@optolith/database-schema 0.76.0 → 0.77.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +16 -0
- package/gen/types.d.ts +250 -0
- package/lib/main.js +2 -0
- package/lib/types/Attribute.js +1 -3
- package/lib/types/DerivedCharacteristic.js +1 -3
- package/lib/types/Locale.d.ts +7 -0
- package/lib/types/Locale.js +7 -0
- package/lib/types/SkillGroup.js +1 -3
- package/lib/types/SocialStatus.js +1 -0
- package/lib/types/Talisman.js +1 -1
- package/lib/types/_Identifier.d.ts +2 -0
- package/lib/types/_Identifier.js +4 -0
- package/lib/types/equipment/item/BandageOrRemedy.js +1 -1
- package/lib/types/equipment/item/CeremonialItem.js +1 -1
- package/lib/types/equipment/item/Clothes.js +1 -1
- package/lib/types/equipment/item/Container.js +1 -1
- package/lib/types/equipment/item/EquipmentCategory.d.ts +121 -0
- package/lib/types/equipment/item/EquipmentCategory.js +131 -0
- package/lib/types/equipment/item/EquipmentOfBlessedOnes.js +1 -1
- package/lib/types/equipment/item/IlluminationLightSource.js +1 -1
- package/lib/types/equipment/item/IlluminationRefillOrSupply.js +1 -1
- package/lib/types/equipment/item/Item.d.ts +287 -0
- package/lib/types/equipment/item/Item.js +167 -0
- package/lib/types/equipment/item/Liebesspielzeug.js +1 -1
- package/lib/types/equipment/item/LuxuryGood.js +1 -1
- package/lib/types/equipment/item/MagicalArtifact.js +1 -1
- package/lib/types/equipment/item/MusicalInstrument.js +1 -1
- package/lib/types/equipment/item/TravelGearOrTool.js +1 -1
- package/lib/types/equipment/item/Weapon.js +1 -1
- package/lib/types/equipment/item/WeaponAccessory.js +1 -1
- package/lib/types/equipment/item/_Item.js +1 -1
- package/lib/types/equipment/item/_Weapon.d.ts +2 -2
- package/lib/types/equipment/item/_Weapon.js +7 -4
- package/lib/types/equipment/item/sub/Reach.js +1 -3
- package/lib/types/index.d.ts +2 -0
- package/lib/types/index.js +2 -0
- package/package.json +9 -9
package/CHANGELOG.md
CHANGED
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@@ -2,6 +2,22 @@
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All notable changes to this project will be documented in this file. See [commit-and-tag-version](https://github.com/absolute-version/commit-and-tag-version) for commit guidelines.
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## [0.77.1](https://github.com/Optolith/database-schema/compare/v0.77.0...v0.77.1) (2026-10-03)
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### Features
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* generic item and equipment category entities ([c154d95](https://github.com/Optolith/database-schema/commit/c154d955d161b02d8d43d13dad8a6b881a333e92))
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* mark entities sortable by index value ([5c8dd28](https://github.com/Optolith/database-schema/commit/5c8dd28937e9176b431cb8e693e816e06fcfb8d5))
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## [0.77.0](https://github.com/Optolith/database-schema/compare/v0.76.0...v0.77.0) (2026-10-01)
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### ⚠ BREAKING CHANGES
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* more profession translation parts
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### Features
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* more profession translation parts ([9971ec0](https://github.com/Optolith/database-schema/commit/9971ec01fed1d93aa5fb4f163f9dd51a45affcac))
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## [0.76.0](https://github.com/Optolith/database-schema/compare/v0.75.1...v0.76.0) (2026-09-30)
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### ⚠ BREAKING CHANGES
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package/gen/types.d.ts
CHANGED
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@@ -65,6 +65,7 @@ export type EntityMap = {
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Elixir: Elixir
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ElvenMagicalSong: ElvenMagicalSong
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Enhancement: Enhancement
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EquipmentCategory: EquipmentCategory
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EquipmentOfBlessedOnes: EquipmentOfBlessedOnes
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EquipmentPackage: EquipmentPackage
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ExperienceLevel: ExperienceLevel
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@@ -91,6 +92,7 @@ export type EntityMap = {
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IlluminationRefillOrSupply: IlluminationRefillOrSupply
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Influence: Influence
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InstrumentEnchantment: InstrumentEnchantment
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Item: Item
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JesterTrick: JesterTrick
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Jewelry: Jewelry
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KarmaSpecialAbility: KarmaSpecialAbility
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@@ -317,6 +319,7 @@ export type EnumMap = {
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EncumbranceInfluence: EncumbranceInfluence
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EnhancementAdventurePoints: EnhancementAdventurePoints
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EnhancementPrerequisiteGroup: EnhancementPrerequisiteGroup
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EquipmentCategoryType: EquipmentCategoryType
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EquipmentIdentifier: EquipmentIdentifier
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ExpressionBasedParameterExpressionValue: ExpressionBasedParameterExpressionValue
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ExpressionBasedPoisonTimeExpressionValue: ExpressionBasedPoisonTimeExpressionValue
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SlowSkillCastingTimeUnit: SlowSkillCastingTimeUnit
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SpecialAbilityGroup: SpecialAbilityGroup
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SpecialAbilityIdentifier: SpecialAbilityIdentifier
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SpecialEquipmentCategoryEntity: SpecialEquipmentCategoryEntity
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SpecificAffectedTargetCategoryIdentifier: SpecificAffectedTargetCategoryIdentifier
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SpecificFromSkillSelectOptionCategoryCategoryOperation: SpecificFromSkillSelectOptionCategoryCategoryOperation
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SpellFilter: SpellFilter
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@@ -470,6 +474,7 @@ export type EnumMap = {
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TradeSecretSelectOptionCategory: TradeSecretSelectOptionCategory
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TribePrerequisiteGroup: TribePrerequisiteGroup
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ValueMapStyle: ValueMapStyle
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ValueRule: ValueRule
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VariantOptionAction: VariantOptionAction<unknown>
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VariantSpecialAbilityAction: VariantSpecialAbilityAction
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Volume: Volume
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@@ -503,6 +508,7 @@ export type TypeAliasMap = {
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AllApplicableCloseCombatTechniques: AllApplicableCloseCombatTechniques
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AllApplicableCombatTechniques: AllApplicableCombatTechniques
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AllApplicableRangedCombatTechniques: AllApplicableRangedCombatTechniques
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AllowedCombatValues: AllowedCombatValues
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AlternativeName: AlternativeName
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AnimalFeed: AnimalFeed
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AnimalPowers: AnimalPowers
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CustomDurationUnit: CustomDurationUnit
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CustomMagicalRuneSuboption: CustomMagicalRuneSuboption
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DaggerRitualArcaneEnergyCost: DaggerRitualArcaneEnergyCost
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DefaultEquipmentCategoryTypeRules: DefaultEquipmentCategoryTypeRules
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DefaultPrimaryAttributeDamageThreshold: DefaultPrimaryAttributeDamageThreshold
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DefaultRangedDamage: DefaultRangedDamage
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DefiniteBookCostVariant: DefiniteBookCostVariant
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"The following advantages and disadvantages distinguish Aventurian {$race}. You should choose these advantages and disadvantages. If you don’t want to take them, talk to your GM.": string & { __params: { "race": string } }
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"Uncommon Advantages": string
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"Uncommon Disadvantages": string
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"all magical and Blessed One advantages": string
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"all magical and Blessed One disadvantages": string
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"all Blessed One advantages": string
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"all Blessed One disadvantages": string
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"all magical advantages": string
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"all magical disadvantages": string
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"Language": string
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"Script": string
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"Area Knowledge": string
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"{$count} more spellworks totaling {$apValue} AP": string & { __params: { "count": string; "apValue": string } }
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"{$count} from the following list": string & { __params: { "count": string } }
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"The Twelve Blessings": string
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".input {$count :number} {{{$count} of the following liturgical chants {$rating}}}": string & { __params: { "count": number; "rating": string } }
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"except for {$list :list type=conjunction}": string & { __params: { "list": string[] } }
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"depends on selected tradition": string
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"Additional Prerequisites": string
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@@ -24221,6 +24235,126 @@ export interface ElixirEffectForEachQualityLevel {
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qualityLevels: [string, string, string, string, string, string]
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}
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export interface EquipmentCategory {
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/**
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* The position of the category in the list. This has to be a unique value.
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*/
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position: number
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/**
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* The type of the equipment category.
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*/
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type: EquipmentCategoryType
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/**
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* All translations for the entry, identified by IETF language tag (BCP47).
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*/
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translations: {
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[localeId: string]: EquipmentCategoryTranslation
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}
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}
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/**
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* The entity’s identifier. A UUID or a locale code if it is registered as the locale entity.
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*/
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export type EquipmentCategory_ID = string
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export interface EquipmentCategoryTranslation {
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/**
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* The equipment category’s name.
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*/
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name: string
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}
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export type EquipmentCategoryType =
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kind: "Default"
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Default: DefaultEquipmentCategoryTypeRules
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}
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kind: "Special"
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Special: SpecialEquipmentCategoryEntity
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}
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export interface DefaultEquipmentCategoryTypeRules {
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/**
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* The combat values that are allowed for this category. If any combat value is allowed and used, advantages, disadvantages and known item specifics are also allowed to be defined for the item.
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*/
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combatValues: AllowedCombatValues
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/**
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* Presence of restrictions to certain groups for items in this category.
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*/
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restrictedTo: ValueRule
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/**
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* Presence of structure points to certain groups for items in this category.
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*/
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structurePoints: ValueRule
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/**
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* Presence of weight to certain groups for items in this category.
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*/
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weight: ValueRule
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/**
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* Presence of complexity to certain groups for items in this category.
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*/
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complexity: ValueRule
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}
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/**
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* The combat values that are allowed for this category. If any combat value is allowed and used, advantages, disadvantages and known item specifics are also allowed to be defined for the item.
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*/
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export interface AllowedCombatValues {
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/**
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* Is the item allowed to be used as a weapon?
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*/
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isWeaponAllowed: boolean
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/**
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* Is the item allowed to be used as an armor?
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*/
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isArmorAllowed: boolean
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}
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/**
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* Defines if an instance MUST/CAN/MUST NOT define a value for this parameter. If multiple rules apply to the same parameter, the order of precedence is Required > Optional > Prohibited.
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*/
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export type ValueRule =
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kind: "Required"
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}
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kind: "Optional"
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}
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kind: "Prohibited"
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}
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export type SpecialEquipmentCategoryEntity =
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kind: "AnimalCare"
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}
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kind: "Book"
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}
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kind: "Elixir"
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}
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kind: "GemOrPreciousStone"
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}
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kind: "Newspaper"
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}
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kind: "Poison"
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}
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kind: "WorkingSupernaturalCreature"
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}
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export interface EquipmentOfBlessedOnes {
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/**
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* The cost in silverthalers.
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@@ -26125,6 +26259,122 @@ export interface HomunculusTypeTranslation {
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name: string
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}
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export interface Item {
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/**
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* The categories this item belongs to.
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*/
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categories: EquipmentCategory_ID[]
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/**
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* The cost in silverthalers.
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*/
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cost: Cost
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/**
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* The weight in kg.
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*/
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weight: Weight
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/**
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* The complexity of crafting the item.
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*/
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complexity?: Complexity
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/**
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* The structure points of the item. Use an array if the item consists of multiple components that have individual structure points.
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*/
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structurePoints: StructurePoints
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/**
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* A list of stat blocks for each close combat technique this weapon can be used with.
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*/
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meleeUses?: {
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[closeCombatTechniqueId: string]: MeleeWeaponUse2
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}
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/**
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* A list of stat blocks for each ranged combat technique this weapon can be used with.
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*/
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rangedUses?: {
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[rangedCombatTechniqueId: string]: RangedWeaponUse2
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}
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/**
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* Stats for this item being used as an armor.
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*/
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armorUse?: SecondaryArmor
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/**
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26308
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* Define if during character creation this weapon can only be bought by a specific subset of characters.
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*/
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restrictedTo?: RestrictedTo
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/**
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* The weapon is a known item, which implies some additional values.
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*/
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knownItemSpecifics?: KnownItemSpecifics
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/**
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* References to where in which publications this entry has been defined. Entries may also be added or removed in later printings.
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*/
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src: PublicationRefs
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/**
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26323
|
+
* All translations for the entry, identified by IETF language tag (BCP47).
|
|
26324
|
+
*/
|
|
26325
|
+
translations: {
|
|
26326
|
+
[localeId: string]: ItemTranslation
|
|
26327
|
+
}
|
|
26328
|
+
}
|
|
26329
|
+
|
|
26330
|
+
/**
|
|
26331
|
+
* The entity’s identifier. A UUID or a locale code if it is registered as the locale entity.
|
|
26332
|
+
*/
|
|
26333
|
+
export type Item_ID = string
|
|
26334
|
+
|
|
26335
|
+
export type MeleeWeaponUse2 = MeleeWeapon
|
|
26336
|
+
|
|
26337
|
+
export type RangedWeaponUse2 = RangedWeapon
|
|
26338
|
+
|
|
26339
|
+
export interface ItemTranslation {
|
|
26340
|
+
/**
|
|
26341
|
+
* The item’s name.
|
|
26342
|
+
*/
|
|
26343
|
+
name: string
|
|
26344
|
+
|
|
26345
|
+
/**
|
|
26346
|
+
* An auxiliary name or label of the item, if available.
|
|
26347
|
+
*/
|
|
26348
|
+
secondaryName?: string
|
|
26349
|
+
|
|
26350
|
+
/**
|
|
26351
|
+
* Note text.
|
|
26352
|
+
*/
|
|
26353
|
+
note?: string
|
|
26354
|
+
|
|
26355
|
+
/**
|
|
26356
|
+
* Special rules text.
|
|
26357
|
+
*/
|
|
26358
|
+
rules?: string
|
|
26359
|
+
|
|
26360
|
+
/**
|
|
26361
|
+
* The weapon advantage text.
|
|
26362
|
+
*/
|
|
26363
|
+
advantage?: string
|
|
26364
|
+
|
|
26365
|
+
/**
|
|
26366
|
+
* The weapon disadvantage text.
|
|
26367
|
+
*/
|
|
26368
|
+
disadvantage?: string
|
|
26369
|
+
|
|
26370
|
+
/**
|
|
26371
|
+
* The weapon is a known item, which implies some additional values.
|
|
26372
|
+
*/
|
|
26373
|
+
knownItemSpecifics?: KnownItemSpecificsTranslation
|
|
26374
|
+
|
|
26375
|
+
errata?: Errata
|
|
26376
|
+
}
|
|
26377
|
+
|
|
26128
26378
|
/**
|
|
26129
26379
|
* Meta Conditions are rule elements that work like conditions in the sense that they have four levels with different effects, but which are not explicitly listed as conditions.
|
|
26130
26380
|
*/
|
package/lib/main.js
CHANGED
|
@@ -63,6 +63,7 @@ export const schema = new Schema([
|
|
|
63
63
|
Types.Element,
|
|
64
64
|
Types.Elixir,
|
|
65
65
|
Types.ElvenMagicalSong,
|
|
66
|
+
Types.EquipmentCategory,
|
|
66
67
|
Types.EquipmentOfBlessedOnes,
|
|
67
68
|
Types.EquipmentPackage,
|
|
68
69
|
Types.ExperienceLevel,
|
|
@@ -87,6 +88,7 @@ export const schema = new Schema([
|
|
|
87
88
|
Types.IlluminationLightSource,
|
|
88
89
|
Types.IlluminationRefillOrSupply,
|
|
89
90
|
Types.InstrumentEnchantment,
|
|
91
|
+
Types.Item,
|
|
90
92
|
Types.JesterTrick,
|
|
91
93
|
Types.Jewelry,
|
|
92
94
|
Types.KarmaSpecialAbility,
|
package/lib/types/Attribute.js
CHANGED
|
@@ -48,9 +48,7 @@ export const DerivedCharacteristic = DB.Entity(import.meta.url, {
|
|
|
48
48
|
})),
|
|
49
49
|
}),
|
|
50
50
|
instanceDisplayName: {},
|
|
51
|
-
sortOrder: {
|
|
52
|
-
keyPath: "position",
|
|
53
|
-
},
|
|
51
|
+
sortOrder: { keyPath: "position", isIndex: true },
|
|
54
52
|
uniqueConstraints: [
|
|
55
53
|
{
|
|
56
54
|
keyPath: "position",
|
package/lib/types/Locale.d.ts
CHANGED
|
@@ -1637,6 +1637,12 @@ export declare const Locale: DB.Entity<"Locale", {
|
|
|
1637
1637
|
"The following advantages and disadvantages distinguish Aventurian {$race}. You should choose these advantages and disadvantages. If you don\u2019t want to take them, talk to your GM.": null;
|
|
1638
1638
|
"Uncommon Advantages": null;
|
|
1639
1639
|
"Uncommon Disadvantages": null;
|
|
1640
|
+
"all magical and Blessed One advantages": null;
|
|
1641
|
+
"all magical and Blessed One disadvantages": null;
|
|
1642
|
+
"all Blessed One advantages": null;
|
|
1643
|
+
"all Blessed One disadvantages": null;
|
|
1644
|
+
"all magical advantages": null;
|
|
1645
|
+
"all magical disadvantages": null;
|
|
1640
1646
|
Language: null;
|
|
1641
1647
|
Script: null;
|
|
1642
1648
|
"Area Knowledge": null;
|
|
@@ -1683,6 +1689,7 @@ export declare const Locale: DB.Entity<"Locale", {
|
|
|
1683
1689
|
"{$count} more spellworks totaling {$apValue} AP": null;
|
|
1684
1690
|
"{$count} from the following list": null;
|
|
1685
1691
|
"The Twelve Blessings": null;
|
|
1692
|
+
".input {$count :number} {{{$count} of the following liturgical chants {$rating}}}": null;
|
|
1686
1693
|
"except for {$list :list type=conjunction}": null;
|
|
1687
1694
|
"depends on selected tradition": null;
|
|
1688
1695
|
"Additional Prerequisites": null;
|
package/lib/types/Locale.js
CHANGED
|
@@ -1687,6 +1687,12 @@ export const Locale = DB.Entity(import.meta.url, {
|
|
|
1687
1687
|
"The following advantages and disadvantages distinguish Aventurian {$race}. You should choose these advantages and disadvantages. If you don’t want to take them, talk to your GM.": null,
|
|
1688
1688
|
"Uncommon Advantages": null,
|
|
1689
1689
|
"Uncommon Disadvantages": null,
|
|
1690
|
+
"all magical and Blessed One advantages": null,
|
|
1691
|
+
"all magical and Blessed One disadvantages": null,
|
|
1692
|
+
"all Blessed One advantages": null,
|
|
1693
|
+
"all Blessed One disadvantages": null,
|
|
1694
|
+
"all magical advantages": null,
|
|
1695
|
+
"all magical disadvantages": null,
|
|
1690
1696
|
// cultures
|
|
1691
1697
|
"Language": null,
|
|
1692
1698
|
"Script": null,
|
|
@@ -1735,6 +1741,7 @@ export const Locale = DB.Entity(import.meta.url, {
|
|
|
1735
1741
|
"{$count} more spellworks totaling {$apValue} AP": null,
|
|
1736
1742
|
"{$count} from the following list": null,
|
|
1737
1743
|
"The Twelve Blessings": null,
|
|
1744
|
+
".input {$count :number} {{{$count} of the following liturgical chants {$rating}}}": null,
|
|
1738
1745
|
"except for {$list :list type=conjunction}": null,
|
|
1739
1746
|
"depends on selected tradition": null,
|
|
1740
1747
|
"Additional Prerequisites": null,
|
package/lib/types/SkillGroup.js
CHANGED
package/lib/types/Talisman.js
CHANGED
|
@@ -61,6 +61,7 @@ export declare const ElementIdentifier: () => R;
|
|
|
61
61
|
export declare const ElixirIdentifier: () => R;
|
|
62
62
|
export declare const ElvenMagicalSongIdentifier: () => R;
|
|
63
63
|
export declare const EnhancementIdentifier: () => R;
|
|
64
|
+
export declare const EquipmentCategoryIdentifier: () => R;
|
|
64
65
|
export declare const EquipmentOfBlessedOnesIdentifier: () => R;
|
|
65
66
|
export declare const ExperienceLevelIdentifier: () => R;
|
|
66
67
|
export declare const EyeColorIdentifier: () => R;
|
|
@@ -85,6 +86,7 @@ export declare const IlluminationLightSourceIdentifier: () => R;
|
|
|
85
86
|
export declare const IlluminationRefillOrSupplyIdentifier: () => R;
|
|
86
87
|
export declare const InfluenceIdentifier: () => R;
|
|
87
88
|
export declare const InstrumentEnchantmentIdentifier: () => R;
|
|
89
|
+
export declare const ItemIdentifier: () => R;
|
|
88
90
|
export declare const JesterTrickIdentifier: () => R;
|
|
89
91
|
export declare const JewelryIdentifier: () => R;
|
|
90
92
|
export declare const KarmaSpecialAbilityIdentifier: () => R;
|
package/lib/types/_Identifier.js
CHANGED
|
@@ -30,12 +30,14 @@ import { Clothes } from "./equipment/item/Clothes.js";
|
|
|
30
30
|
import { ClothingPackage } from "./equipment/item/ClothingPackage.js";
|
|
31
31
|
import { Container } from "./equipment/item/Container.js";
|
|
32
32
|
import { Elixir } from "./equipment/item/Elixir.js";
|
|
33
|
+
import { EquipmentCategory } from "./equipment/item/EquipmentCategory.js";
|
|
33
34
|
import { EquipmentOfBlessedOnes } from "./equipment/item/EquipmentOfBlessedOnes.js";
|
|
34
35
|
import { GemOrPreciousStone } from "./equipment/item/GemOrPreciousStone.js";
|
|
35
36
|
import { HerbalAid } from "./equipment/item/HerbalAid.js";
|
|
36
37
|
import { HerbalPreservation } from "./equipment/item/HerbalPreservation.js";
|
|
37
38
|
import { IlluminationLightSource } from "./equipment/item/IlluminationLightSource.js";
|
|
38
39
|
import { IlluminationRefillOrSupply } from "./equipment/item/IlluminationRefillOrSupply.js";
|
|
40
|
+
import { Item } from "./equipment/item/Item.js";
|
|
39
41
|
import { Jewelry } from "./equipment/item/Jewelry.js";
|
|
40
42
|
import { Laboratory } from "./equipment/item/Laboratory.js";
|
|
41
43
|
import { Liebesspielzeug } from "./equipment/item/Liebesspielzeug.js";
|
|
@@ -225,6 +227,7 @@ export const ElementIdentifier = () => R(Element);
|
|
|
225
227
|
export const ElixirIdentifier = () => R(Elixir);
|
|
226
228
|
export const ElvenMagicalSongIdentifier = () => R(ElvenMagicalSong);
|
|
227
229
|
export const EnhancementIdentifier = () => R(Enhancement);
|
|
230
|
+
export const EquipmentCategoryIdentifier = () => R(EquipmentCategory);
|
|
228
231
|
export const EquipmentOfBlessedOnesIdentifier = () => R(EquipmentOfBlessedOnes);
|
|
229
232
|
export const ExperienceLevelIdentifier = () => R(ExperienceLevel);
|
|
230
233
|
export const EyeColorIdentifier = () => R(EyeColor);
|
|
@@ -249,6 +252,7 @@ export const IlluminationLightSourceIdentifier = () => R(IlluminationLightSource
|
|
|
249
252
|
export const IlluminationRefillOrSupplyIdentifier = () => R(IlluminationRefillOrSupply);
|
|
250
253
|
export const InfluenceIdentifier = () => R(Influence);
|
|
251
254
|
export const InstrumentEnchantmentIdentifier = () => R(InstrumentEnchantment);
|
|
255
|
+
export const ItemIdentifier = () => R(Item);
|
|
252
256
|
export const JesterTrickIdentifier = () => R(JesterTrick);
|
|
253
257
|
export const JewelryIdentifier = () => R(Jewelry);
|
|
254
258
|
export const KarmaSpecialAbilityIdentifier = () => R(KarmaSpecialAbility);
|
|
@@ -0,0 +1,121 @@
|
|
|
1
|
+
import type { NonEmptyArray } from "@elyukai/utils/array/nonEmpty";
|
|
2
|
+
import * as DB from "tsondb/schema/dsl";
|
|
3
|
+
import type { Case } from "tsondb/schema/gen";
|
|
4
|
+
import type { DefaultEquipmentCategoryTypeRules, EquipmentCategory as EquipmentCategoryType, ValueRule } from "../../../../gen/types.js";
|
|
5
|
+
declare const ValueRule: DB.Enum<"ValueRule", {
|
|
6
|
+
Required: DB.EnumCase<null>;
|
|
7
|
+
Optional: DB.EnumCase<null>;
|
|
8
|
+
Prohibited: DB.EnumCase<null>;
|
|
9
|
+
}, []>;
|
|
10
|
+
declare const EquipmentCategoryType: DB.Enum<"EquipmentCategoryType", {
|
|
11
|
+
Default: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"DefaultEquipmentCategoryTypeRules", DB.Object<{
|
|
12
|
+
combatValues: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"AllowedCombatValues", DB.Object<{
|
|
13
|
+
isWeaponAllowed: DB.MemberDecl<DB.Boolean, true>;
|
|
14
|
+
isArmorAllowed: DB.MemberDecl<DB.Boolean, true>;
|
|
15
|
+
}>, []>>, true>;
|
|
16
|
+
restrictedTo: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ValueRule", {
|
|
17
|
+
Required: DB.EnumCase<null>;
|
|
18
|
+
Optional: DB.EnumCase<null>;
|
|
19
|
+
Prohibited: DB.EnumCase<null>;
|
|
20
|
+
}, []>>, true>;
|
|
21
|
+
structurePoints: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ValueRule", {
|
|
22
|
+
Required: DB.EnumCase<null>;
|
|
23
|
+
Optional: DB.EnumCase<null>;
|
|
24
|
+
Prohibited: DB.EnumCase<null>;
|
|
25
|
+
}, []>>, true>;
|
|
26
|
+
weight: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ValueRule", {
|
|
27
|
+
Required: DB.EnumCase<null>;
|
|
28
|
+
Optional: DB.EnumCase<null>;
|
|
29
|
+
Prohibited: DB.EnumCase<null>;
|
|
30
|
+
}, []>>, true>;
|
|
31
|
+
complexity: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ValueRule", {
|
|
32
|
+
Required: DB.EnumCase<null>;
|
|
33
|
+
Optional: DB.EnumCase<null>;
|
|
34
|
+
Prohibited: DB.EnumCase<null>;
|
|
35
|
+
}, []>>, true>;
|
|
36
|
+
}>, []>>>;
|
|
37
|
+
Special: DB.EnumCase<DB.IncludeIdentifier<[], DB.Enum<"SpecialEquipmentCategoryEntity", {
|
|
38
|
+
AnimalCare: DB.EnumCase<null>;
|
|
39
|
+
Book: DB.EnumCase<null>;
|
|
40
|
+
Elixir: DB.EnumCase<null>;
|
|
41
|
+
GemOrPreciousStone: DB.EnumCase<null>;
|
|
42
|
+
Newspaper: DB.EnumCase<null>;
|
|
43
|
+
Poison: DB.EnumCase<null>;
|
|
44
|
+
WorkingSupernaturalCreature: DB.EnumCase<null>;
|
|
45
|
+
}, []>>>;
|
|
46
|
+
}, []>;
|
|
47
|
+
declare const DefaultEquipmentCategoryTypeRules: DB.TypeAlias<"DefaultEquipmentCategoryTypeRules", DB.Object<{
|
|
48
|
+
combatValues: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"AllowedCombatValues", DB.Object<{
|
|
49
|
+
isWeaponAllowed: DB.MemberDecl<DB.Boolean, true>;
|
|
50
|
+
isArmorAllowed: DB.MemberDecl<DB.Boolean, true>;
|
|
51
|
+
}>, []>>, true>;
|
|
52
|
+
restrictedTo: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ValueRule", {
|
|
53
|
+
Required: DB.EnumCase<null>;
|
|
54
|
+
Optional: DB.EnumCase<null>;
|
|
55
|
+
Prohibited: DB.EnumCase<null>;
|
|
56
|
+
}, []>>, true>;
|
|
57
|
+
structurePoints: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ValueRule", {
|
|
58
|
+
Required: DB.EnumCase<null>;
|
|
59
|
+
Optional: DB.EnumCase<null>;
|
|
60
|
+
Prohibited: DB.EnumCase<null>;
|
|
61
|
+
}, []>>, true>;
|
|
62
|
+
weight: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ValueRule", {
|
|
63
|
+
Required: DB.EnumCase<null>;
|
|
64
|
+
Optional: DB.EnumCase<null>;
|
|
65
|
+
Prohibited: DB.EnumCase<null>;
|
|
66
|
+
}, []>>, true>;
|
|
67
|
+
complexity: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ValueRule", {
|
|
68
|
+
Required: DB.EnumCase<null>;
|
|
69
|
+
Optional: DB.EnumCase<null>;
|
|
70
|
+
Prohibited: DB.EnumCase<null>;
|
|
71
|
+
}, []>>, true>;
|
|
72
|
+
}>, []>;
|
|
73
|
+
export declare const EquipmentCategory: DB.Entity<"EquipmentCategory", {
|
|
74
|
+
position: DB.MemberDecl<DB.Integer, true>;
|
|
75
|
+
type: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"EquipmentCategoryType", {
|
|
76
|
+
Default: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"DefaultEquipmentCategoryTypeRules", DB.Object<{
|
|
77
|
+
combatValues: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"AllowedCombatValues", DB.Object<{
|
|
78
|
+
isWeaponAllowed: DB.MemberDecl<DB.Boolean, true>;
|
|
79
|
+
isArmorAllowed: DB.MemberDecl<DB.Boolean, true>;
|
|
80
|
+
}>, []>>, true>;
|
|
81
|
+
restrictedTo: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ValueRule", {
|
|
82
|
+
Required: DB.EnumCase<null>;
|
|
83
|
+
Optional: DB.EnumCase<null>;
|
|
84
|
+
Prohibited: DB.EnumCase<null>;
|
|
85
|
+
}, []>>, true>;
|
|
86
|
+
structurePoints: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ValueRule", {
|
|
87
|
+
Required: DB.EnumCase<null>;
|
|
88
|
+
Optional: DB.EnumCase<null>;
|
|
89
|
+
Prohibited: DB.EnumCase<null>;
|
|
90
|
+
}, []>>, true>;
|
|
91
|
+
weight: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ValueRule", {
|
|
92
|
+
Required: DB.EnumCase<null>;
|
|
93
|
+
Optional: DB.EnumCase<null>;
|
|
94
|
+
Prohibited: DB.EnumCase<null>;
|
|
95
|
+
}, []>>, true>;
|
|
96
|
+
complexity: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ValueRule", {
|
|
97
|
+
Required: DB.EnumCase<null>;
|
|
98
|
+
Optional: DB.EnumCase<null>;
|
|
99
|
+
Prohibited: DB.EnumCase<null>;
|
|
100
|
+
}, []>>, true>;
|
|
101
|
+
}>, []>>>;
|
|
102
|
+
Special: DB.EnumCase<DB.IncludeIdentifier<[], DB.Enum<"SpecialEquipmentCategoryEntity", {
|
|
103
|
+
AnimalCare: DB.EnumCase<null>;
|
|
104
|
+
Book: DB.EnumCase<null>;
|
|
105
|
+
Elixir: DB.EnumCase<null>;
|
|
106
|
+
GemOrPreciousStone: DB.EnumCase<null>;
|
|
107
|
+
Newspaper: DB.EnumCase<null>;
|
|
108
|
+
Poison: DB.EnumCase<null>;
|
|
109
|
+
WorkingSupernaturalCreature: DB.EnumCase<null>;
|
|
110
|
+
}, []>>>;
|
|
111
|
+
}, []>>, true>;
|
|
112
|
+
translations: DB.MemberDecl<DB.NestedEntityMap<"EquipmentCategoryTranslation", {
|
|
113
|
+
name: DB.MemberDecl<DB.String, true>;
|
|
114
|
+
}>, true>;
|
|
115
|
+
}, undefined>;
|
|
116
|
+
export declare const isEquipmentCategoryOfDefaultType: (category: EquipmentCategoryType) => category is Omit<EquipmentCategoryType, "type"> & {
|
|
117
|
+
type: Case<"Default", DefaultEquipmentCategoryTypeRules>;
|
|
118
|
+
};
|
|
119
|
+
export declare const mergeValueRules: (categories: NonEmptyArray<ValueRule>) => ValueRule["kind"];
|
|
120
|
+
export declare const mergeAllValueRules: (categories: NonEmptyArray<DefaultEquipmentCategoryTypeRules>) => DefaultEquipmentCategoryTypeRules;
|
|
121
|
+
export {};
|