@optolith/database-schema 0.70.1 → 0.72.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -2,6 +2,24 @@
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  All notable changes to this project will be documented in this file. See [commit-and-tag-version](https://github.com/absolute-version/commit-and-tag-version) for commit guidelines.
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+ ## [0.72.0](https://github.com/Optolith/database-schema/compare/v0.71.0...v0.72.0) (2026-09-28)
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+
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+ ### ⚠ BREAKING CHANGES
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+
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+ * item note translation parts
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+
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+ ### Bug Fixes
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+
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+ * item note translation parts ([48bec47](https://github.com/Optolith/database-schema/commit/48bec479beec14731f812b6af3473b5bf45a0bfc))
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+ ## [0.71.0](https://github.com/Optolith/database-schema/compare/v0.70.1...v0.71.0) (2026-09-28)
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+
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+ ### ⚠ BREAKING CHANGES
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+
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+ * more translations for items
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+
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+ ### Features
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+
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+ * more translations for items ([f4d3d79](https://github.com/Optolith/database-schema/commit/f4d3d79b1e92c34a0078fb7df24370a9a57a9b2d))
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  ## [0.70.1](https://github.com/Optolith/database-schema/compare/v0.70.0...v0.70.1) (2026-09-28)
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  ### Features
package/gen/types.d.ts CHANGED
@@ -2553,8 +2553,8 @@ export interface Locale {
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  "Various": string
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  "Parrying weapon (PA bonus +1 for the main weapon)": string
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  "To buy a {$itemName} during hero creation, the character must have Tradition ({$traditions}).": string & { __params: { "itemName": string; "traditions": string } }
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- "Sanctified ({$sanctifiedTraditions}); only Blessed Ones of {$traditions} may purchase weapons sanctified by {$traditions}, respectively.": string & { __params: { "sanctifiedTraditions": string; "traditions": string } }
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- "Sanctified ({$tradition}); only Blessed Ones of {$tradition} may purchase weapons sanctified by {$tradition}.": string & { __params: { "tradition": string } }
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+ "Sanctified ({$traditions}); only {$blessedOnes} may purchase weapons sanctified by {$gods}, respectively.": string & { __params: { "traditions": string; "blessedOnes": string; "gods": string } }
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+ "Sanctified ({$tradition}); only {$blessedOnes} may purchase weapons sanctified by {$god}.": string & { __params: { "tradition": string; "blessedOnes": string; "god": string } }
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  "To buy a {$name} during hero creation, the character must be from the culture of the {$cultures}.": string & { __params: { "name": string; "cultures": string } }
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  "To buy a {$itemName} during hero creation, the character must have a shamanistic tradition.": string & { __params: { "itemName": string } }
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  "To buy a {$name} during hero creation, the character must be from a culture common to the race of {$races}.": string & { __params: { "name": string; "races": string } }
@@ -2567,6 +2567,47 @@ export interface Locale {
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  "Use": string
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  "purchase": string
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  "sale": string
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+ "2H": string
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+ "i": string
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+ "Large Shield": string
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+ "Medium Shield": string
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+ "Small Shield": string
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+ "{$value} structure points": string & { __params: { "value": string } }
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+ "additional {$value} AT for main weapon": string & { __params: { "value": string } }
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+ "Weapons": string
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+ "Melee Weapons": string
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+ "Ranged Weapons": string
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+ "Armor": string
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+ "Weapon Accessories": string
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+ "Clothes": string
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+ "Clothing Packages for Social Status": string
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+ "Travel Gear and Tools": string
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+ "Illumination/Light Sources": string
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+ "Illumination Refills and Supplies": string
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+ "Bandages and Remedies": string
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+ "Containers": string
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+ "Ropes and Chains": string
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+ "Thieves' Tools": string
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+ "Tools of the Trade": string
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+ "Laboratories": string
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+ "Orienteering Aids": string
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+ "Jewelry": string
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+ "Gems and Precious Stones": string
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+ "Stationery": string
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+ "Books": string
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+ "Magical Artifacts": string
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+ "Alchemicae": string
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+ "Poisons": string
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+ "Musical Instruments": string
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+ "Luxury Goods": string
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+ "Animals": string
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+ "Animal Care": string
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+ "Vehicles": string
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+ "Ceremonial Items": string
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+ "Equipment of Blessed Ones": string
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+ "Liebesspielzeug": string
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+ "Newspapers": string
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+ "Working Supernatural Creatures": string
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  "{$types} poison": string & { __params: { "types": string } }
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  "Weapon (poison)": string
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  "Ingestion (poison)": string
@@ -1471,8 +1471,8 @@ export declare const Locale: DB.Entity<"Locale", {
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  Various: null;
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  "Parrying weapon (PA bonus +1 for the main weapon)": null;
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  "To buy a {$itemName} during hero creation, the character must have Tradition ({$traditions}).": null;
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- "Sanctified ({$sanctifiedTraditions}); only Blessed Ones of {$traditions} may purchase weapons sanctified by {$traditions}, respectively.": null;
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- "Sanctified ({$tradition}); only Blessed Ones of {$tradition} may purchase weapons sanctified by {$tradition}.": null;
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+ "Sanctified ({$traditions}); only {$blessedOnes} may purchase weapons sanctified by {$gods}, respectively.": null;
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+ "Sanctified ({$tradition}); only {$blessedOnes} may purchase weapons sanctified by {$god}.": null;
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  "To buy a {$name} during hero creation, the character must be from the culture of the {$cultures}.": null;
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  "To buy a {$itemName} during hero creation, the character must have a shamanistic tradition.": null;
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  "To buy a {$name} during hero creation, the character must be from a culture common to the race of {$races}.": null;
@@ -1485,6 +1485,47 @@ export declare const Locale: DB.Entity<"Locale", {
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  Use: null;
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  purchase: null;
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  sale: null;
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+ "2H": null;
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+ i: null;
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+ "Large Shield": null;
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+ "Medium Shield": null;
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+ "Small Shield": null;
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+ "{$value} structure points": null;
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+ "additional {$value} AT for main weapon": null;
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+ Weapons: null;
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+ "Melee Weapons": null;
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+ "Ranged Weapons": null;
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+ Armor: null;
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+ "Weapon Accessories": null;
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+ Clothes: null;
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+ "Clothing Packages for Social Status": null;
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+ "Travel Gear and Tools": null;
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+ "Illumination/Light Sources": null;
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+ "Illumination Refills and Supplies": null;
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+ "Bandages and Remedies": null;
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+ Containers: null;
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+ "Ropes and Chains": null;
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+ "Thieves' Tools": null;
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+ "Tools of the Trade": null;
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+ Laboratories: null;
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+ "Orienteering Aids": null;
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+ Jewelry: null;
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+ "Gems and Precious Stones": null;
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+ Stationery: null;
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+ Books: null;
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+ "Magical Artifacts": null;
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+ Alchemicae: null;
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+ Poisons: null;
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+ "Musical Instruments": null;
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+ "Luxury Goods": null;
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+ Animals: null;
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+ "Animal Care": null;
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+ Vehicles: null;
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+ "Ceremonial Items": null;
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+ "Equipment of Blessed Ones": null;
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+ Liebesspielzeug: null;
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+ Newspapers: null;
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+ "Working Supernatural Creatures": null;
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  "{$types} poison": null;
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  "Weapon (poison)": null;
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  "Ingestion (poison)": null;
@@ -1512,8 +1512,8 @@ export const Locale = DB.Entity(import.meta.url, {
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  "Various": null,
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  "Parrying weapon (PA bonus +1 for the main weapon)": null,
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  "To buy a {$itemName} during hero creation, the character must have Tradition ({$traditions}).": null,
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- "Sanctified ({$sanctifiedTraditions}); only Blessed Ones of {$traditions} may purchase weapons sanctified by {$traditions}, respectively.": null,
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- "Sanctified ({$tradition}); only Blessed Ones of {$tradition} may purchase weapons sanctified by {$tradition}.": null,
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+ "Sanctified ({$traditions}); only {$blessedOnes} may purchase weapons sanctified by {$gods}, respectively.": null,
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+ "Sanctified ({$tradition}); only {$blessedOnes} may purchase weapons sanctified by {$god}.": null,
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  "To buy a {$name} during hero creation, the character must be from the culture of the {$cultures}.": null,
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  "To buy a {$itemName} during hero creation, the character must have a shamanistic tradition.": null,
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  "To buy a {$name} during hero creation, the character must be from a culture common to the race of {$races}.": null,
@@ -1526,6 +1526,48 @@ export const Locale = DB.Entity(import.meta.url, {
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  "Use": null,
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  "purchase": null,
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  "sale": null,
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+ "2H": null,
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+ "i": null,
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+ "Large Shield": null,
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+ "Medium Shield": null,
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+ "Small Shield": null,
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+ "{$value} structure points": null,
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+ "additional {$value} AT for main weapon": null,
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+ "Weapons": null,
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+ "Melee Weapons": null,
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+ "Ranged Weapons": null,
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+ // "Ammunition": null,
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+ "Armor": null,
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+ "Weapon Accessories": null,
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+ "Clothes": null,
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+ "Clothing Packages for Social Status": null,
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+ "Travel Gear and Tools": null,
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+ "Illumination/Light Sources": null,
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+ "Illumination Refills and Supplies": null,
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+ "Bandages and Remedies": null,
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+ "Containers": null,
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+ "Ropes and Chains": null,
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+ "Thieves' Tools": null,
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+ "Tools of the Trade": null,
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+ "Laboratories": null,
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+ "Orienteering Aids": null,
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+ "Jewelry": null,
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+ "Gems and Precious Stones": null,
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+ "Stationery": null,
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+ "Books": null,
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+ "Magical Artifacts": null,
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+ "Alchemicae": null,
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+ "Poisons": null,
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+ "Musical Instruments": null,
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+ "Luxury Goods": null,
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+ "Animals": null,
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+ "Animal Care": null,
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+ "Vehicles": null,
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+ "Ceremonial Items": null,
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+ "Equipment of Blessed Ones": null,
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+ "Liebesspielzeug": null,
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+ "Newspapers": null,
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+ "Working Supernatural Creatures": null,
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  // poisons/elixirs
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  "{$types} poison": null,
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  "Weapon (poison)": null,
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@optolith/database-schema",
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- "version": "0.70.1",
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+ "version": "0.72.0",
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  "description": "Definitions and utilities for the flat-file database of Optolith, a character creation tool for the Pen and Paper RPG “The Dark Eye 5”, and its external integrations into other software.",
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  "keywords": [
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  "tde",