@optolith/database-schema 0.51.0 → 0.52.1

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Files changed (37) hide show
  1. package/CHANGELOG.md +19 -0
  2. package/gen/types.d.ts +18 -0
  3. package/lib/types/_ActivatableCombat.d.ts +3 -0
  4. package/lib/types/_ActivatableCombat.js +7 -0
  5. package/lib/types/_ActivatableNonMundane.d.ts +68 -0
  6. package/lib/types/_ActivatableNonMundane.js +2 -0
  7. package/lib/types/equipment/item/sub/BotanicRegion.js +3 -0
  8. package/lib/types/specialAbility/AdvancedCombatSpecialAbility.d.ts +3 -0
  9. package/lib/types/specialAbility/BrawlingSpecialAbility.d.ts +3 -0
  10. package/lib/types/specialAbility/CombatSpecialAbility.d.ts +3 -0
  11. package/lib/types/specialAbility/CombatStyleSpecialAbility.d.ts +3 -0
  12. package/lib/types/specialAbility/CommandSpecialAbility.d.ts +3 -0
  13. package/lib/types/traditionArtifacts/ArcaneOrbEnchantment.d.ts +34 -0
  14. package/lib/types/traditionArtifacts/AttireEnchantment.d.ts +34 -0
  15. package/lib/types/traditionArtifacts/Beutelzauber.d.ts +34 -0
  16. package/lib/types/traditionArtifacts/BowlEnchantment.d.ts +34 -0
  17. package/lib/types/traditionArtifacts/CauldronEnchantment.d.ts +34 -0
  18. package/lib/types/traditionArtifacts/ChronicleEnchantment.d.ts +34 -0
  19. package/lib/types/traditionArtifacts/DaggerRitual.d.ts +34 -0
  20. package/lib/types/traditionArtifacts/FoolsHatEnchantment.d.ts +34 -0
  21. package/lib/types/traditionArtifacts/Haubenzauber.d.ts +34 -0
  22. package/lib/types/traditionArtifacts/Hauerkettenzauber.d.ts +34 -0
  23. package/lib/types/traditionArtifacts/InstrumentEnchantment.d.ts +34 -0
  24. package/lib/types/traditionArtifacts/Keulenzauber.d.ts +34 -0
  25. package/lib/types/traditionArtifacts/Krallenkettenzauber.d.ts +34 -0
  26. package/lib/types/traditionArtifacts/Kristallkugelzauber.d.ts +34 -0
  27. package/lib/types/traditionArtifacts/OrbEnchantment.d.ts +34 -0
  28. package/lib/types/traditionArtifacts/RingEnchantment.d.ts +34 -0
  29. package/lib/types/traditionArtifacts/Schweinetrommelzauber.d.ts +34 -0
  30. package/lib/types/traditionArtifacts/SickleRitual.d.ts +34 -0
  31. package/lib/types/traditionArtifacts/SpellSwordEnchantment.d.ts +34 -0
  32. package/lib/types/traditionArtifacts/StaffEnchantment.d.ts +34 -0
  33. package/lib/types/traditionArtifacts/ToyEnchantment.d.ts +34 -0
  34. package/lib/types/traditionArtifacts/Trinkhornzauber.d.ts +34 -0
  35. package/lib/types/traditionArtifacts/WandEnchantment.d.ts +34 -0
  36. package/lib/types/traditionArtifacts/WeaponEnchantment.d.ts +34 -0
  37. package/package.json +1 -1
@@ -1066,6 +1066,40 @@ export declare const WandEnchantment: DB.Entity<"WandEnchantment", {
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  Verbose: DB.EnumCase<null>;
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  }, []>>, true>;
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  }>, []>>>;
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+ Map: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"OneTimeCostMap", DB.Object<{
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+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"OneTimeCostMapOption", DB.Object<{
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+ value: DB.MemberDecl<DB.Integer, true>;
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+ permanent_value: DB.MemberDecl<DB.Integer, false>;
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+ translations: DB.MemberDecl<DB.NestedEntityMap<"OneTimeCostMapOptionTranslation", {
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+ label: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"ResponsiveTextOptional", DB.Object<{
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+ full: DB.MemberDecl<DB.String, true>;
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+ compressed: DB.MemberDecl<DB.String, false>;
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+ }>, []>>, true>;
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+ label_standalone: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"ResponsiveTextOptional", DB.Object<{
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+ full: DB.MemberDecl<DB.String, true>;
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+ compressed: DB.MemberDecl<DB.String, false>;
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+ }>, []>>, false>;
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+ }>, false>;
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+ }>, []>>>, true>;
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+ style: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"MapStyle", {
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+ Compressed: DB.EnumCase<null>;
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+ Verbose: DB.EnumCase<null>;
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+ }, []>>, false>;
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+ translations: DB.MemberDecl<DB.NestedEntityMap<"OneTimeCostMapTranslation", {
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+ list_prepend: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"ResponsiveTextOptional", DB.Object<{
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+ full: DB.MemberDecl<DB.String, true>;
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+ compressed: DB.MemberDecl<DB.String, false>;
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+ }>, []>>, false>;
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+ list_append: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"ResponsiveTextOptional", DB.Object<{
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+ full: DB.MemberDecl<DB.String, true>;
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+ compressed: DB.MemberDecl<DB.String, false>;
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+ }>, []>>, false>;
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+ replacement: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"ResponsiveTextOptional", DB.Object<{
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+ full: DB.MemberDecl<DB.String, true>;
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+ compressed: DB.MemberDecl<DB.String, false>;
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+ }>, []>>, false>;
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+ }>, false>;
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+ }>, []>>>;
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  }, []>>>;
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  BindingCost: DB.EnumCase<DB.IncludeIdentifier<[], DB.Enum<"BindingCost", {
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  Fixed: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"FixedBindingCost", DB.Object<{
@@ -1117,6 +1117,40 @@ export declare const WeaponEnchantment: DB.Entity<"WeaponEnchantment", {
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  Verbose: DB.EnumCase<null>;
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  }, []>>, true>;
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  }>, []>>>;
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+ Map: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"OneTimeCostMap", DB.Object<{
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+ options: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"OneTimeCostMapOption", DB.Object<{
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+ value: DB.MemberDecl<DB.Integer, true>;
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+ permanent_value: DB.MemberDecl<DB.Integer, false>;
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+ translations: DB.MemberDecl<DB.NestedEntityMap<"OneTimeCostMapOptionTranslation", {
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+ label: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"ResponsiveTextOptional", DB.Object<{
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+ full: DB.MemberDecl<DB.String, true>;
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+ compressed: DB.MemberDecl<DB.String, false>;
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+ }>, []>>, true>;
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+ label_standalone: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"ResponsiveTextOptional", DB.Object<{
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+ full: DB.MemberDecl<DB.String, true>;
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+ compressed: DB.MemberDecl<DB.String, false>;
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+ }>, []>>, false>;
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+ }>, false>;
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+ }>, []>>>, true>;
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+ style: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"MapStyle", {
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+ Compressed: DB.EnumCase<null>;
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+ Verbose: DB.EnumCase<null>;
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+ }, []>>, false>;
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+ translations: DB.MemberDecl<DB.NestedEntityMap<"OneTimeCostMapTranslation", {
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+ list_prepend: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"ResponsiveTextOptional", DB.Object<{
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+ full: DB.MemberDecl<DB.String, true>;
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+ compressed: DB.MemberDecl<DB.String, false>;
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+ }>, []>>, false>;
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+ list_append: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"ResponsiveTextOptional", DB.Object<{
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+ full: DB.MemberDecl<DB.String, true>;
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+ compressed: DB.MemberDecl<DB.String, false>;
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+ }>, []>>, false>;
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+ replacement: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"ResponsiveTextOptional", DB.Object<{
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+ full: DB.MemberDecl<DB.String, true>;
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+ compressed: DB.MemberDecl<DB.String, false>;
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+ }>, []>>, false>;
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+ }>, false>;
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+ }>, []>>>;
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  }, []>>>;
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  BindingCost: DB.EnumCase<DB.IncludeIdentifier<[], DB.Enum<"BindingCost", {
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  Fixed: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"FixedBindingCost", DB.Object<{
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@optolith/database-schema",
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- "version": "0.51.0",
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+ "version": "0.52.1",
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  "description": "Definitions and utilities for the flat-file database of Optolith, a character creation tool for the Pen and Paper RPG “The Dark Eye 5”, and its external integrations into other software.",
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  "keywords": [
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  "tde",