@optolith/database-schema 0.57.0 → 0.59.0

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Files changed (83) hide show
  1. package/CHANGELOG.md +27 -0
  2. package/gen/types.d.ts +59 -26
  3. package/lib/types/Advantage.d.ts +17 -11
  4. package/lib/types/Advantage.js +2 -0
  5. package/lib/types/DerivedCharacteristic.d.ts +1 -1
  6. package/lib/types/Disadvantage.d.ts +16 -10
  7. package/lib/types/Disadvantage.js +2 -0
  8. package/lib/types/Locale.d.ts +5 -0
  9. package/lib/types/Locale.js +6 -0
  10. package/lib/types/Profession.d.ts +14 -14
  11. package/lib/types/_ActivatableAdventurePointsValue.d.ts +2 -2
  12. package/lib/types/_ActivatableAutomatic.d.ts +1 -1
  13. package/lib/types/_ActivatableMagical.d.ts +7 -0
  14. package/lib/types/_ActivatableMagical.js +11 -0
  15. package/lib/types/_ActivatableSelectOptionCategory.d.ts +16 -16
  16. package/lib/types/_ActivatableSelectOptions.d.ts +10 -10
  17. package/lib/types/_Identifier.d.ts +1 -1
  18. package/lib/types/_Identifier.js +4 -4
  19. package/lib/types/_IdentifierGroup.d.ts +5 -4
  20. package/lib/types/_IdentifierGroup.js +3 -3
  21. package/lib/types/equipment/item/Poison.d.ts +7 -0
  22. package/lib/types/equipment/item/Poison.js +2 -0
  23. package/lib/types/equipment/item/_Item.d.ts +7 -0
  24. package/lib/types/equipment/item/_Item.js +1 -1
  25. package/lib/types/prerequisites/PrerequisiteGroups.d.ts +7 -7
  26. package/lib/types/prerequisites/single/ActivatablePrerequisite.d.ts +1 -1
  27. package/lib/types/specialAbility/AdvancedCombatSpecialAbility.d.ts +10 -10
  28. package/lib/types/specialAbility/AdvancedKarmaSpecialAbility.d.ts +10 -10
  29. package/lib/types/specialAbility/AdvancedMagicalSpecialAbility.d.ts +10 -10
  30. package/lib/types/specialAbility/AdvancedSkillSpecialAbility.d.ts +10 -10
  31. package/lib/types/specialAbility/AncestorGlyph.d.ts +10 -10
  32. package/lib/types/specialAbility/BlessedTradition.d.ts +10 -10
  33. package/lib/types/specialAbility/BrawlingSpecialAbility.d.ts +10 -10
  34. package/lib/types/specialAbility/CeremonialItemSpecialAbility.d.ts +10 -10
  35. package/lib/types/specialAbility/CombatSpecialAbility.d.ts +10 -10
  36. package/lib/types/specialAbility/CombatStyleSpecialAbility.d.ts +10 -10
  37. package/lib/types/specialAbility/CommandSpecialAbility.d.ts +10 -10
  38. package/lib/types/specialAbility/FamiliarSpecialAbility.d.ts +10 -10
  39. package/lib/types/specialAbility/FatePointSexSpecialAbility.d.ts +10 -10
  40. package/lib/types/specialAbility/FatePointSpecialAbility.d.ts +10 -10
  41. package/lib/types/specialAbility/GeneralSpecialAbility.d.ts +10 -10
  42. package/lib/types/specialAbility/KarmaSpecialAbility.d.ts +10 -10
  43. package/lib/types/specialAbility/LiturgicalStyleSpecialAbility.d.ts +10 -10
  44. package/lib/types/specialAbility/LycantropicGift.d.ts +10 -10
  45. package/lib/types/specialAbility/MagicStyleSpecialAbility.d.ts +10 -10
  46. package/lib/types/specialAbility/MagicalSpecialAbility.d.ts +10 -10
  47. package/lib/types/specialAbility/MagicalTradition.d.ts +10 -10
  48. package/lib/types/specialAbility/PactGift.d.ts +11 -11
  49. package/lib/types/specialAbility/ProtectiveWardingCircleSpecialAbility.d.ts +10 -10
  50. package/lib/types/specialAbility/Sermon.d.ts +10 -10
  51. package/lib/types/specialAbility/SexSpecialAbility.d.ts +10 -10
  52. package/lib/types/specialAbility/SikaryanDrainSpecialAbility.d.ts +10 -10
  53. package/lib/types/specialAbility/SkillStyleSpecialAbility.d.ts +10 -10
  54. package/lib/types/specialAbility/VampiricGift.d.ts +10 -10
  55. package/lib/types/specialAbility/Vision.d.ts +10 -10
  56. package/lib/types/specialAbility/sub/TradeSecret.d.ts +9 -9
  57. package/lib/types/traditionArtifacts/ArcaneOrbEnchantment.d.ts +10 -10
  58. package/lib/types/traditionArtifacts/AttireEnchantment.d.ts +10 -10
  59. package/lib/types/traditionArtifacts/Beutelzauber.d.ts +10 -10
  60. package/lib/types/traditionArtifacts/BowlEnchantment.d.ts +10 -10
  61. package/lib/types/traditionArtifacts/CauldronEnchantment.d.ts +10 -10
  62. package/lib/types/traditionArtifacts/ChronicleEnchantment.d.ts +10 -10
  63. package/lib/types/traditionArtifacts/DaggerRitual.d.ts +10 -10
  64. package/lib/types/traditionArtifacts/FoolsHatEnchantment.d.ts +10 -10
  65. package/lib/types/traditionArtifacts/Haubenzauber.d.ts +10 -10
  66. package/lib/types/traditionArtifacts/Hauerkettenzauber.d.ts +1 -1
  67. package/lib/types/traditionArtifacts/InstrumentEnchantment.d.ts +10 -10
  68. package/lib/types/traditionArtifacts/Keulenzauber.d.ts +1 -1
  69. package/lib/types/traditionArtifacts/Krallenkettenzauber.d.ts +10 -10
  70. package/lib/types/traditionArtifacts/Kristallkugelzauber.d.ts +10 -10
  71. package/lib/types/traditionArtifacts/OrbEnchantment.d.ts +10 -10
  72. package/lib/types/traditionArtifacts/RingEnchantment.d.ts +10 -10
  73. package/lib/types/traditionArtifacts/Schweinetrommelzauber.d.ts +1 -1
  74. package/lib/types/traditionArtifacts/SickleRitual.d.ts +10 -10
  75. package/lib/types/traditionArtifacts/SpellSwordEnchantment.d.ts +10 -10
  76. package/lib/types/traditionArtifacts/StaffEnchantment.d.ts +10 -10
  77. package/lib/types/traditionArtifacts/ToyEnchantment.d.ts +10 -10
  78. package/lib/types/traditionArtifacts/Trinkhornzauber.d.ts +10 -10
  79. package/lib/types/traditionArtifacts/WandEnchantment.d.ts +10 -10
  80. package/lib/types/traditionArtifacts/WeaponEnchantment.d.ts +10 -10
  81. package/lib/types/traditionArtifacts/sub/AnimalShapeSize.d.ts +1 -0
  82. package/lib/types/traditionArtifacts/sub/AnimalShapeSize.js +4 -0
  83. package/package.json +1 -1
package/CHANGELOG.md CHANGED
@@ -2,6 +2,33 @@
2
2
 
3
3
  All notable changes to this project will be documented in this file. See [commit-and-tag-version](https://github.com/absolute-version/commit-and-tag-version) for commit guidelines.
4
4
 
5
+ ## [0.59.0](https://github.com/Optolith/database-schema/compare/v0.58.0...v0.59.0) (2026-09-12)
6
+
7
+ ### ⚠ BREAKING CHANGES
8
+
9
+ * magical dis-/advantage subtypes
10
+
11
+ ### Features
12
+
13
+ * magical dis-/advantage subtypes ([986a5a9](https://github.com/Optolith/database-schema/commit/986a5a958f4d2f056ae47bdc6fe3f8627359ced1)), closes [#147](https://github.com/Optolith/database-schema/issues/147)
14
+ ## [0.58.0](https://github.com/Optolith/database-schema/compare/v0.57.0...v0.58.0) (2026-09-11)
15
+
16
+ ### ⚠ BREAKING CHANGES
17
+
18
+ * animal shape size name for text generation
19
+ * cauldron enchantment identifier group
20
+ * cost range for poisons
21
+ * missing brew translation
22
+
23
+ ### Features
24
+
25
+ * animal shape size name for text generation ([44c7548](https://github.com/Optolith/database-schema/commit/44c754890eb8d515acc3d34e04ccb459f3145be1))
26
+ * cost range for poisons ([290ddfa](https://github.com/Optolith/database-schema/commit/290ddfad3c0b0271ba376f4cc27d64768335105f))
27
+
28
+ ### Bug Fixes
29
+
30
+ * cauldron enchantment identifier group ([0944f81](https://github.com/Optolith/database-schema/commit/0944f81939587aa8e8df0d6cea097c3d69e0b337))
31
+ * missing brew translation ([5673a9a](https://github.com/Optolith/database-schema/commit/5673a9a01466c79d59776123a171e78a3a8d0628))
5
32
  ## [0.57.0](https://github.com/Optolith/database-schema/compare/v0.56.0...v0.57.0) (2026-09-10)
6
33
 
7
34
  ### ⚠ BREAKING CHANGES
package/gen/types.d.ts CHANGED
@@ -219,6 +219,7 @@ export type EnumMap = {
219
219
  AdvancedSpecialAbility: AdvancedSpecialAbility<unknown>
220
220
  AdvancedSpecialAbilityRestrictedOptionIdentifier: AdvancedSpecialAbilityRestrictedOptionIdentifier
221
221
  AdvantageDisadvantagePrerequisiteGroup: AdvantageDisadvantagePrerequisiteGroup
222
+ AdvantageDisadvantageSubtype: AdvantageDisadvantageSubtype
222
223
  AdventurePointsDependingOnActiveInstances: AdventurePointsDependingOnActiveInstances
223
224
  AdventurePointsDependingOnActiveInstancesExpressionValue: AdventurePointsDependingOnActiveInstancesExpressionValue
224
225
  AdventurePointsValue: AdventurePointsValue
@@ -2401,6 +2402,7 @@ export interface Locale {
2401
2402
  "AC": string
2402
2403
  "UC": string
2403
2404
  "Volume": string
2405
+ "Brew": string
2404
2406
  "Penalty": string
2405
2407
  "Binding Cost": string
2406
2408
  "one or two of these special abilities can alternatively be replaced by advanced special abilities {$first} and/or {$second}": string & { __params: { "first": StringableTranslationParameter; "second": StringableTranslationParameter } }
@@ -2439,6 +2441,10 @@ export interface Locale {
2439
2441
  "only those with at least one blunt side": string
2440
2442
  "only {$nameWithLevel}": string & { __params: { "nameWithLevel": StringableTranslationParameter } }
2441
2443
  "only {$weapons}": string & { __params: { "weapons": StringableTranslationParameter } }
2444
+ "Magical Rank": string
2445
+ "Magical Title": string
2446
+ "Magical Honor": string
2447
+ "Magical Punishment": string
2442
2448
  ".input {$ord :number} {{{$ord}. attack}}": string & { __params: { "ord": number } }
2443
2449
  ".input {$ord :number} {{{$ord}. throw}}": string & { __params: { "ord": number } }
2444
2450
  "depending on the level of the special ability {$name}": string & { __params: { "name": StringableTranslationParameter } }
@@ -3036,6 +3042,8 @@ export interface Advantage {
3036
3042
  */
3037
3043
  levels?: number
3038
3044
 
3045
+ subtype?: AdvantageDisadvantageSubtype
3046
+
3039
3047
  /**
3040
3048
  * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
3041
3049
  */
@@ -3141,6 +3149,20 @@ export interface AdvantageTranslation {
3141
3149
  errata?: Errata
3142
3150
  }
3143
3151
 
3152
+ export type AdvantageDisadvantageSubtype =
3153
+ | {
3154
+ kind: "MagicalRank"
3155
+ }
3156
+ | {
3157
+ kind: "MagicalTitle"
3158
+ }
3159
+ | {
3160
+ kind: "MagicalHonor"
3161
+ }
3162
+ | {
3163
+ kind: "MagicalPunishment"
3164
+ }
3165
+
3144
3166
  export interface GeneralSelectOption {
3145
3167
  /**
3146
3168
  * The entry that contains select option.
@@ -3440,6 +3462,8 @@ export interface Disadvantage {
3440
3462
  */
3441
3463
  levels?: number
3442
3464
 
3465
+ subtype?: AdvantageDisadvantageSubtype
3466
+
3443
3467
  /**
3444
3468
  * Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.
3445
3469
  */
@@ -6274,6 +6298,10 @@ export type PoisonCost =
6274
6298
  kind: "DependingOnPurchaseOrSale"
6275
6299
  DependingOnPurchaseOrSale: DependingOnPurchaseOrSalePoisonCost
6276
6300
  }
6301
+ | {
6302
+ kind: "Range"
6303
+ Range: CostRange
6304
+ }
6277
6305
 
6278
6306
  export interface NoPoisonCost {
6279
6307
  /**
@@ -6322,6 +6350,32 @@ export interface DependingOnPurchaseOrSalePoisonCost {
6322
6350
  sale: number
6323
6351
  }
6324
6352
 
6353
+ export interface CostRange {
6354
+ /**
6355
+ * The lower bound of the cost in silverthalers.
6356
+ */
6357
+ from: number
6358
+
6359
+ /**
6360
+ * The upper bound of the cost in silverthalers.
6361
+ */
6362
+ to: number
6363
+
6364
+ /**
6365
+ * All translations for the entry, identified by IETF language tag (BCP47).
6366
+ */
6367
+ translations?: {
6368
+ [localeId: string]: CostRangeTranslation
6369
+ }
6370
+ }
6371
+
6372
+ export interface CostRangeTranslation {
6373
+ /**
6374
+ * The cost get wrapped by this text using a placeholder in the text.
6375
+ */
6376
+ wrap_in_text: string
6377
+ }
6378
+
6325
6379
  export interface AnimalShape {
6326
6380
  /**
6327
6381
  * The animal shape’s path.
@@ -6403,6 +6457,11 @@ export interface AnimalShapeSizeTranslation {
6403
6457
  * The animal shape size’s name.
6404
6458
  */
6405
6459
  name: string
6460
+
6461
+ /**
6462
+ * The animal shape size’s name in the generated AP Value text for the Animal Shape entry.
6463
+ */
6464
+ nameInAPValue: string
6406
6465
  }
6407
6466
 
6408
6467
  export interface LiturgicalChant {
@@ -12101,32 +12160,6 @@ export interface FixedCostTranslation {
12101
12160
  wrap_in_text: string
12102
12161
  }
12103
12162
 
12104
- export interface CostRange {
12105
- /**
12106
- * The lower bound of the cost in silverthalers.
12107
- */
12108
- from: number
12109
-
12110
- /**
12111
- * The upper bound of the cost in silverthalers.
12112
- */
12113
- to: number
12114
-
12115
- /**
12116
- * All translations for the entry, identified by IETF language tag (BCP47).
12117
- */
12118
- translations?: {
12119
- [localeId: string]: CostRangeTranslation
12120
- }
12121
- }
12122
-
12123
- export interface CostRangeTranslation {
12124
- /**
12125
- * The cost get wrapped by this text using a placeholder in the text.
12126
- */
12127
- wrap_in_text: string
12128
- }
12129
-
12130
12163
  /**
12131
12164
  * The weight in kg.
12132
12165
  */
@@ -1,6 +1,12 @@
1
1
  import * as DB from "tsondb/schema/dsl";
2
2
  export declare const Advantage: DB.Entity<"Advantage", {
3
3
  levels: DB.MemberDecl<DB.Integer, false>;
4
+ subtype: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"AdvantageDisadvantageSubtype", {
5
+ MagicalRank: DB.EnumCase<null>;
6
+ MagicalTitle: DB.EnumCase<null>;
7
+ MagicalHonor: DB.EnumCase<null>;
8
+ MagicalPunishment: DB.EnumCase<null>;
9
+ }, []>>, false>;
4
10
  nameBuilderRules: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"ActivatableNameBuilderRules", DB.Object<{
5
11
  levelPlacement: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ActivatableNameLevelPlacement", {
6
12
  BeforeOptions: DB.EnumCase<null>;
@@ -58,6 +64,7 @@ export declare const Advantage: DB.Entity<"Advantage", {
58
64
  Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
59
65
  BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
60
66
  CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
67
+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
61
68
  DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
62
69
  FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
63
70
  Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -84,7 +91,6 @@ export declare const Advantage: DB.Entity<"Advantage", {
84
91
  BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
85
92
  BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
86
93
  CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
87
- ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
88
94
  CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
89
95
  CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
90
96
  CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -149,6 +155,7 @@ export declare const Advantage: DB.Entity<"Advantage", {
149
155
  Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
150
156
  BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
151
157
  CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
158
+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
152
159
  DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
153
160
  FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
154
161
  Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -175,7 +182,6 @@ export declare const Advantage: DB.Entity<"Advantage", {
175
182
  BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
176
183
  BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
177
184
  CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
178
- ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
179
185
  CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
180
186
  CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
181
187
  CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -238,6 +244,7 @@ export declare const Advantage: DB.Entity<"Advantage", {
238
244
  Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
239
245
  BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
240
246
  CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
247
+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
241
248
  DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
242
249
  FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
243
250
  Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -264,7 +271,6 @@ export declare const Advantage: DB.Entity<"Advantage", {
264
271
  BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
265
272
  BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
266
273
  CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
267
- ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
268
274
  CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
269
275
  CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
270
276
  CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -314,6 +320,7 @@ export declare const Advantage: DB.Entity<"Advantage", {
314
320
  Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
315
321
  BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
316
322
  CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
323
+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
317
324
  DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
318
325
  FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
319
326
  Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -340,7 +347,6 @@ export declare const Advantage: DB.Entity<"Advantage", {
340
347
  BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
341
348
  BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
342
349
  CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
343
- ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
344
350
  CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
345
351
  CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
346
352
  CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -390,6 +396,7 @@ export declare const Advantage: DB.Entity<"Advantage", {
390
396
  Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
391
397
  BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
392
398
  CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
399
+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
393
400
  DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
394
401
  FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
395
402
  Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -416,7 +423,6 @@ export declare const Advantage: DB.Entity<"Advantage", {
416
423
  BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
417
424
  BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
418
425
  CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
419
- ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
420
426
  CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
421
427
  CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
422
428
  CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -466,6 +472,7 @@ export declare const Advantage: DB.Entity<"Advantage", {
466
472
  Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
467
473
  BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
468
474
  CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
475
+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
469
476
  DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
470
477
  FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
471
478
  Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -492,7 +499,6 @@ export declare const Advantage: DB.Entity<"Advantage", {
492
499
  BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
493
500
  BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
494
501
  CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
495
- ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
496
502
  CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
497
503
  CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
498
504
  CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -559,6 +565,7 @@ export declare const Advantage: DB.Entity<"Advantage", {
559
565
  Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
560
566
  BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
561
567
  CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
568
+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
562
569
  DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
563
570
  FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
564
571
  Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -585,7 +592,6 @@ export declare const Advantage: DB.Entity<"Advantage", {
585
592
  BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
586
593
  BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
587
594
  CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
588
- ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
589
595
  CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
590
596
  CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
591
597
  CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -635,6 +641,7 @@ export declare const Advantage: DB.Entity<"Advantage", {
635
641
  Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
636
642
  BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
637
643
  CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
644
+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
638
645
  DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
639
646
  FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
640
647
  Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -661,7 +668,6 @@ export declare const Advantage: DB.Entity<"Advantage", {
661
668
  BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
662
669
  BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
663
670
  CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
664
- ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
665
671
  CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
666
672
  CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
667
673
  CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -732,6 +738,7 @@ export declare const Advantage: DB.Entity<"Advantage", {
732
738
  Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
733
739
  BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
734
740
  CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
741
+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
735
742
  DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
736
743
  FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
737
744
  Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -758,7 +765,6 @@ export declare const Advantage: DB.Entity<"Advantage", {
758
765
  BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
759
766
  BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
760
767
  CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
761
- ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
762
768
  CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
763
769
  CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
764
770
  CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -994,6 +1000,7 @@ export declare const Advantage: DB.Entity<"Advantage", {
994
1000
  Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
995
1001
  BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
996
1002
  CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
1003
+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
997
1004
  DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
998
1005
  FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
999
1006
  Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -1020,7 +1027,6 @@ export declare const Advantage: DB.Entity<"Advantage", {
1020
1027
  BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1021
1028
  BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
1022
1029
  CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
1023
- ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
1024
1030
  CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
1025
1031
  CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
1026
1032
  CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -1102,6 +1108,7 @@ export declare const Advantage: DB.Entity<"Advantage", {
1102
1108
  Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
1103
1109
  BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
1104
1110
  CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
1111
+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
1105
1112
  DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
1106
1113
  FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
1107
1114
  Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -1128,7 +1135,6 @@ export declare const Advantage: DB.Entity<"Advantage", {
1128
1135
  BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1129
1136
  BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
1130
1137
  CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
1131
- ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
1132
1138
  CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
1133
1139
  CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
1134
1140
  CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -2,6 +2,7 @@ import * as DB from "tsondb/schema/dsl";
2
2
  import { input, levels, maximum, name, name_in_library, range_l10n, rules } from "./_Activatable.js";
3
3
  import { ap_value, ap_value_append, ap_value_l10n } from "./_ActivatableAdventurePointsValue.js";
4
4
  import { automatic_entries } from "./_ActivatableAutomatic.js";
5
+ import { subtype } from "./_ActivatableMagical.js";
5
6
  import { activatableDisplayNameCustomizer, nameBuilderRules } from "./_ActivatableNames.js";
6
7
  import { explicit_select_options, select_options } from "./_ActivatableSelectOptions.js";
7
8
  import { skill_applications, skill_uses } from "./_ActivatableSkillApplicationsAndUses.js";
@@ -14,6 +15,7 @@ export const Advantage = DB.Entity(import.meta.url, {
14
15
  namePlural: "Advantages",
15
16
  type: () => DB.Object({
16
17
  levels,
18
+ subtype,
17
19
  nameBuilderRules,
18
20
  select_options,
19
21
  explicit_select_options,
@@ -51,6 +51,7 @@ export declare const DerivedCharacteristic: DB.Entity<"DerivedCharacteristic", {
51
51
  Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
52
52
  BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
53
53
  CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
54
+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
54
55
  DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
55
56
  FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
56
57
  Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -77,7 +78,6 @@ export declare const DerivedCharacteristic: DB.Entity<"DerivedCharacteristic", {
77
78
  BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
78
79
  BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
79
80
  CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
80
- ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
81
81
  CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
82
82
  CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
83
83
  CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -1,6 +1,12 @@
1
1
  import * as DB from "tsondb/schema/dsl";
2
2
  export declare const Disadvantage: DB.Entity<"Disadvantage", {
3
3
  levels: DB.MemberDecl<DB.Integer, false>;
4
+ subtype: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"AdvantageDisadvantageSubtype", {
5
+ MagicalRank: DB.EnumCase<null>;
6
+ MagicalTitle: DB.EnumCase<null>;
7
+ MagicalHonor: DB.EnumCase<null>;
8
+ MagicalPunishment: DB.EnumCase<null>;
9
+ }, []>>, false>;
4
10
  nameBuilderRules: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"ActivatableNameBuilderRules", DB.Object<{
5
11
  levelPlacement: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ActivatableNameLevelPlacement", {
6
12
  BeforeOptions: DB.EnumCase<null>;
@@ -58,6 +64,7 @@ export declare const Disadvantage: DB.Entity<"Disadvantage", {
58
64
  Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
59
65
  BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
60
66
  CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
67
+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
61
68
  DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
62
69
  FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
63
70
  Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -84,7 +91,6 @@ export declare const Disadvantage: DB.Entity<"Disadvantage", {
84
91
  BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
85
92
  BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
86
93
  CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
87
- ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
88
94
  CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
89
95
  CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
90
96
  CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -149,6 +155,7 @@ export declare const Disadvantage: DB.Entity<"Disadvantage", {
149
155
  Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
150
156
  BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
151
157
  CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
158
+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
152
159
  DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
153
160
  FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
154
161
  Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -175,7 +182,6 @@ export declare const Disadvantage: DB.Entity<"Disadvantage", {
175
182
  BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
176
183
  BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
177
184
  CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
178
- ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
179
185
  CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
180
186
  CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
181
187
  CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -238,6 +244,7 @@ export declare const Disadvantage: DB.Entity<"Disadvantage", {
238
244
  Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
239
245
  BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
240
246
  CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
247
+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
241
248
  DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
242
249
  FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
243
250
  Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -264,7 +271,6 @@ export declare const Disadvantage: DB.Entity<"Disadvantage", {
264
271
  BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
265
272
  BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
266
273
  CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
267
- ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
268
274
  CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
269
275
  CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
270
276
  CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -314,6 +320,7 @@ export declare const Disadvantage: DB.Entity<"Disadvantage", {
314
320
  Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
315
321
  BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
316
322
  CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
323
+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
317
324
  DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
318
325
  FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
319
326
  Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -340,7 +347,6 @@ export declare const Disadvantage: DB.Entity<"Disadvantage", {
340
347
  BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
341
348
  BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
342
349
  CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
343
- ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
344
350
  CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
345
351
  CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
346
352
  CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -390,6 +396,7 @@ export declare const Disadvantage: DB.Entity<"Disadvantage", {
390
396
  Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
391
397
  BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
392
398
  CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
399
+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
393
400
  DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
394
401
  FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
395
402
  Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -416,7 +423,6 @@ export declare const Disadvantage: DB.Entity<"Disadvantage", {
416
423
  BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
417
424
  BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
418
425
  CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
419
- ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
420
426
  CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
421
427
  CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
422
428
  CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -466,6 +472,7 @@ export declare const Disadvantage: DB.Entity<"Disadvantage", {
466
472
  Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
467
473
  BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
468
474
  CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
475
+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
469
476
  DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
470
477
  FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
471
478
  Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -492,7 +499,6 @@ export declare const Disadvantage: DB.Entity<"Disadvantage", {
492
499
  BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
493
500
  BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
494
501
  CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
495
- ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
496
502
  CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
497
503
  CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
498
504
  CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -559,6 +565,7 @@ export declare const Disadvantage: DB.Entity<"Disadvantage", {
559
565
  Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
560
566
  BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
561
567
  CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
568
+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
562
569
  DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
563
570
  FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
564
571
  Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -585,7 +592,6 @@ export declare const Disadvantage: DB.Entity<"Disadvantage", {
585
592
  BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
586
593
  BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
587
594
  CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
588
- ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
589
595
  CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
590
596
  CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
591
597
  CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -635,6 +641,7 @@ export declare const Disadvantage: DB.Entity<"Disadvantage", {
635
641
  Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
636
642
  BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
637
643
  CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
644
+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
638
645
  DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
639
646
  FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
640
647
  Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -661,7 +668,6 @@ export declare const Disadvantage: DB.Entity<"Disadvantage", {
661
668
  BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
662
669
  BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
663
670
  CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
664
- ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
665
671
  CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
666
672
  CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
667
673
  CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -732,6 +738,7 @@ export declare const Disadvantage: DB.Entity<"Disadvantage", {
732
738
  Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
733
739
  BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
734
740
  CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
741
+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
735
742
  DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
736
743
  FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
737
744
  Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -758,7 +765,6 @@ export declare const Disadvantage: DB.Entity<"Disadvantage", {
758
765
  BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
759
766
  BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
760
767
  CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
761
- ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
762
768
  CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
763
769
  CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
764
770
  CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -1026,6 +1032,7 @@ export declare const Disadvantage: DB.Entity<"Disadvantage", {
1026
1032
  Beutelzauber: DB.EnumCase<DB.ReferenceIdentifier>;
1027
1033
  BowlEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
1028
1034
  CauldronEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
1035
+ ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
1029
1036
  DaggerRitual: DB.EnumCase<DB.ReferenceIdentifier>;
1030
1037
  FoolsHatEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
1031
1038
  Haubenzauber: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -1052,7 +1059,6 @@ export declare const Disadvantage: DB.Entity<"Disadvantage", {
1052
1059
  BlessedTradition: DB.EnumCase<DB.ReferenceIdentifier>;
1053
1060
  BrawlingSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
1054
1061
  CeremonialItemSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
1055
- ChronicleEnchantment: DB.EnumCase<DB.ReferenceIdentifier>;
1056
1062
  CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
1057
1063
  CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
1058
1064
  CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
@@ -1,6 +1,7 @@
1
1
  import * as DB from "tsondb/schema/dsl";
2
2
  import { input, levels, maximum, name, name_in_library, rules } from "./_Activatable.js";
3
3
  import { ap_value, ap_value_append, ap_value_l10n } from "./_ActivatableAdventurePointsValue.js";
4
+ import { subtype } from "./_ActivatableMagical.js";
4
5
  import { activatableDisplayNameCustomizer, nameBuilderRules } from "./_ActivatableNames.js";
5
6
  import { explicit_select_options, select_options } from "./_ActivatableSelectOptions.js";
6
7
  import { skill_applications, skill_uses } from "./_ActivatableSkillApplicationsAndUses.js";
@@ -13,6 +14,7 @@ export const Disadvantage = DB.Entity(import.meta.url, {
13
14
  namePlural: "Disadvantages",
14
15
  type: () => DB.Object({
15
16
  levels,
17
+ subtype,
16
18
  nameBuilderRules,
17
19
  select_options,
18
20
  explicit_select_options,
@@ -1335,6 +1335,7 @@ export declare const Locale: DB.Entity<"Locale", {
1335
1335
  AC: null;
1336
1336
  UC: null;
1337
1337
  Volume: null;
1338
+ Brew: null;
1338
1339
  Penalty: null;
1339
1340
  "Binding Cost": null;
1340
1341
  "one or two of these special abilities can alternatively be replaced by advanced special abilities {$first} and/or {$second}": null;
@@ -1373,6 +1374,10 @@ export declare const Locale: DB.Entity<"Locale", {
1373
1374
  "only those with at least one blunt side": null;
1374
1375
  "only {$nameWithLevel}": null;
1375
1376
  "only {$weapons}": null;
1377
+ "Magical Rank": null;
1378
+ "Magical Title": null;
1379
+ "Magical Honor": null;
1380
+ "Magical Punishment": null;
1376
1381
  ".input {$ord :number} {{{$ord}. attack}}": null;
1377
1382
  ".input {$ord :number} {{{$ord}. throw}}": null;
1378
1383
  "depending on the level of the special ability {$name}": null;
@@ -1369,6 +1369,7 @@ export const Locale = DB.Entity(import.meta.url, {
1369
1369
  "AC": null,
1370
1370
  "UC": null,
1371
1371
  "Volume": null,
1372
+ "Brew": null,
1372
1373
  "Penalty": null,
1373
1374
  "Binding Cost": null,
1374
1375
  "one or two of these special abilities can alternatively be replaced by advanced special abilities {$first} and/or {$second}": null,
@@ -1408,6 +1409,11 @@ export const Locale = DB.Entity(import.meta.url, {
1408
1409
  "only those with at least one blunt side": null,
1409
1410
  "only {$nameWithLevel}": null,
1410
1411
  "only {$weapons}": null,
1412
+ // advantages/disadvantages
1413
+ "Magical Rank": null,
1414
+ "Magical Title": null,
1415
+ "Magical Honor": null,
1416
+ "Magical Punishment": null,
1411
1417
  // combat special ability -- penalty
1412
1418
  ".input {$ord :number} {{{$ord}. attack}}": null,
1413
1419
  ".input {$ord :number} {{{$ord}. throw}}": null,