@optolith/database-schema 0.73.0 → 0.75.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (116) hide show
  1. package/CHANGELOG.md +24 -0
  2. package/gen/types.d.ts +468 -110
  3. package/lib/cache/activatableSelectOptions.js +70 -32
  4. package/lib/cache/index.d.ts +1 -10
  5. package/lib/cache/index.js +10 -6
  6. package/lib/cache/internal.d.ts +2 -2
  7. package/lib/cache/magicalAndBlessedAdvantagesAndDisadvantages.js +14 -14
  8. package/lib/cache/tradeSecrets.js +3 -3
  9. package/lib/main.d.ts +3 -1
  10. package/lib/main.js +1 -1
  11. package/lib/types/Advantage.d.ts +116 -2
  12. package/lib/types/AnimalDisease.d.ts +6 -3
  13. package/lib/types/Ceremony.d.ts +9 -4
  14. package/lib/types/Disadvantage.d.ts +116 -2
  15. package/lib/types/Disease.d.ts +6 -3
  16. package/lib/types/LiturgicalChant.d.ts +9 -4
  17. package/lib/types/Locale.d.ts +6 -2
  18. package/lib/types/Locale.js +6 -2
  19. package/lib/types/Ritual.d.ts +9 -4
  20. package/lib/types/Settings.d.ts +123 -0
  21. package/lib/types/Settings.js +55 -0
  22. package/lib/types/Spell.d.ts +9 -4
  23. package/lib/types/_ActivatableSelectOptionCategory.d.ts +232 -4
  24. package/lib/types/_ActivatableSelectOptionCategory.js +7 -7
  25. package/lib/types/_ActivatableSelectOptions.d.ts +116 -2
  26. package/lib/types/_DiseasePoison.d.ts +12 -6
  27. package/lib/types/_DiseasePoison.js +40 -5
  28. package/lib/types/_Identifier.d.ts +0 -1
  29. package/lib/types/_Identifier.js +0 -2
  30. package/lib/types/_SkillCheck.d.ts +9 -4
  31. package/lib/types/_SkillCheck.js +51 -5
  32. package/lib/types/equipment/item/Armor.d.ts +13 -2
  33. package/lib/types/equipment/item/Armor.js +59 -7
  34. package/lib/types/equipment/item/BandageOrRemedy.d.ts +1 -1
  35. package/lib/types/equipment/item/CeremonialItem.d.ts +1 -1
  36. package/lib/types/equipment/item/Clothes.d.ts +1 -1
  37. package/lib/types/equipment/item/Container.d.ts +1 -1
  38. package/lib/types/equipment/item/EquipmentOfBlessedOnes.d.ts +1 -1
  39. package/lib/types/equipment/item/IlluminationLightSource.d.ts +1 -1
  40. package/lib/types/equipment/item/IlluminationRefillOrSupply.d.ts +1 -1
  41. package/lib/types/equipment/item/Liebesspielzeug.d.ts +1 -1
  42. package/lib/types/equipment/item/LuxuryGood.d.ts +1 -1
  43. package/lib/types/equipment/item/MagicalArtifact.d.ts +1 -1
  44. package/lib/types/equipment/item/MusicalInstrument.d.ts +1 -1
  45. package/lib/types/equipment/item/OrienteeringAid.d.ts +1 -1
  46. package/lib/types/equipment/item/Poison.d.ts +6 -3
  47. package/lib/types/equipment/item/RopeOrChain.d.ts +1 -1
  48. package/lib/types/equipment/item/Stationery.d.ts +1 -1
  49. package/lib/types/equipment/item/ThievesTool.d.ts +1 -1
  50. package/lib/types/equipment/item/TravelGearOrTool.d.ts +1 -1
  51. package/lib/types/equipment/item/WeaponAccessory.d.ts +1 -1
  52. package/lib/types/equipment/item/_Item.d.ts +2 -2
  53. package/lib/types/index.d.ts +1 -1
  54. package/lib/types/index.js +1 -1
  55. package/lib/types/magicalActions/AnimistPower.d.ts +9 -4
  56. package/lib/types/magicalActions/Curse.d.ts +9 -4
  57. package/lib/types/magicalActions/DominationRitual.d.ts +9 -4
  58. package/lib/types/magicalActions/ElvenMagicalSong.d.ts +9 -4
  59. package/lib/types/magicalActions/GoblinRitual.d.ts +9 -4
  60. package/lib/types/magicalActions/JesterTrick.d.ts +9 -4
  61. package/lib/types/magicalActions/MagicalMelody.d.ts +9 -4
  62. package/lib/types/magicalActions/ZibiljaRitual.d.ts +9 -4
  63. package/lib/types/specialAbility/AdvancedCombatSpecialAbility.d.ts +116 -2
  64. package/lib/types/specialAbility/AdvancedKarmaSpecialAbility.d.ts +116 -2
  65. package/lib/types/specialAbility/AdvancedMagicalSpecialAbility.d.ts +116 -2
  66. package/lib/types/specialAbility/AdvancedSkillSpecialAbility.d.ts +116 -2
  67. package/lib/types/specialAbility/AncestorGlyph.d.ts +116 -2
  68. package/lib/types/specialAbility/BlessedTradition.d.ts +116 -2
  69. package/lib/types/specialAbility/BrawlingSpecialAbility.d.ts +116 -2
  70. package/lib/types/specialAbility/CeremonialItemSpecialAbility.d.ts +116 -2
  71. package/lib/types/specialAbility/CombatSpecialAbility.d.ts +116 -2
  72. package/lib/types/specialAbility/CombatStyleSpecialAbility.d.ts +116 -2
  73. package/lib/types/specialAbility/CommandSpecialAbility.d.ts +116 -2
  74. package/lib/types/specialAbility/FamiliarSpecialAbility.d.ts +116 -2
  75. package/lib/types/specialAbility/FatePointSexSpecialAbility.d.ts +116 -2
  76. package/lib/types/specialAbility/FatePointSpecialAbility.d.ts +116 -2
  77. package/lib/types/specialAbility/GeneralSpecialAbility.d.ts +116 -2
  78. package/lib/types/specialAbility/KarmaSpecialAbility.d.ts +116 -2
  79. package/lib/types/specialAbility/LiturgicalStyleSpecialAbility.d.ts +116 -2
  80. package/lib/types/specialAbility/LycantropicGift.d.ts +116 -2
  81. package/lib/types/specialAbility/MagicStyleSpecialAbility.d.ts +116 -2
  82. package/lib/types/specialAbility/MagicalSpecialAbility.d.ts +116 -2
  83. package/lib/types/specialAbility/MagicalTradition.d.ts +116 -2
  84. package/lib/types/specialAbility/PactGift.d.ts +116 -2
  85. package/lib/types/specialAbility/ProtectiveWardingCircleSpecialAbility.d.ts +116 -2
  86. package/lib/types/specialAbility/Sermon.d.ts +116 -2
  87. package/lib/types/specialAbility/SexSpecialAbility.d.ts +116 -2
  88. package/lib/types/specialAbility/SikaryanDrainSpecialAbility.d.ts +116 -2
  89. package/lib/types/specialAbility/SkillStyleSpecialAbility.d.ts +116 -2
  90. package/lib/types/specialAbility/VampiricGift.d.ts +116 -2
  91. package/lib/types/specialAbility/Vision.d.ts +116 -2
  92. package/lib/types/specialAbility/sub/TradeSecret.d.ts +116 -2
  93. package/lib/types/traditionArtifacts/ArcaneOrbEnchantment.d.ts +116 -2
  94. package/lib/types/traditionArtifacts/AttireEnchantment.d.ts +116 -2
  95. package/lib/types/traditionArtifacts/Beutelzauber.d.ts +116 -2
  96. package/lib/types/traditionArtifacts/BowlEnchantment.d.ts +116 -2
  97. package/lib/types/traditionArtifacts/CauldronEnchantment.d.ts +116 -2
  98. package/lib/types/traditionArtifacts/ChronicleEnchantment.d.ts +116 -2
  99. package/lib/types/traditionArtifacts/DaggerRitual.d.ts +116 -2
  100. package/lib/types/traditionArtifacts/FoolsHatEnchantment.d.ts +116 -2
  101. package/lib/types/traditionArtifacts/Haubenzauber.d.ts +116 -2
  102. package/lib/types/traditionArtifacts/InstrumentEnchantment.d.ts +116 -2
  103. package/lib/types/traditionArtifacts/Krallenkettenzauber.d.ts +116 -2
  104. package/lib/types/traditionArtifacts/Kristallkugelzauber.d.ts +116 -2
  105. package/lib/types/traditionArtifacts/OrbEnchantment.d.ts +116 -2
  106. package/lib/types/traditionArtifacts/RingEnchantment.d.ts +116 -2
  107. package/lib/types/traditionArtifacts/SickleRitual.d.ts +116 -2
  108. package/lib/types/traditionArtifacts/SpellSwordEnchantment.d.ts +116 -2
  109. package/lib/types/traditionArtifacts/StaffEnchantment.d.ts +116 -2
  110. package/lib/types/traditionArtifacts/ToyEnchantment.d.ts +116 -2
  111. package/lib/types/traditionArtifacts/Trinkhornzauber.d.ts +116 -2
  112. package/lib/types/traditionArtifacts/WandEnchantment.d.ts +116 -2
  113. package/lib/types/traditionArtifacts/WeaponEnchantment.d.ts +116 -2
  114. package/package.json +6 -3
  115. package/lib/types/equipment/item/sub/ArmorType.d.ts +0 -7
  116. package/lib/types/equipment/item/sub/ArmorType.js +0 -25
@@ -37,14 +37,128 @@ export declare const Disadvantage: DB.Entity<"Disadvantage", {
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  specific: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, false>;
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  }>, []>>>;
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  Properties: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"PropertiesSelectOptionCategory", DB.Object<{
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- require_knowledge: DB.MemberDecl<DB.Boolean, false>;
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+ requireActiveSelectionOnEntry: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ActivatableIdentifier", {
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+ ArcaneOrbEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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+ AttireEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
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+ BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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+ CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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+ DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
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+ FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Hauerkettenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
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+ InstrumentEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Keulenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Krallenkettenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Kristallkugelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
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+ OrbEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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+ RingEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Schweinetrommelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
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+ SickleRitual: DB.EnumCase<DB.ReferenceIdentifier>;
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+ SpellSwordEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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+ StaffEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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+ ToyEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Trinkhornzauber: DB.EnumCase<DB.ReferenceIdentifier>;
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+ WandEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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+ WeaponEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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+ AdvancedCombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ AdvancedKarmaSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ AdvancedMagicalSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ AdvancedSkillSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ AncestorGlyph: DB.EnumCase<DB.ReferenceIdentifier>;
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+ BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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+ BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ FamiliarSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ FatePointSexSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ FatePointSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ GeneralSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ KarmaSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ LiturgicalStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ LycantropicGift: DB.EnumCase<DB.ReferenceIdentifier>;
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+ MagicalSign: DB.EnumCase<DB.ReferenceIdentifier>;
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+ MagicalSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ MagicalTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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+ MagicStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ PactGift: DB.EnumCase<DB.ReferenceIdentifier>;
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+ ProtectiveWardingCircleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Sermon: DB.EnumCase<DB.ReferenceIdentifier>;
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+ SexSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ SikaryanDrainSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ SkillStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ VampiricGift: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Vision: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Advantage: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Disadvantage: DB.EnumCase<DB.ReferenceIdentifier>;
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+ }, []>>, false>;
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  require_minimum_spellworks_on: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RequiredMinimumSkillsToBeOnSkillRating", DB.Object<{
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  number: DB.MemberDecl<DB.Integer, true>;
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  rating: DB.MemberDecl<DB.Integer, true>;
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  }>, []>>, false>;
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  }>, []>>>;
46
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  Aspects: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"AspectSelectOptionCategory", DB.Object<{
47
- require_knowledge: DB.MemberDecl<DB.Boolean, false>;
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+ requireActiveSelectionOnEntry: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ActivatableIdentifier", {
105
+ ArcaneOrbEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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+ AttireEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
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+ BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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+ CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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+ DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
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+ FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Hauerkettenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
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+ InstrumentEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Keulenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Krallenkettenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Kristallkugelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
119
+ OrbEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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+ RingEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Schweinetrommelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
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+ SickleRitual: DB.EnumCase<DB.ReferenceIdentifier>;
123
+ SpellSwordEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
124
+ StaffEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
125
+ ToyEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
126
+ Trinkhornzauber: DB.EnumCase<DB.ReferenceIdentifier>;
127
+ WandEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
128
+ WeaponEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
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+ AdvancedCombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
130
+ AdvancedKarmaSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ AdvancedMagicalSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
132
+ AdvancedSkillSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ AncestorGlyph: DB.EnumCase<DB.ReferenceIdentifier>;
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+ BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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+ BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ FamiliarSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
141
+ FatePointSexSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ FatePointSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ GeneralSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ KarmaSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ LiturgicalStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ LycantropicGift: DB.EnumCase<DB.ReferenceIdentifier>;
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+ MagicalSign: DB.EnumCase<DB.ReferenceIdentifier>;
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+ MagicalSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ MagicalTradition: DB.EnumCase<DB.ReferenceIdentifier>;
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+ MagicStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ PactGift: DB.EnumCase<DB.ReferenceIdentifier>;
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+ ProtectiveWardingCircleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Sermon: DB.EnumCase<DB.ReferenceIdentifier>;
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+ SexSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ SikaryanDrainSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ SkillStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
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+ VampiricGift: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Vision: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Advantage: DB.EnumCase<DB.ReferenceIdentifier>;
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+ Disadvantage: DB.EnumCase<DB.ReferenceIdentifier>;
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+ }, []>>, false>;
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  use_master_of_suffix_as_name: DB.MemberDecl<DB.Boolean, false>;
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  require_minimum_liturgies_on: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RequiredMinimumSkillsToBeOnSkillRating", DB.Object<{
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  number: DB.MemberDecl<DB.Integer, true>;
@@ -2,9 +2,12 @@ import * as DB from "tsondb/schema/dsl";
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  export declare const Disease: DB.Entity<"Disease", {
3
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  level: DB.MemberDecl<DB.Integer, true>;
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  resistance: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"Resistance", {
5
- Spirit: DB.EnumCase<null>;
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- Toughness: DB.EnumCase<null>;
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- LowerOfSpiritAndToughness: DB.EnumCase<null>;
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+ Single: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"SingleResistance", DB.Object<{
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+ derivedCharacteristic: DB.MemberDecl<DB.ReferenceIdentifier, true>;
7
+ }>, []>>>;
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+ Minimum: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"MinimumResistance", DB.Object<{
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+ derivedCharacteristics: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
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+ }>, []>>>;
8
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  }, []>>, true>;
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  cause: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"Cause", DB.Object<{
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  chance: DB.MemberDecl<DB.Integer, false>;
@@ -2,10 +2,15 @@ import * as DB from "tsondb/schema/dsl";
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  export declare const LiturgicalChant: DB.Entity<"LiturgicalChant", {
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  check: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"SkillCheck", DB.Array<DB.ReferenceIdentifier>, []>>, true>;
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  check_penalty: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"SkillCheckPenalty", {
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- Spirit: DB.EnumCase<null>;
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- HalfOfSpirit: DB.EnumCase<null>;
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- Toughness: DB.EnumCase<null>;
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- HigherOfSpiritAndToughness: DB.EnumCase<null>;
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+ DerivedCharacteristic: DB.EnumCase<DB.IncludeIdentifier<[], DB.Enum<"DerivedCharacteristicSkillCheckPenalty", {
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+ Single: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"SingleDerivedCharacteristicSkillCheckPenalty", DB.Object<{
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+ derivedCharacteristic: DB.MemberDecl<DB.ReferenceIdentifier, true>;
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+ halved: DB.MemberDecl<DB.Boolean, true>;
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+ }>, []>>>;
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+ Maximum: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"MaximumDerivedCharacteristicSkillCheckPenalty", DB.Object<{
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+ derivedCharacteristics: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
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+ }>, []>>>;
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+ }, []>>>;
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  SummoningDifficulty: DB.EnumCase<null>;
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  CreationDifficulty: DB.EnumCase<null>;
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  Object: DB.EnumCase<null>;
@@ -895,7 +895,7 @@ export declare const Locale: DB.Entity<"Locale", {
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  "magicalactions.animistforces.tribes.general": null;
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  " (modified by {$modifier})": null;
897
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  " (\u2212{$modifier})": null;
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- "{$first} or {$second}, depending on which value is higher": null;
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+ "{$values :list type=disjunction}, depending on which value is higher": null;
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  "Invocation Difficulty": null;
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  ID: null;
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  "Creation Difficulty": null;
@@ -1496,6 +1496,10 @@ export declare const Locale: DB.Entity<"Locale", {
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  "Melee Weapons": null;
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  "Ranged Weapons": null;
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  Armor: null;
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+ "Standard Armor": null;
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+ "Special Armor": null;
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+ Helmets: null;
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+ "Pieces of Armor": null;
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  "Weapon Accessories": null;
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  Clothes: null;
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  "Clothing Packages for Social Status": null;
@@ -1542,7 +1546,7 @@ export declare const Locale: DB.Entity<"Locale", {
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  "Witch kitchen": null;
1543
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  "Alchemist\u2019s laboratory": null;
1544
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  Resistance: null;
1545
- "{$first} or {$second}, depending on which value is lower": null;
1549
+ "{$values :list type=disjunction}, depending on which value is lower": null;
1546
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  Start: null;
1547
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  immediate: null;
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  instant: null;
@@ -919,7 +919,7 @@ export const Locale = DB.Entity(import.meta.url, {
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  // Skill check modifiers
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  " (modified by {$modifier})": null,
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  " (−{$modifier})": null,
922
- "{$first} or {$second}, depending on which value is higher": null,
922
+ "{$values :list type=disjunction}, depending on which value is higher": null,
923
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  "Invocation Difficulty": null,
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  "ID": null,
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  "Creation Difficulty": null,
@@ -1538,6 +1538,10 @@ export const Locale = DB.Entity(import.meta.url, {
1538
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  "Ranged Weapons": null,
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  // "Ammunition": null,
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  "Armor": null,
1541
+ "Standard Armor": null,
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+ "Special Armor": null,
1543
+ "Helmets": null,
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+ "Pieces of Armor": null,
1541
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  "Weapon Accessories": null,
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  "Clothes": null,
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  "Clothing Packages for Social Status": null,
@@ -1585,7 +1589,7 @@ export const Locale = DB.Entity(import.meta.url, {
1585
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  "Witch kitchen": null,
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  "Alchemist’s laboratory": null,
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  "Resistance": null,
1588
- "{$first} or {$second}, depending on which value is lower": null,
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+ "{$values :list type=disjunction}, depending on which value is lower": null,
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  "Start": null,
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  "immediate": null,
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  "instant": null,
@@ -2,10 +2,15 @@ import * as DB from "tsondb/schema/dsl";
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  export declare const Ritual: DB.Entity<"Ritual", {
3
3
  check: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"SkillCheck", DB.Array<DB.ReferenceIdentifier>, []>>, true>;
4
4
  check_penalty: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"SkillCheckPenalty", {
5
- Spirit: DB.EnumCase<null>;
6
- HalfOfSpirit: DB.EnumCase<null>;
7
- Toughness: DB.EnumCase<null>;
8
- HigherOfSpiritAndToughness: DB.EnumCase<null>;
5
+ DerivedCharacteristic: DB.EnumCase<DB.IncludeIdentifier<[], DB.Enum<"DerivedCharacteristicSkillCheckPenalty", {
6
+ Single: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"SingleDerivedCharacteristicSkillCheckPenalty", DB.Object<{
7
+ derivedCharacteristic: DB.MemberDecl<DB.ReferenceIdentifier, true>;
8
+ halved: DB.MemberDecl<DB.Boolean, true>;
9
+ }>, []>>>;
10
+ Maximum: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"MaximumDerivedCharacteristicSkillCheckPenalty", DB.Object<{
11
+ derivedCharacteristics: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
12
+ }>, []>>>;
13
+ }, []>>>;
9
14
  SummoningDifficulty: DB.EnumCase<null>;
10
15
  CreationDifficulty: DB.EnumCase<null>;
11
16
  Object: DB.EnumCase<null>;
@@ -0,0 +1,123 @@
1
+ import * as DB from "tsondb/schema/dsl";
2
+ export declare const Settings: DB.SingletonEntity<"Settings", {
3
+ defaultExperienceLevel: DB.MemberDecl<DB.ReferenceIdentifier, true>;
4
+ additionalArmorPenalties: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
5
+ derivedTradeSecrets: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"DerivedTradeSecretsSettings", DB.Object<{
6
+ requiredSpecialAbilityForWeapons: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"SpecialAbilityIdentifier", {
7
+ ArcaneOrbEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
8
+ AttireEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
9
+ Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
10
+ BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
11
+ CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
12
+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
13
+ DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
14
+ FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
15
+ Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
16
+ Hauerkettenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
17
+ InstrumentEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
18
+ Keulenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
19
+ Krallenkettenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
20
+ Kristallkugelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
21
+ OrbEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
22
+ RingEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
23
+ Schweinetrommelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
24
+ SickleRitual: DB.EnumCase<DB.ReferenceIdentifier>;
25
+ SpellSwordEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
26
+ StaffEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
27
+ ToyEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
28
+ Trinkhornzauber: DB.EnumCase<DB.ReferenceIdentifier>;
29
+ WandEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
30
+ WeaponEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
31
+ AdvancedCombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
32
+ AdvancedKarmaSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
33
+ AdvancedMagicalSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
34
+ AdvancedSkillSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
35
+ AncestorGlyph: DB.EnumCase<DB.ReferenceIdentifier>;
36
+ BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
37
+ BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
38
+ CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
39
+ CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
40
+ CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
41
+ CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
42
+ FamiliarSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
43
+ FatePointSexSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
44
+ FatePointSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
45
+ GeneralSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
46
+ KarmaSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
47
+ LiturgicalStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
48
+ LycantropicGift: DB.EnumCase<DB.ReferenceIdentifier>;
49
+ MagicalSign: DB.EnumCase<DB.ReferenceIdentifier>;
50
+ MagicalSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
51
+ MagicalTradition: DB.EnumCase<DB.ReferenceIdentifier>;
52
+ MagicStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
53
+ PactGift: DB.EnumCase<DB.ReferenceIdentifier>;
54
+ ProtectiveWardingCircleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
55
+ Sermon: DB.EnumCase<DB.ReferenceIdentifier>;
56
+ SexSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
57
+ SikaryanDrainSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
58
+ SkillStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
59
+ VampiricGift: DB.EnumCase<DB.ReferenceIdentifier>;
60
+ Vision: DB.EnumCase<DB.ReferenceIdentifier>;
61
+ }, []>>, true>;
62
+ requiredSpecialAbilityForArmor: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"SpecialAbilityIdentifier", {
63
+ ArcaneOrbEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
64
+ AttireEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
65
+ Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
66
+ BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
67
+ CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
68
+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
69
+ DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
70
+ FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
71
+ Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
72
+ Hauerkettenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
73
+ InstrumentEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
74
+ Keulenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
75
+ Krallenkettenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
76
+ Kristallkugelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
77
+ OrbEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
78
+ RingEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
79
+ Schweinetrommelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
80
+ SickleRitual: DB.EnumCase<DB.ReferenceIdentifier>;
81
+ SpellSwordEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
82
+ StaffEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
83
+ ToyEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
84
+ Trinkhornzauber: DB.EnumCase<DB.ReferenceIdentifier>;
85
+ WandEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
86
+ WeaponEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
87
+ AdvancedCombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
88
+ AdvancedKarmaSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
89
+ AdvancedMagicalSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
90
+ AdvancedSkillSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
91
+ AncestorGlyph: DB.EnumCase<DB.ReferenceIdentifier>;
92
+ BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
93
+ BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
94
+ CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
95
+ CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
96
+ CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
97
+ CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
98
+ FamiliarSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
99
+ FatePointSexSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
100
+ FatePointSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
101
+ GeneralSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
102
+ KarmaSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
103
+ LiturgicalStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
104
+ LycantropicGift: DB.EnumCase<DB.ReferenceIdentifier>;
105
+ MagicalSign: DB.EnumCase<DB.ReferenceIdentifier>;
106
+ MagicalSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
107
+ MagicalTradition: DB.EnumCase<DB.ReferenceIdentifier>;
108
+ MagicStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
109
+ PactGift: DB.EnumCase<DB.ReferenceIdentifier>;
110
+ ProtectiveWardingCircleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
111
+ Sermon: DB.EnumCase<DB.ReferenceIdentifier>;
112
+ SexSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
113
+ SikaryanDrainSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
114
+ SkillStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
115
+ VampiricGift: DB.EnumCase<DB.ReferenceIdentifier>;
116
+ Vision: DB.EnumCase<DB.ReferenceIdentifier>;
117
+ }, []>>, true>;
118
+ }>, []>>, true>;
119
+ supernaturalBaseAdvantages: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"SupernaturalBaseAdvantageSettings", DB.Object<{
120
+ spellcasters: DB.MemberDecl<DB.ReferenceIdentifier, true>;
121
+ blessed: DB.MemberDecl<DB.ReferenceIdentifier, true>;
122
+ }>, []>>, true>;
123
+ }>;
@@ -0,0 +1,55 @@
1
+ import * as DB from "tsondb/schema/dsl";
2
+ import { AdvantageIdentifier, DerivedCharacteristicIdentifier, ExperienceLevelIdentifier, } from "./_Identifier.js";
3
+ import { SpecialAbilityIdentifier } from "./_IdentifierGroup.js";
4
+ export const Settings = DB.SingletonEntity(import.meta.url, {
5
+ name: "Settings",
6
+ type: () => DB.Object({
7
+ defaultExperienceLevel: DB.Required({
8
+ comment: "The default experience level for new characters and profession packages.",
9
+ type: ExperienceLevelIdentifier(),
10
+ }),
11
+ additionalArmorPenalties: DB.Required({
12
+ comment: "Which derived characteristics are affected by additional armor penalties.",
13
+ type: DB.Array(DerivedCharacteristicIdentifier(), {
14
+ minItems: 1,
15
+ uniqueItems: true,
16
+ }),
17
+ }),
18
+ derivedTradeSecrets: DB.Required({
19
+ comment: "Settings for derived trade secrets.",
20
+ type: DB.IncludeIdentifier(DerivedTradeSecretsSettings),
21
+ }),
22
+ supernaturalBaseAdvantages: DB.Required({
23
+ comment: "Settings for supernatural base advantages.",
24
+ type: DB.IncludeIdentifier(SupernaturalBaseAdvantageSettings),
25
+ }),
26
+ }),
27
+ });
28
+ const SupernaturalBaseAdvantageSettings = DB.TypeAlias(import.meta.url, {
29
+ name: "SupernaturalBaseAdvantageSettings",
30
+ type: () => DB.Object({
31
+ spellcasters: DB.Required({
32
+ comment: "The central advantage for spellcasters.",
33
+ type: AdvantageIdentifier(),
34
+ }),
35
+ blessed: DB.Required({
36
+ comment: "The central advantage for Blessed Ones.",
37
+ type: AdvantageIdentifier(),
38
+ }),
39
+ }),
40
+ });
41
+ const DerivedTradeSecretsSettings = DB.TypeAlias(import.meta.url, {
42
+ name: "DerivedTradeSecretsSettings",
43
+ type: () => DB.Object({
44
+ requiredSpecialAbilityForWeapons: DB.Required({
45
+ displayName: "Required Special Ability for Weapons",
46
+ comment: "The special ability required to buy derived trade secrets for weapons.",
47
+ type: DB.IncludeIdentifier(SpecialAbilityIdentifier),
48
+ }),
49
+ requiredSpecialAbilityForArmor: DB.Required({
50
+ displayName: "Required Special Ability for Armor",
51
+ comment: "The special ability required to buy derived trade secrets for armor.",
52
+ type: DB.IncludeIdentifier(SpecialAbilityIdentifier),
53
+ }),
54
+ }),
55
+ });
@@ -2,10 +2,15 @@ import * as DB from "tsondb/schema/dsl";
2
2
  export declare const Spell: DB.Entity<"Spell", {
3
3
  check: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"SkillCheck", DB.Array<DB.ReferenceIdentifier>, []>>, true>;
4
4
  check_penalty: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"SkillCheckPenalty", {
5
- Spirit: DB.EnumCase<null>;
6
- HalfOfSpirit: DB.EnumCase<null>;
7
- Toughness: DB.EnumCase<null>;
8
- HigherOfSpiritAndToughness: DB.EnumCase<null>;
5
+ DerivedCharacteristic: DB.EnumCase<DB.IncludeIdentifier<[], DB.Enum<"DerivedCharacteristicSkillCheckPenalty", {
6
+ Single: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"SingleDerivedCharacteristicSkillCheckPenalty", DB.Object<{
7
+ derivedCharacteristic: DB.MemberDecl<DB.ReferenceIdentifier, true>;
8
+ halved: DB.MemberDecl<DB.Boolean, true>;
9
+ }>, []>>>;
10
+ Maximum: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"MaximumDerivedCharacteristicSkillCheckPenalty", DB.Object<{
11
+ derivedCharacteristics: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
12
+ }>, []>>>;
13
+ }, []>>>;
9
14
  SummoningDifficulty: DB.EnumCase<null>;
10
15
  CreationDifficulty: DB.EnumCase<null>;
11
16
  Object: DB.EnumCase<null>;