ArmorType", {
157
127
  Standard: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardArmorType", DB.Object<{
158
128
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
129
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardArmorTypeTranslation", {
130
+ nameInNote: DB.MemberDecl<DB.String, true>;
131
+ }>, true>;
159
132
  }>, []>>>;
160
133
  StandardVariant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"StandardVariantArmorType", DB.Object<{
161
134
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
162
135
  sturdinessRating: DB.MemberDecl<DB.Integer, true>;
136
+ translations: DB.MemberDecl<DB.NestedEntityMap<"StandardVariantArmorTypeTranslation", {
137
+ nameInNote: DB.MemberDecl<DB.String, true>;
138
+ }>, true>;
163
139
  }>, []>>>;
164
140
  Variant: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"VariantArmorType", DB.Object<{
165
141
  variantOf: DB.MemberDecl<DB.ReferenceIdentifier, true>;
142
+ translations: DB.MemberDecl<DB.NestedEntityMap<"VariantArmorTypeTranslation", {
143
+ nameInNote: DB.MemberDecl<DB.String, true>;
144
+ }>, true>;
166
145
  }>, []>>>;
167
146
  }, []>>, true>;
168
147
  hit_zone: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"HitZone", {
@@ -208,7 +187,9 @@ export declare const EquipmentOfBlessedOnes: DB.Entity<"EquipmentOfBlessedOnes",
208
187
  }, []>>, true>;
209
188
  isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
210
189
  translations: DB.MemberDecl<DB.NestedEntityMap<"RestrictedToBlessedTraditionsTranslation", {
190
+ sanctified: DB.MemberDecl<DB.String, false>;
211
191
  item: DB.MemberDecl<DB.String, true>;
192
+ blessedOnes: DB.MemberDecl<DB.String, false>;
212
193
  }>, true>;
213
194
  }>, []>>, false>;
214
195
  }>, []>>, false>;